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File 126076669357.jpg - (168.62KB , 1000x788 , First Hand.jpg )
7599 No. 7599 ID: e024d0

I am thinking of running a few quests, I am not sure is we can spare the attention for yet another quest, or if I will truly have the time or energy to run said quest. But the theme I plan to elaborate and work on is the progression of history, the Mythos, and conspiratorial forces playing their secret games, just beyond the veil of public perception.

I expect to run through a few characters, but I do have some background, and character interrelationships already planned out. However, lacking a stylus as of now, I would be forced to update slowly.

My inspirations for this are games such as Eternal Darkness (including of course the Cthuhlu and Hyborian Mythos), RPG.net's Project: Long Stair, a Canticle for Leibowitz, and various modern mythologies.

I present to you the First Hand of Pawns to play. Some are fated for Greatness, some for Obscurity. On which would you cast your eye first? To which would you soonest whisper glory in their ear.

If you so desire I can offer more information on popular choices to aid this decision in the form of -Secure Redacted Files- but these may take a short while to bring together.
59 posts omitted. Last 50 shown. Expand all images
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No. 17813 ID: 2a421d
File 127675277099.jpg - (170.40KB , 400x640 , Blrigregus I have a cunning plan.jpg )
17813

I dunno plotten and stuff.
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No. 17835 ID: 2a421d
File 127680233437.jpg - (169.94KB , 400x650 , old day old soldier.jpg )
17835

I may try out this style some time.
>>
No. 17946 ID: 732129

>>327635

Watercolor?
>>
No. 18006 ID: 407b5b
File 127696642022.jpg - (136.36KB , 640x400 , Lizardman gladiator.jpg )
18006

It looks a bit like watercolor doesn't it? I think I may use some variation of this style for the rat quest I've been thinking of running for some time. >>327613 >>323826

Nobles nobbing about, plotting, politicking, backstabbing, trolling the peasantry,and perhaps even romancing in a pseudo-Victorian atmosphere.


Or I may run something a little less thought out and closer to earth, arena fighters and getten tactical. Perhaps even running through character builds like M&Ms depending on how brutal things get.
>>
No. 19435 ID: 407b5b
File 12786206458.jpg - (214.09KB , 400x650 , Ozud\'s examination.jpg )
19435

Something random here... need some experience with non-humans, probably will do more.

Also, fantastic biology, no specimens were intentionally harmed for the making of these records, though some were drugged and most were probed.
>>
No. 19444 ID: 35c8d5

>>329235
probed? 83c
>>
No. 19516 ID: 6faf8a
File 127871608924.jpg - (154.92KB , 650x450 , spoilers.jpg )
19516

Some answers to puzzles we just passed.

Q: The Tower, was it avoidable?

A: The 'lighthouses' are akin to open plasma reactors made of pulp SCIENCE! and arcane wizardry. Throwing a stick of dynamite into the stream soon after if blew the floor out from under Fields would have caused a backlash to temporarily extinguish the Tower, the cables/chains would have held long enough for Clara and White to retreat over to their origional side.

However, they will pull, not going to kill anyone over not guessing how to disrupt a giant disinterested deathbeam.

Q: The Mummies and the Panels what's up with that?

A: The panels would have been able to open the door, turned on lights, a fountain ,activate holographic maps, and raise or drop the mummies all at the press of a few buttons. However, you also could have alerted security, flooded the room or any number of inconveniences.

The statue served as a 'manual override' for the doors, and the mummies would not have even been an inconvenience had Fields not opened and looted as many caskets as he could.

There was also some treasure and a trap hidden behind door 'b'.
>>
No. 20721 ID: 407b5b
File 128000237496.jpg - (38.87KB , 200x650 , Marigana.jpg )
20721

I didn't really plan to be running First Hand this long, which is somewhat why I did the character switch this chapter. Trying out a different artstyle for a bit.
>>
No. 21088 ID: 407b5b
File 128060003711.jpg - (44.40KB , 640x400 , Pistolero.jpg )
21088

Stuff and things...
>>
No. 21620 ID: 4ae7b5
File 128149717634.jpg - (148.93KB , 640x400 , Four Boss Finale.jpg )
21620

If anyone's wondering why I haven't been updating and hasn't seen my (missed that fucking jump AGAIN!) rage filled rants in the IRC, this could give you a clue...

I've never played Cave Story before, always heard I should, but hadn't.


