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File 156836031324.gif - (138.26KB , 1500x1200 , THE HUNTING BEGINS.gif )
944938 No. 944938 ID: d91ef0

A Oregon trail stylized RPG, A limited copy that you, the player have got your hands on.

Let's begin the Hunt!
Expand all images
No. 944939 ID: 0efe8e

settings, always make sure you've got the settings right before you start a game.
No. 944940 ID: 3ed3c3

Actually, let's check the settings first. We may want to check our controls and make sure the graphics are how we like them.
No. 944941 ID: 9c4f92

Don't forget to set up the text speed. That's important.
No. 944942 ID: 094652

Make sure this isn't one of those "you die in the game you die in the meta-game" cartridges.

Check settings:
Subtitles for EVERYTHING
English Sub, Japanese Dub
Disable Parental Filter
Enable Gore Filter
Enhanced Edition
Enhance Knockers
No. 944944 ID: 9876c4

I can't help but wonder whether we'll be hunting busses or hunting from a bus.

That's going to severely affect my equipment choices.
No. 944947 ID: 977456

Better check the credits too, but turn on the euclidian and immemetic filters first.
No. 944962 ID: e7c7d3

Do a quick check around the computer room to make sure the teacher isn't paying attention. Though you're sure you could convince them that this falls under as an "educational game."

Then let's begin the hunt!
No. 944971 ID: 8306c1

Remember, this is just a video game, nothing that happens here will interfere with real life, or at least that's how it should be...
No. 944976 ID: d91ef0
File 156840787824.png - (13.57KB , 1000x1000 , 21353231.png )


The screen flickers to a new screen.

Brightness(Recommended you don't since this is on a 3 colour scheme.)

Gore(Some scenes depict a disturbing drawing, It's set on the highest one so you'll be able to see it in its full true depiction)

Family friendly mode (A setting to make the language less offensive to a more E rated, It's set on Hunter mode, The full experience.)

Voice Language (Surprisingly, There's only two more languages available-English and Canadian English Eh?)

VIBRATION (Extreme control vibrations, Might cause broken limbs and bad diarrhea)
No. 944977 ID: f7ff14

May God have mercy on us all, this is going to be a bloodbath!
No. 944978 ID: 0efe8e

Well this all seems in order, I suppose we should watch the credits, see if we recognize any voice actors, art directors, or any of the design team.
No. 944979 ID: 977456

Set voice language to English and try clicking on the three corners that don't have "back" and also scrolling beyond the visible options, page up and page downing, and doing so wile speaking in tongues.
No. 944980 ID: b3c4cf

Enter the secret code: PREY

So we play as a prey instead of the hunter :P
No. 944984 ID: 0fae41

Change settings to English and Constantly Violent.
No. 944985 ID: 9876c4

(Fear and loathing)
We're not here to play Paddington's Frottage Adventure.
No. 944987 ID: d91ef0
File 156841113455.png - (25.98KB , 976x984 , daad.png )

>Cheat codes?, Secrets?
Of course not, This isn't fnaf levels of secrets its a game from the 80's.

HOWEVER, A pop up comes up to confirm 'P R E Y' To be invalid.

You've discovered a Cheat code screen!

>Settings have changed to ENGLISH

>Vibration has been turned off.

Do you want to return to the menu?
No. 944990 ID: b3c4cf

Try codes:
No. 944992 ID: eeb7d9

>VIBRATION (Extreme control vibrations, Might cause broken limbs and bad diarrhea)
Care to run that one by me again?

Cheat code:
On the title screen, press RIGHT, LEFT, DOWN, UP, A, B, START
No. 944994 ID: ad51b8

let's play
No. 944995 ID: 9876c4

No. 944996 ID: 0efe8e

Oh shit, a window that tells us if we get a code right? That means its time to break out every possible sequence of numbers and letters to see what works, but we should start with the common codes, like BIGHEAD, NIGHTMARE, or X-X!V''Q
No. 944997 ID: d91ef0
File 156841587293.png - (20.76KB , 976x984 , daad.png )

One sequence has been accepted.
The word Hunt.
Xp is doubled during Battles
Good job!

Want to start the game now?
No. 944998 ID: 692ca6

sure, let's get hunting
No. 944999 ID: b3c4cf

No regrets!
No. 945000 ID: 3ed3c3

The Hunt Begins
No. 945001 ID: d91ef0
File 156841752189.png - (54.14KB , 1500x1200 , Pick a hunter!.png )

Moving back to the main menu, You hit HUNT
Three options appear in the screen.
Select you're character!

Roll call (Default hunters.)

