DiveQuest is a quest by Weaver, set in the Diveverse. It follows the adventures of the ex-Prince Muschio Malto and his accompanying minions and officers as they attempt super-villainy from their Dungeon headquarters.
Noteworthy for being the first proper introduction of the Orb of the Infinite Psyche (as the embodiment of /quest/). Also notable for starting off and defining the Diveverse, which would later become home to other quests, most notably Knight Blades.
- 1 Major Characters
- 2 Minor Characters
- 3 Plot
- 3.1 Chapter One
- 3.2 Chapter Two
- 3.3 Chapter Three
- 3.4 Chapter Four
- 3.5 Chapter Five
- 3.6 Chapter Six
- 3.7 Chapter Seven
- 3.8 Chapter Eight
- 3.9 Chapter Nine
- 3.10 Chapter Ten
- 3.11 Chapter Eleven
- 3.12 Chapter Twelve
- 3.13 Chapter Thirteen
- 3.14 Chapter Fourteen
- 3.15 Chapter Fifteen
- 3.16 Chapter Sixteen
- 3.17 Chapter Seventeen
- 3.18 Chapter Eighteen
- 3.19 Chapter Nineteen
- 3.20 Chapter Twenty
- 3.21 Chapter Twenty One
- 3.22 Chapter Twenty Two
- 3.23 Chapter Twenty Three
- 4 Map
- 5 Mannikins
- 6 Other Appearances
- 7 Gallery
A former Volto prince who had the royal rug yanked out from under him, Muschio Malto seeks to regain that which he has lost to a revolution.
A goblin by birth and a tinkerer by trade, Finesse works for Muschio whipping up assorted gadgetry.
This is Tislomer, the d'awwable cutebold alchemist and hunter.
The silent type. A New Breed kobold, it's damn near impossible to get more than a few words out of him. Is a craftsman, and is cool as a cucumber. Desires to become a fisherman.
A female Nedynvor. Commanded a presence at the Tower of Olber.
Can hit people real hard and eats lava. Also a self-proclaimed ladies'
Marjani "Ona" Openda
A Kepling witch doctor (doctoress? Witch nurse?) specializing in herbalism and voodoo. Has an extreme aversion to rape caves and getting hit in the "taco."
A skinny smith appointed to work with Muschio.
An intellectual-type bugfolk. Seems to enjoy loose women.
A fire elemental from another plane. Is never not on fire.
|This article contains spoilers! You were warned.|
Dungeons are conquered, Red Fangs are slain, and malicious intentions are declared.
We get some backstory, and the Molto army gets its first recruits as we hire Finesse, Tislomer, and Babrakus. The idea of villainy comes briefly into question when an adorable little kobold girl Muschio healed begins to idolize him.
oh god how did he get here i am not good with shovel
Muschio wins a portal gem by inadvertently cheating at cards. But now our minion army c- YOU MUST CONSTRUCT ADDITIONAL MANNIKINS
We *could* summon a Mimic, but... not enough mana. Go figure. Adventurer, artificer, delivery boy - Muschio truly is a man of many hats.
Ooh, another (semi-)direct character. Anon explores Finesse's head, discovers she wants Muschio, and spends the rest of the thread playing dress-up with our absent protagonist.
Muschio rides a fish, nails a guard, and saves the day/wins the mannikin by getting everyone naked. Yes, really.
Everyone disappears, Muschio freaks the fuck out. Apparently it was an alchemy mishap. The fish-guy from Chapter Four tries to loot the place, but semi-ethereal Finesse scares him away. Then the potions wear off and it's back to "normal".
Interlude. An unexpected flood threatens to kill nine miners.
Interlude. See the world through a kobold's eyes.
The quest gets a mechanics patch (v1.01), and everyone gets their job chips. Anon has a field day with stronghold designs. A friendship comes back to bite us in the ass.
Muschio, unable to get it up and nail a fat chick, asks for help from the girl who wants to lay him. What a great idea. The dungeon is christened with the blood of its first deranged, treasure-seeking do-gooder.
