[Burichan]  [Futaba]  [Nice]  [Pony]  -  [WT]  [Home] [Manage]

Name
Email
Subject   (new thread)
Message
File []
Embed   Help
Password  (for post and file deletion)
  • Supported file types are: GIF, JPG, MP3, PNG, SWF
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Currently 6594 unique user posts. View catalog

File 127433055785.png - (31.42KB , 600x400 , Let me explain.png )
325680 No. 325680 ID: 3441fa Stickied hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
http://tgchan.org/wiki/Advice_for_Running_a_Quest

Because some people seem to need it.

Anyone is welcome to post more info on here. It only has a bit of advice concerning engaging the suggester right now. I know there is a lot more that can be said.
252 posts and 17 images omitted. Click Reply to view.
>>
No. 358514 ID: 0a1dbb
>>358511
run it past one of the elder anons here, lawyerdog would give you his opinion and since he's been on the board so long he'll most likely know how it will be

If you do start this up i wish you the best of luck
>>
No. 358550 ID: 87fa55
Call me crazy, but I don't think you need to go through a committee to make a damn thread on an image board. Do what you want, within the rules. If it sucks, it'll fall off the front page. No big deal.
>>
No. 358568 ID: 82e5f4
>>358511

How to make a thread: Exactly the same way as you post in a thread normally, except not as a reply to something. Just go to the board you want to post the thread in and act as if you want to reply to the board itself.

As far as a title image, welp, that's up to you to sort out. As long as it's not horrific, it'll work, but an on-topic image is always nice. You can either submit an image from your computer or post one from a URL. You can post an image from your computer with the choose file button below the message box. If you have a URL for an image already on the internet you like and want to use as your OP pic, however, paste the URL into the Embed field and making sure "Image URL" is selected.

Hit the "Submit" button next to the subject button, and you're done!
>>
No. 358628 ID: 459534
>>358568
Thanks! One last question before I make it, though. Considering that I more or less never draw, ever, and my attempts at "art" are appropriately crappy, would anyone mind if I just used clipart for the OP pic?
>>
No. 358635 ID: 459534
On second thought, it's probably better to just go with it and stop pelting everybody-and-his-mother with questions. So nevermind that last bit. Let's see what happens...

*crosses fingers*


File 130681433719.jpg - (66.32KB , 619x464 , Blackbeard In the Neighborhood.jpg )
347115 No. 347115 ID: a76809 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Blackbeard:
Mercenary.
18 Million dollar bounty on his head.

Armaments:
Longarm:
Battle Rifle
Queen Ann's Revenge: A custom .95 JDE bullpup rifle with inertia operation recoil compensation, semi-automatic fire and a ten-round, detachable magazine. It weighs ninety pounds, and is one meter long.
Melee weapons
Cutlass:
Once it has tasted someone's blood, it can orient on them and continue to guide its bearer towards the unslain foe, until such time someone else bleeds on its edge.
Gladius:
Any stab wound made with this blade will continue to bleed at full force, even as blood pressure drops beneath a point where such output would continue. Until a wound is forcibly sealed, it will continue to bleed until the target runs out of blood.
Bastard Sword:
Able to rust and corrode metal armor of any form at a touch, and will cause leather armor to rot, cloth arm to dry and snap. It decays and ages only that which is not currently alive-to normal flesh, it is no more than a sharp blade.
Message too long. Click here to view the full text.
1275 posts and 27 images omitted. Click Reply to view.
>>
No. 358688 ID: 431fa8
>>358683
If it takes too long, there is a Wiki thread in the general forum where you can start complaining and hoping to be noticed. Presumably there are other channels to follow up in but I haven't really looked into them.
>>
No. 358757 ID: 2096b0
Wiki has been updated with a new "magical mechanic" page. Lots of information there.

http://tgchan.org/wiki/Guns_for_Hire_Magical_Mechanics
>>
No. 358782 ID: 3947e9
I looked through the quest a couple of times and I can't figure out which russian went on
Mafia v. Nazis I: Clean Sweep
and which on
Triads v. Yakuza: Golden Guard

