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File 124777435236.png - (29.21KB , 800x600 , 363.png )
7104 No. 7104 ID: fb5d8e

>BEGIN CHAPTER 15
>"THE MOON"
150 posts omitted. Last 100 shown. Expand all images
>>
No. 7294 ID: fb5d8e
File 124778758866.png - (50.94KB , 800x600 , 378.png )
7294

Mudy joins his companions at the table again.
He informs them about the missing eyepiece - It's not safe here! He tells them they are leaving the city right now, and head for the Dark Elven Desert.

>"Home?"
, Darkmoon asks.
>"It has beink only twelve years since leavink there. Vhat do you vhant to go for?"

>"And how're we going ta get there, lad?"
, Axebeard adds.
>>
No. 7295 ID: 1c53e8

>>7293
I like the sound of 'Lichling' more, even if 'BoldLich' is more in line with established naming practices for sub-genre of Lich.
>>
No. 7296 ID: d2ea61

>>7294

You have two fine, if a bit stubby, feet. So do we. Figure it out.
>>
No. 7297 ID: d2ea61

>>7294

"Beyond there is Skullking. We can't do anything here, we must go to him."
>>
No. 7298 ID: 34d3ad

>>7294

"Two reasons. One: It is on the way to the Claw of the Skullking. And two: It may give us a chance to break off the Skulllking's alliance with the Dark Elves."

"And as for how we will get there... I imagine we'll just start walking."
>>
No. 7299 ID: 0dc731

>>7294
Pull out the map. See if they can't think of somewhere better to go. We obviously can't take the Skullking on by ourselves yet, but if we can find somewhere we can go to we might be able to get ready.

"We make our way in whatever way we can, because it is not safe here and I know of no other place that would take us."
>>
No. 7300 ID: d2ea61

>>7294

PUSH THE BODY OVER ALREADY.
>>
No. 7302 ID: 670155

I'd suggest through the forest to the elves, then over the sea to the dwarves.
>>
No. 7303 ID: f44349

"Hm I-
...Okay what the hell is up with Hans and Gunther?
Someone wake them up so we can get out of here.
We'll sort the details out on the way."
>>
No. 7304 ID: 7eda8b

>>7294
"The Skull King has three routes here. To the north, blocked by Dwarves, through the sea, blocked by Humans, and to the south, where the Dark Elves have provided passage. If we want to hurt the Skull King and present a more united front, we need desert power."
>>
No. 7305 ID: fb5d8e
File 124778883918.png - (51.17KB , 800x600 , 379.png )
7305

>"The Skull King has three routes here. To the north, blocked by Dwarves, through the sea, blocked by Humans, and to the south, where the Dark Elves have provided passage. If we want to hurt the Skull King and present a more united front, we need desert power."
Mudy pauses.
>"And as for how we will get there... I imagine we'll just start walking."

His companions agree with the plan.
>"I am needink to speak with papa about te Skullkink almost killink me and baby anyvhay."
, Darkmoon adds.
>>
No. 7306 ID: d2ea61

>>7305

Ask if Dark Elves have anything that can actually resist Skullking, or even the Bludjaegers.

And then get walking. In a montage if nothing else.
>>
No. 7308 ID: fb5d8e
File 124778898227.png - (38.95KB , 800x600 , 380.png )
7308

With piles of corpses behind them and little explanation the group is quick to work their way through the city. It isn't long before they are walking along grass fields with the city just a view in the distance.

Darkmoon and Bladetree groan.
>>
No. 7309 ID: c3df09

>>7306
YOU GOTTA HAVE A MOWN-TAWGE!
>>
No. 7310 ID: c3df09

>>7308
What are those two nancies bitchin' about now?
Also: Where did Beavis and Butthead go?
>>
No. 7311 ID: d2ea61

>>7309

A SUPA-SEXY MONTAAAAG
>>
No. 7313 ID: d2ea61

>>7310

Shit. Back to get them. Then... ONWARDS!
>>
No. 7314 ID: 7b9042

Where the hell did everybody's face go!?
>>
No. 7315 ID: 34d3ad

>>7308

"...Where the hell are Hans and Gunther?"
>>
No. 7316 ID: d2ea61

"Zis hier roof ist ze fascinazing, ja?"
"Ja, it truly ist."
>>
No. 7317 ID: 1c53e8

>>7308
If we are going to be doing some traveling, do we actually have supplies of any sort? Or gear? Tents, pots, rope, all of these things are important.
Unless we have either a macguyver in the party or magic can handle it.

