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File 129039350588.jpg - (30.68KB , 600x600 , title.jpg )
258819 No. 258819 ID: ddaa88

Expand all images
>>
No. 258820 ID: ddaa88
File 129039354853.gif - (13.45KB , 250x250 , wakeup.gif )
258820

ZZZZZZZZ-hmm?
>>
No. 258823 ID: a9ba96

wake up, Mr. Freeman.

Wake up and smell the... ashes.
>>
No. 258830 ID: ddaa88
File 129039470625.jpg - (26.39KB , 600x600 , 3.jpg )
258830

wha...ashes? What ashes?
>>
No. 258831 ID: 76fa95

dunno, just playing, so wassup.
>>
No. 258832 ID: ddaa88
File 129039548527.jpg - (23.46KB , 600x600 , 4.jpg )
258832

Not much actually.

Just woke up to a normal day in the Institute
>>
No. 258834 ID: 644ca1

So what do you do on a normal day at the institute?
>>
No. 258837 ID: ddaa88
File 129039610873.jpg - (8.06KB , 250x250 , 5.jpg )
258837

Well normally...that's strange.
Normally the Doctors are observing me through that window. I don't see why it should be closed now.
>>
No. 258841 ID: 76fa95

maybe you woke up early? what's that other thing?
>>
No. 258844 ID: ddaa88
File 129039715966.jpg - (25.28KB , 600x600 , 6.jpg )
258844

Maybe, time is hard to tell without windows or a clock.
What other thing? There's the door to the East, the window, my bed, and a calendar with no pages left
>>
No. 258847 ID: 76fa95

huh. well try the door.
>>
No. 258849 ID: ddaa88
File 129039769570.jpg - (26.99KB , 600x600 , 7.jpg )
258849

Door seems to be unlocked...
This is the first time I've been in the hallway on my own
>>
No. 258852 ID: 76fa95

where do the other doors go?
>>
No. 258853 ID: ddaa88
File 129039836525.jpg - (15.22KB , 600x600 , 8.jpg )
258853

I...I can't remember...Which one should I check first?
>>
No. 258854 ID: 3392ab

Peek your head inside the one on the left.
>>
No. 258857 ID: d418b2

first, do you have a name?

what do you remember before getting in that room?

so im guessing you have nothing on you.
>>
No. 258863 ID: ddaa88
File 129039943321.jpg - (18.31KB , 600x600 , 9.jpg )
258863

The door has a plaque, but seems to be locked...

My name is Mark, other than that I'm not sure. All I know is I'm in the Institute because my family thinks you voices are a bad thing.
And no, my pockets are empty
>>
No. 258864 ID: 3392ab

>>258863
Do you know Dr. Tembit? Ever talked to him?

Also, what do the other plaques say?
>>
No. 258871 ID: ddaa88
File 129040007462.jpg - (15.30KB , 600x600 , 10.jpg )
258871

I'm pretty sure Dr. Tembit is the guy in charge of the Doctors. He's pretty hands-off, I think, because I only met him once.

The door at the end of the hall seems to belong to another doctor. It is also locked.
>>
No. 258872 ID: 76fa95

looks like only one way to go. through the unmarked door!
>>
No. 258877 ID: 3392ab

>>258871
To the last door, then! Have you ever been in either of those two rooms? For a checkup, or something?
>>
No. 258885 ID: ddaa88
File 129040107181.jpg - (25.34KB , 600x600 , 11.jpg )
258885

Lo and behold, the last door is unlocked, and it's a janitor's closet! It has a MOP, a poorly drawn LAB COAT, some sparse cleaning supplies, and a KEY RING.

>>258877
I think the other rooms are just offices...
>>
No. 258944 ID: 3392ab

>>258885
Try on the lab coat; is there anything in its pockets? Take the ring of keys, too.
>>
No. 258952 ID: cbdb8b

Also take mop and spray bottle for IMPROVISED WEPONS OF QUALITY.

Or to just round out the disguise some more.
>>
No. 259027 ID: ddaa88
File 129045846689.jpg - (33.70KB , 600x600 , 12.jpg )
259027

Mark feels a little bit spiffy.
LAB COAT adds +2 to inventory

Mark puts KEY RING and EMPTY SPRAY BOTTLE in his pockets, wielding his MOP like a real man.
>>
No. 259034 ID: cbdb8b

Aw man, the spray bottle's empty? Not much of an IMPROVISED WEPON OF QUALITY, then.

