[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
[Catalog View] :: [Archive] :: [Graveyard] :: [Rules] :: [Quests] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Embed (advanced)   Help
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, MP3, MP4, PNG, SWF, WEBM, ZIP
  • Maximum file size allowed is 25600 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 140328994139.png - (437.35KB , 844x628 , SilkenValeDis1.png )
82638 No. 82638 ID: 9dd1ee

I'm planning on starting a new quest,

the quest will feature
-A team of 5 characters,(chosen from the 10 shown)
-Crime mystery solving
-Morale balancing
-Top down perspective
-clothing damage
-grid based tactics combat

this thread is to set up some important information and voting before I start the quest, and for general discussion after it's started,

What would you like to hear about first?
-Characters? (which ones?)
-Classes?
-Dispositions?
-The world?
-The ruler of the world?
-the plot?
66 posts omitted. Last 100 shown. Expand all images
>>
No. 88145 ID: 69fd19

...Hunh.
Just...Hunh.
Part of me thinks we shouldn't pair this guy with Keigo, simply due to be antagonistic to each other seeing as how Noble got Caspen killed and Keigo was fond of him.
But yeah, if we gotta take a tallyman I'm thinking I might want to hear the other person's pitch...Or maybe I just have a mindset more like a Weaver, and thus would dislike Tallymen on principle.

ANYHOW, he's got the same fey thing Modesty has, and his hacker trick no doubt will be useful, and there's the Dark Gift if we NEED to know something...But I don't like that it's called a 'Dark Gift'...
>>
No. 88164 ID: ecd0ab

>>88145
The Dark Gift is in no way sinister or a bad idea to use, okay. Look, it even has cost:unknown! Noble is a tallyman, he'd know if it had some hidden cost!

Also he's Modesty's brother.
>>
No. 88223 ID: 9dd1ee
File 141944085110.png - (279.54KB , 800x800 , Nydelle.png )
88223

SPECIES- HUMAN
Humans are rarely born in the high realms, and those that are, have a lot expected of them.
seen as ambitious and destructive humans are not tolerated well in positions of authority

Species Ability: Destructive destiny
cost: X-health
effect: a Human can spend health to increase the damage potential of a spell ability or attack

Name: ZERATHYN NYDELLE
Species: Human
Gender Female
Age: 56 (30 equiv)
Calling: Tallyman of Stetrotek
Weapon: Focus Staff
Quote: "intellect is the only value that matters"

Zerathyn didn't know why she cried.
Her life had always been predictable there'd been no sudden loss
Vanishing had been the way that every Tallyman assigned had gone
She had known that her entire life
The Bulb doesn't cry when the neighbor goes dead
all it does is shine.
To serve and be "burnt out" was an honor
her parents had told it to her and their parents had told them.
yet still she cried, Zerathyn couldn't understand it

Perhaps if she explained that finding Kataff the Waymaker was the most valuable of tasks?
Perhaps if she elaborated on the progress covered by those already lost?
Perhaps if she-
intrinsically Zerathyn knew her carefully allotted family bonding time had ended, and it was time for her to leave Technotropolis
Her sister would have to find her own answers.

Personal Ability: High discipline
cost: passive
effect: Operator Nydelle is resistant to mind effecting, emotional and fear attacks
>>
No. 88227 ID: 276ab8

...Yep.
They're not people, they're machines in meatbags.
But at least this one doesn't give me the heebie-jeebies, and merely is cold and calculating, unlike Noble who not only was cold and calculating but potentially controlled/corrupted by some evil force...
At any rate, she's interesting. She can boost attacks at the price of her own health and she's resistant to mental shenanigans.
Compared to Noble...
Noble probably is the only way we're gonna get to play with future toys, and he can fire off more spells, to say nothing of the incredible utility of his Dark Gift...But I still think that thing is nothing but bad news.
>>
No. 88476 ID: 9dd1ee
File 142034782528.png - (190.85KB , 800x800 , Kalag2.png )
88476

SPECIES- GOBLIN
Goblins are the riffraff of any society, or such is the opinion of wealthier or more politically powerful races,
though they often have a reputation for mischief many goblins are hard working intelligent and dependable folk,
the unfortunate truth is that the ne'er-do-wells are the only goblins who seem to do anything worth while enough to stand out.
Honest goblins typically live out their lives as slaves or servants.

Species Ability: Sneak
effect: Goblins are experts at not being seen nor heard. typically learn to avoid the wrath of their masters

Name: KALAG KILSPEER
Species: Goblin
Gender Female
Age: 127 (41 equiv)
Calling: Cartographer of Kataff (ex- Jester of Reguline)
Weapon: Hunting Bow
Quote: "I just wanted to make people smile . . ."

