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203684 No. 203684 ID: a76809
[ First Thread http://www3.tgchan.org/kusaba/questarch/res/83524.html ]
[ Second Thread http://www3.tgchan.org/kusaba/questarch/res/142119.html ]
[ Third Thread http://www3.tgchan.org/kusaba/questarch/res/156884.html ]
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[ Sixth Thread http://www3.tgchan.org/kusaba/questarch/res/195348.html ]

[ Discussion Thread http://tgchan.org/kusaba/questdis/res/316616.html ]
[ Wiki Page: http://tgchan.org/wiki/Golem_Quest ]

WITH THE REVELATION THAT THE THORN IN HIS SIDE, DULU THE GOLEMSLAYER, GOLEMSLAIN, AND GOLEMFORGED IS IN THE NORTHERN MOUNTAINS, OUR INTREPID MURDER MACHINE AND MACHAVELLIAN MANIPULATOR MORDRE HOPES TO HEAD BACK TO MORDREDEN SOON: BUT IS FACED WITH TROUBLES IN THE ARCANOWORKS, IN THE FORM OF AN INQUISITIVE WATCHMEN TURNED MERCENARY, AND EISENHARDT SEEKING HIS REMATCH AT THIS VERY MOMENT! HOW SHALL THE SAPIENT, SENTIENT SOUL GRAVE HANDLE THIS? LET'S FIND OUT, IN THIS LATEST INSTALLMENT OF THE ADVENTURES OF MORDRE AND COMPANY!


Vimes, leader of the Watchmen, an independent mercenary group replete with golems of all sorts and other colorful characters, has come to pay me a visit. Vimes has had many questions for me, among them:

--Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt),
--How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt,
--What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel),
--An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command (I do leave very frequently to pursue other endeavors),
--How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)
--And why there is a man floating over my walls challenging me to a fight.

Which brings me to my next issue, besides speaking with Vimes: Eisenhardt, who I only yesterday had a vicious battle with that resulted in massive damage to my lands and nearly destroyed me, has had his legs re-grafted to his body, and systemic nerve damage recovered (which he seems to believe has restored lost magical power to him, a prospect I do not look forward to testing at the moment), is hovering over the Arcanoworks' walls, challenging me to round two of our bout, still seeking to destroy my Soul Grave (and thankfully still laboring under the assumption I am in fact a mage in some distant location controlling the form, the cover I use with every person I meet, to avoid discovery).

The reason these issues are pressing to me, beyond their intrinsic importance, is the fact that based on information garnered from Reinhardt, Eisenhardt, and other sources, I have deduced that Dulu, a foe that has continued to plague me even after I slew him in a new form of metal, is to the North-and I fear he will be-or already is-attacking the Premen of the Drazken Clan that were the first to join my cause, and the only collective of individuals to know that I am self-willed, and still chose to exalt me.

With Eisenhardt, Vimes and nearly everyone else in the Arcanoworks attending to my words, I consider...



What should I say or do?
Expand all images
>>
No. 203694 ID: 6c9d14
Tell Eisenhardt that round two will have to wait, as you have guests. You should probably bug a staff member to make some tea or something, we're practically swimming in guests oh my where are my manners
>>
No. 203695 ID: c4af24
ok lets get crackin

>Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt),

Mention something about a cursory visit, or maybe say it was about getting acquainted.

>How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt

we apparently foiled his nasty plans and he wants us dead now. hes made that part quite clear.

>What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel),

well he has many apprentices and doesn't seem to care about innocent bystanders

>An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command

we have things to do, people to take care of! and besides, he left in in charge of a remote controlled golem, the "controller" isn't even there, seems kind of silly to have to stay around when technically we "aren't even there"

>How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)

hmm well there are different ways to go about this...Mordre could say he felt something brewing, or "saw" something, giving false info that Mage Mordre is a seer of some kind, or we could say we got the information from elsewhere. We could say one of our "maids" is an untrained seer, but i dont know enough about sightseeing in this universe to know how plausible this would be, also i dont know if adding more to our "maids" would help anything...bleh

>And why there is a man floating over my walls challenging me to a fight

"ah, he is Mage Eisenhardt, a most exemplary fighter, who I have an honor-bound agreement with towards dueling for past trangressions against each other..."
eh im not good at coming up with dialouge, someone help D:


(lol bang if you like him so much why dontcha fight him. no, wait....)
>>
No. 203697 ID: e31d52
>--Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt),

As I understand it, my recent actions cause something of an upheaval. I beleive it was a matter of simple protocol and nothing serious.

>--How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt,

He has something personal against me. I myself saw a whole village murdered to send a simple message to me. Someone who does something like that warrants investigating, so I sent my best men to do so.

>--What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel),

((I'm leaving this up to our real manipulators))

>--An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command (I do leave very frequently to pursue other endeavors),

This golem is both my voicepeice and my greatest single weapon. Thus, when a problem arises, I prefer to take care of it in 'person' as it were, rather than risking the valuable lives of my men and women. I would happily stay, were there not so many matters requiring my attention. I'm hoping to see that this place becomes self-sufficient in the future, enough that I may help the State as much as possible without losing this outpost.

>--How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)

I am capable of interfacing with this golem from a distance longer than the size of the State itself. Do not underestimate my information network.

>--And why there is a man floating over my walls challenging me to a fight.

I got on his bad side by slaying his apprentice because said apprentice as about to lay seige to a whole city. We're settling it this way because this is what he desires.

So many issues, so many problems...
>>
No. 203699 ID: 1e9d01
Hmm, maybe we can turn Vimes' questions to our advantage?

If we can get Eisenhardt to suspect that our mage persona lives near where the Domintus attack took place, he might run off over there, seeking to kill our flesh instead of risking another near-fatal battle with the golem.

Perhaps if we whispered our answers to Vimes in order to pretend to try to keep Eisenhardt from hearing (he has been evidenced to have very sharp hearing, so he will hear it anyway)... we should answer as such:
"I knew the Dominitus were attacking because I have some holdings near there, and a scout alerted me to the location of their camp."

I'm not sure what to say to his other queries.
>>
No. 203715 ID: 2aaaf1
>>203684
"Come down Eisenhardt, we still have much to discuss. The rematch can wait just a little longer can't it? I cannot be rude to my guests just because you've got ants in your pantaloons. I'd give Bang and Keddic a crack at you, but I need you here, now please. Yes this concerns you, I- just- OH SOD IT, WOULD YOU GIVE IT A REST FOR NOW?"

"Now, to answer your questions, Sir Vimes. The Knight you see here is Reinhardt, he has been sent by his order to assess me. I don't blame them for being suspicious of an old geezer like me being in control of a Soul Grave. The reason I was present to stop the Domintus stikeforce is directly tied to how I control this Soul Grave. You see, from my controls I can view the memories of this Soul Grave, and more importantly, the scant and fleeting memories of those it consumes for fuel. In addition, one of the innate abilities of a Soul Grave is it's beyond human sensory functions; in short, it can percieve death, or rather, the potential for it. My golem detected such a potential building on the soil of the state, and I put two and two together and concluded that people of the state were dying, or about to die. I acted accordingly and found myself face to face with the Disciples of Domintus. It is a combination of this sensory ability and the need to gain allies within the state that vacates me from the Arcanoworks so often. Trade routes between villages and outposts must be made, defenses against foes of the state must be constructed, and I've got enough mobility to accomplish such things and so I do as much as I can with the time I am given. As to the mage you seek, and the man floating about my walls, they are connected. It is a long and complicated story that I'd be happy to tell once HE DECIDES TO JOIN OUR CONVERSATION!"

"To reiterate: I MUST BE PREPARED FOR TROUBLE, MY FORCES MUST BE DOUBLED! TO PROTECT THE AZELHAEDRAN FROM SURE DEVESTATION, I MUST UNITE THE PEOPLES OF THIS NATION! TO EXPOSE THE EVILS OF A MAGE'S PLOT, I MUST STRIKE HIS HOLDINGS WITH ALL I'VE GOT! So Vimes, I plead my case unto thee- EXPEDITE MY VENTURES AT THE SPEED OF LIGHT, SO THAT OUR FOES MAY FALL; AND WE WIN THE FIGHT! [Meow] YES, MAUSER! THAT'S RIGHT! FOR ONCE WE AGREE ON SOMETHING!"
>>
No. 203717 ID: 0099f4
>>203674
>[No Pristine Soul]

Yaaaarghhhhfuck! I spent like 20 minutes thinking/typing/editing that.

Okay, okay.... I think I can salvage the situation, just let me try something:

Elaborating further on previous predictions/deductions.
Weishiro. Our greatest enemy for the time being. War hero and a mage of great skill ... but that does not stop him from using underhanded techniques like deceit, lies and trap... But we shouldn't mistake him for a typical dumb villain or a crook and underestimate him. The man in question was a highly respected Mortal Coil member and an archmage. No matter your character and natural disposition for magic you do not gain such power in arcane arts without being tremendously intellectual. He's a very smart man and probably has a lifetime or two of experience to learn from.
Weishiro likes traps and other unsavory machinations, but I doubt he would have ever as been successful as he's now if he never thought ahead and didn't have several back-up plans ready all the time. A man in his position cannot afford not to be foresightful... think of him like a chess-player: a good player always thinks dozens steps ahead and works out several ways that the enemy can respond and base his plan of attack on them, a bad one will act fast without thinking too much.

