[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
[Catalog View] :: [Archive] :: [Graveyard] :: [Rules] :: [Quests] :: [Wiki]

Name (optional)
Email (optional, will be displayed)
Captcha image
Subject   (new thread) (optional, usually best left blank)
Message
File []
Embed (advanced)   Help
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, MP3, MP4, PNG, SWF, WEBM, ZIP
  • Maximum file size allowed is 25600 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/Fh5zMTX

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
136 posts and 1 image omitted. Click Reply to view.
>>
No. 140873 ID: 1fa538

Slinko (and others who have taken the plunge), any advice on adding extra media to quests, like animations or minigames?
>>
No. 140890 ID: 4562ef

>>140873
Don't make it too complicated. The number of assets you'll need can pile up VERY quickly, especially if you do a game with animations. Have a well-defined goal, a purpose that you want to achieve with it, for example "character bouncing around a room with physics because it's funny." Once you have made that happen, then you can think about adding things onto it.
>>
No. 141021 ID: 87e33c

>>140873
Yeah, would reccomend incredibly small scopes per project, stuff like:

> Just a guy moving around and talking to people with text and simple character/environment art

Is actually a lot for most people even just using premade assets and software. Not to mention the writing and art assets also required to make it work. Not to mention most people feel it's a requirement to add talksprites so that's basically doubling the artistic work required.

Keep it simple, and if you consistently make more projects, then add like one new thing that you felt you needed to the next one.

At least, that's how I'd suggest handling it if you wanted to produce something reusable or long term for a project while working solo.
>>
No. 141264 ID: 2a82d3

Is it possible to delete other people's comments?

If so, I might have made a mistake. Sorry.
>>
No. 141286 ID: 462d8c

>>141264
You're only able to delete posts you know the password to. A password is auto-generated and automatically filled in for your posts.

So if you're worried that you deleted someone's post, don't stress about it. Unless you managed to delete some spam then hell yeah!


File 146890586328.png - (21.64KB , 750x600 , Fiend discussion.png )
101723 No. 101723 ID: f9400c hide watch expand quickreply [Reply]

Discussion location for the fantastic new quest collaboration between Trout and Kaed.
35 posts and 6 images omitted. Click Reply to view.
>>
No. 139685 ID: ae78a6
File 168385022785.png - (4.92MB , 2000x1266 , Lore_4.png )
139685

>>
No. 139697 ID: a7a180

It's cool that you're still thinking about it. Usually I suggest continuation over a reboot, but if it's been this long and the setting's drifted a lot maybe that does work better.
>>
No. 139701 ID: 9a2966

Cool lore dump. Imo, a reboot may work out better, but you could incorporate elements from what occurred in the previous thread to lead into the fresh start.

So, being as demons are a creation of negative emotions and obsessions, does the setting have the reverse occur where sustained positive emotions and convictions create proto-whatevers of a different makeup?

Like a rarer reverse-demon configuration (i.e. spirit or 'angel'), where a mortal with their mind set to it - or perhaps accidentally through their personality and life - cultivates something that then somehow subsumes a soul (say on the mortal's death) and becomes a permanent entity?

Consider zealots, monks, ascetics, fighters for a cause - or just someone with an upbeat personality, a work ethic, or the fortune to not have life's little miseries and temptuous foibles bring them out of their decent groove for long enough.

I imagine interesting things might also be happening with religions here and communally created entities. Gonna bet there's some fucked-up looking angels out there. Or maybe deamons masquerading as 'em, pending on the sincerity and positivity of worship, I suppose.
>>
No. 139706 ID: 3b86e0

I may not really know the context, but an insanity demon dying from doing something mildly well-adjusted is really funny and I am glad to have come across the idea.
>>
No. 142052 ID: 3272d1

It's been a while since I came back here, sorry!

>>139701

Not particularly, the creation of daemons (or familiars, as they were called in the primordial days before any of them were severed) is generally a result of mental illness or severe trauma in one way or another. People don't tend to dwell on positive emotions to quite the same extent as they do negative ones.

People identified specific dangerous emotional states, and put words to them, without giving them a religious significance as 'sins'. And it's easy to write in those seven for readers to understand without having to make up new words. Imagine if I decided to call wrath "enragedfulness" or perhaps even "dwamolsi", some total nonsense word that doesn't exist and causes the reader to stop mid sentence and wonder what the fuck dwamolsi is. It's distracting, and cultural concepts in the real world are easier to adapt.

Anyway, my point in this ramble is that while there definitely have been cults, religions, and zealots, the kind of people that would form a protodaemon out of them are more likely to be obsessed, hateful, fixated on some wrong they perceive in the world. You don't manifest a daemon on good vibes.

I suppose, however, that good things could hypothetically come from someone creating a daemon. If someone was angry enough about, say, the poor going hungry that it became an obsession to fix it, and it went on long enough, they might form a daemon that could help them feed the hungry, but bear in mind the amount of mental anguish they would need to undergo to form such a daemon would probably mean that by that point, they were not mentally stable. Their modus operandi would probably be blasting their way into food stashes to ste
Message too long. Click here to view the full text.


File 169360430433.jpg - (522.69KB , 861x1080 , Core 1.jpg )
140583 No. 140583 ID: 995874 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A discussion thread for Rotten Apple quest.

https://questden.org/kusaba/quest/res/1067335.html
125 posts and 93 images omitted. Click Reply to view.
>>
No. 141989 ID: 7c55ad

I like Bobbie's small silly moments especially when it contrasts with her personality (like that cringey dab she did)
>>
No. 141994 ID: 9c049c
File 171256483797.jpg - (134.09KB , 539x437 , Core 124.jpg )
141994

Bobbie: "I asked for your favorite joke and now you just created a joke that I really like. you definitely outplayed me during this celebration, I can assure you that this travel poster will become a part of the quest."
>>
No. 141995 ID: 9c049c
File 171256490287.jpg - (102.15KB , 350x416 , Core 125.jpg )
141995

Bobbie: "As for your other suggestion all of them will be taken into consideration and it will be sprinkled them here and there in the quest. Not trying to overdo it."
>>
No. 141996 ID: 9c049c
File 171256496486.jpg - (106.59KB , 346x454 , Core 126.jpg )
141996

Bobbie: "And yes this also includes Abdle's little toy friend joke as well."

Abdle: "Oh joy..."
>>
No. 142050 ID: 27fceb

So what's up with the heart point that we just got?


File 170873862834.png - (119.13KB , 500x750 , Aldequest Discussion.png )
141736 No. 141736 ID: 01c8e1 hide watch expand quickreply [Reply]

Aldequest Discussion Thread to answer all your questions, quandries, and feedback!

Character Sheet:
https://docs.google.com/document/d/1J--jGpfxRs4Dr_MHsmfS662_oyL3BN8a1qVj0hPzwbA/edit?usp=sharing[/spoiler]

Was recommended that I make one of these, so here it is!
42 posts and 2 images omitted. Click Reply to view.
>>
No. 142029 ID: a671e8

I like the magic so far. We got a lot of use out of simple illusion spells.

The scroll of paralyzation only working on humanoids is odd. I guess you are planing to have a big monster that could be cheesed with paralyzes.

I'm a bit concern with the "cognitohazard" mechanic. I've see this getting abused and ending up very stupid in SCP articles.
The concept work best when it's a immutable true of the universe that goes against normal sanity. A more realistic version is the "forbidden knowledge" that is more cultural dependent and hard to talk about in the abstract (if you ever came across one of those you know).
In this case it seem to be the influence of deities over mortals, that's fine as long as the gods are not too human in behavior. I guess it's a literal "when you stare into the abyss the abyss stares back" kind of deal: the gods react to be contacted by the mortal observing their symbols.
>>
No. 142031 ID: 3e4664

>>142024
At the moment, it's only adopting the general shape of the Pathfinder 1e ruleset. I wasn't sure when starting the quest if it would be too complicated or not for readers, since 1e is fairly complex. So I wanted to make things a lot simpler. But I think I was probably being a little to careful, I'll probably be slowly adding complexity as things go on that follow a little more in line with Pathfinder.

I kinda like making a system up as I go along though, so I don't think it's ever going to be 1 to 1 Pathfinder.

>>142029
The scroll of paralyzation I probably should've just let you use on anyone. It's a Pathfinder holdover of "Hold Person", which can only be used on humanoid typed creatures.

As for the whole cognitohazard thing. Honestly, when I first started I had no idea what that was lol. I can't really go to much into what I plan on doing with things, but I'm going to try to not punish or negatively affect the main character for you all just talking about things. As things go on, I'm hoping stuff will be understood more. I love seeing theories on what's going on, and it kinda makes me think sometimes if those theories were actually the case.
>>
No. 142032 ID: 2f41db

>>142031
sound choice.

A degree of quick familiarity for fresh readers, but freedom to adapt to needs and setting.
>>
No. 142043 ID: dd3fe0

Hahahah, I like making people look things up! I win points when that happens, see?

;)
>>
No. 142044 ID: 1703f7

Hah, happy to oblige. Was an interesting topic, has given me a few different ideas


File 169250847412.png - (32.58KB , 550x500 , XV.png )
140397 No. 140397 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the grand opening of the Fanart Gallery XV!

We are currently accepting submissions to encapsulate in the upcoming volume of our wonderful art archives.

If you're searching for our previous volumes you can enter the archives over here, so long as you present a valid library card.
700 - 799: Art & Recreation: https://questden.org/wiki/Fanart_Thread

If you're interested in learning more about our host, you can read more over here:
https://questden.org/wiki/Scion_of_the_Old_Blood
119 posts and 111 images omitted. Click Reply to view.
>>
No. 142038 ID: b2fb15
File 171331131173.png - (190.52KB , 600x600 , Real threat.png )
142038

In Lucha Quest Brett issues his threat.
>>
No. 142039 ID: b2fb15
File 171331188055.png - (364.67KB , 930x705 , Real sheep.png )
142039

Doctor Franklin from Perpetuity ends up in a MoistCr1tikal thumbnail.
>>
No. 142040 ID: b2fb15
File 171331198574.jpg - (85.60KB , 798x1000 , Corporal Nicoletta.jpg )
142040

Nicoletta from Kephoquest fights the good fight.
>>
No. 142041 ID: b2fb15
File 171331209058.jpg - (334.70KB , 1130x1708 , Best Movie.jpg )
142041

The protagonist from Calliope works in this studio! :D
>>
No. 142042 ID: b2fb15
File 171331215836.gif - (122.28KB , 600x1200 , tedtobak.gif )
142042

"Hey, Tedi, where do tobaks go when they die?"