The Living God Kataff the Waymaker was "living" only in memory, Kataff the Waymaker has been dead for nearly a hundred years.
Kalag was there, she had seen, but it wasn't her fault, Kataff the Waymaker's folly was great, Kataff undid himself.
Kalag knew all about being a fool, all the Jesters of Reguline were experts at it, Yet the folly of The Waymaker put them all to shame.
Truly the Gods were masters of all skills.
clearly wanting to make his failure complete, The living god wasted his final words on a lone Jester.
Kalag could not forget the words.
"When Joy is brought through malice, it is then that we are lost"

The Living God Reguline the Reveler had devoted her entire existence to bring Joy to all the realms, and bringing Joy was naturally the specialty of her Jesters.
However the years following the betrayer's war and the loss of Kataff changed the focus of life in the high realms,
the classic decadence was shifting to hopes of rebuilding, repairing or at least maintaining the realms from great tragedy.
The old comedy routines that had been staples for centuries suddenly became viewed as stale and outdated,
And the people stopped laughing.
Worse the idiot masses questions the Jesters and sought to lecture them on how comedy should be.
It Was Kalag, a Senior Jester who made the suggestion "Our world is becoming a new one, perhaps we need new comedy to match?"
Lord Jester Troupada agreed "indeed let's give the ingrates perspective, they will be the players, and we the audience!"
The new idea turned the audiences into victims for every prank, the butt of every joke.
people stopped attending the performances but the Jesters did not care they simply took their trade to the streets.
The populace stopped laughing but the Jesters didn't care they provided more than enough laughter themselves.
Kalag however only saw inflicted torment and suffering.

Kalag Heard later that her Living God Reguline the Reveler had quelled the uprising and stayed the flow of Anarchy.
But it had been too little too late for Kalag, she had left the ugliness of the High Realm: Grand Carnival with no plans to ever return.
Kalag was content with the small happiness that fixing a wagon, or guiding a lost traveler could bring.

Personal Ability: Tinker (trap/bomb specialty)
Cost: (varies)
effect: Kalag can fix and make wonderful devices, given enough time.
"the talents of a jester are not easily forgotten"

Achievement: God War Veteran
effect: Kalag has fought in the god wars, she has seen power without limit, she is not easily frightened and not easily impressed
>>
No. 88480 ID: 59d0cb

Joy from Malice eh?
Well, she hits the points of awesome for me! But I wonder about the other Cartographer...
The achievement perk she has is cool, and her Tinker power is probably lovely in versatility and could possibly combo with Prance for some sweet sweet tricks!
>>
No. 88605 ID: 9dd1ee
File 142085851625.png - (186.25KB , 800x800 , Solsa2.png )
88605

SPECIES- SPINED ONE
Most of the living gods created races and for the most part abandoned them to develop under their own devices,
The Living God Barugazt however has guided the spined ones through out their entire existence.
The Spined one race was trained wholesale to be an army in form and function.
Though very rare some Spined ones have distanced themselves from Barugazt over the centuries, becoming mercenaries, bodyguards or assassins.

Species Ability: Twitchy
effect: Spined ones will preemptively strike opponents aiming to attack them once per round.
Drawback: will also attack team mates instinctively if startled.

Name: CAPTAIN SOLSA SHARPE
Species: spined one
Gender Female
Age: 210 (27 equiv)
Calling: Blademaster of Barugazt
Weapon: fencing blade & flayer blade
Quote: "Trying to run was your last mistake coward."

Having fought alongside the Living God Barugazt during the Betrayer war's Solsa has known the greatest bliss she believes it is possible to ever feel.
Buried in wave of the thousands of corpses slain at her hands it would have been a poetic death for a glorious life.
however Solsa didn't die, in her mind it was a pity.
And the battle was over by the time she had freed herself, finding a perfect death would have to wait.

Many would think the few surviving Bladmasters would feel sorrow or frustration at their loss in the God War,
in fact many would have preferred it to calm acceptance that was typical among Blademasters.
There is no dishonor in defeat, if victory had been an accepted certainty the war would have no meaning, and the test of skill no meaning.
The other Callings of the high realm had earned Solsa's Respect, and she had earned their loathing.
Yet Despite all this Solsa was only filled with Rage

The Gods of the High realms had fought for unity and survival, and proved victorious.
They deserved a time of glory, of celebration, and renewed life.
Instead there was only suffering, misery and cruelty.
The wounds left by The Living God Barugazt's power festered with corruption in all forms,
and like a wounded veteran without treatment the high realms themselves began to die.
This was not the glorious victory Solsa had dreamed of, to watch your greatest opponent bleed out from an unclean wound.
Barugazt and his Blademaster would soon prove victorious, yet betray all that they ever stood for.

