[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
Psychic powers are more believable than something ignoring the square cube law.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Embed (advanced)   Help
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: DAT, GIF, JPG, MP3, MP4, PNG, SWF, WEBM
  • Maximum file size allowed is 12500 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 131106154665.jpg - (86.47KB , 602x556 , 1299823803992.jpg )
17336 No. 17336 ID: d9d3ff

I came across the game recently and was thinking about giving it a try. But I haven't wadded through their wiki or watched 12thousand lets plays yet. So I've yet to discern the objective of the game. Could some one sum it up for me?

I don't want to have to read a mountain of wiki pages to see if I even want to play.

Also to any SP13 players out there, I intend to read up more before playing. Don't worry. I'm just looking for a good summary.
>>
No. 17347 ID: a2a075

Summary
You are on a space station.
You get to pick three jobs you want and might get one of them.
Round can be anything from a boarding party attacking or traitors sabotaging the station to the AI going all Terminator.
Depending on the round type and who ends up as the "bad" player\s shit goes down.
Singularity gets loose/meteors fuck up medbay/the AI attempts to kill everyone/Tox blows up
Escape shuttle is called.
Round ends.

Its and oddly fun game once you get use to the weird control scheme though it can be quite addicting. Last I heard the Dev community for /tg/station is still going strong whereas the goons are far past their prime.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason