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232946 No. 232946 ID: 8c0848

This is it. Weapons and equipment are procure on site... except for all the stuff I brought with me.
I'll get out at the end of the dock and go from there. Time to sneak.
Expand all images
>>
No. 232947 ID: a7a85a

So far so good. Can you cast your lightning besides shooting from your hands? Could be a good distraction that people would take as natural, if done right at a distance.
>>
No. 232949 ID: a594b9

Be sure to get out of the water as quietly as possible... and hide behind the crate there initially while you check for a gap in their patrol. Once we're further into the room we can knock on the side of a box to lure the guards over so you can ambush them from behind and do a little bit of the old sliceydicey.
>>
No. 232986 ID: c71597

>>232946
Fuck yeah! Umm, just a question, why didn't you turn into a mermaid or something for the swimming? You know could have been good to have that water breathing capacity.

Anyway, lets infiltrate the living shit out of this place.
>>
No. 232994 ID: 56dc25

Be careful, Rynh. There are only 18 hours left until their deadline. You've got to hurry.

I mean... ah... keep quiet and stay low. You can afford to take things slow as long as they haven't found you yet; if anyone detects you or you have to kill anyone you'll have to start moving a lot faster.
>>
No. 232999 ID: fd6d7e

>>232986

Could we at least try not to play the one-time shapeshifting card before the second panel of the scene?
>>
No. 233000 ID: 45be60

you hafta find the DARPA chief :V
>>
No. 233022 ID: d2102f

>>232946
If you have to stay underwater for a while, be sure to grown limbs according to the situation (fins, gills, etc.)
>>
No. 233026 ID: f245f1

Once you're out of the water, dry off as well as you can. Wet feet can be surprisingly loud, and having full body fur can only lead to pervasive 'wet dog' odor revealing your general location.

Its something you may have never noticed because you've lived with it, and with your being a fire breathing hired killer, others may have done the tactful thing and never mentioned it.

Other pieces of advice: No flashy magic yet. They're making a golem, which means they have spellcasters, which means they may have means of detecting stray magic. If you NEED to use magic, try something earth-based first. Lightning and fire are quite flashy, and you mentioned before that you weren't so good with water.

What are you capable of, earth-wise?
>>
No. 233037 ID: 3416ec

Remember that a SOCOM is hidden underneath the truck near the helipad.
>>
No. 233102 ID: a41aaf
Audio 04_-_cavern.mp3 - (2.95MB )
233102

>>
No. 233176 ID: cebddc

Best thing is to try a scrying spell if you got it...

If not, try to find the guards' march pattern.

If you can't, at least find good hiding spots before making your move.

Good luck Solid Drake
>>
No. 233179 ID: e40e60

This thread is full of WIN.
>>
No. 233200 ID: a41aaf

Dang, we should have picked up an enchanted scroll that displays enemy positions.
>>
No. 233201 ID: 1963d1

Remember the basics of CQC!

PUNCH - PUNCH - ROUNDHOUSE KICK, then COMBAT ROLL over the body.
>>
No. 233204 ID: 93b1ab

Wait, what do we actually have?
<L2>
>>
No. 233807 ID: 8c0848
File 128545204723.png - (139.55KB , 768x576 , 373.png )
233807

I climb out onto the end of the dock and hide behind a crate. I can see the guards from here and they don't seem to be focusing on the direction of the water that much. I guess they don't expect swimmers, since it's really fucking cold. The only guard near me is looking over across the rest of the dock.

>Wet feet can be surprisingly loud
I try to get any excess water off so I don't make any dripping or splashing noises.

>having full body fur can only lead to pervasive 'wet dog' odor revealing your general location.

...
Go to hell.

>What are you capable of, earth-wise?
Shooting rocks.
>>
No. 233814 ID: a09a03

Suplex him.
>>
No. 233818 ID: 1578e2

>>233807
Well, if you have a decent weapon, a quick and silent kill would be preferable. Do you feel confident on either sneaking or running up behind him before he can react?
>>
No. 233819 ID: 197650

If you can approach him quietly enough just snap his neck.
It's clean, quick and quiet.
>>
No. 233820 ID: 40cb26

>>233807
I know ice ain't exactly your best element, but nailing a guy in the head with it is probably the quietest way to take him out. But let's hold off on attacks until we have no choice in the matter.

Now then, do you see any openings to get past these clowns? Are they moving around? Is there maybe something precariously placed that an unnoticable gust of wind can tip over for a distraction? If not just wait a while for a change in shift or something.
>>
No. 233821 ID: 9d463e

arch a little rock over the guy so he can't see it and have it land behind the big crate on the other side of him. needs to be big enough that it makes a noise. he will then go to check it out, at which time you will sneak up behind him and put your hand over his mouth and a knife against his spine and tell him that he screams he dies and interrogate him, with luck he is a new guy so he still carries a map with him. also take his dog-tags.
>>
No. 233822 ID: 56dc25

>>233807
Okay, you have to assume that there are more enemies in this fort than you can take on. To avoid fighting them is therefore desirable- anything which might result in a raised alarm is bad.

Try to identify all the guards in the room, and then find a route which will let you avoid being seen by all of them- or if that's not possible, create a small distraction (shooting a rock into something to make a noise might help) which, if the guard investigates, will clear a path which you can use to move further into the facility while remaining unseen.

If a guard does see you in spite of your precautions, you've got to try a fast a quiet takedown followed by concealing the body.
>>
No. 233823 ID: f245f1

>>233807
Take him out as quietly as you can. It doesn't even have to be lethal, since you can just dip him in the lake while he's ko'd.
>>
No. 233825 ID: f245f1

>>233807
Another realization: Are the guards acting human? Anything could be hidden under a uniform that concealing. Be prepared for magic menaces.
>>
No. 233841 ID: e40e60

>>233822
Basically this.
>>
No. 233858 ID: 896c31

...Does that man have an AK?!
>>
No. 233863 ID: 135871

>>233858
crossbow
>>
No. 233870 ID: 476456

if we start killing people we risk that they're either gonna notice people missing or find bodies, we cant afford alerting people this early into the mission. throw a rock over him to the far box and then go past him to the back of the room
>>
No. 233877 ID: c71597

>>233807
Observe his patrol routes and movements and then sneak past. It's alot better to not kill anyone right now, hiding corpses is annoying and dead people get missed when the shift changes. Makes for less time to work with and stuff.
>>
No. 233888 ID: 5a2e05

Guys, no killing. We're going the no alerts, no kills route.
>>
No. 233889 ID: 8c0848
File 128546434597.png - (118.63KB , 800x600 , 374.png )
233889

I get past the guard and behind the container. There is another guard across the way, watching the door into the fortress. Neither has seen me yet and there's no cover between the guard and the door. I'll have to figure something out.
>>
No. 233895 ID: c71597

>>233889
Throw a rock as a distraction. Sneak past while they check out the sound.
>>
No. 233896 ID: 9d463e

agree, rock and sneak
>>
No. 233897 ID: 40cb26

I dunno, you don't want them being tipped off that anything is strange even if it isn't in your direction. This isn't some kind of game where not being noticed means there aren't consequences. Just stay still and wait for an opening, one or the other will move or something eventually.
>>
No. 233924 ID: e40e60

>>233895
>>233896
They'll be on alert then. Let's just wait for an opening. If we absolutely have to we can probably kill that guy next to us without alerting the other.
>>
No. 233935 ID: 56dc25

>>233889
I'd wait a couple minutes, and see if they move to go on patrol or the like. I doubt they stand there like rocks all day.

Still, if time starts to stretch on creating a minor distraction of some kind might not be entirely inappropriate. As long as it's something subtle, and not easily linked to an infiltrator.
>>
No. 234184 ID: 67c611

Kill the guy next to you. Do it as quietly as you can. This is no time to be a pacifist. That will get you killed.
>>
No. 234198 ID: 8c0848
File 12855224951.png - (290.84KB , 800x600 , 375.png )
234198

I'll try sneaking past, but I can hear the one by the door coming this way. The one behind me is still standing there.
I'm going to get trapped between them if he sees me.

>If we absolutely have to we can probably kill that guy next to us without alerting the other.
I'll probably have to do that if the other one gets too close.

>you don't want them being tipped off that anything is strange.
I know. It's getting into a high pressure situation already and I don't want to fuck it up before I even get inside... or after.
>>
No. 234199 ID: 45be60

climb over the top! \:V/
>>
No. 234202 ID: a09a03

Wait for the one north of you to turn around and then swallow him whole.

Look at him he is tiny and made of meat.
>>
No. 234203 ID: 476456

rock over the top i think.
>>
No. 234205 ID: 383006

Get to the corner of the box, wait till he gets close, then grab him from behind in a choke hold and kill him.
>>
No. 234208 ID: c71597

>>234198
Toss a distracting rock into the water. They might assume that it's just a fish or something after they check it out and there's nothing there. Or you could discretly push them in.

If both drowned without any other obvious signs of violence then people might not get very suspicious. After all it's a fairly normal way to die.
>>
No. 234209 ID: b09cda

(golem = metal gear)

Aaaanyway, tossing a rock would be a good idea around now
>>
No. 234212 ID: e40e60

>>234209
(no shit man)


We'll ambush that guy who's coming towards us. Just take one of your knives and stab him right between the eyes. Don't bother with cutting his throat, it's too hard to do from the front with any real speed. He should go down pretty quietly (don't let him drop the crossbow). You can drag him back to the water if you really want to.
>>
No. 234256 ID: a41aaf

>>234198
If the guy above is moving about and the guy behind is standing still with his back to you, it'd be easier to hit the guy below from behind and drag him out of the way, then sneak around the back of the remaining guard to the elevator door.
>>
No. 234276 ID: 16e676

I would say over the top, but from the previous image, the box looks about head height, not good for invisi sneaking.

Before you do anything, wait, look and listen. See if the guards have any communication devices and if they make regular checkups.
To get conformation of the checkups though, you would have to be very lucky right now, so you have to assume that they do and you have a time limit from the first takedown.

Two-step-takedown the lower guard, i.e block mouth, snap neck.
Then flip over the box with knives at the ready and surprise takedown the next one.

If you ha managed to learn any speed boosting spells, now would be a good time.
>>
No. 234319 ID: 7ead1b

why not kill both and dump their bodies in the water? since obviously you dont have tranquilizer darts.
>>
No. 234321 ID: 56dc25

Guys, why should she choose this moment to attack? If there's any chance that she can keep her presence concealed until she's farther into the facility, she should take it. Killing sentries is an obvious alert for an infiltrator, and it'll tell them exactly what route she took to get in. Besides, the guards have line of sight to one another, so if she takes one out the other will likely raise the alarm before she can get him.
>>
No. 234324 ID: 45be60

you could just retreat to your previous hiding place and try again with better timing. It's inelegant, but it keeps you from having to do anything rash just yet.
>>
No. 234325 ID: 63bf21

>>234321
That would be ideal yes. I hope that it is possible.

However, because of what she said, I don't think it's possible. Hopefully I'm wrong.
>>
No. 234335 ID: e40e60

>>234321
They don't have line of sight right now, and we don't really have any alternatives. We can somewhat reduce the damage by disposing of the body, though.
>>
No. 234398 ID: 7ead1b

>>234335
i wish we had poison of any kind. if we could get their water supplies with anything immediate it would really help to hide our mess

if anything gets too rought, we can make like a SPAH and pretend to be a guard.
>>
No. 234419 ID: 6547ec

The guard who is in shadow can safely be snuck up on and sapped. The other one can be dealt with easily after that any way you choose.
>>
No. 234457 ID: a7a85a

Put your hand over their mouth and create an intense sphere of air inside, it will prevent them from breathing in enough to yell and block further breathing, knocking them out. Being that it's just a fist sized ball of air it will just sound like a gust.

>having full body fur can only lead to pervasive 'wet dog' odor revealing your general location.

>...
>Go to hell.

I don't think that was meant as an insult. Wet any kind of hair carries an odor. Drying off after you deal with the guards and before your next move is worth doing.
>>
No. 234684 ID: 40cb26

Target the guy walking towards you. If you can use ice magic to free his face solid then lead off with that and break his neck. Otherwise knife to the face.
>>
No. 234686 ID: 224464

A combination of previous ideas:
Climb discreetly on top of the box and lay flat.
Aim yourself towards the exit and flick a rock into the water when both guards won't see. When they investigate, sneak over the other side and make your way out.
You just got there and there really is no need to start killing yet.
Remember Solid Drake, this is a sneaking mission.
>>
No. 234720 ID: a41aaf

>>234398
That's not a bad idea at all. Deal with at least one guard, and pilfer the uniform. Our tail won't be hidden (no need to play the once-a-day transformation trump card just yet) so the disguise will only work from directly in front, but if you keep your back to the wall and salute any passing guards, you can probably get by.
>>
No. 234721 ID: e31d52

>>234720
1) find female gaurd

2) kill and strip female gaurd

3) take said gaurd's form

:V
>>
No. 234736 ID: 2985d0

>>234720
>>234721
we should give the guards the impression we dont have that hability just yet. lets go trhu the metal gear solid way until we cant anymore, then its TF2 time.
>>
No. 234737 ID: e31d52

>>234736
How would they get that impression if they never find out?
>>
No. 234804 ID: 716eb0

>>234737
I think the point is that looking like a human is not useful until they don't think they are looking for a human. If we get spotted and they live to report us, it is disguse time. Till then, a stripped body is just something else to find.

If we find the locker room, we may reconsider.
>>
No. 234813 ID: 1d2a3d

>>234804
there is a river right there. unless we may clog it with dead bodies, disposing of them will be really easy. maybe even piercing their lungs to prevent floating.
>>
No. 234830 ID: c71597

>>234813
There's still the problem that they will be missing those guards. Common fucking sense when guarding a high security area or, hell just a base camp, is that patrols check in and out when they go in and out. If the patrol checked out but not in then you raise the security level until you find out why they didn't check in. If no answer is found then you keep it raised and assume some bad shit is going down, if you find their corpses then you raise security even further and expect some really bad shit going down. If you find out they just fell asleep then it's time for stern disciplinary measures.

Which is why we should find a way to sneak by. Because that is the very much smart thing, when we're getting out we can kill everyone we see.
>>
No. 234832 ID: e40e60

>>234830
It's a last resort, but it probably would give us at least a little more time to slip away.
>>
No. 234949 ID: 620bfb

0 alerts.
0 kills.
We are doing this the right way goddammit. They shouldn't even know anyone was here (except for the fact that the golem isn't functional).
>>
No. 234992 ID: 8c0848
File 128564699827.png - (165.98KB , 800x600 , 376.png )
234992

I'll just play "See how far your head twists around" with this guy. Now there's only one more patrolling this area. That makes things easier.
>>
No. 234995 ID: 6547ec

Check his pockets!
>>
No. 235002 ID: 476456

hmm, anywhere you can stash the body, you could take his clothes and polymorph. Especially since he's got a balaclava on.
>>
No. 235005 ID: f4963f

>>234992
Lay the body down quietly. Lay in wait for the additional guard. If they start pacing away, good. If they come closer, we can spring them.
>>
No. 235007 ID: 9f6538

>>235002
let's take out the other guard before trying that. if you can be silent about it i think getting on top of the box and death from above would be best.
>>
No. 235009 ID: c71597

>>234992
Right, now he's going to soil himself, don't want to use that outfit then. Sneak up behind the other one and knock him out, strip him and memorise the facial features of both and then toss them into the water. We're just going to have to hope that they were in the start of their schedueled patrol so they won't be missed for an hour or so yet. Then we need to move real quick and find our target before that time span is up.

Good way to get that done would be taking the form of a human and using one of those uniforms.
>>
No. 235051 ID: 0b2a05

Aagh well at least they're evil
>>
No. 235055 ID: c71597

>>235051
Yeah, and their wives and kids are pure malicious satanic energy. They will simply laugh at the news that their loved daddy or husband died, then laugh even more as the mother is forced into prostitution and the kid has to go out on the street to find her johns and starts running with gangs. When she dies to a particularly abusive john and the kid goes a few years later in gang related violence everyone will smile and laugh about it.

I know I will.
>>
No. 235058 ID: a7a85a

>>235007
then
>>234995

Once taken care of, empty the contents of one of the large creates into the water. They're probably golem parts. Stash the bodies in the crate.
>>
No. 235086 ID: 56dc25

>>234992
Argh. Well, that puts paid to the total subtlety plan. Might as well get the other one, since he'll notice this guy missing long before anyone else does, and then proceed onward quickly.
>>
No. 235147 ID: 701a19

>>234992
Great, now you need to tie rocks to the body and dump it in the water so they won't find it.
>>
No. 235155 ID: 2563d4

>>235051
...they are? For all we know they're building a golem to try to fight whatever hideous evil that MacGuffin we ran off and handed to mommy was supposed to release.
>>
No. 235172 ID: 620bfb

Well now that we've killed one I suppose it's only proper to slaughter every living thing in this complex.
>>
No. 235178 ID: d3dfb8

Fortunately guards usually have to have more muscle than fat in order to get the job of guard. they should sink nicely.
>>
No. 235179 ID: 0b2a05

>>235155
Agh damnit Rynh stop killing people
>>
No. 235180 ID: 442d4a

>>235155
actually, it says so in the job description. if you look back the country building the golem is the SAME one that WANTED the artifact that released the dude.
>>
No. 235184 ID: a09a03

He should have thought of that before he decided to guard a valuable target for what I can only assume are bad people.

Proceed.
>>
No. 235202 ID: 644ca1

Rynh is a mercenary, killing people is in the job description, stop worrying about it!
>>
No. 235224 ID: 67c611

Drop that next motherfucker than hide the bodies somewhere good.

[A snapping neck makes a pretty loud crack.]
>>
No. 235227 ID: e40e60

>>234992
Eliminate the second guard. Take their uniforms off, stash them nearby. Hide the bodies deep underwater.
>>
No. 235235 ID: f35afd

Stripping him and polymorphing is a pretty sweet plan.
>>
No. 235244 ID: c71597

>>235235
It does doesn't it? We should just avoid having shitstains or urin smelling clothes. That whole deal about bowels and bladder voiding after death makes it rather nasty to get into the clothes that someone died in. Although if we're quick with the stripping we should avoid the worst of it.
>>
No. 235249 ID: 5db965

>>234992
Rynh, stop being a Metal Gear parody and get to the Golem foundry (so we can have a Gigantor or Gundam parody).
>>
No. 235270 ID: b18ccb

>>235249
You shut your ape mouth up this instant. We are going up, finding out who our brother is and have a long duel with him.
>>
No. 235333 ID: 11e0a4

Well, now that you killed one of them, killing all of them stealthily seems like an excellent idea.
>>
No. 235351 ID: 8c0848
File 128571740472.png - (247.06KB , 800x600 , 377.png )
235351

>Lay the body down quietly. Lay in wait for the additional guard.
If I'm going to kill the other one, using the dead guard as a distraction, then shanking him in the back works well enough. Now the dock is clear of guards. Live ones, anyway.
>>
No. 235353 ID: 1578e2

>>235351
Geez, Rynh. Remember when you felt bad about killing some people that were actually attacking you, back when we first met?
>>
No. 235354 ID: a594b9

>>235351
Move on up the elevator!
>>
No. 235355 ID: 476456

disguise yourself~
>>
No. 235356 ID: b1ce4e

give two chest stabs to puncture their lungs and dump them in the water.
>>
No. 235374 ID: 56dc25

>>235351
And now you've got to move fast. Hide the bodies if you wish, but it will only be a short while before someone notices the guards' absence and investigates. Hurry, Rynh.
>>
No. 235462 ID: 616f93

Get em to the water.
Dump em quick.

Restrain from killing from this point forward.
Make a note to stick to hand to hand if you can.
There's less blood that way.

Also, you think you can get some sort of... Scry radar thing going? Could be helpful...
>>
No. 235503 ID: 6547ec

Leave the bodies in a compromising position, then move on.
>>
No. 235525 ID: c71597

>>235351
Gods damn it, now you're gonna have to use soiled clothes. Or skip that part until you find another guard.

Oh well, grab a crossbow and possibly an outfit and then dump the bodies in the water and continue onwards.
>>
No. 235545 ID: 3416ec

Pick up the body, then put it down. Wait for an item to bounce out.
>>
No. 235770 ID: f4963f

>>235351
Alright, good. Dispose of the bodies. Their outfits look pretty basic, see if you can imitate the design with an illusion.

