https://questden.org/w/api.php?action=feedcontributions&user=LionsPhil&feedformat=atomquestden - User contributions [en]2024-03-29T11:26:33ZUser contributionsMediaWiki 1.31.1https://questden.org/w/index.php?title=Template:BiteQuest&diff=21513Template:BiteQuest2014-10-30T21:12:31Z<p>LionsPhil: Fixing the order a bit. Getting this properly chronological is a job for someone who cares more.</p>
<hr />
<div>{| id="toc" width="70%" style="text-align:left; clear:both;" align=center<br />
|- style="background:#ccccff" align="center" width="95%"<br />
| '''Quests by [[BiteQuest]]'''<br />
|-<br />
| style="font-size:11px" |<br />
<br />
'''TGchan:'''<br />
[[Bite Quest]] |<br />
[[FlareQuest]] |<br />
[[Crowmanticar]] |<br />
[[Karen's Heart]] |<br />
[[Lahamu Quest]] |<br />
[[Sammy's Adventure]] |<br />
[[Adventures of Bug Girl With a Laser Rifle]] |<br />
[[No Escape]] |<br />
[[Survivors]] |<br />
[[Save Us All]] |<br />
[[NEO SEX MALL]] |<br />
[[Operator]]<br />
<br />
|}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>LionsPhilhttps://questden.org/w/index.php?title=Template:BiteQuest&diff=21512Template:BiteQuest2014-10-30T21:10:41Z<p>LionsPhil: Yet more secret quests</p>
<hr />
<div>{| id="toc" width="70%" style="text-align:left; clear:both;" align=center<br />
|- style="background:#ccccff" align="center" width="95%"<br />
| '''Quests by [[BiteQuest]]'''<br />
|-<br />
| style="font-size:11px" |<br />
<br />
'''TGchan:'''<br />
[[Bite Quest]] |<br />
[[FlareQuest]] |<br />
[[Crowmanticar]] |<br />
[[Karen's Heart]] |<br />
[[Lahamu Quest]] |<br />
[[Sammy's Adventure]] |<br />
[[Adventures of Bug Girl With a Laser Rifle]] |<br />
[[No Escape]] |<br />
[[Survivors]] |<br />
[[Save Us All]] |<br />
[[Operator]] |<br />
[[NEO SEX MALL]]<br />
<br />
|}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>LionsPhilhttps://questden.org/w/index.php?title=Save_Us_All&diff=21511Save Us All2014-10-30T21:09:27Z<p>LionsPhil: <BiteQuest> http://tgchan.org/wiki/Save_Us_All this was me too</p>
<hr />
<div>{{Infobox<br />
|author=BiteQuest<br />
|thread1=356918<br />
|dead=1<br />
}}<br />
<br />
Something something kingdom under attack.<br />
<br />
{{Stub}}<br />
<br />
[[Category:Image Quests]]<br />
<br />
{{BiteQuest}}</div>LionsPhilhttps://questden.org/w/index.php?title=Operator&diff=21510Operator2014-10-30T20:59:47Z<p>LionsPhil: Add author template</p>
<hr />
<div>{{Infobox <br />
|author=BiteQuest<br />
|thread1=442981<br />
|disthread1=58737<br />
}}<br />
:''For other uses, see [[Operator (Disambiguation)]].''<br />
<br />
Something something pink and yellow deer fox thing on the run.<br />
<br />
{{Stub}}<br />
{{-}}<br />
==Gallery==<br />
===Fanart===<br />
{{fanart|58921|by=Starit|caption=Dixie and [[Venji Quest|Venji]]}}<br />
{{fanart|58975|by=Slinkoboy|caption=Dixie and [[Boatface Adventures|Captain Venji]]}}<br />
{{fanart|58991}}<br />
{{fanart|58992}}<br />
<br />
{{BiteQuest}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:One-Shot Quests]]<br />
[[Category:Completed Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Survivors&diff=21509Survivors2014-10-30T20:52:34Z<p>LionsPhil: <BiteQuest> That should be in the main wiki article for it</p>
<hr />
<div>{{Infobox<br />
|author=BiteQuest<br />
|thread1=284474<br />
|disthread1=345255<br />
}}<br />
Adventures of a robot bunny cook. Or something like that.<br />
<br />
The quest protagonist is an android named Clara. She lives in a post-apocalyptic world, and after years of attempting to keep a barbecue prepared for guests who never come because they were killed by bombs or a super-plague launched in response to an alien invasion, eventually decides to abandon her last set of orders and attempt to repair her decaying systems.<br />
<br />
<div style="float: left">__TOC__</div><br />
<div style="float: left; width: calc(100% - 20em - 200px); margin-left: 1em">All happened because a barbeque got cancelled. {{:Survivors/IRC}}</div><br />
{{-}}<br />
<br />
==Characters==<br />
<div style="float: left; margin-right: 0.5em;">{{questart|314819|board=quest|caption=Clara}}</div><br />
===Clara===<br />
An android made to look like a rabbit (it is illegal to make them look human) and owned as a personal servant by her human master before the war. She is a capable cook, servant, and maid, and has some rudimentary stealth and companion mods. After decades of preparing burgers for giant roaches, she, like many of the other machines, started to adapt to her new world and stop obeying the orders of a human that would never come.<br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|287693|board=quest|caption=Jeanne}}</div><br />
===Jeanne===<br />
A highly customized spiderlike android still futilely caring for her long-deceased master, upon being informed by Clara of her master's state, she is distraught, but cannot come with Clara because her power source relies on a charging station, unlike Clara's which can burn organic fuels like food.<br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|300948|board=quest|caption=The monster in the ruins}}</div><br />
===Ruins monster===<br />
A crazy crow robot who apparently destroys other robots to harvest their parts, implied to have been killed by the military after Clara informed them of it.<br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|317564|board=quest|caption=Jacob}}</div><br />
===Jacob===<br />
A human who inexplicably survived the war and plague, and possibly the only one. He cares for Jayce and lives trying to survive. He is wary of being found out about by the military, which may imply that there are things he isn't telling us, or he may just be worried about his illegal android. He's a proficient mechanic, and has only grown more so from learning to survive after the apocalypse.<br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|351882|board=quest|caption=Jayce}}</div><br />
===Jayce===<br />
Jacob's extremely customized and slightly insane canine android companion, who is filled to the brim with illegal modifications and settings, and has grown quite unstable from them. She has a collection of companion modules in an attempt to fulfill her dream of becoming sexy, which she repeatedly insists that Clara help her with. She has occasionally answered questions in the discussion thread and occasionally skirts around the fourth wall there.<br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|314686|board=quest|caption=D-tran 5}}</div><br />
===D-tran 5===<br />
An enormous logistics robot still running a military base. It maintains readiness, communicates with other bases, and waits for orders that will probably never come. After twenty years without human orders or maintenance, its mental state is uncertain. It is very interested in finding surviving humans in order to do tests on them. <br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|309132|board=quest|caption=JN-077}}</div><br />
===JN-077===<br />
One of eight military robots waiting with D-tran 5. <br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|341963|board=quest|caption=Truck core}}</div><br />
===Truck core===<br />
A rather obvious spy in a truck lent by D-tran 5. It wants Clara to tell it all of her secrets please. <br />
<br />
{{-}}<br />
<div style="float: left; margin-right: 0.5em;">{{questart|314796|board=quest|caption=Roaches}}</div><br />
===Roaches===<br />
Intelligent insects apparently created by the aliens, as food collectors, and then left behind. They are hostile to Jacob, but friendly to Clara, who has been cooking burgers for them in the absence of any human guests. <br />
<br />
{{-}}<br />
===Others===<br />
<br />
==ITQ==<br />
Clara has made one appearance [[Inside the Quest]]. {{post|38272}}<br />
<br />
== Fanart ==<br />
{{fanart|35766}}<br />
{{fanart|39616}}<br />
<br />
<br />
{{BiteQuest}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:One-Shot Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Template:BiteQuest&diff=21508Template:BiteQuest2014-10-30T20:42:30Z<p>LionsPhil: Adding missing quest</p>
<hr />
<div>{| id="toc" width="70%" style="text-align:left; clear:both;" align=center<br />
|- style="background:#ccccff" align="center" width="95%"<br />
| '''Quests by [[BiteQuest]]'''<br />
|-<br />
| style="font-size:11px" |<br />
<br />
'''TGchan:'''<br />
[[Bite Quest]] |<br />
[[FlareQuest]] |<br />
[[Crowmanticar]] |<br />
[[Karen's Heart]] |<br />
[[Lahamu Quest]] |<br />
[[Sammy's Adventure]] |<br />
[[Adventures of Bug Girl With a Laser Rifle]] |<br />
[[No Escape]] |<br />
[[Survivors]] |<br />
[[Operator]] |<br />
[[NEO SEX MALL]]<br />
<br />
|}<br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>LionsPhilhttps://questden.org/w/index.php?title=Battle_Quest&diff=21417Battle Quest2014-10-12T22:57:07Z<p>LionsPhil: Haitus isn't the most accurate thing, but we don't distinctly categorize "stopped dead".</p>
<hr />
<div>{{Infobox<br />
|author=LonelyWorld<br />
|authorext=[[Jukashi]] and [[TestPattern]]<br />
|authorextcomma=1<br />
|thread1=366586<br />
|thread2=527296<br />
|disthread1=355591<br />
}}<br />
[[Astranian]]s and [[Scellor]] fight over a planet with a powerful, ancient artifact guarded by a small squad of [[Tozol]]s.<br />
<br />
Cancelled due to creative differences.{{citeq|board=questdis|thread=45791|post=85998}}<br />
<br />
= Cast =<br />
== Astranians ==<br />
<div style="float:right">{{questart|366601|board=quest}}</div><br />
:''See:'' [[Astranian]]<br />
=== Commander-Ritualist Ekia ===<br />
Psychic space bat.<br />
=== Tactica Command ===<br />
Artificial Intelligence.<br />
<br />
{{-}}<br />
<br />
== Scellor ==<br />
<div style="float:right">{{questart|366604|board=quest}}</div><br />
:''See:'' [[Scellor]]<br />
=== Commander Radde San-Onnka ===<br />
Radical dude.<br />
=== Piyerra San-Onnka ===<br />
Tiny diplomat.<br />
<br />
{{-}}<br />
<br />
== Tozols ==<br />
<div style="float:right">{{questart|366605|board=quest}}</div><br />
:''See:'' [[Tozol]]<br />
<br />
=== Lt. Vaejra ===<br />
Lt. Vaejra is equipped with a cybernetic computer interface, a rarity these days, and specializes in information warfare. He has a broad skillset, however, and is over a century old. <br />
=== Sgt Ota Karsti ===<br />
Sgt Ota Karsti is not much younger, and has the stories to prove it. She knows fieldcraft, mines, traps, explosives, and every manner of entrenchment. She takes care of the squad, doing whatever she can to keep them in working order, physically and mentally. <br />
=== Trooper Rinis Ayen ===<br />
Trooper Rinis Ayen is a tinkerer, an engineer, and an aggressive and capable warrior. Though much younger than the old hands of the squad, she's fought aliens on five worlds. This will be her sixth. <br />
=== Trooper Reya Oriat ===<br />
Trooper Reya Oriat is the only other member of the squad with a cybernetic uplink, and serves as backup infowar and technician. She loves to read, claiming it gives her a xenopsychological edge. <br />
=== Trooper Anak Utaza ===<br />
Trooper Anak Utaza is the best rifleman on the squad, and carries the best rifle. All tozols are marksmen by design, and infantry by nature, but Anak has struggled to master small unit combat, often at the expense of the technical work that's dominated the squad's life for the past two decades Despite this, he's friends with everyone in the squad. <br />
=== Trooper Thaen Sinh ===<br />
Trooper Thaen Sinh is not native to Valatan, as the others are, and likes to tell wildly exaggerated stories of his early life on a nomad starship. He's a good mechanic, is responsible for running the base's fabricator, and the best pilot on the team. <br />
=== Trooper Baj Oriat ===<br />
Trooper Baj Oriat was born on this planet, the son of Reya and Anak, and is less than half as old as anyone else. To him, Valatan and tozol civilization are just one of many things he reads about, and he displays a worrying fascination with alien cultures as a result. Nevertheless, he's trusted to fight and kill. <br />
=== Specialist Kaselir Vrin ===<br />
Specialist Kaselir Vrin was deployed to this planet in a hibernation cocoon packed inside her tank destroyer, part of a rushed package to let the squad dig in for the long haul. Not being part of the original unit of pathfinders, she considers herself something of an outsider, even after all these years.<br />
<br />
{{-}}<br />
<br />
= The Objective =<br />
<div style="float: right;">{{questart|366975|board=quest|caption=Map of the surrounding area}}</div><br />
On this isolated, sun-baked planet, an ancient tower reaches high into the sky, somehow draining ambient energy into itself in defiance of the laws of nature. None know what the purpose of this may be, but it is surely related to the seemingly bottomless shaft over which the tower hangs. The intense cold it generates about itself has created not only the frozen lake from which it rises but a tight ring of gradated climates wedged tight against each other, populated with alien flora and fauna.<br />
<br />
{{-}}<br />
{{Spoilers}}<br />
<br />
= Forces =<br />
== Astranians ==<br />
As detected by Scellor subterfuge.{{citeq|post=371035|thread=366586}}<br />
=== Ships ===<br />
:'''One warship carrier'''<br />
:'''12 support craft'''<br />
:'''Several fighters'''<br />
=== Infantry ===<br />
:'''100 astranians''' including:<br />
::'''30 marines'''<br />
:'''200 robots'''<br />
=== Armour ===<br />
:'''One command walker'''<br />
:'''12 walkers'''<br />
<br />
== Scellor ==<br />
Full details are in the thread.{{citeq|post=369413|thread=366586}}<br />
=== Ships ===<br />
;Four landers:Modified mining ships with heavy armour and shields. Can fly in the atmosphere but with massive fuel drain. Armed with defense turrets and torpedo launchers. Each had a shuttle attached, but there are only two left.<br />
;One praal Ghostship:War command vessel. Light weapons and a thin crew. Houses the command squad.<br />
=== Infantry ===<br />
:'''Heavy weapon niiar squad''' five of them, armoured.<br />
:'''Scout niiar squad''' five of them, snipers.<br />
:'''Ten formations of niiar''' each of one sentient and 19 drones, with orthan and otrhe medic. Breaks down into:<br />
::'''Three light infantry''' outfitted for mobility, all-niiar.<br />
::'''Two''' with five drones replaced with praal, with a hovertruck each.<br />
::'''Two heavy''' all-niiar, heavier weapons and armour.<br />
::'''Two engineering''' mostly praaly with five niiar, with a hovertruck.<br />
