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Psychic powers are more believable than something ignoring the square cube law.
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23975 No. 23975 ID: c4e057

171 posts omitted. Last 50 shown. Expand all images
>>
No. 26508 ID: 0ee153

Is it wrong that most of FlynnMerk's quests feel like relatively normal jaunts through a large majority of the Internet? The writing could definitely improve, but it's not any more perverted than 1 minute on Google could find me.

As for a more vanilla porn quest, there's... Katherine? quest. Fractal's quest about a stripper. Not exactly porn, but strippers come close and I like the plot and characters.
>>
No. 26509 ID: e66b79

>>26508
I loved Katherine Quest up until the ending. I'm not one for endings like that. Felt like a slap in the face after an otherwise good read.
>>
No. 26510 ID: fed07a

Enemy Quest is kind of a vanilla porn quest.
It leaves a lot to the imagination but the goal is alien fucking.
>>
No. 26511 ID: 0ee153

>>26510
Yeah, plus good plot and great characters. Looks like that guy got what he wanted.

To stay on topic for the thread, though: <needlessly inflammatory and misinformed opinion>.
>>
No. 26512 ID: e66b79

>>26511
<calm and well-articulated response calling the quoted a homosexual and a flaming bundle of twigs>
>>
No. 26513 ID: 53548a

>>26507
Hey, buddy, just because you can't appreciate the depth and complexity of Porn Quest's characters and story doesn't mean they don't exist.
>>
No. 26515 ID: 2f4b71

<NONSENSICAL STATEMENT INVOLVING PLANKTON>
>>
No. 26516 ID: 53548a

<eleven paragraphs of bacon metaphor>
>>
No. 26517 ID: 9fabea

<WALT JR. VOMITING>
>>
No. 26525 ID: 53548a

When can we do away with this idea that quests are dominated by female leads? Here's a sample of quests on /quest/ right now where we play as men:
>>581741 (though the main character changes)
>>586038
>>570196
>>586024
>>555041
>>582991
>>585006
>>584397
>>562303
>>581560
>>580790 (sort of)
>>585667
>>541717 (maybe? hard to tell)
>>585464
>>561485 (again, hard to tell, but looks male)
>>583832
>>559265
>>573815 (multiple characters, started male)
>>560968

And those are just the quests on the first two pages that have leads that appear male. That's not even counting the ones that don't have defined leads. The idea that quests always have female protagonists or that /quest/ always chooses female characters is completely farcical. It's a years-old misconception. And even if it were true, what the hell's wrong with female protagonists?
>>
No. 26526 ID: 6d3b18

>>26525
If you wanted those links to work across boards, you should have formatted them like

>>/quest/######
>>
No. 26527 ID: 53548a

>>26526
Whoops. Here they are again:
>>/quest/581741 (though the main character changes)
>>/quest/586038
>>/quest/570196
>>/quest/586024
>>/quest/555041
>>/quest/582991
>>/quest/585006
>>/quest/584397
>>/quest/562303
>>/quest/581560
>>/quest/580790 (sort of)
>>/quest/585667
>>/quest/541717 (maybe? hard to tell)
>>/quest/585464
>>/quest/561485 (again, hard to tell, but looks male)
>>/quest/583832
>>/quest/559265
>>/quest/573815 (multiple characters, started male)
>>/quest/560968
>>
No. 26528 ID: e66b79

>>26525
>what the hell's wrong with female protagonists?

It's 'cuz women should stay in the kitchen and make food and pop out children. They're not allowed to star in fiction, except as shallow trophies for the male protagonist to win over!

Duh.
>>
No. 26529 ID: 0ee153

To clarify my statement again, in my experience whenever tgchan is given a choice between male and female it will gravitate towards female. I know many protagonists are female. I have no objection to that. My issue is specifically that when tgchan can select the sex/gender it will generally pick a girl, and then people start getting creepy.

And if the Ass of Hat is reading this, I'd guess your posts get deleted often because you shitpost on a near-constant basis.
>>
No. 26530 ID: 53548a

>>26529
Well, I don't mean to be insulting or patronizing or anything, but you should be aware if you aren't already that when you say things like "generally" you are probably the victim of confirmation bias:
https://en.wikipedia.org/wiki/Confirmation_bias

Especially since you said 'generally,' which means I could gather pretty much as many character selection quests as I want where we picked male characters and it wouldn't disprove what you said unless I combed through every single character selection quest and compiled a ratio of male to female.

