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File 124968783747.gif - (7.97KB , 800x600 , 287.gif )
24227 No. 24227 ID: c01408

Every time I think I've finally accomplished a simple goal without some great obstacle, it seems I always find something in the way.
Expand all images
>>
No. 24228 ID: c01408
File 124968787888.gif - (6.44KB , 800x600 , 286.gif )
24228

>>
No. 24229 ID: fb5d8e

Hey dude, go see if you can talk to your wife and see if you can calm her down a bit, before her bad mood spreads and everyone is just angry and shit. It wont do your place any good.
A happy worker is an efficient worker.
>>
No. 24230 ID: 42e290

Yessssssssss
>>
No. 24231 ID: c01408
File 12496880403.gif - (7.97KB , 800x600 , 288.gif )
24231

>>24229
...what.
>>
No. 24233 ID: 9a71e2

>>24231
Ignore him.
Ask about locating and identifying Totems.
>>
No. 24234 ID: bde1b8

Poor Muschio.

Well, nothing to do but work towards a better future. Lets find some place to get ourselves a manakin.
>>
No. 24235 ID: fb5d8e

>>24231
You know. Finesse. She seemed upset. Go get her in a good mood again. Don't be a buster, Muzzles.
>>
No. 24236 ID: f44349

Aw don't be so down Muschie~
Even the greatest of empires was built one stone at a time.

So lets get to steppin' and see if we can't find a mannikin!
...but first I think your chest is leaking over there...
>>
No. 24237 ID: 42e290

Yo, bro, your chest be leakin'.
>>
No. 24238 ID: c01408
File 124968819760.gif - (7.93KB , 800x600 , 289.gif )
24238

>>24235
>Finesse. She seemed upset. Go get her in a good mood again.
That was four days ago.
>>
No. 24239 ID: 476456

Good lord, what have you been doing.
>>
No. 24240 ID: fb5d8e

WELL FUCKING WAY TO GO IF YOU LEFT HER IN A BAD MOOD FOR FOUR FUCKING DAYS
WHY YOU GOTTA BE A BUSTA, HOLMES
GO RUB THAT PUSSY THE RIGHT WAY, RIGHT NOW
>>
No. 24241 ID: f95743

Okay you might want to recap what's been happening since the failed portal whatsit.
>>
No. 24242 ID: bde1b8

>>24238
...My apologies. Well, have that carpenterbold build you a bed already.
>>
No. 24243 ID: 9a71e2

>>24238
Then what's the situation now?
Manakins acquired?
Minions happy?
Dungeon extended?
>>
No. 24245 ID: bde1b8

>>24240
Stop saying words, the Boss is feeling down.
>>
No. 24246 ID: 6faa8c

Dude. Your treasure chest. Leaking. Dripping. Not cool.

ALSO FUCK FOUR DAYS WAT
>>
No. 24247 ID: 98dab8

... what's dripping out of your chest?
>>
No. 24248 ID: f44349

>>24238
Eh, sorry, we don't have a good sense of time in here.
But anyways! We've got a mannikin to find! Go and see if any of your minions knows anything useful!
>>
No. 24249 ID: 119488

<~TG_Weaver> everyone better shut the fuck up about the chest
<~TG_Weaver> it's been like that since we first saw it
>>
No. 24250 ID: 42e290

>>24249
cool emphasis fail bro
>>
No. 24251 ID: c01408
File 124968849880.gif - (8.00KB , 800x600 , 290.gif )
24251

HER BAD MOOD IS NOT MY CONCERN.
I have bigger things to worry about.

Very little has happened in the last few days. Tislomer set up an herbalist's workshop in the back tunnel and we removed the spear trap and relocated the pedestal. I can now purchase potions from him at a premium and both kobolds are producing a small income in the form of trade goods.

Finesse has been spending most of her time in the workshop of conversing with the Kobolds.
I've spent most of my time in here.
It's not as though we had much to discuss.
>>
No. 24253 ID: 6faa8c

>>24251
FINE! We need to find a mannikin, then. ASK FINESSE WHERE WE MIGHT BE AB;E TO GET ONE.
>>
No. 24255 ID: bde1b8

>>24251
And you are completely correct Boss.

So. Lets go find us a mannikin. Fetch out that world map again, let's see if we can't find a place that might have one on hand.
>>
No. 24256 ID: 476456

And ask if she has any Mannakin preference.

Now up, up up up. Quit moping about and get up! I'm not your mother.
>>
No. 24257 ID: 71d045

Even if you don't have any leads just go out and get some fresh air.
>>
No. 24258 ID: fb5d8e

Muzzles why you such a busta. :(
Chick just wants some love. Don't tell me you're not lonely.
Be sure to give her some time when you're done with your manikin.
>>
No. 24259 ID: f95743

You are PITIFUL. Just lying there, wallowing in your misery. Do something useful, for a change. Like acquiring tools for renovation.
>>
No. 24260 ID: f44349

>>24251
Well, get up then!
We've got work to do!
Let's see if Finesse knows where we might locate a mannikin... or at least where we might find out where to locate one.
>>
No. 24261 ID: 197650

>>24251
That's not the Muschio I know, where's the fire? Where's the passion?

We have great plans, and high goals, of course there will be set backs.
Now pick yourself up and get to work, we have a kingdom to conquer.

First up, where do we obtain a manikin?
Second of all, morale is always your business, we want loyal subjects.

If she's not in a foul mood, thats all fine. But we need to make sure they won't run off the moment things get ugly, or if someone with a bigger purse walks by.
>>
No. 24262 ID: 119488

I'm guessing that the small knickknacks we found aren't mannikins, so ITS OUR JOB TO FIND A FAIRY GROVE AND PLUNDER IT
>>
No. 24265 ID: c01408
File 124968896690.gif - (8.07KB , 800x600 , 291.gif )
24265

>>24258
>>24259
>>24256
>You are PITIFUL
You are in no position to give me further grief! You think this is all my fault? YOU disappeared for four days and you expected me to just be fine on my own? I have absolutely no idea where I misplaced you and then you just show up back on my desk to greet me this morning?
You're MY psyche, and wicked as you may be, MY psyche you will stay. I don't want to think what kind of trouble you'd stir up if you fell into some gullible badaud's hands!
Gods.

And stop calling them Manakins. Clever as your play on words may be, they're called Mannikins. If you can note the difference, so can I!
>>
No. 24267 ID: f95743

Well fine, let us go find a MANNEQUIN. Whatever, they're pronounced mostly the same. As to where we have been...

I have no fucking clue. Anyway, let's get moving. WORK TO DO, PLACES TO BE.
>>
No. 24268 ID: 119488

>you expected me to just be fine on my own
yeah, did you not eat for the past 4 days either because we didn't tell you what flavour jam to put on your toast?

jeez


LET'S GO ON AN ADVENTUREnya~
>>
No. 24269 ID: 197650

Exactly, we're only part of you, making you responcible for our actions.
YOU misplaced us.

Hell, I dont remember what even happend the past 4 days.
>>
No. 24272 ID: c01408
File 124968926498.gif - (8.05KB , 800x600 , 292.gif )
24272

>>24269
>Hell, I dont remember what even happend the past 4 days.
I feel like I've only been getting bits and pieces of it myself.
Some of these echoes are... DEEPLY CONFUSING, to say the least.

I don't even HAVE a sister.
>>
No. 24273 ID: 71d045

>>24269
Something with a frog, I think?

Anyway we're here now, keep a better grip and LET'S GO.
>>
No. 24274 ID: 6faa8c

>>24272
>I don't even HAVE a sister.

