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Lucky Breeze
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Let's ask Wikipedia.
"Notrium is a freeware video game for Microsoft Windows. It is currently at version 1.345 and developed by independent Finnish programmer Ville Mönkkönen. It is the seventh game by Mönkkönen, but only the fifth to be released fully in English. Released in 2003, it won second place in the "Adventure Game of the Year" contest on GameTunnel"
Wow, thanks you wikipedia. You are fucking boring.
Essentially Notrium is a top-down shooter game crossed with some of the coolest survival and scavenge mechanics this side of the Mississippi. You start out with literally nothing but a crashed escape pod and some debris lying all over the place and from there you have to build and adapt and fortify and survive. Eventually you will take the military grade laser rifle you won from desperately beating a soldier to death and your shotgun made from scrap metal, duct tape, and prayer, and go do batshit insane stuff such as
-Lay siege to a heavy weapons installation in the hopes of regaining tech to save yourself from the night (The crushing, everpresent night)
-Storm bases filled with soldiers and camouflaged pack-hunting alien fiends.
-Drag your heavy escape ship through a lava/invisible ninja alien infested temple while fending off ancient tech and robots.
The reason it's so good is that it nails the feeling of loneliness and fear, as well as the gradual gathering of materials and eventual transformation into a badass, that these sorts of games need. It was made in 2003 and the guy's still supporting it. He just released a bugfix like a month ago. PLUS you can play as one of four different races (three stupid reject fucks and a human) with fairly radically different playing styles.
The point is this game is frustrating, scary, occasionally very confusing, and it is also great and you owe it to yourself to try it out.
It's free.
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