Well, whatever. Time to utilize that ring of keys on the two locked doors with wild abandon. Psychoanalysts' door first, if a choice must be made.

Also, hope the key ring doesn't suddenly shift into a Tommy gun. Or do. Either one should open a door just fine.
>>
No. 259111 ID: ddaa88
File 12904824801.jpg - (23.91KB , 600x600 , 13.jpg )
259111

Mark decides to use the KEY RING on the psychoanalyst's door.

Mark was right, it's just an office. It seems pretty spick-and-span, bland except for a potted plant on the bookshelf and some generic motivational poster on the wall.
>>
No. 259112 ID: c17187

pull all the books off in case of secret passageway.
>>
No. 259115 ID: 3392ab

>>259111
Does the desk have any drawers?
>>
No. 259128 ID: ddaa88
File 129048581160.jpg - (33.85KB , 600x600 , 14.jpg )
259128

Mark clears the bookshelf, but there doesn't seem to be anything of interest.

The desk proves to be more fruitful, in a drawer Mark finds a TOTALLY UNSAFE SCALPEL
>>
No. 259129 ID: c17187

... move the plant to, just to be sure, if nothing then take the scalpel and try the last door.
>>
No. 259275 ID: ddaa88
File 129056023565.jpg - (25.17KB , 600x600 , 15.jpg )
259275

Mark checks behind the plant and finds...
>>
No. 259276 ID: ddaa88
File 12905602578.jpg - (16.09KB , 600x600 , 16.jpg )
259276

...some tape
>>
No. 259297 ID: cbdb8b

Awsum.

...Well, what the hell? Might as well grab that, too. Then check out that last door.
>>
No. 259322 ID: 1854db

Meh.

Go check out the last door.
>>
No. 259341 ID: ddaa88
File 129056886664.gif - (168.20KB , 400x400 , 17.gif )
259341

Mark unlocks the door to Dr. Tembit's office and...oh dear

(animated)
>>
No. 259347 ID: 1854db

>>259341
Inspect room.
>>
No. 259349 ID: c99f30

>>259341
Looks like someone died, or at least lost a major limb, then again I would expect drag marks if the body had been moved... be wary of the ceiling.

Hmmm, That splatter on the back wall seems to indicate a descending right-handed blow with a heavy object, perhaps an ax or sledgehammer from someone entering the room.
>>
No. 259351 ID: cbdb8b

>>259341
Well that's a lovely sight. Shame there isn't any other rooms to inspect. Kind of a poorly designed institute so far, don't you think? No way for the workers to leave except maybe for a secret exit.

Which is probably what the blood splatters are trying to indicate. Would be REALLY nice if the previous room had a similar exit. But, most likely not.

So, guess you have little choice but to look around in here, hm?
>>
No. 259352 ID: 59e64b

I guess something is in the ventilation system and dragged whoever it killed up there.

So maybe stay alert when venturing into that area especcially as long the light is flickering.

Can you hear noises coming from inside the room?
>>
No. 259453 ID: ddaa88
File 129061754582.jpg - (35.21KB , 600x600 , 18.jpg )
259453

Mark enters the room warily, its seems quiet. Mark feels a chill down his spine, like he's being watched.

Mark would feel more comfortable if he had something to defend himself with.
>>
No. 259646 ID: cbdb8b

Well, isn't that quite the coincidence? You ARE being watched!

Perhaps you might want to start wielding that scalpel like a lost lover and step out of arm's reach of that vent above the door?

Either back into the hallway or off to one of the sides. The former offers more maneuvering room, but it's your choice.
>>
No. 259653 ID: 59e64b

This thing can't be very big considering that it fits in there and how close its eyes are I would say it is as big as a cat.

But I may be wrong, so take out your scalpell and ask loudly whether anbody is here.
>>
No. 259668 ID: 59e64b
File 129065801757.jpg - (56.89KB , 960x600 , overhead.jpg )
259668

Wait - the opening is dirctly over the door?

So if i get that right it should look like this and you could just stab through the upper doorframe if the thing appears to be hostile.
>>
No. 259861 ID: ddaa88
File 129075084132.jpg - (35.09KB , 600x600 , 19.jpg )
259861

>>259653
Pretty accurate, apparently it IS a cat. Mark remembers her as the cat the Doctors used for patient therapy. Erm, what was her name again?
>>
No. 259876 ID: c143cc

Mooshy. As in marshmallow. Unless she's, y'know, not even white...
>>
No. 259880 ID: bf88fc

Poor kitty, trapped in here... What exactly happened here, anyway? I don't think anyone's hiding under the desk, so you should take a closer look.
>>
No. 259971 ID: ddaa88
File 129082560114.jpg - (76.59KB , 600x600 , 20.jpg )
259971

>>259876
Mooshy, as she shall be known from here on out, hitches a ride with Mark.

