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File 153851463109.png - (335.41KB , 1959x3921 , ns4-op_edit3.png )
904535 No. 904535 ID: 7fd053

https://tgchan.org/wiki/Nice_Save

Time to take a supersoldier into my enemy's stronghold and defeat his evilly wizardly ways!

:jozi2:"Grab my hand and hold on when we warp." Josie holds her hand out. I grab on.
:glinp2:"OK, but how come?"
:jozi2:"You'll see. You have to stay quiet, though."
:glinp2:"Mmm OK, ready." We warp to Zorgonok's Eeevil lair, but we get there totally silently and without any of the usual warping visuals! I look at her inquisitively.
:jozi2:"Perk for worshippers of The Manifold Shimmer. Stealth warps."
:glinp2:"Ooooh..." We're standing in front of the doors of Zorgonok's castle. Someone would see us if they looked straight down from the roof or out of a window on this side, but since we got here without the usual flashy and whooshy, I don't think anyone will!
:jozi2:"I'd like to do some quick recon. It should only take a few minutes at most, but you'd be on your own. If you busted in, that should keep attention away from me. Otherwise, we can bust in together and just wing it. Up to you. And hey."
:glinp2:"Yeah?"
:jozi2:"I'll keep you from dying as much as I can, but if you DO die, I'll retreat and call in an Unholy Eraser strike."
:glinp2:"What the FUCK you can DO that!?" She has that kind of firepower at her disposal??
:jozi2:"Yeah, but I'd rather you don't die, obviously. So, you think you can last for a couple minutes on your own? You'd know this guy better than I would."

Of course I can! But maybe I'd rather she just comes in and kicks ass right outta the gate?
361 posts omitted. Last 100 shown. Expand all images
>>
No. 925373 ID: 7fd053
File 155232454070.png - (46.92KB , 1024x1024 , ns4-68.png )
925373

>>924999
:glinp2:"A double-cross!? I can't believe it! Did all that time turn you evil? Or were you always such a lowdown tricky schemer!"
:nsshade:"You're right, I wasn't always this way!" He does the more-human-shape thing. "Heheheh... I was Katashi Takahashi, a promising young sciencist. I'm not sure what I was involved in. Maybe it was spiders, or cannibalism. I know I was... in love with a girl..." He strains, and his regular form returns. "Damn... Well! Enough reminiscing! It's time to eat you!"

...

:glinp2:"A double-cross!? I can't believe it! But even if that's how it is, I've got loved ones! Didn't you have anyone you loved?"
:nsshade:"Yes... There was a girl..." Humanish shape. "Miss Sato... I was going out with her. We used to... pick flowers... at the factory..." Melt to monster shape. "But I wonder what kind of movies we'd see today." He raises a claw. "Probably slasher films!"

...

I use a few more reversions to work out that (according to him) he was at the "science factory" for about a year before the accident/betrayal, Hiroki worked with him, and they were both in love with Miss Sato. She was there on the day of the event, but she didn't work there. They were working on something new that day, and that thing is what sent him to creepyland. Oh yeah, and he had blue hair.

I free myself with a Fireball and then try out the spear zap on him. It's the same as when I tried it the second time! Bigger than usual, but not crazy. And I'm back in Stiria, so that means, whatever causes it to go nutso, it's not just being in the other world, and I can make use of it here... if I can work out what I did to cause it the first time!

>>925001
Only the stuff he drew after the reversion was different, so I still think he's just got a significant chaos factor goin' on. Some temporally-unbound whatsit. I can't tell if it's just him, since I did things different to avoid gettin' sliced as bad the second time around.

...

I do a quick reversion just to test. I think these monsters are a little nondeterministic too! So he probably got this way by eatin' so many of them.

Can I figure out what makes the spear zap go wild? I didn't do much with it so it shouldn't be hard to narrow down.
And am I done with Shade? Should I just kill the guy?
If so, with what?
>>
No. 925376 ID: 8eaf98

So at this point, we have plotted a course to get us out of that weird place. it would be great if you could reload to a further point you have already reached, so you can go back experiment then return to where you were without having to get back there at a rate of one second per second.
>And am I done with Shade? Should I just kill the guy? If so, with what?
it could be useful to know where the various items we can give him will take us, and if they are destroyed when used. Also what happens if we give him the PCB to use.
can we super jump right after going through the gate to avoid being webbed?
>Can I figure out what makes the spear zap go wild?
My current guess is the spear reacts to our emotional state/urgency with which we use it, and/or how long it has had to charge or even how much WE charged it; think https://www.smithsonianmag.com/innovation/soccer-balls-and-jump-ropes-can-generate-power-180955853/
>>
No. 925377 ID: 8eaf98

>Should I just kill the guy?
Not if we can recruit him, it looks like if we help him resolve his personal problems he just might stop trying to kill us.
>>
No. 925384 ID: b1b4f3

>>925373
>why is spear so zappy
Maybe it was because it was wet?

I wonder if you can get him to remember himself and calm down.
>>
No. 925398 ID: 83bf07

Have one last drink before he guts you.
Then delete him with your weird champagne.
>>
No. 925401 ID: a9af05

>>925376
>Where do the various items lead?
It doesn't matter, as long as we get back to Zorgonok's castle, so we can get back to killing him!

