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File 139373252717.png - (224.74KB , 500x500 , treeeeee.png )
564860 No. 564860 ID: 658756

OH MAJESTIC TREE OF THOUSAND VOICES!!!
Oh oak of knowledge!!!
adviser of the lost,fabricator of heroes,muse of legends!!!
I humbly ask for your guidance ancient one!!!

answer prayer?
Expand all images
>>
No. 564861 ID: 4a75fa

Sure. Answer prayer.
>>
No. 564864 ID: 57a559

My loyal follower
I offer you advice
Give her the D
>>
No. 564865 ID: f44ca3

Ok so whats your prayer.
>>
No. 564871 ID: 5869f6

Th' hell you want?
>>
No. 564874 ID: 658756
File 139373594848.png - (128.49KB , 500x500 , logwitleg.png )
564874

>>564861
>>564861
>>564871
Thanks for listening oh holy one,my desire is to cross the outer rim of the forest and explore the far lands.But without your guide I do not think I'm capable if you could give me one of your branches to hear your voice and show me the path...
>>564864
What is a her?
>>
No. 564875 ID: 57a559

>>564874
It is a metaphor, child
One day, on your journey you will understand my wisdom
But for now take the branch
Note that the branch, as much as a gift as it is, it will also be a curse.

We will burden you.
You will succeed with the branch, and grow and florish, but at a cost
And that cost is your patience. But stay true despite it, and you will achieve your goal.
So says me, one of the many voices
Prepare for confusion, little sapling.
>>
No. 564876 ID: 53ba34

agreed.
>>
No. 564877 ID: 9ddf68

>>564875
amen
>>
No. 564879 ID: 658756
File 139373898793.png - (143.07KB , 500x500 , branch.png )
564879

>>564875
>>564876
>>564877
I wil do my best to understand your gifts then...
>>
No. 564880 ID: a87e3a

>>564879
So. You look like some sort of log creature. What is that attached to the side of your face?
>>
No. 564881 ID: 9ddf68

and now, the journey begins
>>
No. 564882 ID: 658756
File 139374110588.png - (17.69KB , 500x500 , lvlup.png )
564882

A twist in the tale!!! Log(?) has grow!!! it gets 1 point of exp.!!! you can use it to give him an attribute in one of the five paths!! path of the tree: make your body more resistant to bashing path of the fungus:gain the power to make spores,make people sick or heal them!!! path of the vine:absorb the power of light!!!(u are a wizard!!) gives you the flash totally not spell path of the Fay:absorb arcane energies!!(but you cant have your own mana pool you must steal others majik,also u are a technowizerd!!)gives you spark spell path of the troll:get better at bashing stuff!!! every point may block a skill in other tree and change Log(?) form a little(also we are out of the path of the weeeed maaaaan too op)
>>
No. 564883 ID: 9ddf68

lets go fay, power to those creative enough to find it.
>>
No. 564885 ID: d2995c

I vote fungus. Learn all the status conditions!
>>
No. 564886 ID: 658756
File 139374304378.png - (96.82KB , 500x500 , voice.png )
564886

>>564880
This is my voice thingy...I dont know what the other one do.
>>
No. 564887 ID: d6c045

>>564880
Wooden't you like to know?
>>564879
Alright, let's get cracking. Time is a-wasting, get going.
>>
No. 564888 ID: a87e3a

>>564882
I say path of the troll. Let's get SWOLE.

>>564886
WHAT is your name?
WHAT is your favorite color?
HOW did you get your voice thingy?
>>
No. 564890 ID: 53ba34

vine!
>>
No. 564893 ID: 57a559

Go fungus
>>
No. 564894 ID: 658756
File 139374535139.png - (102.34KB , 500x500 , animu.png )
564894

>>564888
My name is S-56 ancient one!!
My favorite color is orange wise one!!!
I have it since I was born in my pod my sire!!!!
>>564887
Yes venerable one!!! let me give the good news to the village elder and obtain the map to the rim!!!
>>
No. 564895 ID: 57a559

That name will not do
I declare you...
Sefifix
Or Sifmeister
Ser Sif
>>
No. 564899 ID: 9e427a

>>564895
Sivex...
or Sünfechs ^^
>>
No. 564944 ID: 16cb43
File 139380373766.png - (251.07KB , 500x500 , forest.png )
564944

>>564895
>>564899
By your name it shall be done! from today I will be know as Sivex Sifmeister the first!!!
now to the elder,to the map and to the farlands!!
>>
No. 564946 ID: 16cb43
File 139380506954.png - (98.54KB , 500x500 , spore.png )
564946

>>564893
>>564885

Fungus it is!!! strange lines appear in sivex sifmeister the first... it feels a bit hungrier it feels a bit healthy (pasive poison resistence and regeneration)... it can produce spores that cause inflamation on contact... a small colony of fungus is growing in it
>>
No. 564953 ID: e31ca1

>>564946
There's fungus among us.
>>
No. 564963 ID: 16cb43
File 139381101745.png - (258.72KB , 500x500 , oldfart.png )
564963

-I salute you great and ancient old fart!!!
I have come for the map as the tree of many voices has given me its blessing to explore the farlands

-please child S-5-

-Now im Sivex Sifmeister the first!

-... well young sir sivex I beg you not hear Megela's advices to you,calling me old fart as with "great ass" is not considered an honor

-I apologize piece of rotten wood!!! but as I said the primordial tree has given me its blessing it also has given one f its branches to hear its voice at any moment

....*sigh* you are sure this branch here is from the tree?

respond to the elder?
>>
No. 564970 ID: 53ba34

hello sir, our new protege seems a bit... eager.
>>
No. 564971 ID: 57a559

Sif is insane and he's bound to become more insane
But we ARE the real deal.
>>
No. 564975 ID: d6c045

>>564963
Aww, let him off. He's a fun-gi!
>>
No. 564985 ID: d53055

Hello old man hows the world been?
>>
No. 564986 ID: 16cb43
File 139381725799.png - (198.38KB , 500x500 , datkid.png )
564986

>>564970
>>564971
>>564975
NAW IS THAT BRAT MEGELA I TELL YA!
FILL THE LITTLE LEAFS HEADS WITH NONSENSE AND HAVE THIS ONE DELIVER BULSH-

wait a moment?..I-is that you tree? is true what the youngster is saying?!

>>
No. 564989 ID: 9ddf68

he called for us and we answered, is that so hard to believe?
>>
No. 564991 ID: f44ca3

Little guy has guts to go bothering giant crazy voice trees so who are we to not infest his head with our nonsense.
>>
No. 564993 ID: d6c045

>>564986
You better beleaf it!
>>
No. 565016 ID: 57a559

So I take it you got a branch yourself and got a bunch of different voices? Or from a different tree? Or voices are unique and the tree creates new ones with every branch given?

How are you not completely insane yet? Those voices sound hardcore annoying, way more than us.
We don't have to do much with this little guy he is clearly already bonkers. Or very stupid.
>>
No. 565055 ID: 9b57d3

>>564986
So what's this about you having a great ass?
>>
No. 565071 ID: f3cdc8
File 139387321211.png - (191.62KB , 500x500 , sup.png )
565071

>>564989
>>564993
>>564985
I'm deeply sorry your excellency but you haven't made contact with us since the great lockdown in ages past,but if you belive the child is ready to see what lies beyond the forest then it shall be done...

>>565016
>>564991
Oh no your excellency!! Megela is just one of your Faychildren, is a little troublesome kid that too desire to leave the forest and I believe it would be wise not to tell Megela of your presence here rebellious youngsters like Megela could cause problems for the outside world...
I will see that that the little Sivex get his map with some provisions and give him an escort to the end of the forest.

>>
No. 565075 ID: 4a75fa

Thank you, Elder.
>>
No. 565078 ID: 9b57d3

Alright I guess we'll see your great ass later.
>>
No. 565080 ID: f3cdc8
File 139387726979.png - (191.29KB , 500x500 , notdatbig.png )
565080

>>565078
>>565055
Is not that big...

You got the map chip!
>>
No. 565082 ID: f3cdc8
File 139387769497.png - (247.27KB , 500x500 , whereto.png )
565082

between the coordinates and all that cartography stuff you found pictures!!! there's this swamp to the north and what looks like ruins to the east and south the data has the name of home,to the west you see a wreckage the data say ship but it doesn't look like a boat at all the escort will left you in the closest place between the forest and the location you chose. where to?
>>
No. 565090 ID: a26197

west sounds like a good place to start, let's head there
>>
No. 565091 ID: 53ba34

east, let's check the runs first.
>>
No. 565093 ID: be48b2

Go west! Life is peaceful there~~
>>
No. 565117 ID: 1117ae

go swampways. your skills will be of most use there.
>>
No. 565140 ID: a01743
File 139390378347.png - (131.74KB , 500x500 , escort.png )
565140

>>565090
>>565091
>>565093
>>565117
West you go!! your escort has arrived!!

S-56!!! What did you do so the elder have to send you to the end of the forest?!!
You better tell me now we may convince the elder to not exile you!!


-My name is Sivex Siefmeister the first!!!!

suggest an action
>>
No. 565142 ID: 57a559

Turn on your game Siv
Take her hand, kiss it, and say that no one has exiled you, you are on a journey of growth. To be a better person! A better man!
Only the world beyond can do this! TO craft me into a hardened sprout!
>>
No. 565144 ID: 9ddf68

tell her the oak of knowledge answered your call to adventure.
>>
No. 565146 ID: 9b57d3

Holy shit is she naked?
>>
No. 565150 ID: a01743
File 139391217959.png - (135.43KB , 500x500 , masterofseduction.png )
565150

>>565142
>>565144
>>565146
Oh no I dont have a mouth!!! curses!! nevermind...
Now you lisent here!!! im not exiled im in a journey of growth!! noone has exiled me!!! now you will take me to my destination for the great oak has given me its blessing!!!
Also are you naked?! uh? Uh?! UHHH?!!
>>
No. 565151 ID: 4a75fa

>>565140
Styling shades, she has.

>>565150
Now now, take that stick out of your face. That's rude. Granted, assuming you did something wrong is rude too, but she thought she was trying to help.

I take it you know her?
>>
No. 565152 ID: 53ba34

remove stick.

you need to learn to relax little man. being excited is fine, but don't let it control your actions. that will result in you running off a ledge because you wanted to do something quickly.
>>
No. 565154 ID: 9ddf68

calm yourself, no need to explode before the journey has even started.
>>
No. 565155 ID: a01743
File 139391713648.png - (151.87KB , 500x500 , shemad.png )
565155

What did you say to me little bag of compost?!

>>565152
>>565151
>>565154
I-i will try your holiness,and I do know Nelis the fungusFay it wont let me play near the bears (doesnt tell me why tho just that they are bears)
I can´t remove the branch Nelis have it now!
I think its mad...

intervene?
>>
No. 565156 ID: 4a75fa

>intervene?
No. The sprout should learn to handle talking to people without direct divine intervention.

I suggest apologizing to Nelis, Siv. You were overeager and excited, is all.
>>
No. 565157 ID: 9ddf68

so is there a history between the 2 of you or what?
>>
No. 565158 ID: 53ba34

hello yes we are a branch of the tree. and i think you are in the right to give him a punishment, we told him to explain waht is going on, but he got... i dunno, a little crazy about it? just don't kill him, okay?
>>
No. 565163 ID: 1117ae

the tree commands you to give him a lapdance! do it now or face our wrath!
>>
No. 565199 ID: 2f788a
File 139396213656.png - (141.26KB , 500x500 , whack.png )
565199

>>565156
>>565157
>>565158
So this is why the elder was in such a hurry to get S-5-

-Sivex Sifme-

-QUIET YOU!!

-Its an honor your excellency Im a friend of..sifex?

-I apologize!!

-His excellency extended a pardon for you...you still get punished!!!
>>
No. 565200 ID: d90d89

you two don't like each other I take it?
>>
No. 565201 ID: 2f788a
File 139396246270.png - (157.89KB , 500x500 , lapdance.png )
565201

>>565163
Where did you get the dummy?

The will of the tree!

Why the dance?

The will of the tree!

You got a lapdace from Nelis! You depart to the west end of the forest...
>>
No. 565203 ID: 1117ae

the tree is pleased.
>>
No. 565207 ID: 53ba34

are we back with Sivex?
what powers does nelis have? sounds like she also has the path of the fungus, and path of the fay.
>>
No. 565228 ID: 2f788a
File 139396930030.png - (204.14KB , 500x500 , someone.png )
565228

>>565200
Oh no! I do like sivex is just that he is a little brash

>>565203
*giggle*

>>565207
Sivex has the branch,you can comunicate with anyone who in your range(1meter as for now) Nelis can fly,Ist an above averange flyer,It regenerates sommewhat quick,It's lithe (It kida worries Nelis sometimmes)It has a numerous fungus colony,it is capable of creating explosive spores,it can create poison spores,it can produce stimulant spores (makes u quick)... As Nelis fly you to the west end of the forest you land to get to the exit gate...there's someone else here,nelis seem kinda preocupated... suggest a course of action
>>
No. 565232 ID: 1117ae

say hello like the brave little toaster you are.
>>
No. 565233 ID: 9ddf68

unless they prove to be hostile ignore and continue
>>
No. 565244 ID: 7dc20f

>>565232
"hello! 'like the brave little toaster you are!" ?
>>
No. 565247 ID: 2f788a
File 139397849984.png - (187.77KB , 500x500 , megela.png )
565247

>>565244
>>565232
-Hello as the galant toaster I am !!!

>>565233
-Now tell me if you are hostile so I can ignore you and continue my path!!!

Hey little one!!!

-Oh! its Fullfay Megela!!! Hi!!...
>>
No. 565248 ID: 9ddf68

you really need to learn how to talk to people better kid, but anyways who's she?
>>
No. 565249 ID: ae43f7

Don't say this next part, just do it- walk past. If she attempts to follow, turn around and go back the way you came, and try to give her the slip.
>>
No. 565250 ID: 53ba34

the elder told us megela likes to fib, wait for us to tell you if it's a fib or not before doing whatever she says.
>>
No. 565265 ID: 3127ff

she looks scary. look for Nelis to provide you with support. what's she messing around with, anyway?
>>
No. 565270 ID: 4a75fa

>>565201
Wait, how did Siv get big? ...was the dance that effective?

>>565247
Don't tell Megela about us, for now. The Elder advised against that.
>>
No. 565271 ID: d2995c

>>565270
That was the dummy mentioned. Our will works in such mysterious ways.
>>
No. 565338 ID: a21983
File 139405098547.png - (192.14KB , 500x575 , hinelis.png )
565338

>>565249
-How do I get better at it?,Megela tech me the honorifics for the elder.

>>565249

-It shall be done!

H-Hey S! wait a minute!!

-Curses!! it is following me, back from where I came from!!

Hey Sif!lisent! that's no the way to...

>>565265
-To Nelis then

Oh hi Nelis...

>>565250
>>565270
-Yes sir!!
>>
No. 565386 ID: 08cc99
File 139408143650.png - (106.43KB , 500x500 , nelis.png )
565386

Fullfay Megela,let's cut the plesantures short ,you are not here by chance I presume let me warn you that whatever you are planing I WILL stop you...

Fungusfay Nelis is producing explosive spores!
>>
No. 565387 ID: 53ba34

get out of the blast zone. like behind a rock.
>>
No. 565390 ID: 4a75fa

>is producing explosive spores
But not releasing or arming them yet, I hope?

Geeze. A gal comes up and says hi and we threaten to blow her up. Maybe we can take it down a notch?
>>
No. 565391 ID: 08cc99

Shesh...Nice too see you too Nelis,and dont worry im not planing anything(right now),so ok you got me I may have overhead of si-S-56 departure and I was wondering if he needed some company ya know? so why not let me ask little S?

Fullfay Megela is targeting ! >>565387 Sivex Siefmeister the first hides behind a rock! >>565390 not yet Allow Megela join the party? Hear more? do other thing?
>>
No. 565392 ID: 08cc99
File 139408714065.png - (184.38KB , 500x500 , megela2.png )
565392

>>565391
(woops! forgot pic)
>>
No. 565393 ID: d2995c

Ask why Megela wants to travel with you.
>>
No. 565394 ID: 53ba34

yeah, we have nelis for an escort already, what can megela do that nelis can't?
>>
No. 565412 ID: 39de03
File 139413108348.png - (184.55KB , 500x500 , megela3.png )
565412

>>565393
Why do you wish to travel with us?

Well little one Nelis can only escort you to the end of the forest silly,I want to go with you to the farlands!

>>565394
Fullfay Megela can fly,its a very talented flyer,it can cast spark,it can hit a target from a far distance,it can absorb thunder magic and electricity to a small degree(nelis can absorb poison),its lithe... Allow Megela join the party?(or Nelis or both you are the treeboss after all) other action?
>>
No. 565413 ID: fe4bfc

Sure lets take the both of them.
>>
No. 565418 ID: ae43f7

Hrrm. Fungus Fey and FullFey...
Well Megala, this voice disagrees-you've a reputation for making trouble, according to the Elder and Nelis, besides which, we might have our hands full with Sivex sifmeister here.
Though, in your defense...From what I understand, you're a technowizard, as per the perks of fully focusing on the path of fey. Which, if the other voices would recall, might be useful.
>>
No. 565444 ID: 53ba34

i trust nelis more so if we actually can take her further then just the edge of the forest i want to do that. if she can't then sure, allow megela to join us.
>>
No. 565492 ID: 1d5d9f
File 139416463911.png - (180.08KB , 500x500 , megela4.png )
565492

>>565413
So its decided!
>>565418
>>565444
Megela takes Sivex from behind the rock!(that was smaller than him),Nelis protest but Meglea ignores her and speeds up,you pass the west gate.... Fullfay Megela forced her way into the party! Fungusfay Nelis joined the party!
>>
No. 565495 ID: 1d5d9f
File 139416536129.png - (139.30KB , 500x500 , lolno.png )
565495

The group cross the west gate (all the while with nelis mumbling something about Megela's chastity and Megela responding that Nelis can put it where the the sun doesn't shine) as soon as they are on the other side of the gate Megela looks at Nelis:"you'll take care of little sif right? don't let anything happen to him ok?" before Nelis can answer Megela blast off!!!... Fullfay Megela has left the party!
>>
No. 565497 ID: 1d5d9f
File 139416618842.png - (291.18KB , 500x500 , tehwest.png )
565497

As Megela takes flight Sivex takes a look at its surroundings (Nelis is screaming about finding the biggest chains it can find and tie Megela like the lil dog that Megela is Sivex thinks it is a silly endeavor Megela is not a dog anyway)the sounds seems to be atracting someone little figures can be seen emerging from the "ship that doesn't look like a ship at all" they are coming this way...
>>
No. 565498 ID: d2995c

Huh, she left right after joining. I would suspect she pick-pocketed us or something, but I don't think our group has anything to steal aside from ourselves, and we are still here.
Can Nelis carry Sif while flying if these guys from the ship turn out not to be friendly?
>>
No. 565499 ID: 53ba34

start making spores and be ready to spread them if needed.
>>
No. 565508 ID: 1d5d9f
File 139417213971.png - (253.25KB , 500x500 , cyberzombies.png )
565508

>>565499
It shall be done!
Preparing to engage in case of hostiles!!
hmmm these people look very weak tho...
Sivex Siefmeister the first is producing Stinging spores! >>565498 Yes it can,Nelis is howling obscenities now tho, you can warn Nelis... They are coming closer now... Suggest a course of action or a direction to run...
>>
No. 565511 ID: d2995c

Yes, warn Nelis about these approaching guys. We should try talking to them, but prepare to grab Sif and fly if they just keep approaching us without responding.
>>
No. 565512 ID: 53ba34

yes, warn nelis, and suggest nelis prepares to fly over them and drop her own spores too.
>>
No. 565573 ID: 20a2c4
File 139424219057.png - (228.09KB , 500x500 , tehwest2.png )
565573

>>565511
>>565512
-Nelis!