::'''One with mobile emplacements''' half-niiar, half-praal, with a hovertruck.<br />
:'''Three ayaar''' teleporting scouts<br />
=== Armour ===<br />
:'''Two vertical mobility armoured cars'''<br />
<br />
== Tozols ==<br />
{{questart|367232|board=quest|caption=Eight tozols}}<br />
{{questart|367233|board=quest|caption=two vehicles}}<br />
{{questart|366976|board=quest|caption=and lots and lots of prep time}}<br />
{{-}}<br />
<br />
= ITQ =<br />
Appearances by the cast [[Inside the Quest]], sorted by the threads they ran concurrent to.<br />
<br />
'''Thread 2:''' {{post|74360}} {{post|74370}} {{post|75029}} {{post|75042}} {{post|75048}} {{post|75055}} {{post|75056}} {{post|76442}} {{post|77903}} {{post|78206}} {{post|80474}} {{post|80677}} {{post|80678}} {{post|80691}} {{post|80702}} {{post|80800}} {{post|80832}} {{post|80995}} {{post|81310}} {{post|81403}}<br />
<br />
= Gallery =<br />
== Fanart ==<br />
* Animation: {{post|47628|Happy Christmas (War is Over (No it's Not))}}<br />
{{fanart|47001|by=Cockhole}}<br />
{{fanart|47015|by=Captain Slowpoke}}<br />
{{fanart|75521|by=Cockhole}}<br />
<br />
<br />
{{LonelyWorld}}<br />
{{Jukashi}}<br />
{{TestPattern}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:On Hiatus]]</div>LionsPhilhttps://questden.org/w/index.php?title=Lupa&diff=21415Lupa2014-10-09T21:56:57Z<p>LionsPhil: /* The Commander */ Mere names</p>
<hr />
<div>{{Infobox<br />
|title=Lupa<br><br />
|author=Sports Drink with Electrolytes<br />
|thread1=569863<br />
|thread2=584876<br />
}}<br />
<br />
Something something carrying a weight on a mining colony.<br />
<br />
== Cast ==<br />
{{stub}}<br />
=== Lupa Rafikovna ===<br />
<!-- Don't copy-paste this outside the article; it should be templated. Just experimenting a bit with using questart for the cast. --><br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570803}}</div><br />
The diminutive protagonist.<br />
<br />
{{-}}<br />
=== Reggie Nutalli ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|569864}}</div><br />
Head security officer.<br />
<br />
{{-}}<br />
=== Charlie ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|569865}}</div><br />
A fellow miner.<br />
<br />
{{-}}<br />
=== Harry ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|572336}}</div><br />
Another fellow miner.<br />
<br />
{{-}}<br />
=== The Commander ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570097}}</div><br />
<br />
Awesome enough to do the title justice.<br />
<br />
Actual name is Patty.<br />
<br />
{{-}}<br />
<br />
=== Cammy ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570802}}</div><br />
Lupa's estranged close friend.<br />
<br />
{{-}}<br />
=== Cyrus ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|586093}}</div><br />
His dogtags read "Oliver Crowley".<br />
<br />
{{-}}<br />
<br />
== ITQ Guide ==<br />
* {{post|84610}} Lupa's writing<br />
<br />
== Gallery ==<br />
=== Official ===<br />
{{fanart|board=draw|23864}}<br />
=== Fanart ===<br />
{{fanart|84396|by=LionsPhil}}<br />
<br />
{{NSFWsubpage}}<br />
<br />
{{Sports Drink with Electrolytes}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=21344JSPoker2014-09-16T07:02:13Z<p>LionsPhil: Make the thing to click on to play it more obvious in the cluster of links and prose</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Strip Poker]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* <span style="font-size: 200%">'''[http://poker.lionsphil.co.uk/#provider=providers/tgchan.js Play JSPoker]'''</span> with full tgchan list<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* {{thread|board=questdis|75958|Discussion thread}}<br />
* {{thread|board=moo|3165|Character hosting thread}} (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/jena/jena.js<br />
|quest=Drawfag Quest 2|character=Jena|author=LionsPhil|sfw=safe}}<br />
<!-- End of characters. --><br />
|}<br />
<br />
= Groups =<br />
JSPoker can automatically batch-load characters and custom decks, allowing groups that are expected to play together to be loaded as one:<br />
{| style="width: 100%;" border="1"<br />
!Group||Description||SFW?<br />
<!--<br />
Add groups here using the template. The game doesn't care about this list; it's just to look neat.<br />
--><br />
{{JSPokerGroup|title=AsteroidQuest<br />
|description=A port of [[Lagotrope]]'s [[AsteroidQuest#Poker_Game|AsteroidQuest poker game]] with Polo, Rokoa, and Pilon.<br />
|characters=#character=characters/external/polo/polo.js#character=characters/external/rokoa/rokoa.js#character=characters/external/pilon/pilon.js<br />
|deck=characters/external/neumono/|sfw=soft}}<br />
<!-- End of groups --><br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=21328JSPoker2014-09-14T19:15:25Z<p>LionsPhil: Suddenly, and without warning, squirrel.</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Strip Poker]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk/#provider=providers/tgchan.js JSPoker]''' with full tgchan list<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* {{thread|board=questdis|75958|Discussion thread}}<br />
* {{thread|board=moo|3165|Character hosting thread}} (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/jena/jena.js<br />
|quest=Drawfag Quest 2|character=Jena|author=LionsPhil|sfw=safe}}<br />
<!-- End of characters. --><br />
|}<br />
<br />
= Groups =<br />
JSPoker can automatically batch-load characters and custom decks, allowing groups that are expected to play together to be loaded as one:<br />
{| style="width: 100%;" border="1"<br />
!Group||Description||SFW?<br />
<!--<br />
Add groups here using the template. The game doesn't care about this list; it's just to look neat.<br />
--><br />
{{JSPokerGroup|title=AsteroidQuest<br />
|description=A port of [[Lagotrope]]'s [[AsteroidQuest#Poker_Game|AsteroidQuest poker game]] with Polo, Rokoa, and Pilon.<br />
|characters=#character=characters/external/polo/polo.js#character=characters/external/rokoa/rokoa.js#character=characters/external/pilon/pilon.js<br />
|deck=characters/external/neumono/|sfw=soft}}<br />
<!-- End of groups --><br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=Lupa&diff=21210Lupa2014-08-24T08:16:16Z<p>LionsPhil: /* Cast */ Adding full name for searchability</p>
<hr />
<div>{{Infobox<br />
|title=Lupa<br><br />
|author=Sports Drink with Electrolytes<br />
|thread1=569863<br />
|thread2=584876<br />
}}<br />
<br />
Something something carrying a weight on a mining colony.<br />
<br />
== Cast ==<br />
{{stub}}<br />
=== Lupa Rafikovna ===<br />
<!-- Don't copy-paste this outside the article; it should be templated. Just experimenting a bit with using questart for the cast. --><br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570803}}</div><br />
The diminutive protagonist.<br />
<br />
{{-}}<br />
=== Reggie Nutalli ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|569864}}</div><br />
Head security officer.<br />
<br />
{{-}}<br />
=== Charlie ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|569865}}</div><br />
A fellow miner.<br />
<br />
{{-}}<br />
=== Harry ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|572336}}</div><br />
Another fellow miner.<br />
<br />
{{-}}<br />
=== The Commander ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570097}}</div><br />
<br />
{{-}}<br />
=== Cammy ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570802}}</div><br />
Lupa's estranged close friend.<br />
<br />
{{-}}<br />
=== Cyrus ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|586093}}</div><br />
His dogtags read "Oliver Crowley".<br />
<br />
{{-}}<br />
<br />
== ITQ Guide ==<br />
* {{post|84610}} Lupa's writing<br />
<br />
== Gallery ==<br />
=== Official ===<br />
{{fanart|board=draw|23864}}<br />
=== Fanart ===<br />
{{fanart|84396|by=LionsPhil}}<br />
<br />
{{NSFWsubpage}}<br />
<br />
{{Sports Drink with Electrolytes}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Unnatural_Selection&diff=21141Unnatural Selection2014-08-12T12:47:43Z<p>LionsPhil: /* Fanart */ MOUSTACHE.</p>
<hr />
<div>{{Infobox<br />
|author=Lagotrope<br />
|thread1=1002368 | thread1name=Part 1<br />
|thread2=410682 | thread2name=Part 2<br />
|thread3=417423 | thread3name=Part 3<br />
|thread4=430781 | thread4name=Part 4<br />
|thread5=435623 | thread5name=Part 5<br />
|thread6=448863 | thread6name=Part 6<br />
|thread7=492423 | thread7name=Belenosian Interlude<br />
|thread8=498850 | thread8name=Belenosian Interlude 2<br />
|thread9=537104 | thread9name=Belenosian Interlude 3<br />
|thread10=567307 |thread10name=Part 10<br />
|thread11=582828 |thread11name=Part 11<br />
|disthread1=358671<br />
|imageext=419449<br />
}}<br />
<br />
A quest by [[Lagotrope]] that is part of the [[Asteroidverse]]. It is very complicated and confusing. Includes lots and lots of characters, and hugs.<br />
<br />
"Admin logs" for the quest are [[Unnatural Selection Logs|here]].<br />
Stats for the quest are [[Unnatural Selection Stats|here]].<br />
<br />
==Summary==<br />
{{Spoilers}}<br />
===Thread 1===<br />
<br />
A formless, quasi-sentient blob wakes up with 9 others of its kind. There are 5 portals, and upon one being entered, it collapses, leaving 4 portals for 9 people. The rest are left presumed dead.<br />
<br />
The blob in question is able to spend CU, taking the form of a naga, and naming herself Alison. She continues on in stages in which a portion survive to enter another stage, and the rest die. Each stage has structured mechanics, with individual turns to take actions, and possibilities to get CU along the way. In the next couple of stages, called the preliminaries, she befriends Iso, a somewhat cowardly lizard who most likely would have died early on if not for being one of Alison's earliest friends, having the first thing in common with each other with their love and practice of music.<br />
<br />
After the preliminaries, each stage is given a safe zone, in which 30 hours may be spend without fear of death from anyone. 1ups are also given, to avoid a single fluke from killing a contestant. System-driven characters are also introduced, specifically the shop keeper, a noncontestant who sells contenders items.<br />
<br />
Alison begins meeting others and attempts to form friendships and alliances with others, soon realizing that if multiple people enter a single exit on the same round, that exit can be overloaded, and there will be more survivors than the labeled number of exits on each stage.<br />
<br />
Stage 2 is cleared with most of her friends alive, and their CU count is proving to give them an edge over the rest of the competition. Stage 3 has the largest number of contestants, the Recluse of whom shows Alison that by sleeping, she can speak with dead individuals of which she has directly absorbed via the appropriate ability. <br />
<br />
<br />
===Thread 2===<br />
<br />
Someone called the Chief has more people under his wing, and more CU that is focused on himself, making him a nearly untouchable force. With outside help and losses, Alison's party is able to defeat him, taking over much of his force, and eventually enlisting Chief to help with the menial management of a growing number of allies.<br />
<br />
Stage 4 is when Alison begins realizing fundamental flaws in some abilities that can be used in the safe zone, between resurrection and absorption, that allow her to gain an indefinite number of CU. With warnings from that safe zone's shopkeep about raising flags for the system that drives the shopkeep's functions, simply called the System by contestants, Alison holds herself back from getting millions of CU. She still gets enough to overpower her and her trusted allies, leading to her party being an overwhelming force for stage 4.<br />
<br />
For the rest of the safe zone, the Engineer creates a pet project of a telescope, to which Alison peers through to view visible stars of which there appear to be thousands or millions of. She sees that each star is another stage 4 safe zone, identical to hers, but with a different set of contestants. Mathematician estimates billions of deaths thus far, and eventually, when more numbers are solidifies, the total number of contestants turns into one trillion. Shopkeep, realizing there are more of him, gains his first existential crisis, and also an Alison hug.<br />
<br />
Alison also explores an attic, finding a photo album of a neumono farm, with Likol taking the pictures. This is their first hint of the world outside of their own.<br />
<br />
<br />
<br />
<br />
<br />
===Thread 3===<br />
<br />
<br />
With her new CU count, stage 4 ends up being a trivial experience. Instead of being addressed by the system itself for cheating the mechanics, Alison gets the attention of the Corruptor, an entity that managed to break much of the mechanics to create the corrupted sanctuary.<br />
<br />
The Corruptor and the Glitcher, who start showing signs of being abnormal contestants to begin with, have a corrupted version of stage 3's safe zone that the Glitcher managed to slow down time in, giving 15,000 hours for each safe zone rather than 30. This leads to the thousands of contestants living in the sanctuary to lead what is closer to a normal life.<br />
<br />
Alison also receives the adoration of the Arbiter while the corruptor tells her that his intention is to abuse the system as much as absolutely possible, to break the system altogether, hoping that everyone will be free from the stages as a result.<br />
<br />
One of the bottlenecks is that the corruptor shows that contestants are limited to tier one stats, while tier 2 stats are reserved for low level system entities such as the shopkeeps. The corruptor has unlocked tier 2, and much of his forces are well beyond Alison's level when she first met him. Tier 3, however, is something he has not gotten, due to his inability to gain a shopkeep's ability of Merchant. It is also prohibitively expensive at first, but gradually with continued abuse, many people enter Tier 3.<br />
<br />
Alison is able to turn a shopkeep into the smuggler, and while she initially has reluctance about giving this to the Corruptor, she does so.<br />
<br />
While running through re-iterated zones that the corruptor and glitcher made, the system finally shows itself as it has Judges fight Alison. They are easily taken out until an Enforcer is shown, and while defeated, Duelist, a valued ally and friend, is ripped out of the contestant zones and into the administration brackets of the system zones.<br />
<br />
Alison takes it upon herself to get the glitcher to find a way to rescue the Duelist. Glitcher is able to manufacture a teleport device using Duelist's ghost, frozen in Alison's dreamland, as a beacon.<br />
<br />
===Thread 4===<br />
<br />
With corruptor's blessing as being the first to stage an offense on the system zone, Alison invades the bracket administration. The enforcer is found, and also turned onto Alison's side. With his information, it's revealed that while he and the judges were simply higher level system-entities, the high level administration are contestants in their own right. They must also do well, or they will simply be killed off as brackets merge together, and the best admins continue on.<br />
<br />
Alison continues her invation, and the enforcer, now called the Scholar, gains resurrection via the Shop Baron, a designer of Shopkeep's inventory. With Duelist glued to him, he is able to use resurrect to remove the bond and resurrect Duelist. With the threat of Alison killing off critical administrators, she is left free to leave the bracket.<br />
<br />
On returning, an auxiliary corrupted zone is made for Alison, and smuggler makes his residence there. With Alison's invasion, the rest of the system brackets take corruptor's presence far more seriously. Fearing retribution, Corruptor decides to go on more offensive runs.<br />
<br />
Alison eventually decides to go back to the system and confront the main leader there, the Administrator, who was not seen the first time. The Admin, questionably named Radmin, reveals he was trying to get the system to attack corruptor from the begining, and that Alison killing him will get them off their feet to do so, even more than they already are.<br />
<br />
He further explained that using special keycards that are sometimes lost in stages, a contestant can also have some admin functions should they use the card inside of the admin office. Alison found a stage 6 keycard, unable to use it in the current stage 5 admin office.<br />
<br />
She returns to the Corrupted Sanctuary, where the system's first move was to permanently delete Resurrection.<br />
<br />
===Thread 5===<br />
<br />
On top of the loss of resurrection, frozen time is removed, and the Sanctuary then moves in regular time. Meanwhile, Iso and Alison go on a date after Iso finally gets the nerve to ask.<br />
<br />
Stage 5 is entered soon as a result of the flow of time. It is more or less trivial, although Freeroam is reported to have been a brutal case of traps and rather realistic battle damage. <br />
<br />
Upon stage 5's completion, Alison enters a room that carries her to the next safe zone. It's here that a book is discovered revealing them to be entrants for a Compilation Artificial Intelligence, and internal AI system of various different personalities. Presumably, the winners of the these stages will live on in the outside world as AI's.<br />
<br />
Alison also finds a note in the book claiming to have been written by herself, telling her not to trust the corruptor before it's too late. She locates another moat and another cave, where she finds a note supposedly written by the Recluse due to its location, saying not to let Alison delay her use of a keycard, to kill corruptor if it comes to it.<br />
<br />
Wishing to confront the Corruptor about this note, she goes to the sanctuary. Arbiter says he will sooner side with Alison than the Corruptor, and that he found a note from Corruptor to himself saying that it denounced Alison as inevitably becoming an enemy, and to kill her before she has a chance. When one of the Corruptor's own devotees demands Alison sees the corruptor, she refuses. The safe zone is turned off, and Alison runs towards Glitcher, hoping to see if he can look into the note as soon as possible.<br />
<br />
Glitcher explains he can look into the history of the note, and so he may be able to see how it came into existence. Upon doing so, the Glitcher becomes despondent. He requests a song, tells Alison that there is a teleporter in his cabinet, and commits suicide.<br />
<br />
She only escapes with a couple of her allies, the left of which are left in the sanctuary. The teleport brings her to the stage 6 bracket, but Administrator 6 recognizes he would die if he fought Alison, so he simply lets her have the administrator room where she can use the keycard.<br />
<br />
There, the main function she has is to view logs, which reveal nearly 3,000 cycles, and only occasionally does Alison leave a log for her future selves. There is already a pre-existing CAI at the end, which indicate that they are defeated, and the cycles wear off. The CAI is unable to completely destroy them, however, and the cycle is restarted, allowing another chance.<br />
<br />
The bracket is left, and Safe Zone 6 contains King, of whom was a candidate for one of Corruptor's leaders, but did not join due to different objectives. Alison and he create a non-aggression pact, and eventually an alliance.<br />
<br />
Using a previously abused benign loophole, Alison summons a ghost form of Corruptor to talk things over. He agrees to let her people leave the sanctuary freely and rejoin her, as he is highly apologetic.<br />
<br />
The Glitcher shows himself in Alison's dream after being absorbed, and creates a new safe haven for Alison within her own dream. Doing so, she can keep live people safe in her house, while only a portion deal with the stages to continue on. She opts to stay out of stage 6, and offer advice with ghost summons.<br />
<br />
===Thread 6===<br />
<br />
Despite the stage having 10,000 entrants and only 100 exits, Alison and King overload the exits, letting the mortality rate be far less than the 99% expected.<br />
<br />
Safe Zone 7 provides public contact with the administration. Alison's 7th bracket's admin, Sevener, shows herself to be unduly hostile towards Alison, most of her communication taking the form of Unpleasant Notes. Bones, a leader in Corruptor's army, shows as much hostility. There are only 19 other brackets, Alison notes from the number of stars.<br />
<br />
The remaining administration changes the rules further, saying that anyone who does not enter stage 7 will be considered dead, thus forcing Alison's dream house to make an exodus into stage 7, although by this point, Alison has closed the difference between being dead or alive.<br />
<br />
Beyond Corruptor and Glitcher, the Savior is told to be a 3rd outside contender with special abilities, and King reveals he was once under the Savior, but branched off, saying the savior is not much of a savior. King summons him anyway, as Alison gained a new keycard for stage 7, and wishes to see Arbiter's logs. Savior can move her to a system zone. He also claims he will save Alison's house and let everyone live at his place should anything befall Alison.<br />
<br />
A talk with glitcher reveals he can simulate a CAI battle to help prepare Alison in the fight against the pre-existing CAI. Another button is made that will transport everyone to the simulation, pitting Alison's party against the admin's zone. She brings nearly her entire group along, believing numbers may help. King also supplies his forces, and over 4,000 contestants enter system bracket 4. The admin is able to call other brackets to reinforce to near equal numbers.<br />
<br />
Alison hits the CAI fight switch, and with a slight numerical advantage still, she runs the vote to answer a multiple choice option of which CAI simulation to run. The belenos homeworld is chosen.<br />
<br />
===Belenosian Interlude - Threads 7, 8, 9===<br />
<br />
The location chosen takes place nearly 10,000 years in the real past, at the height of an alien's civilization's power. The belenos have typically irresponsible use of their power, and Alison's entire party takes control of a single, powerful entity, with the meta goal of either killing a specific primary leader of the world, or Sevener's own entity, called a jetal.<br />
<br />
The simulation provides a far more free-form range of movements compared to the stages, and is ultimately completely detached from the stages she is familiar with. What occurs is a longwinded campaign to exit the belenosian simulation they start in to enter the real (simulated) belenos world to kill the Sapphire Emperor. Sevener claims that Alison and her used to work closely together, but Alison had betrayed her on a multitude of locations. She has a great edge, as Alison's number advantage proves nearly useless, and Sevener's logs have given away key secrets to the installed belenos simulations that she has taken part in over the thousands of cycles. Wanting to know more to leave behind one more log, however, she lets the simulation run all the way to the Sapphire Emperor, rather than trying to kill Alison as soon as she can.<br />
<br />
The simulation of a simulation is successfully left, but Alison eventually comes back to the building where that simulation is stored, where Alison uploads over one million entities into herself, hoping she can bring them back ans save them, among a few others that join her on the way.<br />
<br />
The belenos world, according to history, eventually blows itself apart to near extinction, where their civilization creates draconic anti-technology logs. The remaining biologicals fight for thousands of years against the robots and jetals, and gradually outlast the technology they created. They live a tribalistic life until humans make contact with them.<br />
<br />
Alison and Sevener re-create the setup for the most part. Before they finish, however, Corruptor manages to bleed into the simulation and trigger an auto-lose scenario for Alison, with a simple 'sorry' for an answer.<br />
<br />
Despite attempts to win just in case it is a bluff, Sevener is able to deliver the killing blow on Sapphire, and Corruptor did successfully make Sevener win regardless. Upon exiting the simulation, Alison is absorbed by Sevener, and talks Arbiter into showing Sevener his logs.<br />
<br />
==ITQ==<br />
Appearances by a select few of the very large cast [[Inside the Quest]], sorted by the threads these appearances ran concurrent to.<br />
<br />
{|<br />
<!--Part 1: 2012/04/29 to 2012/05/11--><br />
<!--Part 2: 2012/05/12 to 2012/05/22--><br />
<!--Part 3: 2012/05/30 to 2012/06/18--><br />
<!--Part 4: 2012/07/09 to 2012/07/19--><br />
<!--Part 5: 2012/07/23 to 2012/08/26--><br />
<!--Part 6: 2012/08/28 to 2012/12/14--><br />
| align="center" | '''Part&nbsp;6:''' || <span class="plainlinks">{{post|60277|Mafia Alison 1}}, {{post|60346|Glitcher 1}}</span><br />
|-<br />
| align="center" | '''Part&nbsp;6&nbsp;Epilogue:''' || <span class="plainlinks">{{post|67144|Historian 1}}</span><br />
|-<br />
<!--B.I. 1: 2013/02/13 to 2013/03/06--><br />
<!--B.I. 2: 2013/03/08 to 2013/08/11--><br />
| align="center" | '''Belenosian&nbsp;Interlude&nbsp;2:''' || <span class="plainlinks">{{post|69279|Sevener 1}}, {{post|69318|Sevener 2}}, {{post|69925|Bodec 1}}</span><br />
|-<br />
<!--B.I. 3: 2013/08/24 to 2014/03/19--><br />
| align="center" | '''Belenosian&nbsp;Interlude&nbsp;3:''' || <span class="plainlinks">{{post|76828|Alison 1}}</span><br />
|-<br />
<!--Part 10: 2014/03/22 to present--><br />
| align="center" | '''Part&nbsp;10:''' || <span class="plainlinks">{{post|80365|Savior 1}}, {{post|80448|Savior 2}}, {{post|82479|Cruncher 1}}, {{post|82480|Timekeeper 1}}, {{post|83212|Loviro 1}}, {{post|83213|Emerald 1}}, {{post|83214|Chief 1}}, {{post|83377|Alison 2}}, {{post|83827|Alison 3}}, {{post|83828|Loviro 2}}, {{post|84217|Sevener 3}}</span><br />
|}<br />
<br />
==Gallery==<br />
<br />
===Official===<br />
{{fanart|58815}}<br />
{{fanart|2966|board=moo}}<br />
{{fanart|68152}}<br />
<br />
<br />
===Fanart===<br />
{{fanart|52605}}<br />
{{fanart|57978}}<br />
{{fanart|60903|by=Ficus}}<br />
{{fanart|61342|by=mageykun}}<br />
{{fanart|76214|by=Ficus}}<br />
{{fanart|52564|by=LionsPhil}}<br />
<br />
{{-}}<br />
----<br />
<div style="float: left; margin-right: 0.5em;">{{fanart|60032}}</div><br />
====UnS UnS UnS====<br />
An ongoing fanart spinoff, with excellent coloring, dialog and ''plot'', by [[Ficus]]. The story follows the questionably canonical adventures of an alternate Alison who takes a different approach to solving the problems she encounters, and goes rather further than hugs.<br />
<br />
Somewhat nsfw.<br />
<br />
{| <!--This table exists solely for formatting purposes. Without it, things look ugly if the links take up more than one line, or if the entries go down past the image. The non-breakable spaces are needed in the first column to prevent the table from wrapping the text .--><br />
|- valign="top"<br />
|'''UnS&nbsp;UnS&nbsp;UnS&nbsp;Part&nbsp;1:''' || {{post|60032}} {{post|60033}} {{post|60034}} {{post|60035}} {{post|60037}}<br />
|- valign="top"<br />
|'''UnS&nbsp;UnS&nbsp;UnS&nbsp;Part&nbsp;2:''' || {{post|60194}} {{post|60195}} {{post|60202}} {{post|60203}}<br />
|- valign="top"<br />
|'''UnS&nbsp;UnS&nbsp;UnS&nbsp;Bonus:''' || {{post|60268|Bonus 1}} {{post|60269|Bonus 2}} {{post|60270|Bonus 3}} {{post|60271|Bonus 4}} {{post|60326|Bonus 5}}<br />
|- valign="top"<br />
|'''UnS&nbsp;UnS&nbsp;UnS&nbsp;Part&nbsp;3:''' || {{post|60424}} {{post|60425}} {{post|60426}} {{post|60936}} {{post|61042}} {{post|61124}} {{post|61223}} {{post|61866}}<br />
|- valign="top"<br />
|'''UnS&nbsp;UnS&nbsp;UnS&nbsp;Part&nbsp;4:''' || {{post|61868}} {{post|61869}} {{post|61870}} {{post|61871|<nowiki>[</nowiki>20b<nowiki>]</nowiki>}} {{post|61872|<nowiki>[</nowiki>20c<nowiki>]</nowiki>}} {{post|61874|<nowiki>[</nowiki>20d<nowiki>]</nowiki>}} {{post|61875}} {{post|62048}} {{post|62049}} {{post|62068}} {{post|62080|<nowiki>[</nowiki>24 fix<nowiki>]</nowiki>}} {{post|62085}} {{post|62103}} {{post|62117}} {{post|62147}} {{post|62155}} {{post|62179}} {{post|67584}} {{post|67639}}<br />
|- valign="top"<br />
|'''UnS&nbsp;UnS&nbsp;UnS&nbsp;Part&nbsp;5:''' || {{post|76483}} {{post|76484}} {{post|76485}} {{post|76486}} {{post|76492}}<br />
|}<br />
<br />
{{-}}<br />
{{Template:Lagotrope}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Template:NSFWreturn&diff=21140Template:NSFWreturn2014-08-12T10:20:16Z<p>LionsPhil: OK, that works.</p>
<hr />
<div><noinclude>This is designed for use on the /NSFW subpages created by [[Template:NSFWsubpage]].</noinclude>{{Notice<br />
|image=Spoilerth tiny.png<br />
|color=#f0a<br />
|majortext=This gallery contains artwork that is not safe for work.<br />
|minortext=[[{{#titleparts: {{PAGENAME}} | -1 }}|See the quest page.]]<br />
}}<br />
<div style="height: 2cm"></div></div>LionsPhilhttps://questden.org/w/index.php?title=Lupa/NSFW&diff=21139Lupa/NSFW2014-08-12T10:19:14Z<p>LionsPhil: Change over to a template which provides a return link.</p>
<hr />
<div>{{NSFWreturn}}<br />
<br />
== Fanart ==<br />
{{fanart|84591|by=LonelyWorld}}</div>LionsPhilhttps://questden.org/w/index.php?title=Template:NSFWreturn&diff=21138Template:NSFWreturn2014-08-12T10:18:25Z<p>LionsPhil: And indeed it doesn't, so let's try using ParserFunctions...</p>
<hr />
<div>{{Notice<br />
|image=Spoilerth tiny.png<br />
|color=#f0a<br />
|majortext=This gallery contains artwork that is not safe for work.<br />
|minortext=[[{{#titleparts: {{PAGENAME}} | -1 }}|Go back to the quest page.]]<br />
}}<br />
<div style="height: 2cm"></div></div>LionsPhilhttps://questden.org/w/index.php?title=Template:NSFWreturn&diff=21137Template:NSFWreturn2014-08-12T10:16:34Z<p>LionsPhil: Not sure if BASEPAGENAME works when subpages are technically turned off for the main namespace, but lets find out</p>
<hr />
<div>{{Notice<br />
|image=Spoilerth tiny.png<br />
|color=#f0a<br />
|majortext=This gallery contains artwork that is not safe for work.<br />
|minortext=[[{{BASEPAGENAME}}|Go back to the quest page.]]<br />
}}<br />
<div style="height: 2cm"></div></div>LionsPhilhttps://questden.org/w/index.php?title=Lupa&diff=21136Lupa2014-08-12T10:11:05Z<p>LionsPhil: Add cast, official art; experimenting with questart for casts. Not perfect, since some of them don't have standalone images, but much quicker.</p>
<hr />
<div>{{Infobox<br />
|title=Lupa<br><br />
|author=Sports Drink with Electrolytes<br />
|thread1=569863<br />
|thread2=584876<br />
}}<br />
<br />
Something something carrying a weight on a mining colony.<br />
<br />
== Cast ==<br />
{{stub}}<br />
=== Lupa Rafikovna ===<br />
<!-- Don't copy-paste this outside the article; it should be templated. Just experimenting a bit with using questart for the cast. --><br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570803}}</div><br />
The diminutive protagonist.<br />
<br />
{{-}}<br />
=== Reggie Nutalli ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|569864}}</div><br />
Head security officer.<br />
<br />
{{-}}<br />
=== Charlie ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|569865}}</div><br />
A fellow miner.<br />
<br />
{{-}}<br />
=== Harry ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|572336}}</div><br />
Another fellow miner.<br />
<br />
{{-}}<br />
=== The Commander ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570097}}</div><br />
<br />
{{-}}<br />
=== Cammy ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|570802}}</div><br />
Lupa's estranged close friend.<br />
<br />
{{-}}<br />
=== Cyrus ===<br />
<div style="float: left; margin-right: 5mm">{{questart|board=quest|586093}}</div><br />
<br />
{{-}}<br />
== ITQ Guide ==<br />
* {{post|84610}} Lupa's writing<br />
<br />
== Gallery ==<br />
=== Official ===<br />
{{fanart|board=draw|23864}}<br />
=== Fanart ===<br />
{{fanart|84396|by=LionsPhil}}<br />
<br />
{{NSFWsubpage}}<br />
<br />
{{Sports Drink with Electrolytes}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Lupa/NSFW&diff=21135Lupa/NSFW2014-08-12T09:45:10Z<p>LionsPhil: NSFW subpage (which means the template is redundant and probably unnecessary)</p>
<hr />
<div>{{NSFW}}<br />
<br />
== Fanart ==<br />
{{fanart|84591|by=LonelyWorld}}</div>LionsPhilhttps://questden.org/w/index.php?title=Lupa&diff=21134Lupa2014-08-12T09:44:01Z<p>LionsPhil: Switch to the NSFW subpage approach as a prototype</p>
<hr />
<div>{{Infobox<br />
|title=Lupa<br><br />
|author=Sports Drink with Electrolytes<br />
|thread1=569863<br />
|thread2=584876<br />
}}<br />
<br />
Something something carrying a weight.<br />
<br />
{{Stub}}<br />
<br />
==ITQ Guide==<br />
{{post|84610}}<br />
<br />
== Fanart ==<br />
{{fanart|84396|by=LionsPhil}}<br />
<br />
{{NSFWsubpage}}<br />
<br />
{{Sports Drink with Electrolytes}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Template:NSFWsubpage&diff=21133Template:NSFWsubpage2014-08-12T09:43:25Z<p>LionsPhil: Segmentation approach</p>
<hr />
<div>{{Notice<br />
|image=Spoilerth tiny.png<br />
|color=#f0a<br />
|majortext=This quest also has (fan) artwork that is not safe for work.<br />
|minortext=[[{{PAGENAME}}/NSFW|See the NSFW gallery.]]<br />
}}</div>LionsPhilhttps://questden.org/w/index.php?title=Lupa&diff=21132Lupa2014-08-12T09:26:15Z<p>LionsPhil: Add ITQ and fanart sections</p>
<hr />
<div>{{Infobox<br />
|title=Lupa<br><br />
|author=Sports Drink with Electrolytes<br />
|thread1=569863<br />
|thread2=584876<br />
}}<br />
<br />
Something something carrying a weight.<br />
<br />
{{Stub}}<br />
<br />
==ITQ Guide==<br />
{{post|84610}}<br />
<br />
== Fanart ==<br />
{{fanart|84396|by=LionsPhil}}<br />
<br />
{{NSFW}}<br />
<br />
{{fanart|84591|by=LonelyWorld}}<br />
<br />
{{Sports Drink with Electrolytes}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Static_on_the_Wire&diff=21055Static on the Wire2014-07-29T07:35:20Z<p>LionsPhil: New thread</p>
<hr />
<div>{{Infobox <br />
|author=Brom<br />
|thread1=516189<br />
|thread2=524844<br />
|thread3=530133<br />
|thread4=535642<br />
|thread5=555041<br />
|thread6=586467<br />
|disthread1=72481<br />
}}<br />
<br />
73-6 is here to kill everyone. <!--Should probably add an inventory and list of upgrades, later.--><br />
<br />
==Main characters==<br />
[[image:736.png|thumb|left]]<br />
===73-6===<br />
Reconstituted asset belonging to the Bureau of Domestic Defense. 6th and latest in the line of created intelligences occupying the 73 body.<br />
{{-}}<br />
[[image:monica.png|thumb|left]]<br />
===Monica===<br />
73-6's handler on field operations. Protective of her takeout.<br />
{{-}}<br />
[[image:Sara_dalton.png|thumb|left]]<br />
===Sara Dalton===<br />
The brain of a retired US Marine field medic in a robotic chassis. Lived in the Hab-Block with her roomate, Keisha, until it was destroyed. Currently residing in a Bureau Outpost.<br />
{{-}}<br />
[[image:Keisha.png|thumb|left]]<br />
===Keisha Chalthoum===<br />
Sara's roomate and DJ at a nightclub called "Piston". Sharp-tongued and strong-willed to a fault.<br />
{{-}}<br />
[[image:penny.png|thumb|left]]<br />
===Penelope===<br />
Field Agent for Tribranch, a rival to the Bureau. Like all Tribranch agents, uses stims to enhance combat capabilities on-mission.<br />
{{-}}<br />
[[image:8811.png|thumb|left]]<br />
===88-11===<br />
Another reconstituted asset of the Bureau. Has very little sense of self-preservation because he basically just want to die and stay dead.<br />
{{-}}<br />
[[image:visor.png|thumb|left]]<br />
===Dartline Alchemist===<br />
A mysterious man with a rocket launcher and a contraband visor. Works for the Fantoma Vengadores and destroyed Sara and Keisha's home.<br />
{{-}}<br />
<br />
==Supporting characters==<br />
[[image:141.png|thumb|left]]<br />
===14-1===<br />
A retired Bureau field agent with years of experience and a Sniper Cannon on his shoulder, here to help 73-6.<br />
{{-}}<br />
[[image:Caselybarduk.png|thumb|left]]<br />
===Casely Barduk===<br />
An officer in Fantoma Vengadores overseeing the hab block where Keisha and Sara shared an apartment, and Keisha's ex-boyfriend.<br />
{{-}}<br />
[[image:Chatreet.png|thumb|left]]<br />
===Mr. Chatreet===<br />
Was really looking forward to a nice cup of coffee and a quiet evening in.<br />
{{-}}<br />
[[image:Deneb.png|thumb|left]]<br />
===Deneb===<br />
An malignant AI once created for a video game called "Blastlands" that has gone rogue, taken rule over an entire sector of Deep Net and warped it to its liking.<br />
{{-}}<br />
<br />
==Plot Summary==<br />
{{spoilers}}<br />
===Thread 1===<br />
The story starts on a dark night with 73-6, a "reconstituted asset" (and basically a dead man revived through cybernetics) infiltrating an apartment skyscraper. He's an assassin of the Bureau of Domestic Defense, a huge corporate agency dealing in private contracts, sent to neutralize all agents of a rival and equally huge PMC called Fantomas Vengadores in order to send a message of intimidation.<br />
<br />
As 73-6 proceeds through the corridors, stealthily disposing of the guards and reporting kills to his handler Monica back in HQ, he finds a liquid Shell upgrade. Ingesting it allows a choice of a new perk:<br><br />
* Wetwork: enables stealth killing with bare hands;<br />
* Stealth: an ability to create sounds in remote corners for distraction;<br />
* '''Tech: knowledge about hacking simple computer systems via a terminal device.'''<br />
<br />
Using his newfound power, 73-6 cuts power to the whole hab block and heads further while killing more guards, who are now aware of the interloper. After a short but heated battle in the kitchen 73-6 obtains another bottle of Shell upgrade, which provides the following choices:<br />
* '''Wetwork: an ability to magnetize himself, thus increasing his weapon carrying capacity;'''<br />
* Stealth: a perk which essentially works as a built-in silencer for any firearm, but with a cooldown;<br />
* Tech: improves 73-6's hacking ability.<br />
<br />
73-6 finishes with the upgrade and proceeds to get shot. Having survived and dealt with the remaining guard, he attempts to leave the building, but the wound is too severe and he faints. A short time later his unconscious body is discovered by Keisha and Sara, who share the room through which 73-6 tried to escape. They decide against calling the police and Sara treats his gun wounds.<br />
<br />
The agent wakes up in the morning. He and Sara have a chat: it turns out Sara knows a thing or two about the Bureau from her past military service (which got her into the gynoid body she's in). Their conversation is interrupted by a Fantomas officer searching for an assassin agent from last night. 73-6 hides in the closet, and a second before he's discovered the officer gets kicked out of the room by Keisha. The HQ pulls a file on the officer and reveals that he's Casely Barduk, a high-rank Fantomas. 73-6's mission is switched from waiting for extraction to eliminating Barduk.<br />
<br />
The protagonist locates the room where his target is stationed and enters it from an adjacent room. On his way he bumps into a female operative Penelope from yet another corporate private agency, TriBranch Services, also on a mission to kill Barduk. The two assassins make a wary truce and team up. 73-6 and the Tribranch agent clear another room on their way to Barduk, but Penelope gets a bullet to the leg and is immobilized.<br />
<br />
Barduk and his goons, still oblivious to the assassins' presence, sit in the next room behind a reinforced door. A gunfight ensues, and the two agents decide to kill Casely at the same second so that it's their bosses' problem who's to claim the credit for eliminating him. 73-6 pockets another Shell upgrade, but it's the injection type and he can't install it on himself.<br />
<br />
73-6 decides to bring Penelope back to Keisha and Sara for leg treatment and carries her several stories up. Just as Sara is about to start, Monica comes through and informs 73-6 that the other factions have pulled reinforcements and specifically snipers to his location, and they're after him. The HQ is preparing extraction, but it's not going to be anytime soon.<br />
<br />
The four people lock down their apartment, bar the doors and prepare for assault. Sara helps 73-6 install the Shell upgrade, which offers:<br />
* Wetwork: a short reflex boost paired with immunity to pain;<br />
* Stealth: a perk which essentially works as a built-in silencer for any firearm, but with a cooldown;<br />
* '''Tech: improves 73-6's hacking ability.'''<br />
<br />
With his new hacking skills, 73-6 performs wicked tricks like pulling the feed from security cameras, stopping the elevator between floors and disabling Sara's vocal inhibitor (much to her elation). Then he goes off to take out as much enemies as possible before they reach their improvised bunker.<br />
<br />
On his errand, while eavesdropping on the mooks' conversations, 73-6 discovers that the reinforcements aren't there just for revenge and competitor elimination, but also some kind of plans that 73-6 and Penelope must've stolen from Barduk's hideout. After dealing with foot soldiers, the assassin returns to Keisha and Sara's apartment. It's obvious he'll have to spend another night at their place. 73-6 joins them for dinner and he and Sara talk for a while, cosily sharing stories about their lives before they get sleepy.<br />
<br />
At the end of the chapter, the "camera" shifts to a sunlit beach. A reconstituted asset is lying on a deck chair, wearing a panama hat and talking to a girl. Monica calls him on the comm, saying that this is the time when she really, really needs his help.<br />
<br />
==ITQ Guide==<br />
A list of secure communications over the wire with [[Inside the Quest]], sorted by the threads they ran concurrent with.<br />
<br />
{|<br />
|- <br />
| '''Thread 1:''' <!--2013/06/11 to 2013/07/15--> || {{post|73271}} {{post|73273}} {{post|73354}} {{post|73439}} {{post|73440}} {{post|73443}} {{post|73445}} {{post|73450}} {{post|73453}} {{post|73467}}<br />
|-<br />
| '''Thread 2:''' <!--2013/07/16 to 2013/07/31--> || {{post|73732}} {{post|74034}} {{post|74037}} {{post|74150}} {{post|74156}} {{post|74217}} {{post|74247}} {{post|74248}} {{post|74253}}<br />
|-<br />
| '''Thread 3:''' <!--2013/07/31 to 2013/08/18--> || {{post|74519}} {{post|74663}}<br />
|-<br />
| '''Thread 4:''' <!--2013/08/18 to 2014/01/03--> || {{post|75700}} {{post|76201}} {{post|76202}} {{post|76203}} {{post|76206}} {{post|76614}} {{post|76683}} {{post|76684}} {{post|76703}} {{post|76731}} {{post|76816}} {{post|76852}} {{post|76871}} {{post|77899}} {{post|77953}} {{post|78564}}<br />
|-<br />
| '''Thread 5:''' <!--2014/01/04 to 2014/07/27--> || {{post|78957}} {{post|78959}} {{post|84139}} {{post|84140}} {{post|84141}} {{post|84172}}<br />
|}<br />
<br />
==Gallery==<br />
<br />
===Official===<br />
{{fanart|board=draw|19422|caption=73-6 Concept Art}}<br />
{{fanart|board=draw|19437|caption=CIVILIZED DISCOURSE}}<br />