File 170104306465.png - (884.42KB , 936x858 , secsan_2023.png )
141260 No. 141260 ID: 11f77a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Hello again. My wife and I welcome you to our annual Secret Santa party. This year I’ve booked a mega-lodge to fit all of our guests. There will be activities such as skiing and sledding down Mt. Fjellberg. Yamelle is somewhere around here... probably. But first we must look over the rules; it should be the same as before. I’ll just read what my wife has written down for me.

Here are the previous years of gift-giving!
(2016) https://questden.org/kusaba/questdis/res/106091.html
(2017) https://questden.org/kusaba/questdis/res/118595.html
(2018) https://questden.org/kusaba/questdis/res/126663.html
(2019) https://questden.org/kusaba/questdis/res/131539.html
(2020) https://questden.org/kusaba/questdis/res/134434.html
(2021) https://questden.org/kusaba/questdis/res/136526.html
(2022) https://questden.org/kusaba/questdis/res/138571.html
Wiki Link & Directions: https://questden.org/wiki/TGChan%27s_Secret_Santa

What do you do? You can participate in several ways:

For Quest Authors/Signing-Up
Message too long. Click here to view the full text.
127 posts and 126 images omitted. Click Reply to view.
>>
No. 142007 ID: 3f89df
File 171260924473.png - (16.98KB , 500x500 , bee placing down pressents ohno.png )
142007

Perfect. Now, just tie it all together, make sure there are breathing holes for the cat, put on the bow, put it under the tree stealthily, make sure they don’t see it’s me,
>>
No. 142008 ID: 3f89df
File 171260924974.png - (16.49KB , 500x500 , evil bee.png )
142008

find a stealthy spot, and wait to see their reaction. This is going to be great.

Happy Belated Christmas Donut! (Sorry for the bad art), And sorry that Autumn and Apricot got paired with the one character that wants to ruin their Christmas
>>
No. 142012 ID: 9ea24b
File 171271153736.png - (12.96KB , 500x500 , a25a.png )
142012

>>142005
Mike, having experienced many unhappy ends, is confident in his ability to survive an unlucky fate. He pulls Gurier's magic lever.
>>
No. 142013 ID: 9ea24b
File 171271165945.png - (8.98KB , 500x500 , a25b.png )
142013

tippler immediately decides tragedy should strike and Mike is transformed into a rooster. Roosters are intelligent creatures who feel pain, but sadly do not have the capacity to maintain a human personality. Mike has essentially perished.
>>
No. 142014 ID: 9ea24b
File 171271173434.png - (13.05KB , 500x500 , a25c.png )
142014

The relief is so great that Boudica becomes Catholic. It is a merry Christmas indeed.


File 144034275113.png - (119.70KB , 500x500 , BQ disc.png )
94351 No. 94351 ID: a07ae7 hide watch expand quickreply [Reply]

So yeah, while I'm taking a break from Tharsianing (and lining up plot elements for it), I'd figure I'll resurrect an old quest that I abandoned on 4chan due to IP shenanigans.

Some stuff that I should mention:
>This will start out as a redo of the 4chan quest (since it only went two threads), while still keeping the tone and feel.
>This quest will take place in the Primordial universe; albeit a different time from the Primordial games. For more info:
http://1d4chan.org/wiki/Primordial_Evolution_Game
>New players can choose to ignore the tl;dr and just play! I intend to seep in bits of lore while the quest progresses anyways.
>Old players and those who were in Primordial: if you see any disrepancies etc, feel free to call me out in this discussion thread!
16 posts and 9 images omitted. Click Reply to view.
>>
No. 108155 ID: 036280
File 148559506203.png - (94.02KB , 500x500 , ibetthescientistdidthis.png )
108155

>>102439
sort of thread necromancy. couldn't resist
>>
No. 108160 ID: 14f8aa
File 148561373772.png - (114.41KB , 640x480 , cryotube.png )
108160

>>102439
>>
No. 109282 ID: 1dd8d0

Thank you, notrip, for the amazing link.
http://gizoogle.net/tranzizzle.php?search=http%3A%2F%2Ftgchan.org%2Fkusaba%2Fquest%2Fres%2F664639.html&se=Go+G
it+Dis+Shiznit
>>
No. 109367 ID: bec5e8

This has a very SS13-y vibe
>>
No. 142000 ID: 2f41db

>>109282
That is beautiful.


File 168125338489.png - (24.02KB , 500x500 , DISVOL1.png )
139512 No. 139512 ID: 15a025 hide watch expand quickreply [Reply]

A general discussion thread for anything and everything relating to me or my quests.

