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314238 No. 314238 ID: f5e4b4

Tread 1: http://quest.lv/kusaba/questarch/res/290529.html
Discussion thread: http://quest.lv/kusaba/questdis/res/347404.html

Many decades ago, deep in the mountains of Loirri, within the Valley of the Ambush, a tribe of nomad Gorks decided to settle down and form a small village, using the large web of natural caverns of the nearest mountain as their homes.

Gorks are violent and belligerent beings, worshippers of many of the evil gods of Meigara. So they were very pleased to find a strange creature, agonizing in one of the deepest chasm of the valley.

Even after it was obvious that the creature was young, they were impressed by its voracity. It would practically eat anything. So they captured it and dug a pit in the cave they used as shrine and threw the creature inside.
For many years, they threw their sacrifices into the pit, as well with any traitor or dissident to the tribe, to be devoured by the monster, as they simply called it. The creature had nothing to say about it, of course; any escape attempt was quickly and violently stopped. It was a miserable existence, but it was the only existence the creature knew. And at least they kept it well fed.
525 posts omitted. Last 100 shown. Expand all images
>>
No. 330600 ID: 1854db

If we enter the dungeon now it'll just be to kill Intrigo. Unless of course the guard stationed by where they keep personal affects is asleep. I imagine we make no sound at all while moving about.

I think we should go around back, and then check out those bars on the side. Maybe we can just go between the bars to get to his cell! That would be an easy meal.
>>
No. 330650 ID: 28e94e

>>330595

>>329604
>>
No. 330668 ID: eba49f

Now that I think about it, it would be hilarious if we could sneak into the prison and unlock Intirgo's cell without anyone else seeing us. The guards would think he is trying to escape, and his protests about a slime would sound crazy.
>>
No. 330736 ID: a35261
File 131154869618.png - (244.59KB , 1000x750 , 162.png )
330736

Mechi decides to peek through the bars in the window at the side of the building. She tells Mirla to fly around and keep an eye on the windows. If she flashes her purple light twice, she should create a distraction outside.

Then she slides out of the guards' field of vision, sneaking between the bars with ease. It communicates with an empty hallway. One side goes back into the station, the other one has a door with a descending staircase, probably leading to the dungeons. There's light down there, and Mechi can hear voices, but she can't make out what are they saying from here.
>>
No. 330744 ID: 1854db

>>330736
Hmm... Go closer and eavesdrop.
>>
No. 330750 ID: 7aedd2

Oooooze along like the ooooze you are
>>
No. 330766 ID: fbd140

make like liquid snake.
>>
No. 330781 ID: eba49f

Keep to the ceiling if you can. Lots more people look at the floor than look up.
>>
No. 330791 ID: 55c4cf

eaves drop
>>
No. 330859 ID: 5aac32

Sticking to the ceiling while you eavesdrop is a good idea.
>>
No. 330870 ID: 146bca

Keep to the ceiling, eavesdrop, and blend with your surroundings.

Can't we do that.
>>
No. 330877 ID: 221021

Yeah, let's stay around on the ceiling and see what the guards are talking about. It would be really good to find out if the guards would be actively hostile towards us or not, and why they were looking for us. Things would be a lot easier if we found out that they were willing to talk to us or have us testify against Intrigo, but it would also be useful to know if they would be planning to kill us on sight. I think we should stay away from Intrigo himself until we can better assess the situation.
>>
No. 330880 ID: eba49f

>>330877
If they weren't hostile to us before, they will be if they see us breaking into the prison.

And yep, its time to drop those eaves like their hot.
>>
No. 331106 ID: 07416a

>>330577
I'd recommend the church. Cozy, you know? Anyways, wait to stalk and ambush Intrigo between the station and his vehicle. If he's got the bag of stuff just have birdface yank it out of his hands.
>>
No. 331155 ID: 221021

>>330880
Yeah, whatever you do, don't let yourself be seen by ANYBODY.
>>
No. 331173 ID: a35261
File 131161966761.png - (263.66KB , 1000x750 , 163.png )
331173

Mechi carefully sneaks into the dungeon, sliding on the ceiling. Down the stairs she finds another open door, but now the voices are close enough to sound clear.

A male human with a deep, authoritarian voice is speaking.

"Let's try this again, shall we? I have all the night to keep playing this cat and mouse game. Too bad that's exactly how long you're going to remain alive."

