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119900 No. 119900 ID: a30024

https://tgchan.org/kusaba/quest/res/860238.html

Kind of backwards way of doing this, but now that the first episode is done, what do people think?
24 posts omitted. Last 50 shown.
>>
No. 121002 ID: ed67d9

>>120988
Toxo isn't me, heh.

Seriously, though - the entire reason Toxo's made this quest is to have an excuse to draw cute things having comfy fun. I'll ask him to post here and clarify for people tomorrow, so that way everyone's on the same page.
>>
No. 121008 ID: afae51

I can understand why people would be so worried about deals with the far but im hoping to change that preconception as we meet more of them. Im already changing a lot about their nature to fit my fuck-monsters-and-ghosts quest, and while i do enjoy a certain amount of dramatic tension, i dont intend to make them bloodthirsty or evil. Just kind of alien.

Though people seem to think losing to her would be the worst case scenario and thats not the case. The worst case scenario is to tell a bad story.

That being said, what’s really bothering me is suggestions that feel reliant on out of character information. Like in the case of this chapter: earlier I received a suggestion to lure the kelpie out with sex. A good suggestion but it would be bad storytelling to do that right away, plus I like the ambiguity created by waiting and splitting up the party. But now that theres ambiguity, suggesters want kol to immediately try and catch her because theyre operating on the OOC assumption that she isnt the true casey. And Im not going to have Kol do that right away because she’s given him no reason to believe that. I might have him be suspicious, but her suggestion to lure the kelpie out is still a good one.
Its part of the problem with writing something that is more puzzle oriented: I have to give readers clues in order to make appropriate suggestions, but I cant make it so obscure that I bottleneck the quest.
>>
No. 121010 ID: a4408d

I love the kelpie. She's adorable, if not entirely trustworthy, but her motivations are pretty clear and she seems social enough.

As an aside, as I'm still new to questing, is it OOC/meta knowledge to make recommendations in accordance with what we believe the tone of the quest to be?

The sex lure idea was believable to me, but I did think that would be a bit rushed. I should've waited an update or two to post it.

Is it meta to think 'This is a comfylewd quest, the kelpie seems to want kelpielewds, we should propose a strategy involving comfylewds that might win'
>>
No. 121012 ID: b1b4f3

Why would assuming it's the Kelpie in disguise be OOC?
>>
No. 121015 ID: 689a69

>>121012
I think I see now what's happening.

The suggesters are thinking of ourselves as our own entity.

Toxo sees the suggesters as just being whatever character is on screen.


The trouble is, with a three-character quest it can be very tough for us to keep track of what each character is supposed to know.
>>
No. 121016 ID: 689a69

I was worried about this issue a bit with XenoQuest, since Outissa and Penelope are separate narratives.

My solution is to just ignore posts that have cross-information, and if it ends up becoming a problem, then I'll just make a post in the thread gently reminding people that there's no shared info.

Maybe try doing such a reminder, Toxo?
>>
No. 121017 ID: 3abd97

>>121015
That doesn't actually address the question you're responding to and comes across as kinda patronizing.
>>
No. 121019 ID: cc09df

>>121017
I addressed it.

If were are giving a character suggestions based on information that character doesn't have, then that's OOC
>>
No. 121020 ID: 3abd97

>>121019
The question was "why is jumping to that conclusion / making that assumption OOC". You answered "what does OOC mean."

The fundamental disconnect being that the readers didn't actually have information the character doesn't have. The readers didn't have prior knowledge that's the kelpie in disguise- they assumed or guessed it was. A character would reasonably be capable of being similarly suspicious or wary without additional information.

