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File 155554790080.png - (112.59KB , 1200x900 , Crawl1.png )
930202 No. 930202 ID: 899b77

You plant your feet on solid stone, staring down a darkened tunnel. The wind kicks up the edges of your cloak as you look in. The human runes outside, the only ones you know, confirm that this is the resting place of Linley, and the Orb of Zot. Your only hope for redemption rests on a pedestal, somewhere in the labyrinth beneath.
Expand all images
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No. 930203 ID: 899b77
File 155554806194.png - (80.16KB , 1200x900 , Crawl2.png )
930203

You squint, your eyes adjusting to the darkness. The tunnel seems to immediately cut off the light behind you as soon as you step inside. Dust stirs along the floor, though not without patterns and footprints cut into it, letting you know you are not the first to take this entrance, only the most recent. Those shadows feel like they're getting awfully long now. Hm. You can hear the sound of grinding stone. You look down and notice that your foot has alighted on a brick with some other human rune you don't recognize.
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No. 930205 ID: 899b77
File 155554835005.png - (99.45KB , 1200x900 , Crawl3.png )
930205

The open entrance is closing behind you. OH GOD, OKAY. YOU'RE DOING THIS. NO TURNING BACK NOW.

You pull off the hood of your cloak, because you won't be needing to shield your sensitive skin from the sun any longer. Your name is Tiger. You are a cutefellow kobold. Big papa Mountain got mad at you screwing up too many times and sentenced you to go to Linley's tomb and find the Orb of Zot.

It's a slightly more polite way of giving you a death sentence. Nobody comes back from the tomb.

Goshdarn is it dark in here. You can barely see. What should you do?
>>
No. 930207 ID: cd5a54

Do not get eaten by a grue! Do you have a torch?
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No. 930208 ID: b1b4f3

>>930205
Alright, review skills and inventory. Do you worship a god? If so what are their preferred behaviors and sacrifices etc?
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No. 930209 ID: afdebc

>What should you do?
Review your inventory, and think back on what you're good at. You're gonna need all your skills to survive!

>Your only hope for redemption rests on a pedestal, somewhere in the labyrinth beneath.
In interests of keeping you alive, you always could shoot for the lower bar of collecting enough gear and riches to start a new life, and then leaving the dungeon for somewhere other than your old home, instead of trying for a successful orb run and redemption.
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No. 930211 ID: 891b91

>What should you do?
panic
>>
No. 930214 ID: 719d94

Well, you came down here in a robe so hopefully you have some spellbooks pertaining to underhanded sneakery, or at least a blowgun and some curare-tipped needles. Coming here underprepared is a fast-track ticket to a world of hurt.
>>
No. 930215 ID: ea5947

Sneak deeper into the tunnel.
>>
No. 930218 ID: 899b77
File 155555230888.png - (98.63KB , 1200x900 , Crawl4.png )
930218

>>930207
You don't have a torch. There are some on the wall, but they're pretty high up.

Wait, what's a grue? Did you say *eaten*?
>>
No. 930219 ID: 899b77
File 155555232403.png - (113.85KB , 1200x900 , Crawl5.png )
930219

>>930211
YUP.
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No. 930220 ID: 899b77
File 155555255951.png - (86.77KB , 1200x900 , TigerInventoryScreen1.png )
930220

>>930208
>>930209
>>930214

Okay, okay. You calm yourself down enough to take stock of the situation. You're still panicking, but maybe you can make it a productive panic.

You're Level 1. You don't even know what a magic is. The only God you were ever allowed to worship was Big Papa Mountain, but he kicked you out and you're pretty sure he's not actually a God.

You do have a blowgun though! And you have your shank. You don't have a torch, but you could light one if you found one.
>>
No. 930221 ID: b1b4f3

>>930220
Well, the blowgun is gonna be useful for sure. Time to get moving. Sneak down those stairs. Find something that looks dangerous and hit it with a poison dart then steal its stuff.
>>
No. 930223 ID: 891b91

>>930221
Seconding this, but maybe have a good cry first before you continue on.
>>
No. 930227 ID: afdebc

>Wait, what's a grue? Did you say *eaten*?
If it makes you feel any better, the alternative to getting eaten is killing and eating (or ritually sacrificing) everything that tries to kill you first.

>You do have a blowgun though! And you have your shank. You don't have a torch, but you could light one if you found one.
Well, your plan for monsters is to sneak up and shank them if you, and if you can't, shoot them with the dark gun and run away while the poison does its work.
>>
No. 930231 ID: 899b77
File 155555463460.png - (66.28KB , 1200x900 , Crawl7.png )
930231

>>930215
Okay, yeah, you should probably get into this. If you get a little further from the door, maybe you'll forget that it's definitely closed, and that you're super locked in here forever!

Maybe.

You walk down the little flight of entrance stairs into the first actual floor of the dungeon. Hey, is that a torch up there?
>>
No. 930234 ID: ea5947

Don't take the torch. Could be a trap~
>>
No. 930238 ID: 899b77
File 155555508947.png - (81.32KB , 1200x900 , Crawl8.png )
930238

>>930234
You're already trying to take the torch when that thought crosses your mind. No worries, you can't reach it anyway! You are very small. And all alone. And kind of hungry, and it's cold.
>>
No. 930239 ID: 899b77
File 155555519633.png - (83.38KB , 1200x900 , Crawl9.png )
930239

>>930223
Yeah, we're gonna go ahead and have that cry for a minute. This seems like the appropriate time and position to have a cry. That along with every other minute since you got kicked out of the village.
>>
No. 930241 ID: 891b91

That's no torch! It's clearly a ravenous spider readying its slavering mandibles, oozing with ichor! Which is pretending to be a torch!

