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50617 No. 50617 ID: 14a1d0

Since everyone wants to yammer on about game mechanics in the thread, here's a discussion thread instead.
155 posts omitted. Last 100 shown. Expand all images
>>
No. 56359 ID: d7e757

>>56355
About halfway through Rubyquest?
>>
No. 56361 ID: b85f8c

>>56359
Oh, you mean railroading into a specific plot thread/sequence? Yeah, that's pretty hard to prove. The ignoring suggestions part of it is fairly easy to notice though.
>>
No. 56369 ID: 14a1d0

>>56361
I am getting a shit ton of suggestions here and most of them are arguing or incoherent or incoherent arguing. If you didn't get your suggestion chosen, it doesn't mean I'm ignoring suggestions, it means I reached into the pile and tried to interpret what I pulled out.

Get over yourselves, whiny babbies and appreciate the tits I'm drawing you.

Also, the occasional horsecock.
>>
No. 56370 ID: b85f8c

>>56369
I don't really care. It is pretty obvious that you don't go with the majority, though.
>>
No. 56373 ID: 927efa

>>56369

Nobody started arguing like this until you drew the tits getting...smaller...
>>
No. 56375 ID: 14a1d0

>>56373
You knew the consequences! It's your fault!
>>
No. 56382 ID: f5b22e

>>56369
I do enjoy what you've manged to sift out of the suggestions so far. It looks like you're using a lot of critters from DnD, more than stuff from CoC. I think I saw an Otyugh.. and i'm sure i recognize that brain-looking one that was helping guard the city gates.

Everyone should just accept that, no matter what, something horrible is going to happen to our hero, no matter what suggestions are taken. I mean, with the combination of scenario, suggestions, and Gnoll, it's all a matter of when and how.
>>
No. 56384 ID: 1be70a

>>56382
You say that as if it was a bad thing...
>>
No. 56388 ID: 223190

be thankful the quest exists in the first place you ungrateful fucks.
>>
No. 56397 ID: be7aa9

>>56388
Being thankful and providing criticism are not mutually exclusive.
>>
No. 56398 ID: 1be70a

Thankfully we're soon gonna get nagaraped.
>>
No. 56406 ID: fa9f7e

Did someone already bring this up, or am I the first to notice that our champion-mark is apparently gone?
>>
No. 56407 ID: b85f8c

>>56398
I hate people like you.

>>56406
It's probably just Gnoll forgetting to draw it. It was there last time we saw her tits; only missing this most recent time. It's been gone before when it should've been visible.
>>
No. 56408 ID: fa9f7e

>>56407
Okay then. Was wondering if corrupting ourselves had somehow made us unfit to be the champion and we weren't able to hurt demons anymore.


Though if that did happen, we'd probably be far gone enough to count as a demon ourselves.
>>
No. 56419 ID: 927efa

>>56408

At least according to the game it's pretty impossible to ruin your champion qualifications. You basically have to poison god writh massive amounts of demon death jism. You could also lose your mind in various ways at high corruption, however the game also implies that you are one in a long line of (failed) champions. Another will ostensibly be along unless you corrupted god herself.

This is decidedly not the game.

The sword doesn't like corruption though. Pretty easy to disqualify for it.
>>
No. 56421 ID: 132b99

yeah, high corruption makes the sword grow hot when you try to touch it.
>>
No. 56423 ID: fa9f7e

>>56419
True, forgot we had the sword. And as for the game, you're right, this isn't the game. CoC's protagonist's sole motivation is to guards the portal. All bad ends result in the protagonist being unable to guard it. Anything short is fine.

We don't really have a motive other than survival, so I doubt even corrupting Mareth would screw us over permanently.
>>
No. 56426 ID: 09e5bf

>>56423
>We don't really have a motive other than survival

About that...

>Now the seal is weakening and only the only the child born bearing the Mark of the Chosen may stop the ravenous demon horde and drive them back into the pit.
>>
No. 56427 ID: fa9f7e

>>56426
Do we have any idea how to do that, though?
>>
No. 56448 ID: 1be70a

>>56427
1- locate the pit
2- locate demons
3- position ourselves properly
4- shove
5- ????
6a- seal pit with visually-impressive shenanigans so that another hero X years from then will have to do it all over again

alternatively...
6b- develop enough talents to eradicate the source of magic and demons, turning the land into boring old earth.

6c- go power crazy and vitrify the whole place, killing yourself in the process. sterile means pure, right ? :3

6d- create an anti-demon drug to heal the world for you and for me and the entire dead michael jackson race, then proceed to innoculate it to everything.

