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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/Fh5zMTX

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
136 posts and 1 image omitted. Click Reply to view.
>>
No. 140873 ID: 1fa538

Slinko (and others who have taken the plunge), any advice on adding extra media to quests, like animations or minigames?
>>
No. 140890 ID: 4562ef

>>140873
Don't make it too complicated. The number of assets you'll need can pile up VERY quickly, especially if you do a game with animations. Have a well-defined goal, a purpose that you want to achieve with it, for example "character bouncing around a room with physics because it's funny." Once you have made that happen, then you can think about adding things onto it.
>>
No. 141021 ID: 87e33c

>>140873
Yeah, would reccomend incredibly small scopes per project, stuff like:

> Just a guy moving around and talking to people with text and simple character/environment art

Is actually a lot for most people even just using premade assets and software. Not to mention the writing and art assets also required to make it work. Not to mention most people feel it's a requirement to add talksprites so that's basically doubling the artistic work required.

Keep it simple, and if you consistently make more projects, then add like one new thing that you felt you needed to the next one.

At least, that's how I'd suggest handling it if you wanted to produce something reusable or long term for a project while working solo.
>>
No. 141264 ID: 2a82d3

Is it possible to delete other people's comments?

If so, I might have made a mistake. Sorry.
>>
No. 141286 ID: 462d8c

>>141264
You're only able to delete posts you know the password to. A password is auto-generated and automatically filled in for your posts.

So if you're worried that you deleted someone's post, don't stress about it. Unless you managed to delete some spam then hell yeah!


File 170614031523.png - (186.25KB , 990x660 , Discussion.png )
141592 No. 141592 ID: 360d4d hide watch expand quickreply [Reply]

Wiki: http://questden.org/wiki/History_Unmade
Part 0: https://questden.org/kusaba/quest/res/1079873.html

A Sci-Fi Mystery Quest about Ethics, Loss and Finding Oneself

The place for discussion and also feedback. Tell me what you like and what you dislike. Tell me about plot holes at your own peril. I might sneakily fix them and you'll never know.

I might also post additional art here, if I have any.
15 posts and 2 images omitted. Click Reply to view.
>>
No. 141766 ID: 273c18

>>141764
That's cute and all but it's WH40k which has such a high tech level they can bombard an entire planet with 5 bombs. In addition, time for them is much more important since they're fighting a galaxy-wide scale battle and can travel through the warp for excessively FTL speeds. Also that fuel usage is vastly inflated, the paint cost is a joke, and no they don't actually need Tech Priests to look at a rock. Even in the context of WH40k the costs should be around 4 vs 2.9.

In the context of more plasuable physics... Take Chicxulub for example. A six mile wide asteroid that completely destroyed our planet's ecosystem and left an impact crater the size of a small country. You'd need a lot of God Rods for that. In addition, you kinda need to have space-fleet superiority in the system you're doing an orbital bombardment in, which means nothing there could stop an asteroid anyway.
As a side note, asteroids can be difficult to detect, which is useful if you want to try something sneaky.
>>
No. 141821 ID: dd3fe0

>>141766

Also, the number of starships AND spaceships under arms that 40k has is *absurdly low* for the size of the polities in question. They're big ships, to be certain, but there are NOT very many of them!
>>
No. 141849 ID: dd3fe0

Hey Silicon, what did you think of my logic? =D
>>
No. 141878 ID: 0be7f9

>>141849
Uuuh sorry which suggestion exactly are you referring to?
>>
No. 141880 ID: dd3fe0

>>141878

The extended post of mine that was 'half a million dead', which inferred a bunch of stuff about the setting.


File 170873862834.png - (119.13KB , 500x750 , Aldequest Discussion.png )
141736 No. 141736 ID: 01c8e1 hide watch expand quickreply [Reply]

Aldequest Discussion Thread to answer all your questions, quandries, and feedback!

Character Sheet:
https://docs.google.com/document/d/1J--jGpfxRs4Dr_MHsmfS662_oyL3BN8a1qVj0hPzwbA/edit?usp=sharing[/spoiler]

Was recommended that I make one of these, so here it is!
29 posts and 1 image omitted. Click Reply to view.
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No. 141854 ID: 673795

>>141853
Lol thanks, I had a lot of fun drawing that one. One day she might have clothes to draw on the regular.

>>/quest/1086039
I forgot to respond to the "significance of the eyes" portion of this post, I'll do it next set. It was an important question to ask.
>>
No. 141859 ID: 8f9bc4

>>141854

I was going for her reaction to be like "Yea yea... wait, what was that part about my eyes?" so... mission accomplished!

I don't know that it's a great idea to bring up those strange visions she's only half aware of, though. Don't want to expose too much, too early. Maybe better to dance around the subject a bit, until we learn more or it becomes more urgent?

