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File 155029131570.png - (300.85KB , 598x872 , SIREN_1.png )
921457 No. 921457 ID: b5fb67 hide watch expand quickreply [Reply]

Written by Anon44
Illustrated by LonelyWorld

Warning! This quest contains lewd situations!

-------
"Looking for the best rates on ship parts? Bargains are the name of the game here at Siren! We've got conduits, sensors, s-foils, main deflector dishes, all kinds of great gear ready for YOU! Stop by Siren for the best deals you'll ever find in this sector! Call C-200-9932-"

Siren 1: "Turn it off, already! We're here."

Siren 2: "It's a good commercial, though."

Siren 3: "Well, you're probably one of the few. It was the cheapest ad spot we could get, considering."

A weathered ship flies towards a hulking wreck in the distance. The occupants lean into the viewports, their imaginations running wild with the thoughts of salvage, and the riches that they entail.
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No. 921463 ID: b1b4f3

>>921457
Start in the engineering bay. That's where the good stuff is.
>>
No. 921470 ID: 2202fb

Who are we and what do we have to work with?
>>
No. 921498 ID: ad51b8

think they might have a map of the place in the cock pit or command deck or whatever they call the place with the steering wheel on a ship of this size? Plus we do need to recover that data so might as well knock that off the check list and hopefully map out the ship while we're at it so we're not just running around blind. Hell, maybe you'll get real lucky and find some cameras that are still working so we can spot the best area's to loot.
>>
No. 921601 ID: df5c09

Recovering the data on the main computer ought to be your priority one since promising you could do that is what got you this gig. Blow that and the client will be displeased. Might even withhold payment. But they will definitely not recommend you lot.

Now, how to go about collecting the data and getting it outta here? Safest, if the computer core is unpowered, would be to extract the off-line data drives, haul 'em to your ship then low-level dupe 'em bit-for-bit to new drives or to image files. That'll allow harvesting the data without any pesky system security in the way or the risk of the OS or other programs twiddling the data that trying to copy from a live computer core entails.

>>921463
Since this ship was taken down by a core reactor explosion, and presumably the engineering bay was adjacent to the reactor, I highly doubt there'll be anything left of the engineering bay. But even if there is, whatever was in it will have been hit with the explosion and been some combo of melted, blown apart or irradiated into worthlessness.
>>
No. 921673 ID: 2202fb

>>921470
i.e. rollcall


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918745 No. 918745 ID: 15c122 hide watch expand quickreply [Reply] [Last 50 posts]

You wake up cold and mad as hell.
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No. 921502 ID: 15c122
File 155030306076.png - (17.63KB , 650x650 , sb0016.png )
921502

>>919240
Maybe there are some more eggs to pillage. Perhaps, ones not confined to an impenetrable jar.

You take a look to your left. You see a broken jar that was filled with brain juice, and something immensely bright shining directly at you.
>>
No. 921504 ID: 080aaf

Dooodge!
>>
No. 921507 ID: 891b91

The spotlight's on you! Do a jaunty dance!
>>
No. 921510 ID: 834378

It's time we cut the losses and change our plan to consume the eggs only after we obtain the means to open the jar.

Move to the side and get a better look at where the light is coming from.
>>
No. 921557 ID: b1b4f3

>>921502
Hiss and hide behind something.


File 154885862984.png - (709.15KB , 1512x992 , 2222.png )
919469 No. 919469 ID: 59ed7a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Some dates go well, others not so much. And some end up with you escaping from second floor window completely naked when her parents suddenly come back home, SHIT, shit, shit!

What should I do!?
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No. 920962 ID: 007141

>>920762
punks are actually usually the chillest motherfuckers

like, chances are the dude'll offer you his sick coat, but still worth avoiding detection. Punk rock dorks are cool.
>>
No. 921497 ID: 59ed7a
File 155030225851.png - (224.57KB , 756x720 , ggg.png )
921497

>maybe if you go farther away from the bridge then swim, or perhaps find a way around the lake.
Bridge is the shortest way home, but if we can't pass it then yeah.

>One final option is to just wait for him to leave. Just make sure you silence your phone first so that if someone calls, the ringtone won't alert him.
Okay, sounds good enough, muting my phone.
I also want to read about this #WillyCostiganChoppedHisFingerLOL event while we're waiting anyway.
...
Heh.
...
...
Uh...
It's been forever since he's just sitting here. What is he doing here alone in the night anyway? If he wants to jump down the bridge, then he picked wrong bridge and lost his title of smartest suiciding person ever. But natural selection would work backwards in this case, right? Survival of the dumbest nonetheless.

>punks are actually usually the chillest motherfuckers
Well, maybe you right. It's time to
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No. 921505 ID: 007141

>>921497
hear the dude out, he looks emotionally distraught
>>
No. 921524 ID: e51896

hear him out, if he does anything funny, push him in the lake for the #nakedbitch stat to raise and perfectly balance things out with the other stats, as it should be.
>>
No. 921539 ID: 094652

"... Do I look like I'm in a better position than you?"

Keep walking. If he demands your help, ask for his undershirt as payment.


File 153807097405.jpg - (446.57KB , 1250x1250 , ASCX5P5.jpg )
903596 No. 903596 ID: e4958d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Prologue: https://tgchan.org/kusaba/questarch/res/854952.html

“The more laws and restrictions there are,
The poorer people become.
...
The more rules and regulations,
The more thieves and robbers.”
Lao Tzu

Let us descent into a world with no laws and no restrictions.
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No. 919862 ID: 2202fb

>>919861
Additionally, get a lot of tape and rope whenever you can. Military vehicles are conspicuous so you will want to tie on military netting if you find it or foliage if you dont so as to disguise the thing.
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No. 920136 ID: 834378

There doesn't seem to be much reason in pursuing that officer either since he's not the only one we've offended in this town. That said, he is in our way of getting to a boat. The question is, do we really need to get a boat? BJ said her place is north over the waters, but that we could also contact her friends by sending a message, so a boat may not be necessary. Also, if cars exist here, then it's likely there's places that we could drive to (and that this isn't the only town on the planet).

So I'd first ask BJ if she knows of any places that are in the car's reach, and if it's likely we'd find means of communication there. If yes, then we should just get the supplies and escape the town. If no, then we kill the officer and pursue the boat.
>>
No. 920749 ID: e4958d
File 154996636045.png - (1.77MB , 2000x1280 , CONVO_CAR.png )
920749

You go around the town in the mili-car and conversate. Your captive is still unconscious, probably from the shock of running into You as well, or maybe she is pretending like a predated game.

REN (to BLOOD JINX)
"You said your place is in the north over "the waters", what did you mean by that exactly and how far are we from there?"

BJ
"Yep, I mean it's really far I came in the sky here ok? It's like a thousand DU's away."

REN
"DU's? Do you mean thousand day walks away?"

BJ
"DU is a distance measure we use in north, it's very scientific but kinda catches when you hang out with the science nerds. And no haha. Not day walks, more like hour walks."

REN
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No. 920760 ID: 834378

We can drop this girl off in the village then. I'm sure she'll find her way back if she really wants to stay here. But yeah, getting out of here asap is a good idea. But hmm, 500DU, I think that would take about 2-3 days of constant driving to reach, so I think we should still try to grab some food for the trip. Or at least water. Not sure where they'd keep those heh.
>>
No. 921431 ID: 5da03e

>>920749
We question the girl when she sobers up, then leave her wherever it is reasonably safe and she has good access to passenger lines. She was minding her own business when she had the bad luck to literally bump into me. She could have been mistaken for me by over-eager soldiers. Taking her along seemed like the least bad course of action at the time.


File 150507227949.png - (7.05KB , 600x600 , Lucky Numbers by strngy.png )
829557 No. 829557 ID: d36af7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

An angel, a coward, a demon, a White Elf, a liar, a laborer, a saint, a siren, and a wizard walk into a bar. The barkeep says "Why the l̨̗̖͎̜͖̙̻͛̿͆̎͋ͯo̍̓ͭn̩͉͎̼͆g͚̦̙ͥ̎ͨͥ̎ face?" The demon replies "I can provide you with more than a hundred barrels of ale, sixty gallons each, over the course of the next week, if you, in return, stop asking such stupid questions." Soon enough they come to an agreement.

From Zelkor's Ferry, you can head upriver about 25 miles to Passholdt's border fort. If you're going by land, most people wait for good weather and a large group, then march the whole way to the fort in one day, so as to avoid the red bear. Dirt road turns to mud when it rains. Follow that tributary river (the channel which the ferry actually crosses) to the south and there's a lake, on the far side of the lake is Rook's Vineyard. We don't go there anymore. Downriver, it's about fifty miles to the old coast road, which continues as far north or south as anyone's ever cared to check.

North bank of the river and dozens of miles beyond, from here to the coast road, is marshy lowlands. Swamp trolls live there, and stilt-walker elves, and green-robed monks in decrepit cloisters atop the few rocky outcroppings. There are rumors of some ancient beast sleeping under the mire, able to swallow elephants whole.

Any other direction, forest. All kinds of monsters in the forest, but only three kinds of men. First kind is outlaws, meaning pathetic types on the run from their own mistakes, Most are decent enough, if you give 'em a bit of charity and remember to keep a hand over your purse. Not many survive more than a few weeks. Second is bandits, meaning hardened thieves and murderers who've made the forest their home. They'll take everything you have and afterward, if you're lucky, ransom you back to civilized folk naked and bereft but i
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No. 916270 ID: 094652

rolled 3, 3, 6 = 12

>>916253
"ENOUGH.

We made you our leader. We followed you through deathtraps and took casualties under your orders. We just saved your life when you were so blinded by hatred that you may as well have impaled yourself on her sword. We did all this because we owe you debts of money, blood, and friendship, but those debts are nearly resolved from your costly and suicidal behavior. I don't understand how you can derive such pleasure from the spite of an angel who is bending over in pain just to bring herself to even speak with you, or why you subsequently WANT her to kill you when that would just please her greatly, but this bickering has to end immediately. We owe her a debt. We have not paid that debt with anything but death and insults. Worst-case scenario, we are all judged by the gods themselves for dereliction of duty and divine assault.

I swore an oath to pay my debt to you but choosing to risk eternal damnation from the gods for everyone who works for you will pay that debt in SECONDS. We actually liked working for you when you weren't assaulting our client.

... You don't want to talk to Jalkaren anymore. Fine. I will. Every time you demand something from her, your message goes through me. I'll negotiate terms for you and her. From now on, whenever you two argue directly and you lose your higher infernal reasoning skills, I'm in charge of the party, and I will stay in charge until you regain enough clarity and temperament to order me back in line. Is that acceptable?"

Azure orders the party to group together. The buildings are dilapidated, they won't last very long so the party needs to prepare to move. The plan is to create a series of campfires to pass through the woods safely until they
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No. 916297 ID: e4aa95

rolled 4, 6, 2 = 12

>>916270
"I do not know how to convey this to you, Azure. But...I died many years ago. What you see before you," Nin gestures to his broken body, "is an empty husk. Bereft of purpose and incapable of any sort of happiness or fulfillment. Do you understand? I care for all of you so much, but such feelings go against my nature. Is it any wonder I wish for death? I don't know why fate keeps conspiring to keep me alive.

But all I want is to help you, protect you, ease your suffering. For you, Kent, Pog, Rhea, everybody. And I have failed. A demon with a cracked soul does not make a good leader, but I will try to do better. I'll even ... apologize to Jalkaren, and try to stop provoking her. If she's not still trying to kill me."

>From now on, whenever you two argue directly and you lose your higher infernal reasoning skills, I'm in charge of the party, and I will stay in charge until you regain enough clarity and temperament to order me back in line. Is that acceptable?
"Yes."

>The buildings are dilapidated, they won't last very long so the party needs to prepare to move.
"The buildings have been standing for years. I'm more concerned about whatever drove the mortals out of this place."
>>
No. 916350 ID: 70903e

rolled 6, 3, 1 = 10

Kent looks as confused as someone who's face is completely covered can look. NIN bleeds everywhere, cursing the angel, Azure ranting about something or other, NIN seeming... repentant? Odd times indeed.

