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File 130681433719.jpg - (66.32KB , 619x464 , Blackbeard In the Neighborhood.jpg )
37315 No. 37315 ID: a76809

Blackbeard:
Mercenary.
18 Million dollar bounty on his head.

Armaments:
Longarm:
Battle Rifle
Queen Ann's Revenge: A custom .95 JDE bullpup rifle with inertia operation recoil compensation, semi-automatic fire and a ten-round, detachable magazine. It weighs ninety pounds, and is one meter long.
Melee weapons
Cutlass:
Once it has tasted someone's blood, it can orient on them and continue to guide its bearer towards the unslain foe, until such time someone else bleeds on its edge.
Gladius:
Any stab wound made with this blade will continue to bleed at full force, even as blood pressure drops beneath a point where such output would continue. Until a wound is forcibly sealed, it will continue to bleed until the target runs out of blood.
Bastard Sword:
Able to rust and corrode metal armor of any form at a touch, and will cause leather armor to rot, cloth arm to dry and snap. It decays and ages only that which is not currently alive-to normal flesh, it is no more than a sharp blade.
Katana:
Blade is able to stretch up to thrice its initial length of three feet if swung with sufficient force-while it elongates as if elastic, the material is still rigid to any attempts at manipulation, and cuts as well as it normally would. Attempts to use it on armored targets can damage the blade, magic or no. Against the unarmored, its ability to slice flesh is incredible.
Rapier:
Able to twist and coil when thrust, it acts like a drill, the perfect armor piercer-largely useless against large targets due to its limited wounding ability, ideal against small, heavily armored foes.

Additional Equipment:
20 separate Summer Court crafted charms against harm and death, ten of which are oriented around projectile attacks. Not all of his charms are expendable.

So, this guy here is moving to Istanbul soon, having heard the market is GREAT for Guns for hire, what with all the intergang war right now, between the germans, the chinese, the italians.... Guy figures there's a LOT of money to make. So he's coming to make a name for himself-

He's coming to take Armas' job.


And with that: Guns for Hire discussion. Things you like. Things you don't like. Ideas, plans that are not immediately relevant to the plot? Put them here.
Expand all images
>>
No. 37316 ID: a76809

WARNING
WARNING

HISTORICAL DIFFERENCE BETWEEN REAL LIFE TIMELINE AND GFH TIMELINE

THE SS WERE ABLE TO CAPTURE A KALININ K 7 FROM THE RUSSIANS.

SKORZENY WAS AWARE WHERE IT WAS WHEN HE FLED.

And So I present to you, Skorzeny's baby, the results of sixty years of funding and research put into building a flying fortress.

I give you the Donnergrollen

-The prop engines have been replaced with independently adjustable, freely directed turbojets, allowing for faster flight, higher maneuverability, the ability to hover, directly ascend and descend.
-The old armor plated fuselage has been replaced with modern layered alloys and composites with reduced weight and increased defensive properties.
-A total of nine THEL (Nautilus Laser) apertures are mounted as anti-missile and close to mid-range anti-air defense systems. One facing downward, one facing outward on each crew compartment, one facing forward and up, one facing backward and up on each wing, and one facing directly backwards on the middle of the wing.
-The new turbojets, the nine total Nautilus lasers and the comprehensive communications and sensor equipment are powered by a reactor created from stolen blueprints of the reactor on the US NR-1 nuclear submarine and Project Pluto, making the Donnergrollen the only nuclear-powered aircraft in the world.
-Each crew pod is equipped with an fully adjustable Gau-8 turret with 63,000 rounds per gun pod. Due to the engine configuration, this means the Donnergrollen can perform two independent strafing runs, or provide saturated fire on two separate locations, depending on whether it is hovering or not.
-Each of the two crew pods has a set of twenty missile launchers carrying W54 nuclear warheads married to modern missile chassis complete with computer assisted lock-on and seeking technology.
-Each wing is outfitted with a radar target designator. Both pool their data to provide assisted targeting to all Donnergrollen weapon systems for target identification and positioning purposes.
-A bevy of target jamming and communications interception software and equipment on board means that all enemy communication and lock-on attempts will be combated within a two mile zone of the Donnergrollen.
-A total of two UGM-133 Trigent II missiles rebuilt with data from Project Pluto. Thanks to Nuclear ramjet propulsion, can penetrate far deeper into enemy airspace without risk of interception.

A little Nazi Flying Doom Fortress for you.
>>
No. 37317 ID: 234c26

>Ideas
So the goblins have these brownies that are basically invisible messenger and watcher minions, right? I can't help but wonder how hard it would be for Armas to get a handful of brownies contracted out to him as loyal minions for the duration of his life. Could be ridiculously handy. Given that the goblins have a wildly stilted view of what is valuable and what is a reasonable period of time compared to humans, it might turn out to be surprisingly affordable or completely impossible.

>Things you don't like
This quest really needs an obsessively updated wiki and it doesn't have one. I will have to get on that one of these days, if only because it's so damned easy to lose track of things. If nothing else we should use it as Armas' appointments calendar and list of outstanding debts and obligations.
>>
No. 37329 ID: 81f32a
File 130687281920.jpg - (314.08KB , 1638x1072 , BLOCKBERD.jpg )
37329

>>
No. 37331 ID: f0e3ae

awesome! a dedicated GFH dis thread.

@Goblins training: so far you are just teaching them how to use the guns you own. What about flashbangs, grenades, teargas, teasers? How about buying some common guns types you don't currently own to teach. For example, shotgun and low caliber small arms (eg, a typical .22 pistols).
Also teach how to set land mines, or satchel charges. and improvised explosives.

How about mentioning defensive techniques used in war. How to avoid getting shot, urban warfare techniques, recognizing a flash-bang and how to protect yourself when you see one thrown at you, etc.

Now, if training with them in the above starts to dry up you can bring up new things, such as:
Learning about general capabilities of modern war machines. Tanks, submarines, smart bombs, airplanes, Helicopters, Helicopter mounted chain-guns, nukes, etc. Get some instructional videos and explain their general properties. Ask sometimes merchant if the items in the last paragraph, being items you can't teach the use of only share general information about, should they be part of the instruction or should they be traded to SM separately. I imagine the latter since you can't teach them that, he just needs to know what to find other mortal teachers for... OR you could find teachers for those specifically. Do you have any relatives or close friends in the army who pilot a helicopter or drive a tank? Have the deal stipulate that they are responsible for acquiring said war machine and its supplies.

gate discussion:
Fang:
>"You are familiar with the concept of spontaneous combustion?"
>"The vast majority of cases are due to the Other side. As it and beings within it try to reach the mortal plane, they reach out to anything that can act as anchor. While some beings from the Other side can directly possess individuals without immediate issue, the Other side itself cannot. So when is it not an individual, but... a multidimensional living world, no mortal can take it. They are destroyed as a Gate to the Other side is opened in their flesh."

Ogrimar / summer aspect:
>Call those gates the Nevernever-opening.

Goblin:
>You have not become a living Conduit, nor have you died.

Alright, so first of, it seems that such gates are NOT actually always lethal as fang has said, since the goblins have said that another possibility is to become a "living conduit".
>>
No. 37332 ID: f0e3ae

>>347117
I like this!
>>
No. 37337 ID: 692cff

>>347131
A living conduit is a wizard, which is something we can never be. Got to have absolutely no magic whatsoever when hit by magic lightning for that.
>>
No. 37342 ID: f0e3ae

>>347137
where did that info come from?
And what if you somehow predict the next time it is going to happen and somehow expel all magic from your body just before it happens?
>>
No. 37344 ID: 692cff

>>347142
Got it from IRC, and not possible One, we don't know if even the potential for bloodline powers counts as having magic, and two because the Cannibal magic is ingrained in our Soul now, so no getting rid of it. The palindrome bonus only builds up an immunity to all(good and bad) magic energy because we get sort of used to channeling shit-ton of it. All in all, it's a bad thing, but if it happens one more we'll get a bonus related to rule of three.
>>
No. 37347 ID: 234c26

>>347117
>I will have to get on that one of these days
So some people have started working on this, and I was looking at implementing something nifty- trying to put together a template that we can use for every character which is basically a collapsible box that has their original image, name, description, affiliations, a link to the initial post in which they appeared, a list of notable assets/weapons, a summary of their actions in-quest, and possibly any other facts that we know about them (such as IRC-stated information).

And I have to ask... does the tgchan wiki not support collapsible boxes? Because without the collapsing putting that much information on the page would be utterly ridiculous. (It is possible that I just don't know what the hell I'm doing, of course, and the wiki does support it but I'm going about it all wrong.)
>>
No. 37459 ID: c6ce12

Here are some chat longs that should probably be shared. One is for a trait we could potentially earn if we eat the right things. The next describes what our latest trait does. The one after that deals with if it can break rule of three deals made before it was acquired. And the last is a potential way we could use the knowledge of the third portion of the chat logs and the trait effectively.

20:04GuileI want to meet someone of german, italian and japanese descent. Rule of Three AND All Axis Power bloodline.
20:05TheBeardiestBobYou have just describe the body Hitler possesses
20:05GrailOh well, we're not going to fight Hitler any time soon.
20:06TheBeardiestBobyeah-Skorzeny's the one that is an actual threat and not some 'WEHWEHWEHI'MNOTFUHRERANYMOREBAWWWW' bitch
20:06GrailI bet the flesh of Hitler is pretty damn tasty though
20:07GrailOh man Bob, could we get a trait like the New Vegas perk Meat of Champions?
20:07GrailIf we manage to eat Hitler and several other world leaders?
20:08TheBeardiestBobIf you eat from: An angel, a devil, some sort of divine immortal being of neutral origin, a king and a queen... then yes
20:08TheBeardiestBobyou would get an AWESOME Wendigo-perk
20:09TheBeardiestBobCan you say 'Favored of Bakbakwalanooksiwae?"
20:09TheBeardiestBob...Actually, I don't know if you CAN say that
20:10GrailWhaitiri count for the divine immortal being?
20:10GrailOr does she not count as neutral?
20:10TheBeardiestBobyes, yes she does count as neutralo
20:10TheBeardiestBoband the demon blood would not work, as that is imp blood
20:10TheBeardiestBobwhich is like dirt weed, but blood

15:14TheBeardiestBobNew trait lets you go 'SORRY SON' to Deals made with Rule of Three-at any point you can forcibly break free of the deal, negating its properties if an involved party.
15:14TheBeardiestBobI would not recommend advertising such an ability
15:14TheBeardiestBobsince just about NO ONE can do it, what with needing to be struck by magic lightning three times and all
15:15ManOfTroySO, bob, when we hit Six, or Nine, will we start being this anti-magic black hole?
15:16TheBeardiestBobnext levels are six, nine and thirteen, yes
15:16TheBeardiestBobI would not recommend reaching thirteen


19:17GrailHm wonder if our new power of three trait applies to rule of three agreements we have already made, like the one with Cornelius
19:18TheBeardiestBobit does-but the magically savvy can feel such a deal breaking-and he would NOT be happy
19:19GrailSo he would know if the witch undid it as well?
19:20TheBeardiestBobyup
19:20TheBeardiestBobyou can't pick both sides
19:20TheBeardiestBobyou are meeting the addams and munster family types
19:20Gunpowder_SymphonyI expect we'd lose that bargain credibility trait too if we cheesed out of the deal, huh?
19:20Guileso, only resort to the lycanthropes if it turns out we cant kill doony
19:21Dkay_rule of the 3 is not that great of a trait, I think, if we use it too much we might lose our Word like Gold trait
19:21Guileonce might be enough, if Zosimus spreads it around
19:21GrailI honestly like the Werewolves better
19:21Guilestill a good option to have, tho
19:21GrailBut the way we have to join them kind of sucks
19:22TheBeardiestBobalso, consider that means Zosimus' family is the one with the nightmarish Flesh Golem Adam-style frankenstein

19:24GrailI don't suppose Zosy could tell who broke it right?
19:25GrailIt would be kind of boss to go up to her, break it our self, and say thanks for the offer, but we an handle ourselves.
19:25GrailBut of course then she knows we can break said deals
19:26GrailAnd that's blatantly advertising a skill we should not advertise
19:27TheBeardiestBobGrail if you did that you would indeed impress the hell out of her if you rolled with your Traits correctly there

>>347147
I don't think the wiki supports collapsible boxes, but we don't need them yet. If it grows too large we can split it into multiple pages like we did for the GQ wiki. And by the way any help the wiki would be welcome, right now all I have is the character list section that I'm slowly filling up. If anyone wants to write some character descriptions or dig up their weapon info and post it on the wiki it would be very appreciated.
>>
No. 37475 ID: f0e3ae

mmm, so... vampires or werewolves? Normally I would prefer werewolves, unless its a case of "our vampires are different"... vampires have more crippling weaknesses, and are undead, must feed on humans, and have bouts of uncontrollable hunger where they go berserk. Being undead also means no reproducing, you fail at the game of life. Werewolves can have families... Of course, then there is the issue with werewolves going beserk on full moon and hunting humans... and in some settings vampires can have families, having pureblood vampires and even werewolf-vampire halfbreeds... I think we need to get some survival lessons from goblins focusing on the nature of supernatural creatures to get answers to such questions.

Anyways, the problem with accepting the werewolves offer is that they are asking us to break a deal AND to not kill doonie... armas ia man of his word.

Perhaps we could contact the weres and let them know of that fact? We deal with the fae and cannot afford to damage our reputation in such a manner?
Mitigate the damage of said refusal. (which is significantly less then the damage to our rep with the vamps if we help the weres "humiliate" him).

We could aim at cordial working relationships with both the vamps and weres where we only attack 3rd parties at their behalf, not each other...
Although I can see great rewards to siding with one or the other.
>>
No. 37477 ID: a76809
File 130721417687.jpg - (116.77KB , 830x830 , AORB Soldiers equipment.jpg )
37477

In the Guns For Hire Setting, enough people are in the know that officials in world governments are in the know. Not all of them-and not even a great many-but enough. And so there are indeed official government agencies dealing with the supernatural-but most are political, or investigative, focused on finesse. For dealing with the supernatural when it gets out of hand, there is indeed a higher power. On the American continent, Canada, the United States, Mexico and a number of south American countries channel defense funds to-
TRANS-AMERICAN ANTI-OCCULT-RESPONSE BATTALION [A.O.R.B.] :
GROUND FORCES ARMAMENTS:
-A one-ton powered walker (electric, battery powered, externally charged) with a thirty minute operation time, with a left-side mounted composite, detachable shield with a two hundred degree turn radius on the torso mounted track.
-Shields are able to ablate a 100mm HESH round, and can be replaced by a ready crew in thirty seconds.
-The armors are equipped with an automatic 20mm rifle, attached to a swivel mount on the right side of the torso track, with a ninety degree track range and a sixty degree rifle-mount rang of orbital motion.
-The rifle is loaded with one of four sixty-round drum magazines, two in armor piercing incendiary, two in discarding sabot armor piercing, contained in an automated reloading frame controlled by a joystick on the left side. The Ammunition frame is kept close to the body, and is automated to track to behind the shield's protection to avoid ammunition rupture.
-The torso is equipped with formidable jamming and decryption capabilities within several hundred meters, and can network with other nearby powered walkers to boost processing ability. This central mount also houses a mid-ranged thermal vision equipped camera, that feeds to a view the pilot can observe and direct.
-On each shoulder of the torso mount, a three-barreled 90mm MATADOR cluster is mounted, connected to both the control-helmet Line Of Sight laser sighting system and the rifle-mounted rangefinder, for mid and long-range employment, respectively. The clusters are fully detachable, and automatically detach once all three tubes have been emptied. A new cluster can be mounted in ten seconds with a ready lift to place the new clusters.
-The walker's legs have modular mounts for tracks or conventional wheels, to allow swift movement on flatter terrains while still retaining bipedal mobility. In urban settings, a walker given a standard load can achieve speeds of forty miles per hour and turn far more sharply than a tank.
>>
No. 37479 ID: 28e94e

>>347277
Almost no armor except for the shield, handles like total shit on soft ground, is unstable to the point that a simple pothole or tripwire can completely wreck it, and it has a very short operational range (even an attack helicopter can go a good 2-3 hours without refueling). It's also extremely expensive to maintain because you have to not only get unique and high-performance parts but also bribe the contractors into keeping their mouths shut. All in all, they're better off just sending in a tank - faster on an open road, can steer in place faster, can see and shoot backwards, has like a bajillion times more firepower, is cheaper to build and maintain, has a range of several hundred miles, can shrug off almost every infantry weapon in existence, is armed with an artillery gun, if all else fails you can just run the enemy down, and it's a hell of a lot less conspicuous because it actually exists in the real world. Oh, and the only way to "trip" a tank is to cause the whole thing to fall into a specially made trench.

Just some problems I noticed.
>>
No. 37480 ID: 35e1a0

we actually do have a exo-skeletal armor in real life, it is just a support thing though as it has no armor, but would let a person replace an entire artillery crew.
>>
No. 37481 ID: a76809

>>347279
-Made for urban settings wherein soft ground should not be an issue-and the picture is misleading, the AORB walkers do not have such tiny platform feet.
-Can be airlifted to scenes with any of a bevy of helicopters, or even delivered inside conventional covered trucks, so operation time can start as far from the target as desired.
-The suit itself does not have to account for any battery or fuel weight beyond a few pounds, having crystals crafted by government contracted electrical Practitioners to act as a chargeable 'well' that can be externally filled.
-With the primary operations area being urban areas where being quite is key, getting in a tank is unfeasible-but delivery trucks and work crews, complete with some Practitioners to create a zone of silence can run multi-unit operations and barring mid-day in down-town be likely to have sufficiently arranged resources to keep the event disguised.
-They have a few B-movies they periodically rewrite that the can say they are filming on accidental exposure, given that people 'know' powered walkers and the like are not in use. They specifically wanted something they could say is not real-and in their respective countries have been pushing AGAINST mechanized infantry so their equipment does not become more 'believable'.
-Between supernatural deals for preferential/free resources/labor and the contacts of all those involved, the end cost for making one walker, minus shields, gun and MATADOR clusters, is about $25,000. Because a considerable portion of the more unique mechanical structure and components are built on the Other side (plenty people recognize the use of Deals) and so can in theory be produced in infinite amount, even in an instant. So all AORB has to do to build these is have the armor coverings for the legs and torso forged, the shield made, gun and ammo hopper.
-Falling over/being tripped is still a concern, yes, and a huge weakness for these things.
>>
No. 37482 ID: 1b1739

>>347281
So that makes it an armored suit, heavy infantry, and with low cost...seems effective, but I can't help but think there's a major flaw in the way they designed the armored parts...
>>
No. 37484 ID: 7b542c

You know what we need to get?

The Belmont whip. Fucking roman vampire won't stand a chance.
>>
No. 37486 ID: 234c26

>>347284
As we don't have the Belmont bloodline, it's unlikely that we could take full advantage of its power.

>>347259
Did some wiki stuff. Pictures for everything, where they were available. Improvement of the character template is on the to-do list; for now, as long as we input everything using it then the data should be smoothly shifted around to fit whatever we come up with as the desired format later. Something more structured than the relatively freeform descriptions used in Golem Quest is desired here; we can use the appropriate talk pages for hashing out what exactly it should contain.
>>
No. 37490 ID: e41ad5

I'ma just post this here because it's a personal pet peeve of mine.

Information relevant to the story and necessary to suggest actions should not be relayed in IRC. That venue should only be used for things that will never be relevant in the quest, such as missed plot lines that will not effect anything, or fluff things what would never come up ever.

Good example: Revealing in IRC that we could have killed another player character early in the quest had we taken a different action or set of actions.

Bad example: Revealing in IRC that a certain character stole all out money the other night.

The main issue here is that most people who read the quest just read the quest, and those 'catching up' will have 0 frame of reference for some actions taken with regards to said information.

In short, stay out of revealing shit in the IRC instead of in the quest itself. If you really have to, POST LOGS YOURSELF so that people don't stumble around wondering what the fuck everyone is talking about - don't wait for another player to take action.
>>
No. 37492 ID: f0e3ae

>>347280
actually, artillery crews are being replaced by fully 100% automated specialized machinery in next gen artillery.
But yes, current power armor is designed solely for heavy lifting.
>>
No. 37535 ID: ae0719
File 130740050573.jpg - (253.89KB , 1568x2184 , blackbeard11.jpg )
37535

Just a thing, to hold it until Blackbeard shows up.
>>
No. 37536 ID: c6ce12

(This is a list of each of the parties we know of that would be interested in making deals for our palindrome based lightening strikes and what each would offer for it. This is pretty much direct quotes from the chat conversation that they were brought up in. My personal favorite is the what the werewolf matron would offer, totally not because I helped with it's design.)

What the Matron could do is offer to bind a rage spirit from the Nevernever to us. She could do a few different things, depending on the scale of the rage spirit we sought. For a small one, sure she could bind it in us, and after an initial dominance struggle it would obey us whenever activated-but wouldn't have much kick. Armas' soul as is can not handle anything larger, it'd be like a sardine taking on a carp, spiritually speaking. He would need to be an Einherjar or in some other way a being linked to rage to take that WITHOUT a considerably bigger soul. She could bind a mid-sized one to a ring, bracelet or amulet, and we could trigger with a spoken word-or for upper tier ones, bleed on the amulet. Then there would be the hypothetical apex of what she can make, which would be an amulet that has to be in contact with our flesh that, if we eat one of these specially prepared medicine balls, and while doing so bite our cheek to imbibe our own blood, we could have a Greater Aspect of Rage bound in us, well not in us but bound in an amulet and only unsealable through a very specific means (the medicine, for a temporary thing)-the downside would be the thing is so powerful we have to fight it to regain control of our body when we want it to 'stop'. If we play on the Maori side and the blood lust induced cannibalism aspect we could use that to make eating magically charged food auto-recover us from the Apex version if on hand, so that we: pop magic pill, RAGE EVERYWHERE, eat jerky, revert, start healing whatever damage we did RAGING. If we go with the 'greater rage fragment' option, and as you awaken the winter side, potential Einherjar fun and all that, it will make the amount of power you can draw out without exploding greater. Think of a Greater Rage Fragment as a tiny Nevernever that will open a smaller, less ludicrous, burnout-inducing gate in you. a mid sized fragment is still something that can be defined as an entity-a greater fragment is more a space or zone of the nevernever.

Ask for the Rage fragment to be bound in a belt buckle, keep the medicine balls in belt buckle. This would be the basis for a really great magic utility belt. Get pouches for storing things like jerky, loops for Mammon's Device rounds and flash bangs, hooks for rope and duct tape, and . Great thing is you can also get a holster for the Device to hang at your hip, then you have THREE GUNS at hip level to go for. And With some quick finger work to get a medicine balls and being smart we could keep it pretty quiet.


Then there's the vampires, who would trade you a supply of /mixed/ millenia old vampire blood so we could ghoul ourself on command for half a day without giving us a 'master'. It gives you regeneration, complete immunity to shock, the ability to absorb foreign blood to fuel us while so empowered-and constantly 'burns' the imbibed blood, with healing, or heavy uses of strength burning it faster. Taking on foreign blood can slow this process, but not stop or reverse it.


There's also the goblins, who will basically auto-complete our moving silently and sneaking training in the Nevernever to Sometimes Merchant's level. Instant ninja.


Dorjpalam? He'll give us a Wizard contract, and let us negotiate a power we could get for the strikes. Something like 'every time lightning would have struck me I can now do X three times at will', for MONSTER powerful, or something we just trade for and that's it, which would be mid-tier
>>
No. 37552 ID: f0e3ae

>>347336
alright, this saves us from the semilong process of actually going to them one by one and asking...
Of course, that also means we skipped the options to negotiate.

I don't like transient one use things like mixed blood much... if we went that way we could ask for the pure blood of the oldest living vampire... heck, get turned by the oldest most powerful werewolf then drain your own blood and drink said vampire blood, instant werewolf-vampire half made from best and oldest most powerful stock... but that was just a wild idea, lets not do that since curses are lame, and so is having a master or losing the ability to have children (we got a dynasty to start here).

I very VERY much like the instant /MAGIC/ ninja deal with the goblins. And its just for one strike... we could just barter for unlocking better knowledge and have each strike be worth lots of "hours" for us to redeem. This seems like the best option. Also we could ask them to include a brownie of our very own :P.

The whole "be introduced to a wizard for a strike" is weak, we know of a powerful wizard fighting doonies boss and we know has contacts with mafia, possibly triads, and possibly the goblins could introduce us (for much less then a strike), we should get that done.

I would like to point out that something occurred to me... every strike that happens strips us of our magic some more. Becoming a living conduit will stop such strikes AND make armas a true full blown mage... Becoming a living conduit requires you have no magic... every strike strips us of magic... becoming a living conduit requires no magic... See where I am going here?

With the right support group... trade a FEW strikes to the summer court, a few to the winter court, a few the most powerful human wizard on earth... what for? for the three of them working together to temporarily strip you of magic and ensure you become a living conduit on the next strike (after they were all paid) and then to be trained to goblin ninja levels, and be trained as a proper wizard by the most powerful wizard on earth. Such training might cost armas a little extra, such as serving said wizard for a certain number of years... or if that wizard IS the one here fighting doonie's lake boss (whatever its name was) then perhaps our assistance until said beast is vanquished. Either is fine.
>>
No. 37554 ID: a76809

>>347352
The deal isn't for one strike-its for all future strikes, with each side that offers a consumable restocking you with said consumable each time it does strike, in addition to vending said expendable triggers to you. Just don't expect individual purchases to be cheap.

Depending on the amount of power derived from a given expendable for this, a resupply can contain between five and fifteen 'uses' worth of the expendable material.

You also misconstrued the Wizarding offer. Dorjpalam IS the Wizard you mentioned-a Wizarding Contract is basically a 'create your own practitioner skillset' Trait, such as being a fire mage, or a stone mage or what have you. It wouldn't actually make you a practitioner, as you'd be drawing power from a fragment of the Wizard, but effectively its the same thing.

And since the deal is for all future strikes, that does mean if you choose to learn as much as a human can of the goblin arts pertaining to stealth, that will be all you get for the magic strikes-no resupplies or extra lessons, all upfront payment.

Lastly-if you think you're on to something there, feel free to try it out. No guarantees that it will work remotely how you think it will.
>>
No. 37555 ID: 856690

As far as I can make out the only things stopping us from keeping the Nevernever striking us is that it'll explode us via world passsing through us, also it strips us of magic.

Somewhere here is a potential to become a null being/magic eater.(Someway other than anti-magic buff from being struck multiple times) The problem is control, if we could force the nevernever to strike around us rather than through us that would help greatly...

After that, learn how to warp the world!!!
>>
No. 37562 ID: f0e3ae

Alright, thanks for clarifying that the prices are for all strikes... still we could negotiate things for less than.
I would try to feel out about making deals to help us becoming a true wizard.

Also, new idea... find a magical animal symbiont or sentient object (amulet, weapon, etc) that can eat them. As you feed it, it grows in power and can be bequeathed to your descendants.

My biggest problem with the straight up trades offered is that:
1. Every strike makes us lose magic / powers.
2. 13 is gonna be really bad.

We need to somehow permanently resolve it. A long term agreement where power is given and split amongst the courts in exchange to their cooperation in helping armas become a true wizard is a perment solution to an ever escalating problem. If armas has to do MORE work for them in exchange for said assistance then so be it, he offers more work.

Oh, you can also trade knowledge... has someone siphoned off power in such a way before? the first was taken off by the representatives of winter and summer. But second strike you siphoned into a building to turn it into something from past. Third into the stairway to modify it. Third gave you the power to nullify magically enforced deals... Are the courts / wizard curious about what happened so far? are they curious about what wondrous effects further strikes will have?

And imagine if you develop such a process via your studies. Where in the future those in your position could be offered a deal based on the knowledge you will acquire via this experiment.
>>
No. 37565 ID: c6ce12

>>347362
Uh, any of these deals are permanent solutions as far as I'm aware. In each deal the people we are approaching will have a way to intercept the strikes before they hit us, preventing damage to our personal magic.
>>
No. 37567 ID: f0e3ae

>>347365
then i misunderstood. I thought the deals involve giving us an outlet to channel the power into after it strikes. If they are intercepting it before it strikes then its a pretty big game changer.

I'd still like to see if we can make armas into a true wizard though.
>>
No. 37568 ID: 234c26

Of the offered options, I like the goblin one the best... except that I'm concerned that in the long term, it's not a large enough return. We'd need some kind of long-lasting benefit.

If we can work in permanent status as Friend to the Goblinkin everywhere, a brownie assistant, and a full overview of supernatural and particularly fae culture (i.e. getting only the information that any common goblin would know and which is thus not incredibly valuable), then I'd go for that one without hesitation.

Maybe I'm just greedy, but it seems like the training deal is just offering us something that we'll already get with time, meaning that in a year or three we'd be not much better off than we would be otherwise.


Failing that, being a quasi-wizard is an attractive prospect. Preferably we'd get a power with a great deal of utility that we could not use technology to effectively substitute for; that is, something like teleportation or force fields rather than throwing fire.
>>
No. 37569 ID: c6ce12

These logs are long overdue for posting, slipped my mind until now to be honest. Anyway, important information.

[18:15] <TheBeardiestBob> well
[18:15] <TheBeardiestBob> well well well
[18:15] <TheBeardiestBob> I have good new
[18:15] <TheBeardiestBob> news
[18:17] <TheBeardiestBob> I have now gotten two other people interested in running characters in the Guns for Hire setting-one is choosing to become the Texan Iroquois gunslinger (Now going by the oh-so-pleasant translated name of Big-Crazy).
[18:18] <TheBeardiestBob> And another person playing as Brandt's wife. They actively want to try playing in the setting, and I will encourage it in the following-I will be doing their
[18:19] <TheBeardiestBob> They do not, and will not, know of Armas' charms, or of Mammon's Device.
[18:19] <TheBeardiestBob> So, from now on, when I roll for enemies in thread, that means it's an actual player, so... be warned, the contest will be fiercer.
[18:43] <TheBeardiestBob> You mean, what have they learned of you? I can only tell you all they know is in character, but I told them that you were one of three seperate MC I have running in GFH, and are, from a rules standpoint, a pretty major threat.
[18:43] <TheBeardiestBob> They most certainly don't know about your rapid healing.
[18:50] <TheBeardiestBob> oh-yes, they know the three major MC's are all group staffed.
[18:51] <TheBeardiestBob> Savoy and Labombard both have IRC player groups now.
[18:51] <TheBeardiestBob> I might add, Labombard has been kicking it up a notch, fucker be insane.
[18:53] <TheBeardiestBob> He's basically been waging a one man war against the US special forces arranged against the Triads while Lo Fang's been busy trying to keep up with the Savoy character, who has been making expressways towards the Wizard Khubiliai
[18:54] <TheBeardiestBob> all of this you already knew (or can afford to know with Labombard) so telling you is not an issue-I am just giving you a reminder of what they've been up to.
[18:54] <TheBeardiestBob> Also, Savoy character hit the biggest of lottos with his bloodline power-I caution you this once.
[18:56] <TheBeardiestBob> Currently, Savoy ONLY has that-but with what he's been doing-he may end up with a second bloodline-like ability. Fuckers been taking his pre-existing high rank to move aggressively.
[18:56] <TheBeardiestBob> I am going to add other individual and MC charas as time passes (all of whome will have in-quest rolls) but be aware the main thread (since the others are IRC) is still the quest.lv one.
[18:57] <Grail> Was there some hint at sorcerery? Because if there wasn't and I'm remembering wrong I'm guessing some sort of holy paladin esque ability tied to the early mythic brotherhood the mafia claims to originate from.
[18:58] <TheBeardiestBob> Grail, there is a different assassin in the Mafia with such a power who happens to be Savoy's bro-but Savoy himself could probably end him without much issue anyway.
[18:59] <TheBeardiestBob> His power is one of those that 'rules are complicated, think through rules OH GOD WHAT THE HELL' type powers.
>>
No. 37570 ID: 835a2d

>>347369
>Important information
>In IRC

WHY
>>
No. 37571 ID: 234c26

>>347370
As long as it gets reliably cross-posted into this thread, I don't mind. It's when it stays silently in IRC that things are bad.
>>
No. 37572 ID: 835a2d

>>347371
Why run the risk at all?

Why is important shit being revealed in IRC a good thing?

No one's given me a solid answer, just excuses, like "He's always done it" (He should stop) "The IRC isn't exclusive" (It wasn't mentioned either here or in the thread) "Anyone who follows Golem Quest should expect it" (Why, and for that matter, not everyone reads both)

No one has told me why it's a good thing and why he should continue revealing pertinent and important info via IRC.
>>
No. 37576 ID: f0e3ae

I am actually on IRC... my problem with IRC is that unlike a forum, I cannot just look up what I missed. I must be actively connected at the exact time that bob says something in it. If you are offline because your computer is off then you miss it.
>>
No. 37577 ID: a76809

>>347370
Because I open a discussion thread and people don't ask questions in it-but they DO on IRC. And since I like to clarify things, I answer said questions. Maybe if something confused you, or you were curious about ______, you could... you know, ask about it, not just get angry when someone asked on a medium you don't like, at a time where you were not present to observe it?
>>
No. 37578 ID: f0e3ae

>>347377
fair point that people don't actually ask that many questions here on the dis thread.
Its not that he is going to IRC to post information, rather people ask and he answers wherever they asked.
>>
No. 37579 ID: 835a2d

>>347377
The problem, Bob, is that while that's fine and dandy, sometimes things are said in IRC that I want to know that I didn't even know I wanted to ask about - or that are needed to fully grasp suggestions or actions or plans.

THere's no rolling archive for IRC, no way to look up posts, and more and more, I'm saying "Well Bob said X in IRC, so that's why I'm suggesting this" and for someone who, say, just wants to read the threads to stay caught up, that's a real fucking disappointment.
>>
No. 37580 ID: 835a2d

>>347379
>And more and more, I'm seeing

It's four AM.
>>
No. 37582 ID: d3dfb8

>>347379
Yes there is, it's called logs. Ask ManofTroy for them.
>>347378
>he answers wherever they asked.
HAHAHAHA NO. He answers when he feels like answering.
>>
No. 37584 ID: f0e3ae

>>347382
The two are not mutually exclusive.
>>
No. 37585 ID: 835a2d

>>347382
>Reading through day's worth of logs when shit could just be posted here instead of there, or not at all

More excuses, yay~!

When DungeonCrawler got questions about his setting, he posted codexes in his discussion thread. That's what you're supposed to do, put it all in a place where you're certain everyone who reads the quest will see it. Not some of them. Not most of them. All of them. To do otherwise is to exclude some of your readership from information for no reason other than simple lazyness, on the part of you, the author.

Several people in #Rubyquest named this as a reason they aren't reading anymore, and have remained silent on the matter because they felt "Bob wouldn't listen".
>>
No. 37588 ID: c6ce12

18:58TheBeardiestBobDorian Gray does exist in the setting-and unlike the book one, he was a bit smarter than the common lore (which he helped author and orchestrate), and had a mortal painter paint over his Devil painting several hundred years ago, and it is now the true face of any one of thousands of famous portraits. The one in the hideyhole in his mansion? A replica.
18:59TheBeardiestBobThis Dorian Gray, in addition to being completely unkillable thanks to a deal with a very, VERY high ranking devil, can literally be blown away to the atom and still immediately come back into existence in his old place. Think faster-than-Bang healing, but with no boosting property-just return to default.
18:59TheBeardiestBobNo amount of firepower can overcome his unkillability, not a thousand GAU 8s, not a nuke, nothing, he will get back up.
19:01TheBeardiestBobAnd thanks to being old, smart enough to work his major deal with a Devil, he, while still a vanilla human in physical ability, is a VERY versatile and skilled practicioner-think Wizard light, in that he doesn't have massive gaping holes in his magic use like most practicioners, but not the super oh god power.
19:03TheBeardiestBobHe wasn't originally a practitioner-but enough suffusion of Hellish power over CENTURIES let him become a more potent than average magic user-while having a Devil Contract, which is comparably potent to a Bloodline ability.
19:03TheBeardiestBobAnd yes, you can't use the knowledge in game, but he did spend some time as Oscar Wilde, so he could author said false tale.
19:06TheBeardiestBobSo, I may note, that while Dorian the NPC in the quest is a Devil Contract/Practitioner, the Savoy MC is getting ever closer on getting a Wizardly Contract to complement his insanely powerful bloodline.
19:06TheBeardiestBobso soon there will be TWO hybrids you know of.

21:53TheBeardiestBobAnyway, there is a certain group that commandeered the Steyr ACR patent after it got nixxed-and the H&K G11, as well as those of MB associates gyrojet weaponry. They may not have gauss-bullpups, but between excellent muzzle velocity followed by ACCELERATION at twenty feet-well, you can auto-fire rounds that would have far too much recoil otherwise
21:54TheBeardiestBobComplete with the real beauty, incendiary-tipped flechette rounds that are each individually gyrojet and drill-tipped, to embed the fire inside of even armored targets. It is a 60mm underslung cluster of sixty four flechette needles, attached to the above bullpup of doom.
21:54TheBeardiestBobSo, the people that use the highest velocity infantry firearms in the world? Titan Corporation. The specific subset of said PMC that uses these guns: The Titan's Reapers. You basically have to think slogging through a war by day and pulling spec ops at night is /boring/ for them to consider you for being a Reaper.
21:54TheBeardiestBobAnd one final thing about these wonderful guns and the experts that use them-they come with inbuilt self-destruct devices that are keyed to their owner's heart and proximity-heart stops, or gets too far away, all the important mechanisms get some thermite treatment. Same if you try to fiddle with them.

>>347372
Shot I don't see why you are the one making half of these complaints. For one you can't even keep half the quest information straight yourself. You constantly complain about not knowing things in the IRC when you're there, but the information you were whining about is usually stuff that is available in the main thread or the discussion thread. And you know for a damn fact the IRC isn't exclusive and it has been posted in the main thread as of a few days ago in response to your complaints then. Those same complaints I will remind you shouldn't have come from you in the first place since you already knew how to access it, but instead of posting it for everyone you whined about the fact that it wasn't being posted until someone did it for you. What kind of person sees a problem they can fix without any effort on their part, but instead of doing so they put their efforts towards screaming and hollering about the problems existence? And that same person nearly got banned from the wiki for trying to edit it in so that everyone could see it there.
>>
No. 37589 ID: 835a2d

>>347388
>And that same person nearly got banned from the wiki for trying to edit it in so that everyone could see it there.

What.
I've barely even touched the wiki.

And "easily fixed" means "Staying on the IRC all day every day in case something might possibly be said which I will need in order to post". Which, frankly, is not "easily". "Easily" would be seeing the information posted by Bob himself, in his own thread, where everyone is guaranteed to read it, and thus there are no problems. I haven't been on IRC for the past few days, and already, there's new shit I've missed, probably, that likely won't get posted, that will be used for suggestions.

It's already happened a few times both here and in GQ. Between the "The gates are eating our magic" and "Some asshole stole all our shit, let me tell you in IRC only who did it" I'm getting kind of tired of it, and the fact that no one posted either of those before they posted their suggestions then clarified "oh, there was hints (read: small mentions of something that could never have been pieced together that way) but this was explicitly said in an internet chat room with the author" really ticked me off.

The fact that this was put forth as a problem by several other people in IRC who tried to read these quests but were put off from it due to it, and their reluctance to say anything because it would mean jack shit, and that you're proving them right, saddens me deeply.
>>
No. 37592 ID: e10f55

>>347389
The last paragraph can not have been that hard to parse that you thought it was entirely about you.

The same person that posted up the IRC location in the thread also put it up in the Wiki, nearly got banned from the wiki for it, but sorted some things out and the IRC location is now in two places, the thread and the Wiki.

Which, btw, is here: http://quest.lv/wiki/Gun_for_Hire_Quest - don't know why it's Gun instead of Guns
>>
No. 37595 ID: d3dfb8

>>347389
>And that same person nearly got banned from the wiki for trying to edit it in so that everyone could see it there.
That was me fuckhead.
You're welcome.
>>
No. 37596 ID: c6ce12

>>347389
>I've barely even touched the wiki.
Not talking about you, I'm talking about the person who posted the links, which again for clarification, was not you.

>And "easily fixed" means "Staying on the IRC all day every day in case something might possibly be said which I will need in order to post". Which, frankly, is not "easily". "Easily" would be seeing the information posted by Bob himself, in his own thread, where everyone is guaranteed to read it, and thus there are no problems. I haven't been on IRC for the past few days, and already, there's new shit I've missed, probably, that likely won't get posted, that will be used for suggestions.

You misread en-fucking-tirely. I said the problem you were whining about was that the link to the chat itself was not being posted anywhere and thus the chat is a 'super special club'. So the problem I was referring to from then on was that problem, a problem which could have been fixed by you by POSTING THE LINK, something that is as simple as a quick copy and paste. You however, did not, and instead of fixing said problem, bitch about it. You have no desire to see these things fixed, you just have a desire to make yourself a nuisance.
>>
No. 37597 ID: 835a2d

>>347396
"Providing a link to the IRC" is not "Making certain that all the information is posted in a place where everyone can read it" because not everyone who knows about the IRC is there.
>>
No. 37598 ID: c6ce12

>>347397
You aren't even reading what I'm typing are you? If you are you're reading comprehension comes into question because at no point did I even come close to implying those are the same things. I am not targeting that argument you just made, I am targeting one of the ones you made that I linked to originally. Though while we're on that post since you can't seem to stop thinking I'm referring to it, Bob isn't the lazy one, you are. As demonstrated by the instance I keep quoting, you would rather cling to your arguments and whine rather than clicking a couple damn buttons.
>>
No. 37600 ID: f0e3ae

Posting data author gave out in IRC to the wiki is a bannable offense? How odd...
>>
No. 37601 ID: 835a2d

>>347400
Squeegy-MobileOne of them went in #tozol to bitch loudly about how LP undid his changes to the Guns for Hire page because he removed the template, then railed against templates in general
14:42Shot___Oh, the guy who 'nearly got banned'
14:43Shot___Just to put in the IRC channel
14:43Squeegy-MobileLP told him not to vandalize the templates or he'd ban him.
14:43Squeegy-MobileIn the edit reason
14:43Squeegy-MobileSo he came on IRC
14:43Squeegy-MobileDid a /whois on Phil, and came in #tozol to bitch at him
14:44Squeegy-MobileHe said templates were annoying and too limited
14:44Squeegy-MobileHe was like "30 quest threads and 5 disc threads? That's a limit!"
14:44Anonymageanyway I'm not even going to bother saying anything in the GFH dis thread
14:45AnonymageI brought it up back when the thing with senth happened
14:45Squeegy-MobilePhil wasn't even there
14:45Squeegy-MobileSo he was sperging out at everyone else
14:45AnonymageI went to the IRC and said "wait, what the fuck why are you guys screaming for this character's blood" and they were like "he took all our money and he's also Jak Stryfe" and I was like "what"
14:45Anonymage"oh it came up in IRC here look at the log"
14:46Squeegy-MobileI asked him why he didn't PM and he said he wanted to solve the issue and Phil was afk
14:46Anonymage"or maybe post this log to the discussion thread"
>>
No. 37609 ID: 1854db

>>347398
Are you saying he's lazier than Bob because he didn't post a link to the IRC channel in this thread?

Because you haven't posted it either. Here, let me post it.

irc://irc.rizon.net/golemquest
>>
No. 37617 ID: c6ce12

>>347409
In this thread? No, in the main thread, where he began this tirade about it being a secret location. But yes, I think it's fair to assume he is lazier than Bob seeing as how the effort for the one task he could have done is significantly less than for the task he is proposing, that and that Bob is willing to look through two separate mediums to answer questions.

I do enjoy the subtle jab your trying to give me by implying I'm lazy for not posting it here, but guess what? I'm not the one complaining about it, I don't give a damn if it got posted anywhere in the first place. What I'm doing is complaining about the complaining and if there was an easy solution to get rid of it that I could take, please tell me, because I'll happily accept being called on hypocrisy if you had decent reasoning. That and I've been the one spoon feeding you people information this whole time.
>>
No. 37618 ID: 049dfa

>You have no desire to see these things fixed, you just have a desire to make yourself a nuisance.

Thanks Grail, you just validated every reason I have to think that the bobquest crowd are intolerable shitstains.

Btw: I'm one of those people shot was talking about who said that it was pointless to bring this up.
>>
No. 37620 ID: 835a2d

>>347418
14:56 Anonymage [14::52:55] Grail: Cool
14:56 Anonymage [14::53:00] Grail: That was fun
14:56 Anonymage [14::53:05] Grail: Got shot to leave both channels
14:56 Anonymage [14::53:18] ManAsleep: How did we do that?
14:56 Anonymage [14::53:28] Grail: Uh I don't know someone link Troy a chat log
14:56 Anonymage [14::53:50] Grail: I'd suggest everyone pulls out too. Unless you really want to fuck with rubyquest as a whole
14:56 Anonymage [14::54:02] Grail: I just went for a precision strike on Shot

And chasing people across IRC channels just to annoy them and shit up the place, what the hell, man. Before this, I thought you were an alright guy.
>>
No. 37621 ID: 252e1b

>>347420

Grail is just as big an ass as I am, it's just that instead of insulting shitty art in general he picks on and bullies specific people.
>>
No. 37622 ID: d3dfb8

>>347417
>>347418
>>347420
I find it amazing that you assume things about a group of people simply because a single one decides to take enjoyment in antagonizing others. It seems to me you're using our most dickish and rude member to give yourself an excuse to dislike us more than you did without knowing us, and refusing to get to know us using him as an example. This is evidenced multiple times in chat as several GQ/GfH readers who, despite being ridiculed and threatened (most notably by Squeegy) were extremely polite and civil.

While I am a good friend of Grail, I am not defending him here. I absolutely refuse to condone his actions, as they were wildly inappropriate. However, the fault is just as much yours as it is his. You should all feel ashamed of yourselves.
>>
No. 37626 ID: c6ce12

>>347422
I...begrudgingly accept that my actions were rash and I perhaps could have handled that in a better way. I am not sorry for what I said, but perhaps in the way that I went about it and if I caused anyone else besides who I was having words with a problem. I should have went to him specifically, but then with his penchant to post logs I doubt it would be any more contained than it is now. Not that I came in with the desire to say anything to him at all, merely to observe what he was saying about the channel, as others were noting him to have been stirring up things for days now. Needless to say the reaction we all received for merely coming in to see things incited a bit of a reaction, which as I said could have been handled better.
>>
No. 37631 ID: 049dfa

>>347422

>However, the fault is just as much yours as it is his.

Sorry shitstain, but not a goddamn bit of this is my fault. I'm the one who brought up 'the way that bob runs his quests, where he rewards players for being the guy who attacks another player character because he heard that character's player tell the DM he was taking something from the dude's bag while he slept, was really off-putting. It's terrible storytelling and it means that when you try to read the thread to catch up on a quest it looks like shit just comes completely out of nowhere, and -that guy- is always the shittiest guy in a gaming group.'

I also told shot not to bother bringing it up because, even though you're all -that guy-, you like being -that guy- and bob likes running games for -that guy- and the lot of you are free to do it.

None of this shit is my fault to any degree at all. Criticism (and this IS criticism, and even completely constructive criticism at that) is not wicked. I am not ashamed at all.

>>347426

>Needless to say the reaction we all received for merely coming in to see things incited a bit of a reaction, which as I said could have been handled better.

14:56 Anonymage [14::53:50] Grail: I'd suggest everyone pulls out too. Unless you really want to fuck with rubyquest as a whole
14:56 Anonymage [14::54:02] Grail: I just went for a precision strike on Shot

So now you're -that guy- AND a bad liar. Fantastic.
>>
No. 37635 ID: 692cff

>>347431
>the way that bob runs his quests, where he rewards players for being the guy who attacks another player character because he heard that character's player tell the DM he was taking something from the dude's bag while he slept

Eh, I disagree with this. The one time something comparable to that happened was when a drunk friend of Bob's convinced a drunk Bob to hand out information on IRC. Which was very shocking because I hadn't joined the IRC when this happened. Everything else is mainly discussing speculation and and maybe confirming something that we'd find out with some waste of time legwork in quest so we can bicker about it before the update. It's almost always stuff we will find out before it becomes relevant, or would find out if we had the character check something as opposed to just asking Bob in IRC(We as players should probably start doing that). That or something that would take no effort from the character but take several updates of information gathering to convey. All we're getting to do is plan ahead a bit really.

For instance, in this quest right now, we're being offered a deal for trading something major away. There are several people we could go to and see what we could get, but going there and haggling with each one before we choose one? Sort of a waste of time. So we get a general idea of what each one is offering, so we don't need to waste weeks worth of updates on heading to each one. That information is in this post by the way. >>347336

I'll admit that handing out information on IRC probably makes it a bit harder for people to follow, but frankly, to me it's a major part of the quest. I liked reading and posting in GQ before, though it did get a little frustrating at times, but now the most enjoyable part of the quest is discussing and arguing about it in IRC. Without Bob giving us fodder for that, it'd die down pretty quick.

>So now you're -that guy- AND a bad liar. Fantastic.

Grail wasn't really lying about that. Sure, he went over there to fuck with Shot. I only went to see what was being said about us though. Insufferable Mystic was already there and just let us know we were being bitched about, and to my knowledge didn't try and fuck with anyone. And the reaction those who went to see what was up got? We're all worthless fucktards who should go die in a fire. Seriously, you don't think popping into a channel and the first thing you see is being told that isn't likely to get a reaction out of somebody? Grouping us all together when you were arguing with an individual escalated things. You get in a fight with a black dude and start throwing about racial slurs and anyone part of that group who didn't care before will start to. That's just how things work.
>>
No. 37638 ID: 1854db

>>347417
Main thread? This is the main thread for guns for hire.
>>
No. 37639 ID: 692cff

>>347438
No, this is discussion. He means it was posted in the quest thread, where the "This is bullshit" started.
>>
No. 37641 ID: a76809
File 130763987510.jpg - (56.42KB , 800x646 , Camella New Sidearm.jpg )
37641

So, since it's clear that information needs to start being recorded more concretely, I'll do what I can with my time to provide more for you guys-so you have less you need to plug in/find yourselves.


It hasn't come up in quest and is in no way a big deal, but Camella ALSO got exceptionally drunk Friday night, and won a classic-build Franchi double-barreled shotgun, over-under design, sawn-off. In said drunken impromptu gambling, she also won several hundred lira.


So, she has a 12gauge 2-shot, and a couple hundred extra bucks from that event. Not a big thing, but it happened, and rather than make note of it in IRC, I'll post it here.


...Would REALLY help make sure information is posted here if people ask questions about things so I know what people need to know. If I tried to do-all world details or some such, I wouldn't know where to start.


So... questions?
>>
No. 37643 ID: 234c26

>>347441
Aside from the Mafia, Triads, and Germans, what significant human-centric underworld groups are there in Istanbul? There seem to be a curious absence of native Turkish groups thus far.

How common are Bloodlines? Are we talking every tenth person in the setting is running about with a bit of magic curled up inside them, or every ten thousandth? How do Bloodlines come into existence in the first place?

Can normal people learn magic? That is, almost all the supernatural stuff that we see seems to be rooted in lineage, or granted by someone or something already steeped in supernatural power. The only exception I can think of- and I don't even know if it is and exception- is Go Ping, who seemed to be studying to gradually learn magic... except that he learned very quickly from Lo Fang, so that could fall under endowment too, or he could be using some Chinese bloodline power. So what are the mechanics of this? Or I suppose more broadly, what are the basic routes to magic power for a human in the Gun for Hire world?
>>
No. 37644 ID: 835a2d

>>347443
>Can normal people learn magic?

Expanding on this - What can normal people without a bloodline or ties to fey courts manage on their own? What sort of supernatural things be accessed merely by hard work?

Further, are there any sort of mercenary companies, PMCs, etc, that specialize in supernatural things?

Is there a way to mass-produce +1 rifles?
>>
No. 37649 ID: a76809

Besides Mafia, Triads and Germans, there is an Indian drug cartel, and two separate Turkish groups-one predominately based on heroin smuggling to the rest of Europe with Kurdish connections, the other working in massive amounts of arms dealing. There is a Russian presence, but it is not of considerable size-there is also a small local Yakuza presence, insofar as members are here, but they don't really do anything.

If I had to ballpark bloodlines, its about one in a thousnd, to get any kind of bloodline. Bloodlines come into existence by inheriting them from someone with either an active bloodline or whose bloodline was inactive-think recessive trait.

Normal people learning magic... kinda hard to answer. Normal people kind of have the superpower lottery-if you are joe shmo and a Gate opens in you, yes you can die-but you have okay odds of becoming a Wizard instead. So normal people make the most powerful casters-when they don't explode. As to normal magic levels, practitioner stuff-not on their own, they'd need to get the power from some other source to work it.

More broadly, the route to learning magic, if not already a practitioner or a power lotto wizard winner, is to get those WITH power to be willing to invest some of said power into you.

>>347444
What magical things can you find, barring stumbling over it or having connections to exploit...hm. Well, there are some meditative martial styles that can lead to actually percieving one's soul, and moving it around a bit to tweak one's performance-focus all your durability to a single point to stop a knife, or make a single blow have every bit of strength in your body behind it. But outside of having a bloodling, being a wizard or making some contracts.... not really possible to just learn magic on your own.

There is Titan Corporation, a US based PMC that has a division of private special forces that world governments hire when their own conventional troops prove insufficient to a supernatural threat. Not used that much in the US because of AORB (those with the suits up above) but reasonably common in Europe, Africa and Asia. Beyond them-no, since it takes considerable resources to be able to insure mission success against all the different creepy crawlies about.

Mass-produce.... yes, if you had SHITTONS of supplies of bones from magically charged animals, and their blood to quench metal in-then yes. Not so much for imbuing metal or wood the conventional way, so you'd have to 'steal' supernatural energy if you wanted to do any sort of mass-production.



Any more questions?
>>
No. 37660 ID: 835a2d

Our new AA-12 needs an awesome name.

Speaking of it - is it like a magical bow in DnD, n that it imbues the ammunition once fired? In other words, would it be wise to load it with incendiaries and have fire that doesn't allow regen?
>>
No. 37665 ID: 692cff

Grails about to offer up a suggestion for trading in Mammon's device for the werewolf deal, and getting a replacement for it at the sametime. Bob informed us of this possibility. Figured I'd let everyone out of IRC know that.
>>
No. 37683 ID: a76809

>>347460
yes, it imbues ammunition when fired-so soaking it in something would not 'taint' said fluid with the weapon's magics.
>>
No. 37685 ID: 234c26

What were those mostly-invisible things that we fought on the stairway to Hell? I've been adding a list of known supernatural creatures to the wiki (admittedly, most of them are things we've only heard about) and they need a label.


Speaking of things that need labels, the owner of the restaurant was referenced as "the Old One" when we were there, and by no other name. However, I can't call him that because Laetissi uses the same phrase later to refer to the creator of Mammon's Device, presumably Mammon, which demonstrates fairly conclusively to me that "Old One" is a class of being, possibly everything past a certain threshold of age and power. What should we call the restaurateur?
>>
No. 37686 ID: 835a2d

>>347485
Putting in a vote for the Old Vampire.
>>
No. 37689 ID: a76809

>>347485
Things in the stairwell, what their name is... eh, maybe this can clear that up-think of those things in the stairwell as the stairwell's anti-intruder defense mechanism-very specialized white blood, basically. They aren't separate entities, but fractions of the stairwell whole.

Since the restaurant owner is a dragon old enough to remember the dinosaurs (and miss those DELICIOUS Brontosaurs) and so old as to predate names.... why not just call him The Owner? Not like he cares for getting off his ass and doing things OUTSIDE of his restaurant, where while he may not get dinosaur meat by GOD he'll have whatever other food tickles his fancy.
>>
No. 37691 ID: f0e3ae

i think we should see about trading the mammon device + memories to the goblins.
>>
No. 37692 ID: 692cff

Bob said in IRC that Sometimes Merchant's halo is something he won from an angel. Also, based on some questions asked it seems like he's not affiliated with the Seelie or Unseelie courts, and quite possibly neither Winter or Summer either.
>>
No. 37693 ID: 234c26

>>347489
>They aren't separate entities, but fractions of the stairwell whole.
Well, then, should I be classing the stairwell as the entity? Just call it "The Stairwell"?

>The Owner
Will do.
>>
No. 37694 ID: 835a2d

>>347493
The Stairwell is a remixed SCP item.
>>
No. 37695 ID: 234c26

>>347492
My knowledge of the Dresden Files told me that goblins were wyldfae with their own agenda from day one. Surely knowledge from a solidly reputable source like that would never betray me.

>>347494
Which means what in terms of wiki classification, aside from that its entry should probably have a note to that effect in it?
>>
No. 37698 ID: c2d0f1

For the werewolf deal, whilst I don't like Rage or Hunger, Consumption and Absorbtion might be nice. We could get it bound into a set of very hard, very sharp ceramic teeth which we can pay off a dentist to replace our own.

We shouldn't do this until we have a more powerful soul though.
>>
No. 37701 ID: f0e3ae

can someone specify, in bullet points, why we would sell mammon device to werewolves instead of goblins?
>>
No. 37703 ID: 234c26

I don't like any of the werewolf options. I have no interest in gaining power at the cost of control, which is ultimately what they all boil down to as I understand them.

While I am interested in opening relations with the weres because they're obviously a powerful faction, the options for what they can provide us with thus far do not appeal to me.
>>
No. 37704 ID: a76809

>>347494
Not so much, anymore-Honestly, I'd classify it as.... hm. The easiest comparison would be to think of this 'Stairwell' as being a very specialized Deep Spawn for Mammon, ala Mordre. As to a name... Mammon's Stairwell, why not.
>>
No. 37705 ID: 856690

>>347503
>>347501

Right, I'm not really sure of the specifics but.. here it goes...

1: Transformation/More durability, Currently Armas is better than a human but not that great on the toughness front.
2: It doesn't have to be a Rage spirit, it can be something other than BERSERK.
3: Apparently the deal is what we make of it.

So basically we get a powerful spirit, to boost our dangerousness, One thing is that we can have a transformation, but really it is customizable, I don't think any of us have really explained this well.

Bob could, but currently he is in hospital, after food poisoning and resulting stomach pumping.
>>
No. 37708 ID: 81f32a

In the light of recent dissatisfaction I went through the logs, copied and edited the most interesting parts and compiled them into a single document for everybody to see.
Conveniently separated into chunks for easier and more pleasant reading.

http://pastebin.com/RgjvTHHU
http://www.mediafire.com/?u6z0bdwwrxhdui9



THANK ME, YOU WHINY, UNGRATEFUL DICKHEADS!
I SPENT HOURS DOING THIS BULLSHIT JUST SO THAT YOU FUCKS DON'T HAVE TO SPEND AN OUNCE OF EFFORT YOURSELF!
ALL YOU NEED TO DO IS TO LOG INTO THE CHANNEL AND IDLE THERE, NOT A FUCKING SOUL FORCES YOU TO PARTICIPATE IN THE CONVERSATIONS OR READ THEM ENTIRELY!
JUST FUCKING USE 'SEARCH' FUNCTION FOR BOB'S POSTS AND READ THEM!
STOP SUCKING A BOATLOAD OF DICKS, GET UP YOUR LAZY ASSES AND DO SOMETHING FOR ONCE!

>>
No. 37709 ID: 28e94e

>>347508
>spending hours on something nobody asked for or needed
>giving everybody shit
>asking for those same people's thanks
Stalker out of here get
>>
No. 37712 ID: f0e3ae

ok, the trade goblins for gold discussion is getting out of hand so I figure we move it to questdis.

>>/quest/311666

Seems like there is strong opposition so lets discussion the issues here.


>>/quest/311691
>You've forgotten...
I haven't forgotten, but:
1. We can at least ask.
2. You are saying that goblins LOVE gold but HATE paper money. Yet claim that they will hate on us for asking for either? That makes no sense.
3. You are suggesting that they will try to shaft us, they dealt with us fairly thus far and we have many deals going on.
4. By your own admission script money is not the same as precious metals (they despise one and respect the other)... they are already giving us rare meats and spices I am just suggesting something more fungible... although we COULD just keep asking for more varied types of meats and just sell those...

Actually fuck, call the triads and ask them how much they pay for the various kinds of meats we have. Those are super rare and probably worth MORE Then gold...
>>
No. 37713 ID: 234c26

>>347512
I have not claimed that they will hate us, just that the price will be higher than we wish it to be. That is not shafting us, it's merely reflecting their value system- but is nevertheless unfavorable.

I suspect that the reason they value precious metals is because of how time works for them. Recall that time in the nevernever flows very differently- they can simply plant their spices and let them grow up in subjective instants, making them essentially an infinite resource. Similarly with many types of creature- anything they can treat as livestock or a hunting animal, they have an effectively infinite supply of just by letting their ecosystem run itself. But metals do not grow or renew themselves, so they have only a finite supply of it- making its value far, far greater.

This does mean that there is an exploitable market gap by selling their renewables in the real world, but I do not think that we are currently in a position to set ourselves up as middleman. My guess would be that the market niche for supernatural foods is already well known to those who deal in the supernatural, and exploited by them; until we are both better situated and able to reliably deal in larger quantities, we should not make an attempt to penetrate that market. The quantities that we're dealing in at the moment aren't even large enough to fully replace Armas' groceries.
>>
No. 37714 ID: f0e3ae

>>347513
>The quantities that we're dealing in at the moment aren't even large enough to fully replace Armas' groceries.

I am pretty sure we were explicitly told we now have enough magic meats and spices coming each week to fully sustain us... aka we are in the point where it replaces our groceries entirely.
>>
No. 37720 ID: 835a2d

>>347508
Holy jesus fuck on a stick, calm the hell down. Calling us names and ASKING for gratitude will get you none.
>>
No. 37723 ID: 234c26

>>347508
Hey look what I found in that

#
[02:15] <@TheBeardiestBob> So-pretty soon, I predict a fight involving Olga, Big Crazy, Savoy, a Vampire-and Armas/Camella
#
[02:15] <@TheBeardiestBob> 'Twill be cool
#
[02:16] <Grail> Will the vampire have the ghoul that acts like Don King?
#
[02:16] <Guile> well, attending church just moved up the list
#
[02:16] <@TheBeardiestBob> Nope, it'll just be one of those smug ones that could twist Brandt into a pretzel, that's all
#
[02:17] <Grail> So Olga and Crazy are together, Vamps and Savoy pairing up?
#
[02:17] <Guile> there are NOT smug vampires?
#
[02:17] <Grail> The dead ones
#
[02:17] <Guile> also, Savoy doesnt really need allies
#
[02:21] <Grail> Wonder if it's the vampire we heard about before
#
[02:21] <Grail> What was his name, Gunther?
#
[02:25] <@TheBeardiestBob> Savoy and Vamp are kiiiiinnda on the same side, but not really
#
[02:25] <@TheBeardiestBob> if their 'team' is the winner of the three-way only one of them will be leaving this, one way or another.
#
[02:25] <@TheBeardiestBob> Savoy can't leave the vamp alive after his business
#
[02:26] <@TheBeardiestBob> vamp can't let Savoy go because this is his chance to get DELICIOUS AWAKENED ROYAL BLOOD OM NOM NOM
#
[02:27] <@TheBeardiestBob> No, this is not Hans Gunther


That vampire description sounds damned familiar.
>>
No. 37730 ID: c2d0f1

Thinking about martial arts training. After we've learned what we can from Ito about jukenjitsu and the manipulation of energy through the chakras, we should ask the goblins if they can add training in the use of the glaive to what they will teach us (the sword bayonet is used a lot like a glaive). In return, we will arrange for them to be taught modern martial arts or teach it ourselves.

We should also ask Ito if he's interested in teaching the some people from the same group who taught Armas the footwork. We'll pay him his going rate to do it, plus extra for the inconvenience of having to do it in private.

We'll then charge the goblins hours of training time, and pay Ito in dollars or lira. SM should be happy with that, as the deal with him for training is similar, the goblins who are training are not the ones who are teaching.

When we can afford it, we might see if we can set Camella up with a similar deal, as she needs to earn a living, but we'll need to get some money first. Hopefully after we hit Smets place we can sell some stuff.
>>
No. 37733 ID: f0e3ae

you know, when I heard that savoy was defeated by fang I assumed savoy was KILLED.
But all this OOC knowledge suggests that he survived, merely losing the battle, and by abusing his bloodline ability is about to get much much much more powerful.
>>
No. 37744 ID: 692cff

Savoy lost an arm in the attack. Last I heard, Fang was using it to stamp signatures. He's be pursuing demon and wizard contracts. And also something about getting a demon arm to replace his old one.
>>
No. 37745 ID: 835a2d
 

>>347544
>And also something about getting a demon arm to replace his old one.
>>
No. 37747 ID: 856690
File 130784662729.png - (55.43KB , 400x400 , Armasfacepalm.png )
37747

This picture is in the event of things going a badly, like being betrayed. I am putting it here cause i may not be able to post it at the relvant juncture

It is Armas.
Facepalming.
>>
No. 37753 ID: 835a2d

What of supernatural fruits and vegetables?
>>
No. 37764 ID: f0e3ae

>>347553
lets get some... magic salad here we come!
>>
No. 37765 ID: 692cff

Heads up, in IRC, using only the information in the logs posted >>347508, we put together that Havoc and Locke are Olga and Big Crazy. We know there's three way shitstorm with Savoy and a Vampire who wants his delicious awakened royal blood(this is smets), Big Crazy and Olga(Locke and Havoc), and us and Camella. Assuming Olga has either had plastic surgery or some movie make-up magic done to hide who she is, which is why Armas noticed something wrong with her face during their first meeting.

Gonna go ahead and note, this isn't a situation of something big being given away on IRC, it's the people on IRC doing some brainmeat thinking and coming up with what's happening. Preparing for it is a bit meta, but so far every job we've had where the supernatural came up has screwed us over majorly, so I think Armas would be paranoid.
>>
No. 37776 ID: f0e3ae

we should make a deal with the goblins such that we will teach them modern weaponry in the nevernever.

We could "instantly" (in the real world) gain all the hours we ever could from them.

The ability to teleport anywhere on earth would be awesome beyond belief. Reconnect with waitiri, escape from a bad fight, hunt down an opponent, save a ton of time... teleportation is one of the most powerful and awesome things ever. We should ask the goblins what methods there are to teleport and which can they sell us.

>>347492
Ah, I just assumed all goblins in this setting have a halo of fire, and from that assumed they are summer court.
This changes things.
>>
No. 37786 ID: 234c26

I wonder- if the actual Locke and Havoc died two weeks ago... did they have friends who would be interested in their killers? Perhaps enough for a bounty for their kill or capture?
>>
No. 37797 ID: 692cff

Figured I'd throw out IRC information for this encounter. Smets can move in sunlight because the house is warded up. Short of blowing up the house, nothing we can do about that. Camella is fighting Olga(Havoc), who is fighting ghoul-ed up security forces, who is fighting Camella.

And more IRC information, but this is kind of old. Might be in the chat log dump. Camella when underground ran across a couple feral vampires. She ripped one's throat out with her teeth, and the other shit it's pants and fled. So she can take care of herself.
>>
No. 37798 ID: 252e1b

Hey are the amulets one-use items or do they recharge given time?
>>
No. 37806 ID: 234c26

Question for Bob:
If we asked the Sometimes Merchant to sell us some luck (good luck, specifically), would he be able to? If so, what form would it take, how effective could it be, and where does that fall in the Crazy Goblin Pricing Scheme (TM)?

>>347598
Based upon our conversations with Sometimes Merchant, they're one-use. I'm not sure that the goblins even sell permanent ones, presumably because they're just that much harder to make.

And considering that we already owe the goblins three mercenary jobs for the first two, I shudder to think what we'd have to pay for a permanent one if they do sell those.

>>347597
The update on Camella and info on the house is appreciated. I think all of us were already pretty sure Camella was a hardcore badass, though.
>>
No. 37818 ID: c2d0f1

For the future.

Next time we go on a job we should bring along belts of AA-12 bullets.

As this video shows, a man much less destrous or motivated than Armas can reload the drum in about 35 seconds:

http://www.metacafe.com/watch/299432/aa12_demo/

He should be able to manage 20 secs, which he should be able to find on the job given his stealth.

Also, in preparation for the next mission, you want to buy the AA-12 a top quality suppressor. They're illegal in Turkey, but, as it happens, in Finland the trade is completely unrestricted. You should be making a trip home at some point anyway. If not, see if a more dubious contact can acquire one for you. In the long run, when you afford to, it might be nice to get the goblins to upgrade the suppressor to make the gun truly silent, starting with a good suppressor should make that cheaper.
>>
No. 38054 ID: 44766a

How is Camella doing? Is she still alive?
>>
No. 38082 ID: 7efaf6

>>347508
Thank you.
>>
No. 38084 ID: 234c26

When this whole sequence is over, can we get commentary on it from each of the other players involved? Preferably from both their perspective and their characters'. I have to wonder what the heck everyone else is thinking...
>>
No. 38086 ID: d3dfb8
File 130828148742.png - (199.93KB , 392x670 , 1306447525945.png )
38086

>>347854
Fuck you we'll find out when we find out.

>>347884
mfw all of this smets business
>>
No. 38173 ID: 44766a

I love the fact that Armus and Camella, two of the weakest PCs in this quest, just totally wrecked the shit out of everyone else. (actually how powerful was Olga, comparatively?)
>>
No. 38174 ID: 234c26

>>347973
Both Armas and Camella are pretty badass and have highly competitive skillsets. Whether they're the weakest PCs, I'm not sure, but neither of them are by any means small fry.

How the other PCs see them would be interesting to know, if Bob gets around to telling us at some point. The spoilered bit recently in the quest thread was as staggeringly uninformative as it was doubtless meant to be, but perhaps now that the action-packed portion of that sequence is presumably over more information will be available.
>>
No. 38177 ID: 44766a

I meant from a magical abilities standpoint. I mean Armus probably has the most diverse magical armory at this point in time. By the way, you know what Armus needs to buy later? A gasmask, some teargas grenades, and some thermal goggles. Actually we could just use the thermal scope on the Matebas to see thru smoke.
>>
No. 38178 ID: f0e3ae

I still can't believe armas shot off savoy's balls.
>>
No. 38179 ID: c6ce12

>>347973
Olga was one level above Armas. If Armas did effectively take a level since his stealth training than she was one level above both us and Camella, but it's more likely that we didn't and she was at about equal level with Camella.
>>
No. 38182 ID: c6ce12

>>347973
Olga was one level above Armas. If Armas did effectively take a level since his stealth training then she was one level above both us and Camella, but it's more likely that we didn't and she was at about equal level with Camella.
>>
No. 38183 ID: 44766a

Olga was out classed in that battle thou. Olga was a sniper. Camella is a monster in CQC. Am assuming they were relatively close to each other when Olga tried to shoot Armus in the head.
>>
No. 38184 ID: 234c26

>>347978
Shit, I forgot about that. Maybe we should give that tidbit to Sometimes Merchant for free. He'll laugh his ass off.
>>
No. 38185 ID: 44766a

DO IT!
>>
No. 38201 ID: e0ef2b

AlratanMobile: Why does the bullet need enchanting god silencing
AlratanMobile: *for
AlratanMobile: As the round goes supersonic inside the barrel
AlratanMobile: And the sonic boom only happens when you go past the speed of sound
AlratanMobile: Not continually during flight
TheBeardiestBob: the issue is because the gun would be preventing that moment of going supersonic from being heard-so the sonic boom doesn't happen, despite the bullet going at a speed where it should have made that. So, once out of the magic's effects, it does what any object going past the speed of sound does-makes a sonic boom
TheBeardiestBob: don't know if I phrased that properly, did that make sense?
01:23
AlratanMobile: Err, not really, but it's magic
AlratanMobile: The sonic boom happens when an object outruns the sound of it's own passage
TheBeardiestBob: Think of sound like any kind of data-you can move it or change it, but not outright destroy it-so, eventually the magic's ability to prevent it from happening no longer applies-the conditions to trigger the sonic boom are still met-so it occurs, just later than it should
TheBeardiestBob: Right, but magic fucks with physics by not letting the sonic boom occur at that point. To my knowledge, we have no way to even replicate such a scenario in real life.
AlratanMobile: Well, we can theoretically do funny things with wave cancellation
AlratanMobile: To minimise them
01:27
AlratanMobile: For example, in the extreme case, if I fire a gun in a box made of sound deadening foam
TheBeardiestBob: I'm sorry, let me be less vague-we can't replicate that in an open air environment, is that not correct
AlratanMobile: The bullet would emerge from the box, but the sound wouldn't
AlratanMobile: My suggestion is to make the gun a magic sound cancelling box
AlratanMobile: That sound waves can't pass through
AlratanMobile: But bullets can
AlratanMobile: Don't prevent the sonic boom
TheBeardiestBob: You would need some physics-based mechanics to provide to whoever you want to do the customizing-as most supernaturals do not approach things from the perspective of reality, but the nevernever.
AlratanMobile: I can do that
TheBeardiestBob: But presuming that-yes, it could be done
AlratanMobile: Would either be based on creating the anti-sound to the sonic boom
TheBeardiestBob: I would also recommend some sort of impact energy amplifying charm, to give real meaning to the term 'stopping power'
TheBeardiestBob: Shoot someone
TheBeardiestBob: wonky magic force multiplication on impact
TheBeardiestBob: ITS LIKE I HAVE THE BLOODY MESS PERK!
01:30
TheBeardiestBob: Then call the gun-The Tenderizer
AlratanMobile: I was actually going in a slightly different angle that added up to the same
TheBeardiestBob: that being?
AlratanMobile: Improved recoil handling
AlratanMobile: And a magically reinforced breech
AlratanMobile: So that you can use more powerful explosives in the shells
AlratanMobile: To propel them harder in a completely natural way
TheBeardiestBob: Would require hand-loading every single twelve gauge if you want that extra oomph-but sure, that is a viable means of achieving it.
01:34
AlratanMobile: Or teach the goblins how to hand load special bullets
AlratanMobile: And buy a life times supply
AlratanMobile: On shells, I wrote up a little idea
AlratanMobile: So, I was thinking of how to make best use of the AA-12, and how the MD's bullets were made from needles used in lethal injections, so I thought of sabotted flechette rounds. The SCMITR (sic) design seems to be the most effective. Whilst looking into flechettes, I discovered that they were used as delivery channels for chemical weapons, so, if we can buy and supernatural poisons from the goblins, we should have them designed with little bits to hold them. If the goblins can get basilisk blood, then basilisk venom should be possible.
AlratanMobile: That can be combined with the more powerful explosives
TheBeardiestBob: A thought
TheBeardiestBob: but
AlratanMobile: And maybe even the bottomless magazine I suggested in the thread
AlratanMobile: Go on
01:37
TheBeardiestBob: wooden slug around a silver needle-tipped core filled with whatever poison cocktail you want, also soaked in holy oil. So, it has holy stuff for fucking up demons, wood for fucking up vampires, silver for fucking up werebeasts, poison for... whatever, and not just fire, but HOLY fire.
TheBeardiestBob: The list of things this ammunition would NOT be able to hurt would be very short
TheBeardiestBob: maybe half silver jacket the wooden slug so that the increased firing energy of the handload does not outright shatter it....
AlratanMobile: That works for specialties
AlratanMobile: And makes good slugs
AlratanMobile: But we're loosing the spray advantage of a shotgun
AlratanMobile: Which is why I like the SCMITR flechettes
TheBeardiestBob: What is that type of munitions called where it's shot aroud a central slug, so it's like the bastard of a rifle and shotgun?
TheBeardiestBob: Usually only used for artillery because it's hard to microsize and expensive.
AlratanMobile: Can't recall
AlratanMobile: The grenade shotgun shell is the Frag 12
01:40
TheBeardiestBob: ...reading on SCMITR, I think you could stack those arrow blades AROUND a smaller central [as above] wood/silver needle slug.
AlratanMobile: You could do
TheBeardiestBob: so you could get spread that, while admittedly less than pure flechette, would still contain the specilized ammo that also has sufficient mass and durability to puncture armor the flechettes could not.
AlratanMobile: Ash
AlratanMobile: Sorry
AlratanMobile: Spellcheck
AlratanMobile: Advantage off the flechettes is partially that they've great armour penetration
AlratanMobile: Much better than slugs
AlratanMobile: As their sectional density is much higher
TheBeardiestBob: sure-but then you HAVE to have straight up metal, and at best you could silver plate it.
TheBeardiestBob: and then it stops being nearly as effective against all those fun beasties.
AlratanMobile: Flechettes can also be designed to carry a payload
01:44
AlratanMobile: The US designed examples to carry VX gel
AlratanMobile: But, you have a point on the wood
AlratanMobile: If you had the patience
TheBeardiestBob: Examples of the SCMITR, or of regular flechettes?
AlratanMobile: The only declassified examples predate the existence of SCMITR
AlratanMobile: But the SCMITR design of being a twisted sheet of steel should be easier to design carrier pits
01:47
AlratanMobile: As you can stamp the indents into the sheet before twisting
AlratanMobile: It seems the kind of fiendish design a goblin craftsman might appreciate
AlratanMobile: The wood is a challenge
TheBeardiestBob: So the poison payload is still viable then-and you could silver the stack as well-but that still does not solve the wood or the fire comperatives.
01:50
AlratanMobile: Correct, you'd still want some slugs
AlratanMobile: But that's the advantage of shotguns
TheBeardiestBob: ..we were doing alternating slugs before-why not now?
AlratanMobile: Diversity of rounds
AlratanMobile: Could make sense
TheBeardiestBob: one wood kitbash, one SCMITR kitbash, alternating.
TheBeardiestBob: 32 round drum
AlratanMobile: I still want to Tardis up the drum
TheBeardiestBob: that would be sixteen doubletaps that, between the two shell types, do not leave much they can't damage.
AlratanMobile: But that might get expensive
TheBeardiestBob: Tardis-I assume you are referencing Dr. Who here, do you mean temporal shenanigans, or just make it much larger on the inside?
01:54
AlratanMobile: Larger on the inside
AlratanMobile: So it can carry more rounds
AlratanMobile: So when we run out of special ones we can whale away of full auto standard shot
TheBeardiestBob: Well..... the magazine IS seperate from the gun, and it IS a viable charm type-they'd just make the inner lining a fractal that folds in on intself so that it has a theoretically infinite length along which rounds can be slotted in-wouldn't actually BE infinite, but still. Only problem would be this would make reload the biggest bitch possible
TheBeardiestBob: like, tens of minutes to put in the new bullets
TheBeardiestBob: rounds, that is.
02:00
AlratanMobile: That's fair enough
AlratanMobile: 10s of mins per round?
02:06
TheBeardiestBob: no-to reload it, given that it can hold a mess, and those drums are not designed to be rapidly restocked.
AlratanMobile: Well, post goblin modification I can believe it
AlratanMobile: But IRL the Aa12 drum takes about 25 seconds to fully reload
TheBeardiestBob: more like 30, 35-but yah
AlratanMobile: There's a video of some nutter on YouTube who obviously has nothing better to do
02:10
AlratanMobile: I think that Armad can live with that
AlratanMobile: He should buy another magazine for it anyway?
AlratanMobile: Also, but the enchanted suppressor count as a separate charm as well, as it's detachable
AlratanMobile: *would the...
02:20
TheBeardiestBob: it would
AlratanMobile: Cool
AlratanMobile: Thanks
TheBeardiestBob: so, you have the enchanted forstock/barrel (external addon), the breach augmentation (trying to do recoil too would make it way too expensive and the AA-12 already has a phenomenal recoil system) for the acceptance of higher pressure loads, the suppressor augmentation to absorb the sonic boom, and the magazine mod.
TheBeardiestBob: that glitching your way into having a four-way enchanted gun right there.
AlratanMobile: Yep
AlratanMobile: Sounds good
AlratanMobile: And hopefully as each is technically independent
AlratanMobile: It's cheaper than a single weapon with multiple properties
02:24
AlratanMobile: I think we
AlratanMobile: or at least Zi think that selling the punt gun in return for the suppressor enchNtment would be comedy
AlratanMobile: The suppressor should naturally help with the recoil anyway
AlratanMobile: A side question, does the regen suppression prevent normal human blood clotting?
02:27
TheBeardiestBob: it does indeed.
AlratanMobile: As, if so, the major weakness of conventional flechettes is removed
AlratanMobile: And Armas might as well buy those instead of normal spherical shot for normal use
AlratanMobile: As sabotted flechettes are commercially available
AlratanMobile: Bigger game would still call for the special rounds
02:32
TheBeardiestBob: Idea
TheBeardiestBob: get a ten gauge pump sawnoff-you can get ones that are actually smaller than the matebas-and make the super slugs for THAT. You have a considerably larger round to work with, meaning a larger faux-stake.
TheBeardiestBob: then just keep the AA-12 equipped with the custom SCIMTR ammo.
AlratanMobile: That's a
AlratanMobile: Good idea
AlratanMobile: Or
TheBeardiestBob: which, incidentally, you will need to give Armas a reason to find out about, as his knowledge is predominately based on guns, rather than their munitions, so he is not aware SCIMTR exist.
AlratanMobile: Right
AlratanMobile: I plan to have him research shotgun ammo in depth
AlratanMobile: And historical devolopments of
AlratanMobile: It
AlratanMobile: 15 mins on Wikipedia should
AlratanMobile: Be enough
02:35
AlratanMobile: He needs to learn about Frag 12 ammo anyway
AlratanMobile: For using the AA12 at range
AlratanMobile: Imagine a mix of poisoned SCIMTR and HEAP rounds for special occasions
03:04
TheBeardiestBob: ...Uh
TheBeardiestBob: you remember the AA came with some Frag-12 in the drum when you got it, and Armas is both familiar with it and has used it to great effect?
>>
No. 38222 ID: a76809

>>347598
The ones you procured were one-use. They burn out when employed.

>>347606
Yes, they could sell you luck-but WOW, general luck is expensive as shit and fickle to define-personally I would not recommend it but yes they can offer it.

>>347973
I'll tell you what other players said, when asked to 'sum up your thoughts on Armas and Camella, respectively, in one sentence.

Savoy:
Camella: Who?
Armas: Quite possibly the most annoying hitman we have encountered-and someone who we will greatly enjoy murdering the shit out of-but only after torturing him, which in turn will be after destroying all he holds dear.

...In case you can't tell, Savoy does not like you.

Labombard:
Camella: Who? (Why it's almost like no one knows she exists!)
Armas: A bit of a dick according to other people, but effectively a little brother in our eyes-one that needs help not pissing people off everywhere they go.

Olga:
Camella: The whore of my husband's killer, the one that slew me-a monster given human form.
Armas: The object of my hate and obsession, low scum that must be purged.

Big Crazy:
Camella: Who?
Armas: I was specifically told he could not do magic-WHAT IS THIS BULLSHIT!

>>347983
Less that she's a CQC specialist and more once she hits her 'go' button there are no breaks-the Camella pain train keeps rolling until she is dead or the threats are. There is not much middle ground. Olga was expecting someone that would, you know, hesitate to charge a gunman. Did not work out for her.
>>
No. 38236 ID: 44766a

Wait Camella is a berserker? Is she a hot or cold berserker? To Big Crazy: Well, most of my abilities are not magical at all.
>>
No. 38250 ID: f0e3ae

>>348036
considering how all the men leer at her I am guessing a hot berserker *zing!*

Kidding aside, what do those terms actually mean?
>>
No. 38257 ID: 35e1a0

>>348050
hot is screaming rage style where you are so angry you forget you are hit.
cold is quiet. think of someone that got so mad they were calm.
>>
No. 38260 ID: c2d0f1

>>348001
An idea on how to explain to the goblins how to make a suppressor to eliminate the sound of the AA-12.

Armas should look on the internet and find out how sound absorbent foam works, how sound propagates, and sonic booms. They need to charm the silencer so that it forms a small vacuum at the end through which the sound cannot escape, and alter the aural properties of the silencer to be the same as the foam.

To suppress the sonic boom, they need to change the design of the SCIMTR flechettes, so that pairs of them are attached together in flight, and have the following profile:

https://secure.wikimedia.org/wikipedia/en/wiki/Busemann%27s_Biplane

Now, making paired SCMITR flechettes with pits for poison and the above cross section would be next to impossible for most, but the goblins should have tools like Keihas' bayonet which can carve metal like wax, so for them it's merely a question of time. We should investigate selling them the design in return for a life time supply.

Of course, Armas wouldn't normally think of designing those, so we need to guide him in the right direction. He should start by investigating the FRAG-12 rounds he took alongside the AA-12 originally. In the course of that, he should come across the various attempt to extend the range of combat shotguns over the years, which will lead him first to sabotted flechettes, and then to the SCMITR experiments and using them to deliver chemical weapons. At that point, his own experiments with making wooden slugs using Keihas should suggest to him that the huge difficulty in making them is much reduced by supernaturally sharp tools, and that the goblins should have them. At that point, when he considers his suppressor, he should be on wikipedia already, and a couple of clicks through there to sonic booms to suppression of them, should take him to the BB aerofoil design.
>>
No. 38286 ID: a76809

>>348036
About as cold as it gets.
>>
No. 38292 ID: 252e1b

http://quest.lv/kusaba/quest/res/297498.html#i315343

Is the intelligence line given to us by Cornelius one use only? I was under the impression that it was good for any time during the course of the wager.
>>
No. 38295 ID: 81f32a

><Dkay_> So why din't Smets have an ongoing order to protect him?.... Seems like a reasonable thing to do when you have an omnipotent servant instead of using ghoul security force.
><TheBeardiestBob> Because you have to be REAL careful with non-excessively straightforward orders to Amen-it follows cursed monkey paw wishgranting schemes.


Yeah, don't go ordering stupid things.
Or at least make sure that every order can be canceled in future.
>>
No. 38301 ID: 234c26

>>348022
When you say "general luck", that implies other forms of luck exist. Do you just mean "luck in X" sort of things there, which would logically be easier to define due to its narrower focus, or something else?

As a point of curiosity, has Armas turned out anything like you thought he'd turn out when you started Gun for Hire?

It seems like magic weapons are significantly more common than other sorts of magical items, proportionally. Is that an actual feature of the universe, simple happenstance and we'll see more items of other sorts in the future, or a result of the kind of person that Armas is?
>>
No. 38320 ID: c2d0f1

A suggestion for review:

We should also think about what we should do with Amen. It seems, given SM's reaction, that we may have a god on a leash. That seems like a very dangerous position to be in. I suggest that we make a deal with him for manumission. This may be the first time that it is possible for him to be his own master, as what happened to Smets may never have occurred before. We should offer to command him to extract Smets blood from Keihas into on object of his choosing which has a duplicate of Keihas' vampiric properties, which we will then give to him.

Of course, we should explain, whilst we don't approve of slavery, we're no fools, we don't want to release a horror on the world, and we think we're due a boon for a boon.

The offer is that we will make him his own master, in a year and a day, in return for certain considerations, if he lives up to his end of the deal and we still live. In addition, if he can manage it, to alleviate his boredom if he can no longer fuck with his master, we will permit him to experience the outside world through our senses for that year, of course, he cannot inform anyone else what he perceives without our permission, or use that information against us in any way. We will also treat him with full respect as a partner, not a servant.

In return, he would understand if we want to make our power come the day of his release a little more equal, just as we are making our relationship. He is to eliminate negative side effects from these, and if they need to be applied gradually over the course of the year, so be it, although if possible they should be applied immediately or when we ask for them.

He should create an accelerated time x100 training facility in the basement of the mansion. Those inside should be able to heal and learn, but not age, or need to eat or drink. Describe the Nevernever training with the goblins.

Our soul/spirit needs to be strengthened. Firstly the damage that Whaitiri did needs to be repaired, and then reversed many-fold. If it would produce a superior result, then can be have portions of divine spirit grafted on as part of this process.

Our mind and perceptions need to be augmented - and this is something that will benefit him as well as us. We need to see and hear better, as well as be able to do so during sensory extremes. We also need to hone our metaphysical senses. Once, we could sense the powers of magic items, but that has been burned away. We need that ability so sense magic and its nature back, but augmented to apply to all things. Our mind needs to be upgraded to process these enhanced inputs, and more, to be able to judge and discriminate more finely between their subtleties.

Our body is weak, mortal. We face foes that are semi-divine, or of equivalent nature. What can he graft into us of his own nature that we can take on without harm he can't repair. Bone marrow, spleen, etc, what is possible.

We would also like him to give fair consideration to continuing to work with us as a partner after his release. As his master cannot order him to leave the house, we imagine that he will still be trapped when he is his own master. We are prepared to extend the sense sharing when he is free, in return for continuing to live in the mansion under his protection, and would be happy to enforce contrition on any who slighted him during his imprisonment for due consideration.

All of this we ask, and offer, and whilst we may seem to ask for a lot, what is a god's ransom worth? It is only because we recognise his might and importance do we make these requests, but we are only interested in dealin if he will not seek to twist our words against us.

Still, we should pay the goblins to check the wording and prepare a binding contract to this effect.
>>
No. 38321 ID: c2d0f1

As it's a Monkey Paw wish style deal, we need careful controls on what we ask for.

First, the accelerated time room:
The room has no ill effects on the occupants
The room has no effect on anything outside the room.
The laws of physics are otherwise unaltered
Beings within the room do not age, do not need to eat nor get hunger, to drink or get thirsty or to sleep or get tired.
Beings within the room are not affected in any way different to how they would be, save for the benefits of learning or training, by any time spent in the room.
It is impossible to suffer mental or physical harm in the room.
Can enter or leave the room at any point
Transitioning through the door way has no negative effects
Effect can be activated and deactivated by Armas at will
Is not detectable from outside the House

As a general rule, how about, 'Without restricting his normal freedom of action, make it impossible for Armas to suffer spiritual, mental or physical harm within the house."
>>
No. 38327 ID: 234c26

>>348120
If we try this and this is truly a cursed monkey paw scenario, we will regret it. It doesn't matter how many meticulous controls we try to put on the bargain, we will overlook something and will end up royally fucked over, all the more easily because you're asking him to work major alterations on our body, mind, and soul. Saying that we'll only do the deal if he agrees not to screw us is pointless; he will manage to do so somehow regardless.

The cursed monkey paw is not a "handle with care" item, it's a "do not touch" item. Until we have a much better handle on exactly who and what Amen is, I have to oppose using him for any kind of get-powerful-quick scheme.
>>
No. 38338 ID: f0e3ae

Well worded orders/contracts are not the right way to go about it. Look how well it worked out for smets and savoy (AFAIK something like "follow the orders of the bearers of my blood, if I am killed follow savoy").

This monkey paw is a sentient being, one much older, more powerful, and more experienced in twisting words and orders. And what about when he saved us with his blood but fully expected the initial backlash to render us braindead? (perfect master to follow, gives no orders so he can just assume whatever he wants)

We need to reach a rapport with him/her (why didn't we ask yet?). Lets lay it out flat to him/her and ask what s/he wants and either reach an agreement (we help free you, you serve us for X years faithfully and without misinterpreting things to our detriment) or just garner good faith (we are the coolest master ever, have fun OR we free you, no strings attached, now lets be friends).

Which of those paths we try to go down depends on what answers s/he has for us when we ask about what s/he is, wants, etc.

PS. did I call it or what when I said that the butler is gonna be something crazy dangerous compared to smets himself :P
>>
No. 38391 ID: b1f0e2

so....
How exactly are we going to survive a fight with doonie?
>>
No. 38407 ID: b1f0e2

someone before has suggested we bargin with the goblins to have armas train them in modern weapons in the nevernever. With the full ninja training armas got there we saw just how powerful that is. Armas could end up training all the goblins fully in all he knows about weapons in an instant (in the "real world").
It will save him hours a day, and it will give him a ridiculously large quantity of hours to trade the goblins, perhaps allowing more instant mastery from them.

It is a great idea, why haven't we persued it yet?
>>
No. 38418 ID: a76809

I do not comprehend why several posters seem certain that researcher you shot at was a Wizard-I mean, logically-would not a Wizard have some means of shrugging off bullets? So why run from them? And better, why would the wizard masquerade as a teacher at one of his own schools-it doesn't seem a sound conclusion to come to.
>>
No. 38421 ID: 234c26

>>348218
I suspect it is because a casual read of the post where we got the target's information does not give the name of the person that we shot at, but spends quite a bit of time talking about the wizard Dorjpalam Khubilai. It's easy to conflate our target with the name being tossed about while discussing him. It takes a rather careful read to realize that they are not the same person, in fact. That only becomes more true when one considers that at that point in the thread there was basically no indication of the scale of the threat that wizards actually pose, and there are a huge number of settings wherein a sniper rifle could easily take out even a powerful wizard if he wasn't expecting conflict.

Basically, the original introduction of the target did not make him and the wizard extremely obviously distinct individuals, so someone who hasn't been following the quest obsessively can easily confuse them. There's no assumption that he's masquerading, just a misunderstanding of what exactly was being talked about in the intro post.

I made this very mistake until the game had been running more than a month, simply because it was an easy thing to overlook and the wizard and his university haven't come up again in-quest as something important to immediately focus our attention on. The information needed to correct the misunderstanding is all on the wiki, or here in the dis, or (presumably) in IRC; there's been no cause to double-check that faulty assumption by reading only the main thread so far as I know.
>>
No. 38430 ID: cd63e9

I have a question for bob, would eating Doonongaes heart and or flesh have a similar negative effect to when we ate the demon arm?
>>
No. 38447 ID: a76809

>>348230
Only if you did not have sufficient 'pre-healing' stored in the form of copious magical meals that the poison in the flesh could slay you before you started integrating the magics of the Doonongaes.
>>
No. 38448 ID: 835a2d

>>348247
Hm...

Note to self - come up with a dessert that incorporates the Doon.
>>
No. 38449 ID: cd63e9

or to be on the safe side buy a charm against poison from the goblins before hand.
>>
No. 38450 ID: 44766a

If we keep doing crazy shit like that mannequin we set up, are we going to get the Refuge in Audacity trait?
>>
No. 38485 ID: 234c26

All the character images have been deleted off the quest wiki page by someone or other, citing copyright violation. Was there an actual complaint of any kind that prompted this? If not, why do we care about having them on the wiki but not the imageboard? Could we avoid problems by throwing up a disclaimer saying that all the art is blatantly stolen and used solely for entertainment purposes which no one makes any money off of?
>>
No. 38488 ID: 383006

>>348285
That doesn't actually solve the actual copyright issue. You should just get some fanart drawn instead.
>>
No. 38489 ID: 234c26

>>348288
The fanart that people have produced for this in the vast majority of cases is not really suitable for character images. That's not to say that they can't in the future, obviously, but when we already have a giant pile of character images why duplicate effort?

As far as the actual copyright issue- is there an actual copyright issue? Why would any of the holders of the copyrights for those images give a crap that we're using them for some random minor internet game? And if they don't care, there is no problem. If we get a cease/desist email for a particular image we can take that one down; until then, why worry about it?

Beyond that, what is the legal distinction between having any given image hosted and accessible through the imageboard interface as opposed to through the wiki interface? Both are hosted on this website and used in support of the same entertainment activity, are they not? What makes it less copyright-friendly to put on the wiki page than it is to put on the quest in the first place? I'm no legal expert, but it seems to me that they're effectively identical uses from a logical standpoint.
>>
No. 38539 ID: b1f0e2

>>348249
OOOH! great idea. Refinement:

The goblins specifically knew to tell us that doonie is weak to cold... they know about doonie.

So why buy a generic anti poison charm when you can buy a specific antivenum that ONLY works against doonies poison. Be it a charm, injection, whatever.
>>
No. 38602 ID: c2d0f1
File 130900904295.jpg - (54.69KB , 700x1000 , crown chakra.jpg )
38602

And another version
>>
No. 38604 ID: c2d0f1
File 130900911456.jpg - (52.12KB , 700x1000 , crown chakra orange.jpg )
38604

And an orange one
>>
No. 38617 ID: c2d0f1
File 130903118384.png - (680.91KB , 1500x675 , Sacral Chakra II.png )
38617

And the sacral chakra
>>
No. 38619 ID: b1f0e2

>>348417
I love the tie and women...
>>
No. 38621 ID: 41616d

very nice. I especially like the tie.
>>
No. 38622 ID: b1f0e2

you know, this isn't the first fanart with an awesome tie...

That cinches it. New subquest: Get a magic tie!

Now, at first I was thinking gold thread... but only organics hold magic well.
Silk then? Is there anything stronger? Maybe silk reinforced with kevlar (we don't want it to tear and be ruined); can have some gold thread too for flair... maybe for runes?
Now how to get it enchanted though... And with what enchantment... (to begin with, obviously the tie must become our most powerful magical artifact)

The obvious enchantment would be to have it fly out and catch bullets. although this is kinda boring...
mmm, I wonder if we can get an enchantment that to begin with does nothing EXCEPT for feed on sources of magic to grow stronger and maybe has some directions to how the power should be used as it is acquired.
It mustn't be blood, that will compete with the keihas...

Ooh, how about fast travel enchantment? like a shadow step thing?
>>
No. 38625 ID: c2d0f1
File 130904019871.png - (828.63KB , 1600x900 , Sacral Chakra III.png )
38625

As Armas is remembering is threesome with the elf and the vampire here (in a somewhat exaggerated fashion), then their nature is reflected by the dragon fly and bats wings.

He's also got a little bit of a smile on his face, which is fair enough!
>>
No. 38629 ID: b1f0e2

>>348425
Nice improvements :P
If you don't mind me asking, what art program do you use?
>>
No. 38677 ID: 0d095c

I must ask. Wizards are nigh omnipotent badasses in the realm of their abilities right? What is the government (US, Russian, Whatever) stance on Wizards and their being so powerful?

By the way, Bob, I've been meaning to ask. This world is a lot like the World of Darkness. IS it the World of Darkness, or did you custom build a setting specifically for this quest?
>>
No. 38679 ID: a76809

>>38477
In order:
--Yes, Wizards are Big Deals in this setting-not to be confused with Practitioners, what most people think of when they think mages, who have a much weaker power, limited to a particular field (fire magic, mind magic, what have you), while Wizards can do pretty much whatever kind of magic they want-and the mechanisms by which magic functions differs between the two classes.
--In general, most post-industrial nations pay a wizard to be their official representative-in exchange for the pay, and having said nation at their back if they have to squabble with other Wizards in the nation, they have to abide by certain rules. Not all Wizards like this setup-and many in third world countries just do whatever the fuck they want-because they can. However, in most cases any given area will have a Government Sponsored Wizard, whose presence acts as a M.A.D. against other Wizards getting uppity, if that makes sense.
--This is not the WoD, nor in fact have I read the books for that setting-I made the setting up, with some borrowing from other works.
>>
No. 38681 ID: 0d095c

>>348479
Kidoki. That makes sense. And okay. I haven't read the WOD either, which is why I was asking. It just seemed similar.
>>
No. 38702 ID: b1f0e2

>>348479
Now that the boat completely sailed on that plan...

was the plan I hatched a while back to have armas become a wizard at all viable?
That is, deal with courts / goblins / local wizard to sell off the nevernever strikes and whatever else they may require (say, a magic bond to serve the local wizard for X years) where they take X strikes and then strip armas of his magic powers (since you can't become a wizard if you have any) and then make sure he does become on on the next strike? or at least improve his chances of becoming one rather then spontaneous combustion?

Actually I didn't realize wizards are so powerful, wouldn't the local wizard have been able to do it all by himself if we provided him enough? say, killed his enemies in the lake, have him intercept a bunch of strikes. who knows how many strikes, serve him for X years, etc.
>>
No. 38719 ID: ba6280

Can we sell Amen to the goblins?

I'd rather have whatever (hopefully bitching) boon they would give us that will certainly pay off, instead of a limited genie who really wants to ruin our/everyone's shit.

Also I think they would be better at dealing with him than we are.
>>
No. 38727 ID: a76809

>>348502
Nope.
Think of it like this: A person who qualifies to become a wizard is, from a magical standpoint, comparable to perfectly pure water. Once you have added anything to the water (water soluble materials, that is), it is practically impossible to restore the water to its pure state-it would be far easier to just get a new cup of water.

Since the analogy is relating people's souls to water... getting a new cup is not really an option.

Hopefully that makes it more clear why Armas will not become a Wizard.

And yes, Dorjpalam could have solved your Magic Strike issue on his own.

>>348519
If you want to sell your rifle to them with him as a package deal, yes-but Just Amen? No. The moment that blood leaves the rifle, it leaves the limbo state where it technically qualifies as alive-which would Mean the last of Sisuthros's line, and his blood-would no longer bind Amen.

In case you had not picked up on it-that would be bad.
>>
No. 38728 ID: 200415

>>348527
Fuck. Well Keihäs is so awesome I doubt we'll be willing to part with it just to ditch the doom genie of terror.
>>
No. 38736 ID: b1f0e2

>>348527
that did seem very bad... for the vampires.
Whether it is bad for us is something to find out. We could negotiate with Amen for her freedom...
>>
No. 38737 ID: b1f0e2

>>348527
also, good job of avoiding ever saying "his" or "her" in regards to amen, so that we still don't know.
>>
No. 38756 ID: c2d0f1

“It was a great trip, shame you couldn't join us.”

“Anything special? Well, there were some highs and lows – I wouldn't spread my name around too much in Russia, if you know what I mean. But on the upside, Crazy and I – you remember Crazy right, he's with us now – Crazy and I made a new drinking buddy. Man, that was a wild ride. There's nothing like a properly Wizardly bender. Started off with mortal stuff - you know they brew some good shit back there in the Baltics, but it didn't quite hit the spot, if you get my meaning. It was then that we went after the proper booze.”

Wolf whistle.

“Whoa after we hit the special mead, the fun we had those long long nights.”

A smacking sound,

“What, you hit me, you fucking hit me, what the fuck did I say?”

A pause. “Hey, what are you looking at me like that for.”

Wipes fingers on cut cheekbone, looks at it, “Oh, yeah, the golden blood thing.”

A cough.

“Well, technically, I think that was the ambrosia.
Or was it the nectar
Or perhaps the soma.
No, definitely the Ambrosia.
I blacked out around that point.
… It was either before or after the nectar, I'm sure. Man, Bacchus knows how to fix a brew.”

Shoulders shrug.

“What?”
>>
No. 38774 ID: b1f0e2

>>348556
i am not sure i understand most of this.
Who is saying what?
>>
No. 38793 ID: c2d0f1

>>348574
It's Armas' side of the conversation with Camella when he rolls back in from his road trip, still drunk.
>>
No. 38798 ID: b1f0e2

am i the only one who noticed horrible things happen to armas every time he drinks?
>>
No. 38893 ID: 81f32a

Since you ungrateful assholes don't read the logs I have so thoughtfully edited for you, I'll just post unedited text.

Just Ctrf+f for "TheBeardiestBob"
Sometimes Bob changes his nick, so be ready for that.

also search for "MrazyCan"/"CrazyMan" and "White_Sapient"


Read this and the previous logs I made and don't make fool out of yourself by making wrong assumptions which have long been made been clear.

http://www.mediafire.com/?sp215r57w38zl3l
>>
No. 38926 ID: a76809

>>348693
I don't think blanket labeling people 'ungrateful assholes' will make them inclined to read what you worked on-or indeed, do anything you ask. Perhaps courtesy would be a viable alternative?
>>
No. 38930 ID: a5a1cd

>>348693
I have read every log linked in this thread or the quest proper.

>>348726
Bob, it's been a while since I asked >>348101 and I suspect you may have missed it; could I get answers for those questions, please?
>>
No. 38932 ID: a5a1cd

>>348693
By the way, best part of that log so far:

[03:43] <TheBeardiestBob> Grail, I see a SLIGHT problem with your Savoy assessment
[03:43] <Grail> Oh god
[03:43] <TheBeardiestBob> you are operating under the assumption that normal body mechanics can be applied to a Demonic arm.
[03:43] <Grail> Slight problems turn into major problems
[03:44] <TheBeardiestBob> So....
[03:44] <TheBeardiestBob> the whole collarbone thing? Sure it will HURT... but the arm will still function just fine. Especially since the function you observed was automated.
[03:45] <Grail> Well if he does move it it's causing the bones to grind together
01[03:45] <Dkay_> but it should hurt Savoy if it moves, right?
[03:45] <InsufferableMystic> I kinda guess that, the arm probably has a bit of a mind of it's own
[03:45] <Grail> tearing at whatever is inbetween the two arms
[03:45] <Grail> bomes*
[03:45] <Grail> bones*
01[03:46] <Dkay_> I hope by cutting it off we will not have a loose hand trying to murder us a-la Blood (the video game)
[03:46] <Grail> If we lose a limb we are getting a goblin crafted one
[03:47] <TheBeardiestBob> It will hurt Savoy sure-but the arm's 'Arrow Charm' like abilities are AUTOMATED
[03:47] <Grail> And we can probably store a spirit in one.
[03:47] <TheBeardiestBob> which is why you should cut of your dick....
[03:47] <TheBeardiestBob> and graft this arm in its place
01[03:48] <Dkay_> BEST PLAN EVER
[03:48] <Grail> Wiping your ass has never been so easy
[03:48] <TheBeardiestBob> that way, if a collarbone gets fucked up, you can CHOOSE to do nothing-but the arm keeps doing it's shit.
[03:48] <TheBeardiestBob> ...How would pissing work?
[03:48] <Grail> It has holes for shooting bullets through the fingers
01[03:48] <Dkay_> DEMON ARM, I AINT GOT TO EXPLAIN SHIT
[03:48] <TheBeardiestBob> would it just be the demon hand opens up like a magician doing a trick and just dumps handfuls of piss in the toilet?
[03:48] <Grail> I assume we would have a five hole urination mechanism built in
[03:48] <TheBeardiestBob> What would you even say if you were in the urinal next to him?
[03:49] <Grail> Offer to shake his hand
01[03:49] <Dkay_> I wouldn't
[03:49] <TheBeardiestBob> and what if Armas' hand dick grabs your dick-what do you DO?
[03:49] <Grail> Gay demonic armdick tugjub
[03:49] <TheBeardiestBob> Do you just say 'hey, stop shaking my dick with your arm dick?'
[03:49] <Grail> Never did I think I would get to say those words
01[03:50] <Dkay_> That is something that Armas' dick-hand would do
>>
No. 38964 ID: 43f5a7

>>348693
Why should I give half a shit about anything you say when all you do is insult us and act high and mighty when offering something of middling value?
>>
No. 38978 ID: a76809

So yes, specific luck enchantments are possible-say, something that would only manifest as a bonus to-hit with a given type of weapon, or what have you.

Actually, Armas is turning out pretty much how I expected.

Armas has run into a great deal of magical weapons because most of those in the criminal underworld-the place he's been exposed to it-prefer weapons over charms, because you can't really have a disposable magic weapon. Charms are not rarer than magic weapons.
>>
No. 38993 ID: cd63e9

i'm not sure if this is the right place to ask this, but what file types does this site take? I've been trying to upload a piece of fan art for a while now and i keep getting a that type of file is now allowed error.
>>
No. 39005 ID: 43f5a7

>>348793

>Supported file types are: GIF, JPG, MP3, PNG, SWF
>>
No. 39009 ID: cd63e9

>>348805
thank you.
>>
No. 39022 ID: a5a1cd

>>348778
>So yes, specific luck enchantments are possible-say, something that would only manifest as a bonus to-hit with a given type of weapon, or what have you.
I dream of being protected by luck. I want bugs flying into the face of people who try to snipe us, cell phones going off when people are trying to ambush us, gravel being just a little too loose under the feet of people swinging for us in melee, cars blowing tires when they're in hot pursuit of us, guns jamming or misfiring when bullets would fly in our direction. We should spontaneously decide to leave buildings just before bombs go off, and vary our routine on a whim the day that everything would have gone horribly wrong. I want our enemies' shoes to come untied, their vehicles to run out of gas, their throats to catch with sudden attacks of the hiccups.

And when people curse the fact that they were better than us and we would be dead if not for some completely fucking random twists of fortune, we walk away with a massive trollface grin.

I imagine that this would be rather expensive, particularly at a level where it would be any kind of reliable protection, but one day I hope we will be able to afford it and it will be awesome.
>>
No. 39035 ID: b1f0e2

I am surprised so many people are adamant about saving the children. I am normally the crusading paladin type but it seems out of character for Armas as established thus far.

Letting it just get away with the children while we leave is the easiest solution, and prevents any further soul damage in our unstable state.

And of course, waiting for it to be alone with the children to kill all 3 and then dispose the corpses via keihas...

Of course big red will turn on Armas if he ever did that, so would camella if she found out... mmm, quite interesting. Armas is the "Smart Evil" guy in a chaotic good party. its pretty lulzy.

Although I gotta admit I am not averse to this new kinder armas.
>>
No. 39043 ID: cd63e9

everyone has things they will and will not tolerate, often with little logic consistency. Armas will kill civilians if it suites his needs, but that does not mean he will tolerate something killing children.
>>
No. 39045 ID: 1be251

Armas hasn't really changed. He's kind of a psychopath, but that doesn't mean reveling in murder or not caring completely. His ethics stems less from empathy and more from what he's been taught is right and wrong. Throw in his time in the army, and rationalization over the fact he believes he's become addicted to the hunt(the thrill of killing monsters being the reason stated in the first post as why he wanted to be a supernatural merc), and killing seemingly innocent people for a purpose becomes less of a problem, hence the cop. Killing people for no reason or killing children tends to rank up higher on cultural taboos, and he obviously has problems with those.

Very few people want to believe they've become a monster, and as such most will rationalize why they've done horrible things, and then set their limits past that, pointing to those things as the point where one has lost their humanity.
>>
No. 39223 ID: b1f0e2

ok... things to do.
1. We NEED to level up armas' feeding ability, this means eating more and more powerful supernatural entities... and over eating them.
This was not a good time, although we could have at least scarfed down the heart before feeding it to keihas. Something to do in the future.

2. We need to check if keihas leveled up again and now eats the meat and bones of anything supernatural (or natural) or if it just does so for shapeshifters and vampires. This means we need to touch it to some raw beef, as well as raw magic animal steak and see what happens.

3. It would be really really shitty if it feeds on armas due to an injury in battle (say, bleeding on it) or if its bullets start missing cause they are curving towards armas (due to having fed on his blood)... we need to figure a way to bind it to us so that:
a. It will never feed on us.
b. We can can control the level of its feeding on things (say, make it feed only on the blood and bones and leave us the meat to eat).
c. So we could siphon off powers from it for armas if needed...
d. So that if someone steals keihas from us we could track them or maybe even make it eat them. (if it gets the ability to eat something by touching its skin rather then blood... there is after all blood right under the skin, so close to the surface)
e. So that if someone steals keihas from us we do not lose amen. This is especially critical if we are in the mannor with amen when someone grabs keihas... amen could instant rewrite our minds, then get keihas back for us... we would then be its slaves... technically its bound to us but it rewrote us to order it to be free or even just order it to do whatever it want or to destroy keihas or whatever.
>>
No. 39224 ID: 43f5a7

>>349023
Excellent things to consider.

We could sell the story of this WHOLE TRIP to SM for this.
>>
No. 39225 ID: b1f0e2

btw... if we get the "make drinks we tasted ability"...

Bargin with goblins for a single ounce of donoongas flesh. Make a doonongas flesh smoothie with alcohol. Drink smoothy. Make a metric ton of the stuff and eat it / feed it to keihas for the lulz...

Honestly I don't see us getting such an ability without severe restrictions since its so game breaking. A limit on how much we can make a day and grigoir demanding that full amount... we could then substitute booze we buy at a store for some of it to allow us to create limited amounts of what we want?

Or you know what, maybe we will get it but it will be severely restricted.
>>
No. 39227 ID: b1f0e2

>>349025
actually i just thought of reasonable restriction for the ability...
1. Limit on quantity (level uppable).
2. When creating things with magic charge, the more magical the more of our daily limit it consumes. So if we can start with a keg of booze it would only be enough for an ounce shot of doonie smoothie or some other ratio.

We can still use it to make emergency molotov cocktails, or heck, drink a TINY bit of high octane gasoline (very small amount wouldn't kill you), we could make various poisons (ooh, will go awesome with being a ninja... especially if our shadow can make it too), we could even do the above mentioned doonie smoothies except getting a sizable enough amount to make a big difference in large enough to make a difference would take years because of the strong magic charge in it.

When we phrase the suggestion to griogoir, we should put it as making drinks for each other. He would summon for us a drink that he knows, we wouldn't know what it is gonna be and how it will kick. And vice versa.
>>
No. 39249 ID: 28e94e

>>349025
1. Acquire vodka with gold leaf in it
2. Drink the vodka
3. ???
4. PROFIT!!!
>>
No. 39250 ID: 28e94e

Oh, btw guys, I just finished a big cleanup of the weapon data on the wiki. Next time please try not to just copy-paste off Modern Firearms, it's really hard to read.
>>
No. 39264 ID: 43f5a7

Oh man we are getting so much meat from SM when we get back.

SO MUCH.
>>
No. 39276 ID: 1be251

>>349027
Savoy's ability is even more game breaking and he's a PC, though his players aren't very smart with it and he's trying to be a BBEG, so he might not have as many restrictions. Also not sure a wizard contract would ever operate under conditions like that, given that they work by being gifted a small specific bit of the nearly infinite capability wizard's possess. Leave it to Bob to come up with restrictions for things we get, unless we're actually talking about the base mechanisms of the power and inherent restrictions on it due to it's nature. More so, from my understanding, if we get the power from Grigori, he can't do it anymore unless he takes the power back or we die. If he dies, we would lose the power.
>>
No. 39286 ID: a5a1cd

>>349076
>More so, from my understanding, if we get the power from Grigori, he can't do it anymore unless he takes the power back or we die.
I have to ask... why is this? I mean, a wizard's powers are basically limitless, right? So he can, say, throw a fireball or throw fifty fireballs, no sweat either way. What difference does it make that someone else has been assigned the ability to throw some of them?
>>
No. 39289 ID: 1be251

>>349086
Well, a gun can fire one bullet or a hundred, but to let someone fire them you've got to give them the gun, not just some bullets. I think that's how it's defined. The wizard has to actually hand off the capability to the other person. They're not teaching you or unlocking the power in you, they're gifting their own, and as long as you have it, they can't. As such, wizard contract trump practitioner powers. They can take it back anytime they want too. Problem would be that if they did so and then gave it back, you'd have to spend a lunar cycle for the power to kick in again. But being wizards it's unlikely they'll need the specific power they handed off, able to use something else to do whatever.
>>
No. 39321 ID: a76809

>>349089
That.... actually works very well for an analogy.


OKAY-METAPHOR TIME

So-Practitioners are casual gun owners-they have one piece, MAYBE two, and the secondary piece is usually a supplement to their existing weapon. So, they can be relatively versatile, BUT-

Wizards are the Military. They have the best toys, and they have a shitton of them. A Wizard contract is essentially enlisting-you get your military-grade weapon, in exchange for not pissing off the military (Wizard) While the wizard is now short that one weapon-they are the goddamn military, they have a few extra.



Does... that make it more clear?
>>
No. 39344 ID: a5a1cd

>>349121
That analogy is clear, yes.

I think my original bit of dissonance was because I conflated the amount of power available with the ability to use that power in a flexible and controlled fashion without significant focus or thought.
>>
No. 39812 ID: 7fd095

01[21:10] <Alratan> [20:58] <Alratan> so, where a shirt and gloves
01[21:10] <Alratan> [20:58] <Alratan> *wear
01[21:10] <Alratan> [20:58] <Alratan> and shdow bro's arm can sit in the shaodow inside them
01[21:10] <Alratan> [20:59] <Alratan> then, when our arm gorws, it's growing into and along the matrix set by the shadow
[21:13] <TheBeardiestBob> I saw that yes-did you see my caution it would have limited staying power until the shadow soul recovers?
01[21:14] <Alratan> no
01[21:14] <Alratan> that was everything until I returned
01[21:14] <Alratan> sorry, you returned
01[21:15] <Alratan> By staying power, do you mean, it can't manifest for that long
[21:15] <TheBeardiestBob> correct
01[21:15] <Alratan> or it can't exert much strength
01[21:15] <Alratan> ok
01[21:16] <Alratan> better than nothing though, in a pinch
[21:16] <TheBeardiestBob> it will weaken and develop shadow pain before ten minutes have passed, as of right now. And that's with you NOT trying to touch magical objects not belonging to you with said shadowarm
01[21:18] <Alratan> best used for things that can be rapidly deactivated then
01[21:18] <Alratan> like opening doors whilst running away
01[21:18] <Alratan> as that takes seconds
[21:18] <TheBeardiestBob> That works
01[21:19] <Alratan> or quick drawing and shooting and then stowing the gun, as that's also very quick
[21:19] <TheBeardiestBob> consider that while keeping it inside clothes like that you will visibly have no shadow-so unless you want everyone and their mother to know you have an ensouled shadow, I'd be cautious in it's application
01[21:19] <Alratan> can we get something else to cast a shadow for us?
[21:20] <TheBeardiestBob> having the shadow manipulate the door's shadow rather than manipulate and empty sleeve and glove for a faux arm is USUALLY-not always-preferable, in energy consumption and discretion.
[21:20] <TheBeardiestBob> How do you picture that working?
01[21:20] <Alratan> not sure
01[21:20] <Alratan> some form of semi-magic coat that has its own shadow
01[21:20] <Alratan> perhaps
01[21:21] <Alratan> probably not worth investing in
01[21:21] <Alratan> if we're operating at night, the lack of shadow is less of a problem
01[21:21] <Alratan> so we may want to stick with night operations
01[21:22] <Alratan> if we ever need to shoot at range someone, then lining up a shot with Keihas should take less than 10 mins
[21:22] <TheBeardiestBob> A coat that forcibly casts a shadow of the user IS something you could get-you'd need a personalized one to make sure it doesn't draw your soul shadow into said forcibly cast shadow, but it could be gained.
[21:23] <TheBeardiestBob> so it would be MONEY
01[21:23] <Alratan> I'm not sure if it's generally useful
01[21:23] <Alratan> after we recover the arm
[21:23] <TheBeardiestBob> but it would let you be a lot more creative using your shadowbro-even in daylight-without revealing the mechanisms involved in what you are doing.
01[21:24] <Alratan> that's true
[21:24] <TheBeardiestBob> since then you could-for example-stand on the edge of a big shadowed hanger, your foot the only thing touching the shadow, otherwise standing in the sun. Your shadow could move from it's passive state to suffusing itself through massive hanger shadow, since it qualifies as making contact with you. Anyone looking at you that ISN'T a shadowmage or soulmage
01[21:24] <Alratan> as we could send shadow bro off
[21:25] <TheBeardiestBob> will have NO IDEA you now own that mass of shadow, as with what they see your shadow's still at your feet like normal
[21:25] <TheBeardiestBob> couldn't send shadowbro off just yet-can't leave your feet unless you are actively standing in a shadow-and then it can only traverse that shadow's coverage
01[21:26] <Alratan> ah, what I was thinkiing was this
01[21:26] <Alratan> you stand in the light, with the tip of your coat enforced shadow touching another shadow
01[21:26] <Alratan> ShadowBro uses that as a bridge
[21:27] <TheBeardiestBob> That works-it's any shadow that you touch-even after Shadowbro moves. Normally this means you have to stand on it-but when wearing an object that casts an independent shadow, that shadow is considered part of you, for shadowbro
>>
No. 39821 ID: 02de21

>>349612
>[21:22] <TheBeardiestBob> A coat that forcibly casts a shadow of the user IS something you could get-you'd need a personalized one to make sure it doesn't draw your soul shadow into said forcibly cast shadow, but it could be gained.
>[21:23] <TheBeardiestBob> so it would be MONEY
Alternately, could we just buy a second shadow from the goblins (or another friendly supernatural vendor) rather than depending upon an external item? They can buy and sell anything, so presumably shadows are on the list. That would remain effective no matter what we wear. Of course, it would also doubtless be expensive.

I do like this concept, though. It would help maximize our potential for secrecy and trollfacing.


On unrelated topics, why is everyone saying that the Valkonen style is so very perfect for Armas? The only thing I see about it that makes it "perfect" is that it's Winter powered when we've got a Winter bloodline ability unused. Have I missed something that would make it otherwise such a wonderful fit for him?
>>
No. 39822 ID: 1be251

>>349621
http://www.martial-forums.com/forums/other-martial-arts/1746-kas-pin-martial-art-finland.html

Fighting in the dark. Utilizing your environment. Spears, knives, swords, and while it isn't in the link I posted, rifle+bayonet. Plus the fact that it's a Finnish based winter aligned martial art style.
>>
No. 39836 ID: f1ff28

A question:
if we learn the Valkonen style will that mean we will use our winter bloodline?
I like their style and all but I am not sure if I want to use up our free slot on that.

I remember someone talking about Eihenjar powers, which give superhuman abiliyies to the user at the cost of rapidly consumning nutrients. It would work perfectly with our Maori bloodline and if we keep upgrading them relatively at the same rate we could have powers like those mammon promised us without any cost.
>>
No. 39840 ID: b1f0e2

>The Jutun theory
From IRC: Those giants with ice powers are just humans who practiced magical martial art for generations. Apparently magic causes lamarkian genetics.
>>
No. 39841 ID: a76809

>>349636
Yes, it would take your winter bloodline.

There is however a work around that would let you learn of their style AND retain the Einherjar option.
>>
No. 39843 ID: f1ff28

A workaround?
That would be perfect...

I guess this is some kind of puzzle we need to solve but which we will ultimately fail to do.
Any hints on how we could achieve both options?
>>
No. 39847 ID: a76809

>>349643
I have seen at least one poster postulate exactly the method needed for said work around on IRC-I do not recall who it was, but I know the idea is about.

Beyond that I only wish you luck.
>>
No. 39849 ID: 1be251

So, I went through my logs and found the only five things suggested that could possibly get us both. I'll list them, though one of them stands out as most likely.

1) Marry into the family. Not sure how this would work, but fucking magic, amiright?
2) Learn the style through chakras.
3) Split our bloodlines into winter shadow, summer flesh. Not actually sure how this would let us get both, but listing all possibilities
4) Learn the style through shadowbro, and learn Einherjar through flesh
5) Nom on some delicious bloodline blood

Four seems most likely. Five seems kind of risky, as eating the bloodline blood might do magic shenanigans and lock our potential trait, but it might help reinforce four if we nom on some Eihenjar blood. Everything else seems unlikely, but I wanted to list anything that was brought up in public chat that might be what bob was talking about, since we don't actually understand full mechanics of this stuff.
>>
No. 39850 ID: a76809

>>349649
The mechanism I am thinking of (which is not to say its the only way to achieve it) is within the list here.
>>
No. 39874 ID: ac6c03

349650
>> 4) Learn the style through shadowbro, and learn Einherjar through flesh
>>two halves of a soul
>>two "souls"
>>two soul abilities
THIS SHOULD WORK
>>
No. 39888 ID: b74db8

#4 Seems to be the most likely
#2 Is also possible

#5 Is always an option but the one we can't follow. There is no way we could eat any of these people even if we wanted to (which I dont)


While the first option is unlikely to be the workaround for getting both powers, it raises the question how will we convince them to teach us their style. Marrying into the family might be a way ... but to tell you the trut I do not want that. I am sure there can be other ways.
>>
No. 39889 ID: a4093d

Can someone explain me what Einherjar is and how that power is supposed to work?
>>
No. 39890 ID: a76809

>>349689
I got a way to explain that without giving away too much-

Okay, you've heard those stories of little old grandmas lifting cars off of grandkids and whatnot, right? Muscle recruitment, and all that? Think of something that gave you that, but broke your body in a different way than 'puny bones could not handle 100% muscle output) Kind of a combat 'five minutes to the end of the episode' panic button ability, heavily melee oriented-which is frequently the range a panic button is pressed at.
>>
No. 39891 ID: a4093d

Oh, thanks.

And I guess with sufficiently strong Maori regeneration power we could extend its use from 5 minutes to several hours, right? Or even indeffinately if we keep steady supply of supernatutal snacks (meat jerky, blood vials)?
>>
No. 39894 ID: 1be251

>>349691
Sounds right. Not sure if Bob forgot he said this, but quite some time ago, while we were still fighting Doony actually, he told us in IRC he figured how the power was going to work. And that it worked by actively breaking down the body to go beyond even that panic button capabilities.

>>349688
Well, five is less about actually eating them, as the fact that they can heal non-limb loss levels, so we might potentially find a way to nom some blood. Still, having half a soul learn one thing and the other half another seems most likely.
>>
No. 39927 ID: b1f0e2

This is going back to an older issue discussed, but it just became pertinent with armas suggesting to teach this family his stealth arts.

The nature of armas' sneaking is based on masking movement and avoiding attention. It requires armas to read attention. I contended that armas has learned to practice some simply magic ability to read attention. That if armas wants to "teach" the skill he needs to teach that magic ability and the bare basics and then just say "I taught you what you need to know, now you just needs decades of practice". Since its not plausible for people to master this art, it makes more sense to just learn to sense to attention. It allows no sneaking but provides an interesting utility.

There were two issues:
1. Was sensing attention taught first during a short duration (say, a few months), then based on it sneaking was taught for the rest of the years spent in nevernever. Or is sensing attention deeply intertwined with sneaking and it would take decades of learning both simultaneously to learn and master.

2. Does sensing attention really work via magic, is it really some sort of learn-able "spell" or spell like effect or just learning to read expressions, eyes, etc. I just realize the best evidence to it being a spell is that during the smets job, just before being shot by a sniper rifle, armas could sense human attention being singularly locked on him... he couldn't see the sniper yet he knew the sniper was human, there, and had attention it. This btw is the best sale for the spell, it lets you know when you are about to be ambushed or sniped so you can spring into action and surprise your attacker instead.
>>
No. 39928 ID: b1f0e2

>>349727
wow, only 216 posts to the next palindrome.
>>
No. 39948 ID: 02de21

>>349727
>just before being shot by a sniper rifle, armas could sense human attention
I believe that's not a "spell". By in-game logic it's more having a very, very honed sixth sense, the thing that lets you know when someone's staring at you normally. Some people have these in real life, or at least feel like they do at times.

Sure, it's supernatural on some level- but supernatural in the same way that tons of stuff in the Guns for Hire universe basically becomes supernatural if you get ridiculously good at it.

>>349674
All right, then let me ask this:
If we later realign our chakras and have them support a different spell than Shadowbro, pulling our soul back into our body... what will happen to our skills? We'd have two halves of a soul, each with a complete set of skills. Would we then effectively have two bloodline abilities- or would something happen that would weaken or rob us of one or both?

>>349691
As our Summer powers get stronger, I suspect that we could keep it going for a very, very long time as long as we pause to tear the hearts from slain foes and devour them on the go. They're like cannibal spinach.
>>
No. 39951 ID: 1be251

>>349748
>All right, then let me ask this:
If we later realign our chakras and have them support a different spell than Shadowbro, pulling our soul back into our body... what will happen to our skills? We'd have two halves of a soul, each with a complete set of skills. Would we then effectively have two bloodline abilities- or would something happen that would weaken or rob us of one or both?

Switching Chakras doesn't get rid of Shadowbro, it weakens the hell out of him. One of the things that was discussed for his potential was once our soul gets strong enough, we could switch our Chakras to something else without taking too big a hit from his power. Shadowbro has half our soul. He's not a spell, he's half of what we are. He has no off switch.
>>
No. 39956 ID: 02de21

>>349751
>Switching Chakras doesn't get rid of Shadowbro, it weakens the hell out of him.
Ah. That was not entirely clear to me. I had thought that our chakras were what was keeping that half of our soul stable rather than having it be crazy suicidal and incredibly stupid to shove our soul outside of us.

>He has no off switch.
Oh? This does not follow from his not being a spell. He exists primarily because he's half of our soul- but what was moved out of our body once could logically be moved into it again, should the situation call for it. Admittedly not many situations would logically call for it, but at that point our soul could go back to being one piece, could it not? Or at least having both halves live in the same place, which would effectively be the same thing only we might have a split personality.

Though whether we'd be able to get his skills, I don't know. Shadowbro obviously has an independent mind from us, and we'd have to integrate it somehow. Actually, our communication with him is really shitty and we should make improving it a priority- with proper communication we could have gotten a full debrief on everything that happened while we were unconscious, because he was presumably watching the whole thing.
>>
No. 39962 ID: 5277a0

Alright, if we can split our winter powers in two and effectively have two bloodline powers .... wouldnt that logically mean that we can gain ANOTHER Maori bloodline power? Also to be learned by shadowbro as I suspect the regeneration power is a power completely left for the flesh.
>>
No. 39967 ID: 1be251

>>349762
No, because we already had a summer trait when our soul split. Both halves have it, even if it's not useful to Shadowbro.

>>349756
On the notion of an off witch, I asked Bob about it due to the shadow based power people fucking us up. The only way he goes inside us is if there's enough light for him to cast no shadow, and then he comes straight back out after. Kinda doubt our souls merge back together in this case. If we can meld them back together, that's less of an off-switch and more losing the power, by way of subsuming Shadowbro, which I don't think he'd like, having an independent mind.
>>
No. 39974 ID: 02de21

>>349767
>Both halves have it, even if it's not useful to Shadowbro.
It may not be useful to Shadowbro right now, but I'm sure he can learn how to exploit it eventually. Devouring others' shadows or even souls might be within the realm of eventual possibility for him.

>If we can meld them back together, that's less of an off-switch and more losing the power, by way of subsuming Shadowbro, which I don't think he'd like, having an independent mind.
His mind was originally created using our psyche as a template, wasn't it? We're willing to do all kinds of crazy shit for power. If we could learn how to pop our soul back together and then apart again like a button, using the points of unification for syching our minds and souls, I don't see much reason that he wouldn't go with it. It's not like it would somehow hurt or lessen him, any more than it would hurt or lessen us. Neither of us lacks reason to want to acquire the other's perspective on and perception of events, and I consider it highly desirable to ensure that Shadowbro doesn't experience too much personality drift from Armas (or vice versa, to see it from the other direction), lest they become less of a perfect team as the months and years pass.

Reading back to how we made Shadowbro in the first place- using our Chakras' energy to manipulate our soul- there's no reason that we wouldn't be able to conduct further manipulations, although we'd obviously want to be careful and only conduct experimentation when both halves of our soul are healthy and strong. Strengthening our mental and spiritual connection to our shadowsoul seems very good in my book, because that's likely to be a path to a much more complete version of survival than we'd have if we died right now.
>>
No. 39975 ID: 1be251

>>349774
Bob said that to devour shadows he has to become a shadowfiend, which requires him to have the other half of the soul. So, uh, not a good idea.

As for just popping it back together, would he take that risk while uncertain of whether it would work and knowing both of us are the kind of person to, if worse comes to worse during the merge, consume the others sense of self to survive? That's not a level of risk I think Armas or shadowbro would be cool with, and asking shadowbro to take that risk could cause problems.
>>
No. 39978 ID: 02de21

>>349775
>That's not a level of risk I think Armas or shadowbro would be cool with, and asking shadowbro to take that risk could cause problems.
Oh, come on. Armas has willingly done all kinds of crazy shit to himself- his soul is a shredded wreck because of the fact that he's utterly reckless when it comes to risking spiritual damage for power. As Shadowbro is based on Armas' psyche, as long as we aren't completely making shit up as we go along and have a reasonable expectation of being able to make things go decently for both of our mental halves I would expect him to go along with minimal hesitation.

>Bob said that to devour shadows he has to become a shadowfiend, which requires him to have the other half of the soul.
We could probably work something out. Somehow make our half-soul way larger than normal, stick parts of other souls on ours so that we have the required spiritual power, or perhaps put our physical body into hibernation and abandon it to become 100% shadow for a while, then return and reclaim the body later.

There's always a workaround if you have the will to look for it.
>>
No. 39997 ID: 66bf66

>Shadowbro's Maori bloodline trait
...Er, was my supposition that Shadowbro's capability to draw energy from other shadows stems from Armas' Maori bloodline trait wrong, and that capability stems from an inherent trait of Soul Shadows? It seemed rather obvious to me, considering that:
-shadows have NeverNever gates within them
-the NeverNever was described as a 'multidimensional living world'
-Shadowbro somehow increased his recovery time while inhabiting shadows it didn't normally inhabit.

As the energies of the NeverNever probably leak through into shadows through the NeverNever gates apparently inbuilt into shadows, and the energies of the NeverNever are the life of a world, Shadowbro could eat them to heal himself, via his Maori bloodline trait.

Also, tangentially, could Armas really ruin someone's day by ripping open the NeverNever gates within their shadows? Those gates are probably not very big, but perhaps things happening to their shadows would reflect onto their body, and therefore explode them (if they have some magic saturation going on) or at least, make them panic for a while as they are forced to find a way to channel the energies out of themselves. Perhaps, also, leaving themselves open for an attack?

Probably too dangerous of an experiment to conduct currently, considering the state of Armas' soul. But, maybe, an hypothesis to test later, when a nice big threat of a successful NeverNever-opening within someone is desired?

All of the above are questions I would like for Bob to answer, if it were possible within the constraints of plot neccessity.
>>
No. 39999 ID: a76809

>>349797
And we have a winner-

Because of the format your Summer ability took-ie, imprinted in your soul-it is manifested in any fragment of your soul-hence why having shadowbro learn different things that you would only let you pick up one extra slot for a magical ability, not two.

And consider-if Armas was not sure his own mind would survive being absorbed by another Armas-even if it was another 'him' do you think he would do it?
>>
No. 40002 ID: 02de21

>>349799
>And consider-if Armas was not sure his own mind would survive being absorbed by another Armas-even if it was another 'him' do you think he would do it?
Yes.

Armas loves taking risks, even completely unnecessary ones. He mouths off to master vampires, rescues kids in danger, lets unknown and extremely dangerous people with known and very deadly enemies sleep in his apartment, and consumes demonic arms with totally unknown traits and side effects. Hell, he's a supernatural mercenary when he could have lived a quiet life; every job he takes is a new chance to die forgotten and unmourned. This is just another way to risk death in pursuit of power and knowledge.

Now, I'm not going to argue that he wouldn't make every effort to stack the deck in his favor before going ahead with something like that, particularly when he's under no time pressure. Of course he would only go forward with it if he thought it would work. But he would be willing to hit the go button at "pretty sure" rather than "certain".
>>
No. 40012 ID: 1be251

>And consider-if Armas was not sure his own mind would survive being absorbed by another Armas-even if it was another 'him' do you think he would do it?

I think the fact that it's another him that makes it less likely. Someone else he can gamble they have other ways to screw with it that he can take advantage, or that he can manipulate or outsmart. Himself? And for the moment a version that's been considerably less beat-up? No goddamn way, because he'll doubt whether he has the full picture, because he never gives anyone else the full picture.
>>
No. 40032 ID: 5ce55e

*fistclench*
>>
No. 40033 ID: 5ce55e

Why not just some ritual devouring of live creatures then?

Tie it down, make it cast a nice shadow by putting the lights at the right places, begin feast.
Shadowbrow chomps into their shadow in unison with you, not just following you as a normal shadow would but actively working in unison with you.

Eat it down to the very last morsel while still in the light and keep it alive as long as possible.

Thank you for the meal.

I think shadowbrow would get somn out of that, especially if te other guy had a soulshadow of some sort as well...

hmmmm
couldn't we awaken the targets shadow before doing the ritual nomming? Just twinge their chakras a little bit and give up a tiny sliver of shadowbro to push them in the right direction.
Then you eat them and get it back plus more.
We should try this.
And also learn how to force someones chakra open.
(maybe a tiny drop of Amen blood and have him force it open right before the ritual nomming?)
>>
No. 40047 ID: b1f0e2

Ok so... armas maori bloodline trait involved a goddess eat a lot of his soul and then fill the wholes with some of hers.
Armas' soul is now considered divine for purpose of effects (ex: the healing he was receiving wasn't working cause she treated him as human instead of divine).

Now, armas currently has half a soul in his body and half a soul in his shadow... could those two halves each heal to a full soul? Perhaps another encounter with waitiri?
>>
No. 40048 ID: b1f0e2

>>349748
I put "spell" in parenthesis for a reason. He isn't standing there casting an incantation, but there is magic involved.
>>
No. 40050 ID: 1be251

>>349848
No, there isn't magic. About the only bit of non-mundane bit that might be there is supernatural cues that he's being watched being subconsciously picked up on. It's not some special power. It's being able to discern the difference between being observed and not observed, having focused on the differences between the two through decades of training.
>>
No. 40076 ID: 28e94e
File 131086716431.jpg - (37.19KB , 362x480 , ManAgainstWeasel.jpg )
40076

>losing an eye and a foot to a weasel
>>
No. 40096 ID: b1f0e2

>>349850
>No, there isn't magic.
He can tell:
1. The species of the watcher.
2. The level of attention.
3. When a sniper which is not visible to him is looking at him through a scope.

How is that not magic?
>>
No. 40099 ID: 02de21

>>349896
It's paying attention to a sense that most people normally don't. Like one can theoretically determine all kinds of things about someone else from hearing their footsteps- weight, age, sex, even personality and mood- with a high level of accuracy. But most people don't, because there's no need or reason to develop their sense of hearing that finely.

Similarly, Armas has honed his sixth sense- the thing that gives people the vague feeling that someone is staring at them- until it can give him far more accurate and detailed information than most people would dream is possible. It's a remarkable achievement, but not actually magic.

That's my understanding of the situation, anyway.
>>
No. 40105 ID: b1f0e2

>>349899
even if every person in the world has such a sense and doesn't use it, the sense itself is magic sense.
That is like saying performing a ritual that causes magic to happen is not magic because its using an ability every human has but doesn't know how to use.
>>
No. 40106 ID: 1be251

>>349905
No, it's more like being as flexible as a contortionist when most people can't even do a split. Most people not having honed their ability to do something doesn't make having done so magic.
>>
No. 40128 ID: c2a159

Dart666if we get a spirit like BC bear, put our chakras to physical augmentation and get the Einherjar could we learn the style?
TheBeardiestBobyou can learn it either way-and either way you wouldn't be as effective as an actual Valkonen
Dart666even with all that buff
TheBeardiestBobbecause that is all 'boost for x time' while they get to perform at that level forever
Dart666i thought chakras and the spirit were permanent
TheBeardiestBobchakra sure-until you reassign it at least. But what has lead you to believe a spirit does not have a giving point where it's power wanes?
Dart666BC never seem like less than superstrong
TheBeardiestBobDid you ever see him exerting it for a prolonged period of time?
Dart666i see
Dart666Is there someway Armas could gain permanent superhuman capabilities?
TheBeardiestBobHm... Getting bitten by a Vampire WOULD have worked before your Divine soul and Amen Blood contamination-now you can't be turned. I suppose if he got turned into a Loup Garou-his bodies durable enough being bitten wouldn't rip him apart as is the case for most who are bit and not born as them. The French Werewolves are quite powerful
TheBeardiestBobOr did you mean while still looking human?
Dart666actually i was considering becoming a vampire or a werewolf
Dart666could Labombard turn Armas?
TheBeardiestBobWell, I suppose you could make a Wizard, Divine, Demonic, Angelic or Draconic contract for superhuman physical capacity in a specific field.
Dart666specific field?
TheBeardiestBobHe would be rather heavily disinclined to-the blood carries a heavy curse that erodes at sanity and he is not motivated to give that to others.
TheBeardiestBobAs in-being exceptionally strong and fast, versus exceptionally durable.
Dart666is the madness inevitable?
TheBeardiestBobkinda-Loups are superwerewolves-the extra power comes at a price
Dart666and a normal werewolf?
TheBeardiestBobwould not get any more of a boost than an Einherjar would in terms of physical performance
Dart666would it be permanent?
TheBeardiestBobnormal werewolf? No, they turn on clocks until they get old enough to control it, Loups can turn whenever
Dart666could a wizard contract be used against the madness?
TheBeardiestBobIt would be a bit of a relative waste of a contract but yes
Dart666what if it was against any harmful mental influences?
TheBeardiestBobI suppose you could make a cost effective mental omni-ward of some form as the contract control for the Loup garou stuff. Only problem is Loup Garous are a Summer bloodline
TheBeardiestBob'swhat powers their INSANE regeneration
Dart666what does that mean for Armas?
Dart666would he lose his bloodline?
TheBeardiestBobIt means he might have some severe complications as the Loup Garou blood attempts to overrite his Maori Summer aspect.
Dart666would there be a way to fix it?
TheBeardiestBobI guess if you contracted a wizard, dragon or god to protect you during the event-would not come cheap at all.
Dart666could Amen do it?
TheBeardiestBobYou owuld actually need to undo at least one of the bindings placed on him over the millennia for him to manage it.
TheBeardiestBobprobably more-one is an absolute best-case scenario
Dart666is there any other way of going about, other type of creature he could become or a empowering ritual he could do?
TheBeardiestBobnope, that about covered it
Dart666would Mamon Device be enough of a payment?
TheBeardiestBobmaybe-depends who you go to, how you sell it. Won't work with all options
Dart666could Whaitiri do it?
TheBeardiestBobnaw
Dart666Ogrimir?
TheBeardiestBobyeah
Dart666would be hard to convince him?
Dart666he did say he wouldn't let Armas be unmade
TheBeardiestBobhe would be hard to convince
>>
No. 40148 ID: 02de21

>>/quest/327050
>Einrik postulates that the Living Einherjar are the larval form of the deceased kind commonly found in legends, and that by using their ability to the point their body can no longer sustain life is what triggers the evolution into a Spectral Einherjar.

Given that we know Armas might be able to persist after death in the form of Shadowbro, what would happen if he gained the Einherjar ability and subsequently died this way? Would he just end up as a rather unique Spectral Einherjar with a shadowsoul, or would something more crazy and bizarre happen?
>>
No. 40152 ID: a76809

>>349948
I think you'd have to find out the hard way because telling you would spoil the fun of the allure of the unknown-and since there is no record of a similar event to even be found in the GFH setting, there's no way Armas could ever know before hand what it would be like, short of, I don't know, winning a bet with a god of prophecy.
>>
No. 40155 ID: 02de21

>>349952
Fair enough. I suppose we'll find out when Armas dies, if we get around to Einherjar-ing it up before then. Assuming that we don't get even more mixed into his melange of magic tricks and end up with yet another form of postmortem existence for him, anyway.

On a tangentially related topic that just came up in-thread, how resistant is Armas to aging at this point? Assuming that he keeps snacking on magical food for the rest of his life, I can't imagine that the years will hit him as hard as most people- barring violence and misfortune, how long could he expect to live based on his current abilities alone?
>>
No. 40174 ID: 252e1b

>>349952
>winning a bet with a god of prophecy.

Ha ha very funny.
>>
No. 40230 ID: cd63e9

this is a bit far off but I think i have some stuff we need to get before we take on doonie.

1. its going to leave a very large corpse. we should make a deal with the sometimes merchant or some other force to have the corpse removed and butchered for us. (possibly in return for some of the meat, i think a tenth is standard in this sort of contract though we should specify not the heart.)

2. antidote. his venom is potent enough that a large douse could well kill us, and we should get at least one does for everyone who's going to be helping us.

3. ask Einrik if he has any advice. he's probably killed one. at the very least we should find out exactly how its weakness to cold manifests.
>>
No. 40257 ID: 795698

Could someone drop another batch of logs?

No need to edit them or anything just make sure they are as full as possible and that they continue from the last time (or just upload your IRC text file as it is)
>>
No. 40307 ID: 514949

Bob, I wanted to ask something about waitiri. When we first met her, she was nothing but skull and skin, after she ate us, she started to regain her flesh and previous visage. This makes me think that she has not eaten for a long, long time and was severely malnourished.

Now, when she talked to us about the food we need to eat, it sounded from her perspective that attaining magical meat would be next to impossible or at least very hard for us. Clearly, we have proven her wrong as we consume stupendous amounts of magical meat and soon, magical hearts of regenerating beasts.

What my question is, if Ogrimmir hadn't kicked her out, would she have been a Very Happy Camper while staying with us? And in fact, would it have leveled up our ability somehow?
I am sure she would also benefit from the meat we eat.
>>
No. 40315 ID: 510069

Figured I'd post this in here. Bob has a job again, so the three or more updates a day isn't likely to continue.
>>
No. 40369 ID: b96eab

Is there going to be any way to remove this new paranoia trait? Or, if I'm really really hopeful, a way to make it a positive trait?
>>
No. 40375 ID: 510069

>>350169
Bob has said no, but we can find ways to channel it and make it useful. Still primarily a negative thing though.
>>
No. 40415 ID: 02de21

>>350169
>Is there going to be any way to remove this new paranoia trait?
We could try months of therapy, but I doubt Armas would trust any shrink.

>>/quest/328855
All right, I'll bite. How does
>Is this going to fuck us somehow?
lead to
>...Oh god I'm going to need to start preparing for the feedback shit this could be bad-

but
>Shadows are gates. Your shadow is an active gate linked to you. Maybe something crawled through.
>the ritual to help attract the Einherjar weakened Einherjar enough that the seal on his Eldritch horror let something leak through, and something missing an eye is required for it's new host.
somehow lead to something positive?

I mean, I tried to identify a potential problem by putting together existing facts, with the intent of investigating whether it actually existed and we would need to handle it, and that leads to paranoia. This in spite of the fact that it was presented primarily as a question, acknowledging the fact that the threat might not actually exist and there were other as-yet-unidentified explanations, but that we had a method of dealing with the threat if it were in fact present.

Contrast with saying that nevernever critters might come crawling out of our eyes- from a gate to the nevernever that we have never put anything through and which our shadowbro is literally made of; he'd have been screaming out warnings and fighting anything hostile on our behalf. Not to mention that the inside of our eye isn't actually shadowed; it's a solid object. Or saying that eldritch horrors are nesting in our head based upon nothing more than the fact that we know Einrik has an eldritch horror and that he cast a spell on us once, again ignoring that Shadowbro can obviously detect such things and would be warning/screaming at us about it and the general lack of evidence that Einrik is either hostile or incompetent. In neither case is there any suggestion of ways to test these theories or possible courses of action to take for damage control if they're true.

Call me foolish, but if what I wrote leads to basic paranoia (which I would argue against if I thought there was a reasonable expectation of accomplishing anything thereby), then I'd say that what you wrote leads to locking oneself in a secure room with a gun and staying there for life while eating increasingly-ancient canned food. Advancing rapid rationalization must require some kind of reasoning rather than merely stating facts and then making wild guesses tangentially related to them.

Admittedly, based upon past trends it's very possible that I've fundamentally misunderstood how this game mechanic is supposed to work. If that's the case, my apologies for the criticism and I would greatly appreciate an explanation of the nature of trait advancement here.
>>
No. 40448 ID: cd63e9

as of post 329323 we are 600 more posts from the next gate to the goblins
>>
No. 40476 ID: 510069

>>350215
I think you're more or less right, but you're missing the fact that RRR is based on little to no information, and as such is really only different from paranoia, from what I can tell, in that our theories need to be right. Which is probably why RRR is a great counter to paranoia, as it automates right guesses to a certain degree. So in order to combat Paranoia, I think we do need to take some risk with our guesses, so we can level RRR.

Alternatively, you're right that reasoning need be involved, and your post wasn't based on reasoning anything out. It was just remembering the terms of the oath, and being aware of the fact that they'd been broken. Mine was an attempt to take what very little we did know, put it together, and then guess as to what the large chunk of missing pieces were. This actually seems more likely since Paranoia gained no experience from my post, presumably because it was a failed attempt at RRR. My next attempt should be right though :D

As for how based in reason my guesses were, we're in a highly warded estate. Short of it being an internal thing, which I wrongfully discarded due to the description of it being alien, it had to come from without in a manner that circumvented the wards. Our proximity to Einrik during a ritual that drained him of energy made his seal weakening seemed viable, and something stepping through an active Nevernever gate would bypass pretty much all of the Estate's defenses from my understanding. For outside sources we were aware of, those seemed the two only viable reasons. Shadowbro probably would be aware of them, but I assumed that creatures existing primarily as non-physical entities would have more experience with creatures that can see it, and thus would be able to hide from him.
>>
No. 40477 ID: 02de21

>>350276
>I think you're more or less right, but you're missing the fact that RRR is based on little to no information, and as such is really only different from paranoia, from what I can tell, in that our theories need to be right.

The original trait descriptions are
>-Armas can reason and make intuitive leaps objectively even on subjects where he would normally be subject to heavy bias.
>-Armas has grained greater deductive and intuitive insight into situations he finds himself in!

While part of that is intuition, i.e. making accurate guesses with little information, that's only half the trait. The other half is using reason and deduction, and that doesn't even specify that we reason to a correct conclusion- there are a myriad of situations where logical reasoning can bring one to an incorrect conclusion thanks to incomplete or inaccurate information. So any strictly logical reasoning which brings us to interesting results should advance the trait just like accurate guessing, shouldn't it?

You do seem to be correct in that the only difference between the intuitive part of RRR and Paranoia is whether we're right, though. Which is a little weird, since it's not like Armas actually has any way of discerning between his correct and incorrect conclusions... though I suppose the traits might just be meant to reflect his habit of usually being right or wrong over time.

>your post wasn't based on reasoning anything out
Indeed it wasn't; just bringing a couple known facts together for a potentially relevant conclusion. My experience with magical oaths in games is mostly from Changeling: The Lost, wherein breaking a magically binding oath accidentally is both highly possible and can royally fuck you, so it seemed like something worth checking out. (Why yes, I might still be annoyed over what I considered a reasonable concern to be approached in a logical fashion making us paranoid, why do you ask?)

>As for how based in reason my guesses were, we're in a highly warded estate.
Your logic there still seems a bit sparse to me, but the extra bit of explanatory detail at least makes it seem less like rampant fearmongering and more like throwing darts at a wall with conclusions sticky-noted on it. Which, I suppose, is that nature of intuition.
>>
No. 40565 ID: 7fd095
File 131144616339.jpg - (22.45KB , 591x586 , Meditate to Ogrimmir.jpg )
40565

>>
No. 40568 ID: 514949

I think the main reason why freaking out about the blood oath finalized the paranoia trait is because we already had all information we needed to know that it will not do anything.

Just think about it:
What was the main function of the oath? What was the reason why the made us take it? What were the Russians trying to achive?
...
...
That's right.
To prevent us from telling what happened in that village. That is what they cared about. The information leak.
The fact that it would kill us (or anything else) after we shared the information was not something they cared about. They needed to stop the leak.

The fact that we already spoke about the event twice and that nothing happened, that we felt nothing would have been the indication that the oath did not work. We might not know the reason why it didn't work, but it was clear that it didn't.
So, freaking out even after we proved that the oath doesn't do shit activated the paranoia trait.


The same applies why we got paranoia exp during the boat trip when we freaked out thinking it is doony. We already knew that because of the threat he made in the restaurant, he cannot attack us. Even then, we kept freaking the fuck out so we got paranoia exp.


So, my advice is, to think through your theories. Use all the information we already have. Cross-reference and proof-read.
And only then post the theories.

I think the main reason why Bob even introduced this trait is to stop us from blindly throwing darts and see which ones stick. Before, if 10 different theories were posted and only one was right then that one would be included in the update, which told us that it was true.
Now we will not know which theory is right.
>>
No. 40598 ID: abfb6d

>shadowbro
>:T
Stick in the mud he is. Can't even appreciate a good bit of the classics.
His world his tunes I guess.
..
...

Hmmm, if we get that Item that forcibly casts shadow...could we awaken that one too?
Not saying I want to since that would mean quarter soul for the body (or we split shadowbros...heh, though that has it's own set of problems), just curious.
>>
No. 40621 ID: 510069

>>350368
>We already knew that because of the threat he made in the restaurant, he cannot attack us.

You need to read over the specific threats he made. He can go after us, he just couldn't follow us home and kill us. He also can't go after our family. That's it. We still shouldn't be going out for a boat-ride on the Bosphorus.
>>
No. 40635 ID: 252e1b

I added that timeline from the first quest thread to the wiki. It needs to be brought up to date, but it's still useful for keeping what happened straight.
>>
No. 40672 ID: ea27f2

Hmm by any chance have we made it so that Amen cannot act against us or in any way that while not directly against us would be to our detriment even in the case where we no longer 'own' him?

If not I think we should.
Just sayin, I don't trust this guy father than Armas can throw him, and I'm sure that's not very far.

We need to untangle from Amen as much as possible and leave him only as an option rather than a persistent worry.
(If you are not worrying about Amen every time he speaks I worry about you)
>>
No. 40694 ID: a76809

Bit of vampire info from IRC-you'll have to parse for it's somewhat tongue-in-cheek method of delivery.

Cornelius_Zosimus As it happens, the European Dynasties thought it would be... /appropriate/ for one of the Dynasty's Sires to provide some general question answering services to certain disembodied voices in a fashion that is strictly speaking not canon but is nevertheless entirely accurate. And wondrous day, it was my own esteemed personage picked for this function. Joy. So, what queries involving Vampiric practices and politics do you ethereal entities have? Perhaps the representative of Troy has some questions?



ManOfTroy I do, Sir. What are the major types of Vampire? And what literary Works have the Vampires Dynasties corrupted?

Cornelius_Zosimus There are no official 'types', scion of Troy: Each Dynasty derives its traits from the dynasty sire, as per how Vampiricism is passed on via non lethal, repeat feedings. For example, my own Dynasty is influenced by me preference for Practitioner-like use of magic, specifically of a shadow variant-while some other clans choose to purely focus on physical reinforcement-and do keep in mind I am one of those vampires that participated in the corruption of certain choice literary objects-and have no inclination to tell you what was modified, or how. Would defeat the whole purpose of the action.

Cornelius_Zosimus So, while all are vampires, they can behave and perform very differently based on their clan. This does also mean that once you know what clans are known for what, it becomes relatively easy to get a rough assessment of a Vampire's ability by getting it's Dynasty-and if possible it's age. This does NOT, however, apply to psychological profiling-while magically dynasty members adhere to the example of their sire-who adheres to the format of their sire, etc., a given vampire's behavioral schema are entirely their own.



ManOfTroy Does pure vampiric strength grow with age, Mister Zosimus, or are newer vampires stronger? Not from the power that untold centuries grants a vampire, but from the pure strength of become a vampire - do new vampires become weaker so far from their sire, or does the eons of feeding mean that newer vampires are stronger, but without the experience and years of training?

Cornelius_Zosimus The answer is that a Vampire's strength, upon siring, is ONLY based on the relative magical potency of its direct sire. And as older vampires generally 'grow out' of the habit of making sires once they realize how potent the spawn will be, the magical strength of vampires has not increased on any level but an individual level for those that continue to survive



Guile And as for powers- do practitioner-like powers tend to run in clans, such as your own inestimable self's shadow magic, and are such things acquired with age, or are there other factors? Is it ever likely that a young vampire is stronger than a more antediluvian one? And is there a particular clan of vampires whose voice has more weight among their peers - a first among equals, as it were? The Zosimos dynasty, perhaps?

Cornelius_Zosimus To the one naming themselves after cunning, two answers: Short of starting with a fundamentally different stock-such as a magically active mortal, rather than a mundane (assuming you can locate one who, in being magical, is not rendered immune to the Conversion), younger vampires will not exceed their elders without living some rather EXCESSIVELY exciting decades to forcibly grow by sheer dint of survival. As this method has a very low survival trait, one can infer it does not get implemented often. Second question: There is the First Dynasty, whose founding and current sire is wholly a being of the nevernever, and is thought by some to be the origin of all vampirism. However, the last representative of the H Dynasty was seen some seven hundred years ago-they are well known for reclusiveness and secrecy. The H Dynasty's home, in case one wonders, is a secret even to the other Dynasty Sires-myself included.



Guile Only mortals can be turned right? What is 'mortal', anyway? The ability to die of age? It can't just be to bear offspring, there must be fae and similar beings out there who can do so...

Cornelius_Zosimus Mortality is three things: The ability to feel the flow of time-to change, to age, mature, wither and die with its passage. The ability to sire more of your kind without having to convert existing life forms to this purpose. And the ability to freely exercise free will. As it happens, only humans meet all three of these criteria as a species. There are individual entities that fit all three criteria that are not human, but are uncommon enough they can be appreciably ignored for statistical purposes.



ManOfTroy Mister Zosimus, this H Dynasty, where they the origin of the feud with the werewolf lineages?

Cornelius_Zosimus The H dynasty has been implicated in the feud by the werewolves, while we hold their founding Clan, known only as Clan M, was the instigator. As neither Clan M nor Dynasty H has commented on the contention, the issue is still open to interpretation.



Guile Well then, to turn my earlier questions around- are there differing levels of immortality? Can one be just a little immortal?

Cornelius_Zosimus To a degree. Some things are only immune to the ravages of time-chronologically immortal, but still mundanely slayable. There are also those who can safely ignore nearly all forms of mundane harm-and those who can ignore most forms of magical harm. Quite frankly, there are more variations of 'Immortal' then there are of 'Mortal'.



So yeah, there's a wee bit of general vampire information from IRC.
>>
No. 40699 ID: b1f0e2

>Ogrimar: That eye will slay you if you try to pluck it-and should you leave it to wallow in fear it will rob you of your soul
Sealing the eye bought us time, but we must solve the issue. Letting it just fester on its own will result in loss of soul, unacceptable...
We thus should unseal it in a controlled environment and actively influence the battle inside so that we control the victory conditions.

>>331460
>Ogrimar: "Be aware, from the start, that should you make Contract with me, Mortal, you will have to slay any Einherjar you meet, without exception-you need not slay them the moment you lay eyes on them, but they cannot escape your presence once noted-and this will not be negotiated."

>Ogrimar: I have other agents in istanbul (more or less, not verbatim)

>>327050
>That night he notes he found the passage he was thinking of-long story short, Einherjar can exist in two forms-there's the warrior that died in glorious battle, a spiritual warrior in Valhalla-or a living warrior, drawing forth additional power from their soul by sacrificing parts of their flesh. The process doesn't involve mutilation, but a magically driven consumption of flesh to power the body being sheltered from it's full might. By this, it seems that Living Einherjar can force themselves to perform without Limiters on their muscles, without risking breaking their bones or tearing muscles and ligaments, but it comes at the cost of rapidly draining stored energy and calories from their body. Einrik postulates that the Living Einherjar are the larval form of the deceased kind commonly found in legends, and that by using their ability to the point their body can no longer sustain life is what triggers the evolution into a Spectral Einherjar. He also notes that he's fought quite a few people using Einherjar powers before-and while he still does not think it the equal of the house's style, he sees no inherent reason to call the ability poorly designed: Power, speed and reflexes are all increased without putting the body to undue strain for a direct amplification ability.

>Moving from there, he notes that to make a blank bloodline become Einherjar inclined, he knows of exactly one method-that being to get into a mortal fight with another Living Einherjar, and slay them. He supposes other methods could exist, but its the only one he is personally aware of.

Now, unless I am reading this wrong, armas would become an Einjerhar himself should he slay one. While the exact wording of his agreement with ogrimar does not require suicide (he does not leave his own presence), I wouldn't want to make an enemy of ogrimar and to fight his other agents.
However, it is possible that I am misreading it. So if anyone has input on this issue please share.
>>
No. 40702 ID: 514949

>>350499
I would like to know that too. Did we make it impossible for us to have einherjar powers?


Also, consider that we have a lure and we will know when they are near us.
This means we can lay down some wicked traps. If we don't encounter any while staying in finland or during the trip home, we should, as soon as we come back, take 10-20 hours lessons on trap-making from the goblins.
>>
No. 40708 ID: b1f0e2

>>350502
first take 1 hour learning about them. We want to know what they are weak against and their exact strengths.
>>
No. 40725 ID: a76809

>>350502
All I shall say at this juncture is that you did not make it impossible to become an Einherjar.
>>
No. 40745 ID: cd63e9

hey i was rereading the quest when i noticed this bit.

>[EV][In English]"The world of Magic is vast indeed, and I am thankful for the chance to see this-the pre-existing demonic and divine energies of your own body, your personal taint of respective origins clashing and reacting with another Divine source-one that's capable of self-replication

that's in addition to the deal we made with the summer deity. unless we took a bite out of a god during the job we did for the goblins that's probably amen's blood that he's picking up. the bit about self replication is somewhat worrying, and so is the part where its divine. what the hell is amen? Einrik might be able to tell us what the self replicating divine thing is, and maybe tell us more about it.
>>
No. 40746 ID: cd63e9

hey i was rereading the quest when i noticed this bit.

>[EV][In English]"The world of Magic is vast indeed, and I am thankful for the chance to see this-the pre-existing demonic and divine energies of your own body, your personal taint of respective origins clashing and reacting with another Divine source-one that's capable of self-replication

that's in addition to the deal we made with the summer deity. unless we took a bite out of a god during the job we did for the goblins that's probably amen's blood that he's picking up. the bit about self replication is somewhat worrying, and so is the part where its divine. what the hell is amen? Einrik might be able to tell us what the self replicating divine thing is, and maybe tell us more about it.
>>
No. 40758 ID: 37b846

Would there be any kind of supernatural effect if, when Armas goes to New Zealand to reconnect with Whaitiri, he got some moko (Maori tattoo that is cut rather than punctured) done?
>>
No. 40763 ID: 297087

Hey Bob, will there be some kind of Highlander ("There can be only one!") aspect to Einherjar powers and the Einherjar hunting?
I mean, would it be possible to improve the power by killing additional Einherjars and claiming their soul/power like the initial power acquisition demands us of doing?

Would be pretty awesome and would make Eiherjar hunting a much more lucrative prospect than it is now.

Also, I think the way to get those powers is just to take the powers but no additional responsibility/oaths that go with them. I suspect that the "right" way to become an Einherjar is to make a similar contract with Odin (or whatever) and he would grant those powers. If we just kill one of them and claim their powers, we should not be bound to anything. We would just take their "tools".

To make this more relevant, an example: A taliban guerrilla who kills an American soldier then takes his rifle and fancy helmet doesn't suddenly become an American soldier who is bound to the same oaths and other taliban fighters will not suddenly regard him as an enemy.
I think we could spin the "taking" Einherjar powers like the example I just made. Just because we have their powers, doesn't mean we become them (Maybe. Who knows how the things in magical world actually work?).
>>
No. 40770 ID: 252e1b

Got a couple of things to bring up about posting numbers.

First, we're approaching >333333 which is both a repdigit and a palindrome.

Second, we're going to hit a string of 3 sexy primes soon, >333667, >333673, and >333679

Sexy primes are primes that are 6 apart. They're rare compared to the overall set of primes we're likely to reach, and getting a cluster of three in a row like this is not very common at all.

Finally, there's a harmonic divisor number coming up, >360360, the first number divisible by 1 through 15 inclusive.