-WHAT!

-The tree demands that you pay attention to this ugly persons!!! Ugly people are you hostile?! I need to know so I can ignore you!

-Sif give me your hand...

-This people wont answer! How mean of them!

Fungusfay Nelis grabs Sivex Siefmeister the first and flies over the group... Fungusfay Nelis is producing explosive spores!
>>
No. 565574 ID: 9b57d3

>>565573
Sivex, you should probably attack too. Gotta get that exp.
>>
No. 565576 ID: 53ba34

yeah, send spores at whatever avoids the nelis' salvo.
>>
No. 565577 ID: 20a2c4
File 139424552072.png - (152.33KB , 500x500 , wellfuck.png )
565577

>>565574
>>565576
Will do!

In a shocking tweessst there's flying ugly people, quite a lot too,they are beginning to surround Nelis and Sif they are blocking you way...
>>
No. 565579 ID: 53ba34

give them a crack to the head if they get close. or anywhere if you can't find the head fast.
>>
No. 565593 ID: d2995c

Evasive action, moving to get away from the ship. If the fliers are too close together on that side use the explosives on them.
Can Nelis make the speed-spores while still having the previous ones prepared?
>>
No. 565616 ID: 0ef19f

Okay sooo...
Fire your spores while Nelis loads up hers, and load your spores while she's firing!
That way, if I understand the timing of spore attacks right, there will always be spores flying at them!
>>
No. 565769 ID: 0734b2
File 139440702259.png - (266.09KB , 500x500 , tehwest3.png )
565769

>>565579
>>565593
>>565616
Fungusfay Nelis tries to get away from the ship and fire explosive spores to the closest targets!Sivex helps too! Fungusfay Nelis is producing stimulant spores! The effort to make stimulant spores reduce the production of explosive ones Nelis has only 3 now... Sivex spores are too weak to take down the targets! The explosions are attracting more enemies!....
>>
No. 565778 ID: 53ba34

we need to head back through the gate and do some poke a boom.
>>
No. 565779 ID: ae43f7

Okay question for Nelis- how viable would a fighting retreat back to the Forest be?
Because while it looks like you two can fight these guys off for now I dunno if you'll tire or run out of spore production or something.
Sifex-got anything other than stinging spores? If not, just save them and focus on hanging on to Nelis- yours don't seem to be really effective.
>>
No. 565793 ID: 4a75fa

Combine tactics to try and maximize the effects of the explosions. Use the stinging spores to herd them into clumps or groups so the explosions take out more at once.
>>
No. 565814 ID: 0734b2
File 139441930395.png - (138.58KB , 500x500 , nelis2.png )
565814

>>565778
>>565779
I may be able to fly back to the forest gate once the the stimulants kick in...but I fear I will not be able to create more spores or fly after the effects of the stimulant spores wear off your excellency.

>>565793
Not enough fungus!!! Nelis stimulant's are beginning to make effect!you can outrun your enemies! Do you wish to return to the forest gates?you can blast off deeper into the ship ruins too in either case you will need to obtain something for Nelis to absorb(of course back at the forest it will be easy)...
>>
No. 565824 ID: 53ba34

i feel a tactical retreat is in order. if we go for the ship we could be trapped without anything to get back out.
>>
No. 565826 ID: ae43f7

back to the forest. I'll wager the elder will find out about this little mishap but I'm betting we probably couldn't really have stopped Megala from doing that in the first place.
>>
No. 565835 ID: 4a75fa

>>565824
Yeah, retreat is probably the best plan. Although maybe starting going to wrong direction so as to fake the things out, and not lead them right towards the forest or your resting place might be a good idea.

Also, where's Megela gotten to in all this? If she got herself in trouble we're kind of being forced to leave her behind...
>>
No. 565870 ID: 20e924
File 139447424584.png - (246.61KB , 500x500 , back.png )
565870

>>565824
>>565826
Fungusfay Nelis and Sivex Siefmeister the first rush back to the forest gates!

>>565835
Into the far west she went...maybe you will see her again?
>>
No. 565871 ID: 20e924
File 139447582888.png - (22.55KB , 500x500 , uplvl.png )
565871

Fungusfay Nelis has grow! Nelis can now absorb thermal majik and energy to a lesser degree!(small percentage of damage absorption) Nelis can produce flame spores! Fungus Sivex has grow!(he helped) it gets 1 point of exp.!!! you can use it to give him an attribute in one of the five paths!! path of the tree: make your body more resistant to bashing! surround any part of your body in spikes! small buckler! path of the fungus:levels up!your fungus production grows! Sivex can produce poison spores! path of the vine:absorb the power of light!!!(u are a wizard!!) gives you the flash totally not spell,this path will not yell more abilities you are fungus now! path of the Fay:absorb arcane energies!!(but you cant have your own mana pool you must steal others majik,also u are a technowizerd!!)gives you spark spell get moar agile! path of the troll:get better at bashing stuff!!! Blast fist!!(you can shot beanbang quality shots,very short range) every point may block a skill in other tree and change Sivex form a little
>>
No. 565879 ID: 2c1e5d

Hrrrm. Light absorbing seems really useful, since it would be a bit of a passive boost, but the tree thing seems pretty tempting (Tree/Fungus synergy?)
I'll vote for Path of the Vines- I think this isn't going any further so let's snag it now while it's simple to get.
>>
No. 565881 ID: e3aff6

I think I favor Troll, for troll/fungus spore-punching.
>>
No. 565884 ID: 53ba34

yeah, i agree with troll. we need to look at the long term here.and fungustroll sounds like it would give us great offense and some buffs/debuffs.
>>
No. 565906 ID: 224bd6

Tree Path is the route I'd go for. Hitting hard is all good and dandy, but being able to get hit hard and keep fighting is important too.
>>
No. 565933 ID: 4a75fa

Vine.
>>
No. 565937 ID: 53ba34

why are you guys even suggesting vine? the description says it gets NO synergy with fungus. meaning it is OBJECTIVELY the worst.
>>
No. 565978 ID: 760a08
File 139456401028.png - (101.15KB , 352x488 , Tpath.png )
565978

>>565881
>>565884
For now the troll path shall do... Sivex changes! Its a little taller Its leaf falls It grows little horns gets regeneration bonus from troll path! gets Blast punch!
>>
No. 565986 ID: 53ba34

looking tough there siv. now let's find something to eat for nelis.
>>
No. 565995 ID: b0ea4d
File 139457564936.png - (196.35KB , 500x500 , catch.png )
565995

>>565986
Yes venereble oak!!

Fungusfay Nelis and Fungustroll Sivex cross the forest gate a huge hand catches both!
>>
No. 566008 ID: 53ba34

woah, uh, who is the owner of the hand?
>>
No. 566009 ID: 88960e
566009

No, not the leaf!

I don't see a hand. Just hugs.
>>
No. 566099 ID: 53ba34

it's behind nelis. holding her back. and nelis has siv.
>>
No. 566127 ID: c0bf33
File 139468245637.png - (256.79KB , 500x500 , forest2.png )
566127

(sorry this was to be posted immediately after the last post but work and stuff happened, ya know the deal)
>>566008
-The hand belongs to Treetroll Ishpiga,Ishpiga what are you doing here?!

Treetroll Ishpiga lowers her huge hand to ground level.

Treetroll Ishpiga:....you forgot your bag....Nelis are you hurt?...

Nelis:Just exhausted thanks for catching us


-Relinquis the bag, I need it to give Nelis something to absorb!!!

Treetroll Ishpiga:...is that true?...Does your clothes feel to thigh?...

-Hey! I demand the bag!!

Nelis:eeh no,but I could use-

Treetroll Ishpiga: a sponge bath?...i can give you one...

Nelis:just give the bag to Sivex please...

Radicanstreant Blicorn:If you guys are finished have any of you seen Fullfay Megela?

Agaricogre Muguiro: Its good to see you in good spirits! What happened?

>>
No. 566140 ID: 53ba34

just say "the ship is full of zombies, too many for the two of us."
>>
No. 566141 ID: e3aff6

We went to the ship, and it was full of hordes of aggressive rotting people, some of whom can fly.
Magela talked to us for a bit, said she wanted to travel with us, then promptly flew off on her own to who-knows-where.
>>
No. 566154 ID: a9813e

Megala went with us for a bit, and then flew off.
And then we got attacked and was too busy fighting to be able to pursue her.
>>
No. 566238 ID: b0ea4d
File 139476539811.png - (156.43KB , 500x500 , blicorn.png )
566238

>>566140
-the ship is full of zombies, too many for the two of us!

Wait the wailing ones ganged up on you?,
thats estrange they usually don't even go out of their ship...that and the new wailing ones...is something going on in the far west?


>>566141
>>566154
...I see so we are late Megela finally got a way out of the forest and into the farlands, guess the kid really didn't liked the idea of being a gate guardian
>>
No. 566240 ID: b0ea4d
File 139476648443.png - (137.64KB , 377x500 , muguiro.png )
566240

Hmmm... I hope she is okay,we just don't know what may be lurking in the farlands!.
We cant let you go out from the west gate now your treeness is too dangerous!,we will take care of the wailing ones and try to find Megala here,you can still go into the west if you avoid the ship by using the north or south gate we haven't see wailing ones in those.


You can still go to the west if you go out by other gate or go far into the south ,east or north any path is a good path for Sivex Siefmeister the first!

were to?
>>
No. 566246 ID: e3aff6

Before we decide, do they know of any not-usually-hostile (or usually hostile for that matter) denizens of the other areas?
>>
No. 566249 ID: 53ba34

>>566246
i read it as the wailing ones are ALWAYS hostile, but there was a LOT of them in one location this time.

for no let's try south/east. the runs may be interesting.
>>
No. 566282 ID: eee074

Possible interpretation: Megela was captured or attacked by those zombies after she went flying off. Why else would they have been so stirred up? Clearly she needs to be rescued from them.

Okay, really, why did nobody openly guess that Megela was behind the zombies attacking us earlier, we playing genre-stupid here?

Meanwhile I say we go south because I just wanna go south.
>>
No. 566284 ID: a9813e

North, I feel like North is a good path given Sifex's fungus focus...fungi like Swamps right?
>>
No. 566338 ID: 5331e4
File 139484650451.png - (125.70KB , 500x500 , Meguiro2.png )
566338

>>566246
Is there any non hostile people out there?

Not that we have seen,sorry we don't know much about what lies beyond the gates.

What about hostiles?

Hmmm...well some wailing ones may have wandered to the swamp or the ruins of "home" but is very rare only the new wailing ones do that,the squat wailing ones seem to like "home"
>>
No. 566342 ID: 5331e4
File 139484789942.png - (271.14KB , 500x500 , shome.png )
566342

>>566249
>>566282
>>566284
To south "home" you march South home appear to host a fair amount of stairs and bridges that connect huge structures some of the bridges are in bad shape but Nelis can fly Sivex over those,there are some signs in the edifices that you cant read,here is what looks like a huge cargo lifter that crashed there's still some boxes scattered around,there's stairs of course going up and down the closer one goes up to a bridge it may be other stairs ahead. It looks like some of the forest is growing here too in the highest places...
>>
No. 566348 ID: 53ba34

check out the scattered boxes.

i wonder what happened that made everything broken.
>>
No. 566457 ID: 5331e4
File 139493713087.png - (310.57KB , 500x500 , Shome2.png )
566457

>>566348
Sivex and Nelis go near the cargo lifter to check the boxes... Theres a lot of them some are leaking some kind of liquid,there's a big box in the lifter ,it has a huge gash about the size of a person on it,the big box has marks as if someone hit it with something sharp repeatedly the marks(compared with the rest of the wreckage)look fairly new,and also what looks like a metal giant he is very rusted and a black branch is growing in one of his sides it looks like ,just as him ,the branch is dead... what do you wish to do?
>>
No. 566464 ID: 53ba34

shoot a blast at it so it makes a noise. if nothing happens then check out the inside.
>>
No. 566466 ID: 272cd9

Inspect the triangles on some of the boxes, and if you can find one nearby without a triangle try to pry it open.
>>
No. 566901 ID: d5dda2
File 139519677065.png - (153.45KB , 500x500 , box.png )
566901

>>566464

Sivex shoots one of the sides of the big box! the sound echoes trough the ruins... Nothing comes out of the box and noone is coming either,Sivex and Nelis check the interior of the big box....
>>
No. 566902 ID: d5dda2
File 139519698735.png - (155.57KB , 500x500 , box2.png )
566902

>>566466

Strange...did someone looted this box?

-Thieves!!!

Looks like someone was here first and took whatever the big box contained only one black box is sitting alone here... Sivex and Nelis take the black box and begin to open the rest of the boxes ignoring the ones that have triangles on them.... INTENSE STEAMING HAWT BOX OPENING ACTION ENSUES!
>>
No. 566903 ID: d5dda2
File 139519711993.png - (119.29KB , 500x500 , box3.png )
566903

They find: 2 boxes of what looks like black sticks there is 8 sticks in total 1 box with 5 packs of something there's something like an antenna in the small packs 2 boxes each one containing one big tube like thing,the interior of the box is padded 4 boxes containing some squat gearlike things they come in packs of 4 making a total of 16 the black box contained a strange device with handles..

I dont recognize any of this things...

-The sticks are for hitting!

What do you wish to do with your loot of alien crap?
>>
No. 566927 ID: a97618

Hmm. The handles thing and the box with the tube on it have the same symbol on them (A "T." inside a diamond). Maybe they can be used together?
>>
No. 566940 ID: 53ba34

fairly certain it's ancestor crap. i think the tube things are bombs. really really big explosive spores, basically.

the antennas are headsets. you put them on your head and if two people have one they can talk a long way away. unfortunately you don't have a mouth yet siv, so it will be useful later.

check the tips of the black sticks, if there is a little string on one end then they are also bombs, smaller ones but still useful. they work by you light the string on fire and put it wherever you want it to explode. throw it at an enemy, or put it by a wall to break it open. be sure to get far away after lighting.
>>
No. 566979 ID: 2f4b71

>>566903
Guesses:
>2 boxes of what looks like black sticks there is 8 sticks in total
Basic high explosive blasting charges. Check if they're soft and mouldable.

>1 box with 5 packs of something there's something like an antenna in the small packs
I agree, probably headsets.

>2 boxes each one containing one big tube like thing,the interior of the box is padded
Sounds like a larger, more sensitive explosive. Or something else fragile and possibly temperature sensitive.

>4 boxes containing some squat gearlike things they come in packs of 4 making a total of 16
Possibly mines.

>the black box contained a strange device with handles..
A really big mine or demolition charge. It has the same symbol as the two tubes, so whatever it is probably has the same function.
>>
No. 567102 ID: 1a8f3b
File 139533903010.png - (113.39KB , 500x500 , device.png )
567102

>>566927
>>566940
>>566979
we should be careful with these things them ,if they are bombs carrying them around may be dangerous.
Still we may take the sticks they may be useful even if its to trow them into some wailing one face...

!
When I picked the black device it opened by itself! huh some strange tubes pooped out of it and some little legs appear from inside...it does seems that one of the big tubes could be put in the space between...


-It hungers!!!,for the tuuube.
>>
No. 567103 ID: 1a8f3b
File 139533925484.png - (123.90KB , 500x500 , comessage.png )
567103

>>566940
>>566979

Nelis open one pack of the "headsets" As soon Nelis put them a screen appears out of nowhere,there´s some kind of package? picture in the screen...

-What does it says?

I don't know Sivex I don't even know how I made the screen appear

-Give me one!!!

No Sivex his excellency already said you don't have a mouth and you cant use it

-So? you don't have ears!! if you lack ears and can use it i can use it without mouth I'm sure!!

No

Check the screen? Assemble the device? Do other thing?
>>
No. 567104 ID: a97618

Lines next to an envelope... I think the headset UI says you have voicemail? Can you interact with the screen? That is, can you reach out and touch the buttons?
>>
No. 567125 ID: 53ba34

yeah, try interacting with the screen. maybe there is a language select somewhere.
>>
No. 567197 ID: adc32e
File 139541953684.png - (83.82KB , 500x500 , call.png )
567197

>>567104
>>567125
I can try your excellency....it looks I can interact with this screen! touched the envelope picture, the image changed a little!...is making a sound now...

*gliiiiiiiiip gliiiiiiiiiiiip*
>>
No. 567198 ID: adc32e
File 139541981430.png - (261.75KB , 500x500 , bang.png )
567198

*BOOOOOOOMMM*

>>566940
-The black sticks are functional!!! they don't have a string but they have a twistthingy!!! they can be split too!!! praise the tree!!!

DAMMIT SIVEX YOU LITTLE MOUNT OF MANURE DON'T PLAY WITH THE EXPLOSIVES YOU TWAT!! YOU COULD GET HURT STUPID LOG!!!

-Your progenitor pod is full of termites!!!

WHAT?

A voice comes from the screen!

Holy crap!! what was that?!! is someone dere?! HEY! HELLO!?

you got a call!
>>
No. 567200 ID: 53ba34

nelis say hello to the screen.

siv, sit down and don't waste any more sticks. what if we need them later and we all die because we were one short?
>>
No. 567201 ID: a97618

...your enthusiasm is appreciated, Siv, but please exercise more restraint with the explosives, please. Save them for when they're needed.

>voice from the screen
Try talking to them! Hello, yes, someone's here. Who is this?
>>
No. 567243 ID: 189a54

Answer the voice, and see if anything on the screen shows the location that this call came from.
And Siv, be careful with those explosives! We'll probably need them later, so try not to blow any more up. Oh, and apologize to Nelis. If you are going to be a proper servant of us you've got to learn to be a bit more polite.
>>
No. 567299 ID: 872c1e
File 139550669607.png - (47.64KB , 500x500 , com.png )
567299

>>567200
>>567201
>>567243
Hello? Yes here we are! Who are you?

A hoarse voice answers...

Nevermind that! what was that explosion about?

-Are you hostile!?

Sivex!,Sorry Sivex here was testing one of the artifacts we found,it turns out it was a type of bomb

Whoah! be careful with the stuff here,the bunch of crap you will find around is made to blast you in some way.
And don't worry pal even if wanted to rip you a new one I'm stuck here for good,trapped in one of the towers.


>>567125
Do you know any way to make this headset display common language?

Hahaha maybe!.But hey! ya guyz are out in the ruins are ya?You could lend me a hand here,is getting pretty boring in this shithole of a room,cant even move arms,hands or feet and glued to a corner here,well... is hard to find anything to pass the time see?

Would you help a poor fellow?,be my heroes bust me out of here.
Hey I can try to workout the tachnocrap you find to sweet the deal!come on what do ya say?

