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File 155826081464.png - (44.41KB , 600x400 , dungeoneer_ch6.png )
933337 No. 933337 ID: e8f59c

http://www.tgchan.org/wiki/Dungeoneer

It feels as if I've been running from problem to problem since waking up. But we're slowly digging in and slowly making progress.
305 posts omitted. Last 50 shown. Expand all images
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No. 946045 ID: a9af05

>>946033
If your sword is still lodged in that bear's hide, have Moriko treat it like a nail and hammer it into the bear!

That'll either injury the bear a little bit or, if Moriko hits the sword hard enough, the sword will go all the way through the bear and out its opposite side, severely damaging the bear!
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No. 946048 ID: 0fae41

The dryad form has promise. Extended reach, and rooting yourself into the ground to resist being knocked over. You'd best gird yourself to get batted around a lot.
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No. 946049 ID: 10c408

Recall the golem sentry and get it back to camp as well. It's job is to cover for any unexpected developments, such as the bear changing targets and deciding to attack Alkaline instead of the others that are actively attacking it.

And as for how to kill it... Honestly? Fuck this thing. It doesn't deserve honour rules in the ensuing combat. Wound it's paws and limbs and let Moriko have at it while you circle around to the backside to try and get some hits on the back limbs or if we get very lucky we can cripple it outright with a jab at the bear's reproductive organ.
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No. 946054 ID: 1ed92d

>>946033
You, yourself, should get to high ground, like a tree. It has shown itself to be cunning and very dangerous in the past, so it should not be put past it to just accept numerous wounds to try and crush you or Alkaline. A tree will prevent it from easily rushing you down, as it will have to stop and climb or try and batter the entire tree down.
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No. 946062 ID: e7dcb0

>>946045
Good addition.
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No. 946087 ID: 977456

>>946054
Opposing this as you are highly resistant o the bear's attacks. That said, remember your concerns about the curse spreading to your shard. Try to remove cursed clay from yourself mid-combat if you have the means and opportunity. Also add some 'mine canaries' in the form of small gouges out of your shoulders or something, to let you know if the curses are spreading and you need to get out of the fight or risk losing your hot bod.
On the other hand, getting your shard cursed might be a good chance to get some serious studying done on your shard. That thing is fascinating and at this rate you are never voluntarily going to take some time off to be a full dungeon while your injuries are examined and hopefully treated.
Also agreeing with the plan to be a tree. Much sturdy! Very leverage! Could get you more curses from a lack of mobility, but a massive upgrade to bear-hugging!
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No. 946108 ID: 8d924c

>>946033
hey Deem
how dangerous are angels?
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No. 946113 ID: 91ee5f

>>946032
Aww, kobold Deem is adorable! Especially with that snoot that’s just perfect for booping! I wonder if Alkaline booped Deem’s snoot every chance she got while Deem was in that form?

>As much entertainment as I'm sure my golem sculpting and occasional loose lips provided my denizens, it's a relief it's over.
Come on, it wasn’t that bad. You should sculpt your body into different forms every once and a while, so that you can entertain your denizens. It’ll help boost morale if everyone can see that their boss isn’t a grump all the time!

>>946033
>bear incoming!
Make sure you lure the bear into the traps you set!

>>946045
This!
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No. 946180 ID: f57349

While a quick kill would obviously be the ideal, remind Moriko not to pass up opportunities for "cheap" shots at disabling the bear's limbs, thereby reducing it's ability to maneuver or hit back, and not to take her eyes off it even for a moment lest it slip away with unnatural speed.
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No. 946227 ID: 0fae41

>>946048
Also, use one enlarging potion now on yourself. Handy that you can use them yourself now!
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No. 946277 ID: 2eba1a

>>946033
Dont forget to use those pits we made if things get hairy. No ones really expecting them to be a bear killer, but in combat, even a second or two it spends navigating or climbing out of them can be useful.
Use your poison!
And dont get cursed again. Quite enough of that for a while, right?
Other then that, if at all possible, try to keep the bear's body intact so we can use it after.
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No. 946545 ID: 7ebbf9
File 157028027602.png - (47.26KB , 800x600 , potion_abuse.png )
946545

>The dryad form has promise. Extended reach, and rooting yourself into the ground to resist being knocked over. You'd best gird yourself to get batted around a lot.
I'll use a taller version of it then. I scrape up every bit of spare clay I have and raid my stone stockpile for the limbs to make the modifications I round up my forces.