Well, just my thought on it. The eyes really are a nice touch though.
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No. 141874 ID: 2f41db
File 171073325695.png - (17.60KB , 500x500 , 171005287687.png )
141874

Another good update.

In the spirit of feedback and communication, i just wanted to say
This post

>>1085983

Makes me smile,
Every time i scroll past it to check the new happenings.
I know its just a tone setting,,light hearted aside, but its adorable.
>>
No. 141876 ID: 690ff7

>>141874
Thanks! Sorry for taking a bit longer with this one, ended up having a lot of real life stuff going on, and I'm a pretty slow drawer.

I love scrolling past that particular image too, gotta sprinkle in the relief once in a while.
>>
No. 141877 ID: 2f41db

>>141876
No apologies needed.
Entirely understandable.
Always worth the wait.

Im relatively new im regards to commenting but the folk here strike me as inordinately patient types and its a good example to follow.

Hope youre doing well.


File 159358910114.png - (876.77KB , 1000x1000 , lasttracediscussionheader.png )
133296 No. 133296 ID: e24163 hide watch expand quickreply [Reply] [Last 50 posts]

A place for theories, fanart and critique.

Please let me know what you think about this quest of mine - feedback is greatly appreciated!

I will also answer meta questions that cannot be answered in-universe, so feel free to ask if there's something on your mind. Questions that can be answered in-universe will be politely declined, to prevent spoilers.
70 posts and 12 images omitted. Click Reply to view.
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No. 139922 ID: dd90a8

Congratulations! It’s been a fun ride so far.
>>
No. 141865 ID: 32ff81
File 171045680787.png - (600.93KB , 2736x1824 , arginemodelsheet2mnemosyne.png )
141865

Ahoy! Guess it's been a while since the previous outfit designing activity, but here it is!

The current theme is 'Elite Operator'. Top notch operatives who'd get anything done... or at least an outfit that gives Argine the impression of one. Up to you guys how personalized you make it.
Don't mind the usage of the old paperdoll - while my art's gotten a lot better in the past few years, I don't exactly have the time to make a new refsheet from scratch (yet).
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No. 141866 ID: 12b116
File 171046218243.jpg - (941.63KB , 2736x1824 , argine shirt.jpg )
141866

argine needs her iconic orange shirt
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No. 141868 ID: 6c9b77
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141868

Seems like medium armor for this. Slap this uniform on minus headgear as it fits the bill. Perhaps widen the codpiece to the hips... Layer below would be ballistic resistant while the plating offers heavier defense on most places while minimally impeding flexibility though still slowing due to weight increase. Heavy armor would probably be like EOD suits. For headgear though...
>>
No. 141869 ID: d4584e
File 171048108696.jpg - (304.39KB , 1200x1200 , ybK6oLlYVEn8PuEQ99HWEw9dVpyMiMMj_-39BFKhF2ZdU1xkSC.jpg )
141869

...go with this. See through visor which can be flipped down and up. Helmet microphone. Good stuff. Just unsure of colors.


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4059 No. 4059 ID: af9412 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A lot of discussion's come up in the latest DiveQuest chapter so I wanted to clarify some things here without diverting the action of the thread itself.

This whole reorganizational thing, facilitated by the character of Ashedel, is not really a retcon of anything, just a reorganization.
I mentioned that I was so frustrated by and not at all enjoying Divequest that I was on the verge of just outright canceling it, but instead I made some big changes to its overall theme and drive, and one of my biggest changes is ripping out all the micromanagement. That wasn't fun and several people told me they weren't able to keep up with the quest solely because of the bloated inventories and mana management, and I was inclined to agree. Simple is better.
Other changes include the way puzzles are handled, the general focus and scale, social interactions between the characters, and so on.
Mostly, as you can probably tell by now, DiveQuest is supposed to be pretty over the top and tongue-in-cheek, and I wanted to change the flow of the quest to better fit that. As it was, the puzzles and pacing too closely matched RubyQuest, which didn't really work for Dive.

Major changes include more focus on the characters, more dynamic puzzles, more agency on the part of the players, more of an over-the-top aesthetic, a generally smaller scale in terms of Muschio's minions (so that each of them can have their own personality), less stuff that takes itself too seriously, and so on. You get the basic idea.
The goal here is to make it more accessible, fast-paced, entertaining, somewhat silly, and open for new players.

That doesn't mean this is going to turn into a Harem quest or that there's not going to be more profuse amounts of violence, nor that everything will be RANDOM AND WACKY, nor that there will be no serious moments interspersed.
Just that the previous incarnation of DiveQuest was t
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No. 141720 ID: c75e0b

Muschio be getting the Peter Pettigrew treatment.
>>
No. 141763 ID: 2f41db

Random thought...

