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784444 No. 784444 ID: 4063a3

CHAPTER 1 :: http://tgchan.org/kusaba/questarch/res/692327.html
CHAPTER 2 :: http://tgchan.org/kusaba/questarch/res/696969.html
CHAPTER 3 :: http://tgchan.org/kusaba/quest/res/715522.html
CHAPTER 4 :: https://tgchan.org/kusaba/quest/res/727645.html
CHAPTER 5 :: https://tgchan.org/kusaba/quest/res/736166.html
CHAPTER 6 :: https://tgchan.org/kusaba/quest/res/743488.html
CHAPTER 7 :: http://tgchan.org/kusaba/questarch/res/754011.html
CHAPTER 8 :: https://tgchan.org/kusaba/quest/res/759736.html
CHAPTER 9 :: https://tgchan.org/kusaba/quest/res/768999.html

WIKI :: http://tgchan.org/wiki/A_Little_Town_Called_Coxwette
DISCUSSION :: https://tgchan.org/kusaba/questdis/res/103517.html


You got knocked the HECK out in a little town called Coxwette.
1357 posts omitted. Last 50 shown. Expand all images
>>
No. 811256 ID: 4a49f1

>>810956
Encase him in concrete or put up glass panes while he is unconscious. This could be your last chance for a while.
>>
No. 811259 ID: 4a49f1

>>810956
Also take the opportunity to ask Susanna about the catacombs and the warehouse. Ask her how to defeat the monsters.
>>
No. 811265 ID: 62f1df

Why do you keep suggesting asking Susanna how to defeat the reverends? Be real for a minute: they've threatened Coxwette for *decades*. Don't you think that if there existed a way to dispose of them, Susanna would have tried it already?

As far as we know, the best place to find something to use against these monsters would either be that strange safe in Chuck's room at the Plath House, or at the bottom of the well, behind the weird door that Sally could presumably open.
>>
No. 811282 ID: e121d3

>>811265

Well, she need the blue agate to do magic with, and she hasn't had much of it before now. So theoretically there could be magic shit she hasn't tried that she wasn't capable of before.

The "someone would have tried by now" argument applies just as much to the idea of something being in the well or some other secret location. If people haven't explored this place physically all the way, it's equally possible they haven't explored all available solutions either.
>>
No. 811305 ID: 62f1df

>>811282
Alright, but that was Susanna not lending credence to the idea that there could be something useful there... or not wanting to risk it. As for the townspeople, they were too docile and ignorant to try anything anyway.

The point is that Susanna seems pretty sure that there is no way to deal with the reverends for good, so asking her sounds pointless. For the record, though, I would be happy to be corrected!
>>
No. 811306 ID: 4a49f1

>>811282
This, there's no way the reverends could escape being encased in concrete, and we already know the town has it since that is what they used to seal the well. Trapping the monsters is the fastest way to win condition for the quest.
>>
No. 811308 ID: e121d3

>>811305

Susanna is kind of mentally screwed up, though. She has baggage and seems like the kind of person who spent a lot of time trying not to think of certain things. There may be things she hasn't tried that she won't until someone gives her a nudge (or kick) to.

Like, for example, she clearly has a pathological hatred for the reverends, as would be expected from her experiences. There may be non-destructive ways of dealing with them, or magical things she can do that she's only ever considered doing to people she likes, that just never even occurred to her.
>>
No. 811339 ID: f0e552

>>810956
Can't we like pour holy water on these guys or something?
>>
No. 811346 ID: 9876c4

>>811339
No churches or holy men for miles around. Guess whose idea that was.
>>
No. 811352 ID: 91ee5f

>>811339
Technically, they've already got holy water on them because that's what's inside those tube thingies that the stabbed Chuck with.
>>
No. 811424 ID: 4fbf17

I want to vote against using concrete for several reasons.

First of all, we're in a critical situation and time is of the essence.
Secondly, can we even produce concrete on our own? Does Chuck know how to mix concrete? Last time he was simply helping Rachel.
Third, we don't have the tools and we would need to ask Rachel about them.
Fourth, it's dark. Concrete would not dry and harden fast at this time of the day.
And most importantly:
>>/questarch/770705
>Naz: “Someone tried to trap those monsters in a cage in the river, and it didn’t work. They just got dragged down into the water and drowned. When they went back to look, they just found an empty cage that was still locked.”
They disappear after they die and reappear elsewhere. Trapping them in concrete would inevitably cause them to die.

So! Even if somehow we magically trapped them in concrete, they will just disappear and reappear later.

