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File 151445178130.png - (10.74KB , 500x500 , 1.png )
854203 No. 854203 ID: 8a251a

PATREON: https://www.patreon.com/homebrewdeviants
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PAST THREADS: https://tgchan.org/wiki/Tiny_Cat_People


You are VOIDSY, and as your name would imply, you’re in the void. It has been some time since you’ve focused your collective mind, but you need to move. It’s time to collect your thoughts.

The game is officially starting, and your enemy is the most notorious god of the Taverne pantheon- one you want to join if you win this game. Not only do you want to teach this murderer a lesson, but losing this game means death. Your tiny cat people are akin to your children, and you love them- and you will prepare them for war.

You’ve upset Wretch, and that needs attention sooner rather than later. Strategizing with Eastwood was easy enough, but you haven’t talked to Miller as much. Talking to all of your alliance members will be crucial to your success against Spit. Talking to Spit was a disaster, and while continuing a conversation would be a terrible idea, it is an option.

Your cats are armed to the teeth, but Jasper seems...less than comfortable with their new existence. Maybe a one on one talk would be a good idea. Like talking to your god teammates, communication with your TCPs can’t go wrong.

Of course, there’s always directly planning your next move. You can multitask some things, but not too many, focus would be a better plan in most situations- what’s your first move?
1287 posts omitted. Last 50 shown. Expand all images
>>
No. 925429 ID: 130f18

>>925423
She's saying that revealing targets to the enemy is a weakness.
>>
No. 925432 ID: 3ed3c3

>>925422
Duly noted. With that being said perhaps a change of subject is in order.
>>
No. 925451 ID: 91ee5f

>>925429
That’s true.

Spit could be spying on us right now and revealing someone you care about will just make them a target for Spit.
>>
No. 925470 ID: 2202fb

>>925422
If I didnt know better, I'd say that sounded like a threat.

While we cant know for sure, it sounds like Dad feels more of the familial, paternal love rather than romance.

--

I think i figured out how they are doing the magic. When we get back, lets create hammerspace for our TCPs.
>>
No. 925476 ID: 91ee5f

>>925470
>When we get back, lets create hammerspace for our TCPs.
We already did that. We created Bags of Holding for everyone: >>878737 , where the space within the bags is shared by all of them, allowing for any TCP to pull from their contents, from any location, again, as long as it fits. However, taking an item from the bag will cost health, but putting them in will not.
>>
No. 925484 ID: 553847

Well, how does Devil know she's telling the truth? Makes you think.
>>
No. 925494 ID: 2e4f20

Talking can bridge gaps between enemies. Conversation is the first step to becoming friends, and stopping having to fight each other. We want Devil to be our friend too, eventually.

And eh, Dad didn't actually name names on who it is so... should be fine?
>>
No. 925495 ID: b1b4f3

Hmm, I just realized if Spit's team has a long range attacker, or even just long range weapons, they could snipe Whipp from out of the balloon.
Do we have any way to prevent that?
>>
No. 925500 ID: cfad5b

Devil has a point Dad, but in all honesty Wax's team can just be allied with in the even Spit's team goes rogue or is defeated.

>Do you really want to use that against people and hurt them, or do you just want to keep the people you care about safe?
>>
No. 925531 ID: 2202fb

>>925495
if we are okay with using tͩ́̓̐͊͏̤̟̤͚̭͈e̞͇̿́ͤ̿̒̑͆ͅc͒҉h͍͍̺̀̔̄͛̄͒n̴̯̗̹̬͖ͭͪ̋̆̃̓ͦö̡́̔ͧ̔l͐ó̗̹g̓̾̅̚y̞͚, we could mount a countermeasure system onto the balloon that would shoot a bullet at high-speed projectiles using the same sort of tracking phalanx turrets use.
>>
No. 925535 ID: 9b7f98

If you're assuming the person listening is always going to be an enemy, yeah. If you assume they're always going to try hurt you as much as they can. But if there's doubt as to whether they are, or if they're going to or not... talking about yourself can tip those odds.

