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File 155953759841.png - (343.11KB , 1400x1050 , 1.png )
934774 No. 934774 ID: 482fee

It's been a while, here's the previous chapter: https://tgchan.org/kusaba/questarch/res/745119.html

Hey guys, I know you wanna tell me some shit, but be quiet first. I'm watching the vids.

INA Today: Iagn's 2nd Skip Continues to Deteriorate
Expand all images
No. 934775 ID: 482fee
File 155953765492.png - (459.86KB , 1400x1050 , 2.png )

"It's absolutely disgusting out here. After a standoff, Hegemony forces opened fire on civilian colonists in the border town Kabu-ra. The town has now become a warzone as Imperial forces are responding in overwhelming force to the unprovoked attack"

"It doesn't look any better for the people down here. We'll have more as the situation develops"

"Will you turn that shit off Ty? We're in the middle of a gods damned warzone right now!"

"What? I like to keep up with current events"

"How's this for current? We are about to ram a giant fucking asteroid filled with the worst space pirates this side of the Rim!"
No. 934776 ID: 482fee
File 155953773215.png - (349.97KB , 1400x1050 , 3.png )

"Really?! Where? I wanna see!"

"I dunno. Your intel said we are looking for a module right? Gives off very specific signals. Well the ship says those signals are coming from three very different spot. I got readings from the lower hangar, near the comms tower, and near what I think is a reactor."

"You think?"

"Bite me, there's a lot of energy bouncing around out here. Still we got only one boarding torpedo, you decide where it penetrates."

Sorry for the buzzkill, Rocket's all upset again. So I totally zoned out, what did she say about where to go? I don't wanna ask. She might get mad at me

No. 934780 ID: 482fee
File 155953898873.png - (270.96KB , 1400x1050 , pause.png )

Also a poll to see what the next side story should be. I got some ideas but committing to one will be pretty time consuming.

No. 934786 ID: 094652

The armada is one hell of a distraction, but they will keep their reactor covered. Aim for the Comms and destroy their network!
No. 934789 ID: 9876c4

Hanger means armed warships, almost certain to be a high enemy presence down there.
Reactor is the best place to hide something.
But I agree, we should hit the Comms tower, because we'll have a lot of fun controls and readouts, plus it may be defensible.
No. 934791 ID: 0c516b

Something tells me this is exactly where were going next.

Tower is the easiest target. Hit fast and hard, and we might get some bonus pay out of this.
No. 934807 ID: 9876c4

Also, remember your tactical BDSM.

Blade for chopchop hackety stabslash
Disposables, like lift or incendiary grenades
'Shotgun' for close range point-defense
Machinegun for general purpose oversaturation
No. 934895 ID: 482fee
File 155975397532.png - (474.93KB , 1800x1050 , 4.png )

Comms Tower is is!

Mmmmmyes. I like weapons. I got the shotgun, and I got the bombs. I think I got a machinegun. I gotta check our stock first...

"Hey Ty, that torpedo's only got room for three. Whose's coming?"

"Well clearly, I'm-a comin now. After all, I'm the known assassin in this here neck a space I do tell right."

"Oh no. I signed up for a fight. I'm coming."

"All I know is I'm coming. You will need my medical expertise."

"What expertise to you have?"

"More than you."

Looks like Civ Game won. Oh boy I hope this system I'm writing isn't busted to all hell

No. 934897 ID: 0fae41

Oh hey, squad select time! For all these crewmates whose names I definitely remember. Yeees.
Let's pick... Janeway and the Hwaesi, who you definitely remembered to ask the name of.
No. 934899 ID: 9876c4


Bee and the Hwaesi for me. This is a smash and grab, so we need maximum chaos.
No. 934902 ID: ffd062

Go for Bee and MAKO. We have no idea how this might blow up, literally or figuratively, so we may want someone who knows hiw to patch up horrific injuries, or at least who knows how to handle a morphine pen
No. 934916 ID: 1b5bd7

2 for the robot, 2 for Toikani, and 2 for Bee. Dammit were deadlocked again.
No. 934921 ID: 9876c4

Give it time, these situations attract tiebreakers like honey.

