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File 144033017287.png - (48.05KB , 800x600 , arh_questdis.png )
94347 No. 94347 ID: 8177e7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thought it was about time I made a combined discussion thread for all my quests.
579 posts and 60 images omitted. Click Reply to view.
>>
No. 127796 ID: 977456

Ubergloom. Why bother choosing a location and a meal when the whole planet can be both!?
>>
No. 127865 ID: 977456

Speculation time for Alice's date!
The Brute Golem from the latest Dungeoneer update made a fine showing.
If the Dragonslayer's gun is single and looking for someone to love it and hold it... I certainly wouldn't turn it down.
>>
No. 128745 ID: 29e621

The old Dungeoneer disthread was bumped by a spambot, so here's a reminder this is the correct thread for discussing your OTPs and dungeon interior design.
>>
No. 128758 ID: 080aaf

Our interior design could use more fire elemental/shadow elemental pairings.
>>
No. 128763 ID: bcc41d

>>128758
True. We need some nice shadow flames for a certain cowardly pot to writhe and simmer in. Exlusively for aesthetic and atmospheric reasons, of course.


File 130514313527.png - (530.00KB , 800x600 , 130506105086.png )
36487 No. 36487 ID: dcf40d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Since people are ALREADY arguing in the quest thread! Here's a new and better place to do it.
148 posts and 19 images omitted. Click Reply to view.
>>
No. 69275 ID: 387f16

>>69271
Having containment procedures are important.
Correction: Having containment procedures beforehand is important. We need to know what is ideal, and what to avoid, before something happens and we're thrown into a situation with no briefing. Sort of like you and the pillar of light.
>>
No. 69282 ID: 2a8a2a

Hmm. Have there been any experiments on whether the immunity our type of AI has to the memetic effects of some objects (such as the Cube) extends to memetic effects in general?
>>
No. 69348 ID: dba375

So, what is all that you have plugged into your head? And on that note, if you have a robotic brain now, can its contents be backed up or copied? Like, in case you get killed again, or become compromised, or go missing, or are in town for two hours and can't tell us where the snacks are until you get back?

>>69282
>Immunity to the cube
Ok, there was a suspicious amount of suggestions to use the cube for things after we found out about it. I'm not so sure we're completely immune.
>>
No. 69349 ID: 78c6ea

The cube didn't have any effect on me whatsoIT IS SO PERFECTLY CUBICAL I MUST HAVE IT
>>
No. 69358 ID: 387f16

>>69348
>Ok, there was a suspicious amount of suggestions to use the cube for things after we found out about it
Whenever I see something I try to consider how it can be used for world domination.
I am under the impression this is normal.


File 153470020140.png - (292.65KB , 700x600 , disthread.png )
124957 No. 124957 ID: c1eaac hide watch expand quickreply [Reply]

To discuss demons, hell politics, and dating! And maybe even worldbuilding questions.
44 posts and 14 images omitted. Click Reply to view.
>>
No. 128112 ID: c1eaac
File 155167251498.png - (239.77KB , 700x600 , scoretosettle.png )
128112

a mystery friend
>>
No. 128113 ID: c1eaac
File 155167260895.png - (122.58KB , 557x481 , youngadultz.png )
128113

camio and or, pre-camio going to war
>>
No. 128114 ID: c1eaac
File 155167264149.png - (158.39KB , 700x600 , bonuslesbians.png )
128114

and the lesbians from the end of the chapter, who i have henceforth named rima and fen
>>
No. 128115 ID: c1eaac
File 155167270887.png - (91.19KB , 900x459 , D0xCLFZX0AE3Y6f.png )
128115

also, this.
>>
No. 128732 ID: 7bc8ec
File 155363936730.png - (520.98KB , 930x1700 , camio.png )
128732

i know this being, like, a dating sim means theres a zero chance of seeing camio fight, BUT


File 147579947410.png - (506.43KB , 800x600 , discussion thread haunted by the spookiest ghosts.png )
104119 No. 104119 ID: a606da hide watch expand quickreply [Reply]

Thread for discourse and debate relating to Possession Quest's spookeries and scareitudes.

If people have feedback, criticism, and/or questions, I will be here to read and respond to them. I will probably avoid giving out spoilers, though.

I may also post relevant art in here occasionally.
28 posts and 3 images omitted. Click Reply to view.
>>
No. 105519 ID: 952ab0

>>105279
I was just starting to assume it was gonna be an "every october" quest
>>
No. 105567 ID: a606da

>>105519

I mean, it was a halloween quest originally.

