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Psychic powers are more believable than something ignoring the square cube law.
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18086 No. 18086 ID: 692e92

Do quests have to specifically follow a main character/one person? Or can it follow an entire civilization of people?

Thoughts.
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No. 18087 ID: 2563d4

The Icon basically does.
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No. 18089 ID: 9c538a

> Do quests have to

No.

> can it

Yes.
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No. 18101 ID: 30df25

OP, it sounds like you should investigate the RPG meta-game "Microscope." http://www.lamemage.com/ Check the "Actual Play" sessions in the right-hand column.
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No. 18102 ID: bdb895

My uninformed opinion but
it's easier for people to follow quests when we're behind one person, or if the quest is long enough or done good or whatever, multiple characters who get developed along the way.

I don't know how following an entire civilisation would work if you didn't have one key guy but hey I'm not saying it wouldn't.

Stranger quests have happened.
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No. 18352 ID: 84b792

Look, I'm just gonna say it:

Chrono Cross was way way better than Chrono Trigger.

(BLASHPHEMY.)
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No. 18369 ID: 78b9fc
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18369

>>18352
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