[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
[Catalog View] :: [Archive] :: [Graveyard] :: [Rules] :: [Quests] :: [Wiki]

Name
Email
Captcha image
Subject   (new thread)
Message
File []
Embed   Help
Password  (for post and file deletion)
  • Supported file types are: GIF, JPG, MP3, MP4, PNG, SWF, WEBM, ZIP
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Currently 15890 unique user posts. View catalog

File 127433055785.png - (31.42KB , 600x400 , Let me explain.png )
15880 No. 15880 ID: 3441fa Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

http://tgchan.org/wiki/Advice_for_Running_a_Quest

Because some people seem to need it.

Anyone is welcome to post more info on here. It only has a bit of advice concerning engaging the suggester right now. I know there is a lot more that can be said.
925 posts and 52 images omitted. Click Reply to view.
>>
No. 113234 ID: 69727f

>>113176
Sounds like reason enough for me. I'm pretty new here, having only stumbled upon it from randomly finding the wiki when searching up strip poker... but from a skim (and that game) seems Quests here favor all original characters yeah?
>>
No. 113242 ID: ca0e20

>>113234
I would say so. If I had to guess, quests can get really involved and readers can get extra invested in the characters. So using existing character could be off-putting, especially since the only people that can make the characters accurate are the original writer(s).

If you make your own characters, then you are the one writing for them and you can shape them any way you want. For the readers, that character is a blank slate when the quest starts and we get to learn their personality through the quest.
>>
No. 113263 ID: 69727f

>>113242
I see, I see. Well, I'll think up some things (characters) and whip something up... I have a vague idea in mind.

I have no artistic talent, but I guess that won't be too much of an issue when it comes to images for updates or such.
>>
No. 113467 ID: b0e767
File 149990402314.jpg - (1.36MB , 1400x845 , komododragon-003.jpg )
113467

So, um, hi everyone! I'm a new QM here and just wanted to poke in.

As penance for my disturbance, have a picture of my spirit animal.
>>
No. 113512 ID: c88e6d

>>113467
No need for penance. Just have fun and make fun quests!


File 140563969577.png - (332.39KB , 714x402 , Patreon.png )
83716 No. 83716 ID: 61da19 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

After quite the low period and a surgery, I'm finally back in action and ready for the comeback of a lifetime! To celebrate my revival, I'm making a brand new dis thread!

I have a Patreon now! You can show your support, and allow me to spend more time working on updates! http://www.patreon.com/user?u=208009

a new Boatface Adventure will begin soon!
1018 posts and 111 images omitted. Click Reply to view.
>>
No. 114564 ID: 8d4593

>>114529
>return of my brain to full function
Yay!
>Boy I hope nothing crazy happened while I was all foggy.
Everyone is freaking out over nothing!
>>
No. 114619 ID: 395c02

I'm back on the full dose now, but the results weren't as expected. I had to do this DR in worse shape than when I had fewer pills!

I think my brain needs to adjust again, like when I first started taking them. Things might be weird for a little bit.


The gem system was thought up when I realized the issues with the COMP system. Having a simple bar of "you're selfish" and "you're selfless" reduced something as complex as character to what is basically a percentage. It also felt too much like a "good" and "evil" bar.

It also removed freedom from suggestors, making it so Ceri is forced to do or not do certain things based on where the bar stood. I've always firmly believed that quest authors should take the role of "guide". we show our characters, our world, and the paths people can go on, but it's the suggestors who decide how it all ultimately plays out.

In simpler terms, going "you can't be a weird benevolent world taker-over because your comp is too high" is more railroady than I'd like.

The gem doesn't tell you what to do. It simply shows where your choices have lead. It's designed so you can't see it change at a glance. It's only by reflecting on your past actions (...comparing it to older images...) that you see where you were and where you are now.

Finally... as the update said, Ceri is an adult now. We learn and grow our whole lives, but the basis of who we are is shaped most by our childhood. The bar made sense for young Ceri, but doesn't really fit now.

Message too long. Click here to view the full text.
>>
No. 114622 ID: 79756e

>>114619
I don't think the comp bar was really as bad as you say it was, that is, I don't think it was reducing the complexity of the MC in any way. I also don't think that it was really limiting the options of suggesters because.. suggesters are already limited to a certain set of options in every update. Being in this place you can only do these things, talking to this person you can only say these things etc. is nothing unusual. Hell, one could look at the bar as a guide pointing you in the right direction. Or perhaps you could think of it as a challenge to overcome. For some suggesters it's actually easier to work with a more constrained set of options. So yeah, it's hard to say whether the bar was a good or a bad quest feature.

Tho I do agree that it could've been seen as "good vs evil" and it's certainly too.. out in the open and easily accessible. So I do agree it should be a bit more obscure. I think it should only start warning us if we're really going too far in one direction too fast, but other than that it should act more like the tilde bar, returning to zero/neutral position after a short period of time.

And you know how /quest/ is. They will always go with the nicest choice. So it's them who are limiting the options more than anything else. I don't like this because sometimes there are some super funny options available, but they're skipped simply because it would be a bit selfish and OH NOES OUR FUTURE PLANS RUINED. If it was me, I'd give SELF a green color and COMP a red one haha. Just to balance out this default tendency of seeing self as something bad.
>>
No. 114629 ID: be0718

>>114619
As long as people are deciding where to take the plot based how it affects the status of a bar, I think it would be better to remove that bar entirely. Morality isn't a zero sum game. At the very least, please do switch to green/blue.
>>
No. 114640 ID: 3ce125

>>114619
>wat colors 4 gem
Red has too many negative connotations so I'd avoid that, but I'm not sure green and blue have clear meanings. How about gold for selfishness(greed) and blue or green for compassion?


File 148160211009.jpg - (43.21KB , 593x389 , cover.jpg )
106446 No. 106446 ID: b9aa79 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thread: https://tgchan.org/kusaba/quest/res/765391.html
Wiki: http://tgchan.org/wiki/Please_do_not_Take_these_Organs
Patreon: https://www.patreon.com/user?u=4587981

For all our discussion needs
1415 posts and 46 images omitted. Click Reply to view.
>>
No. 114632 ID: d36af7

>>114627
That hasn't been working because of the bystander effect. I'm asking you designate someone, rather than leaving it open to 'anyone.'
>>
No. 114634 ID: af6e04

>>114627
>>114632
I can give it a shot, though four characters is a little more than I bargained for.
>>
No. 114636 ID: 8d774f

>>114632
Strngy has it for now, but if they wind up overloaded my first choice is whoever is playing the living armor.
There's a great dynamic between those two: Geoffrey is super racist against magical monster types, and said armor is self-conscious and so far pretty mild mannered.
. good room for development there!
>>
No. 114638 ID: b0bc40

Darkly amusing that, once again, Yisheng Ji's greatest concern is his own party members.

>>108143
Now would be a good time to confirm whether or not I've gained that +3 dodge bonus vs allies yet. It may or may not become very relevant soon. I'm willing to spend a feat (or the GURPS equivalent) to get it if necessary.
>>
No. 114639 ID: 3abd97

>>114638
Appropriately, when trying to keep secrets or do spycraft, your own friends and allies are sometimes the biggest impediment, as they're the best positioned to catch on.

An interesting question might be if the parasite-patient Ji's accepted would nominally count as an ally for the purposes of that feat as well.

>It refers to her, or possibly some category or organization which includes her, with the mental image of stone claws, gnarled and twisted in geometrically impossible ways, wielding a golden blade, rather than by any pronounceable name.
This really makes me grin, though.

>>114620
>betrayal
Technically, she's employing us, and all the trip and our protection are costing her are spellcating services (likely against threats she'd have to defend herself from anyways) and information on arrival. She doesn't gain much by direct betrayal, unless she's interested in revenge for our interfere in Eckton.

The biggest problem I see for her if she breaks with us early is that "Cap" is a tremendous asset for her, and without Maria, his supernatural bindings might not exactly be easy to undo.

...of course it's already been established she's somewhat impulsive and flighty, so we can't necessarily count on a betrayal being backed by a well thought out plan.


File 150311671186.jpg - (183.76KB , 1200x1200 , 40ozPatch.jpg )
114582 No. 114582 ID: 9876c4 hide watch expand quickreply [Reply]

Because I am in always in danger of too much of a positive outlook*,
I've decided to post in remembrance of some quests that were too pure for this world.

Some died ignobly before they hit their stride, others just couldn't sustain their greatness.
All are currently housed in the Graveyard tab right now.
* That's a joke, son

Tit's Quest
>Doomed by factors beyond it's control, appropriately locked in an escape from Hell itself

A Tale of Two Worlds
>Gate without boob jokes (so far), you rewarded us for diplomacy, and had a cast too large for me to remember.
>The elves didn't even get a chance to ruin everything, unless they went very meta.

Hammer Imp (and Origins)
> Just a dynamo of zany interactivity and animation, as insane protagonists go, yours was a diamond in the rough.

Date
> With a crazy amount of effort per update, including multiple brightly colored panels, this one was clearly defying gravity.
>It was great cartoony fun while it lasted!

1/2, more to come in next update.
8 posts and 2 images omitted. Click Reply to view.
>>
No. 114618 ID: 5bcb58

Timberland High
MAYBEQUEST
Inheritor
Staycation Spectra
everything from LonelyWorld
Sports Drink with Electrolytes
little t adventure
Island of Onigashima
Hammer Imp
Date
BATTLE OF THE COSMIC CHAMPIONS!
Sombermanns dead quests
Old Tower Quest
HUGS QUEST
Slavery quest
Message too long. Click here to view the full text.
>>
No. 114621 ID: f8f9ea

Whee, let's bring up a few more.

It was inevitably going to spiral out of control but MAKE was pretty neat.

Imitation Glass Flowers had robots so I had to like it.

Remember Skyking? It had a baby dragon in it. Also orphans. And griffons.
>>
No. 114624 ID: af6e04

I miss Rag Girl and Phillip Dollarfield Doesn't Care About Saving the Princess.
>>
No. 114631 ID: 8a251a

>>114618
good news for you, maybequest is currently in the process of being prepped for updating again and with any luck should be ready to go next weekend (don't hold me to that tho i just got done w/ two brain surgeries)
>>
No. 114637 ID: 79756e

So many good quests, so many casualties.
I'd like to say that the kind of quests that I enjoy the most are NSFW quests. Because I'm an adult. But I'm not gonna list any here because, I think that instead of mourning, it's better to pay homage to them by creating something interesting.

For instance, a few months ago I decided I wanted to pay my respects, so I made a music video from all the NSFW quests plus some of my favorites:
>>/questdis/110900
Yes, the video is highly NSFW heh.


