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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://tgchan.org/wiki/Advice_for_Running_a_Quest

Old thread (Advice may be outdated): https://tgchan.org/kusaba/questdis/res/15880.html
80 posts omitted. Click Reply to view.
>>
No. 129679 ID: c914a9

I think I'm in a bit of a conflict right now with what I wanna do, and I'd like suggestions.

I want to use dice rolls for luck-based events in my quest, in a way where I administer all the dice rolls. I pretty much pick a suggestion and roll a die for it, and depending on the number, I'll write a different outcome for it - whether it works or it doesn't.

The thing is... I don't know how I'm gonna go about rolling the dice AND writing the pages based off the dice roll.

There's the obvious one - I could wait for the suggestions to come in, then roll the die, and then I'd take my time to make the pages based off the outcome of the die. But the thing is...
If I choose to use a single message to roll the die every single time, I'd be:
1. Bumping the thread for no reason, and also flooding my own thread with dice rolls.
2. Possibly making things awkward for anyone who wants to post a suggestion after I have already rolled the dice?
3. There would be a ridiculous time gap between my die roll and the time I'm taking working on the pages, as I need to know what the outcome of the die roll is before I make the page.

Then there's the other option - I could roll the die for the next action in the previous one. As in, I ask for suggestions and roll the dice for the outcome of whatever suggestion I'll get right away. But the thing is... If I do that, people will already know whether the outcome will be good or bad regardless of what they choose, and that takes away all the fun of it. All of it.

And then there's the last option, which is to make a cliffhanger page just to roll the die every single time I want to roll it, but that would be just kind of boring, honestly.
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No. 129682 ID: e7c7d3

>>129679
This is something I've tried to figure out myself. Here's some possibilities:
-Going off of your second option, but instead of a single dice roll you offer the suggesters a pool of dice rolls. That way, there's a choice and discussion of whether or not to use the good rolls for the current situation, or to save them for potential future problems and suffer the worse rolls now. Sort of have them make their own luck! Once the current of dice rolls is used up, then you roll up a new pool of rolls.
-Another possibility is that you have an array of possible dice results and have the suggesters roll the dice to see what sort of outcome they need to make suggestion for. So for example, in your update you say that 1-5: player is attacked by the goblin, 6-12:dodge the goblins attack, and 13-20: player attacks the goblin. If the suggester roles a 4 then they need to make a post making a suggestion on what to do about the goblin landing a hit on the player. It's sort of passing on the multiple posting problem from you to the suggesters, but it might be a lot less obnoxious for the non-quest authors to do it. Or it might be more obnoxious, I dunno. I've yet to try it out myself.
>>
No. 129683 ID: 0fae41

>>129679
You can do your rolling on a less visible board and mention the results in your update post. Or, just use an offsite dice roller. You're the quest master, if you say you rolled something you rolled it.
This is one such thread full of dice. >>/tg/1940
>>
No. 129684 ID: c914a9

>>129682
Nice! The first one sounds like a fun way to do it - but it still feels like it'd overly complicate it a little too much.
And the second one isn't really viable, that definitely sounds like it'd be kind of obnoxious, and I'd have to beg people to roll anyways.
Thank you so much for the suggestions though!

>>129683
Thank you so much! I think I'm gonna go with this one, this might be just what I need! I don't think I wanna use THAT dice thread though, it seems way too flooded and would be pretty messy.
And I know I can just roll by myself and say I rolled, but I think I just like the idea of people being able to see the die roll and such, as opposed to just me saying it.
Do you think it'd be viable to make my own thread on /moo/ just for that quest and roll the dice there?
>>
No. 129690 ID: 0fae41

>>129684
Of course.


File 151477816123.png - (918.31KB , 900x600 , SVQLS9z.png )
119248 No. 119248 ID: 395c02 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The old thread was getting large, so have a new one! This image was drawn by AQR!

If you're new, my wiki page links to every quest I've made: https://tgchan.org/wiki/Slinko

I also have a patreon! https://www.patreon.com/Slinketza
404 posts and 38 images omitted. Click Reply to view.
>>
No. 129639 ID: 395c02

I did
>>
No. 129640 ID: 9c293c

I don't think it's being said enough, but that Slissa Quest intro's fantastic.
>>
No. 129645 ID: 395c02

Minor delays ahead, due to getting a new PC. I should get SQ done tomorrow, but I might end up taking a 4-day weekend of sorts as I need to set it up and get all my programs and files and such on it.

>>129637
DR started as a quest where I kept everything in my head, but got complex enough that I had to actually write things down...!

My living situation is fine and stable, fear not~

>>129638
Siphon is a Duduk, a species created by Typo and is part of 'Fishverse'. Siphon herself is from Fishbowl, which was a campaign cirr ran that crammed Fishverse and...cirrverse? together into some kind of container that could perhaps hold fish or something. Wish I had a word for that.