>>259880
Mark isn't sure what happened here. There doesn't appear to be anything useful on, in, or near the desk, though. Even if there was, Mark has no more inventory space.

If only he could combine some of his items...
>>
No. 259972 ID: 6a5a08

>>259971
Combine SCALPEL and MOP with TAPE to create CRUDE POLEARM.
>>
No. 259973 ID: 59e64b

>>259971
Yeah yeah - then just go on and combine your scalpel and the mop with tape to create a spear.
>>
No. 259980 ID: ddaa88
File 129082825030.jpg - (81.81KB , 600x600 , 21.jpg )
259980

Mark uses TAPE, MOP, and TOTALLY UNSAFE SCALPEL, along with his SCIENTIFIC INGENUITY, to form CRUDE POLEARM.

Mark has freed two inventory spaces
>>
No. 260075 ID: 6a5a08

Search the desk and see what's there. Wield CRUDE POLEARM threateningly in case ENEMIES are hiding there.
>>
No. 260281 ID: ddaa88
File 129091336335.jpg - (34.33KB , 600x600 , 22.jpg )
260281

Mark wields his CRUDE POLEARM threateningly. As he begins to check the desk, unsuccessfully, the lights cut out.
Mark can see a dim glow coming from the hallway...
>>
No. 260285 ID: 6a5a08

Barricade the door with the desk!
Or hide if you aren't that strong.
>>
No. 260324 ID: 1854db

Hide!
>>
No. 260401 ID: c99f30

>>260281
Crouch down, mop-lance extended and prepared to run.
>>
No. 260471 ID: ddaa88
File 129098815292.jpg - (31.39KB , 600x600 , 23.jpg )
260471

Mark ducks under the desk, weapon at the ready. Mooshy jumps on top of the desk and stares at the doorway, but it's too late to call her down.

A figure approaches the doorway.
>>
No. 260473 ID: ddaa88
File 129098843547.jpg - (52.52KB , 600x600 , 24.jpg )
260473

The thing, for lack of a better word, looks at Mooshy, who stares back.

Hehehe...defiant as ever, eh cat?
>>
No. 260475 ID: bf88fc

...Be ready to defend Mooshy if he gets close and acts hostile.
>>
No. 260693 ID: ddaa88
File 129107388279.jpg - (16.70KB , 600x600 , 25.jpg )
260693

Mark gets ready to defend Mooshy, but the figure turns and moves away. The faint glow flares briefly, followed by the click of a door.

The glow returns to normal;Mark and Mooshy are alone again.
>>
No. 260702 ID: 6a5a08

Wait and see if the lights come back on, if not, stealthily check the hallway.
>>
No. 260781 ID: 59e64b

This guy appeared to have horns. Is that normal? Because your headform is similar to his or at least appears to be so. Do you have horns too? Are you some kind of animal person, a normal human or somethig else?
>>
No. 260951 ID: ddaa88
File 129116322676.jpg - (46.19KB , 600x600 , 26.jpg )
260951

Mark's pretty proud of his horns. As far as he knows, he's a normal human, except for the horns. Mark thinks the Doctors said something about demons and genetics.

That creature, on the other hand, appeared to have had its "horns" forcibly extended from its skull. Its appearance was warped and disgusting, but something about it seemed almost familiar to Mark.
>>
No. 261132 ID: 1854db

Alright, let's leave the room then. Where can we go from here?
>>
No. 261214 ID: ddaa88
File 129124251562.jpg - (22.68KB , 600x600 , 27.jpg )
261214

With the lights still off, Mark checks the hall.

At the end of the hall, Mark can see the door to his room. To the side he sees the glowing outline of a hidden door that wasn't there before.

