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File 127938605645.png - (189.37KB , 900x900 , 97.png )
209309 No. 209309 ID: 98ce68

[ First thread: http://www.tgchan.org/kusaba/questarch/res/193207.html ]
[ Discussion thread: http://www.tgchan.org/kusaba/questdis/res/328741.html ]

>Ah, back to the land of the living, eh officer?
562 posts omitted. Last 100 shown. Expand all images
>>
No. 221405 ID: c1c607

>>221403
Search SPARE UNIFORM POCKETS.
Get ye GLOWSTICKS.
Get ye HEAVY CUTTER.
Drop PHOTO, PILL, GAMBLING RELATED NOTE into SPARE GUARD UNIFORM POCKET.
Use WELDER/CUTTER on SEALED BOXES.
If ineffective:
Use HEAVY CUTTER on SEALED BOXES.
>>
No. 221406 ID: a594b9

>>221403
Could that heavy plasma cutter be used to create the damage we saw on the wall? Hmm. Could you use it as a weapon? Maybe we should grab it if so.

Grab a lightstick, obviously. Maybe two.

What's in the other boxes?
(herp that hammer's too small)
>>
No. 221409 ID: 55c4cf

The Hammer is missing, and so are the pliers. We have the pliers so somebody else already has the hammer. This is important in a way because that means someone is using it. Someone who could have taken all of these tools only took the hammer. That also means they are properly armed or they would have taken more than the Hammer.

You need to find a toolbelt for all your tools so we can still work our way around simple tool mechanic situations, and still have what could be key items. Is there a work area, or would the janitor have a tool belt so we don't have to drop things all the time that could help us solve situations?
>>
No. 221432 ID: d560d6

>>221403
Stuff your pockets with glowsticks. You cannot pick up too many.
>>
No. 221433 ID: 231806
File 128257942883.png - (230.98KB , 1000x750 , 234.png )
221433

The Heavy plasma cutter is too large and massive for Tiak to keep it in his pockets! He would have to go around wielding it all the time if he wanted to carry it. Without protective gear is also a pretty dangerous tool, able to slice off limbs like butter.

Tiak searches in the spare uniforms pockets but they're all empty. But he puts the picture of Zira, the pill and the note -regarding the Interception's warning about unauthorized weapons and life forms aboard the Sparrow.- in the spare security uniform pockets (Tiak wrote down the gambling note in his PDA and gave the paper to the barman).

Tiak picks up two light sticks. According to the instructions, they should light during 30 hours at least, and it's possible to turn them off and on anytime you want without them losing their charge.

>>221409

Tiak recalls that he's only seen a tool belt around before in this ship, Trake was wearing it. But there wasn't any other in the wardrobe with the spare Engineer uniforms, so no luck there.

Finally, Tiak cuts open the sealed boxes. The contents are pretty disappointing. One of the boxes contains a pile of blank papers and a bunch of pens. The other one is empty.
>>
No. 221435 ID: d560d6

>>221433
So, possible murder weapon, then.

If that box really is full of glowsticks, you may as well pad your inventory out with them. If you're going to bring Zira with you again, giving her a lightsource might help. Can always drop them somewhere when the space is needed.
>>
No. 221436 ID: c1c607

Lets meet up with Zira (probably in her room) before someone else gets to her. After that, Zero Deck can wait; Engineering ho!
>>
No. 221437 ID: efa282

Why would Zira turn the camera off? Maybe it wasn't such a good idea to let her in on the fact we were after those crescent keys.
>>
No. 221440 ID: d560d6

>>221436
Why? There's nothing to do in Engineering until we're ready to let Mongro run loose around a potential crime scene. To Zira then Zero Deck.
>>
No. 221442 ID: c1c607

>>221440
Someone was littering all over the place in Engineering. I wanna see where the trail of trash leads.
>>
No. 221457 ID: 701a19

>>221433
>able to slice off limbs like butter.

Take it! TAKEITTAKEITTAKEIT!
WOO-HOO! A REAL WEAPON AT LAST!
>>
No. 221483 ID: efa282

Might as well take the Heavy Plasma Cutter too, if only to prevent someone else from getting it.
>>
No. 221488 ID: d560d6

>>221483
We could lock it in the brig, but unfortunately the murderer can get in there too.
>>
No. 221517 ID: 231806
File 128260664133.png - (267.41KB , 1000x750 , 235.png )
221517

Tiak takes two more light sticks, because he doesn't feel comfortable taking too many of them without knowing if he's going to actually need them.

He also takes the Plasma Cutter with him, still not sure if he's gonna carry it around or hide it where nobody else can find it. He doesn't know how is he going to explain that he's dragging the thing around to anybody.

Decided to go and look for Zira, he leaves the Cargo Bay and makes his way into the elevator, pressing the button for the Middle Deck, when...

Doink!

>Piece of cake! I got your camera too.
>>
No. 221523 ID: 1a99f0

>>221517
great. thank her for being so awesome.
oh, and don't let the plasma cutter land on your foot. that would probably be bad even if it's off.
>>
No. 221525 ID: 701a19

>>221517
"Thanks, Zira! I knew I could count on you!
More importantly, I never knew you were so... Limber.
What would you say to getting lunch?"

Pick up the key and plasma cutter.
>>
No. 221553 ID: d560d6

>>221517
To make room for the other suggestions, give Zira a couple of glowsticks; she'll need them when she helps us with the Zero Deck later, right?

I just remembered that the brig got blown up. Can we at least hide the cutter in our sleeping pod? (It's bad manners to take heavy weaponry to the dinner table.)
>>
No. 221556 ID: 3234dd

Tell her to be careful! The elevator hatch doesn't have a handle on the other side.

Unlike said benevolent navigator, do recall you can always hit the emergency stop.
>>
No. 221563 ID: a594b9

>>221553
I agree, let's hide the cutter in our pod.

...or maybe the cabinet in our office? Somewhere we can lock and we have the only key would be nice.
>>
No. 221567 ID: 701a19

>>221563
Yes, because good manners are always important when you're trying to stop killers who have made two or three attempts on your life already.

Keep it with you at all times, and always either in your hand or directly in your field of vision.
>>
No. 221662 ID: c1c607

Toting around the HEAVY CUTTER for protection is akin to walking around with a chainsaw or blowtorch (balloon incl.). Conducting investigation with it in hand will make our suspects even less cooperative.
Besides, 2/3 attempts at our lives have been without a clear aggressor. Can't cut someone to bits if you don't know where they are!

Make sure no one watches you and hide the cutter in your pod.

Don't give the key to the snake queen yet. Zira doesn't have to know what we need it for.
>>
No. 221700 ID: 231806
File 128264947878.png - (366.99KB , 1000x750 , 236.png )
221700

Tiak pockets the camera and the crescent key and heads back to his room to hide the Heavy Cutter inside the cryogenic bed.

>Getting serious, aren't we?

Just in case, I don't really want to use it. I don't see myself as a bad horror flick villain, cutting people into pieces with this thing.

>Well, better if you have it than anyone else in this ship, I guess. Oh, by the way, on my way out I heard people arguing in the Bridge. Couldn't make out much of it, because I was in a hurry, so I only recognized the voice of the Captain. He was telling someone to "keep it together" that all of them are "too deep in this shit to get clean out of it".

Hmm, I'm not sure what to make out of this, but thanks for all.

Zira sits on the chair and ostensibly yawns, stretching out.

>Well, what's the plan now? Although I gotta say that I'm gonna need to take a nap soon. I feel like I've been jumping around all day.

Tiak realizes that he's starting to get tired as well, but not as much as Zira. Because at least he's had two forced "naps" through the day. It would be wise to start planning a time and a place to rest.
>>
No. 221706 ID: ea58cb

You'll sleep in three hours. Your pod still works, right? Walk Zira off into her room and wish her a good sleep cycle.

I don't think we should bother going to the bridge. It's probably just the captain and the navigator having a pity party. Engineering... ho?
>>
No. 221730 ID: 40cb26

>>221700
Your room would be no good to stay in even if it weren't exploded. Hers is probably not much more secure, there was the deal with the note after all so she does already have someones attention. Do you know of an out of the way securable and unused room for you two to crash in?
>>
No. 221820 ID: 701a19

>>221700
"Well, since we couldn't get our dinner date, perhaps we could spend the night together?"
>>
No. 221847 ID: 231806
File 128268367324.png - (149.40KB , 900x900 , 237.png )
221847

Tiak walks Zira to her cabin.