>>129640
Thanks~ We worked super hard on it!
>>
No. 129692 ID: 631909

>>129645
Ahah, now, I feel a bit sheepish asking this, but can I use Duduks as a race in one of my own quests?
>>
No. 129693 ID: 526fb9

>>129692
Go for it! If you want to be lore accurate or whatever feel free to ask me questions, but if you just want to do your own thing that's probably fine too.


File 146033005642.gif - (12.08KB , 800x600 , 000 Dis.gif )
99036 No. 99036 ID: b66b01 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Discussion thread for 2Frames Quest.

Been seeing comments on other places saying that discussion threads are pretty "why not?", so I might as well put this here.
358 posts and 57 images omitted. Click Reply to view.
>>
No. 127992 ID: a9af05

>>127986
We miss you too.
>>
No. 129677 ID: 0d5cb3

Currently thinking not running quests makes no sense for me. I stopped to free my time up to do important life stuff, so I wouldn't feel guilty if I ran out of time for quests. But I proved in the last months that I still won't do anything responsible, even if I don't have obligations. Well... self imposed obligations. Though I went and told myself that I'd try to open for commissions at least one batch of 3 per month for the entire year, and that ended up still being a thing that I'd focus more on than doing that other stuff. But that still shows how weak I am as an adult human. Anyway.

At this point, I feel like doing quest can potentially be a thing I should do to keep myself sane. Main thing I need to make sure though, is that I don't do like I did with 2F again. Updates that took way too long. Which I was aware from the start not to do and still went and did it by not completely purpose. But I guess I was stubborn and stuck with it. So whatever I do, if I start again, I have to make sure it's simple enough to, say, update multiple times in one evening.

... And by keeping things simple, I can potentially still do step 1 that I was meaning to do while still updating a quest.

Current potential plan for quests is what I always expected to do. Once I update again, it'll be Shark Quest. A SQ panel always was faster to make than drawing a single frame in 2F was, worst case scenario I would art block hard enough to take longer on a simple panel, but it was still faster than a 2F frame. So SQ can be a test of what happen when the main quest I update is easy to update. I think I mentioned it before, but ultimately, once I update 2F again, I do plan on changing the style. Mostly by not making it lineless. It will kinda look like Shark Quest, but with more colors and etc. But I want to make sure I'm in a good place to update 2F again, so it's more likely that I will focus o
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>>
No. 129678 ID: b1b4f3

Yay, more quests.

You'll get better at being responsible with practice.
>>
No. 129685 ID: 87353e

>>129677
Hey! Great to hear you're gonna start questing again! But no matter what, you do you to find a rhythm that feels right and works for your real life schedule.

As for responsibility, once you find a good routine to get back into and stick with it, then it just becomes practice until its second nature. Try to recognize bad habits and break them before it becomes too hard. But remember you're only beholden to yourself, so only prioritize what you think feels right for you.

I might be a silent reader for SQ, but I am excited to see where you go next on your projects. 2 Frames was my jam and short one offs like Batty Quest are pure delight!
>>
No. 129691 ID: 0d5cb3
File 156091495466.png - (136.78KB , 800x700 , Ava Pants.png )
129691

With quests on the mind again, here's Ava!

Was thinking about how I'd get rid of the idea that my 2F character are cartoon-y enough to not have to cover themselves as much. Ava being one of the offenders with this, this is the kind of tight shorts I've been thinking of giving her for a while. So, here's a doodle showing it. Weird to do for a character we might not see for a while if ever!, but yeah I do like doodling her sometimes. I also tried to make her face a bit more barn owl-y.


File 154041445407.png - (297.77KB , 1039x709 , D3Quest-Slight Return Discussion.png )
126175 No. 126175 ID: a451fc hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wiki: https://tgchan.org/wiki/D3:_Slight_Return

I should've done this sooner.
223 posts and 28 images omitted. Click Reply to view.
>>
No. 129657 ID: a451fc

>>129654
Also
https://tgchan.org/kusaba/quest/res/935639.html
>>
No. 129659 ID: eeb7d9

>>129657
Ah... How didn't i see that?
>>
No. 129687 ID: 12d426

>>129656
What you really should do is tie them both together somehow, probably with Chunk going into D3. Dont ask me how, cuz i have no fucking clue, but it would be cool nevertheless.

--
I like the art style of Chunk btw. It reminds me a lot of Fortuna.
>>
No. 129688 ID: 3ce3ca

>>129687
I wouldn't say that's necessary, the Chunk can be its own thing. Although that could just be me and my dislike of crossovers.
>>
No. 129689 ID: 8d5b51

>>129687
That'd be pretty difficult, considering the earth has kinda been ripped apart. I guess I could see Chunkquest being set in the far future of D3, after *something* happened, but i don't think it would feel very natural for that hypothetical connection to become relevant to either of the stories' plots, outside of just some minor reference.
(Also Fortuna good)


File 146552611135.gif - (18.59KB , 500x500 , 2f_fanart.gif )
100245 No. 100245 ID: 163674 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

YOU KNOW WHAT TO DO.




Previous threads:

http://tgchan.org/kusaba/questdis/res/480.html
http://tgchan.org/kusaba/questdis/res/1118.html
http://tgchan.org/kusaba/questdis/res/314015.html
http://tgchan.org/kusaba/questdis/res/316577.html
http://tgchan.org/kusaba/questdis/res/319035.html
http://tgchan.org/kusaba/questdis/res/328203.html
http://tgchan.org/kusaba/questdis/res/336257.html
http://tgchan.org/kusaba/questdis/res/341621.html
http://tgchan.org/kusaba/questdis/res/46018.html
http://tgchan.org/kusaba/questdis/res/56436.html
http://tgchan.org/kusaba/questdis/res/76929.html
http://tgchan.org/kusaba/questdis/res/90830.html
795 posts and 417 images omitted. Click Reply to view.
>>
No. 129674 ID: 5c4e53
File 156073357268.png - (631.21KB , 1043x914 , DeadDust_Penny.png )
129674

Being the dumb that I am I only realized teegee does DeadDust today, absolutely had to doodle Penny & Roz after reading the quest threads
>>
No. 129675 ID: 5c4e53
File 156073359496.png - (506.87KB , 1002x1029 , DeadDust_Roz.png )
129675

>>
No. 129676 ID: 5c4e53
File 156073374863.gif - (699.60KB , 583x623 , DeadDust-Roz-anim2.gif )
129676

Seriously, the animation style in that Quest absolutely stole my heart ♥
>>
No. 129680 ID: 891b91

>>129674
>>129675
>>129676
Thanks again for drawing them, you really did them both justice!
>>
No. 129681 ID: 726b70

>>129674
I like this in how it presents Penny with leaner proportions, which makes her look more like an average height adult person. I also like how we can see her with more feminine features than usual. In some way, one could mistake her for an older version of herself, perhaps even Penny's mom hehe. Of course, we know that Penny is already an adult.

>>129675
A great rendition of Roz. We have yet to see Roz doing sexy poses in the quest, so I love your take on this side of her here. I certainly can never tire of seeing Roz's assets :x

>>129676
I agree that the animated art is lovable and that it gives the quest an extra layer of depth. Of course, your own attempt at animation is awesome as well. Less wigglier? More fuzzier? Not sure how to describe it, but I like it so... good job!


File 149409944540.png - (3.50MB , 2400x3150 , Kalez2.png )
111417 No. 111417 ID: d1d42a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thread for discussing King of Pentacles
https://tgchan.org/kusaba/quest/res/780786.html

numerous questions and complaints have been voiced
probably best to have them answered outside of quest
369 posts and 57 images omitted. Click Reply to view.
>>
No. 129609 ID: 8275cf
File 155979865557.png - (493.60KB , 768x842 , IckerBonus3.png )
129609

>>129608
I'm glad you're at least enjoying the quest!

here's a picture of Icker redundantly dressed as a Bee!
she seems pretty okay with this costume.
or she's just more agreeable when her belly is full of honey.

Picture suggested by one of my generous patrons!
>>128902
based on bee outfit suggested here
>>
No. 129616 ID: 9876c4

>>129609
Multipants
>>
No. 129619 ID: 322af8

An answer to the age old question of how a bee would wear pants.
>>
No. 129651 ID: 8275cf
File 156044533534.png - (393.26KB , 768x842 , EeyfelVsRolita2.png )
129651

A Sequel to this bonus
>>126512

Rolita has come out on top!
presenting her defeated opponent Eeyfel
>>
No. 129667 ID: 54c395

>>129651
A nude Eeyfel? Don’t mind if I do lol


File 152099296441.png - (167.31KB , 800x600 , QTG.png )
121473 No. 121473 ID: e77725 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

You can talk about my quests here!

Current Quests: https://tgchan.org/wiki/Audit_Quest
https://tgchan.org/wiki/Magical_Academy_Quest

Patreon: https://www.patreon.com/Larro

Feel free to discuss my quests here or post character questions!
230 posts and 22 images omitted. Click Reply to view.
>>
No. 127906 ID: 864e49
File 155060540260.png - (19.92KB , 800x600 , 126292209683.png )
127906

Slime has no concept of lewd.
>>
No. 128995 ID: 0cfbce

https://mangadex.org/title/35987/shark-girl

girl has shark hand puppets, made me think of hoodie.
>>
No. 129085 ID: c26b8d

An idea for an archer drop. We recently had our slime archers switch their arrows with slime arrows. We could make a bow, or quiver that could apply slime to the arrows. We could even have additional charms(ala keyblade keychains), with the forms of various 2 rune slimes which would modify any slime equipment with the properties of that slime. We could either have them be VERY rare drops, or sell them in the store. With more sought after ones like Explosion or Gravity slime being MUCH more rare/expensive.
>>
No. 129635 ID: 40eb8d

Saw a gif thingy on pixiv(no idea how to save those) that had a inanimate doll/puppet, and then a slime oozed into it and used it as an exoskeleton to walk around.

Basically could be an interesting fight becuase you think it's one kind of monster then surprise it's still more slime. Have spare dolls in the room and it can jump into them. Have the dolls be diifferet styles to give different stats to make it a boss fight.
>>
No. 129666 ID: 1a6fd4

>>129635
That sounds pretty good, actually.


File 152787662193.png - (398.07KB , 1024x1024 , disthread.png )
123379 No. 123379 ID: 891b91 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wherein we discuss dead dust, and possibly other sorts of dust as well.
248 posts and 35 images omitted. Click Reply to view.
>>
No. 129544 ID: 5ba090

Hey I just read this, and it's quite good.
I want to ask something though. There's this quest on the Major Completed Quests page of the wiki called Crowmanticar https://tgchan.org/wiki/Crowmanticar
In it, there's a mist which turns humans into zombies (the undead kind). Some of them kind of recover and regain sentience. Some space whales take these smart zombies and transfer their minds into animal bodies, where their memories eventually end up combining with the animals'.
It's not really *that* similar to Dead Dust but while reading I felt reminded of it, with stuff like everyone thinking they're human. Did you know about this quest at all, or is it just an interesting coincidence?
>>
No. 129577 ID: 891b91

>>129526
>just a human!
;)

>that owl
No joke, I got a little spooked by that owl while working on that update!

>>129544
Thank you, I'm glad you like it! I read part of Crowmanticar years ago, but I don't think I got to the part with the mist. (That sounds pretty interesting though, I really ought to go back and finish reading the whole thing.) Any similarities probably aren't intentional.
>>
No. 129646 ID: 790132

Hasn't been an update for a while, it feels like. Everything okay?
>>
No. 129664 ID: 891b91

>>129646
Yep, everything's fine! I just got distracted by other stuff for a bit, but now I'm back in the saddle and plan on posting the next update tomorrow (or today, depending on how you look at it).
>>
No. 129665 ID: f8b1f2

>>129664
I am hyped :3


File 151709790619.png - (180.82KB , 700x550 , Dis.png )
120031 No. 120031 ID: 65a774 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Because the other discussion thread was for Strange bedfellows and was kind of cluttered, I guess?

Either way, feel free to discuss who to eat / fuck / fuck and eat here.

Also, vote for best husbando! (I mean, there’s like only one other girl introduced yet so…)
195 posts and 6 images omitted. Click Reply to view.
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No. 129650 ID: 7fafab

>>129643
>Athena stuff
Neat, good to know.
>>
No. 129655 ID: eeb7d9

>Athena stuff
Nice, I wouldn't mind a magic change at all.
>>
No. 129660 ID: b1b4f3

I think she'd look better with horns.
>>
No. 129661 ID: eeb7d9

>>129660
Horns are hot!
>>
No. 129663 ID: 7fafab

>>129661
I do not see why she would have horns.

Clearly, she should be an avian dinosaur of some sort.


File 150077761556.png - (28.18KB , 1436x1024 , nsd.png )
113815 No. 113815 ID: 898ae2 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

For all your savescumming lizardfolk discussion needs.
Pictured: Glinp's design was refined quite swiftly, but here are the earliest ones k0bold came up with.
229 posts and 145 images omitted. Click Reply to view.
>>
No. 129357 ID: 7ca7de

I want to make sure it's known ahead of time that options could be limited in the future as a result of not getting this fight done optimally! But I also don't want to spend forever on one boss fight again :x
>>
No. 129359 ID: 8eaf98

>>129357
to be fair we should be able to continue and if we think of possible prior improvements go back and try them real quick
>>
No. 129583 ID: a07b94
File 155968372067.jpg - (90.81KB , 1024x1024 , entity2.jpg )
129583

An unused enemy
>>
No. 129634 ID: 968283
File 156003319889.png - (3.00KB , 268x177 , sidemouth.png )
129634

>>
No. 129662 ID: 1e95e9
File 156047628134.png - (30.32KB , 1024x1024 , ns4-99josies.png )
129662

Some poses I tried for josie before giving up in >>/quest/935681


File 145369842883.png - (11.68KB , 500x500 , ITQ_OP.png )
97324 No. 97324 ID: 3a9db6 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Well GOSH DARN IT!

The more they come, the worse they look!! JUST JOSHIN' YOU my friend! MY MY is it good to see you. Come on in, my friend, the thread is warm and toasty and BOY HOWDY do we love newcomers.

Make yourself right at home and DON'T YOU DARE be shy. Go ahead and answer any gall dang question you want! If you feel like askin' your favorite character ANYTHING at all, well you better call me CORRESPONDENCE McANSWERTON because you'll get your answer here, by gosh.


Previous ITQ threads, newest to oldest:

>>80766
>>76582
>>68983
>>50332
>>343117
>>338649
Message too long. Click here to view the full text.
535 posts and 174 images omitted. Click Reply to view.
>>
No. 129458 ID: ba56e6

Emils: What is the best magical girl story you've read?
>>
No. 129474 ID: 15a025
File 155841145875.png - (4.44KB , 800x600 , ITQ.png )
129474

>To Officer Nibbles and Officer Freeze from The Herd: What is the weirdest experience you've had in your law enforcement career?
Officer Nibbles: "Trying to arrest anyone bigger than me before I got enchanted handcuffs."

Officer Freeze: "Really?"

Officer Nibbles: "Well, no not really. Have you tried handcuffing someone five times your size though?"

Officer Freeze: "No, I guess not."

Officer Nibbles: "I'd say my weirdest experience on the force was a drug bust at a mouse trap factory of all places. More ironically, the guy was infatuated with mice. He wanted to buy the place and shut it down too, but it had been abandoned already for years."

Officer Freeze: "I think that tops my weirdest experience then."

Officer Nibbles: "Share it anyway."

Officer Freeze: "Around Christmas time someone thought I was 'the coke bear' and wanted their fix. It was an easy arrest, but more than one person's done that now."
>>
No. 129477 ID: 11f77a
File 155845942982.png - (98.82KB , 557x496 , ITQ 1.png )
129477

>To Kyzil from Arthocob Date Quest: Be honest, while you most likely aren't into Ganymede at all, do you ever wish you could bag a guy as loyal and devoted (if somewhat clingy) as he is?

Kyzil: Teegee, I get a LOT of guys willing to throw themselves in front of me as rugs.

Kyzil: Sure, I have my fun with such loyal cohorts and I bag a couple devoted locker-heads--but desire should be taken advantage of instantly since it's a feeling that only lasts in the moment.

Kyzil: Some people can't understand that.

Kyzil: I'm surprised with Eudora how she hasn't taken advantage of the squirt. I mean, come on!

Kyzil: Have some fun with the sod and just move on.
>>
No. 129542 ID: caf1de

so the question has been asked about boat-o-cross and flappy bird but would any of you play getting over it and how well would you do
>>
No. 129652 ID: b1b4f3

Sophie: Can you produce silk? If so, what do you use it for?


File 156040460273.png - (28.47KB , 1600x712 , THE THING BUT DISCUSSION VERSION.png )
129647 No. 129647 ID: 6a2d5d hide watch expand quickreply [Reply]

place 4 stupid cat talk and other things
>>
No. 129648 ID: 6a2d5d
File 156040593558.png - (79.41KB , 762x508 , necro1.png )
129648

gonna start things off with art
>>
No. 129649 ID: 6a2d5d
File 156040598480.png - (21.81KB , 1065x510 , whip.png )
129649

i have an unhealthy obsession with the castlevania trilogy


File 153430141280.png - (166.50KB , 700x600 , qd2.png )
124805 No. 124805 ID: 270774 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

i don't like em puttin chemicals in the water that turn the frickin frogs gay
355 posts and 82 images omitted. Click Reply to view.
>>
No. 129624 ID: b0b724

>>129582
This is awesome. I'm happy to see all of this explored and it's really cool that you're being so open about it.
>>
No. 129627 ID: 04ca3e
129627

Hey is Acid Soup still a thing?
>>
No. 129631 ID: 270774

>>129627
yep, just haven’t had the vibe/energy for it lately. will probably pick it back up again soon tho bc i have a lot more time on my hands recently

which actually reminds me that i guess i never announced this here but uh. i quit my job to do art full time! that sure is happening. i’m taking a few weeks off to spend time w my girl and also just like celebrate not having a day job anymore but you’re going to see a lot more of me soon in general
>>
No. 129642 ID: 99a682

I have not been on tg chan in a long while so I'm late to the party but Holy Fucking Shit Kel Oh My God Holy Fuck Kel Is So Good
>>
No. 129644 ID: b1b4f3

Kel is definitely my favorite character so far.


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126253 No. 126253 ID: 3501a4 hide watch expand quickreply [Reply]

Hey so, there's this site MSPFA, that was originally created off of the Forum Adventure board (a forum adventure is basically the same as a quest in all ways that matter) on the MSPA forums. It was made to hold quests in a streamlined format without any of the discussion or commands separating updates. The MSPA forums shut down in 2016, but MSPFA has stayed up.

The reason I'm saying this is because i want to offer to mirror anyone's quests who would like that. There's pros and cons, some quests lose a lot without their surrounding discussion, but its a source of readers, so it might be worth it.

Here's someone else's mirror of Nan Quest as an example https://mspfa.com/?s=23588&p=1

If you have any questions, ask them, tbh i havent really thought very much about this other than i want to do it, so it would be good to hash out how its going to work.

I made this thread in the General Discussion board but i felt like probably not many people would see it there, so I asked if I could make it here.
8 posts omitted. Click Reply to view.
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No. 129612 ID: f57349

>>129588
Likewise, always good to have another off-site backup.
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No. 129615 ID: 04ca3e

>>129585
I've checked, and the rules regarding NSFW content are that the first page and thumbnail can't have any, it needs to be tagged as such, and there needs to be a warning on the first page, but nothing is actually strictly prohibited, as long as those requirements are fulfilled.

