Difference between revisions of "Master of Magic"

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{{Infobox
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|author=bg
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|image=Master_of_Magic.png
<TABLE border=0 cellpadding=1 cellspacing=1 style="background-color: #ccccff;" width="100%">
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|thread1=227540
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<TABLE width="100%"><TR><TD style="background-color: #ccccff;" width="100%"><CENTER>
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<big>Master of Magic by bg</big>
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</CENTER></TD></TR>
 
<TR><TD>[[Image:Master_of_Magic.png|250px]]</TD></TR>
 
</TABLE>
 
</TD></TR>
 
<TR><TD bgcolor="#FFFFFF"><TABLE><TR><TD>[http://quest.lv/kusaba/quest/res/227540.html Active Thread]</TD></TR></TABLE></TD></TR>
 
<TR><TD bgcolor="#FFFFFF"><TABLE><TR><TD>[http://quest.lv/kusaba/questdis/res/335940.html Discussion]</TD></TR></TABLE></TD></TR>
 
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Master of Magic tells the story of Fire Claw, the first wizard born in the gnoll tribe, and her attempts at surviving in a world bigger than what they knew...
+
Master of Magic tells the story of Fire Claw, the first wizard born in the Gnoll tribe, and her attempts at surviving in a world bigger than what they knew...
  
  
 
=Characters=
 
 
==Fireclaw==
 
==Fireclaw==
 
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Gnoll
 
Arch-Wizard (3)
 
  
Health       : 6     
+
Fireclaw - Gnoll Arch-Wizard
Strenght     : 8     
+
Health Points  : 20 | Will Power     : 20
Dextery      : 7     
+
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 2 | Next:  4pt ]
Intelligence : 12 [+1] | +1
+
Magic    [ Dice: 1D12 | AP:  6 | Lv: 3 | Next:  8pt | Magic Pool: 10pt]
Natural Skill:  6    
+
Movement [ Dice: 1D4 + 1]
Charisma    : 8     
 
  
HP        : 6 x (Race HP Mod: 3) = 18
+
  Meele Attack [CD4+]
Evade     : 1D6
+
  Warp Wood        : [lv1][3+]
Spell Skill: ((Caster Lvl x Caster S.Skill Modifier:3) + Int mod) = 10
+
  Disrupt          : [lv1][6+]
 +
  Firebolt        : [lv1][3+]
 +
  Hell Hounds     : [lv1][5+]
 +
  Earth to Mud    : [lv1][4+]
 +
  Resist Magic    : [lv1][6+]
 +
  Firewall        : [lv1][8+]
 +
  Heal            : [lv1][3+]
 +
  Resist Elements  : [lv1][6+]
 +
  Eldritch Weapons : [lv1][4+]
 +
  Chaos Channels  : [lv1][8+]
 +
  Web              : [lv1][4+]
 +
  Lightning Bolt  : [lv1][4+]
 +
  Shatter          : [lv1][7+]
 +
  Corruption      : [lv1][8+]
 +
  Gargoyles        : [lv1][5+]
  
+ Alchemist
+
</PRE>
+ Artificer
 
  
+ Nice Looking
+
==Fireclaw's Heroes==
 +
<PRE STYLE="font-family: Courier New; font-size: 12px;">
  
Weapon: Fire Stick  | toHit: 1D8 | 1D4 DMG (+1 Fire DMG) | Sp: +1 INT
 
Armor : Cloth Pieces | 0
 
  
Spells:
 
  
+ Warp Wood
+
</PRE>
+ Disrupt
 
+ Firebolt
 
+ Hell Hounds
 
+ Earth To Mud
 
+ Resist magic
 
+ Firewall
 
+ Heal
 
+ Resist Elements
 
+ Eldritch Weapons
 
+ Chaos Channels
 
  
</PRE>
+
==Fireclaw's Army==
==Captain==
 
 
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Gnoll
 
Hero/Fighter (1)
 
  
Health       : 10 | +1  
+
Spear Gnoll [lv1]
Strenght    : 15 | +2     
+
Health Points  : 20 | Will Power    : 5
Dextery      7     
+
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next2pt ]
Intelligence : 4
+
Movement [ Dice: 1D4 + 1]
Natural Skill:  6     
+
 
Charisma    :  4     
+
[CD4+] Wooden Spear [ 4DMG | 1AP ]
  
HP        : 10 x (Race HP Mod: 3) = 30
+
Hammer Gnoll [lv1]
Evade     : 1D6
+
Health Points  : 20 | Will Power    : 5
Spell Skill: 0
+
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
 +
Movement [ Dice: 1D4 + 1]
 +
 
 +
[CD4+] Stone Hammer [ 8DMG | 2AP ]
 +
 
 +
Combat Scout Gnoll [lv2]
 +
Health Points  : 20 | Will Power    : 5
 +
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
 +
Movement [ Dice: 1D4 + 1]
 +
 
 +
[CD3+] Knife [2 DMG | 1AP ]
 +
+ Evade: -1 to enemy roll
 +
 
 +
Human Archer
 +
Health Points  : 15 | Will Power    : 10
 +
Combat  [ Dice: 1D8+1 | AP: 1 | Lv: 1 | Next:  2pt ]
 +
Movement [ Dice: 1D4 ]
 +
 
 +
[CD4+] Bow [ 3 DMG | 1 AP ]
 +
 
  
+ Partial Chaos Creature
 
Creature has Partial Chaos Characteristics, and will be recognized as such.
 