Poor Seela
No. 934955 ID: b44f0c

Will Guk be next or will you have another vote?

Also Mako and Bee.
No. 935158 ID: 482fee
File 156001824570.png - (101.19KB , 1400x1050 , 5.png )

I'll have another vote.

"MAKO, Bee, you're with me. Hey Rocket we're suited up! Launch the tube!"

That's Del's job! HEY DELMART!


Launch the boarding torpedo! Base of the Comms Tower!


"Hang on, what's this? Driller Error? Braking rocket misfire? Hey Del hold off on the"



No. 935159 ID: 482fee
File 156001829104.png - (402.20KB , 1400x1050 , 6.png )

"Ow fuck. Alright everyone alive? Not dead? Wher-ugh. Where are we?"

"Looks like a magazine, but most of the heavy ordnance is gone. I think we penetrated a lot deeper than intended."

"Really? How can you tell?"

"Well cause we're in a magazine silly. If these here pirates got two braincells to rub together they'd be smart enough to put all their highly explosive rockets deep enough into the asteroid so no enemy can hit it dontcha know."
No. 935160 ID: 482fee
File 156001831230.png - (162.17KB , 1400x1050 , 7.png )

Okay, we're lost then. Sorta. Just gotta figure out how to get back to the Tower.

Problem is I only see two ways up. One has a lot of rapid energy discharge like a gun fight's going on, and the other has a large spike in power. Like a reactor about to blow. Oh shit I hope it's not a reactor about to blow.

No. 935162 ID: 094652

Do you have an engineer on your team? If so, go to the reactor and jerryrig it with some duct tape and a remote detonator.
No. 935164 ID: 0fae41

You should go see about the single energy discharge instead of multiple small ones. Maybe they're charging a weapon and you can go stop it.
No. 935187 ID: 9876c4

Sure, lets save our ammo.
No. 935243 ID: 482fee
File 156010872476.png - (190.83KB , 1400x1050 , 8.png )

:ty:"Right, this way!"

:bee: "Why are we heading TOWARDS the giant energy build up now?"

:ty:"We want to avoid getting bogged down in gun fights as long as we can! This way we can remain undetected for-oh shit."

:bee:"Looks like there's still a gun fight here too. Just with energy guns instead. Well that's a fine dandy-doo."

:mako:"Who are they? Cynysis goons?"

:ty:"Can't be, we're the first ones here. Everyone else is bogged down in that huge fight in the asteroid field."

:bee:"Well now could just be infightin'. I'm thinkin we should be exploiting that there quibble and get an inside man that knows where all the doohickeys are."

:mako:"Are you sure we should take a risk like that? They can easily just betray us."

:ty:"Well I don't think we have much option. Only way to go in is to start shooting."

:bee:"True enough. If I had a choice though there, I'd help the folks gettin shot since they aren't dumb enough to try and shoot at a reactor like that."

:Ty:"You can tell from here?"

:bee:"Well of course I can silly. I'm trained to spot all kinds of stuff that I can sabotage when I need to dontcha know."

:mako:"Might be safer to neutralize them all and just move on."

:bee:"Oh my, we got a tie here boss. Yer the tie breaker."

No. 935251 ID: 043951

Throw an unencrypted message to order both sides to not shoot at you. Then shoot the ones who shoot at you(r fake position).
No. 935252 ID: 094652

Throw an unencrypted message to order both sides to not shoot at you. Then shoot the ones who shoot at you(r fake position).
No. 935253 ID: 094652

Throw an unencrypted message to order both sides to not shoot at you. Then shoot the ones who shoot at you(r fake position).
No. 935254 ID: 5da03e


I fourth this course of action
No. 935256 ID: 0fae41

It's quite tempting to just shoot them all, but Bee has a point. Focus down the ones defending that reactor first, then see if the other side keeps shooting.
No. 935307 ID: 9876c4

Awww Yiss, the mugshots have made it in!

I'm not sure I agree with Bee, but I DISAGREE with Mako. No sense fighting battles we aren't paid for. And we're running blind without intel.