>>
No. 567300 ID: 53ba34

don't see why not. agree to bust them out, and then ask if they could explain some of the things around here. the cylinders and the box that they can fit in would be a good place to start.
>>
No. 567301 ID: a97618

How did you come to be sealed inside one of the towers?

(Not committing to helping him or her yet. They might deserve help, or they might have been sealed in with good reason. Feel them out, try and learn before committing).
>>
No. 567343 ID: 189a54

Don't agree immediately--we don't know why he was trapped in there yet. Try to find out who put him in this room and why before you make a choice.
>>
No. 567348 ID: 53ba34

you guys do know we can just... SAY we will help them, right?
>>
No. 567480 ID: 639da0
File 139560082194.jpg - (45.07KB , 500x500 , 0comm.jpg )
567480

We might be willing to help you,We found some gearlike artifacts also a black device with handles
Do you know if they are related in some way?


[/b] Hey! what did I tell ya about messing around with this stuff?,just bring it here'an I'll check'em

What do you mean by "migth help ya" im trapped here!! come on!!


And you may be sealed there for a good reason,why are you "trapped"?

Ya know I may be dying here alone and abandoned! What kind of ass will leave a person to rot here?

An "ass" that tougth you where dangerous,and we may accidentally breack one of this headsets.
Why are you sealed there?


Ouch! you hurt my feelings ya know? So much distrust for someone here that just wants a hand AND help ya...

Sivex would you like to "test" this headset?

-Yes!!! give it to me!!

Wha-FINE!!Okay! I tell ya!
Im not "sealed" im trapped here.

Look there's this pointy eared tree huggin bastards okay? they had a problem with their precious forest becoming "clockwork",turns out the problem was one of the branches of what we call "the sacred oak" that one of the clans were using as a family relic so I took it, Problem solved and all.of course one of the idiots didn't like that,he follows me,we fight,he hits one of our forest gates dam thing malfunction and we end here.
I tell the damn pansy that the thing is not a "relic" he doesn't believe me and i get a nice scimitar to the face for my troubles..heh still blast him tho let's see him trying to hug his trees without an arm.
Anyway I had to go in stasis to repair some of the damage but the fool made a number on me i doubt I can even move anymore see!?

Come on! Im begging you on my knees...well if i could use them I would...help me out would ya?

>>
No. 567489 ID: eb379e

Uh-Hunh.
This fellow's got me curious at least... I wanna ask him the title of the guy who scimitar'd him, or at least What he is, could answer some questions about things...
And what's his name? Cause we kinda ARE some of those 'tree-huggers' that he got into a spat with.
>>
No. 567491 ID: 53ba34

ehhh, sounds okay. ask if he has a problem with sacred oaks or just the elves being jerks about it?
>>
No. 567493 ID: 2c6ff1

>>567480
HELL no we're not letting him out. He stole one of our branches and was rightly punished for it.

The only way we're letting him out is to kill him. That's dangerous though, we don't know how strong he is.
>>
No. 567494 ID: 53ba34

>>567493
"WE call the sacred oak" he's on our side, he stole the branch from elves that didn't know it's power.
>>
No. 567505 ID: a97618

Huh. He seems to know something about the forest, and he tried to reclaim a piece of the oak from someone who shouldn't have it? Guess he sounds okay.

...how long have you been trapped, anyways?
>>
No. 567604 ID: a45f99
File 139569232504.gif - (30.02KB , 500x500 , 0com - copy.gif )
567604

>>567300
>>567505
>>567493
>>567494
>>567489
We agree to help you

Great!!you are angel ehhh....what was your name again?

Im Fungusfay Nelis and Im with Fungustroll Sivex

-Siefmeister the first!!

Well would you look at that!.You are Ayllu too! Im Vinetroll Tosigo nice to meet ya!
now how did ya guyz ended here?


Wait,I don't remember any Vinetroll by the name of Tosigo how long have you been trapped?

I think about a couple of months and neither I remember meeting you before Nely from what forest are ya?

From the only one we know is here?

There's a forest here?! an Ayllu forest?

Eh? yes there are more forests?
>>
No. 567605 ID: a45f99
File 139569277566.png - (201.00KB , 500x500 , Htower.png )
567605

No dear I just pop up magically some months ago with first designation,and I'm very shy.Of course there's more that one forest! You guyz sure you are Ayllu?

We are children of the tree, we don't call ourselves Ayllu,We don't leave the forest protection normally.

Soooo you basically being living under a rock for who knows how much time.

You mentioned some "tree huggin pointy eared bastards" who are they?Do they have designations too?

What?No Elves dont have designations they have titles and surnames,like Doluran who I will pay a visit once I can move again.You never seen an Elf?Great this place must be in the middle of nowhere,at least you know how a human look?

Never heard of them.

.....So this place is really insolated eh?

So it seems

Nevermind,anyway I'm in the big round tower, not sure which floor this thing is huge.Push the first button on your headset it will turn on and off the thing,call me from time to time so I can guide you.

Pick the stuff you found and please dont play with it.I will be waiting your call babe!!


With a click the headset goes silent...
>>
No. 567606 ID: a45f99
File 139569292416.png - (50.80KB , 500x500 , bag.png )
567606

Sivex and Nelis pick the objects they found and put them in Sivex bag,unfortunately ,thanks to Sivex now there's only 3 of the gearlikethings the rest is fine. The bag is full!
>>
No. 567607 ID: f1ab32

Ooooy...Hrrm.
So this has potentially huge ramifications, and opens so many questions.
Nelis, what is the history of the Forest? I'd guess something really bad happened in the past like a war or invasion that few survived...
What's going to be interesting is to see the contrast between you and Sifex and this stranger Tosigo.
>>
No. 567608 ID: 53ba34

well we know what humans look like, don't get named the oak of knowledge for nothing. they actually look remarkably similar to your people, just take off the headgear and no radical body transformations as they get bigger. think they get to about the sizes of Radicanstreant Blicorn and Agaricogre Muguiro.

anyway, to the tower seems as good a direction as any.
>>
No. 567679 ID: ab9be5
File 139578606810.jpg - (114.14KB , 500x500 , tree.jpg )
567679

>>567608
>>567607
I see...so they can get as big as second designation...
And yes this Tosigo person...Im not sure what to think of him but if his excellency trust he then he should be fine.


-Humans are that big!?hmmmm...Can they shot fire?do they have fungus?do they fly?

>>567607
There's no record about a great conflict, what we know is that his excellency can exist as a one and thousands at the same time,that you created satelite the great one in sky who can see beyond anything with his thousand eyes,that you guide the lost.We believe you come to this land from the stars and give us birth to all of us.
That his excellency put the lockdown on us so we can live in peace with all,that is why just a eight guardians are selected by the elder and allowed to reach second designation the rest is like Sivex when your excellency meet him.

That is all I know,Im just a guardian trainee and not much have been revealed to me about his excellency


Sivex and Nelis begin the trip to the round tower...
>>
No. 567682 ID: 53ba34

well, after we are done here we may need to change some of those orders, time changes all things. our memory seems fragmented though, forget why we issued those rules in the first place. want to know that before changing them.
>>
No. 567712 ID: a97618

>Humans are that big!?
Yes.
>hmmmm...Can they shot fire?
With the right tool, which they can build.
>do they have fungus?
Sometimes, but not in a good way.
>do they fly?
They can, with the right equipment and/or machines, which they can build.
>>
No. 567713 ID: 53ba34

i think the question was "can they shoot fire and fly like us" which is no. not since we last saw them.
>>
No. 567734 ID: 113912

Humans are like incredibly clever monkeys with much less hair, a more upright posture, and particularly strong interest in possession and control of territory, items and other beings (including each other). They are varyingly violent, generous, well-informed and delusional. They mostly tend to be fairly communicative and social, but this is often not a good thing as many (most? all?) of them manipulate or make up things when communicating. In particular, their mass-social behaviours include 'war,' 'slavery,' and 'genocide,' which makes them very hazardous to themselves and others. They are highly adaptive and constructive, tending to bend themselves and their worlds to suit their goals and prejudices.

It's possible that using technology they may have made themselves able to fly, shoot fire and control other life forms--those are things they probably would do if they could. I believe we currently have insufficient information to rule out the possibility that they made your kind.
>>
No. 567802 ID: f3cdc8
File 139595328865.png - (132.18KB , 500x500 , human.png )
567802

>>567712
>>567713
>>567734
-Ohhhhh!! humans! they may or may be not powerful,and maybe kind,and have bad fungus!! and crazy but not!.Could shot fire maybe and capture bears!!!
and may or may not fly!! I must see them!
The tree will guide me!!

Humans sound well...volatile and chaotic, but they are capable of kindness...yet they may be delusional and are conquerors...how they can be so much at the same time?

-Like you and Megela when you fought? both of you hit each other very hard but are still guardians trainees and dont hit each other now.

That's....different Sivex

-How is different?

Because it is.

-hmmmm....okay!

>>567682
-Yes sir!!!
>>
No. 567804 ID: f3cdc8
File 139595355218.png - (264.31KB , 500x500 , ShomeTentrance1.png )
567804

Sivex and Nelis arrive at one of the round tower's entrance,there's another dead giant,a wrecked vehicle?, stairs,it looks like a small figure is seated against the tower entrance frame...

...What if i say that you have just a little bit of termites in your progenitor pod?

No you suppose to say that you sorry and something nice to the person you offend Sivex

-Im sorry your cap looks nice today!!

Well...its a start....

-Manners are hard!!!

hehe for you at least

-I apologize your shoes are good!!! I must go and see that little person there!!!

What? wait Sivex it may be dangerous!

Sivex run towards the entrance of the tower...
>>
No. 567805 ID: f3cdc8
File 139595381625.png - (192.91KB , 500x500 , squatwailing.png )
567805

-This person doesnt move!!

Sivex!! don't run out like that!

-Sorry!your lens are fine!!

You think so?...wait that´s not how apologies work sivex you can't use them like that!

-Nelis this peerson have a tube in his chest I think is hurt!

....Sivex this is one of the new wailing ones, the squat ones....something killed him,the tower may be dangerous.

-His face is full of hair!and is angry!!Lets ask Tosigo!!

There's a dead squat wailing one in the entrance of the tower... Call tosigo? Enter the tower from this entrance? Search other way in? Other?
>>
No. 567806 ID: 53ba34

i... think that's a dwarf. dwarves are shorter, slightly wider, and hairier then humans. wailing ones must be dead people that had something happen to make them stop being dead. luckily it also makes them stupid.
do wailing ones often stick together if they can? if so then this one is probably alone. and sure call up tosigo and say where you are.

[to sivex alone]: psst, dude, trust us when we say that being nice to girls is a good idea. now, to apologize for being saying something mean you need to first say sorry, then look at the person and find something you think is good about them and say that it is good. this is important, to make an apology real instead of just words you need to mean it and try your hardest to never do that mean thing again.
>>
No. 567808 ID: 189a54

I'm torn here...just going right in seems risky, but if you call ahead first you might be heard by anything dangerous that could be around here. Try looking around for a safer-looking entrance carefully.
Siv, you're doing a bit better, but make sure you're not insincere or too quick with your apologies. Make sure they're meaningful, not just said to be said.
>>
No. 567859 ID: 113912

>Humans sound well...volatile and chaotic, but they are capable of kindness...yet they may be delusional and are conquerors...how they can be so much at the same time?

You apparently didn't pay enough attention: Humans are highly adaptive and constructive, tending to bend themselves and their worlds to suit their goals and prejudices. Most of them aren't all of those things at the same time, they construct and adapt according to their circumstances and prior experience. This applies to what individual humans can do, and what groups of humans can do as well--most of their technology (power to change things) was developed through group efforts to solve particular problems or achieve particular goals.

Now Sivex, you seem to have significant impulsiveness and attention issues. Running out into dangerous situations and not paying attention to what Nelis (or other people) say can be dangerous, leading to hazard, conflict and harm. It's important to observe, understand, and react appropriately to what's going on. Like here, apparently you're in a situation that could be dangerous. Nelis has more combat training than you do so until you are good at recognizing possible combat situations and how to avoid danger from, and in, potential fights you should try to follow her lead in strange places that could be dangerous like this.
Back up to a safe distance from this possible attacker and get into a position that's good to either dodge, advance or run away from. We want to know if this creature with a tube in its chest is alive, threatening, a warning of hazards or threats, or none of those things, because that will tell us about what we should do here.
>>
No. 567868 ID: ffa549

>how they can be so much at the same time?
Because they are people, and people are complicated.

>tube stuck in it
...how did the tube get in there? Is there an obvious tube-launching trap in the door?

But yes, this place likely has some dangers.
>>
No. 567902 ID: b63827
File 139603973525.png - (111.42KB , 500x500 , loading.png )
567902

>>567806
A dwarf...the name is appropriate, they are short indeed.
So it is alone,why the new wailing ones like to wander here? the others usually stay focused in protecting the "ship"

>>567808
hmmm...I'll call Tosigo from a safer location he may know if there is something in the tower right now.
>>567868
>>567859
Oh I see!....I guess I'm getting a little curious about what may exist in the farlands...
,the tube looks like it came from the wreaked contraption...he doesn't have burn marks,maybe the attacker took the tube from the wreckage?

>>567806
>>567808
>>567859
You heard his excellency advice Sivex?....Sivex?!Sivex!


-eh!? of course!!!

-Apologies come from the deep of one guts!!There's a secret advantage if applied to you kind!!but you cannot know! for is the tree who confided me the secret!!

-Adapt my attention issues to the world!!If i run into a dangerous situation I must blend as an individual into a group of people and fight with the experience of Nelis!!Humans and dwarfs are people!

....Ughhh

Sivex and Nelis carefully move to the near staircase and away from the entrance to call Tosigo..
>>
No. 567905 ID: b63827
File 139604003127.png - (166.50KB , 500x500 , callTo.png )
567905

...A Dwarf?!What is a lone Dwarf doing here?You told me u guyz were allways in your forest here in the middle of nohwere,you dont know humans but do know dwarfs?the guyz that ,ya know ,love to mine deeeeeep into the earth?

We didnt know they liked to mine.Well we do now know more about the humans.

How?!,you know what? nevermind,not my bussines.
What is my bussines is that he was killed the same thing that off him may still be around....i havent heard a thing since i got here so at least this floor is clean...then again im being in and out of stasis for a lot of time...dammit!


If you havent heard anything in your position then it may be safer to enter from there do you remember from where did you enter the tower?
>>
No. 567906 ID: b63827
File 139604019708.png - (166.65KB , 500x500 , ShomeT.png )
567906

Well dere we have a problem...I remember that I was tossed trougth a glass door and the place has signs of cuts all araund from the figth with the stupid elf
and that it was high,sadly a lot of the place has entrances from diferent bridges so it could be any and I really dont know in wich floor iam other than "is high".



There are a lot of bridges leading to entrances here, noone looks like the one Tosigo is descriving,there's a entrance near that Nelis could fly to,then again Nelis could fly to many of the others high aboe but it will take fungus to reach the higest ones,then is the first entrance... Where to?
>>
No. 567916 ID: 53ba34

no easy way to do this. start from the bottom up. and have any attacks ready just in case.
>>
No. 567927 ID: 2fbf20

>>567916
He said he is high up there and we don't want to waste to much time looking for him.
>>
No. 567940 ID: d2995c

Ask Tosigo how he and the elf got up there. The tower probably must have stairs or an elevator (hopefully not destroyed), since the tower's builders would not need bridges at all if they just flew everywhere, and using that would be good for conserving out spore supply.
While you are at it, ask Tosigo what happened to the Branch he retrieved from the elves. Did they just take it back?
>>
No. 567995 ID: 29a21e
File 139612018596.jpg - (115.11KB , 500x500 , ShomeT2.jpg )
567995

>>567916
>>567927
>>567940

How did you and the elf manage to get so high into the tower? there must be some other kind of go up without flying

We were spat into one of the bridges,but for the little I could see these bridges connect each other in different towers and inside them well beside being a mess there's a lot of stairs so at least some have to lead to upper floors

By the way what happened to the branch you took?

pffff...the ass must have take it back,if he survived that is. I haven't seen any food or water around here,maybe he is dead

So how you will "pay him a visit" to this Doluran?

I still can kick his rotten husk dear,quite the memory you have there tho,dont tell me you still thinking im "sealed"?

Sorry,but by our previous conversation it sounded that you were very sure that you will see him again.

Heh well elves do have good healing spells as you know.Oh yeah you dont! or maybe you know now? see Nely? your story have some holes too,I say we better concentrate in helping eachother fer now okay?

Fair enough...

[/code]The tower have stairs leading to upper floors on the inside,you may enter the tower by any bridge or the entrance you found in the ground level...
>>
No. 567996 ID: 53ba34

okay, let's use the stairs, and save flying until something dangerous appears.
>>
No. 567997 ID: 189a54

Let's go in through the highest bridge, get to the top of the tower and then start working our way down. That should cut on some wasted time climbing upward and we won't have to worry about the chance of any more things like that dwarf being around the bottom or lower floors.
>>
No. 568199 ID: 506a2f
File 139629382955.png - (135.83KB , 500x500 , STent2.png )
568199

>>567916
>>567927
>>567996
>>567997

Nelis and Sivex decide to use the first staircase they find and follow it until they reach an entrance sadly it doesnt looked like the one they were looking for,Nelis scout the nearby bridges searching for the entrance,it takes some time but Nelis find one around the middle of the tower that fits the description. Nelis has used half of her fungus,Sivex is still full. Theres's one of the big tubes here branches are growing in it. There's some dots that move around in the near tower... Use this entrance? Call Tosigo? Other?
>>
No. 568231 ID: d2995c

Inspect the tube. If it can support branches growing out of it, maybe it has biomass or absorb for spores? (Also, is it possible to transfer spore fuel between people?)
After that, try to get a closer look at the moving dots without being seen by them.
>>
No. 568232 ID: 53ba34

examine canister, don't touch any parts of it until we get a better look at it. this may mean that the canisters are a bioweapon rather then an explosive. don't think it can hurt you tough since you aren't dead yet.
>>
No. 568522 ID: 939061
File 139639168625.png - (226.17KB , 500x500 , plant.png )
568522

>>568231
>>568232
Sivex and Nelis take a closer look at the canister... It looks like some kind of plant,it has estrange sacks it looks semi organic there's some metal strings along the stems some places look like bone and some kind of tissue is covering some of it,it looks dry and dead. In the bottom there's some very small metal plaques one of it have two round objects...

Are those seeds?...

-They don't look very tasty...
>>
No. 568524 ID: 939061
File 139639188691.png - (57.53KB , 500x500 , group.png )
568524

>>568231
Nelis hovers to inspect the dots from a safe distance...

It seems to be a group of people,they could be wailing ones
>>
No. 568633 ID: 53ba34

Call Tosigo and ask if the headset has a Zoom function and to tell you how to turn it on if it does. this will let you get a better look without getting closer.
>>
No. 568825 ID: ffa549

>>568522
Looks broken. Not much use to us.

>>568524
>they could be wailing ones
You could probably figure that out by watching their movement patterns from this distance. Do the move with a purpose, or do they kind of stumble and wander aimlessly? Are they carrying anything? Etc.
>>
No. 568895 ID: 785728
File 139648300702.jpg - (50.84KB , 500x500 , group02.jpg )
568895

>>568825

They seem to be just standing there...I can't make much of it but one looks like is carrying something big...