I could keep running it every October, I suppose, but I feel people would eventually get unhappy with the slowness of it.
>>
No. 105613 ID: 79a07e

>>105567
I wouldn't like that, no.
>>
No. 117355 ID: d36af7

>>105567
If this is going to be an at-least-one-update-every-October quest, the next one would need to be fairly soon.
>>
No. 128684 ID: f2320a

Cool quest nice art cool plot and interesting people and those sweet sweet mechanics


File 143519355790.jpg - (409.32KB , 2500x1769 , Ian CMSN JuneQuest Color3_hr.jpg )
92269 No. 92269 ID: 1f8505 hide watch expand quickreply [Reply] [Last 50 posts]

Needed a fresh start since I didn't really want to stare at my old style much longer.

Image by Ian Samson.
52 posts and 7 images omitted. Click Reply to view.
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No. 128665 ID: b1b4f3

>>128664
Curated?
>>
No. 128666 ID: 080aaf

>>128664
Multiple choice like in Enemy Quest most of the time? Yeah, knowing our options would kinda help.
>>
No. 128667 ID: b5fb67

We can definitely give it a try for a few updates, and see how it goes.
>>
No. 128679 ID: 5da03e

As long as we can still write in stuff. I don't want to miss out on Kome's best work.
>>
No. 128680 ID: b5fb67

>>128679

Absolutely. The last option should always be something like "Other" or "Suggest."


File 150466918124.png - (4.39KB , 800x600 , Dis thread.png )
115339 No. 115339 ID: 15a025 hide watch expand quickreply [Reply]

The dis thread for a quest about a herd of sheep.
Feel free to ask questions and throw some critique/feedback at me.
21 posts and 7 images omitted. Click Reply to view.
>>
No. 125131 ID: 891b91

>>125117
Thanks! The Herd is really neat, too!
>>
No. 127380 ID: 15a025

Giving this bump with the end of thread 6.

I might be taking a short break before starting up the next thread. In the mean time, what did you all think this thread and Roxie's
intermission? Any/all feedback is appreciated!
>>
No. 127787 ID: 15a025
File 155017475267.png - (4.98KB , 800x600 , Vday2019.png )
127787

Happy Valentines day!

Decided to get into the spirit of the holiday and make one with Candy on it.
>>
No. 128493 ID: 15a025
File 155285102816.png - (5.08KB , 480x720 , Mafia Relina.png )
128493

>>/quest/926146
>>
No. 128663 ID: 15a025

Sadly it seems like Marsh's computer problems are spreading to mine now. Starting to have some issue's with my hard drive and had to order a new one.

I'm probably going to play things safe and put the herd on hold until I get things backed up on a hard drive that isn't dying with my main one. Should only be a few days, but thought it would be worth mentioning now in case something does happen and I'm gone for longer.


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6566 No. 6566 ID: 88d217 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

I'm wanting a "project" to do, so I'm drawing a list of naked chicks and putting them into a size chart like Lucid did for his Journey species.

I'd like to include all the commonly used races, as well as races used in running or completed quests. Nothing from abandoned quests though, that's their punishment.

What I need:
A picture of your race, how tall they are on average, and what the female looks like nekkid. I'll add them to the chart and post it when I get a few of them done. These should be generic examples of the average individual, not specific characters.

What I've got so far: Mok, Cutebold, Dorf, Goblin, Lohrke, Indahl, Cremate.

We are starting with the shorter ones and working out way up. Post anyone that's 5' (~1.5m) and under first; once I get all those done we'll move on to average size.
371 posts and 102 images omitted. Click Reply to view.
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No. 122964 ID: 12b116

>>122942
Oh, I was going by the 35cm scale bar you put in the bottom left corner
>>
No. 122968 ID: 1dd41c
File 152620987291.jpg - (377.84KB , 1006x990 , Beautiful butterfly 250.jpg )
122968

>>122964
Oh, I can see where the confusion comes from. Yeah, I must admit that the scale on the left side might be misleading, the real height is on the bottom of the character
>>
No. 128578 ID: 5f9e6d

>>122968
I'm sorry if this is blunt to the point of being rude; but how would that image be anything other than confusing? I think 90 out of 100 would look at the 35cm.