For my part, I only picked female in that quest because someone said 'lizardfolk or bust,' and I wanted to complete the joke by having a busty catfolk win.

In my experience, /quest/ will go either way depending on how it feels that day. There is certainly no shortage of male protagonists, but there is a definite negative effect on the attention your quest receives if its lead isn't a non-human female. And you can't stop /quest/ from being creepy. /quest/ is always creepy. That's why we say "Stay classy, /quest/."
>>
No. 26531 ID: 0ee153

>>26530
Fair enough.
>>
No. 26533 ID: dbe554

>>26527

Just want to point out knifequests main character was female (rella) and unbound was the result where they alternate between male or female and species.
>>
No. 26534 ID: 53548a

>>26533
I linked quests where /quest/ played as men. Neither of those quests violates that description. /quest/ plays as a man in all of them.
>>
No. 26535 ID: 6e85c8

>>26530

He's not guilty of confirmation bias.

/quest/ consistently votes female for protagonists. That's just a fact.

Your stance isn't even based on any sort of observation, it's based entirely on being contrary and being happy to show off that you just read an article somewhere about cognitive bias.
>>
No. 26540 ID: ea5f60

>>26535
Nice belief perseverance, bro. Where's your data?
>>
No. 26545 ID: 55c4cf

Many of the quests from the beginning of the /tg/ and tgchan quest era were female. It is not as prevalent anymore but I feel like a lot of people with Strong Opinions don't regard or look at current quests with all the newer blood making them and keep their focus on the "golden age" with rose tinted goggles & blinders on.

There are certainly a good number of female protagonists in quests. I think the person listing active quests has the right idea because if included abandoned & finished quests we'd drown in trying to list and/or compare.
>>
No. 26546 ID: cff877

I bet if the whole thing was opposite and an equally large majority of the quests had male protagonists, no one would say a word.
>>
No. 26547 ID: 0ee153

>>26546
You lose.
>>
No. 26548 ID: cff877

>>26547
I choose to believe I will not. It's not like we'd ever know.
>>
No. 26549 ID: 0ee153

>>26548
Are you saying you wouldn't say a word? From the bet you made, I'm guessing you yourself would.
>>
No. 26550 ID: 6e85c8

>>26540

current quests on the board that had character generation:

Eeadoo - voted female (the author slapped a dick on because that's his kink which is fine, but female won the vote)

Dragon's Trial - voted female

Shackles - voted male

Rust - voted male

Llackuf Arena - voted female for first character (counting as half)

Retcon - no character creation, but exclusively female crew selected

Quest for the First Door - started with male team

Legends of Tharsia - no votes for sex, male selected (null)

Unnatural Selection - voted female

Necroquest - Neither

Gaslight's - Female Mummy selected

The Job - Male Team

Godsucker - Female

Dreams and Decay - Female

Cutebold Slaughter Fest - Female picked first, but blind (wash)

Flesh Tenants - Female

A.W.O.L. - male (presumably based off name chosen, not explicitly called out, still counts)

A Doll's Circus - Female vote, 'neither' mixed in due to author preference

Necro's Storytime - Bed chosen

Questing Beast doesn't count because only females were allowed

Lawyer Dog Is Right For Once: Olympic Challenge - Vidya Goat was the first chosen (note, the only team chosen so far to not be unisex!, half a point)

CtL Quest: Behind a Broken Mirror - Female

Dreams of Heroism - Split Vote, later settled to male via name (half point)

11 female, 5 and a half male, 2 neither. That's pretty consistent!