Determined not to let that happen, Solsa Sharpe took action in the only way she knew how,
Bringing blade to all the corrupt traitors throughout the realms.
Without corrupt people no corruption can ever dominate.

Personal Ability: Righteous frenzy
cost: ?devotion
effect: Solsa's attack speed and damage both triple as long as its active.
Drawback: Solsa will always inflict the most lethal strikes possible, and will always attack if able, Solsa may become temporarily uncontrollable.

Achievement: God War Veteran
effect: Solsa has fought in the god wars, she has seen power without limit, she is not easily frightened and not easily impressed.
>>
No. 88607 ID: 095da8

Holy cow I knew that chick would be crazy but DANG!
She will definitely require skilled handling to prevent friendly fire.
On the flip side, we can point her at bad guys and watch them die.
What I find fascinating is her take on the after effects of the war... Perhaps, like Odinal Long arm of the law, one could say she's better at the ideals the God represents then the God itself...
I don't like it but she might just be a must-take, given the angle she has to what's up...
>>
No. 88608 ID: 9a8629

I just solved this quest you guys.

Barugazt did it.
>>
No. 88642 ID: 330ce5

So far kalag and solsa are my favorites.
This is going to be so cool!
>>
No. 88693 ID: 9dd1ee
File 142135662092.png - (337.31KB , 800x800 , Windslow.png )
88693

SPECIES- PANTHOID
Most Panthoids live a tribal life style in jungle lands, however the mixing of races has done wonders for them,
and many tribes have integrated seamlessly with the civilized lands becoming charming and strong members of these societies.
Panthoids are known for their intellect, cunning, skill and strength,
other races might find them intimidating if not for their rampant lethargy that prevents them from putting any more effort in a task then is absolutely necessary

Species Ability: Nine lives
effect: A panthoid will survive the first eight scenarios that should result in their death (Windslow has not used any up.)
A panthoid is also twice as likely to succeed in any scenario requiring pure luck.

Name: Professor Anthony Windslow jr."
Species: Panthoid
Gender Male
Age: 30
Calling: Cartographer of Kataff
Weapon: Revolver & hunting knife
Quote: "Lost? if we knew where we were it wouldn't be exploring!"

Master Koista fumed angrily: "Who is he?!"
Kalag : "He stated his name as Professor Anthony Windslow."
Master Koista: "to the hells with his name WHO IS HE!"
Kalag: "I'm afraid I don't follow"
Master Koista: "no one just arrives in the high realms THERE IS NO WAY!"
Kalag: "He claims to have come in the broken down airship found at Yarn Square"
Master Koista: "you cannot simply 'fly' to the High realms, I don't care if you've a rocket ship able to travel between planets! it is simply impossible"
Kalag: "Aparantly it's more possible that we thought."
Master Koista: "No he must be a spy! working for those mechanical Tallymen no doubt! they'll do anything to extort us!"
Kalag: "by his word he's working for a mortal named Bellows Kataff"
Master Koista: "you don't believe that do you? Kataff is . . . well you know, not in the business of hiring anymore"
Kalag: "What I believe is that there are many mortals who like the name Kataff."
Master Koista: "If he's not a spy why would he be here?
Kalag: "This Kataff he's working for is paying him to make a map of the place."
Master Koista: "Well who ever he is, he is an idiot. caste him back down to the realms of rot"
Kalag: "I'm afraid I can't do that."
Master Koista: "Why not?"
Kalag: "Haven't you figured out who he is?"
Master Koista: "Don't play games with me!"
Kalag: "Don't you see? He's a Cartographer of Kataff."

Personal Ability: Tinker (Locomotion specialty)
Cost: (varies)
effect: Windslow can fix and make wonderful devices, given enough time.
"Well THIS time it's an airship, who knows what it'll be tomorrow!"
>>
No. 88696 ID: 241123

...Hunh.
Sounds like the Professer is powerful due to WHAT he is moreso than who, but his tinkering against the goblin...
Sounds like we can think of him as the 'airship guy' while Goblin is 'bombs person'. I also like the thought of pairing her with Prance, though I think those two are temperments that don't agree...More the pity!
>>
No. 88753 ID: 9dd1ee
File 142156736233.png - (324.35KB , 800x800 , Feria.png )
88753

SPECIES - METTUALF
The Mettualf people are pure servants of the gods, made from metal and gems and given life through magic.
they are terrified of ever leaving the high realms, as without magic in the air they're bodies will stiffen and eventually become lifeless.
Mettualves are true immortals and never age even in the realms of rot, though in certain climates they have been known to rust if they don't practice good hygiene.
In the past hundred years Mettualves have been hunted to near extinction by the Harvesters of Churtagar for their immensely valuable crystalline eyes and hearts.