!!!
Some kind of..thing appeared from the clouds..what is it?


>>568633

Nelis contact Tosigo...

Better be important babe! I think I saw a fly there....talk to me honey

...Tosigo do this headset have a zoom function?

What? no Nely I dont think they have...now that I think about it I dont even think we have the same stuff..anyway for what do you need it?

It seems that there is some people in one of the towers next to this one i wanted to confirm that, also some estrange kind of flying thing appeared in the sky an-
Nely,listen to me,get the hell out of there!,I get the impression that you guyz arent as insolated as you thing you are,I bet my arm that those are raiders and that flying thing? is probably their blimp.look I explain later okay?just stay out of their sight for now.

Listen Tosigo warning?
>>
No. 568913 ID: 53ba34

yes listen, get inside. wailing ones are a problem, an intelligent enemy would be a really difficult.
>>
No. 568919 ID: e632fb

yes we should follow the sealed one's advice and MOVE OUR BUTTS! INCLUDING YOU SIFEX! STAY WITH NELIS AND STAY OUT OF SIGHT!
>>
No. 568933 ID: d2995c

Looks like he is right with them carrying loads and what looks like a blimp out there; you should listen to him and take cover. On the positive side they are likely what shot the wailing one.
>>
No. 568960 ID: ffa549

Well, the worst result of heeding his warning is ducking a false alarm. I can live with that.

Take his advice, and get out of sight. If those are competent hostiles and not more wailing ones, you're outnumbered.
>>
No. 569030 ID: 785728
File 139655351226.png - (158.32KB , 500x500 , hallway.png )
569030

>>568913
>>568919
>>568933
>>568960
Nelis hovers back to the bridge... Sivex and Nelis hurry to the tower entrance,the place is a mess but that is the general state of "home". There's a door near ,is open,this corridor keeps going deep into the tower,is dark there...
>>
No. 569031 ID: 53ba34

head in and peak into the door. but we should probably head inward and slowly hop down checking all the doors by the bridges.
>>
No. 569202 ID: 785728
File 139664730035.png - (139.12KB , 500x500 , hallway2.png )
569202

>>569031
Sivex uses his ehhh...face as a flashlight

I didn't know you could do that Sivex

-Neither did I! Im amazing!

.....

There is another hallway behimnd the door... You see here: Boxes with a triangle on them Two open doors Staircases leading down It looks like the corridor continues but there's some debris in the way,is not impassable but it blocks your view....
>>
No. 569206 ID: 53ba34

check the doors first so we wont have any surprises. then check behind the blockage, then try a triangle box. if all those are empty or useless then head down the stairs.
>>
No. 569234 ID: d2995c

>>569206
Sounds like a good plan. We probably don't want to head down, but we should look in the stairs to make sure nothing is hiding in there.
>>
No. 569345 ID: 785728
File 139674359241.png - (146.17KB , 500x500 , rooms.png )
569345

>>569206
>>569234
Sivex and Nelis search the area:

-There's a table here! Area clear!!!

Shhh!! Sivex don't raise your voice too much,we don't want to attract the attention if there is something here.

-I see!!!

Shhh!!

There's a big room with a table(?) in the middle, some consoles can be seen in the back...

-What is that pole thingy?

Don't know Sivex...is that a closet?

-looks like! Area clear

The second room, is smaller, has a rack and some estrange boxes and implements...
>>
No. 569346 ID: 785728
File 139674382679.png - (166.17KB , 500x500 , stairsandhall.png )
569346

Behind the debris you can see that the way is blocked....by delicious fungus,mushrooms and tuberculous!! Nelis eats some foodstuffs she regains some fungus.Too bad your bag is full

Well, at least we have a lot of food

Another door,bigger than the last ones is here, it's closed....


-Noone here

So it seems

The staircase continues...
>>
No. 569348 ID: 785728
File 139674393785.png - (158.13KB , 500x500 , can.png )
569348

Inside the boxes they find transparent cans with some kind of liquid in them,there's a round object in them,some of the other cans are dry or broken,some contain square and triangular objects in them...
>>
No. 569351 ID: 53ba34

put the can back, could get broken too easily.

only way to go is the stairs. check any rooms you pass.
>>
No. 569357 ID: d2995c

Go down the staircase. We have a source of fungus now, so if we can find another vertical shaft we will be able to fly higher.
>>
No. 569446 ID: 2fbf20

>>569348
Can you read what the labels on them say?
>>
No. 569600 ID: 785728
File 139692062598.png - (61.16KB , 500x500 , label.png )
569600

>>569446
-Twist circle,obtain door!

I think it needs something else to make it work?

Nor Sivex or Nelis can decipher the label correctly... >>569351 Sivex puts the can back into the box. >>569357 Downstairs you go....
>>
No. 569603 ID: 785728
File 139692089319.png - (69.32KB , 500x500 , body.png )
569603

!!!!
The staircase ends in another corridor,you see a body or what is left of it here,it's head is missing,is holding what was probably other person arm... You can feel Vinetroll Tosigo nearby...
>>
No. 569604 ID: 785728
File 139692111689.png - (71.91KB , 430x369 , hero.png )
569604

????:My heroes!!Pretty gruesome eh?!!!

Nelis:Eeeek!!


-Are you hostile?!!!

????:Took u long enougth eh?

A ugly thing appeared from the ceiling!!
>>
No. 569605 ID: 785728
File 139692139940.png - (181.86KB , 500x500 , tosigo.png )
569605

-Answer the question!!

Tosigo:No kid im Tosi-

-Tosigo?! You lied to us!! you are dead!!

Tosigo:No kid look-

-Then you are a wailing one!

Tosigo:No! i had to-

-Why are you dead like that then?

Tosigo:....What is your problem kid?

You can communicate with Vinetroll Tosigo...
>>
No. 569607 ID: 189a54

Siv, calm down! Talking over people like that is rude!

Tosigo, our apologies for our slightly over-zealous servant. Please, continue with what you were going to say.
>>
No. 569619 ID: 53ba34

hello!
good news, you managed to kill the elf before you hibernated, it's in the hall still holding your arm.

so, what do we break to get you out of here? and do you need anything? is a big grove of mushrooms upstairs, or do you just need some sun to recharge?

siv, relax. have you ever seen a wailing one say anything understandable?
>>
No. 569649 ID: d2995c

>good news, you managed to kill the elf before you hibernated, it's in the hall still holding your arm.
No, it is the elf who is missing an arm. That is Tostigo's body.

Tostigo, will you be able to regenerate if we help re-assemble you?

Sivex, he is talking to us and not attacking, and those are usually good signs of not being hostile.
>>
No. 569672 ID: ffa549

Tosigo, perhaps you could explain your current situation?

It's all right Siv, let him speak.
>>
No. 569761 ID: a2be86
File 139699072365.png - (69.85KB , 500x500 , tosigo1.png )
569761

>>569607
-Sorry....emmmm...I cant find something nice to say,hmmm your eye is functional!

Tosigo:Thanks kiddo...anyway,ehhh disembodied voice?

-You are listening to the great will of the tree ,its in this branch!

Tosigo:Wait what? THE tree,the sacred oak,head honcho,give you one of his branch AND talks to you?

-Yes!!

Tosigo:Nely?

Nelis:Well his excellency did favor Sivex

Tosigo:It is an Ayllu branch.....but how?

-I asked him!!

Tosigo:Nely is this kid special in some way?birthmark,visions,something?ya know besides being weird

Nelis:Not that I know of,but is indeed blessed by the tree, he is advancing in first designation quite fast and he didn't need the help of one of the elder stems to change

He didnt....so he may be able to pass second designation?

Nelis:Not sure but I did change a little too so I guess is decision of his excellency.

>>
No. 569763 ID: a2be86
File 139699091688.png - (91.95KB , 500x500 , tosigoo2.png )
569763

Oh boss!! Im so glad you are here!can I call ye boss right? I was getting desperate here!
>>569619
>>569649
>>569672

I knew i could count on you boss!!

Well you see i cant move much away for my body...i have to emm digest a little of it to get this form and i have been living from the mushrooms upstairs and the little sun I can get but is just enough to keep me alive in this form,I would have tried one of those canedbranches but the only i found looks broken there's some around but i cant open them, so when Nely answered my distress call I figure she and the kind could bring some....then again there's a forest here...no wait,I'll run my chances with the cannedbranches.Besides you are here boss cant you ya know fix me? pleaseeee boss?

>>
No. 569769 ID: 88960e

Well, we should certainly try to fix him. There's no purpose in leaving him in this state.
>>
No. 569773 ID: 53ba34

we are but a branch of the greater whole. seem to lack info o some thins, and our power seems low. anyway, show our compatriots here the canned branches and they can open it.
>>
No. 569879 ID: 74ec50
File 139706701756.png - (176.81KB , 500x500 , tube.png )
569879

>>569769
Tosigo:Thanks boss!!
>>569773
Tosigo:You are?!...well looks like we will have to try the canedbranchs over there

>>566903
-Those are the canedbranchs? we already have two!!

Tosigo:Really ?now that's good news!there's only one there and im not sure if is in good shape ya know?

Nelis:Are you sure this tubes contain something akin to a branch?

Tosigo:weeeelllll...they do create huge growth as ya can see....i tolda ya i was getting desperate.

Nelis:Don't see anyway of open then...besides of course break them not sure if it would help...

>>567480
Tosigo:You said sumthing about a device right?

Nelis:Yes but even if it works im not sure if is indeed made for the tubes.


-It hungers for the tube!!!

Tosigo:Hmmm then maybe we could try?...who wants to be the guinea pig? what about you kid?

-What about the dwarf?

Nelis:He is a dead wailing one Sivex.

-Well Tosigo is not very far for one

Tosigo:Hey!

-Unless you are a wailing one!

Tosigo:I already told ya kid this is my stasis form.

-Your wailing one form looks compatible enough with the dwarf to me!!


You see here some boxes that look like the ones you found back at the wreaked lifter,one of the tubes looks undamaged. Use the device in Tosigo right away? You can test it on the dwarf too...
>>
No. 569880 ID: 26bc58

...Tosigo, any ideas what the side effects would be?
I think you should use it but I'm hoping you don't get messed up by it.
>>
No. 569902 ID: d2995c

The used canned-branches seem to have been used as some kind of weapon to impale various machines and possibly the dead dwarf. Would we be able to just retrieve one of the branches from the bodies rather than risk stabbing Tostigo?
>>
No. 569915 ID: 53ba34

the rectangle that opens. it opens the cans. open the rectangle thing and put in a can. then everyone BACK UP
>>
No. 569995 ID: ffa549

...we can't go back and check with the dwarf now, can we? The body is outside, and we don't know if those people are gone yet.

No need to rush into a decision. Let's check out the headset interface, gain. Maybe we can find a translator option. It might be a waste of time, but it's very low risk to try, and a useful payoff if we can make sense of the labels on these things.
>>
No. 570040 ID: 74ec50
File 139717550249.png - (198.28KB , 500x500 , tubeplus.png )
570040

>>569880
Tosigo:It does create organs and stuff like that,I've seen one blow by itself it grows and die in a day, tries to latch on anything tho maybe is parasitic,maybe it needs a body to work with,not sure boss cant work on the stuff in this state ya see?
>>569902
Tosigo:From bodies?T-they were stabbed?

Nelis:Yes, we found some of them growing on metal giants on the ground level...I guess I could go an retrieve one,but I'm not sure I can carry all of you.I can go alone with the device and the tube,but both of you must remain here, if our visitors are indeed hostile I have better chance to evade them.

Tosigo:The kid plan sounds somewhat more appealing to me now....
>>569995
Tosigo:Oh yeah those headsets! I wanted to checkem out im sure they are a whole different of what I got.


>>569915
-The tree demands the device to be feed!!

Tosigo:.....Okay kid the honor is all yours

Nelis:....Just be careful Sivex


Sivex puts one of the tubes in the device....It opens!,some kind of biorganic,slender and cylindrical object is inside the tube....you feel a connection with it,sadly you cannot pinpoint exactly what this connection is about.... Let Nelis go an retrieve one of the dead branches? Use the devise on Tosigo anyway? Let Nelis go and retrieve a branch and try it on the dwarf corpse? In any case Tosigo will investigate the headsets...
>>
No. 570065 ID: 53ba34

carefully poke us on the part that looks alive.
>>
No. 570072 ID: ffa549

Don't touch or use it just yet.

I'd be willing to let Nelis go do her thing, but after T is done checking the headset. No point in letting her run off incommunicado just so something can go wrong.
>>
No. 570176 ID: 32948a
File 139727330133.png - (121.20KB , 500x500 , nomnom.png )
570176

Nelis gives one of the headsets to Tosigo. Tosigo bite it!! little legs begin to surge from Tosigo and begin to check(?) the headset...

-Its not for eating Tosigo!

Tosigo:Dont like it? get me my body to work again and i can spare ya the view.

Nelis:you can investigate the headset by eating it?

Tosigo:I can "feel" the thing, for that i need this sensors,helps me to understand the thing better,but without my body i cant do much,need my stomach .There is were the good sensors are!but they are pretty dead right now

Nelis:you...will need to do this for all the headsets?

Tosigo:Oh dont worry it will be quicker each time.


-That's gross but handy!...I wish I had a mouth or a tongue

Tosigo:Hey I think I got it! ohhh

-What?
>>
No. 570177 ID: 32948a
File 139727376060.png - (76.74KB , 500x500 , transmition.png )
570177

Tosigo:This thing is capable of catch any frequency it wants! and its range.. is gigantic! no sparks or crystals not a single rune.

-And that's good?

Tosigo:Better by far from anything I have seen...

-An you have seen a lot?

Tosigo:Shhh!! I got something!

Tosigo activates the screen...

????(nasal voice):I see,so we assume them lost?

????:We don't have any visual confirmation,but we haven't heard a word of the second blimp since they landed on the west side of the island.We send scouts but haven't arrived there yet.

????(nasal voice):Can the mages feel something?

????:Nothing about the second blimp sir....(a childlike voice and a droning one seem to talk something in the back but you cannot heard what they say)...Yes, I will inform him.

????(nasal voice):What is it now?

????:Two of the mages say that they felt some kind of call from the tower near our position they are asking to take a few golems and men with them.

????(nasal voice):absolutely not! if the second blimp is down we cannot risk more loses.We are down to 30 golems and 20 mens not to mention the few mages that are left to control the dammed things!

????(deep husky voice):Let them go.

????(nasal voice):Have you lost your mind in that box of yours?! If these amateurs die there I will be forced to control the golems myself!

????(deep husky voice):Have you lost yours in that Wig you call hair?Have you forgotten where we are? The island is called Melancholia for a reason,men "disappear" by they own will here, sooner or later our men will succumb to the island without the balm....without the second blimp we don't have enough to produce Fierabras.Of course if you prefer to back to the mainland....

????(nasal voice):....If these fools get themselves shredded to a piece by any monstrosity there I assure you I will not take their places controlling the brutes.
Let them go! but the rest of you hold position until we know for sure what happened to the second blimp.Tell the others that they set the golems to aggressive

????: Yes sir!


The communication seem to end...

Tosigo:These aren't just regular thieves or looters...

Tosigo manages to make two of headsets to be used as radios.

Tosigo:Without my body I cant do much more ,sorry boss.

Poke the tube? use device on Tosigo? retrieve branch and use it on the dwarf? Other?
>>
No. 570182 ID: 53ba34

sounds like the people we saw on the other tower are coming this way. we don't have time to run around. poke tube, if it breaks we have another.
>>
No. 570186 ID: d2995c

Poke the tube, and keep listening for chatter from the headset.
>>
No. 570193 ID: 75b8af

...well, we're somewhat shorter on time, now. They appear to be some kind of organized military, they outnumber our group 10 to 1, and they detected our transmissions and are coming to investigate.

We can't expect to win a fight, and we can't retreat unless we leave Tosigo to his fate. Meaning we should accelerate our efforts to free him.

Time to experiment. Poke away.
>>
No. 570224 ID: 5bbbc0

device on tosigo!
We need him mobile, unless Nelis can carry him and Sifex.
>>
No. 570283 ID: 32948a
File 139734100922.png - (151.05KB , 500x500 , poke.png )
570283

>>570182
>>570186
>>570193
>>570224
-Prepare to feel the probing of the mighty branch inside you tube!!!

Sivex uses you to poke the interior of the tube.... As soon as he does the interior of the tube sparks to life! bits of flesh,plant and metal latch to you,you feel you form a circuit with the thing,its losing some its energy. You feel charged! at the same time you feel this object is a very lesser version of the tree soon it will die without you,you are absorbing it and at the same time enhancing it. It doesnt seem to affect Sivex... The feedback will not hold for a much longer.... Continue to absorb? Create link with someone else?
>>
No. 570286 ID: 53ba34

send link to Tosigo. divert energy to him.
>>
No. 570287 ID: 2c6ff1

>>570283
Link it to Tosigo! We can't waste this.
>>
No. 570288 ID: 189a54

Let's try it with Tosigo before we end up absorbing too much of it.

And Siv...please never make that face again when this voice is present. It's quite terrifying.
>>
No. 570289 ID: 5bbbc0

Tosigo's turn to POWER UP! Take this lost fragment of our might and restore yourself!
>>
No. 570683 ID: 32948a
File 139750825261.png - (145.92KB , 500x500 , powerlink.png )
570683

>>570286
>>570287
>>570288
>>570289

-I HAVE THE POWAAAAAARRR!!!

Sivex send the energy of the branch to Tosigo.

-Take this!and stop to be so dead!!

Tosigo:Wait what?!
>>
No. 570684 ID: 32948a
File 139750876993.png - (165.16KB , 500x500 , regen.png )
570684

Tosigo:If i die I will fucking haunt you you ass!!!

-Sure

The energy of the branch hits Tosigo! You regenerate Tosigo! You lost one of the canedbranchs...

-Sorry Tosigo we could not save your face....

Tosigo:Ya know kid I cant wait for the branch to give u a mouth to kick it...then again your "face" looks very punchable too!

You got 1 Tosigo!
>>
No. 570688 ID: 53ba34

ummm... we thought you were a guy. sorry about that!
well, now that you are no longer a skull worm, i must say you are rather cute.

but enough of that, we must be ready to defend ourselves.
>>
No. 570692 ID: 26bc58

Oh please tell me we don't now have a volatile temper in the group next to Sifex!
You guys don't have time for this, get anything we're gonna take and run, or we will be swarmed by soldiers! Hostile Soldiers!
>>
No. 570693 ID: 6adc92

>>570684
I assume this is your chosen form and we did not accidentally....misplace anything?
In any case you're looking fit as a fiddle! Mind reminding what examples of your particular "skill tree" are capable of, or at the least, the "branches" you have chosen? We have yet to meet one of your specialties, particularly none as... robustly capable as to avoid death.
Pressing matters finally, though.
We should leave.
Golems, and all that. Time for worrying about bodies and ancient technology and who killed who later, now is time to not be here time. You gonna tag along?
>>
No. 570705 ID: d2995c

Can you fly? We are going to want to avoid those soldiers pretty soon, and I don't think Nelis can carry both you and Sivex.