Regardless, gold has been retrieved, and there's the matter of getting everything back to camp. If they want to make good time it seems like Pog should carry the gold and NIN. Probably best to leave the corpses here, unless we can get a long distance resurrection going. Speaking of...

Kent turns to Azure, strategically positioning themselves so her body obscures his hands from Nistamatsin.

"Youre in charge of talking to the Angel now, right? I can't tell if she can see me sign, so could you send a message out asking about resurrections? I'd bring it up with her myself if I could be sure it wasn't falling on blind eyes, but I think two extra bodies would go a long way towards getting everyone and everything back to town in decent shape, especially if we don't have to pay anyone extra for a delivery fee."
>>
No. 920324 ID: 094652

Azure writes up a draft on what she's going to say to Jalkaren:

* I'd like to apologize on behalf of our leader
* He's actually suicidal (his wife is dead, crisis of identity, etc) and has agreed to an apology
* We have every intention of completing the tasks ahead of us, but we'd like to get all the bureaucracy and preparation done.
* Few are the projects which are completed without a stable budget, not to mention the thieves would spread rumors of their success which indicates a potential rise in enemies looking to raid what they believe is an easy target, destroying the forest and the hospital's reputation
* I hope we may remain cordial despite these incidents and I will be taking command the next time Nistamatsin has another stress attack
* Also, are the thieves still under your employment contract despite the breach of terms or have you considered them officially terminated?

Maybe they should rest up and recharge spell slots. It's been a long day.
>>
No. 921407 ID: 094652

rolled 6, 2, 6 = 14

Azure instructs the crew to build barricades and fires, and take sleep shifts until it seems safe to move. When the time is right, they'll head back to civilization, or stay in this abandoned village until daybreak.

Hopefully there will be no encounters...


File 154791295974.png - (466.87KB , 569x740 , PentaclesKing3.png )
918309 No. 918309 ID: 2755f5 hide watch expand quickreply [Reply]

This is a NSFW clothing damage adventure!
the quest will contain nudity and violence and possibly some sexual content
Lewd suggestions are encouraged but not required.

The cruelest prison is the one we build for our self

This quest is funded by Patreon,
if you'd like to see more consider sending a few coins!
https://www.patreon.com/KingOfPentacles

Previous Threads
https://tgchan.org/kusaba/questarch/res/780786.html
https://tgchan.org/kusaba/quest/res/858442.html

Discussion
https://tgchan.org/kusaba/questdis/res/111417.html
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>>
No. 921269 ID: e9d41b
File 155021425182.png - (311.29KB , 657x858 , Pentacle072.png )
921269

It is Sir Garcio, Garrin's subordinate who speaks next.
'What did you have in mind for safety? if it was just us we could sprint to Herron, but the Princess isn't a strapping warrior like you or me, she'd probably feint or something.'

Garcio has a point Garrin realizes, Princess Reefa is not particularly hardy, and is already looking tired.

the knight considers his options,

A) Travel to Pesca, a slight detour but could be reached in couple hours. Pesca is not a large town but the local lord is equipped to accommodate a royal
B) surely there must be some travel inn, he and Garcio can handle any ruffian or mercenary who might lay hands on the princess.
C) find a local farmstead to rest at, a stable for the animals and functional beds for the people is all that's required.
D) travel for a few more hours and camp by the road, it's important to keep moving forward, the princess' comfort is of little concern.
E) push on to Herron, if the princess can not ride far enough her frail form can be carried or tied to the animal. it is essential to get to Herron as quickly as possible.
F) something else, possibly Garrin's missed something?

>>
No. 921275 ID: 080aaf

B. A pretense of comfort (or perhaps 'slumming it') while making good time to Herron, and there will be little reason for her to extend your stay.
>>
No. 921282 ID: daa216

B) We need to avoid the areas that the inquisitor might check if she somehow hitches a ride with someone else. We also need some light protection from the elements. Best of all worlds.
>>
No. 921284 ID: 834378

Go with A, but with a bit different plans.

Take Reefa to Pesca and split up. Basically, leave Garcio with her and tell her to wait there until you return. Lie to her that you'll be bringing the Harbingers to her, where instead you'll be rushing to Herron and only return once issues are dealt with.
>>
No. 921343 ID: 9876c4

It would seem like time is of the essence.

We need to find someone to with the means for bridge disruption, and our chances are best at B or C.


File 152990756774.png - (11.52KB , 447x351 , introguelike8.png )
890020 No. 890020 ID: 2007b6 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

http://tgchan.org/wiki/Please_do_not_Take_these_Organs
https://www.patreon.com/user?u=4587981


You all met in a tavern in some no-name logging town out on the frontier. Scruffy prospectors, scheming merchants, disgraced minor nobles, and deranged veterans from thousands of miles away converged on rumors of a ruined fortress from the Old Empire and the priceless treasures within. Seemed like a great way to get rich, make a name for yourself, or at least keep busy while avoiding the big cities for whatever reason. Things went wrong. Now you're lost, with barely any supplies. Getting out alive won't be easy. Might still score some wealth and power on the way, though.

Pick a class (hedge witch, rich bastard, soldier, or townie), and a specialty within that class. A hedge witch specialized in healing can resurrect the dead, if all the key giblets are in place, but after they start to go rancid it's like pushing an avalanche back uphill.
Pick a higher ambition (compassion, fame, honor, wealth, rule the world, etc.), and a lower ambition (fetish).
Pick either a phobia, a concealable mutation/parasite, or a supernatural vulnerability - or all three plus an innate power.
For example, an elf could have a phobia of disfigurement (an un-pretty elf is called an orc), pointed ears providing acute senses but vulnerable to overstimulation, and the power to balance effortlessly on any solid surface, no matter how narrow or fragile. An adventuring vampire could have a phobia of holy powers, concealable fangs to heal by drinking blood, vulnerability to immersion in running water, and the power to transform into mist. A corrupted princess could have a phobia of slime, vagina swarming
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No. 916816 ID: 6eb5e6

rolled 6, 5, 2 = 13

>Mizer's in the cloakroom, disassembling and cleaning the plasma lance. What's your light source for that?
Mizer asked Gale to fire up his glow light again.