Imo they look better tiny anyway. Run with it.
>>
No. 128637 ID: 70be57

>>128578
Ok
>>
No. 128646 ID: 2202fb

It would be cool if there was an interactive version that would link to the quest with the race when you click on the character. I have no idea where half of these come from. This is pretty neat though. It is also kinda crazy how this has outlasted most if not all quests here.


File 155323878446.png - (288.92KB , 800x800 , disthread cover.png )
128610 No. 128610 ID: cfe8e9 hide watch expand quickreply [Reply]

Hey, it's a Babequest disthread! How funky!

Let's chat about how much shit I've got wrong about how circuses work and how many cocunbers it takes to make a man as gay as one.

Babequest: https://tgchan.org/kusaba/quest/res/915305.html
I also host Babequest on Tumblr for people who don't usually read quests: https://babequestcomic.tumblr.com/
Twitter: https://twitter.com/eggwish
>>
No. 128611 ID: cfe8e9
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128611

I'm on hiatus at the moment because I'm moving house and have one human dollar in my fuckheads-only bank account, since that's the only one the bank will let me have, but I'm still doing a fair bit of art for Babequest that I'll post here.

Including, but not limited to, stuff like this.
>>
No. 128634 ID: cfe8e9
File 155333175498.png - (361.69KB , 749x1092 , gfjg.png )
128634

>>
No. 128635 ID: cfe8e9
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128635

An old traditional sketch from pre-Babequest, post D&D days.
>>
No. 128636 ID: cfe8e9
File 155333190638.png - (321.10KB , 1400x1400 , juuuuuunonono.png )
128636

Highest possible saturation always.


File 154080522151.jpg - (7.00KB , 240x240 , mspfa icon.jpg )
126253 No. 126253 ID: 3501a4 hide watch expand quickreply [Reply]

Hey so, there's this site MSPFA, that was originally created off of the Forum Adventure board (a forum adventure is basically the same as a quest in all ways that matter) on the MSPA forums. It was made to hold quests in a streamlined format without any of the discussion or commands separating updates. The MSPA forums shut down in 2016, but MSPFA has stayed up.

The reason I'm saying this is because i want to offer to mirror anyone's quests who would like that. There's pros and cons, some quests lose a lot without their surrounding discussion, but its a source of readers, so it might be worth it.

Here's someone else's mirror of Nan Quest as an example https://mspfa.com/?s=23588&p=1

If you have any questions, ask them, tbh i havent really thought very much about this other than i want to do it, so it would be good to hash out how its going to work.

I made this thread in the General Discussion board but i felt like probably not many people would see it there, so I asked if I could make it here.
1 post omitted. Click Reply to view.
>>
No. 126266 ID: 38ab47

>>126255
Text-only quests wouldn't need to be handled differently, its not required to have images on MSPFA. I'd put each post of an update on a new page, unless you soecified otherwise.
>>
No. 128593 ID: a451fc

Mirroring D3 sounds fine to me! As long as I'm credited with creating it then it seems ok.
>>
No. 128596 ID: c81ec8

Hey man, if you want to mirror The Path of a Hero or The Brothers Grim, than I'd absolutely take up that offer.

Do whatever you like with those two. I'd appreciate being credited, and I'd ask that you link tgchan (we could use more readers). But other than that, do as you see fit.

You would have my gratitude.
>>
No. 128606 ID: 3d62c8

Seeing this get bumped, I just realised I never actually said anything here. I'm tempted but I've had trouble with getting the login to work (using Firefox with NoScript and AdBlock on Windows 10) even after permitting the site.
>>
No. 128607 ID: b8ca3a

>>128606
I asked the owner of the site, and they said they could debug it in the console while in DMs with you, but theres probably no easy fix. You can talk to them in this discord https://discord.gg/EC5acgG their username is Grant Gryczan.


File 150077761556.png - (28.18KB , 1436x1024 , nsd.png )
113815 No. 113815 ID: 898ae2 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

For all your savescumming lizardfolk discussion needs.
Pictured: Glinp's design was refined quite swiftly, but here are the earliest ones k0bold came up with.
216 posts and 135 images omitted. Click Reply to view.
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No. 127898 ID: 3083c2
File 155058315052.png - (29.61KB , 1024x1024 , spookem.png )
127898

>>
No. 127955 ID: 7fd053
File 155105928575.png - (40.85KB , 1024x1024 , ns4-60-orig.png )
127955

My original version of >>/quest/923145 before Toast did some big edits
>>
No. 127982 ID: f4f223
File 155139371846.png - (98.50KB , 1024x1024 , cooking.png )
127982

>>
No. 128301 ID: d606a8
File 155205406904.png - (145.23KB , 1024x1024 , sizeray.png )
128301

oh I think I forgot to post this one? from the lab with dr. fungus
>>
No. 128600 ID: 9fbe6b

>>/quest/926476
Glinp can't hear, you, actually!