>>/quest/369498
>Go ping ... 5k a head for ten Russians
Alright so, Guard mission had 10 russians.
>who will go on which mission-seems Gloom's going to be the leader of the assault team, while Matvey heads up the guard group. It takes five rather rowdy minutes, but they resolve who goes where, and turn back to me for further instructions.
>Rocco is amenable to providing silencers that fit the AN-94 for the team
Need to make note of that in equipment

>>/quest/369638
Gloom worked with: Lyubov, Dmitri, Iosef, Zhenya

Message too long. Click here to view the full text.
>>
No. 358795 ID: 431fa8
rolled 94, 74 = 168

Rolling for relative success with haggling prices on black market arms purchases with the Korean (first roll) and the Mafia (second roll) as outlined in >>/quest/384657.
>>
No. 358799 ID: bef679
>>358782
You have to remember, of course, that some of the Russians (Gloom was one) went on both missions, and some (Andrei definitely, and I think Boris or Satai) didn't go on any. I think Bob said on IRC at some point a while ago who went on both.


File 131535684033.jpg - (2.51MB , 1200x1000 , Discussions.jpg )
352256 No. 352256 ID: 4bc7e6 hide watch expand quickreply [Reply] [Last 50 posts]
Something tells me I'm gonna need this...

│││ take's place in the realm of fallout and is the "interesting" adventure of a young vault dweller...

I meant to say something at the start... This quest is weird!
94 posts and 13 images omitted. Click Reply to view.
>>
No. 358790 ID: 16a987
Okay I'd like to address a very serious question now...

Out of those who actually read/post in my kerbal quest. How many of you want me to keep questing and how many think I should run something else?

Please don't be rude or mean, I'm just looking for opinions...
>>
No. 358791 ID: 9c7c3b
Flynn, I think I speak for everyone here when I say that I love the quest so far. Keep it going, please please please please. You've already gone this far, don't give up now!
>>
No. 358793 ID: 97486c
>>358790
Well if they read/posted in it they obviously enjoy it
>>
No. 358797 ID: 86fe4d
File 132850429080.jpg - (264.67KB , 550x461 , thumbsuparnie.jpg )
358797
>>358790

that quest is cool, man. and so are you. please proceed.
>>
No. 358798 ID: 1854db
>>358790
I think it's pretty funny.


File 132811610760.png - (18.91KB , 300x276 , 1195436823615990063microphone_saul_albert_01_svg_m.png )
358636 No. 358636 ID: 459534 hide watch expand quickreply [Reply] [Last 50 posts]
Half the fun of being part of a community is interacting with and learning about the other members. With that in mind, I’m making this thread for asking quest authors questions about themselves and their work. It’s basically an author-oriented version of Inside the Quest. If you want to know more about the authors, have something you’re curious about, or just feel like being nosy, stop by here and ask a question! Any question will do, be they formal questions or more casual, chatty ones. Examples include:
"What got you into quests in the first place?"
"I noticed [a particular theme] shows up a lot in your quests. Is that deliberate?"
"Which of your quests are you most proud of, personally?"
“Ever had a recurring nightmare?”
“Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?”
The only restriction on the questions you can ask is that your questions ought to be geared more toward getting to know the authors—or even just chatting-it-up in general—and less toward learning more about their quests (we already have quest discussions for that).
Authors are encouraged to join in and ask questions of each other, if they have them, or even just shoot the breeze. Keep the conversation going.

Two notes before we get started:
1.Authors can ignore any question they don’t like or just don’t feel like answering.
2.If a sensitive subject like politics, religion, or something of that sort comes up (and it well may, considering we’re getting to know each other), be polite and refrain from arguing about or criticizing anyone’s views—even if you think said views are objectively stupid or outright evil.

(Yes, I did use clipart, for the quest image. Yes, I am going to hell. Clipart from http://www.clker.com/clipart-11303.html)
51 posts and 14 images omitted. Click Reply to view.
>>
No. 358786 ID: 1c3210
any recipes to share?
>>
No. 358788 ID: d12795
>All Authors: Got any fun or interesting stories to share?