From questions, critique, and maybe even sneak peaks and leaks. Your number one insider source for buckwheat quest news and material. Straight from the deer's mouth!
27 posts and 20 images omitted. Click Reply to view.
>>
No. 141848 ID: 15a025
File 171009730044.gif - (15.93KB , 400x400 , Lana sketch portb.gif )
141848

>>
No. 141851 ID: 15a025
File 171020390525.png - (5.10KB , 400x400 , kaari reading glassesb.png )
141851

"Hey Lana, what do you think of my new reading glasses?"
>>
No. 141970 ID: 15a025
File 171202292806.png - (4.27KB , 400x400 , Lana new design.png )
141970

Felt like doodling up Lana tonight.
>>
No. 141988 ID: 15a025
File 171245346592.png - (233.10KB , 600x600 , sits.png )
141988

"Kaari, get out of my Sits™️ bag of potato chips!"
>>
No. 141991 ID: 2f41db

>>141988
Well, thats plain adorable


File 171145705239.png - (88.79KB , 1000x600 , thigh_day_2024.png )
141928 No. 141928 ID: 7657d6 hide watch expand quickreply [Reply]

One of the best days of the year has finally begun.

Since time immemorial*, today is the day we post thighs!

https://questden.org/wiki/Thigh_Day

* 26 March 2011
14 posts and 12 images omitted. Click Reply to view.
>>
No. 141974 ID: 9d12b8
File 171208591197.png - (791.49KB , 1631x1632 , Illustration1.png )
141974

The only characters I have with legs (that people would wanna see anyway)
haven't been active lately so I figured I'd contribute 1(one) thing
>>
No. 141978 ID: 443b73

>The only characters I have with legs (that people would wanna see anyway)
Are you sure about that?
>>
No. 141980 ID: f14228

I have enjoyed all the cool art and thigh highs this thread has produced thus far.
>>
No. 141986 ID: 2eb1da
File 171244295865.png - (30.55KB , 800x691 , ash-thigh.png )
141986

Ash Altarf from self-titled Ash Quest: https://questden.org/wiki/Ash_Quest
>>
No. 141987 ID: f14228

>>141986
Wow, that's a callback!


File 168833119523.png - (124.19KB , 800x600 , fop-questdis.png )
139947 No. 139947 ID: e139aa hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Flockload of Discussion
(quest: >>/quest/1066631 )

Hello. My name is Cirr. I am an amateur quest make guy writing about a weird glass bird, long may it run this time.

someone made me think a discussion thread would be a good idea
153 posts and 31 images omitted. Click Reply to view.
>>
No. 141728 ID: e139aa

some explanations of what happened:
- tried to enter a month long game jam starting February while still suffering from health issues I keep going to the GP about and cycling medications
- was, for the first 2/3rds of the month, actually getting somewhere
- suffer flare up of chronic condition that coupled with my current illness fucking stops everything that isn’t being in a world of unpredictable pain spikes
- present day


quest isn’t dead, i swear, but boy, at this rate i predict something new will go wrong with either my body, my apartment or my computer by the time i heal up because i am apparently no longer allowed good things
>>
No. 141729 ID: 16d082

>>141728
you should have known about using CON as a dump stat IRL
https://www.youtube.com/watch?v=XZwfCNTp0Kk
>>
No. 141734 ID: 13483e

>>141728
the curse
the cuuuuuuuurse
>>
No. 141748 ID: db3b07

>>141728
I'm a terminally online reader and sometimes suggestion maker of your quests and/or quest attempts from roughly since this image board began and I must say it's nice you're at least still trying.
>>
No. 141975 ID: e139aa
File 171208848094.png - (528.01KB , 800x600 , fop2-27a.png )
141975

so I don't make a habit of this but I made fundamental goofs with an image of the last update, so, uh, putting a corrected image here


File 125464102755.gif - (9.62KB , 800x800 , title.gif )
4059 No. 4059 ID: af9412 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A lot of discussion's come up in the latest DiveQuest chapter so I wanted to clarify some things here without diverting the action of the thread itself.

This whole reorganizational thing, facilitated by the character of Ashedel, is not really a retcon of anything, just a reorganization.
I mentioned that I was so frustrated by and not at all enjoying Divequest that I was on the verge of just outright canceling it, but instead I made some big changes to its overall theme and drive, and one of my biggest changes is ripping out all the micromanagement. That wasn't fun and several people told me they weren't able to keep up with the quest solely because of the bloated inventories and mana management, and I was inclined to agree. Simple is better.
Other changes include the way puzzles are handled, the general focus and scale, social interactions between the characters, and so on.
Mostly, as you can probably tell by now, DiveQuest is supposed to be pretty over the top and tongue-in-cheek, and I wanted to change the flow of the quest to better fit that. As it was, the puzzles and pacing too closely matched RubyQuest, which didn't really work for Dive.

Major changes include more focus on the characters, more dynamic puzzles, more agency on the part of the players, more of an over-the-top aesthetic, a generally smaller scale in terms of Muschio's minions (so that each of them can have their own personality), less stuff that takes itself too seriously, and so on. You get the basic idea.
The goal here is to make it more accessible, fast-paced, entertaining, somewhat silly, and open for new players.