Hopefully Aki is alright. And I'm pretty sure Josie is fine, she probably looking for us to confirm if we're dead or not. Because if she thinks we're dead, she's going to retreat and call in an Unholy Eraser strike.
>>
No. 925402 ID: ecd116

recruiting him should be possible. plus a quick revert done enough times could take you to a situation where he most reasonable or least sane enough to go with you. also learn more about his life from each revert so you can use what you know about him to increase the odd of success.
>>
No. 925463 ID: f46e5e

>>925402
unfortunately, I think the state we return to is a proper sort of save-state, all before it is the same every time and any non-determinism is minor, only ale to be meaningfully relevant over long periods, ie that could work if we had a save-state where he was currently sane. and while we may technically have that, we are not going to re-live our life over and over on the off chance he remains sane during his stay in interdimensional space land, if we spend much longer here it will need a name.
>>
No. 925651 ID: 7fd053
File 155252149650.png - (47.43KB , 1024x1024 , ns4-69.png )
925651

>>925376
I can load an old save and then load a later one! But if I load an old save and then make a NEW save based on that, any saves that WERE after the one I loaded, will disappear.

>>925463
This seems correct!

>>925384
I didn't get it wet before...! What did I do with it?

...

Just to see, I revert to before we got the main area with pillars and laughloafs, and try clicking on the zap. It just acts normal, no amplification at all!

...

I try getting it wet first, and that also don't help none.


>>925401
>>925377
I miiiight be OK if I took an Unholy Eraser strike, but if this place itself is unholy enough, then the reaction might be uh, bad for me.

...

I try out a few more reversions, aiming to extend his brief period of maybe-sanity. He always gives the same names and relationships. He's a middle sibling, his primary temperament is Choleric, his blood type is B-positive, his birthstone is zircon, his birth sign is the Triceratops, his birth flower is the Marigold, his hair is naturally dark blue, he's a Ravenclaw, and he REALLY likes french fries. Oh, here we go! This time I distract him long enough that some of the other monsters come through the portal and he gets distracted!
>-bchoof bchoof-
:nsshade:"Hrng? Get back!" He tries to shoo 'em (two smile blobs), but it doesn't work.
>-bchoof, slorch-
>-squaaawk!-
A new thing! Wow! I hate it!
:glinp2:"Fuuuck dude can we close that thing already? Everything I see outta that place is worse than the last thing!" Torso... beak nipple... what the hell...
>-foomf-
I get myself free and spring to my feet!
:nsshade:"...Bastard! You had to go and make this complicated!" He throws a smile blob at me!
I don't think I can recruit him... or if I can, it's gonna take more effort than I'm willing to put in!

I could try just running away! There's only one exit in this room, aside from the portal(which I would not like to go back through).
Or I could hit him with something I've got.
And what could I possibly have done to get the big zap? Can I do it again right here?
>>
No. 925653 ID: b1b4f3

>>925651
Maybe it zaps more if you're touching the thing you're zapping? Or if you're being attacked at the same time, like a counter hit?
>>
No. 925662 ID: e7848c

>>925651
Try positioning yourself where he's between you and the portal so that he might get knocked back into it with a ROCKETU super punch.
>>
No. 925673 ID: 91ee5f

>>925651
First of all, are you back in Zorgonok's castle? If so, then you should go look for Aki and/or Josie to regroup!

Secondly, that picture seems to be reacting to the odd creatures the same way you are: disgusted. Maybe that’s not actually a picture over there?

Finally, you can tell this guy that now that he’s free, he can do whatever the fuck he wants to do, as long as he doesn’t get in your way. Then leave the room.
>>
No. 925688 ID: f46e5e

I'll just reiterate this
>Can I figure out what makes the spear zap go wild?
My current guess is the spear reacts to our emotional state/urgency with which we use it, and/or how long it has had to charge or even how much WE charged it; think https://www.smithsonianmag.com/innovation/soccer-balls-and-jump-ropes-can-generate-power-180955853/ TL;DR for link shake it a lot = more power

inform shade here (while running) we don't care what he does with his new freedom so long as it doesn't involve killing the guy who freed you, or anyone he cares about for that matter.
>>
No. 925695 ID: 6f6f25

Wait, is this a game you are playing or what?
>>
No. 925838 ID: f46e5e

>>925695
no, we need to keep our reversion ability a secret if possible, as there are apparently things out there that can interfere with Glinp's 'save' ability, particularly if they know about it in advance.
>>
No. 925900 ID: 7fd053
File 155269564065.png - (82.25KB , 1024x1024 , ns4-70.png )
925900

>>925688
>>925653
Changes in the way things work like that don't normally happen! But, I spear the blob in midair and... evaporate Shade's head!
>-ZORCH!-
His headless body slumps to the ground. Kinda sad, but... Victory!?

>>925673
I dunno where else this would be, if it's not Zorgonok's castle! The tapestry goes back to its previous expression... might just be one of those moving pictures.
I leave the room (and remaining monsters, which are slow) and walk down a hallway. I come to a fork, where I can either keep going straight, which I can see leads to another fork, or I can go to the right, which leads to another room!
>>
No. 925913 ID: e7848c

>>925900
Head to the path with the room at the end. Have your spear out and have it tear the wallpaper along the wall as you go.
>>
No. 925923 ID: b1b4f3

...huh, does that mean the blob creatures are highly electrically charged?

