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File 155168466916.gif - (8.02KB , 512x512 , cover.gif )
924317 No. 924317 ID: 6fb3de

Wind howls.
209 posts omitted. Last 100 shown. Expand all images
>>
No. 925232 ID: b1b4f3

Hmm, here's a backup plan in case there's no way back up: Yell at Reno to jump. There's water, you will retrieve her and Dana after they fall.
>>
No. 925233 ID: c72efa
File 155217168843.gif - (7.20KB , 512x512 , 17.gif )
925233

>>925227
You politely inform the deer that the king has died, and the bloodline is in jeopardy, and you need to save the crown princess and her sister immediately.

?: "W-woah, haha. Calm down, l-l-lady. What king? S-swallow any of the water? It makes you dream odd, I don't d-drink it unless I h-h-have to, haha. I-I'm... S-spots. On account of my spots. It named me!"

He says 'it' with the utmost reverence.
>>
No. 925234 ID: eeb7d9

Ooooh, you're crazy. Ask him where we can go up again, even if we don't go there, we would like to know. Check your inventory.
>>
No. 925236 ID: bcc41d

>>925233
Simpler explanations then - you are Eth, that is Thorne and you got seperated from someone you were supposed to protect. You fell from a rickety bridge, near a ladder carved into stone, which you'd climbed down, after being chased by what you think might be 'shifters'. Does Spots know where that might be around here?

Also, if Spots think we should move, you are 100% with Spots on not getting into trouble. Are shifters dangerous? Is 'It' dangerous?

Jog in place. Keep your warmth up. Get some intel about this place from the crazy person. Lean into their crazy world, don't offend or demean the sad, sorry naked hermit-person who just saved your life.
>>
No. 925237 ID: 094652

"Army of bad guys. They're rampaging through shifter territory. How screwed are we."
>>
No. 925238 ID: bfa316

>>925233
So... how long has he been down here? Is he alone?
>>
No. 925239 ID: eeb7d9

Push ups are good for warm up too. Specially for your chest, you need to warm up that above all else first.
>>
No. 925240 ID: b1b4f3

>>925236
This should work.

Honestly it seems like this guy is trapped down here. He looks like he's been starving to death. We might be screwed. "It" can talk though? ...maybe It can put us back up on the platform somehow.
>>
No. 925241 ID: c1212a

But.. What is 'It'??
>>
No. 925245 ID: c72efa
File 155217569589.gif - (8.19KB , 512x512 , 18.gif )
925245

Thorne starts doing pushups to warm up.
You explain the situation to Spots in terms he can understand. He seems to get the gist of it.

S: "Sh-shifters? Dangerous? D-dunno, miss. Tasty though. Always happy when o-one falls down. Better than the f-f-fish! Hahaha! I-It's dangerous, though. It's her name, see? Sh-she told me she was named It. She's right b-behind me! We should m-m-move soon. I know a spot she only comes on t-t-tuesdays."
>>
No. 925247 ID: eeb7d9

Why is IT dangerous, what does it do? Where is this place to hide?

I still want to go and look for the royals. IT can be dangerous for them as well.
>>
No. 925248 ID: c1212a

Crap, you ditched your sword, didn't you. Any chance of retrieval?

Hold on, how did something so dangerous give you a name? Are are you on speaking terms or not?
>>
No. 925249 ID: bb78f2

>>925245
Is it tuesday? This guy sounds like he's been down here forever.

Ask him where he was born and what year he thinks it is. What was the name of the king then?
>>
No. 925250 ID: c72efa
File 155217678377.gif - (5.91KB , 512x512 , 19.gif )
925250

Yeah, your sword is gone. Thorne's too, by the looks of it.

You ask how he knows what it wants to be called.

S: "I-it tells me things, when I'm a-sleeping! Or e-eating, and I don't want to l-listen, but don't have much of a choice, haha. W-where did you come from, anyway? Is there water above, t-too? Are there fishies?"
>>
No. 925252 ID: eeb7d9

>>925250
You bet your ass there is, and they are ten times better than this shit hole. That is why i am telling you that we need to get out as soon as possible.
>>
No. 925253 ID: 9582af

Yeah, that's all technically true. And we'd like to go back.

That said we should follow him for now. I don't want to find out if It is real and if It is dangerous.
>>
No. 925254 ID: bcc41d

There is a non-zero chance 'it' is a crazy delusion of his... orr knowing how fucked-up this place is, some kind of ghost-thing that's preying on him. And he eats the shifters? The corpse-like things?

... holy shit.