Species Ability: Titanic might
effect: Mettualves have limbs stronger than steel, and can lift incredible weight, and move the heaviest of objects.
Drawback: Mettualves are incredibly heavy

Name: FORGEMASTER FERIA GARAGAD
Species: Mettualf
Gender Female
Age: 105
Calling: Blademaster of Barugazt
Weapon: Tempered Glave & Tempered Gladius
Quote: "My blades speak for me"

Feria has known death and decay her whole life, born during the Betrayer's war, her childhood was spent around conflict.
before she could master the blade the war ended, orphaned along with most children of The High Realm: Martial Fields.

her home was a ruin and her childhood had been watching it die. Feria grew up under hatred of the other realms and hunted by harvesters eager to exploit such hatred, the hatred became her life and hardened her,
and the Mettualf people hardened well.

The Hatred consumed her and it became so fierce that no one would fight her, she would ignore injuries deny defeat just to lash out.
caring little for the skill of combat she turned her anger towards targets, pillars, crates, any thing that could stand before her blade.
but as it turns out almost nothing could
so she travel to the base of Mount Obsidia where the hardest rock could be found, thinking these would be a suitable opponent.
When she lashed out the stones held, when she lashed out further her blades broke.
Yet this did not fulfill her anger.
She would have to make a stronger blade she knew,
Utilizing crafting skills she had learned as a child during the war and after more than a hundred attempts she succeeded.
the rock cut it still was not enough, so she fortified the rock, so that her blade could not withstand it
for nearly a hundred years she made stronger targets and harder blades until one fateful day she was approached by a traveler.

"Forgemaster Feria, I was told you build the strongest blades in the realm" the traveler spoke
This fool had interrupted her and she ran him through with a tempered glaive lying nearby, yet he lived.
Feria was shocked to find she had no anger left.
The traveler calmly pulled himself off the blade, and continued.
"Battle comes to Silken Vale, and strong blades will be needed once more.

Personal Ability: Forgemaster
Cost: (varies)
effect: Feria can make and enchant arms and armour given enough time
>>
No. 88758 ID: f3a4d5

A Metal worker!
So, we've a trick-maker (PRance) a Bomb-maker (Goblin) a mechanic (Prof) to boot... I wonder if something good would be made if we brought all four of them together?
Hrrm, I dunno how her weight will tie into things, but the strength sounds handy.
...I don't have it in me to put together a mass-comparison comment though...
>>
No. 88766 ID: 9dd1ee

>>88758
crafters will indeed be able to collaborate on joint efforts
>>
No. 88770 ID: 9dd1ee
File 142164861442.png - (242.99KB , 880x600 , SilkenValeDis4.png )
88770

Now is the time to assign the above characters to the roles below
each roll will be gifted with a relic of mystic power to help them in their investigation.
be sure to consider which character will serve best in what roles

[1]INSPECTOR
-Roll: will guide the team and look out for it's members, will serve as voice and face of the investigation
-valuable traits: a good inspector should display strong leadership, wisdom and charisma

Tool: Badge of ancient wisdom
Power: allows a character to hear the wisdom of the ages (suggestors)
Power2 (costs devotion) : the voices of wisdom can take direct control of the inspector

[2]JUNIOR INSPECTOR
-Roll: To assist the Inspector with whatever they require, will serve as the Inspectors proxy if the inspector is not available.
-valuable traits: a good junior inspector should challenge the inspector and help them think in new ways to solve problems.

Tool: Mettualf eye glass
Power (costs devotion): Allows one to see through illusions and see the state of bodies at the time of death

[3]ENFORCER
-Roll: to protect the team if suspects turn hostile and detain suspects when necessary
-valuable traits: a good Enforcer should be strong and dependable

Tool: Dimensional cuffs
Power (generates devotion): will send a suspect to a holding cell

[4]STENOGRAPHER
-Roll: To record auditory evidence
-valuable traits: a good Stenographer should be calm and precise

Tool: Quill of truth
Power (costs devotion): records irrefutable evidence of words spoken

[5]PHOTOGRAPHER
-Roll: To record visual evidence
-valuable traits: a good photographer should be creative and curious