File 125641682921.png - (15.16KB , 626x274 , tgmud.png )
5102 No. 5102 ID: 73ad2b Locked hide watch expand quickreply [Reply]

Someone suggested posting this in /questdis/, so I am.

http://www2.tgchan.org/wiki/TGMUD

TGMUD is a text-based action/adventure game based on the CoffeeMUD engine, which is made in Java. It is currently developed by quest authors and the project is headed by Squeegy AKA John_Freeman. The areas are constantly expanding, new quests, enemies, and things to do are added daily, hourly, even minutely. An optional tutorial is fairly fleshed out, going through the basics of playing before releasing the player on the world with a few cautionary warnings.

The chat channel is #tgmud on irc.rizon.net. The game IP is tgmud.servegame.com, and the PORT is 23.

TGMUD is full of weird bugs and features that are in CoffeeMUD by default. If you see any, report them to The_Littlest_Emo, because he is the best with the TGMUD code.
>>
No. 5164 ID: 73ad2b

[Race Class Level ] Character name
[Human Archon ] Tle
[Human Archon ] Durandal
[Cutebold Druid 5 ] Dien
[Nedynvor Bard 5 ] Dreemar
[Human Fighter 7 ] Kevin (idle: 19m)
[Human Archon ] Squeegy
[Human Monk 4/13 ] Tog
[Clockwork Fighter 3 ] Erasmus
[Sergal Fighter 10 ] Dogmeat
[Talyxian Fighter 11 ] Firaxia

woo.

Today is Custom Weapon Day on TGMUD, if you join today you can get a free weapon customized to what your character is using.
>>
No. 128535 ID: f62682

If this is still around, you might want to share it with MudStats.com so others can join you.
>>
No. 128543 ID: b1b4f3

>>128535
>>/meep/27229/


File 128887288592.png - (2.39MB , 3000x3000 , madquest_dis.png )
26148 No. 26148 ID: e2020c Locked hide watch expand quickreply [Reply]

If I've learned something here is that I'm not a good quest seller. I can't draw, I can't write -- I feel like a retard. And I don't care about it. All I want is tits.

I'm not putting anything in the quests page, reason: trash, before at least some readers accept it in the dis.

What I'd like to run is a quest taking advice from "Quest Advice: All in one place", but completely "losing" it. A degoratory name for the quest is mad quest - the name of the quest wants to be psi quest.

In fact I'd be interested to tap into an universal visual language with textual cues? Crazy. In practise it is:

I'm before a blank paper. Ideas come to me, but they're just ideas. If I turn on my 'draw' action, something starts to come out of my brush. What the heck! If I have sense at all then that expression has sense in it. Like if I open my mouth and speak, those words have sense in them right? Like these. So that's the visual language. Most of the drawing will be incomprehensible, maybe the amount of information will be minimal per update. The updates will look like made by someone who can't draw a stick figure or paint a ball. The things is that the must have life in them from my consciousness and subconsciousness just like I can't stop the chatter of my own thoughts I can't stop the artistic expression, or madness. Maybe this quest is mad. Maybe we just want working information, form and language for our thoughts.

If not, I'm after mindreading, seeing and psiing.

This quest would have a visual style. I use a couple of complementary colors which evolve into black together.

Then is time for You to show interest. If this doesn't catch wind I'm off this site.
9 posts and 1 image omitted. Click Reply to view.
>>
No. 26247 ID: 1963d1
File 128901631387.jpg - (3.41KB , 109x126 , 1259982737988.jpg )
26247

>>336033
>stutid

My face

Sorry.
>>
No. 26258 ID: c0512d

Sometimes I think that maybe interpreters don't have much time to last, that by the next decade they're going to become a marginal hafl-dead profession, like saddlers or something.

And then I see one of these threads, and my faith is restored.