What I am trying to say is that Weishiro could be leading us to trap. We take our most powerful members and ourself to go North leaving Arcaneworks vulnerable and Weishiro attacks it with his army of mages and other combatants he has in employ. It might just as well be that Logrks message is part of this trap: Dulus orders might have been to "molest" our holdings but not downright destroy it so that they can send us a message asking us to come there.
Weishiro is a powerful and smart mage, he has no doubt extensive library on magic and other things, he is also a soul mage to boot and add to that fact that Dulu has premen ancestry I think it's safe to bet that Weishiro knows about shaman magic and techniques like soul-dreaming and how it can be used to communicate. So luring us in does not sound so far fetched.

We should leave sufficient force behind to protect Arcane works or for some help while we are out (Blue Knight, Vimes, Reinhardt.... Eisenhardt?)
>>
No. 203719 ID: 86745d
*Sigh* I knew I should have mentioned the Dulu thing earlier. Not sure why I didn't, I blame my birthday distracting me.


"Would you pardon me a moment,
WELL EISENHARDT, I seems that after your rest you are rearing to continue our battle; While I have not had the same benefit, I am not so tired as to refuse you."

Time to at least LOOK like you are pulling out the stops. Draw from the world magic source in the farm and the Leyline and turn the Nexus to amplify your Magnetomancy also see if you can use the blood iron content in your body as a booster. Anchor yourself to every piece of metal in the Arcanoworks then use all that stored energy to repel Eisendhart with all your strength.

Put on "Angry Face Mordre".
>>
No. 203721 ID: 86745d
I will make up for this oversight.
>>
No. 203729 ID: c00244
>>203684
>--Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt),
Well, it would be rather rude to tell him to leave...

>--How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt,
We've encountered his servants on several occasions; it is from their words and documents that we learned of him. Details can be provided on request.

>--What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel),
Well, it would be rather polite if they'd be willing to share some specifics of their own, but given that most of what we know is on the table.

>--An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command (I do leave very frequently to pursue other endeavors),
Because the purpose of taking over the Arcanoworks was to use it as a base from which we could restore stability to the region, not to squat in it and let chaos reign elsewhere. It was left in our command with the express understanding that we would not spend all of our time here, but would inform the State of those occasions on which other affairs occupied us.

>--How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)
Suffice to say that we received information to the effect that there would be trouble there before long from a source that we had no reason to distrust. (The fact that this source was our own senses, rather than another being, should go unmentioned.)

>--And why there is a man floating over my walls challenging me to a fight.
Oh, he's sworn to see my golem destroyed and me slain. A rather unfortunate business, really.


>>203715
>The reason I was present to stop the Domintus stikeforce is directly tied to how I control this Soul Grave. You see, from my controls I can view the memories of this Soul Grave, and more importantly, the scant and fleeting memories of those it consumes for fuel. In addition, one of the innate abilities of a Soul Grave is it's beyond human sensory functions; in short, it can percieve death, or rather, the potential for it.
Do not make this claim. Be vague enough about how we knew about it that we reveal nothing; ultimately, Vimes doesn't have cause to pry into the matter indefinitely and should be willing to let it pass.


>Eisenhardt wants to kill us
Well... while I'm not particularly inclined to take him on again- it was highly dangerous the first time, after all- it would at least get him out of the way if we can successfully deal with him. I'd agree to fight him, but elsewhere, since we would strongly prefer that this fortress and those within it remain unharmed by the conflict. It would be cordial of him to wait, at least a while, for us to deal with a few other matters; would he mind?
>>
No. 203734 ID: e7740e
I think we may also wish to mention to Vimes that Eisenhardt is allied with Wiensho.
>>
No. 203735 ID: 5f0943
>>203684
>Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt),

He is here to check up on some rumors and such (I don't know how to specify it properly)

>How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt

We have encountered several underlings of his, none of them who had any good intentions.

>What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel),

He's got a lot of apprentices, a veritable army of underlings, doesn't care about collateral damage and it is highly likely that he is a soul mage.

>An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command

We use the golem to solve 'problems' when they appear. It is also troublesome for us to directly interface with the arcanoworks and work on projects there, given the golem, so we mostly just give directions and orders to how things goes.

>How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)

hmm... this one's tricky. We could try to pin it on a reliable information network, and skilled scouts.

>And why there is a man floating over my walls challenging me to a fight

We killed his apprentice turned bandit-king who was going to attack a city. And no one really likes loosing apprentices.
>>
No. 203736 ID: f4e4f9
Alright then.

To Eisenhardt:

"WHile nothing weighs as heavy on my mind as our potential rematch, I'm afraid I must ask you if we may hold it off for a time, as at least half a dozen pressing emergencies have just been made apparent to me that I simply must attend to, not least of which is the idea that Weinsho may be pressing an attack on my companion's homes, in addition to the fact that with the advent of my new guests, collateral damage would be simply intolerable. I just finished repairing the fields. So, please, in the spirit of mutual respect (and the fact that you've not only been healed, but arguably upgraded), do you think we could hold this off for a time? In the meantime, please avail yourself of this facility's hospitality...or wait until I've sated Captain Vime's curiosity, if you wish to discuss this more."

To Vimes:

>Why I have a knight of the Order of Harmonious Discord here at the Arcanoworks (Referencing Reinhardt)

"Sir Reinhardt is here investigating a matter concerning myself at the behest of his Order. Said matter is somewhat personal, to both of us, but beyond that you'd have to ask him. I would count it a personal favor if you did not, however, as it is somewhat...embarrassing."

>An explanation as to why I keep leaving the Arcanoworks when Lord Brigadier General Quinton ceded it to my command (I do leave very frequently to pursue other endeavors)

"Well, I can give you an answer, but I'm not certain that our noble Lord Brigadier General Quinton will like it. As was made very clear to me, possession of the Arcanoworks was left with me under the condition that I assisted the State in a number of military endeavours, and I was required to inform him when I left. I have done so, and every instance of me vacating the Arcanoworks for an extended period has been with the express purpose of either securing supplies for its running, investigating potential anomalies in the area, or as was the case with this most recent venture, heading off an invasion of the borders. As I and my followers have made sure to maintain proper order in the area, begun supplying the facility, and indeed engaged aggressors of the populace without even being asked, I fail to see Lord Quinton's issue with my excursions...thus far. In addition, my apprentice, Arkus here, is using his talents to construct a simple recall system that can be used to alert me when my presence is required, assuming my golem is not already here at the facility."

>How I showed up within minutes of a Domintus attack on the opposite side of the state (I felt a vague sense of impending death and the release of souls, but I know not how to say that without revealing my true nature as a sapient Soul Grave)

"Well, my family has had a seer or two in its distant past, and its one of the few talents I have that comes naturally to me...in fits. I felt a vague sense of violence and fear looming from the border area, and decided to sortie myself and some of my allies. Rather wish I had brought an full army, now that I think about it, but hey, I didn't know for absolute certain that it was necessary."

Alternatively:

"Any good mage worth his name would have at least some spies in the more volatile regions of Zakrath. I recieved word of military movement through the area, and went to head it off."

>How I know about the mage (Weinsho, to the north) that Vimes and his companions hunt

"As for how I know about your goals, it was a simple matter of deduction. You are quite popular among civilian population of the state, and word of the locations that held your interest, as well as a vague idea of what manner of person/persons you sought, reached me. After that, it was a matter of putting the pieces in place."

>What specifics I may have that I am willing to share concerning this mage (All I have said thus far has been about the Core Being released near Trekel)

"That, I think, should wait for at least a moment or two. A number of odd reports from my scouts and some...well timed attacks on my caravan's...leads me to believe that he may have some means of magically spying on me."
>>
No. 203738 ID: f4e4f9
Oh, yes, nearly forgot:

>And why there is a man floating over my walls challenging me to a fight.

"Oh, and regarding my spirited colleague up there...well, in my line of work, you get sometimes are forced to butt heads with other powerful individuals over matters. Mage Eisenhardt is one of those instances. We just finished our initial duel a bit ago, and after we ended it a draw, I had my healers graft his legs back on and repair some systemic nerve damage whilst my Golem reattached its limbs and repaired all the high-velocity impact damage. Seems he's ready for round two. I think he'll be reasonable about it, though."
>>
No. 203771 ID: 503c99
>>203738

Do you honestly think he will be reasonable about it, after what he just announced he might just attack as soon as we get close.
>>
No. 203779 ID: a76809
>>203694
>>203719
>>203736
I turn to Eisenhardt first, hoping to placate him before I need to worry about answering Vime's questions.

"While nothing weighs as heavy on my mind as our potential rematch, I'm afraid I must ask you if we may hold it off for a time, As at least half a dozen pressing emergencies have just been made apparent to me, The likes of which I simply must attend to, Not least of which is the idea that Weinsho may be pressing an attack on my companion's homes, In addition to the fact that with the advent of my new guests, collateral damage would be simply intolerable. I just finished repairing the fields. So, please, in the spirit of mutual respect- Or, barring that, courtesy for having been healed, do you think we could hold this off for a time? In the meantime, please avail yourself of this facility's hospitality... Or wait until I've sated Captain Vime's curiosity, if you wish to discuss this more."

>"...Oh, very well. I suppose I shall wait for now..."

As Eisenhardt responds, he simply hovers in place, still several feet above a section of wall, the collection of magical energy coalescing into magnetic fields about his form weakening as he cocks his head to wait, muttering to himself. I turn my attention back to Vimes, and start trying to work through his questions as swiftly as possible, still thinking of my plan to return to the north.

>>203695
>>203697
>>203699
>>203729
>>203735
>>203736
"I shall do my best to answer your queries, let me see... Ah, the Paradox Knight. Well, it would quite obviously be rude to just tell him to leave, but more specifically, As I understand it, my recent actions cause something of an upheaval. I believe it was a matter of simple protocol and nothing serious, something of that sort, Though he seems inclined to simply observe and make little to no comment. Said matter is somewhat personal, to both of us, but beyond that you'd have to ask him. I would count it a personal favor if you did not, however, as it is somewhat...embarrassing."