Quick! Strike at the spider with your shank! Or cower and whimper helplessly, that works too.
>>
No. 930248 ID: ea5947

Ok, gather your wits and stay optimistic for a couple of minutes. Continue down the tunnel. I'm sure you'll find the Orb in no time!
>>
No. 930249 ID: 397a79

Your blowgun is basically a long straight hollow stick, you could use it to push the torch out of its holder from the side. It'd be safer than standing in front if it was by long odds a trap. And if that works, then going to get the other two torches the same way would make sense as well.
>>
No. 930250 ID: 899b77
File 155555680018.png - (80.99KB , 1200x900 , Crawl10.png )
930250

>>930241
You do your absolute best, but it's still just a touch out of reach. Your trusty shank is not very long, and you're already all up on your tiptoes. The stupid torchspider doesn't want to move anyway. Maybe it's depressed too.

Hey, wait. There's some light over there, and you can hear voices. Maybe it's a party? You hear that big people come down into dungeons with parties all the time.
>>
No. 930253 ID: b1b4f3

>>930250
Sneak over there to look.
>>
No. 930255 ID: afdebc

>>930250
Sure. Maybe it's a party of murderous cannibals.
>>
No. 930256 ID: 891b91

Give yourself a quick hug to make the sad feels go away, and then sneak very carefully towards the voices.
>>
No. 930263 ID: 2202fb

They have light so they arent grues. Then again, nobody knows what a grue looks like as nobody has survived the encounter. Anyway, lets get down to business: rename your shank "shiv" cuz it is a shiv, not a shank. Shank is a verb, and possibly a cut of meat(idk).
>>
No. 930278 ID: 899b77
File 155556787915.png - (69.22KB , 1200x900 , Crawl11.png )
930278

>>930256
You give yourself a hug. Self-love is important, even when you're in a literal, actual dungeon that is also a literal, actual tomb. It totally works too! You're not even crying anymore. You're not-crying so much it's insane.
>>
No. 930279 ID: 899b77
File 155556806186.png - (84.02KB , 1200x900 , Crawl12.png )
930279

>>930249
You decide to try that before you sneak over by the light and voices. It's probably better to have your ranged weapon out anyway. You unequip your shank and equip your blowgun.

>>930263

Hey, wait, is it called a shiv? Is that what you've been doing wrong all this time? Have you been shivving with your shank when you should have been shanking with your shiv? It would explain an awful lot. You don't get to choose what goes on the inventory screen, though, that just kind of happens.

There's some sort of weird creaking noise too, but no time to worry about that. You have a torch to rekajigger.
>>
No. 930281 ID: 899b77
File 155556938544.png - (97.90KB , 1200x900 , Crawl13.png )
930281

And rekajigger it you do! Your blowgun is a little too short to fit into it all the way from the side so you have to stand kind of closer than you wanted to. When it pops out, it hits you right on the dome. You quietly let out your rudest, and most feral of curse words, "Ouchies!"

On the plus side, you add an Unlit Torch to your inventory. Also, that screeching sound is getting crazy loud now. Big folks are so weird.
>>
No. 930282 ID: 899b77
File 155556997344.png - (146.74KB , 1200x900 , Crawl14.png )
930282

Dang, that really smarts. And that noise is getting SUPER LOUD and really OBNOXIOUS, but it should at least make sneaking really ea--Hey, wait, did it just stop?
>>
No. 930283 ID: 899b77
File 155557026451.png - (130.41KB , 1200x900 , Crawl15.png )
930283

Oh, fiddlesticks. That can't be good, whatever it is. You haven't quite mustered up the gumption to turn around and check yet. Did it just get crazy ominous in here, all of a sudden?
>>
No. 930285 ID: 899b77
File 155557087663.png - (187.76KB , 1200x900 , Crawl16.png )
930285

Ah. Yes. Well.

That's very ominous indeed.
>>
No. 930288 ID: b1b4f3

>>930285
Is there even anywhere to run? Your only hope of winning is to use a poison dart then stay away until it keels over.
>>
No. 930290 ID: 891b91

>>930285
Blowgun his face off. Then run your feet off.
>>
No. 930291 ID: ea5947

Run back to the start and wait until it's close to you. Then dash at it and slide between its legs to pass it.
>>
No. 930292 ID: 977456

Maybe the cave-monster can't see in the dark? And you were just going to hide in a corner waiting for the end to come anyway...

Oh, and train that mana! Just waggle your pinkies around and think sneaky thoughts. Obviously actual functional magic would be too much to hope for, but if you are really lucky, then you will drain all your mana and be knocked unconscious by an overwhelming headache! If you can't think about them, then they can't think about you!
>>
No. 930306 ID: 5f3f48

Is that a D1 troll? Or maybe a naga? Not sure it has feet.

Blowgun it and run. ...and then probably die, since you came down a hall and can't pillar dance it to death.
>>
No. 930309 ID: 2202fb

Hang on, is that supposed to be a grue? Matches quite a few depictions of them.

Run towards a light!
>>
No. 930555 ID: 15a025

Poison it and try to run past it towards the lighted hallway.
>>
No. 930631 ID: 440bf9

Shoot it with your blowgun
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