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c811c4.jpg
Aqua Star Flyer
c811c4
These are some good questions! Let me ask...
>>325373
>>325380
>"For you dude, I'd say an imbue would last a few good minutes after you cast it. It's a real quick spell too, so so long as you got a warning you'll have some ammo. Preferably soft ammo. Normally this is a pretty useless spell, because it has to heal the damage caused, by, ya know, stabbing someone as well. After that, all surplus power goes to where they were hurtin before. But man, your heals are so good, that's no prob."
>>325377
>"Certainly dude, this is kind of the fundamental spell for that. Later on we can get you magicing up an item with more permanent heal charges."
>>325376
>"Uh, no offense there, but even with your magic you may have trouble with 'im. Now, if you casted some strength in Chop... well, I'd rather not think 'bout that."
"Well, I'll keep all of that in mind, but I'd really like the imbue!"
>"Nice choice, specially what with the necromancers. That would cause damage both from the ammo and the heal.
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