Go right, see what's in the room.
>>
No. 926007 ID: f46e5e

go straight it's obviously an illusion, too sharp to be real
seconding check door
Glip how 'fast' can you revert, say, per second because in a fight even if they remember previous iterations you can mess with them by doing many small reversions, changing attack vector each time, so they don't know which one you are going to commit to.
>>
No. 926143 ID: 7fd053
File 155284639285.png - (88.14KB , 1024x1024 , ns4-71.png )
926143

>>925913
>>925923
>>926007
To the right! Tearin' up the wallpaper with my spear as I go!
I dunno a ton about electricity. Whatever causes them to react like that, maybe it's also what makes touching them make me want to projectile vomit from my eyeballs?
I can pack a crazy amount of reversions per second. I haven't counted before because I got bored before I got through half a second, but it'd be more than a hundred.
I toss open the door!
>-wham!-
:glinp2:"ANY ASSHOLES IN HERE!?"
>-viiiii-
:zorgonok:"Yes, YOU! And you'll never escape my maze unless you take it extremely slowly and methodically! Mwahahaha!" One of his screens! There’s nothin’ else in here.
:glinp2:"Curse you! I'll get out of here quick, and you'll be in big trouble!"
:zorgonok:"We'll see about that!"
:glinp2:"Yeah! Bye!"
>-wham!-
I slam the door shut and go back to the fork, and look back at the room I arrived in. The portal closed! GOOD! Shade's body is where I left it, but there's still a smile blob and that awful torso creature.
>-squawk! shing, shing-
I have to jab that one away. It moves faster! And it's got those freaky rib pincer things. Could be dangerous if I got distracted by somethin'!

Anyway, at the next fork, to my left there's a short hall and another door. To the right there's a longer hall which ends in a door, and that hall also has a branch comin' off. I open the door on the left since it's right there. A sitting room with a TV! What a weird maze. There are two other doors, on the far left and far right walls.
Is there some technique I should use, like following the walls on my left or somethin'?
>>
No. 926144 ID: b1b4f3

>>926143
Yeah let's just follow the left hand wall for a bit.

Is that a mini-fridge? Loot!
>>
No. 926145 ID: 91ee5f

>>926143
Go right.

Don’t be predictable and do that “choose left” thing everybody does when they’re in a maze!

>>926144
>Is that a mini-fridge? Loot!
Do this.
>>
No. 926148 ID: e51896

How wasteful of electricity. tv is on, and no one is there. It's bad for the environment. be a good Samaritan and turn off the tv. Or better yet, unplug it. no one watches tv this day in age.
>>
No. 926151 ID: 83bf07

>>926143
Loot the area, fireball the TV, take the door on the left. Don't forget to keep tearing up the walls as you go. It started as a way just to be cheeky, but now it's a path marking method.
>>
No. 926169 ID: f46e5e

ok now I really want to know where other items we give to shade take us in case one of them includes not interacting with this maze
If this maze's exit is in the middle it could be air-gapped from the rest of the maze, in which case following a wall will have us going in circles.
also, wall scratching may not be reliable, self-reviving guards suggest self-repairing maze is entirely possible.
Is the PCB doing anything yet?
>>
No. 926173 ID: f46e5e

also isn't this 'area' of the world non-euclidean, meaning even if this remains a 2d maze, wall following may still not work. god help us if it goes 3d
>>
No. 926211 ID: b1dc7e

Yo see if the villain has an ultra plan for his television, and leave the porn on just so he might see it looking around for you.
Fleshy vengeance against the necromancer.

Other than that check the couch for loot, or the cabinets under the tv, if it has those.
Oof, and close the door, theres no excuse to let that weird mess hobble its way in to tickle your butt.
>>
No. 926250 ID: 8eaf98

>>926211
I think that is a giant dino in a city but, to each their own.
>>
No. 926383 ID: 7fd053
File 155304369170.png - (47.81KB , 1024x1024 , ns4-72.png )
926383

>>926211
>>926250
>>Loot stuff!
It's not porn! It's just a classic kaiju movie. Apparently the monster is named "Daininguteiburu," or "Teibu" for short, and he has a goop-breath power.
I close the door to avoid any butt-tickles from horrible hobblers! Blaugh! Then I find the remote and some cold cans of soft drink (Lemonsnake brand, lime flavour).
It's actually kind of a good temperature in here. And with the TV on, I wonder if someone actually lives here...? With the remote, I find that the current program is called 'Daininguteiburu Vs. The Saucer Minions.' I change it over to a porno channel and queue up 'Orgiastic Clash of the Sex Hives 3 (bootleg).' It was made before the actual third installment, by a completely different team, and the info says it's super trashy!

>left first
The left door leads to a hall that ends in a bathroom. The right door leads to a significantly longer hall, that ends in a decent-sized closet! There's clothing in here, but not for Ketzas... It's clothing for a humanoid with a tail! I find a fur coat that's a little big for me but I'm takin' it for when I get out. Of course I scratch the walls all along the way!

>>926173
That's a definite possibility... But there just might be a trick I can use to find the exit fast! I dunno what it could be, but if I'm lucky, there could be a clue or something, somewhere...

>>926169
If the exit's like that, that'd be a real problem! I reopen the door for a sec, to see if the wallpaper is repaired. Nope, not yet at least!
I look at the PCB. Looks the same as before!

>-bump, scraaawk, giggle-
That dumb torso thing!
:glinp2:"Go tickle someone else's butt already!"

How should I take out that thing?
Also, before I've explored too much, I should start makin' a map in my mind of the layout.
>>
No. 926384 ID: b1b4f3

>>926383
Fireball its face. Should have recovered your stamina by now.
>>
No. 926392 ID: 8eaf98

Suprise super fist through the door!
>>
No. 926430 ID: e7848c

>>926383
It's small enough that you could probably dematerialize it. Before you leave that closet though, make sure to fireball whatever you leave.
>>
No. 926472 ID: f46e5e

>>926430
>dematerialize it
this is we can only dematerialize once
>fireball
ok but why waste the stamina though?
>>
No. 926476 ID: 6f6f25

How can you actually hear us?
>>
No. 926734 ID: 7fd053
File 155321607431.png - (69.72KB , 1024x1024 , ns-73.png )
926734

>>926148
Lotsa people watch TV in this day and age... It's fun and/or educational! I got a TV at my house. My parents were pretty permissive, too... got to watch the gory horror movies and stuff when I was like 1 year old! Apparently I loved that stuff already. So my folks were like 'well, she seems to like it, sooo...' Or was it he? That was before my time powers manifested, so my memory of that time's not so good.