That doesn't mean this is going to turn into a Harem quest or that there's not going to be more profuse amounts of violence, nor that everything will be RANDOM AND WACKY, nor that there will be no serious moments interspersed.
Just that the previous incarnation of DiveQuest was t
Message too long. Click here to view the full text.
845 posts and 180 images omitted. Click Reply to view.
>>
No. 141843 ID: 0ec851

Hey guys, I was thinking of the tale of Red Fang's death Mr. Lollipop told us and how he capitalizes certain words to emphasize certain divinity "My teachings" instead of "my teachings" and the like.
Namely, the mention that he foresaw one of "Us" would set in motions the wheels of his death. However, the only one who caused his death was Muschio Malto and his decision to take on Red Fang's dungeon. This either implies that a totemic deity somehow influenced Malto into killing red fang or... We are somehow a form of totemic deity.
Which might be why he seems to be communicating with us directly and why only we are able to see past his illusions.

Now this might be a crackpot theory but if totem deities seem live and and die off devotion, doesn't that theoretically mean a totem deity can be born from devotion? Say a lineage of kings who help their people and leave behind their name and the "totem" of a banner. Perhaps one with a Big M emblazoned on the front? A king who frequently helps species that are accustomed to worshiping a totem deity and even has has holidays amongst these people.
Say one or two generations of worship of this king and his descendants, of the Big M and perhaps the devotion might end up crystalizing and becoming something. Perhaps becoming a guiding force for those most directly involved in the Malto's family lineage, or even manifesting within it's heir.

That'd be pretty crazy though, right?
>>
No. 141844 ID: 2f41db

>>141843
That'd make finesse his acolyte for sure.
>>
No. 141855 ID: 2f41db

Im still of the opinion mr lollipop is in the ally category.

Hes difficult to read as, for the most part, he is a creature that is more akin to water than anything else.
Shaped by the faith he is fed, he goes with the flow.
Powerful but paradoxically without power over self.
Perhaps too alien of thought to even be bothered by such things.
Thougn he does have one very understandable goal.

He does have a fundemental drive to be of use. To fit the purpose of the shape of the peoples belief.
That may be more similar to a mortal drive to be well fed than any urge for purpose.
If he is of no use to the people of the forest, then their belief in him wanes.
As we saw, when it fades he becomes less well defined in their minds and his own.
Once there isnt enough of a shape left for him to cling to, he'd just wash away.

As much as i began to pity him for what his situation appears to imply, namely a very limited degree of self determination, i do still wonder if im anthropomorphising a truly alien mindset.
Message too long. Click here to view the full text.
>>
No. 141889 ID: 7493dd

Is chapter 31 up yet?
>>
No. 141971 ID: 7493dd

>>141889
https://questden.org/kusaba/quest/res/1087613.html


File 171141910186.png - (75.25KB , 720x720 , MACHINEDis.png )
141917 No. 141917 ID: 7ae8e6 hide watch expand quickreply [Reply]

Official Discussion thread of MACHINE!

Go read it here: https://questden.org/kusaba/quest/res/1078544.html

Feel free to ask questions, draw art, edits, theories, etc! Just remember to keep it civil!
13 posts and 1 image omitted. Click Reply to view.
>>
No. 141948 ID: dd3fe0

>>141947

Ah, they Were seeded there by interstellar Genesis Probes of some sort, then
>>
No. 141951 ID: 8f9bc4

>>141948

This quest is secretly a sequel to >>/quest/993309
>>
No. 141952 ID: c3b54f

>>141951
Very amusing joke, got a good laugh so thanks. However if you're familiar with Jumble's other stuff (system boot zero, date-a-robogirl quest whose title has slipped my mind...) you're probably aware humanoid machines are generally his wheelhouse. Just his muse's thing.
>>
No. 141954 ID: 940726

>>141947
Okay, time for ideas! I'll start by assuming that, since the robots built their civilization on a planet full of life, they make use of organic components in some of their systems.

Now here I go! Let's see how many answers I can come up with.

The original robots were programmed with sexual feelings by their creators, as a precaution against a rogue AI singularity. They're attracted to certain body types so they won't go too crazy with self-upgrading and their evolving programs will remain at least somewhat relatable if they ever meet their makers.

Physical contact is a sort of system diagnostic routine for their biological (or bio-mimetic) parts. They touch and grope each other to to confirm that their tactile sensors and connected systems are still functional, until their instinctive subroutines give them an "all good" feeling. They are designed with a desire to do this that gradually grows the longer they wait between tests, to make sure their organs don't become numb, atrophied, or otherwise nonfunctional.

The robots' primary sex organs collect genetic and hormonal data markers from their other organs, which can be extracted and analyzed as a way to measure their general health. Male organs send their data in a chemical medium, while females produce eggs with a similar function.

Female sex organs can be used to grow new organic parts. They can replicate any organs included in their own design, and males have the genomes for their own components, which they can deliver to a female for reproduction and later installation. They were designed this way to make it easier for the population to support itself without needing the infrastructure to grow organs in mass quantities. They've calculated
Message too long. Click here to view the full text.
>>
No. 141955 ID: 940726

>>141954
>Male organs send their data in a chemical medium, while females produce eggs with a similar function.
I meant to say "milk" here. I was thinking about cyberboobs. The females collect biodata in their chests and store it with synthesized biofuel. The organs are attached to their upper bodies so they don't interfere with the functions of their lower parts, and large sizes are considered attractive because they indicate that a person's organic systems are in good health and operating productively.