If Toxo's asserting it's not in Kol's character to be suspicious of this kind of trick when hunting fae, that's fair. But that's not the readers failing to compartmentalize information, that's the readers lacking information about Kol's characterization or this setting's version of fae.
>>
No. 121021 ID: a30024

>>121020
Its something Ive run across a lot in my quests. I create a situation where there's some ambiguity, or there's a character that's kind of sketchy.
People are really quick to suggest "Oh dont trust that guy" or something but I'm not going to have a character act on that alone. Think of it like an RPG: you might know a character is up to no good but you cant act on it until you've found plot triggers to move forward. People gave some good suggestions as to how to find out if shes a kelpie or not, but I was getting the sense that people just want Kol to grab her and declare victory because they're so afraid of losing.
TBH just winning outright would be a much worse outcome than losing.
>>
No. 121024 ID: 91ee5f

>>121021
>TBH just winning outright would be a much worse outcome than losing.
Not really. Just because we win, that doesn’t mean we can’t still have fun.

We could just take the kelpie to our house and everyone can lewd the kelpie. It gets her out of the spa and she gets to have her fun with Kol, everyone wins!
>>
No. 121029 ID: b1b4f3

>>121021
What's wrong with wanting to win? Especially when it'd be so easy?
>>
No. 121041 ID: afae51

The reason i decided to make moot point was because i was spending a lot of time making porn that was fun and cute, but also easy and had no context or story. And while theres no shortage of easy sex in moot point, my goal is to create a story. Something that involves dramatic tension and sometimes failure, not because i want to punish characters or readers, but because its more interesting that way.

Theres nothing wrong with wanting to win, or wanting to see a character succeed, But tgchan has a kind of obsession with always achieving the best possible outcome to a situation. anything less is taken as a failure on either the authors or the suggesters part. But the thing is, i would rather a single suggestion in which a character fails, but in an interesting and creative way than a hundred tactically sound and predictable answers. It doesn’t mean im always going to force characters to make dumb, tactically unsound decisions. but it does mean that if i see something that is creative and fun, id much rather go with that.

But ive seen authors get a lot of pushback whenever they do that. A good example for me was causing bucky to wreck the Starlette in the sunfish. I took a suggestion that i thought was creative and cool and applied some consequences (as well as some dice rolls) and it created a situation that the cast was forced to deal with in the next chapter.

So in response to “Whats wrong with an easy win?” Its because its easy that its not satisfying. As an author its like setting up a murder mystery dinner and having someone say “the butler did it” during the first course. Its not that theres anything wrong with it, but that instant gratification is what im trying to avoid. There were good suggestions not just saying “she is the kelpie,” but asking “How can we tell if she’s the kelpie?” But just blind assumptions are not what Im after.
>>
No. 121050 ID: dcccb7

So, last night, I had a silly little idea about a hypothetical situation. Namely, what would happen if two Gabes suddenly ran into the locker room in the middle of Kol and Casey getting filthy.

After a few drafts, this fanfic was the result.

And Soon They Number More (SLIGHTLY NSFW): https://pastebin.com/Hrxakbjp
>>
No. 121109 ID: 09587a

Raptie can you maybe not openly dunk on suggestions you don't like in threads? Or at the very least be polite or try to see the other posters view. The current moot point one was really put off by that last thing.
>>
No. 121112 ID: ed67d9

>>121109
I understand where you're coming from.

But.

Understand that the suggestions other people were leaving were putting off several individuals, myself and the author included.
>>
No. 121121 ID: 09587a

>>121112
Then be polite about it, that's the gist of what I'm saying.
>>
No. 121145 ID: 6f0f83

>>121112
ironically in your quest to white Knight for the sake of people's discomfort you wound up making others uncomfortable

maybe you should let people fight their own battles, if they're uncomfortable they need to suggest against them themselves. preferably politely but this is a chan board and violent infighting is pretty much always guaranteed here
>>
No. 121170 ID: a30024

I understand that you guys want to be able to disagree politely, and I'm all on board with that, but I think dredging up a week old post to do a callout is a pretty impolite way to go about it.

I thought Raptie was being fairly polite about it at the time, and wasn't calling out anyone in particular. The discussion moved to the disthread and I think that people got better overall about keeping the suggestions lighter and more chill. While I'd like to keep arguing to a minimum, I understand that there's going to be disagreements between readers and I think you guys have kept things pretty civil so far.