>>221820

Tiak doesn't have much experience with women, but he doesn't think that being so blunt would help his case. He wouldn't be able to say something like that.

Alright, I still want to follow some clues before crashing. You think you're going to be ok?

>Yeah, don't worry. I'm a light sleeper, and I'll block the door with the cabinet or something. You should do the same.

Ok. Sleep well, Zira. I'll see you later.

>Take care, Tiak.

Well, now. To Engineering?
>>
No. 221859 ID: d560d6

>>221847
To the Zero Deck.
>>
No. 221864 ID: 0caea1

>>221847
Nay, to Engineering!
>>
No. 221866 ID: 40cb26

>>221859
That's the idea, which is why we need to go to engineering for a decent light source.

>>221847
Go there quickly, keeping your paranoia close but your wits closer.
>>
No. 221876 ID: 7f7393
File 128268976136.png - (275.21KB , 1000x750 , 238.png )
221876

Tiak heads down to Engineering, turning on one of the light sticks. The range of illumination is limited, but it's better than nothing.

Nothing seems to have changed since the last time he's been here, with Zira. The lights are still out and the pieces of plastic still are scattered around, leading to he next section.
>>
No. 221877 ID: 0caea1

>>221876
Onwards, oh wielder of adult toys! Knife at ready and follow that trail of trash!
>>
No. 221881 ID: d560d6

>>221866
We have a light source! We just picked it up from storage!
>>
No. 221885 ID: 40cb26

>>221881
No, we have glowsticks. It's enough for stumbling around in the dark, great at making us visible to others in the darkness, and useless for letting us see anyone or anything wanting to kill us from the shadows. I don't call that decent.
>>
No. 221892 ID: 726120
File 128269380182.png - (339.30KB , 1000x750 , 239.png )
221892

Tiaks advances cautiously, pulling out the knife as he crosses the door into the next section.

The pieces of plastic are all across the floor, forming a trail that goes deeper into Engineering. Still nobody else to be seen, no sound to be heard, muffled by the deafening roar of the engines.
>>
No. 221893 ID: 0caea1

>>221892
Oh yes that's deffo where I wanted it to lead. Quick glance into the room to your left and into the closet to make sure nobody'll jump out from those, and proceed. Extreme caution is advised.
>>
No. 221905 ID: a594b9

>>221892
This is very obviously a trap. Put out the light. Use the darkness to your advantage instead.
>>
No. 221907 ID: 556fcf

equip heavy lift robot.
>>
No. 222105 ID: 726120
File 128273845942.png - (116.26KB , 1000x750 , 240.png )
222105

Tiak checks the cabinet and the room to the left, but there's nobody hidden in there. And still just one hazard suit in the cabinet.

Tiak also tries to get in the walker, but it seems like the lid of the cockpit is locked, and needs some sort of special key to be opened.

Turning off the glowstick, Tiak keeps following the trail of plastic shards, which ends abruptly in the last section of Engineering.
But he notices something glowing at the far end wall. Seems like someone has broken one of the two fuses responsible of the lights in this sector.

And Tiak can see a very familiar hammer, stuck in the fusebox.
>>
No. 222106 ID: 08b5f9

>>222105
Get ye HAMMER.
De-equip KNIFE.
Equip HAMMER.

Since we forgot to do that last time, check the open box. If can't see shit, use GLOWSTICK.
>>
No. 222123 ID: d560d6

>>222105
Trail of plastic bits seems to end at that ajar, toppled box? Lean over and drop your lit glowstick through the gap. We get to see in, anyone planning an ambush in there gets their darkvision messed up.
>>
No. 222127 ID: 3d808c
File 128274578879.png - (244.39KB , 1000x750 , 241.png )
222127

Tiak decides to investigate the open box, but he's just taken a few steps towards it when a muffled, piercing sound, and the heat of a laser beam barely missing him stops him in place.

Two more laser beams hit the ground and the near box before he finally reacts.

Aaah, shit! Someone is shooting at me!
>>
No. 222128 ID: d560d6

>>222127
Well, walking into the obvious trap is sure working well for us!

Dive over that box; it appears to be heavy enough cover to stop the beams.
>>
No. 222133 ID: b5b20e

>>222127
What, they got tired of using non-lethal force? For a civilian flight everybody sure is armed better than us.