+ Chaos Wings
 
Character can fly
 
+ Chaos Fire Breath
 
Character can Breath Fire as a free action before its meele attack, [toHit:1D6|1D6 Fire Damage]
 
 
Weapon: Big Club | toHit: 1D12+1D4+1 | 1D8+2 DMG
 
Armor : Cloth Pieces | 0
 
 
</PRE>
 
</PRE>
  
 +
==Spell Book==
  
==Captain==
 
 
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 +
+ Chaos Channels : [Instantaneous, Permanent][A.lv 4][Casting 8+] roll(1D100) inflict chaos mutation based on result[2 bad/1 bad/1 good/2 good] [next: 2]
 +
  lv1 - [25/50/75/100] lv2 - [20/40/70/100] lv3 - [10/20/70/100] lv4 - [-/20/60/100]
 +
 +
+ Corruption: [Instantaneous, Overland][A.Lv 4][Casting 8+] Drains The natural life of a target region, comverting it to wasteland
 +
 +
+ Disrupt: [Instantaneous][A.Lv 2][Casting 6+] Attempts to destroy a Non magical Construction roll(magic) vs resistance [next: 1][+1 to roll x lvl]
 +
 +
+ Earth to Mud: [Instantaneous][A.Lv 1][Casting 4+] Creates a thin patch of mud in target area of lvl radius. [next: 1]
 +
 +
+ Eldritch Weapons: [Instantaneous, Cost][A.lv 2, Casting 4+] Converts a Weapon into a magic chaos weapon, it adds +1xlvl DMG [next 1]
 +
 +
+ Firebolt: [Instantaneous, Ranged][A.lv 1, Casting 3+] Fire Ranged Attack (1D4 + (1xlvl)) x 2 Damage [next: 1]
 +
 +
+ Firewall: [Instantaneous, Overland][A.Lv 4][Casting 8+] Surrounds a Map Region with a firewall
 +
 +
+ Gargoyles: [Instantaneous, Summon, Cost][A.lv 2, Casting 5+] Summons a Gargoyle with level equal to spell lvl. [next: 3]
 +
 +
+ Heal: [Instantaneous][A.Lv 1][Casting 3+] Cures 1D6+lvl to target unit [next: 1]
 +
 +
+ Hell Hounds: [Instantaneous, Summon, Cost][A.lv 1, Casting 5+] Summons a hellhound with level equal to spell lvl. [next: 1]
 +
 +
+ Lightning Bolt: [Instantaneous, Ranged][A.lv 1, Casting 4+] Lightning Ranged Attack (1D6 + (1xlvl)) x 2 Damage [next: 1]
 +
 +
+ Resist Elements: [Instantaneous, Cost][A.lv 2, Casting 6+] Extra HP against Elemental Damage [10 + 5xlv] [next: 2]
 +
 +
+ Resist Magic: [Instantaneous, Cost][A.lv 2, Casting 6+] Gives Resist Magic 1 + 1xlvl [next 2]
 +
 +
+ Shatter: [Instantaneous][A.lv 5, Casting 7+] Attempts to destroy a Weapon, Roll(magic) vs Resistance [next: 3][+1 to roll x lvl]
 +
 +
+ Warp Wood: [Instantaneous][A.Lv 2][Casting 3+] Deforms Wood roll(magic) vs resistance [exp 2nd lv: 1][+1 to roll x lvl][next: 1]
 +
 +
+ Web: [Instantaneous][A.Lv 2][Casting 4+] Creates a Web in the target Creature, reduces Movement by 2 + lv, reduces Action Rolls by 1 + lv [next: 1]
  
 
</PRE>
 
</PRE>
  
 +
==ITQ==
 +
Fire Claw's appearances [[Inside the Quest]].
 +
 +
'''ITQ:''' {{post|28249}} {{post|28452}} {{post|34800}} {{post|35228}} {{post|35240}} {{post|45155}}
 +
 +
==Gallery==
 +
{{NSFWsubpage}}
  
 
{{Bg}}
 
{{Bg}}
[[Category:Quests]]
+
 
 
[[Category:Image Quests]]
 
[[Category:Image Quests]]
 +
[[Category:On Hiatus]]

Latest revision as of 05:35, 22 August 2019

Master of Magic by bg
Master of Magic.png

Master of Magic tells the story of Fire Claw, the first wizard born in the Gnoll tribe, and her attempts at surviving in a world bigger than what they knew...