{{fanart|board=draw|19801|caption=Sara Concept Art}}<br />
{{fanart|board=draw|19802|caption=Monica Concept Art}}<br />
{{fanart|board=draw|19879|caption=Ever wonder what's under the trenchcoat?}}<br />
{{fanart|73689|caption=Sara shows off the goods}}<br />
{{fanart|board=draw|20493}}<br />
<br />
<br />
===Fanart===<br />
{{fanart|72195|by=OVERLORD|caption=73-6}}<br />
{{fanart|73326|by=Toxoglossa|caption=73-6}}<br />
{{fanart|73476|by=Idiom Alpha|caption=73-6}}<br />
{{fanart|73462|by=Pudding|caption=Sara Dalton}}<br />
{{fanart|73572|by=LimeBreaker}}<br />
{{fanart|73573|by=LimeBreaker}}<br />
{{fanart|73574|by=LimeBreaker}}<br />
{{fanart|73903|by=OVERLORD}}<br />
{{fanart|73917|by=Coda}}<br />
{{fanart|74230|by=LionsPhil|caption=73-6 gives [[The Book of Worms|Dale]] a scare}}<br />
{{fanart|board=draw|20086|by=Archivemod}}<br />
{{fanart|75682|by=Pudding}}<br />
{{fanart|75920|by=LonelyWorld}}<br />
{{fanart|76300|by=Toxoglossa}}<br />
{{fanart|77150|by=LawyerDog}}<br />
{{fanart|77359|by=LimeBreaker|caption=[[Twinkle|Cathage]] and Penelope}}<br />
{{fanart|78921|by=TestPattern}}<br />
<br />
<br />
{{Bromeliad}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Talk:Rust/Compressed&diff=20778Talk:Rust/Compressed2014-06-29T10:08:12Z<p>LionsPhil: </p>
<hr />
<div>Okay, apparently somebody did some unique editing and I have no idea what just happened. Isn't questart exactly the same as fanart? Weren't the codes merged? And what's with the Line Plus lines? Are those special wiki versions of "This is a proper linebreak"? --[[User:Tokoshoran|Tokoshoran]] 01:52, 29 June 2014 (CEST)<br />
<br />
<br />
Yes, the questart / fanart templates are identical. One literally redirects to the other. It doesn't really matter which you use, except for editing conventions.<br />
<br />
The other stuff you're describing is table formatting. The <tt>{|</tt> and <tt>|}</tt> Mark the beginning and end of the table, each <tt>|</tt> a new column, and each <tt>|-</tt> starts a new row. Looks like LionsPhil provided you with table formatting to line up the text and images in columns, like you were asking after in meep. -[[User:Dakdo|Dakdo]] 03:07, 29 June 2014 (CEST)<br />
<br />
<br />
Ah, I see. That certainly is helpful. I've gone and made a unified copy of it for the sake of /icons/ images, since they're never larger than 64 pixels. This way, I don't need to worry about messing up the cell size just because of a longer name. --[[User:Tokoshoran|Tokoshoran]] 05:38, 29 June 2014 (CEST)<br />
<br />
<br />
Yeah, sorry, I thought I made it clear enough in meep that that was me trying something for you; I replied with a link to the table markup docs too. The main reason for the questart/fanart split is so that we can change them independently in the future if there is some reason to, and very weakly so that we preserve better semantics if one day we want to scrape wiki pages for stuff.--[[User:LionsPhil|LionsPhil]] 12:08, 29 June 2014 (CEST)</div>LionsPhilhttps://questden.org/w/index.php?title=Rust/Compressed&diff=20748Rust/Compressed2014-06-28T12:26:13Z<p>LionsPhil: Tables for layout! Let's party like it's 19-9-9.</p>
<hr />
<div>=Rust=<br />
The arcs titled '''[[Rust]]''' center on a desert known as Serath. Two major factions exist in Serath: The Serath civilization, who own the water, food, and all that, and the Tribals, who are a bunch of scattered groups of nomads trying their hardest to survive.<br />
<br />
==Characters==<br />
{|<br />
|{{questart|834|board=icons|caption=Jericho}}<br />
|Jericho is the first character introduced, and was made by the Player. Dirt poor, moreso than the average Tribesman, he was down on his luck, as seemed to be the story of his life. Eventually, he gets captured, and killed, despite his large, beautiful markings.<br />
|-<br />
|{{questart|835|board=icons|caption=Mari}}<br />
|Mari was a lizard who, oddly enough, had a crush on Jericho. Too bad as soon as she admitted as much, Jericho's misfortune with girlfriends strikes and she dies.<br />
|-<br />
|{{questart|836|board=icons|caption=Horus}}<br />
|Horus is an elderly human man, who's body isn't in the best of shape, but is otherwise healthy and well. As the only member of the group who can read, he's tasked with reading any prophecies, warnings, and other generic signs and messages that the party encounters. It's later revealed that he's a part of a confederation involving various tribes, probably as the head of whichever one he comes from.<br />
|-<br />
|{{questart|837|board=icons|caption=Adil}}<br />
|Adil is pretty easily scared, although he doesn't show it. When his friends enter dangerous situations, he's quick to join in, but if given the right to lead the group, he'd probably run the hell away from any and every danger. Killed by the same group of Serathians that kill Jericho.<br />
|-<br />
|{{questart|843|board=icons|caption=Kharn}}<br />
|KHAAAAARN! Wait, wrong person, this one's got an R. As a male mantis, Kharn doesn't take a very major role in the group, simply carrying medical supplies to heal any injuries. Unlike Jericho and Adil, he doesn't get killed. Maybe the Serathians are mantisephiles?<br />
|-<br />
|{{questart|844|board=icons|caption=Kranhon}}<br />
|A male mantis, and a Serathian. Wait, how did a male mantis get to be a sol--Oh, he's probably just a servant to that undead chick. ...Wait a minute, does this mean he bones a skeleton?!<br />
|-<br />
|{{questart|845|board=icons|caption=Uri}}<br />
|(Wait, I thought I read on the threads that Uri was a skeleton... why isn't she suffixed RUSTED?)<br />
|-<br />
|{{questart|846|board=icons|caption=Tera}} <br />
|Tera is some blind chick with white eyes... Though from the view of The Many, she looks incredulously walleyed due to her eyelashes looking like her pupils. She's a priestess of Serath, as well as a Holy Necromancer. Yeah, that's apparently a thing.<br />
|-<br />
|{{questart|847|board=icons|caption=Geron}}<br />
|Some dude who's a Necromancing Priest alongside Tera. Very serious, but also not at all serious. Seriously.<br />
|-<br />
|{{questart|848|board=icons|caption=Jericho RUSTED}}<br />
|After jericho died, he was brought to relife by Tera. Yeah, Relife, because Tera's a Holy Necromancer, remember? Plus, he's retained his memories and stuff. He still has sensitive horns, which is odd, because Reliving are supposed to lose that sensetivity.<br />
|-<br />
|{{questart|853|board=icons|caption=Adil RUSTED}}<br />
|After Adil died, he was brought back to relife by an unknown Necromancer. Unfortunately, he died a coward's life.<br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=A_Legitimate_Quest&diff=20586A Legitimate Quest2014-05-28T16:44:37Z<p>LionsPhil: Science officer role is confirmed in Recap Adventures.</p>
<hr />
<div>{{Infobox<br />
|author=TestPattern<br />
|image=TheMostLegitimateProtagonist.jpg<br />
|thread1=241606 |thread1name=Prologue<br />
|thread2pre=<nowiki></nowiki><!-- THIS IS A VERY DIRTY HACK! --><br />
#{{post|30340|Recap Adventures}}<br />
|thread2=309133 |thread2name=Chapter 37<br />
}}<br />
Started on [[Goblin Choking Day]], and follows the adventures of COMMANDER JAMES MISJIZDRAN MISFORTUNE 67c611, MIGHTY PIRATE. He is the manliest TOZVRYXIEN and gets all the ladies. Also the men. He flies around shooting laser beams and saving the world.<br />
<br />
== Crew of the Zelnick ==<br />
As of Chapter 37.<br />
;Lt Cmdr Liu:[[Deep|Indahl]] science officer.<br />
;Lt Cmdr Tla:Indahl logistics officer.<br />
;Lt Cmdr Juraj Throwsbarrels:[[Journey Quest|Mountain Lazuhrek]] Chief of Security.<br />
;Dr George Alphabet:[[The End|Mechanoid]] doctor. (Not his real surname.)<br />
;Chief Engineer Myrel:Engineering chief. (Might be a Nevrean.{{citeq|board=draw|thread=211|post=1787}})<br />
;Lt Gol:[[The Last Flight of the Sparrow|Maurian]] pilot.<br />
;Ensign Glitterbolt:Pegasus pony.<br />
;'Ensign' Alera:[[Will of the Undermind|Scellor]].<br />
;Second Cousin Slent:[[Tozol Quest|Valcien]].<br />
;Wak:[[BiteQuest|Snikt]].<br />
And two other Mountain Lazuhreks among the remaining crew.<br />
<br />
==ITQ==<br />
The commander has made one additional appearance [[Inside the Quest]]. {{post|30308}}<br />
<br />
{{TestPattern}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:On Hiatus]]</div>LionsPhilhttps://questden.org/w/index.php?title=A_Legitimate_Quest&diff=20585A Legitimate Quest2014-05-28T07:41:40Z<p>LionsPhil: /* Crew of the Zelnick */</p>
<hr />
<div>{{Infobox<br />
|author=TestPattern<br />
|image=TheMostLegitimateProtagonist.jpg<br />
|thread1=241606 |thread1name=Prologue<br />
|thread2pre=<nowiki></nowiki><!-- THIS IS A VERY DIRTY HACK! --><br />
#{{post|30340|Recap Adventures}}<br />
|thread2=309133 |thread2name=Chapter 37<br />
}}<br />
Started on [[Goblin Choking Day]], and follows the adventures of COMMANDER JAMES MISJIZDRAN MISFORTUNE 67c611, MIGHTY PIRATE. He is the manliest TOZVRYXIEN and gets all the ladies. Also the men. He flies around shooting laser beams and saving the world.<br />
<br />
{{Stub}}<br />
== Crew of the Zelnick ==<br />
As of Chapter 37.<br />
;Lt Cmdr Liu:[[Deep|Indahl]], ''probably'' science officer.<br />
;Lt Cmdr Tla:Indahl logistics officer.<br />
;Lt Cmdr Juraj Throwsbarrels:[[Journey Quest|Mountain Lazuhrek]] Chief of Security.<br />
;Dr George Alphabet:[[The End|Mechanoid]] doctor. (Not his real surname.)<br />
;Chief Engineer Myrel:Engineering chief. (Might be a Nevrean.{{citeq|board=draw|thread=211|post=1787}})<br />
;Lt Gol:[[The Last Flight of the Sparrow|Maurian]] pilot.<br />
;Ensign Glitterbolt:Pegasus pony.<br />
;'Ensign' Alera:[[Will of the Undermind|Scellor]].<br />
;Second Cousin Slent:[[Tozol Quest|Valcien]].<br />
;Wak:[[BiteQuest|Snikt]].<br />
And two other Mountain Lazuhreks among the remaining crew.<br />
<br />
==ITQ==<br />
The commander has made one additional appearance [[Inside the Quest]]. {{post|30308}}<br />
<br />
{{TestPattern}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:On Hiatus]]</div>LionsPhilhttps://questden.org/w/index.php?title=A_Legitimate_Quest&diff=20584A Legitimate Quest2014-05-27T22:28:52Z<p>LionsPhil: /* Crew of the Zelnick */ Citation</p>
<hr />
<div>{{Infobox<br />
|author=TestPattern<br />
|image=TheMostLegitimateProtagonist.jpg<br />
|thread1=241606 |thread1name=Prologue<br />
|thread2pre=<nowiki></nowiki><!-- THIS IS A VERY DIRTY HACK! --><br />
#{{post|30340|Recap Adventures}}<br />
|thread2=309133 |thread2name=Chapter 37<br />
}}<br />
Started on [[Goblin Choking Day]], and follows the adventures of COMMANDER JAMES MISJIZDRAN MISFORTUNE 67c611, MIGHTY PIRATE. He is the manliest TOZVRYXIEN and gets all the ladies. Also the men. He flies around shooting laser beams and saving the world.<br />
<br />
{{Stub}}<br />
== Crew of the Zelnick ==<br />
As of Chapter 37.<br />
;Lt Cmdr Liu:[[Deep|Indahl]], ''probably'' science officer.<br />
;Lt Cmdr Tla:Indahl logistics officer.<br />
;Lt Cmdr Juraj Throwsbarrels:[[Journey Quest|Mountain Lazuhrek]] Chief of Security.<br />
;Dr George Alphabet:[[The End|Mechanoid]] doctor. (Not his real surname.)<br />
;Chief Engineer Myrel:Engineering chief. (Might be a Nevrean.{{citeq|board=draw|thread=211|post=1787}})<br />
;Lt Gol:[[The Last Flight of the Sparrow|Maurian]] pilot.<br />
;Ensign Alera:[[Will of the Undermind|Scellor]].<br />
;Ensign Glitterbolt:Pegasus pony.<br />
;Second Cousin Slent:[[Tozol Quest|Valcien]].<br />
;Wak:[[BiteQuest|Snikt]].<br />
And two other Mountain Lazuhreks among the remaining crew.<br />
<br />
==ITQ==<br />
The commander has made one additional appearance [[Inside the Quest]]. {{post|30308}}<br />
<br />
{{TestPattern}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:On Hiatus]]</div>LionsPhilhttps://questden.org/w/index.php?title=A_Legitimate_Quest&diff=20583A Legitimate Quest2014-05-27T22:25:46Z<p>LionsPhil: I need to collate this information for reasons.</p>
<hr />
<div>{{Infobox<br />
|author=TestPattern<br />
|image=TheMostLegitimateProtagonist.jpg<br />
|thread1=241606 |thread1name=Prologue<br />
|thread2pre=<nowiki></nowiki><!-- THIS IS A VERY DIRTY HACK! --><br />
#{{post|30340|Recap Adventures}}<br />
|thread2=309133 |thread2name=Chapter 37<br />
}}<br />
Started on [[Goblin Choking Day]], and follows the adventures of COMMANDER JAMES MISJIZDRAN MISFORTUNE 67c611, MIGHTY PIRATE. He is the manliest TOZVRYXIEN and gets all the ladies. Also the men. He flies around shooting laser beams and saving the world.<br />
<br />
{{Stub}}<br />
== Crew of the Zelnick ==<br />
As of Chapter 37.<br />
;Lt Cmdr Liu:[[Deep|Indahl]], ''probably'' science officer.<br />
;Lt Cmdr Tla:Indahl logistics officer.<br />
;Lt Cmdr Juraj Throwsbarrels:[[Journey Quest|Mountain Lazuhrek]] Chief of Security.<br />
;Dr George Alphabet:[[The End|Mechanoid]] doctor. (Not his real surname.)<br />
;Chief Engineer Myrel:Engineering chief. (Might be a Nevrean, given past oCs.)<br />
;Lt Gol:[[The Last Flight of the Sparrow|Maurian]] pilot.<br />
;Ensign Alera:[[Will of the Undermind|Scellor]].<br />
;Ensign Glitterbolt:Pegasus pony.<br />
;Second Cousin Slent:[[Tozol Quest|Valcien]].<br />
;Wak:[[BiteQuest|Snikt]].<br />
And two other Mountain Lazuhreks among the remaining crew.<br />
<br />
==ITQ==<br />
The commander has made one additional appearance [[Inside the Quest]]. {{post|30308}}<br />
<br />
{{TestPattern}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:On Hiatus]]</div>LionsPhilhttps://questden.org/w/index.php?title=HugeQuest&diff=20216HugeQuest2014-04-21T14:10:33Z<p>LionsPhil: Moving this to within the infobox now Dakdo's implemented that</p>
<hr />
<div>{{Infobox <br />
|author=Plague<br />
|image=Hugequest_title.jpg<br />
|thread1=128667<br />
|postthreads=<nowiki></nowiki><br />
* [https://www.youtube.com/watch?v=n0wqhdZn4v0 Narrated cartoon version]<br />
}}<br />
<br />
A quest by [[Plague]]. It's HUUUGE.<br />
<br />
{{Stub}}<br />
{{Plague}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:One-Shot Quests]]<br />
[[Category:Completed Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=20119JSPoker2014-04-06T23:04:37Z<p>LionsPhil: Updating link for full-fat version of tgchan listing</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Strip Poker]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk/#provider=providers/tgchan.js JSPoker]''' with full tgchan list<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* {{thread|board=questdis|75958|Discussion thread}}<br />