File 149409944540.png - (3.50MB , 2400x3150 , Kalez2.png )
111417 No. 111417 ID: d1d42a hide watch expand quickreply [Reply] [Last 50 posts]

Thread for discussing King of Pentacles
https://tgchan.org/kusaba/quest/res/780786.html

numerous questions and complaints have been voiced
probably best to have them answered outside of quest
90 posts and 1 image omitted. Click Reply to view.
>>
No. 114567 ID: 716eb1

>>114565
Posted it. Thanks!
(And a note to any viewers, wait 5 seconds before you click away to see the animation. ;))
>>
No. 114623 ID: 716eb1

Because you essentially trying to bring a bus to a knife fight.

It might be devastating on the first pass, IF the fight happens to be in the middle of the street and the combatants aren't paying a lot of attention to their surroundings, but the rest of the combat is going to be a lot of 3 point turns and frustration.

Thankfully the road is wide enough for Bowin to turn Daisy around if we really needed him to, but based on my assumptions of her movement rate and maneuverability that's got to take at least a couple of turns in combat.

And if we unhook her from the carriage, again a process that will probably take some time and tie up Bowin in the process, then what we are essentially doing is yanking the engine out of our vehicle so that we can throw it clumsily at our attackers. The vehicle that we need to transport the gold to our boss, as well as potentially transport our wounded and perhaps our prisoners.

Just 'cos it's an option doesn't mean we should use it.
>>
No. 114625 ID: 716eb1

I don't want to jinx it, so knock on wood, but we've essentially already won. Right now it's just a question of how big a win it will be.

3 of the 4 Freedom Fighters are taken out, either K.O.'d or Broken. Dolan is clearly considering making a break for it and rescuing Icker if he can. If we prevent him from fleeing, it will be the difference between capturing 2 vs. capturing them all.

So if he gets away we've still successfully managed to defend the carriage from being robbed. Bringing in captives to interrogate is just icing on the cake. I still say attack with what assets we have to reach for that brass ring, but if that fails it's not a tragedy.

The one thing that could snatch defeat from the jaws of victory is if somehow our ability to transport the gold to the Duchess' coffers were compromised, like if we unhooked our dim witted, non-maneuverable* draft animal from the carriage and turned her away from the direction she's supposed to be heading in to take part in the combat.

*Daisy is not a compact car, she is essentially a truck with a trailer that does not have a reverse option. Her turns will be wide and ponderous and must be accomplished by moving her forward. A nimble foe like, say, a rabbit ranger, will easily avoid her.

And draft animal harnesses don't generally come with quick release switches because the whole point of a draft harness is to keep them securely tethered to their load. To turn her loose, Bowin is going to have to climb down from the buckboard and unbuckle her.

And then what is he going to order her to do? "Sic 'em"? She's not a trained attack dog. She's not a remote control car. If she's loose from the carriage then there's no telling what she will decide to do, and only a tiny percentage of the possible outcomes are good.
>>
No. 114630 ID: be0718

Generally, you don't need to use a bus more than once to end a knife fight.
Daisy has a simple set of commands, but she can be trusted to follow them as set out by the rules of the game.
>>
No. 114635 ID: 716eb1

>>114630
Sure, if the fight is in *front* of the bus. Not so much if the fight is to the side or behind the bus. (And I'm not going to go into the fact that it will pretty much stop BOTH sides of the fight, so the driver of said bus better not have any close attachments to the folks on their own side, or else knows a good florist and can write an awesome apology letter.)

Daisy is not in position, and getting her in position is the whole problem. She's 1 turn's movement away and pointed in the wrong direction.

She only managed to hit Sezeda when Vriolo turned her because our snake was in front of her and within her very narrow angle of adjustment. And he simply kicked her into a berserk fury where she'd bite & claw anything that came in front of her.

I'm sure she'd execute her simple command quite faithfully. (She's a champ at "go forward.") But the pivotal word here is "simple". Spurring her on and saying "Kill" is one thing. Unhooking her from the carriage and saying "Just go and kill that one guy with the long ears who's running into the woods back the way we came, whilst avoiding trampling our own team mates both standing and prone." is another. We're working with an 8 bit memory here, at best.

I could be totally wrong, tho. If vox populi says "Daisy Attack" and LW teleports her over there into attack position thru the power of the infinite improbability drive I will gladly partake of a helping of crow and cheer for her victory and eventual promotion to the Duchess' chief of staff.


File 150223371304.png - (798.64KB , 1600x1214 , Beach Day 2017 OP.png )
114216 No. 114216 ID: b5fb67 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Beach Day is the sandiest day ever! It is the day where various quest characters hang out at the beach. So break out the sunblock and grab some sea-doos, 'cause it's fun times in the surf and sand!

And try not to be too lewd. Or the Beach Police will get you.

Previous Beach Days:
https://tgchan.org/kusaba/questdis/res/93859.html
https://tgchan.org/kusaba/questdis/res/102447.html
151 posts and 78 images omitted. Click Reply to view.
>>
No. 114571 ID: e136ae
File 150304016694.jpg - (313.21KB , 640x720 , BeachDaySami2017.jpg )
114571

Meanwhile, Sami rubs lotion on Amy.

Amy: It's nice that your parents got to get out for a bit.

Sami: Well, with all the hell and worry I put 'em through they deserve some fun, eh?
>>
No. 114572 ID: 8a947d
File 150304299277.png - (282.57KB , 1212x826 , Beach Day ! 5.png )
114572

Gallows: Aww man! These things take days to summon! It's a good thing this is non-canon or I'd be pretty mad.

Gallows: Oh well, I'm gonna see if that cat guy has any more booze on him...
>>
No. 114573 ID: 91ee5f

>>114572
Fried demon calamari, anyone?
>>
No. 114574 ID: 79756e

>>114572
Days?! You tried really hard to impress all the friendly people at the beach huh. Maybe you could summon something smaller and more.. stretchy for people to enjoy?

I do feel there's a distinct lack of tentacle love on this beach.
>>
No. 114633 ID: b5fb67
File 150317760037.png - (1.17MB , 2320x1613 , Brellom_Beach_Day_2017.png )
114633

Rebecca: "Can I get someone to put some sunblock on me? I'm trying to get a nice even tan on my back here."

Line art by me, coloring/shading by Brellom


File 144367303365.png - (2.65KB , 531x500 , 8365.png )
95197 No. 95197 ID: 15fae4 hide watch expand quickreply [Reply]

So I was kind of holding off on making this because I didn't feel the quest was deep enough to really warrant discussion, and also I was secretly hoping it'd be popular enough that I wouldn't have to make it and also that's why I haven't been doing anything with the wiki page.

But it's been like 3 weeks or whatever without an update, and though I haven't lost any interest in Ren's world or story, I'm just not sure anyone cares about it enough to warrant continued updates.

So, Ren thread. Do you like it, hate it, do you care if it dies or not, thoughts, comments, fanart, ridjgioajdgijagairjmgsprjigoisgjmraeihjraeoigjaeoihjareoihjreoghijesoi.
17 posts and 5 images omitted. Click Reply to view.
>>
No. 100762 ID: 2043f3

>>100761
Or maybe Rendaman?

One way to do storylines is just let things happen. Pepper all the paths with bait, follow it through until you get a conclusion to the bait the posters have taken, then rinse and repeat. Sometimes a slice of life (slice of quest?) stuff is good too.
>>
No. 103854 ID: 15fae4

note: rendamel died on the way back to her village
>>
No. 104387 ID: 8456d9
File 147683569971.png - (0.97MB , 1920x1080 , red dead rendamel.png )
104387

>>
No. 104388 ID: af6e04

>>104387

This is my new desktop background. See you space cowbold.
>>
No. 114617 ID: 8f6d47

okay so maybe fucking look out for THE JOURNEY OF VISRAKUM in theaters now coming this summer you sucker

two years ago, kobold adventurer Visrakum's little sister, Rendamel disappeared on an adventure to become a wizard.

Now, aging Kobold Visrakum and his closest friend, Yvirell, must search the lands to discover what happened to Visrakum's beloved sister.

RATED 18
Writing by NotDog
Art by Unlucky


File 148309725619.jpg - (4.85MB , 1748x2480 , Discussion thread 1.jpg )
107070 No. 107070 ID: 23060e hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Here you can ask me theauthor about anything connected to the quest and I will answer it as soon as possible
340 posts and 43 images omitted. Click Reply to view.
>>
No. 114611 ID: c841ed

No I am completely serious, out of all the followers of all the quests you are the best. The amount of time and dedication you put towards my shitty story is too much than it really deserves. I am humbled and happy by your interaction with the story
>>
No. 114613 ID: 3d5eb2

Absolutely, I'm glad even when shit goes south you can still have fun with it. I hope everything gets sorted out soon man.

As for having me pick up the story... well one, I don't really want to get saddled with big chin breathing down my neck haha, but honestly that would probably get very meta very fast. On top of that I really don't have a whole lot of
time for drawing, I do it when I can but otherwise it would be too slow going for my own liking.
>>
No. 114614 ID: c841ed

No I wasn't asking for you to continue the story for me, that is my job. I was simply praising all that you did so far for the story
>>
No. 114615 ID: 0e57d8

>>114614
I know, I was just reply to the idea that you send me the story and I draw. >>114606

That's not something I want to do.
>>
No. 114616 ID: 3261ca
File 150313706697.jpg - (2.04MB , 3264x2448 , 20170819_074553.jpg )
114616

That was probably just a joke or something. As for me continuing the story I would technically be able to do it. Only problem it would look like this, which I really don't like. I prefer to make it better with photoshop first


File 146033005642.gif - (12.08KB , 800x600 , 000 Dis.gif )
99036 No. 99036 ID: b66b01 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Discussion thread for 2Frames Quest.

Been seeing comments on other places saying that discussion threads are pretty "why not?", so I might as well put this here.
265 posts and 36 images omitted. Click Reply to view.
>>
No. 114123 ID: f076ad

>>114120
My wishes for this quest will be fulfilled once this is canon :p
>>
No. 114124 ID: ca0e20

>>114123
Assuming she's even the type to give tittyfucks canonically... =P
>>
No. 114576 ID: ca0e20

>>113080
Apparently I never responded to this, but it's a simple response anyway.

Thank you! I did try to make her cute! =3
>>
No. 114577 ID: be0718

>>/quest/823614
If you think that's a bad thing you may have seriously misread the tone of the quest. We dealt with the last mermaid by pretending to be her dead lover.
>>
No. 114580 ID: ba56e6

This exists, felt you should know https://www.youtube.com/watch?v=YxRfqsGmY74


File 144882002848.png - (32.28KB , 800x800 , BTE3-Title.png )
96269 No. 96269 ID: dd338c hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The ITQ for Lago specific quests.

Previous BTEs:
>>85202
>>49496

Current main ITQ:
>>80766

Previous ITQs:
>>76582
>>68983
>>50332
>>343117
>>338649
Message too long. Click here to view the full text.
376 posts and 110 images omitted. Click Reply to view.
>>
No. 113534 ID: 91ee5f

To Lukratsa, Tammi, and anyone else involved in movies: Not all movies are filmed perfectly, so I'm pretty sure there a plenty of bloopers that have happened over the course of your careers. My question is: Could you guys please tell us about some of your favorite bloopers moments that have happened?
>>
No. 114118 ID: be641e

If drug treatments like growth hormones and contraceptives and so on work especially well on belenosians, is the hostile use of drugs also a larger problem for them? I wouldn't have put it past the old empire to have sometimes wanted to use conspiracy-theory "mind control chemicals in the water supply" shenanigans, and I can equally imagine modern criminals trying to take advantage of similar methods. Like, roofies are obvious, and secretly sabotaging people in athletics or between rival companies, but also things like unscrupulous property developers drugging poorer tenants to make them behave badly and have an excuse to kick them out, or pacifying people so they don't complain or cause trouble when they really should? Maybe even on up to some sort of full-on obedience serum? It at least seems like something someone would have tried at some point.
>>
No. 114435 ID: 3abd97

How do rogues and the military work?

I could see them being banned and not trusted as modern militaries have treated different groups at different times (and some rogues are certainly too much a mess to place in reputable armed forces), but on the other hand, I see the potential for neumono without a hive who are instead dead loyal to a structural institution that will take them, with no conflicts where they put their hive's interests first.
>>
No. 114441 ID: 7cdf1e

To anyone who watched, what was the Omega Wave Force's Christmas special episode like?
>>
No. 114578 ID: 2b0550

What does bioarmor feel like, when someone is wearing it? It's been described as making people "smooth and shiny", so I assume it's very smooth, but like silky smooth or slippery smooth? And what sort of give does it have, is it rubbery, leathery, squishy? Does it have a sort of muscular quality where it's soft when not doing anything but firms up when active? Do different parts of it feel different, like the places where it's not attached as firmly feel softer, or the spots where it digs into particular points of the nervous system feel more dense? Does it form more thickly/resiliently over vulnerable areas of the user's body? Does it get noticeably goopier for a while when it's attaching, or in spots where it's stretching itself over tears? If you poke someone using it with your finger, would any combination of poking it hard enough or for long enough or otherwise allow you to push your finger through? We've seen neumono tear it off with their claws, how hard is it to tear off with fingers?


File 146552611135.gif - (18.59KB , 500x500 , 2f_fanart.gif )
100245 No. 100245 ID: 163674 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

YOU KNOW WHAT TO DO.




Previous threads:

http://tgchan.org/kusaba/questdis/res/480.html
http://tgchan.org/kusaba/questdis/res/1118.html
http://tgchan.org/kusaba/questdis/res/314015.html
http://tgchan.org/kusaba/questdis/res/316577.html
http://tgchan.org/kusaba/questdis/res/319035.html
http://tgchan.org/kusaba/questdis/res/328203.html
http://tgchan.org/kusaba/questdis/res/336257.html
http://tgchan.org/kusaba/questdis/res/341621.html
http://tgchan.org/kusaba/questdis/res/46018.html
http://tgchan.org/kusaba/questdis/res/56436.html
http://tgchan.org/kusaba/questdis/res/76929.html
http://tgchan.org/kusaba/questdis/res/90830.html
432 posts and 221 images omitted. Click Reply to view.
>>
No. 114563 ID: 8c3bc9
File 150298755913.jpg - (120.10KB , 800x480 , Hot.jpg )
114563

an amusing start to an epic
in-universe lewd
>>
No. 114566 ID: 716eb1
File 150299378878.gif - (1.07MB , 810x800 , Mizzit_FanArt.gif )
114566

Here's a piece depicting the progress of one of the antagonists from LonelyWorld's King of Pentacles quest.
https://tgchan.org/kusaba/quest/res/780786.html
Enjoy
>>
No. 114569 ID: 79756e

>>114566
Whoa, that's a damn good animation. Perfectly in line and fitting with the quest. Looks like a huge amount of work. How long did it take?

I don't think the .gif file format does it justice, because animation progress can't be controlled. Optimally it could've been a simple flash game where you press an "Attack" button to progress the clothing damage. Do you have the original quality file with layers (any format), or images used in the animation? I can't make a flash but.. I could turn it into a video (and add some extra effect here and there) where the animation can be controlled with the video seek bar at least.

And again, great job!
>>
No. 114570 ID: 716eb1

>>114569
Thanks. I'm glad you like it. LW has a knack for charming, sexy characters.

It was about an afternoon's work, all told. Honestly it's just a piece of fan art, I don't think it needs a big leap in production values. Thanks for the interest, though. :)
>>
No. 114575 ID: 395c02

>>114563
And thus was the last time anything lewd happened in my quests.

....


File 149344266248.jpg - (101.56KB , 674x1000 , __original_drawn_by_houtengeki__38650c84ba1f6721f0.jpg )
111249 No. 111249 ID: 68b0a8 hide watch expand quickreply [Reply]

Hi guys. Discuss your plans for/opinions of wrong side of morning here. If you have questions or suggestions then post them here.
Pic related: Ray's mother.
22 posts and 2 images omitted. Click Reply to view.
>>
No. 114222 ID: 31fd44

>>114220

I see, thanks! I don't think I'll do it unless a couple of people show interest, not much point in cluttering up the quest board right? Also I'm planning on doing just a little time skip ahead to morning the next day.
>>
No. 114345 ID: 5b93d3

I'd like to see it continue. Moving the current thread out of the graveyard makes more sense than starting a new one.
>>
No. 114437 ID: 31fd44

Good to hear! How would I go about doing that though?
>>
No. 114444 ID: 5b93d3

>>114437
Either message a mod on IRC, or 'report' the post asking for it to be resurrected.
>>
No. 114548 ID: ffbc52

Ok! Reported thread, now we wait.


File 149981116902.png - (268.01KB , 800x800 , SpookQuestDiscuss.png )
113431 No. 113431 ID: 241143 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

> For talkin' about characters, giving me ideas, and takin' a look at scrapped art I had developed.
139 posts and 16 images omitted. Click Reply to view.
>>
No. 114537 ID: be0718

>>114536
Yes, so please don't scare her away with big pompous speeches about man's inhumanity to man!
>>
No. 114538 ID: 91ee5f

After talking to Luna, I think I realized that we never even thought about a certain possibility that she mentioned.

If there are other monsters that used to be human in the house, they might've come here to purposefully become monsters like Luna did because they hated their human lifestyle! .....well, other former humans besides Jerry, that is.
>>
No. 114542 ID: be0718
File 150291741696.jpg - (104.47KB , 482x663 , cc292wewkkgrhqiokje0zvgio7wbnmkisdkq0_3.jpg )
114542

A quick image search for visual references brings this neat design for Victoria to bear. If I formatted this right, anyway.
>>
No. 114545 ID: 22b85b
File 150292916120.png - (65.50KB , 800x800 , Spookquest55.png )
114545

> I'll be holding Evolution Votes for Victoria for the next 2 hours only. You may vote FOR (+1) or AGAINST (-1) any particular choice, but not both. The current votes are:

> Keyhole - Batty (1)
> Chinese Dress - Hopping (2)
> Victorian Dress - Nosferatu (0)
> Virgin Killer - Modern (1)
>>
No. 114546 ID: be0718

>>114545
Eesh. No Gothic love, anyone?


File 145369842883.png - (11.68KB , 500x500 , ITQ_OP.png )
97324 No. 97324 ID: 3a9db6 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Well GOSH DARN IT!

The more they come, the worse they look!! JUST JOSHIN' YOU my friend! MY MY is it good to see you. Come on in, my friend, the thread is warm and toasty and BOY HOWDY do we love newcomers.

Make yourself right at home and DON'T YOU DARE be shy. Go ahead and answer any gall dang question you want! If you feel like askin' your favorite character ANYTHING at all, well you better call me CORRESPONDENCE McANSWERTON because you'll get your answer here, by gosh.


Previous ITQ threads, newest to oldest:

>>80766
>>76582
>>68983
>>50332
>>343117
>>338649
Message too long. Click here to view the full text.
357 posts and 111 images omitted. Click Reply to view.
>>
No. 114095 ID: ba56e6

Jerry, Spookquest: What would Lavender look like to a human?
>>
No. 114159 ID: a363ac

Sekani have you been putting your Magical(R)Penis to good use in your time away from saving the world?
>>
No. 114465 ID: 91ee5f

To 8bit from Spookquest: How much did you enjoy getting a hug from Lavender? And be honest, you enjoyed getting a chance to embrace her soft thicc body, didn't you? X3
>>
No. 114477 ID: d8df18
File 150272855902.png - (80.79KB , 800x800 , Jerrytalks.png )
114477

>>114095

[JERRY] : Her Glamour is on pretty thick, she might look just like how she's perceived. Which is still probably pretty spooky to encounter. Can you imagine something like that? Only two different shades of color, shifting rapidly as it skitters in and out of the light sources, innocent smiling face still cutesy even as she's digging in to someone's intestines? Even while we chat there's still a minor level of glamour; I appear spookier here but it's still not the full extent of how I would look to you.
>>
No. 114493 ID: ba56e6

>>114477
Her appearance wouldn't be off-putting in its own right, but I'll be the first to admit I don't have much of a stomach for blood. Even under 'glamor', those like yourself, Matilda, or Daisy induce an instinctual revulsion response.

I'm curious what tactics you use to feed without interacting directly with humans. That must take a great deal of planning and cunning. What is the range at which a monster can feed? Does it vary according to type?


File 145603709539.png - (519.12KB , 1500x1000 , discution copy.png )
97971 No. 97971 ID: 939c7f hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

I get the feeling this thread will end up being quite necessary...
318 posts and 45 images omitted. Click Reply to view.
>>
No. 114018 ID: 3bdd52

>>113977
>>113976
oh good, I'd hate it if I was inadvertently copying someone... besides a visual similarity they seems entirely different.

>>114001
pretty much. There is a rather detailed back story to it all, but you'll have to ask mother next time you catch up~
>>
No. 114316 ID: 3bdd52
File 150234039592.png - (142.61KB , 919x554 , house.png )
114316

Here's the house layout.
>>
No. 114324 ID: a363ac

Varonos's outfit is very nice.
>>
No. 114411 ID: 3bdd52

okay this is probably not the place say this, but my draw thread is buried miles deep and I feel people read this.

