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File 149981116902.png - (268.01KB , 800x800 , SpookQuestDiscuss.png )
113431 No. 113431 ID: 241143

> For talkin' about characters, giving me ideas, and takin' a look at scrapped art I had developed.
193 posts omitted. Last 50 shown. Expand all images
>>
No. 117043 ID: 22b85b

>>117042

Garak in his scared state chose to interpret 'take all his bullets' as 'unload his entire gun'. You'll have far less control of the monster hunters, instead having to 'guide' them. On the plus side, this means they have a personality, and it also means that if Garak 'dies' rather than the quest ending you simply start with a new hunter looking for Garak.
>>
No. 117044 ID: 22b85b

And DO expect to die; If you reach 0 SP or 0 HP, you'll Go insane/Die. SP recovers after rest, HP recovers from taking time to heal. VISCERAL type monsters do HP damage, MENTAL type monsters do SP damage, and HORROR types can do either, but tend to do less overall.
>>
No. 117046 ID: 3ce125

It feels like he's only going to take suggestions that involve fighting the monsters or preparing to fight them.
>>
No. 117047 ID: 22b85b

>>117046

Initially; Yes! That's exactly what was going to happen. Due to his backstory and skillset, Battle and Battle prep was what the character was oriented around. Now that he knows he's in over his head, ALSO due to his backstory he's going to do reconnaissance. Depending on how you want this to GO, you can either try to lead him towards a path that will circumvent his bias OR you can try to get him killed. Or try to get the monsters in the house killed, up to you.
>>
No. 117050 ID: 824316

Well, I'd prefer to try and "circumvent his bias."
I prefer a happy ending.
>>
No. 117051 ID: 91ee5f

>>117047
>Or try to get the monsters in the house killed, up to you.
After helping them for so long, you're gonna have one hell of a time convincing any of us to want any of the monsters dead!
>>
No. 117052 ID: 3ce125

Leaning towards getting him killed, but that just means we'll wind up with a stronger hunter arriving afterwards. Heck even if we don't get him killed the other hunters are going to show up aren't they?
>>
No. 117054 ID: 41c9bc

>>117051
kome
>>
No. 117080 ID: be0718

RIP Garak, shoulda been a tailor instead.
>>
No. 117081 ID: be0718

When you mentioned previous characters can be re-submitted, what about characters that were already chosen for side characters? Are respawns where they'll come in or should we wait to let them appear on their own?
>>
No. 117083 ID: 22b85b

>>117081

If they're NOT chosen for the respawn they'll show up later. if they ARE chosen for the respawn now is when they'd show up. In other words you CAN choose a side character as the new Hunter, but if you don't they still continue to exist as a side character.
>>
No. 117086 ID: 22b85b

And for reference:

If you'll recall, the lounge is in the basement.
>>
No. 117090 ID: 3ce125

This is starting to look like a quest where we're repeatedly pushed towards either hurting our friends or getting killed. Do you like, want us to kill all the monsters or something
>>
No. 117092 ID: 22b85b
File 150891367092.png - (29.68KB , 200x195 , !normal.png )
117092

>>117090

Certainly not! ...admittedly though I did want to see if you lot would get killed with the first character show I could show that there are consequences to actions. It is partially why I implemented the 'don't leave the foyer' rule in the first place; a rule which won't be happening this time around. It's also important to note that the death does allow me to figure out which things work and which don't based on people's reactions: At the current moment there is the very delicate problem of allowing too MUCH control over a character (As happened with lavender previously) VS too LITTLE control over a character (as with Garak). The implimentation of swaystones should allow for a healthy medium in this regard: You'll have direct influence of something in the world, and the main character can regard or disregard this advice without it affecting them negatively directly. If you have any advice I would genuinely like to hear it; Thus far 'I don't like this' or 'give me more control' doesn't really do anything.
>>
No. 117096 ID: 91ee5f

Just curious, when Garak was killed and you let us add abilities to the other Hunter suggestions, is there a limit to the number of abilities that can be given to a Hunter?

Mostly because it wouldn't be fair if we made the next Hunter impossible to be killed by the monsters, but we also don't want to make the Hunter too easy to be killed by monsters either.
>>
No. 117097 ID: 91ee5f

>>117096
Also are you going to be deciding the next Hunter's starting HP/SP or is that something we should do?
>>
No. 117098 ID: 22b85b

>>117096

Hunters can accumulate skills easily; But having too many starting skills means they'll start to accumulate curses; negative traits that aren't easily removed. Lavender's [PHYSICAL WEAKNESS] is considered a curse.

>>117097
Monster Hunters start with 20 HP and 20 SP. As they explore and get hidden achievements these scores will increase. The increase carries over to new hunters.
>>
No. 117116 ID: be0718

In a world where monsters have existed this long and no progress has been made in treatment, someone's got to be suppressing the information. If Dolores reports back to her superiors with her findings, I think she's going to find out what happened to those other whistleblowers.
>>
No. 117511 ID: be0718

>COMPLETE SILENCE
I'm just imagining how Teleste's encounter would have gone with the blind monster hunter.
>>
No. 117538 ID: 576c10

>DESIGN A MONSTER!