The creature seems to be gone.
>>
No. 261221 ID: 6a5a08

Go to your room and get the sheets from your bed. We can use them as makeshift rope, or a pouch to carry things in.
>>
No. 261982 ID: 1854db

Ehhh... let's just go into the hidden door.
>>
No. 262014 ID: 105a13

Going for the tie breaker vote here. Go back to your room and wear your bed sheets as a superhero cloak.
>>
No. 270768 ID: ddaa88
File 129480115750.jpg - (20.47KB , 600x600 , 28.jpg )
270768

Mark returns to his room and gathers the single SHEET from his bed.
Equipping the SHEET as a manly cape, Mark readies his resolve and prepares to open the hidden door.
>>
No. 270867 ID: 6a5a08

Stealthily open it in case Satan is there, so he doesn't see you.

That or kick it in to make full use of your manly cape in a dramatic entrance.

Whichever you prefer will be fine, really.
>>
No. 270868 ID: 9c9de5

Press your ear on the door and try to hear whether somebody is in there first.
>>
No. 271054 ID: ddaa88
File 129488306579.jpg - (44.43KB , 600x600 , 29.jpg )
271054

Mark uses MANLY KICK on SECRET DOOR.
It's super effective!
>>
No. 271055 ID: ddaa88
File 129488324612.jpg - (71.28KB , 600x600 , 30.jpg )
271055

This new room is a... surprise, to say the least.
It has a nice, plush carpet, and a raised platform with four COMPUTER STATIONS, all with blank green screens.
On the wall above the computers is a giant TV, showing nothing but static.

At the end of the room is a ladder leading up to a trapdoor in the ceiling.
Mark doesn't remember the Institute being underground...
>>
No. 271058 ID: 9c9de5

What do you remember about the institute?

Also, climb up the ladder and check whether the trap doorcan be opened.
>>
No. 271084 ID: 1854db

Mess with the computer stations and look around a bit more.
>>
No. 271171 ID: 6a5a08

>>271055
Activate and play each of the pong stations until you win. This should activate the main terminal.
>>
No. 271344 ID: ddaa88
File 129496865152.jpg - (79.59KB , 600x600 , 31.jpg )
271344

Mark tries the trapdoor, but it appears to be on some sort of automatic lockdown.
>>
No. 271345 ID: ddaa88
File 129496870289.gif - (11.98KB , 300x300 , 32.gif )
271345

Mark checks the leftmost computer on the table.

(animated)
>>
No. 271415 ID: 815cd1

>WIN GAME.EXE

Or, on a more serious note, try some variations of these:

>OPEN TRAPDOOR
>VIEW CAMERA2
>>
No. 271526 ID: 6a5a08

I think HELP would be a good idea.
>>
No. 271572 ID: ddaa88
File 129506404533.jpg - (38.75KB , 600x600 , 33.jpg )
271572

Mark enters random commands.
One seems to work, switching the main screen to a new view.
>>
No. 271579 ID: 99433a

>>271572
Alright. While it's switching go back and MOP UP the blood. We can't be untidy.
>>
No. 271599 ID: 1854db

>cmdlist
>>
No. 272719 ID: ddaa88
File 129540263535.jpg - (34.85KB , 600x600 , 35.jpg )
272719

Mark returns to the office and mops up the blood.

When he comes back to the computer room, the MAIN SCREEN seems to have loaded Camera 2.

Mooshy appears to have returned to the air ducts for now.
>>
No. 272720 ID: ddaa88
File 12954027628.jpg - (48.26KB , 600x600 , 34.jpg )
272720

Since Camera 2 only seems to be showing his room, Mark goes back to the console he was at before and tries >cmdlist

He is met with a list of available commands
>>
No. 272829 ID: 1854db

>>272720
>View camera 1
>>
No. 273652 ID: 815cd1

>>272720
Enable ALL the consoles. ALL OF THEM.

Then while the monitor adjusts to the new camera setting (which I suspect will just be static), enter "cmdlist" on the other three consoles and see if they have any different commands.

If not, check the remaining two camera views to see if anything interesting pops up.
>>
No. 273752 ID: ddaa88
File 129572427574.jpg - (29.38KB , 600x600 , 36.jpg )
273752

>>272829
Camera 1 was the static

>>273652
Mark enables ALL the consoles. ALL OF THEM.
>cmdlist yields the same result on all 3 consoles.
>>
No. 273864 ID: 1854db

Alright let's just quickly go through all the cameras, and try the recover password function too to see what it does.
>>
No. 273948 ID: 815cd1

>>273864
Yes, do this. But try out a couple passwords first. Like:

winthegame, password, Mooshy, Julia
>>
No. 274146 ID: ddaa88
File 129582821390.jpg - (45.83KB , 600x600 , 37.jpg )
274146

Mark tries a couple passwords in the apparently sassy console, then resorts to the password recovery.