>Come on, it wasn’t that bad. You should sculpt your body into different forms every once and a while, so that you can entertain your denizens. It’ll help boost morale if everyone can see that their boss isn’t a grump all the time!
They didn't even want to fight me last time I reinforced myself!

>Aww, kobold Deem is adorable! Especially with that snoot that’s just perfect for booping! I wonder if Alkaline booped Deem’s snoot every chance she got while Deem was in that form?
She did not.

>Can you voluntarily disarm yourself? It probably defaults to biting anything that punches at its face, and a lump of clay down its throat would probably be an impediment.
I'm not tearing my arm off in the hopes of slightly inconveniencing the bear.

>Hey Deem
>How dangerous are angels?
More dangerous than bears.

>Also, use one enlarging potion now on yourself. Handy that you can use them yourself now!
Yes, I'll commit to extending my reach and holding my ground. As my denizens drink their allocated potions, I take a chunky enlarging potion from the leftovers.

>That said, remember your concerns about the curse spreading to your shard. Try to remove cursed clay from yourself mid-combat if you have the means and opportunity. Also add some 'mine canaries' in the form of small gouges out of your shoulders or something, to let you know if the curses are spreading and you need to get out of the fight or risk losing your hot bod.
I'll feel it if it starts to get that bad. I intend to stay firmly connected to my 'hot bod'.
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No. 946546 ID: 7ebbf9
File 157028034937.png - (23.36KB , 800x550 , angry_slime_noises.png )
946546

>Alkaline rushing in is a constant risk- Actually, keep her busy making "music". It will probably annoy the bear enough to distract it but not enough for blind rage, and an Alkaline with a "very important duty" is less likely to get into trouble.
No musical slimes! That'll just encourage her to get in trouble.

>Or she could just lob glue at its face, buff the hoplite, and first-aid the scouts.
Much better.

"Alkaline," I say to her. " This is important. You're not to fight the bear. I need you to look after your slimes. Any that get hurt, I need them to retreat to you." I hand her one of the healing potions to be on the safe side. "And if the bear attacks you, use your glue to try and slow it down. Don't try to stand your ground."

She nods seriously. I hope she takes it seriously.

Our slime scouts aren't here yet. It'll mean moving out of position but I think we need ot find them in case the bear decides to head off again. A few steps into the wood and Moriko hears some growls and angry peeping. We rush deeper and find the bear.

Alkaline's delegated hoplite has stumbled, back laid open by a big slash. The last of the little slimes I sent to scout is between her and the bear, puffing itself up and burbling angrily.
>>
No. 946547 ID: 7ebbf9
File 157028049205.png - (58.19KB , 800x600 , tree_trunks.png )
946547

I arm myself with a convenient dead tree. "Hey bear!" I yell at the brutish beast. "Remember me? You're in trouble this time!" I'm feeling a little brutish myself. I feel the earth-pulse pounding! It's time for some revenge.

The devil bear paws the ground angrily then swings away from the slimes and charges me. I root myself to brace and everyone else spreads out to harass it. You're not throwing me around this time, you wretched creature! I fall back step by step so we can fight the bear on the grounds we prepared relying on wide swings to keep it off me.

I make the unexpected discovery I can absorb earth while rooted to heal and enlarge myself like my Demesne form, but I'm not sure if it's worth the risk with just crumbly soil.

>Quick question, does that thing still have your old blade stabbed into it or is that still gone? I liked that sword.
I don't see the sword, but the fur looks rust coloured and matted on its right side. Maybe the tip snapped off in the wound?

>I wonder if Belphejar can do anything to help during the fight?
He's already helped by providing the potions, I let him cower in the bushes for now. At least he's here if I need him.
>>
No. 946548 ID: 7ebbf9
File 157028053883.png - (44.02KB , 750x600 , beating_up_bears.png )
946548

>Don't forget to use those pits we made if things get hairy. No ones really expecting them to be a bear killer, but in combat, even a second or two it spends navigating or climbing out of them can be useful.
The bear is on our grounds and getting steadily more frustrated at these invaders dancing around it. I lure it into one of the sticky pits, and as it climbs out onto out bait pail, switch to the offensive.