Soylent green and the first time i watched it. Epic.

>Are you male or female?
How long have you been drawing?
Also, many authors said they like to read so—for those of you who do—what kind/genre of books do you like to read?

-dude
-since i was little
-anything by Dianna Wynne Jones (howl's moving castle the anime movie is based off of one of hers)

>Authors with art, how long does each image usually take?
Those who animate, how much longer?
--
Message too long. Click here to view the full text.
>>
No. 358789 ID: 9c7c3b
>how much time do you spend spend working on the quests that you run?
On the clock, it takes about an hour to complete an update. I really only work 15 minutes, maybe less, because suddenly I decide it's a good time to check /k/ or /v/ whenever I'm trying to update.

>Were you acting, or were you part of the production crew?
I was one of the actors, but I helped out with set design and sound at some points.

>…and is that a Dyson Sphere I spy in your avatar?
Yes it is!
>>
No. 358794 ID: 16a987
>How'd you come up with your username
Firstname/Lastname

>Also, if you have a religion, what is it?
Lord slaanesh

>What difficulties did you deal with when creating your quest?

1-Dont now where to start (so I just wing it)
2-My drawings suck
3-two manny gramatical/speling erors
4-story is shit (every time)
5-Being to perverted
6-constantly tempted to quit because of previous problems
(apparently I'm not that bad, and your support is the only thing keeping me alive(Manic depressive+no self esteem)(My friends compares me to Somber constantly))
Message too long. Click here to view the full text.
>>
No. 358796 ID: 86fe4d
>>358794

consider using a spellcheck if you have difficulties with grammar- it really doesn't take much time or effort.


File 130507793628.png - (1.65MB , 1561x1277 , dungeoncrawlers005.png )
346250 No. 346250 ID: a9ba96 hide watch expand quickreply [Reply] [Last 50 posts]
Generations upon generations ago, it is said that six great heroes united the races on the continent of Ution and beyond, and drove the dark race known as the Drow deep underground.

It's a shame you're not in the hands of any of them.

Discussion thread for The Dungeon Crawlers. Post your questions and comments on Mark's adventures here.
89 posts and 25 images omitted. Click Reply to view.
>>
No. 357380 ID: a9ba96
File 132467403493.jpg - (211.41KB , 1024x768 , 754070ad.jpg )
357380
>"So, according to the humans, the elves all annualy build toys for the human children as long as they behaved year-round?"
>"Yeah. That's pretty much how it works."
>"Did the elves ever do that?"
>"Nope."
>"Then where did that even get started?"
>"The humans probably figured that they needed some way to make their holiday cooler, so they added elves."
>"Oh. I guess I can understand that."

...

>"Either way, I like the hat."
>"Yeah, it is a pretty nice hat."
>>
No. 358593 ID: a9ba96
File 132790007363.jpg - (86.88KB , 396x756 , e36cce47.jpg )
358593
The Fair Folk is the title given to the mysterious kings of the fey by the Elves. Ancient, unaging, incredibly powerful creatures bearing a twisted resemblance to the Elves, Elven folklore often portrays the Fair Folk as the last remnants of an old realm created by the gods before the current one, and who introduced magic into the realm when they crossed over. It's said that the Fair Folk helped shape the realm with their powers as a final act to their gods before retreating back into their dead realm to make way for the new races the gods would create.

However, deep within the forests of Upper Ution lies the cold flames - rifts between the new realm and the old realm left behind when the Fair Folk left. In spite of their unrivaled arcane powers, it's believed that the Fair Folk only desire solitude - to live out eternity in a dead realm that has for unknown reasons been forsaken by the gods. Though the Fair Folk care little for the affairs of the gods' new realms, drawing too deep into the forests and too close to the cold flames is said to disturb the Fair Folk, who manipulate the fey from beyond the veil to keep other races away. Those who are not deterred and venture into the flames regardless, hoping to learn from they Fair Folk are said to leave the flames enlightened. and those who enter hoping to steal from the old realm are said to never leave it. Some tales say that those who manage to offend the Fair Folk enough not only disappear themselves, but have their entire clan hunted down by a force from beyond the cold flames known as "The Wild Hunt."

The Fair Folk were believed to be a myth created by the Elves to deter the humans from attempting to invade Upper Ution until the Drow Elf War, where the riders of the Wild Hunt emerged from the woods to assist the other races near the end of the conflict, disappearing as swiftly as they came after the fall of the Drow.

The Guild of Mages
Message too long. Click here to view the full text.
>>
No. 358594 ID: a9ba96
File 132790018170.jpg - (74.50KB , 723x691 , 7bc5985a.jpg )
358594
Cyclopeans, or "Cyclops" as they are more often called, were the result of early tensions between the Humans and the Elves. As large scale conflict between the the two races grew to seem increasingly inevitable, the kings of the human nations turned to the Guild of Mages to find a secret weapon to counter the Elves' mastery of the arcane arts.

The guild responded with the Cyclopeans; the result of a ritual to infuse a human soldier with fey blood. The experiments produced thirty troops who, though not completely impervious, possessed a natural resistance to charms, hexes, and other magical attacks. However, the ritual yielded some unexpected results - all thirty soldiers suffered from a grotesque physical mutation in the weeks following the ritual, their eyes fusing together into one large eye at the center of their head.

The Cyclopeans who remained in the military after the experiments never saw battle against the Elves, as the Orc invasion that kicked off the Hundred-Year Siege occurred only a year later.

Technically still human, the Cyclopeans are capable of unions with other humans, though their offspring suffer from a similar mutation at birth and possess a similar resistance to magic. The descendants of the Cyclopeans still live in Lower Ution in small numbers today, most serving as adventurers or mercenaries.
>>
No. 358595 ID: a9ba96
File 132790042459.jpg - (259.07KB , 748x768 , 3d40326c.jpg )
358595
they say the Elves are graceful, moving swiftly as the breeze
So graceful they could kill a man and slip into the trees
And by the time the other men realize the foul play
The Elf could have long since escaped to woodlands far away
They say the Elves are secretive, and thus they're hard to trust
But 'ere we judge the Elven folk who mean no harm to us;
It's vital that we realize, though the Elves seem fierce today
They say the Elves, with all their grace, are fearful the Fey

-Anonymous

Though the woods of Upper Ution are still filled with many small, independent Elven communities and clans, the Elven kingdoms of En'Ler, Ortman, and Thernt were formed to serve a single purpose - to create Elven communities strong enough to protect its members from the fey. In spite of their grace, agility, and masterful comprehension of magic, the Elven race has revered the power of the Fey with fear and respect to this day.

The Fey are creatures born from the introduction of magic into the realm, arcane might giving life to nature in a myriad of ways. Few types of fey are outright malevolent, but those that aren't tend to be either violently protective of their territory, or incredibly mischievous while displaying little understanding of morality in their pranks. Fay can be found in small numbers in any large enough forest or jungle, but the highest concentration of these creatures is in Upper Ution, where the most powerful and violent types of Fey reside. Being magical creatures, the fey are naturally capable of many powerful arcane feats, but all share a common vulnerability to weapons made of silver.

All fey speak feyspeak, an otherworldly chattering incomprehensible to other creatures. The Fey are an incredibly varied race, but common Fey types include;
Message too long. Click here to view the full text.
>>
No. 358787 ID: 95f225
>>358595
Love the poem, also interesting how you string a relation between imps, fey and goblins.

Also odd to think that we have already met a fey, that leprechaun merc leader.