It's interesting though that different language groups produce substantially different kinds of gibberish when fed to Google Translator.
>>
No. 26276 ID: 226667
File
Removed

>>336058
them slangs man. they are untranslatable.

and there are elements in the syntax that cant really be recognized by computers so easily. it gets worse when you consider figures of speechs, metaphors and the likes.

>>336047
t'was a homestuck meme. i sadly no longer have the pic of john with the caption there.
>>
No. 26277 ID: 226667
File 128908174883.gif - (532.80KB , 3032x3032 , DELICIOUS CAKE.gif )
26277

>>336076
wrong pic. here something to make up for it.
>>
No. 128540 ID: f62682

>>26150
This has potential. Hopefully, you'll find an audience that can appreciate your work.


File 130119383336.jpg - (106.91KB , 546x900 , aut.jpg )
34195 No. 34195 ID: 1f3709 Locked hide watch expand quickreply [Reply]

so I've gotten a lot of flak over how incomprehensible many creations of mine are to follow, and I thought something that may aid in remedying my pretentious drivel would be a general quest thread. Here, I guess, you could ask and discuss things about #51, or just wonder "why does this faggot keep making quests when they make no sense?" I don't have an answer to that, but either works. auttaja concept art semi-unrelated.
2 posts and 1 image omitted. Click Reply to view.
>>
No. 34200 ID: 1f3709

And I don't want you to misconstrue that as me being buttdevastated, 44, because I pretty much agree with you. I like doing quests but it's pretty obvious I am not good at constructing a coherent plot. Well, what I think is coherent, I think most of the problem is no one has the fucking clue what's going on in my works, and that's a double edged sword. Of course you want the mystery of knowing what's going on and what's the bigger picture, but you want something that makes sense.

tl;dr I ain't even mad, I probably shouldn't make a quest, but for some raisin I continue to do so.
>>
No. 34219 ID: 2563d4

http://xkcd.com/169/

Pay particular attention to the hover text.
>>
No. 34223 ID: 1f3709
File 130124078740.jpg - (31.31KB , 217x278 , impressed.jpg )
34223

>>344019
I am quite told. I don't want to come off as smug though.

Now that everyone is aware I'm a huge pretentious faggot, on with the quest!
>>
No. 128538 ID: f62682

Please link to your quest. I am intrigued.
>>
No. 128539 ID: 080aaf

>>128538
He's long dead, man. Use the wiki instead of necroing something from eight years ago.


File 144072216743.png - (30.29KB , 800x600 , HALLDiscussion.png )
94495 No. 94495 ID: 979117 hide watch expand quickreply [Reply] [Last 50 posts]

Talk about that one quest with the sad-looking cat here. Just try not to embarrass Andrew too much.
89 posts and 25 images omitted. Click Reply to view.
>>
No. 119538 ID: ae9b99

>>119536
take as much time as you need.
>>
No. 124022 ID: d03d44
File 153082378805.png - (231.23KB , 845x978 , 7-5-18+HALL_returns+.png )
124022

And we're back! Yeah, turns out I'm not all too fast adjusting to changes in life. I'll work on that. But yeah, sorry for the lack of transparency as well as the sudden slowdown (with both the comic and quest itself).

I'm having troubles creating a script that I actually like for the comic, but I think I'm on to something now. No promises though, as I really can't deliver on them at the moment with life kinda being all over the place.
>>
No. 125927 ID: d03d44

Alright, I know I do this crap a lot, but I'm sorry I haven't been updating much lately. Though in most cases it's life based, this one is more-so motivation.

I've sorta been feeling like I've been doing quite poorly on HALL lately and I've been trying to fix that up. The current puzzle is poorly explained and that's something I'm making an effort to learn from.

As for the HALL comic, I'm still working on it, I'm just struggling to get it to a point where I'm satisfied with it as I'm unfamiliar with drawing comics.

I'll continue working on HALL until the end as I'd like to at least have one completed quest (I've a nasty habit of just quitting when things go wrong) but it'll be slow for a bit while I try to figure everything out here.
>>
No. 125932 ID: 7c96ce

Sorry to hear you are feeling burnt out. Take your time. I am glad you are still posting on the draw thread.
>>
No. 128496 ID: d03d44

Hey there, audience! Another long wait again, sure none of you are surprised by this point. I'll be trying to update HALL tomorrow as soon as I got time. I got a job semi-recently and have been just tryin' to figure out my schedule and all that.