>If your sword is still lodged in that bear's hide, have Moriko treat it like a nail and hammer it into the bear!
"Moriko, the right side!" I say.

As my forces dance around it, I hit the bear in the face with my club. The root ball's mainly just compacted dirt but it does make the bear very angry with me, and stuns it for a moment. Moriko jabs the bear, I've been on the receiving end of that attack know it hurts. There's a metallic clang and the bear howls in pain, suddenly bleeding profusely from that spot.
>>
No. 946549 ID: 7ebbf9
File 157028060690.png - (44.85KB , 800x600 , barely_a_fight.png )
946549

>It'd be pretty cool to disable its legs so it can't run.
I'm not going to give it that chance. My denizens are swarming it, keeping it under constant attack. My golems jab at its paws and face and Moriko moves in whenever she spots an opening. Alkaline's slimes attack from the fringes when they can. Her delegated hoplite and I are admittedly more of a distraction and defender, but I do feel a certain vindictive pleasure in getting one or two good hits in.

Every blow the bear lands gets repaid many times over and before long Moriko finishes the beast off with a blow to the head. It's over! No longer will we live in fear of devilish bears! A great day for all of us!

Now there's the matter of what's next. I've taken the most attacks, but the wounds are manageable. One homunculus took a bad cut to the shoulder but aside from that the only other major injury was the slime scout. The devil bear's lair probably now has quite a bit of unclaimed gold which I am thoroughly tempted to move to and claim the moment I can sense it, but it I suppose it behooves me to wait until I've settled everything I need to here.

Is there anything else I should take care of?
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No. 946550 ID: ba0ee8

>>946549
First aid before looting. Also, can ya skin the bear? Even without trophy value thats a real nice hide... Unless it's cursed.
>>
No. 946551 ID: 9caba2

>>946549
Get that bear field dressed and scoop out any potentially affected clay from your golems and slime from alkaline's slimes.

Make sure you don't take root, we know how meticulous you can be with minor details of your transformations.

Other than that, keep an eye out for any unexpected side effects from the potion as you head for the gold?
You can probably haul the dressed carcass as a group on the way back, or tell your companions and homunculi to start dragging it back immediately while you get that precious gold.

Oh and water retention, be sure to keep an eye out for that now that you're a clay golem tree thing.
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No. 946553 ID: 0a7f21

Are the cursed wounds likely to have any effect on the slime or homonculus? Maybe doing something about that should be first.

But also, since you have the ability to root, could you at the same time root down and try to suss out the area and where the bears lair would be through the ground?
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No. 946555 ID: 465a14

Be sure to praise Moriko and Alkaline for their performance while you're doing first aid- they've done well and Moriko deserves special attention for dealing the deathblow. Also I agree that the bear's hide would be great to have unless it's too cursed to process.
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No. 946557 ID: ad51b8

>I don't see the sword, but the fur looks rust coloured and matted on its right side. Maybe the tip snapped off in the wound?
son of a... I liked that sword

>Is there anything else I should take care of?
fix whoever got scratched up first and then see how much gear you lost. I'm noticing one of the golem's spears broke so might as well double check what we have left. Also can we use the bear to make some gear back at the dungeon? If nothing else if we can get a bear skin rug we might be able to get some decent coin or at least make our minion's personal living corners more homely.
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No. 946558 ID: 0fae41

>Enlarge with dirt
A handy evolution of an ability. You can stack the odds by using this in much more compacted soil, like in a peat bog perhaps? You can terraform areas of your dungeon as you like to support pseudo-ent golems.
Manage the squishies' injuries (including Moriko, if she got any) using our potion stock, then clean up your arena. Bury the bait in the filled up pits! This could keep attracting monsters after you're gone if you just leave it.
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No. 946559 ID: 8d23f0

>>946549
scare the frogs for fun with moriko
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No. 946562 ID: 6373f8

>>946549
you want the bear corpse, or at least whatever magical ingredients you can make out of it. the pelt at the very least.
get those wounds treated, the cursed injuries are annoying.
how are the slimes? any casualties?
make sure to praise alkaline for not rushing in. and in general for being a good girl.
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No. 946563 ID: 8d4593

Those devil bear claws sure would be a nasty addition to any weapon.