Let's defend the reactor too.
No. 935617 ID: 482fee
File 156043682747.png - (144.03KB , 1400x1050 , 9.png )

:ty:"Hey down there! Don't shoot just passing through."
No. 935618 ID: 482fee
File 156043683885.png - (226.55KB , 1400x1050 , 10.png )

:ty:"Welp now we know who to kill! Light em up Bee!"
No. 935619 ID: 482fee
File 156043690235.png - (476.09KB , 1400x1050 , 11.png )

:bee:"Well now, that went better than most my other jobs lemme tell ya. It's always good when the bad mothers are so easy to shoot."

:janu:"Heyoowa~ Thanks for the assist up there. Gar, say thanks."

:garit: "Hrmmn"

:janu:"Garit says thanks."

:mako:"I don't like this. How can you trust someone who would betray a bunch of backstabbers and cutthroats?"

:janu:"Got a name? What's ya doin here?"
No. 935623 ID: 0fae41

"Name's Ty. We're trying to get to the comms tower. You guys locals?"
No. 935635 ID: 773b7c

Better idea. They tell us who they are first since we went through the trouble of saving them. Find out why their supposed friends were risking total destruction to see them dead. I mean they shot a goddamn RPG at us, they were not playing around!
No. 935644 ID: 9876c4

Not sure why we'd keep it a secret.

We're not exactly friends, but we're also not military. We just want to a job and peace out. We need secure access to the Comms tower.

A route not under heavy fire would be ideal.
No. 935650 ID: 094652

>How can you trust someone who would betray a bunch of backstabbers and cutthroats?
"I don't understand the question."
But yes, let them take point.

>What do
Tell them that you're on a simple snatch-and-grab. Once you have what you need, you'll leave. But first, we should patch this reactor so it doesn't explode before we can evacuate. After everyone's done here, maybe we can set it off.

Rig the bomb up so it will only detonate after it gets two confirmation signals from both captains.
No. 936036 ID: 482fee
File 156071591923.png - (421.99KB , 1400x1050 , 12.png )

:ty:"Hi there, name's Ty. Who're you? And why are your friends shooting you?"

:janu:"My name's Janu, this is Garit. Say hi Gar."


:janu:"Don't mind him. And no, we aren't friends with them. We're a private company. Spinstorm pays us to retrieve stuff for them, we keep our mouths shut for a big payoff. Course this time they tried to pay us by shooting us, so none too happy. You?"

:ty:"Snatch and grab, we want something up top the Comms Tower."

:janu:"Oh? What's so special you'd risk a whole base of pirates to get?"

:mako:"Don't tell them Tybalt!"

:ty:"IFF Scrambler."


:janu:"Ooooh that would do it. Well you're in luck. We're on our way up top to collect what we deserve from the boss of this rock. Captain Luca, the terror of the Astral Rim. And she killed one of ours now. Something else she needs to pay for."

:ty:"Sounds great. You go ahead, fix the reactor and set up that bomb you were planting."

:janu:"Bomb? Oh no no, we got no bomb, we just sabotaged the coolant system. The heat build up will ensure critical meltdown long after we're gone. Both of us. Come along, no need to be shy."


Wait so...does that mean no bomb? I thought there was a bomb. Didn't you say there was a bomb?

No. 936041 ID: 9876c4

YOU'RE the only one who said you had bombs, albeit maybe the more personal, tactical kind.

Sounds like there's no conflict of interest. And again, we're severely outnumbered. Let's get to it.
No. 936046 ID: 0fae41

Our employers are trying to capture the base intact. They could lose a lot of the disposable assets when the station goes kaboom. We should probably tell someone about this ticking time bomb. Y'know, eventually. After we get our IFF. And off the station. And perhaps paid. The comms tower sounds like it might have the right equipment for that.
No. 936126 ID: 094652

Let's storm the comms tower, fleece the commander, tell our contractors there's a sabotaged reactor so they can fix it in time or retreat and let the asteroid with all the pirates blow up. Simple.
No. 936388 ID: 482fee
File 156095684217.gif - (214.03KB , 1400x1050 , pause-again.gif )

Welp I caught something bad. Update delayed until I can sit up for more than 5 minutes without bad things happening.
No. 936418 ID: 9876c4

As barnacles upon your sanity, your physical health is of our utmost concern!
No. 936835 ID: 482fee
File 156125361854.png - (359.41KB , 1400x1050 , 13.png )

:ty:"Okay fine, we're going to the same place...so this Luca, would she be anywhere near our thing?"