There's a chance all updates will be pretty slow for the time being though, thanks to there being an awful lot up in the air right now. It's also possible for them to be really fast, but that depends on the energy I have when I get home from work (which at the moment? Very little haha)

Don't worry, Andrew and Konoe are still goin' down that... chute... thing...with the weird gravity. I'll make sure I get *something* done with it at least.


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38451 No. 38451 ID: 2ae337 hide watch expand quickreply [Reply] [Last 50 posts]

It seems I am a bit vague in my quest's backstory, and is evident from the current debate on my thread that it may lead to a derail. So I'll just add a little Fam Biz canon here and update as questions are asked. Those who are debating can continue to do so as they please, just I don't want to wasted thread space answering questions when I could be progressing the plot.
49 posts and 11 images omitted. Click Reply to view.
>>
No. 98359 ID: 2ccbb3

>>698704
>>708619
> Dominore

These two are different characters right? Like Mangalo's parents figured their family name was similar to Mongicello so they decided what the heck and named him Dominore?
>>
No. 98364 ID: 3663d3

kome, please don't use "quotation marks" for anything. it is a bad idea, ever.
>>
No. 103234 ID: 3abd97

How closely is The Family Estate supposed to track with Business / Traditions?

Asking because I'm not sure if I should be lumping this thread in the same wiki page with the other two, since it looks like a new character / story.

Obvious options are (a) lump it in with the others (b) lump it, but as sidestory / specthread (c) give it a separate wiki page. Is there an author preference?
>>
No. 107637 ID: ca1cab
File 148412655071.jpg - (1.01MB , 3577x3809 , lore bomb - elves n shit.jpg )
107637

I should probably check this thread more often. I'm just so used to nothing happening here I guess.

I know these are old questions but I'll answer em anyway.
>>98359
Dominore is a title. Something like a mix between knighthood and getting tenure. It's essentially given to anyone that isn't a noble but is elevated to the same status as nobility for something they did or are doing

>>103234
Go ahead and lump them together. They're all going to intersect eventually.

Also incoming lore dump about elves and their bullshittery:

Elves had long ago achieved what they called the Linear Lattice - a state of being where they had become intrinsically tied to the very fabric of reality. By adopting a new sense of Self, they could achieve secrets of Sight and Speech that let them literally change the world because they said so.

So they abandoned their old identities, donned the masks, and became one with their new Self. What they Said became truth, what they wanted came to be. The world was theirs to make what they wanted, to fight their wars and live their lives in ultimate hedonism.

Message too long. Click here to view the full text.
>>
No. 128283 ID: 5da03e

Yo Baron, I love the new Gyoji art.


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127736 No. 127736 ID: 891b91 hide watch expand quickreply [Reply]

Wherein we discuss the lewd misadventures of a goofy kobold.

Thread: >>/quest/920634
Wiki: https://tgchan.org/wiki/Arzfayz_Amazing_Adventure_Quest
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No. 127931 ID: 891b91

>>127930
Nah, I didn't automate any of it, but it wasn't too bad. It just amounted to enabling and disabling layers in Aseprite and only took me probably half an hour to pump out the ones that didn't involve any new drawing.
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No. 127970 ID: 8d26c4

Some of the conversations in that quest remind me of Nem's conversations with suggestors in her quest and I so want to have her pop in just to say "Girl, I know what you're going through".
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No. 128005 ID: 891b91

>>127970
I wouldn't be opposed to that at all -- considering that the pendant's enchantment allows Fayz to hear the voices of people from our universe, I see no reason why that couldn't apply to characters from other quests. That being said, from Fayz's perspective Nem would just be another voice calling out from the ether, so her being a quest protagonist wouldn't grant her suggestions any special status.
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No. 128231 ID: 132a50

called it, she was lying.
i was actually kind of hoping she wasn't a virgin. her being all innocent is making me anxious for her emotional well being. tgchan is not a good influence and she's pretty far from mature.
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No. 128232 ID: eeb7d9

>>128231
Yeah, she was making too much emphasis in her experience, something didn't add up. But i am ok with this.


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127983 No. 127983 ID: e9f8bf hide watch expand quickreply [Reply]

I'm not exactly sure where to post this sort of question, so if this is in the wrong place, please let me know.

I have a concept for a sort of quest that i haven't seen before.
I'm fairly new to this, so I'd greatly appreciate any input you have, on the idea's viability.