Vimes looks to Reinhardt, his eyes narrowing, but offers no comment to my response, and I continue before he can decide if he wishes to say more.

"As to my frequent excursions from Kyogrock Arcanoworks here.... Well, I can give you an answer, but I'm not certain that our noble Lord Brigadier General Quinton will like it. As was made very clear to me, possession of the Arcanoworks was left with me under the condition, That I assisted the State in a number of military endeavors, and I was required to inform him when I left. I have done so, and every instance of me vacating the Arcanoworks for an extended period of time, Has been with the express purpose of either securing supplies for its running or operations, Investigating potential anomalies in the area, or as was the case with this most recent venture, Heading off an invasion of the borders. As I and my followers have made sure to maintain proper order in the area, Begun supplying the facility, and indeed engaged aggressors of the populace without even being asked, I fail to see Lord Quinton's issue with my excursions...thus far. In addition, my apprentice, Arkus here, Is using his talents to construct a simple recall system that can be used to alert me, As to when my presence is required, assuming my golem is not already here at the facility. We have things to do, people to take care of! and besides, he left it in charge of a remote controlled golem, The one actually controlling the golem isn't even there, so barring Quinton having meant this golem is responsible, It seems kind of silly to have to stay around when technically I'm never 'here'"

I see a flicker of a grin on Vimes face, that quickly vanishes as the one called Nobby speaks with a portly man, and both are glared at until they lapse back into silence, as I move on to my next topic.

"As to my abrupt presence on the State's eastern borders, and the repulsion of the Domintus forces, I am capable of interfacing with this golem from a distance longer than the size of the State itself. Do not underestimate my information network. Suffice to say that we received information to the effect that there would be trouble there before long, From a source that I have had no reason to distrust in all my prior dealings."

Once more, Vimes stares, but this time his face is set into a frown, and I press on, looking to answer all his queries as swiftly as possible.

"As to the mage you spoke of-by the way, I'll out and say it, if they are Weinsho, The individual over there who challenged me is an acquaintance of his-"

At my words Vime's frown vanishes as he turns again to regard Eisenhardt, along with the whole of his group save for the one called Nobby, who seems quite content to giggle as he picks at a scab on his arm-

"Anyway, I apparently foiled a plan or two of his, and he wants me dead now-made that part quite clear. Well, my information largely comes from interactions with his servants from several events: Details can be provided on request, though I ask that such requests be delayed for the moment. As to how I knew the one you seek is one and the same, you are held in high opinion by the populace, Vimes, And so once I learned of your general task, it was a matter of putting the pieces together. Ah, as to information that I could share now, I have several deductions, and testimonials: Namely, that he has many apprentices, a veritable army of underlings, and I suspect he is a Soul Mage."

I tap the side of my head as if in thought, feeling that with so many eyes on me I should emulate the behavior appropriate of one trying to recall a plethora of questions and data, rather than simply being able to answer everything without pause or issue. Vimes, for his part, no longer seems inclined to attempt to stop my speech, instead jotting down notes onto a grubby journal as he listens to what I say.

"..Well, as to Eisenhardt there popping up to challenge me, the answer is simple: I slew his apprentice who was preparing to aggress a nearby city, Hletwa of Duras, At the head of a bandit army complete with artillery. It eventually came to be that I agreed to face him in a duel, which we already had a round of- And as you can see, he is most anxious to return to it. ...Ah, I believe that was everything, yes?"

"Question: Could you be more specific about these sources of information that lead you to the eastern part of the state?"

>>203699
I lean in a bit closer, and speak in a conspiratorial whisper, recalling Arkus' mention that Eisenhardt demonstrated impeccable hearing.

"Well, if you must know, I have holdings near there, and a scout informed me of the Domintus movements: I extrapolated from there, and moved my Soul Grave towards that end. Is that sufficient answer?"

Before Vimes can respond, I sense a great shift in the magnetic fields about Eisenhardt, as metal pours from his stone and crystal abode to pool beneath his platform as he crouches, the air rippling about him, and in a clap of thunder he is gone, vanishing into the east. It would seem my ruse worked, and he inferred my own position to be close to the state's eastern border-though how long such a distraction shall last, I cannot say. ...And there is the issue of what to do should I encounter him elsewhere, where he might not be so concerned about collateral damage.

"...Huh. I'm going to guess, from how closely you observed his passing, that what you just said was for his benefit, then? Making your foe leave, all that? Well, I don't mind, not my immediate concern... but you gave rather interesting answers to my questions, and I'll be speaking with the personnel here, to corroborate what you've said. I'll be here for some time, I imagine, to make sure I get the story right, so if as you said you have business elsewhere, go ahead and leave, I'll send a runner to Quinton myself."

It would seem I have caught something of a break: Vimes has no more questions for me, Eisenhardt has been mislead, and may be out of my 'hair' for some time, and I am now free to travel back to Mordreden in the north: Even better, I noted Arkus running back into the central tower when I took over the introductions, and he has returned with a pair of ruby-topped robs in his care, the 'danger-rods' he spoke of, as well as three Skyfall-runed rounds for my cannon. ...On the other hand, the fact Vimes shall remain and 'question' my followers concerns me, but I wonder what I can do about that....


What should I say or do?
If I am to set off for the north-lands, should I take anyone with me, and if so, who?
[Please recall that Mordre, Bang, Keddic and Moss are by far the fastest of this group, anyone else included would increase travel time.]
And what kinds of things should I bring with my on my return to Mordreden?
>>
No. 203788 ID: 5f0943
>>203779
I don't think travel time should be compromised, If we take just Bang, Keddic and Moss, and leaving Oggroth, Ugrok and the other premen behind would probably be sufficient for defense against most potential attacks.

Though alternatively we could leave either Bang or Keddic behind too, but it's late and I'm unable to come up with any good reasons why that would be necessary.
>>
No. 203789 ID: 0a8e03
>>203779

bring Bang Moss all the premen and ask Keddik if he would mind staying and keeping an eye on things. get some men working on that mine and see if some of the milita could start patrols to and around the towns suplying us (have lord Dregas or Dirkin organise it)

as for goods bring hand cannon (20-50 if we can spare them) a few dozen lightning guns with a few charge packs each and metal weapons (iron and steel) as the premen seem to have mainly copper.
>>
No. 203792 ID: 5f0943
>>203789
I think the Premen have a bronze mine... which doesn't really make any logical sense considering bronze is an alloy of copper and tin.

I bronze naturally occurring in this setting or this mine an oddity?
>>
No. 203796 ID: 0a8e03
>>203792
bronze or copper, they will still be happy to get a bunch of iron/steel weapons and those weapons will give them an edge on the other tribes
>>
No. 203797 ID: 8d4eef
it works by when a soul grave eats metal any excess somehow teleports somewhere. meaning that you may also fine steel already underground.
>>
No. 203801 ID: c4af24
>>203792
well we still have yet to completely explore the mines ourselves, and there were hints somewhere of something magical, and >>203797 states one theory.

>>203789
didn't we already send people to the mine? or am i crazy...but that patrol thing sounds like a good idea.

>>203788
sure travel time woul be faster, but this IS the Premen's home we are talking about, i think they would reaaally want to go. If we inform them of the situation, i think they wouldn't mind speeding it up a bit, they're made of tough stuff.
So we can bring the Premen, Bang if he wants, Keddic can stay or go, his choice, would Dame Valiria like to come? also if anyone else volunteers to come, i don't see why not. but leave the regular units at base.
if we must, we can tell the Premen to follow at an increased pace while we run ahead to check.

as to what to bring with, the runed rounds and the rod are all i can think of at the moment
>>
No. 203808 ID: 2aaaf1
>>203779
Returning to Mordreden is of utmost importance now that we are certain that Dulu will be in the area. What we should do before departing is prepare several things: we must take with us several gallons of the morphic steel, enough to give to Del Roga to reforge the armors of Oggroth and Ugrokk with and a little extra for his own purposes. We'll pitch the idea to Del Roga that it was his armor that saved our men, and with a superior quality of metal combined with his craftsmanship, he could make something really noteworthy. We should also bring the blood cloak and several togas so Mingsk and the Drazken shaman can look them over. We should take one of the communication rods and leave Arkus here with the other. We should also tell Moss to stay put, he is strong, fast, and diligent, and the Arcanoworks will need all the muscle it can get in our brief absence. If possible, drag the leyline under the Arcanoworks so everyone can benefit from it, if you lack that kind of control currently, then rig the surrounding terrain up with geomancy-landmines. If Eisenhardt tries to tap it upon his return, BOOM. If you decide to do this, tell everyone.

Our party for travelling to Mordreden should be:
Mordre, Keddic, Bang, Oggroth, Ugrokk, all the other premen, and Jojo. The rest of our comrades should remain here and be on defensive mode all the time.
>>
No. 203822 ID: 86745d
Battle team: Keddic, Bang, Moss.... and Jojo. (We are seriously going to have to make a vehicle for this stuff, or learn magic teleportation. Is there anyway you could whip up a nice metal chair for Jojo and carry it, with magnetomancy as a stabilizer? It will slow you down a bit but I don't think that old frail Jojo would be able to handle the shock of the travel otherwise). Explain to everyone what is going on, the Premen will no doubt wish to return with you but you must tell them that you need them to stay here and take care of the Arcanoworks. Soap it up. Before you leave have JoJo try to alert Lorgk as to Dulu's approach and your return.

Leave your current complement of AG rounds with Arkus and store the Skyfall in the areas on your back, you should be able to regen those rounds by the tome you get there and you will have a good amount of Skyfall when you return.