As it takes a moment to initialize, Mark returns to the first console to check the other cameras.
>>
No. 274147 ID: ddaa88
File 129582829722.jpg - (34.39KB , 600x600 , 38.jpg )
274147

Camera 3 yields the view of a small room with a round table in the center, and a shadowy figure curled up in the corner of the room.
>>
No. 274150 ID: ddaa88
File 129582843069.jpg - (38.13KB , 600x600 , 39.jpg )
274150

Camera 4... Camera 4 just serves to confuse Mark even more.

It appears to show a room similar to a small chapel, but with a book on a pedestal at the end of the room glowing brightly, and a large fissure glowing ominously in the center of the room.
>>
No. 274172 ID: 99433a

>>274150
Portal to hell. Sweet. We should probably close that somehow.
>>
No. 274787 ID: ddaa88
File 129600702850.jpg - (51.88KB , 600x600 , 40.jpg )
274787

The second console beeps as it finishes loading the password recovery.

Huh, I guess it would be too easy if it was just a simple security question.
>>
No. 274812 ID: 1854db

Oh, a magic square?
276
951
438
>>
No. 274987 ID: ddaa88
File 129608166095.jpg - (45.83KB , 600x600 , 41.jpg )
274987

Mark enters the solution and the console dings, showing him the correct password (sciencerox84), which he enters and the console logs in.

Mark opens the lone folder on the desktop marked "Patient Records", revealing four files:

Marcus Vent-Mark's name

Katherine Simes-apparently another patient

James Whitaker-someone Mark vaguely remembers meeting

Samuel Tyler-...hmm, no indication as to why this one's crossed off

Mark doesn't know which one to open first.
>>
No. 274991 ID: 9c9de5

Just read them all in alphabetical order.
>>
No. 275157 ID: 815cd1

>>274987
Eh. Let's start with your file first. Why not. That usually seems like a good place to start. See what they've been writing about behind your back. And sometimes in front of your face too, I guess.
>>
No. 275474 ID: ddaa88
File 129617491428.jpg - (67.96KB , 600x600 , 42.jpg )
275474

>>275157
Mark's curiosity draws him to his own file, which opens into a document.
>>
No. 275477 ID: 1854db

I wonder what Rahab is? Check James next.
>>
No. 275787 ID: ddaa88
File 129625037791.jpg - (81.49KB , 600x600 , 43.jpg )
275787

>>275477
Mark checks the file for James next.
>>
No. 275833 ID: ddaa88
File 129626668659.jpg - (43.71KB , 600x600 , 44.jpg )
275833

The file for James includes a picture, presumably from when he was admitted.
>>
No. 275889 ID: 815cd1

>>275157
Lou Gehrig's Disease, huh. Bummer.

So, apparently you know a little bit about this project. What was its purpose? Maybe something about transfusing demons' blood into patients or vice versa?

>>275787
Dangerous combination, hm?

Well, let's keep things mysteeeeerious and save Samuel's record for last. Next up, Ms. Simes!
>>
No. 276096 ID: ddaa88
File 129633288127.jpg - (84.19KB , 600x600 , 45.jpg )
276096

>>275889
Mark opens the file for Katherine Simes
>>
No. 276097 ID: ddaa88
File 129633290773.jpg - (56.73KB , 600x600 , 46.jpg )
276097

Once again, a photo is included
>>
No. 276200 ID: 1854db

Alright time for that last file!
>>
No. 276221 ID: 99433a

>>275787
Sounds like a dude who would rip the skin from his face and hate cats.
>>
No. 276229 ID: ddaa88
File 129635727430.jpg - (68.88KB , 600x600 , 47.jpg )
276229

Mark opens the last file, marked Samuel Tyler.
>>
No. 276231 ID: ddaa88
File 129635741731.jpg - (66.24KB , 600x600 , 48.jpg )
276231

The last file also includes a picture.

Mark wonders why his file had no picture.

Sorry for the shoddy art, I'm not exactly proficient with a tablet
>>
No. 276271 ID: 1854db

Oh fuck, he's evil incarnate or something.

Okay now that we have the password,
>cmdlist
>>
No. 276450 ID: 6a5a08

Mike is Rahab, who is a fallen angel of Pride. And also a demonic water dragon, according to wikipedia. Name means violence. If you find water, see if you can control it in any way.