Ooooh...
Temporal shenanigans, don't worry about that at all.
>>
No. 24275 ID: 9e9b47

>>24272

Hey boss, useful voice here.

Since we're startin to get settled in, why not go out and try to recruit again? Getting an Ogre to guard the front door would certainly make sure any bothersome people stay out. Hell, getting more Kobolds could be good if only to get this place up and deadly.
>>
No. 24276 ID: f2de2f

>>24275
Yeah, an ogre to guard the entrance and if anyone breaks in, he can rape them. Unless they find that magic invisibility ring, that is.
>>
No. 24279 ID: 197650

An Ogre would be usefull to work on the rock walls, and perhaps expand our laire.

However, will we be able to afford an orge, and even then, will it be worth it?
>>
No. 24280 ID: 98dab8

Ask the hirelings for any rumors as to the possible whereabouts of a mannikin.
>>
No. 24282 ID: dc3ed5

>>24276
8I
>>
No. 24283 ID: 9e9b47

>>24279

That's why we just trick him into guarding the lair.
>>
No. 24284 ID: 119488

Maybe someone in the goblin or kobold villages will know, and we can give our little protege the wooden sword we have.
>>
No. 24291 ID: cd08c0

>>24272
Okay! Time to get out of this funk! Let's go out and do something! Anything! We'll make some money, hire some minions, find a damn Mannikin!
Let's go out and look for rumors. Maybe High Roller knows something. Maybe we can hire an Ogre! How much money do we have now?
We're together again! Thought and Memory! With all our cunning and wisdom combined!

And maybe, if we find a Mannikin, we can show it to Finesse. She'll get the first summoning. That... that'll make her happy again, right?

C'mon, no more moping! It's time TAKE OVER THE WORLD. Let's go, Muschio! Give us one of those trademark laughs we love so much!
>>
No. 24292 ID: 9e9b47

Geez, everyone's stealing my Ogre idea.

BACK OFF

Now, just to be different, I recommend you get a Troll
>>
No. 24294 ID: 119488

I don't know if we should see the high roller so soon, but next time we are near his parts we should gift him our wondrous bloodstained tapestry
>>
No. 24307 ID: c01408
File 124969226538.gif - (12.02KB , 800x600 , 293.gif )
24307

Yes, acquiring a mannikin does still seem to be my top priority, thank you.

This seems as good a time as any to clarify a bit on the things.

A Mannikin is a magic artifact, and it cannot be created in the mortal realm -- they are passed down through the portals themselves. A very "chicken and egg" conundrum, I think.

How it works is that a normal, mundane object is created which resembles an EXISTING creature from the otherside realm, whether the resemblance is literal or iconic. One cannot simply cobble together a random totem or figurine, it must be representative of an extant type of monster.
Then, that portal is imbued ethereally through methods not fully understood, and it goes from being a simple effigy, totem, fetish, idol, statue, poppet, etc. to a magic Mannikin.
The Mannikin can then be linked to a Monster Portal, and the Monster Portal will then be able to summon forth an unlimited number of that type of monster.
HOWEVER, each unique individual summoned from the portal requires Mana, of a type and quantity dependent on the creature's species.

In short, think of the Portal as an automatic vendor that dispenses minions rather than snacks, and must first be stocked with one cutout cardboard drawing of every item we intend to later withdraw.
>>
No. 24309 ID: 119488

>>24307
How can we tell a mannikin apart from an everyday item?
>>
No. 24310 ID: 6faa8c

>>24307
Okay.

So, we toss something that looks like what we want into the portal, pay our mana, and get monster. Seems simple enough.
>>
No. 24311 ID: 6faa8c

>>24310
Er.... there's an extra step there, but yeah. Can't be hard.
>>
No. 24312 ID: bd2eec

>>24307
How the hell do you know what an automatic vendor is?
Or cardboard?
>>
No. 24313 ID: 119488

>>24312
dwarven engineering
>>
No. 24314 ID: da5997

>24307

Then get off that green Volta ass and go get some Cardboard Twinkies, damn, son.

Find any other local dungeons, or abandoned dungeons, or any portals near here you think you may be able to infiltrate, and GET YOUR EVIL ASS A MANNIKIN.

nya~
>>
No. 24315 ID: bd2eec

>>24313
those beautiful hairy bastards.

>>24310
Did you just listen on and off? Boss said that you can't make them in our realm.
>>
No. 24317 ID: c01408
File 124969262059.gif - (8.02KB , 800x600 , 294.gif )
24317

>>24309
>How can we tell a mannikin apart from an everyday item?
I don't know if there is a way. I can't sense magic innately.

>>24310
>So, we toss something that looks like what we want into the portal, pay our mana, and get monster. Seems simple enough.
Perhaps you didn't hear the step where it had to be ethereally imbued in a process no mortal can ever hope to replicate.

>>24312
>How the hell do you know what an automatic vendor is?
>Or cardboard?
Those dwarves, my friend.
Those dwarves.
>>
No. 24318 ID: 9e9b47

You mean we finally get a description of the thing we've been told about for two chapters?

Neat
>>
No. 24319 ID: 119488

Well obviously we should find a fairy grove or something and steal one

nothing can go wrong
>>
No. 24322 ID: e8d8be

So what we need is a book. A book that catalogs several types of minions from the otherside realm. So we can make an idol of the EXACT monster we want.

TO THE LIBRARY!
>>
No. 24323 ID: 119488
File 124969280163.jpg - (22.50KB , 315x332 , midnapity.jpg )
24323

>>24322
>make
>>
No. 24324 ID: c01408
File 124969283814.gif - (20.70KB , 800x600 , 295.gif )
24324

>>24318
I described it before, perhaps just not in sufficient detail.

I still have my World Map. I've asked my Minions to do some minor reconnaissance, but... who knows how capably they can be trusted to perform with a task like THAT?
>>
No. 24325 ID: da5997

Do you think the DEVIL sat around and sulked after GOD ALMIGHTY CAST HIM FROM HEAVEN? NO. HE GOT UP, CRAFTED THE NINE HELLS, AND GOT ON WITH RULING THE DAMNED. HE DIDN'T SIT ON HIS ASS WHINING ABOUT A MANNIKIN.

Evil doesn't throw a great big sulk.

Evil puts on the big boy boots, and gets shit done.
>>
No. 24328 ID: 9e9b47

>>24325

Little late there, Kemo Sabe.
>>
No. 24329 ID: 119488

>>24324
is that FOREST SPARKLING?

THAT LOOKS AWFULLY UN-MORTAL LIKE TO ME
>>
No. 24331 ID: 98dab8

Hang on... if they come from portals, maybe we're going about this wrong. How do we get one out of the portal?
>>
No. 24333 ID: c01408
File 124969310279.gif - (20.42KB , 800x600 , 296.gif )
24333

>>24329
>is that FOREST SPARKLING?
That would be the Elven Woods of Shimmering Light.
Ugh.
>>
No. 24334 ID: f44349

>>24317
Well, Finesse seems rather knowledgable about these matters. Let's go and see if she knows where we might find a Mannikin... Or if she can at least point us in the right direction.

>>24329
>Forest
>sparkly
>Elves/Fey
Eugh. Let's not get tangled up in that mess unless we have to.
>>
No. 24335 ID: f4963f

Okay. Well, Mushie, you're responsible for our memory. Where was the last place you saw a Mannikan? Where can we procure one, be it by bargaining or by theft?
>>
No. 24336 ID: e8d8be

Well, we could go steal a Mannikin from someone else. That tower or one of the 2 skulls look like promising places to look.
>>
No. 24337 ID: bd2eec

>>24336
We could go see our old friend the High Rolling Collector.
>>
No. 24339 ID: 119488

>>24334
wadda ya mean, they are exactly the kind of people who might have one of these
>>
No. 24340 ID: c01408
File 124969348727.gif - (20.27KB , 800x600 , 297.gif )
24340

>>24335
I've... never actually seen one myself. But I suppose the best place to look would be another dungeon, since they'd already have one collected, and we could just steal it from their portal and use it in ours.