>>26545

This was specifically as regards voting for character creation, not for overall protagonists (which are a much more even split)
>>
No. 26551 ID: d315b1

>>26550
>Rust - voted male
It should be noted that we only voted male in Rust because we had already chosen a female character three times in a row. If there were more race options I can almost 100% guarantee that we would have chosen another female character.
>>
No. 26552 ID: e66b79

>>26549
Nah, not really. I'm reacting on the argument, not the issue. If there were no argument I wouldn't even care.
>>
No. 26553 ID: 53548a

Also worth noting that the argument was started over this post:

"Can tgchan play as a male for once?"
>>
No. 26556 ID: 2f4b71

>>26553
And it's morphed to "does TGChan stastistically choose female more than male, using a sample of active quests that provide a choice of protagonist gender?".
>>
No. 26558 ID: 53548a

>>26556
The argument wasn't even that /quest/ statistically chooses female more often (also, according to that sample it's only about 60% of the time, not a significant bias), it was this:

>The idea that quests always have female protagonists or that /quest/ always chooses female characters is completely farcical. It's a years-old misconception.

I think that assertion stands up to the data. Sure, there's a preference for female characters, but it's not even close to always choosing them. Therefore, I cordially invite >>26535 to consume feces.
>>
No. 26559 ID: 6e85c8

>>26558

>consistently means always

>twice as likely recently, considerably more likely if you take archived posts into account

Yeah, no. You're wrong. Nice try, though. /quest/ consistently votes female.
>>
No. 26561 ID: 55c4cf

Lilac had a character generation, but it was before the quest thread started.
1 Character was automatic.
2 female
1 male
1 neither.

Vidya Goat and Punchy Panda are the only ones hinted at to being female in LDIRFO:OC. So yeah it's mostly unisex.
>>
No. 26562 ID: 53548a

>>26559
>consistently
>Definitions
>from Wiktionary, Creative Commons Attribution/Share-Alike License
> adv. In a consistent manner.
> adv. constantly; always.
>https://www.wordnik.com/words/consistently

>consistent
>1
>archaic : possessing firmness or coherence
>2
>a : marked by harmony, regularity, or steady continuity : free from variation or contradiction <a consistent style in painting>
>b : marked by agreement : compatible —usually used with with <statements not consistent with the truth>
>c : showing steady conformity to character, profession, belief, or custom <a consistent patriot>
>http://www.merriam-webster.com/dictionary/consistent

Not only are you wrong but you don't even know what your own words mean! 60% is not consistent, or even twice as likely. (see, when something is twice as likely, you can divide by 2 to get the other %... and 60% and 30% don't add up to 100%!) Actually, as a matter of fact, there is no specified cutoff point for 'consistent,' because it doesn't refer to any specific amount, just a feeling. And feelings aren't really the best thing to cite for your argument.

Anyway, none of that is particularly relevant, because even with the definitions of words aside, you're still wrong (which is, frankly, pretty thoroughly wrong) because the argument was never that /quest/ "consistently" voted for women. I'm not going to let you move the goalposts back that far. Here's the original contested statement:

>>/quest/586162
>Can tgchan play as a male for once?
Yes, they do it all the time. Boom. Argument over. You're wrong.

Here's where character generation was brought up, besides the fact that this stemmed from a quest that included it:
>>26525
>The idea that quests always have female protagonists or that /quest/ always chooses female characters is completely farcical.

Let's break down the two claims in that statement:
>The idea that quests always have female characters [is completely farcical.]
Verdict: 100% Demonstrably True. If you disagree, you're wrong, sorry.
>[The idea] that /quest/ always chooses female characters is completely farcical.
This is also clearly true because via our random sample they pick male characters or neither 40% of the time. You're still wrong.

So that seems like a pretty thorough explanation of what the argument is, so now you have absolutely no excuse to claim that it's about quest "consistently voting" for female protagonists. That is a statement that means nothing, even if it weren't miles away from what the actual claim was. Seriously, I know you'd like to be right so you can be smug, but stop strawmanning and man up to the fact that in this instance, you hopped on the wrong side of the argument.
>>
No. 26563 ID: 6e85c8

>>26562

>always

Of course the idea that /quest/ always chooses female is farcical. So?

>I'm not going to let you move the goalposts back that far. Here's the original contested statement:

let's actually look at the statement that led to your argument of confirmation bias, which is what I jumped in on:

>My issue is specifically that when tgchan can select the sex/gender it will generally pick a girl,

Which is, in fact, generally true!

In fact, I was being incredibly generous with counting many of the male 'selections,' as there was no voting involved in most of them (just the first suggestion thrown out or the first x suggestions thrown out) and many of the ones that were votes were specifically, as mentioned for Rust, a result of 'hey let's play a guy for once!'