>>926384
>>926430
>>926472
My stamina could use more time to recover, but it's not a problem yet. I Fireball the closet.
>-Foomf-
Ahhh pretty... Fire's so cozy and warm... too bad about all this smoke! So before that becomes a problem (for me), I go back and Super Fist the door! "NYERGH!"
-Pkow!-
Now that's what I'm talkin' about! It splinters the door and bashes the beast to bits! And I didn't have to deal with its attacks at all! More enemies should stand behind doors and tell me they're ready to get punched like that.

I step carefully through the gore so's I don't get my new coat all grossified. And I turn left at the split.
That takes me down another long hall, which also splits off to its left in addition to going forward. Forward there's a room with no door and it's all dark inside, but I take the left here too. A short walk, and there's a closed door.

How do I open it? Another psionic-powered punch? Cautiously turning the handle?
And what does my map of this place look like so far?
>>
No. 926753 ID: 8eaf98

Smallish Fireball down the dark, twisting(bad sign for maps) hallway to light it up briefly, then revert to save dat stamina.
Just turn the handle of the door to open it like any other door. doors have not been traped, no reason to suddenly expect this door to be traped.
>>
No. 926754 ID: b1b4f3

Open the door like a regular person.
>>
No. 926775 ID: 0d72fd

I also sugest Fireballs and some reverting to see what lies ahead.

Make some holes for your horns, so your hood works.
>>
No. 926809 ID: 8eaf98

>>926775
uh those horns are kinda long. hard to pull the hood over them when the length of the hood is lower than the horn length
>>
No. 927276 ID: 7fd053
File 155353925772.png - (61.91KB , 1024x1024 , ns4-74.png )
927276

>>926753
>>926775
>>926754
>>926809
>-Foomf-
The fireball goes sailing down the hall! Hmm, doesn't look like there's much in that room... 'Least nothin' that I can see from out here!
For now, I'll leave the hood the way it is. I can always make holes later!

...

Undid fireball, and now opening the left door like a regular person. Looks like a computer room, and there's no other doors.
:genericnpc:"(Snarl!)" Aw dammit! Someone DOES live here!
:glinp2:"AIEEEEE!" It's a scary tentacle monster and it pounces me!
:genericnpc:"Haven't you heard of KNOCKING?"
:glinp2:"GL-L-LK!" Looks like it's gonna throttle me to death! What a bummer!

Should I try knocking? Or bust in? Or ignore?
>>
No. 927281 ID: b1b4f3

>>927276
Glinp why are you scared of the tentacle monster? You've seen worse.

Yeah let's try knocking. WHY NOT
>>
No. 927285 ID: 83bf07

>>927276
Pervert, knock, introduce yourself.
If you come to the same result, revert, knock, and then super fist them as soon as they open the door.
>>
No. 927293 ID: b27633

Wonder what they were doing in here.
Use the trip gun to interrupt whatever it was they were doing!
Maybe knock afterwards or give them an insult to bait them towards the door.
>>
No. 927297 ID: 8d23f0

>>927276
Bust in and scream about disgusting porn on the screen
>>
No. 927304 ID: 91ee5f

>>927276
Sure, might as well knock.
>>
No. 927310 ID: f19b3c

Go back and knock.
>>
No. 927320 ID: 8eaf98

Knock.
oh hey, computers maybe the PCB does something HERE, may as well have it on hand when we enter right? look like we had the intention of bringing it here.
>>
No. 927549 ID: 7fd053
File 155371671585.png - (70.50KB , 1024x1024 , ns4-75.png )
927549

>trip gun, knock, have PCB handy

...

I think about one of their tentacles and pull the trigger.
>-sklitter-
I hear some shuffling.
>-knock, knock!-
:glinp2:"knock, knock!"
:genericnpc:"Who is it?"
:glinp2:"It's me! And I have the PCB!"
:genericnpc:"Saying 'it's me' doesn't help at all! "They open the door and look me over. "Oh, one of the intruders! Hah, so you have that thing? It won't do you any GOOD!" They go for the strangle again!
>-pkow-
I go for the flesh-obliterating punch!
:glinp2:"Maybe that will!"
:genericnpc:"Gahhhg!"
>-splurt!-
Hoohoo! Never seen that much blood get in a computer before! 'Cept in movies.
Tentacle dude clutches their new stumps. "Screw this! I'm OUT!" They warp away!
:glinp2:"Oh. OK then!"

Should I look for anything on the computer they were using, or just move on?
>>
No. 927550 ID: 8d23f0

>>927549
rewind to before knowcking barge in and do super punch so you don't give him time to close anything.
>>
No. 927567 ID: 8eaf98

oh hey, I bet if we use the friendium stuff we can get useful information as to why he is here and potentially what the PCB does as he seems to recognize it.
>>
No. 927668 ID: 83bf07

>>927549
See what you can find! Don't spend too long though
>>
No. 927702 ID: 8eaf98

>>927668
What do you mean? We legit have all the time in the world to check this place out. We can just revert to just after it warped out and spend just a minute searching one part of the room well and repeat till the whole room is well searched; by spending only one in world minute.
>>
No. 927704 ID: b1b4f3

Check out the computer.
>>
No. 928645 ID: 7fd053
File 155439102899.png - (246.49KB , 1024x1024 , ns4-76-1.png )
928645

>check computer
Arright, lessee what we got on here. Rats, this guy's not one of those types who opens a zillion browser tabs at once. But we got a video sharing site, with a Let's Play of Planet of the Humans by 'farptusher', who I've nnnever heard of, but they got a decent view count. And, tentacle guy just ordered a ray gun from a gun seller called Raygun Mike's, which should arrive tomorrow. For non-browser stuff, they got a music player open. I put on the headphones and turn on the music, which explodes my head! Kids these days!! I guess you could call that 'trap music'...