Jump for cover and start raising a racket. Taunt them a little. Call their mother a slug. Maybe question their masculinity and challenge them to a knife fight on the Bridge.

Turn on your camera and throw it at them from cover. Yell "FIRE IN THE HOLE."
>>
No. 222141 ID: efa282

>>222133
When the camera fails to explode, because it is a camera and all, whoever is shooting at us will just destroy it. Then we'll have no more cameras :(
>>
No. 222163 ID: a594b9

DO NOT THROW OUR LAST CAMERA GODDAMN IT.

Dive behind cover and take out your taser, and yell at them that you're the ship's security officer and to cease fire immediately.
>>
No. 222184 ID: 701a19

>>222127
"STOP FIRING YOU MORON!"
>>
No. 222185 ID: 6059d0
File 128276870526.png - (246.06KB , 1000x750 , 242.png )
222185

Tiak dives behind the box for cover as the the laser beams burn the air around him.

This is Tiak Belint, Head of Security! Cease fire!

The only answer is the constant fire of the laser weapon over his position.

This is your last warning, stop shooting now!

No answer.

What's that? Are you seriously trying to hit me, or dusting off the place? I can't tell, it's like you're aiming with your butt.

Come on, face me if you have the guts! Bring out the blades! Or the fists, you son of a slug! You coward!!

There's no response, just shooting from the other side of the section.
>>
No. 222188 ID: 701a19

>>222185
Do those camera handle low-light well? Could you use it to look over the side and see who is shooting?

"WHAT KIND OF IDIOT OPENS FIRE IN ENGINEERING? ARE YOU TRYING TO DESTROY THE SHIP?"

You need to find a projectile weapon somewhere.
>>
No. 222189 ID: 1576e5

>>222185
Not the talkative type, eh? Watch your antennae, by the way.

Do laser guns run out of ammo?

Laser doesn't seem to penetrate this box. Take its lid and use it as a shield. The lousy aiming probably means your adversary is quite far away. Move backwards, grab the axe (make sure you don't get shocked!) and start pushing forwards.
>>
No. 222191 ID: 701a19

>>222187
Judging by the firing pattern, They're about 3m off the left side of the screen. The issue is that it's.

Also: I have no idea why the fuses glow, nor why they're using fuses instead of circuit breakers.
>>
No. 222193 ID: 1576e5

>>222191
Okay, yeah, now that I look at it, they do seem to be pretty close. Lets still go with the lid thing, at least to get the axe.

And another thing: Call their mother a Sinarri whore. Throw racist doggie and snakie remarks alike. Maybe it'll 'cause them to miss a beat or maybe it would enrage them. Either would be fine.
>>
No. 222218 ID: 6059d0
File 128277859325.png - (182.03KB , 1000x750 , 243.png )
222218

Tiak lifts up the lid of the box and uses it as an improvised shield. It seems to work for now. Then he retreats to the fuse box and retrieves the hammer.

With the weapon in one hand and the lid in the other, he starts pushing towards the source of the shooting, still spouting insults to his attacker.

What is your problem? Your Sinarri whore of a mother didn't love you as a child? Or maybe your mother was one of those half-snake bitches?

Tiak advances some more, still shouting swearings. If the shooter hasn't moved during his advance, he should be pretty close now . But he can't see through the lid, so he can't still see his assailant, and he doesn't know if it would be safe to peek out.

He has also another problem, the lid doesn't have any handles or way to hold it from his side. The only way to move it without dropping it flat is holding it by the side, which leaves Tiak's fingers dangerously exposed.
>>
No. 222221 ID: d560d6

>>222218
...classy. You sound like a disposable goon.

May as well charge forth until you either collide with something or die like one, since you're now out of cover, effectively blind, and just waiting for them to either flank you or get a lucky shot on your hand until you close the distance.
>>
No. 222235 ID: 1a99f0

charge up close and throw the shield, then follow up with some hammer smashings.
>>
No. 222241 ID: a594b9

>>222218
Use CAMERA as THIRD EYE. (obviously you should try to keep it from getting shot)
>>
No. 222245 ID: 701a19

>>222218
The lid probably has a ridge to ensure a secure fit. It's not a great handhold, but it should be serviceable.
I think this is an automated trap.
>>
No. 222356 ID: 032611
File 128281404391.png - (198.45KB , 1000x750 , 244.png )
222356

Tiak cautiously peeks with the camera around the lid and checks his PDA for the input. The darkness, combined with the blinding flash of the laser gun firing doesn't let him see much about his attacker, but it seems that he's just a few feet away from him.