Bring the Danger rod and employ it every hour( or 1/2 hour). Also, a few blood togas and hand cannons. Ensure that you bring two high quality ones for Lorgk, maybe also a morphic sword. No matter how buddy buddy we are, can't show up in what is considered another mans place without a gift (I wish we knew what that lightning sword did). Keep your eyes open along the way, don't walk into an ambush because of your determination.

Same people in charge as last time but promote Dregas to a General. This way we have a trifecta, A mage of magic stuff, a rouge/bandit for military ventures and a noble for all things noble.

Tell Jezebel that you would like her to work on an electricity powered mass transportation vehicle for moving overland, preferably with armaments and armour.

That's all I can think of for now.
>>
No. 203823 ID: 1e9d01
I have a proposition. We steal Del Roga's axe. Give it to Weinsho, and that is half of the trouble we caused reversed. He seeks to serve a greater good? Let us join him.

Also voting we take only the fastest strike team. Leave the premen behind for now.
>>
No. 203825 ID: 0a8e03
i think we can take the premen with us, vimes will be hanging around the arkanoworks along with his golem troop
>>
No. 203826 ID: 0a8e03
>>203822
fairly sure Dregas is a poor leader
>>
No. 203829 ID: 503c99
As the Premen know what exactly you are, which is to say a illegal sentient golem, they either have to be brought with us or reminded not to mention that part.
>>
No. 203839 ID: 86745d
>>203823
First off Why steal the axe, second of all, why give it to Wensho? It is Eisenhardt who desires it.

>>203826
Upon further inspection, it seems that you are right kind sir/madam. He is a poor leader but and excellent businessman. Maybe we should just formally put him in charge of trade then, no?
>>
No. 203853 ID: c00244
Make sure that we bring that magic-negating sword with us. If we do end up fighting Dulu, who absorbs magic and then uses to it magically empower his form, it could be extraordinarily useful. Have we tested that sword's effect on a small amount of morphic metal, by the way? We should do so before departure, so that we have an idea what to expect.

I am inclined to say that we should leave either Keddic or Bang here to train our troops, but I suppose that can be handled by Dame Valiria for now.

I'd say that we should take the Premen, but... even as our fastest standard troops, they'd still likely slow us to half speed, if not even less. No way in hell can anyone not magically powered support anything resembling a 40mph sustained run over rough terrain, or even half that. If we want a fast response, we move out with only our fast response squad.

...unless we use Magnetomancy. It might take a bit of practice to get working properly, but if we're running ahead of them, could we possibly use metal armor parts to boost others' run speed? If we can maintain, say, 3/4 speed while doing so, I'd bring Ugrokk and his whole Premen squad. If not, well, screw it; we'll go with just the four fastest.
>>
No. 203870 ID: c4af24
>>203853
>>203829
>>203825
>>203823
>>203822
>>203808
seems we all have slightly differing ideas. would everyone be amenable to having the fastest head up ahead of the Premen, while they follow behind as quickly as they can? They can bring along whatever items we choose to give to the guys at Mordreden, like the ones >>203822 listed
>>
No. 203883 ID: 0a8e03
>>203870
that could work, load the premen with varrious trade goods and presents.(weapons, magic stuff, unfamilar food, cloths and anything elst the premen want to bring) mordre and the others can speed ahead clear and mark the way and reach the mounts quick enough to deal with anything urgent.

probaly be a good ide for mordre to carry some sample gifts with us in case the premen are slowed down by the goods
>>
No. 203888 ID: c00244
>>203870
My concern for this is that our Premen will end up taking weeks to arrive, while we show up, deal with whatever issues have presented themselves, and are ready to return to the more fast-moving action in the State in a matter of days.

That said, perhaps I'm looking at this the wrong way: We know that Weinsho has outposts to the north, and the premen are in that general direction. Also, he has numerous mages working for him, and we still need another skin for Kyorto. After dealing with any threat that Dulu poses, we might well spend a fair bit of time smashing his holdings and expanding the influence of our premen over other clans. For that sort of project, we'd want to bring enough of our advanced weaponry here that we can arm our premen forces very well- stacks of Jezebel's stuff, morphic guns, and so forth. That would call for a full-on escort with one or more wagons, which in turn requires a significant military force to protect it.
>>
No. 203894 ID: 0a8e03
>>203888
if we mark and clear a path we would be slowed down by mabey a day or two (would be longer but the sable executioner can easily clear trees) but we would greatly speed the premen convoy and start the road that will someday connect our lands.

basicaly cut down trees and shove large stones out of the way.
>>
No. 203907 ID: 2aaaf1
>>203894
Therein lies the biggest problem for us. A beeline from the Azelhaedran state to the Frostbacks takes us straight through the cursed lands of our home. Now ordinarily this poses no problem, we travel through the cursed forest all the damn time. However, the forest has been known to do some VOODOO. ASS. SHIT. Making paths where none should exist, setting abominations on passerby, and generally being CREEPY AS FUCK. Now if we go into the forest swinging our claw all willy nilly, the forest could pull some bullshit like growing entire rows of trees we cut down mere seconds ago, or sending anti-moss creatures against our men, this don't affect us much cause we're a Soul Grave, but some of our fleshy companions may not be as hardy in the face of such supernatural shenanigans. We need to find a way to make the forest our bitch first, methinks freeing Kyorto might be the easiest way of doing such.
>>
No. 203909 ID: 86745d
Well, the more daring option would be to attack now that Dulu is gone. Wenshio obviously puts a lot of faith in him, probably his greatest creation.
Hey if we do enough damage, he might call Dulu back to stop us.

I am not seriously considering this, but it is always fun to play with your options. If we find that we would never make it in time to stop Dulu, then this becomes an option for me though.
>>
No. 203911 ID: 45be60
>>203822
...you know, Jojo is the only person we know who CAN teleport. It's part of his dream magic package. We don't need to rig up any carrying contraption for him at least.

I dunno about all this concern over people finding out about our secret from the premen. It would be SO EASY explain how we lied to the primitives to impress them and make them worship us. Of course, we would want to make sure THEY are not going to be overly upset by this maneuver. I think we should probably bring it up next time we get a chance.
>>
No. 203930 ID: 6c9d14
Give Jojo a message, tell him to warn what'shisface, Lorgk? I never remember the premen names. Anyways, tell him to warn them about Dulu.
>>
No. 203974 ID: a76809
>Bunch of differing posts, mix and matching to try to get a decent melange of suggestions. Mmm, suggestion melange.. now I'm hungry for some sort of jelly or marmalade.

I set the Arcanoworks into a flurry of activity, as I try to plot how best to deal with my coming travel to the north. I contemplate going light, and only bringing Bang, and Keddic, to achieve maximum velocity and minimum travel time.... but this thought comes to clash with my concern for the Premen warriors with me: Ultimately, while they were, barring Ugrokk and Oggroth, rejected suitors of the Drazken clan, they will likely wish to see home again, as only some of their number have been able to visit the northern mountains in the past, and only then for brief sojourns: Likewise, if Weinsho has holdings to the north, I could use as much help as possible, not to mention the potential issues with this Goran the Magic Eater individual. But bringing more would reduce our travel speed considerably, even if the faster of us took time to clear a direct trail straight to Mordreden. There is also the issue of wishing to bring hand-cannons, blood togas and other magical equipment to the north, and any significant amount would require a baggage train all it's own. A multitude of different travel arrangements swirl through my head, before I finally hit upon a combination that seems ideal:

--First, I will ask Jojo to dream-walk back to Mordreden, which will take but a single night, and inform them of my impending arrival, as well as appraise the Drazken clan of the nature of those who shall come with me, and orders to keep an eye out for a pair of humans, both wearing red robes.
--Second, I will send Bang and Keddic ahead with a detailed description of Mordreden and the proposed path, to arrive as swiftly as possible (fully garbed in blood togas).
--Third, I will load up the Premen here at the Arcanoworks with an assortment of goods, Abaeloth's crystal sword, some fifty hand-cannons, five blood togas, the blood cloak, five of the blood-stealing swords, fully half of the conventional morphic weapons I possess (which have been sitting unused in the arcanoworks) and several of Jezebel's inventions, namely lightning guns with charge packs, and WASP spears. One of the pair of Danger-Rods will be included in this set.
--Fourth, I shall lead the Premen in marching north to join up with Jojo, Bang, and Keddic, staying ahead of their group to trail-blaze and clear obstacles so that as direct a path as possible can be taken, and employing Magnetomancy to do what I can to pull them along behind me to accelerate their travel speed.

In theory, this will allow some hi-potency fighters to be at the disposal of the Drazken clan as swiftly as possible, complete with someone to perform introductions (Jojo), while I ensure the larger force follows as closely on the heels of the first as possible. Due to the considerable distances involved, it is my estimation that, assuming Keddic and Bang can travel no swifter than my current maximum speed of 40 miles per hour (I have no guarantee they are not swifter), will take some three to four days to arrive, depending on terrain involved (as we are taking a direct route, rather than retracing steps back through Duras and then swinging to go north through the ruins I was discovered in). For myself and the Premen I shall be escorting as an arms caravan, my hope is we can arrive in the north somewhere within seven to ten days, and I shall inform them of my desire to move swiftly. Hopefully the additional exercise and calisthenic exertion they have been undergoing shall behoove them.