>>927550
>>927567

...

So, trip gun to get 'em off guard, then I bust in and do a sweet dive and Super Fist 'em!
:genericnpc:"Gaiihhhg!"
>-splurt!-
I land awkwardly on my side and toss the paranoiathol while they're clutching their stumps!
:glinp2:"Uffthink fast!"
>-crplash-
The green cloud surrounds 'em and they look all concerned about somethin', but not the fact I just tossed a bottle that turned 'em green. They push me aside and peer out the door. Still bleeding. I catch some mumbles about politics, and idiots who don't know what they're talking about?
:glinp2:"Hey uh, what's goin' on? Hey!" I snap my fingers. "Disco flagellummm snot barbecue!" Nothing seems to get their attention, and after a while they up and plop to the ground, dead as a skatchbristle in Nundrit! What a weirdass chemical!
But now I can scope out the computer. Lucky me, they were watching the Let's Play and not listening to the music! It's the same deal as last time, except there's one more browser window: 'ketzapiles.ssspeep'! Aw, I go to that site too. Live Ketza pile streams are great for winding down. Or winding up. Depending. Geez, a paid membership too... Is that coming out of Zorgonok's budget??

>>927702
I do a quick look around the room 'cause I kinda just wanna get outta this here maze! I find some paper and writing utensils. Looks like they've taken a buncha notes for video games. Dammit, I can kinda relate to this guy, and this friendium stuff didn't work out so good, so...
>>
No. 928646 ID: 7fd053
File 155439104910.png - (54.45KB , 1024x1024 , ns4-76-2.png )
928646

...

I revert to the way I did things before, where they escaped! And then I move on to that spooky dark room!
:zorgonok:"BOO!" One of those flying monitors activates!
:glinp2:"Yeeai-ai-ai!" I leap into the air! Zorgonok cackles. Grrr!
:zorgonok:"I see you're taking my advice and going slooowly! It's fine, not like I've captured your friends or anything!"
:glinp2:"Maaaan I'm one slow and troublesome escort!"
:zorgonok:"Yes, quite so! And eventually you'll be a still and manageable corpse! I'm looking forward to it!"
:glinp2:"Nooo, I'll get out and then meet up with my pals, and we'll kick your corpse butt instead! I'm looking forward to it!"
:zorgonok:"I'm quaking in my socks. Ooh, that's what I should do. Trilmus, write this down, I want to try making scale leggings out of this dim-witted dungeon diver..."

But now that I've got some light from the monitor, I'm scopin' out this chest that I spied on the other side of the room! It don't look half as nice as Miko's chest, but it's about the same colour. There's also a door over here, on the wall facing the entrance where I came in. Zorgo's screen was on the left when I came in, and the chest was on the right. I poke it with my spear. "Hey! Don't touch that!"
:glinp2:"Why not?" He raises his finger and opens his mouth.
:zorgonok:"... Actually, I don't think you'll figure it out anyway." He shrugs. "Go ahead! Open it." I cautiously pry open the latch with my spear and lift the lid up. There's another PCB inside! It's a lot more intricate.

:glinp2:"Thanks for the chatter, bonehead!" I say, opening the door and scopin' it out. Now THIS looks like a maze!

But boy, I really am lost here. I've only been in here a few minutes, but this place could be huge! I can keep doing like I have been, but... there's gotta be a better way! Something I haven't tried at all yet...
>>
No. 928652 ID: b1b4f3

>>928646
This PCB looks like a map of a maze. Perhaps the same maze you're in.

...oh god is the OTHER PCB a map too?
>>
No. 928654 ID: 91ee5f

>>928646
>I've captured your friends
It’s believable that he’s captured Aki, but capturing Josie? Yeah, right! He doesn’t have anything that can hold her! You’ve seen how she easily handles the guards and the puzzles, so there’s nothing to be worried about.

>>928652
>map of maze
If that’s true, then we need to figure where we are in order for it to be useful.
>>
No. 928658 ID: a9af05

>I've captured your friends!
"You mean those two pissed off ladies right behind you?"

But there is no way he managed to capture Josie, he's just trying to get you to panic with worrying over your friends. And panicking would cause you to make mistakes, which is what he wants.
>>
No. 928660 ID: a9af05

>>928658
If he actually turns around, laugh at him and say that you made him look!
>>
No. 928672 ID: f46e5e

the hallways there do not match up with what we have seen thus far at all. that maze is hex based, not square based. what if we break the PCBs? starting with the maze one. I guess the other can be called the 'basic' one or 'red dot' one?
I was thinking frendium before the mortal wound but whatever.
interesting that lich here says we are going slow. In real-time we have been going what I would call a normal or even brisk pace.
>>928658 >>928660 messing with the lich has always been fun, so we should do this. If he falls for it now then we can probably use it against him in person. Particularly if we undo having done it now; either way, WE can still get a kick out of it. =)
One more thing, if he falls for it we should do it twice to see if anything subtle changes in his reaction. If we include reversions we have taken this somewhat slow.
Dangit you keep making me paranoid about using our power! Plz stop.
>>
No. 928745 ID: 83bf07

>>928646
Are there any buttons you can press on that maze map?
>>
No. 929080 ID: 7fd053
File 155474293486.png - (51.93KB , 1024x1024 , ns4-77.png )
929080

>>928745
Doesn't seem like there's any buttons on it.


>the old "what's that behind you!" trick
Hehehe...

...

:zorgonok:"It's fine, not like I've captured your friends or anything!"
:glinp2:"You mean those two pissed-off fuzzballs behind you?" I hear a quiet 'eep,' but it's not from him.
:zorgonok:"Please! You think a tired trick like that is going to work on me?" Aww, fiddlesticks. "No, Trilmus, there's no one there..."
:glinp2:"It was worth a shot! Maaaan I'm one slow and troublesome escort!" Etc., etc., chatter, bonehead.

>>928672
I snap the maze pcb, and nothin' special happens that I can see! It does seem like it's got some actual circuitry.

...

so I undo that.
I did dally in the tv room looking for porn and stuff, and then trying on clothes! That might be what he's talking about.

>>928652
>>928654
sheeeit, well by the looks of things, the room I was just in, with the treasure box on one side, leads into a hexagonal maze! Just through the door, there's a dead-end corner on the immediate right, and a path next to it that turns to the right. On the left, there's one path splitting off, and past that, a right turn.
I bet they're both maps! Then if I determined where I am, I could navigate easy, if I picked a room I wanted to go to! Fast, too!

Do I know where I'm at?
And where am I goin'?
>>
No. 929082 ID: 51d964

Looks like you're at the side entrance. Let's go to the closest electronic chip.
>>
No. 929083 ID: b1b4f3

Yeah you're at the "top" corner, with the path that leads off the board.

Head to the chip on the left.
>>
No. 929092 ID: a9af05

>>929080
If this guy is annoying you, then you should make him go away. And the best way to do that is to distract him with something else. How do you do that? Simple. Tell him about how the tentacle guy didn't have time to close out of the live ketza pile websiteon his computer, when you broke into his room. And the tentacle guy also has a paid membership to the website coming out of his (Zorgonok's) budget!

That should get him to leave you alone for a while.
>>
No. 929099 ID: 8eaf98

>It does seem like it's got some actual circuitry.
Wonder if it has a magic link to the real world too. Like if we change the board we change the maze. If we could just make straight lines between all the places it would be even easier than it already is with a map.
>>
No. 929139 ID: e7848c

>>929082
This guy gets it.
>>928646
Right, left, left, right, right. Would get you out of there.
>>
No. 929155 ID: 055cbc
File 155479055897.png - (81.61KB , 1024x1024 , first maze.png )
929155

I'd like to check out some of those rooms we skipped back there, even if it means reverting instead of back tracking. Especially curious about that red button room.
>>
No. 929156 ID: 91ee5f

>>929155
Wrong one.

We’re in this maze here: >>928646 .
>>
No. 929160 ID: 8eaf98

>>929156
No, we CAN go to that maze, I too want to know about this red button room!
>>
No. 929164 ID: 91ee5f

>>929160
Yeah, we can go there, but we need to get through this maze first. Which means that we need to use the other map before we can go there.
>>
No. 929166 ID: 055cbc

>>929164
What? no, we just came FROM there. All we have to do to get there is turn around.
>>
No. 929181 ID: a9af05

>>929166
No, we came from a portal that put us in a completely different part of the castle. In order to get back to where you want to go, we'd have to revert and do all of this all over again.

I don't think it's worth the effort of doing that.
>>
No. 929198 ID: 8eaf98

>>929181
we portaled into pcb1, got pcb2 at the connection point between pcb 1 and 2 (wonder if they fit together somehow) zero reversion are needed to explore pcb1
>>
No. 929431 ID: 7fd053
File 155502006849.png - (91.76KB , 1024x1024 , ns4-78.png )
929431

>>929099
Maybe the original manufacturing equipment is what you need to change it? Or some other tools with the right enchantments? That'd be... kind of neat? But also weird. I dunno!

>>929198
This is right.
When I put 'em together so the passages line up, they click together!

>>929082
Closest is uh... the one with the light grey box that's probably another chest? I head there and it's got a mysterious potion inside!

I get one mysterious potion!

>>929155
>>929092
I head back to the pcb1 area so I can look at those rooms.
:zorgonok:"Backtracking? Returning to the scene of your latest arson, perhaps?"
:glinp2:"You got it, bonesy! And did you know that tentacle person has a paid membership to ketzapiles dot speep? If you're payin' 'em, that means it's comin' outta your budget!" He grinds his teeth.
:zorgonok:"No doubt you're just trying to rile me up! Well, that won't work either! And even if he does... It's his money after I give it to him! Though I certainly don't approve of that... Bah! Bah! Say, how DID you escape that wretched realm I sent you to? I'd never sent anyone there before, but it looked horrible!" I just shrug. "What will it take to get RID of you! Oh, hold on." He turns away. "What? It's not one of...? When did it get here?" He turns back to me. "Seems I have something else to investigate! Try to die before I get back!"
:glinp2:"Smell you later!" He snorts and pulls the monitor back into a vent or something. I move on. I can hear the closet stuff burnin' and there's thick smoke all in the TV room!