The head would make a lovely trophy for your Heart Chamber.

I'm sure Belph can do something with the blood.

And the hide could be used in part to create something nice for Moriko
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No. 946564 ID: 7fb87a

Definitely clean up after yourselves before hunting down the den. Who knows what foulness will seep into the earth from this monster's corpse

Also, closely examine the broken off blade. Are there any signs that it was broken off cleanly? If someone is bold and twisted enough to take care of this beast, your hunt may not be over.
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No. 946568 ID: e7dcb0

First aid and helping Alkaline take care of the injured? dead? slime scout. It would probably be hard to skin the bear with clay knives, so that either has to wait, or maybe you'll find something Sharp in its cave.

Also, obviously, some quick celebration before moving on.
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No. 946572 ID: 151656

>>946557
>son of a... I liked that sword
If we find the rest in its den, Hin should be able to repair it.
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No. 946575 ID: 977456

Open its stomach and see if pac-slime is still recoverable. Also brace for sad slimes if the scene is particularly gruesome.
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No. 946587 ID: ce39da

The bear’s been taken down, but make sure you really confirm that kill before doing anything else. Dress it down for anything useful while Alkaline tends to the hoplite. After that, then look for that gold.
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No. 946588 ID: b1b4f3

inb4 Alkaline eats all the cursed goop.
>>
No. 946597 ID: 977456

>>946588
It is cursed fizzy drink! Possibly red fizzy drink, because red wunz make hyperactive young slimes go faster!
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No. 946599 ID: 10c408

Starting treating the members of your team that need aid.

Send Moriko off in the direction the bear came from.

When she's gone and everyone else has been treated gut the bear and store the viscera in doyle. Clean the bones and bundle them up separately. This'll also let you get the broken sword fragment back and hopefully moriko won't have issues with you taking the entire carcass apart bit by satisfying bit while she's off scouting for it's lair.

>_> While it's ultimate function will undoubtedly be a nice rug you should take the devil bear's hide and drape it over one shoulder, tied off at the hip like a celebratory sash. (clean it first, of course)
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No. 946600 ID: 5b93d3

>>946549
A small celebratory dance with Moriko is in order (if slightly awkward with the size difference).
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No. 946601 ID: a9af05

>>946549
Pick Moriko up off the ground and hug her while shouting, "We did it!" Jumping up and down is optional.

Realize what you're doing and apologize to Moriko, then before you get a chance to put her down, become surrounded in slime as Alkaline, with all of her delegated slime returned to her, joins in on the hug.
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No. 946668 ID: 2eba1a

>>946549
FINALLY!
Once everyones fixed up, we can set about bleeding that bear. I think bleeding it into one of the spike or glue trap holes would be a good idea, and putting the rest in Doyle, that way if any wild monsters or beast get attracted by the scent, we can come back here to hunt them later!

Right now I'd say pull out only a couple of fangs from the Bear now while the Earth pulse is still pumping, should make for a good trophy, and reagent.

other then that, save the skinning and disassembly of the rest for back at the dungeon so as not to attract more trouble.
And remember to keep the skeleton and claws intact so we can Start on the Golemizing process!
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No. 946671 ID: 1ed92d

>>946549
Check for mates or young. Cubs would be a potential source of minions or, should they prove unwilling, slippers. The gold will be a valuable source of gold to further empower the dungeon.

Also you should probably go look for any kind of Shadow Moriko while you're out here. Just in case.
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No. 946675 ID: 33056f

Might as well hug Moriko before the triage in case she uh, needs more from that.
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No. 946684 ID: 977456

>>946668
Uh... I am not educated in the matter, but I suspect that blood would be the most valuable part for Doyle and "the rest" is... Well you could probably do something with the sinews... Maybe some sort of "When you aren't looking at it." enchantment on a tripwire or a cursed piano... But unless we want Evil Sausage I doubt the guts are of much value, unless there is something left of the slime it probably ate?
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No. 946686 ID: 2eba1a

>>946684
Sorry, I meant bleed the majority of the blood, and put the rest, "of the blood", into Doyle, so he doesnt get over full.
I kinda assumed we were just going to be eating most of the rest of the meat and guts.
Bear jerky maybe?
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No. 946701 ID: 151656

>>946668
>Start on the Golemizing process!
See >>/questdis/95150
>it's very hard to make a golem out of formerly living material because you get interference from trying to overwrite the golem's concept of motion on top of the corpse's vital functions.
I guess we could make a golem shaped like the bear and add the skin, fangs and claws afterwards, but what's the point?
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No. 946703 ID: 094652

>>946671
Seconded. If you can locate the cubs, you can keep them as pets or at least prevent them from becoming further threats.