>Where is everybody in the subsequent melee?
Not getting involved! I'll peek out the cloak room to see what's going on, then quickly close the door again.
>>
No. 916866 ID: afdebc

rolled 5, 4, 6 = 15

Okay, map of the room back here >>890391

>By cloakroom I meant the one with the table - the one that had a relatively intact cloak hanging in it.
>First group of goblins followed the bulk of the PCs in through the door on the right (the one leading to the area where you fought the slimes), second group came in through the door on the left (the one leading to the area where Ivori very briefly fought some vampires).

I'm going to assume the good doctor set up shop near the (closed) southern door- room to work, and for interested gobos to keep an eye while their companion was being treated, and well away from the transformative taurine throne.

Eira was also watching the doctor work, which would leave her and the doctor (and maybe Mattar?) in the southern end of the room, with a scrum of goblin infighting breaking out immediately to the North, in the middle of the chamber.

Eira will raise her firsts and take a defensive stance in front of the healer, ready to repel any goblins that try to attack them.

Looking at the mirrored forces before her, can Eira tell which goblin commander is the doppelganger? She has something of a personal insight into such matters.
>>
No. 916902 ID: d31fab

rolled 2, 3, 1 = 6

Green is startled. He runs to hide behind the throne, and attempts to be as unnoticeable as possible. He trembles in fear.

Gale wields his spear, and keeps himself some good distance from the hostile meeting of goblins. He holds his spear firm to strike in a moment one may express their hostility upon him. He does not attack, and hopes the problem may resolve itself.
>>
No. 917186 ID: 58dc55

Reposting this to make an edit, sorry.

Name: Leandra Nettlehome
Race: Human?
Class: Rich Bitch
Higher Ambition: Find a way to prevent myself from degenerating into the same kind of monster my twin did, and perhaps cure them as well.
Lower Ambition: Curiosity
Specialization: Diplomacy
Phobia: fire and mobs
Parasite: the gestalt hive mind of all her cells and body parts has developed it's own rudimentary consciousness, which prevents body parts from dissasosciating and wandering off as soon as is convenient. For all that it is stupid and bestial it will try to protect her, up to and including taking control of parts of her body if sufficiently threatened. She calls it Dog. She has been trying to 'tame' it, despite being terrified of it going feral like her twin did.
Vulnerability: her twisted curse will itself try to consume any blessings or curses she receives, mutating them to it's ironic purpose, and simultaneously making said curses much harder to remove, though perhaps less debilitating as they are digested and folded into the primary curse.
Innate Power: Cursed with vigorous life.
Now all her body parts, down to cellular level, are capable of autonomy and are modular, though still nominally retaining allegiance to her. A-la The Thing, horror movie.
Severed limbs will evert vascular system like gills, try to assist in fights and eventually try to return, and can be at least temporarily replaced with, uh, donor limbs. Organ systems will attempt to adapt to dangers, and try to harvest/steal any body parts that might help with that from within reach.
Upon event of central nervous system destruction the body will either settle down for some nice gentle slime mold style growth until it gets enough material to regenerate, or take on a 'consumer aspect' and start hunting.
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No. 917262 ID: 0640da

"See? My cure-alls cure all that ails, and my pills are perfectly suited to handling troublesome cases. And the patient themselves agrees nothing is wrong! So, can I interest the rest of you in a few indigestion supplements?" Holly grins underneath her mask, holding out a bottle... before a fight breaks out behind the goblins. "Oh, dear. There seems to be quite a scuffle over yonder... apologies, the stall is temporarily on hiatinus! I must tend to the wounded-- hippocratic oath, you know." Holly leaves the tent where it is, and approaches the goblin mess to 'help' in any way she can.


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920016 No. 920016 ID: c4c64c hide watch expand quickreply [Reply] [Last 50 posts]

You had recognized the robes immediately; flowing and sea-foam green, with a bright orange emblem on a black armband. Everyone knew the College Insignia. A scroll, depicting knowledge, clasped by five hands that symbolized the five branches of the College: Patterns, Shapes, Bonding, Substance, and Motion. You often wonder if they choose to stand out like that on purpose, or if there was a deeper meaning behind the flamboyant colors. With the College, nothing ever felt certain to you. There was no doubt in your mind about this man’s purpose, however. He was a College Seeker.

You’d heard all the stories. “A Seeker’s arrival always heralds great fortune and prestige to those they sought and their families,” they said. Seekers would travel the country to find a select elite, chosen to study at one of the prestigious College facilities. It was rare to find a political leader, heroic champion, or scholar of note who wasn’t at one point chosen by a Seeker.

The Seeker himself was a hare in his late 50s, with long gray and frazzled fur. He made for the town hall with a confident stride, barely making eye contact with anyone he passed. The doors were closed behind him, and none were allowed in. Your hometown, the small fishing village of Nilvi, was immediately filled with rumors and gossip. You joined in with your friends, each who were championing their own virtues for selection. You could see quite a few candidates among them. Any time they asked why a Seeker would choose you, you’d just shrug and change the subject.

For 3 days, the Seeker stayed locked inside the capitol building. On the evening of the third day, Council Member Adrian - elected leader of Nilvi for the 19th time just this year - called for a meeting. She sent couriers to everyone’s home, instructing them to gather in the town hall the following morning. As you made your way inside the next day, the walls of the meeti
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No. 921034 ID: 080aaf

"A gang called the Songbirds just kidnapped our friend and killed a College Seeker. What do you have that can help?"
>>
No. 921274 ID: c4c64c

>Lets hope you aren't a lesbian. Smack the stupefied James.

You’re reasonably sure that you’re not a lesbian, but this mouse isn’t making that easy. She just looks so soft. You catch James gawking a little, and give his shin a light kick. "Steady, slim,” you say. Emmeline giggles lightly, clearly not bothered by it.