Mechi recognizes the next voice: It's Intrigo's! But he doesn't sound as confident and nonchalant as the time she met him. He actually sounds quite scared.

"P-please! I already told you everything I know, I'm telling you the truth!"

"I'll be the judge of that." --Interrupts the first voice. "So, this medallion, where did you find it? "

"T-the slime had it! I only took it from her."

"Again with that tale about talking and walking slimes that talk and turn into ladies, Mr. Intrigo. Are you taking me for a child?"

"Yes! I mean no! No! It's the truth! I swear!"

"And I guess this gun... which clearly has the marks of The Brotherhood... was of course stolen by this mysterious slime again, right?"

"Yes! Yes! You have to believe me! Everybody saw her! They-"

"They say a young, robbed lady escaping for the carriage. They agree that there was something off about her, but I'm still not stupid enough to believe in magic slimes."

"B-but... but..."

They keep talking down there. Mechi isn't sure if she should stay here and hear more of the conversation, peek inside or just leave.
>>
No. 331175 ID: 252e1b

>>331173

Sounds like all of that stuff will just get you in trouble. Leave.
>>
No. 331177 ID: c891d3

>>331173
Okay, that stuff you took is...

You don't want it back. Let's find another plot thread to grab onto something else to do.
>>
No. 331178 ID: 35e1a0

HA, knew that medallion was important. peek in, but be ready to duck back out of view if intrigo is facing the door.
>>
No. 331180 ID: 221021

>>331175
Yeah, carefully leave. Make sure nobody sees you. That stuff wasn't very important anyway. If he gets in trouble for taking your stuff and kidnapping you, even indirectly, it will put him to justice for what he did to you. No need to murder him and get yourself found out and in trouble.
>>
No. 331183 ID: 28e94e

>>331173
The medallion is apparently very valuable. Let's see if we can't steal it back.
>>
No. 331184 ID: 02de21

>>331173
Okay, I think we've learned here that all that stuff is a hell of a lot more trouble than it's worth. I'd say listen just a little bit more in case they spill more information, but leave when you suspect anyone is coming rather than investigating further.
>>
No. 331192 ID: 0a7b71

you want that stuff. leave it so it doesn't get you into trouble? you already have the orb stuck into you. you're neck deep in this brotherhood shit already. you must take that stuff. you'll need it for your investigation.

plus, I still insist on freeing Intrigo, because irony can either be a girl's best friend or her worst enemy.
>>
No. 331194 ID: 02de21

>>331192
By "freeing Intrigo", do you mean "devouring Intrigo and leaving no evidence behind, thereby making it look like he escaped and confusing the hell out of the guard"? Because I suppose I could get behind that, if we're exceptionally sneaky about it.
>>
No. 331196 ID: 0a7b71

>>331194

no, I mean "freeing Intrigo" as in "unlock his restraints and allow him to escape the dungeons unharmed, making him owe us one and feel like the total asshole he is."

because if Mechi was to act like a mindless slime, she would have been one.
>>
No. 331202 ID: cd63e9

lets leave. it sounds like our stuff is contraband and he's going to get the book thrown at him for being caught with it.
>>
No. 331203 ID: 35e1a0

we have something DOUBLE contraband merged to our core. i am pretty sure we can't get in any MORE trouble.
>>
No. 331206 ID: 146bca

Leave him. He's going to be executed, anyway.
>>
No. 331211 ID: 1854db

I think we should listen a little more to see if we can figure out what this Brotherhood is.
>>
No. 331212 ID: 5d4add

>>331173
Leave. He's getting what's coming to him.
>>
No. 331213 ID: 35e1a0

>>331212
>>331206
why do you think we are going to rescue him? we still need more information about what the HELL the amulet is and why it's important. who gives a shit about intrigo? i want information.
>>
No. 331214 ID: 146bca

>>331213

I don't want to rescue him. In fact, I was fairly certain the entire point of coming here was to make sure he dies. I said leave him. It sounds like he's going to die, so let him die.
>>
No. 331215 ID: 5d4add

>>331173
Leave. He's getting what's coming to him.
>>
No. 331217 ID: 7aedd2

This is definitely Plot Relevant Information, which means we definitely want to hear it, but in order to do so we need to not be spotted by anyone. That includes people coming down and the people talking. Their words indicate that the first voice has the thing(s) we'd want to reclaim, which makes things easier for us, but if we peek in and get spotted we'll lose out on any information he's about to say.
>>
No. 331219 ID: 6e44d2

I'm kind of curious about what this medallion actually is. It seems like it's pretty important. I dunno... It may not actually be worth it. Let's listen in a little longer. Keep your eyes (?) peeled for people coming down the stairs; now would be a terrible time to get caught.
>>
No. 331230 ID: 146bca

>>331217

So why don't we just blend with our surroundings? Make things easier for us?