I spend another minute or so considering my established plan, and ultimately decide that while it is possible there is room for improvement, the combination of Lorgk's request for my return, in addition to Dulu's presence to the north, leaves me little time to wait and plot out a more optimized approach: I shall proceed with the plan I have hatched, and leave the Arcanoworks in Arkus' hands, with Derkin and Dregas to help him run it, along with Dame Valiria and Reinhardt as important individuals. As I shout out orders and get my plan set into motion, Jojo drifting off to sleep at my request and simply fading from view to bring word of my impending arrival to Mordreden, I send Bang and Keddic racing off after directly pointing to a distant mountain peak barely visible on the horizon I recall as being just by the location of Mordreden. Lastly, I bid farewell to Arkus and the rest of the Arcanoworks personnel, and extend a warm welcome and farewell to Vimes and his Watchmen, as the laden Premen (Oggroth on foot, with Hairy Steaks loaded with packs) follow behind me, my Will lashing out to grasp their armor and pull them along, speeding their march as we move to try to catch the vanishing figures of Bang and Keddic. I order Moss to stay behind, and while the creature does not follow, it shoots me a petulant look that makes me wonder how obedient the thing shall be.

And without any further issue, Our march proceeds, onwards to the northwest, towards Mordreden.


VOTING TIME: IMPENDING PERSPECTIVE SHIFT:
>Okay, here is how this will work: There are going to be several things happening in several places, and between the following choices there will be the potentiality to deal with just about any of these events directly, but it will not be possible to do so with all upcoming events. So, given the following brief descriptions, and what has thus far been revealed over the course of the story, pick which path you feel would be the best to focus on. There will be options to change which major path is focused on, but they will be spaced out, so be aware. (And no, I will not tell you when those options will arise beforehand.
[Three choices exist, vote for the one desired]

--MORDRE: Will comprise dealing with Oggroth and his disturbing dreams, and any threats encountered to the slower moving party transporting weapons to the north.
>Possible Perspective Shifts: Oggroth, Ugrokk

--JOJO: Will deal with informing the Drazken clan as to Mordre's approach and that of his human servants, as well as assessing the state of Mordreden.
>Possible Perspective Shifts: Lorgk, Mingsk (Eventually Bang/Keddic)

--ARKUS: Will deal with running the Arcanoworks for an extended time lacking Mordre's presence as well as the majority of his most potent followers, as well as preventing the inquisitive Watchmen from learning to much. Also includes potentially dealing with Reinhardt and issues involving the Paradox Knights.
>Possible Perspective Shifts: Derkin, Dregas, Dame Valiria, Ulzrick, Ellorika, Vespinto

CHOOSE
>>
No. 203979 ID: 6c9d14
I vote Arkus, for more discworld.

Also because butts.
>>
No. 203980 ID: e31d52
Jojo, mainly because we haven't been with him recently.
>>
No. 203983 ID: c00244
>>203974
>--JOJO
The chance to get inside this man's head should not be passed up. While Arkus will likely have a great deal of fun- and I do hope that he sends a message that Mordre is gone off to the State, amongst other things- I'd rather see into Jojo's head and switch to him later. Besides, there are doubtless a large number of accumulated things to deal with in the north which will be interesting to uncover.

It's a close thing, though.
>>
No. 203984 ID: 6c9d14
>>203983
Vimes said he'd send a runner.
>>
No. 203990 ID: 2aaaf1
>>203974
Jojo, we gotta prepare Mordreden for the trials ahead.
>>
No. 203996 ID: 86745d
Jojo, he is new and I have high hopes for our professor Xavier.
>>
No. 204018 ID: 903f16
>>203974
>--MORDRE
Helping Oggroth with his dreams would be the main reason for selecting this, because I have no doubt even on auto pilot Mordre can effectively defend the caravan from any threats. We can put this one on hold until the next prospective shift though, it doesn't seem like his dreams will simply stop and leave us unable to complete that storyline.
>--JOJO
This would be valuable for it's scouting purposes, as we would be getting the information on the current happenings in the Drakzen Clan straight from the tap. It'd also allow us to give Lorgk more intel than Jojo would probably give, and elaborate in case Lorgk doesn't understand. Not to mention following JoJo just sounds awesome and so far he's the companion we've spent the least time with.
>--ARKUS
I think this is one of the most tempting options simply because of the range of people we may get to follow and the benefits of guiding Arkus to prevent interference by the Watchmen. Now that I think about it calling him over right before we left has caused us far more grief than we needed, even if he's potentially awesome. Anyway, The Paradox Knight situation sounds like it'll ocur later down the line or when a certain sequence of actions is initiated.

With those thoughts in mind I think we should go with JoJo first. Pending any new information from the JoJo persepctive shift, then I'd suggest Arkus after him, and Mordre last.
>>
No. 204156 ID: e2ed7d
Two things before I start: Why did we not go with the team rocket response? Because that was brilliant. Second, Sending bang and Keddic strikes me as a incredibly bad idea as they think our warriors are alchemical fighters rather then an entire people of live in the mountains and I really have no idea how we're gonna bullshit that.
Anyway, on with suggestions:

>>204018
I'm mostly agreeing with this for this reason: We need to build a suitable ruse - or explanation - so when the humans arrive we have something we can run with.
I personally want to stay with Arkus: There is a lot to do here at home, such as trying to convince a Paradox Night to ally with us, get the Watch to ally with us, Convince Eisenhardt to not be angry, actually run the heart of our empire, and deal with whatever backstabbing idea that our Mage friend has up his sleeve - sending DULU to the north is a diversionary tactic if I've ever seen one before.
>>
No. 204183 ID: c4af24
File 127843981270.png - (835.16KB , 972x1004 , scan0002.png )
204183
jojo or arkus. maaaaan this is a tough choice

bonus picture for bob <3
>>
No. 204184 ID: 2aaaf1
>>204156
I don't think Bang and Keddic really give much of a fuck. We can just play it off as, "Come now men, you REALLY think those state officials will let me use an illegal immigrant army? My men are strong and proud, they follow me for glory and honor, I would not deprive them of the opportunity. Besides, once I help the leader of their clan wipe out a greedy and powerful rival, not only will our manpower increase exponentially, I don't think the state will object to having a few thousand of these guys at their service. I also think there are some combat magic users in their clan that you two especially would like to meet. And technically, after that battle with Abeloth, Oggroth sort of counts as a life golem due to some of my new enchantments. So can you cover for them, please?"
>>
No. 204193 ID: 3e168c
>>204156
I must say that you do have a point about the Keddic-Bang thing, but I don't think that they would give much of a shit. probably a tiny one, but not bombing the toilet.
>>
No. 204194 ID: f4e4f9
Jojo.
>>
No. 204196 ID: f4e4f9
Also, dunno if someone else mentioned it, but:

Vimes comment on his Golems "mimicking human behaviour"? Bullshit. Calling it now.
>>
No. 204208 ID: d3dfb8
Jojo
>>
No. 204212 ID: 716eb0
>>204196
*cough*trolls*cough*
>>
No. 204217 ID: 6c9d14
>>204196
Agreed. I have a feeling that he'd be relatively fine if we revealed ourself.
>>
No. 204221 ID: f4e4f9
>>204217
Indeed, but lets not test it just yet until we've confirmed it completely.
>>
No. 204244 ID: a76809
File 127845178713.jpg - (541.50KB , 857x1200 , Godorukk Representative of Goran The Magic Eater.jpg )
204244
>>203980
>>203983
>>203990
>>203996
>>204018
>>204156
>>204194
>>204208
JOJO MINI-ARC SELECTED

...........................................................PERSPECTIVE SHIFT: JOJO...........................................................

[DAY 112]

I awake to the frigid air I grew up in, the frost covered and treacherous mountains I called my home for so long before journeying to the south. I thought in the warmer climate I would find the weak, and the soft, and while I did encounter many who would fit such a description, those who relied on others, I believe I have begun to understand them: Rather than having a caste system, where one is a maker, a warrior, or a shaman, and few ever stray from these core duties, anyone can fill any roll, with most starting out as a maker, and only becoming a warrior when a need arises and a chieftain demands it of them. Beyond that, I cannot question that I saw those possessing of strength, of drive, and the grit to endure without imploring others for aid. ...In particular, I admit being most impressed with the one called Eisenhardt, who challenged chieftain Mordre: A single warrior, alone, challenging a chieftain in a seat of power, with not a whit of fear. Moreover, after fighting the chieftain to a standstill, endured half a day of waking dream healing, a torturous process, with naught but a grimace, where I have seen veteran warriors howl when forced to endure such. I firmly believe that the worth of one can be determined by their enemies, and having Eisenhardt as a foe has made chieftain Mordre rise considerably in my eyes.

I shiver, my body having grown somewhat used to the warmth of the lowlands, and rise in the early chill, casting about to gain my bearings. I had noted that Lorgk, Mingsk, Sugro, and Delro, the only ones I knew to any degree of familiarity within the Drazken Clan to have not been slumbering when I trekked across the field of dreams, and so I resorted to following the dreams of the collective clan: It is a dangerous act, to be sure, but my chieftain asked it of, me, and I would not complain over something so trivial as having to take an unorthodox, potentially lethal path as this. If Mordre fell short of my expectations, were evidencing weakness, perhaps I would leave, but the metal chieftain has shown naught but an implacable strength in battle and a cunning, manipulative mind in the dealings expected of a leader, and so my service remains his.

About my form, I detect shapes that I assume to be slumbering Premen-

And am disabused of this notion as I hear several groaning in pain, and smell the acrid scent of blood, the stench of opened bellies, and the whimpers of those unable to master their pain. As my eyes become accustomed to the light, I realize I reside in a tent replete with the wounded, some dying, some not, but dozens are present... and more than half of their number are makers. ....This concerns me. It is true, should a clan be deemed worthy of being annihilated, the makers would die along with the warriors and shaman, but I doubt such could be the case now: Something has happened, and it is my duty to learn what. I float into the air, my Id, my Dreaming mind, manifesting the unseen vestiges of my body, whole and powerful, about my broken form, and I march outside on legs unbroken, even as my true body floats along, pulled by the strength of existence I have put in my imagined form. As I exit the tent, I see two warriors let their hands fly to their weapons, but one recognizes me, and barks out a welcome even as he moves a hand to stop his comrade. At the noise, several heads turn my way-among them, Mingsk's, who trots over to greet me.