File 130008602528.gif - (8.02KB , 800x800 , itq.gif )
343117 No. 343117 ID: 543aa6 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
In which Dompag constantly attempts to steal the spotlight

From other characters, who are actually having productive and interesting dialogs.
932 posts and 303 images omitted. Click Reply to view.
>>
No. 358677 ID: 86fe4d
>>358659

that was the correct answer.
>>
No. 358706 ID: 6f1d54
>>358659
Technical Specifications. Nao.
>>
No. 358713 ID: ed9a44
File 132825110507.png - (49.05KB , 410x330 , SQ.png )
358713
>>358604
> Probably some pompous dude that wants to be the big man around, but can barely tie his own shoes.
Sue: "That's King!"
Toroko:: "But Mimigas don't... actually wear shoes."
Jack: "He tries really hard!"
Chaco: "So very, very hard."
>>
No. 358718 ID: d6af4f
File 132825430468.png - (7.39KB , 700x700 , shabinitq13.png )
358718
Too hard.
>>
No. 358785 ID: cf49fc
>>358718
Sue, Shabin, and Rokoa: How well would you all get along at a roller disco?


File 130699037623.png - (60.59KB , 305x402 , op.png )
347167 No. 347167 ID: e6df26 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Way overdue but here's a dis thread for my main quests.
510 posts and 74 images omitted. Click Reply to view.
>>
No. 358602 ID: 8b7cee
Yay, artz! Also lol at Lenion. I should have seen that coming.
>>
No. 358704 ID: 5a6216
File 132823373759.png - (98.59KB , 512x512 , daww.png )
358704
Eiridi don't kiss to show affection, they rub frills.
>>
No. 358726 ID: cf49fc
>>358704
Adorable. That is all.
>>
No. 358783 ID: 3947e9
>>358704
SMUT!

Just kidding... and Awwww!
>>
No. 358784 ID: 16a987
>>358704
seriously, very cute


File 132177075255.jpg - (50.60KB , 800x600 , battlequestdis.jpg )
355591 No. 355591 ID: 1a1779 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
where doing it man

where MAKING THIS HAPEN
195 posts and 17 images omitted. Click Reply to view.
>>
No. 358756 ID: ed57e8
god help everyone if they find a way to manufacture it.
>>
No. 358763 ID: 2563d4
>>358751
You're forgetting the death rate, too. (And since we're talking bodies here, the fact psychic patterns can survive doesn't matter, except that it might make them less careful at keeping said death rate down.)

They are still outdone by mice for raw growth rate: http://en.wikipedia.org/wiki/Fancy_mouse#Breeding
...but those kind of have population booms and busts with food supply. And get eaten. A lot.

There is the question of what the growth rate of psychic patterns is. We known it's not hard-linked to body-population growth rate because Maolla has previous lives and had to wait to be born after chargen, i.e. a dying body doesn't mean a dying pattern and a new body sometimes re-uses an old pattern rather than creating a new one.
>>
No. 358765 ID: ed57e8
>>358763
they are extremely un-careful. they use the super experimental stuff.
>>
No. 358767 ID: e3f578
>>358763
Wait, so psychic patterns is what uses up the psychic rock stuff and not the bodies?
>>
No. 358778 ID: ed57e8
>>358767
the bodies use it. they recycle the bodies after death. and it doesn't get used up. recycling gets it all back out.


File 132740719656.png - (22.57KB , 814x500 , krobinmovie.png )
358433 No. 358433 ID: 0a1dbb hide watch expand quickreply [Reply]
okay, you can dump your criticism here. And if you don't have crit- i also accept fanart. And if you don't have fanart, then discuss my crappy quests. And if you don't have anything to want to discuss about, you can't talk to my crappy quest characters. And finally, if you don't want any of these, then go somewhere else.
15 posts and 6 images omitted. Click Reply to view.
>>
No. 358747 ID: 31afe3
>>358746
THERE ARE NEVER ENOUGH
>>
No. 358748 ID: 1b0f2f
>>358747

Every single man in the world disagrees with you right now.
>>
No. 358755 ID: d12795
>>358748
i mean i agree that i disagree
>>
No. 358759 ID: 1e300e
there shuold be more bisexual women, case closed
>>
No. 358760 ID: d12795
>>358759
for both sides, indeed


File 131499835592.png - (1.03MB , 1365x975 , birthday-dealt-with.png )
355818 No. 355818 ID: 2563d4 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Looks like the old fanart thread...
*shades*
...reached critical mass.