The problem is that because Mannikins can be iconic, it's possible I might come into possession of one without realizing it -- it might be dismissed as a mundane object.
Of course, if I steal it from another portal, I could be sure that what I was carrying was a Mannikin.
>>
No. 24341 ID: 9e9b47

Hmm. So, where do we find an object that mortals can't make?

Balls. I dunno, go to the forest of sparkly elves or something. Your guess seems to be as good as mine.
>>
No. 24343 ID: da5997

>24340

1) How can we obtain a means to tell if objects we possess, or come into the possession of, ARE in fact mannikins?

2) If we cannot obtain the aforementioned means noted in query 1, what would the results be of inserting non-mannikin objects into the portal's Mannikin receptors (I know you said you can just set them near the portal, but for the sake of the analogy.)
>>
No. 24344 ID: 95484a

So, you really need two things. You need a mannikin, and you need a way of telling that what you have is actually a mannikin.

Or you could just try to link every thing you come across, ever, to the monster portal. But that would get old fast.
>>
No. 24345 ID: 1689ab

Think. Red only had one Monster summoned. He probably has more lying about. See if we can use those curios we looted. One of them may be a Mannikin.
>>
No. 24347 ID: f95743

>>24341
Let's try another dungeon FIRST. Elves should always be the last resort.
>>
No. 24349 ID: c80cec

>>24340
Say we tried aligning an object that we think is a mannikin to the portal... But the object turned out to be not a mannikin. Would anything bad happen?
>>
No. 24350 ID: da5997

>24343

I meant Non-CONFIRMED Mannikin objects. What would the results be of trial-by-error with the objects we either possess or come into the possession of?
>>
No. 24351 ID: 119488

>>24345
yeah like the little toy sword, or other knickknacks
>>
No. 24352 ID: e8d8be

>it might be dismissed as a mundane object.

Or we could have erased it off a chalk board when we thought it was just scribbles... Oh shit.
>>
No. 24353 ID: 7eda8b

>>24340
Just so we're clear on this: We already tried the wooden toy sword we have, right? No sword-monsters came out?
>>
No. 24356 ID: e8d8be

What about that egg-shaped container with that small yellow stone in it?
>>
No. 24358 ID: c01408
File 124969445127.gif - (9.20KB , 800x600 , 298.gif )
24358

>>24353
No, I...
Technically speaking I have not attempted to link any objects with the Monster Portal as yet.
>>
No. 24359 ID: 119488
File 124969451162.png - (72.28KB , 332x461 , Richterrr.png )
24359

>>24358
well don't just stand there! Let's try some objects we have
>>
No. 24360 ID: 771dfc

>>24358
That cattle skull on the wall looks pretty monster-y. Try that.
>>
No. 24362 ID: e8d8be

>>24358

... Get to it then.
>>
No. 24363 ID: c9eef3

Try the skull on the wall. That looks Monster like.
>>
No. 24364 ID: 67c611

>>24358
Use every item with every other item. They do it in all the adventure games. Maybe we'll get a junkotron rocket launcher monster.
>>
No. 24365 ID: 2abfb1

My god, imagine if the Orb was a mannikin.

The horrors that would come out. A NECKBEARD ARMY.
>>
No. 24367 ID: 98dab8

It's quite possible that we already have inherited a mannikin from the previous dungeon master. Try the toy sword. If that doesn't work, try the case with the stone. If that doesn't work, try the scroll.
>>
No. 24368 ID: 98dab8

>>24367
I chose these things because they seem to serve no other purpose, and therefore are more likely to be used for something not readily apparent, ie, mannikins.
>>
No. 24369 ID: 2abfb1

Hey, does the monster portal work both ways?

Maybe we could tie one of our workers to a rope, send him through, and hope he finds a mannikin~
>>
No. 24370 ID: e8d8be

>>24369

That can be Plan B.
>>
No. 24371 ID: c01408
File 124969556960.gif - (17.01KB , 800x600 , 299.gif )
24371

The animal skull provokes no reaction. It is likely just decoration for Red Fang's more primitive sense of fashion.
Likewise, the small toy sword triggers nothing, but I can't fathom its purpose as a mundane object.
>>
No. 24372 ID: d64568

>>24371
The orb! Try the orb!
>>
No. 24374 ID: 119488

>>24371
grade A art on that chalkboard
>>
No. 24375 ID: 227d44

>>24372
Nothing can possibly go wrong with this.
>>
No. 24377 ID: 6136db

>>24371
Hey boss. What about that scroll we got? You can read it, can't you boss? Can't you?

(if not, show it to Finesse)
>>
No. 24379 ID: 45afb1

If we are a Mannikin will that make the monster that comes out under our complete control, or will the monster be an insane sphere who only wants to rape/molest things, possibly with a relative?
>>
No. 24380 ID: f44349

>>24371
What about that odd case with the stone in it?

Also, DONT USE US.
I can't imagine anything but SAN damage coming of that.
>>
No. 24382 ID: 2abfb1

>>24371
...ask who is actually drawing on that blackboard. Perhaps it is magical itself?
>>
No. 24384 ID: c01408
File 124969630785.gif - (61.99KB , 800x600 , 300.gif )
24384

Touching the small hinged container and its inserted gem to the Monster Portal's base produces
a
most
interesting

result
>>
No. 24386 ID: 7eda8b

Say "Hello!"
>>
No. 24387 ID: f78140

>>24384
oh god we can see forever!
>>
No. 24389 ID: 6136db

>>24384
Call out for Finesse! What the hell are we paying her for if she isn't present at our moment of triumph?
>>
No. 24391 ID: 9e9b47

>>24384

Call out to your new servants, Muschio.
>>
No. 24392 ID: e8d8be

Yell for Finesse to get her ass in here, she would want to see this.
>>
No. 24394 ID: 98dab8

Call for the artificer in your strong, manly voice. We probably should have grabbed her ahead of time, but oh well.
>>
No. 24395 ID: 1afd58

>>24384
Finesse! Help me! Stop this crazy thing!
>>
No. 24397 ID: c01408
File 124969709823.gif - (10.14KB , 800x600 , 301.gif )
24397

It seems not all my attempts are so easily balked after all.
>>
No. 24398 ID: 35cea2

PAIN MANA

INSERT LOTS OF PAIN MANA
>>
No. 24399 ID: 9e9b47

>>24397

Neat! Let's get rid of that chest in your room and put a mimic there.
>>
No. 24400 ID: 1afd58

>>24397
Well, let's see if we can figure out how to spawn one.

Of course, it might be better for all involved if we go get Finesse first.
>>
No. 24401 ID: cd08c0

>>24397
QUICK TELL FINESSE TO GET HER ASS IN HERE
>>
No. 24402 ID: 119488

we got the best anti adventurer monster ever
>>
No. 24404 ID: 98dab8

Replace the chest in the entrance hall.
>>
No. 24405 ID: e8d8be

FUCK YES! Set that bitch right outside the door, we don't want adventurers coming inside. Might as well cus out the part where they roam around breaking our shit up and just kill em outside the door.
>>
No. 24406 ID: 227d44

>>24402
We didn't get a gazebo...
>>
No. 24407 ID: f95743

Putting it right there would arouse suspicion. Don't make it TOO obvious, put it in a corner somewhere. Adventurers have a heightened sense for spotting chests.
>>
No. 24408 ID: 9a71e2

>>24397
What kind of mana did that take?
>>
No. 24409 ID: c01408
File 124969791915.gif - (12.32KB , 800x600 , 302.gif )
24409

Now let's just see what the requirements to summon a mimic amount to in ter-
>>
No. 24410 ID: c73b9f

>>24409
That's a bit spendy.
>>
No. 24411 ID: 9a71e2

>>24409
Didn't we not have nearly that much?
So is it uncontrolled, or ...
>>
No. 24412 ID: 7eda8b

...