If mister lollipop was actually mad at muschio for disturbing the status quo,
i cant think of a betrer revenge than sending him off to fight a gang of cut throat slavers armed with an entirely mundane flower.
>>
No. 141843 ID: 0ec851

Hey guys, I was thinking of the tale of Red Fang's death Mr. Lollipop told us and how he capitalizes certain words to emphasize certain divinity "My teachings" instead of "my teachings" and the like.
Namely, the mention that he foresaw one of "Us" would set in motions the wheels of his death. However, the only one who caused his death was Muschio Malto and his decision to take on Red Fang's dungeon. This either implies that a totemic deity somehow influenced Malto into killing red fang or... We are somehow a form of totemic deity.
Which might be why he seems to be communicating with us directly and why only we are able to see past his illusions.

Now this might be a crackpot theory but if totem deities seem live and and die off devotion, doesn't that theoretically mean a totem deity can be born from devotion? Say a lineage of kings who help their people and leave behind their name and the "totem" of a banner. Perhaps one with a Big M emblazoned on the front? A king who frequently helps species that are accustomed to worshiping a totem deity and even has has holidays amongst these people.
Say one or two generations of worship of this king and his descendants, of the Big M and perhaps the devotion might end up crystalizing and becoming something. Perhaps becoming a guiding force for those most directly involved in the Malto's family lineage, or even manifesting within it's heir.

That'd be pretty crazy though, right?
>>
No. 141844 ID: 2f41db

>>141843
That'd make finesse his acolyte for sure.
>>
No. 141855 ID: 2f41db

Im still of the opinion mr lollipop is in the ally category.

Hes difficult to read as, for the most part, he is a creature that is more akin to water than anything else.
Shaped by the faith he is fed, he goes with the flow.
Powerful but paradoxically without power over self.
Perhaps too alien of thought to even be bothered by such things.
Thougn he does have one very understandable goal.

He does have a fundemental drive to be of use. To fit the purpose of the shape of the peoples belief.
That may be more similar to a mortal drive to be well fed than any urge for purpose.
If he is of no use to the people of the forest, then their belief in him wanes.
As we saw, when it fades he becomes less well defined in their minds and his own.
Once there isnt enough of a shape left for him to cling to, he'd just wash away.

As much as i began to pity him for what his situation appears to imply, namely a very limited degree of self determination, i do still wonder if im anthropomorphising a truly alien mindset.
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File 168125338489.png - (24.02KB , 500x500 , DISVOL1.png )
139512 No. 139512 ID: 15a025 hide watch expand quickreply [Reply]

A general discussion thread for anything and everything relating to me or my quests.

From questions, critique, and maybe even sneak peaks and leaks. Your number one insider source for buckwheat quest news and material. Straight from the deer's mouth!
24 posts and 18 images omitted. Click Reply to view.
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No. 141760 ID: 15a025
File 170889323278.png - (6.66KB , 304x352 , SodaLana.png )
141760

ROO BEER!
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No. 141767 ID: 2f41db

>>141687
High doefenition photography?
>>
No. 141847 ID: 15a025
File 171005140379.png - (7.33KB , 400x500 , bestbouncerb.png )
141847

>>
No. 141848 ID: 15a025
File 171009730044.gif - (15.93KB , 400x400 , Lana sketch portb.gif )
141848

>>
No. 141851 ID: 15a025
File 171020390525.png - (5.10KB , 400x400 , kaari reading glassesb.png )
141851

"Hey Lana, what do you think of my new reading glasses?"


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.

2023 Lagotrope edit: When a favicon needs to be added to its respective thread, I (Lagotrope) can be pinged on the questden discord.
1002 posts and 573 images omitted. Click Reply to view.
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No. 141611 ID: a7a180
File 170642577047.png - (285B , 16x16 , ou1 fav.png )
141611

And hey, why not Order Up while I'm at it.
Thread 1:
https://tgchan.org/kusaba/questarch/res/1024944.html#1024944
>>
No. 141612 ID: a7a180
File 170642581235.png - (399B , 16x16 , ou2 fav.png )
141612

Order Up, thread 2:
https://tgchan.org/kusaba/questarch/res/1060199.html
>>
No. 141769 ID: 15a025
File 170899376342.gif - (306B , 16x16 , chris.gif )
141769

For Scion of the Old Blood, the third.
https://questden.org/kusaba/quest/res/1084585.html
>>
No. 141811 ID: 681cb5

>>141769
Rabbit is approved, even if he seems to have an eye problem.
>>
No. 141830 ID: 2eb1da

>>139502
This icon was skipped as chapters 1 and 3 were updated with their favicons


File 169360430433.jpg - (522.69KB , 861x1080 , Core 1.jpg )
140583 No. 140583 ID: 995874 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A discussion thread for Rotten Apple quest.

https://questden.org/kusaba/quest/res/1067335.html
115 posts and 89 images omitted. Click Reply to view.
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No. 141814 ID: e002ad
File 170950749126.jpg - (138.95KB , 213x298 , Core 120.jpg )
141814

Absurdity DeVoid: "Despite all my grammatical mistakes and unimpressive art I am glad that the story captivated you."
>>
No. 141815 ID: 52a42d

Didn't mean to make ya feel bad. Just happen to notice typos in daily life. Were it a deal-breaker would probably never read words at all. Oh and while digital coloring and perhaps shading is not that tough, line art is my kryptonite. So however unimpressive you believe your art is, you're still better than like 80% of people who have no art skill at all. Plus most artists improve the more they draw. Especially if they criticize their own works. So chin up as they say in British derived dialects!
>>
No. 141818 ID: 0f6712

>>141815
It is alright, do you have a discord? We can talk there.
>>
No. 141826 ID: bcde53

>>141818
Short version: no. Long version: technological affinity has made me a technophobe because of privacy concerns. Little ironic eh? Still, while a level of tracking is very hard to avoid in this day and age, giving up and letting it be easy just seems foolish.

However if retro works, just joined IRC at #tgchan on irc.rizon.net even if it's semi-dead.
>>
No. 141828 ID: 711344

I completely understand your approach to interacting with technology, in today's day and age anything that you say or do on the internet it will be recorded and monitored. I will respect your decision and not ask you anymore about Discord.


File 144034275113.png - (119.70KB , 500x500 , BQ disc.png )
94351 No. 94351 ID: a07ae7 hide watch expand quickreply [Reply]

So yeah, while I'm taking a break from Tharsianing (and lining up plot elements for it), I'd figure I'll resurrect an old quest that I abandoned on 4chan due to IP shenanigans.

Some stuff that I should mention:
>This will start out as a redo of the 4chan quest (since it only went two threads), while still keeping the tone and feel.
>This quest will take place in the Primordial universe; albeit a different time from the Primordial games. For more info:
http://1d4chan.org/wiki/Primordial_Evolution_Game
>New players can choose to ignore the tl;dr and just play! I intend to seep in bits of lore while the quest progresses anyways.
>Old players and those who were in Primordial: if you see any disrepancies etc, feel free to call me out in this discussion thread!
15 posts and 9 images omitted. Click Reply to view.
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No. 108154 ID: ed048e

>>102444
Oh my, the blung, harbingers of spore storms, abandoned bio-titans and the death of nations!
>>
No. 108155 ID: 036280
File 148559506203.png - (94.02KB , 500x500 , ibetthescientistdidthis.png )
108155

>>102439
sort of thread necromancy. couldn't resist
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No. 108160 ID: 14f8aa
File 148561373772.png - (114.41KB , 640x480 , cryotube.png )
108160

>>102439
>>
No. 109282 ID: 1dd8d0

Thank you, notrip, for the amazing link.
http://gizoogle.net/tranzizzle.php?search=http%3A%2F%2Ftgchan.org%2Fkusaba%2Fquest%2Fres%2F664639.html&se=Go+G
it+Dis+Shiznit
>>
No. 109367 ID: bec5e8

This has a very SS13-y vibe


File 160911434321.png - (171.41KB , 700x550 , 0Dis.png )
134609 No. 134609 ID: 2c5282 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Becouse I really don't want to have four diffrent dis-threads.

Wiki:https://questden.org/wiki/Kaktus
Ongoing Quests:
https://questden.org/wiki/A_Feast_of_Souls
https://questden.org/wiki/New_Horizons
https://questden.org/wiki/Boldly_Coming
140 posts and 16 images omitted. Click Reply to view.
>>
No. 141382 ID: 681cb5

Geez, I’ve forgotten to answer these.

>Imagine if, rather than having this being an accurate record of the time before mortals, each race had their own version of the creation myth associated to their sense of being or identity.
There’s a reason why it says “as told by Pesi the Skull” at the start, just saying :V

>If I may, can I know the reason why the main NSFW quest is on break?
At the start, I just felt like working on something else. Recently it was because I wanted to finish Passage first. Right now I’m actually planning on updating it again soon, though I might do a few more updates to Scion and Leaves first.
>Maybe it's just me, but maybe you should bite the bullet and start a new thread for it.
Wait, are you talking about the main LL quest or just the quest discussion thread? If the former, the current thread is almost done, I just need to find the drive to finish it off. If it is the second, the whole reason why I merged all the dis threads was because they barely saw any use in the first place and I didn’t want to clog down the dis page too much. Might be prudent to split it into themes, though. One for the lewd vore fantasy, one for the lewd space stuff and one for the non-lewd stuff. I’ll consider it.

>The gods are seasons, Ptamet is Fall, Wjares is Winter, Volek is Spring (obviously), that makes Talos Summer. Wouldn't Talos make a nice summer god?
They are already themed by seasons, just not the four we’re used to. Instead, they are based on the three seasons used by ancient Egypt, with Volek being Emergence (When the ground is fertile and the seeds are planted), Ptamet being Harvest (self-explanatory) and finally Wjares being Inudation (When the Nile floods the plains and destroy everything in its path, but leaving fertile s
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No. 141471 ID: 2a82d3

'S OK. It's not like I'm fast to form replies, either. The relevant bit of Egyptian trivia IS appreciated.

>are you talking about the main LL quest or just the quest discussion thread?
It's the latter, and I do think you can pick up where you left off. To be honest, though, I was hoping for a place to discuss possible fetishes without it being weird, as well as a repository for possibly lewd fan art.
Flockload has great fanart. I'm just saying, Lord Triti.

>Talos will take the domains that his worshipers bestow upon him. Pesi even tried to suggest rebirth, but the suggesters chose being diplomatic instead.
Everyone wants the harem route, but tis' a path one must really, really, really, really, REALLY commit to. I guess that makes Talos a god of Love and Passion? Technically, that means we have to empathize with Neferi's perspective, assuming we can convince her to not walk over us (unless we want to) and make a convert out of her. She does seem to have a Predator mentality, after all. If Sebak has Prey mentality, they'd almost be a perfect match.

>the next one will probably not be based on Fire Emblem.
Disappointed we won't have characters sharing rings with each other to connect with the spirits/AI of past heroes. But seriously, I meant something like bonuses (or penalties) with certain characters working together. I do like having my characters bond and develop into closer relationships with each other. The power of shipping compells me.
>>
No. 141580 ID: 2aa5f0

I've take it you've played fear and hunger recently.... mixed in with a bit of system shock 2 if I'm not mistaken.
>>
No. 141582 ID: 681cb5

Recently? No. But it is definitely inspired by F&H, yes.
And while you did get the System shock reference, you missed the Theif one :V
>>
No. 141822 ID: 8f9bc4

Just to geek out for a moment, the "tarot" was originally a playing card game, but it wasn't poker. It was a game in Italy in the 14th century with rules similar to Bridge, and Mamluk cards from Turkey. The very artsy cards commissioned by Italian aristocracy did quickly inspire people to use them for storytelling purposes, in a game known as “tarocchi appropriati,” where they would draw random cards, and write poetry about the other players, based on what they drew. Eventually that morphed into the fortune telling we know today.

https://www.mentalfloss.com/article/71927/tarot-mythology-surprising-origins-worlds-most-misunderstood-cards
http://mamluk.spiorad.net/topkapi.htm


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95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
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No. 141353 ID: 0d1c28
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141353

Sabria Strip poker module on it's way! actually part of a three character set!
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No. 141512 ID: 0d1c28
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141512

Second character for the strip poker set is Sister Tawny Lanix
>>
No. 141610 ID: 0d1c28
File 170642520656.png - (641.94KB , 613x827 , Rolita01.png )
141610

Third Character is Sister Rolita!
>>
No. 141781 ID: 0d1c28
File 170923393855.png - (95.00KB , 240x240 , HarbingersPort.png )
141781

The Harbingers fight for their faith!
please let me know what you think if you want to see more of this sort of thing!

Download here!
https://www.patreon.com/posts/king-of-strip-99467532
>>
No. 141820 ID: 618256

I love it.Pretty good stuff.


File 169250847412.png - (32.58KB , 550x500 , XV.png )
140397 No. 140397 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the grand opening of the Fanart Gallery XV!

We are currently accepting submissions to encapsulate in the upcoming volume of our wonderful art archives.

If you're searching for our previous volumes you can enter the archives over here, so long as you present a valid library card.
700 - 799: Art & Recreation: https://questden.org/wiki/Fanart_Thread

If you're interested in learning more about our host, you can read more over here:
https://questden.org/wiki/Scion_of_the_Old_Blood
100 posts and 92 images omitted. Click Reply to view.
>>
No. 141751 ID: 9ea24b
File 170881769184.png - (338.94KB , 500x800 , a74.png )
141751

everything everywhere all at once fictional calliope goat
>>
No. 141752 ID: 9ea24b
File 170881772247.png - (413.93KB , 500x800 , a75.png )
141752

hot sexo puffball
>>
No. 141753 ID: 9ea24b
File 170881775916.png - (322.95KB , 800x500 , a86.png )
141753

arhra's perfect cretur
>>
No. 141754 ID: 9ea24b
File 170881782161.png - (318.50KB , 500x800 , a83.png )
141754

kappi with some light touch ups from the original image
>>
No. 141807 ID: 15a025
File 170944789022.png - (4.29KB , 400x400 , theob.png )
141807

It's the Tree Walker from Crimson Leaves in the Wind!

https://questden.org/wiki/Crimson_Leaves_in_the_Wind


File 170719926578.png - (158.98KB , 500x500 , rf2024.png )
141644 No. 141644 ID: e51896 hide watch expand quickreply [Reply]

Welcome all couples and singles to the first annual Dance Day fifth annual Questden Romance Festival! Where all Questden characters could have the chance to find true love (if they’re lucky), and for characters that are already in relationships, they might just have the date of their lives!

Just like the previous years, draw your quest characters looking to mingle with another participating quest character looking for love. Woo and flirt to test the waters: will the duo be compatible, or will it fail spectacularly? Singletons are also welcome, as are established couples on a date.

Also, whether you’re a quest author or a suggestor, here’s the place to draw or write a valentine to send to your favorite quest character! Who knows, they might even react (or write back)!

2020 thread: https://questden.org/kusaba/questdis/res/132009.html
2021 thread: https://questden.org/kusaba/questdis/res/134801.html
2022 thread: https://questden.org/kusaba/questdis/res/136948.html
2023 thread: https://questden.org/kusaba/questdis/res/139073.html
39 posts and 38 images omitted. Click Reply to view.
>>
No. 141796 ID: 08b744
File 170937085809.jpg - (138.89KB , 414x254 , Core 114.jpg )
141796

Abdle: "You know when you are getting to know someone better I would suggest trying to avoid telling them that I was helping you with conversation. It is such a humiliating thing to admit."

Bobbie: "Well the Lesser Demons weren't here to help so I kinda had to rely on your advice."
>>
No. 141797 ID: 08b744
File 170937095025.jpg - (107.00KB , 316x233 , Core 115.jpg )
141797

Abdle: "Oh no it is almost midnight, we need to go or we will be stuck here forever."

Bobbie: "Yeah I see Nalthar openiung a portal."
>>
No. 141798 ID: 08b744
File 170937107427.jpg - (91.39KB , 276x360 , Core 116.jpg )
141798

Bobbie: "Well Mirrak, this is my time to leave..."
>>
No. 141799 ID: 08b744
File 170937115243.jpg - (321.17KB , 582x525 , Core 117.jpg )
141799

Bobbie: "I had such a blast dancing with you and I hope that you accomplish your romantic goal in your own world! I hope we meet again some other time until then farewell!"
>>
No. 141800 ID: 08b744
File 170937120312.jpg - (80.98KB , 248x506 , Core 118.jpg )
141800

With that said Abdle, Bobbie, and Nalthar leave this celebration.


File 164972098649.png - (426.66KB , 848x1200 , Kosroh Character Sheet.png )
137357 No. 137357 ID: e1017c hide watch expand quickreply [Reply]

Discussion thread for Here There be Dragons. Discuss things for the quest, character interactions, combat rules, etc. Also a place to keep track of Character Sheets and such.
15 posts and 1 image omitted. Click Reply to view.
>>
No. 141775 ID: 01d6f2

This is both the main character and a support character, so Coordinator would be best fit for a secondary class to opt into.
Nothing else really fits unless you go Wizard for the armour passive and not cast of its spells to save on AP (outside of emergencies)... but it's both not anywhere as good as Coordinator's bonuses and you can't trust the players to conserve AP.

Being a discussion thread...
I was expecting this secondary ability list to be different from the primary list, focusing more on bonuses that would synergise with the selected primary class and be more 'secondary' in nature. Choices kindaaa feel limited, and we're all agreeing on the same one... but may we be looking at it from the wrong perspective? Hm
>>
No. 141776 ID: ee5fa2

>>141775
well, the class system is just picking two classes from the class list and getting access to the abilities of both. The Primary just lets you pick an ability from the class' list at the start. Kosroh's starting ability from Apothecary is the Healing Salve ability
>>
No. 141777 ID: ee5fa2

Additionally, as a character levels up, they'll be able to gain additional abilities from both classes
>>
No. 141778 ID: 443b73

Coordinator synergize but he will be very limited if left alone or with uncooperative company. I we get a guarantee obedient animal companion that can be healed I would prefer Dragoon or Hunter.
>>
No. 141780 ID: 2aa5f0

hunter


File 145369842883.png - (11.68KB , 500x500 , ITQ_OP.png )
97324 No. 97324 ID: 3a9db6 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Well GOSH DARN IT!

The more they come, the worse they look!! JUST JOSHIN' YOU my friend! MY MY is it good to see you. Come on in, my friend, the thread is warm and toasty and BOY HOWDY do we love newcomers.

Make yourself right at home and DON'T YOU DARE be shy. Go ahead and answer any gall dang question you want! If you feel like askin' your favorite character ANYTHING at all, well you better call me CORRESPONDENCE McANSWERTON because you'll get your answer here, by gosh.


Previous ITQ threads, newest to oldest:

>>80766
>>76582
>>68983
>>50332
>>343117
>>338649
Message too long. Click here to view the full text.
740 posts and 250 images omitted. Click Reply to view.
>>
No. 140604 ID: 4481aa
File 169369878237.png - (130.46KB , 500x500 , ITQ1-2.png )
140604

Roger: “...Oh, wait, there was one thing. After leaving practice, there was one thing I forced myself to do, even though I felt like falling asleep on the sidewalk.”
Roger: “I stopped by Mr. Snyder’s store, and I bought myself a toy with the money I made yesterday.”
Roger: “I was just gonna look at some markers, maybe buy a new eraser, but there was this one doll that I just had to have.”
Roger: “...Barry can never know.”
>>
No. 140711 ID: 7c1136

>>/quest/1071761
What’s so hazardous about a Talzoran milking their own venom? How is it done?
>>
No. 140714 ID: 918cdb
File 169465615024.png - (236.12KB , 600x600 , fwends fowever.png )
140714

Look, Sophia from Scion of the Old Blood, I made a picture of you hanging out with Björn!
Now you can think of it whenever he shows up and feel happy and not scared!

What do you think? Will he also like it?
>>
No. 141761 ID: a7a180
File 170889960312.png - (108.71KB , 500x500 , a_practical_demonstration.png )
141761

>>140711
"Look, uh, venom milking is a complicated process because you need a medium to bite, and if you’re not careful it can be very painful to bang your teeth on the glass, which can lead to further issues when-"

"Oh, I can help answer that!"
>>
No. 141762 ID: a7a180
File 170889961101.png - (149.04KB , 500x500 , getting_a_real_good_look.png )
141762

"Mleeeeem~ Thee? Ith easy once you’re uthed to it! I donate venom all the time!"


File 151469440943.jpg - (289.07KB , 1000x800 , labyrinth-logo.jpg )
119222 No. 119222 ID: 12b116 hide watch expand quickreply [Reply] [Last 50 posts]

General disthread for Labyrinth, where we will design cutebolds etc.

This quest is sort of an already planned out module, and any mechanics questions will also be answered here.
50 posts and 24 images omitted. Click Reply to view.
>>
No. 126034 ID: 12b116

I am not going to provide a map, but

>>126015
This is correct so far!
>>
No. 131661 ID: b1b4f3
File 157637979580.jpg - (50.85KB , 1000x800 , labyrinthmap.jpg )
131661

Alright here's an updated, clean map.
>>
No. 131668 ID: b1b4f3
File 157645853121.jpg - (66.10KB , 1500x800 , labyrinthmap.jpg )
131668

Whoops I forgot we went down the right passage already.
...the kobolds didn't say how the turns went to get to the sock hole, this is the best I can do.
>>
No. 131772 ID: 0a2444

>>131668
yeah that's correct, pretty much. They are at the ? now though
>>
No. 141759 ID: 2f41db

I hope this isnt considered necromancy, but it didnt seem too near the bottom of the catelogue so...

Just finished reading through and wanted to say thanks.
It was clear a lot of effort went into this and even as a non participating reader it was engaging and enjoyable.


File 170618535977.png - (262.47KB , 1280x1024 , Hug_Day_2024.png )
141593 No. 141593 ID: c3de9f hide watch expand quickreply [Reply]

The hugs continue!
>>
No. 141594 ID: c3de9f

Orro finally got that hug he needed from Yaku! I'm sure Kuvusha is happy they're happy, wherever she is.
>>
No. 141603 ID: 9ea24b
File 170623693570.png - (13.74KB , 500x500 , a61.png )
141603

sibling hug
>>
No. 141607 ID: dc13c4
File 170637497118.jpg - (110.53KB , 426x411 , poklon 11.jpg )
141607

A present that hugs the recipient.
>>
No. 141608 ID: f6204d
File 170640576691.png - (92.54KB , 660x600 , Halp.png )
141608

>>141593

Halp!
>>
No. 141749 ID: f7d131
File 170881209155.jpg - (67.12KB , 727x718 , Tridetired.jpg )
141749

Hug Day came and went, but the joy that closeness has brought us will last forever.


File 168833119523.png - (124.19KB , 800x600 , fop-questdis.png )
139947 No. 139947 ID: e139aa hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Flockload of Discussion
(quest: >>/quest/1066631 )

Hello. My name is Cirr. I am an amateur quest make guy writing about a weird glass bird, long may it run this time.

someone made me think a discussion thread would be a good idea
152 posts and 31 images omitted. Click Reply to view.
>>
No. 141578 ID: 2aa5f0

welcome back Cirr, hope your feeling better.
>>
No. 141728 ID: e139aa

some explanations of what happened:
- tried to enter a month long game jam starting February while still suffering from health issues I keep going to the GP about and cycling medications
- was, for the first 2/3rds of the month, actually getting somewhere
- suffer flare up of chronic condition that coupled with my current illness fucking stops everything that isn’t being in a world of unpredictable pain spikes
- present day


quest isn’t dead, i swear, but boy, at this rate i predict something new will go wrong with either my body, my apartment or my computer by the time i heal up because i am apparently no longer allowed good things
>>
No. 141729 ID: 16d082

>>141728
you should have known about using CON as a dump stat IRL
https://www.youtube.com/watch?v=XZwfCNTp0Kk
>>
No. 141734 ID: 13483e

>>141728
the curse
the cuuuuuuuurse
>>
No. 141748 ID: db3b07

>>141728
I'm a terminally online reader and sometimes suggestion maker of your quests and/or quest attempts from roughly since this image board began and I must say it's nice you're at least still trying.


File 165549192533.png - (279.90KB , 600x600 , disctitlecard.png )
137538 No. 137538 ID: 2edd05 hide watch expand quickreply [Reply] [Last 50 posts]

The discussion thread for Roaway quests. (Return to Sender, Hunt Quest, Tobak Quest, and future quests) And also a place to post my drawings. This is also a place to post any reader created content in reference to my quests.

This will also act as an ITQ for Roaway quest characters, so feel free to ask characters questions directly for their responses. Also feel free to interact and direct questions to me as well.
63 posts and 3 images omitted. Click Reply to view.
>>
No. 139055 ID: 5d9787

>>139053
Tobaks usually strike me as optimistic, capable of finding meaning and joy in a less than optimal dark place subjected to machinations outside their control. Not Aynsel, from his point of view the world is gloomy even with darkvision.
>>
No. 139063 ID: 2168ba

>>139055
Allegory of the Cave, except the cave is a large systems of interconnected caverns in an under-explored part of civilised space hosting sapient life. Sucks to have knowledge, don't it, Aynsel?

Let's hope things improve for him in future then.
>>
No. 139173 ID: 3a877e
File 167713803910.png - (14.79KB , 500x339 , Nashi1.png )
139173

Well, well, well. Nice to meat you in person, Nashi. Karma has a weird way of balancing things out, doesn't it?
>>
No. 139482 ID: b01382

>>137595
Is there some crazy species of bird people you got going on in your bird quest? Like that one type of bird that lays its eggs in the nest of other birds, but the chick pushes the other eggs and chicks out of the nests? What about those weird blood vultures that color their feathers in the blood of the dead? Sparrows? Teats? Boobies? (Ha ha funny birb names)
>>
No. 141727 ID: 443b73
File 170856549727.png - (693.00KB , 800x805 , prelude close.png )
141727

I was saving this for the next time Coil meet Rilda. Some teasing thoughts for her intrusion:
You can already feel her warm breath washing over you, heart pounding in anticipation. Blue and pink go so well together...


File 144033017287.png - (48.05KB , 800x600 , arh_questdis.png )
94347 No. 94347 ID: 8177e7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thought it was about time I made a combined discussion thread for all my quests.
858 posts and 85 images omitted. Click Reply to view.
>>
No. 141538 ID: 5b2941

>>141537
cause she's a dungeon master as in Audit Quest, I assume
>>
No. 141540 ID: 8d26ce

>>141538
The what?
>>
No. 141675 ID: 5fb55e

I might as well air my frustrations.

I've gotten really tired of the seemingly-permanent... uh, size... play. I really liked the design of the characters, especially Reisarf, and it feels like suddenly everyone is gravitating to a similar design. Deem is mutable, but I don't know *how* much, and likewise, Reisarf just... changed overnight without a great deal of our input. I get that a lot of people like the thicc designs, and that was fun on Deem (who, again, we have a lot of control over? Maybe?) but I'm a little, okay, a lot worried that everyone will just balloon into a similar look and we won't ever really get to change them back. I know only two (three?) have changed this way, but I worry if I don't say anything, it'll just keep happening, and get more permanent, or no one will care to change them back, or there'll be mechanical reasons not to (like with Reisarf now) and... I like the quest, I do, but this is getting out of hand for me.

I recognize that the others probably don't feel the same way and I'll probably get called some flavor of bigot or something, but I just really wished the nice designs were kept and more characters were introduced, or even more "hey do you want this" was a question asked with more weight (no pun intended) when big character changes would occur.
>>
No. 141710 ID: 95d5fc
File 170814019225.png - (452.68KB , 1400x1400 , larro_dm_alice_chibi.png )
141710

>>141537
Oops just realised I thought I'd replied to this but hadn't.

I was blessed with some drawings by Larro of Alice as an Audit Quest style dungeon master.
>>
No. 141715 ID: a7a180
File 170820672855.png - (655.75KB , 1400x1400 , alice but dungeon master menagerie.png )
141715

>>141710
Seems this one was never posted here.


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