Welp! Nothing to do but try to get information out of him. What places are there down here? Tease out the layout of the area from him, even if you have to ask silly questions like where it's safe to sleep at any given day. Tell him the topside has plenty of things, including fishies and water. But, rather unfortunately, right now it also has lizards, which want to eat us, which is why you were fleeing down here. How did he come to be down here?

Also, jog in place already. You should be freezin' and if you're not that's worse.
>>
No. 925255 ID: bcc41d

Thought. He might just be crazy, but given what he says there might be something in the water and the meat of the 'shifters' that give one, er, magical dreams? Think about it. You fell into the water, and then you both got instantly KO'd? That shouldn't have happened.

Ask Thorne if she entered some kind of flashback or dream while she was KO'd. Tell her you dreamt of... er, your mother. Disturbingly so, since you last met her when you were a tot.
>>
No. 925256 ID: b1b4f3

We should get moving. At the very least, exploration is a priority.
>>
No. 925258 ID: bb78f2

>>925250
I didn't think we would post at the same time, so the questions from >>925249 are still ones I'd like to ask.

Lets ask this on the move, if there's a threat, we will have to.

Are you and Thorne trained in unarmed combat even a little bit?

Let him know we STILL need to go up, despite the dangers.
>>
No. 925259 ID: 91ee5f

Speaking of the Shifters, now that you guys have been separated, it’ll be much easier for the Shifters approach Reno and Dana and pretend to be you and Thorne in order to lead them into danger.

Same thing for Shifters approaching you and Thorne while pretending to be Reno and Dana.
>>
No. 925260 ID: 094652

There's a reason why this place was under lock and key even though it retains the only (semi)physical evidence of divine right the cats have: you've all been going crazy ever since you entered the underground. Question is, will it wear off over time or are you permanently demented?

We can answer that by leaving fast.
>>
No. 925266 ID: 422cea

Give back the poor man's penis before you leave.
>>
No. 925267 ID: 15a025

Whatever "It" is, I'm sure if we stick around we're going to find out.

Try and get Spots to come along with you and Throne for now. He might be useful for at least getting around. See if you can't convince him by sharing tales of the fish you can find up above.
>>
No. 925273 ID: e51896

Do you still feel like vomiting? might be best to get it out of your system before doing anything else.
>>
No. 925276 ID: 132a50

>>925245
well, now that you recovered, do you two feel like swimming to the bottom and getting your weapons back? maybe armour if you're good enough swimmers.
>>
No. 925419 ID: bad12e

>>925250

Getting back shouldn't be impossible. We survived the fall with all our bones intact, so it couldn't have been terribly far. The only question is how we get back up.

At least no one ELSE is getting to the princess any time soon, right?
>>
No. 926243 ID: b694bc
File 155295034010.gif - (25.93KB , 512x512 , 20.gif )
926243

Your fur remains floofed. Some last drops of water pearl off it.

>>925255
Flashback? You don't remember a dream. You certainly don't remember your mother. She's probably dead, whoever she was. You serve the realm.

>>925266
tHere is no penis shush

>>925276
You feel like you wouldn't survive that in your current condition. You feel rather drowsy and clumsy, and your breathing is a little shallower than usual. You have no idea how big this lake is, or how deep... And no idea of what might live inside it.

>>925273
Your mouth tastes of bile, but you feel mostly okay on that front.

You explain that you still need to go up, and Spots only giggles feebly, looking over his shoulders. His eyes gleam a pale sickly greenish colour when they're at the right angle to you.

Thorne has gotten to her feet, and is huffing slightly. She looks like she needs a blanket and a hug. She'd probably crush your skull with her jaw if she heard you think that.

Is there anything left to do here or discuss, or will you move out?
>>
No. 926244 ID: cbdfa8

>>926243
give her a back pat and lets GTFO
>>
No. 926245 ID: f99cdc

Formation-wise, Thorne, then Spots, then you. Get going.
>>
No. 926247 ID: e9d41b

suggest to Thorne that she get out of those wet clothes
>>
No. 926251 ID: bcc41d

>>926243
Don't forget to tell him that, yes, there are fishies topside.
>>
No. 926253 ID: b1b4f3

>>926243
I'm surprised there's any light to reflect off the deer's eyes. But anyway yeah I don't think there are questions left, let's go.
>>
No. 926297 ID: 2202fb

>>926243
There is no realm, you only just woke up. This is reality.
>>
No. 926327 ID: eeb7d9

Pat Thorne and start moving. Tell the deer to show you the way.
>>
No. 926350 ID: 32fd0c

>>926243
You should try to be careful around "that thing" you're talking to. As you see he's seen better days (or maybe he hasn't, I for one don't want to know), so you should keep your guard up for any traps or attacks he may have in store for you, he looks like someone in dire need of a good steak, and could possibly be willing to fuck you over to get his hands on it.
>>
No. 926368 ID: bb78f2

>>926243
>She looks like she needs a blanket and a hug. She'd probably crush your skull with her jaw if she heard you think that.