Anyway, if you need something to work with, I posted some theories in the discussion thread.
>>
No. 811450 ID: e136ae

>>811424
This is why we need sexual fluids. They will wake up coated and will promptly wish they were dead instead.
>>
No. 811467 ID: 8133b3

Decapitate it. Burn the body, keep the head.
>>
No. 811481 ID: 62f1df

>>811308
Okay, I guess it's worth asking, just to be on the safe side. I still think it won't yield anything useful and will only piss off Susanna, but at least, we can check that off the list.

Killing the reverends, however, seems like it won't achieve anything very useful or lasting. As Susanna indirectly pointed out, the best we can do is to maim them and/or trap them.
>>
No. 811511 ID: bb78f2

>>811424
>They disappear after they die and reappear elsewhere. Trapping them in concrete would inevitably cause them to die.

I don't know if I'd say that, leave the possibility to breathe and MAYBE feed them if they need food? They could stay the trapped indefinitely.

Just trap them from the waste down, restrain their limbs (or chop them off), or whatever. Just keep them ALIVE, forever, trapped.
>>
No. 811527 ID: 399555

Would now be a good time to demand to know exactly what is in the catacombs and/or warehouse? they are the only places left that could hold a clue about the nature of the curse and how to lift it. The monsters are going ham and aren't scared of the mayor anymore, she's not in a position to still be keeping secrets if she really cares about the lives of the townspeople.
>>
No. 811604 ID: 8895f8

Cut off the arms and legs and cauterize the wounds
>>
No. 811617 ID: 9876c4

Slow the action scene down with needless caution and exposition.
>>
No. 811618 ID: e136ae

>>811617
What about desecration?
>>
No. 811626 ID: 9876c4

>>811618
I mean, sure, we could probably work that in.
>>
No. 811849 ID: 7fad5d

Get we leave, indeed. Get we leave as soon as possible.
>>
No. 811851 ID: 77c5e3
File 149901765742.png - (9.26KB , 500x500 , 127.png )
811851

You: "We should just"

You: "pour concrete over him or something."

Susanna: "He'll come in from the woods again."

Susanna: "The bookshelf is really just in case he decides to get up in the next thirty seconds."

You: "What's with the model ship, then? Was that just this building?"

Susanna goes quiet.

You: "Was it just this-"

Susanna: "It was every building in town... except the Plath House."

You: "You've got to be fucking kiddin' me."

You: "Why didn't you just cast the spell on the whole town? Why'd you just do the buildings?"

Susanna: "That is a LOT more area than just the buildings. Look how much agate had to be in the ship!"

Susanna gestures to the shattered mess of the model on the carpet. The pieces of blue agate that made up some of the ship's components have turned to greyish-blue dust, reflecting a level of pulverization that is disproportionate to the fall impact. The mayor is growing restless.

You: "You shouldn't have kept it so close to the window!"

Susanna: "You shouldn't have opened the curtain!"

Susanna: "Why did you open that?"
>>
No. 811852 ID: 77c5e3
File 149901767671.png - (43.29KB , 500x500 , 128.png )
811852

You: "How was I s'pposed to know he'd have a harpoon!"

This reminds Susanna. She walks over to pick up the harpoon that she had previously dislodged from her chest, and gives it to Lisa.
>>
No. 811854 ID: 143250

Enough arguing. It's reverend hunting season. Start with the one at the door.
>>
No. 811855 ID: f36501

Well.

Evac everyone to the Plath house I guess? We gotta check on Ramona anyways.
>>
No. 811859 ID: 6b1d95

Right now, the Plath House Inn is the safest place in town. Reverends were not able to enter it, despite the fact that it wasn't protected by Susanna. This means that that house has a protective ward of its own.

So our mission for tonight should be to tell everyone to get to the Plath House Inn. And stay there. It's gonna be quite a party!
>>
No. 811862 ID: bb78f2

You got that agate Sally got you, Susanna?
If that shit can ward them, it has to have the power to kill them permanently if we can get close enough, or we could maybe try something MORE clever with it if its possible. Trap them in a building then ward the building so they can't get out, or ward their spawn point instead if we can find it.

Whatever, we'll figure it out later, just remember to grab that agate Susanna. Hopefully Ramona might have also have more at the house, cause that sounds like something the Plath's would stock up on to make sure you can't do jack. Then we'll think of something.
>>
No. 811863 ID: 91ee5f

>>811852
"Well, Susanna, since you're the one that originally killed them after they killed you, I've gotta ask, WHAT THE FUCK DID YOU DO TO THEM TO MAKE THEM LIKE THIS?!?!"
>>
No. 811872 ID: 3abd97

Just apologize. You were trying to help, and you done fucked up.
>>
No. 811918 ID: 70426b

Well, let's round up the townsfolk and go to the Plath House.

It's the only safe place in town, and we need to make sure Ramona isn't dead yet.