Happy birthday TestPattern! From Cockhole, Slinkoboy, Ñ, Theta][Sigma, and LionsPhil.

Previously: >>480 >>1118 >>314015 >>316577 >>319035 >>328203 >>336257 >>341621
571 posts and 261 images omitted. Click Reply to view.
>>
No. 358721 ID: b0d1a8
File 132825581871.png - (135.55KB , 485x402 , oken.png )
358721
Here's Oken being Oken for lonelyworld.
>>
No. 358732 ID: e79d6a
File 132832799552.png - (104.92KB , 852x698 , tgchan_sailor_scouts.png )
358732
Fighting liches by moonlight,
Looting bandits by daylight,
Sometimes running from a real fight,
She is the one named Sailor Rynh.

She will never turn her back on a friend,
Unless they're the ones who offend,
She is the one who is a loose end,
She is the one named Sailor...

Sailor Oken!
Sailor Penji!
Sailor Amiel!

With dragon powers not so new to her,
She is the one named Sailor Rynh.

Fighting liches by moonlight,
Looting bandits by daylight,
Who gave Penji an ACOG sight,
She is the one named Sailor Rynh,
She is the one named Sailor Rynh
She is the one...
Sailor Rynh!
>>
No. 358733 ID: 1444d5
>>358732
Fuck you, not only did you dredge up that song from wherever it was rattling around inside my head, now I can't stop humming it! Stop being hilarious!
>>
No. 358737 ID: 2563d4
>>358732
Ahaha Oken
>>
No. 358742 ID: c14bac
>>358732
Bwahahahahahahah xD


File 132817546037.png - (30.51KB , 500x500 , disctitlecard.png )
358671 No. 358671 ID: d6af4f hide watch expand quickreply [Reply]
The discussion thread for that one quest with the green guy and the mimiga cutebold psycho girl.
4 posts omitted. Click Reply to view.
>>
No. 358687 ID: 459534
>>358678
You say that like it's a bad thing. :3c
>>
No. 358690 ID: 1b0f2f
>>358675

We are not going to get our mimiga to destroy the zombie core because it's obviously just supermassive and you can't make mass just disappear.
>>
No. 358695 ID: cf49fc
>>358690
If it WERE supermassive, it would crush everyone on the surface to death. Or at least Hok and his squishy race. That also explains why they need cables to go everywhere, as long range radio is probably a bitch to keep functional in a place with a magnetic field that powerful.

Also, if you want to escape a Magnetic planet, use a starship made of COMPOSITES. Not that hard to get around, really, all you need is the tech to make composites. I blame Iron Cove for everyone not escaping. Everything is their fault.
>>
No. 358696 ID: 86fe4d
>>358695

yeah, man! fucking Iron Cove! we should set their reactors to melt down as a goodbye gift.
>>
No. 358701 ID: 1854db
Oh so that's what that tab was we saw in her ear. The plasma sword. I wonder what else she keeps in her ears...


File 125464102755.gif - (9.62KB , 800x800 , title.gif )
313859 No. 313859 ID: af9412 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
A lot of discussion's come up in the latest DiveQuest chapter so I wanted to clarify some things here without diverting the action of the thread itself.

This whole reorganizational thing, facilitated by the character of Ashedel, is not really a retcon of anything, just a reorganization.
I mentioned that I was so frustrated by and not at all enjoying Divequest that I was on the verge of just outright canceling it, but instead I made some big changes to its overall theme and drive, and one of my biggest changes is ripping out all the micromanagement. That wasn't fun and several people told me they weren't able to keep up with the quest solely because of the bloated inventories and mana management, and I was inclined to agree. Simple is better.
Other changes include the way puzzles are handled, the general focus and scale, social interactions between the characters, and so on.
Mostly, as you can probably tell by now, DiveQuest is supposed to be pretty over the top and tongue-in-cheek, and I wanted to change the flow of the quest to better fit that. As it was, the puzzles and pacing too closely matched RubyQuest, which didn't really work for Dive.