>>319619
>>
No. 331680 ID: ce15d1

Let's get that medallion back as well as revenge if we can get it.

Stealth kill. Intrigo douche should be locked up and easy to take on our own time.
>>
No. 331684 ID: 2563d4

The absolutely worst thing you could do now is get seen and support Intrigo's story.

Get out of there and to the warehouse.
>>
No. 331691 ID: 3b9af0

Don't be a pussy, kill and eat.
>>
No. 331692 ID: eba49f

We don't want to kill Intrigo because that says that there is more to the amulet thing than him. Even if we kill the guy questioning him, someone sent that guy and would notice if he disappeared.
>>
No. 331723 ID: a35261
File 131169875235.png - (257.20KB , 1000x750 , 164.png )
331723

Mechi decides to stay and spy a bit longer, interested about the amulet and its significance. She peeks through the door carefully. Intrigo is tied up to a chair in a dim lit room with scarce furniture. He looks rather worried, shiny beads of sweat all over his forehead. In front of him, a tall man gives his back to Mechi, wearing an expensive-looking suit, hat and cane. And close to the door, behind the tall man, there's a table, with the gun and the medallion on it.

The tall man is talking.

"So, are we going to confess? Only four hours, eleven minutes, thirty-two seconds to dawn, and your inevitable demise! Unless you tell me the truth, of course, and drop that ludicrous tale about the slime."

"But it's the truth!" --practically yells Intrigo, desperate. "I found it by the road to the town, she would've looked like a young girl if it wasn't for the fact that she was made of like, jelly, and had that purple glowing thing inside her chest and..."

"Glowing purple what?" --The man in the white suit interrupts, his tone of voice suddenly urgent.

"I-It was like a purple ball stuck inside the chest of that c-creature... It was glowing like a light crystal, it was eerie! I had to put a blanket on the cag--"

"Enough." --Interrupts the standing man again. "I've heard enough... Purple orb, right? Well, well, well... Maybe your words aren't as insane as I thought at first, this changes everything. And the idea of a talking slime sounds a lot more plausible as well."

The man seems to get absorbed in his own thoughts for the moment. Mechi tries to think about what to do now, nervously. Should she stay a bit more, flee, or try something else?
>>
No. 331729 ID: 35e1a0

whelp. if he is after the orb then our in trouble-ness cannot get any higher. slither down the wall a bit so you are level with the medallion. then quickly reach out and grab it and and pull it away then get back to the ceiling.
>>
No. 331731 ID: f9620f

stay. do not let this man leave or harm Intrigo. they both have quite a few questions to answer now.
>>
No. 331732 ID: 24b747

It's not really worth interfering or risking being caught now. Hide in a corner and cover up the light from the orb and wait for that guy to leave. Then try to follow him and see where the medallion is taken.
>>
No. 331747 ID: 02de21

>>331723
I don't like this guy. He obviously know a lot of things- too much about us for comfort. We're at a significant disadvantage if people come hunting us, and he might well do so. I say we wait for him to leave, then drop on him from the ceiling and proceed to interrogate and possibly devour if things go south. Don't take any action before ambush time.
>>
No. 331750 ID: 180ec2

This is bad, very very bad. This man knows too much, and we can't let him leave alive. He's not some normal guard, and I'm getting that "evil" vibe from him. Try to blend in with the color, and reach a tendril down to the gun.
>>
No. 331769 ID: 55c4cf

Stay hidden. I wouldn't risk acting unless you are absolutely sure you can get away with it.
>>
No. 331772 ID: 28e94e

>>331723
Unfortunately, we can't just take the gun and blow his brains out because then every guard within two blocks will hear us. Instead, let's just eat this guy and be done with it.
>>
No. 331868 ID: cd63e9

we don't know enough to really make any decisions I think we should keep listening for a bit longer.
>>
No. 332280 ID: 6e44d2

We need to get the fuck out of here now. The man knows what the orb is, he knows we could feasibly exist, and he wants the orb. We leave NOW. Get out of town with the harpy, if you can, or else continue hiding out in the old man's place.
>>
No. 332368 ID: a35261
File 131179530132.png - (290.34KB , 1000x750 , 165.png )
332368

Mechi chooses to stay and listen for a bit more, still trying to decide if she's going to try and kill the stranger or not. As a reminder, she can't blend with her surroundings because she's wearing a heavy grey coat. And even if she took it off, the shining orb in her body would give her away! And just then, the tall man suddenly raises his cane and speaks again to Intrigo.

"Thank you, my good man, for your cooperation and misunderstood honesty. I would talk and chat a bit more but, well, just look at the time! Your time, to be more precise, as it escapes from the pores of your body and soul."

"What? What do you me..a.arrghhl..."

The man in white is blocking Mechi's vision so she doesn't know what's happening to Intrigo, but when he moves to the side...
>>
No. 332370 ID: a35261
File 131179549525.png - (263.32KB , 1000x750 , 167.png )
332370

...Only dusty bones in ragged clothes sit on the chair where seconds ago the man who kidnapped Mechi was sitting.

The man in white turns around, letting Mechi see a face smooth and metallic, shining with the light of the magic crystal hanging from the ceiling. Whistling a little song, the man grabs the revolver and puts it in his pocket, before taking the medallion as well. He's about to leave the room.

Mechi doesn't lie to herself, this man scares her and she's not so sure about attacking him anymore. But if she's going to try and do something, it should happen now. Either stick to the ceiling and try to not be seen, or attack him. What should she do?
>>
No. 332374 ID: c25664

...shit. if he's made of metal, you probably can't melt him before he casts some time shenanigans on you. you should probably make like a tree.
>>
No. 332376 ID: 07416a

>>332370
You're gonna have to tangle with this dude eventually. Drop down on him and MAKE SURE TO SWAT AWAY HIS WAND.
>>
No. 332377 ID: 1854db

Leave.
>>
No. 332385 ID: 35e1a0

plop on his head and smack him with the crystal a few times. at least melt his magic stick apart.
>>
No. 332386 ID: cd63e9

he used the amulet to age that guy to death. we may not know how to use it but if we do attack him we should probably make sure to get it out of his hands as quickly as possible.
>>
No. 332387 ID: 1854db

>>332386
No, he used his CANE to do it.
>>
No. 332391 ID: 46c430

I am rather against tangling with this guy, we do not know how powerful he is...
>>
No. 332396 ID: e3f578

>>332370
I almost feel sorry for that chump
he looked so pathetic and scared against this man
so bald
but he's a creep and fucking stupid so whatever.

Bolt Mechi
>>
No. 332402 ID: 55c4cf

we were warned about his power level, he is clearly a bbeg
>>
No. 332417 ID: 180ec2

Yeah, we're leaving. That guy is way too strong to not at the very least severely harm you in resistance, if not be totally immune to your attacks. He doesn't look human. Not being seen is even more important than ever now.
>>
No. 332445 ID: 7aedd2

Yeah this guy is clearly antagonist material and not just simply some guy we'll devour and see the last of.
>>
No. 332461 ID: a35261
File 131181103553.png - (188.55KB , 1000x750 , 168.png )
332461

Mechi cant' leave now, the man is already facing the door, he'll see her! She just sticks her body to the ceiling and flattens herself as much as she can and closes her eyes. Hopefully the man just walks straight towards the staircase without looking up, whistling.

Mechi opens her eyes just in time to see the man abandoning the room leaving her there alone.

"That was close..." --she mutters.

Now that the mysterious man is gone, she has to decide what to do next.
>>
No. 332463 ID: 02de21

>>332461
>She just sticks her body to the ceiling and flattens herself as much as she can and closes her eyes.
>eyes
>slime
What the hell?
>>
No. 332466 ID: 7aedd2

If there's nothing else of value in the room Intrigo was in, then it's time to leave. No point in 'eating' what's left of Intrigo. The guards' prisoner disappearing and only finding a pile of dust might actually raise some suspicions and lead to an investigation that might hinder WhiteFace.
>>
No. 332470 ID: 55c4cf

Investigate the room, maybe something was left behind.
>>
No. 332471 ID: 0c816c

search for loot.
>>
No. 333015 ID: 221021

>>332466
Perhaps we could write some kind of cryptic message to the guards such as "Beware the faceless man in white, his evil powers turned this man to dust." using some kind of sharp implement to scratch it into the walls or table or failing that burn it in. (Though preferably an option that is less characteristic of you) The guards might not fully know about him and he isn't going to come back to this empty room for a while, but some kind of guard or janitor might.
>>
No. 333211 ID: f5e4b4
File 131190231578.png - (169.69KB , 1000x750 , 169.png )
333211

Mechi slides into the room now that it's empty and looks around. There's nothing left of Intrigo but a pile of ash, not even his clothes survived.