Tool: Nilota's Masterpiece creator
Power (costs devotion): takes an unfakable photograph, ideal for use as evidence
-Note some NPCs will be interested in purchasing photographs of certain types (nude shots, vistas, action shots . . . etc.)
>>
No. 88771 ID: 9dd1ee
File 142164869671.png - (68.00KB , 880x600 , SilkenValeDis5.png )
88771

Please vote on who should be the Inspector (please do not vote on other roles)
>>
No. 88772 ID: a18f15

First choice, Modesty. Failing that, Phellion.
>>
No. 88773 ID: ba721c

I think the Inspector needs to be someone that others will listen to, and though her race might be an issue I think Kalag would be best for that. Her experience gives her some gravitas, and a former Jester should be good at understanding other people's feelings.

So vote: Kalag Kilspeer.
>>
No. 88774 ID: 687279

Yeah, either of the Weavers would make good leaders. Modesty has the Cheerful disposition which means she can get along with anyone, making her a good face of the party, and she is a lot more driven than the other Cheerful choice. She may not be hugely charismatic or persuasive, but other characters can back her up for NPC interactions assuming a disposition-balanced party.

Phellion is just all around awesome and charismatic, and would be a great leader IMO. He's Stern, which means he won't get along well with Roguish NPCs, but his personality is powerful enough to get past that if his background story is any indication. If there's a Roguish party member around they could serve as wingman, even though they would argue.

However, let me suggest a third choice? Keigo. He has experience as a leader, not just talent for it. He might even be the optimal choice.

A fourth possibility is Windslow, but his personality is hard to gauge, aside from the racial description.

Keep in mind whoever we choose here limits our choices further down the line.

I'm leaning towards Modesty since she leaves our options most open.
>>
No. 88775 ID: 6c42b7

>>88772
Modesty!
>>
No. 88776 ID: 188b43

Inspector Modesty is on the case!
>>
No. 88778 ID: 9ddf68

honestly when it comes to being the main Inspector I would suggest PHELLION "PRINCE" PRANCE. I mean he has all three of the skills that a good inspector and seems like a neutral fit.
>>
No. 88779 ID: db2d60

A stern character is an absolutely terrible character for an inspector, as the inspector's role is to be charismatic and generally lead the party. An investigator that keeps the party's spirits up in general is by far the best choice, and cheerful characters improve all other characters' morale. Stern characters are killjoy grumpy gusses that would be better suited to the enforcer or junior role.

Windslow and Modesty are the two cheerful characters, so one of those two is the best choice. Modesty doesn't seem like the leaderiest material, though, so I vote for Windslow as inspector. He's cheerful, he seems to have a strong personality, AND he has 8 extra lives in case we fuck up.

Also, I'd recommend we save a rogueish personality for the photographer since they'd be more likely to be willing to take valuable photos.
>>
No. 88787 ID: db2d60

Prince Prance for lead inspector!
>>
No. 88789 ID: 330ce5

Another vote got Modesty!
>>
No. 88790 ID: 72c7be

Modesty
>>
No. 88796 ID: 1f8505

Voting for Modesty.
>>
No. 88797 ID: 311774

>>88779
I second Windslow.
>>
No. 88798 ID: 32647b

Windslow is good. The leader might be the first one to get in to trouble, and he has eight extra lives.
>>
No. 88799 ID: 687279

I'm going to switch my vote to Windslow.
>>
No. 88800 ID: 265534

Windslow.
>>
No. 88802 ID: a32d59

Modesty.
>>
No. 88803 ID: 20a973

Windslow seems like good leader material.
>>
No. 88805 ID: 5d2f8c

Windslow seems like the man for the job.
>>
No. 88808 ID: 9dd1ee
File 142177235964.png - (113.88KB , 880x600 , SilkenValeDis6.png )
88808

PROFFESSOR WINDSLOW will be lead Inspector

Please vote on who should be the Junior Inspector (please do not vote on other roles)
>>
No. 88809 ID: 6c42b7

>>88808
Modesty, if she lose again I'll give up :<
>>
No. 88810 ID: dccc95

Prance
>>
No. 88811 ID: 265534

Kalag for junior. Nothing carefully examines a crime scene like a well placed explosive charge. Evidence is easier to find when it can pass through a sieve.
>>
No. 88812 ID: 4ee2ef

>>88808
Seconding prance
>>
No. 88813 ID: db2d60

There are three particularly solid choices for the junior role in this case.

Feria, Modesty, and Prince each have something to offer in the role -without- causing trouble or closing off options in further picks.