>>129588
>>129612
Could you say what your quests are please?
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No. 129622 ID: afdebc

>>129615
>Could you say what your quests are please?
Here's their author pages, which link their quests.

https://tgchan.org/wiki/LonelyWorld
https://tgchan.org/wiki/JamesLeng
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No. 129636 ID: f57349

>>129622
Actually, long as we're on the subject, I've got an ongoing quest which doesn't seem to be listed on the wiki yet. https://tgchan.org/kusaba/quest/res/933987.html
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No. 129641 ID: 0fae41

>>129636
It is now.


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119900 No. 119900 ID: a30024 hide watch expand quickreply [Reply] [Last 50 posts]

https://tgchan.org/kusaba/quest/res/860238.html

Kind of backwards way of doing this, but now that the first episode is done, what do people think?
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No. 129598 ID: 91ee5f

Anyone else notice how there’s fewer suggestions every time there’s sex and afterwards, the number suggestions start increasing again? What’s up with that?
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No. 129601 ID: 7816e7

>>129598
Im not really sure why, but its something that I feel like has been there since the beginning. I kind of roll with it, but it can make it tricky to figure out a direction sometimes.
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No. 129610 ID: bb78f2

My guess is that everyone is busy waiting for the porn to be over before they can problem solve again (or put work in for more porn rewards later).

They got what they want in that moment and all they can really suggest in that period is what positions to take. The reality is that a lot of people simply agree that sandwiching is what they wanted, and don't want to keep responding with "THIS, SANDWICH TIME" except for a few people.

Then a little bit after, a majority are probably confused on what to do exactly because there isn't a goal list after the porn scene, so people need time or new updates/panels to reorganize their thoughts and in-quest goals. People aren't actually sure what to do next. Then once we're rolling the suggestions and ideas come through in order to meet those goals.
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No. 129611 ID: 8eaf98

>>129610
so basically we create and solve problems actively, not look for things to solve and without problems we do little
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No. 129632 ID: bb78f2

I've noticed how the group has sex all the time with other people, but apparently not enough with each other that when they do bone they say they should do it more often.

There's implications there, man. Not negative ones, it's just a weird one. At worst it means they're almost neglecting each other over other relationships. Porn's happening all the time, but I guess they don't do it enough themselves off screen. At least they're still happy with each other and it seems healthy.


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120347 No. 120347 ID: d36af7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

To make relevant subjects easier to find instead of being buried under the minutia of Pdn[T]tO.

https://tgchan.org/wiki/Dragon_King_Quest
https://tgchan.org/wiki/Neomah_Quest:_Race_to_the_West_Pole
https://tgchan.org/wiki/Fluorine_Quest which was actually about playing as a calcified raksha, but dang did I do a bad job making that clear. Not that most people would know what it was even if I did, since it's derived from an obscure section of the errata to what's arguably the whole Ex2e line's most editorially mangled and ungameable volume. The errata which replaced almost entire chapters, and which is so massive I can't even post it all here as a PDF, 'cause it's above the max file size.

Maybe I like this stuff so much because my reach exceeds my grasp so much out of character?

Anyway, the new one, where you can finally play as actual exalts: https://tgchan.org/kusaba/quest/res/865044.html
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No. 127161 ID: afdebc

>>127160
With no downside though, you Palate Without Limit gets you the function of Keen Taste Technique, Keen Scent Technique, and Unsurpassed Taste Discipline (three different solar charm purchases!) in a single buy.

As for the curse vs boon, at least you have a choice to turn it on or off, and superpowers with downsides that make you inhuman or alien or weird does seem to fit the yozi aesthetic.
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No. 127167 ID: 2007b6

>>127161
One and a half, actually, Keen Smell & Taste is just one solar charm.

You can avoid the penalty by simply not activating the charm. When it IS active, trading a -2 or -3 internal penalty for two bonus successes and the ability to notice things that wouldn't otherwise be possible still leaves you at a net advantage even when it comes to scent, unless your dice pool was so low you'd have no chance normally. If you use Metagoyin charmtech to be Sherlock Holmes, a certain amount of non-figurative chewing the scenery is almost inevitable, and you probably shouldn't be trusted ID'ing fine wines or found potions.

With Flesh-Weaving Tendrils, major surgery doesn't need to involve any damage at all, so one lethal health level might still leave the patient better off than they would have been going to a mundane doctor - and if they go to get a second opinion anyway, Canker-Concealing Trunk Confusion could be used to make sure the bite marks aren't visible.
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No. 127269 ID: 2007b6

Another little houserule, to make some neglected traits more relevant: when you're trying to find an expert for hire, once per month roll your Appearance + Backing (if you're doing so through official channels) or Appearance + Contacts (for personal stuff). Of those who show up, the best among them will have as many dots in relevant skills as the successes from that roll, up to the limit of what's plausibly available in the area where your message has reached and from which replies could have returned.

Attracting the interest of a true necromancer, sorcerer, or outcaste terrestrial exalt always requires at least five or six successes on such a roll. Martial Arts take another success per charm, so an outcaste terrestrial who'd fully mastered a CMA style might take 20+ successes to find - and probably wouldn't work cheap. Hiring a celestial exalt or other unique being usually involves going on a whole adventure just to track them down, not just posting a want-ad.

Figuring out which applicants are actually the most qualified is a task for the Bureaucracy skill, and coming up with a payment plan they'll accept probably requires Resources, though Influence and social skills also tend to help.
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No. 129436 ID: f57349

Required Ability Mundane Exotic Repair Rating Difficulty Successes Minimums* Resources Materials Difficulty 1 3 10 3 $16,000 1 2 2 4 30 3 $125,000 2 3 3 5 60 3 $1,000,000 3 4 4 6 100 6 $8,000,000 4 5 5 7 250 7 $65,000,000 5 6 6 8 500 8 $500,000,000 6 7 7 9 1000 9 $4,000,000,000 7 8 8 10 2500 10 $33,000,000,000 8 9 9 11 5000 11 $250,000,000,000 9 10 10 Establishing new wonders comparable in themselves to the sum total of Creation is beyond the scope of these rules.
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No. 129618 ID: f57349

I'd like to thank Kawaiiwolf for becoming my patron at the $5 level.


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127521 No. 127521 ID: 6fcd81 hide watch expand quickreply [Reply] [Last 50 posts]

For, as you might have deduced, discussing The path of a hero.

All topics even vaguely related to the quest are fair game. Discussion, speculation, feedback, praise, critique, and those funny reaction images that I forget the name of.

You can throw insults at me all day, but I will be distinctly displeased if you attack anyone else.

Now go, go ask me questions, go start conversations that will inevitably end up as flame wars, and go be the glorious Internet denizens I know you are!
90 posts and 6 images omitted. Click Reply to view.
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No. 129453 ID: abb1d8
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129453

>>129451
Ontological crisis averted.
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No. 129581 ID: ae0485

Hey y'all, you might have noticed that updates have been weird lately; kinda sporadic, couple really good ones, lot of pretty bad ones, a big old hodgepodge of inconsistency. I do apologize for this, but more so I'd rather promise to be better. While life may be like a box of chocolates, I'd like to offer a bit more consistency. So in that spirit, I'll be dedicating more time to ensuring certain standards of quality in my work. That'll slow things down just a little bit, but I feel that is a small price to pay for ensuring good quality.

Now on the subject of quality, and the subjectivity of quality, I would like to ask what you as the audience want to see more of in the quest. Do you want dialogue? More deep talk about emotions? More characters? Deeper characterization? More exposition? I'm still new to questing as a whole, and I want to get a feel for what you guys like to see. Similarly, what would you rather see less of? I know I can drone on (see above text) and I'd rather avoid boring you all to death.
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No. 129584 ID: b2fc2d

>>129581
seeing how you write your quests from the 1st person, it is quite situational, you should give away exposition and delve into deep self reflection based on how the character is feeling/doing, it wouldn't make sense for Borya to start spilling exposition about certain firearms when she's having a mental breakdown.
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No. 129587 ID: 8eaf98

>>129581
TBH i have not seen a quest like this, reads like a book, but it's a quest. I haven't seen issue with the updates (then again unless it is, like, actively bad I'm not hard to please) so far the balance you have been doing seems fine, some situations call for more of one thing and less of another. Focus on what is important to the story feels more important than focus on any one thing.
TL;DR: I don't see problems, keep doing what you feel is best.
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No. 129594 ID: 86e851
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129594

>>129584
That honestly sounds exactly like something Borya would do. But totally, I get your point, and that's what I'm trying to do: put you in the shoes of the character. I just wanted to make sure I wasn't 'missing the forest for the trees' as it were by spending too long talking about one thing, or being too brief/unclear about another. Thank you for the feedback.

>>129587
A quest that reads like a book is exactly what I'm going for, I'm extremely happy to hear that it delivers on that. I'm also very pleased that you find the balance okay. As per your behest, I'll keep rolling as I've been. Only, I'll keep trying to do it better, of course. Thanks for the feedback.


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111218 No. 111218 ID: 8a251a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

big fancy disthread because we've hit the point where we have multiple morbit quests both here AND on other sites, such as eagletime and omegaupdate.

what started as a passion project between myself and my friend como to create a universe snowballed into a huge deal with multiple projects and a proper team behind it. this thread is for talking about both the universe as a whole, and our current running quests- here, that'd be Maybequest and Tiny Cat People.

discuss away, and feel free to ask all the weird questions you want. we love this shit.
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No. 129299 ID: 53b212
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129299

http://crankshaftrafflesian.webcomic.ws/comics/1

plugging our team member (+ my wonderful partner) Comorant's comic real quick- Crankshaft Rafflesian has been properly rebooted for a bit now and is well enough in that there's a nice meaty backlog for new readers to chomp on. it's a surreal slice of life with robots! everybody loves robots.

narration/dialogue is underneath the images- we're working on changing the layout to make it a bit more readable/noticeable!

our twitter is a great place to track updates:
https://twitter.com/homebrewdeviant
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No. 129430 ID: 18b03d

>>127499
Personally I think Voidsy is an identity being worn, but it's less being worn by emptiness and more being worn to disguise and smooth over the fact that they are a collective.
It allows them to harmonize themselves and actually act like they are a person instead of a group.
I imagine under the mask is something making their nature as a collective more obvious, like a hole with a mass of voices speaking over each other leaking out or numerous smaller faces melted together.
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No. 129569 ID: 53b212
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129569

popping in to
1) apologize for sporadic updates, life has been Weird on my end
2) announce that our official forums are now publicly advertised! you can find more info here:
https://twitter.com/homebrewdeviant/status/1135314342063116289

a pretty major (but optional to understanding the canon) story about wretch is planned for release there when it's done, so i figure it's good to advertise in advance!