:Janu:"Luca's a megalomaniac. Knowing the way she acts, she probably has all the most valuable stuff locked up in a safe under her desk or something."

:ty:"So you predict a fight."

:Janu:"That's putting it lightly. I expect a gods damned siege. Even if she didn't know we were coming, which she does, she'd have her place barricaded with the heaviest gear this rock has."

:bee:"So isn't it a bad idea to be takin' an elvator to the top?? She's gotta be expectin that and will have it covered with alla them guns she's gotta have eh?"
No. 936836 ID: 482fee
File 156125363743.png - (325.22KB , 1400x1050 , 14.png )

:tyuhh:"Uhhhh....what's Garit doin?"

:Janu:"Dammit Gar, why are you doing that here? Now?!"


:janu:"I don't care if you feel bad she's dead! Mourn her later, and play with your toys AFTER we're off this rock."


:janu:"Doesn't matter if she offered, you stop this instant! Sorry about this."

:ty:"Does...this happen a lot?"

:janu:"Only when he loses a toy, the big baby."
Okay. I'm weirded out now. Wait, did she say something about an ambush?

:ty:"Wait did you say something about an ambush?"

:janu:"Yeah Luca's going to have this place locked up tighter than a Primogen's asshole. I was going to just let Gar do his thing, but GAR is being an uncooperative shithead."


:ty:"Well we're dead unless we can form a strategy."

:janu:"Oh I'm sure I can get Gar to stop if I shame him enough. Barring that, we can just wait it out. That reactor still has some time left before it blows so we aren't in any hurry"

"Saber Team! Report in dammit! Report before I have your whole section purged!"

:janu:"Eh maybe not as much as I planned. Sounds like Luca's off on a tangent again."
No. 936839 ID: 482fee
File 156125412618.gif - (162.41KB , 1400x1050 , 14p.gif )

Update: Still sick as hell. I am getting more time to brainstom the sidequest though, so come over here and help me sort this out.

No. 936911 ID: 0fae41

Hmm, she can do that? We should probably pick up the phone. Let's tell her the reactor's making funny noises, then attack the comm tower while their forces are diverted to try and fix it.
No. 936973 ID: 9876c4

Misdirection seems like a good call, as well as vacating any likely to be purged areas.
No. 937228 ID: afe572

Uh, we had a slight weapons malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?
No. 937285 ID: 482fee
File 156156347286.png - (173.04KB , 1400x1050 , 15.png )

:ty:"Alright if no one else will do it-hi boss?"

"Steve? Steve is that you? Get closer to the console you're breaking up! Report!"

:ty:"Uh, we had a slight weapons malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"

"Weapon's malfun-what?! Barsin you idiot! I felt that explosion from up here?! Did Janu reach your position yet? Is that...is that a hole in your chest?! Get Steve here and give me a gods-damn status report!"

:ty:"Shit uh...which one's Steve?"

:janu:"I dunno, you kinda mulched the rest of them. Can't tell which part belongs to who."

No. 937298 ID: 9876c4

Use the tools you brought along.

Mako, which one has the most Stevish genetic profile?
Or if they still have implanted RFID's, do that instead!
No. 937332 ID: c537d6

If you don't have a head, use an arm and make some excuse.

Tell her Janu split her forces and are trying tonlaunch a surprise attack from another direct. See if you can convince captain Luca to split her own forces.
No. 937348 ID: 0fae41

Steve's dead, ma'am! I'm, uh, not feeling too good myself. Janu already blew through us, said something about heading to the ammo stores to rig an even bigger boom...
No. 937827 ID: 482fee
File 156194749277.png - (63.88KB , 1400x1050 , 16.png )

:ty:"Mako, which chunk is the biggest Steve?"

:mako:"The one without a head"

:ty:"Shit well I just gotta improvise. Ub-ji-uh hi! It's me Steve!"

"The hell is wrong with you Steven you sound like a rakthaw crawled in your throat and took a dump."

:ty:"I'm, uh, not feeling too good myself. See, Janu already blew through us, said something about heading to the ammo stores to rig an even bigger boom..."

"For FUCK SAKE! YOU! Fine! Fine. You! Take your platoon and take them down to C-Deck, ammo dump, watch for Janu, she tore through Steve's lot."

:ty:"Uh ma'am, does that mean I should-"

"Stay there! If Janu comes back, you stop her. Or I'll finish what she started! Luca Out!"
No. 937828 ID: 482fee
File 156194754907.png - (276.69KB , 1400x1050 , 17.png )

:Janu:"Wow I never heard Luca that strung up. I dunno if it was me or you guys that pissed her off more."

:ty:"Well thanks, just what I do. Oh and Mako helped."

:Janu:"Yeah, about that. She's not originally a synth is she? Are ya? Who are you?"

:mako:"I'm MAKO-VII"

:Janu:"Nah nah, that's a service designation. That crown. That's a Primogen Control Crown fixed with a Primogen Personality Crys-web Matrix. You were originally an organic, a person flesh and blood."

:mako: "Makes sense. I am based on the personality of a Hegemony officer."

:Janu: "Nah nah, if you were just some personality spooled up in a lab, you wouldn't need a Primogen Matrix. This is the complex stuff. And you are not gonna tell me it was put into an unaltered pleasure model. No way that was a mistake. Tell me who you really are? Primogen doesn't let just anyone take thier toys."

:mako:"I'm sorry I don't know what you're talking about."

:Janu:"Playin' dumb eh? Alright. Hey Ty, interested in selling your bot?"

:tyuhh:"Whoa wait how'd I get roped into this?"

:janu:"You're her boss. I wanna know. This little thing's got me curious. And I got a boss that likes curious things. How for the bot?"
No. 937831 ID: 9876c4

She's an independent operative, and she's contracted to me.
IF you can talk her into jumping, we'll need 1.5x her salary as a lump sum so we can hire another medic. In Pirate space in a rush. Plus a 15K breaching fee and a kilo of jerky.

But if you two can't agree than no sale.
No. 937897 ID: 9876c4

It was late and I was tired. I think the idea was to ask for a slightly excessive amount so we could see how wealthy they were. Ty would probably want more jerky, too.

(Are there any Mako fans who want to tell them off proper?)
No. 937929 ID: 094652

Do not incite a revolt among your crew while you are in a warzone.

Use the distraction now, plant some extra tripmines around here in case Luca wisens up to your diversion.
No. 937974 ID: 0fae41

I am either unwilling or unable to arrange a transfer of contract while on an assignment, take your pick, and given her performance so far I would prefer to keep her in my employ. Discuss it with her later.
No. 938208 ID: 482fee
File 156228298402.png - (262.43KB , 1400x1050 , 18.png )

:ty:"Nuh-uh. She's an independent operative, and she's contracted to me."

:janu:"So what's the contract worth to ya?"

:ty:"While on the job? A lot more than you got. No sale. Drop it."

:janu:"That a threat?"

:ty:""Nah, just stating a fact. She's not for sale."

:Janu:"Ease up there big guy. Boss isn't the sort that takes rejection well ya know. If I go back with what you said, bad things might be happening later to ya."

:ty:""Now who's giving threats?"

:Janu:"Not a threat, I'm telling ya straight cause I like you. My boss takes this stufff very personally. He's gonna want to know how that bot works, and he'll move planets to get it."

:ty:""I'll deal with it."

:Janu:"You sure now?"

No. 938209 ID: 482fee
File 156228302837.png - (367.83KB , 1400x1050 , 19.png )

:Janu:"Okay, I said what I gonna say. Keep it."