Y'all know how this goes; same as the monster hunter, only it's a monster this time! The Wendigo has gained some allies; from who knows where! Now's your chance to design a monster to (Fight/Date/Become)!

>Requirements:

Monster must have either a VISCERAL/HORROR/MENTAL type

Monster must have at least 3 MENTAL ATTRIBUTES
Monster must have at least 1 PHYSICAL ATTRIBUTE

That's it! Good luck!
>>
No. 117539 ID: 8a947d

>>117538
Can you explain the monster types again ? specifically the difference between Horror and Mental ?
>>
No. 117540 ID: 576c10
File 150983866018.png - (398.90KB , 853x1280 , Pierre.png )
117540

As always; Monsters with an attached picture will gain preference!

Monsters with NSFW versions MUST have a SFW version associated.

Monster Contest winners will be decided by voting; You can design a monster, which counts as a vote for that monster, AND vote for one secondary monster that's not your own. alternatively, you can not design a monster and distribute a vote to two different monsters! A monster with a picture will be counted as having an extra vote!

Good Luck!
>>
No. 117541 ID: 3ce125

I just realized that Luna should have been the first stop. She can predict negative events so she would've been able to warn Dolores to change her outfit before talking to Jeremy.
>>
No. 117542 ID: 576c10

>>117539

Visceral type monsters are physical attack based; they damage HP through things like claws, knives, weapons, etc.

Mental type monsters attack the psyche selectively, they utilize illusions, grotesque imagery, and assaults on the mind to inflict insanity before creeping up on their prey

Horror type monsters are a mix; They use both mental assaults on the mind and visceral attacks to inflict damage; things like diseases, venoms, or purposeful damage without killing are how they inflict damage.

There's a rock-paper-scissors in how the three interact; Visceral are strong against Horror, Horror are strong against Mental, and Mental are strong against Visceral
>>
No. 117543 ID: 8a947d
File 150984273713.png - (167.88KB , 1005x769 , Monster.png )
117543

[Benny]
HORROR type monster
RANKING: B
PHYSICAL ATTRIBUTES: [PARANOIA INDUCEMENT][HOLY WEAKNESS][TRAVERSE: SHADOWS][INCORPOREAL]
MENTAL ATTRIBUTES: [QUIET][PLAYFUL][MISCHIEVOUS][INVENTIVE]

A monster that does his best to stay hidden from sight, the most you really see of him is flashes out of the corners of your vision. Loves to play tricks on others, these tricks range from harmless to mentally scarring. Likes to think up puzzles or brainteasers sometimes, he may or may not use them in his pranks.
>>
No. 117544 ID: be0718

Gizmo - HORROR - A little gremlin that crawls inside your head and hijacks your body! This tiny terror can go out and see the world, provided she gets inside her victim without them ever seeing her! Her only other natural abilities are ventriloquism and a high jump - useful for getting someone to look the wrong way for a second while you catapult yourself from a nearby shelf. Or getting away if that fails. She enjoys being carried and devising mechanical mobility aids for when she's roughing it on foot.
(Her current host has been around long enough that he's been monsterfied - he is objectionable to Dolores in some way, either from the ill-fitting youth's baseball uniform he wears or the unmistakeable signs of a monster hunter.)
>>
No. 117545 ID: be0718

>>117544
Probably a C-rank if there ever was one.
>>
No. 117554 ID: 41c9bc
File 150990516966.png - (30.81KB , 1242x627 , Tidus.png )
117554

>>117538
[Tidus the Tank Engine]
HORROR type monster
RANKING: C
PHYSICAL ATTRIBUTES: [FAST][DISTORTION][THEME MUSIC][WEAKNESS: WRESTLING]
MENTAL ATTRIBUTES: [DEPRESSED][ANGRY][RECKLESS][ADDICTION: COAL][EXISTENCE IS TORMENT]
>>
No. 117558 ID: 22b85b

>>117554

Listen

This is hands down the most horrifying thing I've ever seen

Even if it doesn't win it's gonna go in because the mental picture of that thing rushing someone down in an alleyway is too good
>>
No. 117560 ID: 19dd52
File 150992096858.png - (138.93KB , 451x540 , ICANTDRAWIMSOSORRY.png )
117560

[Terri]
MENTAL type monster
RANKING: A
PHYSICAL ATTRIBUTES: [COGNITODISRUPTIVE: INTOXICATING PRESENCE] [INHIBITION SUPPRESSOR] [ILLUSION] [FLUFFY]
MENTAL ATTRIBUTES: [PRIDEFUL] [HEDONIST] [FLIRTY] [ADDICTION: ALCOHOL] [SOCIALITE]

A satyr type monster who's preferred method of hunting is influencing her victims into revelry and picking them off one by one. She's been known to use her illusions to party with her prey before revealing herself.