That said, please don't use my threads to do callouts or start fights. This isnt the Coxwette disthread.
>>
No. 122509 ID: 07a312

Aw man I don't do this often but the suggestions I've been getting for this chapter have been fantastic! Thank you guys for keeping things creative and fun! Sorry if Sunfish fans are stuck waiting for updates, its just been really great working on this chapter
>>
No. 122514 ID: eeb7d9

>>122509
Well thank YOU for making this thread, I am loving it.
>>
No. 123221 ID: e5c658

The doom was obviously a 3000-year-old loli dragon necromancer.
>>
No. 123362 ID: eeb7d9

>>123221
I have heard of this before.
>>
No. 123987 ID: ff0134

Pretty soon this quest is going to devolve into The protagonists constantly trying to outdo eachother by sleeping with increasingly mythical/fantastical/divine creatures.
“Oh so you banged a lich? Well i banged a god!”
I’m scared of where this will go next.
>>
No. 123988 ID: 5fa661

>>123987

expect Gurren-Lagann-level escalation
>>
No. 123991 ID: 05ff2f

>>123988
Next stop: The Fates! All three of 'em at once!
>>
No. 125160 ID: 094652

>>/quest/899526
Hm. I could have done that rap better. If anyone wants to improve it just post.
>>
No. 126684 ID: 4c304f

Hey!

Why dont you just recycle your other characters from your not current quests? You seem to being doing your best with moot point so I feel like itd be nice to see some cameos now and then from wasps and such
>>
No. 126765 ID: 2007b6

I notice that the five threads of Moot Point so far seem to be lining up with the five levels described here: https://prokopetz.tumblr.com/post/180645572357/
>>
No. 126766 ID: 91ee5f

>>126765
Oh shit, you’re right! XD
>>
No. 126783 ID: 2007b6

It's not really a perfect one-to-one mapping, but there's definitely an overall trend along the scale being measured. For archival purposes, in the all-too-likely event Tumblr implodes:

Level 1: Porn with plot

Level 2: Porn with social commentary

Level 3: Porn with troubling philosophical implications

Level 4: Porn with maddening revelations of humanity’s place in the cosmos

Level 5: Porn with math
>>
No. 127188 ID: 06fdc0

hmm, how do i put this

toxo, you managed to make a boney look bone-able
the zombie is zoinkable
we are not opposed to getting down with the dead dude we want to make the ol' skin and bones rattle like a maraca
we want to fuck a zombie???
>>
No. 127409 ID: 864e49

STOP MAKING THE UNDEAD LOOK FUCKABLE HOW DO YOU EVEN DO THAT?!?!?!?!
>>
No. 127410 ID: 91ee5f

>>127409
>HOW DO YOU EVEN DO THAT?!?!?!?!
Apparently, he does it very easily, since it happens so often.
>>
No. 127415 ID: 7816e7

>>127188
>>127409
I mean... while fucking ghosts and the undead are kind of the point of the story... I think some people's interpretation of fuckable is a bit different from mine
>>
No. 127422 ID: 06fdc0

>>127415
but they're all such wonderful characters! and your art style makes them all look cute and handsome. they may be dead in body, but they're so alive in spirit!
>>
No. 127801 ID: 864e49

Hey Tox I don't wanna be "That Guy"
but
CoW and The Sunfish?
>>
No. 127808 ID: ba56e6

>>127415
It's the way you draw faces.
>>
No. 128363 ID: cfbbea

>>127415

I admit, I was really dissapointed we didn't get a sex scene with Opinel. Is there any possibility we will get one in the future?
>>
No. 128365 ID: 7816e7

Its something I'll have to think about. Opinel is one of those guys who seems to find combat more romantic than fucking. In a sense... it was good for him...?

This chapter evolved a lot more than most as I was writing it. initially Opinel was a kind of imposing, silent, black knight and I'm really happy with how he came out. But I hadn't planned for any kind of zombie/ghoul fucking in the chapter.