Climb up behind the monster portal and push it on its face.
>>
No. 24413 ID: 119488

mimic is high-tier apparently

LETS FIND MORE
>>
No. 24414 ID: 6136db

>>24412
NO.

For now, let's let Finesse examine this piece of work. She might like it I guess.
>>
No. 24415 ID: f4963f

Now would be a good time to ask how we actually get various types of mana. In order to obtain deceit mana, for example, would we have to go around being deceptive?

Anyway, let's show this to Finesse and see what she makes of it.
>>
No. 24416 ID: cd08c0

>>24409
... okay.
No problem. No problem. We can deal with this.
How do we get Deceit Mana? Let's start thinking up some epic cons.
...
Kick the fucking chalkboard. Or just take a piece of chalk and snap it. I don't know, I just... I really need to break something now.
>>
No. 24417 ID: 35cea2

We really should have gotten some deceit from cheating the High Roller.
>>
No. 24418 ID: f44349

>>24409
Well, Balls.

A step at a time I suppose.

Hm... okay we need a bit more RAW MANA and alot more DECEIT MANA...
Hum... we'll have to do something pretty deceitful, but we might be able to get this all at once...
Hm...
>>
No. 24419 ID: 42e290

oh my god Finesse will be so pissed
>>
No. 24420 ID: c01408
File 124969849238.gif - (18.82KB , 800x600 , 303.gif )
24420

...no, you don't understand.
Linking together the Mannikin merely gave me summoning access to the Mimic. But since I lack the proper mana types and quantities, I still can't summon anything.

If it's not one thing, it's another.
>>
No. 24421 ID: a3b36a

Should we lie to Finesse about what we did in an attempt to gain deceit mana?
>>
No. 24422 ID: 119488

Couldn't we also get deceit mana from luring someone into a trap? Or killing someone sneaky?
>>
No. 24423 ID: 42e290

OH SHIT
>>
No. 24424 ID: 9e9b47

>>24418

Deceit mana? Like... if you deceived a comrade and shoved them through the portal?
>>
No. 24425 ID: 457c1e

>>24420

Tell Finesse her giant arm is looking very lovely today.


INCOMING MANA!
>>
No. 24426 ID: f44349

>>24417
Well... the only DECEIT going on was by US, and even then that whole thing was more LUCKy than anything.

>>24420
Turn around and say hello to Finesse. Also tell her we're one more step closer to getting this thing up and running.
>>
No. 24427 ID: 45afb1

>>24420
We need to tell Finesse about this. It's her right to know. She built it, remember? Granted we got the new gem, but we broke it and the portal itself in the first place. Evil we may be, but deceit is for the weak.
>>
No. 24429 ID: 9e9b47

>>24427

Jesus what's with all this kissing Finesse's ass? She works for US, remember? If she has a fucking problem with it we can just remind her that we're her boss. I mean damn. We can't be an evil overlord if we snivel down to the help.
>>
No. 24431 ID: 9e9b47

>>24427

Plus, lest you forget, we only broke the portal last time to stop a creature from coming out and ripping our guts out through our face.
>>
No. 24433 ID: cd08c0

>>24420
Oh, there's Finesse.
... as wonderful as it would be to exploit her for Mana gain, she's a loyal minion, our current SIC, and deserves better than that. Just give her the lowdown on what happened.

We're probably about to do some adventuring. Ask her if she wants to come, or if not, if she needs anything while we're out.
>>
No. 24434 ID: c01408
File 124969942451.gif - (8.06KB , 800x600 , 304.gif )
24434

I attempt to explain what happened to my Goblin Tinker, but she seems to have witnessed a fair amount of the situation from the doorway.

>"I saw, Master. Not a bad show. But I guess you don't have the mana for it?"

She's right: I don't.
To be honest, the concept of Mana Gain is a little nebulous to me. It's very hard to pinpoint exactly how much of exactly what type is meted out for exactly which kinds of acts.
>>
No. 24435 ID: 45afb1

>>24429
>>24431
They're called labor unions. And if they have vending machines here then I don't doubt they have unions here as well. Plus, she has the knowledge on these sorts of things, if we treat her badly, she can just say screw it and leave. We may pay her, but she is not under contract or anything.
>>
No. 24436 ID: 7eda8b

>>24420
We understand perfectly.

Destroy the portal.

Right in front of Finesse.
>>
No. 24437 ID: e8d8be

Looks like it's about time for a mini quest.
>>
No. 24438 ID: 7eda8b

>>24434
So ask her.
>>
No. 24439 ID: 1afd58

>>24434
Well, ask her if she has any mana or any advice on procuring some.
>>
No. 24440 ID: 42e290

Hey Muschio, check out that chalkboard
>>
No. 24441 ID: cd08c0

>>24434
Ask Finesse if she has any ideas for how to acquire more mana. Preferably in large quantities.
I mean, sure, we have a basic idea that Luck is meted out for being lucky, and Deceit for being deceitful, but we need a way to make a lot of mana very quickly!
...
Maybe we can trick the Ogres into working for free. Ogres are dumb, right?
>>
No. 24443 ID: 45afb1

>>24434
Apologize for not going to tell her earlier, tell her it was sort of an out of the blue thought. Then ask her a good way on how to obtain more mana reserves.
>>
No. 24444 ID: acdc9b

>>24434
Kiss her, you fool.
>>
No. 24445 ID: 9e9b47

>>24435

Yes I assume the Goblin village with wooden huts has gone out of their way to create a union. Why, when we saw the village and I gazed on their dirt floors, I thought to myself "these wood-dwellers must have created some sort of program to make sure that random people who leave are properly paid for and looked after."
>>
No. 24447 ID: 45afb1

>>24445
Ok, treat her like dirt, see how far you get. Don't worry I'll wait, I have a few minuets.
>>
No. 24449 ID: 9e9b47

>>24447

Oh NO! I wouldn't dream of doing anything.

After all the Goblin union may come down to have strong words with us.
>>
No. 24450 ID: 45afb1

>>24449
Resorting to sarcasm, eh? All out of good come backs, or are we done here?
>>
No. 24451 ID: c01408
File 124970009784.gif - (7.88KB , 800x600 , 305.gif )
24451

>"Don't know anything about generating mana. Sorry, Master.

>But there is some good news. I found a place sort of nearby that has a Mannikin we could probably make use of."
>>
No. 24452 ID: 476456

Excellent!
>>
No. 24453 ID: e8d8be

>>24451

Great, where is it?
>>
No. 24455 ID: f4963f

... this is relevant to our interests. Ask her to proceed.
>>
No. 24456 ID: 9e9b47

>>24450

I believe I just gave a good comeback to counter your frankly stupid idea of Goblins having unions.

>>24451

Inquire.
>>
No. 24457 ID: cd08c0

>>24451
Awesome! That's our Finesse, always on the ball! Be sure to congratulate her!
Where's the Mannikin?
>>
No. 24458 ID: f44349

>>24451
> I found a place sort of nearby that has a Mannikin we could probably make use of.

Eeeeexcellent.
Things may turn out in our favor yet!
>>
No. 24461 ID: 45afb1

>>24456
I believe I already agreed that it is rather unlikely, however you did not disprove the idea that she can just walk away, which still remains.

>>24451
Ask her, also, seriously apologize, if for any other reason then we don't need an angsty goblin sulking around the dungeon, possibly an overstatement, but still.
>>
No. 24462 ID: c01408
File 124970047675.gif - (21.18KB , 800x600 , 306.gif )
24462

>"Lemme see your map, Master."

>"Yeah, right here. This tower passes between masters a lot and it undergoes a lot of reconstruction. So they've gotta have something to work on that, right?
>Well word is they've got a bunch of Odds running around doing their building. Odds are simple enough that if we can get ahold 'f a Mannikin for 'em, we could summon some up real easy.
>Only problem is actually getting in there and stealing the Mannikin."
>>
No. 24464 ID: ed8d8a

where do you STORE a mannikin that has been linked to a portal? is there a little cubbyhole in the base or what?
>>
No. 24465 ID: 9e9b47

>>24461

I didn't disprove that she can just walk away? Was that ever the point? Of course she can just walk away, she has legs that she can use for locomotion. I was just saying that we don't need to kiss her ass and beg her to fix the portal, or apologize for fooling around with it. She works for us.

I never said she couldn't just walk away.
>>
No. 24467 ID: 9e9b47

>>24462

What are Odds anyhow? And why the ominous capital letter O?
>>
No. 24468 ID: 227d44

>>24465
>>24461
shh
>>
No. 24470 ID: cd08c0

>>24462
OKAY.
I say we stock up on some high power expendable minions, like ogres or trolls, take those fuckers over to the tower, and have them assault the place.
Then we steal the Mannikin using subtlety while they act as an obvious distraction.
>>
No. 24472 ID: 45afb1

>>24465
Meh, sorry for bringing it up then.

>>24462
Time for some stealth action. Obtain twigs and leaves for MASTERFUL DISGUISES.
>>
No. 24473 ID: 9e9b47

>>24470

Down at the Ogre and Troll Boutique? Getting one may be easy but multiple large humanoids are just gonna pound you to jelly. Especially if you're like "I have gold to hire you guys!"

They'd just be like "we have a dead guy with gold in our camp."
>>
No. 24474 ID: f44349

>>24462
Looks like its time for some STEALTH ACTION.
Go get your CAMO and try to remember the basics of CQC!
>>
No. 24488 ID: da5997

Hire some Cat-mobsters from Sepia-town. Hire them on contract, and tell them that while you are going in there to retrieve the Mannikin, they are welcome to keep what treasures they may find while assisting you. The value you contribute to this venture is the knowledge of the location of the goods, and guide services, as well as assistance within the tower itself.

Then kill them for the treasure they find one you're ready to leave, sell the treasures, take 1/2 the gold you made selling the treasures, and take it to the surviving families of the goons you murdered, telling them of their brave demise, and telling the family that the goon's dying wishes were that their family be provided with the valuables they were working to earn.

This keeps vengeful families from hunting you, keeps your name in high regard in a society of readily hireable goons, and puts some much needed spending cash in your pocket.
>>
No. 24492 ID: 1689ab

>>24488
This sounds like a plan if ever I've heard one. We may need some starting funds to get the goons hired, mind. Especially since we're not exactly the most well informed regarding the layout of the fortress and the location of the goods within.
>>
No. 24495 ID: 98dab8

>>24488
>everyone dies except the hirer
>keeps your name in high regard in a society of readily hireable goons

...
Other than that, it's a good plan. But it seems a bit unnecessary. One Volto is more stealthy than a full party anyway. A distraction is useful, but puts the tower on alert, and as such is a very temporary blessing. Keeping it simple may be our best option.
>>
No. 24496 ID: da5997

>24495

You missed the step in the middle which was "give 1/2 of the goon's loot to his family, claiming it to be all he found, saying that he wanted them to have something to support them, with him gone."
>>
No. 24500 ID: e5d95c

Let's do this. The Odds are good.

...Don't blame me. Someone had to say it.
>>
No. 24503 ID: 98dab8

>>24496
No I didn't. I missed the part where that means everyone dying is good for your reputation. That's useful for keeping the families from slaughtering us, but it really doesn't go farther than that. Especially considering that this would have to be played off right, and Muschio is no Mudy Latral.
>>
No. 24506 ID: 2dd482

Try not to stare at Finesse's DELICIOUS FLAT CHEST, boss.
>>
No. 24507 ID: 7eda8b

Has the place had any visitors in the last 4 days? Any of Red Fang's so-called raiders?

Ask finesse where the raiders came from. I think that toy sword might have something to do with this. If Red Fang has a small child, it is our duty as an evil mastermind to recruit him into our ranks and brainwash him as our right-hand strongman.
>>
No. 24508 ID: 98dab8

>>24507
I like the way you think. But if Red Fang's boys had been around, we'd have heard. And getting Odds takes precedence over a largely symbolic act of dominance.
>>
No. 24511 ID: 6faa8c

Wow, still going? SWEET.

Odds are probably like that first monster we saw: small, sharp teeth, dimwitted, and weak.
>>
No. 24514 ID: 98dab8

>>24511
You're four hours after the last update, so I don't know about still going.

But even if the Odds are weak, they can at least do some physical labor.
>>
No. 24518 ID: 7dcac7

>>24514
Indeed. Once we start getting those little guys out, Babrakus and Tislomer might be up for promotion.
>>
No. 24613 ID: fb5d8e

Yo Muzzles, she's not wearing anything under that robe. She's showing off to you. She wants some affection, man.
When are you gonna pay some attention to that sweetcheeks sugarbunny?
Don't let the apple hang untill it rots, bro. Atleast pluck it, then you can eat it when you feel like it.
>>
No. 24617 ID: f21281

...so uh...boss.

Why's the gobbo chick parading around half-naked in an open robe?
>>
No. 24636 ID: f2de2f

>>24617
Maybe goblins don't have the same culturally ingrained sense of shame that humans do, you insensitive clod!
>>
No. 24645 ID: 98dab8

>>24636
What barbaric beasts!
>>
No. 24703 ID: f2de2f

>>24645
Are you saying there is something wrong with exposed breasts?
>>
No. 24704 ID: 98dab8

>>24703
I don't think you understand. Those THINGS have different cultural norms than me!
>>
No. 24739 ID: f2de2f

>>24704
I don't think you understand EXPOSED BREASTS
>>
No. 24791 ID: a3b36a

Oh geez... we're going to wind up in an orgy with our sisters and this new girl.

...wait... wrong owner.

Um... do we want to take one of our minions along on the journey? Could be risky.
>>
No. 24830 ID: 98dab8

>>24739
She doesn't actually have any breasts
>>24791
naw. Being stealthy and deceitful is easier with a single person. They can produce trade goods over this period of time instead. Speaking of which, how much money have we got now?
>>
No. 24900 ID: 9a71e2

Guys, I realise this is a futile undertaking, but stop talking about breasts or the lack thereof and get back to work helping the boss.
For my two cents worth: Alone, with as much information as you can gather on the location beforehand.
>>
No. 24917 ID: 6faa8c

>>24462
Let's go alone. More mana for us.

Plus, we can get some luck (for clearing the place out despite bad odds) and Deceit (for stealing the mannakin)
>>
No. 25010 ID: 98dab8

>>24900
The reason we're talking about breasts is because we're pretty much in accordance as to what the boss should do. We're just waiting on him doing it.
>>24917
I don't think stealing is enough to get deceit mana. I think we need to actually deceive people.
>>
No. 25045 ID: 6faa8c

>>25010
Well then let's go play some muthafuggin card games. Poker, that one we played earlier... all's good, so long as it involves bluffing.
>>
No. 25079 ID: 1afd58

>>25045
Mana is generated by 'great acts' not from bluffing a kobold in poker.
>>
No. 25103 ID: 6faa8c

>>25079
What about our match with the High Roller?

What if we bluff our way into the tower and take the 'kin for our own?

Alternatively, we could just hack our way through, and get different sorts of mana.

But I want one mimic. Just one.
>>
No. 25119 ID: 98dab8

>>25103
Bluffing into the tower totally should do it. But I'm not sure I trust /quest/ and Muschio to successfully do that. It's worth a try, at least. However, while getting a mimic would be cool, it's not really an immediate goal, as mimics are pretty much incapable of physical labor.
>>
No. 25210 ID: 6faa8c

>>25119
They can hold stuff. If they can talk, more company is always nice.
>>
No. 25215 ID: 9a71e2

>>25210
And we can make more chest puns.
Oh boy.
>>
No. 25524 ID: 6faa8c

>.>
>>
No. 25808 ID: c01408
File 124985258156.gif - (19.11KB , 800x600 , 307.gif )
25808

Very well, I shall make plans to set out at once.

"Finesse, I'm going to be setting out for the tower presently. That mannikin is essential to our foundation of power, and in its acquisition I believe I can acquire additional mana to fuel future summonings. I may take some potions from Tislomer before I set out."

>"As you like, master. But I can't come with you. I'm not a fighter."

"I don't expect you to. You can stay here and look after the kobolds, make sure they don't get into any trouble."

>"Oh. Okay. Yeah, got it."
>>
No. 25811 ID: c01408
File 124985262885.gif - (18.42KB , 800x600 , 308.gif )
25811

Well, I think that went well.

What should I do to prepare for my journey before I leave?
>>
No. 25816 ID: 9a71e2

>>25808
Erase that board before you go out.
Insubordination will not be tolerated.
>>
No. 25818 ID: c73b9f

>>25811
Wipe off the chalkboard.
>>
No. 25820 ID: e8d8be

What CAN we do short of bringing some potions and putting on the sword&board?

Well, what we should do is set up camp outside the place for a few days to get an idea about the comings and goings of the place. Maybe we could sneak in between guard shifts, or if they bring in a lot of stuff disguise ourself as the delivery boy. Ya know, survey the place a bit.
>>
No. 25821 ID: 806f2b

>>25820
Or we could go in punching and kicking like the fist of the north star! It seems more his style, blunder on obliviously and grin and bare it.
>>
No. 25824 ID: 6faa8c

>>25811
Go over weapon/armor/abilities/mana pool.
>>
No. 25830 ID: f78140

>>25811
a good villan requires proper attire. your lack of hat/headgear will be your undoing. previous attempts (the helmet, the cat's hat) are only further proof that your headgear must be of a special type, that you may still benefit from your hairstyle and your unique facial structure.
prehaps a pair of goggles to wear on your head. or maybe that skull you tried in the portal.
>>
No. 25832 ID: c01408
File 124985338926.gif - (6.44KB , 800x600 , 309.gif )
25832

I quickly erase the insubordination recorded on the blackboard.

I make a mental note to punish whoever's responsible.
>>
No. 25840 ID: 1afd58

>>25832
Hey, making light of troubles is good for morale, and the problem with being a master of minions with low morale is that there are more of them than you.

Be cautious about being too strict.
>>
No. 25842 ID: cd08c0

>>25832
What if it was Finesse? Maybe we can give her a spanking~
>>
No. 25846 ID: c01408
File 124985363119.gif - (6.52KB , 800x600 , 310.gif )
25846

Here's my collective inventory. It hasn't changed much since the last time I went out. I don't think I'm forgetting anything.
My two kobold minions have made an income of about 5gp/day each, for a net gain of 40 gold since my last check.
>>
No. 25848 ID: c01408
File 124985366892.gif - (18.79KB , 800x600 , 311.gif )
25848

As for my mana... that's a good point, actually. I haven't checked it since before I visited Sepia Town.

Let's see where I stand.
>>
No. 25851 ID: 7eda8b

Pick up some potions. Another sleep potion would be handy, for one. Plus anything for healing or what have you. (Though he can't be that good with healing and ipecac and such or else he'd have healed the little kobold girl earlier)

Plus your sword, shield, some supplies, food, and water for the trip, a bag to carry loot, and the flyssa. It's proven unexpectedly useful before.
>>
No. 25852 ID: 1afd58

>>25848
I've been meaning to ask... what's the Love mana for, Muschio? Who did you love enough to generate mana?
>>
No. 25854 ID: 2abfb1

Oh my, where'd the Love mana come from~
>>
No. 25855 ID: 806f2b

>>25852
>>25854
The kobold I reckon. It sure did look up to him alot.
>>
No. 25860 ID: f78140

>>25854
probably that guy who visited him about that lady in a tower.
>>
No. 25862 ID: 9a71e2

>>25854
>I feel betters!
>>
No. 25868 ID: f44349

>>25848
>1 LOVE MANA
Hahah!
Oh my~
Where did that come from, I wonder, nya?~
>>
No. 25869 ID: bde1b8

Commission a bed already. Sleeping on that desk will ruin your spine, boss.
>>
No. 25870 ID: f86b77

>>25855
But that happened before he left for sepia town, which is when he said he last checked. The love mana appeared since then, so that can't be it.
>>
No. 25896 ID: 6faa8c

Okay! Even if we can't find the mannakin, we'll turn a profit with expe-er, mana.

Let's head out!
>>
No. 25901 ID: 98dab8

Where did the Growth mana come from, for that matter?
>>
No. 25903 ID: f2de2f
File 124985519693.png - (10.19KB , 694x768 , lovemana.png )
25903

>>25870
Maybe staring a bit too hard at this caused it? Nya~ <3
>>
No. 25907 ID: 8ce2bf

>>25855
Don't be silly, Babrakus loves Tislomer (Just look at what was on the blackboard~), he only respects Muschio.
>>
No. 25908 ID: 6faa8c

>>25901
Growth as a person and along our goals.

Man, this is some pretty vague stuff. I like it.
>>
No. 25911 ID: 649108

>>25901
We've been growing crops outfront, havn't we? Could that be responsible?
>>
No. 25912 ID: 6136db

>>25908
1 Love mana, 1 Growth mana, you figure it out.
>>
No. 25918 ID: 98dab8

>>25907
wrong kobold. The one in question was the one we healed.
>>
No. 25920 ID: 4f736e

Enough nonsense. Here's what you take:
Sword (your preference), Shield, Rod of Healing (for poking things), Potion of not-hurting, oil, rope, torch. Some food would be good, too, and water as well.
>>
No. 25929 ID: 98dab8

>>25920
>potion of not hurting
but then we wouldn't get pain mana.

Also, dispose of the rotting meat.
>>
No. 25930 ID: 7dcac7

>>25929
I thing Muschio'd prefer losing mana to losing his life.
>>
No. 25933 ID: 649108

>>25929
Don't dispose of the rotting meat. We might be able to use it. It could be good fertalizer or it could attract/distract a particularilly foul beast.
>>
No. 25935 ID: 98dab8

>>25929
>>25920
(Other than that, though, good list. Of the two swords, I believe our original was better. If we could get a properly balanced rapier or smallsword at some point, that would be ideal, but our own personal armament takes a backseat to our broader-scaled ambitions.)
>>
No. 25938 ID: 4f736e

Healing can be painful. See the first chapter and the spike trap. Fuck.
>>
No. 25947 ID: f373c2

A detailed summary of your skills would be helpful. We know you're skilled with fencing-style swordfighting, and know a spell that can create fire, but it would be helpful to have a more accurate understanding of the extent of your personal abilities.
>>
No. 25977 ID: 98dab8

So, our final list is, apparently, as follows:

Broadsword, Shield, Rod of Healing (for poking things), Potion of healing (not including painkiller), oil, rope, torch. food (let's say enough for 120% of the time we expect to be gone.)