There's some other stuff coming up too, but those were the most interesting ones. I remembered the sexy primes and that prompted me to go look up the other stuff. If you're at all interested there's a list of interesting numbers in this sequence on wikipedia: http://en.wikipedia.org/wiki/100000_(number)
>>
No. 40788 ID: 4db83d

"Those who joined Odin in Valhalla were ... heroes who followed the god in life and pledged him their loyal service in return for his help." This is a quote from Gods and Myths of Northern Europe by HR Ellis Davidson. It seems to support the idea that some kind of Contract with Odin is required to actually 'become' an einherjar.
>>
No. 40808 ID: b1f0e2

>>350588
good points.
plus:
>>/quest/332804
>In fact, I'd venture your possession of as much winter capacity as a Compounded Bloodline-well, not [i]quite like myself or father... but perhaps like Tuomo and Veiko, generally speaking. But, unlike anyone who is from a Clan that would lead to such an infusement of magic would perforce already have that bloodline slated for use from birth. Yours is still flexible and open-Einherjar, plural, I believe could be the foundation of your Winter Bloodline. ...But enough ruminations for the moment-"

Einherjar, plural, could be the foundation of a armas' winter bloodline... not him becoming AN Einherjar (singular, state of being), but rather getting a bloodline whose foundation is Einherjars.
>>
No. 40809 ID: a76809

>>3550558
Assuming you find someone proficient in arcane runing based magic and is likewise a skilled tattooist/moko tattooist, and is inclined to offer such to Armas-yes, there could be, dependant on Armas' state at the time, who's doing the work, whether ink or moko, the design, placement-all are factors.

>>350563
Only to the extent you can fit five Einherjar soul's worth within your Winter bloodline, having them compound one another and ultimately become something that was never really designed for the human body-quite frankly, what you'd have at that point would be best used by someone as sturdy as a Valkonen so they don't start breaking, even with the reinforcement.

...Oh wait Armas can store pre-healing and regenerate. Maybe he could use it. Wonder how the healing and literally physically overwhelming power would interact?

But no, no Highlander effect of killing more beyond those five making you stronger-beyond what you would get if you decide to just straight up cannibalize them, or their souls directly. Which... would really, REALLY piss off the Valkyrie that comes for the Einherjar, and the greater Norse pantheon something fierce-felling them in fair combat, and claiming, as victor, a physical trophy, and choosing the heart after a fairly fought contest to the death (as in both know the fight are starting, anything AFTER is mostly fair game, but Armas is most effective with surprise) is something even some of the Einherjar won't object to.

...So long as you don't eat the heart then and there, without some REAL smooth talking to back it up. I mean, fucking phenomenal linguistical prowess.

Eating six and beyond hearts will just continue to saturate your body with magic-you will have already fully incorporated as much Einherjar as you have blank bloodline, and gain no further appreciable benefit worth the harvesting difficulty.

>>350608
MrTT brings up a rather critical distinction, where it comes to your Contract with Ogrimir.




Did I miss any questions?
>>
No. 40831 ID: 1425ac

I have to say, the temptation to say to Markku, "Sir, I already knew you to be a thief, but a liar as well? To do both so shamelessly to one who is not only a guest, but has already done you great kindness, is a shamefull thing. I had hoped I had brought the orphans to a family who could be trusted with their care, but now I am confronted with such evidence of you lack of honour... Well, it takes the breath away."

Of course, we can't but this is proper cheek.
>>
No. 40836 ID: 252e1b

>>350631

You're such a sperglord.
>>
No. 40865 ID: 3cbcc4

What happened between the start of the trip and Pobadino?
>>
No. 40868 ID: a76809

>>350665
I suppose you'll have to get Armas drunk-not enough to pass out, but enough to be more forthcoming-and instead of any of the other myriad topics he may normally enjoy pondering, choose this topic and have him reminesce. Though if I may suggest, a better spent period of recollection would be one directed at his issues with rocket launchers, bazookas and RPGs-THAT shit is actually pretty relevant, but he never really likes to think about it.

I digress, but by this point I think you are aware I do that.


More questions?
>>
No. 40869 ID: f8aa66

Just a few christmas gift ideas I didn't want to clutter the quest thread with.

>>333472
Nothing wrong with sending people alcohol for Christmas.

Do we have any of the mead left that SM sends us? Bet the merc squad would like to try it. Though I'd really like to just bring some when we go out to get drunk some time. We could just send them a keg.

Cornelius, well... we do have a cellar presumably full of that bloodwine stuff. Although maybe we should save that for when we get an arranged meeting with the vampires (if that's still happening).

If we can't think of anything better for Arkvad, there are some expensive, quality whiskeys out there.

Riker gets a singing telegram detailing Vladimir Chugainov's latest antics, love Armas.

Big Crazy: a dreamcatcher. Non-magic.

Ito: a month's supply of viagra.

Rocco Armani... Godfather boxed set? Bet he gets that every christmas.

If we could find Savoy, we could send him http://www.eballz.com/new/trophy.html, engraved with the insult of our choice.
>>
No. 40874 ID: 252e1b

>>350668

Hey, do his issues with such weapons extend to molotov cocktails or are those on the "safe list of unsafe things"?
>>
No. 40875 ID: a76809

>>350674
Safe list, most def. Anything he throws by hand is good-and anything treated like an upscaled bullet (40mm grenade launcher, for example) is largely fine. It's ONLY devices that have self-propelled munitions.

This would mean if he EVER got some gyrojet pistols he would feel uncomfortable using them-

But molotovs, grenades of all sorts-TOTALLY fine.
>>
No. 40889 ID: 252e1b

>>350675

Wait, what about a Djakanov-type rifle grenade? The old kind, vintage WW2, where the grenade launcher is mounted on the muzzle of the rifle, and then launched by shooting a normal cartridge (as the grenade has a hollow that allows for the bullet to pass)?

Like this: http://operatorchan.org/k/arch/src/k268650_Russian%20WW2%20grenade%20D-32%20Djakanov%20Mosin-Nagant%20rif.jpg

http://operatorchan.org/k/arch/src/k268651_Russian%20WW2%20grenade%20Djakonov%2040.6mm%20Mosin-Nagant%201.jpg
>>
No. 40890 ID: d9e951

For the Doonongaes: a large eel with "suck it, doony" carved into the side.
>>
No. 40924 ID: 252e1b

>>350669

I want to send Savoy some of these: http://www.neuticles.com/

Poodle sized.
>>
No. 40933 ID: 44766a

... Do it.
>>
No. 40936 ID: cb0cc3

Christmas gift ideas.

As far as I know, Armas' parents are both alive. Unfortunately, aside from the fact that they have some family connections they're willing to pull on his behalf, we know nothing about his relationship with them, so it's difficult to recommend gifts. A handwritten card wishing them love and a fairly minor mundane gift which suits their known tastes.

Likewise, Armas might have other relations and friends from the Marines or Rangers who are deserving of gifts and we simply have never heard about them in-game because they're not relevant to the current situation. That doesn't mean that Armas has forgotten about them, though, and he'd be likely to send them something. Something fairly small but which shows that Armas has not forgotten them and their tastes should suffice in most cases- good booze of whatever sort they like, music they'd appreciate, or if someone has a habit or fondness for something else that Armas knows send something related to that (ex., Armas might send someone like himself an orange tie). This can also apply to Arkvad and Riker, but as they've been useful contacts their gifts should be proportionately better (more expensive booze, probably).

Camella, who is more than likely responsible for saving our life on the Smets job, gets a big present. I stand by the suggestion of Brandt's oversized super-gun, because while it's highly valuable we're likely to never use it for anything since we've got tons of other weapons- and Camella would. If we need something that requires its firepower we can bring her in on the job.

Big Crazy... I'd say that he can keep the Tokarev we've already loaned him. We're probably never going to use it, and while it's enchanted and worth a fair bit, so what? That's only stuff, only money. Friendship is better and he's been quite tolerant and a decent guy to hang out with. Definitely do not get him anything which involves his heritage in any way; we make more than enough race jokes.

The mercenary crew can get a keg of some kind of awesome booze, as suggested. Actually, considering how good the Valkonen booze was when we first tried it, I bet that we could get away with sending them a single flask of that each if the Valkonens will let us. Hopefully this will send the message that we might be into the supernatural end of things, but we're like that in a cool way that pays dividends in the form of deliciousness.

Ito should get something which shows our appreciation as his student. Unfortunately, nothing comes to mind. Perhaps a list of all significant martial arts tournaments scheduled for 2011 with a note attached that says "pick one", the implicit gift being that we'll enter it? We did say that we planned to do so when persuading him to take us on.

Labombard and Go ping I unfortunately cannot think of anything great for. Most mercenary-style gear they'll have for themselves already; for example, an axe was suggested for Go Ping but I suspect he's already got some kind of awesome magical axes, or at least super-high-quality mundane ones. And our relationships are largely based upon mercenary work, although rereading our interactions with them might offer additional hints as to what would be possible gifts.

Einrik it was suggested that we let him copy that notebook we made when studying stealth. We've moved far beyond needing it, so we might as well give it to him outright- though I'm not sure how useful it would be to him, it does contain much of what we took away from the goblins' direct instruction, so there are probably insights there that we can't effectively give him since we're not the best teacher. We might also let him look up the relevant bits of our memories to reference.

Markku we can get some of that mead, possibly getting him a periodic delivery deal or just ordering that our existing supply be rerouted to be delivered to him for however long.

We need to get Hillevi something particularly carefully chosen, because she's got a massive crush on us and will read a ton into whatever we give her. And she healed us and has been quite nice in general. I will continue to think on the matter and hopefully come up with something ingenious when I'm less exhausted.

No idea what to get Helmi, but it would need to be something fairly good since she helped out with our eye. Unfortunate that we know so little about her.

No idea for the brothers either. Some kind of delicious food they can't normally get would probably suffice.

The Riihivuori children I wanted to get a laptop with encrypted satellite net access as both a useful tool in keeping their hand in the modern world if they end up spending extended periods in places like this, and a statement on Armas' part that he wishes to keep in contact with them (email, Skype, etc.) The idea that the Valkonen wards might block their net access did not occur to me, but would be worth asking about- I doubt they were built with any capability that would block satellite communication, but who knows? Dreamcatchers would be great but the impression I got from Big Crazy was that they would b very difficult to come by.


The Doonongaes and Savoy taunt gifts suggested already seem fairly hilarious. Not currently supporting any other gifts for the various supernatural figures that we know, unless we can come up with something good for Sometimes Merchant. He's the only one of them that we've got anything like a mutually beneficial working relationship with.


As to the how, overnight and/or goblin delivery would hopefully get everything there in something resembling a timely fashion. We'll have to come up with something for Sometimes Merchant to make him willing to have minions play post, though.


More thoughts on this when I'm more coherent, I hope.
>>
No. 40947 ID: a6ab09

>>350736
don't forget Camilla's still beating heart stocking stuffer
>>
No. 40948 ID: 5e6d44

>>350736
>As far as I know, Armas' parents are both alive. Unfortunately, aside from the fact that they have some family connections they're willing to pull on his behalf, we know nothing about his relationship with them, so it's difficult to recommend gifts. A handwritten card wishing them love and a fairly minor mundane gift which suits their known tastes.

Good point. As I recall, they're living in fairly straightened circumstances, so Armas should look into giving them some real money.

>Likewise, Armas might have other relations and friends from the Marines or Rangers who are deserving of gifts and we simply have never heard about them in-game because they're not relevant to the current situation. That doesn't mean that Armas has forgotten about them, though, and he'd be likely to send them something. Something fairly small but which shows that Armas has not forgotten them and their tastes should suffice in most cases- good booze of whatever sort they like, music they'd appreciate, or if someone has a habit or fondness for something else that Armas knows send something related to that (ex., Armas might send someone like himself an orange tie). This can also apply to Arkvad and Riker, but as they've been useful contacts their gifts should be proportionately better (more expensive booze, probably).

Agreed.

>Camella, who is more than likely responsible for saving our life on the Smets job, gets a big present. I stand by the suggestion of Brandt's oversized super-gun, because while it's highly valuable we're likely to never use it for anything since we've got tons of other weapons- and Camella would. If we need something that requires its firepower we can bring her in on the job.

We have nothing equivalent to the Gatmalite though, and we will never get it, as the Gatmalite was never manufactured, and the one we took of Brandt must be a one off custom made piece of kit. The other real disadvantage to the weapon is that it really needs a bottomless magasine, otherwise you need to be a superhumanly strong person who can carry vast amounts of ammo on belts. When we've done this, it would make a great counterpart for the AA-12 at long/mid range combat. It's just too potentially useful when magically improved to give away.

It would also be best to give her something non-weapon related. She's lost her family and home, and knows that someone else is living her life in her place, and doing it totally differently to how she would do it. Something to help with setting up a new house would be appropriate.

>Big Crazy... I'd say that he can keep the Tokarev we've already loaned him. We're probably never going to use it, and while it's enchanted and worth a fair bit, so what? That's only stuff, only money. Friendship is better and he's been quite tolerant and a decent guy to hang out with. Definitely do not get him anything which involves his heritage in any way; we make more than enough race jokes.

The point about it being magic is that this is worth more than money, it's something that we can trade to the goblins for much needed enhancements to our other magical gear. The fact that we, very temporarily have a surplus of magic items in no way suggests that this is ever going to repeat itself.

> The mercenary crew can get a keg of some kind of awesome booze, as suggested. Actually, considering how good the Valkonen booze was when we first tried it, I bet that we could get away with sending them a single flask of that each if the Valkonens will let us. Hopefully this will send the message that we might be into the supernatural end of things, but we're like that in a cool way that pays dividends in the form of deliciousness.

We should just bring a keg with us when we leave, with a one use charm to keep it chilled, and invite them to a big late New Years party.

>Ito should get something which shows our appreciation as his student. Unfortunately, nothing comes to mind. Perhaps a list of all significant martial arts tournaments scheduled for 2011 with a note attached that says "pick one", the implicit gift being that we'll enter it? We did say that we planned to do so when persuading him to take us on.

We can do better than that, we can give him contact details for a clan of magical martial artists in Istanbul.

>Labombard and Go ping I unfortunately cannot think of anything great for. Most mercenary-style gear they'll have for themselves already; for example, an axe was suggested for Go Ping but I suspect he's already got some kind of awesome magical axes, or at least super-high-quality mundane ones. And our relationships are largely based upon mercenary work, although rereading our interactions with them might offer additional hints as to what would be possible gifts.

Not weapons or other merc gear, we want to broaden our friendship with them. We should get them something connected to their other interests, some notes on Valkonen style healing for Go Ping perhaps.

>Einrik it was suggested that we let him copy that notebook we made when studying stealth. We've moved far beyond needing it, so we might as well give it to him outright- though I'm not sure how useful it would be to him, it does contain much of what we took away from the goblins' direct instruction, so there are probably insights there that we can't effectively give him since we're not the best teacher. We might also let him look up the relevant bits of our memories to reference.

In for a penny in for a pound, I suppose - ask him what the family does for Christmas, if they do nothing, then don't give gifts now, as it would be rude.

>Markku we can get some of that mead, possibly getting him a periodic delivery deal or just ordering that our existing supply be rerouted to be delivered to him for however long.

The Valkonens are probably non-Christian, and he may be violently opposed to any suggestion that he is playing a part in Christian rituals. I strongly advise against this.

We should however give a token of our gratitude for hosting us when we leave though.

>We need to get Hillevi something particularly carefully chosen, because she's got a massive crush on us and will read a ton into whatever we give her. And she healed us and has been quite nice in general. I will continue to think on the matter and hopefully come up with something ingenious when I'm less exhausted.

Once more, this works better as a leaving present than a Christmas gift. If she's very sheltered, then she's unlikely to have had chocolates, so maybe arrange with SM to have a batch of the finest of these delivered to the fridge before we leave. You probably also want to give her something to remember you by. Some form of jewellery may be best for that.

>No idea what to get Helmi, but it would need to be something fairly good since she helped out with our eye. Unfortunate that we know so little about her.

Ask Big, I bet he knows her preferences. Perhaps a whip.

>No idea for the brothers either. Some kind of delicious food they can't normally get would probably suffice.

> The Riihivuori children I wanted to get a laptop with encrypted satellite net access as both a useful tool in keeping their hand in the modern world if they end up spending extended periods in places like this, and a statement on Armas' part that he wishes to keep in contact with them (email, Skype, etc.) The idea that the Valkonen wards might block their net access did not occur to me, but would be worth asking about- I doubt they were built with any capability that would block satellite communication, but who knows? Dreamcatchers would be great but the impression I got from Big Crazy was that they would b very difficult to come by.

This is phenomenally expensive once you start including the $7/MB data rates. You can start hitting thousands of dollars a day without too much trouble.

> The Doonongaes and Savoy taunt gifts suggested already seem fairly hilarious. Not currently supporting any other gifts for the various supernatural figures that we know, unless we can come up with something good for Sometimes Merchant. He's the only one of them that we've got anything like a mutually beneficial working relationship with.

Don't remind Savoy we exist, unless the idea is to provoke him to jumping onto the Valkonen grounds to ambush him.

>As to the how, overnight and/or goblin delivery would hopefully get everything there in something resembling a timely fashion. We'll have to come up with something for Sometimes Merchant to make him willing to have minions play post, though.

The only thing I would use SM for would be Hillevi's chocolates, as they would follow the usual delivery method. For Doonegeas, I would recommend asking Amen to Cornelius to pass our gift on.
>>
No. 40950 ID: b1f0e2

>The Riihivuori children I wanted to get a laptop with encrypted satellite net access as both a useful tool in keeping their hand in the modern world if they end up spending extended periods in places like this, and a statement on Armas' part that he wishes to keep in contact with them (email, Skype, etc.) The idea that the Valkonen wards might block their net access did not occur to me, but would be worth asking about- I doubt they were built with any capability that would block satellite communication, but who knows? Dreamcatchers would be great but the impression I got from Big Crazy was that they would b very difficult to come by.

There is no wireless connection on the house grounds because it is MAGICALLY BLOCKED by house enchantments not due to lack of reception.

>Don't remind Savoy we exist, unless the idea is to provoke him to jumping onto the Valkonen grounds to ambush him.
Agreed, and we don't WANT him to jump in... remember if we draw enemies to house grounds we are endangering the family. That is a big nono.

>The only thing I would use SM for would be Hillevi's chocolates, as they would follow the usual delivery method. For Doonegeas, I would recommend asking Amen to Cornelius to pass our gift on.
Agreed, the price is too high and it isn't worth it.
... Didn't we buy amen a computer with internet connection? Even if not he has a phone (and yes, it IS possible to order things via phone with credit card, I have done it before!). walk off the family ground and have him order gifts for most people online, with money.

Finally, I would rather just give it to them late and say "sorry for it being late, I was indisposed during Xmas itself. Merry Xmas"

Speaking of, I think MOST gifts should be mundane purcahsed with money in the common world rather then wondrous magical items and other such things.
>>
No. 40951 ID: b1f0e2

>The Valkonens are probably non-Christian, and he may be violently opposed to any suggestion that he is playing a part in Christian rituals. I strongly advise against this.
Well, Christmas draws its roots from the winter solstice.
The winter solstice occurs exactly when the axial tilt of a planet is farthest away from its star. The seasonal significance of the winter solstice is in the reversal of the gradual lengthening of nights and shortening of days.

Incidentally that was "yesterday" in game time (december 21st on the year 2011... it varies) and they didn't celebrate it, so either bob forgot or they don't celebrate any holidays at all.
>>
No. 40952 ID: b1f0e2

actually, perhaps giving hilevy chocolates is a bad idea...

WTF are we even doing with her anyways? I would like to remind you that her father is violently opposed to premarital sex (he SAID SO) and can and will rip out armas spine...

IF we intend to start a branch family then what we need to do is:
1. Ask permission to court her
2. Court her
3. Marry her
4. Start a family

This is the only sane option and its only if that is our goal... otherwise we need to back the fuck off.
>>
No. 40953 ID: 5e6d44

TO answer something from the disc thread, in case I don't catch up with Bob tonight.:

><@TheBeardiestBob> Alratan's got a design for something pretty much PERFECT against unarmored, flesh foes. It is kinda worthless on decent light armor and up-and at any range beyond, say, eighty feet at the most. But within the confines of <80 feet away, unarmored-they are the hottest shit since sliced bread

That's the very problem that flechettes are designed to address. Their very high sectional density (and sharp edges) is designed to penetrate armour and to minimise air resistance, and their arrangement as darts also reduces dispersion as they travel. According to the wiki page (which seems trustworthy), the design target of being effective against enemies wearing body armour at 150m was successfully met, with them still supersonic (actually 365 m/s) at that distance, and still capable of penetrating 76mm of wood and 3mm of steel.

The intention was to replace bullets in standard military side-arms, and it seems that the major barrier to adoption was cost, not technical viability. We should look into loading them in the Raging Judges as well.

Link: https://secure.wikimedia.org/wikipedia/en/wiki/SCMITR
>>
No. 40967 ID: 252e1b

Hey what if we gave Camella a piece of art? Like, something that her sister-self in this reality made? There's no one else in the world who would better know her tastes in art than, well, herself.
>>
No. 41000 ID: cb0cc3

>>350747
>don't forget Camilla's still beating heart stocking stuffer
We promised her that as a souvenir from the trip. That means it should be given to her upon our return, preferably accompanied by a massive grin. I mean, we'd better do that in person just so that we can see the look on her face.

>It would also be best to give her something non-weapon related. She's lost her family and home, and knows that someone else is living her life in her place, and doing it totally differently to how she would do it. Something to help with setting up a new house would be appropriate.
Okay, I have to agree with you on this one. The overall purpose of our gift for Camella should be to make her feel like she has friends and is building a new home for herself here, like her life here is something truly worthwhile instead of just something she's stuck with. I thought of guns because what she's into as her interests, so far as I know, are guns and martial arts. But if we could come up with something else that would make her feel at home I'd support it- I just don't know what. Honestly, I'd wonder if we can work out a good gift OOC with her player- that would be my normal move in an RP conducted in person- but I don't know how practical that is in this situation, so we might be stuck brainstorming ourselves.

>Hey what if we gave Camella a piece of art? Like, something that her sister-self in this reality made?
I suspect anything which reminds her that there's another Camella out there which the world thinks is the real one would be more likely to inspire hurt feelings than anything else. Let's not risk it.

>It's just too potentially useful when magically improved to give away.
>The point about it being magic is that this is worth more than money
I think we have different philosophies here. I see magic items, wealth, and all that as more of a means to an end than anything else- that end being the acquisition of ever more personal power and friendly contact for Armas, moving him from a tiny bit player to a well-connected and powerful agent in the supernatural world. Unless we are actively using something on least an occasional basis, I see little reason to hoard it against what we might need eventually or what it could be if we put work into it. If we can't use it, cash it in for power or connections. The bigass gun and the Tokarev are things that we're not using and they should be put to use- gifting them seems a fine function, but if you'd rather sell them and put the cash to use I'm more than fine with that.

>The Valkonens are probably non-Christian, and he may be violently opposed to any suggestion that he is playing a part in Christian rituals. I strongly advise against this.
This strikes me as a needless worry- as was observed in-thread, Armas isn't doing this because he's Christian, he's doing it because he's a product of American consumerist culture. That said, a quick check with Einrik can determine the truth of the matter and as you note we can still give parting gifts. Based on that, coming up with gift ideas for each of the Valkonens should be conducted regardless and we can save whatever we come up with for later if necessary.

>If she's very sheltered, then she's unlikely to have had chocolates, so maybe arrange with SM to have a batch of the finest of these delivered to the fridge before we leave. You probably also want to give her something to remember you by. Some form of jewellery may be best for that.
Chocolates are almost always an excellent gift for the ladies, though if she's really never had it before "the finest" might be wasted on her. Merely very good should suffice. As far as jewelry goes, Armas strikes me as the kind of guy who would stick to gifts that are either functional or awesome, and unless it's enchanted jewelry is neither- though it would likely serve the function of charming her quite well.

>This is phenomenally expensive once you start including the $7/MB data rates. You can start hitting thousands of dollars a day without too much trouble.
After poking around online for this, I have still not managed to determine if the (also extremely expensive) flat monthly fees I've found are for actual satellite dishes or mobile services. Unfortunately, I've run out of time to waste on researching this, so while I think we might be able to pull it off for my originally estimated $6000 price tag it's also possible that we can't and my internet-fu is insufficient to determine that correctly. If we can't, we need another gift for them- based on what Big Crazy said, dreamcatchers are out of our price range. What else could we get them that would give them something other than grief to focus on and/or offer a way to keep in touch with us after we leave, so they don't feel left behind and abandoned?

>>350750
>There is no wireless connection on the house grounds because it is MAGICALLY BLOCKED by house enchantments not due to lack of reception.
There's no wireless connection on the house grounds because they're in the middle of fucking nowhere and cell phone towers don't have an unlimited range, nor do they install them in areas where virtually no one lives without reason. Pretty sure it's not magically blocked, but as with so many other things we can just ask Einrik. Armas seemed to think that a satellite phone would let Markku call Sometimes Merchant without trouble.

>Agreed, the price is too high and it isn't worth it.
The reason I consider Sometimes Merchant a viable option here is specifically that space seems to mean almost as little to the goblins as time when it comes to delivering things. I strongly suspect that the price for bringing things to where we need them to be- which can include awesome and specific things, like "put this giant machine gun with a bow on it on Camella's bed"- will be dirt cheap. If it proves otherwise, then we can turn to other options, of course, but it's hard to beat the sheer style and potential trollery that the goblins can provide.

>>350752
>WTF are we even doing with her anyways?
We're spending time with her and encouraging her to like us.

>branch family
>This is the only sane option and its only if that is our goal... otherwise we need to back the fuck off.
Starting a branch family is not our objective here, no. I strongly suspect that would be a raw deal for Armas in many ways.

But there is no reason whatsoever to not keep the option open. The Valkonen family has so much trouble finding people for its children to marry that Einrik, the heir, remains unwed when he's what- in his forties? There's not a single one of them that's found a spouse. Hillevi is the youngest and thus likely to marry after the others even if they do manage to somehow start finding worthy people to pair up with. We can almost certainly let this matter sit for years- possibly decades- without openly declaring a desire to marry her before that option disappears. During that time, we can maintain good relations with the Valkonens, grow in power and influence, and sleep with whomever we please.

So basically we don't need to back the fuck off. If we leave the Valkonen household with all family members thinking well of us and Hillevi maintaining a crush even though we haven't gotten physical, there is pretty much no downside to that.
>>
No. 41009 ID: 252e1b

>>350800
>wireless internet for the kids

Another option would be to set up cellular repeater in the house, attached to a directional antenna (probably a yagi type) pointed at a solar-powered repeater at the edge of the property. That would require line of sight between the repeater node and the house, and the repeater node and the local cell phone tower. Speeds would be effectively halved, but it would be much cheaper in the long run. I would expect it to have some trouble in the rain, but that's not such a big issue.

Armas has some technical ability, even if he doesn't have a networking background most of that stuff is essentially "plug this in, and then point the antenna there."
>>
No. 41010 ID: 252e1b

>>350809

In fact a suitable outdoor repeater would be like this one: http://www.cellantenna.com/index.php?id=cae750

Using waveguides instead of yagis would be even better, but that requires either math and thinky-man stuff, or buying waveguides in the right frequency. Yagis are much more common, and might be good enough (20 kilometers isn't unreasonable for a yagi, though a waveguide could certainly do it).
>>
No. 41011 ID: 4069a4

I don't uderstand why we need to buy wireless sattelite internet and notebook for the kids.
Are they expected to stay here for the rest of their lives?

Just find out what they situation is going to be before suggesting we spend a lot of money on unnecessary stuff.
I mean, there are other Rihiivuoli left, right?
>>
No. 41014 ID: 252e1b

>>350811

Aye, there's the rub. Are there other Rihiivuoli left? The way everyone has been talking, it doesn't seem so. If they're going to be in the care of the Valkonens, they're going to be there for a decade or so at least.
>>
No. 41069 ID: 44766a

...Hey, Bob what is our theoretical level right now?
>>
No. 41070 ID: cb0cc3

>>350869
"Master Troll"?
>>
No. 41071 ID: 203c72
File 131235152262.gif - (13.57KB , 450x450 , SCIENCE! 4.gif )
41071

Proposal for eventual modification of Judge holdouts.

Magical augmentation of both that converts force of recoil into a two-dimensional barrel extention of about a foot or so for extra accuracy and power.

Modify ONE of the holdouts into a pepperbox style configuration. Lock the cylinder, convert it into a break-action and build barrels onto each chamber, rig it to fire all rounds simultaneously.

A word on ammunition:

Slug made of an aluminum alloy or something else light and relatively soft, tungsten carbide core, ballistic titanium nose cap. Outer aluminum skin made slightly porous as a matter of design, with the pits filled in with fine-grain wood pulp soaked in some sort of fast-acting paralytic agent and glazed over with a thin lead coating. Perhaps a blend of curare and scopolamine for the paralytic component. Essentially an APCR (armor piercing composite, rigid) slug with a touch of chemical warfare added for extra flavor.

Furthermore, shallow grooves etched down from below the ballistic cap and along the sides of the outer body. Add a fragmentation element to it. Also have some INTERNAL ones around the penetrator core. So that it's anchored to the back of the ballistic tip and seated inside an X of hollow space, capped off at the back with a thin rear sheet. Basically it's so that on impact the outer body will splay itself out in a wide cross instead of breaking up during penetration. Wider surface area on impact = more gross tissue damage, but the penetrator still does its job too so it's sort of a hollowpoint/AP combo round.

Shotshells are a bit simpler. Add a little bit of magic to selectively magnetize the pellets so they stay in a nice tight group during flight.
>>
No. 41081 ID: b1f0e2

>There's no wireless connection on the house grounds because they're in the middle of fucking nowhere and cell phone towers don't have an unlimited range, nor do they install them in areas where virtually no one lives without reason. Pretty sure it's not magically blocked
Cellphone reception and amen telepathy both become available at the exact same spot... immediately outside house grounds.
Towers have quite a bit of range on them and they aren't in the middle of nowhere they are in the middle of a highly industrialized western nation.

>I suspect anything which reminds her that there's another Camella out there which the world thinks is the real one would be more likely to inspire hurt feelings than anything else. Let's not risk it.

>Cellular repeater
That would work too... if it isn't magically blocked as I suspect.

Also, there is a good chance that they have considered it before but have no desire for it. Maybe markku doesn't want such things. So ask einrick before making such suggestions to him.
>>
No. 41108 ID: 7df8c9

I've been thinking about gift ideas for Camella. The GatMalite isn't good as a gift because she'll never really be able to use it. Art from this version of her is bad because it's a reminder of everything she's lost. So, my idea is - considering she was using the Right Laine up until it was destroyed - buy her a car! It would be pretty great to go "hey, I got you a christmas gift" and hand her the keys to a nice, non-crappy car.
>>
No. 41134 ID: 723705

So, it's now the 24th in-game, is there any kind of consensus about what gifts to get and how to deliver them?
>>
No. 41200 ID: 698cb2

Will anything special happen if Armas eats his own body parts?
>>
No. 41207 ID: 739cd1

From discussion with Bob:

[02:30] <Alratan> There's a reason I want to get him a spirit animal such as either Keihas or a Sceadugenga
[02:30] <Alratan> to make him even mor eunique
[02:30] <Alratan> particularly Keihas
[02:30] <CaptainJarhead> Keihas is best without doubt
[02:30] <CaptainJarhead> because spirit animals don't have forms
[02:30] <CaptainJarhead> but she long ago lost hers
[02:30] <Alratan> as she's a human soul creating a chimera from multiple magical beasts
[02:30] <Alratan> and presumably she can contimnue to do so
[02:31] <Alratan> but as she has no body now, she still counts as a valid target
[02:31] <CaptainJarhead> yup
[02:32] <CaptainJarhead> and it gives you further ownership of the blood in her building form that is the basis of your tenuous control of the entity known as Amen
[02:34] <Alratan> Sounds good
[02:56] <Alratan> A quick check - if we bind Keihas, she's still going to live in the rifle and eat things, like Dirt Snake can still go out exploring
[02:56] <Alratan> I suppose we'll just have to keep the rifle inside ShadowBro when not in use
[02:58] <CaptainJarhead> not... entirely
[02:58] <CaptainJarhead> she can't leave the wood of the stock, ever
[02:58] <CaptainJarhead> but she can try to build that wood into something else by saturating it with stuff
[02:58] <Alratan> so use the wood as a spinal column, for example
[02:59] <CaptainJarhead> right
[02:59] <CaptainJarhead> or a stick up her ass
[02:59] <Alratan> as a spirit "animal", the rifle would have to stay close to use
[03:00] <CaptainJarhead> correct

My conclusion from this is that:
a) Keihas can become a spirit animal
b) Becoming a spirit animal doesn't hinder Keihas' development into a flesh titan or the recovery of her own mind.
c) Our control of Amen isn't as secure as it should be.

In conclusion, we should learn how to do this, and do it post haste. Getting the knowledge out of BC seems important for this, but so does having a strong soul. As we may need to donate some of our soul to her, as we did with ShadowBro, it might actually help her accumulation of magic.
>>
No. 41238 ID: 44766a

Hey Bob, Would having the power of 5 Einherjar plus Armus' healing ability give him a crude version of Bang's abilities (excluding the Possibility Cells)?
>>
No. 41242 ID: 41fb6c

I'm very disappointed in the lack of enthusiasm from most posters with regards to Armas' giving of christmas gifts. To be honest, it makes Armas feel inhuman, in a way, when all the posters make him think about is increasing his power. The only times, so far, where he hasn't felt more than a little like a villain have been when he was looking after Camella, and when he has tried to help the kids cope with losing their father. I'm fine with the pranks he plays, that's just character. But when he's in a sense mortgaging his soul and humanity to all these various supernatural entities in exchange for that little bit more of power , he loses any sense of heroism that he has about him, and that kind of ruins it for me. I doubt most of the other posters feel similarly, given the way the story usually goes, but I'm not really trying to convince anyone of anything - I just wish Armas could be a little more real. Anyway, back to the reason I was originally intending to post about: given the timeless, or time-varying nature of the Nevernever, would it be possible for us to, via SM, send our christmas gifts out so that they arrive, say, yesterday?
>>
No. 41259 ID: 44766a

I think Armus' Id might have used his 10 grand to send Christmas presents. I mean the kids got a bunch of presents from Armus, right? Also, there were a ton of suggestions for presents.
>>
No. 41261 ID: aa66a4

>>351042
ID!Armas, which was our deepest, darkest desires fueling our body, got a pair of orphans some toys.

What does that say about him?
>>
No. 41262 ID: 3fd4fb

>>351042
I see Armas constantly chasing power as a serious personality flaw more than anything else- he's on an obsessive path of confronting things he shouldn't be and making mad gambles to climb to extreme heights of ability at ridiculous speed. Something fucked up in his mind is forcing him forward, unable to stop, and one day it's probably going to get him killed.

I also tend to think better of Armas when he's busying himself with aspects of life other than that, though. Things like cooking for fun, teasing friends, buying presents, and what have you are the better side of his personality.

>>351061
Actually, I think that our id was a shockingly nice guy. He didn't do any murder or rape and all damage seems to have been incidental. My guess is that Armas doesn't really harbor a lot of nastiness in him; he does a lot of nasty things but those are because of the compulsive issues mentioned above, not because he enjoys them.

Upon reflection, Armas is remarkably nonviolent unless there's a plan that calls for it. He avoids fighting and tries to make friends most of the time, unless he's got someone earmarked as an enemy. The confrontation with the mercenary crew pulling guns and the one with that bounty hunter who was chasing us when we were with Grigori come to mind.
>>
No. 41280 ID: 3fd4fb

For some reason the new thread gives me a 404 when I click the "Reply" link on the main page. Not sure what's going on there; URL seems fine.
>>
No. 41281 ID: 71baf1

>>351080
If I had to guess, a mod decided against a part 2 thread and merged them.
>>
No. 41314 ID: aa66a4

REGARDING SILJA AND AMEN

IF Amen is such an enormous risk, not just to ourselves but to all of the holdings of several creatures in Istanbul and beyond, it might be worth asking around about how it might be solved. Namely, approaching it in such a way that addresses that if Amen is released, SM loses a shitload of contacts, the Masquerade is in huge danger, and the world at large is going to be real torchy and pitchforky with certain tactical devices of the nuclear variety.

Theretofore, it is in EVERYONE'S best interests to bind the sucker more securely, not just ours. Millions of lives are not chump change to anyone - even Mammon or other demons would likely prefer they live to be tempted. And a Dragon, if one is in the area, probably wouldn't like to be murdered. (since Einrik survived an encounter with one, and Amen is far more powerful, it's just as likely that Amen could kill one)

All told - Amen's a scourge, and we have the social traits needed to turn the world to defending itself, also freeing up Silja from slavery and maybe even getting contacts to working out how to make her intelligent instead of a rampaging monster.
>>
No. 41323 ID: 3fd4fb

>>351114
Difficulty with this: It involves letting powerful people other than us in on the problem and details of the situation. We've kept exactly how our hold on Amen works fairly secret from most people; if it gets out, everyone will want to snatch Silja. And most of the power groups you mention wouldn't even blink at doing much nastier things than binding her soul as a servant in order to ensure that Amen was theirs to use.
>>
No. 41329 ID: aa66a4

>>351123
Yeah, I'm aware.

I'm just really disliking this lose/lose situation here. There has to be a way to stop it - to keep Silja sane, to keep Amen bound, to avoid enslaving her. It's just not readily appaerent, but that doesn't mean we should give up and say "well, that is that".
>>
No. 41360 ID: 9023e1

How about having Silja make a deal/contract with us? Some form of restriction in her usage of Amen and have her relay our orders to Amen? I'm sure SM knows of a way to force someone to abide by a contract. Wizards and witches could surely do this as well.
Downside is she presumably need to already be sentient to do this.
>>
No. 41361 ID: 3fd4fb

>>351160
Problem is, when she becomes sentient we will lose control of Amen, giving him the opportunity to do whatever he wants. She will likely be insane due to decades of sensory deprivation powered through by sheer regret and being marinated in the blood and flesh of dozens if not hundreds of people and magical creatures. Amen might well find her easy to manipulate into ordering him to do almost anything he wants before we're able to convince her to make contract with us. And that's assuming that she'll be someone we can deal with in the first place- it's entirely possible that she'll be utterly batshit and impossible to talk to reasonably, or that she'll be hostile and unwilling to bargain with us at all.

Basically, we can try what you propose- but there's a hell of a lot of risk there.

>>351129
We don't know if she's sane at all right now, so keeping her that way might well be a lost cause before we even start. Honestly, I seriously doubt she is- sanity seems more a weakness than anything else when it comes to surviving decades of sensory deprivation and feasting on the blood of others.

We need a more viable alternative than those presented thus far if we're not going to bind her. Binding her is a rather nasty thing to do (assuming that one considers a nonsapient soul a person) but it would work. I'm more than willing to move towards something more PR-friendly, but we need to do so while avoiding risk.
>>
No. 41380 ID: aa66a4

>>351161
The problem is we don't know a viable alternative. At one point someone suggested looking for one, and was shot down with, and I qoute, "name a way to do it". Yes, someone asked to look for information and was shot down because he didn't have said information.

As it stands, yes, we do not know a way out.


That is why we LOOK for one instead of relying only on our incredibly limited breadth of knowledge at this point.
>>
No. 41389 ID: 9023e1

>>351161
Yeah its risky. And really difficult to make less risky.

We need:
-a place where Amen cannot intervene. (I'm glad he can't leave the house)
We would have to be able to reach this place as soon as the transformation starts. Temporary Wards we can quickly set up could be possible. Another way would be to set everything up and force Silja to evolve by feeding her something powerful.

-the ability to form a binding contract or someone who does it for us.

-safety measures in case she is uncooperative. (allied forces/antimagic cage/wizards/whatever)

Each one is difficult do get, especially because people like Zosimus could simply take Silja and bind her to themself.




I'm sure there a easier way to go without enslaving her but this was my first line of thought. Maybe we could make her our spirit animal and release her if it proves to be secure?
>>
No. 41397 ID: 3fd4fb

>>351180
>That is why we LOOK for one instead of relying only on our incredibly limited breadth of knowledge at this point.
My understanding of how making complex things happen in Bob's quests implies to me that you need to offer more than this to be successful.

As I understand it, basically to make something complex and magical intentionally happen in-game, we can sketch out what we think could/want to have happen OOC, together with supporting thoughts for why it might work and how we might feasibly undertake it IC. Then Bob generally says "yes you could do that" or "no, you're off base, it works like this". Based on this logic, "name a way to do it" would be a viable, if somewhat curt, response. Things don't always happen because they're part of a predetermined magical structure in-game; sometimes it's because they've been prearranged OOC between the player and GM because it was judged desirable and/or awesome. This is a repeating pattern in the IRC logs, or at least what I've read of them, and to a more limited extent the dis thread.

Just saying "we need to look for a solution!" is effectively saying "we should spend time IC trying to get Bob to give us the answers we want". Even if we wanted to use that method, unless we have a specific plan on where and how to look for answers- that is, a specific course of action which would let us research this matter more thoroughly and open up options- it's basically avoiding coming up with a solution ourselves.

So essentially what I'm saying here is, if you want a solution other than enslaving Silja, make up something that might work using your own creativity and try to work out the flaws OOC until we have confirmation that it could, and then use that information to try and make it happen IC.

>>351189
I suspect that enslaving a soul in the spirit animal fashion is fundamental enough that it's quite permanent once done. I mean, anything can probably be undone by hacking off chunks of both souls, but that's a pretty extreme way to hit the undo button.

If we can get Silja to awaken in a secure location, we might be able to pull something. Personally, I'm wondering if we can talk to her before she's fully aware, using Shadowbro and Sake's spirit powers to maybe get her into our soul pad and have a conversation or at least sense how she feels. It was said that she's stirring already, even if she's far from aware; such a method might at least get us a tip as to if she'd be cooperative or well-disposed towards us after awakening. In the best case, we might even be able to use it as a location to work out a bargain with her in an actual conversation or something resembling one.
>>
No. 41412 ID: b1f0e2

SUCCESS! I finally remembered what I wanted to post.

Alright, we have gotten to the point where people with ability to sense those things said armas soul is fully healed post shadowbro creation (IIRC it was einrik). Yet his soul is still considered half a soul (see weaselbro).
I posit that armas does not regenerate each half soul into a full one naturally, it is fully healed as a half soul, it is a healed half soul instead of an injured one. Think of it as having a bloody stump vs a nub covered in skin and scar tissue. So, something to think about. However, it might still regrow just not count as "healing"? I am not sure here, worth looking into a way to regrow soul. Waitiri should be the place to start since last time she ate most of armas soul and replaced it with a graft of her own. As a result armas now counts as having a divine soul, to the point where he was rejecting hilvi's mortal healing but thrived under divinity healing.
>>
No. 41414 ID: b1f0e2

>The problem is we don't know a viable alternative. At one point someone suggested looking for one, and was shot down with, and I qoute, "name a way to do it". Yes, someone asked to look for information and was shot down because he didn't have said information.

That would be me and the way you present it is taking it out of context. There were some accusations flung of the amorality of the posters who even could come up with such an evil plan, and culminating in the named sentence.
We were discussing a morally abhorrent but necessary for greater good thing which was making me at least feel bad enough when suddenly someone walks up and accuses us of being evil people IRL for even thinking of such an evil thing. So I snapped back with a "NAME ONE" in frustration...

>>/quest/338413
>>/quest/338428
>>/quest/338441
>>/quest/338449
>>/quest/338455
The exact sentence I said was:
>As I said, NAME ONE. I don't want to do this but so far it is the only plan ANYONE put forth.

As >>351197 points out, bob doesn't hand out solutions, you need to suggest a plan and if it doesn't seem too outlandish you would be able to fill in missing pieces / find corrections for it in character.

And furthermore, if we start blabbing about how we got amen "secured" we would have a rush of very VERY powerful beings coming to take Silja and bind it to themselves.
>>
No. 41418 ID: b1f0e2

>>351212
I was asked to reference where sake says armas has half a soul...

>>/quest/337252
>[Sake]"It's... nice to have something that can hear the words of my soul again-entertaining as snickering at shenanigans may be, one develops a love of verbiage as centuries pass. Now, Possession: It is simply the only means by which I can express any of the power in my soul, now that I am long since dead. Our combined ids used my power directly through your body by abusing the fact that at the time, it didn't really have a soul in it-so long as your soul is even partly in your flesh though, I could not provide you any personal power-any attempt to do so would pit your half-soul against my tri-soul... and I think you can guess how that would end, brother. Which is why I suggest you find me a new corporeal form to possess."
>>
No. 41435 ID: d1d5d4

I was thinking about weaponizing shadowbro, rather, this just came to me out of the blue sky while thinking about nothing related to GFH.

Very small, light, shards of metal layered across your shadow. About half cm at it's largest dimension.
Just layer them on your shadow and shadowbro can carry them around or use micro teleports to move them.

Then he just Arcs them to use as a weapon, like that chick/man with the blood. Or he can make spikes out of them or such.

If this proves difficult, we can ask SM about treatments to make your shadow better able to manipulate the physical and/or treatments for his eventual metaphysical weapon.
>>
No. 41441 ID: c959e0

In fact, the more I think about it, I think some kind of opaque fluid would be best.
Maybe blood.
Maybe magical blood for ease of use.

For reference, Bob, I'm asking if those can work.

>Silja
Crazy ideas abound.
She has a soul right?
Order Amen to awaken her chakras and align them to awaken a soul shadow. This will allow you to 'talk' to Silja without having her in actual possession of the blood.
The nature of Shadows means that shadowSilja will likely not be batshit or at the very least, calm.

You can use her as a measure for flesh Silja's mindset and you can probably enlist her help in convincing Fleshy to help you with Amen when she comes out.

I would suggest doing this, if it s feasable, closer to the awakening than now, but not enough for fleshy conversation so that we can get a more accurate measure of her soul at that point and Amen won't be able to manipulate her just yet.
(though I am worried about the source of the shadow's knowledge, if Fleshy dosn't remember speech yet, will Shadow Silja?)
>>
No. 41443 ID: aa66a4

>>351241
This is one idea I actually like. Shadow - Armas seems to have higher-level social/thinking traits than we do, is more calm and reasonable. We can almost certainly rely on him to do 'the right thing'.

There are very few 'trustworthy' individuals we can name, and even fewer who are knowledgeable about this. About the only one is Einrik, and we've already asked him. His reply is what got me onto this whole damn tirade in the first place.

However, Sometimes Merchant already knows about how Amen is bound. If we swear him to confidentiality on the matter and ask him to seek out an individual who can help without torturing Silja, that might turn up something useful.

Or we could find some way to send Amen's mansion into space, or something.
>>
No. 41447 ID: c959e0

>>/quest/339339
3x3=9
339339
33(3(3))33(3(3))

Man if only it cubed.
I don't even know what this will do (inb4 nothing)
>>
No. 41449 ID: 71baf1

I would like to point out that giving Amen enough control of the thing that keeps him bound to awaken and align chakras, and then force it to develop an ability by using the chakras to split the soul, sounds horribly bad. If SM could do it, I wouldn't be opposed to buying that off him though.

Any plan for Silja that relies on Amen's cooperation sounds bad to me.
>>
No. 41450 ID: b1f0e2

>>351249
well spoken, recall that smets and savoy had this whole plan with amen and it didn't work.
>>
No. 41453 ID: aa66a4

>>351250
Well, mainly because we killed one, and shot the other's balls off.
>>
No. 41457 ID: 3be3e0

Couldn't we just order Amen to obey us and ignore orders to ignore us?
>>
No. 41459 ID: b1f0e2

>>351253
Smets left orders for amen to transfer to savoy if he is killed.
We killed smets, amen at that point referred to us and to savoy as "two potential masters" and chose to side with us. Shooting savoy's balls off was hilarious but in no way relevant.

A thought to occurs to me:
armas cannot teleport via shadowbro normally due to nevernever radiation effect on souled beings
but armas was in nevernever during the demon staircase issue
and also during the goblins sneaking training
also, SM is exhibiting the ability to teleport far across the world
>>
No. 41460 ID: b1f0e2

So, knowledge clarification...

>"every time you slay an Einherjar, I shall let you name a facet of Winter, Summer, the Dark or the Nevernever as a whole, even a carefully kept secret-and I will make it yours, for paying me homage with their valiant, entropic deaths. This knowledge may of course be of arcane nature, as well-but know that there is one topic on which I will not answer: Myself, and naught else."

a FACET of winter summer or the dark... OR the nevernever AS A WHOLE. Even a carefully kept secret.
The way I read it is that each time we kill an einher we get to choose one of the following:
1. a facet of winter
2. a facet of summer
3. a facet of the dark
4. NEvernever as a whole
5. A secret, even well kept, except one pertaining to ogrim himself.

So, am I reading this correctly?
>>
No. 41465 ID: 1854db

So apparently everyone decided that hunting Einherjar and taking their bloodline was a good idea until just today when we actually kill one.

Now apparently it's the worst idea ever because the Einherjar bloodline is fucking terrible? WHAT THE FUCK HOW DOES THIS KIND OF BULLSHIT EVEN HAPPEN
>>
No. 41466 ID: b1f0e2

>>351265
I honestly don't know... we researched einherjar and found out:
1. WE WILL NOT become einherjar, we will merely gain their powers.
2. They grant a massive boost to strength, speed, and durability.
3. It is the most powerful bloodline we can get. Unless we kill the valkonens and eat their hearts in which case we get more powerful. If we just get training in their style (via marriage) we will NOT be as strong as us eating einherjar hearts or their hearts.
4. Taking the einherjar powers will serve as a BASE for our winter bloodline. It will aspect it to grant strength, speed, and durability as a BASE upon which more can be built. It does not permanently limit growth.
5. It just now came up that careful blending of some einherjar with some other sources might produce a whole greater then the sum of its parts. but we will have to:
a. Work something out.
b. A lot more work to do it right
c. We still need to get those initial einherjar anyways. There is no question that we need to eat this first one's heart.
>>
No. 41470 ID: a72985

>>351265
>So apparently everyone decided that hunting Einherjar and taking their bloodline was a good idea until just today when we actually kill one.
>Now apparently it's the worst idea ever because the Einherjar bloodline is fucking terrible? WHAT THE FUCK HOW DOES THIS KIND OF BULLSHIT EVEN HAPPEN


Because FUCK YOU, that's why!


But on a serious note, it seems people have found other options more preferable and that Einherjar doesn't really mesh that well with Armas' fighting style.
I am not sure why we can't just change the fighting style to accommodate the new powers.

One of the ideas was to get a Troll bloodline (preferably Ice Troll). It would boosts strength and durability (and maybe even speed) without fucking up our body, would boost our regeneration powers and perhaps will give us supernatural senses.
I am not sure if this idea will work and think we will have to ask Ogrimmir how to do it if we are ever going to have any hope achieving it.

Also, it is possible to have multiple layers of bloodline powers (we have 5x slot, so 5 powers) but it will take LONG, LONG time to achieve it (like 10 threads worth)
>>
No. 41471 ID: 3f12fc

Basically, Einher powers boost strengths and also have the side effect of boositng processing time, and as far s we know that's it.

Now, if you wish to completely change what Armas is like in a fight and turn in him into a strength-based fighter that may be ok, but we also know the Einher power does *not* make you any stronger than the average supernatural being (though layering it may), in fact it would be more like a 'in case things go bad from Einrik's advice).

So, pretty much any other bloodlines that actually play to our strength could be better.

Given the wording of the Deal with Ogrimmir, it's likely he could teach us mortal bloodlines liek Stoic Taoism or that Reflection bloodline, or even a basic "imbue weapon" one might be better than Einher.

Of course, the best bet would currently to try and look for a Ice Troll of the 'monster under the bridge/bed' type, as they should help with Sensing/Strength/Durabilty without cost, but they aren't a "mortal" bloodline, so if we can get it it would probably take more than one slot.
>>
No. 41474 ID: 71baf1

Some specific things I felt like I wanted to address.

>>351266
>They grant a massive boost to strength, speed, and durability.
I wouldn't call the scar tissue a massive boost to durability. Hell, given the way we regenerate limbs, instant scar tissue sounds sort of bad, unless in our case it turns into instant healing. As was noted during the fight, the scar tissue closed off blood vessels as it formed. Blood vessels we would heal by eating something if they didn't scar over. To me, the scar tissue is actually a negative thing from what we've seen. It actually conflicts with our Summer trait.

>It is the most powerful bloodline we can get. Unless we kill the valkonens and eat their hearts in which case we get more powerful. If we just get training in their style (via marriage) we will NOT be as strong as us eating einherjar hearts or their hearts.

We've asked a Weasel who has spent most of his time in a single area of Japan, and Einrik. While Einrik is worldly, I would hardly call that an extensive search. Now, if we were to ask Og, or buy information on Bloodlines from SM, I would call it an extensive search. But so far, we've asked two guys.

>Taking the einherjar powers will serve as a BASE for our winter bloodline. It will aspect it to grant strength, speed, and durability as a BASE upon which more can be built. It does not permanently limit growth.

Given the amount of time it will take to mix in anything else, I'm pretty sure most people are viewing it as locking down our trait.
>>
No. 41478 ID: b1f0e2

>>351274
>Scar
I see no reason why it would cause scars in armas, it accelerated "natural healing" in the einher, armas healing factor used to do that but now makes for impossibly effective healing. I would surmise they would stack.

>Ask og
we need to come up with ideas OOC or this wouldn't work.

>Ice troll
It is true that their focus on regen sounds good. But they are not necessary better then einherjar. They seem to give a similar power set and might be a weaker one.

>Strength no good & einherjar are strength only
Armas highest level combat attributes are close combat. For long range we work entirely off of our guns quality rather then high level combat skills. While we should improve that, we will not get better skill in ranged combat via a bloodline. Armas has plenty of firepower, what he lacks is durability. Boosting strength, speed, endurance, healing, and damage reduction are exactly what armas needs if he is to go toe to toe with supernatural foes. And einherjar are not just strength boosting, the guy wasn't even slowed down by bullet after bullet we plugged into him.
>>
No. 41500 ID: 739cd1

>>351129
>I'm just really disliking this lose/lose situation here. There has to be a way to stop it - to keep Silja sane, to keep Amen bound, to avoid enslaving her. It's just not readily appaerent, but that doesn't mean we should give up and say "well, that is that".

Note that Bob said that Silja is the best spirit animal we can get. It is by no means loose loose.

It's just that you guys are being total hypocrits, less than a week after trapping and doing our damnedest to enslave a sentient being, and having some fair success at tit, you're suddenly having a moral panic at binding a currently non-sentient ghost.