"Jojo, not seen for some time. ...Is chief-"
>"Chieftain Mordre is coming, with considerable military might, though I am the first to arrive, due to distances involved."
"...Hah, there is that, then."
>"What has happened, in this, Mordreden, the home of the Drazken Clan?"
"...What you saw in that tent is the result of our mines, which we have had to shut. Continued to harvest with abandon, the bronze and rubies.... and in those tunnels, there lurked something that was not expected. It slew makers without pause, and felled warriors as well. Only with the effort of shamans and War Chieftain Lorgk, along with some veteran Warriors, was the tide of death turned back, and the fallen retrieved... but the mines remain shut."
>"Truly? And that-"
"No, that is not why you see such concern in the camp, though it contributes, to be sure. ...We have a visitor, whom Chieftain Lorgk speaks to, even now... an emissary from the Gorkin Clan."
>"A representative of Goran the Magic Eater?"
"The same."
>"Then let us waste no time, Chieftain Mordre will wish to know of this, and I have much to discuss with you and Lorgk alike."
"Aye, it is assumed that there is much to speak on."

I follow Mingsk, noting that while the walls of Mordreden are now built up, laced with stone, replete with wood supports, a far better defensive measure than last I had seen, several igloos have been collapsed, and the one leading to the mines is surrounded by two dozen warriors, fully half their number veterans, hands near their weapons at all times. As we make our way through the camp, I hear conversation, recognizing one of the speakers of Lorgk-as well as the periodic cries of a bird. As we round a last igloo, in between tents, near the sole opening in the walls of Mordreden, I see Lorgk, covered in Yeti hides and bearing several bronze trinkets studded with gems and inscribed with a few stark runes, leaning on his black-and-red sword, now lined along it's whole length with primal looking gems, their scarlet glow clear even in the bright morning light. Before him stands a masked and hooded individual, ritualistic scarring covering his legs and one of his arms, an old raven perched on his shoulder as he hefts a staff topped with a substantial chunk of obsidian. The two seem to be arguing, and I listen in as Mingsk puts his arm before me, stopping us from approaching any farther.

"Over-Chieftain Goran, The Eater of Magic, will not take your refusal kindly."
>"And Godorukk has seen our wounded, seen the collapsed mines. No tribute could be be paid, regardless of views."
"Been shown some wounded makers, some corpses, nothing more."
>"Godorukk doubts the word of a chieftain?"
"Chieftain? This small holding is not worthy of such a lofty title, and only those Over-Chieftain Goran deems worthy may claim such a title. This land-"
>"Was under Goran's sway when the yetis here yet lived. This land was reclaimed by the Drazken Clan by right of strength, and there is nothing we could give... even if such was desired."
>"....There will be a final chance tomorrow.... do not push off this chance to be Over-Chieftain Goran's friend so lightly."

And with that, Godorukk, representative of Goran the Magic Eater, departs, and Mingsk removes his hand and urges me onwards to the chieftain. Upon noting my presence, he inclines his head, and addresses me.

"Does the presence of Jojo mean Mordre has heard our claim, and is heeding our request for aid? There are troubles to be dealt with, and the metal warrior-metal chieftain, could mean much towards both issues, the mines and... Goran's attention."


What should I say or do?
Do I have any questions for Lorgk or Mingsk?
And how should I tell them about the coming pair of human warriors, Bang and Keddic?
>>
No. 204254 ID: c4af24
File 127845242444.png - (894.03KB , 784x762 , jojo0001.png )
204254
JOJOQUEST YEAH

well shit this looks bad.

Hmm inform Lorgk that Mordre and others are on their way. Perhaps representative Godorukk could be swayed to delay his decision until Mordre arrives? its worth a try...

also we have to warn about the possiblity of Dulu/mages/etc possible being in the area.
>>
No. 204271 ID: f4e4f9
"Indeed. Events in the southern lands provided potent distractions, and had to be dealt with before help could be sent. Many in those lands far stronger than I'd thought possible.

Mordre moves now to aid with the suitors he claimed as his cadre, as well as warriors Oggroth and Uggrok. However, limited by their speed. Two southerners, Bang and Keddic, have been sent ahead and should be here to help with defenses, and will arrive in three to four days, wearing cloaks of blood. Both are very capable warriors. Chieftain Mordre and his warriors, perhaps a week.

You recieved the weapons sent, yes?"

Begin moving to heal and request a more thorough debriefing on what exactly has transpired. I get the feeling we've gotten just a barebones assessment at the moment.
>>
No. 204274 ID: 70eb65
Time to go back to roots... I doubt Lorgk cares for formalities in a situation such as this so just cut to the chase
"Chieftain Mordre is on his way back as we speak, though it will be roughly 3 days before he arrives. He suspects that a man of metal, Dulu, is approaching to attack this place. He is much smaller than the chieftain but is extremly skilled in combat. He has sent 2 capable warriors to assist you until his arrival. They are huu-mans called Magnum Bang and Keddic and will be wrapped in blood red robes."
Wait for reaction
Ask him about the situation with the Magic Eater and the creature they encountered.

So Jojo, what do you think about the magic eater? Why does he have that name? Is he a Preman?
What do you think about your new apprentice?
What do you think about Arkus?
How old are you anyway?
>>
No. 204275 ID: d3dfb8
We should suggest to Lorgk the possibility of Chieftain Mordre challenging the might of Goran. Mordre would gladly challenge Goran to one on one combat. Test the mettle of men and whatnot.
>>204271
This.
>>
No. 204276 ID: 2aaaf1
>>204244
"The situation seems grim, Chieftain Logrk. Another obstacle heads our way as we speak. An enemy of Mordre will soon be upon us, a metal warrior named Dulu. While he was living, Dulu was known as the golemslayer, and took it upon himself to try his hand at felling Mordre, a venture that ended him. But, a powerful mage binded him to a new body of shifting metal, and set him upon Mordre once more, by striking here. Mordre has foreseen such a problem and moves with much haste to aid you, he brings powerful weapons to arm the Drazken. Mordre's arrival will be heralded by two warriors in red garbs, they possess a great strength that will be essential in repelling the numerous invaders that assault you. Preparations must be made, for when Chieftain Mordre comes, there will be much fighting to do. I will tend to the wounded and do what I can to help them. If there is anything the clan requires of me, ask."
>>
No. 204280 ID: d3dfb8
So Jojo, why did you leave your previous clan?
What do you think of Lorgk?
What do you think of Mingsk?
>>
No. 204281 ID: d3dfb8
also we should indicate the mountain that mordre pointed bang and keddic to as a place to watch for said uberhumans
>>
No. 204283 ID: 6c9d14
Mention that Mordre is bringing the Premen force he has, with a bunch of weapons and stuff, and that he sent two powerful humans ahead of the main ground, Bang and Keddic, and give the descriptions for both. Mention that Mordre will be several days behind Keddic and Bang.
>>
No. 204284 ID: 903f16
>>204244
I wouldn't know how to say something in Jojo's voice, but he definitely needs to mention that both Keddic and Magnum Bang will be arriving very shortly. They are men loyal to Chieften Mordre who are both very capable warriors and will be visible from afar as they will be wearing bright red cloaks. When they arrive they should be treated with the respect due to warriors of their stature, especially ones that may prove vital in dealing with the current situation. After them will be Mordre's Caravan, containing many valueable weapons and supplies within. With Mordre will be the Oggroth, astride his new massive mount, Ugrokk, and the suitors now made elite warriors. Mordre has since the last battle picked up several new tricks, do not specifically mention what they are, but reassure Lorgk that his travels have made him far stronger. His travels South have also opened up a new supply line for the Drakzen clan, food will not be an issue and whatever weapons they recieve today can be produced in a ready supply. Finally warn him that there may yet be more danger as one of Mordre's enemies is known to be in the area searching for the tribe. His name is Dulu and his soul occupies a small tomb golem adorned with many blades, if he is found do not attempt to attack him or alert him. If he attacks do not use magic to fight him, he will only grow stronger from it.

Proceed to ask Lorgk about what exactly Goran's emissary wanted from our clan. Ask what is known of the Goran clan at this moment in time. Has their power waned or waxed since Mordre's last visit? Then ask Mingsk and Surgo what they know about Goran's abilities (if we do not already know of them our self) and how best we could explain them. See if they have made any progress on any projects we left them (we did ask them to work on a magic language right?).

Also, I take it we didn't bring Gialgorra's two agricultural inventions? It might have been helpful to maximize whatever output of crops we can grow in the mountains. We might even want to look out for some hearty breeds of crops the next time we're in the states so they won't need to be entirely dependent on the crops from our outposts when the clan grows larger.
>>
No. 204286 ID: b14128
Ask for more details about the mine, and if there have been any other troubles they've been dealing with.
>>
No. 204293 ID: f4e4f9
As for directly challenging Goran, it probably wouldn't be wise to do that until we've found out a little more about him. Besides, thats more Mordre's call than Jojo's, right?
>>
No. 204296 ID: 70eb65
I keep seeing Goran as a sentient golem or a badass human mage.
On that topic, somebody should try to deduce what Goran is and/or his capabilities (other than the fact that he can "eat magic", of course, unless you are going to explain why he can do so).
>>
No. 204299 ID: f4e4f9
The only instances I can think of magic being eaten would be regarding golems, and since Goran is apparently over a century old, I wouldn't be surprised if he did turn out to be something of the sort.
>>
No. 204301 ID: f4e4f9
>>204299
Specifically, Life Golems like Moss (may be), or gem enhanced golems like Silicanthos and Dulu.
>>
No. 204305 ID: 70eb65
>>204299
Now put it in Pristine getting form.
>>
No. 204311 ID: 903f16
You know eating magic is a very broad category. It could encompass all sorts of things. As Emba mentioned it may even be something we've already seen. Though I wouldn't be so hasty to go in with any assumptions on his abilities just yet. Imagine for instance he is simply a normal Premen, uses ritualistically carved rune scars or tattoos to create his effect. He could have rare metals, gems, or perhaps even bits of the anti magical rock placed into the scars for added effect. Look at what body runes have done for Magnum Bang, he's practically got Wolverine's healing factor going on.