HUNTER CREATION ( make YOUR own hunter! )

Scenarios (Basicly DLC separate stories to choose from, A soilder , A girl and a apocalyptic survivor)
No. 945002 ID: b3c4cf

Roll call.
No. 945005 ID: 3ed3c3

>Roll Call
Let's see what's on the menu.
No. 945006 ID: 8fb3ba

Roll Call
No. 945007 ID: e3a17d

No. 945008 ID: 094652

View pre-generated hunters then create your own based on a template.
No. 945010 ID: 977456

Hunter Creation. Put all points into int and be a glass-cannon wizard(Mcguyvering Gadgets qualifies). That is always the best way!
No. 945022 ID: 9876c4

Probably this
No. 945038 ID: ce39da

This our first time playing? At least look at the roll call if we’re going in blind.
No. 945049 ID: d91ef0
File 156846635953.png - (192.79KB , 1000x1000 , defaultchoose.png )


A set of 20 Faces appear on screen, Once you choose one. The game begins.

Default Hunters come with their own ability's, disabilities and a profession to their stats. Hunter Creation will let you choose you're own including a profession to boost your stats.

[i]Scenarios will be less forgiving, and force you to undergo difficult perks,(Included with:Unexplained text, Loss of vision, the color blue and Canadian ghosts.)
No. 945051 ID: 0efe8e

I like the look of georgie.
No. 945052 ID: f7ff14

No. 945054 ID: b3c4cf

In order of my preference:
No. 945056 ID: 015bf2

Sydney or Georgie, as they at least appear to have (or could have) eyes.
No. 945062 ID: 8d4593

Jeffery gets me hard, but Georgie is my spirit animal.
No. 945066 ID: 9876c4

Teddy Jeffrey and Marty all look like consummate professionals.
No. 945069 ID: f2183d

View: Lyndon, Conny, Nick
No. 945074 ID: d91ef0
File 156849427948.png - (194.06KB , 1000x1000 , defaultchoose.png )


Is this the hunter you wish to be?

Y? N?
No. 945075 ID: b3c4cf

Hats with faces seem to be popular so... Y
No. 945076 ID: 977456

N We gotta be Sydney or Old Man Henderson Bryant.
Whoops, my bad!
>Canadian ghosts
We need to go back and get scenario.
No. 945078 ID: 9876c4

Is Georgie smiling, or is he very overweight with a blank expression?

if 1, swap for Teddy.
if 2, accept.
No. 945079 ID: ce39da

Might as well pick one. Y
No. 945088 ID: 8d4593

Oh he's deffo smiling.
I can't tell if He's an autist or a psychopath.
I hope for both.

No. 945096 ID: 15a025

No. 945100 ID: 0efe8e

No. 945106 ID: 977456

... Try the cheat code "Huntress".
No. 945107 ID: d91ef0
File 156853213527.png - (32.07KB , 976x1452 , Georgie!.png )

The Hunt begins.

Here's your hunters stats
Georgies stats

Carrier(Characters are defaulted with only two inventory slots, Georgie can have an extra slot.)

Loaded(During the game, You will enter a turn base battle with enemy's, Attack, Defend, Item, Flee and Move are your actions to compact against them and in this case-Georgie at the start of every battle, can increase the damage of an attack with his ranged weapon.)

Limp Leg(Moving in battle is your next important thing, The closer you are to the enemy-You're damage increases, All Hunters normally can move 2 spaces-Georgie suffers the disadvantage of only moving 1 space per turn.)

Trippy view(For unexplained reasons, Georgie will be constantly under hallucinations- This can be extremely annoying and damage your Sanity meter-Only using Medication can put the monsters at bay)

(If you have any questions then go ahead!, I can answer.)
No. 945108 ID: d91ef0
File 156853232253.png - (14.60KB , 1000x1000 , chapter1.png )

'The snowball Fight'

(Included with a short tutorial to battles, Choices and teammates!)
No. 945109 ID: 9876c4

I'm completely sold on Georgie now.
No. 945110 ID: 0efe8e

This is gonna be fun, let's go
No. 945111 ID: 977456

Oh yeah! Let's tut all over this orial! Snow has the best bears!
No. 945112 ID: b3c4cf

What are the victory conditions?
No. 945119 ID: d91ef0

It's 27 years before the Hunting bus, December 12th, After a heavy snow day everyone is gathered around for the annual snow fight-It's the last few left on the battle field, Your arch enemy's gathered in the middle of the cul-de-sac. They're looking for Georgie!

Hidden behind one of the houses as you ready your snowballs for the biggest fight, You look around hearing a voice.

-Two of your friends Billy and Sammie (Low XP easy)

-A crying fat kid (average XP medium)

-The bullies calling you out (high XP hard)
No. 945120 ID: d91ef0
File 156856556920.png - (87.97KB , 1460x1442 , snowday.png )

No. 945122 ID: b3c4cf

We can take on those bullies alone!
No. 945124 ID: d91ef0
File 156856780428.png - (21.10KB , 710x655 , JOJOREFERENCE.png )

( OKAY H A R D M O D E )


that sick burn took -1hp off you

Time to smackdown those losers!
No. 945125 ID: b3c4cf

We should definitely attack them pre-emptively. Knock out at least one of them.
No. 945138 ID: 977456

"Awww, cute line. Did your mother teach you that? No, wait, she's too stupid for that."
Am I doing this right?
Try to set an ambush. Snowball to the face then a shoulder-charge into their ribs before turning around to shoulder-charge another one into the wall.
No. 945141 ID: 9876c4

We need more snow.

Can we lead them under an awning or roof then topple it?
I oppose a straight up fight, as bullies tend to be big.
No. 945207 ID: d91ef0
File 156870194885.png - (129.60KB , 2636x2584 , uyhj.png )

The adults are encouraging the kids to go look for you, And they have heard the sounds of fresh snow crunches approaching, They'll be here in seconds.

(Sometimes if you choose the correct choice you can avoid battles)

-Reveal yourself (Enter the battle mode.)

-Hit the roof

-Throw a brick at them
No. 945209 ID: 77e37e

Brick- now, forever, and always.
No. 945210 ID: 0efe8e

We already know that Georgie is kinda "off" so I kinda wanna go for a brick inside a snowball.
No. 945213 ID: 9876c4

If we were Jeffery, we'd totally approach this tactically.

But yes, Georgie goes for Brick.
No. 945217 ID: 8d4593

Pack the brick in snow.
No. 945218 ID: 094652

Hit the roof with a rock and then sneak away.
No. 945220 ID: b3c4cf

This being a snow fight, I think throwing a brick at them would immediately get you disqualified.

I think that we should use the brick as a distraction. So the course of actions that I would vote on is:
1. Throw a brick to the other side of the house you're hiding behind. This will distract them and maybe make them take cover near the house.
2. Hit the roof while they're distracted. If we're lucky, it will cause the snow to fall down onto or near them, enhancing the distraction
3. Pre-emptive attack
No. 945247 ID: d91ef0
File 156875237910.png - (24.66KB , 1460x1442 , sdaadsadas.png )


There was no point pulling off some fancy spy trick to throw this brick at them.
It only took half of Georgies strength to throw the brick at one of the kids.

The brick cleaves the kids underdeveloped skull wide open, bits of flesh covered the ground by now.

There's no more cheering for the kids or the others-Only the sounds of wailing and screeching, Of course you got out of there since you don't want to be beaten to a pulp.

The memory of just a honest game was ruined because of a strange need to throw bricks, Maybe it was the thrill that got to you and maybe you got TOO into the game.

But you like playing those games.
No. 945251 ID: d91ef0
File 156875335296.png - (31.65KB , 1232x1088 , gfhfghfghfhg.png )

It's a day before the Hunting bus, Around the start of summer. Georgie is spending the morning by the cast iron heater's beautiful red flame.

A mailman has put a letter through the door, You're not expecting mail.

Feed it to the fire.

Get ready for work.

Read it.
No. 945252 ID: 9876c4

No. 945253 ID: b3c4cf

Georgie likes unexpected things. Read it.
No. 945254 ID: 0efe8e

Read that letter, the unexpected is the spice of life.
No. 945258 ID: 8d4593

NeW fRiEnDs
No. 945260 ID: d91ef0
File 156876051947.png - (58.44KB , 1232x1088 , adsadasdw.png )


Flipping open the letter, It was the application you signed up for summer. A bunch of poachers just going to a campground- that's what you think.

There's another knock at the door It's louder and urgent, who could it be?

Threaten them off with your trusty gun

Open it

Ignore the knocking
No. 945261 ID: b3c4cf

It's morning right now and the letter says they'll be here in the morning. Does this mean the ones knocking on the door could be them?
Also, if the Hunting bus is tomorrow, does this mean this letter is for some other trip, but just happened to arrive at this time? Hmm.