>>351266
>I honestly don't know... we researched einherjar and found out:
>1. WE WILL NOT become einherjar, we will merely gain their powers.
Not true.
>2. They grant a massive boost to strength, speed, and durability.
Not true, there is no significant speed boost.
>3. It is the most powerful bloodline we can get. Unless we kill the valkonens and eat their hearts in which case we get more powerful. If we just get training in their style (via marriage) we will NOT be as strong as us eating einherjar hearts or their hearts.
Not true. We have no information on the relative power of utility of the bloodline options available, or what is available that we aren't currently aware of.
>4. Taking the einherjar powers will serve as a BASE for our winter bloodline. It will aspect it to grant strength, speed, and durability as a BASE upon which more can be built. It does not permanently limit growth.
Again, not true, it doesn't add significantly to speed. Also, it doesn't serve as a base, Armas is currently incapable of layering bloodline powers.
>c. We still need to get those initial einherjar anyways. There is no question that we need to eat this first one's heart.
Why? It profits us little. Close combat is simply a distraction to us. We have been told in quest that even as an Einheir and with ShadowBro having learned as much of the Valkonen style as he can, entering melee with a supernatural enemy is still a last ditch, desperate tactic.

We need to get better at killing our enemies from range, not making then exert themselves before they squish us like a bug up close, rather than do so effortlessly. To do this we need to improve our stealth, speed, perception, and regeneration so we can eventually teleport. The Einherjar power set helps with none of these.

Ogrimir has promised to give us information, we should simply request something like this.

"Detailed instructions on how we can optimally use our winter bloodline to improve our speed, stealth, perception, and regeneration, taking account synergy with our other abilities."

Why lock us into a mere fraction of the possibilities that are sufficiently public knowledge that Einrik or Sake could have heard of, when Ogrimmir has promised to reveal even the most hidden possibilities.
>>
No. 41512 ID: 3fd4fb

>>351300
>Note that Bob said that Silja is the best spirit animal we can get.
What criteria of "best" is being used here? My understanding was that spirit animals in general are a very diverse bunch, and tend to grant extremely specialized powers. Surely she wouldn't eclipse all of them in their areas of expertise- what would she do for us, specifically, and how does it compare to what other spirit animals might do?

>Not true, there is no significant speed boost.
Even if there's no boost to reflexes and reaction time, velocity is proportionate to exerted force. The increased strength should mean that we'll be able to run with far more speed than we can now- probably several times as fast- even if we're wearing the kind of heavy armor that we've used in the past, which has slowed us significantly enough in previous times that we've considered strength training over it.

I don't mean to argue here, just clarifying that "speed boost" is not entirely separate from "strength boost", so that we're all on the same page.

>We have been told in quest that even as an Einheir and with ShadowBro having learned as much of the Valkonen style as he can, entering melee with a supernatural enemy is still a last ditch, desperate tactic.
It's a last ditch, desperate tactic that we somehow end up using sometimes. Specifically because they're so superior in melee, the first action of almost every supernatural enemy in combat is to close as quickly as possible. We can't always get in enough shots or prepare the field; sometimes we're going to end up in melee, whether we want to or not. And when we do, the difference between their needing to put in effort and not might well be the difference between our life and death.

Now, our bloodline is an important thing, a fundamental dedication of a huge chunk of power, so you may be right that it's not proper to sink it into what's mostly a melee combat ability. But improving our melee prowess in general is very worthwhile.

Personally, since we have such a hugely powerful bloodline to use, I'd like to blend several abilities together, at least one of which would give us the sort of strength boost that we could have gotten from dedicating our original bloodline to being an Einher. Yes, I know we don't know how to do that right now and it might take a while, but making sure that we have the best bloodline we can get is more than worth the effort. Using an Ogrimir question would be a great way to get the information we need to make that happen.
>>
No. 41530 ID: b1f0e2

>It's just that you guys are being total hypocrits, less than a week after trapping and doing our damnedest to enslave a sentient being, and having some fair success at tit, you're suddenly having a moral panic at binding a currently non-sentient ghost.
I have been considering the "what measure is a non human" since it seems I am the only one even remotely concerned with non human sentients while everyone else seems to consider them food while every human is a sacred cow.

>1. WE WILL NOT become einherjar, we will merely gain their powers.
>Not true.
Yes true, see
>>350609
Where bob said:
>>350608
>MrTT brings up a rather critical distinction, where it comes to your Contract with Ogrimir.
Also read the posts in question for the quotes and what they say about it being the base of our winter bloodline rather then its full power.

>Armas can't layer bloodline
Not yet... give it 10 threads.

> We have been told in quest that even as an Einheir and with ShadowBro having learned as much of the Valkonen style as he can, entering melee with a supernatural enemy is still a last ditch, desperate tactic.
I am pretty sure bob said in IRC we would be able to go toe to toe with doonie in melee with 5 einherjar as our winter base.

>"Detailed instructions on how we can optimally use our winter bloodline to improve our speed, stealth, perception, and regeneration, taking account synergy with our other abilities."
This would be einherjar. The alternative winter bloodlines would aspect it towards completely different things and might actually be better. For example there are winter bloodlines of nullification, and one of "borders"... the borders one will eventually grant us teleportation ability as well as the ability to build an extra dimensional villa as the hub of our teleporting (teleport into villa, teleport out into a place of our choosing in the real world).
And btw, that tempts the hell out of me as an alternative to einherjar.

>Ask ogrimar for bloodline info
Possible, alternatively we could ask him how to learn to teleport.
>>
No. 41532 ID: aabda6

>>351300
>It's just that you guys are being total hypocrits, less than a week after trapping and doing our damnedest to enslave a sentient being, and having some fair success at tit, you're suddenly having a moral panic at binding a currently non-sentient ghost.
I think you are failing to see the distinction between the situation with Sake, and the situation with Silja.

Sake tried to murder Armas, and, because of damage directly resulting from Sake's attacks, created an almost certainly fatal situation for Armas (i.e. the parasite war within his eye). As such, he was an enemy, and therefore it would be perfectly acceptable to Armas' moral code to do his best to subjugate Sake.

However, in Silja's case, there are only potentials, with no instances between her and Armas from which a grudge (from Armas' side) would arise. In addition, she currently is at least much more on the 'friendly' side of the 'friend/enemy' spectrum for Armas than enemy; she counts as an ally/friend/entity with a favorable impression of Armas.

The distinction is that of 'enemy with whom I have a grudge/friendly entity that may grow up to be an enemy (possibly depending on environment)' and not 'sentient being/non-sentient ghost'.

...At least, from my perspective. Others probably have a different view.
>>
No. 41533 ID: cd63e9

>>351300

also what we did with sake was less enslaving and more bonding. while we are the senor partner in the arrangement we can't force him to do anything he doesn't want to do. making Silja our spirit animal would mean enslaving her soul.

there may also be an alternative we have not considered. the sometimes mercht could probably extract the blood from Keihäs. we can probably cover the cost of extraction and then some by letting him become amen's new master. as useful as amen is we don't know nearly enough about him to use him safely, so at he's more of a liability than an asset.
>>
No. 41535 ID: b1f0e2

>>351333
IIRC that was the first thing we considered. The moment the blood is extracted from keihas amen is free.
>>
No. 41537 ID: 739cd1

>>351333
>also what we did with sake was less enslaving and more bonding. while we are the senor partner in the arrangement we can't force him to do anything he doesn't want to do. making Silja our spirit animal would mean enslaving her soul.
We tried and failed to utterly enslave Sake, and we then forced him to agree to obey any command that wasn't antithetical to his nature. He's a slave by any fair definition.
>there may also be an alternative we have not considered. the sometimes mercht could probably extract the blood from Keihäs. we can probably cover the cost of extraction and then some by letting him become amen's new master. as useful as amen is we don't know nearly enough about him to use him safely, so at he's more of a liability than an asset.
We considered this. We command Amen because Smets is still, basically, alive as part of Keihas/Silja. If extracted, he will die, and Amen will become unbound. This is very, very bad.

>>351330
>This would be einherjar. The alternative winter bloodlines would aspect it towards completely different things and might actually be better. For example there are winter bloodlines of nullification, and one of "borders"... the borders one will eventually grant us teleportation ability as well as the ability to build an extra dimensional villa as the hub of our teleporting (teleport into villa, teleport out into a place of our choosing in the real world).
And btw, that tempts the hell out of me as an alternative to einherjar.
This is all wrong. Einherjar doesn't improve our regeneration (as far as teleportation is concerned), it doesn't improve the kind of speed we're interested in (for shooting or dodging), it doesn't help perception, it doesn't help stealth. Borders does not help with teleportation.

>>351312
>What criteria of "best" is being used here? My understanding was that spirit animals in general are a very diverse bunch, and tend to grant extremely specialized powers. Surely she wouldn't eclipse all of them in their areas of expertise- what would she do for us, specifically, and how does it compare to what other spirit animals might do?
Silja can eat other supernatural creatures, and so can keep on adding additional capabilities to herself. As a spirit animal, we can quite possibly inherit these features. This is probably why Bob said she was best, as she isn't hyperspecialised like normal spirit animals, she can grow, evolve, and change.
>>
No. 41539 ID: b1f0e2

Alright, I tracked down the EXACT wording of our deal with ogrim... and interestingly he refers to us as "soon-to-be-immortal despite explicitly saying he doesn't believe we can... maybe I am reading too much into it but I get the feeling he is NOT tightly bound to adhering to the letter of the agreement, and is powerful enough we don't want to piss off anyways so lets NOT piss him off by trying wanton exploitation... It CAN hurt to ask, very much so.
However, we shouldn't assume that every request is exploiting, so we shouldn't be too afraid to properly leverage the deal's terms.

>>331460
>"...Well well-I suppose I shall have to accept that then. For the 'lofty reward' of a soon-to-be-immortal's service one week per season for three and ten years, and for Soul-Swearing to slay any Einherjar you encounter for the same period, I shall restore your winter Node, I shall empower both your body and your Soul Shadow's Winter attributes until they are five times the standalone Mortal capacity limit, gift you the passive ability to sense any Einherjar within a league of your position, imbue you with supernatural resistance to cold to go with your perceptual resistance, briefly enter your Soul-Shadow and converse with your other self at a time of your choosing and invoking to share my thoughts on his Wintrish works, and to reward you with any information you desire from the fields of the Winter or Summer Court, The Dark, The Nevernever as a whole, and in general anything but myself each time you slay an Einherjar. Now, what do you say to my offer? Incidentally, while impressive haggling up to this point I believe my presence is going to stop your heart in eight seconds-so choose swiftly."
>>
No. 41540 ID: b1f0e2

>Borders = Teleportation
I was positive that bob said yes to that, but today he had this to say:

<MrTT> bob, so you said yesterday that borders winter bloodline will let us teleport
<MrTT> right?
<MrTT> cause as awesomesauce as einherjar powers sound, teleport is WIN!
<TheBeardiestBob> No-people kept SAYING that's what it does. I did not comment on it.
<Samar> I thought you said with enough training we could make pockets in the never never or something
<TheBeardiestBob> yeah, but the same applies to shadow powers in general
<TheBeardiestBob> it's not like you could do it JUST BECAUSE you have border fun times
>>
No. 41542 ID: 0ecfc7

>>351340
I mean it's not like we could, say manipulate borders to create NN-ray proofed tinfoil or such.
>>
No. 41543 ID: b1f0e2

We might be able to do so with borders...
he did say
><TheBeardiestBob> yeah, but the same applies to shadow powers in general
So it could mean that shadowbro OR borders could let us teleport, and that he didn't comment on it yesterday doesn't mean it CAN'T do it
>>
No. 41544 ID: 4c28a6

In all seriousness I cannot see the huge problem with making Silja our Spirit Animal.
Sure we should try not to enslave the remains of a former human soul born of murder bound to an instrument of murder for decades, which EATS other humans and pretty much everything it can get entirely (as far as I can tell both body and soul!) and simply begins to gain sentience by virtue of having eaten enough magical and sentient creatures. (I don't even mean to be sarcastic I posted the suggestion to make a contract instead myself)

However making her a Spirit Animal seems to be the lesser evil because:

- All other posted plans are risky one way or the other (and we should not take any risks with Amen)

- Being a slave is only bad if you cannot do things you want to do. Considering her background as a probably barely human soul which was bound to a weapon for a long time I don't think there are many things it/she wants to do. Might be simple stuff like going on a murderous rampage because she/it became insane. In which case we did the right thing and would have stopped her anyways.
Or she/it might want to meet her descendants or something which we could help with so no problem with enslaving her as well. Most likely she/it is used to be a weapon and has really simple desires anyway.

- Being our Spirit Animal means security for her as well. We already thought about others who might want to steal and use her to control Amen. Others who have no qualms about enslaving her. Others who would not be a 'nice' master. Sooner or later people WILL know that Amen is under her control. If we bind her to ourselfs others cannot bind her to them (I think).

---> I think enslaving it/her is bad but not as bad as some seem to think if we try to be a 'nice' master.
>>
No. 41545 ID: b1f0e2

>>351344
well articulated and I tend to agree
>>
No. 41551 ID: 4c28a6

>>351340
I thought that we already had the ability to teleport. Problem is it would kill us without protection for our souls.
Staying within a being of shadow (shadowbro) and using our chakra points to seal our soul was how we managed to protect our souls enough to teleport (plus whatever the Weaselwine did). Borders sounds like it would help protect our souls.

If we were to level Shadowbro enough up he would probably learn how to protect us from the nevernever because it is an remote and advanced aspect of shadowmagic while leveling Borders up enough would let us teleport by traveling the border between our world and NN and protecting us.

Either power alone would need to be really powerful for teleportation however and be more of a side effect of all the stuff said power can do at the time it is achieved. If we want gain teleportation before long we need both.
Therefore I vote for getting Borders as a bloodline power sooner or later.

>>351345
Thanks
>>
No. 41558 ID: b1f0e2

>>351351
>teleport
We don't have the ability to teleport. Our soulless body COULD teleport if MASSIVELY drains a non renewable resource of massive power (weasel wine).
Shadowbro can teleport some things but takes great damage from teleporting magical stuff (so no tele-defenses), and we can't just teleport while retaining control.

>Og
It occurs to me, when we asked for knowledge from Og he was so impressed and liked us enough that rather then alter the deal to replace power for knowledge he just ADDED knowledge to what he gives us without diminishing the power aspect at all. He is also capable of sarcasm so we can't assume he cannot lie / break a deal if it suits his desires and/or needs. As such our best bet is to remain on his good side, rather then rule lawyering, try to impress him.

>Questions
There are TONS of things to ask, we should prioritize by:
1. How likely we are to find it via a cheaper source.
2. How immediate the need is for that knowledge (the most immediate ones are amen binding and our winter bloodline)
3. How valuable that bit of knowledge is. (not all knowledge is of equal value).

Now, phrasing. If we tie the winter bloodline question into showing ourselves to be "tempering the quest for power with knowledge" then the phrasing follows naturally "We ask for sufficient knowledge about winter bloodlines so that we may choose how to best aspect our currently blank one".

Silja/amen is more problematic as Og places no value on human souls. Also she is a raging spirit motivated by hate and anger and turning into a flesh titan so she herself is a potential danger... she is also our most powerful weapon. Do we then ask on how to bind her in a more gentle manner? (what actually is the exact issue with big crazys binding method? if we allow her to exercise some measure of free will when it doesn't come to amen and or going on a rampage). Or do we ask how to transfer ownership of amen to ourselves? And what stipulations on each? (without destroying silja? within our means? all methods? all methods within our means?)
>>
No. 41560 ID: b1f0e2

Options that have come up so far in IRC:
1. Bloodline choosing knowledge
2. Amen binding knowledge (we don't even have to ask how to bind silja, ask directly about amen specifying "all methods to safely bind amen")
3. Knowledge that will bring us great wealth (location of unclaimed natural resources like oil or gold, etc)
4. Knowledge of where all einherjar are and their powers.
5. Knowledge of how to safely teleport (related to bloodline question)
6. Knowledge of where and when, in the next year, can we find a trapped powerful being that is not too terrible to release who would thank us with great amounts of knowledge, power, or service for freeing it. Or a dying one who would thank us for saving it.
>>
No. 41571 ID: 3fd4fb

>>/quest/340163
Posting this here as it's not strictly relevant to our current topic and I have paranoia about our Paranoia trait going off whenever I talk about possible dangers.

Every time we sell information about ourselves and our activities to Sometimes Merchant, I wonder if we're being incredibly foolish. If someone meets his price they could buy a huge amount of information on our capabilities, contacts, and history. Admittedly at the moment we don't really have enough enemies for it to bite us in the ass- and those we do have are unlikely to know about our connection with him, or have better ways of getting that information- notably, Amen has been in our head, knows pretty much everything we know, and I'm pretty sure he chats it up with a certain Zosimus regularly so that security breach is way bigger already, even counting the fact that Amen and Sometimes Merchant are cutting unknown deals.

Still, give it a year or two or five or twenty, and it's likely that someone will find that a worthwhile channel to exploit. Even this upcoming auction that we're planning; since the goblins are facilitating any of the bidders might ask them for information on the one selling the artifact, and he would likely sell it as long as he was pretty sure it wouldn't get us killed and thereby cease the flow of power from our gate bargain. He has an interest in keeping us around, but it's based far more in business than liking us.

So at some point, we're going to want to try to take steps to secure Sometimes Merchant's loyalty or silence regarding us. A simple deal or two would probably cover it.
>>
No. 41572 ID: b1f0e2

>>351371
Given a high enough price he would sell it to our enemies. However, we are making it increasingly beneficial for him to keep us around (nevernever strikes) and also we simply cannot afford NOT to sell him the info. Making any stipulation on what he can do with it lowers its value. I would rather deal with an enemy that knows our history and powers than have no history and powers. The goblins pay too much for us NOT to trade it to them.
And we are being at least somewhat cautious with some info, for example we have actually removed shadowbro's name from our own mind to ensure it remains secret.

However, some deals to further secure their loyalty wouldn't go amiss. I am thinking one of reporting, that is, a deal to tell us exactly who buys info about us.
>>
No. 41578 ID: c959e0

Maybe we should ask Amen to tell us all the 'safe' information relating to himself and his past and ask him what he personally desires for teh future with the stipulation that he be perfectly honest and straightforward with his answer sho he doesn't pull a 'creative wording' thing.

I find myself wondering what he is all about and I don't want to make the mistake to thinking 'demon king' when he is really just 'wrong place, wrong time, had sex with the overlords daughter in his newly created temple' kind of deal.

Information is needed and what better place than straight from the horses mouth (other than the riders mouth of course but that may prove difficult/dangerous/dangerously difficult)
>>
No. 41579 ID: c959e0

So no answer about shadows manipulating opaque fluids as weapons?
>>
No. 41580 ID: b1f0e2

>>351378
A long time ago a phraoe was a wizard, he was also a god making him even more powerful then a normal wizard.
A cabal of magic practitioners who hated him designed a construct being, a construct of pure hate. As soon as they created it, it killed them, it then absorbed their minds and gained sentience and a baseline personality. Their hate of the pharoe was so strong that immediately amen took off to kill him. He succeeded in killing the wizard-god, but in the process was damaged severely. As he was reforming some hundreds years later a simple man, smets ancestor, tried to nurse him back to health. Such an act of kindness is antethical to amen's existance and would have resulted in unmaking him, to preserve himself he has bound himself as the servant of the family as payment, nullifying the act of kindness and preserving his own life. Fast forward a lot of generations and the last of bloodline is smets, turned vampire, consumed by armas' gun.
>>
No. 41582 ID: b1f0e2

TMI pointed out a correction to the story I posted based on his chat logs which he copy pasted into IRC and I now present to you.

<TMIoverload> roblem is that when made it of course went berserk and murdered the cabal, subsuming them into it's essence-and crafting its psyche from the tatters of their minds. It was then driven by it's first real thought, that being to fulfill the mission it was created for, since it meant so much to the minds it was now effectively made of. and Amen was built to be the antithesis of that. So, to...
<TMIoverload> ...prevent that kindness from poisoning and unmaking it's existence, it bound itself to Sisuthros' blood, to ensure there was no way the aid could be considered a boon-but merely part of a trade.
<TMIoverload> Amen bound himself so he could kill the Wizard without having it be helpful
>>
No. 41583 ID: 71baf1

>>351380
That's innacurate. This is exactly what we were told based on my logs.

"Amen was created by a cabal of Egyptian practitioners that wanted to topple a particular pharoah that was not only semi-divine due to their cultural beliefs-but was a damn Wizard too. So they sought to make something that could best it. Amen is The Hidden One, the manifestation of psychological corruption and bitter hatred-or was that originally. roblem is that when made it of course went berserk and murdered the cabal, subsuming them into it's essence-and crafting its psyche from the tatters of their minds. It was then driven by it's first real thought, that being to fulfill the mission it was created for, since it meant so much to the minds it was now effectively made of. and Amen was built to be the antithesis of that. So, to prevent that kindness from poisoning and unmaking it's existence, it bound itself to Sisuthros' blood, to ensure there was no way the aid could be considered a boon-but merely part of a trade."
>>
No. 41589 ID: 3fd4fb

So, we can sacrifice 40% of our bloodline to provide a buffer between three different normal-strength powers. Can we sacrifice 20% of our bloodline to provide a buffer between only two different double-strength powers? That would leave us with a hell of a lot of power and still grant three times as much versatility as anyone else gets.

Does our shadow automatically get the same bloodline powers as us, since we're the only one with actual blood to work with, or can it get an entirely separate set, one perhaps more appropriate for its nature? I don't know how much good super-strength would do a creature with no physical body, for example.


And speaking of these powers, ice troll has started getting thrown around, as has border manipulation; I assume that these have been discussed on IRC and their details disseminated? Could a log of this be posted for the benefit of those of us not present? We have more bloodline options at the moment than we do slots to fill even if we go with the full composite option, so knowing the different characteristics of each is critical to making an informed and intelligent choice.
>>
No. 41590 ID: 71baf1

>>351389
Boundary is something Sake told us about. Some extra details has been given in IRC though. Ice Troll has not been discussed.

Too lazy for logs, but with serious mojo backing it, Gate Strike level mojo guided by a master, it can manipulate the boundary of life and death, and other metaphysical concepts. The example Bob said was standard, was someone shooting through a doorway, an established boundary, and having the bullet come out the window right next to the guy.
>>
No. 41595 ID: b1f0e2

IRC log:
<MrTT> so, are we going einher / borders / semi shaman?
<MrTT> or borders / winter troll / nullifcation (stoic taoism)
<Grail> I'm inclined towards Sami Shamanism because we can probably get the required heart as we leave.
<Guile> except we dont know how to make a composite, of course
<Grail> Of course, but you can at least grab the materials on the way out
<MrTT> that also means we could probably eat the einher heart right now...
<MrTT> although, that might mess with blending
<MrTT> and we will have to get another one anyways
<Grail> Hm, I don't think it would since a single heart only fills one slot
<Grail> Don't see how a filled slot would prevent two others from being used as buffers
<MrTT> yea but maybe the buffering slots have to be filled first
<MrTT> but i doubt it
<Grail> Suppose we could ask Einrik
<TheBeardiestBob> it's one slot, five wide, not five slots
<TheBeardiestBob> difference


Ok, so it IS possible that eating an einher heart fully aspects the 5 wide slot, just not fully saturates it and it requires 4 more.
Although that doesn't mean we couldn't layer it later with a question to ogrimar. It could be that bob was just correcting the incorrect assumption that it is 5 separate slots without intending to weigh in one way or another.
>>
No. 41596 ID: 20a63e

Ah, so engine of pure hate. Gotcha.

Hmm, maybe we can manage an engine of pure love to have a go at him.
...
Nah, Armas can't comprehend that
>>
No. 41597 ID: 3fd4fb

>>351396
>Nah, Armas can't comprehend that
Of course he can. Love is that one emotion that makes you want to work for people without getting paid.
>>
No. 41598 ID: b1f0e2
File 131347715499.png - (284.76KB , 720x1152 , 8bit love.png )
41598

>>351396
Hey there, love is a very powerful force fuel
>>
No. 41602 ID: 1854db

Okay so yeah I still think this is total bullshit because nobody is even posting why other stuff besides Einherjar would be better, or VALID reasons why Einherjar is bad.
>>
No. 41603 ID: 3fe645

>>351402
It's not bad. I like it. I just think that combining it with other bloodlines would be even better.
>>
No. 41614 ID: aa66a4

>>351402
Because we know jack fucking shit! To put it bluntly, eating the heart now could really easily fuck us over. It could decimate the possibility of compound bloodlines, ruin a chance for better regen and make our current regen work in a way that hurts us, it could very easily ruin any chances of getting jobs from MOTHERFUCKING ONE-EYE HIMSELF, and there's a whole host of awesome bloodlines we don't even know about.

Unless you can tell me, and the rest of /quest/, that eating the heart will have none of these consequences, we're not noshing down yet.
>>
No. 41616 ID: b1f0e2

>>351414
bob did confirm that einher regen will give us much more staying power in combat and that out of combat our summer regen will heal scar tissue into proper tissue
>>
No. 41621 ID: c959e0

>>/quest/340702
>Give Helmi her spear back
I was under the impression that it was a gift and a symbol of completing/knowing/mastering Kas Pin that just happened to be presented by her (possibly at her own insistence).
>>
No. 41630 ID: a76809

>>351414
Actually, Armas is doing whatever the majority opinion is, barring posters using multiple IDs to multi-post.

And, you know, if anyone had QUESTIONS... last I checked this is the discussion thread.

Incidentally, there IS no answer to 'what's the best bloodline' there are only answers to 'given that this is what I want to do, what bloodline would be best suited to this?'

And even then I would not contextualize the answer relative to Armas and his preferences.

That means-ask EXACTLY what you want to know, and I'll answer. As you may have noticed, those who ask broader questions rarely get the answer they want-partly due to their being too much data to respond with.
>>
No. 41631 ID: cd63e9

I have a few questions actually about the ethinjar heart,

1. if we ate it now would it ruin our chance to build a compound bloodline later?

2. would we have the strength, speed and regnration as Gunner Almquist right away or would we have to work to develop our abilities?

3. could you give us a rough estimate of how strong/fast/durable we would be if we ate 5 ethinjar hearts?
>>
No. 41632 ID: d3dfb8

Bob, about Armas's cannibal ability, does it work like the normal human digestive system? Does it leave behind magic it doesn't use like the normal digestive system leaves behind nutrients? If so, could we use his shit as a fertilizer for magical plants?
>>
No. 41633 ID: a76809

>>351431
First-seriously, it's Einherjar, or Einher, when referencing an individual. The spelling is not hard, and has not a single letter 'T' in it anywhere.
As to your question:

1: No, but you didn't make this question specific enough. If you asked 'if we ate it now would it ruin our chance to build a compound bloodline later using the method Ogrimir was proposing?' the answer would be YES. See why I said be specific with your questions?

2: Again, not specific enough-do you mean just as is, raw strength comparison, do you mean relative to body size, do you mean relative to body size, age and muscle density? I can't even answer this one because I don't know what specific criteria you are judging this comparison of strength by.

3: No I can't, because it's dependent on Armas in several ways, among them his soul's state and physical condition, and it's fairly unlikely NOTHING will happen with Armas along the way of gathering up four more hearts that would change any of these variables.
And again, seriously-no 'T' in Einher or Einherjar.

>>351432
Why did I know you would be the one to ask the first 'specific' question? ....In order: No, Yes, and 'Only in the case that you are storing so much magic that you can't store further pre-healing energy.


Any other questions?
(I said to be SPECIFIC for a reason, far too many questions have highly contextual answers.)
>>
No. 41639 ID: 3fd4fb

>>351433
Well, as long as you're paying attention to the thread and answering things for a bit... hopefully you'll find these adequately specific.

I would like an answer to the question posed in >>351389:
>So, we can sacrifice 40% of our bloodline to provide a buffer between three different normal-strength powers. Can we sacrifice 20% of our bloodline to provide a buffer between only two different double-strength powers?

There was an implicit "using basically the method that Ogrimir was talking about" in there.


And a question that came up a while back and I've been wondering about for a bit- what are the effects of Armas' current extensive use of his summer bloodline healing power, if any, on his aging processes? There was speculation that it might be stopping gradual organ decay and so forth and thus help him live much longer than a normal human, but on the other hand it's basically forcing accelerated cell growth which is essentially an aging process, so it could actually be shortening his lifespan. The difference seems to me to be a fiddly detail of how his magic works.


On a similar question, does the healing of his summer bloodline boost his immune system and general health in addition to rapidly healing his wounds? My guess would be yes and we've certainly never seen him get sick or suffer infection, but absence of a negative proof doesn't really show anything one way or another. If so, what are the limitations to this, if any- could it substantially drain his magical reserves if he was doing something that would likely leave a normal human with huge health problems, say swimming in sewage or industrial waste for a couple hours with open injuries?


And on more current topics of discussion...

There has been some talk of potentially getting an 'ice troll' power. It seems to me that this is more a case of identifying a Winter-aligned magical creature with useful properties and wanting to take/emulate those properties than it is identifying a bloodline power that we know actually exists amongst humans. Can we even do that? If so, is this principle extensible to other Winter creatures and beings- that is, what are the limitations on being able to pick someone, say "I want to be able to do what they do", and then eat their heart to make our blank bloodline emulate whatever Winter powers they were using?
>>
No. 41640 ID: aa66a4

>>351430

Yo man I wasn't asking for OOC info, I was giving the reasoning why I was against the whole deal, and why it's a bad idea. We don't know enough, dawg, hence, seeking the answers inthread.
>>
No. 41642 ID: d3dfb8

>>340811
GRRRR BOB YOU MAKE ME SO ANGRY THREATENING NEGATIVE TRAITS NO ONE READS THE DISC THREAD ANYWAY I WILL RAPE MARK IF YOU DONT STOP BEING SUCH A HUGE COCK I HATE YOU AND EVERYTHING YOU DO ALSO I LOVE GFH/GOLEMQUEST SPEAKING OF WHICH WHEN ARE YOU PLANNING ON UPDATING GOLEMQUEST AGAIN IT'S BEEN SO LONG I CANT BEGIN TO IMAGINE HOW CRUSHED I WOULD BE IF GOLEMQUEST GOT CANCELLED LIKE ANTQUEST AND WHEN WILL WE SEE DREAMQUEST 2 IF YOU DONT PROVIDE ME WITH EVERYTHING I WANT I WILL RAPE AND HARVEST MARK
>>
No. 41644 ID: a76809

>>351439
The linked question: Yes, that is correct, a 20% loss to create a single buffer between two paired sources is possible with the method Ogrimir was advocating the use of.

>What are the effects of Armas' current extensive use of his summer bloodline healing power, if any, on his aging processes?:
Bear in mind my answer is completely OOC as Armas has no way to know this, and in-quest there are no texts he could find that would reference this.
The effects of Armas' extensive use of the Summer aspected Divine origin healing that occupies one of his bloodlines is that his body is physically becoming closer to an 'ageless ideal' state, fully mature yet unmarred by age or time-but as it continues to be used-could happen on the way to the 'ageless' state, or way after, highly variable-Armas would develop a massively increased risk of spiritual corruption, decay and mutation, as a result of his flesh, the seat of his soul, becoming to transiently defined, as something that was originally 'static'.

>On a similar question, does the healing of his summer bloodline boost his immune system and general health in addition to rapidly healing his wounds?
This is correct, in the sense that Armas' immune system effectively 'responds' to threats with more alacrity than the norm, at a rate roughly accelerate to ten times the norm, correlating with his healing rate. This does not give disease immunity-and could even mean a sufficiently virulant, stubborn disease could keep perpetually depleting his stored energy fueling this boosted immune response-and still fall. So it's not 'burn power and be disease immune till out of power' its 'burn power to get ten times, if ten times doesn't cut it, tough'.

>There has been some talk of potentially getting an 'ice troll' power. It seems to me that this is more a case of identifying a Winter-aligned magical creature with useful properties and wanting to take/emulate those properties than it is identifying a bloodline power that we know actually exists amongst humans. Can we even do that?
Yes... and no. I give this completely vague answer for the following reason: It is possible to render from a creature wholly of the Nevernever a bloodline trait, if the base creature has sufficient innate magic-say a Dragon, an Akkorokamui, any other giant-sized Divine creatures, really. The problem is-and this is the part I swear half of quest is blind to even if you rub their noses in it-is that it is highly IMPROBABLE. You'd be likely looking at wasted time and effort for nothing. The odds of success are low-but if successful, would, admittedly, yield results immediately, and make it far easier to do the same again.

>>351442
Yes hello Wuten.
>>
No. 41646 ID: f8aa66

>>351444
So in the case of Armas contracting, say, cancer, his healing could come back and bite him in the ass?

Bloodline question: if we went 'pure' bloodline (5 of the same thing, say, Einher), is that merely additive or would the whole be more than the sum of its parts?

Also, just some thoughts about the potential Doony fight so I don't forget later:
Plan 1: Use vamp contact to find Doony and send formal challenge (couched in insulting terms, probably). Then pile on with everything we have once noncoms are out of the way. Benefit: gets Doony out of the city to a place of our choosing, if he's stupid and/or confident enough to do so. Also lets us say 'we challenged the fish to a duel, then killed him' if anyone asks.
Plan 2: Depends on how much of a nuisance Lambombard has made of himself. Get in contact with Doony, offer to bury the hatchet with him (possibly, get Doony to swear to not harm Armas if Armas provides him with a place and time to get the drop on Lammy, sworn on Asitane neutral ground) in exchange for finding a good time for Doony to assassinate Lammy. Doony ought to believe it, because... well, Armas is kind of scum (particularly since he probably believes Armas is under Mammon). Lammy works beautifully as bait, being pretty close to immortal. When Doony strikes, we strike (keep distance until then, due to Doony hearing: sniper rifles?).
Addendum: Find way to get introduction to Wizard Dorjpalam (Mafia? Triad?) and offer to assassinate his enemy (Akkorokamui's lieutenant) for a fee, cite previous successes as proof we can do it.
>>
No. 41647 ID: 3fd4fb

>>351444
>Bear in mind my answer is completely OOC as Armas has no way to know this, and in-quest there are no texts he could find that would reference this.
Of course. If we talked to Whaitiri, could she tell us about this and possibly offer a way to avoid or recover from the associated spiritual problems? I can't think of anyone more likely to know about her bloodline power's problems than she herself.


As long as we're talking about bloodline powers- am I correct in thinking that Shadowbro doesn't have bloodline power potential at all, and that the Winter power potential that Ogrimir gifted him with is rooted in some other aspect of his being? My understanding was that bloodline powers were inherently rooted in the literal blood, which he obviously doesn't have. If that is correct, what is his allotted 5xMortal power based in? We are spending a great deal of time and thought on our physical body's bloodline, but does our Soul Shadow also need to somehow template his gift of power or is his allocation of it either less rigidly defined or already fixed by his efforts thus far?

Sorry, that last bit was a bit rambling but it's a question with many implications.
>>
No. 41648 ID: 3f12fc

ok, about the x5 Einbher thing, from what i heard before using it x5 would give us some slight spirit Einher power right? (so, slighlty more than sum of its part).

However, if you add 1Einher to 1Sam Shaman, you could do the same by 'cheating'? In fact, you could get most of them?
>>
No. 41649 ID: 1854db

What counts as 'discussion' anyway? We're supposed to reply to other posters in order to downvote them and use SUST. Are we not allowed to list reasons why, anymore? Or if we are, are we then not allowed to respond to people downvoting our suggestions?
>>
No. 41650 ID: 3f12fc

Basically, we are allowed on post for suggestion, and maybe one post for downvote/upvote others.

If you want to change your suggestion or who you downvote/upvote, delete the post and upload the edit (for that, you need a password).

You are not supposed to respond to people downvoting you by making *more* posts.

If you want to discuss the 'whys', do it here.

Anyway, here is what i think of the bloodlines we know:

5einher: Einher with better efficiency from the start, as well as maybe some spirit Einher stuff.

+Sami Shaman/Einher/Border:

Einher and Sami Shaman is a powerful combo that lets you be a Spirit Einher while alive.

Sami shaman lets you heal others with soul/spirit (heal shadowbro, maybe refresh yourself, etc), as well as talk to your ancestors and go talk to other spirits. This could be very useful if you need to meet more powerful and less powerful people while in Istanbul. This is all i know about it so far. Oh, and it lets you leave your body while being anchored by your ancestor spirit.

Border is the manipulatiosn of borders, with physical ones being easiest. Teleportation from one door to the next is the kind of thing that should be 'easier' with it, than, say, becoming a woman, or suddenly having a 5xSpring bloodline. Of course, our ability grows with our skill, soul, magical reservoir.

This combo would greatly increase our magical sensing incidentally (as a spirit einher seems to have spirit-type senses), and thus could improve our stealth.

+Einher/Sami Shaman/Stoic Taoism: This has the same Einher/Sami Shaman combo, but it adds Stoic Taoism, which is about 'Nullification/Negation'. While we have no clue what it means, if it can do stuff like 'negate our magical presence, negate sounds coming from our owned body, negate smells' this could, also, greatly improve our stealth.
>>
No. 41651 ID: eea635

Say Bob, Our Summer bloodline wouldn't happen to also be making Armas' body more plastic, more liable to change with every injury?
Many cannabilistic cultures often associated the act with a recycling of spiritual ability, or claiming of strength for oneself, and we sure have been eating a lot of shape-shifter meat lately.
And as we plan on living forever, wouldn't we eventually become something seperate from humans via the slow infiltration of magical attributes through food?
>>
No. 41652 ID: 3fd4fb

>>351450
Given Bob's confirmation that we can do a 2/2 split instead of a 1/1/1 split and the known synergy between Einher and Sami bloodlines, I am inclined to try for a double-strength in both of those instead of going for anything more exotic.

It's a path with less flexibility than the three-way split, but double power is very nice and we could do it now instead of needing to wait until we can go to Japan or wherever. All we'd need to do is jet around Scandinavia for a day or two hunting up two shamans and one more Einher, then use the Einher question for a how-to from Ogrimir.

I like the sound of both the borders bloodline and the stoic bloodline, and honestly would be perfectly happy if we dropped the whole Einher concept and went for those... but that would mean that we'd have to delay getting any bloodline power at all until we can hunt down and kill the people who have those powers already. Getting power faster, even if it's not power quite as suited to our current styles in its application, is probably a higher priority.
>>
No. 41653 ID: 3f12fc

... I thought that if we did the three way bloodline, we could begin with 1, then 2 bloodlines.

I don't know where i got that idea, but i was sure we didn't need to have the three bloodlines to begin it.
>>
No. 41656 ID: 18944d

>>351453
Pretty sure that after we do the ritual for compound bloodline, we will gain 3 separate winter slots, meaning that we can fill them at our leisure.


>>351444
Bob, will the compound bloodline ritual that Og had in mind work as a buffer for summer bloodline too? We might get a chance to expand our summer line the same way as we did the winter, so it would be pretty ballin' to have several summer abilities too.
Or do we need to rephrase the question is such a way that the ritual will cover all slots?

Also, can Shadowbro also get several bloodline powers?
>>
No. 41659 ID: c6ce12

>>>/quest/340900
>It shouldn't take more than a day, dammit!
Actually flying from Istanbul to New Zealand and back will take about two days in travel time alone. I'm not actually opposed to making the detour, but you're probably going to need to come up with some compelling dialogue Armas can give to Einrik to justify that big of a detour. It would be more effective than just telling Armas to do it and would probably garner the idea more support.

>Eh. Why?
Someone asked so I added it to the travel plans since it's a diversion that takes at most a couple hours. It's not really necessary, but Armas is a character and doing unnecessary things once and a while keeps him a bit more human.
>>
No. 41664 ID: ab185a

>>351459
>Actually flying from Istanbul to New Zealand and back will take about two days in travel time alone. I'm not actually opposed to making the detour, but you're probably going to need to come up with some compelling dialogue Armas can give to Einrik to justify that big of a detour. It would be more effective than just telling Armas to do it and would probably garner the idea more support.
Actually, I didn't even think that anyone would be along with the idea so I didn't bother with anything to justify. I can see how it might not work not. Though if we do go to NZ, then we will probably have to forgo any other stops ..... which I don't really mind if that means we will have reconnected with Waitiri which (probably) will give us a chance to level-up the regen power.

>Someone asked so I added it to the travel plans since it's a diversion that takes at most a couple hours. It's not really necessary, but Armas is a character and doing unnecessary things once and a while keeps him a bit more human.
Well... uhh... I still don't see how he would explain the trip to Einrik. Sure Simo was amazing sniper and we would benefit learning from him but we hardly have any connection to him or any plans to actually make that stop useful. "Paying respect" would make sense if he was a relative. ... Still, maybe Bob would make it interesting. I do stand by the suggestion to ask Einrik for somekind of ritual which would let us converse with Semi.

Also,
The idea to challenge a Sami Shaman doesn't seem good either. We have no idea of their powers (except some basics), so we do not know how they will fight. Their powers mostly concern soul and spirits but we do not have a way to see the spirits and expect for mere (and perhaps a Buntline), we don't have weapons to kill them. ... Doom Rounds for mateba could kill them but we only have limited amount of them.
>>
No. 41665 ID: 3f12fc

>>351464
Actually, Sami Shaman icludes talking to spirit... which means we could reconnect to whatiri from Istanbul, amongst other things, if we had it.

As for 'ways to ask Einrik', i already proposed one, i am sure you can find a similar one.
>>
No. 41666 ID: a76809

>>351446
>So in the case of Armas contracting, say, cancer, his healing could come back and bite him in the ass?
Completely accurate.
>Bloodline question: if we went 'pure' bloodline (5 of the same thing, say, Einher), is that merely additive or would the whole be more than the sum of its parts?
That is correct, not in the sense of a non-linear progression of raw magical might, but in an exponential increase in what is achievable WITH said bloodline as a result of having so much power. Keep in mind the Valkonens have a single compounded winter bloodline-and can do some crazy things with it. Such would not be possible without having a compounded bloodline.
>>351447
>If we talked to Whaitiri, could she tell us about this and possibly offer a way to avoid or recover from the associated spiritual problems?
Yes, she could.
>am I correct in thinking that Shadowbro doesn't have bloodline power potential at all, and that the Winter power potential that Ogrimir gifted him with is rooted in some other aspect of his being?
...Eh. He has bloodline potential equivalent to your own-he was boosted the same as you-but as you surmise, Bloodlines are based predominately-and usurprisingly-in blood, a corporeal medium. Tell you what, have Armas meet and interact in a non 'I'm killing you the next time I see you' way a Shadowmagic master (of those you know, Amen and Cornelius are the only ones you know-and if you choose to use Amen for this it will be on your own heads), and then, as he will then have a semi-reasonable source, I will more thoroughly answer the question. As is, Armas has no one he could speak to about this, and as such the esoterics of how the power manifests in Shadowbro aren't really needed.
>>351448
>ok, about the x5 Einbher thing, from what i heard before using it x5 would give us some slight spirit Einher power right? (so, slighlty more than sum of its part).
Wrong. I compared the power of five living Einherjar to a single Spirit Einher-I did not say it would BECOME the spirit Einher power format, even in a mutated form. This is an important distinction.
>However, if you add 1Einher to 1Sam Shaman, you could do the same by 'cheating'? In fact, you could get most of them?
You could 'cheat' in that you could force yourself to become a Spirit Einher without dying. The only problem would be when you attempt to undo such a change. Draw what conclusions you wish from this comment.
>>351449
>What counts as 'discussion' anyway? We're supposed to reply to other posters in order to downvote them and use SUST. Are we not allowed to list reasons why, anymore? Or if we are, are we then not allowed to respond to people downvoting our suggestions?
Use of SUST will never incur negative traits SO LONG AS THE USE OF SUST IS ACCOMPANIED BY AN ACTUAL SUGGESTION. If you have already posted, and then post again JUST for a SUST and otherwise contribute nothing to the thread, that will be treated like a discussion post-the same will hold true if you use SUST and, instead of making a suggestion for the player character, try to convince the person you are applying SUST that their idea is not well thought-out. Real easy rule of thumb-if you are giving a suggestion to the player character, you can use SUST in your post with no fear of repercussions.
>>351450
>Basically, we are allowed one post for suggestion, and maybe one post for downvote/upvote others.
I would greatly appreciate it if each poster only made one post per update, but I will not require you to do that-so long as each post contains actual, non-copied suggestions for the player character, and isn't just you arguing with another poster, it's good.
>If you want to change your suggestion or who you downvote/upvote, delete the post and upload the edit (for that, you need a password).
Example of how this can be used: You are one of the first people to see an update. You make a post. You check an hour later and see some other posts you really want to comment on/upvote/downvote, you can either: copy your old post, delete it and upload it with your desired additions, such as upvotes and such, or you can make a new post that contains new suggestions for the player character, and do your up/downvoting in that post.
>You are not supposed to respond to people downvoting you by making *more* posts.
It is almost impossible to respond to a downvote without making a post that would attract negative traits.
>>351451
>Say Bob, Our Summer bloodline wouldn't happen to also be making Armas' body more plastic, more liable to change with every injury?
Depends on how you are using the word plastic. If you mean it will make his body more fluidly/loosely defined to a set form over time and heavy saturation of magical flesh, yes this is so.
>And as we plan on living forever, wouldn't we eventually become something separate from humans via the slow infiltration of magical attributes through food?
The living shadow and multi-faceted soul with separately defined psyches wasn't inhuman enough?
>>351456
>Bob, will the compound bloodline ritual that Og had in mind work as a buffer for summer bloodline too?
ABSOLUTELY NOT. This ONLY works within a set seasonally-attuned set of bloodlines-you can make a mix of Autumn if you have an empty Autumn slot, a mix of Spring if an empty Spring, etc. At no point, ever, can you make a composite bloodline that is itself composed of seperate court's bloodlines. It has been attempted countless times at countless points in history-and has never once been successful. This is not a challenge for the player character to be the first to achieve it-this is anecdotal evidence it can't be done. I tell you now plainly-if you have Armas attempt to do it, no matter what method you choose, it will fail, and in a best case scenario burn all the magic out of his body and re-render him mortal-while denying him the chance to ever regain magic. Dying would not even be a 'worst case' outcome if this were attempted. You have been warned.
I didn't answer your other two questions as they seemed dependent on the assumption I'd answer differently to your first question.



I... think that was all the current questions.

Did I miss any?
Or are there new ones?
>>
No. 41669 ID: 3fd4fb

>>351466
I had also asked, nestled in with the bit about Shadowbro's Winter power:

>We are spending a great deal of time and thought on our physical body's bloodline, but does our Soul Shadow also need to somehow template his gift of power or is his allocation of it either less rigidly defined or already fixed by his efforts thus far?

Basically, is Shadowbro's Winter power still blank? If it's not blank, what's it filled with, and if it is, what will we need to do to fill it?


>Or are there new ones?
There are always new questions.

What exactly makes someone qualify as "human"? You use the term 'inhuman' referencing Armas' multifaceted soul and split mind, but Shadowbro is based on chakras- which are a feature of humanity- and learned skill rather than anything else, is he not? So would that not merely make Armas a human with a unique skillset rather than actually any less human? The only thing I can think of that he's got at the moment which I don't think is rooted in human ability is a partial divine essence graft. Unless seasonal bloodline powers aren't actually a human trait, anyway, in which case Armas was born not entirely human.

Or does it even matter? Is 'inhuman' mostly a measure of whether people scream in horror when they know what you are, rather than some kind of inherent quality?
>>
No. 41674 ID: a76809

>>351469
His Winter Bloodline is where he's building the Ice manipulation shenaniganery he's been building from his Valkonen observations and instruction.

I suppose you could overright that but he'd be pissed as fuck without a damn good reason, given how much relative time he's invested in it so far.
>>
No. 41680 ID: a76809

>>351469
To the more complex of your questions:
>What exactly makes someone qualify as "human"?
Bear in mind all I say from here after is addressing humanity, not mortality, which was not the question, to prevent people drawing erroneous assumptions... hah.
So, humanity is primarily rooted in a few things-being a Mortal (definitely still that), Being completely free of external manipulation (Contract qualifies, though not as much as being a Disciple or Knight or what have you to a higher power) which Armas does NOT meet so well as he used to, and to fit the schema of a nonmagical human.
>Shadowbro is based on chakras- which are a feature of humanity- and learned skill rather than anything else, is he not?
Based on in what sense? Magically, fundamentally, by 'birth'-there are different answers depending on what exactly you are asking.
>So would that not merely make Armas a human with a unique skillset rather than actually any less human?
To continue from my first answer in this post, possessing magic of any sort makes you less human by degrees, by virtue of slowly making the one saturated with magic multi-dimensional, as more and more energy from the Nevernever / The Other Side builds up in their body. Humans are not known for being multidimensional beings, in the sense existing in corporeal form and in timeless, placeless ethereal energies on the Other Side. Armas, through his method of healing, ramshackle deals, and method of power use like his Hunger, is rapidly approaching similar 'inhuman-ness' to someone born to an active Magical bloodline-which only reliably happens in Compounded Bloodlines. This is neither a good nor bad thing-it merely means change that's ultimately already been set in pace.
> Is 'inhuman' mostly a measure of whether people scream in horror when they know what you are, rather than some kind of inherent quality?
Being Inhuman is ultimately how regular, normal people will react to you-the more inhuman you get, the more likely they, on seeing you in action, will not think you 'human' but 'monster'. It's not unconditional-and obviously becoming inhuman can open up communication with new entities you couldn't before-but usually there is a rough direct correlation between magical saturation/inhumanness, and negative reactions from the non-magical-i.e. most people on the planet.
>>
No. 41683 ID: 3fd4fb

>>351480
All right, comments on this.

>being a Mortal
We are explicitly planning to leave mortality behind through whatever means we can figure out and implement.

>Being completely free of external manipulation
This we would like to retain, but it seems to be one of the easiest things to lose while pursuing rapid growth of power- I don't think we've agreed to any Contracts without an exit clause or expiration date yet, but I'd have to check to confirm. And obviously for now we're rather tied up in several ways.

>to fit the schema of a nonmagical human.
This uses "schema" in the Kantian sense? That is... something that we're obviously steadily losing as we gain in magical ability of any kind, as you noted. It seems almost recursive; basically "humans are humans because they have all qualities of humans". This schema is rooted in... popular belief? That would have very interesting implications for the definition of humanity over time.

Speaking of interesting implications, if I'm reading this right baseline humans are likely to react negatively to someone upon seeing their powers in proportion to their remaining level of free will, even when the baselines have no method of discerning it. That is, watching two different people punch through a wall will typically draw different reactions if one has Disciple powers and another is using a bloodline powers. Is that correct?

And on this negative reaction bit, does it go away completely or gradually as magic is mixed into people? To give a faintly ridiculous but potentially relevant example, if we take a normal person and feed them a delicious Armas Laine breakfast made of magical meats and spices, do they suddenly become far less disposed to freak out at someone they see cross a road in a twentieth of a second? My assumption would be "no, that's silly", but I would like to make sure.


Anyway, I guess by this information about what exactly humanity is, it is Armas' goal to leave two of the three major criteria that make people human behind and the third might turn out to be an incidental casualty. He'll be very inhuman indeed, if he can make it that far.



>Based on in what sense? Magically, fundamentally, by 'birth'-there are different answers depending on what exactly you are asking.
I was specifically thinking of his method of creation there; he certainly doesn't still depend upon chakras and our knowledge of goblin stealth techniques to sustain him. I think. In any case, I think this was implicitly answered by your full explanation- Shadowbro's existence pulls Armas significantly further from the human schema and therefore makes him more inhuman, regardless of the fact that he's not made of any inherently nonhuman components. Actually, using your Chakras for any kind of significant action at all would pull someone further from the human schema.
>>
No. 41685 ID: df8836

Could someone please verify this for me?

1. We cannot use Shadowbro.
2. Sake is bound as well so he cannot give us advice.
3. We just barely and with luck (=good rolls) won against the Einher.
4. The Valkonens might or might not have something against us declining a Duell with Einherjar and then killing them with outside help.

And people still want to go Einherjar and/or Shaman hunting? Seems kind of reckless to me.
>>
No. 41686 ID: 71baf1

>>351485
I think I can sorta answer number four. Most Einherjar aren't as honorable as Gunner, and he's said they'd just attack us without a second thought.

Also, I'm not sure I understand why Einherjar hunting is anymore reckless than before. Hell, this time we may be able to actually set some traps or even snipe at them. And it'll get us the second question almost immediately.
>>
No. 41689 ID: 3f12fc

There is also the fact it's quite clar that fighting Dangerous fights give much, much more than not-dangerous ones.
>>
No. 41691 ID: df8836

>>351486
Ok if we don't do duells I don't mind. Its just that one on one seems suicidal because the next Einher might be even more powerful than Gunner. Still somewhat risky without Shadowbro's speed. Should try to repair the Matebas first though, Mammon's ammo might be needed.

Something else: If we fly by and notice an Einher, we have to kill it, right? What do we do, if there is no place to land nearby?
>>
No. 41693 ID: ba6280

As Falcon brought up in the thread,

">Einrick
>Blind with magic purple pulsating eye in forehead
>Man knows things he very damn well shouldn't
>The -rick suffix is hard to get away from.
You almost had me Bob. You almost had me."

I've been looking for the inevitable golem quest reference/crossover point for ages and I'm pissed he found one first, but cudos.

No idea if that (unproven) knowledge will be of consequence, and I'm fairly confident Armas doesn't browse /quest/ and as such we can't use it in character. None the less, interesting.
>>
No. 41694 ID: ab185a

>>341099
The trip to NZ is not a bad idea. The only downside to it is that by going there we will not go anywhere else, a price I am willing to pay if that means we might get lvl up for our regen.
Just because we went there does not mean that we should stay a whole month there or that we can't go back there in a month or two.
Though I do not think we will go there anyway, so I hope that Armas will speak with Einrik and get his help to contact Waitiri .... but even if he doesn't do that we should at least visit the Chakra Guru that Einrik talked about in Turkey.

>>351493
Some people have had theories that the whole GfH is in fact Morde's Soul Eden which he modified to let the souls in his shell grow.
I bet that Ogrimmir is actually Morder. That is why he suddenly started to act all nice as Mordre is known to be very helpful to his allies and friends while a bit blunt and harsh to others, so just as soon as we made the Contract his disposition towards Armas changed.
>>
No. 41698 ID: a8d80c

>Ogrim is Mordre
>Soul eden
>FFFFFFFFFFFFFF

And here I thought it was just another dimension some time in the future.