There's also the prospect of it being some secret Premen Shaman magic taken to an extreme level. As evidenced my Eisenhardt's reaction to Jojo's healing, the Premen are pushing the boundaries on magical fields humans aren't even touching yet. Think about how old Eisenhardt is and what his years of specialization got him power wise. Imagine if he had say twenty more years of practice under his belt and he had the fortitude of a Premen. That could be Goran, but instead of magnetomancy and geomancy he could be going for a perfected form of magic nullification or redirection.
>>
No. 204321 ID: 0099f4
Why not agree with them so that they don't bother the clan till Mordre&co arrive to kick everyones asses?
>>
No. 204336 ID: c00244
>>204244
>I float into the air, my Id, my Dreaming mind, manifesting the unseen vestiges of my body, whole and powerful, about my broken form, and I march outside on legs unbroken, even as my true body floats along, pulled by the strength of existence I have put in my imagined form.
Hmm. What are the limits of this ability? Jojo imagines himself whole and unbroken... but could he imagine himself otherwise? Not merely a strong premen as he might have been, but as something else, as wild and powerful as his imagination can envision? For example, could he alter his dreaming self to have massive wings to propel himself through the air? And what else can he do with this power- can his dreaming form grasp and move objects, and make them move in reality? If so, could his dreaming self be made stronger and larger in size, a warrior on par with say Ugrokk, and thereby act with great strength and speed?
>>
No. 204348 ID: 2aaaf1
>>204336
Perhaps the power of Souldreaming could be pushed even further than merely projecting Jojo's dream of himself. Maybe, with enough magic fuel and focus, Jojo could alter the world around him to his liking. Jojo could imagine his enemies growing weaker by the second, and it would affect the waking world. Entire landmasses could be simply created out of nothingness, PLANETS EVEN with a complete mastery of Souldreaming. A goal for Jojo to pursue should be seeking out other Souldreamers. All this time, Jojo has walked alone, one would assume any other Souldreamers walk a similar path of solitude. Perhaps if the existing Souldreamers could be brought together, they could create a place they truely belong.
>>
No. 204352 ID: 7155cf
>>204348
Kinda thinking big arn't we? It is true that they can make something out of nothing, but it is very energy consuming. I expect this is why Jojo makes his legs as they are rather than just granting himself new legs.
>>
No. 204353 ID: 7155cf
Just look at the amount of effort required for dream - healing, I would think that at least half the planet would have to be asleep just to create a relatively large island...

I feel like I should elaborate more on my train of thought, but I'm watching TV so eh.
>>
No. 204374 ID: e2ed7d
We need to impress the need to uphold the Lie to Bang and Keddic. Bang seems to favor Brutal Honesty and Keddic favors Straight Honesty and I half doubt either would enjoy the lie they've been told, what with Mordre being an Anathema to All Life. Chieftain Mordre is a mage who is able to control his metal body from a great distance and, if push comes to shove, the Suitors are altered via powerful magics. Also, warn Lorgk and Mingsk - and have it circulated - that these Supreme Warriors can not speak or understand Premen, but regarding the Lie do not be too lax. Keddic is smart, smarter then he might seem at first, and Bang can make deductive leaps that break physics.

Once that is out of the way, ask how many casualties there are and if there are any other problems. I'd suggest helping, but I'm not sure if that's you're style. I know you've been healing a lot when you were in the warm country, so trying to get everyone on their feet might be good. After all, if they are injured, they can't help themselves do anything.

Also, another question, did anyone see the Balrog? Ask what it looked like, if it had wings or not, and how it attacked. If you get a chance, relay this back to anyone traveling with Mordre. Maybe even Arkus, he might like to know how tricks are going.

Question: Can you bring anyone with you, Jojo? And just how do you imagine your ID? Is he buff, is he like twelve feet tall and covered with muscles, or is he just you with legs? I mean, lets not try for wings just yet, but we could certainly try for bulking us out. I mean, punching someone and having them expect a weakling but dreampunch with the force of Bang? Yeah, that would be awesome.

>>204284
Erm, the reason we left the farming invention is because that's what's giving us the high yield for food.
>>
No. 204385 ID: a76809
>>204280
I did not leave my prior clan, I was cast out. When the chieftain came to me, begging for his son to be healed, already having proven himself weak, no true leader, I rejected him, and let his son die so that I could continue healing the warriors of the clan, rather than the spoiled whelp the weakling leader muled for. And for my choice, I was forced to leave, and wander the mountains alone, which brought me, eventually, to the Drazken clan. Compared to my prior leader, Lorgk has demonstrated an admirable mindset: The well-being of the clan, above all else. This simple maxim seems to guide his every action, and I respect him for it. Mingsk is more egotistical, prone to looking to improving his own standing, but has no compunction with putting in the effort, the work needed to do so, and labors to improve himself through his own actions, his own choices. I can hardly fault him for such behavior.

>>204284
The one known as Goran The Magic Eater is known to me. Premen centuries old, able to prolong life, gain great size, by feasting on magic, body ablates it's force, mouth can consume it, fuel further growth, more strength. Able to 'smell' magic, hunt it like a fleeing prey, from miles distant, and hunger ever drives this one to seek more magic. ...Apprentice Ulzrick would likely be appetizing to Goran, and has proven an apt pupil... but concern exists, over wholeness of body: None can command Soul Dreaming, without some form of price, crippled limbs, broken body.... or broken mind. As training progresses, Ulzrick has spoken to self aloud more than once, and such instances will increase, if training persists: The price of mastering Souldreaming is making malady worse, and for those whom have a curse of the mind... this can end in a manner even I must pity. The one who serves Chieftain Mordre directly, the human Arkus, babbles like a child, but has a keen mind, and pushes hard, driven to learn, as swiftly as possible: For this alone I would call him worthy of respect, even if found personally irritating. Then, at some seventy years of age, it is found many of the younger ones are deemed irritating.

>>204254
>>204271
>>204274
>>204276
>>204283
>>204284
>>204374
"Indeed. Events in the southern lands provided potent distractions, and had to be dealt with before help could be sent. Many in those lands far stronger than was thought possible, even if many more proved soft and weak. Mordre moves now to aid with the suitors he claimed as his cadre, as well as warriors Oggroth The Mountain, Ugrokk the Tall. However, limited by their speed, in terms of how swiftly arrival shall occur. Two southerners, Bang and Keddic, have been sent ahead, should be here to help with defenses, will arrive in three to four days, wearing cloaks of blood. Both are capable warriors. Chieftain Mordre and his warriors, perhaps a week, maybe more for their own arrival, complete with more arms to bring to bear on threats. You received the weapons sent earlier, yes?"
>"It is so. The.... iron tubes, the... hand-cans-"
"Hand-Cannons."
>"The Hand-cannons have been used, their function is now known. These warriors in red, garbed in blood, what makes them strong?"
"One seems unable to take conventional harm, body repairing itself, and able to strike with force to crack stone, shatter bone, warp metal, no challenge to great to avoid head on contest."
>"The other?"
"Swordsmen, blood harder than bronze, a weapon in itself, armed with potent blades."
>"The weapons brought?"
"Five-tens more of hand-cannons, weapons that can change size for concealment with wicked edges, The means to hurl lightning at foes, cloaks to make blood a means to reflect harm back upon the attacker, strange spears... many weapons, all in the possession of the slower group."
>"Mmm..."
"Orders from Chieftain Mordre, to warn Drazken Clan of threat in the area."
>"Speak of this threat."
"A metal warrior, smaller than the metal chieftain, but deadly swift, able to feast on magic with whole form, armed with potent blades: A warrior by the name of Dulu, once made of flesh, carrying Premen blood, but slain by Mordre and re-housed in this form of metal, far more potent than before."
>"...Recommended approach?"
"Avoid magic, as in feasting gains immediate strength of arms, Mordre brings weapons that should prove useful against such a foe."
>"Mmm..."
"Speak more on the mines, what issue is it that assails the clan?"
>"Miners kept going, desire for more goods great, to make clan strong swiftly, but went too deep, and found... creatures. Each seemed different, a form of chaos, madness, seeking bloodshed, largely bipedal, but refusing speech. Potent foes, and enough we sealed the cave. No effort has been made to breach the seal, it is thought the creatures do not seek exit to the world above... or cannot seek it on their own. Information is limited, this is all that is known."
"And Godorukk? The Gorkin Clan? What aims exist there?"
>"Yetis that stole land from ancestors paied tribute, in metal and gems, to Goran, to exist peacefully, not resisting the old wretch's grasp. With them gone, and word of mine's prosperity finally reaching Goran, tribute is sought from us, in the same form. It is good, in this respect, that mines collapsed, as no intention exists of paying the tribute: The yetis could not flourish even with decades to their use, from the greatness of the tribute desired. Such is the death of growth. Would rather fight, resist, prove own worth, than bow and cower before one such as Goran... and a desire exists to face the legendary warrior, the destroyer of lore. Win or die, tales would be spread, of bold resistance, and to win... the clan would live in legend for centuries, and gain prestige and power alike."
"There is a reason Goran has ruled for so long."
>"Aye. Powerful, no denying this truth, but even the mighty may fall."
"...On subject of Gorkin clan..."
>"Hm?"
"Could tribute be paid, for short term?"
>"Aye..."
"Perhaps payment should be given, to buy time for Mordre's arrival, for pair of warriors, for weapons... and see how things stand then, to face down Goran with Chieftain Mordre here."
>"...It is something to consider, but would be preferred that an alternative be found. Such an act, while recognized as cunning... it sits ill with warrior blood."
"So it does. ...Ah, a thought."
>"Hm?"
"Chieftain Mordre maintains a ruse in the lowlands, as all would deem him foe should he not: Among those laboring under this false belief are the two warriors coming here."
>"...The nature of this false belief?"
"That Chieftain Mordre is not self-willed, instead a false body, controlled from afar by an aged shaman."
>"..Your view on this?"
"...It is suggested that the ruse be maintained where necessary, partly for the strength of the warriors, and partly due to use Mordre serves to the clan."
>"Your words are wise, old one. I shall heed them, and insure that none betray the chieftain Mordre's secret."