Also, I know I keep shoving this idea out there, but really, if we are going on a journey, we should try and get Darkmoon and Bladetree to try and teach us the basics of fighting. Setting up camp and gathering food only takes so much time, and what would be a better use of that extra time?
>>
No. 7318 ID: 1c53e8

>>7316
...Are they even alive? Other than twitching their eyes at us yesterday, they haven't really moved at all.
>>
No. 7319 ID: d2ea61

>>7318

Corpses don't tend to stand upright gazing at the roof for extended periods of time.
>>
No. 7320 ID: 34d3ad

>>7319

Just look at the elven guard.
>>
No. 7321 ID: d2ea61

>>7320

Yeah. I said we should have pushed him over, since he was too busy violating the laws of nature to do so himself.
Still, our brave cowled nazis are not suffering from an acute cranium deficiency. That's positive.
>>
No. 7322 ID: 7eda8b

Wait! Hold on!

Can't we abstract getting some more money and supplies and desert gear together? And maybe some horses?

I'm sure we can visit a bank and a general store (AND GET THAT DIAMOND APPRAISED) before we go without it turning into another bet for our soul?

...Can't we?
>>
No. 7323 ID: 670155

>>7322

in retrospect yes, it would have been a good idea to get prepared for traversing a desert.
>>
No. 7324 ID: 7eda8b

It's not too late. Get some water at a store or ... or something.

And how about some more money? We could use some more. I'm sure Bladetree has more, and the king will spot him for it.
>>
No. 7326 ID: d2ea61

Was that it?
>>
No. 7327 ID: fb5d8e
File 124779163740.png - (54.88KB , 800x600 , 381.png )
7327

Mudy and his companions are making good time with their silent rhythm. They hit the Forest of Dread just as the sun starts to set.
However, their way into the forest is blocked by a figure sitting on the path. It appears to be an old lady in rags.
>"Oh, young man.."
, she says with a shaking voice,
>"Young man, I have fallen and now I can not get up. My legsss have gotten too old for collecting mussshroomsss. Won't you pleassse help an old lady? I will make you and your friends dinner at my cottage."
>>
No. 7328 ID: 34d3ad

>>7327

"I won't fall for your trickery, Lucinus."
>>
No. 7329 ID: f44349

Inspect OLD LADY more closely to make sure it isn't ANOTHER trap.
>>
No. 7330 ID: 35cea2

>>7327

I am registering an 11 on the SUSPICIOUS GAUGE.
>>
No. 7331 ID: c3df09

>>7327
"Out of the way, snakenuts - we're on an adventure!"
>>
No. 7332 ID: e3d75a

>>7329
But perhaps that is part of the trap?!
>>
No. 7333 ID: 031e4c

>>7327
Have a human minion help her up.
>>
No. 7334 ID: 9c72c8

>>7327
Blast her with Totenpowers.
Steal her mushrooms.
Eat on the road.
>>
No. 7335 ID: c3df09

>>7327
"Srsly, Lucinus? Srsly? Is this the best you can do?"
>>
No. 7336 ID: f44349

>>7327
Have Hans and/or Gunther help her up.
Take offer of dinner at cottage but DO NOT EAT OR DRINK ANYTHING UNTIL ONE OF OUR COMPANIONS HAS AND WE SEE THAT THEY DON'T DIE/TRIP BALLS/FALL ASLEEP.
>>
No. 7337 ID: fb5d8e
File 124779218652.png - (53.50KB , 800x600 , 382.png )
7337

>"I won't fall for your trickery, Lucinus."

>"HSSSSSS!!!"
A giant snakebody erupts from the old lady's waist as her head morphs into someone familiar.
>"But how?! I've brought citiessss to their kneeeeessss with my deceit, yet you sssseee through them so quickly!
>Who are you?!"
>>
No. 7339 ID: 35cea2

>>7337

"Your end. Totenkopf, incinerate him!"
>>
No. 7340 ID: 34d3ad

>>7337

"I am Prince Mudy."

"And you are dead."

Have Darkmoon blow his fucking head off.
>>
No. 7341 ID: 9c72c8

>>7337
BLAST HIM.
>>
No. 7342 ID: 227d44

>>7337
"I'm motherfucking Mudy, bitch."
>>
No. 7343 ID: c3df09

>>7337
"You really need to work on that accent of yours, you know. So... you need a job?"
>>
No. 7344 ID: 670155

As much as i dont like senselessly killing people. he's wearing a big "I will keep coming after you" sign on him.

so either kill him or have him savagely beaten if he doesnt join us.
>>
No. 7345 ID: 34d3ad

>>7343
>>7344

BAD IDEA. He'll betray us the first chance he gets. He's better off dead.
>>
No. 7346 ID: 7eda8b

>>7337
"Well, there's your problem. I'm not a city. Hahaha. I'm named Mudy. Listen. I've had a rough day. Give me a reason not to blast you to ash."
>>
No. 7347 ID: c3df09