Either way, proceed.
>>
No. 235838 ID: a41aaf

>>235462
>some sort of... Scry radar thing
We got that already:
>>234198
>>
No. 237138 ID: 8c0848
File 128604535899.png - (87.69KB , 768x576 , 378.png )
237138

I move inside after sinking the bodies. It's some kind of loading area. The guard in here probably figures the guards out there will keep anyone out, so he might not be paying attention. I'll be careful regardless.
>>
No. 237145 ID: dad664

>>237138
DEATH FROM ABOVE.
>>
No. 237148 ID: e40e60

>>237138
Go behind or over that box. Knock out that guard.
>>
No. 237161 ID: 56dc25

>>237138
If there's just the one door, I guess you need to get through it. You can probably hop up onto that crate, or go around behind it if that's unfeasible/would make too much noise. Either should provide a decent point from which to launch a sudden, unexpected attack. Then you can search the body, stash it atop the crates, and move on.
>>
No. 237187 ID: 67c611

327 kills
0 alerts

Do what you do best.
>>
No. 237261 ID: 8c0848
File 128605227886.png - (87.52KB , 768x576 , 379.png )
237261

I climb up and jump on the back of the guard. He goes down like a sack of bricks. I don't think he's dead though.
>>
No. 237263 ID: 135871

>>237261
can you fit in his uniform?
>>
No. 237264 ID: dad664

>>237261
HUTTAH! NECK SNAP!
>>
No. 237265 ID: a60b73

>>237261
Eat his heart.
>>
No. 237273 ID: c71597

>>237261
Remove his uniform first and see if you could fit in it if you shapechanged. If you can then do so, snap his neck and move on. If not then just snap his neck.
>>
No. 237274 ID: a594b9

>>237261
Stuff him in that space between the boxes and the wall.
>>
No. 237277 ID: e40e60

>>237273
This, then
>>237274
this
>>
No. 237280 ID: 701a19

>>237261
Is he a she? Is he cute?
>>
No. 237288 ID: 041859

jegus hawlee x-ing, what happened to sneaking in? now you HAVE to kill and hide the body or its over :|
>>
No. 237291 ID: 56dc25

>>237274
Wouldn't throwing it on top of the crates be less detectable? They're enough above head-height that I don't think anywhere in the room would have line of sight to the body.

Anyway, no opinion on killing or not. Though if you don't, an extra smack to make sure that they're down for a while wouldn't be a bad plan. And check to see if there are any interesting items on him- keys or some sort of magical ID card which might allow access to anything secure would be nice. Not that I expect it, but not even looking would be a waste.
>>
No. 237464 ID: 40cb26

I want to say interrogate him first, but it's probably more risk than it's worth. Loot kill and hide the body on the crates,.
>>
No. 237549 ID: e4a16b

>>237261
Drag him out someplace quiet, like the dock. dunk his head in the water to wake him up, then proceed to interrogate. Dunk his head for an extended period of time if at any point he dissatisfies you.
>>
No. 237582 ID: 67c611

Neck snap. Hide body.

3 kills
0 alerts
>>
No. 237608 ID: 41b967

>>237549
all for it.

If anything:
findout how to get to the dungeon/prison area. There could be possible allies there.
Obtain a guard key
Kill him dead,


No regrets
those who regret die
>>
No. 237681 ID: 6547ec

That torch reminds me. How's your night vision?
>>
No. 237706 ID: e3f578

You can't kill everybody, what if someone else from your group thought about infiltrating this place in a disguise! There's no dibs. Remember to check the asses of all guards before attack. It might be similar to Thordan's, Jehral's, Gustav's, or Noko's.
>>
No. 237711 ID: 0b2a05

Magical slumber.

Put him on top of that box thing.
>>
No. 237776 ID: 40d5ad

...
KO guard
take his clothes
walk with distinct ass movement
marry same guard a couple years later while fighting with him against a torrent of soldiers
>>
No. 237798 ID: cbbd42

im against anything that takes time. we cannot give him space to scream or alert other guards.

simply strip search his body then kill him. if you can fit on his clothes even better.
>>
No. 237816 ID: 8c0848
File 128613722965.png - (87.67KB , 768x576 , 380.png )
237816

I off the guard and check him for anything useful. He has his crossbow and a knife.

He's a bit shorter than me, so his uniform probably won't fit my girlish figure.
>>
No. 237823 ID: c71597

>>237816
Well that sucks. Ok, grab the crossbow and the knife and lets move out as stealthily as we can. Use the knifeblade as a mirror to spot around corners.
>>
No. 237824 ID: d3dfb8

girlish figure.
>>
No. 237825 ID: 56dc25

>>237816
Girlish figure? I'm not even touching that one.

Onward, with stealth and caution.
>>
No. 237831 ID: cbbd42

use his clothes to damp the blood.

take out the torch, unless you want to make a weird accident where he could have burned himself to death.
>>
No. 237833 ID: 1578e2

>girlish figure

Do you mean freakish figure?
>>
No. 237853 ID: 40d5ad

>>237816
(Socom) crossbow aquired

so... that'd make the (Famas) a gunpowder prototype or something
>>
No. 237900 ID: e40e60

>>237853
More like the AK-103 from MGS4.
>>
No. 237904 ID: fd6d7e

Wow, you've killed 3 of the three people you've encountered so far. Stealth fail. Oh well we can always just decimate the population of the base until there's no one left to work on the golem.
>>
No. 237945 ID: 67c611

>>237904
Bullshit. Nobody has detected her. She is perfectly stealthy. Untill they find the bodies or notice the missing guards.

Move fast, strike hard. You already took throwing knives, right? Take crossbow or knives. Whichever you are better with.
>>
No. 237958 ID: 969e74

What's that? Three trusty guards aren't at there posts?

Well they must have gone to gamble or something, don't raise any alarms.
>>
No. 237960 ID: e40e60

>>237958
Of course that's how it works!
>>
No. 237969 ID: 620bfb

>>237904
That's not how decimation works.
>>
No. 237992 ID: 672936

>>237969
fine, lets call it hand crafted genocide.
>>
No. 237997 ID: 40d5ad

>>237816
hide somewhere near a stable

overhear someone has killed three people and is using stealth
hear guy in rafters talk to himself
realize someone else is here?
>>
No. 238418 ID: e4a16b

>>237816
This probably isn't the best place to show off your curves with an extra-tight shirt. Proceed with caution. Try to avoid anyplace where you might leave footprints. Yours will stand out.

Also note that the enemy may have Large employees, either slaves or willing employees.

The size of the doors, the way the boxes near you are stacked, and the height of the ceiling could mean they have minotaurs or other big 'uns around.
>>
No. 239859 ID: c77c98

>>237816
You are putzing around here FAR too long. Leave the docks already and find that golem.
>>
No. 243093 ID: 8c0848
File 128701983951.png - (121.93KB , 800x600 , 381.png )
243093

This corridor is pretty desolate. I wonder if it has anything to do with it being the middle of the night in the middle of nowhere?

But if this place is so easy to break into, why is this contract still up for grabs?
>>
No. 243094 ID: 4643fd

watch it! thing behind that crate on the right.
>>
No. 243098 ID: 56dc25

>>243093
Enough to make a person paranoid, isn't it? They must have tighter security further in... or have some sort of trap for catching intruders. Keep on your toes, stay stealthy.

If you can catch and interrogate the next guard instead of killing them, that might yield some sort of useful information.
>>
No. 243116 ID: 0cfe8b

If they are making a golem they probably have other bits of magic around, look for scorch marks and the like.
>>
No. 243135 ID: 8c0848
File 128702365423.png - (107.53KB , 800x600 , 382.png )
243135

*thud*
"Murderous wench! Face my totally wicked raging fists of justice and prepare to be annihilated!"

What the fuck is that?! Who talks like that?
>>
No. 243138 ID: 4643fd

an overconfident jackass. make a hard gust come from behind him and knock him flat on his face.
>>
No. 243139 ID: 5a2e05

>>243135
A dumbass of some sort.
>>
No. 243144 ID: 3416ec

Shout "LLLLLLLLLIQUID!"
>>
No. 243146 ID: e40e60

>>243135
He's probably about to attack. Take a few steps back and prepare to dodge.
>>
No. 243160 ID: dad664

>>243135
Looks like he's wearing metal.

Metal conducts electricity.

ZZAP MUTHAFUCKAH!
>>
No. 243165 ID: 1854db

Electrocute him.
>>
No. 243181 ID: 56dc25

>>243135
If he's bragging about his totally wicked raging fists of justice, you should probably not let him punch you. So dodge if he tries.

And stay fairly quiet as you fight. No shouting, and try to use more subtle versions of your combat spells. If you can use lightning without crating massive booming noises, for example, that would be good.
>>
No. 243205 ID: 8c0848
File 128702683982.png - (192.47KB , 800x600 , 383.png )
243205

>avoid his fists
>electrocute him

Okay.
>>
No. 243206 ID: 476456

shock him till he's dead.
>>
No. 243207 ID: 3416ec

Well that wasn't so hard!

Loot the body.
>>
No. 243209 ID: 4643fd

it's looting time. probably thought you were a fighter, was not expecting a magic attack at all.
>>
No. 243257 ID: 6547ec

Make sure to get in a coup de grace when he falls down. That shit people were giving you about killing those guys? Totally doesn't apply to bosses.
>>
No. 243279 ID: 00ffd3

>>243257
kill him
make sure he's 100% dead
into the water he goes
go on

obtain more health and storage capacity
>>
No. 243367 ID: c71597

>>243205
More shocking. Unless it's very draining for you. Then just crush his throat and then snap his neck. Don't want to get blood everywhere, people can smell that stuff and it is a bit more noticeable.
>>
No. 243373 ID: 492153
File 128703945712.jpg - (44.48KB , 500x637 , bang-shishigami.jpg )
243373

>>243205
Poor Bang Shishigami, even in quests your still a unimportant side character. Don't bother killing him he's not worth it, he hasn't even hit you with his drive 4 times.
>>
No. 243391 ID: 3416ec

>>243373

What kind of lunatic has a giant NAIL for a weapon?!
>>
No. 243392 ID: 1854db

Interrogate him. He's important, maybe he has useful information!
>>
No. 243394 ID: 644ca1

Don't kill him, just stun him, then restrain and interrogate him.
>>
No. 243417 ID: 6834bc

>>243391
The kind that likes to hammer home his points.
>>
No. 243434 ID: 38f11d
File 128706566322.jpg - (56.49KB , 549x595 , b7f0467a5bdc.jpg )
243434

>>243417
>>
No. 243457 ID: 192c6d

>>243434

Congratulations! By order of the Ministry of Internet Distribution, I hereby declare you worthy of one (1) "Rynh Pinup"
>>
No. 243954 ID: 8c0848
File 128719012255.png - (218.00KB , 800x600 , 384.png )
243954

He's not down yet. Just a little charred. He clears his throat and begins to speak, "If you'll give me a moment here, I will inform you that you now face The Human Turbine, Pummeler of Platoons, Basher of Blockades, Crasher Of Citadels...
>>
No. 243955 ID: 1854db

>>243954
Now fireball him.
>>
No. 243957 ID: 8555c2

Two throwing knives followed immediately with a wind gust or force push to knock him down. Then ice prison.
>>
No. 243958 ID: 1b42c5

hmm, more power. and aim for his face.
>>
No. 243961 ID: bcbc0e

>>243954

Zap him until he learns that monologging is counter-intuitive to winning.
>>
No. 243963 ID: 8c0848
File 128719068411.png - (219.71KB , 800x600 , 385.png )
243963

>Now fireball him.
>aim for his face.

"MAGN- Ow! FUCK!

What an ass. That shut him up for a moment at least.
>>
No. 243965 ID: a09a03

Keep zapping him.

We'll tell you when to stop.
>>
No. 243966 ID: c71597

>>243954
Another fireball. This time aimed at his balls, followed up by a thrown knife to his balls almost immediatly. Then one towards his eyes. After which it's probably time to finish him off with a slash to the throat.
>>
No. 243967 ID: 8555c2

Magic is not damaging him. Try weapons or indirect magic like ice formations or ground shaping.

You can use your fire breath to obscure his vision when approaching for an attack or using ranged weapons.
>>
No. 243971 ID: 56dc25

Is this the parody-everything dungeon, wherein we will continually run into wacky analogues of settings and characters from other media? Because the evidence is beginning to mount.
>>
No. 243972 ID: 40cb26

Now icicle his crotch
>>
No. 243973 ID: 45cd95

Try damaging his scarf, it might be more then just a decoration.
>>
No. 243974 ID: cfa178

Falcon likes.

Anyway, burn scarf, burn clothes, laugh and get ready just in case.
>>
No. 243981 ID: fba40f

>>243963
Fireball him again, then throw a knife right at his face.
>>
No. 244070 ID: 00ffd3

>>243963
at this point, sound likely doesn't matter

I suggest you tell him to shut the he'll up and earth magic that crotch of his

I expect something solid and large to hit him in his happy parts.

That is, of course, if he's against you...

Or you could tell him that you'll lay him if he goes the fuck away...
Then blue ball him to death
or just not show up...

Or... Hmm...

Got a hammer?
>>
No. 244107 ID: a7a85a

Don't forget you upgraded your fire breath.
>>
No. 244191 ID: a41aaf

Ah, Metal Gear parody. I'd somehow forgot about the requisite BATSHIT INSANE bosses.

You still have one of the guards' crossbows, right? Because it is always a good time to shoot someone in the face.
>>
No. 244197 ID: 0cfe8b

Ask him if he knows anyone called Bang.
>>
No. 245594 ID: 192c6d

>>243963

Tell him that Taokaka will always have more fans and then blow the biggest raspberry you can (then proceed with the magical pew-pew)
>>
No. 245762 ID: 8c0848
File 128745012282.png - (231.06KB , 800x600 , 386.png )
245762

"If you're quite finished, I will introduce myself. I am MAGNUM POWER IGNITE! but since you are my opponent tonight you can just call me...


MAGNUM P.I.!

>>
No. 245764 ID: 8c0848
File 128745019245.png - (94.89KB , 768x576 , 387.png )
245764

"Really?"

"..."
>>
No. 245766 ID: 1b42c5

combo fire-breath and fire-control to light his clothes on fire and super heat the metal parts.
>>
No. 245767 ID: 383006

Shoot him in the dick with a lightning bolt.
>>
No. 245781 ID: acc691

ARE
YOU
SERIOUS!?!?!?!?!?

Break out in laughter.
>>
No. 245785 ID: 3f3460

What happened to the body?
>>
No. 245786 ID: 56dc25

>>245785
...an excellent question! "Nice to meet you. What did you do with the body I stashed up there?"

Since we have now blasted him with various evocations several times, it's probably time to ease up a bit and do some dialogue. It seems apparent that killing this guy is more likely to be achieved through a knife in the eye.
>>
No. 245790 ID: 701a19

>>245764
"What'd you do with the corpse up there?
Also, why are you working with people whose last plan was to release an ancient god of anger and destruction in the hopes it would give them free stuff out of gratitude?"
>>
No. 245792 ID: c10865

>>245764
Peg him with a rock spell.
>>
No. 245796 ID: 8555c2

Direct magic does not work.

Draw your weapon. I hope you brought something other than daggers and throwing knives.
>>
No. 245840 ID: 8c0848
File 128745945084.png - (110.95KB , 768x576 , 388.png )
245840

>firebreath

Yeah... That sounds good.
>>
No. 245843 ID: 476456

>>245786

something tells me they dont tell the people with common sense about their ulterior motives


errr not that it looks like this guy has any
>>
No. 245853 ID: 1b42c5

now grab it with your fire magic and squeeze it.
>>
No. 245866 ID: 00ffd3

Really, he expects a hit and hitback fight?


Apply crossbow directly to the forehead

or, in a show of diplomacy, you can explain that you're there to save the world from a golem which is reported to destroy the earth and what he knows.

Since he's such a tard, he'll probably tell you.
If you're lucky, he'll join your party and mysteriously dissapear except for fights
>>
No. 245882 ID: c6fa0a

>>245840
If he can survive *that*, you'll know he's good boyfriend material! :D

Seriously, though, this guy might be freakishly tough despite his oddities. Might be a good idea to find out exactly what his motives are and attempt to use diplomacy to sway him to your side. If he's a "warrior of justice", he might just be stupid enough to do it.
>>
No. 245972 ID: 7470bb

Combat his denseness by being more dense than him. He seems like the kind of guy who won't attack without his opponent understanding the justification for attacking them.

"So if you fight for justice does that mean you came here to team up with me? Cause I don't really need an assistant, this place is annoying enough to sneak around with only one person. But if you really want to, we can take separate paths so that if you get caught I won't get noticed too."

You should be able to convince him that you killed those people for justice. If you're lucky you may even be able to get him to join your side. Shouldn't be too hard as he seems to have no problem 'annihilating' people for justice himself. If he needs an explanation for why you attacked him just say he was being too loud and you didn't see how a little electricity or fire should do more to a guy like him than make him stop talking.
>>
No. 245988 ID: dde931

>>245840
He seems to have an almost comedic resistance to being burnt. He probably has some kind of protective charm. The scarf, maybe?

Hell, loot the scarf just for the fact it wasn't set on fire. Just wash the man-neck stink off of it and it'll be perfectly serviceable.
>>
No. 245990 ID: 6530e9

what the hell guys? we attacked him already, diplomacy is not going to work. think up battle plans, not peace plans.
>>
No. 246029 ID: 3416ec

>>245990

Diplomacy will not work.

SLEUTH Diplomacy might work.
>>
No. 246031 ID: c71597

>>246029
Do you mean it's time?
>>
No. 247083 ID: 8e18cd

I doubt he is a friend of justice.

Cure him with some carefully placed RAIDA PUNCH and RIADA KICK
>>
No. 247088 ID: 8c0848
File 128785582559.png - (289.15KB , 1024x768 , 389.png )
247088

Fist diplomacy is the best diplomacy. If he doesn't want to fight back, it just makes it easier on me.

>He probably has some kind of protective charm. The scarf, maybe?
I can't see any other reason to wear something so stupid, but if it is protecting him, it only keeps him from dying. It's really not keeping him from getting hurt.
>>
No. 247098 ID: 1854db

Continue hurting him. But man it looks like he's healing himself or something after every hit you make. Gonna have to cave in his head or something if you can't wear him down.

Start asking him questions while beating him. Like how you can blow up the golem, or where it is, or how many guards are ahead.
>>
No. 247100 ID: 667437

>>247088
Strangle him with the scarf.
>>
No. 247105 ID: 45be60

Grab scarf. Swing him around by it. Smack wall.
>>
No. 247106 ID: c958bf

>>247088
>>247100
Grab him while he's falling and hoist him up by it, then jiggle him with it like they do a failed hanging.
>>
No. 247113 ID: f82d85

>>247088

Don't kill the dude.
>>
No. 247146 ID: fc0a1b

>>247088

This amuses me... so much...
>>
No. 247291 ID: fba40f

>>247088
Take scarf, tie it securely around his neck.
Obtain man-flail.
>>
No. 247308 ID: 5e4c2c

you are wasting time with him.

hang him by the scarf in the torch above the doorframe and keep moving.
>>
No. 247327 ID: 8c0848
File 128788345913.png - (229.78KB , 1024x768 , 390.png )
247327

>swing him by the scarf
>strangle him
YEAAAAAAAAAAAAAAAAAAAAAAA! God damn, this is kind of fun at this point.

"Yoooooooooou arrrrrrrrrre nooooo maaaaaaaaaatch fooooooor meeeeeeeeeee!~ Give uup and I'll goooooo easy on yoooooooooooooooooooooooou!~"

Tsk... Yeah right.
>>
No. 247328 ID: 8e18cd

>>247327

Finish him off with a throw and a kick. That should make him explode
>>
No. 247337 ID: 383006

Smash him directly into the ground
>>
No. 247338 ID: 8555c2

You have a fine ass.

Do what you find most fun. Let your sadistic side out.
>>
No. 247339 ID: a76809

>>247327
Go for gold, try to swing him through the lit torch so his hair ignites, THEN swing him headfirst into the ground. If there is enough force he goes splat, awesome. If there isn't, jerk the sash towards you, shapeshift into a dragon, nom his face/bite out his throat.

At some point, he does have to actually die, yes?
>>
No. 247351 ID: fba40f

>>247327
Have your fun for now. When you get bored smash him full speed into the ground or a box.
>>
No. 247354 ID: bf1e7e

Yank back hard on the scarf to reel him toward you, then leap forward and finish him off with a kick
>>
No. 247360 ID: 80bb9a

>>247338
A very fine ass.
>>
No. 247370 ID: c71597

>>247327
Slam him into the floor so hard that it cracks. Then finish him off with those nice claws on your feet. If nothing else he won't be able to keep talking if you rip out his throat.
>>
No. 247393 ID: f4313a

This means you have a weapon that won't break, or won't matter if it breaks. It's just loud and annoying.

After all, weapons were procure-on-site, right?
>>
No. 247411 ID: a7a85a

>"Yoooooooooou arrrrrrrrrre nooooo maaaaaaaaaatch fooooooor meeeeeeeeeee!~ Give uup and I'll goooooo easy on yoooooooooooooooooooooooou!~"

>This means you have a weapon that won't break, or won't matter if it breaks. It's just loud and annoying.

>Stealth mission.

ಠ_ಠ
>>
No. 247413 ID: a7a85a

That said, I should add that this is hilarious-awesome and fine dragon-bold ass is fiiiiiine~
>>
No. 247421 ID: 476456

Ok we're wasting time. lets settle for knocking him unconcious
>>
No. 247525 ID: a76809

>>247421
How?

Electricity was ineffective the moment the current stopped being supplied by Rynh.

Fire applied to the face and the WHOLE body didn't cause him enough pain to pass out, or even burn him.

The pressures of being choked and swung around BY THE NECK didn't cause him to black out. Hell he kept talking, which should have been impossible.
>>
No. 247529 ID: f52552

>>247525
Hate to say it but we're going to have to try something sharp.
If that proves ineffective, beat him into a few walls, then tie him up with his scarf and throw him in the river.
>>
No. 247531 ID: 1854db

This guy is crazy-durable. Fling him away and let's run and hide. Stop wasting time with this douchebag!
>>
No. 247533 ID: fba40f

>>247327
Remove scarf, beat him unconscious.
>>
No. 247535 ID: 5c4201

no wait, good way to get rid of him permanently, weld rocks to his arms and legs, then throw him in the water.
>>
No. 247618 ID: a5038a

I know you are having fun Rynh, but you'll remember that we are here to do something.
>>
No. 247625 ID: c958bf

>>247327
Fine then. Let's do this the old-fashioned way.

When he hits the ground, pull him to you with the scarf and pull the scarf off of him. Then tear his face to shreds.

Note: you do not have to stop with his face.
>>
No. 247630 ID: 3416ec

Oh just snap his neck already!
>>
No. 247715 ID: 8c0848
File 128796631319.png - (431.51KB , 1024x768 , 391.png )
247715

"ALRIGHT IF YOU'RE NOT GOING TO BE REASONABLE, YOU LEAVE ME NO CHOICE THAN TO UNLEASH MY MOST POWERFUL ATTACK!

MAGNUM SP-"


>Yank back hard on the scarf to reel him toward you, then leap forward and finish him off with a kick

*krrrnch*
>>
No. 247716 ID: 383006

Well show us the gory result, geez! Put on his magic scarf too.
>>
No. 247717 ID: f52552

>>247715
I hope your foot's alright...
>>
No. 247718 ID: bf1e7e

>>247715

==>
>>
No. 247728 ID: 8c0848
File 128796721488.png - (89.68KB , 768x576 , 392.png )
247728

He's not moving a whole lot. Usually he just shrugged off everything, now he's just kinda twitching. I guess it was the scarf, soo... I win.

Where was I?
>>
No. 247729 ID: 5c4201

if it makes you tough as fuck then try putting it on.
>>
No. 247730 ID: 383006

Put on magic scarf. Investigate uninvestigated passage.
>>
No. 247731 ID: 1ef7bb

>>247728
Take the scarf. It will lend you POWER.
Also I guess we were trying to be stealthy?
>>
No. 247733 ID: 8555c2

Finish him.

Fucking pacifists.
>>
No. 247739 ID: f52552

>>247728
Kick him in the nads for good measure.
>>
No. 247742 ID: a4b4e3

You've got the Flawless Victory.

Now when standing close to him, press Forward, Down, Forward, High Punch.
>>
No. 247748 ID: 1854db

Tie the scarf around your head like a bandanna.
>>
No. 247750 ID: 40cb26

>>247728
Make sure he's dead, then investigate the hole in case it leads somewhere useful.

Also, equip the stupid scarf. It probably has some kind of power (or maybe he just psyched up over it), and if seen from a distance someone might mistake you for the buffoon.
>>
No. 247767 ID: 620bfb

>>247748
>>
No. 247768 ID: f82d85

Dash off in search of adventure
>>
No. 247770 ID: c71597

>>247728
Equip scarf and tear out his throat. Make sure he's really dead.
>>
No. 247772 ID: f82d85

>>247770

Nah, just leave him.
>>
No. 247788 ID: 8093cc

>>247728
Fill in the wall with magic rocks. leave him inside as additional filler.
>>
No. 247847 ID: a5038a

We are on a sneaking mission, so kill him and stash the corpse somewhere out of the way.

Unless you feel bad. He was probably just another merc looking for the same bounty. You could just stick him somewhere out of the way and leave him.
>>
No. 247883 ID: 35a0c6

>>247728
Wear the scarf as a sash, not a scarf - lest what happened to limpy boy here happen to you.
>>
No. 247888 ID: f52552

>>247883
Heck, if it's that useful, wear it as a chest wrap.

You know, if you actually need one.
>>
No. 247950 ID: a41aaf

That could either be a Scarf of Incredibly Rapid Healing, or a Scarf of Being Loud and Obnoxious and Getting Beaten Up. The latter could be somewhat inconvenient.
>>
No. 247976 ID: 37d610

>Put on Scarf.
>Become Kamen Rider.
>>
No. 248002 ID: fba40f

>>247888
This is actually a good idea. Wrap it tightly around your torso and you have instant win armor.
>>
No. 248588 ID: 8093cc

>>247728
Steal and destroy his pants.
Shatter his dignity completely so he won't seek to challenge you again until he's a credible distraction.
This will also probably cause him to delay going to others for help or warning. You know, after the whole twitching thing.
>>
No. 252574 ID: 8c0848
File 128893523140.png - (157.29KB , 800x600 , 393.png )
252574

He's crushed through the wall. He's either dead or incapacitated for the foreseeable future, at least.
I guess I'll check out the scarf. It's a bit long, but it's obviously magic. Probably a regeneration enchantment. It'll be good to have, as long as the bright red doesn't give me away.
>>
No. 252576 ID: 3416ec

Conjure some wind so you can pose in it.
>>
No. 252578 ID: 31e5bb

nice. magic stuff is always cool.
>>
No. 252580 ID: 7470bb

Don't be stupid. A guy like him isn't going to stop bothering you unless you remove the head.
>>
No. 252584 ID: 56dc25

>>252574
I doubt the red will give you away, but wrapping it tighter might help a little- no trailing behind you. You can dye it later, when this mission is over.

Time to keep moving.
>>
No. 252586 ID: e674ff

Wrap the end around yourself a few more times. Right now, one wrong step could get it to snag on something or hinder your movement.
>>
No. 252645 ID: 476456

Looking pretty cute there~
>>
No. 252654 ID: 8e18cd

Wear it as a Sash. That way you will eliminate tripping on it.
>>
No. 252662 ID: c71597

>>252574
Wrap it up so it's not flapping around in a dramatic manner. Things like that can get you killed.

Oh, and cut his fuckiung head off. Be certain that he's truly dead and won't come back to mess with you during some vital escape scene. Oh, and hide the head. Don't want some sticky fingered mage to put him back together somehow.
>>
No. 252679 ID: a09a03

Kill everyone in the facility in a more silly manner.
>>
No. 252696 ID: f52552

>>252574
Test it out some.
Prick your finger, make a few kicks in the air, and try jumping.
>>
No. 252845 ID: 2cd851
File 128899133345.png - (154.53KB , 800x600 , meep.png )
252845

lolbored
>>
No. 253440 ID: 8c0848
File 128909661883.png - (127.83KB , 1024x768 , 394.png )
253440

Okay. This thing seems to float around like crazy, even when there's no wind, but it kept that guy from dying for a while, so as long as I avoid having it grabbed...

Shit. Worker. He might be more of a threat than some retard with a magic scarf, since he looks kind of huge.
>>
No. 253445 ID: e3f578

Tie that damn thing into a knot, if it flails infront of your cover it'll likely get noticed. Watch what he's doing, use your intuition to judge when to move from box to box, he may go past you doing whatever so then is your time to move.
>>
No. 253446 ID: 56dc25

>>253440
Tie that scarf up so that you look like less of an utter moron.

Avoid being noticed by the worker, if at all possible. Try to evade/get past.
>>
No. 253448 ID: dad664

>>253440
Tie the end of the scarf around your middle. Now it's a scarf -and- a sash.
>>
No. 253457 ID: 31e5bb

he probably wont go down to a head snap, but a knife through the heart is a knife through the heart.
>>
No. 253461 ID: fba40f

>>253440
Knife -> head

Also, tie that thing up somehow
>>
No. 253550 ID: 8c0848
File 128911094542.png - (117.51KB , 1024x768 , 395.png )
253550

Ngh... Okay, now I can... He's leaving.

Meh. Dragging bodies around is hard work anyway. Now I'm way up in the air for no reason.
>>
No. 253553 ID: 56dc25

>>253550
The scarf. Tie it up. Wear it differently if you have to, but that waving shit is not going to fly.

If the way is clear, get going forward, quick and quiet.
>>
No. 253554 ID: a09a03

==>

I mean, uh

<==
>>
No. 253563 ID: 9918dc

>>253553
The correct way to "tie up" a scarf like this is to wrap it around the lower half of your face like a ninja.

Do so, Rynh.
>>
No. 253612 ID: 383006

Is the worker patrolling or gone? Wait for a few minutes. If he comes back for the lower box, then wait till he starts pushing it away and then drop down and murder his face in.
>>
No. 253631 ID: fba40f

>>253563
>>
No. 253645 ID: 192c6d
File 128914007776.jpg - (54.14KB , 400x445 , 400px-Laharl_Big_(Disgaea_2).jpg )
253645

>>253440

You're doin it right.
>>
No. 253651 ID: c71597

>>253550
Ok, stalk after him until we get to someplace good.
>>
No. 253696 ID: 8c0848
File 128915434358.png - (211.46KB , 1024x768 , 396.png )
253696

I don't know if this is good or not, but this hall leads from the dock to a warehouse area, by the look of things.
>>
No. 253697 ID: c71597

>>253696
Hmm, if you're lucky he might be bringing something to the golem construction area. Or you could jump him and break fingers until he tells you the shortest way to get there.
>>
No. 253773 ID: 4ad9b2

Follow that guy. If nothing else the noise of the crate will cover your movement and he'll probably exchange words with any guards on the way.
>>
No. 254272 ID: 8c0848
File 128927255937.png - (198.75KB , 1024x768 , 397.png )
254272

He kept going up to the left, so now I'm clear to go either to the right, into what looks like another hallway or follow him up to the left, deeper into the warehouse.
>>
No. 254274 ID: c71597

>>254272
Hmm, lets go right and see if it's a hallway to our target.
>>
No. 254276 ID: 27fe93

agree, for now to the right.
>>
No. 254957 ID: 32e3c3

Well use the crates to build a giant fortress trap that....

Actually just go to the right. It might be a way out of this warehouse.
>>
No. 255174 ID: 8c0848
File 12894871391.png - (164.29KB , 1024x768 , 398.png )
255174

God damn. Do they have guards just milling around everywhere in here?
>>
No. 255175 ID: 698a22

>>255174
It's a standard part of the guard contract.
>>
No. 255188 ID: 192c6d

>>255174
Use your Mage Hand cantrip (it's free!) and make the torch fall over and potentially go out. In the confusion, roast and/or break the necks of the guards. Also, keep one of their helmets and WEPON in case you have to do some stabby or posing.
>>
No. 255193 ID: c71597

>>255174
Well fuck, going to need to figure out how to lure one off. Hmm, maybe use the scarf as a lure?
>>
No. 255198 ID: 303c84

Its time for an MGS favourite, the old toss n run.

It works like this. You toss something somewhere out of the way to make noise. When they go to investigate, you silently run through the spot they were previously guarding.
>>
No. 255208 ID: 673602

torch falling randomly would be better. or use wind and just blow it out.
>>
No. 255243 ID: fba40f

>>255208
Yeah, this.
>>
No. 255248 ID: 8c0848
File 128950347319.png - (157.61KB , 1024x768 , 399.png )
255248

Wind distraction, huh? Sounds like it might work... OH FUCK DAMN IT, TOO HARD!

"What was that!?

"Who's there!?
>>
No. 255251 ID: 9b6c31

Hide!
In a box!
Or somewhere else!
>>
No. 255252 ID: a09a03

Stab the fuck out of them and then eat the corpses.
>>
No. 255256 ID: 1854db

Lightning should work pretty well on these guys.
>>
No. 255258 ID: 8d8e90

they are blind, just wait until one gets close then dagger through the eye slit.
>>
No. 255265 ID: dad664

>>255248
Quick, see if you can't make some lasting trickle of water there! Maybe they'll think it's just a compromised leaking wall
>>
No. 255285 ID: e3f578

>>255248
A SPOOKY GHOST HAUNTS THESE HALLS GEAR UNTO THE GREAT DRAGON GHOST, DAUGHTER OF THE UNDERDARK
>>
No. 255290 ID: fba40f

>>255285
While that would be very funny, I think for now it's best to just kill them.
>>
No. 255311 ID: 679e7a

They're looking at the damaged wall; zip behind them while their backs are turned!
>>
No. 255366 ID: c16ebe

lolz approach: Run out, tell the guards some witch is running around and turned you into a freak, ask them if they saw the person that did that, reprimand them while they're confused and saying they didn't see anything and run by like you own the place.

It's really not a good idea for around 8 different reasons, but I can't get it out of my head.
>>
No. 255375 ID: 192c6d

>>255248

Ooookay. For the sake of improving our Intelligence score, let's see the results of doing that to their HEADS :D
>>
No. 255578 ID: 8555c2

Duel wield fingertip wind bolts. Shoot them both in the chest.
>>
No. 255594 ID: 8c0848
File 128958274635.png - (180.38KB , 1024x768 , 400.png )
255594

>magic them in the heads
Damn, missed one. That other guy is pretty thoroughly fucked though.
>>
No. 255595 ID: 42db5c

okay, think you can make a ball of darkness on their head? if so then do it. if not then just close rapidly and jam a knife through their eye slit.
>>
No. 255598 ID: 8555c2

Shoot two at the guy you missed.
>>
No. 255604 ID: 40cb26

Fry the remaining one with lightning, because metal armor doesn't block that shit.
>>
No. 255621 ID: b0f5dc

>Geordi LaForge visors

Steal his magic goggles, he's blind without them!
>>
No. 255626 ID: fba40f

>>255621
They're built into their helmets, and he has a halberd drawn. Let's just hit him with another spell.
>>
No. 255748 ID: 8c0848
File 128961826335.png - (151.04KB , 1024x768 , 401.png )
255748

Holy hell! He didn't score a solid hit, but still... That hurt. I really need to kill people more carefully to avoid having them try to stab me for it.
>>
No. 255751 ID: 40cb26

Grab and electrocute!
>>
No. 255753 ID: 54dd9a

grab hold of the halberd and it's ability to be swung will drop and let you stab him a lot.
>>
No. 255798 ID: 192c6d

>>255748

Firebreath. Apply directly to the pinkskin. (Or at least his exposed portions/face)


... Wow, we're really messing up people's faces lately. Rynh, is there anything you'd like to tell us?
>>
No. 255835 ID: 387fea

>>255748
Most of his armor is metal.
You can create magical lightning.
Light him up.
>>
No. 255840 ID: 4784be

>>255751

Punish him for making you bleed your own blood.

Electric Death Hug.
>>
No. 255874 ID: c71597

>>255748
Oh damn, fuckers going to really die now. Fry him in his own armour and then possibly pick out a small piece and see if he's done. Use electricity to do the cooking.
>>
No. 255881 ID: 192c6d

>>255840
>>255835
>>255874

I dunno. Issues arise with conductivity, grounding, and whether or not our own armor (if any) will conduct it.

While hugs fix everything.... we'd probably be better off grabbing his head and zapping him than his whole body.
>>
No. 256018 ID: 8c0848
File 128969033923.png - (309.59KB , 1024x768 , 402.png )
256018

>>255881
I'm all for efficiency, besides, that really stings!

>Wow, we're really messing up people's faces lately. Rynh, is there anything you'd like to tell us?

What? There's nothing wrong with offing a few people that get in the way. I'm fine!
>>
No. 256019 ID: c71597

>>256018
Awesome. Is he crispy yet?

Also, this is a nice chance to see if the scarfs healing powers work as well on you as they did on that stupid human.
>>
No. 256020 ID: a49390

>>256019
looking at it it seem so, i mean, the cut is barely a line, not a huge gash that you would expect from a halberd.
>>
No. 256024 ID: 3416ec

Looking pretty Force Lightning there, Rynh.
>>
No. 256027 ID: e9ab30

>>256018

. . .

What's the matter, champ? You wanna talk about it?
>>
No. 256081 ID: 8c0848
File 128969948142.png - (133.95KB , 1024x768 , 403.png )
256081

>Is he crispy yet?
Very.

>the cut is barely a line, not a huge gash that you would expect from a halberd.
The hit was glancing and didn't do much damage. I'd be fine regardless.

>What's the matter, champ? You wanna talk about it?
Maybe I'm feeling stupid for channeling my dragon half for this when I should probably be channeling the kobold half. I hope no one finds the trail of bodies before I finish here.
>>
No. 256084 ID: 24a9bd

Yeah, alright, less killing from now on, more sneaking. Can you look at one of those helmets, see if the guards can see your body heat, or something?
>>
No. 256087 ID: c71597

>>256081
If they do find out about it they're going to be sorry. Well they're going to be sorry in either case.

Can't sit here on your butt. Try to cram both bodies into the box, should be enough space for them if you crack enough bones, and then get on your way. Need to move fast and get this done as quickly as possible.
>>
No. 256088 ID: a49390

hmm, okay, try getting your wind down so you can blow torches out instead of smashing them.
>>
No. 256090 ID: 1854db

You don't like killing people do you? Okay, let's try knocking them out from now on. We're already deep enough in that people will start to find the bodies regardless.
>>
No. 256099 ID: 5018f7

Stick the bodies in that box if your worried about it, and just try to avoid other guards.
>>
No. 256101 ID: acf695

>>256081
Don't feel bad, Rynh. You just don't have a lot of experience being stealthy. It's not like you're Jehral. You've been solving most of your problems so far by beating the hell out of them.
It's not too late, if you want. You threw the first batch in the water, now you just have to dump these in the crate. As long as you don't leave the bodies lying around in plain view it should be fine.
I guess the only guy we have to worry about being found is Anime Tenchou back there. But he's kindof an idiot.
>>
No. 256111 ID: a09a03

Now eat them.
>>
No. 256121 ID: fba40f

>>256081
To be fair, you're doing REALLY good for somebody on their first stealth op.
>>
No. 256124 ID: 192c6d

>>256121
A STEALTH mission? .... Oh. Uh.... well.

>>256081
But if you're channeling your Kobold half, you'd just end up nabbing elven cloaks and being pretty non-threatening.

(Not to mention this way makes you look like a TOTAL BADASS!)
>>
No. 256144 ID: 5a2e05

See, you should've compromised the way I play every MGS. Knock every single living thing unconscious with nonlethal weapons and just walk freely.
>>
No. 256150 ID: 679e7a

>>256144

And whose fault is it for not equipping her with a tranq gun?

All right, Rynh, you want to do this the sneaky way, we'll try to accommodate you. (To be fair, though, we were trying to be sneaky with the wind trick. It just didn't... quite work out.)
>>
No. 256164 ID: 8c0848
File 12897111912.png - (134.06KB , 1024x768 , 404.png )
256164

>see if the guards can see your body heat
That doesn't make any sense.

>try getting your wind down so you can blow torches out instead of smashing them.
I overshot a bit. Whatever.

>eat them.
I... No.

>You don't like killing people do you?
I don't care, but it's not really beneficial right now. Unless I just off everyone in the entire fortress, then I can just walk out without any issue...

I guess I'll dump these chumps and move along.
>>
No. 256167 ID: 56dc25

>>256164
Check them for keys, money, and other potentially useful items first.
>>
No. 256176 ID: a49390

well, we'll try to be less blood-thirsty. anway yeah, check them for stuff then dump them. see if you can smooth out that wall, a large crack is rather noticeable.
>>
No. 256189 ID: 192c6d

>>256164
My eyes must be pretty bad cuz it doesn't look like you're wearing your new scarf...
>>
No. 256223 ID: fba40f

>>256189
I think she wrapped it tighter, or it's just not blowing in the breeze right now.
>>
No. 256235 ID: c71597

>>256164
Ok, lets loot the bodies, cram them into the box and then move on. We got a golem to blow up.
>>
No. 256388 ID: 8c0848
File 12897866121.png - (70.32KB , 800x600 , 405.png )
256388

A two-way fork in the hall. Boring, but at least there's no fucking guards. Now I need to decide which way to go.
>>
No. 256391 ID: 6d73d9

knock on the wall between them.
>>
No. 256406 ID: 3416ec

Go left. As if it wasn't obvious at this point.
>>
No. 256410 ID: c71597

>>256388
Eh, lets go with the left one.
>>
No. 256411 ID: 7dd796

>>256388
Go left.
>>
No. 256450 ID: 8c0848
File 128979355723.png - (80.38KB , 800x600 , 406.png )
256450

Left is the same, with a hallway off to the left and it keeps going up and around in the opposite direction as the other side. This fucking thing just loops around, doesn't it?
>>
No. 256454 ID: 6d73d9

pull torch.
>>
No. 256501 ID: a09a03

The torch wasn't there before. Go back down what looks like the hallway you came from?

Or pull the torch, I guess.
>>
No. 256520 ID: 3416ec

Extinguish torch with a water arrow.
>>
No. 256521 ID: 8c0848
File 128979727624.png - (80.84KB , 800x600 , 407.png )
256521

The torch looks like it's made of metal, bolted to the wall and is probably really hot. I guess it wouldn't burn me, but would a secret passage lever really be eight feet off the ground and scorching hot?
>>
No. 256522 ID: 3416ec

Feel around the wall for an indentation or something.
>>
No. 256524 ID: 6d73d9

... sometimes.
>>
No. 256525 ID: a09a03

Walk down the hallway you are in front of.
>>
No. 256528 ID: e3f578

Open Sesame! There is precisely a million-to-one chance of that working
>>
No. 256541 ID: 192c6d

>>256521
Seems kinda dumb. We should probably case the area a bit more thoroughly.
(You're six feet or so, huh?)
>>
No. 256646 ID: 8c0848
File 128984331487.png - (101.68KB , 800x600 , 408.png )
256646

It's a hole. A really deep dark hole. They must have hit this during construction and had to reroute everything.
>>
No. 256647 ID: c71597

>>256646
Hmm, probably not down there. Ok, lets go back and take the other path. See what we find down that one.
>>
No. 256654 ID: 192c6d

>>256646

>Be on your guard. There are older and fouler things than Orcs in the deep places of the world.

Watch out for balrogs. In the meantime, head back the way you came while muttering "you shall not pass" under your breath. I hear it's a mystical incantation to keep away such things.
>>
No. 256659 ID: a41aaf

>>256646
Wait for the cargo elevator Toss something into the hole, in case it's an illusion. Those guards had to be guarding something.
>>
No. 256671 ID: 8c0848
File 128985029881.png - (102.62KB , 800x600 , 409.png )
256671

>Toss something into the hole, in case it's an illusion.

That's a pretty good illusion. I don't think I'll be stepping out into it any time soon.
>>
No. 256690 ID: c62556

Looks like you can go around the hole. Go around the hole.
>>
No. 256693 ID: a09a03

The cave clearly leads to a Deep crossover. Since that's on hold, you'd better not venture in.

Anything on the far side? If not, return to the intersection and continue fucking around with things.
>>
No. 256748 ID: 8c0848
File 128986667415.png - (86.50KB , 800x600 , 410.png )
256748

A square hallway with a door on each side.
I came from the south and the hole is to the west, that just leaves east and north unexplored.
>>
No. 256751 ID: 3416ec

Go left. It's mandatory at this point.
>>
No. 256755 ID: c71597

>>256748
Eh, lets see what behind the left one.
>>
No. 256764 ID: 679e7a

Voting for going on autopilot until we have a choice that's in some way interesting. Blind choices between featureless corridors aren't so much interesting. :/
>>
No. 256767 ID: 1854db

North then.
>>
No. 256775 ID: fba40f

>>256764
Seconding this.
>>
No. 256890 ID: a09a03

>>256764
This
>>
No. 257033 ID: 8c0848
File 128994371851.png - (97.55KB , 800x600 , 411.png )
257033

Pfft... As if I know where any of these lead.

Anyway, left twists around a bit and goes down a set of stairs. The room is L-shaped and has a door on each end. There's also more heavily armored guards here.
>>
No. 257036 ID: fba40f

>>257033
Creep up on him and facestab.
>>
No. 257037 ID: c99f30

Maybe for once we should try to sneak past these ones instead of just murdering the fuck out of everyone.

ie: Channel your bold side dear. Become one with the fear and feel yourself sink into the shadows.
>>
No. 257043 ID: 1854db

We kindof HAVE to sneak now. Use the cover to your advantage.
>>
No. 257045 ID: 387fea

>>257033
Yes, attempting to sneak further in, changing styles from the wake of death may lead the enemy to presume that you aren't capable of 'sneaking past' anything, and are lurking in areas near your prior killing floor. A form of misdirection.

As >>257033 said, one of the keys to hiding is the mindset. Kobolds tend to be sneaky and somewhat cowardly because they tend to be 50 pounds of two-legged puppy, exploited at the leisure of any of the many creatures bigger and smarter than they are. You, however, are a much different creature, even with kobold blood. You know from experience that you're powerful and cunning enough to defeat or escape just about anything you come across, even if its bigger than you, with a few exceptions that you're aware of. You're stalking the fort like a huntress. Change the priority of your hiding spots to movement instead of ambushes.
>>
No. 257046 ID: a09a03

Sleep spell.

Or just sneak past him behind that box so he doesn't see you.
>>
No. 257054 ID: c71597

>>257033
Might be getting close to your target then. Sneak up and give him some voltage.
>>
No. 257080 ID: 192c6d

>>257033

Looks like their helmets have an opening to see through that might be big enough to target. An easy way to dispatch one would be a well-placed shot from range that would penetrate the skull and strike into the brain.

This is, of course, a one-time-chance with the target. We fail, and they're after us.

... I say yes, we will have to either avoid these or dispatch them as silently as possible if all else fails.
>>
No. 257106 ID: 669e52

heavier armor = more important things.
>>
No. 257138 ID: 192c6d

>>257106
>heavier armor = more important things.

More important = More loot + Exp
>>
No. 257615 ID: dec73f

Sneak around him. We are on a sneaking mission, not a homicidal facestabing spree.
>>
No. 257643 ID: 8c0848
File 129006446493.png - (122.89KB , 800x600 , 412.png )
257643

Kobolds are tiny, they can just run around like retards and no one notices. I'm way bigger and I have this giant, bright red scarf. I probably stand out way too much.

On the upside, the cut on my side is gone. It probably is magic. Horrible, flapping, visible magic.
>>
No. 257645 ID: 3416ec

Grab the guard and snap his neck.
>>
No. 257660 ID: 56dc25

>>257643
Can't you... y'know... tie that scarf up a bit more? Or is it somehow cursed so that you have to ignore all advice to do that while wearing it so that you can only regenerate if you look like a total moron?

Anyway, going okay with the sneaking so far. Move move, fast and quiet.
>>
No. 257666 ID: 1854db

Maybe it's time you shapeshifted into something sneakier. I wonder... will shapeshifting into a kobold ruin your daily limit at all? It should be easier than any other form.
>>
No. 257691 ID: a41aaf

Can you stomach shape shifting into Insane Annoying Scarf Guy? The guards are probably all used to him prancing about like a jackass everywhere.
>>
No. 257701 ID: c71597

>>257643
Sweet, grab him and zap him to death.
>>
No. 257755 ID: 45be60

>>257691
Can't do it. Best she can do is a human female version of Rynh, which might buy us a few seconds at a distance, but thats about it, baring further [clever deception]
>>
No. 257770 ID: 8c0848
File 129011352030.png - (147.44KB , 800x600 , 413.png )
257770

>>257660
I'M TRYING! It's like it was specifically designed to get people's attention. HEY! LOOK AT ME, I'M A BIG IDIOT, PUNCH ME IN THE FACE!

Fucking scarf, I'm the master now! OBEY!

>>257666
I'd be smaller, but I wouldn't be able to deal with things physically nearly as well. It would probably be a big trade off of more stealth for less strength. FUCK OFF, COCKSUCKER!
>>
No. 257778 ID: 3416ec

Punch the scarf in the scarf to establish superiority.
>>
No. 257779 ID: 9b6c31

It is aliveeeeeee!
>>
No. 257780 ID: e3f578

>>257770
Man tie a knot or something. Put the ends in your pants.
>>
No. 257781 ID: 698a22

It's obviously haunted by that douche who had it before.
>>
No. 257798 ID: 45be60

Okay, new plan. Not currently injured? Scarf comes off. Stuff it in a pocket or something. It is a nice piece of loot, but not one we need right now.
>>
No. 257809 ID: 56dc25

>>257770
Do not get so distracted by the scarf that you make noise/are spotted by a guard. Could be bad.
>>
No. 257843 ID: 8555c2

The unstealth is it's disadvantage. It's a trade. Gain regen, lose stealth. See if you can take it off and stow it in your pack.
>>
No. 257848 ID: 20fc85

>>257843
it's true...

and if shit really goes down (eg: the golem comes alive and tries to kill everything), you can go back to normal form
>>
No. 257862 ID: fba40f

>>257778
This.
>>
No. 258015 ID: 387fea

>>257770
What if you turned into something small and really tough.. like say a dragon/kobold hybrid?
:D
>>
No. 258044 ID: 8c0848
File 129019336122.png - (111.05KB , 800x600 , 414.png )
258044

I'm just going to stow the scarf for now. The little healing boost thing only matters if I'm hurt, which is way less likely if I'm not waving a banner out behind me.

The archway leads into the next section of this area, but I can hear that guard clanking around over there. I wonder if I can make it...
>>
No. 258045 ID: c71597

>>258044
Probably safer to wait for him to come around again and kill him.
>>
No. 258046 ID: 1854db

Wait for a good spot in his patrol pattern. Don't risk anything.
>>
No. 258055 ID: d3dfb8

Sneaking about undetected is far superior to fighting through hordes of enemies. Plus if they had that healing guy around who knows what else they might have in store for us.
>>
No. 258234 ID: 8c0848
File 129023129210.png - (83.00KB , 800x600 , 415.png )
258234

I wait for him to sound like he's walking away and make a dash for the next room.

"...king good progress on the inscriptions. We may be ahead of schedule."

"Good. Keep me informed of any changes."

"Of course, my lord."


Shi- Voices. Close voices. Right around the corner, by the sound of it.
>>
No. 258235 ID: 99ecf2

sounds like we are getting close. lead engineer would TOTALLY be a target to make sure it stays down.
>>
No. 258375 ID: 635d70

Avoid this lord. He's probably quite strong. See if you can follow that guy doing the report.

If you get up behind him and put him in a hold while forming a sound-dampening air bubble around you then you could interrogate him a bit without worrying about screams for help.

Also if you need to hide, consider using a bit of earth element to make the walls soft to your touch. Then you could climb the walls and hide right under the ceiling where no one will usually look.
>>
No. 258395 ID: 8c0848
File 129027731792.png - (150.84KB , 800x600 , 416.png )
258395

>make silent air bubble force field
>melt the rock into clay and mold hand grips to climb across the ceiling
I don't even know...

"We will, however require more prisoners for the infusion process within a fortnight."

"Of course. I will send word for more to be brought from the outlying townships as soon as the numbers held in the prison bloc begin to dwindle."


What the fuck are they talking about? It sounds ridiculously evil for some reason. Probably something about the kidnapping.
>>
No. 258399 ID: 701a19

>>258395
Oh, they're just talking about kidnapping innocent people so their souls can be melded into the golem.
...
What, did you think the giant death machine was made of sunshine and rainbows?
>>
No. 258400 ID: 40cb26

Well then Rynh, you have a choice to make:

Side Mission: Rescue the Sacrificial Prisoners
>Accept? [Y/N]
>>
No. 258401 ID: a09a03

We need to focus on trashing the golem. Otherwise they'll just capture more prisoners.
>>
No. 258423 ID: c99f30

Guys, We could totally stage a riot/mass escape in the prison bloc.
Pragmatic reason: That will make sneaking out so much easier in the confusion.
Noble reason: It just seems the decent thing to do to give them a chance at freedom.
>>
No. 258439 ID: fba40f

>>258400
>Y
>>
No. 258448 ID: c71597

>>258395
Oh, this seems promising. Lets wait until they split up and follow the non robed guy. Zap him hard enough to knock him out, then cut the tendons to his legs. Wake him up and make him tell you where the golem is.

>>258400
Fuck no. If they want to get out then they can hope that something happens that lets them out once we blow up the golem. We're not getting paid to rescure them, and they will raise a shit ton of alarms and fuck up our mission if we let them go. We focus on what we get paid to do, if there's anything left after that then maybe we will rescue those helpless fucks.

Oh, and an additional reason. Rescuing the prisoners is simply treating a symptom. We need to take down the cause, which is the golem. If we simply rescue the prisoners but fail in taking down the golem then we have simply set them back a short time and raised their alert levels in guarding the golem and future prisoners. The next ones will probably not have a friendly Rynh come by, and we most likely won't be able to get at the golem again. Which would make the whole thing into a gigantic failure as we neither get paid nor solve the situation.
>>
No. 258466 ID: 5a2e05

We're here to smash a golem, not save some poor innocent jerks who happened to get themselves captured for the purposes of evil. Now if there were some sort of reward in it, it'd be a good idea. Otherwise it's a hassle.
>>
No. 258500 ID: fba40f

>>258448
>>258466

>>258423
>>
No. 258503 ID: c71597

>>258500
Massive confusion and alarms aren't as beneficial to sneaking as one might think. Seems to make them go guard whatever is important alot harder and be alot more on the lookout for infiltrators.
>>
No. 258508 ID: c99f30

>>258503
The point is to do this as the det charges or whatever on the golem are going off. You know, as to help with the fact that 'we' will suddenly become top of the shit list for every guard within a 3 mile radius.
>>
No. 258513 ID: c71597

>>258508
Doing it when we're on our way out is fine. But first of all we need to take down the golem. Got the impression that you wanted to free the prisoners first and then blow up the golem.
>>
No. 258550 ID: 192c6d

>>258395
The prisoners may prove a worthy distraction for us to get our ass out of here. Whatever's going on, it is WAY over our head -- this is serious dark magic they're talking about.

Rynh, you're going to need backup for this. Probably an army's worth.
>>
No. 258561 ID: 8c0848
File 129031510861.png - (194.32KB , 800x600 , 417.png )
258561

I stay in the shadows and wait for them to finish talking, then they split up and leave. I can move on in a moment... Shit, he stopped.

"How about you come out and we settle this sportingly? Sneaking in the shadows is not the way a warrior fights."

Bluh...
>>
No. 258562 ID: dad664

>>258561
"Well I guess it's a good thing that I'm not a warrior then!"

Proceed to slap his shit.
>>
No. 258563 ID: 24a9bd

Maybe he's just saying that to the air on the off chance that there's someone hanging around. Stay quiet.
>>
No. 258564 ID: 69bee4

Action pose that somehow magically auto equips your scarf!
>>
No. 258565 ID: 7bfbae

put the scarf back on, since he already knows you are here having it on wont hurt.
>>
No. 258567 ID: 56dc25

>>258563
That would be hilarious and we should test it. If it falls through, >>258564.
>>
No. 258568 ID: 476456

"I would rather not."
>>
No. 258569 ID: 476456

oh i know..

Ask for directions to the bathroom..say you're new.
>>
No. 258571 ID: 5a2e05

Goddamn, where the hell are these people hiring from?
>>
No. 258577 ID: 3416ec

If he sniffs you out, ask him if he has any moves passed down to him.

While he's monologuing, kick him in the grill. Then set him on fire.
>>
No. 258578 ID: fba40f

>>258563
This.

>>258564
This if the above suggestion fails.
>>
No. 258579 ID: 088466

>>258563
seconded. Maybe he's just bluffing. That face doesn't look very smart.
>>
No. 258585 ID: 45be60

...damnit armstrong. Y u do dis?
>>
No. 258598 ID: e3f578

>>258561
EXCEPTIONAL SENSES HAS BEEN PASSED DOWN HIS BLOODLINE FOR GENERATIONS!
>>
No. 258625 ID: da4be1

>>258564
Just tap L1, yo.
>>
No. 258627 ID: 1854db

Put on the scarf. Then ice the floor, and start hitting him with magic.
>>
No. 258629 ID: acf695
File 129034085336.png - (559.73KB , 1024x576 , AlexLouisArmstrong.png )
258629

>>258561
RIP HIS SHIRT OFF.

Then your own.
Then wrestle for dominance.
>>
No. 258639 ID: c71597

>>258561
Equip retarded heroic looking scarf of healing. Attack immediatly.
>>
No. 258644 ID: 1636b0

>>258578
Best idea

Also prepare ice spells.

HIS 'STACHE IS THE SOURCE OF HIS POWER!!!!
>>
No. 258649 ID: 192c6d

>>258629
Ah. Actually, to show proper dominance, one must EXPLODE their shirt into tatters by merely FLEXING.

We must either challenge this fool and win (avoid his fists!) or GTFO :D
>>
No. 258654 ID: 0d5620

Angrily rip your shirt off. Seeing your tits should distract him enough that you can either defeat him or escape.
>>
No. 258655 ID: a4b4e3

>>258629
I think this is the best one.
>>
No. 258695 ID: feb4a2

>>258395
Goddamn this guy just screams 'stay away', from his creepy-uncle moustache to the fact that his arms are nearly down to his knees and probably thicker than your thighs ( which are normal sized by comparison )

This is no man, its a shaved Gorilla.
>>
No. 258712 ID: fff6b3

>>258561
The moustache must be the source of his powers.
Much as it pains me to destroy such a exemplarity of manliness, fireblast his face.
>>
No. 258715 ID: 8c0848
File 129037308978.png - (132.15KB , 800x600 , 418.png )
258715

What are the odds that he would just randomly say something like that? Anyway, I'll just stay perfectly silent and get a blade ready. Even if he does know I'm here, he'll have to come to me and I'll have the drop on him.

"Come out, skulking intruder and face the beautiful muscles and techniques passed down for generations of the Harkstrong line! For your opponent tonight is Kedex Harkstrong!"
>>
No. 258717 ID: 3416ec

Throw your blade at him while he flexes those sculpted muscles.
>>
No. 258718 ID: 1636b0

Shit, this guy is unbeatable.


Run
Run like a bitch (pardon)
Run and don't look back
If you look back he will be behind you
as long as you don't look back you will be fine

NO WAIT
you can't just run
you have to run with determination
If you run like a coward you will get hit


Such are the laws of stories
>>
No. 258720 ID: c71597

>>258715
Put on your scarf. It is time to show him the power of halfdragons. Remember what the elf said, you're a fucking killing machine and a god of combat, he's just a man.

Lets see how good he is resisting magical fire. Hit him with a fireblast in the face the first thing you do. If nothing else it should force him to blink or close his eyes for a second. That's when you go in and try to take out his joins, elbows and knees first.
>>
No. 258724 ID: fba40f

>>258715
He doesn't actually know where you are. Let's keep it that way for now.
>>
No. 258733 ID: 45be60

"I do not skulk! Face the beautiful sculpted curves and techniques passed down through my own heritage for generations."

He sees that you are a woman, and then refuses to strike you. Then you show him the techniques of your heritage.
>>
No. 258759 ID: a9a46d

>>258733

I second this, motion passes.
>>
No. 258769 ID: 40cb26

>>258759
>>258733
Thirded.
>>
No. 258817 ID: 52b82c

>>258733
>>258759
>>258769

Fourthed.
>>
No. 258858 ID: 8c0848
File 12903989543.png - (100.74KB , 800x600 , 419.png )
258858

>>258733
>>258759
>>258769
>>258817
I come out from behind the corner and face him "I don't skul-"

"Aha! Have at you, intruder!"

This isn't right. Nothing is going to plan at all.
>>
No. 258859 ID: 76fa95

earth shove the container back and get that scarf on. then make the entire area be on fire.!
>>
No. 258862 ID: 76fa95

also, no more supporting the dumbass direct confrontation method, we do skulk, kobolds skulk, it's what they are known for. sneak attack is just about our best asset and jumping out to talk rather then attack is a waste.
>>
No. 258879 ID: feb4a2

>>258858
Okay, he sent you tumbling, but that's just because you're light. You're tough though: did that injure you?

Try hitting him with lightning. shocks can cause tremors and spasms, even in strong creatures. Of course, if this guy's a higher-up in the enemy hierarchy, he's probably got some kind of protection or natural endurance going for him beyond redscarf's.
>>
No. 258884 ID: 45be60

"What the hell? Don't you have ANY honor? grumble grumble trying to introduce myself" sulk.
>>
No. 258887 ID: a9a46d
File 129040164479.jpg - (4.87KB , 178x231 , TheColonel\'roycampbell\'.jpg )
258887

>>258858

RYNH, USE L1 TO EQUIP YOUR SCARF! YOUR SCARF WILL HELP TO HEAL ALL YOUR INJURIES WITH THE DOWNSIDE OF INCREASED VISIBILITY AND HEIGHTENED GRAPPLE CHANCE!
>>
No. 258888 ID: 40cb26

>>258858
STAND TALL (and a bit further away) AND REPEAT YOUR LINE WITH RIGHTEOUS FURY
>>
No. 258889 ID: c71597

>>258858
Hey what the fuck, you're the one supposed to do that. Ok, fucker gets to taste some magic right now! Hit him with fire and a some of those stone cracking air thingies.
>>
No. 258897 ID: 0507a7

Dammit, I told you to run.

That hair, that 'stache, that physique, that name

This man is too much for you now.

unless

YOU MUST ADOPT THE NATURE OF THE ONE YOU DEFEATED TO GET THE SCARF!!! IT IS THE ONLY WAY!!!

Then bun him with Dragon fire


Alternatively:
"Dammit, I'm not an intruder. They hired me to test how easy this place is to break into, relax dammit."

maybe add:
"looks like you can stop at least one of us, you should probably look out for Paul though, I think he may be to the Golem by now. Crafty little bugger"
>>
No. 258901 ID: 3416ec

SET. HIM. ON. FIRE!
>>
No. 258913 ID: 476456

yell "Ow my face"
>>
No. 258914 ID: 4531bc

"Way of the DragonKobold: Magnum Barbecue!"
>>
No. 258921 ID: a09a03

Use your magic to stick him to the floor and then run away...

...and then immediately come back around behind him and stab him in the neck while he's shouting about what a coward you are.
>>
No. 258926 ID: 1854db

Proceed with operation skulk and shank.
>>
No. 258927 ID: f4e4f9

>>258884
OH THE HYPOCRISY
>>
No. 258943 ID: 8c0848
File 129043069984.png - (127.43KB , 800x600 , 420.png )
258943

Good thing this steel container broke my fall. Now I think he deserves to be set on fucking fire for striking such a delicate flower such as myself.

Just gimme a minute...
>>
No. 258945 ID: 10f195

>Delicate Flower
*snicker*
>>
No. 258947 ID: feb4a2

>>258943
No Rynh, Move move move! Not to attack, but to avoid being counter-attacked.

What if he uses this opportunity to start wrestling with you? Do you want to be tied into a knot by a large, shiny man with a mustache?
>>
No. 258960 ID: c71597

>>258943
You can have a minute after he's a smoldering charred skeleton. Now get on your feet and unleash some motherfucking power at him.
>>
No. 258962 ID: 76fa95

yes, cartwheel!
>>
No. 258967 ID: 2ec8d6

Cmon, this is amateur hour. You just let him have the first hit. He's probably got a running strike heading for you right now, so you better be dodging as we speak.

Big guys like these are usually weak against hit and run tactics. Run between some crates, pop him a few with your USP... uh, I mean throw and damaging magic spell at him, back between two crates where he can't see you. Hit and run, Hit and run.
>>
No. 258968 ID: 10f195

>>258967
You are in for a horrible surprise... maybe
>>
No. 258995 ID: 620bfb

Equip scarf, commence vengeance!
>>
No. 259052 ID: 20fc85

>>258943
This is where you attempt to seduce him, and then backstab...

low blow... but highly effective
>>
No. 259090 ID: bffa2a

Rynh, seduce?... ahahahahaha
>>
No. 259093 ID: 20fc85

durr...
that's the joke
>>
No. 260108 ID: 8c0848
File 129087916746.png - (90.27KB , 800x600 , 421.png )
260108

Fuck seducing anyone. I'm pissed off!
If he wants a fight, I'll give him a fucking fight. I hop up on the cargo container to keep him out of reach for the moment.

>Big guys like these are usually weak against hit and run tactics.
Pfft... Fighting with Thodren taught me that big means strong and strong means fast and big also means they have more reach. This is the worst idea.
>>
No. 260109 ID: 8c0848
File 129087924186.png - (180.19KB , 800x600 , 422.png )
260109

But if he wants to show off techniques passed down through his family, I'll show off some of mine!
>>
No. 260110 ID: 5f020f

>>260109
Note that this giant of a man lacks any scars whatsoever. This could mean he has access to excellent healing available, or that he's damn-near invincible.

Also if you burn his clothes off you'll have to live with what you see.

Either way, stay out of reach and blast him with spells and fire breath. Actually, try using your magic to enhance your flames.
>>
No. 260118 ID: c71597

>>260109
Lets try using some eart magic. A nice stone fist rising up from the floor to his nuts should give you a few seconds. Could use that time to try a very focused and very powerful blast of air through his knees.
>>
No. 260127 ID: 11d842

Get ready to react to whatever he counters with and draw the fire towards you so the area between you and him is superheated. If he tries to dash through to hit you (or the container) then he's in for a surprise when the fire moves with him.

For future fire breathing - have you considered using your fire magic affinity to concentrate the breath into a devastating narrow beam?
>>
No. 260184 ID: 620bfb

Fire solves all problems. Even other fire!
>>
No. 260273 ID: 8555c2

rock pillar to nuts is go
>>
No. 260294 ID: 99ade4

>>260109
DO NOT give him a chance to retaliate! As soon as you can, electrify him!!
>>
No. 260295 ID: d9f9ef

>>260109
destroy his mustache it give him his strength.
>>
No. 260391 ID: 8c0848
File 129096411359.png - (290.30KB , 800x600 , 423.png )
260391

He bursts out of the fire with no visible ill-effect.
"Fire cannot scorch the beautiful muscles of Kedex Harkstrong!

Oh shit, he seems to be resistant to magic or maybe he is invincib...
"Didn't you have hair when we started?"
>>
No. 260392 ID: 476456

well i hope he's like sampson otherwise you just pissed him off
>>
No. 260394 ID: c99f30

It's his Mustache, see? It's untouched, the Mustache must be the source of his powers!
>>
No. 260395 ID: 3224bd

how did his mustache stay intact? hit the mustache for critical damage
>>
No. 260397 ID: c71597

>>260391
Ok, so resistant to fire, check. Probably resistant to lightning as well. Lets try some direct and indirect force then.

Hit him with an earthpillar in the crotch and see if that works. Oh, and move backwards, keep a lookout for anything in here that can be used against him.
>>
No. 260398 ID: c00244

>>260394
By that logic, so are his pants.
>>
No. 260402 ID: bffa2a

He was wearing a wig.
>>
No. 260403 ID: fba40f

>>260391
Smash his balls, preferably with earth magic.
>>
No. 260421 ID: 4531bc

Scarf! SCAAARF!
>>
No. 260422 ID: f4e4f9

>>260395

It survived the fire, its clearly the strongest part of his body!
>>
No. 260435 ID: cc5437

Holy crap, she is in the scarf pose.
>>
No. 260442 ID: 3416ec

Can't you conjure a train and drop it on him?
>>
No. 260443 ID: cc5437

>>260442
Names Rynh, not Mandrake
>>
No. 260457 ID: a41aaf

>>260391
Challenge him to a contest of sculpture. Craft a masterwork marble bust of a dragon. Then bean him over the head with it.
>>
No. 260461 ID: fb10df

>>260391
I'm sorry this picture is just too awesome for anything to top it. We're done here.
>>
No. 260481 ID: 8555c2

Sleet spray his face to cover your main attack: a rock pillar to the balls.
>>
No. 260495 ID: 8c0848
File 129099320644.png - (82.29KB , 800x600 , 424.png )
260495

"Of course! I have beautiful blond locks styled in the manner passed down through the family for generations!"
>>
No. 260496 ID: 8c0848
File 129099333893.png - (82.96KB , 800x600 , 425.png )
260496

"WHAT DID YOU DO! MY PERFECT BEAUTIFUL HAIR! YOU'LL PAY FOR THIS, BEAST!
>>
No. 260498 ID: 8c0848
File 129099352061.png - (114.92KB , 800x600 , 426.png )
260498

>>260481
>>260403
>>260397
I hop down while he's distracted and tear up the stone to pound him in the tender bits. I'm going to wear myself right out using all this magic, but it is effective. He seems more than a little stunned.
>>
No. 260499 ID: 701a19

>>260498
Steal his sparkles. He'll be powerless then.
>>
No. 260501 ID: 0183f5

Rip off his stache, I repeat, RIP OFF HIS STACHE!
>>
No. 260502 ID: 8555c2

Tear off his mustache.
>>
No. 260504 ID: fba40f

>>260498
When you remove his mustache, use a knife. It'll give him less time to react that way.
>>
No. 260505 ID: 8c0848
File 129099540093.png - (123.06KB , 800x600 , 427.png )
260505

>cut off his moustache
I knew I brought this knife for something. Other than stabbing that guy, I mean.
>>
No. 260506 ID: 8c0848
File 129099561174.png - (78.33KB , 800x600 , 428.png )
260506

No! Nooooo! NOOOOOOOOOOOOOOOOO!~
>>
No. 260509 ID: 07dc0c

MUUUHAAAA THE SOURCE OF HUS POWER IS GONE!!!

(Also Hitler stache)
>>
No. 260510 ID: 3416ec

And now he looks like Hitler.
>>
No. 260511 ID: fba40f

>>260506
FLEE FROM THE ANGRY GIANT
>>
No. 260515 ID: 492153

>>260506
Tell him if he leaves now he could start a hair care regiment so it grows back, if he doesn't you'll take whatever hair is left.
>>
No. 260539 ID: 1854db

Kick him in the balls again. Then beat the shit out of him while he's keeled over. Aim for areas that hurt the most. You know about those right? Nose, instep, solar plexus...
>>
No. 260548 ID: 4531bc

>>260515
This, with the knife aimed at him.
>>
No. 260556 ID: bffa2a

Run from the crazy eyed giant before it snaps you like a twig.
>>
No. 260578 ID: c71597

>>260506
Now quickly abscond from melee range. Get in among the crates, seek a new opportunity to give him some more testicular pain. Next time he's down go for tendons so he can't move properly, then go for this eyes. Then wear him down with lots of shallow cuts.
>>
No. 261824 ID: 8540b2

>>260391
His pants are magic resistant. Take his pants from him! ^^
>>
No. 264000 ID: 8c0848
File 129219975675.png - (126.96KB , 800x600 , 429.png )
264000

>get out of melee range
Good idea, he seems angry now. I jump out of the way and he crushes that container with his bare fist.

>take his pants
I don't think that will help right now, even if it was possible.

>Tell him if he leaves now he could start a hair care regiment so it grows back, if he doesn't you'll take whatever hair is left.

Talking got me hammered the last time, it's probably an even worse idea now.

"Stand and take your punishment like a man, beast!"

Oh shit... I need to deal with this guy quick. Hey...
>>
No. 264007 ID: 8d8786

Stating that you are not a man, and perhaps revealing yourself inappropriately as emphasis, may throw him off balance for a moment, perhaps enough for you to stick him in the eye with that dagger or something.
>>
No. 264010 ID: 40cb26

>>264007
This, but I suggest stabbing his nutsack. Let's see how his supposed powers of manliness fares with that.
>>
No. 264013 ID: d0d015

Transform into a beautiful lady!

then he can't fight you because he is a gentleman and gentlemen never fight ladies!
>>
No. 264034 ID: 20fc85

... he keeps saying man...

You must reveal you are a lady...

And you don't have to bear your breasts or anything like that, cause that'd be the first thing you'd think we mean...

Just... reveal you're a lady somehow...
>>
No. 264098 ID: 4c7b39

Actually, do state that you are a lady. It seems that he would be the type to get all "I can't hurt a young maiden, it goes against the honor of the blah blah blah blah."

THEN kick him in the crotch for leaving himself open.
>>
No. 264137 ID: c71597

>>264000
Tell him that you're no beast and that youre a fair and beutiful woman. Tell him this while you're still kicking his ass.

Earth magic proved efficient. So lets keep going with it, use the stone in here to fight against him, tripping him over and landing hits from directions where he's not expecting it.
>>
No. 264274 ID: 771ab3

>>264000
revealing you're female will likely be of no use. Just about everyone important you've run into ( Guards, captain scarf, the wizard and this guy ) Have been Human. There's a good chance they won't consider you a lady unless you're a human lady.

This guy's probably resistant to fancy the burning magic. Slam him with rocks.
>>
No. 264301 ID: f59554

>>264274
That's why she needs to reveal her breasts. If she were just some lizard, he wouldn't care... But she's a woman. It could have effect. Quick, Rynh, strip!
>>
No. 264304 ID: 3fee9d

>>264137
If you can manage two things at once, toss some fire at his face and a pillar of rock upwards underneath him about six inches across.
The fire will be mostly distraction, of course.
>>
No. 264401 ID: 192c6d

>>264000
Get out of there while you still can!
>>
No. 265504 ID: 8c0848
File 129289979560.png - (133.55KB , 800x600 , 430.png )
265504

>Get out of there while you still can!
Instead of talking or trying to show off my chest or any other activities that will likely get me punched, I'm going to use my family technique of running away from the thing that's bigger than me. He'll probably raise the alarm though.
>>
No. 265505 ID: 476456

Shout that he looks more handsome bald while running away
>>
No. 265506 ID: 3416ec

Remember, serpentine!

Serpentine!
>>
No. 265508 ID: 0405f3

>>265504
Don't you have knives, knives and more knives hidden on you? I mean, this would be a good chance to use them, on the completely unarmored guy.
>>
No. 265512 ID: e4c4d8

>>265504

Yes! Shank him in the ribs as you pass.
>>
No. 265513 ID: 9a5057

>>265508
Don't let the lack of metal fool you. This one is not unarmored. He took a fireball to the face already.

"A gentleman would let his opponent speak before thowing punches. You sully the Harkstron honor today." :3

And if he does raise the alarm, people will be looking for a male dragobold thing, not, for instance, a female human. All is not lost on the stealth front.
>>
No. 265600 ID: 1854db

>>265513
Fireballs are not piercing weapons.

Pierce his flesh. If you can, throw a dagger and push it with wind for extra oomph.
>>
No. 265914 ID: 8555c2

Little puff of fire/smoke/sleet whatever at his face to conceal a dagger stab. Aim for the gut. If you get him, channel a lightning bolt through the dagger into his innards.
>>
No. 265949 ID: bdf739
File 129307216438.png - (19.59KB , 300x415 , c_n_by_m.png )
265949

>>265508
Right! You know what to do, Rynh! Just start throwing knives at him and don't stop until you run out of knives!

CALL ATTACK: ONE THOUSAND BLADES
>>
No. 266279 ID: 192c6d

Remember to shout back that he got beat by a girl after leaping into swimmy safety where it's totally unlikely he'll be able o follow.

And whatever you do, DON'T STOP until you're far away.
>>
No. 266473 ID: 8c0848
File 129324138464.png - (136.30KB , 800x600 , 431.png )
266473

I try to shank him as I pass. If I can off him before he has the whole place breathing down my neck... Aw shit.

"I'll teach you to sully the handsome and rugged facial hair that has been passed down through my family for generations!"
>>
No. 266477 ID: 3416ec

Blow fire into his face. Again. Then escape. Again.
>>
No. 266482 ID: e4c4d8

>>266473

Apply knee to groin.
>>
No. 266484 ID: c00244

>>266473
Apply knee to groin, fire to face, AND lightning to whatever part of him happens to be in contact with you. If there ever was a moment for an alpha-strike, this is it.
>>
No. 266491 ID: 192c6d

>>266473

Apply fingers to his eye sockets. Liberally.
>>
No. 266492 ID: ba1062

>>266477
>>266484
>>266491

Multitask
>>
No. 266571 ID: 8555c2

Other knife into armpit. There are some really vital arteries there. Tiny puff of fire in his face to block his vision of the incoming attack.
>>
No. 266572 ID: c2c011

>>266491
Do this, and then lightning through your fingers. Lets see how he likes electrical death right into his brain.
>>
No. 266910 ID: 8c0848
File 129340221040.png - (117.96KB , 800x600 , 432.png )
266910

I draw another dagger and prepare to toast his internals, but he shoves me back and puts some distance between us. He's fighting defensively now and that's a pain in my ass.
>>
No. 266913 ID: 8d8786

That's... odd of him. Considering your size/strength differences, him letting go of you was perhaps the worst thing he ought to have done. Perhaps he's having second thoughts (noticed your femininity?) Well as you put it yourself, him fighting defensively (and generally being a more experienced fighter, no offense), makes things difficult for you combat-wise, so why not take the diplomatic route. Perhaps throw into question what his illustrious ancestors might have thought about his current choice of depraved masters?
>>
No. 266915 ID: 0b2a05

Also compliment him on his girl lashes.
>>
No. 266932 ID: 2ee9d8

Try throwing some of those daggers? Can they be thrown?

If so throw them. Not all of them, but like use it to get past his defences, maybe throw to start then when he's distracted by the knife attack his flank with the other or with a kick or something.
>>
No. 266936 ID: 3416ec

Look for signs of telegraphing moves. If you can figure out when he commits to a punch, you can go for a quick stab or cut.
>>
No. 266937 ID: c2c011

>>266910
Might be that he has started to fear you a bit.

You have to tie down his mobility so you can get into a good spot where you can finish him. Use eart magic to hit his joints to try to slow him down and possibly even cripple him.
>>
No. 266943 ID: 771ab3

>>266910
Must. Fight. Dirty. We know ice isn't your strong point, but magic up some slush in his face. The amount doesn't matter so much as long as it gets in his beady little eyes.

Notice how much stock he's placing in what was 'passed down' in his family. The way he fights, even his freaking hairstyle? You probably aren't dealing with a very creative opponent. The fact that he's suddenly put himself on the defensive when he had an advantage means you're pushing him out of his comfort zone. Or that the fight is about to be joined and he doesn't want to risk harming his allies. Stay alert.
>>
No. 266979 ID: 8c0848
File 129341352989.png - (120.53KB , 800x600 , 433.png )
266979

>Try throwing some of those daggers
>when he's distracted by the knife attack his flank with the other or with a kick or something.

I throw a dagger at him, but he dodges out of the way, so I give him a kick to keep him off balance. God damn, he's like a stone wall.

>Look for signs of telegraphing moves.
He's slightly staggered at the moment, but mostly solid. He's not making any noticeable move to attack.

>Stay alert.
Hopefully nobody joins in on this. I have my hands full already.
>>
No. 266980 ID: c2c011

>>266979
You might have a chance to cut him on the inside of his arm there. Might get a few tendons, or atleast make draw some blood.
>>
No. 266981 ID: 8d8786

Seriously? You think you're going to bludgeon this brawler with your puny physique? LOOK AT HIM. He's gonna take whatever blows you dish out, be they punch, kick, or flame. STAB him with something on the other hand, like a knife or an icicle, and that goes through that tough exterior.
>>
No. 267086 ID: 192c6d

>>266979
Don't strike muscle. Find exposed places.

Strike where he cannot defend!
>>
No. 267121 ID: 653ea0

You can't get an unguarded blow in with just regular physical attacks... Use magic, hamper his vision, hit him where it hurts! And if you get in a tight spot, revealing your gender could shock him enough to attack or save your skin.
>>
No. 267122 ID: 3416ec

-Pull out red scarf
-Tie one end to daggar
-Swing it around like you're motherfucking Kratos.
>>
No. 267126 ID: e3f578

>stonewall
Well in some games water beats rock so try some ice/water magic on that mother.
>>
No. 267133 ID: 2ee9d8

What's the floor like here?
If it's dusty or sandy enough, throw some in his eyes, then stab for a vital.
>>
No. 267135 ID: 055d7b

>>266979
Can we retrieve the alcohol from our bags? It seems he's immune to magical fire, but let's see what burning vodka and glass will do.
>>
No. 267136 ID: 632d47

>>267122
ANYTHING BUT THIS
>>
No. 267216 ID: 8bdb6a

Twist his head off
>>
No. 267265 ID: a7a85a

Put a palm on his eyes and give him a good blast of lightning. Either that or take him off his feet by putting a thin sheet of ice under them.
>>
No. 267333 ID: f07f7b

Big guy wants a hug.
No tricks. Go hug him.
>>
No. 267737 ID: 8c0848
File 12936852124.png - (189.31KB , 1024x768 , 434.png )
267737

I wipe out the booze and smash it across his face. He's soaked in rum now.
>>
No. 267741 ID: 8d8786

You fool! Twas Jehral and/or Thorden you were supposed to get drunk!
>>
No. 267742 ID: 0b5a64

Set him on fire. You set him on fire. Set him on fire.

Fire.
>>
No. 267743 ID: 1854db

>>267737
Give him the ol' fireball.
>>
No. 267746 ID: d2d59c

Setting his head on fire would probably the most effective approach at this point. Even if he is resistant to fire damage, having his head engulfed in flames should at least impede his senses, particularly his vision.
>>
No. 267753 ID: 8c0848
File 129368786138.png - (428.59KB , 1024x768 , 435.png )
267753

A little spark is all it takes to light him up. He's crackling and burning much better this time. I guess it's easier to learn how to resist magic than it is to resist burning alcohol.
>>
No. 267757 ID: 8d8786

>>267753
This treatment of guys is why you'll die alone and unloved.
>>
No. 267761 ID: 20fc85

>>267757
...
I really think he was gonna let you go...
and possibly be an ally...

oh well
>>
No. 267765 ID: 0b5a64

This treatment of alcohol is why you'll die alone and unloved.
>>
No. 267769 ID: f6360f

>>267753
Well, follow it up. Press the attack! Hopefully the pain of burning to death will distract him from the fact that you're stabbing his eyes in.

After that, feel a sense of smug superiority that you were able to successfully overcome him, and perhaps snack on his corpse. Because dragons eat people, and kobolds eat people, and nothing says "I won, bitch" like eating the fallen bodies of your foes.
>>
No. 267791 ID: 8555c2

Stab stab stab like your life depends on it. I expect 100 stab wounds inflicted by you in the next 60 seconds.
>>
No. 267803 ID: c2c011

>>267753
More earth to his groin. Then knives to his eyes and lighting through his brain.
>>
No. 267809 ID: c700ce

>>267769
Why not eat him, after all, since he's already cooked and everything?
>>
No. 267826 ID: 8c0848
File 129373796932.png - (161.06KB , 800x600 , 436.png )
267826

I think this is a sword type job. I need to hack him up quickly to keep the noise down. Burning people tend to scream and gurgle a lot at the beginning.

So much for the stealth approach.
>>
No. 267828 ID: c2c011

>>267826
Well it seems like they're not really all that good on noticing sounds from a huge fight. Ok, lets get this done. Give him a solid stab with lightning through it, then cut off his head to make sure he's really dead. Oh, and carve out his heart, give it a light roasting and then eat it to gain his powers.
>>
No. 267836 ID: dad664

>>267826
Except I don't see him writhing in pain or screaming or anything like that.

I think all we did was piss him off.

Anywho, if you want to kill him, slit the throat. Can't make any noise then except for "hrrglgkkglll".
>>
No. 267843 ID: 632d47

>>267828
Yeah, let's go with thiWHAT
>>
No. 267844 ID: d9ac01

Duck.
>>
No. 267846 ID: 8b2f25

>>267828

Well, she is part dragon...

Hey, Rynh. That guy, now he's burning. Does he smell... good?
>>
No. 267881 ID: 8c0848
File 129375130942.png - (208.80KB , 768x576 , 437.png )
267881

I'm just going to poke a few holes in him to be sure. Going overkill with magic doesn't seem necessary. It's not like I can just use magic all the time without wearing myself out.

>Eat his heart to gain his powers.
I'm not going to eat anything that talks.

>Duck.
No he doesn't smell like duck. More like burning pork.
>>
No. 267882 ID: 8c0848
File 129375147089.png - (215.25KB , 768x576 , 438.png )
267882

Suddenly, there's a bunch of clattering at the doorway. "What the hell is going on in here! Seize the intruder!"

Looks like a bunch of guards.
>>
No. 267883 ID: 8bdb6a

Throw his burning head at them.
>>
No. 267886 ID: c2c011

>>267881
Come on, it's not even like it's cannibalism. And he's dead anyway, it's not like he's still alive while you carve out his heart and eat it.

>>267882
Cut off his head and kick it towards them as a flaming football. Extra points if you get one in the face, epic score if you somehow manage to get them liplocked.

Then get close to make sure they can't run away and get more people. If you can manage to kill them before they get anyone else then stealth is still go.
>>
No. 267897 ID: f6360f

>>267881
>I'm not going to eat anything that talks.
Wuss.

>>267882
Coat the ground in the doorway with ice. Bonus points if they don't notice it before charging in and falling on their faces like fools.

Then charge. Your objective is to kill all of them and then move on as quickly as possible. It might be impossible to salvage the stealth end of this, but you should at least try, and "kill all witnesses" is a primary tenet of being sneaky.
>>
No. 267911 ID: 2d9875

Daggers + Guards = Course of action

If you don't have daggers(I do not remember if you got them or not), run.

Lure them around a corner then wait to off them.
>>
No. 267935 ID: 1854db

Time to run the fuck away and hide for a while.
>>
No. 267951 ID: 192c6d

>>267882

Did I mention running? Yeah. Definitely that. Lots of that.

Also, maybe a quick spell to keep them from chasing you? Nothing too flashy, though; they'll have already attracted some attention!
>>
No. 267963 ID: 632d47

>>267883
This
>>
No. 267966 ID: 8555c2

Charge. Ice spray on both helmets to block vision and yelling ability. Run them though with the sword. One then the other.

running is not an option. We need these guys dead so they don't alert even more people. If we run then they will be alive to to alert the entire base.
>>
No. 268045 ID: 2a8c1d

>>267882
I love that look on your face when you noticed the guards. It was less (oh shit) and more of a (well will you look at that.. guards).
>>
No. 268047 ID: a41aaf

They're mooks, concentrate on making sure Chiseled Spam there is really definitely dead.
>>
No. 268049 ID: 20fc85
 

!
>>
No. 268050 ID: d3dfb8

Fill in the doorway with stone.
>>
No. 268054 ID: 20fc85
 

>>268049
Your Soilton radar is knocked offline. Get into cover until the timer goes down...

Cause, you know... when security sees you, they'll call off the alarm if they don't see you again in the next 30 seconds

(abscond into a box or something... there seem to be plenty)
>>
No. 268060 ID: 585f92

Um, I'd suggest running. Lots of running. If we keep killing people like this, we're probably going to get ourselves hurt. There's also the problem that whenever they change shifts back at the places that we've already visited, they're going to find corpses. Lots and lots of corpses.

So yes. Run.
>>
No. 268073 ID: 8c0848
File 129383151273.png - (215.61KB , 1024x768 , 439.png )
268073

>Run away
I have no time for fighting these chumps. I need to get to that golem and blow it all to hell.
I can hear them yelling and clattering around behind me, but I should be faster if I keep running. I hope the guards ahead don't slow me down enough to let them catch up.

I've already run into one, but I caught him off guard and split him open like a sack of fresh sausages. I just gotta keep up the momentum.
>>
No. 268074 ID: 644ca1

That isn't a guard, that's the guy Harkstrong talked with. It seemed like he might be in charge around here, and with those robes he might be a mage of some kind, make sure he stays disabled before moving on.
>>
No. 268076 ID: e973f4

>>268074
I THINK HE MIGHT BE DISABLED, SOMEHOW.
>>
No. 268089 ID: 7d8cf7

> I caught him off guard and split him open like a sack of fresh sausages

Wait, you mean he wasn't carrying a sack of fresh sausages with him?
>>
No. 268090 ID: 1963d1

>>268073
>I just gotta keep up the momentum.

Now that you've said this there will obviously be something immediately in your way to slow you down.

PREEMPTIVE DODGE! QUICKLY, BEFORE THE STORY HAS A CHANCE TO CATCH UP WITH YOU!
>>
No. 268096 ID: b88840

Drop to knees
Slide
Flip back up
Jump
3-step wall run
Continue
>>
No. 268128 ID: 1854db

Grab that guy you just sliced. He probably has something on him, like a map maybe.
>>
No. 268151 ID: 8540b2

>>268128
I’m sorry but I can’t take a plan seriously if it has (probably) and (maybe) in the same sentence.
>>
No. 268191 ID: 644ca1

>>268151
Let me introduce a revised version of that plan then.
"Grab that guy you just sliced. He without a doubt has something on him, like a map or a key.
>>
No. 268201 ID: 45be60

Man, that looks like a HIGHLY abusable disguise outfit. Who would be allowed to wear full face coverings in a place with this much security?
>>
No. 268376 ID: 5fe4a8

>>268191
This entirely new plan seems extremely well thought out; I think we should go with that one.
>>
No. 268425 ID: 26adcd

>>268201
Disguises tend not to work when they've had a sleeve and side cut through and they're soaked with their last owner's blood. At best she could play dead in it with that much blood.

Also, a wizard-maybe with a head is a wizard-maybe that can cast cursey death. Spin around and give him an incurable case of head loss.
>>
No. 268540 ID: 8c0848
File 129400864631.png - (215.43KB , 1024x768 , 440.png )
268540

I'm not going to worry about that guy doing anything while he's cut in half. I just keep running down the main corridor into the center of the facility.

["Seize the intruder!"[/i]

Time to go to work.
>>
No. 268543 ID: 09e4a8

METAL GEAR
>>
No. 268544 ID: 701a19

>>268540
Oh, hey, THAT'S why they needed the souls! This thing burns them for fuel!

Kill that manager guy there and take the keys or whatever from him. Then either hijack the golem and pilot it around the facility destroying stuff, or just blow it the fuck up.
>>
No. 268545 ID: d9f9ef

>>268540
inb4
THAT THINGS OPERATIONAL!!!!!!!
>>
No. 268546 ID: c2c011

>>268540
Didn't you already kill that dude? Whatever, get up some magics to mask your approach and then cut him in half as well. Throw out your bombs, set the fuses, bring down every entrance and exit. Create a new exit through a wall. Run up to the walls, transform into a dragon yell you "Fuck you guys! I'M A DRAGON!" and then glide to saftey.
>>
No. 268550 ID: 1854db

Zap that dude with lightning. Then start putting explosives at the joints of the golem. Maybe INSIDE it if you can manage it.
>>
No. 268574 ID: 5f0943

>>268540
>The appearance of that golem
Why did I see that coming from mile away?
Anyway, see if you can control the golem.
If you can't, blow it to hell with explosives.

Oh and remember to kill that guy over there.
>>
No. 268594 ID: 632d47

>>268540
Kill the mage, plant your bombs at the knees and maybe on the head and shoulders if you can get up there, let physics do the rest.
>>
No. 268728 ID: 20fc85

>>268540
well letsee...
that thing is gonna go operational...

and you're gonna magically find grenades lying around... or some sort of explosive projectile...

kill guy, pilot golem if possible... be ready for spontaneous golem fight
>>
No. 268745 ID: 26adcd

>>268540
Apply one Nako-bomb to its neck, one to its crotch once whiny McLabmage is perforated to death. Its very, very important that you not only destroy the golem but kill the creators so they don't just start over.. you might not be available years from now if they build it up again. Hell, they might make improvements if they're allowed to start over.
>>
No. 268847 ID: 192c6d

>>268540

Evasive maneuvers may be the way to go here. If (and when) it conveniently becomes operational, it's missing an arm and will be pretty much off-balance.

As for destroying it, I hope you brought a bunch of explosives... or maybe a pocket "just-add-magic" golem.

>>268544

I was wondering when the rest of you were gonna catch on xD
>>
No. 269074 ID: 8c0848
File 129415738667.png - (185.58KB , 1024x768 , 441.png )
269074

>Bomb; Apply directly to the forehead

I climb up this stupid thing and plant bombs along the way in the knee, waist and neck. I just hope these things are powerful enough. It's pretty big.

Oh yeah, the guards are here. I think they want to harm me.
>>
No. 269077 ID: c2c011

>>269074
Well then it's time to do unto them before they can do unto you. Earth magics up in this bitch. Hit them in the nads and restrain them. Then bring down all entrances except one, which you will use for an exit. Kill them where they stand restrained and helpless, then light the fuses and run like fuck before they explode.
>>
No. 269078 ID: bb32e1

While you're up there, tear off a piece of the golem, or grab something to prove that you're the one who demolished this thing. The whole reason you're here is for the reward, and you're going to have a lot of trouble claiming such a big pile of gold if you have no proof at all! Like you said before, anyone who's going to be giving away large sums of cash is going to find any reason not to if they could.
>>
No. 269081 ID: d3dfb8

>>269074
You're going to need a way to stop them from disarming and removing the bombs. You can escape from the walkway over there but i recommend throwing up a big stone wall completely engulfing the golem. Or as close as you can get.
Destroy the walkway when you're done.
>>
No. 269082 ID: d3dfb8

Also, inb4 FULLY ARMED AND OPERATIONAL
>>
No. 269085 ID: 192c6d

>>269074

The override is "HOPE".
>>
No. 269092 ID: d4c6bb

IT'S TOO LATE!!!
THE MORDRENAUGHT IS ONLINE!
ALL IS LOST!
ALL IS LOST!

*cough*
Put on scarf
look epic
Jump on to the maintenance path on your right
(remember to take a piece of the golem)
>>
No. 269094 ID: 8c0848
File 129417028963.png - (260.64KB , 1024x768 , 442.png )
269094

>Take a piece as proof.

This whole thing is solid metal. I can't get any part of it to budge and I'd like to be out of here before they find someone with a crossbow.

>throw up a big stone wall completely engulfing the golem.
What kind of immense cosmic powers do you think I have? That's crazy.

>FULLY ARMED AND OPERATIONAL
It's not moving or glowing or anything. I don't think it's working yet.

I need to do something quick though.
>>
No. 269095 ID: 3416ec

Use your fire breath to superheat the metal. Then get to whacking with the nearest heavy object. Do this with the joints at least. If you can't destroy it, at least cripple it.
>>
No. 269096 ID: c2c011

>>269094
Motherfucking spikes, from the floor, with barbs, into their feet! Or ass if you prefer that. Anything earth magic rock moving that immobilises them and or kills them.

Once they're dead, seal up all exits but one. Go through that after you have lit the fuses and then collapse/seal it up as well and then get the fuck out of here. Bombs go off because nobody could get there in time to defuse them. You get paid and famous. Get drunk and hire prostitutes if you feel like it.
>>
No. 269097 ID: 8bdb6a

Jump off and detonate the bombs while you're in midair so there's a huge wall of flame behind you and the skull careens over your head and takes out three guards.
>>
No. 269098 ID: 7b9867

I'd say the escape should be made via that access walkway there. You still need to set off the bombs though. Didn't Nako teach you how to use a fuse?
>>
No. 269103 ID: 3416ec

>>269097

Actually, go with this.
>>
No. 269107 ID: d3dfb8

>>269094
It's got rubies in it's eyes. Break off a piece with your knife.
>>
No. 269114 ID: 8c0848
File 129417591291.png - (75.44KB , 420x431 , 443.png )
269114

>Jump off and detonate the bombs while you're in midair so there's a huge wall of flame behind you and the skull careens over your head and takes out three guards.

That sounds incredibly suicidal. Even if I didn't jump out in front of it, would it be a good idea to light this while I'm still so close?

>It's got rubies in it's eyes.
Valuable proof is the best kind of proof.
>>
No. 269115 ID: 8c0848
File 129417604596.png - (231.86KB , 1024x768 , 444.png )
269115

First thing's first. Grab the fucking shiny. I don't need my dragon powers for this. All I need is the timeless kobold desire to steal the shit out of something once I set my mind to it!
>>
No. 269120 ID: 632d47

>>269115
In b4 golem activates while we're taking the eye
>>
No. 269122 ID: 2563d4

>>269120
Oh, come on. The odds of something as contrived as that happening are astronomical.
>>
No. 269125 ID: c2c011

>>269115
Didn't... oh right, orphan. Didn't your merc mates teach you anything? Kill first and then loot. Kill those guards, then you can steal the eyes and blow this shit up.
>>
No. 269132 ID: d4c6bb

>>269125
Too late, Kobold desire has kicked in, nothing stopping her now short of a noserubpunch.

now hurry up with it.
>>
No. 269164 ID: 26adcd

>>269115
eyedea: Place bomb in looted eyesocket(s)
>>
No. 269181 ID: f6360f

>>269125
Eh, the guards haven't shown evidence of having bows or crossbows yet, and they don't seem ninja enough to scamper up the golem. We probably have a little bit of time.
>>
No. 269182 ID: 8bdb6a

Light fuse and run away.
>>
No. 269201 ID: 8c0848
File 129419158429.png - (234.25KB , 1024x768 , 445.png )
269201

>hurry up with it.
Hold on... Ugh!

Oh gods, goddesses, elementals, ancestor spirits, um... Whoever else. I'm so happy, I'm not even worried that those guys are going to kill me if I don't stop dicking around.

I'm so damn rich right now and it even matches my eyes! RICH!
>>
No. 269205 ID: 0405f3

>>269201
That socket hole is likely a good place to stuff any extra explosives. Should sidestep most of the armor and blow up any fragile bits in the head.
>>
No. 269206 ID: c2c011

>>269201
I guess that's something that happens when your parents are some of the most shiny obsessed species out there. But you know the really good thing. There is another one that you can take once all the douchebag shithole enemies are lying dead in pools of their own blood. Now make that happen. Besides, you can't get away with the loot if they're still trying to kill you.
>>
No. 269212 ID: 221021

Quick, stuff it into your pockets/bag/shirt/extradimensional vault and clamber down the back of the golem, then light the fuse and escape through the door away from the approaching guards.
>>
No. 269214 ID: 40cb26

Replace the gem with any remaining explosives light them and then get the hell out of there already.
>>
No. 269215 ID: 20fc85

bombs in eyeholes
eyehole gems in storage.
Tie one gem to end of scarf
obtain super hard and heavy hitting flail
>>
No. 269219 ID: 221021

>>269215
The other gem can wait. Those guards are close enough that they could probably throw a spear at you or shoot you, if they have a crossbow. The gem will get jarred loose in the explosion anyway.
>>
No. 269221 ID: c2c011

>>269219
Didn't we get enough explosives from Nako to wrek this whole fucking room? I'm very much suggesting we're nowhere fucking near them when they go off. Knowing goblins love for big fucking explosions they will probably tear down the room on top of the golem when they go off. Or splatter parts of golem all over the place. Neither option is one we want to be anywhere near.
>>
No. 269222 ID: f6360f

>>269201
Toss the rest of your explosives into the eye socket.

Then take advantage of your other racial inclinations: There are a bunch of people around you who want to take your shiny. React naturally!
>>
No. 269227 ID: 82ee07

>>269201

Hold up hold up. These gems must be there for magic purposes, right? Like, for shooting a laser beam or something, right?

Why don't you try putting some magic into the gem and see what happens?
>>
No. 269240 ID: 192c6d

>>269201

There is a nearby catwalk. Plant your explosives and arm them, then leap to it and begin running. It'll be an easy ground to hold if you keep low.
>>
No. 269314 ID: 26adcd

>>269227
>>269201
Look at your foes through the giant ruby. Force your magic through it. Death gaze!
>>
No. 269317 ID: 258b55

Grab the other one! If there's anything better than a huge ruby bigger than your head, it's TWO HUGE RUBIES BIGGER THAN YOUR HEAD!

Then, let's blow this popsicle stand. Both in the figurative way and the explosive way.

Have you considered dragonform for awesome and showy exit? What better way for those survivors to spread your fame than an awesome exit? ...and it'd be easier to carry the loot outta there. And maybe you could tip the explosive-laced golem onto those guys with that form. Maybe.
>>
No. 269328 ID: e3f578

>>269201
Is there a ceiling anywhere? I forgot if you finally nailed flying down yet but that's a possible escape route if you turn into a dragon. Then they might get scared shitless of you and run the fuck away.

Or pelt you with arrows or artillery. Depends on your thoughts of the situation.
>>
No. 269351 ID: a4e573

Careful with it, is there something you could put it into so that direct physical contact isn't had with it?

The two gems could be enchanted for controlling the golem and might have the ability to influence you.
>>
No. 269400 ID: 3d7a30

>>269201

nice view.

I'm just sayin'
>>
No. 269408 ID: 7f3f0f

...
How are you holding on to the golem...
>>
No. 269409 ID: 46c430

>>269074
Nick the other gem if you feel have enough time, shove any remaining bombs in the eye sockets, light the fuses, then get the hell out of there via the scaffolding to your right. Won't even have to fight the guys on the floor to retreat successfully, if you're lucky.
>>
No. 269415 ID: 7f3f0f
 

If you are gonna fall, don't forget you have a tail.

Also.
<==
>>
No. 269435 ID: 1854db

Stick bomb in the hole where the ruby was.
>>
No. 269437 ID: e84f1a

>>269314
That would be fucking awesome if it works!!!
>>
No. 269502 ID: 192c6d

>>269328

Flying was hard enough without cargo. That thing probably weighs as much as puppyface.
>>
No. 269507 ID: 8bdb6a

Jump dramatically away as it explodes. Or maybe have it explode after you've jumped clear if you're going to be a baby about it.
>>
No. 269511 ID: 81649c

>>269201
That's not a very ladylike pose, Rynh.
Not that the view is necessarily bad, mind you.
:3c
>>
No. 269513 ID: 055d7b

>>269201
Equip ye scarf. Lots of mooks means healing would be appreciated
>>
No. 269520 ID: 2a2f6b

Alternatively, flash them and abscond with your loot while they are dazed.
>>
No. 270069 ID: 45f770

Stuffing some or all of the explosives into the now empty eye-socket is probably your best bet at the moment, since it increases the chances of bypassing the golem's armor and fragging it's innards.

Since all pretense of sneakiness and stealth have pretty much been thrown into the wood-chipper at this point, I can't really see any harm in equipping the scarf. The healing bonus will help when making your getaway, especially if they start shooting at you, and it might give you something to wrap the gem in, allowing you to keep your hands free for important things like fighting and climbing.

Seriously, unless you've got a bag or bra of holding with you, carrying that gem out of here without getting yourself killed is going to be a bit tricky.
>>
No. 270116 ID: 20fc85

pants rip
guards stop to stare
make your getaway
>>
No. 270220 ID: 8c0848
File 129468330467.png - (202.16KB , 1024x768 , 446.png )
270220

>Stuff explosives in the eye socket.
Yeah, I'll blow this fuckers head clean off. I'd love to grab that other ruby, but being alive with one ruby is better than being dead with two.

>Bag of holding
I spent a big chunk of my chimera money on that, but it was worth it. It's a bit tricky shoving something this big in there though.

Anyway, I think I've overstayed my welcome, because they've got the arrows going now and they sound pissed.

Light the fuse and run time.
>>
No. 270222 ID: e3f578

Remember to yelp "WHOOP WHOOP WHOOP WHOOP" as you exit stage right. It'll help you dodge more arrows, trust me, it works.
>>
No. 270224 ID: d3dfb8

>>270222
This.
>>
No. 270228 ID: 8c0848
File 129468421293.png - (461.87KB , 1024x768 , 447.png )
270228

KRAKA-SHOOM!

Holy shit!
>>
No. 270231 ID: 15b51b

Make sure it's all the way blown up and not just partly blown up.

Pull all guard heads off.
>>
No. 270237 ID: 0405f3

Head to the slave/prisoner quarters. It's time to BUST OUTA THIS JOINT!
>>
No. 270239 ID: d3dfb8

Shit better be broken.
>>
No. 270240 ID: e3f578

WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP
>>
No. 270250 ID: c71597

>>270228
That was quite a blast. Check to see that it's nothing but scrap and that the guards are safely dead. If not then set somehing more on fire and then run out while cackling like you're crazy.
>>
No. 270255 ID: 8c0848
File 129468654037.png - (208.19KB , 1024x768 , 448.png )
270255

>Check to see that it's nothing but scrap and that the guards are safely dead.
It definitely looks wrecked. The whole thing is cracked and chipped with pieces blown off, not to mention most of the head is missing. They'd have to melt the whole thing down and rebuild it at this point. Too bad the bridge disintegrated, the other ruby is still there...

The guards are scattered for the moment. Big flaming chunks of things raining on your head tends to do that.
>>
No. 270258 ID: 15b51b

Use your magic to retrieve the other ruby. Use magical telekinesis.
>>
No. 270263 ID: 40cb26

If your wind magic is good enough use it to knock it loose and carry it back to you. But don't spend much more time on that they won't be scattered for long.

However if you can't use magic to collect it, use magic to destroy it. Those things weren't there to be pretty it's clearly an important component. Don't let them keep it! Blast it with a shot of fire then earth for best effect.
>>
No. 270269 ID: 8cccd4

Could you throw another bomb next to the golem or use a bit of earth magic under its feet (soften stone?) in an attempt to tip the golem over on the guards? Then you can take off at full speed.

Have you done any practicing with your shapechanging? While you run away keep an eye open for any cracks in the wall or holes where you could hide only if you turned into something really small and pulled your stuff in with you. It's a good backup plan if all the exits are blocked - hide somewhere totally improbable and wait for the security alert to go down.
>>
No. 270277 ID: 8250d3

YOU HAVE THE SCARF ON!
YOU CAN DO ANYTHING!

Make an epic leap and grab that ruby.

Then run.
>>
No. 270281 ID: a7a85a

>>270269

I believe the plan indicated here is thoroughly well constructed and chalked full of the universal positive substance known as win.

I'd do that shit.
>>
No. 270293 ID: 8c0848
File 129469003514.png - (380.43KB , 1024x768 , 449.png )
270293

I could try for the ruby, but I don't know any magic that could pick it up and take it away. Like I said, I'd rather be alive with one, than dead with two.
I'd better find a way out of he-

All of a sudden the damn thing starts blasting out blue fire and making a sounds like thousands of voices screaming in unison. This is pretty fucking terrifying!

>Then run.

I think running now would be the best thing ever.
>>
No. 270300 ID: fb10df

RUN RUN RUN IT'S LOOKING THIS WAAAAY!
>>
No. 270313 ID: 46c430

>>270300
This person has an excellent grasp of the current situation and has provided a very logical suggestion as to a course of action. Follow his advice.
>>
No. 270318 ID: 15b51b

Set yourself on fire to assist your escape.
>>
No. 270322 ID: 2563d4

>>270318
Why stop at just yourself?
>>
No. 270331 ID: 8250d3

Run run as fast as you can
he'll never catch you cause you blew off his hand!

(I hope you did. I mean I doubt it, but yea)

watch out for tentacle rape arms (seen here >>270220) and snarky scarf grabbing
>>
No. 270335 ID: 632d47

>>270293
Run away from the Giant Enemy Cameo.
>>
No. 270340 ID: b28ada

>>270293

FUUUUUUUUUUUU- I think it wants its eye back!

FLEE!
>>
No. 270368 ID: 8cccd4

Well looks like the souls are escaping, the golem is berserking or things are simply about to explode even more.

Either way get out of there. See if you can break something behind you and set it on fire to deter pursuers.
>>
No. 270382 ID: c71597

>>270293
Oh fuck. Run and hide. Ditch the ruby so it can't use that to track you down. Got any bombs left? Going to have to try to blow up this fuckers joints. If it can't move then you can deal with it easier.

Lets just hope it isn't properly programmed with friend or foe identification yet. If it starts killing everyone else then that makes it easier.
>>
No. 270399 ID: 653ea0

Ditching the ruby would waste good running the hell away time.
>>
No. 270407 ID: 8c0848
File 129470405686.png - (287.48KB , 1024x768 , 450.png )
270407

>Well looks like the souls are escaping, the golem is berserking or things are simply about to explode even more.

All the more reason to run the fuck away.
It looks like the room has cleared out. Those guards should do their duty and try to stop me so I can throw them to the golem as a distraction. COWARDS!

>Ditch the ruby
Hell no. If it's going to chase me, it might as well chase me while I have it's huge and valuable eye.
>>
No. 270409 ID: 3416ec

Oh crap somebody hit the ON switch.

Rynh, morph into an animal with excellent land speed and HAUL ASS.
>>
No. 270410 ID: 7e110b

>>270407
Maybe we should try going into one of the smaller 'side tunnels' away from this thing's lumbering reach? Perhaps try and pull that 'prison break scheme for more distraction points.
>>
No. 270411 ID: 2563d4

>>270407
Quick, seduce it!
>>
No. 270413 ID: 1854db

Yeah, morphing into something that will let us get the hell out of here better is a good idea. Preferably something that is also not easy to kill... and can still carry all our shit.

Does anything actually qualify for that?
>>
No. 270414 ID: e3f578

>>270407
OH no Rynh, tentacles! Those love ladies sooo much man you gotta BOLT. As in lighting it the fuck up, Got a metal pole anywhere?
>>
No. 270416 ID: 8cccd4

Well the easy solution would be head back to the docks, turn into a dolphin or a tuna and swim really fast for a very long time.

The backup solution would be to lure the golem to the big, deep hole you found and somehow trick it into falling in without getting cornered and killed(and possibly losing the ruby in the process) but that sounds needlessly dangerous and unprofitable.
>>
No. 270424 ID: 8250d3

Fake to the left, head the the right.

Sprint into a side tunnel.
>>
No. 270427 ID: b28ada

>>270407

Find a doorway smaller than it, and go through. This should delay it long enough for you to exit the base. Once you are out RUN LIKE FUCK UNTIL YOU CAN'T RUN NO MORE.
>>
No. 270452 ID: 20fc85

>>270413
I do believe Rynh is a dragon...

Quick, turn into a dragon and, in the most intense moment, suddenly fly in the face of the impossible!
>>
No. 270455 ID: e3f578
File 129471175640.jpg - (121.28KB , 728x312 , the-iron-giant-nuke.jpg )
270455

no, we turn into a golem lady to the size limit of our ability. Then he will adore us like a tiny adopted golem daughter that will melt his icey heart as we redeem him. Then we take him home to mother as a wacky romance comedy begins and they fall in love because only a bigass golem of death could take such a tough woman in his arms. Each of us will shed tears as he sacrifices himself to the end to stop all this meaningless war and conflict.

Or we can WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP WHOOP allllll the way home.
>>
No. 270458 ID: 632d47

>>270407
It has tentacles, and it's coming for you. That's all you really need to know.
>>
No. 270462 ID: c71597

>>270407
Fun faster. And through small doorways that it can't follow you through. If souls are escaping then you simply need to outlast it, then you can steal the other eye as well and then make sure it's truly blown to scrap. Don't want anyone to say that you did a half assed job of it.
>>
No. 270470 ID: 99433a

>>270407
We need to have words with a certain lady goblin, and also whoever is handling the intel. It wasn't supposed to be active and those explosives were NOT sufficient. Look at that knee! He got a bomb directly to the kneecap but nooooo! Still functioning.
>>
No. 270542 ID: 1854db

>>270455
Sigh.

I'll remind everyone now that Rynh cannot polymorph into something much bigger or smaller than she normally is.
>>
No. 270544 ID: 26adcd

>>270407
Any bombs left? Make it very, very expensive to chase you.
>>
No. 270567 ID: e3f578

>>270542
I said tiny golem Rynh to the limits of her shapeshifting ability!
>>
No. 270610 ID: 192c6d

>>270407
If I know anything about magic, the thing's probably going to rampage for a while before "burning out". We'll want to lead it towards the lake you swam in by and let it sink to the bottom.

... Also, run like A RYNH-BAT OUT OF HELL!!!!
>>
No. 270715 ID: a41aaf

Hop it, leg it and run. Preferable down a tunnel too small for it to fit down but through a rock face too thick for it to simply crash through.
>>
No. 272313 ID: 8c0848
File 129529973064.png - (307.30KB , 1024x768 , 451.png )
272313

Oh shit! Oh shit! Running is good. I can run. Where am I running? Back to that dead end hole? Straight out the way I came or try to find that prison block so I can hide from this bastard... er... save the poor villagers?
>>
No. 272314 ID: 99433a

INTO THE OCEAN! Golems don't float, do they?
>>
No. 272315 ID: b971a3

yeah save the villagers, if nothing else they'll distract the golem long enough for you to escape
>>
No. 272316 ID: f98a0b

>>272313
save villager, they will give you reward
>>
No. 272317 ID: 99433a

>>272315
>>272316
We should totally focus on cashing in our FUCKHUGE REWARD and ULTRABADASS RUBY like good mercenaries.
>>
No. 272318 ID: 2563d4

>>272317
This. You're a dragon. Villagers are something you eat.
>>
No. 272320 ID: 15b51b

Go to the prison block.

"Barely escaping the golem with your life" isn't the same as successfully destroying it.
>>
No. 272322 ID: 10af19

>>272320
Yeah, this guy does have a point. Our mission isn't over until this thing's actually destroyed.
>>
No. 272325 ID: 40cb26

>>272313
Save the prisoners, since that will likely be the least protected path. Everyone else will be rushing to the exits for one reason or another and if you go there now there will be all kinds of resistance. Instead run around and find the prisoners, while that thing rampages through the building after you and creates even more damage and chaos. Take out the whole fucking place save all the prisoners and be a big damn hero.
>>
No. 272326 ID: 3416ec

FIND A STINGER MISSILE LAUNCHER AND SHOOT IT IN THE RADOME.

Damn, it's like you're new to this.
>>
No. 272352 ID: c71597

>>272313
Screw the villgers, they're not the ones that pay your wage. If they want to get out then they can use the confusion on their own. Just try to get out and to a high place that you can use to glide to saftey.
>>
No. 272353 ID: 1854db

Go to prison block and hide. The golem isn't destroyed yet; you need to escape its attention for a bit and try to figure out how to do that. Or make sure the damage you did was sufficient.
>>
No. 272374 ID: 192c6d

>>272313

Out. Find the lake thing you swam in by. Sink it there.

Even if it goes to the bottom, it has to run out of power or get stuck SOMEHOW.
>>
No. 272798 ID: 8c0848
File 129541703194.png - (172.60KB , 754x768 , 452.png )
272798

I make a dash back to the intersecting hallway and head toward where the prison block might be. I ignore the empty halls and try to avoid anybody running out, trying to find a stairway down. That's where dungeons are kept, usually. The whole fortress is rumbling and dust falls from the cracks in the ceiling. I hope this place doesn't come down on my head.

The lower levels are slightly quieter and I can hear voices crying out, followed by a voice louder than them all, yelling angrily. I think I'm close and I don't think all the guards are gone either.
>>
No. 272799 ID: c71597

>>272798
Ok, lets see if the thing follows you still once we get there. If it does then unlock the prison gates to create a massive distraction, and then try to bomb the golem a bit more while it's busy killing all the prisoners.
>>
No. 272805 ID: 99433a

>>272798
Equip ye scarf. Should be easy enough to kill any remaining guards with that on.
>>
No. 272808 ID: f6360f

>>272798
Enter assault mode. Charge in and kill the guards before they realize what's going on.
>>
No. 272810 ID: 1854db

Stealthily peek around the corner first to get a general idea of what you're going to charge straight into.
>>
No. 272861 ID: 40cb26

>>272805
>>272808
>>272810
These. Put on the scarf and check around the corner, quickly confirm the enemy forces and kill them. It doesn't seem like the golem is on our ass but if it takes down the whole building that won't much matter.
>>
No. 272879 ID: a41aaf

>The whole fortress is rumbling and dust falls from the cracks in the ceiling. I hope this place doesn't come down on my head.
Well crap, that was a load-bearing Golem.
>>
No. 272883 ID: 8c0848
File 129546742297.png - (314.27KB , 1024x768 , 453.png )
272883

>Stealthily peek around the corner first to get a general idea of what you're going to charge straight into.

An ogre. He's rattling the cell doors and screaming at the prisoners to keep quiet.

"Let us out! We're going to die in here!", one of the prisoners screams.
The ogre just slams the door with his fist.
"YER GON' DIE EITHA' WAY, SO IT DUN' MUCH MATTER NOW DOES IT? YA AREN LEAVIN' 'ERE ALIVE, SO SHUD DA FUCK UP!" He stops, and lowers his head to look into the barred window. "Unless... Unless wunna da girlies in 'ere wants ta come out and show me 'ow much dey appreciate my 'ospitality." He grunts and sniffs like an animal with his face in the bars. God damn, this is disgusting.

How am I going to deal with this fuck? He's huge... and smelly.
>>
No. 272885 ID: b4b33c

Secret ninja art
THOUSAND YEARS OF PAIN!
(use a knife)
>>
No. 272887 ID: 99433a

>>272883
Hideous giant rapist? Burning rum time! We don't have time for an extended fight.
>>
No. 272891 ID: e3f578

Pfft fire ain't going to do shit to an Orge. They eat fire for breakfast and human heads for dinner. Let's encase him in ice for lunch. Or just icicle him the fuck up until he stops moving... no wait he probably has thick skin and like immune to sharp things.

Only thing I can think of is spam lightning or turn him into an orge-pop if you could manage that.
>>
No. 272894 ID: 3416ec

Sneak up on him and stab him multiple times in the back of the head.
>>
No. 272898 ID: a41aaf

Distract with enormous shiny gem. Sneak up behind. Jamb dagger through eye socket.
Large foul-smelling problem solved.
>>
No. 272911 ID: f6182e

>>272883
Plus: This guy is probably not as strong as Armstrong.
Minus: There is a bigass golem killing things behind us and we really don't have time to mess around.

Solution: Just go totally crazy on him and blast the crap out of him while also stabbing his kidneys. BLITZKRIEG!!
>>
No. 272928 ID: d9f9ef

>>272883
Trick him
Tell him theirs an intruder in the golem room and you have been instructed to guard the cells for him, as they need there strongest man to nab this guy.
>>
No. 272929 ID: 40cb26

He looks way too damn big to count on any body strikes doing enough. Either cut the jugular or to be even faster jam the knife into his brain. Either way follow it up with point blank lighting to the face, or directly through the knife.
>>
No. 272941 ID: 192c6d

>>272911
Have you seen all that fat? There's no way we could reach those without a longsword.

Rynh! Next time take a few levels in rogue so you can just Sneak Attack things.
>>
No. 272970 ID: b23723

>>272883
Quick! While he's distracted sneak up from behind and slice his head off. Use magic also, just in case. Then quickly search him for keys or something.
>>
No. 272972 ID: c71597

>>272883
Attract his attention, then lead him towards the golem. The two meet and fall in love, or more likely fight to the death. Ogre boy probably dies and the golem might be weakened a bit.
>>
No. 272975 ID: 8c0848
File 129548283536.png - (302.67KB , 1024x768 , 454.png )
272975

>Hideous giant rapist? Burning rum time!
How does that work? I threw the bottle at the other guy.

>Have you seen all that fat? There's no way we could reach those without a longsword.
Longsword ready. I just need to get lined up with his back.

>Only thing I can think of is spam lightning or turn him into an ogre-pop if you could manage that.
Shoot magic and breath fire at everyone I've met so far and still waste him? Probably not. He's just scratching his ass while the whole place crumbles around him, I don't think I'm going to be able to do anything that will phase him. I'll just have to do it the old fashioned way. I just need to decided whether I'm being sneaky or if I'm going with that charge in and murder everything plan.
>>
No. 272976 ID: 99433a

>>272975
Ohohoho, one eye. That should soon become zero.
>>
No. 272978 ID: f6360f

>>272975
At this point, there's enough chaos in the fort that being sneaky is only of value insofar as it lets you get the drop on people. You have the drop. Use it.

He stands with his back to you. Run up quickly but quietly, jump, and slam your blade into his neck with all the force you can muster while he's standing oblivious. That should put him down.
>>
No. 272981 ID: 2ec5a7

>>272975
Well, you could try to 'liberate' both his femoral arteries. Due to gravity and blood pressure he would have less than 15 seconds of consciousness. But that would require getting your blades deep between his thighs, and that's more than a bit creepy with loincloth monster here.

The fact that he has only one eye is quite exploitable though.
>>
No. 272985 ID: 2ec5a7

>>272975
Well, you could try to 'liberate' both his femoral arteries. Due to gravity and blood pressure he would have less than 15 seconds of consciousness. But that would require getting your blades deep between his thighs, and that's more than a bit creepy with loincloth monster here.

The fact that he has only one eye is quite exploitable though.
>>
No. 272986 ID: 54c544

no, you don't need to sneak up on him and fall prey to his unusual and canny hearing abilities.

he has a mouth and nose, so he probably has the need to breathe. just force water into his lungs, then freeze the water his eyes float around in inside his skull. If he's blind and drowning he won't be able to catch you.

of course, if that kind of magic control is beyond you (yawn! level up already!) i guess you can climb up his back or front God-of-War-Style and stab the back of his neck or up into his mouth/nose/eyes.
>>
No. 272999 ID: 40cb26

>>272975
Eye and then jugular. The first will give you a huge advantage even if it doesn't stop him, and if you can make a heavily bleeding wound that should make sure he doesn't keep on after you later.
>>
No. 273000 ID: 1854db

Use throwing knife on eye.
>>
No. 273103 ID: 8c0848
File 129551149212.png - (308.98KB , 1024x768 , 455.png )
273103

>Run up quickly but quietly, jump, and slam your blade into his neck with all the force you can muster while he's standing oblivious.

I rush up and blindside him, driving a steel blade into the side of his neck, but the edge won't dig in, he just kind of lurches to the side and laughs.

"Little thing tryin' ta 'urt me? Go away little thing, before you piss me off."
>>
No. 273104 ID: 3416ec

Well that didn't work.

Blow fire into his remaining eyeball. Concentrate it into a thin stream, like an acetylene torch.
>>
No. 273105 ID: 99433a

>>273103
...That's bad. You'll either have to wait for him to hit you and impale his arm or leg, which will probably hurt you more than it will hurt him, or try to stab him in the eye or open mouth, which is gonna be difficult.

Flame his head. He might have a magical bauble hidden in his eye socket.
>>
No. 273107 ID: 99433a

>>273105
Also, you might get your sword stuck if you go the "Use his force against him" route.
>>
No. 273108 ID: f6360f

>>273103
Holy shit, he seriously has skin tough enough to not be scratched by a full-strength charge from a half dragon? That's very, very bad.

You've got magic and going for weakpoints left. If you get into a situation where he's coming for you, ice the floor- he's got a high center of gravity and doesn't look terribly dexterous. Could buy you some time to act.
>>
No. 273110 ID: 1854db

Fuck. Forget the direct approach, if he's not particularly interested in hurting us let's just ice the floor and trollface. Also snatch his keys.

Or you could try to seduce him. "Oh, I've never encountered a man so tough as to survive a hit like that... sooo sexy..."
>>
No. 273111 ID: a41aaf

Throw a dagger into his open mouth?
>>
No. 273112 ID: 476456

"ok so that didnt work. Hey buddy look the giant uh doomsday thing they built is active and it might be a good idea to let all these prisoners out to distract it"
>>
No. 273113 ID: 54c544

>>273111
how about forcing water into his lungs now, what his face open and stuff.

or ice the floor.
>>
No. 273118 ID: 40cb26

I'd rather a knife in his eye than fire, but do what you can to it. I can't see another weak spot to ht.
>>
No. 273119 ID: 45be60

>>273103
say "oh... okay then. sorry to trouble you" and turn around to walk away.

:3c
>>
No. 273123 ID: 644ca1

"Nope, I'm not trying to hurt you, just saying hi."

Then ice the floor.
>>
No. 273132 ID: c71597

>>273103
What the fuck, he's sword resistant. Ok, open up the distance and get a nice solid rock. Throw it at his junk. Will probably not hurt as much as we would like, but should get him angry. Then lead him towards the golem, try to get them to fight and then be on your way.
>>
No. 273137 ID: 701a19

>>273103
"No, trying to get your attention. The damn thing's gone haywire and they need somebody to distract it until they can get it under control."
>>
No. 273141 ID: 92b648

>>273104
Ogres are known to be FIREPROOF. Make a note of this Rynh.
>>
No. 273150 ID: 5e5bb4

>>273137
If he's dumb enough, that could actually work. Give it a shot Rynh. He doesn't seem quite interested in fighting anyways.
>>
No. 273168 ID: 28e94e

>>273137
Thisthisthis
>>
No. 273171 ID: d3dfb8

>>273137
This.
>>
No. 273222 ID: a519c0

>>273137
Well, if we're going to do this, may as well say the stab was because of the (creepy) offer he made the prisoners.
>>
No. 273255 ID: 00a7aa

>>273103
"Just making sure you're tough enough. The golem's gone haywire and the regular soldiers are getting pasted. If its not stopped you're going to need to look for a new job, and home, 'cause its gonna destroy -everything-."
>>
No. 273256 ID: 00a7aa

>>273255
this will either
1) Make the ogre attempt to go fight the monster.
2) Make the ogre sneak out and look for an easier job.
3) Make it do something stupid, because its stupid.
>>
No. 273271 ID: 28e94e

>>273256
Therefore it is an excellent backup plan.
>>
No. 273274 ID: 20fc85

>>273103
turn into dragon
hope it scares the living crap out of him?

Immobilize him with ice or something?

or... castration?

There's always the last ditch let him have his way with you but do something horrible to him before he has time to think...

I dunno what to do when stabby stabby doesn't work...
>>
No. 273277 ID: 4531bc

>>273137
Yup.
>>
No. 273556 ID: 8c0848
File 129566559623.png - (267.92KB , 1024x768 , 456.png )
273556

I guess I'll try to trick him. Ogres aren't known for incredible smarts.
"Just getting your attention. The golem has gone haywire and it's wrecking everything."

"See, dat ain't any concern o' mine. I just make sure the prisoners stay in my jail and anyone trying to take prisoners out o' my jail don't take any prisoners out o' my jail. Do you un'erstand me well enough?"

He's basically ignoring me and just going for some kind of huge chunk of metal with a handle that was laying on the table. I doubt he gives a shit about anything I say.
>>
No. 273559 ID: f6360f

>>273556
Or... he's not fooled at all and is planning to use that giant cleaver to carve the shit out of you. Be ready in case that's the case. You could keep playing your bluff or try something else.
>>
No. 273561 ID: 3416ec

Start freeing prisoners. Quick.
>>
No. 273562 ID: 701a19

>>273556
Can you covertly make the ground collapse underneath him? Or the ceiling onto him?
Or polymorph him into an ogre-mummy so he'll be very vulnerable to fire?
>>
No. 273564 ID: 221021

Unless you feel you wouldn't be able to live with yourself after leaving a bunch of helpless prisoners behind, it may be worth it to not get tied up in a battle and instead detonate the explosives and escape alive.
If you do want to fight him, you would probably be best off attempting to electrocute him through the metal cleaver. If he's resistant to fire and stabbing, this seems to be your best bet.
>>
No. 273565 ID: 28e94e

>>273561
The keys are on a hook to his right. And don't even think of grabbing them with magic, we WILL get caught.
>>
No. 273570 ID: 2563d4

>>273565
Grab them with magic.
>>
No. 273581 ID: 99433a

>>273556
Yeah, okay. This might hurt. Wrap the scarf around you as tight as you can, so he can't really get a grip on it. Don't want him doing what we did to it's previous owner. What other tricks do we currently up our sleeves?
>>
No. 273590 ID: f6360f

>>273581
Ice on the floor is traditional. Depending upon how much of the floor we could cover, it might be able to render him almost completely combat ineffective- swinging a heavy melee weapon like that on ice, really?
>>
No. 273596 ID: 8c0848
File 129566968920.png - (245.93KB , 1024x768 , 457.png )
273596

>You could keep playing your bluff or try something else.
"Somebody has to stop that golem. You could hel-", suddenly, he spins and slashes at me with the cleaver. I barely manage to deflect the impact with my sword, but I end up thrown across the room and into the opposite wall.
"That ain't my job. I guard the prisoners and I kill the intruders. Dat's all I got to concern myself wit'!"

>planning to use that giant cleaver to carve the shit out of you. Be ready in case that's the case.

I noticed and I was, for all the good it did me. Ouch.

>The keys are on a hook to his right.
I don't think I'm going to be able to get many doors open with him in the room swinging that slab of iron around. I'll have to grab them later.

>What other tricks do we currently up our sleeves?
Hmm... Hit him harder? He can't be invincible. He's far bulkier than Thodren or that bald guy I burned the hair off of, in that he's disgustingly fat. I should have a fair speed advantage. Other than that, he's a huge fucking leathery rock. I have no idea.
>>
No. 273597 ID: 3416ec

>>273596

He's got one eye. That should be weakness enough.

Throw sand or dirt in his face. Blow fire. Do something!
>>
No. 273598 ID: f6360f

>>273596
>I don't think I'm going to be able to get many doors open with him in the room swinging that slab of iron around. I'll have to grab them later.
Considering how ridiculously strong he is, he'd probably accidentally bash open the doors if you're standing near them when he tries to hit you. Could create a jailbreak and conveniently provide you with a few fleeing distractions, if you're willing to try to maneuver him into doing that.

>>273597
His eye does seem like his only viable weak point at the moment. I continue to back floor ice pending being told that we can't use it, since it seems like a fairly basic elemental trick that could help a lot and we've shown pretty flexible elementalism powers.
>>
No. 273606 ID: 1854db

Icicle to eye.
>>
No. 273613 ID: 40cb26

>>273596
Yell "Is that all you've got, fatass?!?" ready your sword and rush him. Of course you aren't going to hurt him like that plus make yourself an easy target so when you get close enough breathe a big blast of fire at his face to provide cover, jump over him and his attack onto his head and stab his fucking eye out.

>>273598
Taking advantage of him thrashing about are better tactics for when he is doing it blindly. I think he's too damn heavy to slip around and too strong for the ice to hold him anywhere. With his eye taken out Rynh should just unload lightning blasts from a safe distance.

>>273606
Well if she uses the fire breath to blind him then she could use earth instead of ice for that. It would keep her at a safer distance but be less reliable for a good hit.
>>
No. 273626 ID: 8555c2

>speed advantage
Run away. Go home. Get paid. Get laid.
>>
No. 273628 ID: f6360f

>>273613
The ice was actually meant as an idea entirely independent of stabbing his eye out. Larger creatures are more vulnerable to low-friction surfaces due to their high center of gravity; in his case even more so, looking at the relative size of his legs compared to his and upper body. If for some reason we can't successfully get his eye, it should buy us an even greater mobility advantage- if he tries to move at anything other than a careful walk on an ice slick he WILL fall.

But obviously, that only buys time and mobility, it doesn't actually make us win.
>>
No. 273629 ID: 28e94e

>>273615
>just discovered /moo/
>>
No. 273693 ID: 00a7aa

>>273596
Blast his weapon with lightning. If it's just a big, crude slab of iron it might shatter, and there's a good chance the shock will cause his hand to convulse.
>>
No. 273715 ID: c71597

>>273596
Could be that ogres look fat when they're not. So don't assume that he won't be a quick fucker. ANyway, fuck this shit. Lead the golem here instead. Then the two of them can fight while you slip out of here, get paid and then party like there is no tomorrow.
>>
No. 273718 ID: 221021

Use the cleaver as a lightning rod and electrocute him.
>>
No. 273731 ID: 46c957

If you're going to use lightning then mind that he's got a lot of body mass so shocks could get diluted. You could target a specific body part by putting your hands on either side of it and running electricity between your hands. Good if you can get a shot in on his head or heart.
>>
No. 273773 ID: e3f578

>>273596
Turn into an orge yourself or is that out of your size range? If you could do that you'd get to also be a big leathery rock. Maybe then you could get into a fisticuffs fight.
>>
No. 273774 ID: 679e7a

He said himself he has to guard the prisoners <i>and</i> kill the intruders. Which means you can split his focus by retreating. At some point, he's going to decide that he has to stop following you to go back to the prison cells.

Couple things you can try then; if you think you can snag the keys from him, run back to the cells, and get at least some of them open before he gets back, you can do that. Or you can start doing stick and move attacks; he'll either stand his ground and get picked apart or start chasing you again--at which point you back off <i>more</i> until he starts dithering again.

(If he ever decides 'fuck the prisoners, this bitch is going down', that's your cue to lead him into the golem's stomping path.)
>>
No. 273895 ID: 8c0848
File 129575299841.png - (268.03KB , 1024x768 , 458.png )
273895

>ready your sword and rush him.
I'll give it another shot. I rush him and he immediately blocks it. A few thuds reverberate through the stone from upstairs and makes me wonder what I'm doing down here fighting this guy.
"If yer gonna bother me, at least make it interesting."
>>
No. 273897 ID: 252e1b

Blast open the prisoners' cells. Simultaneous escape attempts will make it interesting.
>>
No. 273898 ID: 8c0848
File 129575322167.png - (285.26KB , 1024x768 , 459.png )
273898

I jump back and try to catch him off guard with ice under the feet, but he just stands there perfectly still. "Is dat all? Tryin' to make my feet cold ain't gonna kill me last I checked."
Well, he's stopped dead for a moment, I should try doing something devastating while he's immobile.
>>
No. 273901 ID: 92b648

Swing for the back of the knee to flip him on his back, then a downward jab into the eye.
>>
No. 273902 ID: 221021

He's immune to stabbing, fire, and ice attacks. You have but one option left: shoot lightning like your life depends on it right into the cleaver. See if you can stop his heart or make him convulse helplessly. If that doesn't work, you could always run and abandon the prisoners.
>>
No. 273903 ID: 383006

Start opening cell doors like a motherfucker!
>>
No. 273904 ID: 70d9eb

Just show him your tits.
>>
No. 273907 ID: 701a19

>>273898
He has a mouth, and though it might smell like it he doesn't shit from there.

Pop a spike out of the ground up to his anus, then drop his legs out from under him. Gravity does the hard work and he dies from intestinal shredding even if he manages to get off that spike - which he shouldn't be able to do if you can drop the floor around the spike enough.
>>
No. 273910 ID: 20fc85

>>273898
... wouldn't now be a good time to tell him that the golem is gonna open up the jail?
>>
No. 273917 ID: 3416ec

Blow a fireball into his damned eyeball already!

He'll be completely helpless if he's blind.
>>
No. 273928 ID: 7979e6

vulnerable juicy eye.
>>
No. 273958 ID: 492153

Before you strike take a moment to think.
This guy isn't just some pawn standing between you and your objective.
Not only your fate hangs in the balance, but the prisoners as well.
Use your scarf to grab his cleaver
If your strong enough to yank it free do so
If not he will more than likely attempt to yank you towards him.
But you'll be ready dodge his attack plant your palm firmly on his forehead then send as many volts as you can surging through that pee sized brain and on fire him.
>>
No. 273970 ID: 1854db

Eyeball. Throwing dagger or icicle.
>>
No. 274027 ID: d85196

>>273958
Sounds viable. But it has to be done fast.
>>
No. 274048 ID: 8c0848
File 129581736385.png - (306.40KB , 1024x768 , 460.png )
274048

>Blow a fireball into his damned eyeball already!
Blasting fire out of my mouth seems to catch him off guard and he shifts off balance and begins to slide. "You little bitch!", he screams, flailing wildly.

Now, I could try stabbing him in the eye, but it's kind of a small part of a moving target or I could try something else.
>>
No. 274051 ID: 99433a

>>274048
He's off balance and on ice! Legswipe him! Or just grab the leg currently in the air and push.
>>
No. 274053 ID: 701a19

>>274048
Rock spike up the ass!
>>
No. 274055 ID: 43d730

>>274053
>>274051
Combo. Either skewer him once he falls, or make him fall backwards onto a bunch of spikes.
Or have him sink into the floor or something.
>>
No. 274061 ID: f6360f

>>274055
>Or have him sink into the floor or something.
Transmute Rock to Mud is a classic. And it would probably keep him down for quite a while, if you can get enough mud made- possibly even long enough to let all the prisoners loose.
>>
No. 274066 ID: 8555c2

Push him backwards onto ONE rock spike.

Concentrate force on one area. That's why spears have one tip instead of 30.
>>
No. 274074 ID: 1854db

Jam that sword up through his 'pants'.
>>
No. 274078 ID: 40cb26

Sharp rock magic to the face! Aim for his eye, if it takes it out then great, otherwise pummel him with more and it should be enough to knock him backwards where you can more easily skewer his eye and skull.
>>
No. 274085 ID: 99e816

>>274066
This
>>
No. 274120 ID: 28e94e

>>274066
This.
>>
No. 274171 ID: d85196

>>274066
Agreed.

The bigger they are, the harder they fall.
>>
No. 274552 ID: 8c0848
File 129592469488.png - (193.65KB , 1024x768 , 461.png )
274552

I probably can't cast magic while shoving him over, but I can stab him while I push him over, so that's almost as good.
He drops the cleaver and grabs me by the throat, so now he slipping, sliding, strangling me, possibly falling and I really want to stab out that fucking eye!
>>
No. 274555 ID: e3f578

firebreath double trouble
>>
No. 274562 ID: 99433a

>>274552
J-J-JAM IT IN! Charge your sword with lightning as well! Fry him from the inside out!
>>
No. 274566 ID: f6360f

>>274552
>I really want to stab out that fucking eye!
Then do. Thrust through it with all your strength.
>>
No. 274583 ID: 1854db

>>274552
He's strangling you? Polymorph into something that can't be strangled. Like a rock golem.
>>
No. 274585 ID: 9a5057

Hey waitaminute! Did he just call you a bitch? Even through all the stabbing and jumping around he can tell you are a lady, Rynh! That other dude must have just been an idiot.
>>
No. 274587 ID: 644ca1

Stab the eye and then channel lightning into it.
>>
No. 274610 ID: d85196

>>274552
Ram the whole sword inside and pop that eye! Make sure to twist the blade and turn his brains into a messy pile of gooey gray matter!!
FUCK THAT SHIT UP!!
>>
No. 274636 ID: 99e816

>>274610
then send some lighting through it. I want him 5 ways dead yesterday.
>>
No. 274686 ID: 701a19

>>274552
Polymorph into gelatinous slime
advicewizard.jpg
Eat his face
>>
No. 274694 ID: 00a7aa

>>274552
If you can't get it into his eye, shove it up his nose. apply metal to his brain. If he somehow survives THAT, shock the sword.
>>
No. 275013 ID: 8c0848
File 129608742791.png - (269.79KB , 1024x768 , 462.png )
275013

We fall and I jam my sword right into his eye. My full weight shoves it into the socket when he falls on his back and there's a loud crunch as it shatters through his skull. He his arm flops limply to the floor and I can breath again.
>>
No. 275015 ID: f6360f

>>275013
Well. That worked out well.

Take a minute to catch your breath, then go get the keys to those cells. While you're doing that, might consider asking the inmates if any of them know how to blow up that golem because it seems that, against all odds, explosives have failed you.
>>
No. 275016 ID: 701a19

>>275013
Mix his brain so he can't be faking it, then go get those prisoners outta here.
>>
No. 275017 ID: 644ca1

>>275013
Take no chances, fry his brain with lightning.

Then open the cells and tell them they are on their own before leaving.
>>
No. 275018 ID: e3f578

Look at his body twitch horrifically a moment longer to savor the trauma that will eventually build up and ruin you at a later time.
>>
No. 275020 ID: e6fc9f

Save your energy.

Nothing can fake that.

Catch your breath for awhile (keep your eye on him to satisfy all the paranoid people) then release the prisoners.

Make sure they know who you are.
>>
No. 275027 ID: bffa2a

Eat the corpse
>>
No. 275033 ID: 8e18cd

Release the prisoners
>>
No. 275037 ID: 28e94e

>>275020
This.
>>
No. 275050 ID: 99433a

>>275013
Check the other eye socket. Even for an ogre he seemed incredibly tough, maybe he had a bit of magical aid?
>>
No. 275286 ID: 180ec2

Remember: you're in a hurry to escape. Release the prisoners and get the heck out of here.
>>
No. 275296 ID: 1854db

Check under the eyepatch quickly, then go get the keys and release dem prisoners.
>>
No. 275874 ID: 8c0848
File 129627801475.png - (224.54KB , 1024x768 , 463.png )
275874

>Release the prisoners
I unlock the cells, then make a break for it out of here. The whole place is shaking apart and I'm getting out. The prisoners and other people in there are all pouring out, trying to escape the exploding golem parts and huge falling rocks.
I'm going home and getting paid my fee of a lot of money. I'm tired of being punched by huge guys.
>>
No. 275877 ID: dad664

>>275874
Where the hell did you put the GIANT RUBY?

Pockets of holding or something?
>>
No. 275878 ID: 3416ec

MISSION ACCOMPLISHED!

Return to base for debriefing.
>>
No. 275880 ID: 7979e6

>>275877
well uh... yeah essentially, though it's more of a bag than a pocket.
>>
No. 275885 ID: 701a19

>>275874
Ok. Go debrief your employer, get paid, and debrief Jehral.
Remember, you promised!
>>
No. 275911 ID: 296e52

>>275885
seconded. now. do it.
>>
No. 275919 ID: 20fc85

>>275885
thirded.
And you ain't getting out of it.
>>
No. 275931 ID: c00244

>>275874
If I might make a suggestion, you could probably convince any of the prisoners with friends and/or wealth to pay you an escort fee for seeing them to safety. Never pass up the opportunity to get paid for something that you were going to do anyway, like walk to the nearest city.
>>
No. 275943 ID: 00a7aa

>>275874
Time to use your completely unused shapeshifting. Make yourself look human for the trip away from that place. Put a nice, big gap in the sightings of you between the fortress and your pay.
>>
No. 275945 ID: a41aaf

>>275931
This. Never pass up the opportunity to be paid twice.

Plus hanging around to make sure the golem really is crushed is a good idea to avoid pissed-off bounty posters.
>>
No. 275948 ID: c71597

>>275874
Go get paid, stash away most of the cash and the huge jem. Then party like fucking hell. You deserve it for making it out alive.
>>
No. 276002 ID: 8c0848
File 129631820816.png - (226.07KB , 1024x768 , 464.png )
276002

>Return to base for debriefing.
Right. Time to get paid absurd amounts of money. That's my favorite part.

>you could probably convince any of the prisoners with friends and/or wealth to pay you an escort fee for seeing them to safety.
Wandering around inside the territory of the people who own the golem I just wrecked might be more dangerous than it's worth. I'm getting out of here.

>hanging around to make sure the golem really is crushed is a good idea to avoid pissed-off bounty posters.

It's burning and the whole mountain is caving in on it. If I'm going to wait, it had better hurry up and destroy itself.

>Go get paid, stash away most of the cash and the huge jem. Then party like fucking hell. You deserve it for making it out alive.

Yes. Yes I do.
>>
No. 276010 ID: 135680

Maybe you should stay in another shapeshifted form in the mean time. You're going to be a very wanted person in these parts.
>>
No. 276011 ID: 2d3398

>>276002
How about a dolphin, dolphins are fun
and you can swim away just like how you swam in.
>>
No. 276017 ID: 9cb4b3

>>276011
I think you mean a SHARKGIRL
>>
No. 276018 ID: 8e18cd

>>276017

I agree with this. No one would dare touch a shark girl.
>>
No. 276026 ID: 8c0848
File 129632229334.png - (359.99KB , 1024x768 , 465.png )
276026

Getting home is no problem. I'm just glad that's over and I can focus on more important things, like what I'm going to do with all that mon- KRAAAAAAAAAAAAAAAAAASHOOOOOOOOOOOM!-EYYYYYYYYYYYYYYYYYYYYYYYYYYY!~

HOLY SHIT!
>>
No. 276027 ID: 701a19

>>276026
NEW PLAN: DO OLD PLAN FASTER!
>>
No. 276048 ID: f21ae3

>>276026
>EYYYYYYYYYYYYYYYYYYYYYYYYYYY!~

SHIT, YOU'RE BEING ATTACKED BY A MEGAFONZIE!
GET THE HELL OUT OF THERE!!
>>
No. 276050 ID: f88f02

Who knew putting a bunch of souls into a golem would make it VIOLENTLY EXPLOSIVE?
>>
No. 276051 ID: f88f02

In other news, watch out for falling debris. THere's no way of knowing how high those rocks were launched. Get moving!
>>
No. 276067 ID: 28e94e

>>276048
OH SHIT RUN RUN RUN
>>
No. 276071 ID: 192c6d

>>276026
Somehow I expected this to happen. Oh well. Probably means that whatever was left is now made of burnt. And tidbits.

Hey, think that other gem is still there?
>>
No. 276138 ID: 8c0848
File 129633973445.png - (355.25KB , 1024x768 , 466.png )
276138

>OH SHIT RUN RUN RUN
OH SHIT! Go go go! Shit is falling from the sky! But I'm rich and have a giant ruby! Hahaha!

I'm getting out of here...
>>
No. 276168 ID: 20fc85

>>276138
Cool people WALK away from explosions...
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