But she finds something under the table, though. It looks like someone forgot here a silver pocket watch with weird symbols engraved over it. And it seems that it stopped some time ago and nobody winded it up.
>>
No. 333212 ID: 7aedd2

Take it but don't fiddle with it right now, it's almost certainly dangerous.
>>
No. 333214 ID: 1854db

Heheheh. This belongs to the metal man. Let's take it, and wind it somewhere safe.
>>
No. 333222 ID: 07416a

>>333211
Steal it!
>>
No. 333240 ID: 696710

FUCK THE WATCH FUCK EVERYTHING

HOW CAN THAT HAT NOT SURVIVE I WANTED THAT HAT

IT WAS BEAUTIFULLLLLLLLLLLLLLLLL
>>
No. 333246 ID: e65307

>>333211
Obviously not the best watch with two XII and no XI,
It'll probably sell well though.
Take it.
>>
No. 333270 ID: 0d095c
 

Our cigarette? Gone?

WHHHHHHHHHYYYYYYYY!?

Also, don't fuck with the watch. Seems like a trap.
>>
No. 333275 ID: 0199a3

>>333246
Not to mention IV is written as IIII.

Take the watch, but don't wind it up. No telling what it'll do, since its previous owner could apparently use time magic.
>>
No. 333571 ID: f5e4b4
File 131195370289.png - (378.16KB , 1000x750 , 170.png )
333571

Mechi takes the watch and slides out of the building unseen. Everything is quiet outside, and shortly after she returns to the observation point, Mirla descends from one of the roofs where she was watching the place.

"What happened? Did you get your stuff back?"

"No..." --replies Mechi, proceeding to tell the harpy about the mysterious man, his power and how he got her stuff. And that he's probably searching for her now.

"Wow... You're definitively something special!" --Replies Mirla, with her eyes open wide in awe, with a hint of admiration. "But don't worry! They won't be able to find us, it's a pretty big city and we'll be careful. And you got a shiny thing from the adventure anyway, didn't you?"

Mechi looks at the watch, nodding. It's shiny and pretty, that's right. She doesn't really know what is it or what is it used for anyways. Any observant individual would notice that the watch had two XII (one painted in red) and no XI. But Mechi is ignorant to such thing as well.

Now it's time to decide if Mechi is going to go back to the old man's house and try her luck there, or go to the warehouses to find a place to hide with her harpy friend. Or maybe look for somewhere else.

> 333275

Just as a note, that's actually correct. Most pocket watches with roman numerals use IIII instead of IV.
>>
No. 333577 ID: 7aedd2

Mirla seems like she has the potential to be a very good friend to Mechi. We should try to solidify that friendship, possibly by giving her the watch, considering she seems to appreciate its shininess. However, when it comes to what we do, we should be attempting to leave the city. Considering Mechi can slide up walls and Mirla can fly, this shouldn't be too much trouble, but there's certainly no need to go back to the old blind man and impose on him further.
>>
No. 333578 ID: f33eee

what about the rest of the freakshow? does she know where they are? if so, we should try and free them.
>>
No. 334120 ID: f5e4b4
File 131201843041.png - (183.14KB , 1000x750 , 171.png )
334120

Mechi gives the pocket watch to Mirla, who chirps with glee and puts it around her neck.

"Here, you can keep it for now. We should leave the city while we can. Oh, and do you know what happened to the others locked in Intrigo's truck?"

"Yay, thank you! Does it look pretty on me? Oh, yeah, the others. I have no idea, haven't seen any of them since we escaped. Maybe some of them were captured, maybe some of them escaped. Oh and leaving the city? The west wall isn't too far from here, you could probably climb it easily and I could distract the guards so they don't spot you. Shall we go?"
>>
No. 334121 ID: 55c4cf

go left
>>
No. 334122 ID: 07416a

>>334120
Yeah, leave the city. You got no reason to stay, do you?
>>
No. 334129 ID: 1854db

I want to at least tell the blind guy that we were a slime and sorry about the bed.
>>
No. 334140 ID: 195ab3

Yeah head for the wall. If you're going to make a name for yourself you'll need to do it far away from this city. There are people looking for you. Probably not with your best interests in mind.