:ty:""That's it? For real?"

:Janu:"Yep, I'm done, GAR! Spit that tit out and set up charges. Don't want no one following us!"

:mako:"Uh, thanks boss. I don't think I wanna know what her boss would do to me."

:ty:""Hey, you're my crew, we look out for each other."

:mako:"Still, Janu bought up a good point. I don't know about all this stuff about Primogen, or control crowns. I'd like to find out what this is. Will you help me with that?"

:Janu:"Ty! We're goin up. Get your crew ready, cause shit's going to get crazy up top."
No. 938215 ID: 9876c4

This is fine. This will all be fine.

MAKO, this may shock you, but I'm not an engineering whiz. If you can ask Rocket and Del, and find us something concrete, we'll see.
No. 938246 ID: b1b4f3

Hmm, her boss wants to find out, we want to find out, she wants to find out. How about a counter-offer? We figure it out, and when we do we'll tell her boss.
No. 938255 ID: 0fae41

You've got to have a user manual somewhere, right? It's definitely worth checking out in case other people come around looking to bid on the bot.
Janu, we would consider it a personal favor if your boss didn't hear about Mako.
Now let's shoot some pirates!
No. 938464 ID: 482fee
File 156252053166.png - (1.99MB , 1400x1050 , 20.png )

:ty:"MAKO, this may shock you, but I'm not an engineering whiz. Look, when we get back, we can get Del or someone else that's good with tech to work on it 'kay?"

:mako:"Please not Del"

:Janu:"Alright listen up, I got a floor plan of Luca's personal chamber at the top of the Tower. These turrets watch the elevator, the two on the bottom are automated motion sensors. The one on top is manned but only armored on the front. But it also packs a lot more fire power than the drones."
No. 938465 ID: 482fee
File 156252058323.png - (0.98MB , 1400x1050 , 21.png )

:Janu:"We can sneak up through this maintenance shaft. I already sent a drone ahead and oh, surprise. Luca's got those defenses up and ready for us. How nice of her."
No. 938466 ID: 482fee
File 156252061287.png - (2.00MB , 1400x1050 , 22.png )

:Janu:"Right so there's that. Now if I was Luca, I'd be putting some guards here and here, so odds are good we'll run into someone even with her forces split in half."
No. 938467 ID: 482fee
File 156252068026.png - (2.00MB , 1400x1050 , 23.png )

:ty:"Doesn't seem too bad. I've dealt with worse."

:Janu:"Yyyyyeah. So this part back here? It's a kill zone, overlapping fire down a flight of stairs with no cover means Luca will put her heavy weapons there to mulch anything that gets that far. Ever dealt with that?"


:Janu:"So I was planning on hitting those turrets there, ripping them up and turning them on Luca, but it sounds like you want her stuff intact for the IFF thingy. Thing is, I don't see how we're going to take that sport without losing some folk. alternative is to just let Gar bomb it, but that would pretty much destroy everything back there. You seein something I'm not seein?"


Alright smart guys, I'm not much of a tactician now. What do I do? Do I...do I just smash something and maybe punch a hole in a wall?
No. 938468 ID: dd0b92

Attempt to hack the automated turrets. If you succeed, have one shoot the guy in overwatch and the other bug the sentinel (along with our drone) so we can aim the shot.

If the turrets aren't accessible, stealthily maneuver the drone behind the sentinel, then have it bug him at the worst possible moment.

After you're done here, see if you can uninstall and re-install the automated turrets near the main doorway. Whoever breaches that door is going to get an alpha strike, it might as well be the turret since they can pick off a few guys before dying.
No. 938487 ID: 9876c4

In theory, hacking the turrets would allow them to not fire at all. So it's still a good idea. And the odd case of collateral damage is still better than being ripped apart by turrets

The only other possible idea I have is how much less effective that killzone (and long range in general) would be in zero G. Janu seems like a resourceful type, so why not bring it up?
No. 938575 ID: 5b93d3

We got bombs. How armoured are the walls?
No. 938693 ID: 0fae41

You see any vents Mako could crawl through to drop some grenades on their heads?
No. 938737 ID: 482fee
File 156277134467.png - (270.79KB , 1400x1050 , 24.png )

:ty:"Any way to shut off gravity here?"