I'm trying to create a multiplayer quest, where the actions of each MC, are controlled by a specific MC player, who also writes their dialogue.
The non-MC players, instead play on the side of the QM, making suggestions, and voting on options, to determine world actions, and outcomes,derived from influences outside of the MCs control.

I'm a visual artist, and i'd like to create each of them an avatar, with a set of expression icons, to use, and allow them complete control of their characters posts.

I was thinking, that i would run a twitch stream, allowing players to give input behind the scenes, and make votes to determine outcomes.
I feel like players miss out, on playing the perspective of "the world/god", which i think, is one of the most interesting things about "writing/QMing/DMing".
being in control of fate, is a thrilling, and mind opening experience.
I'd like to open up that experience to the players.

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No. 127991 ID: 080aaf

It sounds like you want to make a tabletop RPG session where a stream audience is influencing your actions as DM? I'm not sure it fits into the quest thread format, but... sure, give it a go.
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No. 128009 ID: 0cfbce

99% of suggestions:
"fuck"

also, closest idea to your thing would be
https://tgchan.org/wiki/Echo
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No. 128011 ID: 59ed7a

>>127983
>twitch stream
Sounds too optimistic, there are not enough players here to do that really.

While it's not common here, games with multiple players controlling their own characters are usual thing where I came from. It works. But honestly you may want to search for real RPG-oriented place instead.
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No. 128211 ID: 87dacc

Your idea is rather intriguing, but there are several possible problems I'll point out.

One: the tg crowd isn't known for doing things on a schedule very well. I think you'd have problems with timing; suggesters coming in too late, completely missing the window of opportunity for their action, that sort of thing.

Two: the tg crowd is fairly small, I think the sheer lack of bodies would cause problems. Maybe.

Three: you might have trouble with the narrative. Often, you'll have multiple parties of suggestors pulling in exact opposite directions from each other, making it difficult to keep a cohesive plot going. Often, no matter what you choose, a certain number of people will be disappointed.

But I'm just poking holes right now, there's a lot of good things to be said about your idea.

Overall, I'd say go for it. The worst that happens is it's unsuccessful, then at least you can say you tried; believe me, that's better than feeling like you could have, but never did.
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No. 128217 ID: 0cbe79

>>128211
>Overall, I'd say go for it. The worst that happens is it's unsuccessful, then at least you can say you tried; believe me, that's better than feeling like you could have, but never did.
Idk, I had a lot of projects which never left my head and it's always a pleasure to dream about some new ideas and adventures, and if you never went for it, then there are no hard feelings - you just lost interest and moved on to something else. On the other hands I had games which I still mad about, like several years later I still have butthurt about what happened there, it's scars which will never heal and trust in world which you'll never regain.
But you, OP, should go for it.


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6624 No. 6624 ID: 7eda8b hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Discussion, speculation, questions, and feedback.
1084 posts and 117 images omitted. Click Reply to view.
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No. 127475 ID: ada24e

>>127472
We don't actually know for sure if Quadrant 5 was built specifically to keep a Tozol in. In fact it probably wasn't. What we know about Penji's capture suggests (to me anyway) that it was a fluke, an accident of fate. Quadrant 5 was an absolute nightmare to escape from, and Penji wouldn't have been able to do it without a colossal amount of luck and outside assistance (anti-suppress).

Also consider that Penji wasn't the only thing being held there: there were Jabberwocks, supersoldiers, a Valcien... all being researched and experimented upon.

From a meta perspective, yes, Q5 was built to be a problem Penji could potentially overcome, but from an in-world perspective, Penji was escaping from a top-secret *research facility*, not an anti-Tozol prison.

On top of that, Q5's primary problem wasn't Penji; it was Marcus. Yeah, Penji was the greater threat militarily/physically (which is why so much effort was put on her, once they realized she was awake) but Marcus was the one with the plan. A lot of the gains Penji got in the Quest (I'd argue most of them) were because of Marcus doing something elsewhere. She only escaped because she enlisted the aid of a creature that absolutely hates Tozols (unless I vastly misread the Valcien's behavior) and just happened to have a friend spliced with a Valcien on her side. (two, if Marcus counts)

> quest where one team of them was matched up against two whole strike forces and that was presented as, and evidently was, an even match-up.