DAMMIT THIS FLIPS EVERYTHING ON IT'S HEAD.
...or it doesn't have to affect anything at all.
Quest will go on regardless.

A nice test of this would be trying to break the quest by having Armas become a belief mage. "You can't do that""YES I CAN""well wadaya know, I gess he can"

...Inb4 Obama is a belief mage.

>>
No. 41702 ID: a8d80c

But wait, if Ogrim is Mordre, creator of the damn universe, why would he give a rats ass about some backa'bush old cannibal lady?

I suppose you could flounder afound and say that all the 'gods' are in face planet eaters that are messing around in there and mord would love to one up any of them, but it seems weak.

Very weak.


I like to think of this as more of an entertaining easter egg with no ~~ULTERIOR MOTIVES~~.
>>
No. 41706 ID: d6c8c7

>Yes, we should want until next December for this.

Fuck no.

You realise that if Waitiri had never been booted from us we could have had at least a couple of chances to level up our regen powers?
We have do reconnect with her as soon as possible.
>>
No. 41713 ID: a76809

>>351483
>This uses "schema" in the Kantian sense?
Largely, yes.
>t seems almost recursive; basically "humans are humans because they have all qualities of humans". This schema is rooted in... popular belief?
You hit the nail on the head with that-now I'd recommend, personally, taking that idea, and scripting up how Armas could come to the conclusion, some theories he could form as a result of this conclusion, and then post it when next he has in-quest reason to really ponder humanity. Granted, this would carry a risk of incurring a paranoia levelup-but that's only if you're wrong. If right, instant Rationalization levelup. But hey, that's me. Feel free to keep asking for OOC info on this subject, I'm happy to answer-just know that it would remove your ability to get a beneficial trait gain from it. ...Think like a PS from Golemquest as a general outline of how to proceed here.
>That is, watching two different people punch through a wall will typically draw different reactions if one has Disciple powers and another is using a bloodline powers. Is that correct?
Yes and no. Spiritually a human's soul will grasp the differing nature of said wall-puncher, but it would be a very faint, instinctual thing-99 times out of 100, the active, conscious thought of 'jesus fuck that guy punched a wall down' will prevent them from registering the difference. This difference would only really come into play with normal humans you regularly interact with, and get a fair number of chances to perceive that sense-and will eventually sense you to be more fundamentally 'wrong', their way of cogitating the instinctual fear of something that could crush them.
>And on this negative reaction bit, does it go away completely or gradually as magic is mixed into people?
Gradually-this is not an either/or, on/off deal.
>If we take a normal person and feed them a delicious Armas Laine breakfast made of magical meats and spices, do they suddenly become far less disposed to freak out at someone they see cross a road in a twentieth of a second?
First-I'm not sure they'd be able to grasp that it was a person, given human reaction time-but as to your question-it would, but only over multiple meals-so saturation would in some way need to occur for meaningful change. No 'eat food, now fine with all supernaturals' shall be occurring.
>>351485
1: Correct for now.
2: Incorrect-Sake is a tri-part soul-you could speak with a fragment of him. This would mean weakening his presence within the Left Eye.
3: Correct-though a face-to-face fight is hardly your forté.
4: If you do it on their grounds so that they are implicitly involved, you'd better believe they'll mind.

>>351493
>I've been looking for the inevitable golem quest reference/crossover point for ages and I'm pissed he found one first, but cudos.
It's kudos, not cudos, and it's not the first one-only the first one noticed. So you are giving kudos for a slightly incorrect reason. And Einrik's only a GQ ref insofar as he has the noted themes-he is not in any way a part of the -Rick collective, nor has he been at any point, or will he be in the future. Similarly, he is not working for, aware of, or even tangentially related in any way other than the 'coincidental' similarity. ...Which I must admit was accidental.
>>351494
>Some people have had theories that the whole GfH is in fact Morde's Soul Eden which he modified to let the souls in his shell grow.
Yes, and some people kill themselves because someone unfriended them on facebook, or believe the moon landing never happened, or beat their neighbor's dog to death with a shovel because they saw god in a cloud-it does not make their assumptions correct.
>>351202
>But wait, if Ogrim is Mordre, creator of the damn universe, why would he give a rats ass about some backa'bush old cannibal lady?
He's not. He doesn't. Take your pills Falcon.





More questions?
>>
No. 41716 ID: 20a63e

>>351513
>Which I must admit was accidental
Never thought he would end up as a 'collective' member, but to hear that was accidental? well the only thing I can say is
The rick is hard to escape from

>Take your pills
I DON'T WANNA!!
>>
No. 41734 ID: 84a7b7

>Yes, and some people kill themselves because someone unfriended them on facebook, or believe the moon landing never happened, or beat their neighbor's dog to death with a shovel because they saw god in a cloud-it does not make their assumptions correct.

Ha! If not for your reply to Falcon, one could claim that you deftly side-stepped the question without actually answering it.


Anyway, it looks like I didn't clarify one of my questions from before.
by
>Also, can Shadowbro also get several bloodline powers?
I meant if Shadowbro can have a winter composite bloodline like Armas could have? Ogrimmir expanded his winter-slot to 5x too.
It would be interesting to see what we could cook up, combos like valkonen/Sami/einherjar
Since sami shamanism deals with spiritual and generally non-corporal shit, it seems to me that Shadowbro could benefit from that. Also, since attacks directly to the soul can damage him, he could use Sami to protect himself.
And if Einherjar powers work, he could cheat his way to becoming a spiritual Einherjar so we could have a shadow that can wreck absolute shit.

Not sure how one would go acquiring the powers for Shadowbro, but I think we can ask that to Og if we really want to, or buy info from SM or ask Einrik or Amen.

So would those powers work for Ahdowbro and how different would they be from "normal" use?

I can also see Shadowbro benefiting from birder manipulation powers.
>>
No. 41743 ID: a76809

>>351534
>I meant if Shadowbro can have a winter composite bloodline like Armas could have?
So building a style out of Valkonen teachings-which are themselves from a compounded Winter bloodline-his own shadow existence, and weaving into that a way to tap his chakras isn't a composite bloodline? It's the frailties of flesh that demand you need to do special shit to get a composite bloodline-with no physical form to weigh him down, Shadowbro was never restricted in this sense to begin with.
>It would be interesting to see what we could cook up, combos like valkonen/Sami/einherjar
Like ValkPrime/ValkEin/Dark?
>So would those powers work for Ahdowbro and how different would they be from "normal" use?
All of your examples would be different because the bloodlines Shadowbro uses are based in the Dark-so he's drawing his bloodlines from WITHIN the nevernever, while most others draw it from their body, which has been imbued with nevernever magic. Compared to humans, his work is more direct-he's basically mainlining the Other Side, and as he has no body to burst into a big gooey pile of roasted flesh, he instead shunts aside unused power.
>>
No. 41751 ID: 3fd4fb

>More questions?
Naturally.

Would it be possible to get a more detailed story of Camella vs. Blackbeard? Armas was apparently told it in-character during one of his phone calls, but we as players have never gotten to hear it, so far as I know. It sounds rather excellent.

While we're talking about other players, how many other players are there these days? How easily are you able to keep everyone's game moving at roughly the same pace, so that one person doesn't wildly timeskip ahead while they spend three weeks unconscious from having their kidney ripped out or what have you? Anything interesting going on in storylines that Armas will never hear about but might be fun to share?


On more in-character concerns... How does the level of power granted to Armas and Shadowbro for the Contract with Ogrimir compare to that which other people typically sell their service/lives for? I know that some people must get horribly scammed and give away a life of service for a song, and that it's not like we've got a lot of points of reference in-character, but I'd still like to know. What Ogrimir gave us seems like a lot- the resistance to cold alone is a fairly major magical ability, though limited in its application- but is it? Did we get the going rate for such things, less (presumably because we didn't really know the value of what we were selling), or more (presumably because Ogrimir is just so powerful that he can afford to spend the power)?
>>
No. 41757 ID: a76809

>>351551
>Would it be possible to get a more detailed story of Camella vs. Blackbeard?
Yes, it is entirely possible.
>While we're talking about other players, how many other players are there these days?
Currently? four others-and I don't plan on having more than five PCs. Camella, Big Crazy, Labombard and Hillevi. Big Crazy briefly played Blackbeard while his character was laid up, and Hillevi's player sometimes played Helmi too. Savoy had a player group, but I haven't been able to get in contact with them for a bit, so I may have to return him to an NPC.
>How easily are you able to keep everyone's game moving at roughly the same pace, so that one person doesn't wildly timeskip ahead while they spend three weeks unconscious from having their kidney ripped out or what have you?
Not... very easily at all. Thankfully, with Savoy in limbo, only Armas and Labombard have group players, and I run the other players parts in different IRC channels-frequently, they can get a bit chronologically ahead of Armas-but only when they're doing standalone missions.
>Anything interesting going on in storylines that Armas will never hear about but might be fun to share?
Interesting?
-In their battle, Camella traded her leg to remove all but three of Blackbeard's twenty charms-and replacing those charms will take him weeks and massive amounts of money.
-Hafaz had to kill the Ethiopian child mercenary because she was attempting to kill and rob Ahmed just because she didn't see any of the rest of the team arond. Team killing-not cool, even in Hafaz' book. Was a bit of an emotional scene, because Hafaz, in his past dealings with said child mercenary, had come to think of her as something like a daughter-only to see what little sparks of humanity had been in her before long dead when she was hired to help with the Blackbeard job.
-Labombard... okay. TItan Corporation, a real life PMC, was called in by the US because they were a bit pissed that their spec ops teams kept vanishing when sent to Istanbul to investigate Triad smuggling and magical contraband trafficking (They didn't vanish-they ran into Labombard). They sent one of the Titan Reapers in. It killed every Triad and a local Vampire Dynasty representative and wounded Labombard far more than his regeneration could accommodate-and long story short, Labombard had to massively overdose to keep up, had his skin burnt off multiple times and was decapitated more than once (yeah Loup Garou's have some sweet Regen), and was only able to beat the Reaper when, after his second to last ditch effort to sink the ship with both of them on it and escape when he recovered also failed, Labombard used his secondary Bloodline and got lucky, successfully possessing the Reaper. He then used subterfuge to get inside the (semi)nearby submersible Titan carrier, and slowly killed his way through the command structure there, body-hopping like a madman, and eventually abandoned the craft to paranoia fueled self destruction after a week. He stayed a week, despite it being monstrously hard to reamin uncaught in all that time, because of the massive recoil his body was subjected to by the overdose and heavy healing-so he left the Reaper's mind in his flesh to absorb that psychic assault, only to return to his body AFTER this recoil had passed.
-I can't tell you what Savoy's up to because he is at direct odds with... well all the player characters at this point.
>How does the level of power granted to Armas and Shadowbro for the Contract with Ogrimir compare to that which other people typically sell their service/lives for?
Quick and dirty assessment: It's a great deal compared to other transitory deals that last under a score of years-it's absolute shit compared to non-scam permanent Contracts. Those who bind themselves to lifelong servitude and don't get gypped are pretty monstrous. (This is also why the fact Savoy's now got a Wizardly Contract and is now pursuing a Demonic contract should worry you, as he plans to have two such life-long contracts.)
>Did we get the going rate for such things, less (presumably because we didn't really know the value of what we were selling), or more (presumably because Ogrimir is just so powerful that he can afford to spend the power)?
That funny you think there'd be a 'going rate' for anything. It's all based on the individual higher power, the potential contractor, and the needs of each party. So I literally cannot answer this question.


More questions?
>>
No. 41769 ID: 9fd080

WHEN ARE YOU GOING TO UPDATE GOLEM QUEST, DAMMIT?!
>>
No. 41777 ID: b1f0e2

so, everyone seems to assume that bob is going to screw us and DM fiat away the box if we don't open it right now...

From voice chat (organized on IRC), paraphrased, from memory:
Me: So, bob, people are basically saying that you will troll us by DM fiat away the box if we don't open it now. But it was sitting there undisturbed for 70 years.
Bob: I probably would if I could justify it, but there is no way I can justify someone finding it if you really bury it back. It was sitting there close to 80 years now, its in the middle of nowhere, and einrick's wards are really really good. Anything powerful enough to notice it is not going to give a shit. Maybe if a dragon just happened to fly over it, well it would most likely not be able to see it. Or if you tell someone who would have an interest in getting it about it.

So there you have it, bob is NOT going to DM fiat it away just because we don't open it now, he would gladly do it if he could justify it but really there isn't justification unless we give him some. For example, we could justify it getting lost by shipping it, telling people about it, not burying it back. etc... But if we leave things all proper-like there is no way for him to justify just taking it away before we come back.

So stop being so paranoid.
>>
No. 41778 ID: 71baf1

>>351577
I'm not sure that's what most people are assuming. I know I'm assuming that if we leave it here, we won't be back for it anytime soon, because we're doing stuff on a quest thread. Getting people to go back and do that thing you set aside when shit keeps going down is hard as fuck. Hell, even when we had nothing going on people were all "Keep training" rather than "Buy information on Smets" or "Check up on Doony". The chances of us checking this thing out before Silja awakens, which I'm sure this will have some sort of impact on, whether good or bad, is next to none in my mind.

So far less paranoia, more trying to make sure something gets done before it becomes less relevant.
>>
No. 41779 ID: b1f0e2

>>351578
ah, now that is another issue altogether. I think there is one or two people who thinks like you. But the way I see it most are like "OMG if we leave it here someone will come and take it away because bob would totally do it just to screw with us!"

I might be wrong, and if I am wrong then I am wrong...

Now, to actually address your concern of not coming back to take it... well it would be inconvenient, and I would like having amen help contain it if we fail to open it...
So how about seeing if we can encase it in a 8x8 foot block of frozen dirt and ship it like that?
Or have SM transport it in return to the story of what happens when we open it?
>>
No. 41782 ID: 727854

>>351579

I didn't notice anyone thinking bob would screw us up. My post was definitely about dealing with the box before Silja wakens: in fact, that's what my 'speech' at Einrik is focused on.

The truth of it is that Silja will probably wake in a few weeks at most, so putting back what we do with the box is a bad idea. If we don't open it up right now, it should be because we have a plan about learning what is in it very, very soon.

I am thinking sami Shaman could help.
>>
No. 41784 ID: 856690

This
>>351582

And

This
>>351578

Are pretty much my concern, you see currently as it stands Silja is more likely to be reborn as a nighmarish monster of hate and madness, we already are having to deal with one of those; Amen.

A second would be very bad.


Also on another note, I don't think we have seen the last of the THING, that was on the boat.

We have too many plans and things going on not to try and wrap this Silja businness up.
>>
No. 41786 ID: 3fd4fb

My suggestion for "do this even though it's reckless and stupid" was made because of the relative lack of ways to move forward on the Silja project.

There are a few things that we could do which would move us in a generally towards-awakening direction:
-Investigate this box
-Wander around looking for the tree where she died
-Try and spiritually contact her somehow
-Feed her more magical stuff

To really move forward on this matter, we should be doing as many of these as possible- but we're leaving Finland on short notice, meaning that it's unlikely we'll be spending much time seeking her site of death. If we abandon the grave site too, that leaves us with only feeding her and attempting spiritual contact as the remaining tricks in our bag. Spiritual contact is mostly a gamble; even if we can get sami shaman powers, it might not work or accomplish anything useful.

Which leaves us with... feeding her our magical enemies as the only thing we're doing to wake her up. And that will probably wake her up on its own, but considering what we know about how it works- basically forcibly tacking bits of other souls onto herself to grow stronger- I suspect that a Silja awakened purely on that wouldn't be the best kind of Silja for our purposes.

So unless we're planning to come back here on short notice- and I don't think we'll be leaving Istanbul until at least March or so once we get back there- then we need to move on this box now.
>>
No. 41793 ID: a20e14

You know Bob, I'm curious, what would we have gotten if we had open the box later in the futur? And how much did we just screwed ourselves?
>>
No. 41798 ID: a76809

>>351593
You would have gotten a bag containing the ground bones of Silja's corpse, acting as insulator and, in this case, amplifier for the demon's hand. So you missed Silja's actual body.
>>
No. 41799 ID: b1f0e2

>>351598
her ground bones are so awesome our spirit cannot handle them yet?
>>
No. 41804 ID: a76809

>>351599
Because of the spiritual interaction of it and the hand that was Contracted to the one she had wed that very day under the ministrations of a priest that truly believed, when both of them ultimately died. So yeah, because of that connection, her gravedust has been demonically imbued a whole crapton.
>>
No. 41805 ID: 3fd4fb

>>351604
...this brings to mind what was said a while back, that the easiest way to make powerful magic items is to find something wonderful and do something as sadistic as possible to it.

Makes me wonder just what the goblins got up to in order to enchant our gun way back. They sure as hell didn't wave a hand over the thing and call it done.
>>
No. 41806 ID: b1f0e2

>>351605
Well there is a spine in it now...
And they have experts in "removing the heart of regenerating beasts without killing them"...
They have werewolves, vampires, trolls, and phoenix are prisoners having their hearts constantly harvested as they regenerate...

>>351604
Would eating such dirt work to replenish/upgrade armas magic reserves?
>>
No. 41807 ID: b1f0e2

>>351606
and Eiryneses too... And probably more.
Anyways, the goblins are awesome... lets not turn on them just for being squeamish.
>>
No. 41812 ID: 3fd4fb

>>/quest/342202
>Moment of truth:
>So try to form a majority here

>>/quest/342212
>make a bunch of phone calls and then do a big cooking thing

What the hell, man. What the hell. The delays alone are unacceptable; the longer we wait the more everything we have on us is going to be exposed to nasty devil-radiation. But more than that, Silja is not in a state where she would be able to actually appreciate any kind of cooking- she needs the raw magic and life force inherent in the things she's eating, not savory spices. Cooking for her is basically completely pointless.


>>/quest/342211
I would consider Silja sort of an angry dead herself, honestly; she sure isn't resting easy. Given that, an erinyes heart seems rather appropriate to me. A sceadugenga wouldn't be bad, though, and my plan would be to share many meals in the future so it's not a big deal which we choose.
>>
No. 41814 ID: eb6df8

>>351598
How long would we have needed to wait before coming back here for the "full" prize?
>>
No. 41816 ID: b1f0e2

>>/quest/342212
>IGNORE ALL WEIRD LOOKS FROM FINNISH WOMEN. MAN GOTTA HAVE SOME ALONE TIME WITH HIS SASHASILJA
Is falcon suggesting we molest our rifle?
>>
No. 41818 ID: 607629

Hmm, I personally think Armas's gun should be our main love interest.
>>
No. 41819 ID: 607629

... If we do decide to molest our gun, she wouldn't like, absorb Amras's junk, would she?
>>
No. 41821 ID: eb6df8

Can't we feed her both Scaedugenga AND Eryines hearts?

Would that be bad?
>>
No. 41826 ID: c6ce12

>>>/quest/342228
That's not true, we've fed her an entire female Encantado before. I'm not sure where you're pulling the creation representation from either.
>>
No. 41840 ID: a7469e

>>351616
Not even close. I mean how would you even pull that off?

Just running on a hunch and Lenryt memories.


And to that guy in /quest/ that I can't bother going to find the link for again, why would SM be annoyed that we are giving him business?
I understand that he is a busy mangoblin, but he always seems happy enough to show up when we call him in the sewers.

And besides, he loves information. I'm sure he would be happy to trade for a [[REDACTED]]Version of what is happening to Silja.

or a few hours of free training.

>>351612
Fiiiineee.
Though I do think that actions with a dose emotion would help her...not sure why I think so. I just do.
And having those emotions be one of infatuation with the suave bastard that started wooing her before she had clear thoughts to know what was going on wouldn't hurt when it comes to negotiating the Amen thing.

IN FACT
now that I think about it more, this sort of thing (having her develop a positive emotional attachment to Armas before she is fully 'conscious') would be the the IDEAL so that she doesn't realize that the has AN ENTITY OF PURE HATRED at her beck and call to take revenge on the people that screwed her over, leading ultimately to Amen's release and the worlds ass being sodomized.

Being able to be a voice of reason that is listened to would be good to work this.

Also I don't see how waiting an hour to cook would negatively affect stuff in any way, this stuff has kept for who knows how long so it should be able to keep for an hour more. (barring temporal shenanigans of course)


Guile: I don't think she would care one way or another about the locale as she has no senses, being a gun and all, I'm just hoping that the act in itself would get through to her on an emotional/spiritual level more than physical.
>>
No. 41841 ID: 3fd4fb

>>351640
>so that she doesn't realize that the has AN ENTITY OF PURE HATRED at her beck and call
She no longer has any connection to Amen. Ogrimir took the relevant blood from her and put it in our eye, remember?

That's one of the big reasons that everyone is willing to aggressively move forward with waking Silja up. There's no longer any risk of her making Amen go berserk.
>>
No. 41843 ID: b1f0e2

Alright, so bob said before that a 5x single bloodline is going to start out more powerful than a layered bloodline of 3 types. But once leveled up the layered one ends up stronger.
Now, based on that we plan on killing a second Einher, asking Og for instructions on how to layer our bloodline, applying said instructions, and then eat an Einher heart.

Thing is, at that point we would have two einher hearts, the one we currently have, and the one we would claim for the next one we beat. This raises the question of why would we carry around the current heart if we are only going to eat one and only when we get a second one.
When it came up in IRC bob suggested we could just go ahead and feed the current one to Silja, I liked the idea and posted that as my suggestion.

However in retrospect there is an issue... it is possible that when we kill the next einher his heard would be unrecoverable. As such we should keep this heart as a backup. If we can recover a fresh heart next time, eat the fresh heart and feed the older heart we keep frozen to silja. If we can't recover a new heart then eat the frozen one. Although, before eating it have einrick examine it with his super vision and see if the soul bits leftovers have diminished over time. Freezing protects it against decay by bacteria but we have no idea if it works for preserving the soulbits. Although since he freezes it with his own magic ice and knows the purpose he most likely is doing it in a way that preserves the soulbits too.

So, anyways... current plan:
1. Kill second Einher.
2. Ask Og for blood layering.
3a. Eat heart of second Einher, then feed heart of first Einher (preserved) to Silja
3b. If heart of second Einher not recoverable, eat heart of first Einher.

How is that for our current plan?
>>
No. 41844 ID: b1f0e2

so, when the plan was made to throw snowballs at the charging angry Einher... How screwed would we have been had we actually gone through with it instead of SUSTing it?
>>
No. 41845 ID: b1f0e2

Can't we "downvote" like normal quests? I feel really bad saying SUST because I am being both rude (shut up) and mean (stupid)...
>>
No. 41846 ID: 5b429e

>>351640
Good except it needs 2.5 actually layer bloodline; because no matter what someone is going to forget about it.
>>
No. 41849 ID: a7469e

Ah right of course.

Still wanna go at it though, for several trivial reasons. Would love to see if my hunch pans out, but it's cool.
>>
No. 41872 ID: 3411ed

Bob, how much different has Silja's awakening been because we fed her 3 different hearts?
What would happened if we just fed her the hand and nothing else.

And more importantly, what differences did we made by feeding her the Einher heart?
>>
No. 41873 ID: a7469e

>inb4 our Gun becomes an Einherjar Flesh Titan monstrosity.
...
that shoots bullets from it's skull.
>>
No. 41874 ID: 7b643c

>Our collective faces when we become our rifle's bitch
>>
No. 41875 ID: a7469e

>>/quest/342458
>1. No way bunch of drunken Russian conscripts would be able to kill someone from Valkonen line like that. Even from regular non-magical branch family.

The full story is not known. You were not there and cannot say exactly wat happened. Though she can.

>2. Why would the Valkonen write it in English, if you have noticed only few people talked English on Valkonen grounds. Tartoalo, who is some magical beast, Einrik, who has spent 2 decades travelling the world, and Helmi... not sure why she knows it though.
>3. If she was of Valkonen line, she would have not been buried in who knows where but in a family graveyard.

To assume that all past members of the Valkonen only spoke Finnish just because the majority of the current ones do would be silly.
There are a plethora of possibilities as to why she could not have been buried on the grounds if she truly is a Valkonen which I can't bother to get into.
I will put one however because I feel like if I don't this will become a silly argument between two people who won't drop a point.

-she was banished and whoever had the tombstone made put her real name on it as a 'screw you' to the old family.

>4. Einrik would have known if she was one.

He can't see everything,(though he probably comes pretty damn close) and we have already seen evidence of things he cannot observe relating to this event.

5:
>VA______N____
>13 letters
>Valkonen
>8 letters

I took that as a rough 'picture' of what Armas was seeing rather than a 'to scale' rendition. I don't know how good his mental ruler/typewriter is, especially in the case of weathered old tombstones.


This is just a hunch, I don't know what will come of it. But since at least one person objected, I feel the need to explain my reasoning.
>>
No. 41878 ID: 3fd4fb

I wish we had a little more to go on than one line of text as to how Silja's attitude is. Deciding what tack of take in our upcoming conversation is very difficult with no indicators as to how she's feeling outside of plain text- we don't know if Silja is scared and confused, filled with all-consuming rage, or something completely different, and each one would call for different lines of conversation.

As things stand, I don't really feel justified in doing more than laying out some objectives and general principles and hoping that our social traits can carry us through this well. Which is why we have them, I guess, but still. Frustrating.


On a completely different trait-related topic, can SUST level up? What would it level up into?


>>351675
Believe it or not, I actually thought the same "Silja Valkonen" bit when I first read the gravestone. But I discarded the line of thought as both excessively convenient and ultimately irrelevant. Silja's lineage is no longer more than tangentially significant to what she is, particularly in an immediate sense.
>>
No. 41879 ID: a7469e

>>351678
'Shut Up Very Stupid Voices' mayhaps?

Yea, it is irrelevant, but understanding everything is a favorite past time of mine, especially since it may become important/useful in the future.
>>
No. 41895 ID: b1f0e2

>>/quest/342458
>>351675
I think there are several points falcon missed.
>1. No way bunch of drunken Russian conscripts would be able to kill someone from Valkonen line like that. Even from regular non-magical branch family.
I don't think you understand the concept of "non-magical". A non-magical member of the family has no powers beyond that of a normal human and is easily killable. especially if she was estranged from her family.

>2. Why would the Valkonen write it in English, if you have noticed only few people talked English on Valkonen grounds. Tartoalo, who is some magical beast, Einrik, who has spent 2 decades travelling the world, and Helmi... not sure why she knows it though.
Who said the valkonen wrote it? especially if she was estranged from her family.

>3. If she was of Valkonen line, she would have not been buried in who knows where but in a family graveyard.
A plausible scenario would be like this. Silja was a non magical member of the valkonens and estranged from her family, she was killed, her fiance (who was an english speaker) buried her with an english epitaph.

>4. Einrik would have known if she was one.
Would have known and would have told armas are two different things. Do recall the Einrik refuses to tell us why there are no longer branch families and told us to not ask anymore.

Einrik took one look at the gun and told us to stop calling it keihas, because her name is Silja.
Einrik also was shocked at the idea of binding her as a spirit animal, yet he is fine with hunting people to kill so you could cannibalize them. Either he has a selective sense of morality, or it was because she is family.
Those two things support the notion that he DID recognize her, and that he simply did not share that info with armas.

Of-course there are holes in this scenario, if I had to bet I would, after serious deliberation, bet against her being a Valkonen; most for occam's razor.
But the holes are not these supposed 4 issues.

>5. spacing
>VA______N____
>13 letters
>Valkonen
>8 letters

This is actually a pretty strong argument.
Although it does assume monospace letters which are rarely used, letters are typically different sized. As falcon suggested it could just be a rough approximation by bob, and finally, is it left justified or center justified?

>Other theories
I also think it is possible that she was never buried here, and that instead this headstone was made for Armas to find by whomever placed the box there. That would justify english text.
>>
No. 41896 ID: b1f0e2

>>351678
well spoken on all accounts.
>>
No. 41898 ID: a092ef

What?
No update today? Why?!

Does Bob do that on purpose? I mean, skipping updates on the biggest cliffhangers?
I haven't been exited for an update this much for a long time!

alright, I know he doesn't do that on purpose, I just was anticipating this update too much
>>
No. 41902 ID: 71baf1

>>351698
Deus Ex came out. Bob not updating was a given
>>
No. 41905 ID: b1f0e2

To clarify, bob actually said on IRC that deus ex 3 is why he didn't update.
>>
No. 41911 ID: 727854

Bob, could we have a clear definition on the Soul Size, on Soul Mass (are those two different things?), on Soul Limiter (is it a limiter of its growth speed, or a hard ceiling of how much it can grow) and such things?
>>
No. 41912 ID: 8ac182

>>351711
There are three possible characteristics of souls I think:

Mass
Power
"Size"

These have potential limits to magnitude and rate of growth, is that the case.

When we say Armas put half his soul in ShadowBro, and, fully recovered, he still has half a soul, which of the above three are we referring to?
>>
No. 41916 ID: c7c1c0

I would say all of the above.
>>
No. 41917 ID: a76809

>>351672
You're asking for a uniform answer to a contextual question. The Silja awakening thing was handled fully in a sandbox format-I don't have a set number of 'how it could go' so much as I have... well, had now-a sheet detailing different variables, and I crunched from there.
>And more importantly, what differences did we made by feeding her the Einher heart?
Now see, that? That's directly, shortly plot related, so in the interest of NOT making this a horrible meta pile, I will not answer it until it is no longer plot relevant.
>>351675 and others:
>talking about the gravestone and counting spaces for character count.
I'll keep this brief-you are all wrong. Beyond that, I'm not commenting until someone gets it 100% right or else you could just squeeze the answer out twenty questions style.
>>351678
SUST cannot level up.
>>351711
>Soul Size:
The gross volume of a soul, most impacted by the magical content of the entity whose soul is being assessed. More magic equals larger soul size. It is not a perfect direct correlation, but enough so that it won't steer you grievously wrong.
>Soul Mass / Soul Weight:
The density of a soul, most impacted by the individual experiences the soul has, and the challenges it overcomes. Again, not a perfect direct correlation, but close enough.
Soul Mass and Soul Weight ALMOST always correlate, in that larger souls are denser-however this is because usually acquiring more magic also means acquiring more experiences in the process.


If I missed any questions, please repeat them.
>>
No. 41920 ID: 727854

So, folks. Not talking about this in quest yet because of Paranoia, but we should try to look into a safe way to check if we are the Armas that sold his soul.
>>
No. 41921 ID: fc541d

>If I missed any questions, please repeat them.

this
>>351614

Also,
>I will not answer it until it is no longer plot relevant.
Will this be plot relevant for a long time?
>>
No. 41943 ID: b1f0e2

>>351717
>Soul Mass and Soul Weight ALMOST always correlate, in that larger souls are denser-however this is because usually acquiring more magic also means acquiring more experiences in the process.
1. Does experience lead to more soul weight or more soul mass?
2. You seem to imply that one of those, either mass or weight, is equal to volume... is that the case? or are volume, weight, and mass all separate things?
3. Is size the same as volume?
4. Weight in physics is Mass * Local gravity. It is measured in Neutons or Pounds. Kg is a measure mass, not weight. This makes the term a bit confusing when applied to something like a soul, unless there is something like gravity for souls which varies from place to place... Like, areas where a certain amount of soul is worth more or less.
>>
No. 41948 ID: b1f0e2

>>/quest/343144
>>/quest/343149
She is blind, deaf, and unable to move. I think that is more her concern. Potentially she might not want to look like a monstrosity (Armas btw maintained his perfectly normal looks while engaging in his transformations. Unlike Savoy).
Basically I think this philosophical angle is missing the point.
>>
No. 41951 ID: a76809

>>351721
>How long would we have needed to wait before coming back here for the "full" prize?
It's not a temporal question, there is no set period of time that would have enabled the 'full' prize. It is a question of whether Armas' soul was sufficient to withstand the increased malevolent magical might-could take him just a few short weeks, could take him years-could never happen. I know you wanted a clear cut answer-but this question just doesn't have one.
> Will this be plot relevant for a long time?
That's dependent on you as the player, isn't it?
>>351743
>1. Does experience lead to more soul weight or more soul mass?
...Right, looks like I made a pretty goodly sized typo in my last answer batch.
-Experience is the big thing for Soul Weight, which is the same thing as Soul Density.
-Magic is the big thing for Soul Size, which is sometimes called Soul Mass.
Yes the terminology is convoluted and inefficient-wouldn't you know most of the things that really study this aren't humans, and don't give a rats ass if it's easily put into words.
>2. You seem to imply that one of those, either mass or weight, is equal to volume... is that the case? or are volume, weight, and mass all separate things?
-Soul Mass / Soul Size are the 'volume' related soul properties. Getting this value for a soul up increases the physical area the soul is considered to occupy.
-Soul Weight / Soul Density is the 'density/compactedness' of the soul. Getting this value up makes the soul harder to manipulate-for anything.
-DISCLAIMER: Having a bigger/heavier soul is NOT an upgrade-it improves certain values, and creates new problems. It is merely a CHANGE. So please feel free to site this post to beat people over the head with if they start claiming a larger/heavier soul is 'better'. A heavier soul is less flexible, a larger soul is more noticeable-and that's just the surface.
>3. Is size the same as volume?
Indeed it is.
>4. Weight in physics is Mass * Local gravity. It is measured in Neutons or Pounds. Kg is a measure mass, not weight. This makes the term a bit confusing when applied to something like a soul, unless there is something like gravity for souls which varies from place to place... Like, areas where a certain amount of soul is worth more or less.
As usually, it's pretty rare for a scientist or any other rationalist-minded individual to just stumble onto magic, the names were set BEFORE anyone could go 'hey, that's not an entirely accurate name'. At this point the terms are self sustaining: They are the terms because they've been the terms for as long as anyone can remember. Also didn't you mean Newtons, not neutons?



More questions?
Or comments?
Or whatever?
>>
No. 41955 ID: 3fd4fb

>>351751
>More questions?
>Or comments?
>Or whatever?
One comment: Very early in this quest it moved a lot faster, and in my view that was a good thing. Now, I know that a certain amount of that is due to the fact that now we've got all kinds of stuff built up and there's a lot more to worry about, but reading back the difference feels extreme- these days things seem almost bogged down.

Now, I'm not sure if you consider the direction that the quest has taken a beneficial one, or if this is just a matter of gradual slide towards the current style, but perhaps reassessing it and considering moving back towards a faster-paced game would be possible? It's not that I don't enjoy the occasional in-depth conversation or detailed combat sequence, but Armas' personality and capabilities are well enough established that we don't need manual piloting most of the time- a lot of what we do is basically predictable. You're pretty good with sticking leading questions at the end of posts, which can make up for most of what isn't.
>>
No. 41956 ID: a76809

>>351755
Are other players okay with this? Last I checked there's frequently quite a bit of contention over what Armas would do in a given situation.

This is a non rhetorical question, by the way.
>>
No. 41961 ID: 252e1b

>>351756

We've had some really dumb ideas lately that we've had to talk each other out of, so, no I'm not really OK with a faster game. Not right now anyway.
>>
No. 41962 ID: 856690

Considering how we are all idiots, having faster pace might kill Armas...

Then again, who knows what would happen, but personally I like finding a big chunk of suggestions and a big update preceeding it.

A number of our problems with armas have been dice going badly on us (Us getting bad rolls and Bob getting rolls which are unfavourable to Armas).

Of course in my case, I don't suggest often due to people covering what I wish or not wanting to make things worse.

Part of the problem is;
On one side, it is a game, and as players we need time to consider thing.

On the other, in a lot of situations Armas doesn't have time.

Personally I'm happy with anything as long as Armas can continue his antics.
>>
No. 41967 ID: 0e8912

I wouldn't mind if it was a bit more fast-paced
>>
No. 41975 ID: 0e8912

>Just what is it I'm going to do at Hayha's grave, exactly?

I honestly have no idea, and seeing the lack of responses I am guessing that the other people don't have any suggestions either.

This is why I was so apprehensive about this visit.
>>
No. 42000 ID: 8ddb32

We learned early in the quest that wood absorbs or accumulates magic more easily than metal, but how do other materials compare? Presumably, organic materials like wool or leather take it easier than something synthetic like a thermoset plastic. And while I'm on the topic, do precious metals work better than base metals?
>>
No. 42015 ID: 9c9b0d

Bob, how does Armas' blind eye look like from outside anyway?
Is it something like the OP picture (Big Crazy) from the current thread?
Or maybe something else?

What are / would be the reactions of normal people when seeing it?

I imagine it like a glass eye which constantly cries.
>>
No. 42020 ID: a76809

>>351800
>We learned early in the quest that wood absorbs or accumulates magic more easily than metal, but how do other materials compare?
Rule of thumb: Things that ARE alive are the easiest to imbue with magic, things that WERE alive are next easiest, in order of how recently they WERE alive-and things that never were alive come in last.
>Presumably, organic materials like wool or leather take it easier than something synthetic like a thermoset plastic.
This assertion is accurate.
>And while I'm on the topic, do precious metals work better than base metals?
Only when you are using a specific magical imbuement that is built to work on precious metals-such imbuement's are pretty rare, even amongst metal-based enchantments.
>>351815
>Bob, how does Armas' blind eye look like from outside anyway?
Picture a cold iron ball, not very smooth, with some small bit of pitting on it's surface. Put a square strip of paper over where the cornea and pupil would be, something yellowed with a brown-black bit of calligraphy glyphs inscribed on it. Then surround the whole thing in a few millimeters or perfectly transparent ice. So a paper festooned metal ball inside a sphere of ice that is always leaking but never melting.
>What are / would be the reactions of normal people when seeing it?
Depends. 'Normal' people would assume you a weird as fuck eccentric with a gag or gimmick fake eye. Paranoid people, or children with lots of imagination could be seen to assume you are some sort of magical fellow. Whether or not they do anything about that belief is up to each individual.




Any more questions?
>>
No. 42023 ID: 3fd4fb

>>/quest/343673
>1.) Einher can sense us as a wounded fire giant. He's very likely to try and catch us if we start running away, as we're a great target for a new Einher wanting to test his stuff out. So the entirety of our plan being turn the fuck around and go away may very well fuck us hard.
>2.)He's a goddamned Einher. Convincing him to run away will be really damned difficult.
I may have phrased my suggestion poorly- what I meant was, as long as our Contract does not punish us for failing to kill an Einher when we genuinely intended/tried to do so, then we have the simple exit strategy available of Einrik and Hillevi jumping us, beating us into unconsciousness, and hauling our insensate body away until the Einher is more than a league from us.

Now, if we ask them to do that we'd almost certainly be in breach of contract, but if they decide that it's appropriate for them as friends to solve this conundrum for us of their own initiative, we couldn't be held responsible by any reasonable measure. And they can obviously take a baby Einher if there's any trouble, so that's hardly a problem.

This escape strategy is usable even if we've met and talked with the Einher, although given that the text of our contract states "slay any Einherjar you encounter" we might be obligated to try and hunt them down eventually, depending upon the exact effects of the binding- if they're an Einherjar and we encountered them we might have to slay them, even if we did/could not do so during our initial meeting.



In brief: If Einrik leans over in the car and punches us really hard right now, I'm pretty sure it would solve this problem.
>>
No. 42029 ID: 595c2b

Well, this is what I get for missing out on a lot of stuff.

What was the IRC channel again? It was on IRC Rizon, right?
>>
No. 42030 ID: 71baf1

>>/quest/343750
I would like to point out, VERY HARD, that

>without exception-you need not slay them the moment you lay eyes on them, but they
>cannot escape your presence once noted-and this will not be negotiated."
>cannot escape your presence once noted

Was not actually part of the deal we made. It was part of us discussing the deal. The deal we made is

>"...Well well-I suppose I shall have to accept that then. For the 'lofty reward' of a soon-to-be-immortal's service one week per season for three and ten years, and for Soul-Swearing to slay any Einherjar you encounter for the same period, I shall restore your winter Node, I shall empower both your body and your Soul Shadow's Winter attributes until they are five times the standalone Mortal capacity limit, gift you the passive ability to sense any Einherjar within a league of your position, imbue you with supernatural resistance to cold to go with your perceptual resistance, briefly enter your Soul-Shadow and converse with your other self at a time of your choosing and invoking to share my thoughts on his Wintrish works, and to reward you with any information you desire from the fields of the Winter or Summer Court, The Dark, The Nevernever as a whole, and in general anything but myself each time you slay an Einherjar. Now, what do you say to my offer? Incidentally, while impressive haggling up to this point I believe my presence is going to stop your heart in eight seconds-so choose swiftly."

Anything beyond what is said there is something we keep in mind only to stay on good terms with Og. It's not anything we have to follow.
>>
No. 42033 ID: b1f0e2

What happens if we meet an Einher, but before we kill it, it is killed by an unrelated third party?
>>
No. 42043 ID: b1f0e2

Our exact deal and negotiation with Ogrimmir can be found here:
http://tgchan.org/kusaba/quest/res/316398.html#331460
>>/quest/331460
>>
No. 42094 ID: b1f0e2

>>351751
1. "Experience" confuses me. Is "Combat XP" (from fighting level appropriate strong enemies) or "life experiences" (love, hate, ups, downs, pain, sorrow, happy memories, simple pleasures, hobbies, etc... from living longer)
2. You mentioned Size/Mass/Volume increasing with age before, but now you are saying it is magic dependent. So, does age increase Size/Mass/Volume which makes a soul more magical... or does it mean that saturating a soul with magic (like armas does) causes it to increase Size/Mass/volume, and incidentally this is ALSO increased by age
3. When fighting powerful opponents, does it increase soul Weight/Density?
4. When fighting powerful opponents, does it increase Soul Size/Mass/Volume
5. Are there other attributes for a soul besides Weight/Density and Size/Mass/Volume?
6. Does fighting powerful opponents increase those other attributes if they exist?
>>
No. 42097 ID: 3fd4fb

Why are we getting a rush of votes for plan B here? I don't see any counterpoint to the logic I presented in >>/quest/343887 as to why it is a strictly inferior plan to plan A.

Basically, given that Ogrimir is an entity with great spiritual powers and perception, there is no reason to think that he'd differentiate between running away physically and running away spiritually. The two will almost certainly be the same in his eyes, and one is a hell of a lot harder on us. If we mean to run, we might as well take the easy route.

And "the Einher might follow us if we run physically" has the trivially easy solution of peeling off the damn charm, which would also enable us to get the jump on other Einher we sense in the future. We came up with the lure plan before we got our Einher-dar, so we don't really need it anymore even if it would be useful for drawing them in from farther off and thereby netting us more questions.
>>
No. 42117 ID: b1f0e2

8-31-2011 IRC Chatlog, very interesting info. Bob suggested we might want to update wiki

<MrTT> the current consensus is to just drive away
<TheBeardiestBob> Anyone have any questions?
<TheBeardiestBob> Like, for example, whether attempting to drive away would royally fuck you?
<TheBeardiestBob> Just an example.
<MrTT> we do
<MrTT> i posted that i wanted to ask einrik if he knows whether it is possible to inadvetedly violate a soul oath
<MrTT> what the results for such would be if it is possible
<MrTT> and whether he thinks our interpretation is valid within the rules
<TheBeardiestBob> Oh well that's simple
<MrTT> i get the feeling that if armas doesn't go in there and kill whomever that einher is he will meet a bad end
<TheBeardiestBob> a soul oath that is broken will slay the one that breaks it
<TheBeardiestBob> simple as that
<TheBeardiestBob> that's why it's called a soul oath
<MrTT> ah
<TheBeardiestBob> because it holds each deal maker's soul as collateral to fulfilling the oath
<MrTT> a mini update with einrik's answer to that question might be VERY relevant to most people's voting I think...
<TheBeardiestBob> Too drunk for that
<TheBeardiestBob> tomorrow I will update
<TheBeardiestBob> but now?
<TheBeardiestBob> Drunk as fuck
<MrTT> can i go and post this, as the answer that einrik would be giving?
<MrTT> as in "I asked bob what would einrik say if Armas asked him whether it is possible to break a soul oath and what the result of that would be if it is"
<MrTT> and bob said einrik would say that breaking a soul oath results in instant death
<TheBeardiestBob> What, that breaking a soul oath claims the soul of the one that breaks it>?
<MrTT> yes
<TheBeardiestBob> Problem is Armas doesn't know that
<TheBeardiestBob> so why would you post it?
<TheBeardiestBob> He needs a reason to know a given thing
<MrTT> the reason is that we are going to ask einrik before driving away...
<MrTT> posted that earlier and I think 2 people upvoted the question IIRC
<TheBeardiestBob> But that still does not resolve the issue
<TheBeardiestBob> How would Armas know?
<TheBeardiestBob> and if Armas wouldn't know
<TheBeardiestBob> what legitimate reason is there for this knowledge to influence posters?
<MrTT> now he doesn't know, but as soon as he asks Einrik he will know
<MrTT> >Is it even possible to break a soul swear or will I just find myself unable to do so?
<MrTT> Before you do anything else, ask Einrik if he knows that answer. He probably would know more then you about that and it is worth knowing what is at stake here. If it is possible to violate then ask if he knows what the results would be if you do break it. Do you walk out on your powers, or should you expect something worse?
<MrTT> If einrik doesn't know, maybe SM would be able to clarify... make sure you never insinuate that you wish to break a deal, rather that you are concerned about unintentional violations. Although you are also curious to know about intentional violations but not for purpose of doing it yourself.
<MrTT> If we do accidentally break the deal, we clarify to Ogrimmir and SM, that we acted within what we thought was the confines of the deal.
<MrTT> And it got upvotes
<MrTT> so basically next update, before armas actually drives away, he should ask einrik... einrik answers "you die and your soul is claimed as collatoral if you violate a soul oath"... at which point the "drive away" plan gets a wrench thrown into it
<MrTT> my current plan is, once armas gets the answer, he pays SM to give him a tracer on that einher. then drives away, that way his ass is covered for sure
<TheBeardiestBob> Quite frankly, from a player perspective plan B is the 'safest' as while it costs more, no matter how the rules ultimately lay, you are safely outside them.
<TheBeardiestBob> It a 'you pay' but also a 'complete immunity to possible ramifications outside the ones you know and are prepared for (soul damage).'
<MrTT> but, plan B relies on the current situation NOT being a meeting yet
<MrTT> same as plan A
<MrTT> whether we drive away now, or have shadowbro swap with us now, meet him, then drive away, we are still going out of his presence
<MrTT> or we are not, depending on whether where we are now counts as presence or not
<TheBeardiestBob> but, should the interpretation of the rules be a worst case scenario, plan A results in Armas' death. No matter HOW the rules are interpreted, by plan B Armas never actually encounters the Einher-as if he drives away, at some level he acknoweledges that, while not knowing WHO the Einher is-he has a damn good idea.
<TheBeardiestBob> While swapping with Shadowbro can easily manipulate previously used self deception to stay clear of such danger thoughts.
<MrTT> I still cannot fathom why swapping with shadowbro now doesn't mean the exact same thing
<MrTT> ... wait... what if einrik knocks us out and shadowbro takes our memories of the encounter?
<TheBeardiestBob> Because Armas can decieve himself into thinking he should give Shadowbro a chance to socialize, a chance to grow as a person-an attempt to feel good for having 'humanized' his shadow, an action both displaying dominance by commanding it, and empathy for 'granting' emotion.
<TheBeardiestBob> he can make himself think he's doing this for a personal gain as a result of a possible scenario
<TheBeardiestBob> rather than 'I know who the Einher is in all but fact'
<TheBeardiestBob> That's how damn useful a lvl 6 social trait is
<MrTT> so, he will manipulate himself into making this a non-issue?
<MrTT> huh
<TheBeardiestBob> ...But again, frankly you guys have been using the Trait relatively shittily.
<TheBeardiestBob> not a non-issue, so much as a scenario to self improve, rather than the identification of a probably familial Einher.
<TheBeardiestBob> Hey Al
<TheBeardiestBob> no update tonight as I got back late drunk as fuck
<TheBeardiestBob> and have smoked like a chimney since there
<MrTT> hi Al
<AlratanMobile> Hi guys
<MrTT> alratan, you are logged in twice
<MrTT> hey bob, we were thinking... someone brought up that a bear gall bladder goes for, IRL, 200,000$ a pound... that is just one of the rare animal parts
<TheBeardiestBob> problem is that the Magical item market is a niche market, and within that niche market, the majority are aware most merchants can abuse the Other Side / Nevernever's principles to farm materials en masse.
<MrTT> so we were thinking, how much would a troll heart or phoenix heart could be worth... millions? what if we call lo fang and say "we are thinking of buying, what do you have in far of rarer magical meats"... if he gives low price, then we found a new source to buy extra meats. if he gives a high price we can go "shit for this much I should be hunting, what percentage of that figure can I expect for what I bring in?"
<MrTT> well, if they ARE abusing the market in such a manner then we should be able to buy cheap
<MrTT> so its a win-win for us
<MrTT> we either sell or we buy, depending on price ranges
<MrTT> "<TheBeardiestBob> because it holds each deal maker's soul as collateral to fulfilling the oath" - wait, does that mean that if Og inadventedly violates his terms of the deal armas gets Og's soul?
<TheBeardiestBob> Haha
<TheBeardiestBob> if only you knew
<TheBeardiestBob> short answer no
<TheBeardiestBob> and you have to work out long answer yourself
<TheBeardiestBob> otherwise it defeats the purpose
<MrTT> i wonder though
<MrTT> mmm, i bet its not enough to just say "I soul swear"... you need magic to bind it
<MrTT> i wonder how much a soul is worth
<MrTT> and whether we can get armas to make deals where other people soul swear to do something...
<MrTT> So, we are sure Og is not Odin right?
<TheBeardiestBob> Swearing on your soul is easy
<MrTT> or Thor, or Loki
<TheBeardiestBob> making it more than words is hard as fuck
<MrTT> awww, so no "armas the soul merchant" then?
<TheBeardiestBob> but if you do it, you've basically enslaved someone in a confined geas.
<TheBeardiestBob> You can see the use of that.
<TheBeardiestBob> or you are enslaved
<TheBeardiestBob> with soul oaths
<TheBeardiestBob> SOMEONE is getting bound
<TheBeardiestBob> that's kind of the original point of them,
<MrTT> it seems almost like a trap... something that is more beneficial for you to get the other person to fail to adhere to their side of the bargin
<MrTT> cause once they do, their soul is yours
<TheBeardiestBob> you guys should be happy I am at that optimal level of high and drunk, as I am freely giving out world principles for GfH I normally wouldn't, that would frankly be well suited for entry to the wike
<TheBeardiestBob> wiki
<TheBeardiestBob> and FRRRRRANKY!!
<TheBeardiestBob> Well, consider the fae
<TheBeardiestBob> they are bound to the truth, and upholding their deals, unless you break them first
<MrTT> i get a feeling SM will be in real trouble if we mention his accidental violation of the deal
<TheBeardiestBob> so of course they would have to learn to work within such constraints
<TheBeardiestBob> they are sapient, intelligent beings
<TheBeardiestBob> why would they LIKE being bound to certain patterns?
<TheBeardiestBob> So when they see others acting outside what they can do
<TheBeardiestBob> they attempt to adapt it
<TheBeardiestBob> have been doing this for quite some time
<MrTT> ah, the "only a mortal may change the balance of the courts" thing
<TheBeardiestBob> not so much that
<TheBeardiestBob> as supernatural origin beings can do it
<TheBeardiestBob> but usually only the really heavy hitters
<TheBeardiestBob> the ones that get to make their own choices, basically
<TheBeardiestBob> wheras mortals/humans
<TheBeardiestBob> EVERY ONE OF THEM
<TheBeardiestBob> has that
<MrTT> wait, if Og DOES gain armas' soul from armas failing to uphold his deal... well armas' soul is now closely related to waitiri... i get a feeling that gives Og power over waitiri
<TheBeardiestBob> that's humanities one saving grace, considering their relative perceptual, physical and spiritual shittiness.
<TheBeardiestBob> Not only can the freely make their own choices-an immensce thing-they all are... habituatable
<TheBeardiestBob> that's the biggest thing humans have
<TheBeardiestBob> not free will
<TheBeardiestBob> not adabtability
<TheBeardiestBob> Just the ability to slowly make anything the norm
<TheBeardiestBob> and make it regular, unremarkable-something expected and hardly regarded, but utterly believed in.
<MrTT> does that mean, that humans can alter the rules that bind the fae in such a manner?
<MrTT> by making something mundane enough that the fae can now do it?
<MrTT> via shared belief?
<TheBeardiestBob> That's how Liches happen, that's how Vampires started, that's how werewolves started-and ultimately yes MrTT, but not on an individual scale
<TheBeardiestBob> not yes to your last two blurbs
<MrTT> yes, yes to the "humans as a whole (not as individuals" can alter the rules by collective belief... and that is how you have vampires, and liches, and werewolves.
<MrTT> mmm, what about dragons? did collective human belief bring those about too?
<MrTT> and wizards?
<TheBeardiestBob> no and no
<TheBeardiestBob> dragons exist as the epitome of magic integration to physical systems-the perfect apex predator, if you will
<TheBeardiestBob> But Wizards
<TheBeardiestBob> wizards are like just stumbling onto antimatter and super-lightspeed physics simultaneously-something so radical that it defies normal progression. Dragons originally had everything-but Mortals came along, brought with them their rare Wizards... and their Gods.
<TheBeardiestBob> Some dragons are still a bit miffed about that.
<TheBeardiestBob> I'm signing off soon for sleep
<TheBeardiestBob> so if there's more questions
<TheBeardiestBob> ask them now
<MrTT> yea, what if we bought a tracer spell from SM like I suggested as an ass cover?
<MrTT> It seems to me like it would work
<MrTT> since, if sensing him counts, then we don't stop knowing where he is
<TheBeardiestBob> you can't get it without meeting in person to recieve it
<TheBeardiestBob> so catch 22
<AlratanMobile> Another question, does the strength of he donater matter for how powerful a winter bloodline we get by eating their heart
<MrTT> aww man... so can't have Einrik retrieve a hair of his without meeting him and use it to cast a tracer?
<TheBeardiestBob> No, and no.
<AlratanMobile> Or use a blood based tracer that detects relatives?
<TheBeardiestBob> As the person you kill acts as the spark of the bloodline
<TheBeardiestBob> not the foundation
<MrTT> so if we do kill this einher
<cUP> One question before you go
<MrTT> ask ogrimir to compound our bloodline, and eat his heart. we get ourselves the bloodline as good as killing an experienced einher
<MrTT> good to know
<cUP> The Einher we fought was able to discern the magical strength of our weapons enough to tell that Tartalo's hammer was the strongest
<TheBeardiestBob> your question?
<AlratanMobile> Why then do we get a better bloodline for Markku's heart than from any other valk's
<cUP> Does this mean that the Einher have inherit magical sensing more than just sensing enemies of their order?
<cUP> Some sort of general magic perception?
<TheBeardiestBob> Because Markku is recursive rule of three augmented. And cUP that is in fact correct, as they are ultimately designed to become magical spiritual beings they are more sensitive to magical and spiritual matters.
<cUP> Well that's nice
<MrTT> recursive loops of gaining power? awesome!
<cUP> Guess with Sami and Einher together our sensing issues will be a thing of a past
<MrTT> its like, powergaming in D&D Where the DM actually DOES allow you to be punpun :P
<MrTT> or chain-gating
<TheBeardiestBob> problem is that only make sit more likely major leagers with pay attention to you
<TheBeardiestBob> make IT more likely
<cUP> Odd side question, do Vampires grow hair? We were discussing this earlier. I hold that since their biological functions have basically stopped that aside from regenerating what once was they wouldn't grow more.
<MrTT> but counter argument is that without it they will all become bald, and they are already dead and regenerating impossible to regrow damage via magic
<AlratanMobile> A question, to use so
<MrTT> not via biology
<TheBeardiestBob> they do if they personally percieve their hair as 'injured'
<AlratanMobile> meone's heart as a spark, do they have to die
<AlratanMobile> Or can you cut it out and then have them healed?
<MrTT> ... are you thinking bargining with markku?
<TheBeardiestBob> Ah, you have to eat the heart for it to act as a spark
<AlratanMobile> Yes
<TheBeardiestBob> there's not that many ways to get around what that does to someone, cutting out and eating their heart
<TheBeardiestBob> and with that.
<TheBeardiestBob> good night
<AlratanMobile> But we know people who can regrow other people's organs
<cUP> Night
<MrTT> night
<cUP> As far as I know Markku can't
<MrTT> can't yet
<cUP> So you would have to rig a system for him to regrow it fairly quickly
<MrTT> but if we arrange for him to be able to
<cUP> Figure that out and then we'll start talking
<MrTT> instant heart regrowth potion
<AlratanMobile> Doony's regen is artificial
<MrTT> whoa it is? i thought it was natural
<cUP> TMI looked it up
<MrTT> also, didn't bob hint that eating doonie might cause a recursive power loop with our regeneration?
<cUP> In myth his regeneration was granted to him
<cUP> Same goes for in quest, but a lot of mythology was self written.
<MrTT> thanks for clarifying
<cUP> So pretty much anything but Bob confirmed things are iffy regarding him
<MrTT> also, actually bob said "regenerator meat + regeneration will cause a loop" but we already ate a lot of regenerator meat, its REALLY good for us but not infinite power good
>>
No. 42120 ID: b1f0e2

@Bob: A question. Is a level 1 trait basic proficiency?
That is, does armas have a bunch of level 1 traits that are not worth mentioning?
The way I see it armas is a level 1 shooter, not specified as a "trait" but as him having training as a shooter. While level 0 indicates complete lack of knowledge and skill... so, for example the average human is a level 1 manipulator while an antisocial neckbeard is the level0 exception.