Not one to let such good manners - even those applied a bit late - go to waste, you introduce yourselves. You then recount the events so far. Emmeline listens to your story about Richmond coming to Nilvi, your selection by the College, the sudden attack by the Songbirds, Richmond’s murder, and Alice’s kidnapping. When you first say the word Songbirds, the playfulness disappears from Emmeline and her face hardens. She clasps the hilt of her sword, which you notice has a pommel in the shape of a butterfly. She asks, “how long ago did they take your friend?”

“About an hour ago.”

“And there were three, you said? You’re certain of that?”

“Definitely. We have two up,” you pause for a moment and look up at the chest floating above your head, remembering just how bizarre this situation is, “...the ladder. One is dead and the other is knocked out. Alice was taken by the third.”

“We need to move. Quickly. Are either of you trained with weapons?”

“Not really. I know how guns and crossbows work, and James use to spar with some of the other kids when he was younger. He was never very good though.”
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>>
No. 921276 ID: 080aaf

Only one? Flintlocks aren't usually renowned for their rate of fire. Take a pepperbox pistol!
>>
No. 921283 ID: 5b93d3

>>921274
Look for a Wheellock.
>>
No. 921291 ID: 2202fb

>>921274
Do one of two things: either take three or four flintlock pistols or take a crossbow. You could also ask if they have any repeating crossbows. Take a shortsword as well for melee. She should understand your wanting to not be a sitting duck if someone gets close to you.


File 154116441039.png - (818.56KB , 600x848 , 00vhsupload.png )
909237 No. 909237 ID: 73c479 hide watch expand quickreply [Reply]

The Distant Early Warning Line was a system of radar stations spanning the Arctic regions of Canada, Alaska, Greenland, Iceland and and the Faroe Islands. Built to detect incoming Soviet bombers during the Cold War and provide early warning of any land or sea invasion, it was built between 1954 and 1957 and was the northenmost and most capable of three radar lines in Canada and Alaska.


As a body's distance from the Earth increases, the force of gravity - zzt
-approaches zero- zzt
the absolute at which all motion ceases- zzt
PRESS PLAY
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>>
No. 910826 ID: 5d3ade

An aside: The sunrise for the timeline here should actually be sometime after noon, but I had already drawn the update image when I realised that,and was just too lazy to redraw it. In an effort to keep as much accuracy as possible in this respect all following days will have the proper sunrise/sunset times,which will be reflected in the art. I hope you'll forgive the error here, whoops.
>>
No. 910831 ID: 094652

"So, how long until the scheduled end of the world?"
>>
No. 910890 ID: 7efe6b

Wait until the pilots tell you to exit. Then go meet your welcoming party.

>>910826
Technically, on Jan 3rd the sun is down all day long at Oliktok Point. It's only later, on Jan 19th that the sunrise/sunset cycle begins. Tbh, I didn't even notice any issues until you mentioned it so... I guess I don't care :P. We can say that in this alternate universe, the earth isn't as tilted as in real life.
>>
No. 920746 ID: 73c479
File 154996137146.png - (392.74KB , 850x356 , 11upload1.png )
920746

You get up and double-check that you have everything you brought with you. As you put on your coat the plane's engine winds down and you can hear; almost imperceptibly, the soft ti-chak as the metal cools.
The door separating the cockpit from the cargo hold cracks open and Barry comes in.
"You got everything okay? Good flight?" He asks as he sets to opening the main door to let you out of the plane.
"Yeah, thanks." You watch as he finally finishes unlocking the door, pushes it open, makes a satisfied noise and then immediately, loudly, sucks in air through his teeth as the temperature outside hits the inside of the plane like a shockwave.
"You'll forgive me if I don't walk you outside," Barry says, hopefully, as he unfolds the stairs down the side of the plane. "It must be, what, five degrees outside? Feels like less. Negative five." He rubs his hands together. "I fly out here every year for the past four years and I still can't get used to the temperature." He laughs. "Thank God for heated cockpits."
You nod in agreement, say something noncommittal, shake hands, lean in through the cockpit door to wave thank-you-and-goodbye to Mary, and then you're out into the snow. You manage to get maybe fifty feet before you hear Barry again, calling from the top of the steps. "Hey! Jackson, that right? Stay safe out there!"
You raise a hand in aknowledgement, call back thanks, and then you're off to meet the welcoming party.

The two people standing in the snow off to the side of the airstrip turn out to be a man in his... mid fourties, at a guess, wearing a brown parka, and an extremely bored-looking young woman with close-cropped hair and a drab military coat. The man steps forward to meet you as you approach, pulling down his hood. He looks pleasant, if exhausted and badly in need of a s
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>>
No. 920756 ID: 834378

Introduce yourself, shake their hands, thank them and tell him it's more than you expected. At least the weather is nice. Then suggest that everyone goes inside before talking about the incident.


File 154614980080.jpg - (461.25KB , 940x1293 , 1309836_large.jpg )
915572 No. 915572 ID: b0e767 hide watch expand quickreply [Reply]

You are a QUEEN, sent off into space by your mother because after 567 years under her rule, the hive that you called home was under threat, as the planet underneath it was beginning to crack apart. To ensure the continuation of your race, she launched 5 seed ships, each with a gestating queen larva, 25 drone eggs, and 100 worker eggs within, ready to set up a new hive. Now, near the end of your journey, you finally emerge as an infant queen, and you have become psionically linked with both the eggs and the seed ship.

As you are awake, you can pick the ship's final destination. Looking through the ship's psionic senses--dear Queen this stuff is complicated--you find that there are 3 planets in the system you can reach with the seed ship's current amount of energy. Apparently your mother has already planned your journey out, as the Seed Ship already has memories on what the planets are like.

>Planet 1
+Abundant with life, which means more BIOMASS
+No recognizable sapient beings
+Breathable atmosphere
-Various forms of megafauna roam the planet, could very easily overwhelm your fledgling hive
-There is an unknown, very large heat signature that seems to be coming from a large portion of the planet's crust. If you didn't know any better, you would say it's a living creature, but that's impossible, nothing can grow that large.