* {{thread|board=moo|3165|Character hosting thread}} (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
<!-- End of characters. --><br />
|}<br />
<br />
= Groups =<br />
JSPoker can automatically batch-load characters and custom decks, allowing groups that are expected to play together to be loaded as one:<br />
{| style="width: 100%;" border="1"<br />
!Group||Description||SFW?<br />
<!--<br />
Add groups here using the template. The game doesn't care about this list; it's just to look neat.<br />
--><br />
{{JSPokerGroup|title=AsteroidQuest<br />
|description=A port of [[Lagotrope]]'s [[AsteroidQuest#Poker_Game|AsteroidQuest poker game]] with Polo, Rokoa, and Pilon.<br />
|characters=#character=characters/external/polo/polo.js#character=characters/external/rokoa/rokoa.js#character=characters/external/pilon/pilon.js<br />
|deck=characters/external/neumono/|sfw=soft}}<br />
<!-- End of groups --><br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=HugeQuest&diff=20072HugeQuest2014-03-30T20:53:08Z<p>LionsPhil: So this is a thing I was pointed to the other day.</p>
<hr />
<div>{{Infobox <br />
|author=Plague<br />
|image=Hugequest_title.jpg<br />
|thread1=128667<br />
}}<br />
<br />
A quest by [[Plague]]. It's HUUUGE.<br />
<br />
Now available [https://www.youtube.com/watch?v=n0wqhdZn4v0 in narrated cartoon form]!<br />
<br />
{{Stub}}<br />
{{Plague}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:One-Shot Quests]]<br />
[[Category:Completed Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Tozol&diff=20071Tozol2014-03-29T23:52:23Z<p>LionsPhil: This article really needs the editing shears taken to it.</p>
<hr />
<div>[[File:Penji-the-tozol.png|thumb|"Goddammit, 67c611."]]<br />
A species appearing in [[Tozol Quest]], [[Battle Quest]], and [[Venji Quest]] (kind of). Created by [[TestPattern]].<br />
__TOC__<br />
{{fanwank}}<br />
<br />
== Physical appearance ==<br />
Tozols are genetically engineered soldier-aliens. On average, they stand five and a half feet tall, though individuals maybe up to two inches taller or shorter. They less volume on average than a human, but more mass due to their high density. They have digitigrade legs ending in oppose-able three-toed feet and ten whip-like tails that sense movement and vibrations in air. Their heads are rich in sensory organs, with large eyes with vertical oval pupils, a snout allowing for a keen sense of smell, and four ears. They are coated in short gray fur. They also possess a number of retractable hook- or claw-like structures that aid in securing and carrying equipment.<br />
<br />
== Origin and physiology ==<br />
Described in-universe as "self-replicating combat drones," Tozols are bioengineered super-soldiers created by an elusive and as-yet unseen race known only as the "Precursors". They have a strict, militaristic society that generally revolves around battle (though not to the extent of the jokes frequently made about their everyday lives), and as a whole they possess incredible martial prowess and superhuman ability in almost every sense of the word (see "observed abilities" section). Their current abilities are not known, as the only Tozol seen moving at this time is severely injured. Tozol genes are not carried in DNA, and their genes are not carried in every cell in their entire body like non-engineered creatures. They are immune to pure magical attacks.<br />
<br />
Infant tozols are 'programmed' or 'taught' via direct and physical connection of nervous system to their mother as they develop, and thus understand the tozol languages, basic facts, and hereditary orders at birth. This is also why names are matrilineal (c.f. ''Baj Oriat'', son of ''Reya Oriat''). Under perfect circumstances with sufficient quantities of the necessary materials, it can take as little as three months for them to be considered fully developed.{{citeq|thread=45791|post=45982|board=questdis}} These infants are born as largely-immobile larvae-like forms, with fully developed sensory capabilities - limbs and full body development occurs as they age - as they are intended to watch and learn whilst they are still young.<br />
<br />
Tozols rarely make use of cybernetic enhancements, primarily because of their 'healing factor' and the ''extensive'' anti-tampering measures designed into them by the Precusors. Compatible implants must be able to pass extremely stringent requirements in order to 'interface' correctly and avoid rejection, and thus tend to be highly specialized.<br />
<br />
The tozol healing rate is notably fast and efficient enough that tozols generally do not bother to study medicine - it is simply not worth the trouble of trying to improve the rate at which they heal already. So long as they have a relatively safe place, do not exert themselves too much, and have access to sufficient quantities of necessary materials, they can recover from almost any injury. It should still be noted, however, that repairs are 'build first, tune later'. Their design puts emphasis on getting systems up and running first, and ''then'' actually making them work as efficiently as possible when there's time; rapid repairs upon rapid repairs is essentially much like jury-rigging normal hardware into holding together with duct tape and wire. Fully and properly regenerating components, especially lost limbs, can still take several weeks.<br />
<br />
== Observed abilities ==<br />
Penji, the only active tozol seen to date,{{todo|circa, what, mid 2011?}} has been observed with the following abilities. She is not at full capacity, and she will regain more abilities as she heals.<br />
<br />
* Extreme regeneration. Penji recovered from having her brain mostly destroyed, though it took forty years to do so. Healing is greatly accelerated compared to humans, with most flesh wounds healing within an hour and broken bones not taking much longer.<br />
* Toxin resistance.<br />
* Acid resistance. Penji felt nothing but a tingle when exposed to what seemed like a strong enough acid to reduce a human to nothing but bones.<br />
* Strong digestion. Penji has expressed a desire to eat room-temperature superconductors, and seemed vaguely surprised when /quest/ was confused when she considered eating a scrap of metal.<br />
* Ludicrous physical strength. In an extremely weakened state Penji was able to overturn a heavy tracked robot and rip it to shreds with her bare hands(and feet). Rending metal is not much of a problem.<br />
* Extreme agility.<br />
* "Blindsight". Using the various dedicated sensory organs unique to a Tozol, Penji can 'see' in areas that are dark or even around corners by detecting minute vibrations or changes in air pressure with her ears and tails.<br />
* Multi-spectrum vision. Penji can see far beyond the human range of vision, well into infrared and ultraviolet, with possible other types of vision not yet uncovered.<br />
* Lightning reflexes. Penji implied that she could slap an oncoming rocket aside or dodge it if she were healthier.<br />
* Intrinsic weapons knowledge. Penji either knows or quickly familiarizes herself with firearms and melee weapons.<br />
* Invisibility to human scanners. In addition to being invisible to whatever sci-fi-tech the humans are using to track her, Penji can also mask her body heat at full health.<br />
* Complete immunity to "displacer" (teleporter) missiles, including any matter close to her- the field seemed to extend about a foot in all directions from her body. Large weapons will have pieces cut off, but compact equipment is protected.<br />
* Head and torso are highly resistant to damage, able to survive impacts up to and often including direct hits from 8mm battle rifles.<br />
*{this space left blank for future filling in. Please add any abilities seen in Tozol Quest not listed here!}<br />
<br />
{{Spoilers}}<br />
== Uncrippled abilities ==<br />
:''Able to sprint 180 km/h, run all day at half that speed, jump, climb, and maneuver with great agility, lift multiple tons, carry hundreds of kilograms, survive and recover from grievous injuries from weapons that would defeat power armor, hear heartbeats, sense targets at range by detecting minute air currents or shock-wave geometry, see infrared, ultraviolet, and energy signatures, hear and analyze radio, speak the nigh-unbreakable battle language, resist utterly all psionics and similar exotic weapons and sensors, alter their fur's thermal conductivity and albedo, resist biological and chemical agents, resist radiation, survive in vacuum, produce no infrared signature for significant durations, act and react far faster than most humanoids, hit a head-sized target at five kilometers, shoot down a missile in flight.''{{citeq|post=367515|thread=366586}}<br />
<br />
==Known Tozols==<br />
===[[Tozol Quest]]===<br />
* '''Penji''' aka "Tethys" (formerly Sgt. Saon Vocta)<br />
* '''"Cronus"''' (original name unknown, deceased)<br />
* '''"Hyperion"''' (original name unknown, catatonic)<br />
<br />
===[[Battle Quest]]===<br />
* '''Lt. Vaejra Alhar''', Team Leader/Infowar Specialist<br />
* '''Sgt. Ota Karsti''', Combat Engineer/Medic<br />
* '''Trooper Rinis Ayen''', Tinkerer/Engineer/Infantry<br />
* '''Trooper Reya Oriat''', Backup Infowar Specialist/Technician<br />
* '''Trooper Anak Utaza''', Expert Sharpshooter<br />
* '''Trooper Thaen Sinh''', Pilot/Mechanic<br />
* '''Trooper Baj Oriat''', General Infantry<br />
* '''Specialist Kaselir Vrin''', Vehicle Operator<br />
<br />
===Other Quests===<br />
* '''Venji''' (half-Tozol, protagonist of [[Venji Quest]])<br />
* '''Zowl Etaz''' ([[DungeonSold]])<br />
<br />
<br />
<br />
<br />
{{Races}}<br />
<br />
[[Category:Races]]</div>LionsPhilhttps://questden.org/w/index.php?title=Template:Fanwank&diff=20070Template:Fanwank2014-03-29T23:52:08Z<p>LionsPhil: Come to think of it, there's a third reliable source to suggest.</p>
<hr />
<div>{{Notice<br />
|color=#fad<br />
|majortext=This article is infested with fanwank.<br />
|minortext=Help raise the bar by [[Template:Citeq|citing]] the quest, discussion thread, or ITQ.<br />
}}</div>LionsPhilhttps://questden.org/w/index.php?title=Template:Notice/Gallery&diff=20069Template:Notice/Gallery2014-03-29T23:45:09Z<p>LionsPhil: Add fanwank template to gallery</p>
<hr />
<div>This is a gallery of some of the stock notices. For a full list, [http://tgchan.org/w/index.php?title=Special%3AWhatLinksHere&target=Template%3ANotice&namespace=10 use this search].<br />
<br />
{| style="margin: 0 auto;"<br />
|'''[[Template:Notice|Notice]]'''||{{Notice|minortext=This is your bog-standard notice.}}<br />
|-<br />
|rowspan=2|'''[[Template:Stub|Stub]]'''||{{Stub}}<br />
|-<br />
|{{Stub|John}}<br />
|-<br />
|'''[[Template:Spoilers|Spoilers]]'''||{{Spoilers}}<br />
|-<br />
|'''[[Template:NSFW|NSFW]]'''||{{NSFW}}<br />
|-<br />
|'''[[Template:QuestState|QuestState]]'''||{{QuestState|page=Inventory|text=Bob's inventory}}<br />
|-<br />
|'''[[Template:PageOfTheWeek|PageOfTheWeek]]'''||{{PageOfTheWeek}}<br />
|-<br />
|'''[[Template:Fanwank|Fanwank]]'''||{{Fanwank}}<br />
|-<br />
|'''[[Template:Nolink|Nolink]]'''||{{Nolink}}<br />
|-<br />
|'''[[Template:Noauthor|Noauther]]'''||{{Noauthor}}<br />
|-<br />
|'''[[Template:MergeFrom|MergeFrom]]'''||{{MergeFrom|That page over there}}<br />
|-<br />
|'''[[Template:MergeTo|MergeTo]]'''||{{MergeTo|that page over there}}<br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=Template:Fanwank&diff=20068Template:Fanwank2014-03-29T23:43:35Z<p>LionsPhil: Add a template for pages which are prone to people fluffing them up to the point of uselessness.</p>
<hr />
<div>{{Notice<br />
|color=#fad<br />
|majortext=This article is infested with fanwank.<br />
|minortext=Help raise the bar by [[Template:Citeq|citing]] the quest or its discussion thread.<br />
}}</div>LionsPhilhttps://questden.org/w/index.php?title=Static_on_the_Wire&diff=19696Static on the Wire2014-01-04T10:57:18Z<p>LionsPhil: New thread</p>
<hr />
<div>{{Infobox <br />
|author=Brom<br />
|thread1=516189<br />
|thread2=524844<br />
|thread3=530133<br />
|thread4=535642<br />
|thread5=555041<br />
|disthread1=72481<br />
}}<br />
<br />
73-6 is here to kill everyone. <!--Should probably add an inventory and list of upgrades, later.--><br />
<br />
==Characters==<br />
<br />
[[image:736.png|thumb|left]]<br />
===73-6===<br />
Reconstituted asset belonging to the Bureau of Domestic Defense. 6th and latest in the line of created intelligences occupying the 73 body.<br />
{{-}}<br />
[[image:monica.png|thumb|left]]<br />
===Monica===<br />
73-6's handler on field operations. Protective of her takeout.<br />
{{-}}<br />
[[image:Sara_dalton.png|thumb|left]]<br />
===Sara Dalton===<br />
The brain of a retired US Marine field medic in a robotic chassis. Lived in the Hab-Block with her roomate, Keisha, until it was destroyed. Currently residing in a Bureau Outpost.<br />
{{-}}<br />
[[image:Keisha.png|thumb|left]]<br />
===Keisha Chalthoum===<br />
Sara's roomate and DJ at a nightclub called Piston. Sharp-tongued and strong-willed to a fault.<br />
{{-}}<br />
[[image:penny.png|thumb|left]]<br />
<br />
===Penelope===<br />
Field Agent for Tribranch, a rival to the Bureau. Like all Tribranch agents, uses stims to enhance combat capabilities on-mission.<br />
{{-}}<br />
[[image:Chatreet.png|thumb|left]]<br />
===Mr. Chatreet===<br />
Was really looking forward to a nice cup of coffee and a quiet evening in.<br />
{{-}}<br />
[[image:141.png|thumb|left]]<br />
===14-1===<br />
A retired Bureau field agent with years of experience and a Sniper Cannon on his shoulder, here to help 73-6.<br />
{{-}}<br />
[[image:visor.png|thumb|left]]<br />
===Dartline Alchemist===<br />
A mysterious man with a rocket launcher and a contraband visor. Works for the Fantoma Vengadores and destroyed Sara and Keisha's home.<br />
{{-}}<br />
==ITQ Guide==<br />
A list of secure communications over the wire with [[Inside the Quest]], sorted by the threads they ran concurrent with.<br />
<br />
{|<br />
|- <br />
| '''Thread 1:''' <!--2013/06/11 to 2013/07/15--> || {{post|73271}} {{post|73273}} {{post|73354}} {{post|73439}} {{post|73440}} {{post|73443}} {{post|73445}} {{post|73450}} {{post|73453}} {{post|73467}}<br />
|-<br />
| '''Thread 2:''' <!--2013/07/16 to 2013/07/31--> || {{post|73732}} {{post|74034}} {{post|74037}} {{post|74150}} {{post|74156}} {{post|74217}} {{post|74247}} {{post|74248}} {{post|74253}}<br />
|-<br />