(I can't draw for shit but I wanted to continue the tradition of thicc and fluffy monster gal suggestions)
>>
No. 117564 ID: 41c9bc

>>117558
>Be inna woods
>Be hunting monsters
>See something bright through the underbrush
>Push through
>See a face on the other side
>Mouth lopsided
>Left eye drooping
>You stare at each other for seconds that feel like an eternity
>In these eyes you see nothing
>In these eyes you see the abyss
>It screams
>You run
>Behind you, you hear it
>The music starts playing
https://www.youtube.com/watch?v=wGCoAFZiYMw
>Coal is a'burning
>Engines are a'churning
>Wheels are a'turning
>Is the screaming getting louder,
>Or is it getting closer?
>You know you can't outrun it
>You can't turn off the path
>The trees have closed in
>No way out
>Only forward
>The screaming stops
>The engines don't
>On the back of your neck, you feel hot breath
>The ground shifts
>It's like someone pulled out a rug from under you
>You're sucked under
>The last sound you hear is the crunching of bone
>The music stops
>>
No. 117609 ID: 466617

>>117564
>You've been hit by!
>You've been struck by!
>A Smooth Criminal!
>>
No. 117644 ID: d887c0
File 151011301051.png - (218.23KB , 800x800 , 151011237666.png )
117644

Pardon me.
Just keeping this straight.
It seems we may want to either leave the Hallway or try the glowing, green door.
>>
No. 117650 ID: 3ce125

Luna is a lower ranking than Lavender! Poor bug.
>>
No. 117839 ID: 22b85b

Thanks for being patient, everybody! Two things

First; Sincerely sorry about the delay; I had a power outage here that spanned over 3 days.

Second; The contest is STILL GOING! Get those submissions in!
>>
No. 117841 ID: d887c0

>>117839
>a power outage here that spanned over 3 days
That is such a terrible coincidence.
I have a scheduled power outage here that's going to last all day (8 am-6 pm).
>>
No. 117984 ID: 22b85b

> As you might have guessed, I've been a bit busy. Specifically, I've been busy trying to stay alive; I'm down to 0 dollars in my bank account and I've taken to getting food as cheaply as possible. It's making things hard, but I'll try to keep up.
>>
No. 117993 ID: 3dcb98

>>117984
I know that feeling.
Hold strong, friend.
>>
No. 118124 ID: c49598
File 151158830440.jpg - (585.38KB , 2608x1535 , 09318364-0CE0-4922-B7A6-1E20A9F717F5.jpg )
118124

Submitting monster
Name: [Thought scraper/Pavlov]
MENTAL type monster
RANKING: B
PHYSICAL ATTRIBUTES: [COGNITIVE DISRUPTION: trustworthy friend],[PARALYTIC VENOM],[AMBUSH PREDATOR]
MENTAL ATTRIBUTES: [BLUNT], [EXTREME CURIOSITY], [ADDICTION: stories], [QUICK THINKER], [PATIENT]
A chimeric creature whose preferred prey is old or wise looking individuals for their wealth of knowledge, preferring to remain unseen throughout the duration of his hunt, he sets up a trap where the human is unable to see him, using his calming voice and mannerisms, He manipulates his target into excepting a deal always using just the right words , knowledge, stories, and personal history in exchange for freedom, Though he is quickly out of sight by the time they escape
>>
No. 118216 ID: 9b80a5

very xenomourph like :P
>>
No. 118239 ID: c88e6d

>>118124
Really cool drawing!
>>
No. 118241 ID: c49598

>>118239
Thanks!
>>
No. 118480 ID: 22b85b

>STILL ALIVE

I was however cut off from internet for... a little. Still struggling to make ends meet. I should be a lot better and good to go around this friday however! I'll try to keep the story going!
>>
No. 118482 ID: 51f3f8

>>118480
We love you, Spooky. Always remember that.
>>
No. 118485 ID: abe41d

>>118124
I forgot I was supposed to vote for another monster...
I vote for Benny.
>>
No. 124749 ID: 075290

It’s back!!!
>>
No. 124750 ID: 290936
File 153395534129.png - (48.44KB , 780x960 , Lucy.png )
124750

[Petunia]
VISCERAL type monster
RANKING: A
PHYSICAL ATTRIBUTES:[COLOSSAL] [BLIND] [CAMOUFLAGE] [FIRE-WEAKNESS]
MENTAL ATTRIBUTES: [AWKARD] [LOW SELF ESTEEM] [CAT LADY] [PERFECTIONIST] [ADDICTED: SHIPS]

A Kaiju type monster that prefers staying in her room with her HORRIBLE quantity of cats and sunken ships and let her tentacles do all her SOCIAL trips . Someone once told her that she looks GEZORA and she felt bad about her own body.

SHIPS aren't her kink, it was just a PHASE when she was YOUNG, people should totally stop assuming that.
>>
No. 124751 ID: 290936

The contest is probally dead considering it was made in 2017, but hey! I vote for Benny!
>>
No. 124755 ID: d887c0

>>124750
She should be considered armed and dangerous.
>>
No. 124756 ID: 290936

>>124755
Yeah, but usually she have a hard time seeing people because that's pretty much her hand. Punch her to give a high-five.
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