1) The 8 Tozols were evidently an elite unit that had trained and prepared for DECADES for this exact scenario. The other two forces just seemed to stumble onto the spire and decide 'oh hey that looks
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No. 127547 ID: ada24e

>>127475
Not Fuze, Cudd. MB
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No. 127688 ID: 055cbc

>1) The 8 Tozols were evidently an elite unit that had trained and prepared for DECADES for this exact scenario. The other two forces just seemed to stumble onto the spire and decide 'oh hey that looks neat let's take it'.

Historically, the ability of a small but elite force to fight a larger force has hinged ENTIRELY on the small force being the attacker, with the ability to melt away and cede territory. The Tozols were the defenders, which SHOULD have put the encounter somewhere more along the lines of the Waco Texas siege. Traps and prep time are great, but overwhelming force is still overwhelming. The difference is that in these force calculations, one able and equipped tozol is rated somewhere between a siege engine and a battlecruiser.
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No. 127719 ID: ada24e

>>127688
You may not have noticed, but that's exactly what they did. Their strategies almost always revolved around hitting hard and then fading away. The Scellor and the Astranians both landed and their main contesters on the way down were each other.

The Quest unfortunately ended before we really saw how the walker invasion played out but we know from TestPattern's comments that the walker was never going to go down. Which implies to me that this was going to be the point where the Tozols failed/lost somebody. Probably Baj. And once that happened, the Astranians would know the Scellor were not alone.

(also I get the impression that Ellatriz had escaped and/or that the Undermind had already bounced over to her before her Orel was ripped off so the enemy forces would both know about them)

The Tozols were technically the defenders, yes, but the two forces attacking the planet had no idea they were there and the fighting didn't take place at the spire. For the moment the Tozols were not in a siege, they were a guerilla force.
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No. 128210 ID: 87dacc

Test Pattern, I got a question.

Did you ever write deeply into the lore surrounding Tozol's culture? It was never relevant in Tozol quest itself, so I didn't know.

Like, what does a Tozol society look like? how many Tozol's are actually left? what does their tech look like? How do they interact with other cultures?

That sort of thing.

I ask because I'm about to write some fiction involving heavily the Tozol and the Precursor, and I want to be as accurate as possible with the lore and setting.


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126364 No. 126364 ID: cc0a23 hide watch expand quickreply [Reply]

I feel that right in the middle of an update, 400+ updates after beginning the quest, is the most ideal timing for starting a discussion thread.

Seriously though it seems like I've been hemorrhaging readers lately. Which is something I'd really like to stop. I want to continue and eventually finish this quest but at a certain point that becomes impossible if there's nobody to actually read the goddamn thing. So, I really need some feedback. What am I doing right, what am I fucking up, what are things that I can do to not fuck up in the future? I can answer questions too if you have any.
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No. 126396 ID: 2474dd

>>126375
That's a relief.
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No. 126405 ID: 2474dd

>>126378
This is a quest of hot bods and terrifying faces, although Nouielle manages to be both cute and scary.
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No. 126414 ID: 40197f

>>126405
Yeah, that's a part I really appreciate about her. She has a messed up mouth but still manage to be a cutie that deserves to be hugged a lot.
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No. 127183 ID: 134cbb

Disclaimer: By slaves, I mean we're going to make HER free them.
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No. 127347 ID: cc0a23

I need to finish building up some assets before I can continue. I should have been doing this in the background while Jack was in trenchtown so that there would be no delay, but I have been waiting until I could get my hands on something that will hopefully help me make my art somewhat less shitty moving forward. I'm also going to use this time to upgrade to blender 2.8 and make some other improvements that should make things a little better.

Anyway, it shouldn't take me too long. Say, 2 to 4 weeks. In the future I will strive to have the next section's assets done before I get to the end of the current section, so that I don't need to have delays like this. I apologize and appreciate all/both of you who are still reading this molasses covered glacier of a quest.


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99036 No. 99036 ID: b66b01 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Discussion thread for 2Frames Quest.

Been seeing comments on other places saying that discussion threads are pretty "why not?", so I might as well put this here.
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No. 127950 ID: 91ee5f

>>127945
Or it could be the “Oh God something is in my cloak and I can’t get it out!” dance.
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No. 127953 ID: 40197f

>>127950
That sounds more like what the dude at the end of BattyQuest was doing. =P
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No. 127986 ID: 40197f
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127986

Another Modern Lucy doodle!
I still miss doing quests.
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No. 127989 ID: 130f18

>>127986
/quest/ misses you too
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No. 127992 ID: a9af05

>>127986
We miss you too.


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