Grab your gun and open the door.
No. 945263 ID: 8d4593

Open dat door
No. 945264 ID: 094652

Grab your gun, then open the door but from the wall.
No. 945265 ID: 0efe8e

might as well answer the door.
No. 945273 ID: 977456

Open fire
Open door
Move object@door to fire
Enjoy barbecue.
No. 945347 ID: d91ef0
File 156883797405.png - (49.71KB , 1312x1240 , dasadsadasdasd.png )

>gun door

Georgie bursts open the door and pressed the barrel against the intruders head.

The old strange man screams in panic

You question why he is here.

He immediately calms down to explain if hes ready.

For what you ask.

The Hunting Bus.

Clearly excited as you are you pack your things and leave your cozy home to the bus down the dirt-path.
No. 945348 ID: d91ef0
File 156883844427.png - (8.74KB , 1000x1000 , hnvbnbvnvbn.png )


(a proper introduction to fighting and dialogue)
No. 945351 ID: f7633e

Ask if he's done this before.
No. 945352 ID: 977456

Ugh, rabbits? Hit the Any key to skip this scene.
No. 945353 ID: d91ef0
File 156884024924.png - (53.29KB , 1312x1240 , dwasd.png )

Have you done this before?

For decades ive worked for the Hunting Bus, It is our final summer together unfortunately-Some men put the main base into a investigation-By the end of Summer they'll catch us like prey.

You have no idea what this old mans on about.

You question him why even bother with a test?, Wasn't I the most experienced?

We're not hunting Rabbits, See that house over there?-We're going to give them a visit.

A lone cottage sits peacefully on the hilltop, No signs of any life though.
No. 945354 ID: 9876c4

Let's get a vantage point and use our game call.

Uh, it might have to be modified.
No. 945355 ID: a13082

Ask him what does he have in mind with "a visit". And why.
No. 945358 ID: b1b4f3

Details please. We gonna kill the people living there? Any particular reason?
No. 945363 ID: 977456

Sneak through the fog and climb the tree for an elite vantage point!
No. 945370 ID: 8d4593

"Sound's Fun."
Don't ask why.
Fun is fun, afterall.
No. 945386 ID: d91ef0
File 156887464102.png - (46.89KB , 1000x1000 , 43241-52 - Copy.png )


"You move up to the hill over there, I'll try and see if i can get a shot, My names Derrick by the way George."

A hunter usually performs two actions per turn. Georgie can only move short distances. Derrick can move faster, and reach areas in shorter turns.

Derrick carries a sniper can use his scope to reveal the inside of buildings, Highlighting enemy's and objectives-if there is a window or a open entrance that is.
No. 945387 ID: 977456

Well we can only move one unit anyway, so may as well take all of the movement debuffs. Crawl through the tall grass towards the house's door.
No. 945392 ID: a13082

End turn!
No. 945399 ID: 9876c4

Um yeah. Let's reveal the inside of the abode, then.

Absolutely no reason to break cover. This isn't melee (yet)
No. 945416 ID: 977456

>>945399True, but we get double-damage on the first shot. Less range equals more damage. We are slow so we can't control the battle's duration, so we need to focus upon damage efficiency with respect to time. Ergo: Blitz'em!
No. 945436 ID: cc1e4b

Reveal the inside and go from there
No. 945440 ID: d91ef0
File 156895068807.png - (41.92KB , 1000x1000 , 43241-52 - Copy (2).png )

Turn 1

Georgie moves up the hill

Derrick reveals the inside of the house

"I've got visual on one enemy, Armed."

(Enemys of the Hunting Bus come in all shapes and sizes, These enemies will not be able to see you unless you make the first shot or get in their line of sight.)

"Come down the hill and meet me halfway by the tree."
No. 945441 ID: a99707

Might be smarter to move along the top and towards the door? Will be harder to spot and you can cover the door if he makes a break for it.
No. 945442 ID: b1b4f3

Derrick: move to a good position, then both can open fire.
No. 945453 ID: a13082

Come downhill and hug Derrick.
No. 945533 ID: d91ef0
File 156910473731.png - (42.42KB , 1000x1000 , 43241-52 - Copy (2).png )

Turn 1 - Enemy turn - Turn 2

Enemy walks out of the house.

"Shit, he's coming over here-I'll take a shot!

(If a enemy sees you, they'll shoot you-duh, You will enter a limp state and lose 1 action point if you only-And loose 10hp each turn until your mended by a hunter/Use of a med-kit.)

(To see if a shot hits or misses, A coin toss will determine its outcome.)


"Save your hugs for after the fight georgie.
No. 945535 ID: a13082

Shoot the enemy in the knee.
No. 945536 ID: 9876c4
File 156910577988.png - (100.61KB , 500x500 , 156910473731-2.png )

>Double Dubs
Still learning the system but here's the gist of it.

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