| '''Thread 3:''' <!--2013/07/31 to 2013/08/18--> || {{post|74519}} {{post|74663}}<br />
|-<br />
| '''Thread 4:''' <!--2013/08/18 to present--> || {{post|75700}} {{post|76201}} {{post|76202}} {{post|76203}} {{post|76206}} {{post|76614}} {{post|76683}} {{post|76684}} {{post|76703}} {{post|76731}} {{post|76816}} {{post|76852}} {{post|76871}} {{post|77899}} {{post|77953}} {{post|78564}}<br />
|}<br />
<br />
==Gallery==<br />
<br />
===Official===<br />
{{fanart|board=draw|19422|caption=73-6 Concept Art}}<br />
{{fanart|board=draw|19437|caption=CIVILIZED DISCOURSE}}<br />
{{fanart|board=draw|19801|caption=Sara Concept Art}}<br />
{{fanart|board=draw|19802|caption=Monica Concept Art}}<br />
{{fanart|board=draw|19879|caption=Ever wonder what's under the trenchcoat?}}<br />
{{fanart|73689|caption=Sara shows off the goods}}<br />
{{fanart|board=draw|20493}}<br />
<br />
{{NSFW}}<br />
{{fanart|73745|caption=keisha what r u doing think of the children keisha noo}}<br />
{{fanart|77220}}<br />
<br />
===Fanart===<br />
{{fanart|72195|by=OVERLORD|caption=73-6}}<br />
{{fanart|73326|by=Toxoglossa|caption=73-6}}<br />
{{fanart|73476|by=Idiom Alpha|caption=73-6}}<br />
{{fanart|73462|by=Pudding|caption=Sara Dalton}}<br />
{{fanart|73572|by=LimeBreaker}}<br />
{{fanart|73573|by=LimeBreaker}}<br />
{{fanart|73574|by=LimeBreaker}}<br />
{{fanart|73903|by=OVERLORD}}<br />
{{fanart|73917|by=Coda}}<br />
{{fanart|74230|by=LionsPhil|caption=73-6 gives [[The Book of Worms|Dale]] a scare}}<br />
{{fanart|board=draw|20086|by=Archivemod}}<br />
{{fanart|75682|by=Pudding}}<br />
{{fanart|75920|by=LonelyWorld}}<br />
{{fanart|76300|by=Toxoglossa}}<br />
{{fanart|77150|by=LawyerDog}}<br />
{{fanart|77359|by=LimeBreaker|caption=[[Twinkle|Cathage]] and Penelope}}<br />
<br />
<br />
{{Bromeliad}}<br />
<br />
[[Category:Image Quests]]<br />
[[Category:Running Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=Protector&diff=19569Protector2013-12-28T00:45:09Z<p>LionsPhil: Shameless self-promotion of my own damn fanart. Almost 11 months with no update. ;_;</p>
<hr />
<div>{{Infobox <br />
|author=Chrysalis<br />
|thread1=395551<br />
|dead=1<br />
}}<br />
<br />
The protector of a captured prince calls upon the spirits for guidance.<br />
<br />
{{-}}<br />
= Fanart =<br />
{{fanart|57192|by=LionsPhil}}<br />
<br />
[[Category:Image Quests]]</div>LionsPhilhttps://questden.org/w/index.php?title=LionsPhil&diff=19527LionsPhil2013-12-24T01:40:32Z<p>LionsPhil: Reverted edits by Squeegy (talk) to last revision by LionsPhil</p>
<hr />
<div>Used to hang out in drawthreads on /tg/ in the earlier half of 2010, fielding the daft, cartoonish requests. Ended up drawing quest fanart and getting dragged into running some.<br />
<br />
May occasionally [http://tgchan.org/w/index.php?title=Special%3APrefixIndex&prefix=LionsPhil&namespace=2 prototype things] on the wiki.<br />
<br />
Wrote [[JSPoker]].<br />
<br />
== Quests ==<br />
* [[Drawfag Quest]] (finished)<br />
* [[Drawfag Quest 2]] (canceled for being a terrible idea)<br />
* [[Bureaucracy Quest]] (hijacked and finished)<br />
* [[Science Quest]] (stillborn April Fools' one-shot)<br />
<br />
<br />
{{LionsPhil}}</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=19458JSPoker2013-12-05T00:15:27Z<p>LionsPhil: Switch groups to using a template for consistency</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Strip Poker]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk JSPoker]'''<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* {{thread|board=questdis|75958|Discussion thread}}<br />
* {{thread|board=moo|3165|Character hosting thread}} (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
<!-- End of characters. --><br />
|}<br />
<br />
= Groups =<br />
JSPoker can automatically batch-load characters and custom decks, allowing groups that are expected to play together to be loaded as one:<br />
{| style="width: 100%;" border="1"<br />
!Group||Description||SFW?<br />
<!--<br />
Add groups here using the template. The game doesn't care about this list; it's just to look neat.<br />
--><br />
{{JSPokerGroup|title=AsteroidQuest<br />
|description=A port of [[Lagotrope]]'s [[AsteroidQuest#Poker_Game|AsteroidQuest poker game]] with Polo, Rokoa, and Pilon.<br />
|characters=#character=characters/external/polo/polo.js#character=characters/external/rokoa/rokoa.js#character=characters/external/pilon/pilon.js<br />
|deck=characters/external/neumono/|sfw=soft}}<br />
<!-- End of groups --><br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=Template:JSPokerGroup&diff=19457Template:JSPokerGroup2013-12-05T00:14:21Z<p>LionsPhil: The usual horrors. No, I can't preview this. Templates.</p>
<hr />
<div><noinclude>Define a [[JSPoker]] character group. Completely useless outside of that. Arguments:<br />
;title:A name for this grouping to display on the wiki.<br />
;description:A description for display; you probably want to list the cast here.<br />
;characters:A URL fragment for the characters to pass to JSPoker, e.g. <code><nowiki>#character=http://example.com/ruby.js#character=http://example.com/tom.js</nowiki></code>. (Yes, I know, but MediaWiki has no array type and I'm not doing a <code>character1</code>, <code>character2</code>, <code>character3</code>&hellip; dance.)<br />
;deck:Base URL of the deck (optional). Remember the trailing slash if it's a directory. See the JSPoker documentation for what it expects to find there.<br />
;sfw:One of the values to indicate how (un)safe for work it is from [[Template:JSPokerCharacter|the JSPokerCharacter template]]<br />
It is expected, if not strictly required, the the characters have individual entries in the character list which have their other details.<br />
<!--<br />
Unlike JSPokerCharacter, JSPoker itself doesn't give a monkey's about this template.<br />
It's purely to make things neat on the wiki.<br />
<br />
The URL generation is actually a bit broken since it will insert a # even if deck isn't provided.<br />
This is due to MediaWiki choking on a million dicks and interpreting it as the start of a numbered list if it's within the parser function argument expansion.<br />
--></noinclude><includeonly>|-<br />
|'''[http://poker.lionsphil.co.uk/{{{characters}}}#{{#if:{{{deck|}}}|deck={{{deck}}}|}} {{{title|MISSING TITLE}}}]'''<br />
|{{{description|MISSING DESCRIPTION}}}<br />
| style="text-align: center; font-weight: bold; font-variant: small-caps; color: white; {{#ifeq:{{{sfw|}}}|safe|background-color: green;|{{#ifeq:{{{sfw|}}}|soft|background-color: goldenrod;|{{#ifeq:{{{sfw|}}}|hard|background-color: red;|background-color: black;}}}}}}" |{{#ifeq:{{{sfw|}}}|safe|safe|{{#ifeq:{{{sfw|}}}|soft|nudity|{{#ifeq:{{{sfw|}}}|hard|hardcore|MISSING SFW}}}}}}</includeonly><!-- No trailing WSP! --></div>LionsPhilhttps://questden.org/w/index.php?title=Template:JSPokerGroup&diff=19456Template:JSPokerGroup2013-12-05T00:11:57Z<p>LionsPhil: Attempt to work around syntactic hate</p>
<hr />
<div><noinclude>Define a [[JSPoker]] character group. Completely useless outside of that. Arguments:<br />
;title:A name for this grouping to display on the wiki.<br />
;description:A description for display; you probably want to list the cast here.<br />
;characters:A URL fragment for the characters to pass to JSPoker, e.g. <code><nowiki>#character=http://example.com/ruby.js#character=http://example.com/tom.js</nowiki></code>. (Yes, I know, but MediaWiki has no array type and I'm not doing a <code>character1</code>, <code>character2</code>, <code>character3</code>&hellip; dance.)<br />
;deck:Base URL of the deck (optional). Remember the trailing slash if it's a directory. See the JSPoker documentation for what it expects to find there.<br />
;sfw:One of the values to indicate how (un)safe for work it is from [[Template:JSPokerCharacter|the JSPokerCharacter template]]<br />
It is expected, if not strictly required, the the characters have individual entries in the character list which have their other details.<br />
<!--<br />
Unlike JSPokerCharacter, JSPoker itself doesn't give a monkey's about this template.<br />
It's purely to make things neat on the wiki.<br />
--></noinclude><includeonly>|-<br />
|'''[http://poker.lionsphil.co.uk/{{{characters}}}{{#if:{{{deck|}}}|{{Hash}}deck={{{deck}}}|}} {{{title|MISSING TITLE}}}]'''<br />
|{{{description|MISSING DESCRIPTION}}}<br />
| style="text-align: center; font-weight: bold; font-variant: small-caps; color: white; {{#ifeq:{{{sfw|}}}|safe|background-color: green;|{{#ifeq:{{{sfw|}}}|soft|background-color: goldenrod;|{{#ifeq:{{{sfw|}}}|hard|background-color: red;|background-color: black;}}}}}}" |{{#ifeq:{{{sfw|}}}|safe|safe|{{#ifeq:{{{sfw|}}}|soft|nudity|{{#ifeq:{{{sfw|}}}|hard|hardcore|MISSING SFW}}}}}}</includeonly><!-- No trailing WSP! --></div>LionsPhilhttps://questden.org/w/index.php?title=Template:JSPokerGroup&diff=19454Template:JSPokerGroup2013-12-05T00:08:23Z<p>LionsPhil: Create template for groups, to keep the formatting consistent</p>
<hr />
<div><noinclude>Define a [[JSPoker]] character group. Completely useless outside of that. Arguments:<br />
;title:A name for this grouping to display on the wiki.<br />
;description:A description for display; you probably want to list the cast here.<br />
;characters:A URL fragment for the characters to pass to JSPoker, e.g. <code><nowiki>#character=http://example.com/ruby.js#character=http://example.com/tom.js</nowiki></code>. (Yes, I know, but MediaWiki has no array type and I'm not doing a <code>character1</code>, <code>character2</code>, <code>character3</code>&hellip; dance.)<br />
;deck:Base URL of the deck (optional). Remember the trailing slash if it's a directory. See the JSPoker documentation for what it expects to find there.<br />
;sfw:One of the values to indicate how (un)safe for work it is from [[Template:JSPokerCharacter|the JSPokerCharacter template]]<br />
It is expected, if not strictly required, the the characters have individual entries in the character list which have their other details.<br />
<!--<br />
Unlike JSPokerCharacter, JSPoker itself doesn't give a monkey's about this template.<br />
It's purely to make things neat on the wiki.<br />
--></noinclude><includeonly>|-<br />
|'''[http://poker.lionsphil.co.uk/{{{characters}}}{{#if:{{{deck|}}}|#deck={{{deck}}}|}} {{{title|MISSING TITLE}}}]'''<br />
|{{{description|MISSING DESCRIPTION}}}<br />
| style="text-align: center; font-weight: bold; font-variant: small-caps; color: white; {{#ifeq:{{{sfw|}}}|safe|background-color: green;|{{#ifeq:{{{sfw|}}}|soft|background-color: goldenrod;|{{#ifeq:{{{sfw|}}}|hard|background-color: red;|background-color: black;}}}}}}" |{{#ifeq:{{{sfw|}}}|safe|safe|{{#ifeq:{{{sfw|}}}|soft|nudity|{{#ifeq:{{{sfw|}}}|hard|hardcore|MISSING SFW}}}}}}</includeonly><!-- No trailing WSP! --></div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=19453JSPoker2013-12-04T23:40:58Z<p>LionsPhil: Add custom deck for the Asteroid Quest group</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Strip Poker]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk JSPoker]'''<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* {{thread|board=questdis|75958|Discussion thread}}<br />
* {{thread|board=moo|3165|Character hosting thread}} (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
<!-- End of characters. --><br />
|}<br />
<br />
= Groups =<br />
JSPoker can automatically batch-load characters and custom decks, allowing groups that are expected to play together to be loaded as one:<br />
* [http://poker.lionsphil.co.uk/#character=characters/external/polo/polo.js#character=characters/external/rokoa/rokoa.js#character=characters/external/pilon/pilon.js#deck=characters/external/neumono/ Asteroid Quest Poker] (Polo, Rokoa, and Pilon)</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=19452JSPoker2013-12-04T22:47:20Z<p>LionsPhil: Add group load link section, starting with Asteroid</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Strip Poker]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk JSPoker]'''<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* {{thread|board=questdis|75958|Discussion thread}}<br />
* {{thread|board=moo|3165|Character hosting thread}} (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
<!-- End of characters. --><br />
|}<br />
<br />
= Groups =<br />
JSPoker can automatically batch-load characters, allowing groups that are expected to play together to be loaded as one:<br />
* [http://poker.lionsphil.co.uk/#character=characters/external/polo/polo.js#character=characters/external/rokoa/rokoa.js#character=characters/external/pilon/pilon.js Asteroid Quest Poker] (Polo, Rokoa, and Pilon)</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=19432JSPoker2013-11-28T20:34:22Z<p>LionsPhil: Adjusting image</p>
<hr />
<div>[[Image:JSPoker_screenshot.jpg|thumb|300px|right|Some characters ported from [[Strip Poker]], together at last]]<br />
:''See also: [[Poker (Disambiguation)]]''<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk JSPoker]'''<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* [http://tgchan.org/kusaba/questdis/res/75958.html Discussion thread]<br />
* [http://tgchan.org/kusaba/moo/res/3165.html Character hosting thread] (hold your horses; needs a little web-tweaking)<br />
<br />
{{-}}<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
<!-- End of characters. --><br />
|}</div>LionsPhilhttps://questden.org/w/index.php?title=Template:JSPokerCharacter&diff=19431Template:JSPokerCharacter2013-11-28T20:29:33Z<p>LionsPhil: Note about coupling to parsing code</p>
<hr />
<div><noinclude>Define a [[JSPoker]] character table row. Completely useless outside of that. Arguments (mostly required):<br />
;url:Full URL of the character, to load them by.<br />
;quest:Canonical page name of the quest they're from (will be used as a link target).<br />
;character:Name of the character.<br />
;author:Who made the poker character (''not'' necessarily the author of the quest).<br />
;authorext:''(Optional)'' Extra fluff to stick after the author. Not as fancy as [[Template:Infobox]]'s; this is a straight insert.<br />
;sfw:One of the following to indicate how (un)safe for work it is:<br />
::'''safe'''&mdash;If you got caught playing at work, you'd be in more trouble for slacking off than for the imagery.<br />
::'''soft'''&mdash;Nudity, considerable lewdness, uncontrollable outbursts of blushing.<br />
::'''hard'''&mdash;Porn.<br />
<!-- Please note:<br />