>"branches" you have chosen?
Tostigo is Vine-Troll. Vine involves absorbing light and using magic, and troll involves physical strength and regeneration I think.
>>
No. 570718 ID: 53ba34

>>570705
so... redmage.
>>
No. 570775 ID: 75b8af

Good to see you in the flesh, Tosi-tits.

Now our whole goup is mobile. We should probably see about clearing out before those military types that were coming to investigate arrive.

Grab a headset for yourself, Tosigo. I don't suppose your time trapped here has given you any understanding of the local layout? That might come in handy for evading searchers.
>>
No. 570924 ID: c4f634
File 139760827350.png - (192.42KB , 500x500 , kawaiiT.png )
570924

>>570775
>>570693
>>570688
Tosigo:Oh boss! you are such a flirt!
>>570693
Tosigo:All seems to be in place boss!
>>570705
No,but I can use my vines to swing.
>>570692
Joking cant hurt the little fellow he helped me.. he is still weird tho
>>570775
Sorry boss dont know the place well.


Tosigo joins your party! You see here a Vinetroll Tosigo: Tosigo have greater metabolic interchange(eat stuff regain energy),Tosigo can grow whip like vines and charge them with electricity,fire,or light(blinds),Tosigo have sun flash(blinds,do some damage).Tosigo can absorb light(need to be in a static position),Tosigo regenerates somewhat fast.Tosigo can feeing dead and enter in stasis.Tosigo can obtain info from what she eats( in living beings this is limited to biological status,unless the creature in question do have the ability to transmit memories and such from its flesh which is uncommon)
>>
No. 570925 ID: c4f634
File 139760844928.png - (91.28KB , 500x500 , stomak.png )
570925

Nelis:We should leave now

Tosigo:Sure thing just wait a little,kid hold this for a minute


Tosigo removes the stomach of her old body... Tosigo recovers a black suit and belt from the stomach! Tosigo eats her old stomach!

Tosigo:Cant go naked out there
>>
No. 570926 ID: c4f634
File 139760855182.png - (231.01KB , 500x500 , wherehome.png )
570926

You can leave the tower from were you enter it yet there's the blimp with a spotter there,the group going to the tower is entering from one level above your current position,you could search for a way down in hopes to find another bridge that go out of the tower from a different side or just go deeper into tower on to the lowest level and exit from there... Were to?
>>
No. 570927 ID: 53ba34

the SUPER direct route. get some explosives, put them against the outer wall. BOOM, we have an exit.
>>
No. 570940 ID: 2c6ff1

>>570926
Let's go down and see more of the tower!
>>
No. 570943 ID: 6adc92

>>570925
...
... Excellent foresight, and astounding fashion sense.
Good to know there are still some dedicated to style as much as substance in this world.

>>570926
Going down seems best, but I kinda don't want to meet Mr. Uses Incredibly Dangerous Tech Like Lawn Darts, or run into any of the wailing ones he missed.
>>570927
But equal if not greater to my hesitation to going downwards is my hesitation to pulling a Michael Bay against a numerically and tactically superior force of unknown motives and power. So I guess I'm voting we head down into the belly of the beast, or at least hop off on s lower level.
>>
No. 570946 ID: 5bbbc0

No blasting out-we want to be fast and stealthy. Explosives are not stealthy...
I think as a general marching order, we want Tosigo in front, Nelis in the rear, and Sifex in the center, holding us.
And we're going down within the tower till we either find an exit or just hit the lowest level and can walk out.
>>
No. 570948 ID: 189a54

Perhaps we should hold off on the explosive exit plan until there's no safer option. For the moment, going down a few floors and heading out through a slightly lower exit seems like a good move--we get to explore a little bit more of the tower, and upon exit we're not as easily seen by whoever this other group is as we would be if we flew out from a higher point.
>>
No. 571110 ID: c4f634
File 139770040464.png - (153.78KB , 500x500 , towerinside.png )
571110

>>570927
>>570940
>>570943
>>570946
>>570948
Sivex prepared the stick,was detained by Nelis. Tosigo ligths one of her fingers. The party follows a small corridor until another set of stairs(there was one going up)and go downstairs.... You se here: A corridor that ends in a big door there's a little space,a crack on it were Sivex could fit in it,one open door and another that looks like it could be destroyed or forced,there's a corridor to the left. The party peeks around the corridor... You see here: Another broken door this one must be destroyed to open(will make noise) to the left a pair of doors to the rigth.At the end of the corridor you can see an open door light is entering from it its not natural light.... The party waits to see if the lights moves...it doesn't. The party inspect the door next to the big broken door in the first corridor...
>>
No. 571111 ID: c4f634
File 139770071181.png - (278.31KB , 500x500 , room3.png )
571111

Tosigo:This is a wailing one?

Nelis:Yes they vary in form an size.

Tosigo:Nely you said they were like zombies....this one doesnt look like a regular undead,you said the dead dwarf was a wailing one too right?

Nelis:Yes, why?

Tosigo:Well by the ax on his face ,the leg chop and the arrows this doesnt look like your typical dumb zombie mob attack....great now it looks like we have thinking undead!


-Didn't know wailing ones attacked each other

Nelis: At least the ones in the west don't...

Tosigo:So you dont know a thing about this dwarf ones...fantastic...well nothing to it I guess better find a way out quick


Looks like this big wailing one was attacked? by the dwarfs (zombies?),there's a big crack in the wall it will need some explosive sticks to broke it(will make lots of noise).... What do you wish to do boss?
>>
No. 571119 ID: 5bbbc0

Hrrrm...That light is odd...Well. The door with the light I think is the place to go, but if that turns into a dead end then the pair of doors it is.
>>
No. 571208 ID: 824f43

>>571119
Yeah, go peek in the open door with the artificial light.
>>
No. 571274 ID: 11b767
File 139777783817.png - (73.17KB , 500x500 , lanterns.png )
571274

>>571119
>>571208
The party checks the door from where the light comes... This area looks as if someone have been cleaning and putting some order in the tower,there's lanterns that illuminate some of the place,they look like they have been made of scrap also the walls seem to be patched with metal plates probably in hopes of repair them There's some faint noise ahead...walking...a group is coming this way....
>>
No. 571276 ID: 2c6ff1

>>571274
Could be elves. Investigate but prepare for battle.
>>
No. 571297 ID: 53ba34

someone has been living here. no way the invaders could have done this. investigate, but be careful.
>>
No. 571333 ID: 824f43

Time to find a good hiding place!

Could we use a covert vine or spore in some manner to observe them as they pass?
>>
No. 571376 ID: 11b767
File 139785154078.png - (155.11KB , 500x500 , dworfs.png )
571376

>>571276
>>571297
>>571333
The party waits for the noise to come closer....

-Squat elves...

A group of dwarfs pass by,they don't seem to notice the party...
>>
No. 571383 ID: 2c6ff1

>>571376
They don't look like Wailing Ones. Maybe we can contact them, ask them about the situation here? Also warn them about the incoming Wailing Ones above.
>>
No. 571385 ID: 189a54

Try to get their attention in a way that won't startle them. If they get hostile, just run--a fight would probably lead to drawing more attention that we don't want at the moment. If they seem friendly, then yeah, ask them about what they're doing and warn them of the wailing ones and the group of strangers.
>>
No. 571393 ID: 53ba34

if they ask be sure to state you hate elves.
>>
No. 571435 ID: 824f43

...I'd think we should just let them go. They responded to detected radio signals by sending in the troops, and setting the golems to hostile, not by trying to communicate. Try to say hi could go badly, fast.
>>
No. 571436 ID: ec2e47

>>571435
I agree with this one that we should keep quiet. We know hostile soldiers are approaching, and then these guys walk past; it seems likely that they are the same soldiers we are trying to avoid.
>>
No. 571438 ID: 53ba34

uhhh, no, we know where the soldiers are. and these dwarves are not there. they are the ones that are maintaining this tower. the enemies just showed up
>>
No. 571609 ID: 11b767
File 139795663311.png - (164.41KB , 500x500 , Fdworf.png )
571609

>>571438
>>571435
>>571393
>>571385
>>571383
Sivex tries to get the attention of the group of dwarfs...

-Dwarfs I come in peace!Also I hate elves!

The group ignores Sivex,only one of the dwarfs turns to the party. Tubes protrude from the dwarf! one of his arms mutates! the dwarf assume a fighting stance!

Nelis:A wailing one?!

-Dwarf you lied to us!

Tosigo:This guys arent zombies t'hell are they?

Run? fight? other?
>>
No. 571612 ID: 53ba34

his arm s a flame thrower, watch out for fire streams. split up, siv hits it with a hand blast and nelis throw spores when it's distracted. if it doesn't go down then tosigo use a blind attack, then close in and give them some electric
>>
No. 571618 ID: 824f43

Gtfo. We're outnumbered and we don't know what these guys are capable of, and they're hostile.
>>
No. 571624 ID: ca65e6

Ah. Cyber-zombies. I wonder who's controlling them. It's possible they just don't know your language... or the elf is controlling them.

At any rate, try a fighting retreat, and head deeper into the maintained area. This could be important.
>>
No. 571663 ID: 189a54

Chill out for a second, we're not certain he's actually hostile yet. Some stranger just called out to him in a pretty dangerous place, of course when he turned he'd have his weapon ready. Be ready to move but put up your hands or something, try to show that you are no threat to make sure if he's really hostile or not before doing something brash.
>>
No. 571888 ID: dc5be0
File 139813891426.png - (186.12KB , 500x500 , Datk.png )
571888

>>571663
Sivex tries to talk again...the dwarf ignites his flametrower! >>571618 >>571612 Nelis trows a explosive spore!
>>
No. 571890 ID: dc5be0
File 139813920318.png - (258.43KB , 500x500 , atk.png )
571890

>>571612
>>571624
Sivex Blastpunch the dwarf's flametrower arm! Black liquid come from the dwarf wound! The liquid is ignited by Nelis spore! The dwarf begin to burn!

Tosigo:Aw shit!!Both of you get away from him!!!

-Why?we are wi-

Tosigo: just do it ya stump!!

Nelis and Sivex run away from the burning dwarf!
>>
No. 571892 ID: dc5be0
File 139813958411.png - (149.04KB , 500x500 , firetb.png )
571892

The dwarf is set a blaze!! the fire begins to spread,thick smoke fills the air! You defeat the dwarf! Sivex turns around to check on the rest of the party,they look to be alright but now the way is blocked by fire...

Tosigo:Kid are you okay?

-Yes!

Nelis:Sivex you have to get out of here,we will go back upstairs,you will need to use one of the headsets!

-Finally!!

Tosigo:I'll call ya to find a way to regroup!

The corridor ends on a set of stairs you can go up or down.... where to?
>>
No. 571893 ID: 53ba34

let's keep going down.
>>
No. 571895 ID: 824f43

You can't fly. If you're looking for a way out, you gotta head down.
>>
No. 571904 ID: 49b933

Hrrm... I'm for downwards, considering up could lead back to the hostile aircraft guys.
>>
No. 571949 ID: dc5be0
File 139820675102.png - (108.88KB , 500x500 , Tpath2.png )
571949

>>571893
>>571895
>>571904

Sivex goes down... here you can see a tree growing,the path continues to the left,Y¿you can see an entrance on the distance,behind you there's another corridor... Where to?
>>
No. 571959 ID: 53ba34

check the tree, is it alive?
then i suppose left is good. want to find a way around to the entrance door.
>>
No. 572082 ID: dc5be0
File 139829087975.png - (125.79KB , 500x500 , Totree.png )
572082

>>571959
Sivex inspect the tree

The tree looks alive and well,you feel a connection to it... From the upper floor you can hear faint noises of fighting and some heavy feet moving.
>>
No. 572089 ID: dc5be0
File 139829224071.png - (99.11KB , 500x500 , toleftp.png )
572089

(I derped the herp sorry xD)
Sivex takes the left path Here you can see an open door and a corridor to the left,the path continues until some debris cut it,there's a ladder there...
>>
No. 572101 ID: 53ba34

hmmm... i think the door is a good place to go. want to work our way around to the door.
>>
No. 572102 ID: ca65e6

Check out the open door.
>>
No. 572182 ID: 824f43

>From the upper floor you can hear faint noises of fighting
Hopefully the gals can take care of themselves.
>>
No. 572248 ID: dc5be0
File 139838415028.png - (123.30KB , 500x500 , Troom.png )
572248

>>572101 >>572102 Sivex moves to the room... There's some sort of work table here and various improvised tools,there's some boxes with triangles on them.at the end of the worktable there's some metal scraps, next to the boxes you can see some of the makeshift lanterns.It looks like this room is used to make them. One part of the wall next to the door is open,someone was trying to fill the hole,under the door you can see some kind of smaller door,there's some marks that suggest that there was a small stair covering it long since removed... >>572182 You can still hear the fighting noises,the battle is getting near...
>>
No. 572401 ID: dd377e

>>572248
Check the open wall and the door for more routes
try to gather the materials on the triangle boxes, it can become handy if the dwarfs starts to cut your way
>>
No. 572405 ID: 53ba34

the jars have seeds in them right? perhaps we can do something with them...
>>
No. 572424 ID: ca65e6

>>572248
Open the boxes! Also see if you can get the door open.
>>
No. 572464 ID: ca0da5

Oh, and here I was worried all day I'd posted something stupid this morning

Alright, kid, take a quick peek into the boxes. If it's something different than the jars you saw before in those triangle boxes, then it may be important, otherwise, just see if you can fit through that hole.
>>
No. 572473 ID: dc5be0
File 139856157381.png - (142.35KB , 500x500 , seed.png )
572473

>>572405
Sivex examines the round object...

-It does looks comestible....hmmmm

Sivex catch a glimpse of movement...

-Ooze did you move?

The ooze doesn't responds...

>>572464
>>572424
>>572401
Sivex checks the boxes...
They are the same kind that he and Nelis checked on the upper floors
>>569348
>>569600
and contain more cans...in closer inspection the cans have a little hole in the bottom

>>572464
>>572424
>>572401
The doors seem closed...
>>
No. 572477 ID: dc5be0
File 139856188432.png - (136.12KB , 500x500 , panel.png )
572477

Sivex takes a look at the wall.... >>572464 The hole in the wall is not big enough for Sivex to fit. There's a panel here,it have a hole and one of the gear like objects seem to be attached below the big hole,it looks broken... The sounds of battle have stopped Sivex takes one of the explosive sticks
-Door you will open!

Leave Sivex blow the door? other?
>>
No. 572478 ID: ca65e6

>>572477
Whoa wait, replace the gear instead. Also try putting a can in the hole.
>>
No. 572488 ID: ca0da5

Sivex, we don't need the door to open so forcefully just yet, let's tinker with the gears and see if we can fix them.
...Uh, actually, wait, there seems to be an odd cone-shaped tool on the table. Can that fit into the hole on the bottom of the jar? Maybe something will happen if you do that.
>>
No. 572510 ID: 4d2517

You know I bet that dwarf from before was one of those 'golems' you heard about on the radio. Also are those cylinders perhaps gas or fuel canisters of some sort? Could be that the door is gas operated somehow.

Try replacing the broken gear thing first and then maybe use one of the canisters on the hole?

Otherwise take some canisters and that weird hammer tool and go back to try the other path. Don't blow anything up unless you really have to.
>>
No. 572637 ID: dc5be0
File 139872981679.png - (147.03KB , 500x500 , drone.png )
572637

>>572510 >>572478 The can wont fit!

-Curse you can!
>>572510
>>572478
The gear refuse to be moved!

-Curse you gear!

>>572478
>>572510
>>572488
-If you think so ancient one so it shall be!
Sivex puts the stick back into the bag >>572488 Sivex uses the cone-like tool to poke the hole under the can.... Something happens!The seed opens! it forms strange patterns around itself! a thing is formed!
>>
No. 572638 ID: dc5be0
File 139872992608.png - (110.29KB , 500x500 , hatch.png )
572638

-Thing! Are you-

The thing jumps of the workbench and attach itself to the panel!the panel spits the broken gear! The small door opens!
>>
No. 572639 ID: dc5be0
File 139873016475.png - (106.91KB , 500x500 , hatchndoor.png )
572639

>>572510 >>572478 Sivex replaces the gear with a new one. You lost 1 gear The big door opens! >>572510 Sivex takes the hammer and put it in his bag Sivex takes some cans You have cans x3
>>
No. 572640 ID: ca65e6

>>572639
Cool, repair bots! Let's see what's in the next room then.
>>
No. 572641 ID: 53ba34

can you see anything through the doors? think big door would be best.
>>
No. 572646 ID: ca0da5

>>572637
You see, Sivex, if you are going to do something crazy, it's best to try the things that you don't know are dangerous. Stabbing the can with the cone? Could have made an explosion in and of itself, but did it work out better than the explosive stick? Yes!
>>
No. 572673 ID: 4d2517

That was a pretty cool thing that activated. Perhaps some kind of autorepair or self-mobile power source? If only it could be your friend.

Go through the door, but check if there is any way you can lock it behind you. Maybe you can retrieve the thing from the hole and wear it as a hat.
>>
No. 572707 ID: dc5be0
File 139881291355.png - (138.58KB , 500x500 , Proom.png )
572707

>>572640
>>572641
>>572673
-Will do!
-Repair bot you wait here! I will be back and you will be my hat!

The repair bot doesn't respond.

>>572646
-Understood! If I do something crazy I must poke.

>>572640
>>572641
>>572673
Sivex goes trough the big door... You see here a table and a chair,there's a box open here,there's streamers and decorations they look very old. You can see some lockers.
>>
No. 572714 ID: d2995c

Inspect the contents of the box and see if there are any other exits.
>>
No. 572767 ID: a95b2e

Streamers! There was a party here, once.

Yeah, check the box on the table.
>>
No. 572781 ID: 53ba34

may as well rummage through the lockers as well.
>>
No. 572808 ID: dc5be0
File 139892032538.png - (143.74KB , 500x500 , chipbox.png )
572808

>>572767
Hmmm weird place for a party...
>>572714
I dont see any other door.
>>572714
>>572767
This things look like chips,but they are square that's weird!

The room have just one entrance,there's chips in the box,Sivex doesnt know what they do the only way to know is if he "eats" one...or let Tosigo check them
>>
No. 572811 ID: dc5be0
File 139892064437.png - (173.15KB , 500x500 , lokerss.png )
572811

>>572781
Sivex inspects the nearest lockers... They are open! You see here: -A backpack -Heavy metallic boots,they are kinda rusted -Clothes -A box with broken pieces of something -A broken "headset" -A big tube -Some flask...they smell nice -Books they don't look in good condition -A box The next locker contains: -A weird helmet -A heavy suit -Pants -What looks like a bunch of keys -A heavy,metallic black box -2 flask that smell weird -Shoes
>>
No. 572813 ID: ca65e6

>>572811
Oooh, a backpack. Is that the right size for you? You could grab that and put the nice-smelling flasks in it. Also keys.

Open the boxes in the lockers!
>>
No. 572814 ID: ca0da5

Get the backpack. We could certainly do with more storage space.

Can you put the Clothes, Helmet, and Shoes on? I wanna see what you look like in them, if they fit. If they don't fit, don't force them--leave them for Tosigo or Nelis. Or, well, not "leave," rather, carry them in the newly acquired backpack.
>>
No. 572815 ID: 53ba34

take the keys, who knows what they could open. and check out the box. the pack should indeed be put on.
>>
No. 572825 ID: a95b2e

>or let Tosigo check them
We'll get them checked, later. No telling what's on them right now.