Major changes include more focus on the characters, more dynamic puzzles, more agency on the part of the players, more of an over-the-top aesthetic, a generally smaller scale in terms of Muschio's minions (so that each of them can have their own personality), less stuff that takes itself too seriously, and so on. You get the basic idea.
The goal here is to make it more accessible, fast-paced, entertaining, somewhat silly, and open for new players.

That doesn't mean this is going to turn into a Harem quest or that there's not going to be more profuse amounts of violence, nor that everything will be RANDOM AND WACKY, nor that there will be no serious moments interspersed.
Just that the previous incarnation of DiveQuest was t
Message too long. Click here to view the full text.
587 posts and 108 images omitted. Click Reply to view.
>>
No. 358516 ID: f9a5f9
>>358505
Well, you could also talk about what to improve(change) about the flash, not only what could be added, as when I'm making the next chapter, it would be nice to work in a way that doesn't need to get changed later^^

As for irc... well, maybe I'm stalking the irc then... I wasn't in a irc-chat for quite some time... although I don't know Ed's nickname... and when he get's online...

>Yep. I reckon starting Ed's song on the Devil line would be fairly powerful.
you mean the last frame?
I'm not sure to implement such a long song, as 0.8Mb (I converted the sound to mp3 to use) will lead to longer loading-times...
>>
No. 358519 ID: 72d49b
>>358516
>although I don't know Ed's nickname
Ed Pastry's IRC name is Ed_Pastry.
It doesn't have to be you, somebody else could direct him to this thread, but you really ought to be on IRC anyway. Everyone should.

Although I haven't seen Ed around lately and a cursory investigation indicates he hasn't updated in a few weeks, Nd I've not seen him around IRC lately either, so it might be a while.
>>
No. 358527 ID: 4f1b29
File 132771370741.jpg - (47.71KB , 500x800 , DiveQuest_Pendle_SW.jpg )
358527
Sometimes random thought patterns turn into strange things.
Sometimes those strange things don't let go untill you put them on paper.

this was one of those strange things that popped up in my head. Tried to keep it in the DiveQuest art style.
>>
No. 358655 ID: fa1d9c
When I didn't make any severe mistakes, flash-file of chapter2 is now available:

http://dediggefedde.deviantart.com/art/Divequest-flash-chapter-2-282766445#
>>
No. 358680 ID: 4f1b29
>>358655
Read it just now. Left a comment too. ^^


File 130757643892.png - (284.36KB , 1000x750 , Discussion.png )
347404 No. 347404 ID: f5e4b4 hide watch expand quickreply [Reply]
So yeah, I decided to make this thread, so people can voice their opinions about the quest, ask questions, give suggestions for me to improve, and any other pertinent stuff.
First of all, I would wish to know what do people think about the quest, now that you've seen two chapters of it. You like it? You don't? Why?
31 posts and 2 images omitted. Click Reply to view.
>>
No. 349497 ID: 75bcc0
Mechi. and then two chapters of Wizard.
>>
No. 349514 ID: 2563d4
>>349466
Wizard. Let's get them all introduced, then.
>>
No. 358672 ID: f5e4b4
Times like these I wish I had a single discussion thread for all my quests. I will use this one because whatever.

I’m sorry about the slow pace of the updates lately, but I’m not at my best moment. I don’t wanna get into details, but I’m pretty much getting kicked out of home and I am hunting for job and a place to live. In the meantime, I am going to do commissions, because any money II can get is welcome. www.furaffinity.net/user/starit/ if anyone is interested.

This doesn’t mean that I’m gonna stop updating, I will do my best to keep my quests alive, because I love doing it, and I love you guys (no homo). But I thought it would be fair to give a heads up on my situation. Thank you all for the support, the interest and the participation so far. You people are the best.
>>
No. 358673 ID: 31afe3
>>358672
Hey, man. I'm almost in the same situation. Hang in there!
>>
No. 358674 ID: 97486c
>>358672
coming from a guy who just came outta that situation I'm just gonna say that it's not an easy trip and to be ready for some tough experiences.
Just do what you gotta do to survive. It'll mean struggling a bit but hopefully everything works out for you.