Modesty provides a double-cheerful base with windslow, giving strong baseline party morale and even potentially allowing for an imbalance of personalities without causing people to leave. Also, Modesty seems to be a popular character and would be garbage for any other role except for possibly photographer, so if we ARE going to take her, she really needs to be here or there. The downside is that she probably wouldn't challenge or offer particularly different viewpoints from Windslow.

Prince is well-suited for the role, would be a good foil for windslow, seems to be a popular character as well, and is ALSO not well suited for the role of either the stenographer or enforcer. Probably less-suited for photographer than modesty as well (she can float in place to line up shots, he can't). Also they have the same class, which would mean skipping a class (If we are going to skip a class, it really does have to be blademaster. All of the others appear to be far too important). Also he has the Stern Personality ability, which is great and is good for someone in a leadership position to have.

Feria is serious, has a personality that will lead to different perspectives on issues from windslow without personality conflicts, and is a blademaster. Since neither blademaster actually seems particularly good for the enforcer role (amusingly), and solsa is very unreliable, putting Feria into either the Junior role (as a foil to windslow) or the Photographer role (as aloof characters are very observant, which should be a good quality for them) is basically the only way to actually fit a blademaster into the party without causing trouble.

Basically, It's probably for the best to grab two of these three characters to split between the photographer and junior roles. Forgoing modesty means going with less strong morale, forgoing prince means going without the character who is probably best-suited to the role in question, and forgoing Feria most likely means not having a blademaster.

Since he's probably the best for the role, I'm going to vote for Prince as the group's Junior Investigator.
>>
No. 88815 ID: db2d60

Prince Prance for Junior Investigator!
>>
No. 88816 ID: a18f15

Modesty.

(Always the sidekick or helper. How am I supposed to impress anyone if I'm not doing it myself?)
>>
No. 88817 ID: 330ce5

Another vote for Prince prance.
>>
No. 88838 ID: 9dd1ee
File 142181709768.png - (149.57KB , 880x600 , SilkenValeDis7.png )
88838

PRINCE PRANCE will be Junior Inspector

Please vote on who should be the Enforcer (please do not vote on other roles)
>>
No. 88839 ID: 687279

>>88838
Let's go with Onidial.
>>
No. 88840 ID: 311774

>>88838
Throwing in a vote for my boy Keigo.
>>
No. 88841 ID: 265534

Onidial. If we need to have a bondage lizard, it should be the one with the genitals I prefer.
>>
No. 88842 ID: db2d60

There's no question here. Onidial looks to be the tankiest character suitable for the enforcer role and won't conflict with prance. She has the perfect ability set. After all, if we assume that the characters have roughly balanced stats, and onidial is specifically called out as dumb and a bit awkward, she almost assuredly has high quantities of strong + tough.

Onidial is the clear best option for Enforcer.
>>
No. 88844 ID: a79844

Onidial
>>
No. 88845 ID: a18f15

Solsa
>>
No. 88846 ID: 330ce5

Sola Sharpe.
>>
No. 88847 ID: 2c323b

Onidial.
>>
No. 88848 ID: cef479

Onidial all the way.
>>
No. 88850 ID: db2d60

Onidial
>>
No. 88856 ID: 9edbbb

Solsa rosa!
>>
No. 88857 ID: 64f780

Onidial.
>>
No. 88866 ID: 9dd1ee
File 142189816281.png - (181.73KB , 880x600 , SilkenValeDis8.png )
88866

SISTER ONIDIAL will be Enforcer

Please vote on who should be the Stenographer (please do not vote on other roles)
>>
No. 88867 ID: 265534

>>88866
Nydelle because she will use her sperginess to write things down, also she's the Tallyman I'd want to tally me banana, if you get my meaning, wink wink.
>>
No. 88868 ID: 687279

Nydelle is an excellent Stenographer, and we need a tallyman who isn't Nobility.
>>
No. 88869 ID: 13cd06

I vote for the human
>>
No. 88870 ID: 01745f

Nydelle. Stenographer is a job for tallyman, and preferably one without a resume full of sociopathy and betrayal.
>>
No. 88871 ID: db2d60

Time for a BIG POST

It's obvious that one of the tallymen should be the stenographer, both are fine options (Nydelle is probably a bit better). The most important thing here is this:

Depending on which Tallyman is picked, there are 2 viable options for the photographer slot. And it's important to get a good full set!

Keigo and Kalag, sadly, won't be very good options. Arguing with the stern characters would bring Windslow down, reducing his morale boost from being cheerful, and they would end up leaving due to being outnumbered.