But I ain't goin' there. First up is the light room. It's a kitchen! A messy one. There's human body parts in the freezer. All seems pretty standard. Then the room on the left is a... what's that sound... Something's coming? It's dark in here, so I feel around real quick for a hiding spot. Alright, nobody should-
:tosfir:"BAKAWWWW!"
:glinp2:"BA-HUUN-YAHNGAHOOEEE!" Damn, talk about a cloaca-clenching moment! It was right next to me!!
:genericnpc:(bone rattling)
:glinp2:"Skelly!? How the fuck did YOU get in here?" It's the skeleton I summoned way back in the fist temple! And it brought the transformed Tosfir! It doesn't answer me, though. "Err, you should come with me for now I guess." We go to the red circle room. There's a red button in there! And what am I gonna do, NOT press it?
>-fwashooooooopoit!-

I get sucked into a vortex and spit back out! Skeleton and Tosfir are here too.
:glinp2:"Aaaaaa oh hi Josie! And Tsuchinoko! And Aki!"
:jozi2:"Thought I'd have to come in there looking for ya! And I see you brought friends. And skinned a Neumono, that's hardcore. Did you figure out the pcb was a map?" Tsuchinoko squeaks from her shoulder. Aki nods.
:glinp2:"I didn't skin any Neumonos, but yes! How did you know! I mean, the map, and where I was, how, spill the secrets!"
:jozi2:"I saw the maze when I was scouting earlier, and I recognized the shape. Thought that was a weirdass thing to do."
:glinp2:"How'd you know I got put in there!"
:jozi2:"C'mon, you really want all my secrets?"
:glinp2:"Maybe..."

:jozi2:"Well, that's tooooo bad~ But I got a question for you. What do you make of these things?"
>>
No. 929434 ID: b1b4f3

>>929431
Reminds me of a Megaman boss refight room.
>>
No. 929435 ID: a9af05

>>929431
Ask Josie and Aki if they just escaped from being captured. Because Zorgonok said that he captured them, even though you knew he was full of shit and it was impossible for him to capture them.

Then ask Aki what happened to her when you got split up from her on the stairs? And explain what happened to you.

>What do you make of these things?
Aren't those teleporters from the space station earlier?
>>
No. 929438 ID: 91ee5f

>>929434
Yeah, I can see that too.

Aw, shit, does this mean we have to refight the bosses from the previous missions?
>>
No. 929458 ID: 83bf07

We should bust them open!
>>
No. 929477 ID: 864e49

They look very breakable.

>the skeleton I summoned way back in the fist temple!
>transformed Tosfir!
>>929434
>teleporters from the space station
>>929438
God dammit!
>>
No. 929899 ID: 7fd053
File 155535610853.png - (63.52KB , 1024x1024 , ns4-79.png )
929899

>>929434
>>929435
>>929438
>>929477
:glinp2:"They look like teleporter chambers... and..." I investigate closer and see that they're hooked up to the door on the other side of the room. "Oh it's one of those things where you go through 'em all and do something, and that opens the door?"
:jozi2:"Got it in one! But whatever it is, you'll have to do it without me."
:nsaki:"I will join you, if you like."

>>929458
>>929477
:glinp2:"First, let me see if I can..." I try bustin' one with the pickaxe!
>-TOONGGGGG-
"Gwoooogh!" It just hurts my arm a lot. Must be some tough stuff!
:nsaki:"Ah...!"
:jozi2:"I don't think I can tear that door open if you break these, y'know."
:glinp2:"Right..." Real quick, I check what awaits through each one. The lone one on this level is Stanath! So it is a boss rush deal, huh? Wonder how he's pullin' that off...

...

The one underneath the upper one is the rock monster, which leeeaves...

...

The one on the upper level, Letiel!

Which one am I gonna try first, and am I bringing Aki? With my new powers, I should be able to take 'em on better than before, though I don't have the same items or partner...
For whichever one I pick, what's my strats?
>>
No. 929906 ID: e7848c

My vote goes to the necromancer if only because she was a puzzle boss. I wonder if there's some sort of hidden mechanic to disable her regeneration again. Plus we can try press her for info about the ghost dicks again.
>>
No. 929913 ID: b1b4f3

>>929899
The necromancer should be pretty much the same fight, since you did most of the work before and it's not like super punch is gonna do much anyway.
The rock beast will be awkward but maybe a bit easier than before, now that you have super punch.
Stanath is going to be the worst one. Aki's durability should help a lot but the main issue is that you're gonna get your ass shot as soon as you try to Super Jump at her... unless she's distracted or disabled somehow. Maybe Aki and you can split up to force her to only shoot at one at a time?

Let's work on teamwork with Aki. Go for the necromancer, and tell Aki how the fight works beforehand.
>>
No. 930390 ID: 7fd053
File 155569136182.png - (144.24KB , 1024x1024 , ns4-80.png )
930390

>>929906
>>929913

...

:jozi2:"I don't think I can tear that door open if you break these, y'know."
:glinp2:"Right... Well I pick mmm, THAT one, up there! Stay here, Skelly."
:nsaki:"Very well." Aki and I climb up there.
:glinp2:"See ya soon, Joze!" I do a salute, and she salutes back.
:nsaki:"Mhm."
:jozi2:"And just when we were together again..."
>-zoit!-
:glinp2:"Oh it's the necromancer lady!" The displays on the walls turn into something vaguely like the room in the temple, with a torch showing on each. "As long as the torches were lit, she could regen!"
:letiel:"You will meddle no more!" She starts attackin' right away! I have to dodge around to avoid getting speared by her tail!
:nsaki:"Koyōsetsu!"
:letiel:"HMMM!?" She floats out of the way of the attack, but it does seem to hit her!
:glinp2:"She had enchantments on her to resist spells too!"
:nsaki:"That attack isn't a spell. Ah, not where I came from." She makes a Mage Hand and goes to grab Aki, but they're a fast dodger! No problem gettin' away.
:glinp2:"How's those ghost dicks treating you, huh Letiel?"
:letiel:"In a minute, you can ask them yourSELF!"