(pic is our lovely TCP mascot, designed by the forum-goers)
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No. 129570 ID: 91ee5f

>>129569
>(pic is our lovely TCP mascot, designed by the forum-goers)
Yes, your mascot is indeed lovely! What is its name?
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No. 129576 ID: 53b212

>>129570
we haven't had a vote on it yet because i am busier than i'd like, but we're gonna do that real soon


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127585 No. 127585 ID: 465a14 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

I'm reviving my tradition of making polls about hot topics to spark discussion, and this time the topic of choice is which cute furry boy on tgchan is, in fact, the cutest furry boy. The preliminaries are being held at:

https://goo.gl/forms/mHpm12hmpvRwFfLA3

Vote for any and all boys on the list who you find cute. I didn't set up any measures to prevent multiple votes because that presents a barrier to entry, but please don't anyway- I can still notice when votes are being sus and the bar to move on to the semifinals aren't high. I realize the list may not be comprehensive but there are over 50 options after asking a whole bunch of people.

To make it clear- vote for any number of boys who you consider cute or want to move on to the semifinals, where you will only be able to vote for one boy to move on to the finals, where again you will only be able to vote for one boy as the cutest.

For transparency's sake, criteria for appearing in this poll are listed-
1) Is a furry.
2) Shows up in a tgchan quest.
3) Was nominated when I went around asking people for cfbs they liked, it's too late now, apologies if one you like isn't on the list but I'm hoping that with 50+ characters from a bunch of quests they'll be well represented.


Also the image is a cute cat because I didn't have a more relevant cute furry image on hand, before anyone asks.
232 posts and 59 images omitted. Click Reply to view.
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No. 129551 ID: 411664

Dionaea, from Age of Shadows
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No. 129552 ID: 83bf07

>>129396
Ijnev from Boteface Adventures
Sevener and Chief from Unnatural Selection
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No. 129553 ID: a9af05

Zorgonok from Nice Save
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No. 129560 ID: 465a14

And here's this month's poll, for tgchan's darker side! Whether you were struck by their drama, their unforgettable style, their complex and sympathetic ideology, or just loved to hate them, it's time to figure out the baddest of the bad! Vote for tgchan's most memorable bad guys HERE:

https://docs.google.com/forms/d/e/1FAIpQLSdIRH-iCGBpj9OoVNd2qLKvSLLiH6eLvmwvNg4xxh_AN8t1UA/viewform

As usual, replace viewform with viewanalytics at the end of the URL to see results, do not submit a blank vote. And also as usual, you can vote for any and all that you like in the preliminaries, so have fun and good luck!
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No. 129567 ID: 8346a9

>>129560
yo you forgot the memory-altering amnesia robot thing from rollback. that's some irony you got there.


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127013 No. 127013 ID: fc3e27 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Quest: https://tgchan.org/kusaba/quest/res/915048.html

Disthread for my first ever Quest! I'm very new to this and probably really awful, so I'd love feedback and suggestions. Actually, the quest will probably die without them. Especially if I keep railroading this badly. Haha.
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No. 129410 ID: eeb7d9

>>129405
You do you stuff, mate, we aren't going anywhere!
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No. 129559 ID: 5791fe

So, updating has been kinda difficult lately, because people haven't been... suggesting much. This is probably my fault, since I'm the one running the quest, but bear with me, I'm still an amateur.

Should I switch to a lettered system, like Coxwette? Always keeping a blank option for people who have their own suggestions? It might help keep up the pace a little, and encourage more people to join in.
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No. 129562 ID: bb78f2

It may also be because we're in a difficult, slow, puzzley situation, so some suggesters are waiting for the hard part to be over, preferring a more active and smarter people to solve the situation for them.

I'm speaking for me, mostly. Don't know how many other's feel the same, but there's a good chance. Even with the lettered system, people might just be waiting for updates to pile up to binge through and better get their bearings on the environment. The Castle attack and escape was very active, so it was react and GOOOOOO! Don't think, DO!

Knowing that though, I'll suggest more. I'm not that confident in my answers so the letters will help a lot.
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No. 129563 ID: eeb7d9

>>129562
Yeah, i agree with this, i am more of the "spark of moment" than the "calmly finish the puzzle". I don't dislike it, i just have a really hard time with puzzles, and because English is my second language too.

I am loving the quest so far!
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No. 129564 ID: a08df5

>>129563
Thanks for the great answers guys!


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