Ashedel comes back with an ogre who - like Anon - wants to nail everyone. Our favorite antihero returns to his hometown for revenge, and inadvertently succeeds.
Our three summoned minions get names and orders. Muschio and Finesse have a picnic; good times do not ensue.
Okay, what the hell. It's time to make some changes around here.
...right after discussing philosophy with a ladybug, taking a hot spring break, and catching up with an old friend while Finesse gets drunk.
Muschio leaves The Vault to go visit Coriander, and in his absence leaves Finesse under control. Things go well until Finesse sees Babrakus thrown out of the storage room. A shadowy figure with a black and white mask is trying to steal a fang necklace. Tislomer tries her best to stop him, and in the process prevents him from making off with the necklace. Dompag chases him out yelling cliché statements, until he teleports away. Disaster strikes when some of the chemicals mix in Tislomer's lab resulting in a massive explosion. All of #RQ bawws as she appears to pass away, but it's revealed that she survived... albeit with horrible facial disfigurement and a new mask.
Babrakus and Tislomer share a tender moment.
Tislomer invents the knifemask; accidental stabbings will probably abound. Ona joins the Malto army after a brief scuffle.
Muschio prepares his visit to Ridder when Ethos brings news about his enemy's hideout. Parallels are drawn and Muschio flips the fuck out. Ona heals Tislomer, much to the relief of TGchan. Muschio arrives at Ridder's hideout and is greeted by Grek and Terva; Muschio explains how he killed Red Fang way back when to Terva, who laughs it off. Upon entering the HQ the Volto is re-united with Ritari, introduced to Sticks (claiming her name is Lady Hilne Slotensmit) and Iesgip, who corrects him on her proper gender.
Dompag attempts to heal Geppa, Ona makes breakfast, Muschio schemes, and Tislomer transforms into a monstrosity.
Chapter Twenty One
An interlude with someone not like the others.
Chapter Twenty Two
Geppa meets Ona and hostilities ensue, Ona draws graffiti in Muschio's room and gets weird looks from Dompag, Muschio saves the kingdom by fighting off the pretender. And losing his hand. But we got some new friends, so everything ended reasonably well. Oh, and we broke the Odds.
Chapter Twenty Three
A bunch of racist paladins come and beat up Dompag and co, so they barricade up the door and wait. To alleviate the boredom, the crew decides to go a bit meta and start playing Wild Adventure. Geppa goes a bit overboard with her elf character, and after a bit of emotion, her and Ona become maybe friends? I dunno. Muschio returns and they face off with the Paladins(Who murdered a Denling. Those bastards.). That is, until *Spolier* Rungord Hookdon, the guy we buried alive */spoiler* comes back, now a prince. He talks the Paladins away, and gives us a bunch of troops, and Pendel has some idea about getting processing the glowing rocks(Peregast, apparently) that broke our Odds into something useful. And Muschio dreams about Ona.
[TODO: More to add, ideally change images to external]
- Goblin Camp
- Kobold Camp
- The Tower of Olber
- Iniziare Citta
- The Hot Springs
- Ridder's Fort
Unvisited (significant) Locations
- Red Mesa
- Fort Fleur
Appearances by the cast Inside the Quest. In the table below, ITQ posts are listed in order, broken into groups by the threads they ran consecutive to, between, or after.
At one point, a full fledged extra-canonical crossover, predominantly with the LonelyVerse, broke out. For reader convenience, and to try and help things make sense, posts from these other continuities have been included in the table.
|Between Chapters 21 and 22:|
|ITQ Crossover Event:|
|Between Chapters 22 and 23:|
Muschio and Dompag were both participants in Fight Quest.
[TODO: Move to external]
|Wallpapers of the cast in colour|
- Chapter M.5: Wicked Sensitive Crew The First DiveQuest Musical Tribute
- Karaoke Night The Second DiveQuest Musical Tribute
|Quests by Weaver|
Weaver | Reaver
DiveQuest | PaladinQuest | Knight Blades | GiftQuest
Volto | Leferran