See if you can find something nice to eat on the way like stray dogs or an unsuspecting robber in a dark alley.
>>
No. 334144 ID: fb10df

Compliment the way it looks on her, but tell her she might want to put it under her tunic(?) so that people do not see it and attempt to steal it from her. Then head to the wall, and tell Mirla only to make a distraction for you if necessary and to stay safe, as White Face is probably looking for anything out of the ordinary.
>>
No. 334178 ID: 6e44d2

>>334129
Not really a priority, bro. Let's jet.
>>
No. 334210 ID: f5e4b4
File 131205335278.png - (135.43KB , 1000x750 , 172.png )
334210

They sneak through the empty streets towards the west wall. Mechi takes a moment in their hike to compliment Mirla about how good does the watch look on her, but recommends her to keep it under her clothes. The harpy smiles, flattered, but unfortunately she can't hide it: the chain is too short, and she doesn't have enough clothes to do the task.

After a few minutes, they find the large mass of rocks and bricks that is the west wall. Mirla guides Mechi to a poorly illuminated zone where, she says, the defenses are weaker. Just a couple of guards watching up there .

"I can try and distract them if you want me to." --Says her. "But be careful, they're faster than you! If they decide to chase you, they'll get you. So don't let them see you."

What is Mechi's plan to sneak out of the city?
>>
No. 334233 ID: 7aedd2

I recommend you ditch the cloak and instead change your coloring to camouflage with the surfaces you're on. If you're able to get to the wall unseen you should be able to slide up it and to the crenelations rather easily, especially if you blend with the walls coloration. The issue then is getting across the rampart and down the other side without being witnessed. But Mirla still needs to get out herself, so she's going to have to take wing and fly over eventually, which may draw their attention, so if she just flies over at that time off to the right or something, potentially drawing their attention there, it should provide for enough of a momentary distraction for you to ooze across and down the side.
>>
No. 334255 ID: eba49f

Instead of throwing the cloak away we should see if we can hold it so that it covers our core but is still under our outer surface.
>>
No. 334274 ID: 0646ff

you have a purple lamp inside you, and you must often be sneaky. the cloak is too useful to throw away. keep it, and get Mirla to distract them.
>>
No. 334275 ID: 35e1a0

hmmm... yes, she leads them right, you go over.
>>
No. 334540 ID: 55c4cf

look for a faulty brick or something, maybe we can slide through or under it. We're not people.
>>
No. 334559 ID: 07416a

>>334540
Seweeersssss
>>
No. 335134 ID: 3147f0
File 131224110034.png - (77.34KB , 1000x750 , 173.png )
335134

Mechi inspect the wall closer until she finds a faulty brick. With her acidic body it only takes a few minutes to dissolve the loose pieces of the brick and make a hole to slid through. Mirla darts over the wall, and Mechi's maneuver doesn't need a lot of distraction, so the harpy doesn't need to stay around for long enough to give the guards a chance to shoot her down. There's a few screams and fingers pointing up, but by the two monstrous girls are far away from the town by the time they've realized what just happened.
>>
No. 335135 ID: 3147f0
File 131224118047.png - (201.65KB , 1000x750 , 174.png )
335135

They march for another hour through the west woods, just trying to get as far away from the town as possible before they look for a cave or some place to rest until morning. Mirla is rather excited about their escape.

"...And did you see their faces? They were like "who's that!?" And I was like "Ziuuum!" and they didn't even see the feathers of my tail before I was darting way over..."

Mechi isn't feeling as cheerful as her companion, her mind still full of doubts and worries about the man with the metal head and the realization of the existence of dark, dangerous people wanting the orb inside her body.
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No. 335136 ID: 3147f0
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335136

But for now they're away from the immediate threat, and they'll decide in the morning what to do next and basically what to do with their lives. For now, it is time to rest.
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No. 335144 ID: 55c4cf

dumb town we didn't get to eat anybody.
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No. 335254 ID: 6e44d2

And now it's time to be the wizard.
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No. 335934 ID: 3b9af0

no wizards let's be furry
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