P.S.
Seriously, fuck Misery...
>>
No. 22433 ID: 86b8dc
File 128330454469.png - (666.54KB , 725x467 , Somewhere.png )
22433

>>
No. 22567 ID: 86b8dc
File 12835464555.jpg - (264.59KB , 800x900 , CPL_ Poor.jpg )
22567

Probably will color this later.
>>
No. 23764 ID: 94bae0
File 128572884652.gif - (180.70KB , 768x397 , The Red Mage.gif )
23764

The Feuerfeld linage traces its way back to a group of Swiss Pikesmen and Knights whose primary duty was the protection of a a certain castle in which a circle of sages sought to unlock and replicate what they claimed were the secrets of immortality.

However, a local witchhunt, combined with the aid of the Landsknecht and the growing irrelevance of training in the face ball and musket drove out the sages, alchemists occultists leaving their now jobless protectors to pick up the pieces. Fortunately they left behind some very interesting and profitable pieces.

Now with their own equipment and the Age of Exploration in full swing the Feuerfeld's dedicated themselves to the acts of acquiring even more power, of both the monetary and otherworldly kinds.

Elias Merchadel Feurfeld is the last of this line, his father having been a noteworthy archeologist and explorer, his mother of minor Austrian nobility. He tagged along on many of his fathers adventures until an unfortunate fall broke his leg and he was forced to stay at home for the next trip.

A trip his father never returned from. That was 3 years ago, and Elias, now 19 is desperately trying to hold together a nearly depleted relic trading empire as well as somehow justify or throw a heroic light on the manner of living he has inherited. It was both pursuits that brought him to one of the few remaining acquisitions of his family, the Seven Hills Silver Mine and the ruins underneath it.
>>
No. 24553 ID: cbb20c
File 128650384944.jpg - (120.96KB , 500x800 , Vehrimen faces1.jpg )
24553

Since apparently I am going to be drawing lots of Vehrimen (ie: 'not-burmicians') in my new quest I should probably practice some faces.

For 'furries' they are ridiculously hard to emote satisfactorily (although their hands and feet are so much easier.) I think it's the whole "can't see the mouths thing."
>>
No. 24555 ID: 0b2a05

>>334353
Rock the fu manchu!
>>
No. 24562 ID: d677cc

>>334353
You seriously underestimate the emotiveness of the eyes + ears combination, I think.

Admittedly you draw eyes much smaller than I do. But I think you can still pull it off.
>>
No. 25076 ID: cbb20c
File 12871880053.jpg - (185.74KB , 600x750 , 68.jpg )
25076

I can't believe I screwed this pic up when I posted it in the quest. I forgot to erase the coloring from Lucidia's sleeve when I moved her left hand. This is the pic more as it should have been.

I thought I was past that kind of derp. Then again, drawing this frame was herp after derp as I initially drew out a much livelier looking scene on the white background, only to realize as I finished inking that I had no layer underneath to color and had to trace the whole damn thing over again.

In other news in my most recent posts I've finally taken to just typing my post out in Word before copy-pasting just to keep all my tags and syntax right
>>
No. 25502 ID: 146c5a
File 128788474268.jpg - (145.33KB , 800x600 , practice.jpg )
25502

action shots and character ideas perhaps.
>>
No. 25506 ID: 146c5a
File 128789228962.jpg - (97.80KB , 800x600 , Various and sundry ranged weaponry.jpg )
25506

The Happenstance Repeater is an Air Compression Weapon firing roughly 8 rounded slugs in quick succession, one at a time, or all at once (using the forward trigger.) Reload is a bitch however, as the greased projectiles have a tendency to slide forward out of the barrels if the weapon is pointed downward too long.

Artandin Artisans and subsidiaries of the Artandan family manufacture and equip the AAA-Nueluck(R) as a 'Needle Hunting Instrument' and thus not banned under the 'Injunction Act against Subtle and Devious Manufacture". However, The Dragon Thanes have attempted several times to outlaw it's nearly silent revolver design citing the understandable popularity with assassins.

The Empyl Dress Lance, as well as the Silver Serpent Wheel-lock are only two of the myriad designs incorporating the use of handcrafted caseless rocket rounds, the favored weapon of Verhimen marksmen due to the widely customizable load of each shell. Of course the undeniable stylism and intimidation effect of a battlefield full of screaming, piping or sparking projectiles when making war on 'less industrious peoples' is perhaps another design choice.