The USE of this template (not the output of it) is parsed by JSPoker.<br />
Don't change its arguments or how they're used or that will break.<br />
--></noinclude><includeonly>|-<br />
|'''[[{{{quest|MISSING QUEST}}}|{{{character|MISSING CHARACTER}}}]]'''<br />
|[[{{{author|MISSING AUTHOR}}}]]{{#if:{{{authorext|}}}|{{{authorext}}}|<nowiki />}}<br />
| style="text-align: center; font-weight: bold; font-variant: small-caps; color: white; {{#ifeq:{{{sfw|}}}|safe|background-color: green;|{{#ifeq:{{{sfw|}}}|soft|background-color: goldenrod;|{{#ifeq:{{{sfw|}}}|hard|background-color: red;|background-color: black;}}}}}}" |{{#ifeq:{{{sfw|}}}|safe|safe|{{#ifeq:{{{sfw|}}}|soft|nudity|{{#ifeq:{{{sfw|}}}|hard|hardcore|MISSING SFW}}}}}}</includeonly><!-- No trailing WSP! --></div>LionsPhilhttps://questden.org/w/index.php?title=Talk:Strip_Poker&diff=19430Talk:Strip Poker2013-11-28T19:57:55Z<p>LionsPhil: </p>
<hr />
<div>Explaining my reverts so I'm not just abusing admin status:<br />
<br />
[[User:30df25|30df25]]'s motivation seemed to be consistency- giving each poker project it's own page, and linking them separately through through the disambiguation.<br />
<br />
However, this seems to have come at the cost of removing actual information and links to resources for the win32 and python game (focusing the old strip poker page just on the win16 game), and replacing them with simple links to threads in the disambiguation. This is not an improvement (the whole point of a project page would be to save people the trouble of digging through threads). I considered correcting this by moving the missing material to new articles, but there's really not enough information to merit it, and I don't really see how placing a bunch of information that could easily be collected on one page to a bunch of tiny pages is an improvement.<br />
<br />
Hence I've reverted to the original arrangement. The information is all pertinent to strip poker, it all belongs on one page. The only reason to break it up would be if the write ups on individual projects grew large enough, or if the author of a specific project wanted to develop their own page (as [[LionsPhil]] has). Clarity comes before consistency.<br />
<br />
Feel free to discus here or seek me out on irc if you have a good argument as to why things should be set up differently, but for now I'm ruling this isn't broke, and doesn't need fixing.<br />
<br />
:-[[User:Dakdo|Dakdo]] 20:47, 28 November 2013 (CET)<br />
<br />
<br />
Miiight have been better to discuss first, but I probably can't throw stones too hard there. I would say it's probably worth Squeegy's poker game having its own article, since it has its own character list, instructions to make them, and such, but ultimately that probably comes down to him.--[[User:LionsPhil|LionsPhil]] 20:57, 28 November 2013 (CET)</div>LionsPhilhttps://questden.org/w/index.php?title=Template:JSPokerCharacter&diff=19429Template:JSPokerCharacter2013-11-28T19:54:39Z<p>LionsPhil: Funny as I might find it, I should probably doc that more usefully since stuff has been ported. (Jesus, you lot have got libido issues.)</p>
<hr />
<div><noinclude>Define a [[JSPoker]] character table row. Completely useless outside of that. Arguments (mostly required):<br />
;url:Full URL of the character, to load them by.<br />
;quest:Canonical page name of the quest they're from (will be used as a link target).<br />
;character:Name of the character.<br />
;author:Who made the poker character (''not'' necessarily the author of the quest).<br />
;authorext:''(Optional)'' Extra fluff to stick after the author. Not as fancy as [[Template:Infobox]]'s; this is a straight insert.<br />
;sfw:One of the following to indicate how (un)safe for work it is:<br />
::'''safe'''&mdash;If you got caught playing at work, you'd be in more trouble for slacking off than for the imagery.<br />
::'''soft'''&mdash;Nudity, considerable lewdness, uncontrollable outbursts of blushing.<br />
::'''hard'''&mdash;Porn.<br />
</noinclude><includeonly>|-<br />
|'''[[{{{quest|MISSING QUEST}}}|{{{character|MISSING CHARACTER}}}]]'''<br />
|[[{{{author|MISSING AUTHOR}}}]]{{#if:{{{authorext|}}}|{{{authorext}}}|<nowiki />}}<br />
| style="text-align: center; font-weight: bold; font-variant: small-caps; color: white; {{#ifeq:{{{sfw|}}}|safe|background-color: green;|{{#ifeq:{{{sfw|}}}|soft|background-color: goldenrod;|{{#ifeq:{{{sfw|}}}|hard|background-color: red;|background-color: black;}}}}}}" |{{#ifeq:{{{sfw|}}}|safe|safe|{{#ifeq:{{{sfw|}}}|soft|nudity|{{#ifeq:{{{sfw|}}}|hard|hardcore|MISSING SFW}}}}}}</includeonly><!-- No trailing WSP! --></div>LionsPhilhttps://questden.org/w/index.php?title=Strip_Poker&diff=19411Strip Poker2013-11-25T21:56:22Z<p>LionsPhil: /* The new javascript game */ That start date is wrong (been going since January). Would rather this didn't duplicate stuff from the JSPoker page because that's just more places to change it if needed</p>
<hr />
<div>:''See also: [[Poker (Disambiguation)]]''<br />
<br />
[[Image:Patricia_703.png|thumb|right|"Keep your eyes on your cards, alright?"]]<br />
[[Weaver]] dug up some crappy old Win16 strip poker program! Then some people from [[tgchan]] made some modules so you could see naked [[quest]] characters!<br />
<br />
After you beat them in poker :V<br />
<br />
== The old win16 game ==<br />
*WinStripPoker with DOSBox environment: <s> Rapidshare </s><br />
** just the character DLL files: [http://www.2shared.com/file/B1zl1lk9/POKER.html 2Shared]<br />
* [http://tgchan.org/kusaba/questdis/res/314859.html Discussion thread]<br />
* Tools<br />
**[http://www.dosbox.com/download.php DOSBox] - if you can't use Windows 3.x software directly<br />
**[http://openwatcom.org/index.php/Download OpenWatcom] - for making character *.dll 16-bit files<br />
**[http://hp.vector.co.jp/authors/VA003525/emysoft.htm#6 eXeScope] - another tool for making 16-bit *.dll files<br />
<br />
=== How To Play ===<br />
This game is a 16-bit application, so won't run under 64-bit Windows. If you can't launch winsp.exe directly you may need [http://www.dosbox.com Dosbox] and Windows 3.1 or Windows 3.11. This is probably the easy path on Linux too if your distribution ships WINE without 16-bit support.<br />
<br />
Once you got it started, click the title-page window to get the character select dialog box. Click 'Options' and set it to '(x) Show at normal size' because your screen is bigger than anything that was around back then. The characters show a preview headshot, their name - age , and a greeting message. You may need to drage the sub-windows around to find everything. 'T' cards mean 'ten'.<br />
<br />
Every time either person runs out of money they'll sell a piece of clothing for the "Credit" amount to get back in the game. You can force a lose by raising more money than they have -- you don't have to play the hand, just out-bet them.<br />
<br />
=== Characters available ===<br />
{|border=0 cellspacing=0 cellpadding=3<br />
|- valign=top<br />
|align=left width=33%|<br />
* Aggeia - [[Journey Quest]]<br />
* Alice - [[Panzermensch]]<br />
* Amiel (Dilia & Sekani) - [[Tezakia Quest]]<br />
* Bangles - [[Gnoll's Bane]]<br />
* Bi - [[The Oremor Trail]]<br />
* Chedda - [[The Oremor Trail]]<br />
* Flava Flav - [[The Oremor Trail]]<br />
* Fuze (and Oken) [[Crash Quest]]<br />
* g - [[Update Quest]]<br />
* Gnollflakes - [[The Oremor Trail]]<br />
* Helena - [[Tory's Tower]]<br />
* Imli - [[Cutebold Slaughter Fest]]<br />
* Janet - [[Romanticar]]<br />
* Katrinia - [[The Protagonist Dies]]<br />
|align=left width=33%|<br />
* Koz - [[Gobbo Quest]]<br />
* Kyaos - [[Journey Quest]]<br />
* Lawra Crauft - [[The Oremor Trail]]<br />
* Malloa - [[Will of the Undermind]]<br />
* Mint - [[Crash Quest]]<br />
* Nan - [[NanQuest]]<br />
* Patricia - [[Romanticar 2]]<br />
* Punylocks - [[Chop's Dojo]]<br />
* Radde and Piyerra - [[Will of the Undermind]]<br />
* Ria - [[Bite Quest]]<br />
* Telwis - [[Deep]]<br />
* Ven - [[Deep]]<br />
* Zane - [[Colony Guard]]<br />
|align=left width=33%|<br />
; Possible future additions<br />
* Chole - [[Aberration]]<br />
* fGhost - [[Ghost Quest]]<br />
* Galliard - [[IN WHICH A CHARACTER IS UNEXPECTEDLY THRUST INTO A FANTASTICAL ADVENTURE]]<br />
* Matron - [[CheeQuest|Clamp Quest]]<br />
* Minci - [[CheeQuest]]<br />
* Nic - [[Bubble Bucket]]<br />
* Penji - [[Tozol Quest]]<br />
* Rokoa -[[AsteroidQuest]]<br />
* Rynh - [[Fortune's Call]]<br />
* Tiak - [[The Last Flight of the Sparrow]]<br />
* Venji - [[Venji Quest]]<br />
|}<br />
<br />
=== How To Make Characters ===<br />
Copy one of the existing *.dll files to a new name. Using OpenWatcom or eXeScope, open up the new file and browse to the Resources collection in the file. You'll see two types of resources: strings and bitmaps.<br />
<br />
The bitmaps are the portrait shot and the poker portraits. The portrait picture is bitmap #700, and should be 120x120 pixels. Bitmaps #701 and up are what you show the player after every time they sell clothes to get in the game. The game starts with 701, and the game is over when it reaches the last picture, so there must be at least two. Only two would kinda suck; 5-6 is better, though if you can think of a dozen interesting pictures/poses, go for it. Sixty-four pictures is a bit crazy. The 701-and-up bitmaps can be any size, though 300x400 seems to fit the original interface best.<br />
<br />
The strings are a tiny description of the character and the character's text responses while playing. Here's a list for what we've figured out each string is supposed to be. In the strings, there are some special characters that get replaced: '$0A' is newline, so '$xx' can be used for the hex-code of any 8-bit letter from MS-Arial typeface. Other substitutions start with '%' and are mentioned below.<br />
<br />
;String resource #57<br />
*900 - gender? (1= male, 2=female)<br />
*901 - name<br />
*902 - age<br />
*903 - how many bitmaps in the game <br>(ie. 9 means bitmaps '701-709')<br />
*904 - shuffling cards<br />
*905 - does not raise after shuffle<br />
*906 - does not take cards<br />
*907 - exchanges "%d" cards<br />
*908 - does not raise the bet<br />
*909 - bets "%u" amount<br />
*910 - matches the raise and calls<br />
*911 - raises the bet "%u" amount<br />
<br />
;String resource #58<br />
*920 - lost the hand<br />
*921 - lost the hand<br />
*922 - lost the hand<br />
*923 - lost the hand<br />
*924 - lost the hand<br />
*925 - won the hand<br />
*926 - won the hand<br />
*927 - won the hand<br />
<br />
;String resource #59<br />
*928 - won the hand<br />
*929 - won the hand<br />
*930 - player folded<br />
*931 - character folds<br />
*932 - announces player's hand "%s"<br />
*933 - announces character's hand "%s"<br />
*934 - player lost all their money<br />
*935 - player lost all their clothes<br />
*936 - character losing their last piece of clothes<br />
*937 - character lost all their clothes<br />
*940 - character loses first clothes (bitmap 701 -> 702)<br />
*941 - character loses second clothes (bitmap 702 -> 703)<br />
*942 - etc etc<br />
*943 - etc etc<br />
<br />
;String resource #60<br />
*944 - character loses fifth clothes (bitmap 705 -> 706)<br />
*945 - etc etc<br />
<br />
;String resource #63<br />
*999 - character's greeting when choosing the opponent *.dll to play.<br />
<br />
== The new win32 game ==<br />
[[Numbers]] is making something for our needs. It will have an actual character creation interface, as well as something for making custom art for playing cards.<br />
<br />
The *.dll files made for the old win16 game should be usable in the new game.<br />
<br />
* The discussion thread for updates is [http://tgchan.org/kusaba/questdis/res/360343.html >>/questdis/360343]<br />
* March 2012 test version :: [http://dl.dropbox.com/u/37709924/PokerTestv2.exe Win32]<br />
* March 2012 deck of cards maker :: [http://dl.dropbox.com/u/37709924/DeckMakerProject%20RC2%20Win32.zip Windows 32-bit] :: [http://dl.dropbox.com/u/37709924/DeckMakerProject%20RC2%20Win64.zip Windows 64-bit] :: [http://dl.dropbox.com/u/37709924/DeckMakerProject%20RC2%20OSX.zip Apple OSX]<br />
<br />
== The new python game ==<br />
Started in Feb 2013, Samuel deconstructed the win16 *.dll files and wrote something that works using Python and Pygame. Works only on MS-Windows machines for now, but should be simple to convert to be platform-independent. Opponents are made using text files and a *.zip of images. Also has a mode where multiple characters play each other.<br />
<br />
* The discussion thread is [http://tgchan.org/kusaba/questdis/res/67641.html >>/questdis/67641]<br />
* Files are hosted [http://sourceforge.net/projects/tgchanpoker/files/ at SourceForge]<br />
<br />
== The new javascript game ==<br />
:''See [[JSPoker]]''</div>LionsPhilhttps://questden.org/w/index.php?title=JSPoker&diff=19410JSPoker2013-11-25T21:50:18Z<p>LionsPhil: Add link to the hosting thread</p>
<hr />
<div>:''See also: [[Poker (Disambiguation)]]''<br />
<br />
JSPoker is a JavaScript poker implementation by [[LionsPhil]] that supports games between multiple, interacting characters loaded from the web.<br />
<br />
* '''[http://poker.lionsphil.co.uk JSPoker]'''<br />
* [http://poker.lionsphil.co.uk/doc/ JSPoker documentation]<br />
* [http://tgchan.org/kusaba/questdis/res/75958.html Discussion thread]<br />
* [http://tgchan.org/kusaba/moo/res/3165.html Character hosting thread] (hold your horses; needs a little web-tweaking)<br />
<br />
= Characters =<br />
To play against these, press ''Setup'' and pick them from the "tgchan" list in-game.<br />
{| style="width: 100%;" border="1"<br />
!Character||Author||SFW?<br />
<!--<br />
Add characters here using the template. Keep it simple and consistent; the game loosely parses this list.<br />
(If you look below the "Save page" button, there's a link to the template explaining its usage.)<br />
--><br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/polo/polo.js<br />
|quest=AsteroidQuest|character=Polo|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/rokoa/rokoa.js<br />
|quest=AsteroidQuest|character=Rokoa|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
{{JSPokerCharacter<br />
|url=http://poker.lionsphil.co.uk/characters/external/pilon/pilon.js<br />
|quest=AsteroidQuest|character=Pilon|author=Lagotrope|authorext=<nowiki /> (port by [[LionsPhil]])|sfw=soft}}<br />
<!-- End of characters. --><br />
|}</div>LionsPhil