>>572811
Backpack is definitely useful, and the keys could help. And we can take the nice smelling flask for later.
>>
No. 572846 ID: 4d2517

Did the small door lead somewhere else or into this same room? Are there any other ways out of this room other than the one you entered through?

Take the broken headset. Maybe Tosigo can eat it to learn something or tap into another frequency. Otherwise check out the black box and the tube. Do they open up or do they have any marks on them? Bring the box of square chips for Tosigo as well. Get the nice smelling bottle as a present for Nelis and the weird smelling bottle to investigate with the others. Can you read the books at all?

Can you possibly eat, wear or merge with the heavy suit if it is mechanical and powered? Power body! What about those rusty, heavy boots? Do they seem advanced or functional in some way? Maybe they were just stored badly and some oil or a repair bot would fix them up.
>>
No. 572910 ID: dc5be0
File 139906708930.png - (166.59KB , 500x500 , clothes.png )
572910

>>572814
Sivex tries the clothes...

-Fabulous!

The clothes too big for Sivex The shoes are too big for Sivex The helmet doesn't fit.Sivex "cap" gets in the way. The metal boots are to tall for Sivex.
>>
No. 572912 ID: dc5be0
File 139906732631.png - (111.66KB , 500x500 , roten.png )
572912

Sivex inspect the box...

-Yuck!A dead cake!

The box contains a rotten cake

-The big tube smells awful!

Whatever the big tube contained is rotten too. The big black box have somekind of plug entry.Other than that it doesn't look like it can be opened.
>>
No. 572915 ID: dc5be0
File 139906785337.png - (112.63KB , 500x500 , stuff.png )
572915

>>572813 >>572815 >>572825 Sivex takes the backpack. Is a little big for Sivex and is dirty but otherwise is serviceable,Sivex puts the contents of the bag in the backpack. Sivex takes the flasks,keys,broken headset and chipbox. Inside the backpack there was more books ,papers and a black screen thing that looks broken. Sivex put the backpack. >>572846 The helmet and the boots do look like they have interfaces but nothing that Sivex can connect with. The suit doesn't look like it have an interface of any sort.The three objects are too big and heavy to be put in the backpack... Check the small door?(Sivex cannot enter it with the backpack it will have to stay here) Call tosigo? Use a repairbot? Other?
>>
No. 572916 ID: 53ba34

leave the clothes, for now. and i guess check the small door out. could have something interesting.
>>
No. 572921 ID: ca65e6

Call Tosigo both to report in on what we've found and ask if they're doing alright.
>>
No. 572956 ID: ca0da5

>>572921
Yes, tell Tosigo that you have located some fabulous clothing, some of which has some odd interfaces you haven't seen before. Also a black tablet with a glass face that isn't a face but a broken window? She's from out of town she might know what it is. Oh, and the cans inside the triangle boxes hold repair bots, they wake up when you poke the hole in the bottom. They're pretty cool and totally your friends.
>>
No. 573003 ID: a95b2e

>>572921
Yup. Do this.
>>
No. 573302 ID: dc5be0
File 139934662770.png - (134.19KB , 500x500 , ToCom.png )
573302

>>572921
>>572956
>>573003

Sivex uses the headsets...

-!!!

Kid!you are okay!

-Yes, how did you enter in the small window?are you two in good condition?

Eh? Yes we are okay,Is not small window,this things can transmit images and sound!

-And make you tiny?

...Naw kid I explain you later,were are ya now anyway?

-Im in a room one stair down from were we were,they make the lamps here.I saw an entrance before enter the room.

Great wait for us there,don't move from there okay? Call again in a couple of minutes kay?

-understood,also I found a backpack,theres weird clothes here the tree is intrigued by it,also a box full of chips,they are odd they are square chips

A box with square chips...this place may be more interesting than i though,I still want to get the hell out ,but it may pay to check it a little

-Also the cans have repair bots

Repair bots?

-they are like spiders that repair things

Really?! how did ya find out?!

-The tree guide me! the cans have a hole in the bottom you have to put a pointy thing there.

Gotta check that!

-Also there's a square broken windowlike thingy here do you know what it is?

Never heard of it...I think... just ya leave it there I'll check it when I get there,also I have something that may interest the boss it looks like the military group is more a mercenary group they are looking for the canned branches.

-The fiends!

ehhh yeah im gonna get Nely and go find you remember stay there okay?

-yes!

Tosigo call has ended You can still see a picture of the world there's two icons,Sivex wants to press them... >>572916 You don't know were the small door leads Check the door anyway?
>>
No. 573307 ID: 53ba34

hmm... naw. play with the repair bot for now, see what all it can do.
>>
No. 573324 ID: ca65e6

>>573302
Don't go anywhere. Try the other buttons! Maybe we can communicate with other tree tower locations.
>>
No. 573330 ID: ca0da5

Wow, way to show it to Nelis's face! You totally CAN talk through the headset!
About those two icons... They both seem to say the same thing. Might be "Open" as it open the window of communications with them. And, no, Tosigo was not lying. The window of communication just lets you see and hear them from far away, it doesn't actually bring them close or make them small. The window of communication is, uh, magic like that.
Anyways, I don't like the icon in the lower left. Try the upper left instead. I'm guessing it's showing either a separate territory or an ocean or something, but the upper left is further away and probably safer to open.
>>
No. 573333 ID: a95b2e

>You can still see a picture of the world there's two icons,Sivex wants to press them
Show us this picture? Maybe we can figure out what the icons mean, and which one might be good to press.
>>
No. 573383 ID: 4d2517

Take a peek through the small door. We should have a look in case it's a possible escape route, but don't go through yet.

see what happens when you touch the 'world' symbol.
>>
No. 573452 ID: dc5be0
File 139943827616.png - (194.01KB , 500x500 , adude.png )
573452

>>573324
>>573330
>>573333
Sivex press the world picture the world spins,it amuses Sivex.

-!!!
-The magic window changed!

The magic window shows a picture of a dead forest,there's some rags tied to the trees and some of them have bottles tied on then,theres a person seated in one of the trees he is holding a dead branch...
>>
No. 573468 ID: 53ba34

try saying hello!
>>
No. 573469 ID: ca0da5

Hey, who's this guy? Try saying hello to him! Try saying it quietly at first and slowly get louder. Like, on a scale of 1-10, where 1 is quiet and 10 is yelling, try 1, 3, 5, 8. No need to get all the way up to 10, that would possibly alert bad guys. If he can't hear you when you're yelling at 8, he's probably deaf.
>>
No. 573482 ID: ca65e6

Ask why the forest is dead.
>>
No. 573570 ID: b66a1d
File 139952329726.png - (155.25KB , 500x500 , sifcom.png )
573570

>>573468
>>573469
>>573482
-hello

-Hello!

-Answer in the name of the tree!! Hello!!

Quien va?Show yourself!!

-Why are you looking up? I am here

Where's is here?

-Here!

...that doesn't help a lot,wait...what are you?,are you a tree gnome?

-No I'm Sivex Siefmeister the first,What is a kienba?what is a gnome tree?Why is the forest dead?What is wrong with your arm?
>>
No. 573571 ID: b66a1d
File 139952373032.png - (124.50KB , 500x500 , doorsmall.png )
573571

....its a mannerism,if you are not a tree gnome then what are you?

-I am Sivex.what is a manneramiss?why is the forest dead?your arm is weird

Well this is the forest de nuestro hidalgo caido,it has been like this since i was born,it is said-
>>573383
-Interesting

...I haven't finished

-There's a ladder here.

what?
Hear this person? Check the ladder? Totally not play with the repairbot? Other?
>>
No. 573573 ID: 53ba34

welll. we did bug them. let's hear them out. maybe pull out the other canned branch and ask f he has seen any of them.
>>
No. 573577 ID: e3aff6

Hear him out.
>>
No. 573582 ID: a95b2e

>the forest de nuestro hidalgo caido
The forest of our noble fallen?

>what do
Hear the person. They won't stick around for you to hear them forever, but the ladder isn't going anywhere.

(Play with the repair bot at the same time).
>>
No. 573593 ID: ca0da5

Let's listen to the person. And maaaaaybe play with the repair bot, but make sure you can actually tell what the person is saying.
Mannerisms are when you say or do something to be polite. Chances are, Queen Va is a very important person in the Forest De Nuestro Hidalgo Caido, possibly their tree of a thousand voices. Tosigo did seem to suggest there were others, after all... Or maybe she was just saying other forests, I dunno. Would be totally awesome if we were Yggdrasil with separate minds per each branch rising out of the earth, but still interconnected in our magical ways.
Actually, ask him if Queen Va is The Thousand Voices. If he says yes tell him that "our" Thousand Voices is... Uh, Ayllu? If not, just tell him Ayllu is the name of your forest. I honestly don't know if we actually have a name or not, as a whole, but, y'know. Good to say something.
>>
No. 573595 ID: ca65e6

>>573571
Listen to the person, Sivex. Don't be rude. Ask him what he considers to be a tree gnome. Maybe that's what they call you/us over where he lives? Tell him that you're exploring a ruined tree tower and found this device that seems to allow you to communicate with his forest.

Ask if he is familiar with the Oak of Knowledge as well, and its branches.
>>
No. 573742 ID: 4d2517

Jam something in the gap so the tiny door won't close. Then go check out that ladder. Do you think Nelis and Tosigo would fit through the small door? It looks to me like there's also a split path on the other side of the ladder gap. Perhaps this is the air circulation system for the building. Try to emit a few spores to see if there's any motion of air.

Ask him to continue his story about the forest and also his arm because that's probably some important shit. Say that you're sorry for interrupting and explain that you might be talking to some others as you are in a perilous situation.
>>
No. 574276 ID: 31c212
File 140002037846.png - (130.63KB , 500x500 , person.png )
574276

>>573742
-Will do!
Hear me out person!

b] My name is Figueroa[/b]
>>573595
>>573593
>>573582
>>573573
>>573577
-Sure, Sorry your shirt is nice,I will hear your story,now continue

Wait you haven't answer my questions,what are you?[b]

-I'm a children of the tree!I am exploring a metal tower, outside the tower I found this "headsets"they produce magical windows that allow communication from long distances.You spoke of gnomes of trees,is there more of them,are children of the tree there? or Ayllu ? is Queen va the name you give to the tree of knowledge?

[b]Magical windows?......No,quien va is a manner of speak it means "who goes there?".Its because there's different languages here,more important than that You are an Ayllu?,so your kind does exist...then I'm an Ayllu too?


-Don't know are you?

Do all Ayllu look like you?

-No

.....I have heard of the tree of knowledge...its supposed to be in every forest of the Ayllu,My father use to tell me that the tree watch over them.

-He does! Why is your forest dead?and what happened to your arm the tree things is important shit.

The tree?! Is it there? can you speak to him?Could you ask-

Answer the questions first! for I am in a perilous situation!make haste!
>>
No. 574277 ID: 31c212
File 140002060962.png - (220.85KB , 500x500 , legund.png )
574277

*sigth*My arm has been always like this and is not my forest,as for the forest state there's a legend about a noble warrior a Hidalgo.
Long time ago there was a war betwen the four royal houses for the forest,the bloodspilling and greed atracted Vilu a great serpent who claimed to be the owner of the forest and begun to kill all the men who were doing batlle on the forest in anger Vilu thretened to not only kill the men in the forest but also destroy the four kigdoms,but one knigth stood against him.

>>
No. 574278 ID: 31c212
File 140002076939.png - (147.81KB , 500x500 , dedstump.png )
574278

Nobody knows from what army was the lone hidalgo but he managed to slash
the great serpent flesh,yet the poisonous blood of the creature would make the earth dry and dead as soon as it touched the ground.Vilu told the Hidalgo that even in death his blood would spill into all the land and his poison would touch the kingdoms and their people,one way or another they will all die.
Realizing this the Hidalgo decide to sacrifice himself he impaled the beast to a great tree with his sword and stood there with Vilu's blood pouring on him,both died that day.Thanks to the Hidalgo sacrifice only the forest went dry.
There´s this big tree trunk in the center of the forest is what is left of the tree where the Hidalgo killed Vilu,knights travel from distant lands to get the blessing of the Hidalgo...maybe it was one of the sacred Ayllu trees?

Can you ask him?And why I was found here, and were I can find the elder Marroques


Answer?(Sivex will talk) Call Tosigo?
>>
No. 574281 ID: 53ba34

i think that the loss of their tree is why we can't remember things too well. all the trees commune with each other, and if one dies then we all get weaker. long term mission found, we must travel there and revive the tree... maybe all the other trees.

anyway, tell him we do not know why he was found there. and is Marroques the name of the elder in your town siv? if not then say we do not know where they are ether.
>>
No. 574282 ID: e3aff6

As to whether he is an Ayllu, ask if he has gained any powers such as spore control or regeneration as he has grown. The Ayllu we have seen so far have been able to do such things.
>>
No. 574284 ID: ca0da5

>>574278
Alright, Sivex, this is important, try and get it right. The legend of the Yggdrasil is that one great tree spread its roots through the world, sprouting up multiple trees from those same roots. From these great trees, seeds fell and formed forests. After millenia of this, one of the trees of Yggdrasil was cut down, and this action caused damage to the mind of the great Yggdrasil. Though we are Ayllu, not Yggdrasil, the story has similarities. If that tree was indeed an Ayllu tree, then its death could have caused a fracture of memory and thought, which would explain why we are as we are. It is possible, but we do not know for certain that it is an Ayllu. This voice's personal guess, however, is that it is indeed one of the roots of Ayllu.
>>
No. 601824 ID: f52ee5
File 141583678120.jpg - (136.08KB , 640x480 , whenucit.jpg )
601824

>>574281
>>574284
-By your will! We must search for this roots!!!
>>573593
Sivex opens other droid can You lost 1 droid can Sivex squishes the droid,the droid doesn't look happy about this...

-I do not know of this Elder called Marroquis our Elder name is Thiago.
The tree doesn't know why you were found...wherever you are.

I see,Does your Elder know about other Elders?

-I don't know.

Tch*

-Do you have any abilities,like spores,horns or extra eyes?

Well...I guess I do have this cursed arm...

Figueroa looks at his "arm" he doesn't look very happy

-Hmmmm....
>>
No. 601941 ID: 01745f

Siv, there is a sneaky soldier behind you who needs punching. After he is unconscious or dead you should call Tostigo to say that a soldier found you so more will likely follow, and check the ladder.
>>
No. 602056 ID: 7c58ae

He has a tree arm? Why does he think that's a curse? Isn't it cool?
>>
No. 602060 ID: 2ec61a

watch out for that sneak behind you, punch blast. tell Figue we will call him back later.
>>
No. 602364 ID: f52ee5
File 141602337856.jpg - (167.20KB , 600x600 , W-hit.jpg )
602364

>>601941
>>602060
Sivex turns back and tries to blast punch the sneaky soldier The sneaky soldier parries sivex punch! The sneaky soldier weapon breaks!

Sneaky soldier: Wha-Son of a motherles goat!


The sneaky soldier backs away.
>>
No. 602365 ID: f52ee5
File 141602352915.jpg - (115.86KB , 600x600 , w2tube.jpg )
602365

Hey Tre-Sivex what´s happening?

-I'll talk to you later Figue.

Figue?

The sneaky soldier reach for a knife and a small green tube , he has his tumb in the ring of the green tube... you have 1 action before sneaky soldier´s turn.
>>
No. 602388 ID: 01745f

That tube will explode or spit gas in a little bit if he pulls the ring, so punch the arm that has that to knock it away. He will then get a chance at stabbing you, but you are made of wood and can regenerate.
>>
No. 602401 ID: 07a835

>>602365
I say smash the hand holding the green thing and then run for it.
>>
No. 602402 ID: 2ec61a

way too close range to be explosive, the have a mask on so gas wouldn't effect them. but would it effect sif ether? fungus line granted him poison resistance. so i say full offense and just punch them in the gut and then follow with an uppercut. then after the knife is away we can interrogate them.
>>
No. 602437 ID: 4f004c

>>602402
Hmm, fair enough. If it is a gas tube, Sivex should indeed be immune, and if it's explosive or fire, it would hurt that guy anyways.
>>
No. 602777 ID: 13c4a5

chosen one, this guy wants to hurt you and your friends don't let this happen. You must punch him in the groin as hard as you can!
>>
No. 603973 ID: 733590
File 141651825805.jpg - (111.57KB , 600x500 , Miss.jpg )
603973

>>602388
>>602401
>>602402
>>602437
Sivex attempts to hit the Sneaky guard hand! The Sneaky official evades the punch!...by raising his hand...and being taller. The Sneaky proctor removes the pin of the green tube.
(Remember Sivex may have a good punch and some above average strength for his size but doesn't have real combat experience in other words he is a poor combatant at the moment)
>>
No. 603974 ID: 733590
File 141651848389.jpg - (113.23KB , 600x500 , boot.jpg )
603974

>>602777
Sivex cannot see the groin of the Sneaky soldier! His face/body is full of foot at the moment.
>>
No. 603975 ID: 733590
File 141651861640.jpg - (94.21KB , 600x500 , smokes.jpg )
603975

The room is engulfed is smoke! The smoke doesn't have any poisonous effect on Sivex,but blocks his vision field

Sneaky militant:NOW!!

The Sneaky guard yells at someone
>>
No. 603977 ID: 2ec61a

run away! into the lower door.
>>
No. 603979 ID: 330ce5

Darnit try to escape at this point, capture isn't fun so you must make a tactical retreat. You must fight another day!
>>
No. 603983 ID: 07a835

>>603975
RUN FOR IT
>>
No. 604154 ID: 330ce5

unleash the spores!
>>
No. 604161 ID: 2ec61a

>>604154
our spores are a contact irritant and they have a body suit.
>>
No. 605317 ID: 733590
File 141689243048.jpg - (158.04KB , 512x512 , dedbag.jpg )
605317

>>603977
>>603979
>>603983
Sivex retreats ! for now...one day he will hit or kick the groin of the sneaky soldier... Sivex enters the small door,sadly the backpack is too big so he leave it behind.

*schhwaff,schhwaff,schhwaff,schhwaff*

Spikes hit the backpack! The backpack is severely injured! The backpack is torn! Some objects fall near Sivex.

Sneaky Soldier: It went under the door hole!

Someone responds but Sivex cant make out what is saying,also his hat looks agitated.

There's sounds like someone turning a handle followed by a weird*rrak,rrak,rrak,rrak*

Footsteps are coming in the direction of Sivex!
>>
No. 605318 ID: 733590
File 141689254535.jpg - (110.66KB , 512x512 , itempick.jpg )
605318

Sivex have time to take up to 2 items with him before whatever is coming gets here and he have to go down the leader Here Sivex can see: -One of the big tubes -One of the "droids" cans -One of the gear like things boxes -One of the explosive sticks -One of the magical windows radio things -One spike -The laces of his old bag,if he pulls them he could get it back.
>>
No. 605325 ID: 2ec61a

a big tube and the explosive stick. activate stick and throw it back into the room.
>>
No. 605338 ID: 01745f

Get your old bag (which has the previous stuff collected) and the window (so we can call the others).
>>
No. 605430 ID: 733590
File 141693642256.jpg - (111.55KB , 512x512 , exploshiunvent.jpg )
605430

>>605325
>>605338
Sivex decides to compromise he picks the bag and activates one of the explosive sticks The stick explodes! Then small door is destroyed,that should stop the sneaky soldier Sivex hat informs him that he is guilty of property damage,silly hat
>>
No. 605431 ID: 733590
File 141693653317.jpg - (151.44KB , 512x512 , ventfork.jpg )
605431

Sivex inspect his surroundings the small corridor continues there's some debris blocking the view ahead but it should be easy to remove,to the left there's other small corridor a root is growing from there, a closed door is in the small corridor floor looks locked and to the right is another small corridor there's a small hole cut into the wall... Where to?
>>
No. 605433 ID: 2ec61a

lets see if there is anything in the cut hole. then head left.
>>
No. 605451 ID: 07a835

Go left!
>>
No. 605596 ID: 733590
File 141697522212.jpg - (136.11KB , 512x512 , ventcorpse.jpg )
605596

>>605433
>>605451

Sivex checks the hole in the wall...there's nothing that looks important there,next to the hole he can see another hole like the last one some cables are going out from the hole. ! Sivex finds a body,he has cables connected all around,oddly he have a third eyes just like Megela and Nelis used to have...this looks in better state ,for a second Sivex thinks the eye is looking at him but it looks like is just fixed in that position. The corpse is holding one of the "headset" magical window things. Sivex's hat informs him that denizen "099907738-19 Hartman Oswald" is guilty of tampering with Ka-Corps assets and that this could cause malfunctions in the transfer doors in the section.Also this is a crime scene and Sivex should inform it to the respective authorities in the sector when he turns himself in. Let the dead be dead and go to the left path? Investigate the body?
>>
No. 605601 ID: 2ec61a

check the corpse. it must have made the holes while alive, meaning it has a tool capable of cutting metal.

also say to your hat "i have received special dispensation to act outside of normal protocols by high command due to the presence of hostile intruders"

it basically means we said you can do whatever because there are bad guys, but in fancy talk.
>>
No. 605602 ID: 4f004c

Take the magical window thing!
>>
No. 605603 ID: 330ce5

Punch it
hard
>>
No. 605612 ID: 07a835

>>605596
Take the window thing, you need a new one.
>>
No. 606422 ID: 733590
File 141724252563.jpg - (145.79KB , 512x512 , ventcorpsehit.jpg )
606422

>>605603

Sivex punches the corpse! Sivex defeats the corpse!The cords tied to the "headset"get torn!(that they could hold the headset for soo long its a small miracle,ancient party decorations aren´t mean for that) the skull of the corpse begins to shine! and...and...

....
>>
No. 606425 ID: 733590
File 141724267311.jpg - (148.92KB , 512x512 , mnetictube.jpg )
606425

He connects the mnemosyne data cable to the port in his chest.It hurts like hell!

commencing override....

<DiR-Ty Worm> is online...

Warning! you are trying to bypass the security net of a level ??? sector if you continue this ???? and in accord to ?????? council laws Ka-Corps is authorized to ????-neutralize

-That's why I'm here dear
He observes his hands...a poor job with the bionics,he always been his worst critic.

Override failed...

System ????-security net is in high alert

Override failed....

Override failed....

Override failed....

Override successful!...

-Pffff haha! successful my ass im full of them now...

>>
No. 606426 ID: 733590
File 141724277716.png - (144.40KB , 512x512 , shutdown.png )
606426

Doesn't matter,is done everyone is going to be allrigth.It was a good run...not bad for low life infiltrator.He wonders if in the afterlife one can flirt...heroic sacrifices are great to begin a conversation right?,yeah they sure are if there's an afterlife he sure is going to use that one..Oz the hero...

He begins to fade...

-Watch it kid they are awake and out of their minds,the door,the silver cross and the tree....

He is gone.

>>
No. 606428 ID: 733590
File 141724309054.jpg - (73.02KB , 512x512 , markedandvivsaw.jpg )
606428

Sivex wakes up. >>605612 >>605602 >>605601 Sivex takes the cut thi-no....the high vibration saw that's its name...Oz used it..no...Koh-Oz...the "jonqui" whatever that means,its weird have other people's memories inside,its in terrible condition Sivex doesn't know how many uses have left, anyway he jams 2 gear thingies on it. You lose 2Xgear things. You get High vibration sawX1 You got "Headset"X2 The headset of Oz has a weird mark, its too faded to make it out

>>605601
-Hat I have received special dispensation to act outside of normal protocols by high command due to the presence of hostile intruders.

Hat: Please present the proper citizen documentation.Your current status is Moded bioform and are not considered a citizen.Please present yourself to the nearest authorities to begin your extraction process.

-Silly hat
>>
No. 606429 ID: 733590
File 141724320935.jpg - (92.11KB , 512x512 , woundedsoldier.jpg )
606429

Sivex goes to the left small corridor... -!!! At the end of the small corridor Sivex found an exit. Its the sneaky soldier!...wait no its a different sneaky soldier! his face/mask is different he is breathing heavily and has a hand on his side... What should sivex do?
>>
No. 606436 ID: 2ec61a

does the soldier have a weapon? sneak near them and place the end of the saw against their back and say "don't move" if they comply say "do as i say and you will not be harmed." if again they comply finally ask "why has your group come here?"
>>
No. 606725 ID: ec2e47

>>606436
That works, though first look around for any other soldiers in the area.
>>
No. 608174 ID: 733590
File 141763171034.jpg - (128.66KB , 512x512 , sneak.jpg )
608174

>>606436
>>606725
Sivex checks for other guards,there's none,the guard seems unarmed..
>>
No. 608175 ID: 733590
File 141763193470.jpg - (139.17KB , 512x512 , sneaktactical.jpg )
608175

Sivex "sneaks" on the soldier >>606436 The sneaky soldier is leaning on his back! but Sivex outmaneuver him by pointing the saw at his chest!.

-Don't move!

Sneaky soldier:Are you a tree goblin?Hehe-Agh!

- No!Don't move! Do you comply?What's so funny?

Sneaky soldier:Nothing I just expected some kind of monstrosity from that hole,you have a huge spider on your head tree goblin.

-This is my hat! Now answer the question ,Do you comply?

Sneaky soldier:yes little buddy I comply.

-Do as I say and you will not be harmed!.Do you comply?

Sneaky soldier:Are you alone here?

-Do you com-

Sneaky soldier:Yes I comply.

-Why has your group come here?

Sneaky soldier:To search for batteries,they look like tubes.What are you doing here? You live in this tower?

The sneaky soldier seems cooperative...
>>
No. 608193 ID: 687279

>>608175
I think this guy is from a different group altogether. Ask him if he knows about the other group of soldiers.

Also tell him you're here to explore, but right now you're trying to meet back up with your friends. You got separated.

Ask him if he's wounded.
>>
No. 608291 ID: 2ec61a

we are here to explore and gather anything interesting. and to gather enough power and a transport to restore another tree.
>>
No. 608527 ID: 01745f

>Ask him if he knows about the other group of soldiers.
Specifically ask if he is with the soldiers who have the blimps and golems.

>>608291
Don't mention the tree repair part; the soldiers might be against the trees.
>>
No. 608531 ID: 2ec61a

>>608527
if he and his group want to destroy the trees then we can kill him anyway.
>>
No. 608930 ID: 330ce5

Ask him the following:
What is his name?
What is his quest?
What is his favorite color?
>>
No. 609034 ID: 4f004c

>Ask him the following:
After he answers each individual question, answer it back in your own choices so he knows a bit about you.
>>
No. 614580 ID: 733590
File 141937424208.jpg - (101.79KB , 512x512 , questionsbridge.jpg )
614580

>>608193
>>608291
>>608527
>>608930
>>609034
-Im not alone i just got separed of my group.Sneaky Soldier! Answer me these questions three!

Sneaky soldier: Sneaky soldier? my name is-

-WHAT is your name?

Sneaky soldier: pfff hahaa!,Johan my name is Johan.

-Good my name is Sivex Siefmeister the first.WHAT is your quest?

Johan: I already told you i came here to search for batteries.

-I may or may not be in a quest to save the tree! and explore and maybe glory.

Johan:A tree?

-WHAT is the air speed velocity of an unladen swallow?

Johan:A what?

-I mean your favorite color!

Johan:...Yellow

-Good! mine is Blue.Johan are you wounded?Are you with the group of soldiers that attacked me?They have blimps and Gorems or Galems.

Johan:Yes, we were-wait you said a group of soldiers?! we are the only group here.Were did you see them ,there's survivors? kid please tell me!

Johan seems very eager to know the fate of the other soldiers....
>>
No. 614582 ID: 2ec61a

you will help but he must tell the others to not fight you and your kind. and that you can use the batteries better then they can.

after he promises to tell the others point him to the ladder you can from.
>>
No. 614685 ID: 330ce5

Last time we saw them they were on a roof, and don't give this person all your batteries. Never know when you might need one yourself.
>>
No. 614690 ID: 742b4a

>>614580
Tell him if they are survivors they seem hostile. One tried to ambush you but you got away. There were also some short cybernetic dudes with flamethrowers, they were very hostile.
>>
No. 615214 ID: ec2e47

Is he from the "second blimp"? We overheard these soldiers saying some second blimp had gone missing, so that might be his. Also, does he know what is up with the other soldiers trying to sneak up and attack us?
>>
No. 616524 ID: 733590
File 141989244912.png - (57.75KB , 512x512 , johan.png )
616524

>>614582
>>614685
>>614690
>>615214
-I will help you but the soldiers in the upper floor tried to attack me,so you must promise if they are from your group you must tell them to be at peace with me and my companions.

Johan:For my father I will.

-And if you know the squat wailing ones,the mechanical dworfs you tell them to stop being hostile too.

Johan:Walling ones? you mean the uglies?sorry little goblin but they are as hostile to us as they are to you....ugh!...is strange though they seemed to avoid this tower, when we arrive here they were parked at one of the entrances like cows...

-Are you from the fallen blimp?

Johan:No,we saw the blimp land,and then some smoke we haven't heard from them since then.

-Why did the soldiers attacked me?

Johan:You keep saying soldiers hehe we are not...well I used to be a city guard ,they are probably being cautious and by that I mean scared to death..agh!...we were ambushed near the entrance by who knows what,they killed our puppeteer...and with him dead the mr.punchs are dead weight lots of bodies there...
>>
No. 616526 ID: 733590
File 141989247833.png - (57.83KB , 512x512 , bludd.png )
616526

-What about your leader? I want you to speak with him,we can use these "batteries" better than him...I think.

Johan:If you can can I'm sure Sir Barllow will be interested,I just collect them I don't even know how half of the contraptions he give us work, not even this breather mask,If you can take me and the others up there out of here I'll present you like the king of this forsaken island if you want sprog...ugh! now please show me the way...


Johan wants to go and see these "soldiers" yet as soon as he moves blood splatters the floor,it looks like his wound opened,also the wailing ones are avoiding the tower yet you saw some of them inside and someone was fixing the upper floor....
>>
No. 616546 ID: 2ec61a

is not much we can do for him but take him back. let's do it. but be ready to fight if someone lies.
>>
No. 616551 ID: 687279

>>616526
I think we'd better get our new friend some medical attention.
>>
No. 616644 ID: ea0ad9

Say, we have the strands of the backpack, right? Maybe he can use those as bandages.
>>
No. 616683 ID: 330ce5

This person needs your help, do your best to help them out. Maybe your hat knows something, you might want to ask it. Also be careful when moving through the tower, something seems strange.
>>
No. 616692 ID: 733590
File 141991620265.jpg - (102.19KB , 512x512 , wound.jpg )
616692

>>616551
>>616546
>>616644
>>616683
-The tree is benevolent to your plea! Is your wound too severe Johan?Show me your injure we may be able to tie it with the leash of my bag.

Johan:You don't need to worry little buddy I dressed the slash the best i could...if i could get my backpack I have needles there...

Johan´s injure looks deep even if its already bandaged...
>>
No. 616693 ID: 733590
File 141991647725.jpg - (162.91KB , 512x512 , warehousearea.jpg )
616693

-Hat! is there anywhere here were we can get healing ointments of any sort here?

Hat:There is a medical bay in cargo area 21.Warning the medical bay is for employees only ask the nearest peace officer or high manager before use.

-What? were?

Johan:It talks?

Hat: To the north.

Hat words don't show any inflection but you feel that Hat is getting irritated,silly Hat.

-Johan can you crawl in the hole from were I came out from?

Johan:If I chop my arms...dammed be my luck

-Then I must find a way to the upper floor!

Johan:Wait you alone?"To the north" is were we got ambushed kid!


There's one huge opening that goes out of this huge room....It looks very dark Johan wound is serious,he cant use the vent to go upwards,there's a medical bay somewhere to the north,Sivex may find Johan´s backpack along the way. Sivex can try to go back to the vent and hope one of the soldiers believes him and find a way downstairs passing by the ambush area. If Sivex stays shall he take Johan with him?
>>
No. 616694 ID: 2ec61a

take the big door, but he stays far back so we can fight and he wont get hit.
>>
No. 616699 ID: 82c018

Lets head north; I don't think the other soldiers will be happy to see us if John isn't there to vouch for us.
>>
No. 616707 ID: 01f35a

Hand him an explosive, you know for protection.
>>
No. 621136 ID: 733590
File 142169076594.jpg - (115.80KB , 512x512 , tonorth.jpg )
621136

>>616694
>>616707
>>616699

-Johan take this explosive sticks you need to twist them to activate them ,after a few moments they do their work.We will go north pass the huge door!

Johan:like grenades?

-I don't know ,do grenades work like that?

Johan: Yes,but kid this may be too much for you, you already give me something to defend myself is better you go back to-
>>
No. 621139 ID: 733590
File 142169098396.jpg - (138.99KB , 512x512 , bbraanch.jpg )
621139

-Johan! The tree has tasked me with your protection! behold the branch of the great tree!! its wisdom will shield us!!

Johan:...the branch?...look you can accompany me but we go side by side if something happens you run.

-Do not worry I'll protect you!

Johan:....you wont take a no isnt it?

-NO!

The party enter the door....
>>
No. 621140 ID: 733590
File 142169134461.jpg - (145.88KB , 512x512 , corridorbig.jpg )
621140

The door leads to a even bigger corridor there's a huge box that is ripped open from inside the box Sivex can see some disk like objects also a bright square,to the left of the corridor there's some kind of wagon its wheels look weird.Ahead some dim dots of light an be seen. Johan cross his middle and index fingers and hit his chest four times

Johan:Accursed beam if you shall guide me ,take me away at the end of you, away from you.

-Beam?

-Johan:That line in the floor,they lead to blighted lands.

-Really?

Johan I'll explain later, if we survive.

Sivex and Johan examine the bright screen
>>
No. 621141 ID: 733590
File 142169146265.png - (190.20KB , 600x600 , maps.png )
621141

Johan:There at the one marked with a seven that's the one we enter from....the ambush must have happen near the center.

The map is barely readable and some areas cannot be seen clearly but at least provide some information even if the architecture may be damaged by the time... What is the suggested course of action?...
>>
No. 621159 ID: 01745f

Examine the cart thing; John might be able to get it to move.
Cautiously go towards the intersection; the plus symbol near there means medical supplies.
>>
No. 621305 ID: 733590
File 142178112433.jpg - (173.03KB , 512x512 , mototor.jpg )
621305

>>621159

The party inspects the cart....

Johan:I've seen some of those things in the beams of the mainland,but they looked like bugs and they had black wheels...

-You know how to use them?

Johan: Almost no one knows how this ancient things actually work the others I saw had a wheel inside their cabins they steer the front wheels. This one don't have even that...

The back of the cart have a "battery" it seems to be broken,It could be changed and see what happens yet you just have one "battery" left... Use the battery in the cart?
>>
No. 621312 ID: ea0ad9

>Almost no one knows how this ancient things actually work the others I saw had a wheel inside their cabins they steer the front wheels.
Strange. We could probably help you understand those bug ones with wheels, but no wheel? That's beyond my understanding, certainly.
>Battery
These carts can be made to move you around, but unless we figure out how to make it turn, it won't be of much use.
>>
No. 621463 ID: 733590
File 142186631887.jpg - (133.65KB , 512x512 , cartinside.jpg )
621463

>>621312
The party inspect the cabin of the cart,they can't see any kind of device to manually direct the cart,just a pair of screens... Use the battery anyway? Walk to north?
>>
No. 621485 ID: 687279

>>621463
It's probably a touch screen... but it's also probably got security of some sort. What does hat say about it?

Go examine the disks too. And the bright square.
>>
No. 621494 ID: 01745f

Yeah, I don't think our chances are good of controlling that. Lets not use it, and after quickly examining stuff here walk north.
>>
No. 621603 ID: ea0ad9

>>621485
I'm pretty sure the bright square was the map, but I am curious about the disks.
>>
No. 621656 ID: 733590
File 142197347983.jpg - (80.31KB , 512x512 , hatty.jpg )
621656

>>621485
-Hat.Is there a way of maneuver this cart?

Hat: The transportation units are in autopilot by default.They use a query system to carry personnel around the facility.
You must be a citizen and have a valid ID to activate them.
If you need more information please refer them to the proper authorities when you turn yourselves in, due process.

>>
No. 621657 ID: 733590
File 142197380171.jpg - (125.58KB , 512x512 , salisbury.jpg )
621657

>>621485
>>621494
>>621603
Sivex inspects the crate with disks...

-Hmmm....This disk proclaims to contain a "Salisbury type Steak" ....and that the chapignons are 100% non generic

Johan: Whoa!*Ack* Y-you can read them?

-Yeah..I think it was Oz.

Johan:Oz?,Well we call them poompicks. "If they aren't broken they aren't rotten",the food on those things are always fresh no matter were you find them.
Sadly you only find them in places like this....Pass me one ,if this place is gonna be my tomb i want a final meal

Hat:This is considered thievery of the facility property

Johan: *Tsss*Shut your trap ugly...


Head north?
>>
No. 621660 ID: 687279

Yep, the car would be a waste of battery since we can't operate it. North it is!
>>
No. 621677 ID: 330ce5

Northwards and onwards!
>>
No. 621678 ID: ea0ad9

Huh. We call those discs "Rations." They were made to be fresh as long as they're sealed so that soldiers would have access to them no matter how long they've been sitting there. Grab a few of them.

Other than that, since we don't have a "Citizen ID card," we can't use the car, so let's just head north.
>>
No. 623778 ID: 733590
File 142325005693.jpg - (118.40KB , 512x512 , bay.jpg )
623778

>>621660
>>621677
>>621678

Sivex takes Rations x2 The party heads north...

-As long it's sealed...for soldiers,Johan are you a soldier?

Johan:eh? well I was a guard...*agh*yeah I was a soldier I guess.

-Are soldiers like guardians?

Johan:Yes ,you could say that.Wait!....that electric torch...is lit!

-Electric torch?

Johan:T-that*ugh*light it wasn't lit before...

-I shall scout the area!

Johan:Hey kid! wait!
>>
No. 623779 ID: 733590
File 142325026758.jpg - (131.34KB , 512x512 , baym2.jpg )
623779

Sivex enters the structure ....

-The sigil of the healers! as the tree predicted

Inside sivex finds a box adorned with a familiar party decoration. A black hand seems to be holding the box...