File 159358910114.png - (876.77KB , 1000x1000 , lasttracediscussionheader.png )
133296 No. 133296 ID: e24163 hide watch expand quickreply [Reply] [Last 50 posts]

A place for theories, fanart and critique.

Please let me know what you think about this quest of mine - feedback is greatly appreciated!

I will also answer meta questions that cannot be answered in-universe, so feel free to ask if there's something on your mind. Questions that can be answered in-universe will be politely declined, to prevent spoilers.
74 posts and 15 images omitted. Click Reply to view.
>>
No. 141869 ID: d4584e
File 171048108696.jpg - (304.39KB , 1200x1200 , ybK6oLlYVEn8PuEQ99HWEw9dVpyMiMMj_-39BFKhF2ZdU1xkSC.jpg )
141869

...go with this. See through visor which can be flipped down and up. Helmet microphone. Good stuff. Just unsure of colors.
>>
No. 141887 ID: dd3fe0

The problem is military colors are soooo boring. Surely something can be done to make things a little more stylish?
>>
No. 141914 ID: 687829

Just a small heads up, but due to real life circumstances I'll be away for all of April. I *may* squeeze an update in there during that time, but I wouldn't count on it. I've primarily been occupied with a combination of game development and other work, but I don't have any plans of stopping LT anytime soon either, so don't worry.
>>
No. 141915 ID: 991bc2

The stress of having only one month to come up with a new set of clothes for the protagonist is overwhelming.

Take care, Cross, and good luck in your future works!
>>
No. 141916 ID: f14228

>>141915
What Zealot said. Breaks are okay, good luck with your work, and see you around!


File 158803088250.jpg - (877.96KB , 2756x1102 , MerchantRaces.jpg )
132605 No. 132605 ID: 12b116 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Somebody asked for one in the last thread. Feel free to use it to keep track of important information, or discuss things.
98 posts and 5 images omitted. Click Reply to view.
>>
No. 134767 ID: 07ed53
File 161175995929.jpg - (187.11KB , 1000x750 , gobling.jpg )
134767

Nude colored goblin
>>
No. 134768 ID: dcf013

>>134767
I never thought I'd find myself saying now that's one sexy goblin.
>>
No. 134839 ID: c09f5e

>>>988046
Now this, this is how to run a Neutral character that has to deal in murder.

Evil characters don't have to give any f'ks, or look like they do.

Good characters should feel at least uncomfortable with it, but would often weigh it along the lines of a greater Good.

Neutral characters have no such comfort, so would deal with it like an average person would. Props to the QM for showing that.
>>
No. 134840 ID: 12b116

>>134839
Thanks!
I appreciate that the players have been cognizant of it too.
>>
No. 141900 ID: df6612

I miss bread.


File 170614031523.png - (186.25KB , 990x660 , Discussion.png )
141592 No. 141592 ID: 360d4d hide watch expand quickreply [Reply]

Wiki: http://questden.org/wiki/History_Unmade
Part 0: https://questden.org/kusaba/quest/res/1079873.html

A Sci-Fi Mystery Quest about Ethics, Loss and Finding Oneself

The place for discussion and also feedback. Tell me what you like and what you dislike. Tell me about plot holes at your own peril. I might sneakily fix them and you'll never know.

I might also post additional art here, if I have any.
20 posts and 2 images omitted. Click Reply to view.
>>
No. 141883 ID: dd3fe0

I mean, I don't really wanna trap you with hard sci fi / rationalist storytelling logic, lol. You can let me know if I'm laying it on too thick.
>>
No. 141891 ID: 225d23

>>141880
Oh, that one, right!
Definitely a very interesting read! I'll tell you right now that you're definitely going off a much more hard-sci-fi approach than I'm using, so that might lead you astray in solving the mystery.

But I do genuinely appreciate the amount of thought you put into it. I suppose it means the mystery is compelling!
>>
No. 141892 ID: 225d23

>>141880
Oh, that one, right!
Definitely a very interesting read! I'll tell you right now that you're definitely going off a much more hard-sci-fi approach than I'm using, so that might lead you astray in solving the mystery.

But I do genuinely appreciate the amount of thought you put into it. I suppose it means the mystery is compelling!
>>
No. 141897 ID: dd3fe0

>>141891

Well, that's kind of my thing. Does it at least inform some of the language or concerns that need to be addressed, and does it not limit or mess with you too much?

I mean even hard sci fi has a few allowances for unscientific stuff, as a concession to, 'yea, without this, no story would happen' sorts of things.
>>
No. 141898 ID: 225d23

>>141897
Well I think the best most honest way I can put this is: I threw the mystery together over a fairly short amount of time and while there is some wiggle room here and there, the basic shape of it is what it is and while the technical theorycrafting is very entertaining, you shouldn't expect the answers to adhere too close to scientific viability and rather trust the clues given in the quest.
Because my knowledge of astrophysics and whatnot is simply fairly limited and I cannot spare the time to do the sort of research a novelist might.


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.