In the face of danger, do so anyway. We must show courage.

Move out
>>
No. 926396 ID: c8452a

>>926327
Shoulder squeeze pat, actually.
>>
No. 926398 ID: bad12e

>>926243

The longer we wait around down here, the longer our princess is without or sweet embrace.

Let's be off.
>>
No. 926500 ID: c7f906

Be on the lookout for anything you can use as a club or brickbat.
>>
No. 926841 ID: 94796c
File 155328522595.gif - (7.79KB , 512x512 , 21.gif )
926841

You tell spots that there is a very diverse range of fish on the surface. He giggles, nervously, and watches the lake behind you.

S: "H-h-hyeah. Pull the o-other one, lady. There aren't any surfaces. N-not in this hell. Come on, I know a shortcut."

You're about to tell Thorne to change out of her clothes, but she's already taken off everything except her bra and kilt. You're too focused to be aroused by this.
>>
No. 926842 ID: 94796c
File 155328526623.gif - (313.37KB , 512x512 , 22.gif )
926842

You head out.
>>
No. 926845 ID: 94796c
File 155328540862.gif - (8.83KB , 512x512 , 23.gif )
926845

You enter the LEFT COMMON CAROTID. There are holes in the walls. A slow, warm flow of air passes over you. It smells of wet garbage.

There are holes in the floor an walls, and the light is low; except for the deer's eyes, which seem to flash bright white at certain angles.
>>
No. 926846 ID: b1b4f3

>>926842
Huh, was that a shifter?

>>926845
Well, I guess you could ask him why his eyes are flashing but I doubt he's even aware of it.
I don't see anything interesting, so not much we can do but go forwards.
>>
No. 926847 ID: 080aaf

One of these tunnels may be Reno's hole. After some rest, you could climb your way out.
>>
No. 926849 ID: b1b4f3

>>926847
Well, maybe, but we'd be trapped in the tower then. We can't get through the door to the crypt without the royal family.
Also we couldn't cross the broken bridge past the ladder even if we could re-enter the crypt.
>>
No. 926852 ID: 094652

Carve out a "Eth went that way" sign; most monsters can't read, most mortals can't see in the dark, most people don't know your name. Reno will know what to do.
>>
No. 926857 ID: 045298

>LEFT COMMON CAROTID
Wait why are you in an artery? Did I miss something?
>>
No. 926858 ID: b1b4f3

...well, if this place is structured like a circulatory system there's probably something important in the heart. It's hard to tell what direction we're going at the moment, we need to see how the tunnel twists and turns and if there are any bigger openings.
>>
No. 926883 ID: bad12e

>>926857
>>926858

... oh, I think we were in the magical tower-stomach.

Awkward.
>>
No. 926886 ID: b1b4f3

Does that mean Reno's Hole is actually the tower's hole?
>>
No. 926899 ID: eeb7d9

If we are inside something like a body, it would explain the fleshy hole. Given all that is has happened, i wouldn't rule it out.
>>
No. 929093 ID: cd45ba
File 155475243620.gif - (11.18KB , 512x512 , 01.gif )
929093

You continue down the hallway.

S: "G-good to hear, ahaha. About the fish, I m-mean. Always good, to, hear. She feeds me sometimes, I think. She leaves bread out for me. Not that I've seen her do it. B-by the way, don't look behind you. If you look at the end of a corridor... I-it'll probably show up there. And be close, and you'll be lost. NINE ONE SIX, that's... It's name day."

How will you respond?
>>
No. 929096 ID: 4e9b87

Ask why you're not allowed to look behind you?
This very well might be an attempt to fuck you over and turn you into food, and both of you are fit but not exactly at your full fighting potential, be wary of any red lights.
>>
No. 929100 ID: bcc41d

Keep your eyes on Spots and up front. It's not like you have a great range of options right now and he seems to know his way around - he must, to have survived down here for so long. Try to pay attention to where you're going, so you can backtrack if need be. Make note of significant splits in the path, especially any that leads upwards. In between talking, listen. See if you can hear anything.

>wat ask
What does he mean by 'be lost'? Has he gotten lost before - or have others? Where are you currently headed and where would you have to go to get back up towards the shifters, where your companions were?