:Janu:"I would have if you asked me like an hour ago. All we can do now is manually shut it off, and it won't be in the hallway."

:ty:"Okay...how about breaching charges? You got that?"

:Janu:"Gar does. You thinking of blowing a wall in?"

:ty:"Actually yeah. Blow the wall right in front of bug-guy, shoot the turret guy, and hack the automated turrets while Gar gives covering fire."

:Janu:"Oh you got someone that can work those things?"

:bee:"Oooh! Oooh! I can!"

:Janu:"Okay...yeah. I like the sound of that. Gar. Charge, now."



Combat starting! Command the squad, and roll for effectiveness!

No. 938771 ID: 9876c4

What kind of dice should we be rolling?

TY- you're our main gun support, Sustained fire, hit everyone, keep them from making a plan.
Bee-Use mobility to take down any flankers or runners, while advancing on turret
MAKO+Janu MAKO spots and marks important targets, Janu engages with her scoped thing. Turret gunner is contestant #1.
Everyone else-defend and cover TY. Targets of opportunity.

We can start the hack as soon as we've got the gunners down, presumbably
No. 938773 ID: 9876c4

Everyone Else should cover Bee instead, since he's risking more exposure.
No. 938795 ID: 482fee
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Ah crap I knew I forgot to do something. Yeah so, I'm going to experiment with dice rolls in combat before the Civ game. 1d20 per post, and it will determine the overall luck of everyone. I want to add an extra element of chance but not slow everything to a number grind so let's see how this works.
No. 938797 ID: 094652

rolled 15 = 15

I'll roll for Raccoon Guy
No. 938799 ID: 9876c4

Works for me, especially if you roll like that.
No. 938815 ID: 0fae41

rolled 20 = 20

Good roll.
Uh, all I have to say is play this defensively, nobody needs to be a hero today.
No. 939069 ID: 482fee
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20! The breaching charge doesn't so much blow the wall to chunks as it pushes the wall forward, crushing the first gunman

Janu uses her looted pulse gun to blow the turret gunner's head to chunks, eliminating the two squishy targets in a second.

Ty hip fires keeps the auto turrets from focusing long enough for Bee to get into hacking range and she successfully shuts both down!

Garit keeps the hallway cleared from reinforcements drawn from the sound of the explosion.

:ty:"YEAH HA HA! ACTION OH HO HOLY SHIT! That was fast."


:Janu:"Got four more coming down the hall. Bee how long before you get those turrets working again."

:Bee:"Still need to reset their targeting protocols now. Oh my this is a tricky bit o' software, I may need like about say five ish minutes. Maybe four."

:mako:"So we hold right?"

:janu:"Hells no, we push! Don't let them dig in!"

:mako:"We don't know what they have up ahead!"


No. 939072 ID: 0fae41

rolled 7 = 7

Four minutes of funneling targets to us. All right, let's hold in cover here! Someone get on that manual turret, we'll cover you!
No. 939076 ID: 094652

rolled 1 = 1

Ask Bee if she can temporarily switch the turrets to manual, you have enough teammates to point them in the right direction.

Throw some grenades into the hall every 20 seconds, keep the enemy forces disorganized!
No. 939082 ID: 9876c4

rolled 17 = 17

Note to self, Bee is a Girl.
Let's get Mako Spotting, and directing fire on any priority targets. I figure synthetic vision is the best we've got.

I don't think we have the numbers to push.
No. 939337 ID: 482fee
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:ty:"We wait for the first wave and push them back. Hold, just long enough for Bee to do her thing. Mako? Spot for us. Someone get on the turret!"

17! Success! Turret's rail shot punches through the collapsible barrier, jamming it and blowing one pirate in half.

MAKO marks targets and forwards them to everyone's HUD.

:ty:"I count at least five is back there. Bee, can we get one of those guns set to manual and move it over here?"