So go on, keep talking about moving the goalposts while you haul ass across the field with your own. I give absolutely 0 shits about what you were arguing about before that.
>>
No. 26564 ID: 6e85c8

Oh, and since you want to try to harp on 'hurr durr it's not twice as much,' I'll just point out that by YOUR OWN ADMISSION you were talking about:

>Can tgchan play as a male for once?

Which, with the results given, tgchan chooses 'not a male' more than twice as often as often as choosing male, even accounting for the quests in which no community vote took place. If you strike those, it's over 6 times as often.
>>
No. 26565 ID: 53548a

>>26563
>>26564
>Of course the idea that /quest/ always chooses female is farcical. So?
So... that was the argument you came here to shitpost on.

So I guess we're done here.
>>
No. 26567 ID: 6e85c8

No, the argument I came to cleanly disprove (which I did) was that 'quest generally chooses female and acts weird about the female characters' wasn't confirmation bias.

Given that you've had to resort to moving the goalpost and textbook strawmaning (defining for yourself what I was arguing about despite what I was talking about being explicitly stating and arguing against that, which actually IS strawman arguing unlike 90% of claims of it on the internet), I suppose I can agree that we are, in fact, done here.
>>
No. 26569 ID: 2f4b71

>>26567
>No, the argument I came to cleanly disprove (which I did) was that 'quest generally chooses female and acts weird about the female characters' wasn't confirmation bias.
>>26535
>/quest/ consistently votes female for protagonists. That's just a fact.
>consistently

60-75% of the time certainly covers 'generally', but is a far cry from 'consistently'. 'Acts weird about female characters' hasn't come into it yet until you bought it up, so go gather data to back up your assertion.
>>
No. 26570 ID: 6e85c8

>>26569

No, it's a consistent pattern. Did you know that words have multiple definitions? Surely you do, because you copied multiple definitions when you looked up the word! You just chose to only bold the one that you could use to try to discredit a post that you knew was otherwise suffocating you with truth.

Also,

>Acts weird about female characters' hasn't come into it yet until you bought it up,

See >>26529

>My issue is specifically that when tgchan can select the sex/gender it will generally pick a girl, and then people start getting creepy.

Are you sure you are actually literate?

>inb4 trying to deflect this by saying 'but he said CREEPY not WEIRD they're different words hurrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr'
>>
No. 26587 ID: ccd544

Flynnmerk fills the gap of "deep emotional sexual quest" in the tgchan community, and Flynnmerk does a "good enough" job of this.

Therefore, Flynnmerk must stay forever, lest some shitty person take his spot and ruin everything screaming "my questing is so deep WORSHIP ME PEONS boohoo i'm so emo"

That future is more dreadful than tgchan running out of money.
who hosts tgchan.com? I am forever broke but appreciate appreciating people worth appreciating.
>>
No. 26589 ID: 602e8c

>>26587
Enemy Quest fills that same gap and it's a shit ton better.
>>
No. 26591 ID: e66b79

>>26587
>>26589
They both suck. But at least Enemy Quest isn't creepy as all hell, so I guess I'll have to give it that.
>>
No. 26592 ID: 0ee153

>>26591
Out of curiosity, why do you think Enemy Quest sucks? Do you not like the genre as a whole or what?
>>
No. 26593 ID: e66b79

>>26592
To be honest it could probably be good maybe, I hear a lot of good stuff of it, but I just can't get past the art style that is to me personally unappealing.
>>
No. 26594 ID: f27d56

>>26593
I'm the author of enemy quest and that is a 100 percent valid criticism
>>
No. 26595 ID: 0ee153

>>26593
Fair enough. Like Brom said, that's valid. If you ever get really bored and curious, I suppose you could try copy+pasting the text somewhere else if someone hasn't already done that?
>>
No. 26596 ID: 761017

Enemy quest fills the "Dating Game Quest" gap.
There's always been at least one of those.
>>
No. 26836 ID: e878df

>>85222
you completely missed the point

>>87086
you completely missed chest day. we moved on to ass day like a month ago
>>
No. 26837 ID: 4f004c

>>87087
There's no reason people can't resume chest day.
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