>>204336
>>204348
>>204252
The degree of what may be brought from dream to reality is limited only by will, imagination, by scope of dreams... but trying to mold something too great rebounds, sending Souldreamers form into the dreams, never to return. strong legs, strong arms, a body free of frailty, this is simple to imagine, with years of experience, something easily maintained. Wings could be possible, flight possible, but new, alien, difficult to maintain: Energy would be sapped more swiftly, as if healing without pause. To craft something wholly new, something that never existed, has no base, is hardest of all, the greatest act known of being making weapons drawn from the mind, frequently taking the dreamer's life in the process, sending them back to the Dream as payment for making something wholly dream completely real. The few that succeeded, and remained real, avoided the death of sinking forevermore into the dream, were those with iron will, with a clear focus on what was desired.
[This translates to: If you want Jojo to flat out Dream something real, it becomes more likely to succeed the more people that draw a picture of what is desired, complete with descriptions of all pertinent details. This only goes so far, so do not expect Jojo to just dream a golem into existence: An enchanted weapon, or a piece of armor, however, could be possible... note the COULD. This also does not guarantee success would not cast Jojo to the dreams anyway, so... be cautious with this possible use of his powers.]

I consider the state of affairs here in Mordreden, with the sun already rising to it's zenith overhead, and wonder:


What should I do?
Should I advise Lorgk to accede to Godorukk's demands for tribute, or do I have an alternative plan?
Should I speak with Mingsk and the rest of the Drazken shaman on some subject?
Or should I do something else?
>>
No. 204390 ID: e2ed7d
Ulzrick Madness would get worse...and half his madness is he can see us. Boys and girls, we just found our Deadpool. CONTINUE TRAINING!
>>
No. 204391 ID: e2ed7d
Mhm. Did these deep creatures have -beards-?
>>
No. 204393 ID: e2ed7d
I, personally, would not sway him one way or the other. Cunning but unlike a warrior or strong but dangerous. Both have their flaws, and both have their strengths. I we could think up a third way, it might be best...might not, too. A idea: Find some way to give tribute and then blame it on the messenger - but this would still be tribute, and not like a warrior. Oh well.

But heal, to strengthen the Clan, and check on up the Shamen. What have they done with language and universal magic theory?
>>
No. 204394 ID: d3dfb8
Is Godorukk alone? How does he communicate with the rest of the Gorkin Clan? How far away is the nearest Gorkin Clan army/village?

We could kill the messenger/messengers and it might take Goran longer to realize/send an army than it would for Chieftain Mordre to arrive.
>>
No. 204398 ID: e31d52
File 127847479138.jpg - (19.92KB , 640x512 , Excalibur.jpg )
204398
>[This translates to: If you want Jojo to flat out Dream something real, it becomes more likely to succeed the more people that draw a picture of what is desired, complete with descriptions of all pertinent details. This only goes so far, so do not expect Jojo to just dream a golem into existence: An enchanted weapon, or a piece of armor, however, could be possible... note the COULD. This also does not guarantee success would not cast Jojo to the dreams anyway, so... be cautious with this possible use of his powers.]
!!!

Gentlemen.
>>
No. 204399 ID: b14128
>>204391
They sound more like demons than dwarves.
>>
No. 204401 ID: 45be60
File 127847603958.jpg - (509.12KB , 800x900 , swordofomens.jpg )
204401
>>204398
nerd!

pot. kettle.
>>
No. 204402 ID: c00244
>The few that succeeded, and remained real, avoided the death of sinking forevermore into the dream, were those with iron will, with a clear focus on what was desired.
Okay. While we have faith in Jojo's will and focus, this ability is, in my opinion, too dangerous to use. It might be reasonable, however, to be willing to use it in an emergency. Jojo can begin thinking of an item of mighty potency now, envisioning it daily in his dreams, thinking out every detail of its appearance and properties over the course of weeks and months on end. If and when he ever is in dire straits, it will be as easy as reaching out and grasping a construct long held in his mind.

This ties into how he described his ability to achieve flight-
>new, alien, difficult to maintain
Basically, as with so many other forms of magic, practice makes both perfect and effortless. Would those wings be so hard to hold onto if Jojo had spent the last decade or two dreaming of himself with wings? There are no guarantees, obviously, but I think not.

As for what item to begin to envision... everyone and their cousin seems to obsess over magical swords and armor. Personally, I'd go with a staff, a solid length of twisted black metal set with a veritable stream of gems of breathtaking clarity flowing down from one of even greater size and perfection at the top; the perfect tool for any mage needing the power to extract themselves from desperate straits.

He begins to craft the image in his mind today, holding it in his dream's hands, and we the players draw it when we find the time. We may never call on it; he may never feel that his mental grasp on it is solid enough to make the attempt. But perhaps, in time, Jojo will decide that his staff really is there, held firmly in the hand of his healthy, strong body, and we will find that it is true.
>>
No. 204403 ID: 7155cf
DIG DEEPER

>Tribute
Hell no. We are not gonna pay crap. Even if this goes bad, I don't think they will be able to mobilize before Mordre gets here, at the very least Bang and Keddic.
Giving in once means that they won, if even only for a short period. Stand tall and stick to your guns swords. They stood up to Mordre when he was right in front of the, about to end it all, don't let them break your spirit.

Speaking objectively: Deception is a regular practice in war and if skillfully employed can win a war without you or your men lifting a finger, however, this directly goes against the Preman code of conduct. Strength bought in battle is the cornerstone of the Preman hierarchy, if word gets spread that such methods were used, it would stick with the Drazken name for as long as Lorgk was the leader. Best for everyone here in terms of moral, chance of support and moving with heritage would be to reject the tribute demands and prepare to defend yourselves.
The only way this changes is if the clan as a whole wishes to give in, I don't see Lorgk as a man who would ask them anyway so ya.

Other matters:
First off, secure a place of lodging and sustenance. Talk to Mingsk about advances in magic since you left and then tend to the wounded. If you can, periodically check the dreams of Keddic and Bang and point them in the right direction.
>>
No. 204404 ID: c4af24
i kind of wish the mines could be entered, so representative Godorukk could somehow be persuaded into the mines...to "inspect" the tribute...bah

in a more 'fuck you' state of mind, you could always ask why you would pay tribute to Goran when you are already allied with someone different, but that seems a bit antagonistic...

healing the wounded seems to be a good idea in any case

bah i cant think, i will just go back to being a draw-whore
>>
No. 204406 ID: e31d52
>Okay. While we have faith in Jojo's will and focus, this ability is, in my opinion, too dangerous to use. It might be reasonable, however, to be willing to use it in an emergency. Jojo can begin thinking of an item of mighty potency now, envisioning it daily in his dreams, thinking out every detail of its appearance and properties over the course of weeks and months on end. If and when he ever is in dire straits, it will be as easy as reaching out and grasping a construct long held in his mind.

I like this idea.
>>
No. 204428 ID: 732129
>>204403

Bang and Keddic won't be sleeping on the road. They'll be making the best speed possible.
>>
No. 204430 ID: f4e4f9
If I recall the discussion thread correctly, the creatures in the minds are similar to Core Beings in nature, though less...world-endingly powerful. Basically faceless abominations that dwell within the deepest corners of the world.

Not a fun thing.
>>
No. 204434 ID: 08aa7e
>>204430
wait.. then wouldn't moss be their natural predator? only thing stopping him from eating a core being is how much raw power they have. if these are much weaker then he can overcome them.
>>
No. 204435 ID: f4e4f9
>>204434
THey're still strong enough to fuck up Lorgk and Mingsk.
>>
No. 204535 ID: e2ed7d
>>204435
Yes, but this is Moss we're talking about. He's a horse-sided plant-monster that eats worldmotes for breakfast - if he's coming, it would be good.

And, as badass as Lorgk and Mingsk are, we've kinda trained the Suitors to a higher level badassery and Moss is just a beast.
>>
No. 204536 ID: 7155cf
>>204430
So DF demons then. Gotcha.
>>
No. 204541 ID: e31d52
How about this: We leave the mine to the magic-eater. Pack up and just go. find a place nearby, some cave or something.

Wait a couple of months.

Come back.

Reclaim mine with Mordre, Bang, etc.
>>
No. 204549 ID: aef515
>>204541
What? A month? It's not gonna take a Month for Bang and Keddic to get here and it's not gonna take a Month for Mordre.
>>
No. 204552 ID: e31d52
>>204549
The timeframes there are for the Magic-eaters clan to die a lot to the demons and kill them back, softening both.

Once they have killed one another off enough, we move in, and slay them en masse.
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