... are the main 'victory' routes i see before us.
>>
No. 56449 ID: 997ce7

>>56448
How exactly do we do that? All that boils down to "win", which is not an actual plan. How would we get power and/or drugs?

Also, purifying the demons doesn't seem to be alchemically possible, given that Mr. Dook required the imp be liquid first.
>>
No. 56451 ID: c3c502

>>56448

6e Become sufficiently powerful to stand eternal guard at the edge of the pit, slaying all who try to escape.

It was already established we don't need to eat in this realm. All we need is overwhelming combat prowess, sufficient energy / energy regeneration to keep pace, and some mutation that removes the need to sleep (murder and eat an elf, say).
>>
No. 56456 ID: 151847

Well that's a shame seems all the fighting did the quest in. Hope you do another like this, I really enjoyed the art specially Iora with dark hair and all her silly faces.
>>
No. 56458 ID: c3c502

>>56456

Ironically, for a quest done in by infighting, the final fatal decision to suicidally mouth off to and attack the invincible boss was nearly unanimous.
>>
No. 56459 ID: 1f8505

>>56458

I was secretly hoping the boss would throw a temper tantrum and leave.
>>
No. 56468 ID: b2f225

>>/quest/426582
Sure.

We could've asked to follow a self-proclaimed king that appears out of thin air. Or invent our intentions, but he would see through our lies - we're not a traveler or tradeswoman, we're obviously an armed foreigner. Or asked for mercy. Anyway, we would be enslaved, killed quickly and painlessly or forced to join his army without any hope of getting out.

Of course, I'm a pessimist that have trouble with obeying authorities.
>>
No. 56470 ID: b85f8c

>>56468
Well we probably could've apologized for trespassing and told him we'd avoid the area from now on but he'd still probably kill us unless we begged for mercy (and when have we EVER done that?).

I think Gnoll was basically like "Okay I want to take this thing in a new direction let's put the PC in a situation where they are sure to die and respawn for the next thread."
>>
No. 56473 ID: 58a693

>>56470
This is absolutely not true. Gnoll didn't set up the encounter to kill the players, and was surprised when everyone chose to mouth off to the obviously powerful demon king guy.
>>
No. 56474 ID: c3c502

>>56473

Then he underestimated the fighting spirit of our heroic determination! We may be a bunch of petty squabbling dick-bags when it comes to nonsense like our protagonists' form, but we are united and resolute in standing up to petty, arrogant evil authority figures.

...that or the boss didn't present himself as actually scary enough to cow the appropriate response out of us.
>>
No. 56475 ID: e3f578

Hey, we're having an all consensual run here! And death technically doesn't count as rape, so easy way out!
>>
No. 56486 ID: e3f578

No one wants to cuddle with Denscha :(
How are all of your dook dook quotients already met, people?
The lack of dook dook should be a crime!
>>
No. 56487 ID: 107c3d

>>56473
so he expected us throw ourselves on the mercy of the leader of the sadistic rape demons?
>>
No. 56493 ID: cf49fc

>>56487
We'd have to be pretty suicidally stupid to trust the leader of an army of DEMONS. Then again, it was pretty suicidal to threaten the leader of an ARMY of Demons.

Ah well, we just need to try again. With our own army this time.
>>
No. 56494 ID: e3f578

Well in all honesty he looked like a hubris filled faggot riding a horse. And apparently Iora is strong enough to take on a tentacle monster this early.
I don't think anyone actually expected him to go Yu Yu Hakasho pretty-boy is-super-powerful on us and take apart her torso in invisible anime attack fashion.
>>
No. 56495 ID: 223190

>>56494

I know I didn't.
>>
No. 56497 ID: 3581fd

>>56494

I actually expected him to just instantly disable her as a stand-in for THE DEMONS.
>>
No. 56526 ID: 1be70a

This probably wouldn't have happened if we actually played along and chugged everything on our way.

Here's to hoping we'll have another try at it in the future.
>>
No. 56527 ID: 1be70a

>>56526
The very near future. Thanks a lot for the ng+. :)
>>
No. 56530 ID: b2f225
File 134091927148.gif - (5.37KB , 320x224 , nonever.gif )
56530

>>56526
> chugged everything
No! Never!
>>
No. 56542 ID: 8414e0

>>56530
what does the fbi know about fighting demon hordes, eh ?
Let's not degenerate the suggestions into more infighting, that only confuses the poor girl.