>>7344
You kiddin'? The guy's a laugh riot. He was scared off by a kobold, for God's sake.
>>
No. 7348 ID: f44349

"I am NOT IN THE MOOD." >:C
And then have Darkmoon blow his fucking brains out.
Don't even give him time to weasel his way out of this.
The fewer backstabbing tricksters we have to deal with the better.
>>
No. 7349 ID: 1c53e8

>>7337
Threaten him with terminal violence form our comrades and from us (we bluffed him before) unless he can provide to us something worth sparing his life. He should spew out something useful at that.
>>
No. 7352 ID: fb5d8e
File 124779303692.png - (59.32KB , 800x600 , 383.png )
7352

Mudy sighs.
>"You really need to work on that accent of yours, you know. So... you need a job?"

The Serpentking wriggles out of the rags and raises himself.
>"A job? A job?!"
, he hisses,
>"I lossst my entire empire becaussse of you! ..And.. I have nowhere near the power to fight a Bludjaeger.
>When that white one passssssed by thissss road I hid in the busssshesssss right over theeeeere!"
He gestures towards a random patch of undergrowth.
>"Hiding issss all I'm good for now!"
>>
No. 7354 ID: 9c72c8

>>7352
"So that's a yes?"
>>
No. 7355 ID: 34d3ad

>>7352

"How strangely appropriate."

Motion to your comrades. "Come along. We have a heading now. And don't bother wasting your magic on this whelp. He isn't worth the effort."
>>
No. 7356 ID: 67c611

>>7352
>"Hiding issss all I'm good for now!"

That's all well and good, now kill him.
>>
No. 7357 ID: c3df09

>>7352
"Wait, you saw a Blutjaeger? Which way was she traveling, and when?"
>>
No. 7358 ID: 7eda8b

>>7352
Say, "Very well. You have convinced me. Totenkopf, destroy him."
>>
No. 7359 ID: f44349

This guy is going to stab us in the back if we don't deal with him now.
It's not particularly heroic but I say we get rid of him once and for al-
Wait 'BLUTJAEGAR'?!
"Which way did she go? And when?"
>>
No. 7360 ID: 9c72c8

>>7352
Threaten him into joining under penalty of death.
>>
No. 7361 ID: 7eda8b

>>7357
We know all this already. Watch.
>"Wait, you saw a Blutjaeger?
Yes.
>Which way was she traveling,
From the city, through this spot, headed away from the city along a twisting forest path.
>and when?"
Within the very brief window between her leaving us and us arriving here.
>>
No. 7362 ID: 670155

Tell Lucinus that you're chasing blutjaegers. And that if he's not absolutely insane he'll stop chasing you.
>>
No. 7363 ID: 670155

Actually wait, maybe we can pit Lucinus against Kuhrel. They're both tricksters.
>>
No. 7364 ID: 7eda8b

>>7363
How?
>>
No. 7365 ID: c80cec

Give him two options;
1. Help fight the Skullking.
2. Die right here and now.
>>
No. 7366 ID: fb5d8e
File 124779412745.gif - (190.11KB , 800x600 , 384.gif )
7366

>"Wait, you saw a Blutjaeger?"
Mudy feels his heart start beating faster.
>"Which way was she traveling, and when?"

Lucinus brings one of his monstrous claws up to his chin in thought.
>"I'm not ssssure... Sssshe sssseemed to jusssst be wandering around here.."


>animated
>>
No. 7368 ID: 1afd58

>>7366
Look for blutjaegar
::advice dog::
hope it's Raital
>>
No. 7369 ID: 7eda8b

Wait, I have an idea.

Do we still have that magic oath shackle?

Slap it on Lucinus' arm. "Swear an oath that you will work genuinely against the interests of the Skull King, and in the interests of those who genuinely oppose him, until the end of his reign."

If he agrees, say, "Great. Now fuck off."
>>
No. 7370 ID: f44349

>>7366
SHITTHEFUCK
Well I guess that solves that moral dilemma.
Also DUCK FOR COVER while yelling "DUCK FOR COVER!"
>>
No. 7371 ID: 34d3ad

>>7366

"Thank you, Darkmoon."
>>
No. 7372 ID: c3df09

>>7366
MORTAR ATTACK! HIT THE DIRT!
Take cover and try to figure out what the hell just happened.
>>
No. 7373 ID: 670155

Well I was going to say the worst case scenario of lucinus being pit vs kuhrel would be uh...what just happened. OK THEN!