>Planet 2
+Covered in liquid water, with various aquatic lifeforms infesting the planet beneath
+Gives off some kind of radiation, indicating that there is some kind of power source down there
-...That radiation means there was likely some form of sapient life on the planet, and colonizing it would violate the Laws of the Hive if it still lives there.
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No. 917363 ID: 91ee5f

>>917333
Study the megafauna for weaknesses (2 hours)

Once we find a weakness, it’ll be easier to kill them and most likely reduce the time spent on trying to kill them.
>>
No. 917365 ID: 2007b6

Try to kill a large flier. Near-apex predator is more likely to give you good data about the whole food chain via stomach contents, and getting the risky part over with first puts us in a better position for managing remaining time.
>>
No. 917392 ID: b0e767

>>917342
>>917348
>>917354
>>917363
Study the Megafauna (2 hours), chosen. Writing
>>
No. 920715 ID: cbdfa8

What should we go for after this?
>>
No. 920750 ID: 977456

Depends upon the results. If megas are super-fun, then we go play with them. If not, then... "Operation Turtle-up Forever! The Sun is Lava!" goes into effect and we learn how to live off of worms.


File 154831184227.png - (107.85KB , 1450x583 , grilledcheesequest.png )
918769 No. 918769 ID: 78dbfb hide watch expand quickreply [Reply]

You want a grilled cheese. It is lunch time.
40 posts and 11 images omitted. Click Reply to view.
>>
No. 920398 ID: 20aff4

Check every shelf! Maybe they turned it invisible to prevent shoplifting!
>>
No. 920399 ID: 080aaf

They must have put it under the shelf for safekeeping.
>>
No. 920607 ID: cbdfa8

find an employee and use sign language to ask him where the cheese is.
>>
No. 920713 ID: c82427

EAT ONE OF YOUR FINGERS
>>
No. 920719 ID: 2202fb

So what if we start over? We can take some of this grass and domesticate it into wheat for flour and milk ourselves to get cheese and (with the flour) bread.


File 151790010471.png - (11.27KB , 400x300 , mark.png )
865044 No. 865044 ID: d36af7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

You all meet, at midnight, in the middle of a flying castle that's about to explode.

Which of you owns this place, or is it held jointly between two or more?
What sort of landscape is below it?
Who's trying to summon a demon, which one, and for what larger purpose?
Who's trying to interrupt that ritual?
Who's trying to patch the damage to prevent an explosion?
Who (or what) inflicted that damage in the first place?
Which of you snuck in to rob the vault while everybody else is distracted, and what were you surprised to find there?
Which mighty artifacts, if any, do the lot of you collectively have on hand?

Who are you people?
https://www.patreon.com/user?u=4587981
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>>
No. 920336 ID: 2007b6

>>919523
Eight successes on the dice plus three successes from anima power means demons with a modified MDV of 10 or below will be inclined to stay out. That covers the vast majority of first-circles, and probably even some second-circles. Main concern at this point would then be Luminata, and any others whose Motivation is in direct conflict with the instruction, or those who routinely travel by flight or through tunnels and thus might miss the fence entirely.

The Haslanti aircrew got about five hours cumulative exposure to Hrotsvitha-fumes, but channeling Perfection In Life through a pep talk about maintaining shipboard discipline prevented any serious meltdowns. Some of them are also suffering hearing impairment due to the godawful screech of high-speed engraving. They'll likely be fine in a day or so, but for best results should spend some time further away from the border, in the interior of the region excised from Creation. They're also exhausted from pedaling; those first six hours were at full sprint speed, as planned, but the last forty miles of perimeter took more than four hours.

Lute's prosthetic arm is quivering slightly and has a dull reddish interior glow regardless of form. Any action involving fine manipulation will be at a -4 internal penalty due to fatigue, though a good night's sleep would be more than enough to sort that out.
>>

rolled 10, 6, 4, 5, 10, 7, 3, 2, 8, 8, 5, 5, 5, 2, 7, 3, 6, 2, 3, 3 = 104

Ah, that happy-tired feeling from a day's work done well. The local bubble warded from a wide array of intrusion (though it would do to revisit the gaps in that defense later), the hopping puppeteer dropped off at the church in-progress, and a safe return to port. Would be a good idea to secure hearing and environmental protection for the mortals the next time she attempts something like that, though. At least the crew is tired enough that making sure they get the rest they need shouldn't be difficult.

After getting the sailors settled in, assuming Red and Gold is still up (easy enough to ask a little birdie spidey where he is and what he's doing) Lute will stop by to appraise him of her progress. After that, I assume it's getting late and Lute should head to bed.

>Lute's prosthetic arm is quivering slightly and has a dull reddish interior glow regardless of form.
Ooh, pretty. Still, wouldn't do to worry anyone or attract undue attention over that. The resident joybringer's latest outfit sports long, comfy sleeves and gloves to conceal this.

Rolling disguise. Intelligence 6 + Larceny 0 + Speciality 1 + Infinite Resplendence Amulet 2 + Stunt - Fatigue. (Not sure if sidereal specific bonuses apply? Does "me, but not a scary infernal exalt" or "me, minus certain traits" count as a false identity?)

>Training
Still planning to pick up the first Kimbery Excellency in Lute’s sleep, if she can. Helping make sure the airship crew gets their rest and recovers from the environmental hazards the next day can probably be used as another day of training for Stone Skipping Spirit (2/3), although other stuff might come up that will interrupt that.
>>
No. 920422 ID: bb5006

Strength:3+3 Charisma: 2 Perception: 3
Dex: 5+3 Manipulation: 2 Intelligence: 3
Stamina:2+3 Appearance: 3 Wits: 3

Virtues:
Compassion: 3
Conviction: 1
Temperance: 2
Valor: 3


Willpower: 10
Limit: 0/5
Essence Pool:
Personal: 17/17
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>>
No. 920446 ID: bb5006

The Cecylene Aspect Manse: Mechanics (Comfort Zone x2, Zone of Influence)

Sitting on the border of Hrotsvitha and Malfeas the City Proper, this manse was constructed on orders of the Cecylene Priesthood to serve as the local law enforcement, and the job of keeping the place under a tight shift was given to a Neomah who had pleased the local priest.

That job was failed quickly, as the place quickly became a pleasure center, though nothing illegal was going on. And so this continued for a few scant centuries. Recently however, it was taken over by Xanin.