And then she does dumb things like snark at ultrapowerful things riding camels of DOOM.
>>
No. 56551 ID: 927efa

>>56486

This times 9001
>>
No. 56552 ID: d4f98d

>>56526
I fail to see how turning into a horse is a viable defense against vaporization. Maybe I'm just not in the appropriately drug-addled state of mind to appreciate this wisdom.
>>
No. 56557 ID: 886a4d

It isn't so much the horse-traits that we want from chugging horse potions its the endurance and strength that allowed an imp to parry a sword with its penis. Maybe if we were that tough we wouldn't have had a hole blown right through us.
>>
No. 56558 ID: cf49fc

Ayup. If we get strong enough to pick up grains of sand and propel them like ballistic missiles, THEN we can take on the Evil Camel Rider of Doom. Simple training won't allow that, we need to abuse magic.
>>
No. 56559 ID: b2f225

>>56542
You... you don't know the origin of that image?
>>
No. 56560 ID: cf49fc

>>56559
Wasn't it from that one boxing game?
>>
No. 56565 ID: 8414e0

>>56559
I burnt enough coins on the damn things to know where that's from.

Still, a point had to be made. Sorry if I went under your joke to do it. :/
>>
No. 56644 ID: 14a1d0
File 134116926579.png - (710.53KB , 940x705 , goddamnitnaga.png )
56644

If you rely on game mechanics, you're gonna be fucked over, because I'm intentionally randomizing or altering things to throw off metagamers. You know, just in case it wasn't obvious already.
>>
No. 56657 ID: b4bd8d
File 134119637328.gif - (449.54KB , 200x170 , hugsdalf.gif )
56657

>>56644
>filename
>>
No. 56682 ID: 334456

>>56644

Thats why you are a good person.
>>
No. 56683 ID: 1a49c1

Which is why I'd gulp everything down if it was up to me just to see what you come up with. :)

I'm fine with the current safer approach, though we must be missing on some delicious stuff.
>>
No. 56713 ID: 09e5bf

I think we should go with eating tons of stuff.
>>
No. 56716 ID: 886a4d

>>56713
With the way things are going I think yes we should.
>>
No. 57219 ID: 272f27

so.

apparently, calculating a minotaur's velocity has been promoted to an exact science now.

well done, Gnoll. well done.
>>
No. 57223 ID: 2dd991

It isn't Gnoll's fault if everyone is eager to die again.
>>
No. 57228 ID: 21a619

>>57223
It IS Gnoll's fault if he cant make fights that we can win entertaining, and instead just throws random shit we cant beat at us.


I'm just here for the inevitable porn.
>>
No. 57233 ID: 5f8420
 

>>
No. 57246 ID: b85f8c

>>57233
How is that relevant?
>>
No. 57247 ID: 5f8420
File 134250475134.jpg - (143.95KB , 498x336 , you.jpg )
57247

>>57246
4:30
>>
No. 57248 ID: b85f8c

>>57247
Yeah, I don't see how you needed to post that video to compare Warmech to a regular ol' minotaur. Especially with no indication of why you were linking it. No quote, no timestamp, nothing.
>>
No. 57251 ID: 5f8420

You can't win every battle, choose your battles wisely, trying to survive can be more interesting than winning, run and use stairs against opponents with hooves, stop being a dense motherfucker who needs everything spelled out, you're wasting your time if you came for bad pornography.
>>
No. 57253 ID: b85f8c

>>57251
You don't have to be dense to wonder exactly what part of a 7 minute long video is relevant when presented without context.

I agree with everything you've said there otherwise, fyi. Stop being a jerkass.
>>
No. 57264 ID: 120d63

>>57251
Hi! You don't seem to realise IDs 21a619 and b85f8c are in fact not the same ID. The ID on these boards is an indication of who is posting and can be used to differentiate posters from each other. As a result, accusing b85f8c of being here for reasons stated by 21a619 is completely nonsensical. It would be similar to accusing Bob of stealing an apple after having seen David steal an apple simply because Bob was the next person to speak to you that day.

I hope this clears up any misunderstandings you have about this imageboard.
>>
No. 57267 ID: 997ce7

>>57264
Alternatively, use ponychan. Coconut Meadow and Spice Flitter are even easier to tell apart.
>>
No. 57272 ID: bf8c23

>>57267
>>57264
I knew that already. Thanks, anyway.

>>57253
> stop being a jerkass
Such a party pooper. It was a simple "figure it out yourself" moment, of course that nobody here is dense.

> agree with everything you've said there otherwise
Besides, Iora is alone against armies of demons and demons kings with absurd powers, just like in a solo run. However, eating things, raising money and training are stupid choices without a good plan, because here there are powerful monsters in every corner and the kings don't sit on their own asses waiting for Iora to power level. She doesn't have access to most of the advantages found in a game, but this also means that she can find alternative and unorthodox routes to her problems.