Any issues, or should we proceed?
>>
No. 25983 ID: bffa2a

>>25977

Money
>>
No. 25993 ID: 98dab8

>>25983
Ah, yes. Ideally, we shouldn't need it, but it's certainly a good idea to have some just in case. 20 coins should be sufficient.
>>
No. 26000 ID: 4f736e

Any amount of money we carry is going to be exactly 80% of the money we need to purchase what we desire. Knowing this fact is called being genre savvy. But sure. Carry all the money.
>>
No. 26003 ID: 98dab8

>>26000
We're not actually planning to purchase anything.
>>
No. 26006 ID: 4f736e

We're not PLANNING to, no. Doesn't mean an opportunity won't arise.
>>
No. 26010 ID: 98dab8

>>26006
which is why we're bringing any money at all. We might, at some point, need to shell out a few gold to someone to not mention they saw us for a few hours. That's the only real possibility for expenditure. And worst-case scenario, killing the guard is almost as good.
>>
No. 26023 ID: c01408
File 12498658996.gif - (6.20KB , 800x600 , 312.gif )
26023

Babrakus says he can make me a simple bed for 10 gold.
Tislomer has limited recipes and shows me what he has to offer. I realize I still have the minor healing potion he gave me earlier and I hold onto that.

I'll also be bringing my:
Sword and shield
Depleted rod of Healing
Jug of Oil
Bite of Rope
Torch

Food isn't an issue when I'm here, since I can just eat the modest crops Tislomer produces, but when I go out, I probably should bring something along just in case the journey ends up being a lengthy one.
So for food, I'll bring the Bread, Cheese, and Minotaur's Milk.
>>
No. 26026 ID: 9a71e2

>>26023
Where... where did you get the milk?
>>
No. 26027 ID: 6faa8c

>>26026
Female minotaur, better not to ask. GET ON WITH IT.
>>
No. 26028 ID: 45afb1

>>26023
We're doing stealth action so get at least one sleep potion.
>>
No. 26033 ID: 98dab8

Can sleep be used by putting some on a weapon blade? either way, it does seem like it would be useful.
>>
No. 26034 ID: 4f736e

I'd say spend the money on a potion of blindness, for potential flinging-into of people's eyes, providing it wouldn't delay the trip.
>>
No. 26040 ID: c01408
File 124986673086.gif - (9.03KB , 800x600 , 313.gif )
26040

>>26026
>Where... where did you get the milk?
It was in the item box when I first looted it, remember?

The potions can all be whipped up handily, so it won't delay the trip.
>>
No. 26043 ID: f78140

>>26040
wear the animal skull as a mask!
>>
No. 26049 ID: c01408
File 124986725435.gif - (6.13KB , 800x600 , 314.gif )
26049

>>26043
Hrm.
>>
No. 26051 ID: 735f16

>>26049
Awesome!
>>
No. 26052 ID: 163c0a

>>26040
Hasn't that milk been in there for a bit too long?
>>
No. 26053 ID: 1689ab

>>26049
Hmm... maybe we should put a hat on too...
>>
No. 26054 ID: 4f736e

Potion of Blindness, Potion of Sleep... see if you can get a few small empty vials with stoppers as well. Since you've got a jug of oil, you could cobble together some fire bombs or chuckable slick spots if the need arose.
A secondary goal should probably be to improve our alchemical options. Even with what we've got, we have fun possibilities.
>>
No. 26055 ID: 6faa8c

>>26049
Not half bad, Muscio.
>>
No. 26056 ID: f44349

>>26049
...I like it!

Though it may not hide your identity well. What with the, uh, giant nose, and all.
>>
No. 26058 ID: 98dab8

>>26043
It wouldn't fit
>>
No. 26059 ID: c01408
File 12498674004.gif - (6.37KB , 800x600 , 315.gif )
26059

>>26053
>>
No. 26060 ID: 1689ab

>>26059
There. Perfect. We've finally got it.
We just need to put some horns on it now...
>>
No. 26061 ID: 4f736e

Remind me again why you listen to us.
>>
No. 26062 ID: 98dab8

>>26059
BRILLIANT!

continue to wear this.
>>
No. 26063 ID: bde1b8

>>26060
It HAS horns.
>>
No. 26064 ID: c01408
File 124986759221.gif - (6.43KB , 800x600 , 316.gif )
26064

I just remembered I have another hat too.

As long as I'm stacking ridiculous haberdashery upon my scalp, perhaps you would like this as well.
>>
No. 26065 ID: f78140

>>26064
now you're just being silly.
>>
No. 26066 ID: c0aaf2

>>26064
Okay okay, get the potions and let's get to work.
>>
No. 26067 ID: f44349

>>26064
Well, now you're just being silly.
>>
No. 26068 ID: 98dab8

>>26064
naw, that's just silly.
>>
No. 26069 ID: 1689ab

>>26064
Seriously? No wonder you listen to us... put that hat UNDER the first hat. Geeze.
>>
No. 26071 ID: 4f736e

Just. Take the hats and the skull off and go get those potions before this train of thought can proceed to its logical conclusion of wearing everything on your head.
>>
No. 26074 ID: 98dab8

>>26065
>>26067
>>26068
sillymind!

as a sidenote, we could probably paint runes on the skull for maximum awesome. Runes make everything better.
>>
No. 26075 ID: cd08c0

>>26059
Actually, the skull doesn't look too bad on you. It's got kindof an Evil Overlord feel to it. You've usually got more of a Mad Scientist look, with that hair.
But maybe we should only save it for special occasions. Y'know, when we want to look imposing.

I say go ahead and commission that bed, it'll be done by the time we get back. After that, we should probably stock up on a couple extra healing potions, and anything else the other voices think we need.
>>
No. 26077 ID: 6faa8c

>>26075
Agreed.
>>
No. 26078 ID: c01408
File 124986811667.gif - (9.78KB , 800x600 , 317.gif )
26078

NO, NO! As long as I'm stacking ridiculous garbage on my face I might as well go with gusto!

After all, I need to look as "badass" as possible!
>>
No. 26079 ID: ac289e

>>26078
That's quite a dexterous feat, actually.
I bet you stack dice like a motherfucker.
>>
No. 26080 ID: fb5d8e

I think you look good with just the skull, Muzzles. <3
>>
No. 26081 ID: 6faa8c

>>26078
never had to say this before.

U mad, Muscio?
>>
No. 26082 ID: 98dab8
File 124986834310.gif - (6.41KB , 800x600 , Muschioskull.gif )
26082

With naught but a few minor modifications, the skull can become a truly epic piece of headgear!
>>
No. 26083 ID: 782100

>>26078
Are you still pissed that we left?
>>
No. 26084 ID: c01408
File 124986857941.gif - (10.83KB , 800x600 , 318.gif )
26084

Mad? I'm not mad! I'm just following your fantastic fashion advice!