Do some additional scouting and place a sentry near this area. With the apex gone, the vermin will play...
>>
No. 946713 ID: 977456

There almost certainly aren't any cubs. Devilbear is a high-level spawn and Deem is still... petite... and trying to keep her... influence... low, so high-level monsters should have difficulty propagating. That said, I am really curious what Alkaline could learn from eating a cub, or just holding one inside her for as long as possible without eating it to build up her... stomach muscles?
>>
No. 946723 ID: 2eba1a

>>946701
If you had read further in that same source, you would have seen where Someone asks if you could bypass that problem by encasing said corpse in a mana conductive/absorptive material, like gold. to which the answer was yes.
So the plan is to strip the bear down to the skeleton, claws, teeth, and maybe some of the sinew/joints, and then sheathing, or preferably plating the skeleton in that to essentially create an armored-bear-skeleton golem using the Bear as the core or a reagent to empower it. Theres no way Deems giving up that much gold so we'll probably end up having to use iron or some other earthy material we can get a large supply of. Clay would be too soft, or brittle if baked, and probably not receptive enough anyway. And I figure if we do it right, and leave the claws and fangs exposed, We my be able to get it to keep some of the Bear's curse ability intact, and it should be appropriately both Earthy in its new hell, and spooky for our Earth/Shadow dungeon.
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No. 946725 ID: 2eba1a

>>946723
To be more exact, I believe the question specified the Skeleton, and not the whole corpse, which I think makes more sense since there wouldnt be meat parts confusing things with their need to breathe and pump things, And the Skeleton would be performing essentially the same function it always has.
Also makes more sense if you think of it as making a Golem using the skeleton, rather then making one from the skeleton, if that makes sense.
>>
No. 946728 ID: 151656

>>946723
>>946725
Can you give a source for all this? I'm not finding any of that in the dis thread. Unless you're speaking about the part about combining golemetry with necromancy, which doesn't really matter right now because we don't have a necromancer.
Besides, regardless of whether Deem approves that (she won't), you're still failing to point out what benefit any of that gives. The whole "keep the curse" aspect is completely unsupported, since keeping an effect it had in life would require necromancy, if it's even possible. As far as I can tell, your plan is just wasting a perfectly serviceable bear skeleton that Hin would be able to take much better advantage of.
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No. 946732 ID: 2eba1a

>>946728
Admittedly, I cant find my post at this point, but I wont expect anyone to take my word on it, So this
>>946549
will just be me, asking about it again, that if we insulate the skeleton with an appropriate material, can we then Golemize that skeleton, and bypass the golemancy/necromancy interference?
If yes, great! If not, also fine.
>>
No. 946753 ID: d6afc2

>>946548
The bearcarcas is probably to heavy to carry, but if we manage to skin it we can cure it we have a Bearpelt. The slimes shurely can clean the Pelt from leftover meat.

Perhaps we can give Moriko the pelt? That would make her a berserker (bearcoat) in the most literal sense.
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No. 946762 ID: 91ee5f

>>946545
>Alkaline did not boop kobold Deem’s snoot
Aw, Alkaline missed out on the booping.

>>946549
>What do?
Everyone get fixed up. Congratulate everyone for doing a good job. Take important bits from the bear’s corpse. Go look for its cave for any valuables.

.....hey, you mentioned you could feel the earth-pulse pounding. Does that mean you could do something with the earth-pulse now? Or would it not work, since this fight didn’t take place in your dungeon?
>>
No. 946771 ID: f57349

Transfer surplus mana back to your dungeon heart, bandage wounds, disassemble bear carcass, keep any valuable organic bits from spoiling, get a campfire started for the celebratory post-battle feast.
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