> fyi
Sheesh!
>>
No. 57275 ID: 997ce7

So, I'd just like to get this straight.

Instead of doing anything, like running, Iora just laid there and let the minotaur rape her. We just went from "minotaur pushes her down and tears off her top" to "minotaur rapes her." I could understand her failing to escape, but she didn't even try. Nothing indicated that we failed to do shit due to our position, low speed, or some other factor. Just auto-rape.

Fuck this.
>>
No. 57276 ID: fed066

Sexual violence is better than no violence, I suppose.
>>
No. 57278 ID: 9cde5c

Ok, who's for switching playstyle to happy-eat-everything-go-lucky mode ?

Cause we're probably gonna spawn some minitaurs pretty soon, and it won't likely be the last thing popping out of there if we don't play the fun game.
>>
No. 57279 ID: 60af05

>>57275

She had already fallen down. Against an opponent that was already a superior fighter, there wasn't much to be done after that.
>>
No. 57283 ID: 107c3d

remember when we had encounters we could beat? that was nice. is there some way of gauging how strong we are? what can and can't rape us is not the way i would like to gauge our strength.
>>
No. 57286 ID: bf8c23

It isn't fun anymore, Dave.

>>57278
Why attempt something you can have with the actual game?

>>57279
This certainly explains the pause between updates.
>>
No. 57291 ID: 9718f3

>>57286
Pretty sure he was saving this update for his birthday, so he could enjoy the delicious rage. Also, pretty lengthy delays between updates anyway.
>>
No. 57296 ID: bf8c23

>>57291
If 433894 is an automatic follow up of 433098, why release them separately?

> enjoy the delicious rage
Now we're talking.
>>
No. 57297 ID: b85f8c

>>57275
Gnoll is railroading by his own admission, actually. Also based on something else he said before I can't be sure how often he's even reading the suggestions. You know the update where Iora decided she would avoid drinking potions? For that one, he said he just didn't feel like reading all the suggestions. That's why she went against the majority.
>>
No. 57300 ID: e3f578

the oh my pretty much confirmed her lust stat was at max at the last post anyway, at least in my opinion.
the battle was already lost. She couldn't fight or run anymore. Her head done plopped out on her.

Not once did we ever suggest for her to release that lust in camp, beyond a few suggestions to boink Dencha.
>>
No. 57305 ID: 21a619

I'm completely ok with Gnoll writing his own story

Just so long as he doesnt pretend to be running a quest
>>
No. 57306 ID: 21a619

Also, can we get that minotaur rape in color?
>>
No. 57318 ID: 4bdd79

>>57306
>this is our immediate reaction
>>
No. 57330 ID: e3f578

I would also like to say I feel legit bad for Iora
I get this was the goal a lot of people were shooting for and was even the main point of the quest considering the source material but still... this is kind of traumatic.

Is this the third or second graphic rape in an official tgchan quest? (if you include any and all Flails Breaker appearances or implications as one rape, granted, I think he only had one we saw on screen. I think that was the first, second I think was in Sanya Quest a while back. Can't think of any more)
>>
No. 57331 ID: 0385fe

The Flails Breaker scene was actually him tearing one of his constructs in half. I don't even know if that counts as "rape" because they were basically mindless, but I guess you could if you wanted. While fucking Sky or Sky II (who was cruelly abandoned) was rape, it was never shown.

Sanja may have been before or after that. It was early on in the quest when she went into the bar. Was Caravan ever shown, or did the catgirl just talk about it?

Also there was that one with the goat, with the traced final picture of graphic rape. I don't remember what it was called.
>>
No. 57334 ID: e3f578

>>57331
The one in Sanya quest was technically shown through the first-person perspective of the catlady as a flashback. She was also a minor in the flashback so it was super ultra wammy awful.
>>
No. 57335 ID: 60af05

If you pardon me a moment, I'd like to get a little... theoretical, here.

I've been observing what I think is a phenomenon in quests, that the audience becomes invested in the characters much quicker than in any normal story, written or drawn. Partly this is because of the third-person view, following along with them and seeing why as well as how they behave, and even moreso because the ability to influence the character's fate creates a sense of responsibility. A connection forms between the protagonist and the players that's elusive in most other mediums. Except for video games.

On the other hand, it doesn't go as far as video games, particularly ones where the main character is as thoroughly customizable as, well, CoC for example. In that, the protagonist isn't really a character at all, just a vessel for the player to explore things and to toy with. A quest character on the other hand, because they're in no one person's singular control, is always an external "person" that can be felt for to at least some extent. So, again, quest characters make a personal connection with us very easily, relatively speaking. None of this is really conscious, it just happens automatically, without the players really noticing.