2023 Lagotrope edit: When a favicon needs to be added to its respective thread, I (Lagotrope) can be pinged on the questden discord.
1002 posts and 573 images omitted. Click Reply to view.
>>
No. 141611 ID: a7a180
File 170642577047.png - (285B , 16x16 , ou1 fav.png )
141611

And hey, why not Order Up while I'm at it.
Thread 1:
https://tgchan.org/kusaba/questarch/res/1024944.html#1024944
>>
No. 141612 ID: a7a180
File 170642581235.png - (399B , 16x16 , ou2 fav.png )
141612

Order Up, thread 2:
https://tgchan.org/kusaba/questarch/res/1060199.html
>>
No. 141769 ID: 15a025
File 170899376342.gif - (306B , 16x16 , chris.gif )
141769

For Scion of the Old Blood, the third.
https://questden.org/kusaba/quest/res/1084585.html
>>
No. 141811 ID: 681cb5

>>141769
Rabbit is approved, even if he seems to have an eye problem.
>>
No. 141830 ID: 2eb1da

>>139502
This icon was skipped as chapters 1 and 3 were updated with their favicons


File 160911434321.png - (171.41KB , 700x550 , 0Dis.png )
134609 No. 134609 ID: 2c5282 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Becouse I really don't want to have four diffrent dis-threads.

Wiki:https://questden.org/wiki/Kaktus
Ongoing Quests:
https://questden.org/wiki/A_Feast_of_Souls
https://questden.org/wiki/New_Horizons
https://questden.org/wiki/Boldly_Coming
140 posts and 16 images omitted. Click Reply to view.
>>
No. 141382 ID: 681cb5

Geez, I’ve forgotten to answer these.

>Imagine if, rather than having this being an accurate record of the time before mortals, each race had their own version of the creation myth associated to their sense of being or identity.
There’s a reason why it says “as told by Pesi the Skull” at the start, just saying :V

>If I may, can I know the reason why the main NSFW quest is on break?
At the start, I just felt like working on something else. Recently it was because I wanted to finish Passage first. Right now I’m actually planning on updating it again soon, though I might do a few more updates to Scion and Leaves first.
>Maybe it's just me, but maybe you should bite the bullet and start a new thread for it.
Wait, are you talking about the main LL quest or just the quest discussion thread? If the former, the current thread is almost done, I just need to find the drive to finish it off. If it is the second, the whole reason why I merged all the dis threads was because they barely saw any use in the first place and I didn’t want to clog down the dis page too much. Might be prudent to split it into themes, though. One for the lewd vore fantasy, one for the lewd space stuff and one for the non-lewd stuff. I’ll consider it.

>The gods are seasons, Ptamet is Fall, Wjares is Winter, Volek is Spring (obviously), that makes Talos Summer. Wouldn't Talos make a nice summer god?
They are already themed by seasons, just not the four we’re used to. Instead, they are based on the three seasons used by ancient Egypt, with Volek being Emergence (When the ground is fertile and the seeds are planted), Ptamet being Harvest (self-explanatory) and finally Wjares being Inudation (When the Nile floods the plains and destroy everything in its path, but leaving fertile s
Message too long. Click here to view the full text.
>>
No. 141471 ID: 2a82d3

'S OK. It's not like I'm fast to form replies, either. The relevant bit of Egyptian trivia IS appreciated.

>are you talking about the main LL quest or just the quest discussion thread?
It's the latter, and I do think you can pick up where you left off. To be honest, though, I was hoping for a place to discuss possible fetishes without it being weird, as well as a repository for possibly lewd fan art.
Flockload has great fanart. I'm just saying, Lord Triti.

>Talos will take the domains that his worshipers bestow upon him. Pesi even tried to suggest rebirth, but the suggesters chose being diplomatic instead.
Everyone wants the harem route, but tis' a path one must really, really, really, really, REALLY commit to. I guess that makes Talos a god of Love and Passion? Technically, that means we have to empathize with Neferi's perspective, assuming we can convince her to not walk over us (unless we want to) and make a convert out of her. She does seem to have a Predator mentality, after all. If Sebak has Prey mentality, they'd almost be a perfect match.

>the next one will probably not be based on Fire Emblem.
Disappointed we won't have characters sharing rings with each other to connect with the spirits/AI of past heroes. But seriously, I meant something like bonuses (or penalties) with certain characters working together. I do like having my characters bond and develop into closer relationships with each other. The power of shipping compells me.
>>
No. 141580 ID: 2aa5f0

I've take it you've played fear and hunger recently.... mixed in with a bit of system shock 2 if I'm not mistaken.
>>
No. 141582 ID: 681cb5

Recently? No. But it is definitely inspired by F&H, yes.
And while you did get the System shock reference, you missed the Theif one :V
>>
No. 141822 ID: 8f9bc4

Just to geek out for a moment, the "tarot" was originally a playing card game, but it wasn't poker. It was a game in Italy in the 14th century with rules similar to Bridge, and Mamluk cards from Turkey. The very artsy cards commissioned by Italian aristocracy did quickly inspire people to use them for storytelling purposes, in a game known as “tarocchi appropriati,” where they would draw random cards, and write poetry about the other players, based on what they drew. Eventually that morphed into the fortune telling we know today.

https://www.mentalfloss.com/article/71927/tarot-mythology-surprising-origins-worlds-most-misunderstood-cards
http://mamluk.spiorad.net/topkapi.htm