And it seems that the laser beams come from above the hazard suits cabinet!

Tiak hides the camera before it can be shot, and the firing continues. He's starting to feel the heat through the lid, and the smell of molten metal. The lid isn't going to be able to resist much longer.
>>
No. 222357 ID: 97cb33

CHARGE!! get as close as you can then shove the lid at the attacker. then smack them with the hammer when they are off guard.
>>
No. 222358 ID: c8a206

>>222356
Looks like the shots are coming from sort of behind the cabinet?

Shimmy closer to the wall. Hopefully the cabinet will start taking hits instead of the lid, letting it cool off.
>>
No. 222359 ID: 701a19

>>222356
It'll last.
It's taken this long to heat up, which means that it either has an incredibly high thermal mass, a high emissivity, or those lasers aren't packing much punch. Most likely a combination of the three. Heating up just makes it shed heat that much faster.

Light up a glow stick, toss it to your attacker, and then use the camera to see them in its illuminating glow.
>>
No. 222387 ID: 032611
File 128282766886.png - (281.43KB , 1000x750 , 245.png )
222387

Tiak sticks as close as he can to the wall and the cabinet, and charges forward, pushing the shield into the space behind the cabinet. But there's nobody there!

Before he has time to react, an incredible burning pain strikes him in the arm, and shakes all his body, smell of burnt flesh flooding his senses.

Arrfhhghhsss!!

Burning out the last of his adrenaline rush, he turns around flailing the hammer wildly, but with luck enough to hit something! He can hear metallic "CLANG" and a small object falls at his feet.

The shooting stops, and nothing else moves in the room.

Tiak shakes his head and tries to pull through the sickening pain. His arm hurts a lot, but he can still move it. That must be a good sign.
>>
No. 222390 ID: 1a99f0

>>222387
what's that? did someone set up a servo camera to shoot at you?
>>
No. 222392 ID: 032611
File 128283266249.png - (145.26KB , 1000x750 , 246.png )
222392

Not just any camera, it's Tiak's servo-camera! The one he lost at the beginning of the flight. The only servo cameras aboard are the ones in charge of the security officer.

It looks like someone has attached a laser gun to the camera, and rigged it to work as a remote controlled turret. Pretty clever. The work is kind of rudimentary, but Tiak knows that it's effective. Painfully effective.

After Tiak hit it with the hammer, the camera bounced pretty hard against the wall, and ended up very broken.

And it seems that they've removed some parts of the gun, like the trigger, to make the firing completely dependable of the remote controller. Even if Tiak manages to detach the weapon, he's not going to be able to use it.
>>
No. 222393 ID: d560d6

>>222392
Mourn your fallen camera. IT SHALL BE AVENGED! Take it anyway, since the gun looks intact, and someone with enough engineering skill to bodge it to the camera could probably unbodge it back into a mostly functioning weapon. (Maybe we can destroy it more thoroughly with the plasma cutter later or something.)

So, did those scraps ever lead anywhere, or were they just breadcrumbs for the trap?
>>
No. 222395 ID: c8a206

>>222387
Don't worry, Tiak. Chicks dig scars.

>>222393
We had to go there anyway. No other way to fix the electricity in this section.

Pocket the broken camera. Before you go to the doctor, drop off the key at the Queen's. We deffo don't want the doctor finding it in your clothes.
>>
No. 222396 ID: 1a99f0

>>222392
would it be possible to attach the gun to the working camera?
>>
No. 222398 ID: 3e83e6

>>222392
One way or another, take that thing with you. its dangerous to leave alone where it could be recovered by your assailant. If not the whole camera, then the attached raygun.
>>
No. 222409 ID: 3234dd

Don't just stand there get a poultice on that shoulder! Ice! Anything to cool it down, fast! Time is of the essence here.
>>
No. 222465 ID: 032611
File 128285650525.png - (159.59KB , 1000x750 , 247.png )
222465

>>222393

For what Tiak knows, they were there just to lure him into the trap.

Tiak pockets the broken camera. To detach the gun from it he would need at least a screwdriver and a steady pulse, and right now he lacks both of them. But even if he did, he doesn't have the mechanic skills needed to turn the gun into something useful, with or without camera.