I'm gonna be live streaming "passpartout the starving artist" game on sunday 13th around 2pm.
It's a game about painting and art. Anyone who wants to see me doodle and paint see me there at Twitch.tv/coffeefueledstreaming

also I'll occasionally be streaming other games and even my artwork so feel free to follow or have a look~!
>>
No. 114532 ID: 600f38

So, how about we DON'T kill and eat the elf?
Gnolls are slavers. Keep her around, make her do unpleasant things for planning on betraying us, then sell her or ditch her in a town if she survives.
Pack mule, trap finder, etc.
Or have Trixie give her a case of Stockholm syndrome - pretty sure her alchemical powers are up to the task.

Also, it's bad practice to condone the hunting of sentient beings for food - that's going to get the kobolds killed eventually.

(Also, eating sentient beings by choice, or choosing to feed sentient beings to other people, are explicitly evil acts. Automatic alignment shift, which IIRC means you no longer gain XP.)


File 140065772828.png - (48.11KB , 800x600 , 1.png )
81802 No. 81802 ID: 186341 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

hey friends check it out talk about enemy quest here
http://tgchan.org/wiki/Enemy_Quest
2058 posts and 59 images omitted. Click Reply to view.
>>
No. 114492 ID: 2cae31

We all know that Poly is sweet talking this guy and playing him like a shitty fiddle, right?
>>
No. 114503 ID: b8810a

>>/quest/822940
>poly is boring
Never have I heard such a terrible, unfounded, and categorically incorrect opinion.
>>
No. 114505 ID: 7fad5d

>>114503
Ok, not him but for argument's sake here's a hot opinion: 'I'm sad' is not an interesting personality trait and generic interest in sex/culture are add-ons, not a personality in themselves.
>>
No. 114508 ID: 2ae62a

>>114505
It's a free country and you're allowed to be wrong.
>>
No. 114510 ID: 7b7ab3

I don't see what this recent Poly hate is all about. Have you guys read the previous threads? Poly has a lot more going on than you'd think. We just don't spend as much time with as we probably should, which is something we need to work on. ALL the girls need more screen time, especially Poly and GG.


File 149453535197.jpg - (671.24KB , 1288x1324 , Talking to this douchebag 1.jpg )
111523 No. 111523 ID: 4a6bb7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

407 posts and 164 images omitted. Click Reply to view.
>>
No. 114459 ID: 143250
File 150266815854.jpg - (257.87KB , 855x624 , terrifying nightmare.jpg )
114459

...But I do remember that dream I had of that... thing that beheaded me when Dreamwalker sent me that silly dream of Stitch and WC. I nearly had a painful heart attack from fear when I woke up after seeing that face. I fear that creature may have had some kind of grudge against me in my past life, and I definitely have a lot of fear just thinking about that creature. Remember when I said that when I try to remember my past, I get an intense fear that prevents me from getting a clear vision of what my past life was like? I have a feeling that creature played a huge part of my past, and thinking about my past life brings up that creature. I can only hope that it didn't follow me somehow when the Ash Tree summoned me to help Ana. I can't confirm for sure, but based off of my fear on that creature, he may have been my arch enemy. I can only hope if we meet a different version of that thing, we don't become its enemy.
>>
No. 114460 ID: 90b98f

>>114459
No matter what that thing is, I'll always have your back. You watch out for me, I watch out you.
>>
No. 114483 ID: 928cbe
File 150276049608.jpg - (1.20MB , 2212x1987 , m 68.jpg )
114483

>>
No. 114487 ID: 143250

*shudders from hearing the name Timmy. Proceeds to take slow deep breaths to calm nerves*

*wonders if the clown is the same clown from Anthony's nightmare*
>>
No. 114506 ID: 143250

[inner thoughts] wait, how did she know I was talking about Timmy? I don't think I mentioned what he looked like, just a creature I fear more than anything right now... Either she can read minds, look into others dreams, or she has been spying on, or known who I was in my past life.


File 150268939131.png - (292.04KB , 3024x3024 , Clock Prime (faded).png )
114466 No. 114466 ID: 5245b2 hide watch expand quickreply [Reply]

This is a mistake.
But I'm going to do it anyways.
Howdy TGchan, Name's Clock.
Well, Clock Prime if you wanna get technical.
I'm lacking inspiration so I thought, "Hey, I don't hate myself enough, let's spill my storytelling guts to the internet!"
...
Like I said, this is probably a bad idea.
So once again, Howdy.
Ask away.
>>
No. 114467 ID: cb7fd7

Hello, how are you doing?
>>
No. 114470 ID: 8f6d47

self-defense scenario: if you're in a crowded alleyway and Lena Dunham comes at you, are you willing to shoot and kill her to defend your own life
>>
No. 114473 ID: d4a367
File 150271916093.png - (292.04KB , 3024x3024 , IMG_0101.png )
114473

I am doing well, and if Lena Dunham was coming after me, I don't think I would have to shoot her.
If the alleyway is crowded, I could simply avoid by blending in.


File 148432024946.png - (77.19KB , 1600x1200 , questdis.png )
107705 No. 107705 ID: d9ceb7 hide watch expand quickreply [Reply]

I had intended to open the discussion thread of my quest after finishing the first thread of the quest, but then I decided to do it now.

Feel free to ask and give your opinions on how the quest is going, and if you have things to point out, please do. If you have questions I will try to answer as soon as I can, and if you have any suggestions to improve my writing and/or my drawings I would like to hear them.