Johan:Kid you cant run off like that!,this place is dangerous dammit!

-Sorry your legs look nice!

Johan:What?...just don't do that again.

Sivex inspect the box....
>>
No. 623780 ID: 733590
File 142325049056.jpg - (125.49KB , 512x512 , amedkit.jpg )
623780

The box is made of some sort of fabric.Above the box sivex finds a card with his name on it,it reads:"good luck" Inside the box there's a lot of small bags in metallic color,small tubes and very small boxes...

Johan:What is that?

-What we are looking for.It bears the sigil of the healers,the medicals.

Johan:What about the card?.Was this left by your allies?

-I do not know that.

Triple Antibiotic Ointment,Opsite Wound Dressing, Nylon Suture,Compressed Gauze,Povidone-Iodine.... Sivex doesn't recognize any of the contents of the box...
>>
No. 623788 ID: ea0ad9

Ah, the First Aid Kit, as made for Medics. This is, indeed, what we needed. Strange, though, that the lights were suddenly activated, and a card left to suggest somebody knew we were here.
Ah, well, whoever it was surely is a friend.
>>
No. 623790 ID: d958ad

Alright, get the doors closed so nobody can interrupt you, and help patch this guy up!
>>
No. 626860 ID: 2867fb

it is odd, someone knows you, and knows where you are.

also poke hat with branch, i really want to make it be less obstinate.
>>
No. 628842 ID: 733590
File 142620551363.jpg - (124.51KB , 512x512 , doors.jpg )
628842

>>623790
Sivex checks the doors in the area... The door from the entrance looks confined between the walls,Sivex wonders how people could close or open the door. The door near the "security" sign has a flashing green light when Sivex gets near it,Johan comments that those are called "live doors" they open when the "eye" flashes and that the people near the "grove" beam fears them. The door with the Medicals symbol is closed,some strange devices can be seen behind the stained glass door...the door looks fragile.
>>
No. 628843 ID: 733590
File 142620564702.jpg - (139.74KB , 512x512 , biomeat.jpg )
628843

>>623788
>>623790
Sivex tries his best to treat Johan wounds,sadly he doesn't know exactly how.After several tries he manages understand the use of a package labeled "plastic biomeat" and another called "synthetic skin" . With reluctance Johan allows Sivex to put the strange remedies into his injures. The substances meld into Johan's wound! Johan is not wounded and bleeding anymore!,he is still somewhat weak from the blood loss though. Johan takes the box before Sivex waste the ointments and pills on making a more sigil of the healers on his face and the floor to thank the tree. Johan says he knows someone back on the his "ship" that may know how to use the contents of the box.
>>
No. 628844 ID: 733590
File 142620574166.jpg - (105.94KB , 512x512 , pokes.jpg )
628844

>>626860
Hat appears concentrated on a terminal. Sivex assaults Hat with multiple pokes! You feel an oath of vengeance from Hat. You now can commune with Hat! Search the current area? Go back to the big hallway and search for an exit? Talk to Hat? Try magical window to check on allies? Other?
>>
No. 628865 ID: bd8b82

[talk with hat]

this is the tree.
state your name, rank, and serial number!
>>
No. 628867 ID: ea0ad9

That assault was unwarrented, Sivex.

Drone, state your designation. Rest assured, Sivex will be properly penalized once he finishes his mission.
>>
No. 629077 ID: 733590
File 142635417337.jpg - (134.17KB , 512x512 , hatnbranch.jpg )
629077

>>628865
>>628867

Hat looks happy!

Johan:Look at his...face? I think you broke it sprog.

-Nonsense Hat has been illuminated by tree!

Johan:That stick of yours brings madness.

Hat takes the branch from Sivex!

Hat: Central relay connection.

This unit designation is provisional security drone.

Unit provisional name:Hat

Serial number::78525436 manufactured by Everhart life forms.

Current status of the facility :Main systems in permanent lockdown.Presumed damaged

Major damage to the facility.

Requesting reinforcement or the upgrade of this unit with the purpose of surveying the area.


Hat's speech is emotionless as always but you can feel Hat's great relief from hearing you...

Johan:Madness I tell you.


Search the current area? Go back to the big hallway and search for an exit? Talk to Hat? Try magical window to check on allies? Other?
>>
No. 629084 ID: bd8b82

to hat, reinforcement is unfortunately impossible from here, if you find more drones in storage you may activate them at your discretion. an upgrade does sound like it could work though, return us to sivex, got on the floor and then stand by.

sivex, feed the other tube to the device to open it. and ask johan to stand back. if he questions what is going on tell him you did this before. like we did with tosigo but this give the power to hat.
>>
No. 629118 ID: ea0ad9

We have lost communications with all of the zones, you are our first contact inside of one. It is quite likely the others are in a similar state of disrepair; perhaps by gathering the surviving drones and persons from each location, we can work together at rebuilding, but reinforcements itself is currently out of the question.

For the time being, please escort the rogue, Sivex, away from objects he can potentially damage further, so we may finish our current task with minimal destruction.
>>
No. 629144 ID: f75cf9

Hi Hat! Don't suppose you can tell us what this place was, back in the day?

Anyway whatever it was we're pretty sure all the staff, or citizens, or whatever are gone. Not sure how long it's been but all indications are to a pretty long time.

Upgrading you still sounds good but your original directive may be irrelevant now.
>>
No. 630766 ID: 733590
File 142723100343.jpg - (125.19KB , 512x512 , branchup.jpg )
630766

>>629084
>>629118
>>629144
Hat gives you back to Sivex...

Hat: Understood!
-Understood!

-Johan,stay back.I will perform a ritual of the tree so hat can serve us better!

Johan:J-just what is that thing?,Look as long as you don't use that stick on me I'm fine.....cursed beams!
>>
No. 630768 ID: 733590
File 142723109149.jpg - (151.18KB , 512x512 , branchup2.jpg )
630768

Sivex uses the battery on the device! The device opens the battery! You surge with power!
>>
No. 630769 ID: 733590
File 142723127603.jpg - (142.81KB , 512x512 , hatup.jpg )
630769

Sivex points you in the direction of hat.... Hat is infused by your powers! The device makes a strange noise! a flashing warning appears in the little screen of the device! The device begins to burn! In the small burned screen of the device some kind of message can be barely readed: Eve....t...btruct. inco............sur.......partia......grade...s..fety...ssure...incomp...?..re..ailure?...inhib...Everhar...?....interrupt.
>>
No. 630770 ID: 733590
File 142723153085.jpg - (196.73KB , 512x600 , hatup2.jpg )
630770

You have a partly upgraded Hat! Hat is resistant to most forms of physical damage,its made of goo,have bladed legs,have stun lance arms,Hat ears are hat arms and hands! You can commune with Hat trough long distances! Hat assaults sivex with a barrage of pokes!

-Stop!.auch!Stooop!.Im agh! gonna tell Nelis on you!Stop!

>>629144
Hat:This is a military storage facility ,that's all the data I could obtain....sorry if its not much.

Johan:With who are you talking?!.Sprog did that wand created a Hellion?!This is how are they made?!


-What-auch!Stop! is a Hellion?

Johan:A mutant! or monster or-

-Do Hellions venerate the tree and are nurtured by it?

Johan:What kind of nonsense are you saying? no? I don't know!

-Then no, Hat is not a Hellion.

Hat goes to the "live door" and enters the room...
>>
No. 630772 ID: 733590
File 142723175305.jpg - (150.42KB , 512x512 , hatshieldnarmor.jpg )
630772

Johan:Hey! wait!

-You offended Hat!! you must apologize! or I shall tell Nelis on you!

Johan:...Just...Just you know never mind...maybe I died and I'm in the underworld.Cused be all the ancients artifacts and dammed all what they created...I should count my blessings I guess...that is if I'm still alive.


Hat returns from the room with a battered ballistic shield and a dirty security armor...

Johan hey look I was-

Hat:Please put this security armor and use this ballistic shield,it will help to protect your weak physical being as we escort you out of the facility.If you have problems with your fragile psyche I will provide you with the medicaments contained in your medical kit.


-What did you bring me?

Hat: Nothing. You are banned by the Central Relay from using any objects in the facility.

-You are a vinegar faced poppy face.

Johan:..Thanks....what with all the ancient "wonders"? a cloth armor? didn't they have blacksmiths? and this shield.....No! I should count my blessing... yes count my blessings...

Johan seems skeptic about his new armor and shield yet he still equip them... Search the current area? Go back to the big hallway and search for an exit? Try magical window to check on allies? Other?
>>
No. 630776 ID: 296917

>>630772
It's been a while. Try using the window to check on the others.
>>
No. 630780 ID: bd8b82

check the window, sivex.

hat, do you know the fastest route to the surface? if so then you should take the lead.
>>
No. 630781 ID: 330ce5

We should really reconnect with the rest of the party and check on their status. After that could someone ask Johan for more information about Hellions and his opinions about them?
>>
No. 630786 ID: f75cf9

Huh, wasn't expecting you to go humanoid bipedal, Hat.

Oh and someone tell Johan that that cloth armor is probably better than his metal stuff, at least against piercing weapons.

>>630772
Wait, Siv is banned from using stuff? Why? ...Is it because he's a total derp? Or is it like a racial thing?
>>
No. 630813 ID: ea0ad9

>Johan:With who are you talking?!.Sprog did that wand created a Hellion?!This is how are they made?!
Inform Johan that no, she(?) is not a Helion, "The Tree of a Thousand Voices"--What Hat calls "Central Relay"--does not make those. What we create is advanced constructions from more basic forms--Often, people from semi-people or machines.

Drone, with your upgrade, you will need a name fitting a singular unit.
>78525436 manufactured by Everhart life forms.
I'm thinking Heather Seveitaivoo Everhart. Heather being a more standardized name based on Sivex's "Hat" name, Sev-Eit-Aiv-Oo from the first four numbers of your serial number, and Everhart indicating your manufacturer.
>Wait, Siv is banned from using stuff? Why? ...Is it because he's a total derp?
That would be my doing:
>Voice ea0ad9 of Central Relay: For the time being, please escort the rogue, Sivex, away from objects he can potentially damage further [>>629118]
With Sivex's... Natural disposition and curiosity, he'd be more likely to destroy things that would work in his favor, than to use them as they are intended to be used.

Heather, it is worth noting that devices Sivex has been... "Educated" in the use of include: Batteries, bags, and Explosives. The other segments of this Relay may recognize other self-educated items, and any such item should be considered "Safe" for his use. Sivex does know well enough to not withdraw items from a bag without instruction.
>>
No. 630868 ID: 01745f

>>630781
Yep. In particular ask Johan how we can prevent his allies from assuming we or our friends are Hellions and attacking on sight (more so than they already have).
>>
No. 630876 ID: f75cf9

>>630813
So it's because he's a total derp then. Cool.

HatHeather, it's probably fine to give Siv armor, if there's any that would actually fit him.

On the other hand I don't know that I'd trust him with explosives. He knows how to use them, but I don't think he's quire figured out when.
>>
No. 630889 ID: bd8b82

ah yeah, if there are any batteries around we can try to fix the car, hopefully with, uh, heather's upgrade she(?) can command the vehicle with a security override. not like the previous owners can miss it.
>>
No. 664865 ID: 0280a9
File 144044877302.jpg - (177.76KB , 512x512 , comunicashiuns.jpg )
664865

>>630776
>>630780
Sivex attempts to use the com-Magical window
>>630786
-The tree says this armor is better than your other armor.
Johan: If it does tell you wand of crazy I will make them family heirlooms and he can name them.
Wasn’t a cut hand in this counter?
>>630813
>>630868
Heather: Understood.
Do you need assistance with your communications?

-No! I can make it work.
Heather:If you allow-
-No! Its mine!
Heather: Central Relay have authorized me to give you an armor if you-

-Where is it?

Heather: I will give it to you if you allow me to assist your communications.

-Hmmm……That is acceptable!
>>
No. 664870 ID: 0280a9
File 144044921142.jpg - (114.06KB , 512x512 , cardboarcuiras.jpg )
664870

Heather goes back to the room and brings Sivex an “armor”

>>630889
Heather: There’s no other weapons or armor in functional condition in the area, no energy probes either.

-I feel protected!

Sivex gives Heather the communication device.

Johan: pffhaha..well now sprog you got yourself something , wanna trade?

-No

Sivex equips the “ +1 shogun mark 2 type cardboard cuirass”!!

>>630868
>>630876
-Johan how can my allies difference themselves from hellions?

Johan: If they are like you... well it will be hard, but if they speak I’m sure they won’t harm them.

Heather uses the communication device…
>>
No. 664871 ID: 0280a9
File 144044947569.jpg - (226.52KB , 512x600 , comunicashiuns2.jpg )
664871

????:Im just worried that young lady Nelis be confounded with a fornicatr-

*Clang*

Nelis: There’s nothing wrong with my outfit!!

Tosigo: He is just messing with you Neli im just as skimpy as ya.

Nelis: NOTHING.WRONG!!

????:About that when lady Tosigo is going to get a couple of stays?

Tosigo: You can buy me un as soon as we find the first tailor ya old coot.Sivex hope you haven’t move from where you was kid or im gonna be really mad with you…

Heather: Communications are online.


Johan moves next to the screen.

Johan:Pegin you old fox you are alive!!!

Pegin:Ah Johan!! Bloody good see you alive too!!,well see you from this apparatus.


-Johan!you are interrupting the comunicacation of the tree!!

Figueroa:Pero que mier…

You have made contact with your allies!
>>
No. 664889 ID: 3663d3

to tosigo: a soldier in a gas mask tried to stab sivex with a knife, and called his friends, we had to bail or risk getting stabbed up, so now we are trying to get to the surface again. you should try to do that as well, will make it easier to meet back up.
>>
No. 664891 ID: ea0ad9

>Johan: pffhaha..well now sprog you got yourself something , wanna trade?
Pffhahah indeed, but the armors distributed are exactly what each of you needed, so no trades. Trust me, Johan, "Type Cardboard" is going to be useless for you. Unless you like shooting potatoes, but that's a gun type not an armor type.
> -Johan!you are interrupting the comunicacation of the tree!!
No, no, Sivex, he's a part of our communication now. We're a tree we branch out, right? Connecting our new allies into the conversation is exactly how we're doing that.
>>
No. 664901 ID: 330ce5

Ask how the others are doing then find out where everyone is (save for Figueroa) and reform the group into one unit.
>>
No. 664914 ID: 9297f4

Oh hey, this quest is back.

Ayyy, it's Tosigo and Nelis.

Pegin looks like a conquistador, a solider that invaded other human villages for a rare metal called gold. But, he's probably a nice guy.

Time to regroup, the Tree is low on it's Tosigo love.
>>
No. 670605 ID: 3e0b7b
File 144269553856.jpg - (169.07KB , 512x512 , comunicashiun3.jpg )
670605

Nelis: Sivex are you alright?! .Is his Excellency with you?! is it's excellency unharmed?!
>>664914
>>664901
>>664891
>>664889

-Yes! the Tree is unharmed worry not!Tosigo! I was attacked by the sneaky guard!Also the tree is low on your love!

Tosigo:The what?

-The Sneaky guard force me into a retreat and I had to crawl into the metal caverns bellow were I found Johan who has a face like the Sneaky guard yet is not....I think.

Figueroa:Hey-

Johan: You must be the Sprog family I guess? We should meet up this is not place for a kid-

-They are not my sisters and that's what the tree was going to say!

Figueroa:Hey!

Johan:About that wand what is-

Tosigo: That's not yer bussines pal.

Nelis:....

Peguin:Ho ho! I agree with the lady here Johan we should concentrate our efforts in getting back all together including our good friend Sneaky guard I say.

-Yes! all except Figueroa because the Tree says so!

Figueroa: You wait one damned moment you piece-

Tosigo: Shut yer trap a little whatsyourface,Sivex who is the person behind you two?

-That's Heather my hat!

Nelis: Your...hat?

-Yes! The great tree of knowledge ugadi-upgridi-make it more better!

Tosigo: Well your hat looks shady even for a Hellion...but if the Boss made it he must have his reasons,I just hope he can find something to cover yer hat...arms?

You feel a pang of resentment from Heather aimed at Tosigo the feeling conjures a word into your synapses it spells: bitch

Nelis:I still don't like this Hellion moniker

Peguin:Believe me young Nelis is for the best at the moment.

-Why you all messing with my hat? My hat knows the way to the upper level .The tree wants us to reunite so you must go down a level.

Johan Easy said than done,we are heading north were the ambush happened something probably is waiting for us there.But the map I saw and the sprog's hellion confirm that there may be a way up there.

Peguin:Hmmm...Maybe I could suggest that you wait there for us perhaps?

Nelis:I agree just Heather looks unharmed in your group at the very least I could fly ahead and see if it any danger or support your group.

Figueroa:Jodance! I still got questions.

-Figue you cant meet with us the tree say so!,Is jodance one of your deities?

Figueroa:Shut up!

Head north now? Wait and guide the other's to your current location? Other?
>>
No. 670619 ID: 3663d3

let's head for the stairs that lead up, but wait near them instead of going up them. the others can meet with us there.

and its not that fugue can't meet with us, he's just unable to because he's really far away.
>>
No. 670692 ID: 0f1c4d

Cautiously head north and guide the other group. That way is dangerous, but it is better for both groups to be heading towards that area than just one so they can meet up sooner.
>>
No. 672718 ID: 2d89d5
File 144323133121.jpg - (153.34KB , 512x512 , centralwarehouse.jpg )
672718

>>670619
>>670692
The group agrees to try to guide the other group trough the are so they can meet at any staircase that leads into the upper floor,Figueroa is still online. Sivex's group arrive at the end of the big hallway there's a massive open door...

Johan:This whole place now is lit up.

-What's that?

Johan:Shhh...damn i think it saw us...

Heather communes with you...

Heather: It appears to be some kind of infestation in the central warehouse.

A creature is sitting amongst the debris of the Central warehouse,it looks like is not paying attention to Sivex's group for now... What will Sivex's group do?
>>
No. 672723 ID: 3663d3

what is the scale on that thing? campared to... johan, as in, how many johans put together would it take to be that size?

is it blocking the stairs? if not then we should plan for a pincer maneuver with our two groups attacking the beast from both sides.
>>
No. 672746 ID: 2d89d5
File 144323789245.jpg - (128.76KB , 512x512 , mesure.jpg )
672746

>>672723

Acording to Sivex's appraisal the creature it is about 1 Johan and and a half of tallness,its sitting in a big slab of concrete,there's no stairs in view.(It's unknown if it carries a flaming sword,crown or potato sack or if it has wings.there's no proof that it doesn't have them though) The other group is not here .Sivex group haven't yet found any staircase to settle a safe place to guide them. Sivex's group can still try to guide them to their current location or try to bypass the creature.... Imput orders...
>>
No. 672843 ID: 0f1c4d

Try to guide the others towards this locations; a huge open space like that is likely to have several openings, and entering the room at the same time would give us more numbers in case the thing attacks.
>>
No. 672844 ID: 3663d3

>>672843
yea, want to make sure to confuse it with our first move.
>>
No. 672881 ID: 330ce5

See where the other group is and try to direct them here. Also have someone watching the creature at all times so that it doesn't get a jump on us.
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