On the other side, if he wanted to destroy it, he could just throw it into the garbage disposal unit of the ship. It must be that blue machine near the door, with the "CAUTION" sign on it. That thing should be able to crush anything into little cubes, that will end up floating in space as soon as the ship finishes the hyperjump.

Tiak's arm is still hurting a lot, but at the same time he doesn't think that he should go to the Infirmary with the crescent key in his pocket.
>>
No. 222469 ID: 1a99f0

>>222465
absolutely no destroying useful items. As for the key, you shouldn't trust just leaving it around. Since Zira's probably asleep we'd probably have to just give it to the queen if we don't want it just disappearing.
>>
No. 222481 ID: bcd983

Take the key to the queen first. THEN go see the doctor.
>>
No. 222485 ID: a594b9

I know where we can put the key. Zero deck! We're the only person that can get there right now.
>>
No. 222488 ID: d560d6

( >>222485 There's a second key; Trake's supposed to have it: >>218849 )
>>
No. 222490 ID: a594b9

GRAH.

FINE.

FIND A METAL BOX AND WELD IT SHUT AFTER PUTTING THE FUCKING KEY IN IT.
>>
No. 222514 ID: 032611
File 128287297193.png - (195.61KB , 1000x750 , 248.png )
222514

Tiak makes his way to the middle deck, and from there to the cabin of queen Nayria. As soon as he knocks on the door, it opens. The Queen is waiting inside.

Hrmuhpf... I found one of the keys.

>And in such a short time. I'm impressed, officer. But it looks like it hasn't been easy, hm? War wounds?
>>
No. 222515 ID: 55c4cf

Compliment the view and give her the key if you haven't already, place your groin uncomfortably close to her face.
>>
No. 222516 ID: d677cc

>>222514
Wow, that pose makes her look really freaking lazy. :V

I guess give her the key, if that's what you're supposed to be doing. Probably better than holding onto it, given your track record.

Is she just pointing out your arm being injured for the hell of it or was she actually going somewhere with that?
>>
No. 222517 ID: 97cb33

"yeah, wouldn't happen to have any salve around?"
>>
No. 222518 ID: a594b9

>>222514
Tell her the wounds are unrelated to getting the key. Someone's trying to kill you for investigating the murder.

Also, before we give it to her, ask what she'll do in return for the key. If we're only going to be rewarded for turning in BOTH, then we're going to keep this one for now.
>>
No. 222529 ID: 701a19

>>222514
"No, this was the third or fourth attempt on my life so far, and the only deliberate one since my resurrection. Besides, the key's former owner knows for a fact that I couldn't possibly have taken it when I did."

So, Tiak, why are all those cameras glowing red if they're all off? Aren't lights generally a sign that they are getting power?
>>
No. 222534 ID: d560d6

>>222529
(That's their night vision mode:
>>/questarch/199571 The cameras are fine; it's the server/Tiak's terminal for viewing them that aren't.)
>>
No. 222651 ID: 4f6386
File 128290643445.png - (143.97KB , 1000x750 , 249.png )
222651

Eh, not exactly. I got the key without problems, but someone is trying to kill me because I'm investigating the murder. Nice view, by the way.

>Well, that's nice, coming from a Maurian. And of course, seekers are more likely to find guns pointed at their hearts than truth during their pilgrimage.

I guess... Anyways, you could give me something in exchange of the key. Or I might just keep it until I find the other one.

>Tsk, tsk, where are your manners? Trying to haggle with a queen, no less! Our deal was, information about the murder in exchange of the two keys, and I will keep my word. You can keep the key meanwhile, if you want. Just try not to lose it...

So, nothing?

>Oh, don't be so hard on me, officer. I already gave you a valuable clue for free, don't you remember? I suspect that you haven't followed it yet.

>Now, about that wound. I'm skilled in the healing arts. I can treat that arm of yours, saving you time and pesky questions from the rest of your mates and the doctor. What do you say?
>>
No. 222652 ID: d387b8

>>222651
Give her the damn key already. Toting it around is asking for it to be taken away. Accept the healing, too.
>>
No. 222659 ID: a594b9

>>222651
Accept healing, keep key. We don't know what the key is FOR yet. For all we know it's part of a three-piece activation matrix for some kind of superweapon and by giving all three to one person we'd be opening up the gates to genocide.