I may also post some stuff in here from time to time, but that may or may not be important.
11 posts and 4 images omitted. Click Reply to view.
>>
No. 111926 ID: e92fc0
File 149572489995.png - (121.92KB , 1600x1200 , I'm sorry.png )
111926

I’m sorry for taking long with this update. I want to tell to anyone that is waiting that there will be a new update eventually, but I don’t know when. I've been having many complications, between life and my own stupidity I haven’t been able to come up with something nice yet.

I have an idea about what I want to do next but I still need to work it, and I will need time for my studies right now, so I won’t be able to put much work in the update at this moment.
>>
No. 112270 ID: 763d36
File 149677870632.png - (248.86KB , 1600x1200 , 123.png )
112270

Alright, I’m back! Sorry to keep you waiting, and I hope you enjoy.

There is something I need you to help me with and it has to do with how I draw the “magical essence” in the quest. Originally, I intended that the main color to represent it was that blue or cyan like color that you saw most of the time, and any other color was to distinguish between two different magical essence (that they are from different origin, made by someone else, by example) Yet since I’m not painting much else in my drawings, I suddenly thought such thing could lead to confusion, since “Leo”s fire was red when saw for the first time, and then I wasn’t really sure about painting it with different colors. And then, my drawings may not be helping to tell what sort of magic could be being used, if any, so I came up with three options to try to help:

1- I could continue with my original approach, and make certain stuff a bit more detailed in order to recognize what type of magic is being used, if needed.

2- I could simply use the same colors for each type of magic (red for Fire, by example), although I would need to find another way so you can tell what magical essence is different from the other.

3- Or lastly, I could attempt to paint my drawings. I think this would be very experimental, and I hadn’t have much time to try it and see how fast would I be able to make updates like that, let alone see how effective it would be. (Although it will take me more time to make the drawings for the updates.)

I wanted to ask you guys what you think would be better, or if you have other ideas that could help with this, If it is troublesome. I’m mostly want for my drawings to both look nice and to give the correct information to you.
>>
No. 114141 ID: 43bf39
File 150173550196.png - (55.88KB , 1600x1200 , Thalia again.png )
114141

Alright, slight update here, nothing really major, but some feedback would be welcomed here even if you haven’t been reading my quest.

Anyway, this is most for the reader that has been suggesting in my quest so far: While I would like to have more suggestion, I don’t think it would be correct to rush other people into suggesting. Although I think I should thank you for worrying.

Now, I planned this quest to have many suggestions so the readers can learn more of the world and see what could and what couldn’t work, and in that way learn how to face future challenges as they come, as well as encouraging creativity in order to find new ways to solve situations that no one, maybe including me, has thought of.

I also wanted to encourage people asking questions on stuff if they had any doubts on, both on the quest as well as in here (Although I would rather have the characters on the quest answer that question, so new readers can have the information available as it comes).

If someone has a problem with the quest format, drawings and/or writing, or have any suggestion on how I can improve, please talk it here so I can see if I can use it and try to work on that. I know I’m not a good artist; my drawings can’t compete with those of other quest authors, and my writing could also improve, as well as my planning and a ton other stuff. I just want to improve and give something for people to enjoy both reading and participating.

As long as there is at least one suggestion, I will keep updating this quest, even if it moves slowly and even if it takes me a lot of time to make an update. And if you have a new idea after making a suggestion, I will accept and take into account your new suggestion too (Although marking your original suggestion would be of great help, if there are many).
Message too long. Click here to view the full text.
>>
No. 114335 ID: 09446e

Sadly, My PC somehow stopped working and I won't be able to work fully for the next update until it works again. I will still be wroking on the update,at least on the text, but I won't be able to make any drawings for the time being. I Hope that I will have it fixed for this weekend.
>>
No. 114449 ID: 5a3a92

>>114335
Well, bad news. My PC will simply don't work, so I'm planning on getting a new one. I don't know When I will be able to make another update, but if everything goes well, maybe I won't need to wait until I get a new PC to make the next update (although it would be preferable.)

I can't really have an estimate of when the next update will be ready, so I apologise in advance for the wait.


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.
754 posts and 402 images omitted. Click Reply to view.
>>
No. 112164 ID: 15a025
File 149659743635.png - (195B , 16x16 , Bucky icon outline.png )
112164

Did a little icon of Bucky for the new sunfish thread
https://tgchan.org/kusaba/quest/res/801983.html
>>
No. 113287 ID: 15a025
File 149940580904.png - (176B , 16x16 , Plath heart3.png )
113287

New icon for Coxwette XI
https://tgchan.org/kusaba/quest/res/812307.html
>>
No. 113292 ID: 15a025
File 149940861967.png - (318B , 16x16 , likol goggles outlined.png )
113292

Likol icon for new UnSe thread.
https://tgchan.org/kusaba/quest/res/809939.html
>>
No. 113587 ID: e0f785
File 150025539209.png - (794B , 16x16 , glinp-fav.png )
113587

icon for Nice Save (it's a collab between me and Toastline)
https://tgchan.org/kusaba/quest/res/813730.html
>>
No. 114440 ID: 15a025
File 150259542872.png - (200B , 16x16 , Annie icon2.png )
114440

Annine icon for Sunfish 4! https://tgchan.org/kusaba/quest/res/820992.html


Delete post []
Password  
Report post
Reason  
Previous [0] [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14]