James is Abaddon, a fallen angel of death. Name means to destroy. Seeing as he and Mark are both 'violent' ones, Mark may be able to hold his own in a straight fight if he awakens or something, but we should still watch out for this one. I'm assuming it's our red faced friend.

Kat is either Namaah, Lillith, or both. Which are both succubus. Yeah, don't tap that your you'll get your soul sucked out or something.

Samuel is a fallen angel who corrupts mankind in writing. I'm guessing he's a lawyer or businessman from the suit and wealth notes. Watch out, he's probably gonna be a tricky one.

Anyways, next try Reset Powergrid. Maybe if we can shut down the power of a moment we can get through the trapdoor.
>>
No. 276468 ID: ddaa88
File 12964182288.gif - (122.31KB , 300x300 , 49.gif )
276468

>>276271
Mark has already checked >cmdlist on the consoles.

>>276450
>Reset Powergrid

After a moment the lights, screen, and console shut down, then restart. Mark hears a mechanical click from the trapdoor's latch. Success!
>>
No. 276477 ID: 6a5a08

>>276468
I wonder what else was released there. Now, try the Master Override command before we proceed. Maybe we'll be able to get some control over something, like turret defenses. Hah, as if it would be that easy.

>>274147
On another note, this person looks like they have a ponytail. After seeing the files, I think it might be Kat.
>>
No. 276667 ID: 815cd1

>>276096
>transfusion on "Naamah"
So, they're taking blood from the patients and putting it into demons, then?

But yeah. Master Override, then get to climbing again.

Oh! Recheck Camera 1 before climbing up. Maybe the reset/override fixed whatever problem it was having.
>>
No. 277261 ID: ddaa88
File 129660936837.jpg - (70.25KB , 600x600 , 50.jpg )
277261

>>276667
Camera 1 is still offline

>Master Override
Connecting to Containment Room Turret System

Although damaged, Mark can see enough from the turret's feed to see a forklift, a warehouse door, and some sort of crate.
>>
No. 277268 ID: ddaa88
File 129661070829.jpg - (29.63KB , 600x600 , 51.jpg )
277268

Mark climbs up through the now unlocked trapdoor.

As he emerges into another room, he finds someone waiting for him.

"So you finally made it this far, eh Marcus?"
>>
No. 277270 ID: 1854db

Oh. Samuel. Hi.

Look around to see what would be the best direction to start running.
>>
No. 277306 ID: 99433a

Mop him in the face. You still have the mop, right?
>>
No. 278109 ID: 815cd1

Oh, so just because it's the weird, rich man who wormed his way into the program despite being in perfect health, everyone automatically assumes he's a threat and leaps to aggressive actions. Real logical, gaiz!

Anyways.

>>277268
"Well, you know, there wasn't much else to do in my room, so I figured, what the hey."

Or, alternatively, "Oh, I'm being timed? Darn. I knew I should've spent less time mucking about down there!"
>>
No. 278157 ID: 6a5a08

Samuel confirmed for Gary Motherfucking Oak

Well, may as well try to be civil. Explain that you slept in, and really have no clue what's going on.
>>
No. 278355 ID: ddaa88
File 129668392491.jpg - (34.15KB , 600x600 , 52.jpg )
278355

>>277270
Samuel is blocking the only door in the room.

>>277306
Attack may not be the best thing outright, but just in case, Mark readies his CRUDE POLEARM.

>>278109
>>278157
"Uh, hello Samuel. I kind of slept in and I have no idea what's happening. Am I being timed or something?"

"Oh, heavens, no. Not officially, although the Director is a bit loony and might say some things like that. I was just expecting you sooner, like last time."
>>
No. 278357 ID: 1854db

last...time?
>>
No. 278359 ID: 6a5a08

Ask Samuel what exactly is going on, and what he means by 'last time'.
>>
No. 278410 ID: ddaa88
File 129669286251.jpg - (34.27KB , 600x600 , 53.jpg )
278410

"Um...What do you mean 'last time'?"

Samuel laughs
"Ah, but look at me getting ahead of myself already! I'm afraid you'll have to figure that out yourself. As for what's going on here...well, I'd say we're having ourselves a little game."

"W-What kind of game?"

"Think of it like an rpg. I believe you would make a fine protagonist, and the others and I are merely here to keep the game interesting. It is up to you to decide how big of a role we play."

