Difference between revisions of "Hat Quest"

From questden
Line 58: Line 58:
 
===Monocle of True Sight===
 
===Monocle of True Sight===
 
*It reveals things meant to be hidden.
 
*It reveals things meant to be hidden.
 +
 +
{{Stub}}
 
[[Category:Quests]]
 
[[Category:Quests]]
 
[[Category:Text Quests]]
 
[[Category:Text Quests]]

Revision as of 00:31, 23 December 2009

Hat Quest by How do I shot trip
200px

Chapter 1: [ Of Hats and Heists ]

Chapter 2: [ Of Dragons and Spiders ]

Chapter 3: [ Of Gods and Churches ]

<br--> Summary goes here

Major Characters

Hattori Delarosa


Shi


Anansi




Plot

Spoiler.gif This article contains spoilers! You were warned.

Chapter One: Of Hats and Heists


Chapter Two: Of Dragons and Spiders


Chapter Three: Of Gods and Churches


Items

Magical Hat

  • The Hat may be used as a storage device for anything that could fit into the brim. The storage is infinite, and when reaching inside, you will always find what you are looking for, unless your terms are vague, like 'what I need to solve this'.
    • As a collorary to this power, turning the hat inside out will dump all the contents of its storage. You can will the items to be expelled at normal speed or very, very high speed when commiting to the action.
    • Things placed inside the hat are frozen in time, so living creatures, food, time-sensitive objects, and the like will last indefinitely.
  • You may reach through the hat, and out into real space wherever you can see. This is only limited by the acuity of your own sight, but only one such bridge may be made. In other words, you may not put both arms into the hat and have them pop up in different locations.
    • Velocity is maintained between points using this power. Speedy thing goes in hat, speedy thing comes out hat.
    • Objects pulled back out may either be placed into storage or retrieved immediately. Living tissue is locked in place if this power is used on, say, an arm. The same goes for anything pulled partially through.
  • When you place the hat on the head of another creature, whether alive, dead, or in between, besides yourself, you may choose to teleport it forcefully as far as you like within sight.
    • You may, at the expense of a great deal of your own energy, decide to only teleport the head.
    • Creatures that do not have heads are not affected by this power.
    • You must be holding the hat for this to work. The hat does not teleport along with the target.
  • When wearing the hat, if you tip the hat in a direction, you will instantly teleport a distance relative to the distance the hat was tipped. This power may be deactivated and reactivated with an application of will.
    • Be forewarned, this is the only power that you can use that can target outside of your range of vision! It is also the only power of the hat that can kill you!
    • Looking up allows you to teleport up, looking down allows you to teleport down. You do not teleport where you are looking, however.

Hattricks

Magical Lockpick

  • It molds to the correct form of a lock by testing the various pins within.

Monocle of True Sight

  • It reveals things meant to be hidden.


Tav Stub.jpg This article is a stub. You can help improve Wikiquest by expanding it.