Mounted up top is an Infernal Essence Cannon, operated at present by a Tomescu who has held the job for long enough that nobody actually wants to take over.

The transitory period from Neomah local lord to Dragonblooded local lord was a short and relatively bloodless one, as only a few dozen dissenters were killed, with another few dozen being killed in the local seizurepurchase of assets with the first batch of minted coins, forged using the Burning Blade of Sorcerer's Fire.


Said coins are the new enforced currency, both for local trade and for access to Hrotsvitha. They are forged by using the burning green blade to cut into a piece of brass, and using a clear section of old realm script from the hilt, with a loyal enough Harenhal checking the craftsmanship of each coin that comes back to the Manse to make sure no counterfeit coins are being added to circulation.

At present, the currency is so new that the majority of the local taxes are collected in resources that go to improving Xanin's present palace and keeping the army fed as best as possible, and a refund is paid in coinage until there is a large enough supply.
>>
No. 920619 ID: d9acdc

>>919884
Revised Character Sheet for Cathak Othok Dythyk, Earth Aspected Dynast Dragon Blooded

Iconic Anima: The Imperial Mountain, inverted, with a large, multi-hued, jade gear centered at the widest point

Aspect: Awareness, Craft, Integrity, Resistance, and War
Favored: Linguistics, Lore, Occult

Virtues
Compassion 1, Conviction 4, Temperance 2, Valor 2

Essence 3, (Raise from 2 to 3 for 10BP)* Willpower 10 (Raise from 5 to 10 for 5BP)*

Attributes
Strength 2, Dexterity 3, Stamina 2
Message too long. Click here to view the full text.


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892745 No. 892745 ID: 9125e0 hide watch expand quickreply [Reply] [Last 50 posts]

Just another day yep definitely no weird shit.
86 posts and 46 images omitted. Click Reply to view.
>>
No. 914719 ID: 8c86ce

I got a bad feeling about this
>>
No. 920470 ID: 9125e0
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920470

BLAYYT!!!!!!!

*bang bang bang*
>>
No. 920471 ID: 9125e0
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920471

*SPLAT*


.wiggles is dead.
>>
No. 920497 ID: 470289

RIP
>>
No. 920591 ID: e51896

restart?


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900061 No. 900061 ID: f7b510 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The sun burns high in the sky. Cracking the land with it's blistering heat. The way is vast and unchanging. Seemingly never ending in almost all directions.

Why would you be here? What drives someone to a place like this? Madness? Insanity? Who are you?
151 posts and 50 images omitted. Click Reply to view.
>>
No. 920263 ID: ad51b8

think you could knock over some of those overhangs to buy you more time or do you think that would just waste more time then it would grant you?

Either way I say double time it or find a good defendable location and set up a kill zone for anything trying to follow you.
>>
No. 920265 ID: 6f7479

Knocking them down by hand would probably take too long. I think a good idea MIGHT be to try and set up some kind of tripwire, or maybe just throw the grenade to try and take down one of the overhangs. Then duck into a cave, the deepest you can find. Maybe, just maybe. We can hide out and avoid getting vored
>>
No. 920266 ID: 080aaf

It wasn't with some weirdo who ran around dressed like a samurai, was it?
Might be best to pick an unused hole, rig a present at the door, and hunker down. Consider your options for carrying this crud. A wagon? A bicycle? You just need something vaguely wheel-shaped.
>>
No. 920313 ID: c1212a

Option one- stash crap you don't need in a hole, mark it out so you can return for it later, make better time. Alternatively, take some of that debris & block off one of the entrances to a hole to sleep for the night. Turning an overhang to a booby trap would also work, as suggested- if it isn't set off you can just disarm it and reclaim the materials. Take the timer out of the potato masher and use that so it'll go off instantly if tripped.

Do you remember any specific years at all? Even a decade?
>>
No. 920514 ID: 834378

Choose a cave (preferably empty) that you can block off with rocks and stuff.


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915305 No. 915305 ID: a68708 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Desperate times, desperate measures, desperate weirdos.

This is my first quest and may potentially include NSFW content! Also, I had to delete this thread and remake it because of formatting errors. Sorry about that!
126 posts and 51 images omitted. Click Reply to view.
>>
No. 920341 ID: 088e2b

well thats a..lot

ok, unpredictable
>>
No. 920347 ID: 2202fb

>>920215
Whether Babe is a good name or not is irrelevant. What is relevant is that it would be ridiculously easy for someone to give him shit for it regardless of name quality (like a dude named Stacy or Sydney).
>>
No. 920354 ID: 92ad22

>>920347
They're literally circus people. I don't know where they'd get off, unless they were total jackasses like that one guy.
>>
No. 920404 ID: 6034cd

>>920347
He is an elf, doing cabaret, who is as gay as a cocunber. What kind of shit can people give him that isnt simply stating the truth of the matter? I am surprised he isnt called cindy or something else you'd find in cheap brothel.

>Loviathar
Aaaah, this is going to be fascinating
>>
No. 920411 ID: f1a100

Bashan has been giving Babe shit for things since he got here...


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894415 No. 894415 ID: 896ddf hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wiki: https://tgchan.org/wiki/Root_and_Branches
Disthread: https://tgchan.org/kusaba/questdis/res/107070.html
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No. 914768 ID: 70be57
File 154550659475.jpg - (1.19MB , 1748x2073 , Radio 71.jpg )
914768

https://www.youtube.com/watch?v=mxxJT2SOXDk
>>
No. 914773 ID: e8673b

>>914768
Yes and no. A good leader listens to people who support her but should also listen to people who criticize them. How else would they become better leaders? Amelia shouldn’t feel bad for having an opinion if it’s valid criticism.
>>
No. 915380 ID: 70be57
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915380

https://www.youtube.com/watch?v=fBncTkcG2Ow
>>
No. 919724 ID: 6f4c99

>>915380
I don’t feel differently, is having you around like a shield? And how would we find out who has the curator anyways?
>>
No. 919869 ID: 70be57
File 154921924744.jpg - (703.50KB , 1424x1772 , Radio 73.jpg )
919869



File 154370629648.png - (326.52KB , 900x700 , title.png )
912555 No. 912555 ID: 395c02 hide watch expand quickreply [Reply] [Last 50 posts]

52 posts and 12 images omitted. Click Reply to view.
>>
No. 919625 ID: a9af05

>>919549
Do this.
>>
No. 919695 ID: 864e49

First pick up hat.
Second throw hat down in disgust.
>>
No. 919697 ID: 4c908d

Lie down.