File 128244612954.png - (173.96KB , 700x500 , 013.png )
331895 No. 331895 ID: a6008c hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
For discussing Baron Obsidian's motives and plans.
886 posts and 58 images omitted. Click Reply to view.
>>
No. 358656 ID: cddaf1
I had the idea about a month ago to burn down Wrench Monkey's old employer. We can pretend we're in it for the little man, while really just being a dick (that was at least proposed as our meta once, right?), and force Wrench Monkey to either start saving the guys who ruined his life because he was too good at his job, or embrace villainy by endorsing petty revenge. Plus if he does manage to win, we're being nice, because he'll probably get credit and might get his job back and become like company mascot or something.

I didn't have any specific ideas on what to do except maybe 'burn it down', so trying to turn it their offices into a giant candle sounds possible. Ideally the fight should give Wrench Monkey some opportunity to use his abilities, so focusing on the destruction of the building while giving him a chance to reinforce it or build ways for everyone to get out safely should be considered in the plan.
>>
No. 358657 ID: 785c50
File 132814602624.png - (182.57KB , 405x600 , AngelFrost.png )
358657
more arts

>>358652
I am always in #rubyquest and #tgchan and #tozol on irc.rizon.net, along with everyone else. I won't be paying attention unless you ding me, though. Saying "gnome" will do the trick.

To clarify: Delirium is not in jail, but there was a thing that we promised to Delirium that I think everyone's completely forgot about. But that's okay I guess.
>>
No. 358658 ID: f354ab
>>358657
Did we promise her something besides agreeing to crash at her place for a couple days?
>>
No. 358667 ID: 72d49b
>>358649
That sounds a bit more dickish than I really expect Gnome to be. But as long as we can find a way out of there it would be fun.
We could just make a portal and then if it's redirected we don't go through it. In fact we should probably go with a portal anyway so that many prisoners can leave through it.

>>358652
We should totally see if the Don is down for this. For all we know he might have a buddy or two in the clink as well. And we should tell Delirium, and Blood Knight if we come across a way to contact him, since they're presumably friends of the Hollow Queen as well.

>>358658
Well it was sort of implied that we'd hang out with her too, but not besides that, unless I'm missing something. And I reviewed the thread to be sure, so I don't think I am. I hadn't forgotten, but I'd reckoned it doesn't mean anything in particular that needs a lot of discussion, just that we'll head to her house this evening instead of our own apartment.

>>358656
This seems like it has some potential. If he's successful in defeating us, he'll likely get his job back. On the other hand, in the more likely event that we defeat him, it may reforge his ties to the place. I'm not sure if that's a good or bad thing; it could be to our advantage if we need a mundane constr
Message too long. Click here to view the full text.
>>
No. 358670 ID: 72b600
File 132817311321.png - (96.10KB , 423x496 , Angel and Delirium with Candles.png )
358670
>>358658
Nah, that's all it was. I'm just making sure people don't forget something that happened to Blacwick just yesterday, is all. It's been 7 months, I don't blame anyone if they forgot. Everything else worth mentioning was being discussed, so I thought that was also worth mentioning.

Words words have a sketch.


File 131002726334.png - (134.44KB , 800x800 , chee.png )
349066 No. 349066 ID: 651982 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Because it's nice to have one of these things.
454 posts and 23 images omitted. Click Reply to view.
>>
No. 358538 ID: e3f578
a kobold just got payed the worth of four big ass animals plus extra for having sex
my god
>>
No. 358546 ID: 0d7a83
>>358538
Hail to the King baby.
>>
No. 358559 ID: e3f578
Is that elf we just talked to Eliye Leafburrow? They have the same hairdue man.
>>
No. 358563 ID: 807ed3
>>358559

goddamn treefuckers all look the same anyway.
>>
No. 358618 ID: e3f578
If we have another adventure and Flava Flav dies (God I hope not), since Flava Flav's Bi's name wouldn't make sense anymore, I propose a rename to Mik Daawson


Delete post []
Password  
Report post
Reason  
Previous [0] [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32]