Also, try to study his weirdly reflective eyes more closely. If you can't figure out what's off about them, just ask him. Why does it seem like his eyes flash on occasion?
>>
No. 929102 ID: 1ed92d

>>929093
Ask if he'd like you to start sharing bread.
>>
No. 929104 ID: 094652

Tie him to the back of Thorne. Ask if '916' will get you to the princesses faster... somehow.
>>
No. 929128 ID: c1212a

Is what's happening to his eyes normal? or, like, a recognized or understood phenomena?
>>
No. 929130 ID: b1b4f3

>>929093
Ask him to describe It.
>>
No. 929748 ID: 1101e8
File 155528121257.gif - (9.37KB , 512x512 , 25.gif )
929748

>>929096
You ask him why you can't look behind you.

S: "You m-might see something."

>>929100
You haven't gone off in any wild directions so far; just a tunnel slanting gently upwards. You ask what Spots means by getting lost.

S: "F-funny. Join the fishies, of course. Drop-drop-dead. Drip drop, y-you know."

>>929128
The reflection in his eyes appears to be almost random. Almost, but not quite. It's hard to focus on.

S: "F-follow! Into here, quickly!"
He climbs into a large, disquietingly organic opening, and vanishes into the dark.
>>
No. 929749 ID: 1101e8
File 155528131403.gif - (7.83KB , 512x512 , 26.gif )
929749

Thorne shoots you an exasperated look.

Þ: "This mad fool is going to get us killed, Eth. We can follow him for a time, but if this takes too long, we need to find our own way. The Princess could be dying."

She climbs into the opening. You follow.
>>
No. 929753 ID: 1101e8
File 155528178313.gif - (10.66KB , 512x512 , 27.gif )
929753

You enter the Vena Cava.

The walls look like polished wood. There is a nice rug on the floor. Sickening colourless light streams through the Windows. The smell is one of decaying skin and dry, wet vomit.

...

The smell has shifted. The air tastes of bland, uninteresting fruits. watery pears, maybe.

There are no doors. Spots is on the ground, sniffing the carpet, crawling in a slightly off-putting manner.
>>
No. 929755 ID: b1b4f3

His eyes have stopped flashing. Is there some marking on the ceiling?
Ask him why he's crawling like that.
>>
No. 929757 ID: 3bb68c

i drip drip down the hall i drip drip drip drip little fish little fish i drip drip down down down
>>
No. 929758 ID: 080aaf

Look out the window.
>>
No. 929769 ID: 1101e8
File 155528289021.gif - (4.88KB , 512x512 , 28.gif )
929769

>>929758
Outside rests a vast, featureless field of snow. Nothing moves. You get the feeling that nothing has ever moved here. Melancholy makes your stomach churn.
>>
No. 929773 ID: bcc41d

Look above.
>>
No. 929774 ID: c1212a

How do you feel knowing you lived over a place like this?
>>
No. 929784 ID: b1b4f3

>>929769
Hmm, this is some serious magic shit.
Ask S what other rooms there are in this place. Maybe you can cajole a map out of him.
>>
No. 929785 ID: 80c195

If you're in the Vena Cava, that means you're getting very close to the heart. I don't know what's in the heart, but I feel it will be important.
>>
No. 929808 ID: bb78f2

Start doing squats to warm up.
You're gonna get cramps soon if you don't.
Your rival had the right idea earlier, is she gonna outshine you?
>>
No. 929819 ID: 094652

This is insane.

All this time and all the royalty-approved cannon fodder adventurers and nobody reported any of this?

... What if the deer never knew royalty existed because it didn't exist when he was still on the surface?

Hopefully you can make the best of a bad situation...

But first, look at that tower. Does it seem organic or synthetic?
>>
No. 929879 ID: 500a09

i do not like this place. something is fucking with your heads.
i no longer think this way is safe. my bet is that it's trying to turn you two into the female wolf version of spots
>>
No. 929892 ID: d5fbf4

>>929769
Have you considered the possibility that you're trapped in a magically shifting labyrinth that might possibly be a dream/nightmare. Never not a time to question the idea of being in matrix'd.
>>
No. 929898 ID: c8452a

Maybe your new friend can explain this area.

Keep aiming upwards. My best bet is to find a "pulmonary" tunnel. From there maybe you can get to a path out of here.
>>
No. 930329 ID: fe7123
File 155563081395.gif - (9.21KB , 512x512 , 29.gif )
930329

>>929774
It hurts to think about.

>>929819
You're in the tower!