Samuel has a very creepy smile.
>>
No. 278413 ID: 1854db

Ask him who the red melty-face guy is.
>>
No. 278415 ID: 6a5a08

Ask why Kat is crying.
>>
No. 278454 ID: ddaa88
File 129670032951.jpg - (34.43KB , 600x600 , 54.jpg )
278454

>>278415
"I saw on the camera's someone that looked like Kat was crying in one of the rooms. Would you know anything about that?"

"Oh, that. She's probably just been bullied by little Jimmy again."

"Jimmy? Is that the James Whitaker guy?"

"Yeah, such a rotten little brat."

>>276221
>>276450
>>278413
"Is he the one going around with a melted, red face?"

"Oh no, Jimmy's just like us. The man-although I hesitate to call him that anymore- with the deformed face is...actually, you'll just have to meet him yourself."

"Anything else I should know?"

"For now? No. Now if you'll excuse me, I have to see a man about a cat."

Samuel leaves through the door.
>>
No. 278475 ID: 6a5a08

Well, let's try to find Kat. Get to know our fellow horrific demonic experiments and all that.

Again. Since we appear to have amnesia.

For now follow Sam, it's the only door out of this place.
>>
No. 278559 ID: 815cd1

>>278454
>cat
Hey, yeah. Whatever happened to Mooshy? Last we saw she was having a staring contest with that red guy. You let her sneak back into the heating vents, didn't you?

But yeah, get on with the room leaving.
>>
No. 278787 ID: ddaa88
File 129678328168.jpg - (40.27KB , 600x600 , 55.jpg )
278787

Mark follows Samuel through the door, but he's already gone. Mark enters another hallway, with two doors, a potted plant, and a giant metal seal bolted over the wall at the opposite end of the hall.
>>
No. 278798 ID: 6a5a08

Left.

This is demon quest, so go left.
>>
No. 278861 ID: 1854db

Look at the pot first. Could be something stashed in it.
>>
No. 279058 ID: ddaa88
File 129685689389.jpg - (77.63KB , 600x600 , 56.jpg )
279058

>>278861
Mark checks the pot, but it's just a plant.

>>278798
Mark tries the left door, but it's locked. He hears a faint moan from the other side.

"Hello?"

"sniff... go away..."
>>
No. 279158 ID: 1854db

"Kat? Is that you? It's Mark."
>>
No. 279295 ID: ddaa88
File 129693102497.jpg - (11.42KB , 600x600 , 57.jpg )
279295

"Kat? Is that you? It's Mark."

"Mark? Is that really you?--NO! It can't be! God damnit James! Your fucking jokes have gone too far!"

"No, Kat, it's really me."

"Damnit James, Mark is dead! Why do you have to rub that in?"

Dead? That's news to Mark...
>>
No. 279476 ID: 815cd1

"Well, as Mark Twain once said, 'The reports of my death are greatly exaggerated.' But, if you wanna be left alone, that's fine." Then try the other door if she doesn't unlock hers.
>>
No. 279608 ID: 6a5a08

Hi Kat! Mark, tell Kat the voices say hi.
>>
No. 279689 ID: ddaa88
File 129704251676.jpg - (37.21KB , 600x600 , 58.jpg )
279689

"Well, as Mark Twain once said, 'The reports of my death are greatly exaggerated.' But, if you wanna be left alone, that's--"

Mark is cut off as Kat bursts from the room, embracing him.

"Oh my God, Mark it's really you!"

"I, uh, I...the voices say hi."

Oh look, Mooshy was in the room with her.
>>
No. 279822 ID: 153de0

Return hug.
Then explane about waking-up and being kind of weirded out.
Lastly pet Mooshy.
>>
No. 279900 ID: 6a5a08

Return hug.
Ask what is going on.

Also ask why/when you are/were 'dead'.
>>
No. 279910 ID: ddaa88
File 129712126292.jpg - (49.01KB , 600x600 , 59.jpg )
279910

Mark hugs Kat back.

"Sniff...I, I can't believe it's really you. I thought you had died."

"Well, Kat, I need to be honest with you. You seem to know me pretty well, but I only know you from the files on the computer. I woke up this morning and I have no idea what's going on. Could you fill me in?"
>>
No. 279952 ID: ddaa88
File 129712429281.jpg - (70.00KB , 600x600 , 60.jpg )
279952

Kat looks confused and opens her mouth to speak, but the plant from the hall comes out of nowhere and smashes into her temple!
>>
No. 279997 ID: 153de0

duck
>>
No. 280015 ID: 6a5a08

Use MANLY REFLEXES gained from MANLY CAPE to grab the plant and try to minimize impact. Then see who threw it.