HERE!
YOU WANT HEADGEAR? I'LL SHOW YOU HEADGEAR
HOW'S THAT
TELL ME WHAT THE VIEW IS LIKE FROM UP THERE
>>
No. 26085 ID: 4f736e

As soon as you get yourself a decent hat, this nonsense stops. Just for its own sake, you may want to put that a stitch higher on your to-do list.
>>
No. 26086 ID: bde1b8

>>26084
Pretty nice.
>>
No. 26087 ID: d5b2d6
File 124986866063.gif - (9.79KB , 222x221 , quitgettinmad2.gif )
26087

>>26084
>>
No. 26088 ID: 35cea2

>>26084

This is silly. Lets just get going shall we?
>>
No. 26089 ID: cd08c0

>>26084
I can see forever!
>>
No. 26091 ID: 45afb1

>>26084
Que Finesse.
>>
No. 26092 ID: f4963f

>>26084
Let's leave his headgear alone, guys. I think that long face of his is quite cute.

Seriously, boss. Let's make stocking up a priority. Do we have any means of recharging that wand of healing? We cannot recall how wands work. Perhaps you would know?
>>
No. 26093 ID: 4e0411

>>26084
Actually it's the same as before. Besides, you said you wanted to be the Devil! What sort of self-respecting ultimate evil doesn't have horns, huh?
>>
No. 26094 ID: f44349

>>26084
'Bout the same actually...
>>
No. 26095 ID: 9e9b47

Are we... are we going to go yet?

I wanna go to the tower.
>>
No. 26097 ID: 4f736e

...pants next, Muschio. Since you're going all in.
>>
No. 26098 ID: f44349

Also
inb4 Finesse walks in on Muschie with all this stuff on his head
>>
No. 26099 ID: c01408
File 12498691826.gif - (15.36KB , 800x600 , 319.gif )
26099

>>26098
...what?
>>
No. 26102 ID: 476456

CASUALLY STRIDE OUTSIDE!
>>
No. 26103 ID: f78140

>>26099
quick! put her on your head too!
>>
No. 26104 ID: bde1b8

>>26099
Called it.
>>
No. 26105 ID: 98dab8

We never did figure out wtf is above the grate.
>>
No. 26106 ID: 9e9b47

>>26099

Just cough and sidle out of the room as if nothing is unusual. I wish we had a horse.
>>
No. 26107 ID: cd08c0

>>26099
Ask her if she wants to touch your headgear.
>>
No. 26108 ID: 4e0411

>>26105
I'm pretty sure we did. It was a ventilation system if I'm not mistaken.
>>
No. 26109 ID: 4f736e

Y'know what, Muschio? You can just explain this shit to her by yourself.
>>
No. 26111 ID: e8d8be

>>26102

Don't forget to whistle.
>>
No. 26112 ID: 735f16

>>26099
"Tinkerer! Modify this helmet for me, my efforts were in vain, as you can see. When I return I expect a truly epic headpiece!"
>>
No. 26115 ID: 98dab8
File 124986962799.gif - (8.68KB , 800x600 , Muschioskull.gif )
26115

>>26112
Indeed. Try to aspire to >>26082 or pic related.
>>
No. 26116 ID: c01408
File 124986963249.gif - (6.71KB , 800x600 , 320.gif )
26116

I can't leave like this! Babrakus needs his mallet back.

>Y'know what, Muschio? You can just explain this shit to her by yourself.
SOME HELP YOU ARE

"Oh. Finesse. Yes, you see... um. Heh. It's uh... hm. Ahem.
Yes. Well."
>>
No. 26120 ID: 4f736e

Go on. Tell her exactly what the fuck you were thinking.
I'D LIKE TO KNOW TOO.
>>
No. 26121 ID: 782100

>>26116
It's your people's custom! Your weird ass long nosed custom!
>>
No. 26127 ID: c0aaf2

>>26116
Just say you were mad at one of the stupid suggestions the orb made and took it to a logical conclusion. Come on, we have places to be.
This is assuming you mentioned the orb during your four days of moping. Otherwise, GOOD LUCK.
>>
No. 26129 ID: 98dab8

>>26116
If you want to cover it up, then:
>>26112
>>26115
>>
No. 26130 ID: 782100

>>26124
Yes, because he wants to admit he's dependent on the insane ramblings of a hunk of glass because he can't make his own decisions.
>>
No. 26133 ID: 9e9b47

You can always explain weird behavior as being foreign.
>>
No. 26139 ID: 197650

We could explain the situation.
We could blame Xom
We could say its a custom
We could claim we dont owe her an explenation
>>
No. 26144 ID: 735f16

>>26116
Don't listen to the masochistic part, he's a dick. Just tell her to tinker the helmet for you, I mean geez, we pay good money for her. Besides, maybe it results in something awesome?
>>
No. 26150 ID: 6faa8c

>>26144
On one socket, a magnfying lens, in the other, a slot for magickal jewels like those used for true seeing.
>>
No. 26151 ID: 4f736e

Change the subject. Ask if she has any good suggestions for appropriate headgear, preferably face-diguising.
>>
No. 26153 ID: 9e9b47

"I'm sorry, I just listen to the voices in my orb a little too closely."
>>
No. 26169 ID: c01408
File 124987137134.gif - (15.96KB , 800x600 , 321.gif )
26169

"Oh, this? Well, this is... ha ha, nothing, it's uh, see, there's an old Volto tradition, um...
What I mean is that I was just... well when the voices told me to -- uh. Well. Hrm. Yes.
Finesse! I want this made into a proper helmet when I get back! Suitable for adventuring!"

>"But Master I'm not--"

"And make sure Babrakus gets this back!"
>>
No. 26171 ID: c01408
File 124987139347.gif - (13.79KB , 800x600 , 322.gif )
26171

"OKAY VERY GOOD SEE YOU LATER."
>>
No. 26176 ID: 82167e

>>26171
OW YOU DROPPED US YOU JERK.
>>
No. 26177 ID: 4f736e

Sure hope Tislomer's outside, because I sure didn't see you get those potions.
>>
No. 26179 ID: 6faa8c

>>26171
Nice one.

Alright, let's get going.
>>
No. 26180 ID: 9e9b47

>>26171

...Um, excellent work boss?
>>
No. 26182 ID: f4963f

>>26169
HEY CAREFUL HANDLING US BOSS. I mean, ow, that smarts. Where would you be if we broke? Four days without us was bad enough, if we break you're really hosed.
>>
No. 26184 ID: 476456

FUCK MY DOMINOS. AND MY HOUSE OF CARDS!
>>
No. 26194 ID: 98dab8

So, now that we're out of that little embarrassment...

Muschio, don't get embarrassed. You are in charge. Celebrate your eccentricity. If Finesse thinks it's odd, she's the one in the wrong. Because you're an evil overlord. Remember that.
>>
No. 26205 ID: c01408
File 12498720225.gif - (8.03KB , 800x600 , 323.gif )
26205

YES, I managed to pick up a potion of blindness and a potion of sleep as you requested, before I made an utter fool of myself. Babrakus also knows I need a bed. This brings me down to 14 gold.

I just --


god dammit.
>>
No. 26207 ID: c01408
File 12498720525.gif - (4.79KB , 800x600 , 324.gif )
26207

This is going to be a very long walk.
>>
No. 26210 ID: 45afb1

>>26205
You like her don't you. B3
>>
No. 26212 ID: fb5d8e

He so SO likes her.
>>
No. 26213 ID: f44349

Hahahah.
Sorry about that, boss.
You know we've got a mind of our own sometimes!
It's just so fun to mess with you~
>>
No. 26214 ID: 6faa8c

>>26207
Prioty add: Get a goddamn horse or something.
>>
No. 26218 ID: bda9c5

Boss obviously has a crush on that cute catfolk, nya~
>>
No. 26235 ID: 98dab8

>I just --

>god dammit.

I don't get it... what happened?
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