It's easier to hurt people when you can pretend they aren't people. When you can tell yourself maybe they don't have anything they're looking forward to, or other people who would care if they got hurt. But when you know someone has feelings and friends, when you know more of what hurting them would mean, then you shouldn't be as willing to hurt them or let them get hurt.

... CHECK Dad. As well as her status, I want a reminder how the dad type ability works. We effectively promised not to interfere in the date, but Devil technically isn't on the date. And the use of Dad's ability doesn't contravene the truce we made with Wax's team, since it doesn't cause injury.
>>
No. 925552 ID: 130f18

>>925451
Not only Spit.

Wax's TCPs are under no contractual obligations to assist Spit's TCPs, but Wax is under contractual obligations to assist Spit, which means ordering them to assist Spit's TCPs.

In addition, Wax is currently watching, and can see what is being said. His TCPs are not obligated to use this information against us, but Wax may be obligated to share information with Spit if she asks.

And so, anything tactical revealed here may find its way to Spit's ears, whether she's actively spying or not, and whether Wax or his TCPs want it to or not.
>>
No. 925929 ID: cbdfa8

>>925422
Have you every heard that expression "keep you friends close, but your enemies Closer"?

Use that to your advantage, but remember this is a date for primus. dont go ruining it.

besides its good to make good first impressions with people.
>>
No. 926285 ID: 8d23f0

>>925422
but if you only treat someone as an enemy thats all they will ever be, the best way to make friends is to treat people like one, and Devil and Lover seem like they are nice friends.
>>
No. 926307 ID: 53b212
File 155297340009.png - (19.45KB , 500x500 , 218.png )
926307

You let your collective thoughts rumble around before speaking, more than a little worried about all the bad ways this could play out. You try to keep it easy on your TCP so she can make her own conclusions- love brings teammates together, and she doesn’t need to be enemies with Devil. Just keep an eye on things- while Wax was watching, so were you.

If she does want more direct advice- she shouldn’t be afraid to speak up for herself. Question Devil’s intentions, her motivations here. Speak her mind. You’d back up whatever happens, and have faith in her choices here.

Dad keeps her back straight and head held high, asking what Devil’s game really is. Does she like hurting people, or assuming that people are going to hurt her? That doesn’t seem like a good way to live, and she’d much rather spend her own time hoping for the best, albeit a careful and cautious hope. Friends have far more value to her than enemies, and it’s easier to consider somebody a friend if you know a little more about them, even if they’re on separate sides of the same battlefield.
>>
No. 926308 ID: 53b212
File 155297341683.png - (22.36KB , 500x500 , 219.png )
926308

...Very good.

Devil has people she cares about as well, you know. She doesn’t want to hurt anyone, but it is...necessary, at times. She too has a special someone, someone who she would protect regardless of what it takes- and now they’re even. This goes two ways, Devil says. Dad revealed a personal detail in order to make herself more sympathetic, and now Devil has done the same.

What Dad does with this information is up to her, just as much as it’s up to Devil. So, now the playing field is even, and whatever happens from here will be the true test of character.

Dad takes this in, realizing she’s been tested. What starts to show as indignation turns to respect, and the dad type nods in approval. She can take that- and she hopes for Devil’s sake that her special someone is someone she can rely on, just like she can with her own- yknow, if that person wants to be that anyway.
>>
No. 926309 ID: 53b212
File 155297343570.png - (34.71KB , 500x500 , 220.png )
926309

The food is plated, and everyone settles in together. Before they can dig in, Devil raises a hand. There was one final step- this kind of food is rather inedible in its current state, no matter how well it’s been cooked. We TCPs, says Devil, cannot consume matter outside of food types and other specific scenarios. Like health potions, asks Dad? Yes, Exactly like that. Devil has a little trick, however.

She pulls a bottle of what looks like dressing from the air itself, lightly shaking some on their meal. It dissolves into the food without a trace left behind, some sinking into the plate as well. That should do it.

Dig in.
>>
No. 926310 ID: 53b212
File 155297345746.png - (1.65KB , 500x500 , 221.png )
926310

A feeling of dread seeps in as you watch the date unfold, unable to place Why, unable to figure out what exactly was making your skin crawl.