Still, it might be responsible for some people's problems, here. Players might feel a bit too close, and with too much sense of control to not be frustrated when it's thwarted, to be able to sit back and read the quest as perhaps it's meant to be read.

If it were me, and it's not, but it if were, I'd do one of two things. The "perspective" of the quest could be made more clear - is it supposed to be just a crazy fantasy sex romp, like its source material? Is this supposed to be just goofy fun, or goofy fun with occasional moments of tension, or serious except for the sex, or... well, that sort of thing? If people knew where to put themselves, it'd be easier, and I know I've had players take a quest differently from how I intended it to be taken, before, even when I thought the "genre" was obvious. Or, alternately, it could be made clearer that the protagonist isn't in any serious danger, emotionally at least. For example, if I made a quest like this with scellor, people wouldn't care because I've already established that scellor don't get hurt that way. That sort of thing.

Anyway. That's my thoughts.
>>
No. 57336 ID: fa9f7e

>>57335
That does make sense except for the fact that Gnoll is pretty much trolling as far as I can tell.
>>
No. 57337 ID: b85f8c

>>57331
>Sanja may have been before or after that. It was early on in the quest when she went into the bar.
A dwarf tried to rape Sanya in her sleep iirc but didn't get very far before getting shot in the eye. She still had her clothes on... which was basically just underwear I suppose.

The caravan sequence was really uncomfortable to watch but cut out right as the rape started and didn't show anything. I thought it was pretty effective at conveying how traumatic the event was, tbh, but then the jokes about it spread into the quest itself and that sabotaged the legitimacy of the whole thing.

>Also there was that one with the goat, with the traced final picture of graphic rape. I don't remember what it was called.
Vutheni's Descent. It was a terrible, terrible quest.
>>
No. 57347 ID: 9cde5c

>>57336
Is it still trolling if we want that stuff to happen ?

>>57286
Because as we already know it is not the game and I'm very interested about what will happen here.
Plus we'd have a good chance of being on top the next time(s) instead of the current situation.
>>
No. 57353 ID: ab63b5

>>57347
"We"? Anyway, whatever creams your twinkie.
>>
No. 57356 ID: 14a1d0

Feeling bad for Iora is kind of pointless.
Nobody in CoC ever feels bad about being raped. They just pass out, wake up 8 hours later missing some gems and go back to looking for the item to make the perfect bouquet of penises.
>>
No. 57358 ID: 2972f8

people are still thinking in terms of real-life rape because things aren't nearly ridiculous enough. but that's okay, because we all know nothing can be as ridiculous as CoC except CoC itself.
>>
No. 57371 ID: 60af05

Quest is book inside another quest which is a flashback from another quest?

Perfect!
>>
No. 57372 ID: 6a1ec2

>>57358

Just wait until

>>57356

The first getting raped in CoC is always upsetting. After that it's just surreal.

...I'm actually kind of jealous of Iora.

Can we really make a penis boquet? Can we can we?
>>
No. 57374 ID: 14a1d0

>Can we really make a penis boquet? Can we can we?
Are you even familiar with the source material?
>>
No. 57376 ID: fa9f7e

>>57374
I never did, although that was mostly because I worked on getting a mile-long cock without debug or Minerva.

Managed that, am now working on mile-wide cock 'n' balls, if anyone cares.
>>
No. 57378 ID: b85f8c

>>57376
Can you even get a >12 inch cock without adding multiple ones, without savescumming?

...well I guess you could eat large blue eggs, but you'd lose your egg-laying orifice while eating them. You'd have to have Marble at camp to keep getting eggs in that case, or get another vag somehow.
>>
No. 57379 ID: fa9f7e

>>57378
Large blue eggs also drop from Tamani.
>>
No. 57385 ID: 6a1ec2

>>57374

I could never get the factory to materialize. Not sure what I was doing wrong.
>>
No. 57392 ID: c7f8fb

>>57385
-Search the lake until you find the boat.
-Use the boat until you find Marae and she sends you out to destroy the factory (you need to have low enough corruption- if you're full on evil she chases you away).
-Search the mountains till you find the factory.
-walk right back out the door and save.
-factory is now accessible.
>>
No. 57496 ID: b85f8c

Hey Gnoll, are you going to be adding anything into the quest from the CoC builds that were released after the quest started? You know, stuff like the spider morphs?
>>
No. 57504 ID: 9cde5c

>>57496
He already added his own original content, so whatever.
>>
No. 57505 ID: 6a1ec2

>>57392

How do you get the mountains to appear?
>>
No. 57506 ID: 58a693

>>57505
Just keep going "explore" or whatever. They show up eventually
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