As fun as the lewd stuff is to write, it has to feel like its in character and works with the story. Fuckin Opinel is something Im not going to rule out, but I don't want this to feel like Coxwette where people get angry or disappointed because X character got fucked instead of Y. As the cast gets bigger, I'm not sure who is going to have sex scenes and who wont, but no matter who it is, I want people to feel included in the fun.
>>
No. 128367 ID: 06fdc0

>>128365
how surprised were you when suggestors wanted to lewd the zombies?

i love the quest btw, lewd and lewdless both
>>
No. 128372 ID: cfbbea

>>128365

I understand, its just he turned out to be so ridiculously cute I was sure we were going to have a scene with him.
>>
No. 128380 ID: 7816e7

>>128367
Opinel wasn't too surprising, its more that his character changed at the last minute and I wasn't really expecting to do anything lewd with him. (though as he's clearly been bisected at some point in his past, I have some worrying questions about the mechanics of lewd times)

As for Norman, yeah that caught me pretty off guard. of all the NPCs, hes the one people wanted to shag? huh...
>>
No. 128385 ID: cfbbea

>>128380

I think people mostly mentioned Norman to be funny, or possibly to see how you'd pull it off.
>>
No. 128828 ID: 8eaf98

How does fay magic work? if it requires a deal I'm sure we could come up with something. We have mostly had Nixxy help with her mind, this seems like a chance to have her flex some more magical muscles unless this is all highly dependent on the fay in question.
>>
No. 128844 ID: bc3a02

As for the complicated and expensive thing, my thought is that as the average citizen probably doesn't know extensive seelee law, they can use tricky wording and uknown rules to fuck people over with their deals.
>>
No. 128845 ID: bc3a02

For nixxy herself though, they might just not think much of her in that sense cause her demeanor is coming off more like an excited tourist.
>>
No. 128897 ID: 7816e7

>>128828
>>128844

These actually both kind of tie together.

The Feywilds are essentially a place where the Age of Wild Magic never ended. Mana is much more readily available there and magic is much more common. Fae society is designed around the idea that many of its citizens are capable of things like: shapechanging, invisibility, and some forms of teleportation. To maintain the rigid hierarchy, they rely on rules that seem arcane and weird to the mortal world.

Some of that ties into the rules of trade between the worlds. Fey don't have a whole lot of interest in things like money, so when buying from them you might end up bartering away... memories, a performance or whatever is in your pocket. The most reliable thing to trade with them is handcrafted goods, since the time and skill involved are recognized as a form of value. There's a fair amount of small household charms that owe their existence to trade between the mortal and fey realms, such as ice charms and magelights.
>>
No. 128915 ID: f46e5e

>>128897
so we need to ask Nixxy what, if any, kind of magic she has, got it.
>>
No. 129123 ID: b7e907

I brainstormed some general possibilities on the newest charater, Clio's apparent resemblance with Augustine Moot, founder of Moot Point. My understanding is that all the comments/speculations/analyses/casual conversations should be posted here, while the quest-threads are for plot-driven suggestions only. So here they are.

Possibility 1: Clio is biologically related to Moot.

Possibility 2: Clio is reincarnation of Moot.

Possibility 3: Clio is Moot.

Possibility 4: Clio received some of Moot's power.

Possibility 5: Clio was exposed to a power source which Moot was also in contact with.

Possibility 6: Clio received her power through an attempt to replicate Moot's power.

Personally I think them being relatives is most likely; it's an intuitively straghtforward connection. She doesn't have to be a direct descendent; could also be a distant relative from a family line that stayed when Moot gated away. Though her lack of training / knowledge of the senders still have to be explained. Perhaps she was seperated from her family from youth? Or the power was lost in her family line until emerged again on her? Could the chapter title "The Wild Hunt" be an indication that some fays are involved?

Regardless, I'm enjoying this quest as always, and look forward to see how things go.

I also think it'd be amusing if by the end of chapter, Gabe ends up learning Claíomh Solais after spending time with Clio...
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