The Behebaluth Fire-lance is a positively ancestral weapon to the Verhimen people, they possess no records of describing ranged warefare in which such a weapon was not known or used. Stick Grenades of various types, the most popular being Incendiary or merely Directionally Explosive, are mounted in the head of this weapon and triggered from the haft. Beyond this most basic similarity the design varies wildly, with some being more akin to long maces, and others resembling more halberds.
>>
No. 25835 ID: e7b76d
File 128831338974.jpg - (52.59KB , 500x600 , Lambent.jpg )
25835

I don't even know if this is or will be related to anything.
>>
No. 25841 ID: c71597

>>335635
It's awesome, that automatically makes it related to everything. Everything awesome atleast.
>>
No. 26764 ID: 882063
File 128976469820.jpg - (170.33KB , 697x481 , Verhimens.jpg )
26764

Feeling pseudo-medieval. However, most of the Verhimen city-states are a bit more Renaissance given that they regularly use rifles. The real thing holding them back from the industrial revolution proper is a severe lack of fossil fuels (aside from peat.)

They have electricity but most of that is water powered. Fortunately the climate is temperate rainforest or wetlands.
>>
No. 26854 ID: 252e1b

>>336564

How much sunlight do they get? Enough to make focusing arrays a reasonable method for capturing solar energy?
>>
No. 26930 ID: c99f30
File 128997324768.jpg - (110.66KB , 500x600 , verhimen woodcutter.jpg )
26930

>>336654
"Sokay I guess... heard some fellah's tryen set such stuff up, works some too, long as your a bit of a ways back innah highlands.

The cloud n fog's near constant innah lowlands bout 3 quarter's o the year. And when them clouds gotta go uphill, gotta lose the weight see? Pow, allem cliffstates getten soaked bout every week. Cept in summer, and end bits o winter I guess, like now herabouts really.

Guess that's good for my job security though, gotta watch fer Elves n sech though, or Yeeks, n' them Troll trappers, or Bold rebels. Yeah... gotta watch for them bold rebels... ahahhhhah oh I crack meself up"
>>
No. 27009 ID: c99f30
File 129005110284.jpg - (119.25KB , 700x500 , Serpents.jpg )
27009

Just considering what other species inhabit this world. Got a lot of blank space to fill up, probably going to borrow few.
>>
No. 27031 ID: 3fa271

>>336809
is that a tie?

that is a tie.

YOU GAVE A SNAKE MAN A TIE.

YOU HAVE OFFICIALLY WON AT QUEST GAMES.
>>
No. 27252 ID: 0a5a14
File 129038012473.jpg - (80.23KB , 643x491 , Subjects 4403 and 4404.jpg )
27252

-Kernal Packet 551 Biological Subjects-
Species: Tentatively Labeled "Hobgoblin."

Morphologically Humanoid w/ standard male female dimorphism (ie: height, muscle density, child-bearing hips, breasts, ect.) NOTABLE: Resemblance to well-documented phenotype "Goblin."

Xeno-Mammalian, Homeothermic, indicated standard room temp too cool? May consider topside transfer and holding.

Sapient, Civilized, Technological (see: Recovered Artifacts Log 650C) Artifacts indicate at least steel and machine processing,

Utilize Functional Hyper-Geometrical Technique (see below.)

Eyes: Reflective outer-layer lends a glossy 'blank" appearance. This, as well as notable brow, hairless skin, sebaceous glands, and other adaptations indicate a bright, and likely hot/dry, natural climate.

Male, young adult, trained warrior? Tech disorientation should keep containment easy for a few weeks.

Female, late adolescence, notable contrast to male in having a singular discolored eye, as well as lacking the large ears of the male. Scans show massively deformed skull and brain structure to allow for this eye and even cursory examination reveals crude scars where the ears would be (female circumcision? occult sign? criminal penalty?)

WARNING: Considerable hypergeometic training on top of natural talent, use genelocked dampeners and at least one hypertechician or sensitive on hand for all interactions.
>>
No. 27262 ID: c99f30

>>337052
Doubt I will ever actually use Vidder in a quest, maybe a really random encounter or reference, but not as a whole species.

I would like to make a /quest/ bestiary sometime, could be a fun document to make, get a lot of anatomy practice in (I could defiantly use it.) Someone did draw all the various species of women in /quest/ naked and to scale at some point, but I was thinking something a bit more analytical with less gender restriction.
>>
No. 27292 ID: c99f30
File 129045688289.jpg - (94.57KB , 700x550 , sillykat.jpg )
27292

An attempt at drawing something 'cute', as it's yet another a skill I lack.

Found some pic of a cat with a DS, thought it look adorable so decided to draw it.
>>
No. 27321 ID: f7ea8c
File 129046844622.jpg - (128.40KB , 700x550 , red winter.jpg )
27321

Yet more human practice, haven't been drawing many in a good bit. I love when /tg/ has IRL Player Character dumps.
>>
No. 27357 ID: b641e9

>>337121
Whoa, your art improved significantly since you began questing. Congrats, man!
>>
No. 27412 ID: 6d4402

>>337157
Yeah, pretty seriously better. And you fixed the head problem. Excellent.
>>
No. 27909 ID: c99f30
File 129126283599.jpg - (46.76KB , 400x600 , something.jpg )
27909

Oh hai der~.
>>
No. 27911 ID: e43bfe

>>337709
All I can see is how it should have a southern gentleman moustache, with those weird mouth things pointing out to either side, along with a tophat and a monocle.
>>
No. 27912 ID: e43bfe
File 129126413685.jpg - (12.98KB , 300x300 , lolz.jpg )
27912

>>337711
Triple Doubles demands I actually draw it.

Added badly drawn pipe just becuz
>>
No. 27964 ID: 850d78
File 129144311559.jpg - (96.30KB , 650x500 , I am the night.jpg )
27964

I really don't know, suspect it was a combination of playing Arkham Asylum and wanting to draw a Lazurek.
>>
No. 27973 ID: 531b22
File 129152936339.jpg - (69.05KB , 800x450 , Unsure.jpg )
27973

So, I will probably start a new chapter of Before the Storm pretty soon (but don't expect too many updates this week becasue I still have finals.)

However, I don't really want to just 'abandon' First Hand, as poorly drawn as most of the older art is. Still, I'm unsure of how I'm going to handle it, I really planned for all the characters in First Hand to be disposable on a whim, it was the place they were exploring that would become the setting for yet another quest.
>>
No. 28496 ID: 0405f3
File 129263604380.jpg - (170.30KB , 500x572 , ssssssSSSSSSSSS.jpg )
28496

>"This one's membralia are swollen and tugid, our sporulation nodes at their limit, join this one's rapturous release of the flesh.... erm we mean... hssssssssSSSSSSSSSSSSSSSS!"
>>
No. 28549 ID: 67750a

>>337711
TRIPLE DOUBLES
>>
No. 31344 ID: 68f11f
File 12980053109.png - (45.25KB , 431x390 , Screen shot 2011-02-17 at 11_59_14 PM.png )
31344

Damn gimp's poor ass Macport. Froze TWICE on me today.
>>
No. 31350 ID: 9a9984

>>341144
You could try seashore. A simpler program biased on gimp but native. It works pretty well as long as you don't want varied line width(tablet support but no tool for line width, only opacity).

I used to use 0.1.9 a while back and it worked well. There's a new version out that might be better.
>>
No. 31628 ID: 4d7f8c
File 129835370969.png - (159.72KB , 799x598 , Famile.png )
31628

So,I usually update Before the Storm daily, however this week I have an exam every day so, my schedule is somewhat... off.

In some pitiable attempt at exchange for this laxity on my part, have a preview of a group picture portraying all of August's immediate family. Quite unfinished I fear...
>>
No. 31630 ID: 8d8786

AND WE SHALL NAME THEM. These four I dub: Mysterio The Cloak, Right-Side Girl, Captain Half-Ear the Cane Bandit, and Wrinkles Of The Floating Torso
>>
No. 31641 ID: 8ae3ef

>>341430
>Wrinkles Of The Floating Torso
Good god, I laugehd.
>>
No. 32236 ID: 4d7f8c
File 129878365623.png - (271.38KB , 700x500 , Fae CQC Heavy Infantry.png )
32236

Still working on my concepts for Fae Military Arms, they have a severe problem with ferrous metals disrupting their magic.

However they often more make up for it, 'living magic' can have some interesting applications for those in the right frame of mind and the power to master it.
>>
No. 32251 ID: c71597

>>342036
Looks like we should generally avoid fighting them.
>>
No. 32434 ID: 4d7f8c
File 12990404378.png - (225.72KB , 700x400 , Fairie Sniper and Beast.png )
32434

>>342051
To be fair that one is probably an elite bodyguard or shock trooper. Something like this is likely more typical.

Camouflaged, lightly armored hit-and-run w/ enchanted beast support. It was mentioned in chapter one that it's rare to meet a Farie who would call themselves a 'soldier' per-say though almost all of individuals have a few decades of militia training under their belt.
>>
No. 33258 ID: 4d7f8c
File 130005785527.png - (235.39KB , 640x400 , wrecked.png )
33258

Because having to draw Jolienne so much makes me realize how poor I am at tits, so practice, and possible character ideas.
>>
No. 36577 ID: 544dd4
File 130526972256.gif - (918.15KB , 650x800 , Meanttosee.gif )
36577

Something I 'had' planned to use in First Hand.

Some things man was meant to see... This was not one of them.
>>
No. 36581 ID: a41aaf

>>346377
Three billion electron-volts!
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