File 144489904546.jpg - (121.73KB , 960x660 , waterloo_dogs_playing_poker.jpg )
95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
98 posts and 33 images omitted. Click Reply to view.
>>
No. 141353 ID: 0d1c28
File 170192281857.png - (573.14KB , 613x827 , Sabria01.png )
141353

Sabria Strip poker module on it's way! actually part of a three character set!
>>
No. 141512 ID: 0d1c28
File 170451102480.png - (830.98KB , 613x827 , Tawny01.png )
141512

Second character for the strip poker set is Sister Tawny Lanix
>>
No. 141610 ID: 0d1c28
File 170642520656.png - (641.94KB , 613x827 , Rolita01.png )
141610

Third Character is Sister Rolita!
>>
No. 141781 ID: 0d1c28
File 170923393855.png - (95.00KB , 240x240 , HarbingersPort.png )
141781

The Harbingers fight for their faith!
please let me know what you think if you want to see more of this sort of thing!

Download here!
https://www.patreon.com/posts/king-of-strip-99467532
>>
No. 141820 ID: 618256

I love it.Pretty good stuff.


File 170719926578.png - (158.98KB , 500x500 , rf2024.png )
141644 No. 141644 ID: e51896 hide watch expand quickreply [Reply]

Welcome all couples and singles to the first annual Dance Day fifth annual Questden Romance Festival! Where all Questden characters could have the chance to find true love (if they’re lucky), and for characters that are already in relationships, they might just have the date of their lives!

Just like the previous years, draw your quest characters looking to mingle with another participating quest character looking for love. Woo and flirt to test the waters: will the duo be compatible, or will it fail spectacularly? Singletons are also welcome, as are established couples on a date.

Also, whether you’re a quest author or a suggestor, here’s the place to draw or write a valentine to send to your favorite quest character! Who knows, they might even react (or write back)!

2020 thread: https://questden.org/kusaba/questdis/res/132009.html
2021 thread: https://questden.org/kusaba/questdis/res/134801.html
2022 thread: https://questden.org/kusaba/questdis/res/136948.html
2023 thread: https://questden.org/kusaba/questdis/res/139073.html
39 posts and 38 images omitted. Click Reply to view.
>>
No. 141796 ID: 08b744
File 170937085809.jpg - (138.89KB , 414x254 , Core 114.jpg )
141796

Abdle: "You know when you are getting to know someone better I would suggest trying to avoid telling them that I was helping you with conversation. It is such a humiliating thing to admit."

Bobbie: "Well the Lesser Demons weren't here to help so I kinda had to rely on your advice."
>>
No. 141797 ID: 08b744
File 170937095025.jpg - (107.00KB , 316x233 , Core 115.jpg )
141797

Abdle: "Oh no it is almost midnight, we need to go or we will be stuck here forever."

Bobbie: "Yeah I see Nalthar openiung a portal."
>>
No. 141798 ID: 08b744
File 170937107427.jpg - (91.39KB , 276x360 , Core 116.jpg )
141798

Bobbie: "Well Mirrak, this is my time to leave..."
>>
No. 141799 ID: 08b744
File 170937115243.jpg - (321.17KB , 582x525 , Core 117.jpg )
141799

Bobbie: "I had such a blast dancing with you and I hope that you accomplish your romantic goal in your own world! I hope we meet again some other time until then farewell!"
>>
No. 141800 ID: 08b744
File 170937120312.jpg - (80.98KB , 248x506 , Core 118.jpg )
141800

With that said Abdle, Bobbie, and Nalthar leave this celebration.


File 164972098649.png - (426.66KB , 848x1200 , Kosroh Character Sheet.png )
137357 No. 137357 ID: e1017c hide watch expand quickreply [Reply]

Discussion thread for Here There be Dragons. Discuss things for the quest, character interactions, combat rules, etc. Also a place to keep track of Character Sheets and such.
15 posts and 1 image omitted. Click Reply to view.
>>
No. 141775 ID: 01d6f2

This is both the main character and a support character, so Coordinator would be best fit for a secondary class to opt into.
Nothing else really fits unless you go Wizard for the armour passive and not cast of its spells to save on AP (outside of emergencies)... but it's both not anywhere as good as Coordinator's bonuses and you can't trust the players to conserve AP.

Being a discussion thread...
I was expecting this secondary ability list to be different from the primary list, focusing more on bonuses that would synergise with the selected primary class and be more 'secondary' in nature. Choices kindaaa feel limited, and we're all agreeing on the same one... but may we be looking at it from the wrong perspective? Hm
>>
No. 141776 ID: ee5fa2

>>141775
well, the class system is just picking two classes from the class list and getting access to the abilities of both. The Primary just lets you pick an ability from the class' list at the start. Kosroh's starting ability from Apothecary is the Healing Salve ability
>>
No. 141777 ID: ee5fa2

Additionally, as a character levels up, they'll be able to gain additional abilities from both classes
>>
No. 141778 ID: 443b73

Coordinator synergize but he will be very limited if left alone or with uncooperative company. I we get a guarantee obedient animal companion that can be healed I would prefer Dragoon or Hunter.
>>
No. 141780 ID: 2aa5f0

hunter


Delete post []
Password  
Report post
Reason  
Previous [0] [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15]