Miller suddenly makes a fearful, choking sound over the call, and if you had blood, it’d run cold.

Something’s not right.
>>
No. 926311 ID: 53b212
File 155297347038.png - (129.08KB , 500x500 , 222.png )
926311

Jasper’s health is now SUFFERING.
>>
No. 926313 ID: 7e9c89

TURN OUR ATTN TO HOME, warn dad and primus that we're looking away and get the sphinx to watch them;;; i hope jasper and everyone else there is okay. ask miller what happened while we try and find out
>>
No. 926314 ID: b1b4f3

...the base is under attack. We can't do anything to help, can we? Can't use any commands on an adventure, and we have can't speak with our TCPs at home base either.
Sounds like Jasper took the first hit, but Buddy and Marmet should be there too.

...oh god did we really take the Sphinx Guardian out to the date? It needs to be back at base immediately! Also didn't we have a forcefield around the base? Did Jasper go out the barrier for some reason?

...can we get any kind of visual feed via the conference call? It'd be nice to try to give tactical advice, but getting a secondhand description via audio won't cut it.
>>
No. 926321 ID: 1d8da8

Calling Wretch and Miller, what happened to Jasper? Are any other TCPs injured?
>>
No. 926326 ID: 8d23f0

>>926311
oh boy thats some magic item backlash if I am right, be ready to call Wax for advice if Miller is actually getting hurt by this because of unknown costs with magic as powerful as reviving the dead is extremely dangerous.
Check on Jasper and see if there is a food type or a healer nearby to help.
>>
No. 926328 ID: d6ecb3

>>926309
Alright, this is... bad.
Before we do anything, either send the TCPs home or keep them here, we should know EXACTLY what's going on here. We don't know if Spit has an ambush planned, either for our base, this field, or both.
Try to call Wretch first, then Eastwood if she doesn't pick up. Ask what they know, what they see. Tell them what we know in turn (if they aren't already aware.)
While we're doing this, tell Dad and Primus that we need to step back for a moment to figure something out, but to be on high alert- Jasper's health has suddenly dropped and we don't yet know what's going on.
>>
No. 926329 ID: 575ec0

Oh I get it. Sleep poison the food so were technically perma-stuck in an adventure and cannot create or teach.
Then attack the Base.

This could be checkmate.
>>
No. 926331 ID: 10c408

There's no way that Devil didn't just spike the freaking food, what an asshole.

Start calling anyone, if we can do that at all.

(Ohhh let's go on a date, nothing bad could possibly go wrong with this)
>>
No. 926333 ID: 91ee5f

I don’t think Devil spiked the food at all. This is Wax’s team and he enjoys this stuff, I don’t think he’d purposely ruin the date.

I think this is all Spit and her team. She’s making her move and is attacking the base while we’re not looking. It might be time to implement our plan and try to lure Spit’s team into the Unhallowed Sanctuary to cut them off from Spit.
>>
No. 926335 ID: 10c408

>>926333
...This is what I get for not reading the thread again. A-durr, Devil is actually another of Wax's TCP's and not spit's.

That said the date might as well be ruined. We're fucking locked out while Dad and Primus's team members are under attack.
>>
No. 926338 ID: ab1fe9

The communicator's open, let's just ask Miller what happened before we do anything else.
>>
No. 926342 ID: cfad5b

Dad I'm gonna need to go for a bit. I trust you'll be alright but I need to check on Jasper and the others, something's wrong. I'll let you know what's going on as soon as I can. Tell Primus I love you both if I'm gone too long.

Immediately
>Check Jasper
>Check Marnet
>Check Buddy
What's going on Miller?
>>
No. 926367 ID: cbdfa8

>>926342
seconding this.