Fireclaw


Fireclaw - Gnoll Arch-Wizard 
Health Points  : 20 | Will Power     : 20
Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 2 | Next:  4pt ]
Magic    [ Dice: 1D12  | AP:   6 | Lv: 3 | Next:  8pt | Magic Pool: 10pt]
Movement [ Dice: 1D4 + 1]

   Meele Attack [CD4+] 
   Warp Wood        : [lv1][3+]
   Disrupt          : [lv1][6+]
   Firebolt         : [lv1][3+]
   Hell Hounds      : [lv1][5+]
   Earth to Mud     : [lv1][4+]
   Resist Magic     : [lv1][6+]
   Firewall         : [lv1][8+]
   Heal             : [lv1][3+]
   Resist Elements  : [lv1][6+]
   Eldritch Weapons : [lv1][4+]
   Chaos Channels   : [lv1][8+]
   Web              : [lv1][4+]
   Lightning Bolt   : [lv1][4+]
   Shatter          : [lv1][7+]
   Corruption       : [lv1][8+]
   Gargoyles        : [lv1][5+]

Fireclaw's Heroes




Fireclaw's Army


	Spear Gnoll [lv1]
		Health Points  : 20 | Will Power     : 5
		Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 + 1]
   
		[CD4+] Wooden Spear [ 4DMG | 1AP ]

	Hammer Gnoll [lv1]
		Health Points  : 20 | Will Power     : 5
		Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 + 1]

		[CD4+] Stone Hammer [ 8DMG | 2AP ]
   
	Combat Scout Gnoll [lv2]
		Health Points  : 20 | Will Power     : 5
		Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 + 1]

		[CD3+] Knife [2 DMG | 1AP ]
		+ Evade: -1 to enemy roll
   
	Human Archer
		Health Points  : 15 | Will Power     : 10
		Combat   [ Dice: 1D8+1 | AP: 1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 ]

		[CD4+] Bow [ 3 DMG | 1 AP ]
   

Spell Book

+ Chaos Channels : [Instantaneous, Permanent][A.lv 4][Casting 8+] roll(1D100) inflict chaos mutation based on result[2 bad/1 bad/1 good/2 good] [next: 2]
   lv1 - [25/50/75/100] lv2 - [20/40/70/100] lv3 - [10/20/70/100] lv4 - [-/20/60/100]

+ Corruption: [Instantaneous, Overland][A.Lv 4][Casting 8+] Drains The natural life of a target region, comverting it to wasteland

+ Disrupt: [Instantaneous][A.Lv 2][Casting 6+] Attempts to destroy a Non magical Construction roll(magic) vs resistance [next: 1][+1 to roll x lvl]

+ Earth to Mud: [Instantaneous][A.Lv 1][Casting 4+] Creates a thin patch of mud in target area of lvl radius. [next: 1]

+ Eldritch Weapons: [Instantaneous, Cost][A.lv 2, Casting 4+] Converts a Weapon into a magic chaos weapon, it adds +1xlvl DMG [next 1]

+ Firebolt: [Instantaneous, Ranged][A.lv 1, Casting 3+] Fire Ranged Attack (1D4 + (1xlvl)) x 2 Damage [next: 1]

+ Firewall: [Instantaneous, Overland][A.Lv 4][Casting 8+] Surrounds a Map Region with a firewall

+ Gargoyles: [Instantaneous, Summon, Cost][A.lv 2, Casting 5+] Summons a Gargoyle with level equal to spell lvl. [next: 3]

+ Heal: [Instantaneous][A.Lv 1][Casting 3+] Cures 1D6+lvl to target unit [next: 1]

+ Hell Hounds: [Instantaneous, Summon, Cost][A.lv 1, Casting 5+] Summons a hellhound with level equal to spell lvl. [next: 1]

+ Lightning Bolt: [Instantaneous, Ranged][A.lv 1, Casting 4+] Lightning Ranged Attack (1D6 + (1xlvl)) x 2 Damage [next: 1]

+ Resist Elements: [Instantaneous, Cost][A.lv 2, Casting 6+] Extra HP against Elemental Damage [10 + 5xlv] [next: 2]

+ Resist Magic: [Instantaneous, Cost][A.lv 2, Casting 6+] Gives Resist Magic 1 + 1xlvl [next 2]

+ Shatter: [Instantaneous][A.lv 5, Casting 7+] Attempts to destroy a Weapon, Roll(magic) vs Resistance [next: 3][+1 to roll x lvl]

+ Warp Wood: [Instantaneous][A.Lv 2][Casting 3+] Deforms Wood roll(magic) vs resistance [exp 2nd lv: 1][+1 to roll x lvl][next: 1]

+ Web: [Instantaneous][A.Lv 2][Casting 4+] Creates a Web in the target Creature, reduces Movement by 2 + lv, reduces Action Rolls by 1 + lv [next: 1]

ITQ

Fire Claw's appearances Inside the Quest.

ITQ: [1] [2] [3] [4] [5] [6]

Gallery

Spoilerth tiny.png This quest has (fan) artwork that is not safe for work. See the NSFW gallery.


Quests by Bg

TGchan: Jen Quest | Cutegal Quest | Trap Quest | Red Moon Quest | PQ Report | Master of Magic | Tliqu