Similarly, grabbing both tallymen (one as photographer, one as Stenographer), they'll fight each other and bother Windslow and negate the morale bonuses (they'll be fine together, though)

If NYDELLE is picked, we can't really take Solsa, Keigo, Kalag, or Noble as the photographer. Our two real options become

---Feria
+ Gives the party a blademaster, gives party every class
+ Is observant
- Isn't terribly interested in much
- No particular abilities to aid in party role

---Modesty
+ Can fly and hover for good positioning, angles, and scouting options
+ Likely many Creep Shots of Prince
+ Caps out Double Cheerful party options to give the party incredibly strong morale
- Possibly Flighty
- Unbalances Class selection, doubling up on weaver

---EITHER WAY
+ Nydelle is absolutely perfect for the Stenographer role

If NOBLE is chosen, we have the option of taking solsa instead of Feria

---Solsa
+ Blademaster, perfectly rounds out classes
+ Veteran of the God Wars means that she will be unafraid to take risks to get good shots
- No abilities to get good/valuable/helpful shots without taking those risks
- violent and unreliable (somewhat mitigated by double stern ability)

Also Modesty is viable with noble as well, with one Addition:

---Modesty(Noble)
- Might mesh poorly with noble and cause arguments despite not having personality clashes; due to background.

Additional:
+ Noble is apparently very good with tech
- Noble is a murderous traitor and might ruin everything forever
- Red eyes for blazing all the gay weed

All things considered any of these options will be good, but for having the overall more reliable options and fitting the role better I'll vote for [b]Nydelle{/b]
>>
No. 88872 ID: ecd0ab

NOBLE ROADS FOR STENOGRAPHER

RECORD THE DARK WHISPERS IN HIS MIND
>>
No. 88874 ID: 330ce5

Noble roads.
>>
No. 88875 ID: 0598d7

I vote Nydelle for Stenographer because I'd rather be down a Blademaster than bring along Noble Roads.
I've said it before and I'll say it again, Noble gives me the heebie-jeebies!
>>
No. 88877 ID: 9dd1ee
File 142195471140.png - (213.28KB , 880x600 , SilkenValeDis9.png )
88877

OPERATOR NYDELLE will be Stenographer

Please vote on who should be the photographer
>>
No. 88878 ID: 687279

I vote Feria because I like her, plus her and Windslow might be able to make a SWEET RIDE.
>>
No. 88879 ID: 265534

>>88877
Modesty. She can fly, for extreme angle facebook photos that hide how fat everyone is.
>>
No. 88880 ID: 13cd06

Modesty
>>
No. 88881 ID: 6c42b7

>>88877
well, Modesty is the best choice for photograph, she can take any kind of shots without having to worry about stepping on important clues.
>>
No. 88882 ID: a32d59

Modesty
>>
No. 88883 ID: 9ddf68

sorta want to go with Feria simply because I kinda want a blade master in the group just incase things do go down and I feel like she'd actually be pretty good with a camera but Modesty I feel would be better suited for the job...

Eh I'll throw my vote in with Feria for now but if Modesty takes the win I won't complain.
>>
No. 88884 ID: db2d60

modesty
>>
No. 88885 ID: 330ce5

Dame Kalag should be the photographer.
>>
No. 88889 ID: 72c7be

Modesty
>>
No. 88891 ID: 1f8505

>>88877

Voting for Modesty again.
>>
No. 88894 ID: d6410a

Modesty.
She will likely have a stalker album of Prance very quickly.
Besides we need more cheerful folks to balance out that stern-ness.
>>
No. 88958 ID: 9dd1ee
File 142233823128.png - (240.59KB , 880x600 , SilkenValeDis10.png )
88958

Modesty will be photographer

with all team members decided, the quest is able to begin

I could however give many many many more posts of additional rules and statistics regarding Silken Vale, but that could delay starting the quest indefinitely

Instead I will make posts her to clarify any questions and present rules when people ask or they seem important

so feel free to ask questions
>>
No. 88962 ID: 7aa8c3

>>88958
God dammit I missed the voting!
I would've had Keigo Slymn instead of the mud shark.
Anyway how will inter-team relations work? Will everyone just shut up and get along, will there sections devoted to the development of this like in their down time or will it be ongoing through out the quest?
>>
No. 88964 ID: 9ddf68

>>88958
I notice we have 2 stern guys in the team and 2 cheerful guys. I remember you saying if we had a majority of serious guys the game would be "The story will have more death and serious tones, moral dilemmas will be more common" but with more cheerful guys "The story will be more uplifting and light hearted, events involving cute animals children and hugs will be more common"

So the question I have is are the two just going to cancel each other out or is this story just going to be an emotional roller coster just jumping back between light hearted daww moments to gritty crime scenes full of mutilated corpse or something?
>>
No. 88969 ID: e0c514

Love our dispositions we have for the group.
I think Nydelle is going to question what the heck she got herself into.