If it gets taken away we can just find it again later. So long as nobody has all 3, nothing terrible is going to happen.

Also note that you DID try to get into the files and registers but the damn thing's password protected... wait, could we just use the cutter on the cabinet? Should've tried that, I guess.
>>
No. 222662 ID: d677cc

>>222651
Sure, I guess, take the healing. May as well.

>>222659
>So long as nobody has all 3, nothing terrible is going to happen.
And this is a compelling reason to not get the key out of our hands before we wind up inevitably losing it because... ?
>>
No. 222663 ID: d560d6

>>222651
Trade key for healing.
>>222659
We can always drop the third key into the waste disposal and let it get flushed into space. :V
>>
No. 222691 ID: 55c4cf

give her the key, accept the healing, accept it hard
>>
No. 222692 ID: 3234dd

>So long as nobody has all 3, nothing terrible is going to happen.

Hey let's make sure she has two keys what a great idea
>>
No. 222693 ID: 1a99f0

>>222692
Better that she have two than someone else. She may be creepy, but she's been helpful so far. Plus it would make the healing more like part of a trade. I don't think it would be a good idea to owe her something.
>>
No. 222714 ID: 4f6386
File 128294692289.png - (180.04KB , 1000x750 , 250.png )
222714

Alright, here's the key. Think that you can patch me up in exchange?

>Thank you, officer. I was going to do it anyways. Now, take off your jacket and sit down here.

Humm...

>Now, now, this is no time for modesty. I can't work through your clothes.

...Ok

Tiak takes off his jacket and sits on the cushions, kind of nervous, as the queen places herself behind him, closer than what Tiak considers comfortable.

The Ziranée starts spreading a mix of ointments over the wound on his arm. It feels cold, but at the same time, it immediately soothes the piercing pain of the laser injury.

>My, officer you look like you've been through a battlefield, and it's been less than a day of flight! You should be more careful, or soon there won't be enough Belint left for the rest of us~

Hmm, I guess...

The pain slowly disappears, and with it, Tiak's consciousness starts to fade away as well. The ointment has a powerful and intoxicating smell that joins up with Tiak's tiredness caused by a long day full of abuses.

Tiak is losing a battle trying to keep his eyelids open, vision blurring, the only feeling remaining, the gentle touch of Nayria's hands.

>You look so tired, officer. It's been a long day, don't you think? You should just relax and let your problems go for now. There will be time to complete your mission after a...break~
>>
No. 222716 ID: d677cc

>>222714
Before you pass out, ask if she could possibly let you wake up still in possession of all of your things for once. 8V
>>
No. 222717 ID: 701a19

>>222714
"Before I sleep, I need to know what you know of Zira. Who does she work for? What's her goal?"
>>
No. 222718 ID: 953d3a

Good night, sweet prince.
>>
No. 222721 ID: d560d6

>>222714
...well, it's probably safer than sleeping in your half-exploded cabin with a heavy plasma cutter for a pillow.
>>
No. 222722 ID: 55c4cf

Say something about the modesty needing to be equal, her clothing needs to go.
>>
No. 222736 ID: 4f6386
File 128295504310.png - (66.30KB , 1000x750 , 251.png )
222736

Hmmm... Wha- what 'bout.. .Zira. She...

>Shush now. There will be time for questions later. Now it's time for healing.

Hrrg...Modesty needs to be equal... Your clothes.

>But of course, where are my manners? Now, come here.

And then the lights went out. But the whispers remained.
>>
No. 222738 ID: 4f6386
File 128295507926.png - (23.11KB , 1000x750 , 252.png )
222738

END OF CHAPTER 2
>>
No. 222742 ID: d560d6

>>222736
Honestly, Tiak? Mumbling another girl's name as you fall asleep in her arms?
>>
No. 222745 ID: 55c4cf

>>222742
he is in her breasts, not her arms
>>
No. 222762 ID: 3e83e6

>>222742
I'm not entirely sure she cares who he's muttering about. She's using Tiak, and attempting to develop a stronger affinity between them. Make him want to stay on her side. If she's offended she'll probably get her revenge after she's done with him, or in a more subtle, personally hurtful way that he can't justify retaliation for.

She's a schemer.
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