Don't cry.

Then cry a lot.
>>
No. 919738 ID: 9125e0

Don't lie down, as it will only be met with death. Retrieve your hat and take whatever that you can carry, make your way back to the beach and start building a camp, it doesn't have to be fancy. Just try to get what you can, and get out before that thing comes back for more.
>>
No. 919740 ID: fd2d31

Stop the bleeding, maybe by sacrificing your shirt by ripping it to strips that can be used to apply pressure.

After that, go foraging for fruits & tubers, and locate a drinkable water source.

With that sorted, time to figure out a place to rest that is safe, afterwards weapon crafting so you can get payback on that sonofabitch thing that ripped off your arm.


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732752 No. 732752 ID: d2ab81 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

362 posts and 93 images omitted. Click Reply to view.
>>
No. 919678 ID: 2202fb

Link elbows and hold on tight while walking down.
>>
No. 919682 ID: e51896

Talk about... what Andrew is doing in this Hall anyway. I mean, we already know since we were with him from the beginning, but you don't. Good way to get him to start talking and get him less stressed out.

Speaking of which, perhaps you can afterwards talk about why exactly you are in this strange hall in the first place as well. Not often Andrew see's other people around here.
>>
No. 919705 ID: 2202fb

You could have sex.

Y'know,

option's there
>>
No. 919713 ID: e51896

>>919705
These two just met, I don't think they know each other well enough for that.

second, how can they perform that action while climbing down?

third, I don't think we should be saying such things to make Konoe and Andrew too flustered to climb down.
>>
No. 919715 ID: 2202fb

>>919713
idk. I mean, who knows anyone here, really? Everything changes.


File 148869440645.jpg - (317.48KB , 640x720 , SK_DungeonCrawlTitle.jpg )
785044 No. 785044 ID: e136ae hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Previous Thread: https://tgchan.org/kusaba/quest/res/665423.html

SPIKE and KITTY came CLOSE ENOUGH to completing their last mission to begin a NEW ONE.

A DUNGEON CRAWL.

A TRENDY DUNGEON CRAWL.

AN EXTREMELY TRENDY DUNGEON CRAWL.

This particular dungeon to which they shall crawl is one of the MOST EXCLUSIVE dungeons. A dungeon so exclusive that the only way to get to it is through a SPECIAL PORTAL guarded by a LEVEL 50 TITAN named ORCUS and he will NOT let you in UNLESS you are on HIS LIST.
222 posts and 97 images omitted. Click Reply to view.
>>
No. 911780 ID: 977456

Mary: Seduce off the demon's tie, use it to construct a rudimentary saddle, affix saddle to Kitty's ponytail, acquire free transportation.
>>
No. 919238 ID: 8d26c4
File 154865830964.jpg - (147.96KB , 640x720 , SK_Doom23.jpg )
919238

>>911742
Kitty: Are you eating the cookies and milk?

Spike munches quietly.

Kitty: You know they're wax, right?

Spike munches quietly.

Kitty: Are you eating the plate too?

Spike munches quietly.

Kitty: God dammit, Spike.
>>
No. 919365 ID: 977456

Spike eats wax. You are what you eat. Twirl Spike's hair for use as a candle wick.

Also: Spike, thine are thus tasked to quest for a mitey steed!
>>
No. 919384 ID: 8d26c4

>>919365
Spike also eats moldy old popcorn booths. Spike will eat a lot of stupid things Quest asks him to eat.

>Also: Spike, thine are thus tasked to quest for a mitey steed!
I already know what the next 'encounter' is. Their quest is about to go sideways again.
>>
No. 919499 ID: 094652

To the west!


File 154719161662.jpg - (471.17KB , 640x720 , TGSims2Title.jpg )
917158 No. 917158 ID: 8d26c4 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

It's back! For those TL;DR types -- the Quest will create one or more avatars, then try to find their future in a world populated by sim-humanoided versions of characters from various quests, as well as whatever pre-gens provided by Maxis who live in the neighbourhood. When Quest suggestions an action, the Sim will try to complete this action over the span of a couple of days and the results posted.

The Backstory

Due to shifting interests and a changing community, TGSims is being rebooted to 2.0 (although the original crew is still fine and alive in Pleasantview)

In the original we lost several members due to time and personal reasons -- or they just weren't that available. Plus even though the concept did include allowing the Quest community to suggest actions, it was just never really adopted. This time I'm hoping to incorporate more interactivity.
[/i]

So, let's get on to creating a TGCHAN SIM!
98 posts and 51 images omitted. Click Reply to view.
>>
No. 919229 ID: 465a14

Sadie deathmatch. All the Sadies enter, only one leaves.
>>
No. 919233 ID: 8d26c4
File 154865405946.jpg - (395.92KB , 640x720 , No.jpg )
919233

>>919226
>If we need to thin the herd, have them do a competition to prove their worth.

Sims can barely find their way through their own homes, never mind trying to actually COMPETE.

>>919229
>Sadie deathmatch. All the Sadies enter, only one leaves.

Sim fights mostly involve slapping each other like children. To be more accurate, sim fights first involve insulting each other, crying about it, poking each other, crying about it, shoving each other, crying about it, and then finally actually fighting. Like they were 10.

We're not about to throw away some perfectly good Sadies just because there's so many on a single lot that the game is forcing me to have the sims network with each other and the use cheats in order to add them to the household.

If you can't pick a True Sadie we'll just send all the actual teen Sadies with at least 1 point of chemistry with Baby to University and let the cards fall where they may.
>>
No. 919234 ID: f55c68

>>919229
>>
No. 919241 ID: 977456

Using environmental hazards to thin the herd sounds like fun, but... tiebreakers.
10: Space
>>
No. 919244 ID: 2202fb

>>919233
We could start modding the game :D


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