Also duck if you can't do that, and equip CRUDE POLEARM.
>>
No. 280034 ID: 815cd1

>>279952
How conveeeeenient.

Instinctively duck, then turn towards the source of the flying topiary with CRUDE POLEARM at the ready.
>>
No. 280346 ID: ddaa88
File 129721491175.jpg - (44.43KB , 600x600 , 61.jpg )
280346

Mark channels the power of his MANLY CAPE, ducking to avoid any further projectiles. He turns to see the assailant disappearing through the other door in the hall.

Kat is down, but the attacker is getting away. What should Mark do?
>>
No. 280438 ID: 75d7a9

give her a quick look, if her head has no blood then chase, if there is blood then stay with her.
>>
No. 280444 ID: 252e1b

It is a horrible idea to leave someone with a head injury alone. Pick her up, retreat into her room, and shut the door. Then examine her injury.
>>
No. 280458 ID: 815cd1

>>280444
Yes. What sort of gentlemanly half/quarter/whatever-percentage demon would leave behind an injured damsel? The assailant will (maybe) get their comeuppance at a future date and time.
>>
No. 280544 ID: 6a5a08

Let Karma deal with the attacker for now, and tend to Kat. Better to keep strong our alliances than to further hatreds, yes?
>>
No. 280559 ID: ddaa88
File 129728983439.jpg - (38.69KB , 600x600 , 62.jpg )
280559

Mark turns to check on Kat.

She's lying unconscious on the floor where she fell. Although the injury doesn't seem too serious, Kat's breathing is heavy and labored. Mark brings her into the room she was in, which he saw on the camera before, and sets her on the table.

What now?
>>
No. 280563 ID: 75d7a9

put your hand on her forehead thingy and try to force life energy into her.... or something to that effect.
>>
No. 280565 ID: 6a5a08

>>280563
Demonic healing? Well, it did apparently cure Mark of a terminal illness. After dying.

If that doesn't work, do your best to clean any plant bits or foreign materials out of the wound. Then tear off some of the cape or coat, and use it to bandage her up. Lock the door again so we don't get any more violent interruptions.

What else is in the room?
>>
No. 280784 ID: ddaa88
File 129738377684.jpg - (21.15KB , 600x600 , 63.jpg )
280784

>>280563
>>280565
The abrasion seems to have healed on its own already, so Mark doesn't need to try any mystic healing. He's not even sure if he has that ability.

Mark lays Kat out on the table and tries to tear off a bit of his cape to use as a makeshift bandage.

There's nothing else in the room, other than the table and the vent above the door Mooshy came in through.
>>
No. 280785 ID: ddaa88
File 129738394839.jpg - (21.83KB , 600x600 , 64.jpg )
280785

"Oh, what the hell-oh shit. Not you again. Fuck, I thought I saw the last of you, Mark. Of all the shitty luck..."

Okay, Mark is confused.
>>
No. 280788 ID: 1854db

Great, what set of memories does she have this time?

Go ahead and ask what she's talking about. She seemed glad to see you just a minute ago, before she got hit by the potted plant.
>>
No. 280800 ID: 252e1b

>>280788

She got two demons, remember? Her split personality is probably a consequence of that.
>>
No. 280823 ID: 6a5a08

Ask Kat if she's feeling okay, because she just took a blow to the head with a potted plant and changed hair colors.
>>
No. 280876 ID: 75d7a9

explain calmly that someone just wanged her head with a plant. a
>>
No. 280942 ID: ddaa88
File 129745964975.jpg - (109.51KB , 600x600 , 65.jpg )
280942

"Kat? Are you okay? You just got wanged pretty hard on the head with a potted plant."

"Kat? What the fuck, do you not remember me telling you not to fucking call me that? That's your little nickname for Bitchy McGoody-Two-Shoes."

"Are you, I mean, your hair's different, are you...?"

"What do you seriously not know? I'm Lillith, and my fucking retarded alter ego is the dumbshit known as Naamah. You still insist on fucking calling her Kat all the fucking time."

Lillith is very vulgar.
>>
No. 280966 ID: 6a5a08

"Well, in that case, I guess it would be proper to call me Rahab? And no, I don't remember. I don't remember much of anything. Apparently I'm dead."
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