Also, f u why does Lisa get to have The Penetrator? She can't even penetrate things... I assume.
>>
No. 811942 ID: 6b1d95

Oh yeah. The reverend also had a sword. So many weapons to choose from.

We should bring the fireplace poker and the sword with us. Something tells me the poker might be more effective than a sword against these guys.
>>
No. 811971 ID: 064dbf

I can't remember, did they have weapons when they killed the Plath guy and started this whole mess? I thought they just strong armed him.
>>
No. 811998 ID: 62f1df

>>811859
Finally!

>>811862
Yeah, all the blue agate at the Plath House would definitely be a big help.

>>811971
As far as I remember, they just overpowered him, tied him to a chair, and burned him. Nothing like a sword or harpoon was involved.

Talking about that, yeah, let's keep the sword (if Chuck can bring himself to take it) and fire poker at hand, just in case.
>>
No. 812026 ID: 486e87

Snayor shouldn't have kept such a fragile magic item in the open if it was so vital, but that's besides the point at the moment. Time is vital and the more time wasted the more the townspeople are at risk, so apologise or otherwise deescalate and start getting people to the Plath's house if it's still warded.
>>
No. 812245 ID: 77c5e3
File 149910185450.png - (5.99KB , 500x500 , 129.png )
812245

You: "Alright whatever. If she gets the harpoon, then I get the reverend sword."

Lisa gasps.
>>
No. 812246 ID: 77c5e3
File 149910187241.png - (8.52KB , 500x500 , 130.png )
812246

Lisa: "Chuck that has Layla's blood on it!"
>>
No. 812247 ID: 77c5e3
File 149910188754.png - (7.08KB , 500x500 , 131.png )
812247

Susanna's eyes darken, as does the room. You do not feel completely ensnared, but you do hear a distant crackling and feel slightly floaty.

Susanna: "Be happy it is neither of yours."

Susanna: "As much as it pains me to say it, the Plath house may be the last safe place for the townspeople."

Susanna: "I just don't know how I'm going to do it, or even if they're all still..."

Her voice trails off and she blinks away her carnal speech.

a) Lisa and I will distract the reverends while you get the townsfolk
b) You distract the reverends while we get the townsfolk
c) [A different plan] >_
>>
No. 812248 ID: 4fe424

D) Get distracted by Lisa's ass and tiddies and signal this with your D.
>>
No. 812254 ID: be0718

Get distracted by the snayor's tiddies and suggest plan B. Wish her luck.
>>
No. 812261 ID: 9876c4

I think by any sane metric, Chuck and Lisa have the people skills, while Susie recovers from lethal wounds.

Plan b is obvious, unless we're being needlessly contrary.
>>
No. 812284 ID: 91ee5f

>>812246
"So? A weapon is a weapon and I ain't going out there unarmed!"

>>812261
This sounds good.

Maybe we should call the Plath House and let them know that the entire town is going to be coming over?
>>
No. 812289 ID: 8d4593

While Suzanna has combat ability, she can also use carnal speech to instill urgency into the towns people. We need her on crowd control.

We'll have chuck and Lisa distract. They can run the gamet around town.
>>
No. 812293 ID: 77c5e3
File 149910746470.png - (11.87KB , 500x500 , 132.png )
812293

You: "Me 'n' Lisa can't fight 'em like you can."

Susanna: "Very well. I will distract them, then."

Lisa shivers.

Lisa: "Are you... going to be ok? Susanna?"

Susanna: "I told you, I will. You two gather up anyone left out in town. Go as fast as you can. Use the clipboard if you need to contact me, but don't get tied up worrying."

You: "Alright, but... they don't seem to like to chase you like they do the rest of us."
>>
No. 812294 ID: 77c5e3
File 149910748774.png - (7.33KB , 500x500 , 133.png )
812294

The mayor shrugs off her shawl.

Susanna: "Just go save them."
>>
No. 812295 ID: 77c5e3
File 149910750017.png - (9.23KB , 500x500 , 134.png )
812295

Susanna: "Now."
>>
No. 812296 ID: 77c5e3
File 149910752685.png - (18.84KB , 500x1500 , 135.png )
812296

Susanna: "I'll make sure they come after me."

END CHAPTER X
>>
No. 812299 ID: be0718

Go go Lady Godiva!
>>
No. 812300 ID: a363ac

>>812296
WOOOOOOOOOO YOU GO GIRL SHOW THEM REVARANDS WHO RUNS THIS TOWN AND CAN RUN AROUND NAKED!
>>
No. 812317 ID: 3abd97

She's snekkid.
>>
No. 812318 ID: 6b1d95

I don't like these options at all. There's no need for Susanna to get hurt. We would've had an easy job cleaning them up 3v2 because the other two reverends probably don't have any swords.
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