>>929773
You look up.

Þ: "What are you looking at?"
>>
No. 930330 ID: fe7123
File 155563085348.gif - (17.96KB , 512x512 , 30.gif )
930330

...
>>
No. 930331 ID: b1b4f3

>>930330
Some kind of illusion? Maybe it's because you drank the water without puking it up.
It seems like when the window is visible, you're also still wearing armor. Which you aren't, so I don't think the window is there. Feel the wall where it was.

Tell Thorne you're having minor hallucinations. Let's just keep moving.
>>
No. 930332 ID: fe7123
File 155563191865.gif - (13.24KB , 512x512 , 31.gif )
930332

There are no more windows.
The room is dark.

Your sense of direction will not work here. Eth won't be able to draw a map in her head!

Before you lies a doorway, behind you lies the Left Common Carotid.
>>
No. 930333 ID: b1b4f3

Ignore madman, enter doorway.
>>
No. 930334 ID: 094652

Drag madman by the heels to the next doorway.
>>
No. 930336 ID: bcc41d

Magic don't stick well to Thorne, does it? Well, good on her.

Tell her you see bugger all now. Windows and shit before, and a gut-wrenching sadness. It might be the water, or more weird magic. Or both.

She's right, you should find the Princess pronto.

Right now you're going downwards. If the next room doesn't provide some way to double back and head upwards, you may want to snag Spots and ask him to guide you more properly. He may be crazy, but he's also the only one who really knows his way around here and all you really need from him is to get him to cough up how to get back up to the catacombs entrance.

For now cough and ask 'The shortcut?' to remind him what you came down here for.

>>930330
Looks more like she's hallucinating being her mother, what with the snow and the difference in ear shape and dress. Whatever shape was on the roof also transformed into a hand reaching through water. It looks a little odd, though. Like a kid's hand? A clawed lion's hand?
>>
No. 930348 ID: bad12e

>>930332

Clearly this place is messing with our mind and keeping us from our love. We must press onward and find her!
>>
No. 930351 ID: b1b4f3

>>930336
The shape on the roof looks like part of a heart.
>>
No. 930352 ID: eeb7d9

Ask Thorne if she sees something different from you.
>>
No. 930376 ID: 975dce
File 155566731388.gif - (11.47KB , 512x512 , 32.gif )
930376

>>930352
You ask Thorne what she sees; she says a simple, unfurnished room, with a plain carpet on the floor.

>>930333
You and the rest of the group head on. You enter a large room with seven doors and what looks like a large painting at the far end. Candelabras hang from the ceiling. It's very quiet.
>>
No. 930377 ID: bcc41d

Ask Spots which door leads up towards the shifters and the area you fell from.

Idly check out painting.
>>
No. 930393 ID: b1b4f3

Lit candles? Ask Thorne to give you a boost so you can grab one.
Then check out the painting.
>>
No. 930397 ID: eeb7d9

What is that at the end of the room?
>>
No. 930400 ID: a9af05

>>930376
Are the lit candles facing specific doors? Maybe that's a hint?
>>
No. 930413 ID: f9b5d6

Note the positions of the lit candles - actually, take a candle with you. It's dark as hell in here.
>>
No. 930423 ID: 975dce
File 155571711215.gif - (27.60KB , 1380x512 , 33.gif )
930423

The candles are too high to reach, even with Thorne's help.

You look at the painting, TODESTANZ.
>>
No. 930425 ID: b1b4f3

>>930423
Todestanz? Death dance. Yeah that seems about right for what's depicted.

Alright let's try one of the doors. If the candles are pointing towards them then pick uhh the first pointed-at one on the left side of the room. If there's no pattern there, just head into the first door on the left.
>>
No. 930464 ID: eeb7d9

I liked the idea of the lighted candles indicating the doors. Let's try that.
>>
No. 930471 ID: bad12e

>>930423

There is no penis.
>>
No. 930472 ID: c1212a

What species of skeleton is that? Can you read anything off the tapestry above it?

You know I don't think this painting respects your species very highly.
>>
No. 930514 ID: 527023

>>930423
Hate to be a downer but it seems like all three of you are totally fucked.


Now go ahead and interpret the meaning behind that title!
>>
No. 930522 ID: b1b4f3

>>930514
The title refers to "Danse Macabre" which is an allegory of the universal nature of death. No matter who you are, death comes eventually.
>>
No. 930536 ID: 094652

Open a random door. You need to keep moving.
>>
No. 930552 ID: 15a025

>>930464
Yeah, let's try opening one of the candle lit doors.
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