"what the fuck is going on miller?!!?"
>>
No. 926377 ID: 2a13fa

I'd stress in any case to ask Miller what's going on, since she seems to have some level of an idea. Can we even manage the base when our TCPs are out on an adventure? If not, we might need to book it the fuck home ASAP.
Also, seconding; definitely CHECK Jasper, Marnet and Buddy. I swear to fucking god if someone hurts our cats...
>>
No. 926385 ID: 130f18

Jasper went to scout the unhallowed sanctuary, remember? That's probably why we can't see what's happening.
>>
No. 926386 ID: b1b4f3

>>926385
No, Jasper and Dad already finished that.
>>
No. 926393 ID: 91ee5f

>>926385
He already came back from that.
>>
No. 926462 ID: 0ab3ed

Marnet has a health-transfer gun. When we switch back, we'll probably want her to use it on Jasper, either that or give him one of our health potions.
>>
No. 926508 ID: ab1fe9

Before we go...

Dad, politely ask Devil and Lover to eat first before you and Primus eat. If that goes over well, then go ahead and try to enjoy yourselves. We might have a some problems back home, but there's nothing you can do about them at the moment. If you do want to think about how you can help... well, we don't want to tell you to do anything distasteful to you, but other TCPs tend to find you a compelling speaker, and to feel like they'd like to live up to your ideals. You might consider talking with your fellow diners about such things. How you'd ideally resolve this game with minimum suffering for everyone, for example, and the importance of balance between being able to work as a team and make friends with being able to think independently. You might also express your sympathy for their creator, Wax, that the game is forcing him to work with and help someone who killed someone that he cares about. Oh, uh, that's a thing, in case you didn't know. So it'd be nice to put an end to him being required to do that, as soon as possible.

Primus, please enjoy yourself. Perhaps once you're done eating, you could suggest some dancing?

Now, everyone else: A quick status update from all of you, please?
>>
No. 926961 ID: a627e3

fuck fcuk fuck is everyone ok!?
>>
No. 926963 ID: a627e3

let Dad know we need to check in on the others at home. If anything, and i do mene anything, seem suspicious, call us right away.
>>
No. 926964 ID: 2202fb

Hold on,

Jasper may have tried to commit suicide.

They seemed like they were very dissatisfied with their existence and the world, and while we may have convinced them that they are loved and we had no ill will towards them, this still may have been too much for them. They may have chosen suicide over leaving because they felt that this was as good as it gets and still they felt depressed and scared. If this is the case, they probably didnt hate us, they just couldn't take it anymore.
>>
No. 926965 ID: 2202fb

>>926964
This may also be why only Jasper is suffering.

If we are too late, check for a note. If we get there in time, dish out some orders for medical aid and once that is in motion, then check for a note.
>>
No. 926967 ID: a627e3

>>926964
I hope this isn't the case, i don't think anyone wants to make a psych ward...
>>
No. 926988 ID: f583b0

>>926964
They've been jumpy and anxious ever since we created them, it's more likely that as the least experienced member of a group, they lost their nerve at a bad time and have either been injured as a result of freaking out, or underestimated their capabilities and have been put in a dangerous situation.
Also Jasper has only been taught a few things, and none of them seem to be safety oriented. There's plenty of dangerous things back at the base that they could have gotten into.
>>
No. 927012 ID: b1b4f3

As a collective, can we multitask and spit focus between our groups of TCPs?
>>
No. 927019 ID: a45040

>>926964
He could've just gotten into an argument that resulted in him getting slugged by one of the others. Kinda like what happened with Marnet earlier.
>>
No. 927022 ID: 130f18

>>927012
Would we decide which suggester IDs suggest for which scenes? That might get janky with dynamic IPs.
>>
No. 927025 ID: 2202fb

>>926988
>>927019
it is naive to assume that this absolutely couldnt have happened.
>>
No. 927047 ID: cbdfa8

>>927025
we have to prepare for the unexpected.
>>
No. 927063 ID: 10c408

Some of you are starting to grasp at straws.

YES, Jasper's been horrifically injured but until we can get more information we're all just going to have to be patient and wait.
>>
No. 927161 ID: e32fae

I agree that it's a bad idea to make assumptions.
I say to just CHECK Jasper and ask Miller what's going on for now and then go from there.
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