Anyway, the other characters we did not choose; will they pop up once in a while?
>>
No. 88976 ID: 9dd1ee

>>88962

For the most part Enforcer,Stenographer and photographer will play back ground rolls, simply following orders and and performing their duties.

leaving most of the character dialogue and action to the Inspectors.

during rest times and and certain mission types however there will be opportunities for socializing between team mates

>>88964
Closer to the emotional roller coaster, there will be very dark times and very light times.

>>88969
Every character had a preset destiny, the characters selected have been removed from that and now their destinies are in your hands, as for the other characters, they will be wandering the world on their original paths, though it's quite possible some of their paths will collide with the investigation.
>>
No. 89123 ID: 33f2b1

One more question. Since clothing seems to play an important role in this world. Does that mean the clothing damage, and to that end nudity equals shame and defeat?
>>
No. 89126 ID: 9dd1ee

>>89123
depends on the individual
some character might loose the will to fight if stripped naked, other might instead be sent into a furious rage over the embarrassment other might not care at all.

Being stripped naked will not automatically result in failure of a combat
>>
No. 91918 ID: 840526

Ah man, so much depth that I missed out on voting. Very cool stuff.
Looking forward to how this plays out. : >
>>
No. 91988 ID: 5d4fc9

ugh I'm feel like I'm way too shitty of a writer to tell the story I want to tell
I am in pain with how much I suck at writing
>>
No. 91989 ID: d183f9

Just keep pushing through, everything looks like crap before it's finished. Give it time and the story you want to tell will come through.
>>
No. 92332 ID: 5d4fc9

>I imagined Prances tail to be bigger also, still very pretty. Don't get me wrong, just smaller than I was expecting!

It was supposed to be large, I screwed up cause I am terrible
>>
No. 92387 ID: 840526

>>92332
Ah, not terrible!
Can't make it big all the time or it'll get in the way of seein other stuff anyway. : >
But he's a very handsome bird. I'm sure you can draw him with his big tail later on! But its probably a LOT easier for a tiny tail in the top down view anyway.
>>
No. 92388 ID: ea0ad9

>>92332
I'm imagining him with a tail huge enough to form a house for all nine of the others now.
>>
No. 92995 ID: 5d4fc9
File 143659239130.png - (486.03KB , 800x800 , PranceBrace.png )
92995

Prance applying his knee brace

the injury is an old one, whose origins are only known by Inspector Prance's closest friends.

unfortunately he has no such friends
>>
No. 99219 ID: cfc544

Is there a way to generate/regain devotion besides the abilities and items that specifically say they do such a thing?
>>
No. 99378 ID: 49f18e

>>92995
Devotion is created by Binders sacrificing sheets of silk to the gods, sheets of silk can be woven from raw silk, clothes, rags or scraps.

it can also be earned as currency from goods or services.

characters will also receive a weekly income of devotion or silk.

the surface volume of silk worn will also cut down amount of devotion lost when using items or abilities
>>
No. 99380 ID: 59a537

>>99378
Cut the cost by an amount or percent? And can the cost hit zero for cheap abilities?
>>
No. 99384 ID: 49f18e

>>99380
there is a percent chance to avoid the cost per devotion point spent,
>>
No. 99438 ID: 49f18e

As a note, characters will not respond to questions directly asked to them
(it'd be far to awkward to have characters talking to invisible voices all the time!)
it's better to suggest an action such as telling a character to ask a question to another
>>
No. 101417 ID: 49f18e

Suggestions are thinning out, it appears people are loosing interest

I'll likely be taking a break from this quest to rethink my story telling approach.
if anyone has thoughts on this I'd be glad to hear them
>>
No. 101442 ID: b7883c

I find the quest interesting in in general, though the recent update looked kind of like fancy hat guy was about to continue talking about the story in a multi-part update rather than a suggestion point. Also, I am not sure how we would proceed with the leads in hand (aside from remembering to go back to interview to the prisoner).
>>
No. 101555 ID: 49f18e

>>101442
I've been told that people are waiting to continue before.
which is frustrating because I'd like to keep infodumps to a minimum in this already word heavy quest

regarding how to proceed, again I'm not sure how to make that work without just making things super blatant, which kind of defeats the point of the quest.
66 posts omitted. Last 100 shown. [Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason