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File 132811610760.png - (18.91KB , 300x276 , 1195436823615990063microphone_saul_albert_01_svg_m.png )
48836 No. 48836 ID: 459534

Half the fun of being part of a community is interacting with and learning about the other members. With that in mind, I’m making this thread for asking quest authors questions about themselves and their work. It’s basically an author-oriented version of Inside the Quest. If you want to know more about the authors, have something you’re curious about, or just feel like being nosy, stop by here and ask a question! Any question will do, be they formal questions or more casual, chatty ones. Examples include:
"What got you into quests in the first place?"
"I noticed [a particular theme] shows up a lot in your quests. Is that deliberate?"
"Which of your quests are you most proud of, personally?"
“Ever had a recurring nightmare?”
“Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?”
The only restriction on the questions you can ask is that your questions ought to be geared more toward getting to know the authors—or even just chatting-it-up in general—and less toward learning more about their quests (we already have quest discussions for that).
Authors are encouraged to join in and ask questions of each other, if they have them, or even just shoot the breeze. Keep the conversation going.

Two notes before we get started:
1.Authors can ignore any question they don’t like or just don’t feel like answering.
2.If a sensitive subject like politics, religion, or something of that sort comes up (and it well may, considering we’re getting to know each other), be polite and refrain from arguing about or criticizing anyone’s views—even if you think said views are objectively stupid or outright evil.

(Yes, I did use clipart, for the quest image. Yes, I am going to hell. Clipart from http://www.clker.com/clipart-11303.html)
70 posts omitted. Last 100 shown. Expand all images
>>
No. 49056 ID: 178c80
File 132859243919.gif - (43.70KB , 507x507 , dJHM5.gif )
49056

>What do you program?
A game. :V

>Are you male or female?
Male.

>Favorite colors?
Green.

>any recipes to share?
Nope.

>How far planned ahead do you usually stay?
Next update.

>Do you draw or write first?
I draw first. He he he. I probably should write first.

>How long have you been drawing?
Since age of 5.

>What do you think is most important in life?
Life.

>I got some to do with your avatars. 1.Why do you use it? 2.How did you come up with it?
Because I have crippling fear of people. I have locked myself in an abandoned basement and eat rats.

Just kidding.
Well, uh, I don't like posting without image. The box is on my head to conceal my true form.
Not much creative process there.

>Ever had a recurring nightmare?
Bear rakes my head off. It is a sign.

>Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?
Only when railroading.

>What difficulties have you run into while questing?
Keeping up my daily update-pace.

>When you make characters for your quests, what do you draw inspiration from, or what suddenly stimulates you to make a character for your quest. The same question for how you make quests.
Stuff. I dunno, sometimes it's music, sometimes it is image I see and sometimes they just pop up by themselves.
As for Tory's Tower, I had some sketches of Tory in my old notebooks and some vague memories of him being a wizard instead of scientist. Doc and Jan were pulled from one of my failed CYOAs with a makeover.
I dunno where I got the idea for the quest tho.
>>
No. 49057 ID: 049dfa

>Are you male or female?

Yes

>How long have you been drawing?

Doodling my whole life, didn't really start 'drawing' at all until I started drawing generic animu crap in high school, didn't really start trying to ACTUALLY learn to draw until a lot more recently. Somewhere between 2003 and 2010, not sure where exactly.

>Also, many authors said they like to read so—for those of you who do—what kind/genre of books do you like to read?

I'll read basically anything if I hear it is interesting.

>Authors with art, how long does each image usually take?

depends on the quest. Anywhere from a few minutes to a few hours.

>Those who animate, how much longer?

Ridiculously longer. Look at the time between updates in Chasing Stars. That is a pretty good example since I ran it in minisessions.

>How far planned ahead do you usually stay?

Legitimately planned? Not very. Considered? Basically up through several potential endings.

>Favorite colors?

Blue

>Do you draw or write first?

I come up with what I'm going to write, draw, then adjust what I plan to write based on how the drawing came out and write it.

>any recipes to share?

No

>What do you think is most important in life?

Enjoying it.
>>
No. 49058 ID: d12795

here's a question for you chaps, has there been a quest in which you wanted to go one way but ended up going another? Ever been disappointed in a quest or how a quest ended? What is the most hilarious/terrible moment in your quests that you can think of?
>>
No. 49059 ID: 97486c
File 132859911660.png - (531B , 50x50 , avi.png )
49059

>here's a question for you chaps, has there been a quest in which you wanted to go one way but ended up going another? Ever been disappointed in a quest or how a quest ended? What is the most hilarious/terrible moment in your quests that you can think of?

Oh all the time. I try not to plan much just because I know the suggesters will screw over my plans. Like in Shoujen the main guy Cecil should have left after like chapter 2. 1300 updates in and he's still alive and kicking.
Overlord so far has surprised me regarding a few characters. The one that comes to mind the most is Shana who I thought everyone would hate and try to get rid of. I didn't expect her to be a willing addition to the party..
>>
No. 49063 ID: e3f578

>>358830
What has this place done to you lonely world
You had a bashful, serious feeling to your posts and now you're... less so. More vulgar and shit.
>>
No. 49064 ID: 210977

>>358863

verily, this place hath eroded his spirit.
>>
No. 49066 ID: e9b708

>Interesting choice. How closely did you and Weaver coordinate what each character would be doing?

if I recall correctly (likely I'm not) we set up the entire story and then just took turns drawing panels, and checked with each other for appropriate dialog

>>>358863
>>358864
I love TGchan, it is with out a doubt my favorite hobby.
but when an element crops up that challenges the enjoyment I can receive I have a problem
acceptance and lowering of standards is my only choice of recourse.
bitterness is inevitable.
>>
No. 49067 ID: b77485
File 132863604662.gif - (1.16KB , 100x100 , araelkins.gif )
49067

>Character Smells: Spikesby:
A plasticy, dusty, crushed-bug smell. Not very strong.

>Heartsbane:
Like an armadillo :V

>Flails Breaker
Musky jockstrap, wet dog and ozone. A strong smell.

>Name
In my /dis thread somebody said I should come in IRC because they were talking about my quest, so I came in IRC. I assumed it was just to talk about my quest so I made a name that would make me easy to identify. Then I just kept doing it.

>How do you come up with ideas for quests?
Trolling.

>Write or draw first?
Other than the quest prep I've already discussed, I always draw the picture and then write the text. I do this every time. Doing it the other way doesn't make any sense to me whatsoever.
>>
No. 49071 ID: 1444d5

>>358829
>foreign excursions
>perpetually drunk
>can improvise the FUCK out of any situation
So, it turns out that Lagotrope is actually James Bond.
>>
No. 49077 ID: d6ae01
File 132864838799.png - (38.38KB , 500x400 , peep.png )
49077

DOING THESE IN THE ORDER I FOUND THEM

>What got you into quests in the first place?
As with most folks here, good ol' Ruby Quest. It and the early TGchan quests made me realize I wanted to try it! But I needed to be sure I was ready...

>Which of your quests are you most proud of?
The original test quest, Tezakia. It was my first major project to be completed (unless you count BL, but BL didn't finish some endgame stuff), and the first one so many people enjoyed. Tezakia is not the best written, drawn, or executed, but I don't think there are many quests on tgchan loved as much by their author as Tezakia is by me.

>I'll make this short. cut or uncut?
This is a good question. The very nature of quests means that they are in a constant state of being a Rough Draft. You can't really go back and revise them, or cut unneeded events. The best you can really do is cut things as they're written, which I have begun to do more and more nowadays. Tezakia had no real editing phase, the text went up as it was written. Compare that to Slumber Party, which had a cutting/rephrasing phase.

There are also a ton of plotlines I cut from Tezakia, Venji, and even Slumber party. Some of you might know that TeQ chapter 11 was 400 images long and is a behemoth of a chapter. That's after I cut half the plot. There was going to be a way bigger focus on Jiniki (who was fairly minor) and the majibeasts discovered in capsules.

So even in a rough draft situation, there are things that are, in fact, cut.

>do you imagine voice actors for your characters? If so which ones and who?
Not specifically. Amiel has a higher voice than Dilia, and Tayza has a growly voice when she does talk.

Incidentally, Kinasa when drunk and going into peep-talk sounded a bit like the second half of http://www.youtube.com/watch?v=GtQCHD1TuHo

>Is there a character that reminds you of yourself?
:peepkani: I really can't think of :peepkani: a character in any of my :peepkani: quests are anything :peepkani: like me at all.

:peepkani:

>how much time do you spend spend working on the quests that you run?
Generally 2-6 hours depending on size of update and level of distraction (IRC!!!!)

>Authors with art, how long does each image usually take?
Between 10 and 60 minutes

>Those who animate, how much longer?
Tezakia's animations were all done in a couple of days, except the largely frame-by-frame one for 12 which took about 4-5 days.

>Slinkoboy: What do you do for a living? Other than crafting epic, addictive stories for the entertainment of internet-folk, I mean. You don't get paid for that.
I'm gearing up to head back to college, at which time Slissa Quest will start up. Exciting!

>All Authors: How'd you come up with your username?
Had trouble coming up with a name that wasn't in use for America Online (remember those days, anyone?), and I heard my brother call me "Slinkoboy", which was not taken.

>What difficulties did you deal with when creating your quest?
Terrible writing ;_;

>Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?
It's happened a couple of times, but I've managed to get out of them each time so far.


>How far planned ahead do you usually stay?
Depends. Major vague plot things are sometimes planned pretty far in advance, but a huge chunk of what happens is me winging it based on suggestions and where Vague Major Plot is located.

teehee winging it :peepkani:

>How long have you been drawing
Sonic Comics since 1996, more general drawing since 1999.

>Do you draw or write first?
I think up a general idea of where the plot is going ("Amiel talks to Dilia. Dilia says something insightful. They hug"), draw things out, then write the dialog. This sometimes leads to needing changes in the images, but not often.

Hugs Quest, being written by Typo, is done in the reverse order. It's interesting!


I dunno if I missed any, but this should be most of them~
>>
No. 49081 ID: 97bd86

>>358846
>grey
"Gray" and "grey" are both acceptable spellings, thank you very much, and the former is actually preferred on my side of the Atlantic. :V
>>
No. 49119 ID: 459534

Lucid:
>told by the editor of Dark Horse comics

Oh? You're trying to get published? :D Good thing. An artist with your talent ought to be trying to get published. Are you saving those four Riarda Legends stories for publication?

>Intro to Sequential class

You're taking art classes? You're really set on becoming a professional comic artist, aren't ya? Have you been aiming for that profession since 7th grade or was the desire to become a comic artist a later development? Ever dabble with the idea of doing something else? If so, what?


Trout:
>most important in life

Modern communication? I was thinking more along the lines of "most important to you, personally", but that'll work. And modern communication certainly is revolutionary. So much so that the predominant way of life has changed in *less than a single lifetime*. Awe-inspiring to think about.


Rand:
>Bear rakes my head off. It is a sign

Watch out for Russians? :V

>Tory was originally a wizard

...why is that so easy to imagine? :I


BiteQuest:
>Like an armadillo :V

But I've never sniffed an armadillo. :<

Oh well...guess that's another one for my bucket list.


Slinkoboy:
>I don't think there are many quests on tgchan loved as much by their author as Tezakia is by me

Good! :) Tezakia was a good quest, and you ought to remember it fondly. It's good to see a quest author cherishing a good quest of his.

>Quest as perpetual Rough Draft

That's remarkably insightful. Did you ever wind up cutting something and regretting it later?

>Terrible writing ;_;

Your writing is good! :V


Typo:
>the former is actually preferred on my side of the Atlantic. :V

You say that like it's something to be proud of. :3c
>>
No. 49133 ID: f5e4b4

>What is your native language?

L'espagnol
>>
No. 49134 ID: d2f0c9
File 132886254498.gif - (37.21KB , 900x900 , butts.gif )
49134

>When you make characters for your quests, what do you draw inspiration from, or what suddenly stimulates you to make a character for your quest. The same question for how you make quests.

I am awful at making in-depth characters, really. Normally, I think of new characters when a situation in-quest comes up, then I think of any relevant background information when its necessity is brought forward.

>how much time do you spend spend working on the quests that you run?

I dunno. How do you mean? You mean like, how long do I spend on an update, or how long does the quest take overall, or...

>How'd you come up with your username?

I dunno, it's not very original. I guess it's because I want to rule the universe. As a name, it started seeing widespread use around 2006. Before that, I was using Mandalore or Ahriman, I think.

>Also, if you have a religion, what is it? And are you serious about it or just kinda so-so?

I am my own god.

>any recipes to share?

Open a can of baked beans, and pour it into a bowl. Microwave it for exactly 2:30, and put cheese onto the top of it when it's done. This is my recipe.

Alternatively, (barely)cook a piece of meat. Eat it on its own.

>Ever had a recurring nightmare?

Not specifically. I don't remember dreams often, but I seem to dream about getting shot a fair bit.

>Got any fun or interesting stories to share?

One time, when I was a lot younger, my cousin and I went next door and stole all of the neighbours' toys. We brought them back and smashed them with stones.

>Favorite colors?

Black.

>Authors with art, how long does each image usually take?

Depends on the quest. Space Marine, around an hour. Doolbag? <5 minutes.

>How far planned ahead do you usually stay?

I think of the next part when I update.
>>
No. 49142 ID: bd8232

which authors do you ship together?
>>
No. 49247 ID: d12795

>>358942
me and myself, why would you ask this?
We're authors, not love sick puupies.
>>
No. 49250 ID: 049dfa
File 132911101882.png - (642.39KB , 971x1500 , Page 1Resized.png )
49250

>>358919
>Oh? You're trying to get published? :D Good thing. An artist with your talent ought to be trying to get published. Are you saving those four Riarda Legends stories for publication?

I tried before, but haven't really gotten anything more recent produced worth showing off to them again. Which is also part of the reason I'm trying to actually get myself to work on my Layridin comic. I don't know about my Riarda stories. I actually think most of them ended up turning into massive clusterfucks, or just complete tripe. I've also been looking into self publishing, most likely as a webcomic.

>You're taking art classes? You're really set on becoming a professional comic artist, aren't ya? Have you been aiming for that profession since 7th grade or was the desire to become a comic artist a later development? Ever dabble with the idea of doing something else? If so, what?

Graduated, actually. I originally was minoring in animation, but ended up dropping it in an effort to get done with school and stop spending money on tuition sooner. I applied to Dreamworks, because two of my room mates from college work there now, and Pixar, because my mother knows a person who knows a person there, in an attempt to get a job as concept artist or story board artist or something, but I never heard back from either of them.
>>
No. 49254 ID: 1b0f2f

>>358934

Hey Overlord. Why did you just post with a female avatar?
>>
No. 49259 ID: 42e121

>>359054

I didn't. Why do you think I did?
>>
No. 49280 ID: 55c4cf
File 132914820750.png - (198.19KB , 640x640 , Til I Get There.png )
49280

"What got you into quests in the first place?"
My friends talked about rubyquest in the community I used to be a part of. I really liked the concept so I wrote up a couple of quest ideas before I even read rubyquest at all. I delayed the first one, and made the second one a single session tabletop game. The quest I delayed is the original 'Bubble Bucket' story. The current one was intended as a short prequel to it.

"Which of your quests are you most proud of, personally?"
Bubble Bucket, without much deliberation. I spent way more time on it, and have learned a whole lot more than from any of the other quests.

“Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?”
The end of Pit. I am ashamed of it. There were a handful of moments in Bubble Bucket, but those moments were more akin to “writing the decision away from the readers,” than screwing myself over. I feel that is just as important to the format, though.

”Is there a character that reminds you of yourself?”
There is a character in the quests that does. It's not a main character, and I'd rather keep who it is to myself.

”Do you imagine voice actors for your characters? If so which ones and who?
I hear all of them with particular voices in my head, but I don't hear prominent voice actors at all. It's hard for me to want to apply celebrities and negate my imagination.

”how much time do you spend spend working on the quests that you run?”
I spend an incredible amount of time on my quests. Even when my first quest started and was drawn in a hurry (and looks like shit), I had been preparing the quest for months. I do dynamic outlines, work out how all the characters function, map out the areas, and painstakingly plot out not only the intended direction, but webs and contingency scenarios when quest does things I am not actually wanting to do. A more detailed understanding of my outlining is inside of the How to Quest thread on /questdis/

I'd say there's a couple of hours for the image, about twenty minutes of writing per update, and on average at least two hours of prep work and management for each update. That doesn't mean I spend four or more hours for each update, though. Just that I work on things in chunks every time I need to. The best example is when I realized the scope of Chapter 13 in Bubble Bucket was far more gigantic than I anticipated and I took two weeks to flesh out the entire island before the catastrophe.

”what does epsilon smell like” -hope
Like ink poured over a shark.

”How'd you come up with your username?”
I was originally going to be Dreamer. I decided that was too close to Weaver and picked Insomnia because I have sleeping problems. I use dreamer in my hash, and I've recently stopped using Insomnia at all and am now using my more public username of Octary.

Octary is a meta-entity of my comic setting, and an incorrect but more pleasant sounding form of Octonary, base 8. It's also apparently a pretty prominent arabic name, and I get contacted by middle eastern and island folk in languages I can't read.

”When you make characters for your quests, what do you draw inspiration from, or what suddenly stimulates you to make a character for your quest. The same question for how you make quests.”
Most of my quests have been based off of songs. Bubble Bucket is different as it was based off of a dream, I related it to a comic concept I already had and wrote it from there.

A lot of my characters are also based off of songs too. I am also known for, and really guilty of, having my friends and tabletop players set up characters for the setting and quests. Epsilon is probably the only co-created character. I created most of the concept and someone else tuned out some of the details.

When I create characters, or even flesh out other people's characters I try to make their behaviors dynamic and believable. The setting may be really out there, but I like to think the characters are people you could actually meet or relate to—even if they are in ways you dislike.

”How long have you been drawing?”
I started drawing in 2005. I drew when I was a child, sure, but I was more interested in writing. I put myself in places where I could have learned techniques and formal art foundations but at the time I believed they were boring and dumb. I regret my attitude at the time, but have been pushing myself since 2006 to really learn.

”Also, many authors said they like to read so—for those of you who do—what kind/genre of books do you like to read?”
I like to read a lot, but I have a lot of trouble doing so. I have a reading disability, and it makes it difficult for me to visually arrange words when there are a lot of them. It takes a lot of focus to go through a full page of text. I've been starting to read fiction books again. I can't say I focus on a genre, but sci-fi and fantasy are probably my favorites.
My Kindle has the text-to-speech function which allows me to listen while I read, which prevents the words from crippling my ability to go through the story. I am currently reading a giant amount of short stories in my textbook, Connections: Literature for Composition edited by Quentin Miller and Julie Boston. I'm also reading American Gods by Neil Gaiman.
I'm always open to hear about good books, if you'd like to recommend any.

”Authors with art, how long does each image usually take?”
Bubble Bucket:
Chapters 1-10: 10-20 minutes
Chapters 11-12: 20-60 minutes
Chapter 13: ? Hours.

One Shots: 10-30 minutes.

Lilac: 3 hours.

”Those who animate, how much longer?”
I've spent a couple hours on most of the animations, but the flash animation(s) I am working on are taking and are going to take way too long.

”How far planned ahead do you usually stay?”
Beginning to end. I set up and outline the entire thing. Problems come up and I have to re-write and edit constantly. I have to rework the ending(s) I have set up as well to work with the way the quest actually goes down. When I try to explain this, people sometimes try to yell, “RAILROAD,” at me. I really don't do that. I've been guilty once or twice in chapter 13 becomes of needing to fit time-line consistencies I wrote myself into a corner with (mentioned earlier). The best “railroad” accusations however have been: Me planning out a dungeon or an area being construed as me planning out deaths, Doing what people suggested to do, and characters solving a puzzle when the wrong answers were more popular.

”any recipes to share?”
Potato and Chicken Quesadilla, Sweet and Spiced Burgers, Poor Man's Pizza, Sweet and Spiced Roast Beef. I'll elaborate more on these foods if anyone is interested.

”Do you draw or write first?”
I draw my updates before I write. Writing first doesn't make any sense to me.

”What do you think is most important in life?”
Health and education.

”Ever had a recurring nightmare?”
I used to have the invisible creature/ghost from the old Johnny Quest tormenting me in my dreams a lot. That was a long time ago, other than that; no.

”What is your native language?”
English.

”Why don't you ever post in ITQ? (Inside the Quest)”
“Silence is a source of great strength.” -Lao Tzu

Nobody has asked me this recently, but I really don't like the idea for active quests. I would participate in it for my quests that have already ended. I might do it for Bubble Bucket when it's over and I have time. I've kept a policy to keep the storytelling to the storytelling by itself. It's a sign of failure if you have to explain things outside of the quest itself, to me. I respect and understand that other people are curious and some authors are more transparent and enjoy answering setting questions through characters.

I've always respected and looked up to other Authors that keep as much of their work a secret, and to themselves until it was important in the quest itself, and I try to keep to that standard. I only apologize for my attitude and smarmy attitude over ITQ and Fight Quest for example. Some times I let my personal policies bleed into believing everyone should follow it. Then I get a reality check and realize I am being a jerk.

-------------

Sorry I haven't been around. I still love this community, School has just been more difficult than I thought it would be. I thought this second semester with less classes was going to be less time consuming. I was really really wrong. I'll be back when I can be. Thank you to the people who have recently read my quest(s) and talked to me about them. I always enjoy hearing people's impressions from my work.

I'm usually in #lilac on irc.rizon.net if you want to talk to me when I can't quest. I'll answer questions if there are any every week or two if I can. Zài jiàn!
>>
No. 49281 ID: 4efb0f
File 132915303811.png - (380.81KB , 995x720 , ATA-Autoretra.png )
49281

>got you into quests
I always had this drive to tell a story. Questing specifically -- happened in the period of a few months. I drawhored for some time in /b/, followed by stalking Rubyquest and Dorf Quest in /tg/. After that, the entire archive of Problem Sleuth in one sitting. When I noticed TGChan, I saw it had a good rythm, and jumped in.

>[a particular theme]
If I have to choose, I think its information. I noticed alot of my stuff is about information; discovering, processing, denying, comparing multiple versions of the same thing. Rather frustrating really. Sounds kinda pretentious when I spell it out though.
As of why -- my mother is an archivist, my father babysat datacrunchers, I work for archivists, I wonder where that comes from really.

>most proud of
Dungeon Ga-- kidding. Handle With Care, oddly enough. It was short, it was cute, it showed me firsthand why Superman stories suck.

>recurring nightmare
I remember having a dream about trying to read a certain red book as a kid, but everything stopped me whenever I tried to open it. Seriously.

>‘written yourself into a corner’
Thats one of the reasons I abandoned Planetfall. I set pretty tight rules about the world, and couldn't keep up with them.

>cut or uncut
Uncut. I like to chew my food if possible, knives only to help the fork with the holding.

>voice actors
Not really. They do have voices in my head, but they're not tied to specific people. Except maybe for Nolan North and Tara Strong on Handle with Care, but they're so malleable they don't count.

>reminds you of yourself
Player. Mostly because I never put too much personality in him in the first place, not like he didn't grow one of his own.

>time, working on the quests
>how long does each image usually take?
>how far planned ahead
>draw or write first?
Planning and background work can take alot of time. There were weeks where I was 24/7 eating and breathing Dungeon Game, sketching and establishing things that are actually pretty minor, like Ash's leg structure and how that affects her life.
One of the things I plan ahead is possible endings a quest can have, as something to aim for (so far no quests ever reach an ending I planned). On the short term, I never have more than the next update planned ahead.

On the updates themselves, depends on the moment and on the quest. Dungeon Game has the fastest image production, always less than 30 minutes each; the visuals were designed for fast deployment. Building backgrounds and rooms in DG can take hours or days. A Planetfall painting takes between 2 and 8 hours, average. Handle with Care or Save the World Scenario, 5 to 30 mins per image. Writing for any of them usually takes an hour or two, and is usually done before any images; the text itself is often readjusted depending on how the images turned out.

>avatars
>how long, been drawing
'Kobayen' is an old, old character of mine that I made around when I was ten doodling silly comicbooks. Some anime steam-powered government cyborg with guns type thing. I never stopped drawing; on the other hand, I've never drawn much, even then.
'Farmer' is a TGChan exclusive. It comes from my love of certain games, and the fact I actually plant my own tomatoes.

>make characters
Each character has a one-word or one-sentence concept established about them. Any additional elements are generated from there, made to fit that concept. Somehow, I managed to avoid contradictions.
I'd like to note that in Dungeon Game specifically, everyone is either a pun or some kind of mashup.

>recipes to share
>important in life
Good food and good friends. 'Perfection' is a good lasagna with friends.
>>
No. 49282 ID: 85b528

>>359081
I'm still cryn for the abrupt end of planetfall
>>
No. 49288 ID: 210977

>>359082

i am too, but that's neither here nor there.
>>
No. 49290 ID: 8b538b

what's with all the eyepatches?
>>
No. 49429 ID: a2853b

>>359082
>>359088
You guys really shouldn't.
She/he(?) took hours for each one trying to get each and every angle of a minecraft screenshot right as an artistic experiment, with little profit or recognition in return.
I glad he/she tried it and did so well for it, but really any such experiment is bound to drain far too much energy and focus from the artist for any other endevours.
It is far better to quickly create two or three excellent quests with simple art than to create one mediocre quest with extensive art, because anytime you focus more on the art you trade away some of the story in sacrifice and bleed out a little bit more of your strength at a faster rate than it can be replenished.
>>
No. 49443 ID: 00303c

>>359229
He.
>>
No. 49506 ID: a2853b

>>359243
Oh thank god! I've always been fuzzy on the sexuality of the various authors here.
I just assumed generic asexuality for each one, by and large.
>>
No. 49568 ID: af4958
File 132984115457.jpg - (139.82KB , 800x960 , david flirt.jpg )
49568

>>What got you into quests in the first place?

I didn't realize this was a thing. I'd only read Homestuck and Prequel before I started mine.

>>Which of your quests are you most proud of?

I've only got the one right now, Bandit's Quest. I have a webcomic called Cosmic Dash, and I am working on a graphic novel with two friends.

>>What do you like to do in your spare time?

Sleep. Holy shit do I love to sleep.

Actually, drawing is my spare time activity since I have classes, and I work as a tutor at my local CC.

>>I'll make this short. cut or uncut?

The answer you seek rhymes with "butt".

>>Do you imagine voice actors for your characters?

Not for Bandit's Quest yet, but other projects, yes.
>>
No. 49570 ID: 82e5f4

>>359306
I really don't think sexuality is the word you should be using there.

Sex or gender or both, but not sexuality. I strongly doubt the majority of this board is asexual. :V
>>
No. 49590 ID: c6ec33

>>359370
"Words have gender, people have sex."

Best quote I ever heard from my 70-year-old female linguistics prof. :)

And yeah, I tend to think of author sex as one of those quantum things. They have quantum sex. They are both male and female - either in separate dimensions, or in a waveform that collapses once observed.
>>
No. 49627 ID: e8c6d8

Has anyone ever ran a quest away from /quest/?
>>
No. 49628 ID: ba1062

>>359427
I know that Brom and Indigo have made attempts on MSPA. Speaking of which...

Bamump, what is your relation to Indigo?
>>
No. 49629 ID: ba1062

>>359428
Oh yeah Rand tried one too, but has restarted it here
>>
No. 49631 ID: 5b911e
File 133006101787.png - (128.46KB , 272x272 , 1322517608891.png )
49631

>>359428
oh great, another one of these late comers.

Yes, i am indigo, i would rather leave all that behind me though... shenanigans and al
>>
No. 49632 ID: ba1062

>>359431
I'm not a latecomer, I just don't visit IRC at all. I confused TK for Weaver that way.
>>
No. 49639 ID: e19cdf

Uhmmm . . . I'm just gonna poke my head in here to meet everybody! I'm C R A M P, and I just started FudgeQuest, which is my first quest ever! :3

So, with that, I guess I wanted to ask the other authors what your first quests were like! What were the biggest obstacles you faced? What's the best part of quest-writing?
>>
No. 49640 ID: 24dafd

>>359439
my first quests were whimsical and fantastic, even though they died prematurelly due to personal problems. After a litle while my feelings if whimsy died out also... meh.
My current biggest obstacles are my bad reputation, also self inflicted.
And the best part of quest writing? I have absolutely no idea... sense of satisfaction that i can share a story? I guess i lost my out the reason why i keep doing quests... it seems more habitual nowadays.
>>
No. 49657 ID: 9c7c3b

>what your first quests were like
A rollercoaster of self-loathing and self-confidence.

>What were the biggest obstacles you faced?
The art. It was probably the biggest art undertaking I've done. I mean, sure, I've doodled before, but it had color, man! I had to keep track of layers and all that shit and aaaaugh. But it's cool now, I've got a handle on it.

>What's the best part of quest-writing?
Watching the suggestions roll in. There is no better feeling than seeing that people like what you create. It's just the best warm, fuzzy feeling inside.
>>
No. 56993 ID: a4b8fa

To all quest author: what is the thing you find harder to draw?
>>
No. 56994 ID: 1f8505

>>56993

Hands.
>>
No. 56995 ID: 99090a

>>56994
>>
No. 56996 ID: f5832c

Hands are a god damn nightmare!
my advice, get a small mirror
>>
No. 57007 ID: 3581fd

>>56993
human noses I think... I just cannot for the life of me make them not look right when I try to make them not animu.
>>
No. 57008 ID: 04d9ae

>>56993

Everything.
>>
No. 57010 ID: 97486c

>>56993
Feet
>>
No. 57014 ID: 6e41cb

In decreasing order of HARD: Held objects, feet, hands, ears, everything really.
>>
No. 57016 ID: 09e5bf

>>56993
Shadows. I can do them to an acceptable level easily enough, but I have trouble getting them to the point where I'm like, "These are really nice shadows" on a consistent basis. I didn't even know to use colors for my shadows until fairly recently.
>>
No. 57024 ID: 72dd1c

>>56993

Everything that is not animals showing off their vaginas. I don't know how I can continue to be so confused about how people work. (it's actually because we don't have thick pelts to hide our anatomical structures, and also because humans are going to more readily notice errors and minor flaws look more glaring in human anatomy. It's kind of weird because our ability to abstract is also really high, but proportional errors that move things away from a sensory homunculus almost always look fundamentally "wrong" no matter how abstracted the figure is. Not that I'm really good at drawing things in an abstract, cartoony way. I'm actually terrible at it.)
>>
No. 57033 ID: 120d63

Everything that isn't small scale pixel art.
>>
No. 57042 ID: 84185f

peoples in general, I just suck at drawing really.
Oddly enough my last few posts featured half decent drawings in it.
I'm surprised because the skin of my thumbs melted off recently...
>>
No. 57068 ID: 44b4ea

Small scale pixel art
>>
No. 57071 ID: 203500
File 134207210501.gif - (3.10KB , 120x120 , JyfrissAvaBigger.gif )
57071

Well, I'm not updating for some reason, so I might as well contribute in some fashion.

>What got you into quests in the first place?
Well, judging by other people's answers, I'd suppose I'm sort of an old man here, because my interest in this sort of thing started way back when Hussie was doing Problem Sleuth. I also found choose-your-own-adventure books fun, way back in childhood, but there's probably not really a link there. Rubyquest was probably what made me think it would be fun to do myself, aside it being a pleasure to experience in and of itself. I was actually lucky enough to be there right when it started on /tg/!

>I noticed [a particular theme] shows up a lot in your quests. Is that deliberate?
I've been told my sense of humour is "bawdy".

I just think sexuality is pretty funny!

>Which of your quests are you most proud of?
Undermind, I'd say. Mostly because it's pretty much completely original, unlike Lunar, and held itself together, unlike The Sword. Battle Quest is also super great, but I can't stake a solo claim on that! You may notice, though, that none of these quests are actually finished.

>What do you like to do in your spare time?
Bum around on the internet, mostly.

>do you imagine voice actors for your characters? If so which ones and who?
Naw. They do have their own "voices", in the literary sense of phrasing and rhythm and so on, the way they say things, but there's not really any sound in my head. I have thought about it, but the only one I came up with any formal guidelines for is Maolla, and even then it's just "somehow both sort of sexy and sort of annoying at the same time". Aside from that it's just very very vague stuff, like... well, heck, I guess I'll write them out, what ones I do have a solid enough idea of to describe.

Wordblood: smooth and educated. Usually calming and contemplative. Probably some fanciful aftereffect, like a soft hint of papery rustlings, pen scratchings and distant voices underlying his speech.
Peregrin: clever, and charming, in a sort of slick way. Whatever comes to mind thinking of "stage magician dracula".
Maolla: As said, attractive but with an option on annoying. Relatively intelligent and educated, but also casual and coarse. A sense that she'd be charismatic if she bothered herself to be.
Mitrel: sort of resigned and gentle. Tired, but caring.
Rel: "Friendly doctor"-ish. A bit motherly, even, but also a little creepy.
Radde: Not actually a 90s cool dude or surfer. Basically the sound of a fun guy, whatever that is, but with a sense of strength as well.
Piyerra: Curt. Patient, but deliberately so, and not always successful. Sort of a long-suffering older-sister voice.

Saulanna deliberately doesn't have much literary voice of her own, being largely a vessel for the players. She has her high social stats, so whatever it is it's pleasing to listen to, and she would come off as being intelligent.

>How'd you come up with your username?
shhhh its an ancient secret, lost in the mists of Web 1.0

dare you plunder those ancient tombs??? The answer is no, you don't.

>Is there a character that reminds you of yourself?
Not really. Some of them kinda remind me of different aspects of myself, but I don't think that counts.

>how much time do you spend spend working on the quests that you run?
It's hard to say. I start and stop a lot, and get distracted, so there's seldom any sort of solid chunk of effort that can be easily measured.

>I got some to do with your avatars. 1.Why do you use it? 2.How did you come up with it?
This is Jyfriss. He's pyromaniac journalist to the gods, member of a race of magical pterodactyl-men, from Exalted. The most fun character I ever played.

>How far planned ahead do you usually stay?
I tend to have broad ideas in mind of what will or may happen when or where, but I think I favour keeping it loose.

>Do you draw or write first?
I "write" a rough outline in my head, then draw the pictures, then write properly.

>“Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?”
Actually, sort of the opposite problem! With The Sword, I didn't write myself enough corners. Eventually it drifted out into open waters, where any direction it could have gone would have mostly just been more aimless floundering. Lots of freedom, but no "pull" to it. It was just too loose.

>What difficulties did you deal with when creating your quest?
I really need something to listen to in the background or something when I draw, or my attention wanders.

>How long have you been drawing
Probably ever since I was bored and within reach of materials. I really don't do any sort of proper practice, though, which is why I'm not as good as I should be.

>what kind/genre of books do you like to read?
Like, text-only, dead tree books? Mostly fantasy. Some sci-fi and humour.

If we're being more open, I do like comics a lot, though I'm probably not at the level of the american idea of a comic nerd, since there's less opportunity to be so in this country. On the plus side, I did get more exposure to euro comics, which were probably rather an influence on my story style. Asterix and Tintin and so forth. More focus on setting than on central protagonist, compared to american comics, I think. More general faffing around and soaking up atmosphere. Seeing interesting things and meeting interesting characters.

I do have a comic, if by chance anyone isn't aware. Or did, and will again, if I have enough to do with it. :V
>>
No. 57072 ID: b85f8c

>>57071
>Or did, and will again, if I have enough to do with it. :V

Hooray! I just went through the archives last night- it was a great read and I look forward to more when it comes out of hiatus. Or did you mean you were going to start a new one?
>>
No. 57077 ID: 4a20fa

>>57071
>Radde: Not actually a 90s cool dude or surfer.

MADNESS.

And it's no good; ever since that "it's a mystery, is what is is", Maolla's voice is a female version of Phil Harding.

...actually, that probably is "intelligent and educated but casual and course".
>>
No. 57078 ID: e3f578

Think I have a decent idea for some of them
Mitrel: Seth Green (Performance of Oz was pretty chill but caring, not tired, but best comparison I can come up with that description)
Rel: Jennifer Hale (you ever hear FemShep's idea of flirting? Creepy.)
Radde: Bruce Willis (Dude is totally fun and strong, and even has the bonus of having a form of 90's/80's nostalgia)
Piyerra: Angelina Jolie (tyyyyypecaaaaast)
Saulanna: Fuck it, it's obvious, Tara Strong
>>
No. 57080 ID: e3f578

Annnd for Maolla: Eliza Dushku, sexy, potentially charismatic, coarse, intelligent, casual, and annoying. (But this is more from her Saints Row 2 performance than Buffy)

I find it intriguing that the Scellor voice actresses have a related acting background with their male shipmate scellor's VA, but from very separate works
>>
No. 57093 ID: 120d63
File 134212964428.png - (18.73KB , 200x200 , cirrmaybe.png )
57093

> What got you into quests in the first place?
It's a long and embarassing story involving the death of a few freeform roleplay forums, stumbling upon Ruby Quest on the recommendation of a friend I haven't seen in years, deciding to run a quest on my site for an audience of three or so people, looking at TV Tropes to see if they had anything specific to quests and finding out about Mudy Quest, tracking down this place after the first URL was invalid and then peeking into the site through the safe bathysphere of the wiki.

But I'll never tell you any of it. Ever.

> I noticed some themes show up in your quests a lot. Is that deliberate?
Yes. Probably.

I'm a pretentious son of a bitch at times, and people have probably noticed there is not a single goddamn work I have ever written which does not have an artificially constructed character in there somewhere. Typically as the protagonist.

Why do I keep coming back to this theme? Well, there's a metafictional appeal to it because I personally see fictional characters as constructs of the mind of the author anyway, with authors becoming the gods of their own creations. But it's not as simple as that. When something is written well, and I'm damn sure this has happened for anyone who can write a character with SOME motivation, sometimes you don't have full control over the situation without things feeling forced and awkward. Things interact and emerge. The whole questing thing is especially appealing because even more of that control slips away and the product becomes more organic in its design.

See what I mean? Pretentious rambling bullshit.

I've also spent the large majority of my life being fascinated by intelligent creations. I'm currently studying AI in games for my PhD. AI and aLife and all that jazz has endlessly fascinated me because there's some level to these fields which is far simpler than nature, but which reflects nature in its complexity also. It's hard to articulate. One of my favourite things these past few years has been emergent behaviour, or how elements in a system interact in ways no one could have predicted. Nine times out of ten we call these "bugs" or "glitches" and rightfully stomp them dead and burn the remains. But there is sometimes that glimpse, that insight into complex behaviour from simple interactions. I'm not a poet, so I can't really do much more to explain what I mean but ramble. Ramble about stuff that I'll read in two days time and cringe over how badly worded it all is.

This also ties into a fascination with how non-human intelligence works. The two are strongly related. I haven't really explored this as much as I would like because I fear making something too alien would make it difficult for an audience to relate to, or to get into the mindset of. Ten Updates was an experiment into this and it was kind of awkward running it. People were kind of getting ticked off at the protagonist blatantly ignoring any suggestion that didn't conform to its own view of the world around it and continuing to act like a dick. I don't think that could have worked as anything other than the gimmick quest it was.

In conclusion I guess I have brain problems and am crazy. Next question.

> Which of your quests are you the most proud of, personally?
I despise them all in different ways. Next.

...Oh, alright. Defective, TWIM, and Reformation is going far better than I could have ever hoped for. By the time you read this I should be working on an update for it.

Bungee Grapple Adventures is probably the quest I've had most people unanimously talk about how much they loved it. BGA3 was a mistake.

I guess Infiltration and Red Sky had some merit to them as well but they both wildly diverged from how I wanted them to go.

> Ever had a recurring nightmare?
Not that I can recall. I do miss the ease I used to have in lucid dreaming, however. One of my lucid dreams inspired a quest that was run on a different site (and has since died a slow drawn out death).

> Have you ever felt like you'd `written yourself into a corner' in one of your quests?
Not necessarily into a corner, but into parts I don't find particularly interesting. The part with Stern in TWIM I realised was going to go into politics far above and beyond my own limited comprehension, and so I eventually ended up copping out and delaying any outcome. This is particularly problematic given that diplomacy and politics are a case where the suggesters have the upper hand over the quest author if they happen to be ridiculously bad at either or both, such as myself. Anything an individual suggester misses, someone else can provide. If I miss a gaping flaw in the thing I'm writing, that's it. The characters I directly control will always be weaker than the characters suggesters have influence over.

If anyone has any suggestions on how to become less useless and impotent in situations like this, for the love of all that is good in the world let me know.

This isn't particularly related to the question but I have had characters that were meant to be smart do stupid things, because it is basically impossible to write a character smarter than yourself. This is more of a problem I've encountered in tabletop games, really. As an author on an imageboard that doesn't move too fast, there is more time to plan out an appropriate course of action. And there's the good old fashioned setting things up so that the character looks smarter than they are based on hidden knowledge unavailable to suggesters, but this always feels like such a cop-out.

> Do you imagine voice actors for your characters?
Some voices in some cases that I am not even going to pretend I can articulate or describe. Not to mention I change my mind on the matter every time I envision a scene to write it.

> Is there a character that reminds you of yourself?
It doesn't matter a damn what I say, people are going to associate me with Teteke until the day I leave all conscious memory. Stupid bird.

Personally, seeing as every character I've come up with has been formed somewhere in the dark recesses of my psyche somewhere, I can say there's possibly aspects of myself in every character I've written. Or reflections of people I've known, or amalgamations, or who knows.

> What do you like to do in your spare time?
Waste it on video games or, more increasingly, watching internet streams. Sometimes I actually work on game development. I remember those days.

> What difficulties do you deal with when creating quests?
My inability to ever focus on one quest at a time aaaaagh why do I keep starting new ones

> Cut or uncut?
Look how long this text is. LOOK AT IT. If I knew how to edit we'd have been done a screen ago.

> How long have you been drawing?
Long enough that my art should look better than it does, but never in a dedicated fashion. I have a few notepads filled up with doodles, that's pretty much it.

> Are you male or female?
Standard internet assumption works in this particular instance.

> Favorite color?
Blue. Blue and black is my favourite combination. Shiny black and glowy blue is the god-aesthetic in my world. I have tried to stop abusing that particular aesthetic as much as I used to but it keeps coming back.

Yes, I did like Tron Legacy. Even if they changed the blue to more of a blue-white.

> How far do you plan ahead.
Never far enough!

> Do you draw or write first?
Write. Always.

There have been two or three updates I drew the image first instead. I don't even remember which ones they were or what quest they were for.
>>
No. 57094 ID: 885ee8

>What got you into quests in the first place?
Honestly, it was probably attention-whoring. I did my first proto-quests starting back in '05 or '06 on /co/. They lasted a few hours each and consisted of somewhere around 30 hasty scribbles, mostly composed of puzzles and combat. I saw a few more of them around, and one day around the end of '06, after a breakup, I decided to do a hardcore one. For about a week straight I mostly stayed in my room and churned out around 40 images a day, only stopping to eat and drink and sleep a little. The story was pretty lame by modern quest standards, the drawings were crude, and it was pornographic at parts, but I still felt like it was a worthy accomplishment. A little later, I discovered Problem Sleuth, did a handful of quests on their adventure board, and then eventually migrated here.
>Which of your quests are you most proud of?
It's an odd question, because it seems like every time I start a new one, I decide that the last one was trite garbage and beat myself up for having worked on it. Still, if Oblitus doesn't count, I'd have to say Alanna was pretty good. I did that one on MSPA, though.
>What do you like to do in your spare time?
I'm in grad school for 3-d animation, but I don't know if that counts as spare time. Dick around on the internet and get enough passable information about a variety of subjects to make it look like I know what I'm talking about, I guess.
>do you imagine voice actors for your characters? If so which ones and who?
Sometimes Viktor is Aku, sometimes he's Slingblade. Most of the rest of them are friends of mine.
>how much time do you spend spend working on the quests that you run?
It really varies wildly, depending on mood and quest. Oblitus updates usually take me like 5 hours, but only one of those hours is actually working, the rest is thinking about what should happen next and talking about it on IRC. I'm running one on /tg/ right now, which I do about once a week as an all-day affair.
>I noticed crazy women show up a lot in your quests. Is that deliberate?
No.
>Ever had a recurring nightmare?
For about a week, my reflection in the mirror by my bed would get out of bed, his eyes would turn black, and he'd start beating on the glass, growing more and more deformed the more I stared at him. At the end of the week he broke the glass, stepped out, grinned at me, and walked out of my room.
I can't have mirrors in my bedroom anymore.
>Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?
All the time. It tends to make me hesitate to update for a long time, and then do one huge update several days later that progresses things beyond the point I was stuck at.
>How'd you come up with your username?
AB was the god who created humans in Alanna. OB and EB were the other two of the trinity.
>What difficulties did you deal with when creating your quest?
Successfully challenging a giant shapeshifting man-eating monster with anything that doesn't just kill him outright.
>Do you draw or write first?
I jot down the key issues I need to address in the update, then sort of solidify how I'm going to address them while I mull over and draw, then I write.
>>
No. 57096 ID: ad164c

>>57094
2006? Dang, yo. You still have any of that stuff?
>>
No. 57097 ID: b85f8c

>>57093
BGA didn't have any artificial lifeforms in it!
>>
No. 57104 ID: 120d63

Look, I dunno about you, but to me boxcats just ain't natural. Dark voodoo magic is the only explanation.
>>
No. 57118 ID: 72dd1c

>>57093
I know that you are probably not asking for advice actually concerning this issue, but because I am "helpful" and like to "type a lot" I will offer it anyway.

I personally feel that characters written by suggesters are only stronger if the author uses their suggestions to smash into some sort of consistent personality.

It's pretty easy to write a consistent character with only two or three traits, if you just keep in mind how they interplay with each other, it'll give a pretty good illusion of depth. Even one trait will seem realistic as long as it's an actual motivation and not a quirk like "likes beef." I mean, that guy could still be a background joke guy I guess?

Anyway, I think suggesters sort of flatten the personality of the main character, because they're going to be wildly inconsistent at some points. Although Survivors is a terrible quest also for various other reasons, it would be hard to characterize Clara, although you could pretty easily describe Jacob or Jayce's personality in one or two words. Even with Spikesby, it is awkward and difficult to describe his personality. Where you impose more personality on the character, the traits people use to characterize it are the traits that you imposed anyway. People would describe Jim Crow in the ways that were based off the things I wrote about him, and not really based on the suggestions, other than "hits on everything." :v

As far as writing outside your area of expertise, especially in an area that you claim to be grossly incompetent at, why would you do that? I mean, the world is just as artificial as the characters in it. It's easy to make characters interact only with things you as author understand. You also design how the political structure and social interplay of the society operate. It's easy to cut off suggesters' depth of knowledge at the knees by just making things not work that way. As long as they work in some consistent and somewhat reasonable way, everyone will think you are creative and clever for coming up with the system instead of realizing that you have just been erecting barriers to protect yourself from your own ignorance.
>>
No. 57122 ID: c69372

Fractal here, typing painstakingly on an iPad in London. I should wait two days so that I can actually have an author picture and stuff but I'm bored and I have a precious trickle of Internet.
>"What got you into quests in the first place?"
My answer is the same as most - I read rubyquest, thought it was super nifty, and decided to do my own.

>"Which of your quests are you most proud of, personally?"
Well, I only have two, but I definitely think Rekitzchenstreben is better than FudgeQuest. I mean, they both have totally different vibes and goals, but I'm a lot more pleased with deerlings at the moment.

>"Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?"
Not really "into a corner," but I feel like right now I'm not giving my questers enough room to really stretch their legs and make choices in FudgeQuest. Every choice just seems to be pretty obvious. I'm trying really hard to get to a point where there will actually be different choices to be made, and I feel like that'll make it a lot more interesting.

>"Do you ever imagine voice actors for your characters?"
Not actors, but when listening to music sometimes I'll think, "This is what [insert character here] would sound like." I also do this super dorky thing where I imagine music videos starring my characters when I listen to music BUT DON'T EVEN PRETEND YOU HAVEN'T DONE THE SAME THING
>>
No. 60231 ID: 1e7d43

All Authors:

A couple questions about quests made by *other* authors.

1. Are you very active in other people's quests? And which quests have you been the most active in?

2. What are some of your favorite quests by other authors?


Lagotrope:
I notice you're running three quests at once, with a fourth on hiatus. Are you insane, or just suicidal? :I

Seriously though, I appreciate the work you're doing and all, but don't push yourself too hard. Permit me to enlighten you as to the dangers of over-questing:

http://en.wikipedia.org/wiki/Carpal_tunnel
http://dwarffortresswiki.org/index.php/Cave_adaptation
http://en.wikipedia.org/wiki/Virginity
>>
No. 60232 ID: f09b71

>Insane or Suicidal?
Masochist.

>Carpal Tunnel
I have pain in thumbs, wrists and all sorts of variants, but a fuck is not given. See above.

>Cave Adaptation
It's cool, I sit near a window.

>Virginity
It probably grew back after so long, yes.

>Other author quests
I am terrible at being involved in other's quests. Sometimes I do follow a quest at least loosely, but I don't believe I've ever suggested.
>>
No. 60233 ID: 1e7d43

>>60232
Grew...back?

Oh my
>>
No. 60234 ID: 4a20fa

>>60232
>I have pain in thumbs, wrists and all sorts of variants, but a fuck is not given.
Ok, I suspect you're joking to some degree, but if I can go all suddenly SRS on the Internets, don't fuck about with your wrists. Beyond a certain point it becomes pretty much a one-way street of "boy, I sure hope you won't miss doing that thing you do ever again".

>My experience suggests that once you start having RSI problems they are unlikely to go away by themselves. Everyone I've ever heard of with RSI problems (myself included) ignored early warning signs and didn't take action anywhere near soon enough, even when the symptoms started becoming severe. It's not clear to me that you can ever "recover" from RSI; all you can do is stabilize at your current level of disability. If there is any recovery, it takes many years.
-- John Ousterhout (CompSci Prof; forced to switch to speech recognition in 1996, and still at it as of 2007, only able to type at all in short stints)

Since "do less of the thing you do" never happens, at least give your wrists more variety---any kind of exercise that involves your hands is helpful. Get out of the chair between updates. (Your eyes could do with focusing at something at a distance other than "monitor" anyway.)
>>
No. 60236 ID: f09b71

>>60234
I was actually quite serious about the wrist pains, but they're tolerable now. Around august of last year was when I had to take frequent breaks from drawing due to pain, and since then I have made it a habit to just occasionally stretch my wrist around or otherwise break the repetition. It's still around, but overall significantly better than last year. It is just now that I'm realizing it is already september again. Anyways, thanks for the concern nonetheless.
>>
No. 60238 ID: 1e7d43

>>60236
Stupid question, but are you a guy or a girl?

I said it was stupid... :(
>>
No. 60239 ID: f09b71

>>60238
A guy, and now, out of curiosity, I must ask what spurred that question.
>>
No. 60240 ID: 1e7d43

>>60239
The "grew back" comment.

Don't...uh...don't think about it too hard.
>>
No. 60242 ID: f09b71

>>60240
Already did, and no I am pretty sure that in reality it is not a thing that actually happens, I was joke.
>>
No. 60361 ID: 82dd9a
File 134679156207.jpg - (78.25KB , 922x679 , cow.jpg )
60361

>To Octary
Has anyone really been far even as decided to use even go want to do look more like?
>>
No. 60362 ID: 3db2c0

>To Octary
What is your favorite flavor of candy, please tell us, this is is very important.
>>
No. 60587 ID: 55c4cf
File 134717346619.png - (139.61KB , 500x500 , 1201358-T2FPUQZ.png )
60587

>>49280
(Previous Ask the Author Post)

“What's with all the eyepatches?
My left eye is all but dead. It causes me an incredible amount of pain at times so I have to wear an eye patch in order to function. I have learned some techniques to drastically lessen the pain and the frequency of the fits, at least. I run into things with my left side all too often because I sometimes don't see where the wall, door, or corner are properly.

So, with that, I guess I wanted to ask the other authors what your first quests were like!
Pretty stressful, but rewarding experiences. You stumble and fall hard at the beginning, and when you look back you see all of your early mistakes and it can be hard to look at them.

What were the biggest obstacles you faced?
Losing my computer, moving homes, feeling guilty about monetary obligations to the point where I don't feel comfortable working on quests.

What's the best part of quest-writing?
The best part of quest-writing is the reactions. Watching the audience react to things you do is extremely exciting. This is magnified when it is a special event you have worked on the quest to get to, or built up toward. The audience reacting to really important parts of the story is exhilarating and they are the things that push me to keep working on them. I think this is a common joy, because if the interactive segment didn't make people happy they'd just make a comic.

To all quest author: what is the thing you find harder to draw?
When I started I really disliked drawing backgrounds. I have been forcing myself to work on them. I've also realized I cannot seem to get a grasp on “cute” or chibi things.
 
Are you very active in other people's quests? And which quests have you been the most active in?
I try to be! I have a few quests I try to keep on top of so I can suggest (Passage, Meigara, Unnatural Selection, Beyond, Hatch, Black Company, Doolbag, Crash, The Island of Onigashima, and a lot more). The PROBLEM is that with my dyslexia mentioned in the previous post in this thread, I have trouble reading things that are lengthy. The words scramble the more grouped they are. Luckily some people do quest readings and record them, and Lagotrope reads his quest to me. If anyone will read their quest(s) to me, or record them for the quest reading thread I WILL read them. I try to suggest actively, but when I get busy I lose track.

What are some of your favorite quests by other authors?
Frisbee quest by BeakieHelmet.

Has anyone really been far even as decided to use even go want to do look more like?
Noble-spirited mischief will face fruits. This method has never been released to the public before. Very few, if anyone has implemented this. Sometimes it just becomes.

What is your favorite flavor of candy, please tell us, this is is very important.
That is hard to say? It depends on what you mean by candy. When it is hard candy I would have to say orange, when it is chocolate type things I would say pretzels and/or caramel (Take 5), or chocolate covered cherries. Twizzler's Pull n' Peel please me.
>>
No. 60588 ID: 4a20fa

>>60587
>and Lagotrope reads his quest to me
Oh, so that's what he does when he's not updating. There I was thinking it was something like sleeping.

>If anyone will read their quest(s) to me, or record them for the quest reading thread
>>60589
>>
No. 60679 ID: 2adb60

>>60587

I find Dyslexia really interesting, because I cannot comprehend it in an empathic regard. If it is not a rude question, and if such a question is within the realm of this activity, does Dyslexia at all affect your ability to write updates?

Not to say that your updates are written poorly, but would you say it is more difficult than what might be expected from somebody without the disorder? Does it only affect reading?
>>
No. 60702 ID: 97486c

>Are you active in other people's quests?

Sadly I'm not very active in quests. I think I can count the number of suggestions I've made on one hand.

>What are some of your favorite quests by other authors?

My absolute favorite quest ever is Apocalyption, with Kara Quest shortly behind it. Basically the entire Rastin/Vresch thing. I just love the setting behind it and the characters.
Shortly behind those two are KB and Ruby Quest. All the quests I mentioned are ones that I caught up with near the end (with ruby quest being maybe a year after it ended) but binged on them until I was done reading them.
>>
No. 60790 ID: 34cbef
File 134754331002.png - (16.33KB , 545x459 , chirps.png )
60790

>1. Are you very active in other people's quests? And which quests have you been the most active in?

...there are other quests?
I'm not very active in other quests because i'm trying to come up with very interesting quests of my own. But when i do want to suggest something it's usually the funny nonsensical quests that get me... or any just flat out humerous ones.

>2. What are some of your favorite quests by other authors?

NONE HISSS BOO BOO THEY ARE MY RIVALS- i like dompag... i've been just skimming over oblitus.... pornquest is actually one i'm a part of, but i would like more character interraction (or for the others to update it besides myself)... I've been kinda perrusing larro's quests a bit (no i'm not shipping emily with an emotionless dictator, why would i do that?)... and i guess lonelyworld has some good ones i look into sometimes, other then that i can't really think of any.

Now that i'm kinda not an arse hat i think i can re answer some questions.

>What got you into quests in the first place?
Gnome did, he was making dorfquest when i used to go to school with him. We had similar friends.

>"I noticed [a particular theme] shows up a lot in your quests. Is that deliberate?"
I like being funny, especcially when it attracts peoples attention. I like cute creatures doing cute things... though asside from anime i have really no clue what that would entail. I am terrible with my personal emotions and sometimes that bleeds over into my quests, and that's why i drop horrible things into the story.

>Which of your quests are you most proud of, personally
This question i can't answer yet. I'll see if i can finish a single one before i make that judgement.

>Ever had a recurring nightmare
sudden death, like either your falling and then you hit pavement then you wake up in a cold sweat... or any other things that fall under the sudden death spectrum of a nightmare

>Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests
Plenty of times, but my more dominant issue is losing interest in my quests fast

>What do you like to do in your spare time
sleep, eat, be lazy... I've got enough money for the next few months, but lately I go job hunting. (if anyone wants to wish me luck, i'd appreciate it- hell use voodoo magic to get the fates on my side, that'd be even better)
I play video games also, none on the laptop but plenty on my consoles.

>cut or uncut
mfw i have no face

>do you imagine voice actors for your characters? If so which ones and who?
I don't watch much tv to really know the names of who i want... but alot of them could be the same voice actors of some older popular cartoons.

>how much time do you spend spend working on the quests that you run
seconds or minutes... it varies, but i'm no lagotrope when it comes to updates

>Are you male or female?
Male

>How long have you been drawing?
since my older brother wanted to draw for the Heavy Metal magazines. Which was a very long time ago... he's much older, and i haven't seen my family in i don't even remember

>Also, many authors said they like to read so—for those of you who do—what kind/genre of books do you like to read?
Fantasy and sci fi, my particular favorites are books written by Dianna Wynne Jones- lookup Darklord of derkholm, it's a great book that i grew up with.

>any recipes to share
start with a baby marmoset, take three parts club to two parts scalp, use force or vigorous tenderizing, and finally extract brain and then enjoy.

Also for a final word, i'm a whole slew of people- if you want to know what names i've gone under just go under the bamump wiki page.
>>
No. 60793 ID: 2c322d
File 134755587611.png - (87.35KB , 488x451 , fractalpic.png )
60793

okay i already did this but i only did a few questions and now there are more available HERE WE GO
i'm basically just going down the thread and answering any questions i didn't the first time so this is gonna be really long sorry

> Are you very active in other people's quests? And which quests have you been the most active in?
i'm not, but i really mean to be more active. i have a bunch of quests where i'm like "man i really need to read this, i'll read it next time i get a chance!" and then i just ... don't
but i really like Rainy Day and Hunter and JaneQuest.

>How'd you come up with your username?
I am really fascinated by fractals and the golden ratio and fibonacci sequences and other mathematical things that show up in nature. a lot of this is because i'm a deist so any time i see grand patterns of math and science in the world around us i get really excited.

>>When you make characters for your quests, what do you draw inspiration from, or what suddenly stimulates you to make a character for your quest. The same question for how you make quests.
ah that's really hard! it depends. for fudgequest i just sort of tried to put together an engaging cast of characters who were sort of caricatures of different tropes. i made fudge and miriam almost simultaneously, with fudge basically being a shameless pile of a bunch of different traits i find attractive, then miriam just as basically a foil to her. fudgequest itself came about because i was really inspired by rubyquest, which is why i wanted my first quest to be a horror/comedy.
deerlings was based on characters i made a few years ago for a collaborative comic project that never really got off the ground. i tweaked the idea to make it work as a quest and fleshed out the world, but basically that was fully formed before i even started the quest.
katherine quest is, obviously, a direct nod to an artist i admire.

>Is there a character that reminds you of yourself?
okay everyone is expecting me to say fudge but, as i mentioned above, fudge is just sort of a projection of my ideal girl. she's just a bunch of things i find attractive mashed together, which is why we share a lot of physical traits.
i actually think i am pretty similar to gunter and katherine, even though i don't think i come off that way online.

>Got any fun or interesting stories to share?
one time i was on vacation with my family and we did this like tropical hike thing and our hike guide was like "who wants to eat something gross" so of course i was like "ME ME" because i thought it was gonna be like weird vegetation or something but then he walked over to a termite mound and stuck his hand in and i ended up eating termites off a stranger's hand

>Also, many authors said they like to read so—for those of you who do—what kind/genre of books do you like to read?
oh that's a hard question too. a lot of things! i like mostly fiction, both fantasy and realistic. my favorite book is "the story of edgar sawtelle."
i also really really like children's books or books aimed a young adults. i like "the miraculous journey of edward tulane," "the amazing maurice and his educated rodents," "mr. maxwell's mouse..." come to think of it, it seems like i just really like things with long awkward titles
similarly i like children's games and movies too, like pixar stuff and spyro, etc. etc. i have a very active, very demanding inner child.

>any recipes to share?
okay so
slice a banana and toss it really gently in brown sugar until the sugar sort of melts
heat up a pan until butter sizzles and then really quickly sear the bananas, just til the sugar caramelizes, try not to let the bananas get smushy
layer the banana slices between slices of bread and fry it like a grilled cheese sandwich
serve with a scoop of vanilla ice cream. banana fosters sandwich. you're welcome

okay and then NEW QUESTIONS
> if you could change something about one (or more) of your quests, what would you change?
> who's your favorite out of your own quest characters? what about other people's?
>>
No. 60795 ID: 34cbef

> if you could change something about one (or more) of your quests, what would you change?
i'd give alot of them... an ending

> who's your favorite out of your own quest characters? what about other people's?
my favorite character is myself, why? because shuttup. Other quest characters would have to be .... That mushroom dryad girl from oblitus, overlord from how to be an overlord quest, that black bald guy from command quest, and i guess soviet hero (i guess)
>>
No. 60801 ID: 1e7d43

All Authors: Are there any characters, authors, quests or events-within-quests that you associate with a particular song?

...please tell me I'm not the only one who likes to imagine characters singing and dancing to songs. :I
>>
No. 60802 ID: e3f578

Authors
Are there any suggestion types that particularly annoy you?
So we can like, know how to act in certain quest threads as to not annoy the author. I mean, like if you hate sex jokish suggestions or the really absurd ones.
>>
No. 60804 ID: eab6cd

not sure if i can write in this thread already,but..fuck it

>What got you into quests in the first place?

Rubyquest and Larro

>Which of your quests are you most proud of?

Necroquest, mostly because it's my first and people seems to like it

>do you imagine voice actors for your characters? If so which ones and who?

The necromancer has my voice, everyone else has a voice based on wath my brain choose they soundlike

>>Is there a character that reminds you of yourself?

a little bit the necromaner

> Are you very active in other people's quests? And which quests have you been the most active in?

i'm active in a lot of quests, the i'm most active is how to be an overlord, but my suggestion are just > do this

> who's your favorite out of your own quest characters? what about other people's?

the necromancer and the still unnamed bunny girl in "ruin". other author character i like, sarah from "junequest", emily and the overlord from "how to be an overlord"
>>
No. 60818 ID: 3af198

>Are there any suggestion types that particularly annoy you?
steve shirts
>>
No. 60824 ID: 1f8505

>>60818

And gimp suits.
>>
No. 60832 ID: bddefe

>Are there any suggestion types that particularly annoy you?

Absent ones, because I realise I've fucked something up.

>Are there any characters, authors, quests or events-within-quests that you associate with a particular song?

No.

> if you could change something about one (or more) of your quests, what would you change?

Space Marine Quest, I'd change just about everything ever.

> who's your favorite out of your own quest characters? what about other people's?

I don't know, really. I guess I like officer Murder the most. In other peoples', I liked Heartsbane, also Foxtits, since she is my waifu.
>>
No. 60840 ID: 8dbc01

>Are there any characters, authors, quests or events-within-quests that you associate with a particular song?
yes yes yes! i actually plan on posting all associated character songs for katherine quest in the disthread, and the planned sequel to katherine quest (not really a sequel, but related) will feature music!
i can't really list all the songs i associate with my characters, just watch the disthreads i guess
but yeah i TOTALLY imagine like little music videos in my head starring quest characters i'm not even sorry

>Are there any suggestion types that particularly annoy you?
i guess sometimes it's a little frustrating to get suggestions that are a reaction to the update but not a suggestion for action. i love reactions, i really do! but it's also really important for me to know what my readers think the character should do so i can tally up the suggestions, because i normally work pretty strictly with majority rule.
in the same way, i know quests are supposed to be fun, but i get a little annoyed with joke or troll suggestions - like, the really dumb stuff. because again, that suggestion you made that obviously isn't contributing anything could have been a vote to be tallied!
maybe i'm just fussy, though.
...and steve shirts
>>
No. 60853 ID: 99090a

>1. Are you very active in other people's quests? And which quests have you been the most active in?
I try to suggest! It just doesn't happen sometimes. I read, in no particular order: Story Seeker, Rainy Day, Wizard Quest, Incense, FudgeQuest, Doolbag. Also the quests of basically everyone who I'd consider myself friends with on IRC as well.

>2. What are some of your favorite quests by other authors?
The ones listed above! Also anything that Slinko has run. I also love Defective and I really wish Cirr would put it on not-hiatus.

> if you could change something about one (or more) of your quests, what would you change?
It' be nice if I could keep a consistent once-a-day update schedule again. In Dragons, I've made way too many decisions that I have later regretted to really discuss in any coherent way.

> who's your favorite out of your own quest characters?
Hoviet Sero, definitely. I really enjoy writing for him, and the quest in general.

>what about other people's?
I liked Chee when Cheequest was still running. Doolbag's entertaining too.

>Are there any suggestion types that particularly annoy you?
Yeah, I'm never too happy with people who insist on being 'wacky' in quests that, well, aren't. You know, trolling 'suggestions'. Eh, I've said this all before anyway.
>>
No. 60854 ID: 4b44fc

>>60840
>i guess sometimes it's a little frustrating to get suggestions that are a reaction to the update but not a suggestion for action. i love reactions, i really do! but it's also really important for me to know what my readers think the character should do so i can tally up the suggestions, because i normally work pretty strictly with majority rule.
Oh man, I am exactly the same way. I love getting reactions, it helps me understand what people are responding to and also probably helps people shape their opinions. That said, It's really frustrating when I finally get a chance to update a quest a week after the last one, and I have 20 replies, but only two of them are suggestions and they don't even agree. I as an author want reactions, but I need suggestions.
What also happens often is that someone will suggest something, and then I'll get a dozen replies saying that suggestion is terrible, but none of those replies contain an alternative course of action. Crossing off one possibility from a list of a hundred doesn't really help me decide what should happen next.
>>
No. 60870 ID: 34cbef

>Are there any characters, authors, quests or events-within-quests that you associate with a particular song?

well, lemme just put down a list then.
Bananaman- Tally hall (general humor in speed zoom)
Thunderstruck- ac/dc (for those awesome moments which are far and few between)
Blitzkieg- Audiomachine (there's a lot of this in moria... asside from drama drama drama)
Little Lion Man- mumford and sons (this was anything related to my indigo phase)
Strength of a thousand men- 2steps from hell (this is mostly the intro to Another Potential)

>Are there any suggestion types that particularly annoy you?
None that really come to mind. Frank D. Pompadour actually wears a steve shirt, the reactions i use to come up with faces for the characters in quest, and for those dumb ones i just have to say that i'm not afriad to kill off a child character or cute puppy because if the one "troll" suggestion is the only one there i treat it like any other. I try to cater to a wide demographic, but if there is one suggestion and it's lolrandumb i'm gonna have to use it.
>>
No. 60884 ID: 50b072
Audio Vitamin String Quartet - Eh, Eh (Nothing Else I Can Say) - (2.73MB - 129 kbps - 44.1 kHz , 10 Eh, Eh (Nothing Else I Can Say).mp3 ) Length: 2:58
60884

>Are there any characters, authors, quests or events-within-quests that you associate with a particular song?

Tons. Only a few are really set in stone, though.

Most Notable in semi-recent history:

Galliard -- http://www.youtube.com/watch?v=WYUaVxGRJoo
Pavane -- (see embedded file, apparently it's not on youtube)
Moon (the quest) -- http://www.youtube.com/watch?annotation_id=annotation_101690&feature=iv&src_vid=dr547-GZpYE&v=GmjgRO3fc9g (This version because I prefer music without lyrics, even if they are gibberish)
>>
No. 60885 ID: 50b072

>>60884

PS you have to download the file the embed doesn't work for some goofy reason.
>>
No. 60887 ID: 4a20fa

>>60801
>All Authors: Are there any characters, authors, quests or events-within-quests that you associate with a particular song?
>>1225
>>
No. 60924 ID: 067a04
File 134781039006.png - (24.80KB , 600x600 , A Particular Turn Of Phrase.png )
60924

>>What got you into quests in the first place?
I had written up an adventure game, was looking for an engine with which to make it, somehow stumbled onto RubyQuest, from there to TGchan, from TGchan to Deep, and I fell in love. I spent most of my free time just reading every quest on the wiki, up until about a year and a half ago.

>So, with that, I guess I wanted to ask the other authors what your first quests were like!
Fun, quick, and ugly. Not unlike a weekend in Vegas.

>What are some of your favorite quests by other authors?
RubyQuest and Deep hold special places in my heart for bringing me here. Otherwise, all of them. Quests fascinate me to no end, and I enjoy them all immensely. Except for textquests. >:C

>I noticed [a particular theme] shows up a lot in your quests. Is that deliberate?
I love the concept of duality. In fact, I want to marry the concept of duality, and have little half-human half-concept babies.

>Are there any suggestion types that particularly annoy you?
No. I'm happy to get suggestions at all.

>if you could change something about one (or more) of your quests, what would you change?
I would restart Wizard Quest. A lot of wasted potential, there.

>Are there any characters, authors, quests or events-within-quests that you associate with a particular song?
Absolutely everyone in Wizard Quest has a theme song. Cheese Wizard - http://www.youtube.com/watch?v=96kwILL35ig
Rainy Day - http://www.youtube.com/watch?v=cyoXP3w7dp4
The TGchan Caravan - http://www.youtube.com/watch?v=P5M04_qkRdY

>Have you ever felt like you’d ‘written yourself into a corner’ in one of your quests?
'One of'?

>>Are you male or female?
Snakefighter.

>How long have you been drawing?

Since March.

>>Also, many authors said they like to read so—for those of you who do—what kind/genre of books do you like to read?
I can enjoy any book if I can get myself to read it.

>What do you like to do in your spare time?
What do you think?

>Cut or uncut?
Like a dog without a bone, or an actor out on loan.

>How far do you plan ahead.
I have a book-sized collection of notes on Wizard Quest. No, I'm serious.
I prefer to leave quests radiant and impossible to predict. Flesh out the setting, characters, and possibilities as much as you want, but never railroad. Never. Whenever I feel I've railroaded, I feel I've failed in a big way.

>Favorite color?
Gray. Or white-black, I suppose.

>To all quest author: what is the thing you find harder to draw?
Humans. Hands, specifically. Fuck hands.

>What do you think is most important in life?
It's just a lie without the 'F'.
>>
No. 60949 ID: 4c0017

>>60887
Little known fact; Chicken Chungus's character is based off of "Stacy's Mom".
>>
No. 61008 ID: 87d89c

>>60887
When I first started drawing Hatch I listened to "Polly" by Nirvana whenever I was drawing an update, because I wanted that to set the mood for the quest. And because bird.

I guess I did it right because Hatchquest soon got the nickname of "Child trauma quest."

I listened to "Heavyweight" by Infected Mushroom when drawing updates with Aruuchi and Liam. I kind of considered it Aruuchi's theme like Polly was Hatch's.

I think Silvermoon's theme goes without saying.

Nowadays I only listen to Electric Six or the Madworld soundtrack when doing updates. Sometimes Infected Mushroom again, or maybe Daft Punk, but mostly Electric Six. I dunno what it is but their music always leaves me in a good mood and inspired.
>>
No. 61009 ID: 87d89c

> if you could change something about one (or more) of your quests, what would you change?

The update schedule. I've been horrible about this. I should be updating a lot more often than I have been, and I've been telling myself this for like two years.

Over half of hatchquest was done in the first year, then one thread the second year, and now it's taken two years to go over the third thread. There's been 31 updates since January 2011.

Granted, I've done a lot of stuff since, like a couple silvermoons, the pony stuff, and a ton of other distractions, but it's still bad. I think I also did Frisbee quest in summer 2011.

It's just been a cycle of questioning my ability to do something -> Not doing it -> questioning why it's taken so long to do something -> not doing it -> reminding myself that the story in hatch is awful anyways -> double not doing it. Hatch is my first real attempt at both consecutive art and storytelling, so it has a LOT of flaws and I feel pretty awful about them, but then,

>artist
>own biggest critic
>no shit

so yeah.

> who's your favorite out of your own quest characters? what about other people's?

I think Aruuchi is my favorite out of my own characters, though he hasn't gotten to be in the limelight lately as I've wanted to shift focus back to Liam. I've tried to present Aruuchi/Makuri/Ikar as the happy-but-a-little-naive sort of family (without being retarded) while Liam/Hatch/Rikkiri (Hatch's mom) are the more broken-but-still-good sort, so there's an instant comparison between Liam's way of life and Aruuchi's, without either really being better, just different ways of living in a somewhat harsh world.

And yet they're still good friends, even though they're from very different walks of life.

>other people's?

I think everyone knows I have an extremely unhealthy obsession with Kyaos, but apart from that I also really like Zane, Kirska and Comfybat from Lonelyworld's quests, Joshua and Shyen from Riarda Legends, Kensuyata, "Ryu" and Musashi from Onigashima, Cheren, Imli and Beautiful Flarey from CBSF, Jayce from Survivors... man, I don't read a lot of quests anymore.
>>
No. 61019 ID: 50b072

> if you could change something about one (or more) of your quests, what would you change?

Journey Quest: Give Denjold some actual build up instead of him being a "Giant Space Flea." Make the Denjold fight not retarded, lame, and drag on forever. Maybe try giving Aggeia a bit more characterization rather than just slinky "sexy" female thief party member. Various suggestions for lines that I wanted to use in updates but forgot to by the time I actually typed them up. Maybe come up with better puzzles (not likely within my power).

Riarda Legends: Not do it. I should probably have just adapted one of my comic stories for the setting into a quest format rather than try to make up a brand new, ill thought out train wreck of a story.

Island of Onigashima: Better pacing, but I'm not terribly sure how I'd manage that with my writing ability. Maybe come up with better boss puzzles, but I like to think I was doing an ok job with those, though the later ones have probably been too easy modo.

Also I just kind of stopped updating all together.
>>
No. 61020 ID: 1f8505

> if you could change something about one (or more) of your quests, what would you change?

I'd change the art in the first act. It was all lemon head people.
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