Am I totally off the mark here? Can you clarify proficiency scale below "trait" level?
>>
No. 42121 ID: 7359ee

Is Armas Laine named for or related to Armas Valkonen?
>>
No. 42124 ID: 3fd4fb

>>351921
"Armas" is a common Finnish name. It's not impossible, but I'd call it a very, very low-probability scenario.

>>351917
Reading this, it implicitly states that Armas knowing who an Einher is matters as to whether he has to kill them or not. Why? His Contract as stated has nothing to do with whether he's identified Einher or not, only whether he has encountered/met them and they've been in his presence. It shouldn't matter if he's got absolute certainty as to their name, face, location, and powers; as long as they're at a safe remove from him he has no obligations regarding them whatsoever.

Likewise, the only distinction presented between Plan A and Plan B's results is in terms of Armas' beliefs on why he was doing something. Why does that even matter for the Contract? Armas' intent is never brought up as part of it, only his actions. If he tries to increase his power when he should be killing an Einher, why is that a safe escape clause while leaving the area when he should be killing an Einher is not? I could see Armas' intent logically mattering if that's what is referenced to determine if he is breaking the Contract or not, but that being the case shouldn't the determining factor be whether he can convince himself that he's not dodging the Contract at all rather than whether he can convince himself that he has a good reason for doing so?

Regardless, do I understand correctly from this that as long as Armas has sufficiently twisty internal and can make himself believe it, he can dance around Contracts all day?
>>
No. 42142 ID: b1f0e2

>>/quest/344524
>Can we have a Q&A session with in game characters in questdis please? That is, say "Ask Einrik A, B, C" and have answers and consider them as canon knowledge that Armas got by asking Einrik over those weeks of training/travelling together?

> <TheBeardiestBob> Yes you can hold the Q&A sessions. I will attach a date to each q&A session, and Armas is assumed to know it when that date has passed. THe more information in the q&a set, the longer it will take for Armas to find time to ask, meaning the farther out the date.

Alright, got the go ahead for that. So we can now post compiled Q&A that of Armas asking Einrik questions over time without breaking the flow of main Quest thread.
>>
No. 42150 ID: b1f0e2

Q&A @ Einrik:
1. Can you violate a soul swear, what is result.
2. How can a human like armas without a fetal god in his forehead improve his magical detection senses?
3. What are the basics of magic theory? that is, saying its extra dimensional got us a "water is wet, you fool" from SM, so if it's that obvious and well know what else is that obvious and well known?
4. What is the difference between "the dark" and the nevernever?
>>
No. 42153 ID: d97a61

>>351833
> What happens if we meet an Einher, but before we kill it, it is killed by an unrelated third party?
You die. If that 'third party' was in some way acting under your direction, and thus a minion enacting your will, it would count as you killing them. But an outsider? Oath invalidated, Soul claimed as collateral-Armas would die.
>>351894
1: It's all of them, that's why I said experiences. A trying fight you push yourself in? Experience. Reading a thought-provoking book? Experience. Slowly working over someone that hates you to hold a better opinion of you? Experience. The problem is the... the scope, if you will, of those experiences. The more a given experience forces Armas to redefine his limits, mental spiritual or physical, the more impact the experience has.
2: As I said earlier, Soul Weight / Density and Soul Size / Soul Mass both are fueled by similar things-it's a matter of what causes changes the most. For one it's primarily magic, for one it's primarily experiences. This does not mean either one is limited to only that source of growth.
3: There is no blanket answer to this. You could be fighting a more powerful foe with the intent of stalling, and not really be pushing yourself-and probably would hardly grow at all from it, relative to actually having a knock-down brawl with this stronger foe.
4: Stop asking unilateral questions, very few of them have actual concrete answers rather than contextual. You don't get the answer you want, and I can't answer as well because it's pretty hard to encapsulate all possible permutations in a single response. Be as specific as possible with your questions.
5: Courtly inclination, as spiritual scar tissue. I hopefully don't have to explain Courtly inclination, so Scar Tissue: If a soul is repeated brutalized and healed, brutalized and healed, portions of it most effected by damage will start to convert into spiritual scar tissue. This 'tissue' cannot provide power for determining soul weight or scale - all of it's power is coiled within itself, somewhat like a spiritual 'armor' for the soul. It's a sacrifice of offensive ability and total raw power for notably heightened spiritual defenses. I also strongly recommend not trying to find out how much scar tissue is too much.
6: See above.
>>351920
>A question. Is a level 1 trait basic proficiency?
I'm pretty certain I've answered that question while you've been present, but to be clear: A level 1 trait is what any non-impaired human could achieve. Not a peak human-any human. As such level one traits are not named, as otherwise Armas would have more than a hundred traits.
>>351921
No and no.
>>351924
> Reading this, it implicitly states that Armas knowing who an Einher is matters as to whether he has to kill them or not. Why? His Contract as stated has nothing to do with whether he's identified Einher or not, only whether he has encountered/met them and they've been in his presence. It shouldn't matter if he's got absolute certainty as to their name, face, location, and powers; as long as they're at a safe remove from him he has no obligations regarding them whatsoever.
The problem is defining the encounter area. Consider that, between his shitty little Einher alarm buzzer, he has a zone of a league in which he detects Einher. Doesn't tell him where they are, but just that they are there. Then you have Einrik, who was able to confirm the Einher was within a specific house-giving you a place, within that defined detection zone. Armas then developed a suspicion that he knows who the Einher is (Otsu). With that, he has: The name, identity and location of a perceived Einher within his zone of detection. That's more data than he'd normally have just accidentally running into an Einher, which would just have: Location, confirmation they are an Einher, visibly seen them. If the wording of the contract had said he needed to SEE the Einher for the encounter to activate, it would be a different story. But the wording was 'Encounter', and the above fully satisfies that.
> Why does that even matter for the Contract? Armas' intent is never brought up as part of it, only his actions. If he tries to increase his power when he should be killing an Einher, why is that a safe escape clause while leaving the area when he should be killing an Einher is not?
Because that way his suspicion that Otso is the Einher is unrelated to his decision to leave-so he is still left only having accepted information that: There is a nearby einher, and it is in this house my family lives in. That still left a possible pool of people the Einher could be-but so long as Armas does not identify the Einher specifically, have some way of noting them from a crowd-he hasn't 'encountered' them.
> Regardless, do I understand correctly from this that as long as Armas has sufficiently twisty internal and can make himself believe it, he can dance around Contracts all day?
He can dance around the gray area of Contracts, yes. But the clear-cut portions of Contracts-not so much.

>>351950
Einrik Q&A #1: 4 questions.
> 1. Can you violate a soul swear, what is result.
>[EV][In English]"It would be more accurate to call it a Soul Oath-or a Contract-rather than a soul swear. You swear an oath, and... well, that's semantics. Moving past that, yes you can violate a Soul Oath. I would not recommend it, as unless the Contract specifically stated otherwise, it will not only result in your death, but it will have such a result without warning. Again, unless it is explicitly part of the deal, there are now cautions if one strays near to breaking an oath.
> 2. How can a human like armas without a fetal god in his forehead improve his magical detection senses?
>[EV][In Finnish]"Quite frankly there's many ways you could improve your magical senses. The most straightforward, but slowest, would be to find someone willing to train you one on one, using their magic to probe your defenses as you slowly become more adept at feeling this interaction, and expanding from there. Quite time consuming. On the other end of the spectrum, near-death experiences, as they place your soul closer to having to exist as a standalone force, draw out more of your innate spiritual sensing abilities-in other words, you can gain ghostly spiritual detection abilities by constantly dancing about death's door. Not advisable from a safety standpoint-but there are certain things only the dead can sense properly, and such a change in one's senses could be most useful. ...Beyond that, nothing I can think of could compete with your own... gastro-intestinal method of taking from others."
>3. What are the basics of magic theory? that is, saying its extra dimensional got us a "water is wet, you fool" from SM, so if it's that obvious and well know what else is that obvious and well known?
>[EV][In English]"There are no basics to magic theory-each branch of magic-barring those practiced by Dragons, Gods or Wizards-has it's own rule set, and even those can shift between individuals or over time. As to... universal truths to magic as a whole? Few and far between-a general one is that magic is in general a magnetic - or perhaps it would be better to term it a gravitic force. This is a continuation of my earlier comment that coincidences are quite rare in magic. Essentially, all magic attracts all other magic, based on: The scope of the magics in question, their proximity, and whether both are in the same dimension. Yes, this does mean the attractive force can and frequently is enough to reach from Earth to the Nevernever, and vice versa. As your acquaintance the goblin merchant commented, all magic is intrinsically multi-dimensional. What he did not mention is that there is one exception to this: Beings wholly of the Nevernever using their power within their own zone, such as a Dreamwalker in their own demesne. That is a match only a fool would seek-for an overwhelming advantage is conferred to beings that can meet these conditions when using their magic."
>4. What is the difference between "the dark" and the nevernever?
>[EV][In English]"The Nevernever, the Other Side, the World's Shadow-whatever title you wish to use, ultimately you are referencing the entire realm of magic. By this I do not mean places like the Valkonen estate, partly real and partly not-only places that cannot be mundanely reached fall under this description. The Dark, or the Shadow, or the Gloom, is the collective set of zones in the Nevernever that connect to the mortal world via physical shadows. All of the Dark's residents are Shadow manipulators, shadow fiends divine shadows or soul shadows."

ARMAS LEARNS THIS: AFTER DEPARTING FROM THE OULO LAINE HOUSE.

Further questions can either be asked now, and Armas will learn them once a given date comes to pass, or he can 'retroactively' learn them by letting the story progress far enough that 'unused downtime' builds up, that can be filled with these Q&A sessions.
>>
No. 42154 ID: b1f0e2

Q&A @ Einrik:
>each branch of magic-barring those practiced by Dragons, Gods or Wizards-has it's own rule set, and even those can shift between individuals or over time.
1. How many branches are there? If a relatively small number, what are they called? If numerous, what are the most significant ones?
2. What branches of magic are you personally most familiar with?
>demesne
3. What is a demesne?
4. Is the nevernever the source of magic?
>>
No. 42178 ID: 3be793

><TheBeardiestBob> That's how damn useful a lvl 6 social trait is
><MrTT> so, he will manipulate himself into making this a non-issue?
><MrTT> huh
><TheBeardiestBob> ...But again, frankly you guys have been using the Trait relatively shittily.

Maybe, but then again, I suspect people don't really realize the things we could do with it. It is easy for you to say that we use it shittily as you know the whole scope of its power and can easily identify the situations where it can be applied.
For us it is like getting a device which we know several uses for but if we ever had the manual we would know a dozen more.
I, for one, was not aware how easy it is for Armas to lie to himself. If we can dance around the gray areas of truth with lvl6 trait, I suspect that at much higher levels we could deceive self even about topics which are clear as the day. Am I right?

Like, for example our NN deal with SM which states that we give away our strikes for the rest of our life. "Life", as in the most common understanding of the state of being "alive". Becoming undead does not count "alive". Right?
So if I understood that correctly, that could mean at high Manipulator level trait Armas could very well deceive himself into Believing that he has become a special kind of undead, a very obscure one, you probably have never heard of it (a Hipster Zombie if you will). Which for all intents and purposes would feel as a normal human but Armas will Truly Believe with the every fiber of him body and Soul that he is the member of this "special" undead race that he thought up. By doing that he will finalize the NN deal and be free to do what he wants with the Strikes again.
Could we pull off reality bending shit like that or is too much?

Eh, I have trailed off
Since we've been using our best trait so badly could you give us examples where we could have applied it and how? Or some interesting and new ways we can use it?
Or just general hints and pointers?



Another question:
When we were choosing our plans on how to resolve the Otso Einher situation, I voted for plan B. Not because I thought it was somehow more effective than A but because I thought it would give us a great deal of experience and Soul growth. Also that the act of spiritually changing places with Shadowbro will give us practice in spiritual manipulation and that in the future we could do the same thing easily and with less damage (if we continue to do it regularly after our souls recover eventually we would be able to do it with little to no damage at all, perhaps even change places with Sake)
I am correct? And how long would it have taken to recover from the damage?
....
And what would have happened if we went with that plan? Would we find self in a weird trippy place battling for Amen's Blood control or would the perspective shift to Shadow bro?

Speaking of Amens blood. When we win the fight, it will still be sealed in the eye, right? Or would it disperse through our body? ... Actually, could this be made as a question for Einrik?
>>
No. 42183 ID: b1f0e2

>NN Strikes with goblins
Unlike Og, Zosmas, the russian military, and several others, the goblins never actually magically bound armas to his word.
Armas can just break his word to the goblins at any time and the only loss is that his "Word like gold" trait is gone, and that the goblins themselves will be upset and stop their regular payments of things.
The biggest issue then would be to convince the goblins that the deal no longer applies. Which might be doable.

Also, I was thinking about how traits increase. Each is 2x the previous level. So the formula is 2^(X-1).
L=Level
P=Power
To quote bob: "A level 1 trait is what any non-impaired human could achieve. Not a peak human-any human"
L | P
01|01
02|02
03|04
04|08
05|16
06|32
07|64
08|128
09|256
10|512

There are beings out there with traits in the double digits. The blood manipulator was level 8 combat. Armas has level 4 close combat (8x normal human ability) and level 6 manipulator (32x normal human ability). That is some powerful manipulatoring.
>>
No. 42184 ID: b1f0e2

>(if we continue to do it regularly after our souls recover eventually we would be able to do it with little to no damage at all, perhaps even change places with Sake)
Bob said something previously that partains to this
>>351953
>Scar Tissue: If a soul is repeated brutalized and healed, brutalized and healed, portions of it most effected by damage will start to convert into spiritual scar tissue. This 'tissue' cannot provide power for determining soul weight or scale - all of it's power is coiled within itself, somewhat like a spiritual 'armor' for the soul. It's a sacrifice of offensive ability and total raw power for notably heightened spiritual defenses. I also strongly recommend not trying to find out how much scar tissue is too much.
>>
No. 42193 ID: 3be793

>>351984
>Bob said something previously that partains to this

I see...
But my point still stands. Shouldn't Armas and Bro become more experienced doing the body-switch that after several times they could do it without beating their Souls into submission?
The first time would be them brute-forcing the change with no knowledge or experience. Later, when they try again, they should be able to do it more delicately.

...
Actually, why don't we ask Einrik how to do that the best way possible? Add that into the Q&A's
>>
No. 42221 ID: b1f0e2

>>351993
in theory, semi shamanism will help a lot without doing damage to the soul.
I don't think we should practice soul damaging things until they don't damage the soul cause its too scarred.

I also see little point to the whole body switch idea.
>>
No. 42224 ID: 715620

Gonna drop this here:

[19:50]Shot__http://www.obakemono.com/obake/kameosa/
[19:50]Shot__>Put some weasel wine inside
[19:50]Shot__It's an infinite sake bottle we never need to carry.
[19:50]Shot__Fuck. Yes.
[19:52]Shot__Unless Weasel Wine literally cannot take on a physical manifestation
[19:53]TheBeardiestBobNo, your plan is valid
>>
No. 42233 ID: 6c7dbf

Are we able to do Q&As with characters other than Einrik that we've spent a lot of time with?
>>
No. 42341 ID: d97a61

>>351954
1. How many branches are there? If a relatively small number, what are they called? If numerous, what are the most significant ones?
>[EV][In Finnish]"I don't know if there's a man alive that knows all the branches of magic-best you can ever really hope is to meet someone knowledgeable about their own branch, and maybe some directly related ones. Not saying actual experts on a wide range of magic aren't out there-just that most of them do not care much about mortals. So, most significant branches... bear in mind each of these branches would have sub-branches: Thermal manipulation, Spiritual manipulation, , Flesh manipulation, Mind manipulation, Shadow manipulation, Boundary Manipulation, Gas manipulation, and Solid manipulation. You may note that sounds like it would include just about everything-but that only accounts for, from what I have seen, some 80% of all options. The rest is predominately countless one-off or hybridized abilities-like, for example, what you are planning for you Winter Bloodline Slot."
2. What branches of magic are you personally most familiar with?
>[EV][In Finnish]"Thermal and Spiritual manipulation are my strongest points, no question there. I'm fairly knowledgeable about Boundaries-but only within the very narrowly defined field of seals, wards and charms. I know some bare smattering about flesh manipulation, but my knowledge in the field is highly... unorthodox. I may know a few other things but I'd feel myself a poor advice giver with any of it save what I just mentioned."
3. What is a demesne?
>[EV][In Finnish]"You will find your answer within one of those wondrous texts called a dictionary. The archaic meaning of the word is largely identical to it's meaning where magic is concerned-the only difference is that owning a demesne actually means something innately, rather than because everyone involved believes or allows it to. Peasants within a demesne they did not care for could, if truly desperate, simply flee, or even rebel-no such action is possible for those owing service to the owner of a magical demesne while on the premises-the thought literally cannot even form."
4. Is the nevernever the source of magic?
>[EV][In Finnish]"Not quite: It IS magic, not the source or producer of it. It simple is."

ARMAS BECOMES AWARE OF THIS AFTER THE NEXT BIT OF TRAVEL HE DOES WITH EINRIK, WHICH SHOULD BE WHEN LEAVING THE WOODS HE ENCOUNTERED THE SAMI IN.

>>351978
>I, for one, was not aware how easy it is for Armas to lie to himself. If we can dance around the gray areas of truth with lvl6 trait, I suspect that at much higher levels we could deceive self even about topics which are clear as the day. Am I right?
This is correct-but you'd need to hit double digits to be able to easily, reliably deceive yourself on just about any topic.
>Like, for example our NN deal with SM which states that we give away our strikes for the rest of our life. "Life", as in the most common understanding of the state of being "alive". Becoming undead does not count "alive". Right?
Huge, HUGE flaw in this-He can convince himself of it-and he would have an easier time convincing others, yes.
>So if I understood that correctly, that could mean at high Manipulator level trait Armas could very well deceive himself into Believing that he has become a special kind of undead, a very obscure one, you probably have never heard of it (a Hipster Zombie if you will).
Armas could certainly make himself believe that.
>Which for all intents and purposes would feel as a normal human but Armas will Truly Believe with the every fiber of him body and Soul that he is the member of this "special" undead race that he thought up.
Again, yes-you could have Armas fanatical about this.
>By doing that he will finalize the NN deal and be free to do what he wants with the Strikes again.
NOPE. That would require SM to believe it, not just Armas. As far as manipulation targets go, SM is the hardest to ply you have yet encountered. Realistically I don't see you being able to convince him of it without there being some actual truth to your claim, rather than just your rigid belief.
>Could we pull off reality bending shit like that or is too much?
If you lie and say the sky is green-and let's say you can make yourself really, really believe it-does the sky change? No? Think of it like this-it would make attempts to read your mind or otherwise extract information against your will a nightmare. What good is a truth serum if you forced yourself to believe the lies as the truth? This is the biggest advantage of just powerlevelling M-trait from here. Because without some actual magical basis for the manipulation, it will top out for manipulating others just through mundane methods.
>Since we've been using our best trait so badly could you give us examples where we could have applied it and how? Or some interesting and new ways we can use it?
I just did.
>Or just general hints and pointers?
Stop treating Armas like a superhero. He has some fun tricks he can do, but he's still damn near identical to a human. Cut off his head, he dies. Bleed him out badly enough that his preheal is overwhelmed, he dies. Give him a mortal illness-he dies. Treat Armas like a coward made of wet paper-that's how you did it in the beginning, and if you will note that was when Armas was actually doing some decent planning with his highest regularity to date.
>When we were choosing our plans on how to resolve the Otso Einher situation, I voted for plan B. Not because I thought it was somehow more effective than A but because I thought it would give us a great deal of experience and Soul growth. Also that the act of spiritually changing places with Shadowbro will give us practice in spiritual manipulation and that in the future we could do the same thing easily and with less damage (if we continue to do it regularly after our souls recover eventually we would be able to do it with little to no damage at all, perhaps even change places with Sake)
IF Souls could not scar from spiritual wounds, your assertion would be perfect. However there's not really a practical way to make the benefits of such soul-based changes as you suggest worth the cost, in the form of making your soul a rigid, scar-riddled mass.
>And what would have happened if we went with that plan? Would we find self in a weird trippy place battling for Amen's Blood control or would the perspective shift to Shadow bro?
Battle in eye.
>Speaking of Amens blood. When we win the fight, it will still be sealed in the eye, right? Or would it disperse through our body? ... Actually, could this be made as a question for Einrik?
Well, if you win the fight the blood is then yours-and should the eye be unsealed, it would then disseminate through Armas' body.
>>351993
>But my point still stands. Shouldn't Armas and Bro become more experienced doing the body-switch that after several times they could do it without beating their Souls into submission?
Again, no-the soul scarring would negate any learned skills by denying your soul more of it's innate flexibility. Sure it would give you a more defensible soul-but really, you need an active bloodline with possession or some other magic that provides some measure of spiritual protection, otherwise the wounds of learning nullify anything you gain.
>The first time would be them brute-forcing the change with no knowledge or experience. Later, when they try again, they should be able to do it more delicately.
More like scores of times you'd have to brute force it before the nuances start to build up and what you do could be called 'delicate'. By which point it is too late.
>>352033
>Are we able to do Q&As with characters other than Einrik that we've spent a lot of time with?
Sure. But you may have noticed I'm only taking actual questions to characters. Not 'hey add this to Einrik's questions,' but actual structured questions that Armas himself could have asked.
>>
No. 42343 ID: 3fd4fb

>>/quest/345484
I utterly fail to comprehend why it is a rational course of action. Someone explain it to me if it is, please.

It seems overwhelmingly overconfident and foolish. Armas is a long-range ambush soldier who has likely already killed a shaman who is likely to be Laib Olmai-aligned; after all, all Stallon's worshippers were doing important things like fighting off the assault on their god and struggling to defend their noncombatants rather than hunting random people falling out of helicopters in the woods, yes? So we are already hostile to the Laib Olmai bunch. Why in the world should we cast aside our concealment and range advantage by closing towards talky distances with them, thereby drawing their attention, gifting them with the opportunity to hit us with whatever unknown tricks they have- if they are indeed like Big Crazy types, then they could have predator spirits that can shred our soul or other equally nasty abilities! Why are we letting them know we exist in any fashion other than a decisive strike when they outnumber us five to one?

What's more, there is the spirit of the guy we killed which will almost certainly come after us the moment that we appear in the open, thereby giving everyone on the battlefield who looks a clear view of where we are. That is a critical disadvantage either in negotiations or if they should prove hostile, a weakness that we can't afford.

We let Einrik take the lead here, and his decision was to hit hard and with no explanation; we should not be suddenly changing gears from combat to diplomacy mid-battle when we have let the situation become so confused that it's not even entirely clear who our allies are fighting.
>>
No. 42350 ID: 44766a

I have no idea if anybody will know what I am talking about but the Buntline sounds vaguely like Wild Card from Tales of the Questor.
>>
No. 42368 ID: df35d8

Hey, I don't think we have been meditating and exploring our chakras lately.
>>
No. 42373 ID: 3fd4fb

>>/quest/345696
>[REMINDER: SUST that are not part of an actual suggestion will incure negative mental traits just as will in-thread inter-poster arguing. Remember to actually suggest an action along with any use of SUST.]
But which is worse, falling into madness or willingly claiming the title of Penis Troll? I can't decide!
>>
No. 42374 ID: d8880b

Penis troll is an awesome name, dammit!
I do kinda want to see the insanity bad end too.
So I'd say neither of them are worse!
>>
No. 42416 ID: 3058cf

>[Silja]"It has to do with that massive.... somethings I feel, doesn't it?"
>Yes. We have encountered Stallon, the evil giant you may of heard of from folk tales, and as a result our aircraft is going to shortly be crashing.


Evil?
Now, I don't know about the rest of the players but I have not a single clue what Stallon is .... or any of the other Sami groups.
Don't know how they are perceived, if they are good or bad. Nothing.
I thought that the same would apply to Armas too, but I guess he knows SOMETHING about them (or he just lied to Silja).

Anyway,
Bob, can you share information about this evil Stallon tribe and Laib Olmai group?
The fact that we know nothing about them makes it hard to make any decisions.

Actually...
"Einrik, can you tell me more about the Stallon and Laib Olmai tribes? I admit that I know little of them and having as much as information before meeting them would be most preferable"


>>352141
>NOPE. That would require SM to believe it, not just Armas. As far as manipulation targets go, SM is the hardest to ply you have yet encountered. Realistically I don't see you being able to convince him of it without there being some actual truth to your claim, rather than just your rigid belief.

I see. That makes sense.
But doesn't that mean that if in the future Deals we manage to sneak in a clause that comes into effect only when we perceive something personally, we could get away with some really dick-ass moves?
Like for example: "[...]I will serve you until I see that the sky turns red." (perhaps word it better to make it more subtle) and then promptly lie to yourself that it has turned red thus finishing the contract.
And if that is possible, would that count as a breach of contract and we will lose the Word Like Gold trait (technically we did nothing wrong)?

>Since we've been using our best trait so badly could you give us examples where we could have applied it and how? Or some interesting and new ways we can use it?
>I just did.
That was a good example, though we haven't yet been consciously mind probed for our secrets which we don't want to give away yet (unless we count Amen).
But you didn't say that we weren't "using the trait to full potential" but that we use it "shittily", meaning that we must have missed many, many golden opportunities to have it applied in many situations in the past.
Could you share some examples where we could have achieved great success by using it. You could use the events that are not relevant anymore so that we can't meta (much).

>Stop treating Armas like a superhero. He has some fun tricks he can do, but he's still damn near identical to a human. Cut off his head, he dies. Bleed him out badly enough that his preheal is overwhelmed, he dies. Give him a mortal illness-he dies. Treat Armas like a coward made of wet paper-that's how you did it in the beginning, and if you will note that was when Armas was actually doing some decent planning with his highest regularity to date.

So... no more mounting a multiton, dangerous mythical beast to charge it straight into a horrible sea monster which is dead set on killing us, so that we can hit it with our rifle? :(

...We REALLY need to get those Einherjar and other powers.

*mumble*stupid question, about the stupid rifle and the stupid servant.*mumble* As far as I can see we would have benefited stupidly more from multi-layer bloodline question. Not only have we made it harder to use our best weapon but also lost the use of our Brothers for a undetermined time, AND if we didn't transfer Amens blood into our eye, then we wouldn't have gone to Siljas grave so early, meaning that the next time we went there we would have gotten the "First" prize.

>Speaking of Amens blood. When we win the fight, it will still be sealed in the eye, right? Or would it disperse through our body? ... Actually, could this be made as a question for Einrik?
>Not 'hey add this to Einrik's questions,' but actual structured questions that Armas himself could have asked.
"Einrik, do you know what will happen to my eye and the blood within when the battle is over and we have won? Will it stay in the eye or disperse through the body?"

>Well, if you win the fight the blood is then yours-and should the eye be unsealed, it would then disseminate through Armas' body.
Ah.
"But what happens if I suffer a huge blood-loss? When I lost the arm to Kazadora, along with my blood I lost that Russian Scientists blood too, invalidating her blood-oath.
Do I run into the risk of losing Amens blood too if something like that happens again?
And if so, how can I prevent it aside from obvious "do not suffer major blood-loss"?"


I am concerned about this because it is most certain that we will have Regeneration upgrade in the future, and having high regen would mean that we will take higher risks without much care and while losing blood might not be much problem for us anymore, it would not be god if we lost Amen's blood.
Consider the fact that Labombard has level 5 regen (right?) and he once jumped into a meat-grinder to kill one of his foes but survived after that. Pretty sure we would start doing shit like that if we get high regen.

Also, what do you mean by "if", didn't Og say that there was a pretty minimal chance of us losing the fight?

>IF Souls could not scar from spiritual wounds, your assertion would be perfect. However there's not really a practical way to make the benefits of such soul-based changes as you suggest worth the cost, in the form of making your soul a rigid, scar-riddled mass.
That's a shame.
...
When we get Sami powers, we would be able to pull the soul exchange trick without running into the risk of harming our soul, right?

>Sure. But you may have noticed I'm only taking actual questions to characters.
I remember that a the time when we were booking the trip to Finland (that was after the encounter with the Russians and Grigori), me and Grail (I think) had a pretty big list of questions we wanted to ask Amen. Since we had almost a whole day and several hours of the trip before shit hit the fan, there was more than enough time to answer them. If I go, search for them and re-post them here, will you answer them as if Amen answered them to us at that time?


"Einrik, I saw that you had some impressive regenerating capability during the battle with Stallon, so why don't you regenerate the wounds all over your body? Unless it is your personal choice to keep them of course."
>>
No. 42544 ID: 2f24a6

Something I don't want to clog the quest with: Why does no one seem to even remember the second god we sensed? The fact that he does not show himself openly worries me. Either the god belongs to a fourth group or he is in hiding to act as a kind of trump card.
>>
No. 42558 ID: 31e41d

>>352344
There is no second god. There is two power sources, One being Stallon, the other being the vessel/whatever that makes it possible for Stallon to manifest.
>>
No. 42575 ID: 3a045c

>>352358
Nothing to worry then. Thanks for explaining.
>>
No. 42581 ID: b1f0e2

>IF Souls could not scar from spiritual wounds, your assertion would be perfect. However there's not really a practical way to make the benefits of such soul-based changes as you suggest worth the cost, in the form of making your soul a rigid, scar-riddled mass.

What if we extend the healing from Waitiri to the point where the soul heals "soul scars"? Would such practice pay off then? (I am guessing it would)
>>
No. 42582 ID: b1f0e2

>And if so, how can I prevent it aside from obvious "do not suffer major blood-loss"?"
Keeping it in the eye seal, post victory.

>Questions for amen
We currently reestablished mental link with amen. So you might as well ask him questions... Except, some questions if asked of amen would result in our DEATH. So maybe those are better in quest.
>>
No. 42585 ID: 7b7b7f

Am I the only one that thinks that gambling for corpses is creepy as fuck and would leave a bad taste in everyones mouth?
>>
No. 42595 ID: 3a045c

>>352385
I agree but most people don't seem to mind.
>>
No. 42602 ID: 3fd4fb

>>352385
That's a big part of the reason I suggested phrasing it as "spoils of battle" or similar; a way which implies that we want to loot all the bodies instead of that we consider the bodies our loot. That's much less creepy.

>and would leave a bad taste in everyones mouth
Except Armas'. It would leave a sort of meaty, blood-flavored taste in his.
>>
No. 42640 ID: a1ad14

I'm just saying, that if we try and claim the man's corpse after the duel, no matter how we worded the bet, it's probably not going to go over well.

Monsters/animals are one thing, humans, another thing entirely. This isn't even a desperate situation like after the fight with the Neo-Nazi, this is just wrong.

In my opinion we should refrain from consuming humans unless in a life our death situation where we have no other choice.
>>
No. 42641 ID: b1f0e2

>>352402
>That's a big part of the reason I suggested phrasing it as "spoils of battle"
That is WORSE. Because then when we win and try to claim the corpses themselves they will go "WTF! You sick freak that wasn't part of the deal". Even if we convince them that it counts as spoils of battle it will leave a WORSE impression then gambling for them in the first place.

We also do not need to gamble for the corpses. we need only ONE SINGLE HEART from ANY of the corpses of EITHER tribes to get Sami bloodline, the differences between the laib and stallone shamans is due to their respective training in how to use an identical bloodline.

>In my opinion we should refrain from consuming humans unless in a life our death situation where we have no other choice.
Then we will never get any cool powers.

HOWEVER, we should keep it a secret and not go around advertising it. Although I should not that if we do demand the corpses there is no guarantee that we want to EAT them. We could easily sell them. (practitioner bloodline corpses are valuable thing to sell). We can use them for magics (well, not we personally), and we could feed them to our gun.
>>
No. 42643 ID: b1f0e2

So, it came up on IRC...
We should try to lure doonie into Amen's mansion and order amen to capture him and then butcher him for maximum returns (his regen slows down as he takes more damage, until he eats more people) and make sure to kill him before the due date of our contract with zosmas.
And extract all the poison into separate container.

So we could eat his untainted meat for maximum gains and have his poison for sale/use.
>>
No. 42646 ID: 3fd4fb

>>352440
>>352441
Obviously immediately starting to butcher and devour corpses in plain view would go over poorly, but that would be dumb and there's no reason to do it that way. I was thinking that we would insist that everything left on the field of battle is ours, and then just wait for them to leave before harvesting what we need off the bodies. The Laib Olmai guys have a mission and prisoners to worry about and as far as I know there's nothing important about this location; once things are done here they'll have no reason to stay and if we've claimed the spoils of battle will have no reason to even touch the bodies of their enemies. They never need to know what we're doing.

>we need only ONE SINGLE HEART from ANY of the corpses of EITHER tribes to get Sami bloodline
True. Although at this point if we wanted to cast aside our plans for a mixed bloodline in order to immediately become crazy shamanic with 5x Sami, that would be easily within our reach.

>we could feed them to our gun
While I do back feeding all kinds of crazy magical things to our gun, we need to talk with her on that topic, it seems. How can we justify rampant cannibalism to the lovely Silja- both hers and ours? She's terribly idealistic.

>In my opinion we should refrain from consuming humans unless in a life our death situation where we have no other choice.
In my opinion we should be eating the hearts of magical things whenever the opportunity presents itself, regardless of the nature of those magical things. Not that we should be killing people specifically to eat them, but hey, if they're dead already and their heart is filled with delicious magic...
>>
No. 42662 ID: a1ad14

>>352441
>>352446

>Armas: Everything left on the field is mine
>Shaman: Ok fine then let's just take our friend away so we may perform our burial rites
>Armas: No, Everything.
>Shaman: You sick fuck/You would deny us our burial rites? You bastard.

This is how it's gonna go down if you try that. It is highly unlikely that they will just leave the man there on the ground and never think of him again.

So unless one of their traditions involves leaving dead on the battlefield for the crows, it is highly unlikely that you will be able to just take this body without them knowing.

And really, when I said it would leave a bad taste in everyones mouth, I was including our allies.

>eat people
>acquire cool powers
Some things just should not be done.
I have no problem with eating monsters or fey or other non-human creatures to get the power he desires.

Besides, it has already been indicated that doing this stuff leaves a stain on our soul that marks us as a cannibal for anyone with the eyes to see it.
So yea, we are a walking billboard.

>sell corpses
This is a valid point and can be used for an excuse, but it still won't gain us any points with these guys.
For some reason, I would much rather learn from them than eating them to gain power and then fuddeling around with it until we find out how to do stuff or dealing with our valuable contacts so find out the same.

I think we are in a position to get more out of this meeting than a simple corpse that also allows us to stay off the dark path.
Just saying.
>>
No. 42671 ID: b1f0e2

>While I do back feeding all kinds of crazy magical things to our gun, we need to talk with her on that topic, it seems. How can we justify rampant cannibalism to the lovely Silja- both hers and ours? She's terribly idealistic.
I said we COULD, not that we SHOULD.
Basically if we claim the corpses anyone familiar with magic would not automatically assume we will eat them. That is just ONE of the possibilities.

However, claiming their corpses to begin with is gonna go over VERY poorly with them and may go poorly with the valkonens as well. Trying to TRICK them into giving up the corpses is going to go even WORSE. These aren't fae, these are humans.

PS. This serves as my official "I told you so" to all those who SUSTed me when I suggested we kill warriors of both sides during battle and steal their corpses into the NN using SM. And then explained to me how there are not going to be any problems at all whatsoever with armas just strolling around claiming hearts and corpses.

Anyways, the sami bloodline is of very limited use to us without training. The difference between the laib and the stallone (and those differences are vast) are pure training, they are both the same bloodline. We must then negotiate for training from them.
>>
No. 42698 ID: 8ac182

To be honest, this is merely a delaying exercise. If we don't get a pledge from them to teach us after the battle, then we should tell Einrik of their treachery, and see if we can persuade him to help us kill them all when he's done with Stallon.
>>
No. 42707 ID: 3fd4fb

>This is how it's gonna go down if you try that.
Nooo... how it would go down is that we loot the body and then either promise to bury him, which we would after cutting out his heart, or just let them have that one since we've got like fifteen others. If we're feeling particularly greedy, we could also feed the body to Silja, which would leave no corpse to bury and be less objectionable than eating it ourselves- that triggers a "holy shit" reflex rather than inspiring revulsion.

>And really, when I said it would leave a bad taste in everyones mouth, I was including our allies.
>may go poorly with the valkonens as well.
You know, I was pretty sure that the Valkonens were cool with the whole cannibalism thing. Hillevi has known that we have cannibal superpowers since about an hour after we met her, and Einrik seems remarkably ambivalent regarding most points of standard morality. Is there some reason I've missed to think that they would disapprove of Armas eating people?

>Anyways, the sami bloodline is of very limited use to us without training.
Point. At the moment, though, we're still bluffing that we're incredibly powerful magic warrior man and admitting that we don't know anything would weaken that image. My path to getting training would be to get generic favors and then cash those in for knowledge of how to use the Sami bloodline effectively. Since we won't actually get the Sami bloodline at all until after we find and kill another Einher and then use our question from that to learn how to make a mixed bloodline and then actually have that done, which will finally allow us to eat one of their hearts without setting our full bloodline, it would also be nice to be able to delay our training until we actually have the powers we need to be trained in. Getting favors would let us do that, since we could let the issue sit basically indefinitely as long as the favors are still owed. Not to mention that we could cash them in for something else if we learned shamanic tricks a different way.
>>
No. 42715 ID: b1f0e2

Ok, the way I am seeing it is that when we win the "spoils of battle" we DO NOT lay a hand on rastos corpse, let them take it for burial.
We will then excuse ourselves to go around discreetly collecting the stallone shamen' corpses and belonging.
If someone ever asks we gave them a proper burial, one fitting to an enemy that fell before us in battle.

@Valkonens: Good point, not only are they cool with cannibalism, they themselves claim the corpses of their enemies to build a mausoleum of bones.
>>
No. 42874 ID: 49c551

I think armas should put the list on hold and spend all day inside the eye helping the battle, along with assistance from einrik and hilevi, until it is defeated. Perhaps with the occasional break to catch up with the world once a day.
Things got really bad and we cannot afford to keep mucking about and making things worse. When the eye issue is resolved then we can resume with the list.
>>
No. 42889 ID: 9bb03b

>craft shards into scope for Silja
>supernatural Scoping
>never miss again.
>>
No. 42897 ID: b1f0e2

>>352689
a scope doesn't make it impossible for you to miss. It would have to be a wooden scope too, and I don't think we can actually make mods to silja at the moment. Some other gun, yes, silja no.

I think we should eat them with preperation to ensure not PERMANENT soul harm occurs from the process. Resistance to earth magic sounds good.
>>
No. 42902 ID: 1da0d5

Bob, you gonna answer them questions?

Can't ask more till you do so.
>>
No. 42906 ID: 5a1d99

>>352697
*sigh*
Yes, I understand that having a scope does not mean that missing will become impossible. That was simply a collection of greentext phrases to ignite the imagination and open the collective minds to the possibilities.

If I understood correctly, the shards can keep their power if they have been crafted into a magical weapon.

I suggested Silja because she is our best long range, magical weapon, and the nature of the material will likely allow us to see spiritual targets more clearly.

Also, I'm sure she would love an eye.

As to modifications, Silja has been seen to claim things that are attached to her for her own purposes (e.g. the bayonet). If all else fails, we can examine her shown elastic movement when preparing to fire and have a special scope mount made to fit over the ribbing with an impulse modifier/shock absorption device (Off the top of my head, we could use a gel substance with a similar viscosity to the one used in ergonomic mousepads attached to a semi-circular 'vice' for the mount) to keep if from moving unless we deliberately take it off.

After she eats enough, she will likely just take it for herself.

(I suggest finding her a large meal within a few weeks)
The Doonages would do nicely, unless of course you have other plans for his corpse
>>
No. 42915 ID: b1f0e2

>>352706
this is questdis, why are you using spoiler tags?
We want to lure doonie into amen's mansionw here amen will harvest it until it runs out of regen and then kill it and butcher it. And completely remove all the toxin from the body and place it in containers for us to use/sell.

However, if we don't manage that, we could just kill then transport the corpse in the back of a truck (18 wheeler, rent one) to the smets mansion to have amen butcher it and seperate it from the poison.

Then ARMAS would be eating the meat. Armas needs to start upgrading himself a little, and there is no hurry with silja. Actually the longer she stays as she currently is the better for our plans.
>>
No. 42918 ID: 422620

>>352715
I was suggesting the doony-meal in case we went with the scope idea, so that she could claim the scope as her own before the magic was lost from it.

If the scope thing does not roll, then I am quite in favor of not really having her 'eat' anything until we get stuff out in the open or at the very least get her approval for the idea.
>>
No. 42933 ID: d97a61

>>352706
Getting to it.

>>352216
>Bob, can you share information about this evil Stallon tribe and Laib Olmai group?
Yes I can.
...Oh, you wanted me to answer? Should have said so instead of asking if I was capable after I've already noted the clarity of questions being key. ANYWAY-Armas doesn't know much more than what he absorbed from some childhood Finnish fables his father and Arkvad have shared with him over the years. Among those stories were several involving Stallo and/or Stallon. In all stories they were not cast positively at all. From this, Armas inferred the lesson was they were evil-and didn't really think much more about those childish stories-until he actually encountered the real Stallon.
So while he knows some names-that's realistically it he has so far.
Also as Einrik doesn't know much about either Sami clan, having never spent much time with them, this would likely be considered a waste of time to ask Einrik, once you have his information to assess. So really I'd recommend asking the Sami themselves.
>But doesn't that mean that if in the future Deals we manage to sneak in a clause that comes into effect only when we perceive something personally, we could get away with some really dick-ass moves?
Correct. Good luck slipping that past intelligent deal making entities.
>And if that is possible, would that count as a breach of contract and we will lose the Word Like Gold trait (technically we did nothing wrong)?
So long as what you do cannot be directly construed as violating the letter (not the spirit) of a given agreement, the Trait is under no threat.
>Could you share some examples where we could have achieved great success by using it. You could use the events that are not relevant anymore so that we can't meta (much).
Okay, example-you are using Manipulator as a verbal only trait. It's not verbal-it's a SOCIAL trait. Last I checked, there's a whole mess of ways to interact with people that does not require speech. So there's all of that-then there's the fact Armas got the most out of his trait and leveled it the fastest when actively pitting two forces against each-other, and taking the work load off his own shoulders. Manipulation isn't a direct knack-it shines the most when used indirectly, in an obscured fashion. Beyond that, if you want to know how to use it better, ask specific questions rather than general, and I shall attempt to answer them.
>Also, what do you mean by "if", didn't Og say that there was a pretty minimal chance of us losing the fight?
Yes, Ogrimir did say that. But I'd say the biggest thing to focus on here is-okay great, you've been learning stuff, making connections-so what's Doony been doing with all this time?
>When we get Sami powers, we would be able to pull the soul exchange trick without running into the risk of harming our soul, right?
Not when you GET them, no. You'd need to be considered an expert on the magical topic to be able to grant your own soul such safety reliably. Otherwise at best it'd be a gamble each time you used it.
>I remember that a the time when we were booking the trip to Finland (that was after the encounter with the Russians and Grigori), me and Grail (I think) had a pretty big list of questions we wanted to ask Amen. Since we had almost a whole day and several hours of the trip before shit hit the fan, there was more than enough time to answer them. If I go, search for them and re-post them here, will you answer them as if Amen answered them to us at that time?
Absolutely I will provide Amen's response. I do caution you that I will only laugh if you get pissed later at Amen misleading you, so bear that in mind before making a decision.

Einrik questions:
>"What happens if I suffer a huge blood-loss? When I lost the arm to Kazadora, along with my blood I lost that Russian Scientists blood too, invalidating her blood-oath. Do I run into the risk of losing Amens blood too if something like that happens again? And if so, how can I prevent it aside from obvious "do not suffer major blood-loss?"
>[EV]"Well, depends on how things end up. The blood does not need to be disseminated through your body. If kept in the eye, it could be safely isolated-because yes, if integrated into your own circulatory system, it would either need a phenomenal form of magical parasitism to regenerate by feeding off you-which this blood most certainly does not have-or would be slowly lost each time you spilled your blood. ...Besides, at this point your eye is something of an oddity, and I am remiss to see it returned to normalcy while simultaneously endangering the containment of that one bound to this blood."
>"Einrik, I saw that you had some impressive regenerating capability during the battle with Stallon, so why don't you regenerate the wounds all over your body? Unless it is your personal choice to keep them of course."
>[EV]"Understand that the time of injuries and one's perception of them are even more important on a magical level than on any mundane, physical or psychological level. By the time I learned this knack of mine, what you see was already... normal for me. If you feel the need to know more, ask elsewhere-this strays too close to my own style's nature for me to be all that comfortable with this topic."

CONVERSATION WILL BE HELD IN COPENHAGER

>>352381
>What if we extend the healing from Waitiri to the point where the soul heals "soul scars"? Would such practice pay off then? (I am guessing it would)
You don't seem to understand-you can either prevent a Soul Scar from occuring in the first place, or learn to work around the scarring-once the soul has actually scarred, you can't 'un-scar' it without destroying everything that made the soul's bearer who they are. Or to put it more succinctly-try to fix a soulscar, and Armas will end up mindraping himself.
Not in a fun way either, to those who are 'fans' of mindraping.
>>
No. 42936 ID: 3fd4fb

>>352733
>...Oh, you wanted me to answer? Should have said so instead of asking if I was capable after I've already noted the clarity of questions being key.
There is no lack of clarity there, just an opportunity to be a dick by intentionally misinterpreting something.
>>
No. 42938 ID: d3dfb8
File 131606879236.jpg - (122.23KB , 524x680 , Disappoint.jpg )
42938

>>352736
No, they weren't specific enough.
Just because you are only capable of seeing only the intention behind words does not make him a dick or you intelligent for attempting to point it out.

>>352733
>Not in a fun way either, to those who are 'fans' of mindraping.
Bob you mak me has a sad
>>
No. 42952 ID: 3fd4fb

>>352738
It has nothing to do with intelligence; it's a matter of common usage. The phrase "can you X" is, if anything, more frequently used to request things than it is to inquire after capabilities. If you're going to nitpick it, then logically all idioms, a huge number of synonymous words and phrases, most metaphors, and many words and phrases with variant meanings which have fallen out of use become equally vulnerable to nitpicking- making basic communication a massive linguistic minefield. There is no lack of clarity until someone introduces one by insisting on bringing said minefield of nitpickery into play.

And doing so when the intent of the speaker can be easily discerned is a dick move.
>>
No. 42955 ID: d97a61

>>352752
>seemingly surprised by a dick move on my part
Have you learned nothing of me?



Any more questions?
>>
No. 42956 ID: d3dfb8

>>352755
Yes.
>>352735
This man has a question.
>>
No. 42957 ID: 3fd4fb

>>352755
I wasn't really surprised, I was just calling you a dick when you acted like one. And then defending the accuracy of my statement. Occasionally people modify unpleasant behavior when called on it; admittedly I wasn't really expecting that result here but it wasn't going to hurt to try.


>Any more questions?
Players have a tendency to sometimes treat Armas' consumption ability as "eat anything and gain power", even though there have been observed limitations on this on several occasions. However, it is clear that to a certain extent, we can indeed eat a wide variety of things and gain power from them, entirely outside the scope of the healing and regeneration which are explicitly listed as our abilities. It is also clear that doing so is frequently hazardous. Would you please give guidelines for the use, limitations, and dangers of this apparent secondary feature of our consumption power?

On a related topic, how nonstandard are Armas' dietary requirements at the moment? Does his cannibalism ability allow magical (or human) meats to substitute for the multitude of vitamins and minerals that he would normally require to maintain a peak-performance body? If so, is there any benefit (aside from potentially enjoying the taste) that he can still derive from maintaining a normal, relatively balanced diet? Can he absorb/digest other foods at the same accelerated rate that he does supernatural meats?


>But I'd say the biggest thing to focus on here is-okay great, you've been learning stuff, making connections-so what's Doony been doing with all this time?
An interesting question. Considering that Doony is immortal, I have difficulty thinking that it would have significantly changed its powerset in the last several months; after all, if it were capable of taking an easy route to power in a matter of a few short months, it probably would have done so long ago. Likewise, its knowledge base and combat skills/habits are so well-established that from our perspective it's unlikely that there has been any significant change in it. It could have made connections- but my impression was that it was widely hated, making that unlikely.

And that leaves me rather low on feasible ideas for the Doonongaes' recent activities. I have to wonder if it's still in Istanbul at all, and if so, why. Surely desire to kill us isn't a great enough draw to keep it in the area, particularly after we left.
>>
No. 42959 ID: d97a61

>>352735
Sadly, I don't recall how homosexual I felt on the 14th at that time.

>>352757
>I was just calling you a dick when you acted like one.
Fair enough. Though I'll let you know one of my personal irritants is the whole issue of Can / Will. Yes I am cognizant that common usage freely allows for the way you used it-but personally I don't care for it. So bear in mind I'll probably be periodically dickish if you keep using that turn of phrase. If you're fine with that, feel free to keep using it.

>Would you please give guidelines for the use, limitations, and dangers of this apparent secondary feature of our consumption power (that being the acquisition of magical energy beyond that used for healing from consuming something)?
Sure-but bear in mind I'm purposefully not giving you a perfect list, as Armas is supposed to have to either figure much of this out himself, or find someone to teach him. Disclaimer given, here's some guidelines.
-In general, sapient magical entities with more magical capacity than you (currently just about everything but non-Compounded mortal bloodline users-have the highest likelihood of passing on something resembling a permanent power from their consumption.
-In conjunction with the above guideline is that in general, nothing will be more dangerous to consume than inhuman entities matching the above criteria. While this mostly means higher risks for higher rewards, it does mean that Compounded Bloodline humans are Armas' most efficient target, were he to be committed to gaining power through cannibalism.
-Usually, the larger a magical beast, the more likely there is a potential ability to be garnered from it's flesh. This is not as big of an influence as the magical energy within a given animal, but is still worth noting.
-Even were Armas to consume Markku's heart, there would be no guarantee of a permanent magical knack acquired specifically from the consumed heart's owner's personal magic. To rephrase-the only thing you are guaranteed to get when eating flesh is the energy for increasing the amount of Prehealing Armas has stored, and the slow buildup of magical energy in your tissue from long term consumption, so if you want to be certain of acquiring an ability, you may wish to plan to eat rather prodigiously to maximize chances of success.
-Anything with roughly more than thrice as much innate magic as Armas or above starts to carry innate risks of rejection and recoil due to Armas' increased difficulty dominating the consumed material.
-Things to keep in mind-Armas can eat nearly half his body weight in a single day-that being a little more than a hundred pounds. The more Armas eats, the faster his hunger will return after being sated (this will build rather slowly). Armas is technically considered a Disciple/Priest/Worshipper (depending on who you ask) of Whaitiri, thanks to the soul swapping-which also means cannibals in general will be comparatively much easier to approach than they would be for non-cannibals. This is assuming the cannibal in question has more than the most rudimentary of magical senses.
>On a related topic, how nonstandard are Armas' dietary requirements at the moment?
His current requirements are rather interesting-he can function exclusively as a carnivore, or subsist on conventional human omnivorous dietary constraints. Ultimately this means he has broadened his potential nutrient intake means, as more things are viable for personal consumption and body maintenance.
>Does his cannibalism ability allow magical (or human) meats to substitute for the multitude of vitamins and minerals that he would normally require to maintain a peak-performance body?
Yes in fact it does, so long as the magical and/or human meat has not been cursed, rotted or otherwise tainted in some magically significant way.
> If so, is there any benefit (aside from potentially enjoying the taste) that he can still derive from maintaining a normal, relatively balanced diet? Can he absorb/digest other foods at the same accelerated rate that he does supernatural meats?
Mostly just for taste-though meat gets increasingly delectable as this ability is more heavily used. If he were to maintain a balanced diet, he could benefit from some magical dishes that have very little meat content, and would find some interesting flora-but in general it's not actually necessary to still drink orange juice, have salads, eat walnuts, what have you.