I'll just review my most likely useful items here. That might give me some ideas on how to handle this!
Friendium Paranoiathol, ghost disguise, decorative skull, magic body armor, enchanted pickaxe, energy drinks, mysterious potion, trip gun, portable hole deployer
Do I got any good ideas? Or maybe even stupid ones!
>>
No. 930449 ID: e7848c

Wait wait wait wait wait. If those torches are on a digital screen can we even take them out? We might need to see if Aki can do some digital fuckery to the monitors. Melt one of the screens with a fireball and drink the potion just to test what it does.
>>
No. 930453 ID: 91ee5f

>>930390
Tell Aki about what Letiel‘s weakness is.
>>
No. 930455 ID: b1b4f3

>>930390
Use pickaxe to mine into the walls.
>>
No. 930680 ID: 968283
File 155589871613.png - (47.72KB , 1024x1024 , ns4-81.png )
930680

>>930455
I axe into a wall, and bust off a chunk of monitor. The broken chunk is still displaying stone wall! I grab it for further experimenting.

>>930453
What IS Letiel's weakness?

>>930449
:glinp2:"Aki, can you do technomancy on these screens?" They dodge under a swipe.
:nsaki:"No." I fireball one of the torches and it scorches the surface of the screen, but the torch flames are still goin'.
>-choff!-
Whoop, she almost nicked my tail! Run run run!
:letiel:"You won't win a second time, meddler!" Let's see what this potion does!
>-gwaaaa!-
It makes me real big!
:nsaki:"Oh."
:letiel:"You're a bigger fool than I anticipated!" She goes to stab my leg, but her tail is deflected! "WHAT?"

Hah, it makes me tougher too! Well, do I keep going with this and see if I can win by being big, or do I save this potion for later?
>>
No. 930684 ID: e7848c

Mega super punch the moniter now. If there still is no damage, save the potion for another boss. Leit would just regen being smooshed.
>>
No. 930687 ID: b1b4f3

>>930680
Well try smashing her to see if she still heals despite the torches not being real. If she's not healing like before then you can just smash her up with super fist or whatever, without the potion.
>>
No. 930714 ID: dfefe4

Try throwing her at her own digital torches. Battle of the two indestructible objects!
>>
No. 930724 ID: 91ee5f

>>930680
>"You won't win a second time, meddler!"
So she remembers the first time?

>potion
You might as well keep going, just to see how long the potion’s effects last.

After that, revert so that you can save the potion for another boss.
>>
No. 930730 ID: 0d72fd

See if you can kick her ass within the potions limits.
At least to see if she is immune to excessive force.

It seems your pimp gear has increased in power, are you able to flaunt that much coat?
>>
No. 930745 ID: a9af05

>>930680
Looks like your clothes grew with you. At least you don't have to worry about destroying your clothes and being naked when the potion's effects wear off.
>>
No. 930775 ID: 8eaf98

>>930745 unless the clothing growth is permanent and the body growth isn't for some reason.
Also a question: what if you just ate her you seem big enough for it right now. Would be funny if it could also be a potentially permanent shrinking potion for things added while large.
>>
No. 930782 ID: 91ee5f

>>930775
>unless the clothing growth is permanent and the body growth isn't for some reason.
This quest seems silly enough for that to be a possibility.

>what if you just ate her
As long as he remembers to chew and not swallow her whole.
>>
No. 930905 ID: 968283
File 155605248379.png - (60.15KB , 1024x1024 , ns4-82.png )
930905

>>930684
>-BAKOOOM!-
Yahahah! Destruction! Wow, the splintered monitor pieces still work!
:letiel:"Die, you fool!!"
>-plink, plink, plink-
Her attempts to stab my toes are ineffective!

>>930687
>-BASSSH!-
Oh gods I felt her skeleton snapping. Yeesh. But the torches glow and it looks like the healing works!
>-splutch, thump-
I toss her at a torch. No effect.

>eat her!
She's WAY too spiky and crunchy and poisonous for me to try that!
>-gyauwwww...-
Aaand I'm back to normal size anyway.

...

I go back to big time and Giant Super Fist her! It's actually not more effective, but I grab her by the tail and swing her against stuff until her... head pops off.
:nsaki:"Did that do it?"
>-zoit, crash!-
We're zapped back into the tube, which breaks!
:jozi2:"HELLO!" Hahah I've never seen her so surprised! She composes herself almost immediately, but not me!
:glinp2:"Aaaa!" Aki squeezes out from under me.
:nsaki:"We (urgh) won rather abruptly."

OK so I know that works, but the potion would be better for some other thing, so what'll I try against ol' spike-butt next?
>>
No. 930916 ID: 91ee5f

>>930905
Ok, so the torches in the monitors still heal her and you can’t turn put them out this time. But apparently all you need to do is take her head off and you’ll win!

It looks like the new battle plan it to decapitate her when your revert.

>Hahah I've never seen her so surprised!
Too bad you can’t take a picture and not have it get erased when you revert!
>>
No. 930917 ID: 8eaf98

it is not yet known what exactly kills her, decapitation works, but what is the actual trigger? heart stoppage? brain stoppage? both? specifically decapitation? Aki seems like she might be able to manage decapitation without augmentation.
>>
No. 930927 ID: b1b4f3

>>930905
Ok new battle plan is to just keep attacking her with your spear, quickly switching to lopping off limbs once the healing becomes apparent, and then try lopping off her head. Shouldn't be suspicious.
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