Try and see where that came from while looking for cover.
>>
No. 7374 ID: 9c72c8

>>7366
"Hello, Stormplague."
>>
No. 7375 ID: 7eda8b

Stand there, so that whatever reveals itself, we can pretend to have seen coming.
>>
No. 7376 ID: 670155

Actually have everyone but mudy take cover, we need to talk to whoever it is.

unless its stormplague, then we're in trouble.
>>
No. 7377 ID: 1c53e8

>>7369
Holy fuck, DO THIS. Great idea, and add to the shpiel 'If you agree, I will treat all previous grievences between us as null and void, such as your threat to eat me prior to your flight from the wedding chamber, which really have been looking forward to paying you back for.....'
Cue comrades Tot, Darkmoon and Goldwomb looking threatening as hell.
>>
No. 7378 ID: c3df09

I wonder - are Raital's clothes enchanted at all? Maybe we get a defense bonus.

A defense bonus boner.
>>
No. 7379 ID: 7eda8b

>>7377
>Great idea
Uh.

Thanks.
>>
No. 7380 ID: 1c53e8

>>7366
'Hello there, and how are you?'

If Raitel, be ready for Dramatic monologue to convince her to come back with professions of attachment with minor reservation voiced as being 'until I know who or what I was before I lost my memory, I cannot tell you I will be with you as a lover for eternity etc' and ask her to help you find your past.

If the catgirl, be ready to start shaking that pantied ass and being as sexual as possible,

If some new, as of yet unknown Blutjaeger, just leave it as is, and see where we go from here.
>>
No. 7381 ID: 1c53e8

>>7371
Pretty sure Darkmoon did not do it this time.
>>
No. 7382 ID: fb5d8e
File 124779535598.png - (63.57KB , 800x600 , 385.png )
7382

>"RAAAITTAAAALLLL...."


>END OF CHAPTER 15
>>
No. 7383 ID: 1afd58

>>7382
WHAT THE FUCK
>>
No. 7384 ID: c3df09

>>7382
FFFFFFFFFFFFFFFFFFFFF-
>>
No. 7385 ID: 7eda8b

>>7382
Say "Holy crap!"

Use URINE on PANTIES.
>>
No. 7386 ID: f44349

>>7382
I repeat: SHITTHEFUCK

...Apparently we need to ditch Ratial's clothes (except the panties :3)
>>
No. 7387 ID: ec1a70
File 12477955631.png - (7.59KB , 438x600 , Uboa.png )
7387

>>
No. 7388 ID: 670155

>>7387
Oh god we are going to die.
>>
No. 7389 ID: c3df09

>>7387
Oh shit game over man game over
>>
No. 7390 ID: 34d3ad

>>7387

I don't know what that is.
>>
No. 7391 ID: 1c53e8

....Wait what?

WHAT THE HELL IS THAT!?
>>
No. 7392 ID: e3d75a

>>7390
http://www.youtube.com/watch?v=YJHux3Hda2c
>>
No. 7393 ID: f44349

Alright.
We need to be as calm and collected as possible when we start back up tomorrow.
Mudy is mostly useless, our charisma is the only thing we've got so NO MORE PANICKING!
We've gotta act like we own the whole damn world even if we're about to get dead.

Also our best option here would probably be to feign ignorance.
Yknow, remove the cloak and say "You seem to have mistaken me for someone else. 'Ratial...' is that who these belonged too?" Then maybe we can give our Blutjaeger friend some strategic misinformation and get rid of her. Y'know tell her we bought the cloak form somewhere far away- Oh! Ohohoh we can tell her that RAT sold it to us. That should keep her busy for a while and make sure none of our allies are harmed in the process.
>>
No. 7394 ID: bd2eec
File 12477970716.gif - (90.04KB , 801x600 , 377works.gif )
7394

>>7286
>>7288
>>7290
I know this is really late, but what did you guys see?

It works just fine for me.
>>
No. 7395 ID: f44349

>>7394
Oh god.
I see it now.
THE EEEEEEYES
>>
No. 7396 ID: 0dc731

>>7395
He did that himself.

Same guy that did >>7175, in fact. Look at the ID codes for the two posts and the KB size of the two images.
>>
No. 7397 ID: a3b36a

Hmm... this one's gonna be a bit trickier to seduce...
>>
No. 7399 ID: 7eda8b

Let's just attack it.
>>
No. 7400 ID: e1e900

That best not be Khural, Reaver. You double shoggoth.
>>
No. 7402 ID: 7eda8b

>>7400
Let's see. She looks nothing like Kuhral, seems nothing like her, has different hair, acts not at all like her, and has obviously never met us before.

Yep! It's Kuhral.
>>
No. 7403 ID: e1e900

>>7402
Words fail to describe how clever you are.
>>
No. 7404 ID: 34d3ad

>>7392

...That's not scary.
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