:bee:"Nope sorry, these models are auto or nuthin. It's why they didn't sell to good and why only pirates still use em."

:ty:"Dammit...alright hold fast!"
No. 939347 ID: 0fae41

rolled 6 = 6

Those look like some heavy weapons they're carrying, make sure they don't get a chance to point those at us. Suppress the murder hole while the turret keeps punching new ones.
No. 939379 ID: 9876c4

rolled 20 = 20

This is just a stand up fight now. Keep on the pressure.
No. 939517 ID: 482fee
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Critical success! The rail shot melts through the barrier and the pirates hiding behind it. The counterattack is stopped before it even starts as the survivors panic and run.

:ty:"Ha! That gun's got some serious punch to it! Can I rip that thing up and take it? Gar?"



:bee:"Hokay, I got a turret workin' now. Just gotta set it up and it'll start pickin' "Not-us" targets!"

:ty:And the other one?"

:bee:"Almost got this one. It's been a real stubborn stickler though. I probably can get this one done real soon though."

:janu:"Good cause we need to push now before Luca's boys wise up to us."

:mako:"What if they booby trapped the corridor? We need to play it safe."

:janu:"That's what Luca's hoping we do!"
No. 939518 ID: 094652

rolled 11 = 11

This sentinel' got some punch. What if we were to, say, rotate it about 135 degrees counterclockwise, where Luca should be right now, and shoot it through the walls?
No. 939528 ID: 0fae41

rolled 4 = 4

The corridor they just used? Fine, we'll look both ways before crossing the street, but now is the time to PUUUSH. Finish that second turret Bee, then meet up with us ahead! Don't turn the first one back on til they're both ready, though.
No. 939566 ID: 9876c4

rolled 3 = 3

We are about to gain ownership of 2 majorly large guns.
Why would Luca want us to do that? Think on that, but quietly.

I fear our new friend may be trying to get us to take... excessive risks.
if she wants to send a scout or two ahead, fine. We're not splitting up.
No. 939585 ID: c45848

rolled 8 = 8

>All these low rolls
Oh this is going to hurt no matter what. Send Janu's drone ahead to see what they're preparing first, then move ahead with covering fire so Bee can set the turrets up
No. 939614 ID: 9876c4

We can't win 'em all.

But if someone wants to try I wouldn't be too mad.
No. 939894 ID: 482fee
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:ty:"Hey you think that turret can penetrate the walls and hit the other side?"

:Janu:"Yeah if you had about a year of constantly firing at it."

:ty:"No sass now. I'm just sayin, we're walking into something unknown."

:Janu:"Which is why I said we should move it Luca sets up!"

:ty:"Well what could Luca get on us?"


:Janu:"That! That's what Luca has!"

:ty:"You knew!?"

:Janu:"Actually this is new but I'm not surprised!"

Shots are deflected by the dual shield generators!

:ty:"Shit! Is there anything that can bypass that!"

:Janu:"Nothing we got! That shit has two generators! Those stop anything moving faster than a bullet."

Oh crap oh crap oh crap! Now would be a good time for strategy

No. 939929 ID: 094652

rolled 3 = 3

Stuff a pirate corpse with grenades, throw it towards the mech, then use the turret to move it with newton's third law followed by a hit to detonate before they realize what is going on.
No. 939941 ID: 9876c4

rolled 3 = 3

Well on the plus side, charging would have in no way helped us.

Thrown grenades would ignore the shield, as would melee attacks.
By far the best idea is someone gets close enough to stick one of those breaching charges on it.

Someone tough, and durable, and AH DAMN...
No. 939962 ID: 0fae41

rolled 4 = 4

We need to to kill slow, and bullets too fast! Plant some charges here and retreat. Then blow it all to hell!
No. 939974 ID: 022443

What kind of guns does she have, and what melee weaponry do you have? If this mech is supposed to work with infantry support, which she currently lacks, this could be your chance.
No. 939975 ID: 9876c4

Well, at least we brought the medibot.

Does anyone want to help with Deadlands? He's doing great but is probably getting bored of me

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