Any more questions?
>>
No. 42998 ID: b1f0e2

>Eating sufficiently more powerful beings causes armas to gain power
>Anything with roughly more than thrice as much innate magic as Armas or above starts to carry innate risks

This is exactly what I was guessing earlier. I didn't know the safe number was 3x but I figured that we need to be working our way up the food-chain rather then starting out with demons and wizard killing hate engines.

My plan (as has already been posted) was to start eating things in earnest to grow armas power, as his power grows he gets less backlash and can eat more powerful things. Eating things too strong for us is dangerous.

This is why I suggested we grind up / wait for it to fade a little the gems from stallone, and get Einrik or SM to estimate the amount we can consume without permanent damage, then eat just slightly under that amount; That way we get power from it but in a controlled reasonable fashion. Continue to do so with other extra powerful sources of magic, that are not TOO powerful as to be harmful.

Armas has invested hugely in growing silja by feeding her ever more powerful things, yet neglected his own special consumption.
>>
No. 43077 ID: 810089

Okay, so its pretty obvious that our top suspect for our God problem should be Loki. There are a few reasons for this: firstly, Allenaethos said, "thou smacks of Loki," wondering whether Armas was his mortal champion - this could be implying that Loki left some kind of mark or imprint upon Armas, although why nobody else has seen it, I don't know. Secondly, through working with Ogrimir, Armas is indirectly working for Loki - killing the servants (the einherjar) of one of Loki's enemies (Odin). Thirdly, there is the fact that, while Armas is decidedly a trickster and manipulator, none of that seems to be present in his given history.
>>
No. 43107 ID: ac6c03

So Bob, what are the chances that Loki fabricated Armas' memories of killing his squad to replace the missing time and Og is just being fairly nice to Armas to fuck with whatever Loki had planned but not enough to cause him to scrap the plan entirely by killing Armas?
>>
No. 43176 ID: b1f0e2

why are we time skipping? We need to call SM ASAP to let him know of the dragon and phoenix we saw. that information is worth more the more current it is!

Also, I had some ideas... the goblins exploit stable NN pockets for farming meats.
There are lots of modern processes that are time consuming that can benefit from the NN time compression.
From artificial diamond making machines (corner the market) to super computers (place cheap computers in the NN, insta supercomputer for cheap price).
>>
No. 43191 ID: d97a61

>>352976
Not really, as even now you have no clue where specifically they are-and if you ever bothered to ask Einrik about it, he'd note the Finnish Dragon has a Pheonix personal assistant that travels with it.

Will be posting another batch of answers this weekend.
>>
No. 43206 ID: ee3994

Here is an important question that should have been answered long ago in the main thread when it was asked:
What are the current capabilities of ShadowBro? How much can he exert himself? What tricks does he know? How can he affect the battlefield?
It has been a long time since we used him in battle as direct assistance, so we really need to know. Preferably before the next update.

And I guess we could ask the same to Sake.
>>
No. 43242 ID: b1f0e2

Q&A for Einrik:
The Valkyrie I met said my soul is "stained" with the mark of a cannibal. Does cannibalism actually leave a stain on a soul? Does it increase with amount consumed? Could she have referred to my bond with Whaitiri the cannibal goddess?
>>
No. 43243 ID: b1f0e2

when we get our question for Og.
"ogrimmir, you said that the compounding method you can teach us is the best we can achieve in under a year. What if we were to spend more than 1 year? What if we were to spend a dozen or more years in a never-never pocket mastering the technique?"
>>
No. 43244 ID: 8ac182

A question for Einrik:

He earlier said:
>He notes that most Winter Bloodlines are Practitioner format, and thus unlearnable, only inheritable-which throws them out for consideration.

but Ogrimmir is going to show us how to:
>Well, on this subject I must offer less than stellar news-the only means that is currently achievable by you in under a year's span, and is in fact instantly enactable, would sacrifice two fifths of your expanded Winter bloodline to serve as universal buffers and conjoiners. It would let you simply consume the hearts of three magically active Winter Bloodline dominant entities, and absorb their power.

Hence these normally inherited only powers are accessible to us via heart eating, using the method Orgimmir is going to teach us. We should ask for a list of Winter practitioner bloodlines, and compare what they can do to the choices currently on offer.
>>
No. 43358 ID: d97a61

>>352907
>So Bob, what are the chances that Loki fabricated Armas' memories of killing his squad to replace the missing time and Og is just being fairly nice to Armas to fuck with whatever Loki had planned but not enough to cause him to scrap the plan entirely by killing Armas?
That's... a rather specific question. To which the answer is the chances are about as improbable as being struck by lightning.
>>353006
>What are the current capabilities of ShadowBro?
-He can enter the Dark through any shadow he wants, has been and continues to establish relations with Shadow entities as he encounters them, which he specifically does not tell you about as shadow magic and mind magic are usually seen in the same areas much more so than for other forms of magic-and so to prevent there being backlash to the contacts, or for even knowing them, he does not tell you. If he ever encounters something in the Dark that he judges an imminent threat to your soul, he'll tell you-otherwise not so much.
-He can teleport any nonliving object not actively protected by magic from one shadow to another within his realm of influence-fifty feet in any direction of your body, or within ten feet of his shadow if he starts trekking about in a heavily shadowed area.
-This teleportation is limited by the size of the shadows involved-you can't put something through a shadow unless it is smaller than the shadow it enters, and the shadow you want it to exit.
-Shadowbro can see through any shadow within his effective range (be it the fifty foot range when he is still attached to Armas or the ten foot range when prowling), but doing so can risk detection by Shadow magic practitioners, if they happen to be nearby-this is rudimentary Shadow magic.
-Shadowbro's understanding of Winter based magic is still to rudimentary for corporeal manifestation, and at most he can perceptibly cool the air around Armas, which is quite draining to him.
>How much can he exert himself?
-Until he unravels himself-there is no inbuilt bodily safety measures to prevent overexertion like in Armas-so he could unmake himself with overexertion. As to how much he can exert himself safely... Moving nonmagical bullets about for shadow-based reloading of revolvers and single shot weapons is effectively undraining-he'd have to do it hundreds of times in rapid succession to drain himself.
-Anything magical will take a big bite out of his spiritual reserves to teleport-but he can sustain more than he could before. He can't 'push past' his area of influence limit by straining-it is based on his understanding of Shadowmagic and the Dark in general, so it won't change until he learns what he must.
>What tricks does he know?
Pretty sure this would be covered under capabilities, which you already asked about-and indeed I laid out his capacities/ticks/skills/abilities in that.
>How can he affect the battlefield?
Shadowbro's like a flexible multitool. Not only does he have the supernatural abilities outlined above, but he can indirectly interact with physical objects by manipulating shadows said objects cast, just as Armas could by directly interacting with said objects. I can't tell you how it can affect the battlefield because that would imply there's set parameters to how he can affect the physical realm. Until someone thought it up, no one really considered the shadow-bullet swap reload method-and for that reason this is a question you have to answer yourself, through trial and error.
>And I guess we could ask the same to Sake.
Is that a question or are you merely musing?

>The Valkyrie I met said my soul is "stained" with the mark of a cannibal.
Yes, the Valkyrie said that.
>Does cannibalism actually leave a stain on a soul?
As the Valkyrie said-yes, yes in fact it does.
>Does it increase with amount consumed?
To a degree-but it's the presence of the stain that's most notable, not it's complexity or depth.
>Could she have referred to Armas' bond with Whaitiri the cannibal goddess?
That is an integral part of the taint, what with bits of a CANNIBAL GOD soul in your own soul.

>>353044
>Hey Einrik, can I get a list of Winter practitioner bloodlines, what with Ogrimir being able to integrate them into me without me having inherited them?
>[EV][In English]"....Yeah, okay I'll make you the list by the time we hit Istanbul, but you have to swear to me you won't show this list to anyone-ANYONE. Just because I'm okay with the fact you're a cannibal doesn't mean the magical community at large would like to see me giving you a breakdown of which Winter bloodline practitioners would make the best meals. There's... frankly, there's more than a hundred different winter bloodlines in Finland-yeah, surprise surprise, Environmental bias and all that-and I won't waste your time with the shitty ones. ...Though, if you told me what kind of things you want to do, or what you'd value, or some such, I could tailor the list as best I could to your goals. Just keep in mind these are winter bloodlines, and four out of five will be uncompounded-yes, as it happens it is quite hard to get a bloodline to properly being compounding, and many families never succeed. So let me know-the sooner, the better."
>>
No. 43359 ID: 81f32a

>Is that a question or are you merely musing?
Tsk. Yeah, the exact same questions but instead of Shadowbro answer about Sake.
Actually, I think the best question which covers all of them would be "How can sake affect the battle-field / help us when fighting enemies"

We know that most of his power is tied to a corporal host, so he cannot aid us much till he gets a body.
>>
No. 43360 ID: 8ac182

>>353158
>Though, if you told me what kind of things you want to do, or what you'd value, or some such, I could tailor the list as best I could to your goals. Just keep in mind these are winter bloodlines, and four out of five will be uncompounded-yes, as it happens it is quite hard to get a bloodline to properly being compounding, and many families never succeed. So let me know-the sooner, the better.

The priorities are:

things that synergise with our/ShadowBro's abilities
stealth
mental speed
physical speed
magical perception
regeneration

We're also interested in abilities which grant strategic as well as tactical benefits, such as enhanced ability to enchant objects, and things that cover our weaknesses, like Shadowmancy.
>>
No. 43365 ID: 3fd4fb

>>353158
>if you told me what kind of things you want to do, or what you'd value
I would strongly prefer a bloodline that shores up and expands upon our stealth abilities. Being able to conceal our presence spiritually, as well as mentally or whatever else are relatively common supernatural detection methods, would be incredibly valuable- right now a significant fraction of the more dangerous opponents that we've faced can cut right through our sneakery.

Beyond that, our stealth can also be improved in a myriad of other ways- there are many holes in our current methods. We still leave tracks, blood trails if we're injured, can trigger traps and disturb objects as we pass them, and can all too easily be spotted by happenstance, extremely keen senses, or children (damn kids). We have little concealment from anyone who doesn't use hearing and sight as their primary senses; scent, for example, picks us out. We can't effectively communicate without revealing at least our general position. We can't effectively remain concealed when immobile. We can't get through doors without being likely to alert others, or walls at all. We can't move through large numbers of alert people, even ones with unexceptional senses. We can undoubtedly be detected (and possibly targeted) by a myriad of other supernatural methods that we haven't even thought of, as well.

Now, some of the above can probably be compensated for or improved upon by Einher and/or Sami Shaman powers; improvements in our movement speed alone should help a hell of a lot with stealth, and the shamans clearly have some related spirit powers- no telling what awesome tricks they could teach us. But that won't improve matters anywhere near enough; some of those holes will remain unfilled. We need to layer stealth upon stealth here to truly have confidence in our abilities in that arena.

I would also consider abilities which allow us to deceive, manipulate, and confuse others desirable. Illusion abilities come to mind as they might be able to let us convince others that we are somewhere we're not, rather than merely make them unable to locate where we are. Emotion or thought manipulation of any kind would also have good synergy with our usual patterns of activity.

Unrelated but also potentially useful is any kind of support power which we could use for personal enhancement, battlefield preparation, or utility spellcasting, if that makes sense. The lure with the Einher is the sort of thing that comes to mind as an example of this category- being able to prepare individual enchantments or items purpose-designed to aid us with specific objectives or encounters would be great. We don't do enough meticulous planning.
>>
No. 43366 ID: b1f0e2

Armas is going to get a new car. I am going to parse this when I get the change (I gotta finish packing and go to sleep, got a business trip from 25th through 27th). I am posting these logs here so they aren't lost.

General IRC chat:
<MrTT> you know, in a gun it is the stock that is magical
<MrTT> even though the stock has nothing to do with its actual mechanism...
<MrTT> i imagine then that in a vehicle if we give it wood and leather upholstry, it could serve as a point for holding the enchantment
<Shifter55> I suggest that we add jet or anthracite inlays to things as well.
<MrTT> take a http://www.army-technology.com/contractors/armoured/paramount-group/paramount-group4.html and give it wood and leahter upholstry. Enchant it to look like a regular car, enchant the fuck out of it, trap a soul of a shauduga in it. Soul bind that soul to us
<MrTT> and feed it
<LittleRedRidingWitch> Hmmm
<MrTT> shaduga gives it regen, quite a bit of magic potency, gives US regen beenfits from being soul bound to us, gives us total obedience. and is enough of a monster that people will accept soul binding
<LittleRedRidingWitch> Might wanna replace that 'POLICE' on the front and sides to 'LAINE' or 'WRONG LAINE'
<MrTT> lol
<MrTT> yes obviously
<MrTT> and look there, enchant it to look like a regular car
<MrTT> well, van
<LittleRedRidingWitch> Make it look like the Right Laine :O
<MrTT> so muggles will look and see a suburban http://www.chevrolet.com/suburban-suv/
<MrTT> you know
<MrTT> magical gun stocks can be transplanted between guns
<MrTT> i bet you we could make a magical wood, flesh, and leather seat that could be transplanted between vehicles
<MrTT> Wood and leather steering wheel, etc
<MrTT> actually... why not use this instead as the base http://www.army-technology.com/contractors/armoured/paramount-group/paramount-group5.html
<guile> we could make an EZ Boy recliner
<Grail> All I'm thinking right now is Armas taking a bit of rage fragment flesh and sticking it in the seat, accidentally creating a car that gives it's driver the power of unlimited road rage
<guile> cheaper to get the Maverick and hook it up with miniguns or something. Those things start at 200k and climb higher
<LittleRedRidingWitch> I wonder if Amen can get us some money
<MrTT> oooh
<LittleRedRidingWitch> 'Amen, I want money. Lots of it. Now'
<MrTT> ok, we soul bind a shaduga
<guile> the Otokar Kobra is 150k, and it's basically a souped up hummer, not like that beast
<LittleRedRidingWitch> SUDDENLY, RICH AS GUVMENT, RICH AS FUCK
<MrTT> and then we harvest it for bones, flesh, and leather
<guile> that would be hard for Amen to do, considering he cant leave the house
<MrTT> bone + leather = steering wheel, stick shift, etc
<LittleRedRidingWitch> He has his ways
<guile> maybe he could play in online poker tournaments
<MrTT> main body becomes chair
<MrTT> no wait, we harvest it BEFORE we soul bind it since soul binding causes it to lose its body
<MrTT> yes that
<LittleRedRidingWitch> This is Pimp My Ride-Military Edition Ft.-Shadowbro, Weaselbro, Camella and Big Crazy
<MrTT> anyways, we harvest enough to craft an interrior vehicle varnishments from its body parts. And we do... soul bind it, eat the rest of the corpse
<MrTT> or actually, feed it to the vehicle interior
<MrTT> and make the soul possess its own remains in the vehicle
<MrTT> actually it should really be something that can already feed to begin with
<MrTT> a vampire would be perfect but being ex-human and sentient that might upset too many people
<MrTT> plus it would upset the vampire faction
<MrTT> but we can surely find an ideal creature for this
<LittleRedRidingWitch> 'On today's episode, we're going to arm the fuck out of this giant beast-The Maverick Armored Internal Security Vehicle, designed and developed by the Paramount Group...'
<Grail> Obviously the answer to all our problems is to just find Herbie and supe him up
<MrTT> :)
<MrTT> well, we could get a purely organic car if we pay ogrimmir enough
<MrTT> but its going to be too expensive
<MrTT> when we can just enchant an ATV
<MrTT> also a purely organic car probably doesn't start as durable
<MrTT> best of all, the parts that carry the enchantment can be transplanted between vehicles
<MrTT> it will harm the overall power for a while as it reacclimates... at elast, i assume that is what would happen based on our knowledge with guns
<MrTT> also, check out their metador, its even bigger with even more weapon mounting points
<Shifter55> I suppose we would have to worry a bit about Keihas eating our van, though.
<MrTT> or the van eating it... except that keihas is now silja, who is self aware
<Grail> People are going to look at us funny when we start feeding ground beef into our gas tank.
<MrTT> we will do the feeding inside the car
<MrTT> easy enough to make a mod to insert fuel from within
<Grail> Armas is now the butcher's favorite customer
<MrTT> and also, enchanted to look like a suburban
<MrTT> anyways, i don't think the van will eat keihas since we soul bind it
<MrTT> and i don't think silja would eat it
<Shifter55> Maybe we should soul-bind it to Silja?
<MrTT> no
<Grail> I can't imagine a way for this to get done before the Blackbeard fight, but if it does we should feed him to the Wrong Laine
<MrTT> that is a terrible idea unless we soulbind silja to us
<MrTT> lol grail
<LittleRedRidingWitch> For what he did to the Right Laine ;_;
<LittleRedRidingWitch> Never forget
<MrTT> oh god that is awesome
<LittleRedRidingWitch> Now...
<MrTT> well... actually this should be fairly easy and quick to do
<LittleRedRidingWitch> Our custom plate...
<LittleRedRidingWitch> What should it say?
<MrTT> the hardest part is raising enough money for buying the ATV, and to find a glamor that makes it look like an innocent car
<MrTT> actually, our van should have no plate. And the glamor that makes it look like a normal car should let it switch plates as it desires
<LittleRedRidingWitch> Oh god...make the organic battle van express it's mood through plates
<LittleRedRidingWitch> 'ANGRY', 'HAPPY', etc
<MrTT> ... lol. also makes for excellent getaway
<MrTT> but i like your idea better :P
<guile> you guys are crazy. who would want to actually make a meat van? itd be like driving around in a giant hot dog.
<MrTT> its not a meat van
<TheBeardiestBob> MEAT BUS
<TheBeardiestBob> GET ON THE MEAT BUS
<LittleRedRidingWitch> It's an organic battle van
<MrTT> its not organic
<LittleRedRidingWitch> Living?
<MrTT> its a metal ATV we buy and then varnish the insides of
<MrTT> look.... step 1: Buy ATV
<MrTT> step 2: Buy glamor to make it look like normal car
<guile> enough of our gear and bodyparts talks back to us as is. we dont need our vehicle getting in on the action
<MrTT> step 3: capture shaduga, harvest it for lots of bones, meat, and leather
<MrTT> step 4: Soulbind shaduga (killing it)
<Grail> But Guile
<Grail> Armas can never be alone
<Grail> Ever
<LittleRedRidingWitch> We're talking about the Wrong Laine
<MrTT> Step 5: use bone and leather to varinish inside of van (dashboard, steering wheel, stick shift, chairs)
<LittleRedRidingWitch> The one that'll carry on the Right Laine's legacy
<MrTT> flesh can make the chairs "soft" under the bones
<guile> Armas must get lonely REALLY easy
<Grail> >Cue Armas in a straight jacket, huddled in the fetal position muttering "I'm never alone, I'm never alone" to himself
<LittleRedRidingWitch> How could we ignore this important discussion
<MrTT> then order the soul of the shaduga bound to you to possess its remains in the vaqn
<MrTT> that was step 6 btw
<guile> and yea, thats a point Red. We mourned the Right Laine more than we would have if Adelaide or Big bought it
<MrTT> step 7: Feed remains to the van itself

PM:
TheBeardiestBob> A purely organic vehicle is just about impossible without having a God make it.
<TheBeardiestBob> HOWEVER
<TheBeardiestBob> A physical vehicle that is used by magically active individuals, made host to magical enchantments, and used in a great deal of bloodletting, mundane and magical alike?
<TheBeardiestBob> Why, sounds like you could be making a receptacle for something there
<TheBeardiestBob> rather similar in general structure to Silja Keihas, actually.
<TheBeardiestBob> and be another step for Armas into actual magic item creation
<TheBeardiestBob> both powerful
<TheBeardiestBob> and terrible
<MrTT> oh, hey bob
<MrTT> i didn't notice you there at first
<MrTT> It does sound both powerful and terrible. And also useful. I was only half joking, but half serious... I was commenting how unless the vehicle has extraordinary regen we might as well not bother since vehicles are destroyed at a magnificantly high rate in this quest
<MrTT> i am sorely tempted by the idea now
<TheBeardiestBob> keep in mind the maverick can already drive through assault rifle fire, actual fire, chemical warfare and over smaller mines, right?
<TheBeardiestBob> and if you charm it to look like a vanduras
<TheBeardiestBob> there's nothing one would use to take out a vanduras that could really dent it
<TheBeardiestBob> unless they really
<TheBeardiestBob> REALLY
<TheBeardiestBob> like overkill
<MrTT> what maverick?
<MrTT> this maveric http://www.army-technology.com/contractors/armoured/paramount-group/paramount-group4.html
<MrTT> i thought metal was hard to enchant
<MrTT> but we could give it wood and leather upholstry i guess and enchant that
<MrTT> and i think we did see some enchanted metal, so while hard it is doable
<MrTT> sounds very expensive though, and if something IS doing way way overkill it would be a shame to lose all that
<TheBeardiestBob> that maverick yes
<TheBeardiestBob> if it means you survive what would have toasted you, seems like a good investment
<MrTT> would binding in it the soul of a shaduga soulbound to us make it regenerate? at least the magic that is so we could transplant it into a replacement ATV
<MrTT> i guess, we could get a god to eventually upgrade it too :P
<MrTT> and i bet it would be really awesome once it gets its own set of teeth
<TheBeardiestBob> Because you can actually mount LESS weaponry in the second option you put up
<TheBeardiestBob> the... whatever that other Paramount vehicle is
<TheBeardiestBob> I checked the spacing spec for the Maverick's interior, and it's window options.
<TheBeardiestBob> Pretty much ONLY the matador, which is the size of a bus, could command more weapon mounts.
<MrTT> i see
<MrTT> mmm... we can do a metador :P
<TheBeardiestBob> not in a city
<TheBeardiestBob> can't make turns properly
<TheBeardiestBob> unless you plan to disguise it as an actual bus
<MrTT> fair enough
<MrTT> and a bus is... and it pains me to say it, too big
>>
No. 43403 ID: 81f32a

Speaking of the Mammon Device.

Bob, how is the auction looking to be?
iirc, the auction would fare better the more time we gave SM to arrange it. We did give him more than a month for it, was that enough to make the auction as good as possible?
Also, what kind of offers are we looking forward to? Knowing them beforehand, would give us time to mull and discuss making the choice more streamlined.
>>
No. 43405 ID: 8ac182

Potential Questions for Ogrimmir:

How best to compound our bloodlines instantly?

How best to compound our bloodlines for maximum efficiency given we have access to accelerated time Nevernever spaces.

The location of a ramidreju with a decent sized horde that is easily accessible to us.

A piece of magical knowledge that the wizard/dragon of Turkey would be willing to pay a major boon for.

How to safely bind magical creatures as spirit animals.
>>
No. 43406 ID: 8ac182

Plans for Istanbul:

Hold the auction for Mammon's device.

Contact the Professor about the recipe book.

Sell the Tokarev and Punt Gun+ammo and Gunner's arrows to SM.

Upgrade the AA-12 with a bottomless drum, a magical sound/flash suppressor, and an improved breach so it can be fired full-auto for longer.

Sell our latest adventures to SM for ore magical food.

Spend a few hours on sneaking training with the goblins to update your stealth to make full use of your new abilities. We should do this every so often as we gain in skill.

Buy a few hours of training with the goblins for SM.

Offer to sell a decade+ training in modern small unit tactics to the goblins with the explicit proviso that as teaching is the best way of learning, you're going to be learning as well, in order to keep teaching them new things. Of course, this shoudl pass in a single day from your perspective.

Investigate the cost for a decade plus in a NN pocket where you train, where you still need to eat, and your current food deliveries will continue so you can absorb magic.

Make contact with a military grade arms dealer and buy hundreds of Frag-12 rounds.

Talk to Ito, learn the rest of what he can teach about chakras, and ask if he knows any authentic Hojutsu. He may well do, given that as a Jukenjutsu master it uses the same weapon as his art.

Offer a phoenix heart to Lo Fang, and see if he is willing to teach more advanced chakra techniques in return.

See if Lo Fang's interested in buying Sake's chakra knowledge. Our WeaselBro said that only a specialist would be interested, but Lo Fang may have an academic interest, contacts to sell it on to, or a current/future student who can make use of it.
>>
No. 43407 ID: 3fd4fb

>>353204
Labombard wants something. We'll have to meet with him and catch up with whatever's going on there.

Camella lost a leg last we heard, and we really need to look her up and see if she's gotten it replaced yet. If she hasn't, got to do that for her. If we can't get her a new leg on short notice with all our contacts, our name isn't Armas Laine.

We also need to get Hillevi a glamour or similar concealment, and quickly. She's much too identifiable.

We still haven't obtained a stylish eyepatch.

Given that the goblins were able to predict that we made a soul shadow out of what we learned in their training, I would consider it a fair bet that they know a great deal about shadow tricks and could teach Shadowbro a hell of a lot. We should look into that.

They could probably also teach us magical cooking skills. Not just making magical food taste awesome, but also how to combine specific ingredients to best make use of their magical properties, ensure that they're effectively passed on to those who consume them. Because, remember, the more we feed our friends awesome magical meals the more magic they'll get in them and thus the less likely they'll be to instinctively think of us as a freak and a monster as we go all magically transhumanist. This is an important weapon in our social arsenal.

>decade+ training
Last time we spent years training in the nevernever, it temporally misaligned our soul- we don't know how bad the damage from that was, but I got the sense it was nontrivial. I would be more than a little wary of doing the same thing again without learning more about that sort of thing and ways to mitigate or prevent its negative effects.

And I do not think it prudent to eat a decade's worth of magical food. Our body is still evolving, reacting to its constant magical saturation. We don't want to get in a situation where we run into side effects and don't have the ability to discover how to deal with them.

>Lo Fang
The Triads are horribly fucked up right now, from what I recall. I don't think we'll be doing any significant business dealings with them- and we certainly shouldn't even try until we get a solid idea of what the lay of the land is in Istanbul. It is a very good bet that things have not remained at all static there in the last month. Lo Fang might well be dead, as might Go Ping and the others that we were planning to hunt the doonongaes with.

Also, considering that the goblins can basically sell an infinite number of phoenix hearts on the cheap, it's a fair bet that he'll rightly identify our offer of a phoenix heart as mostly worthless.


>>353166
>magical van
You know, guys, I bet we could make magical clothing. Maybe magical gloves or boots. Magical eyepatch. All of those are sometimes made of parts of once- living creatures- so it should mostly be a matter of figuring out how to make sure that magic sticks. I mean, as long as we're trying to get into artifice.
>>
No. 43467 ID: 81f32a

Oh shit, now that you guys are talking about selling the phoenix heart, I just remembered something that I've been dying to know since we started getting meat from SM.

Namely, for how much we could sell it in the mortal world.

Back then we didn't have anyone to ask for an opinion but know we have myriad sources and I want to ask all of them so that we can get a good sense on the thing.

So here goes questions for Einrik, Amen, Sake, Shadowbro and Iron Trick:

"[name], I am starting to get a good surplus of supernatural meat, some herbs, mead and good amount of supernatural hearts. If I were to sell them for money, how much can I realistically get for each product? And who could I contact to make a deal? Preferably in Istanbul but that is not necessary? Will I unwittingly run into someone's long-established supernatural trade if I do that and make them mad? Can I hope for a long-term contract or should I make quick one-shot deals?"

Then ask Einrick:
"What do you think of my idea of opening a Restaurant, oriented towards supernatural clientele and serving dishes made out of magical ingredients?
Do you have any advice?"

>>
No. 43475 ID: 3fd4fb

>>353267
>Namely, for how much we could sell it in the mortal world.
We already have this information, basically. It came up in one of the IRC logs.

><TheBeardiestBob> problem is that the Magical item market is a niche market, and within that niche market, the majority are aware most merchants can abuse the Other Side / Nevernever's principles to farm materials en masse.

Basically, anyone who would be interested in buying thing which can be farmed infinitely in the nevernever is aware of the fact that they can be farmed infinitely in the nevernever, and is thus aware of their relatively low value.

While it's likely that we could get exceptionally high prices for such things in the mortal world, that would basically be because we could con mostly uninformed people into overpaying for the product, not because it would actually be worth that much. Anyone who later discovered the actual value of what they'd paid for would probably be very displeased with us.


As for opening a restaurant... it's a fun idea, but that would be a full-time job, you know? I don't think we have time for it as long as we're spending our efforts on gaining power. Maybe if we somehow manage to kill all our enemies without making more, we can kick back and open one. In the meantime we should just keep an eye on ways to develop our cooking skills- we're still a relatively low tier chef, you know. No one wants to pay for shoddily prepared food.
>>
No. 43504 ID: b1f0e2

>Basically, anyone who would be interested in buying thing which can be farmed infinitely in the nevernever is aware of the fact that they can be farmed infinitely in the nevernever, and is thus aware of their relatively low value.

Which is why we can BUY THEM real cheap. Also this only applies to common items.

Even if you can abuse the NN, things like phoenix, dragon, angel, demon etc parts are still very rare due to the sheer difficulty in actually imprisoning one of those to be harvested.
>>
No. 43558 ID: 715620

>>/quest/353777
>I hope that's how you interboard link.

Anyway,
>Planning to help Hillevi ID lethal/nonlethal targets

I kinda hate saying this, but there are arcade games, with the guns? The ones that sometimes have civvies pop out, and penalize you for hitting them? Yeah, use those. Reward her for good performance with awesome cooking.
>>
No. 43593 ID: d97a61

>>353159
>Sake abilities
Truth be told? Until he's actually in a body Sake can't really do shit-all of his powers hinge on him being corporeal in one form or another. Then, his abilities are dependent on the body he is possessing. I'll reanswer this question when Sake's in a body-but until then there isn't really a more comprehensive answer than this.

...Well that's not QUITE accurate. Sake COULD, in theory, possess non-magical schmucks off the street-but it's time consuming, makes a bunch of noise-and he still couldn't use his powers, as the body is neither magically active or highly similar to his original body. However, if there's ever a time where someone screaming a bunch isn't an issue, and you really need to convert a singular person into an ally, AND Sake does not yet have a body-then I suppose this would count as affecting the battlefield.

>>353160
>We're also interested in abilities which grant strategic as well as tactical benefits, such as enhanced ability to enchant objects, and things that cover our weaknesses, like Shadowmancy.
Two things. One, shadowmancy isn't your deal, it's Shadowbro's deal-and two, Shadowmancy isn't more of a weakness for Armas than several other flaws he still needs to work on (and if you want me to tell you what I think all those flaws are-too bad)
As to enchantment-enchantment is dependent on the soul volume and weight, and as there are no soul-bodybuilding bloodlines Einrik knows of, you are SOL on this.

>stealth
>mental speed
>physical speed
>magical perception
>regeneration
>[EV][In Finnish]"You want Stealth, then really there's no better bloodline to consider but the Lurk-based line in Sweden. They developed their bloodline through ritualistic consumption and coupling alike with Lurks. Over generations, this engendered the ability to at will become supernaturally bland, something that other being's minds don't prioritize as something to identify. It's not as suited to use in a one on one fight-but in battle royales or any large engagement, their form of obfuscation can prove quite potent. The Lurk line is in theory based in the town of Härjedalan, but truthfully they only stay in the town to practice their craft-they far prefer the nearby national parks, like Sänfjällets and Fulufjällets. Good luck finding them in any of those locations-they don't particularly enjoy taking visitors."
>[EV][In Finnish]"Mental and Physical speed-your best bet on that is probably to abuse what Whaitiri gave you. Somewhere around Nygârd Skânpusten and Björkboda is the Hurskainen clan. They're a newer Practitioner clan, just breached ten generations a few years ago-but they've got a fairly solid magical mechanism. Ultimately it's a reworked version of how Einher can augment their strength at the cost of some flesh-the Hurskainens sacrifice body tissue to accelerate their perception of time and to create a vacuum bubble to move around in-makes them maddeningly hard to pin down-however their power is limited by the fact they have to actively be holding their breath for it to work. Still, when you can outrun a car thirty seconds into a breath-holding contest and perform 13 digit multiplication in less than five seconds-well, having to manage breath holding doesn't seem that big of a detriment. That, and frankly no other Winter line I know of augments both physical AND mental speed."
>[EV][In Finnish]"Magical perception... sorry, can't really help you with that one. Sure there's bloodlines that augment it, but none that have perception as their primary focus-and most of the clans I'm thinking of have powers that wouldn't be all that useful to you. Being able to speak with trees? Being able to call storms with ritualistic dances? If you're adamant I could tell you about them, but really I think some other bloodline would serve you better."
>[EV][In Finnish]"As to regeneration-that one's easy. Just find a Troll-based bloodline from Northern Finland-the less populated an area on paper, the more likely you are to find them. As every such group I've met has been insular and nomadic, that's as precise as I can get in describing where to go. A caution: Not a one of the bloodlines I mentioned has more raw power in it than the Einher Bloodline. Something to consider."

>Beyond that, our stealth can also be improved in a myriad of other ways- there are many holes in our current methods. We still leave tracks, blood trails if we're injured, can trigger traps and disturb objects as we pass them, and can all too easily be spotted by happenstance, extremely keen senses, or children (damn kids). We have little concealment from anyone who doesn't use hearing and sight as their primary senses; scent, for example, picks us out. We can't effectively communicate without revealing at least our general position. We can't effectively remain concealed when immobile. We can't get through doors without being likely to alert others, or walls at all. We can't move through large numbers of alert people, even ones with unexceptional senses. We can undoubtedly be detected (and possibly targeted) by a myriad of other supernatural methods that we haven't even thought of, as well.
Yeah-Einrik isn't going to recommend something other than the Lurk-based line on this, as while it is just the one trick, it's a very broadly applicable trick-that, and there aren't any bloodlines for dealing with more modern concerns like 'sure people aren't paying attention to me-but what about the security cameras?' without resorting to outright invisibility-something Einrik's never had an interest in. As to tracks left behind-just a thought, but what prevents Armas from moving slowly so that, while his shadow falls on the tracks, Shadowbro is given time to 're-poof' the snow, or un-disturb the grass, or what have you. Sure it wouldn't be perfect-but it could do a decent bit.

>I would also consider abilities which allow us to deceive, manipulate, and confuse others desirable. Illusion abilities come to mind as they might be able to let us convince others that we are somewhere we're not, rather than merely make them unable to locate where we are. Emotion or thought manipulation of any kind would also have good synergy with our usual patterns of activity.
Warning: Einrik HATES magically able mental manipulators, and detests the Mind Manipulation branch of magic in general. If you really want to ask him fine, but be warned.

>Unrelated but also potentially useful is any kind of support power which we could use for personal enhancement, battlefield preparation, or utility spellcasting, if that makes sense. The lure with the Einher is the sort of thing that comes to mind as an example of this category- being able to prepare individual enchantments or items purpose-designed to aid us with specific objectives or encounters would be great. We don't do enough meticulous planning.
For that, go bother Lo Fang and the Triads-their modified Taoist magics were already evidenced as fulfilling this niche.

>>353207
>We still haven't obtained a stylish eyepatch.
No you haven't, and Armas has been having to wipe his eye enough it's starting to become habit.

81f32a your question was answered by the post after you.



Any more questions?
>>
No. 43603 ID: b1f0e2

Hilevi Training:
1. We first need to convince her to actually go through with any training. Remember that we are "taking her in" as a boon to her so she gets to see the world.
I suggest we point out that she nearly killed us by accident when we first met, and that its always good to get training in something.

2. Experience will come anyways, training is just trying to get that experience earlier to make sure nobody dies that shouldn't.

3. Training her to be MORE twitchy is a terrible idea, she will murder someone for sure. Training her to be LESS twitchy is a bad idea, her father was training her to be twitchy to make sure she doesn't get killed, and she will be killed without it. The training should be focused on varied situations where she needs to make snap decisions between 3 modes of dealing with people
a. Kill
b. disable unharmed.
c. protect

I suggest it also deviate from merely people and also into material. For example, if you are in a plane or a boat, it should also be protected, unless the thing attacking is too dangerous in which case you should dodge. Again I would like to point out that this is merely stuff that you get via combat experience. So it is quite possible that the best training we could give her IS combat experience where we are sheparding the situation, ready with healing or killing as the situation calls for.

Goblin scenarios in NN sound ideal but that would cause soul damage.

Jumping at her and attacking her all of the sudden will just focus her unto always reacting with "kill".
>>
No. 43613 ID: b1f0e2

>>353358
I am not sure that is such a good idea. Those games help only ID someone with a firearm + uniform as someone to kill and someone with no apparent weapons as a civvy... but with magic this goes out the window. And even if they are something obvious like a werewolf or vampire or an armed soldier, not all of those are enemies for killing and not all "unarmed civilians" should be protected (she is a warrior not a cop).

Also, IIRC she reacted fairly quick to hammernazi trying to kill our ride, it was the bombs she didn't really react to.
So I think maybe we need to better introduce her to modern weapons she might encounter.

>While it's likely that we could get exceptionally high prices for such things in the mortal world, that would basically be because we could con mostly uninformed people into overpaying for the product, not because it would actually be worth that much. Anyone who later discovered the actual value of what they'd paid for would probably be very displeased with us.

That all depends. If we find rich people in need of medical attention beyond that which can be provided by mortals we can get very rich very quick and they are unlikely to begrudge us our markup considering we saved their life or the life of a loved one.
>>
No. 43624 ID: 94bf1d

>>353403
Also run

Run should always be on the table, though I doubt she needs that kind of training.

>>353413
You make a good point about introducing her to modern weapon capabilities, though I doubt that is her main issue.

For the training sessions, i was thinking along the lines of the Blue diamond bodyguard training, but for that we need a lot of stand-ins to play crowds, targets, VIP's and the like.
SM, was able to create faux people/attention nodes for our(Armas's) stealth training, if we can pull of something similar with our current resources without having to rely on SM, that would be ideal.


When Shadowbro is done with the assimilation his most recent acquisition, then we should check him to see if he can pull off multiple, weak, solid shadows in a sufficiently shadowed and prepared (magical uniformity and/or shadow art strengthening runes/seals perhaps) area so we can mimic urban conflict situations.

NB:Look into Red Bull for creatures of shadow.
>>
No. 43628 ID: b1f0e2

>>353424
>For the training sessions, i was thinking along the lines of the Blue diamond bodyguard training
I like the idea, there are bound to be companies that provide such services in istanbul and take mortal money for the service.

However, we could just continue running into dangerous situations and just have her gain experience that way. She watches how we deal with things, she gets to think about things at length after shit happens and figure out how to do things better "next time". etc. This has the advantage of not costing us anything and allowing us to keep "adventuring" in search of things like a body for sake, an einher to slay, etc.

If we ever have some "downtime" like we did in the valkonen estate then we can arrange for such training for her then.
>>
No. 43629 ID: 252e1b

>>/quest/354002

Guy I don't want to bog down the main thread but we do have some evidence that the general is a bastard. Both mercenaries he used implied a high potential cost for not finishing the job correctly, and he was livid with us for bailing with Grigori instead of committing suicide-by-wizard.
>>
No. 43636 ID: 3fd4fb

>>353393
>Yeah-Einrik isn't going to recommend something other than the Lurk-based line on this, as while it is just the one trick, it's a very broadly applicable trick
Some questions on this, then.
-Does it apply to all senses? That is, if a werewolf catches the scent of someone using the bloodline ability, will they think of it as unimportant just like if they saw the guy?
-Does it apply to magical detection methods? It seems like most supernatural types- heck, even us- have at least a basic ability to feel around for other people/beings with magic, and it would be very good to not ping on it, or at least not do so meaningfully.
-Does he know of any significant holes in their stealth abilities?
-Can it allow the concealment of people/things other than the user themselves and their immediate gear?

And if that's the only bloodline he would recommend for sneakery, well, it might be getting off topic slightly, but can he recommend any other methods we might pursue towards improved stealth? Our goblinic stealth, for example, is obviously an entirely learned skill; are there other paths he would recommend for improving our stealth abilities without relying upon a bloodline magic to do it?

>Warning: Einrik HATES magically able mental manipulators, and detests the Mind Manipulation branch of magic in general. If you really want to ask him fine, but be warned.
I... want to ask now mostly so that we can get warned off of mind magic and then segue into a conversation with Einrik about why, if he dislikes mind magic, he is able to rearrange others' memories with deftness and precision. It was just an idea to us, since from my perspective at least it seems like supernatural types that are able to bat Armas' mind around like a soccer ball aren't exactly thin on the ground, so that kind of power would be a relatively common way to accomplish our goals. If he doesn't like it, it's not something that we need to pursue- but it definitely sounds like something worth being well-informed on even if it's outside the skillset we acquire.

And I would certainly want to ask about illusion magic- presumably that's not mind magic, or at least it doesn't have to be.
>>
No. 43647 ID: b1f0e2

lets not ask him about illusions. That would really be a "useless useful power". Anything powerful enough for us to need an adge against is probably not going to be fooled by such optical shenanigans. Even if they are, its not as good as the other things we came up with.

We could ask him specifically about his ability to alter memories rather then mind manipulation. Not if there is anyone we can eat to steal a similar ability, but rather his ability to do so.

PS. what is the current date?
>>
No. 43657 ID: 81f32a

>81f32a your question was answered by the post after you.
Oh.... shame.
So where does all the talk about selling Phoenix Heart come from?


Bob, how are Camella, Big Crazy and Labombard doing?
Has Camella gotten a new leg or does she need an artificial prosthetic? If the latter, could we buy regeneration service from SM and how much would it cost? Assuming we pay in Sami shaman body currency, what would we need to trade for Camealla to have her leg regrown?

Also, how is Amen doing?
I mean, we did put him on several tasks but I get the image that he is sitting in Smets house and twiddling his thumbs all the time.
Has any more people tried to enter the house? Has the police shown itself again?
How is his progress with transferring the house to our name? What kind of problems did he run into and will he be able to solve them legally but time-consuming or do we need to order him to be "less-than-legal"?
How much funds does Smets have and will Amen be able to transfer them all to us if given time?

"Amen, is there anything in Smets house that could fetch a good price if sold? Like expensive paintings, works of art or furniture?"

Oh, and how has Adelat been doing? Does she still suspect us in something?
Has anyone noticed that Smets funds are being funneled to us (we never told Amen to be stealthy in these operations, did we? Just to make sure that they are legal)

How is the Savoy hunt doing? Did the Mafia, Vampires or the Police have any success or did we just send bunch of EXP material for Savoy to level up?

What has Blackbeard been up to?



>>353447
>MONDAY, JANUARY 3rd, 2011
>>
No. 43670 ID: c6ce12

>I remember that a the time when we were booking the trip to Finland (that was after the encounter with the Russians and Grigori), me and Grail (I think) had a pretty big list of questions we wanted to ask Amen. Since we had almost a whole day and several hours of the trip before shit hit the fan, there was more than enough time to answer them. If I go, search for them and re-post them here, will you answer them as if Amen answered them to us at that time?

>Absolutely I will provide Amen's response. I do caution you that I will only laugh if you get pissed later at Amen misleading you, so bear that in mind before making a decision.

Hm? Alright, going to post my questions. Since these are being answered as if we had asked them to Amen at the time I'm keeping the orders I had to go with them. I'm hoping they would be carried out as they are merely logical extensions of the questions and mesh with Armas' interest in always turning a profit.

What did the blood in that flute I drank come from? How was it acquired? Did Smets have a store of blood somewhere? If he did have a store of blood was it kept on the grounds? For instance a cellar where he kept some of the magically charged blood he was so fond of? What was done with all the blood from the scuffle in the mansion? If possible separate the blood by who it came from and have it safely preserved and stored (in the same manner Smets' stored it if still viable) secretly for examination and possible consumption.

Now that Savoy has been reclassified he is no longer due the confidentiality he was given before, correct? If that is the case then inform us of what deal Savoy had to make to receive the arm, in fact inform us of any supernatural dealings he has made that you are aware of or had heard word of prior to being cut off. Where exactly did the arm he got in the deal come from? What abilities did the arm have that we do not already know about, similarly what abilities did Savoy possess that were not demonstrated in the fight? Will the demon blood that pumped through Savoy's veins effect him, and if so in what ways? Did Savoy divulge any of his future plans to you? Tell us about them in detail if he did.

Also Cornelius Zosimus gave me Smets' number, the number I used to reached you earlier, under the pretense that Smets was an assistant of his well versed in surveillance. Now if that was his job within the Zosimus Dynasty and he was good enough at it to collect information in such a manner that would allow us to call him up at any moment and receive intelligence regarding his current location he probably had an impressive network. In fact he probably had things in place within his own dynasty, from what we know of vampire politics that would almost be a given. Surely someone those kind of resources and skills kept a log of information or has equipment in place we could exploit and use. We would like to be informed of any such things if they exist. Any useful information should be collected and compiled for us in a stealthy manner, kept secret and hidden until we ask for it.
>>
No. 43671 ID: b7f789

Another question for Amen:

"When I was first informed of our mutual former acquaintance, Florent Smets, I was told he was a philanthropist. Now, that might just be an amusing way of saying "He's a vampire who drinks human blood", but if it's true in the conventional sense, what kind of philanthropy was he involved in, and where did he get the money for it?"
>>
No. 43673 ID: e43134

I really don't think it's gonna be that easy for these men to desert the army.

The general strikes me as the type of guy to bind his own men to service with punishments of various potency for breaking it.

e.g. tracking the offenders, killing them on spot, endangering loved ones, etc.

I just don't think it's gonna be that easy for these guys to desert a supernaturally aware army. It's not even that easy to desert a normal army.
>>
No. 43675 ID: b1f0e2

Q&A Sake:
Do we need to merely be near or touching the target for your possession? Does it help if it is unconscious? Can SB help?

Also, tell us everything about Ramidreju. Do you know if they have any special resistances that would protect them from electricity such as a taser, or toxins like tear gas.
>>
No. 43677 ID: b1f0e2

>>353473
Of course its not easy, this is why they need our safety offer. and amen can do a lot to protect them
>>
No. 43678 ID: b7f789

So, I think our question for Ogrimir should be, instead of just asking how to compound a bloodline, something along the lines of "How can I compound my Winter bloodline most effectively, while incorporating the Lurk-based bloodline nominally based in Härjedalan, the Hurskainen clan bloodline, the Einherjar bloodline, the bloodline used by the Sami shaman, and a troll bloodline from Northern Finland." Hopefully, as it does with Bob, a more specific question will bring greater results.
>>
No. 43681 ID: b1f0e2

>>353478
no, that isn't at all better. You just went ahead and named 4 bloodlines when we know that the only method to do so within a year is to only get 3.

Just ask him:
>>353043
>"ogrimmir, you said that the compounding method you can teach us is the best we can achieve in under a year. What if we were to spend more than 1 year? What if we were to spend a dozen or more years in a never-never pocket mastering the technique?"
Which actually has a flaw of being a "what if" rather then a question. So lets revise it to:
"ogrimmir, you said that the compounding method you can teach us is the best we can achieve in under a year. I have access to NN pockets where I can train for decades without a day going by in the real world. What superior method of compounding could you teach me that would leverage this?"
>>
No. 43693 ID: b7f789

>>353481
Presumably, we can access those same pockets via Ogrimir. If we include mentioning that as part of the request, we may be able to get all five bloodlines, in a manner that is more effective because it is tailored to the combination of those specific bloodlines.

In any case, I wasn't endorsing the choice of those five (or any other amount), just musing that he'd give a more effective answer if he actually knew what we wanted.
>>
No. 43712 ID: b1f0e2

>>353493
>Presumably, we can access those same pockets via Ogrimir.
I am sure it is within his power, but it is not something we bargained for and we already owe him quite a lot and it will be more expensive to get from him and we don't have much to offer. Just ask him how and lets buy it on the cheap from SM
>>
No. 43731 ID: 81f32a

>>354508

Eh, the very first thing we did when we met Chuiganov is to tell him that we had already worked with Russians and that he can check that out in KGB files.

I am pretty damn sure he knows where we live and when we move to Smets mansion and make our HQ there, I'm sure the Russian Secret Service will have no trouble determining that we live there (since we never bother to hide our daily actions, if we make a PMC, we will probably keep our office open for visitors and if we open a restaurant.... anyway, our place of residence is not exactly a secret to anyone)
>>
No. 43733 ID: 81f32a

http://tgchan.org/kusaba/quest/res/338249.html#i354546

Eh, the very first thing we did when we met Chuiganov is to tell him that we had already worked with Russians and that he can check that out in KGB files.

I am pretty damn sure he knows where we live and when we move to Smets mansion and make our HQ there, I'm sure the Russian Secret Service will have no trouble determining that we live there (since we never bother to hide our daily actions, if we make a PMC, we will probably keep our office open for visitors and if we open a restaurant.... anyway, our place of residence is not exactly a secret to anyone)
>>
No. 43735 ID: 81f32a

[how the hell does one link across the boards?]
>>
No. 43754 ID: b7f789

What were Olga Brandt's traits, if she had any?
>>
No. 43757 ID: b1f0e2

>>353535
you type >>/boardname/#
So for the above post it would be
>>/quest/354508
>>
No. 43758 ID: b1f0e2

>>353481
Alright. bob clarified in IRC.
It isn't a matter of not having enough time, as it as a matter of not being strong enough to do anything more efficient which would give more than 3 bloodlines mixed. Decades of NN would not be enough for something like that. So we should stick to 3 bloodlines
>>
No. 43767 ID: b7f789

>>353558
I'll put in my vote for Einherjar, Troll, and Hurskainen (the speed one). They synergise quite well, especially given our regen from Whaitiri. I'm open to swapping out the troll bloodline for something else, but Sami shamanism probably shouldn't be a priority, since we would need to be taught how to use it.
>>
No. 43772 ID: 991866

>>353567
I think that Einheir and Hurskainen are difficult to combine, as they both burn through our prehealing, which we have a limited amount of.

We should find out if the troll bloodline gives anything apart from regeneration, like boosted strength and speed.

My preference would be Hurskainen/Sami/Troll, or Hurskainen/Sami/Borders, but Troll has the advantage that it may allow us to survive ShadowBro's teleportation.
>>
No. 43778 ID: b1f0e2

I am all for Hurskainen/Sami/Troll.
Hurskainen = Speed = AWESOME!
Sami = Soul manipulations = AWESOME!
Troll = Physical Regeneration = AWESOME!

This combo covers the 3 most important things we can get. We might miss out on some funky synergies but we cover all our bases except for maybe physical strength. Speed and Regen aka dodge and heal stand in for durability.

Hurskainen and Troll both require no training, but that is fine. They are simple things (heal and be fast). Sami requires training which is good, it gives us something to invest in (soul manip) and we are already owed training by the Liab, might recruit those 2 caretakers who might be exiled, and can sell the corpses of the Stallone followers to SM to dissect in exchange for being taught the basics of their craft.

Although personally I would prefer to call in our training from the laib and start from scratch there, get it done in NN, then when fully trained in it share our knowledge of the art with SM, then have him dissect the stallone followers with full knowledge of the liab art to look for what else he can find out about their branch of it and teach that to us. Considering just how much knowledge we give him (full knowledge of laib training) he might give us some extra.
>>
No. 43779 ID: b0ac13

Bob mentioned on chat that " <TheBeardiestBob> I'd recommend Einher/shaman/lurk, or Border/shaman/hurskainen, actually".

Apparently Lurk is supposed to be the worst one by itself, but the best one with synergy.

And Borders can synergyse really well with Hurskainen.

I am unsure how either Einher or Sami are supposed to Synergize with Lurk though.

Anyway, i am tempted by either of those two. Both seems to use lots of tricks and nice little manipulations, with the Lurk one being more base stat + stealth and Border/Hurskainen/Sami being more trick-heavy.

Voting for Border/Hurskainen/Sami myself, though that would mean maybe waiting a bit for Border.

One thing to try is maybe sell the body we get to SM get the bloodlines we want.
>>
No. 43782 ID: b1f0e2

>>353579
>Border/shaman/hurskainen
Well, I can think of ways border might help with the shamanism and hurskainen. And while we give up troll's physical regen we already have physical regen from whaitiri we can upgrade and we gain instead more teleportation+...

><MrTT> what about troll/lurk/hurskainen? <TheBeardiestBob> not as good of synergy, the powers are too divergant <MrTT> doesn't troll synnergize with hurskainen? <TheBeardiestBob> it does, but neither synergize with Lurk

So, confirmation that troll DOES synnergize with hurskainen. I would guess likely in combating the very high caloric/flesh burn that fuels it.

I am down with either Border/shaman/hurskainen, or troll/shaman/jurskainen
>>
No. 43783 ID: 0c2309

Figure I'll put forth what combination I like.

Sami/Lurk/Hurskainen. Being able to quickly and sneakily use Sami magic seems nice. Lurk upgrades our stealth so that it should be supernaturally viable. Speed is generally useful. And opening an entire field of magic to us seems like a good idea.
>>
No. 43784 ID: 3fd4fb

It seems to me that Hurskainen abilities should not be a priority if we're picking up Sami abilities, because we know that Sami can get speed acceleration- we dueled with one of them who could literally go twenty feet in the blink of an eye, remember? It might not be as good, but it's good enough that I don't think we need an entire new bloodline to emphasize it. If there is synergy between the two abilities, then I don't see it and would like it pointed out if possible.

Actually, considering the ridiculous flexibility of Sami abilities and the fact that we've got tons of their bodies already, I'm seriously considering backing something/triple-Sami. We can have crazy compounded super-shaman abilities, which seem exceedingly flexible, and still back them up with something else powerful- either lurk or border would be my preference, since what we know of shamanism implies that it can grant speed, durability, perception, and offensive power.
>>
No. 43785 ID: a6bb29

>>353582
Border does synergize with Hurksainen too though, and probably in better ways:
<TheBeardiestBob> Borders of speed, of life and death in the holding breath and steady loss of consicousness from prolonged use-and potentially drawing energy /from/ that organic redline state....
>>353583
I am pretty sure Sami Shaman cannot easily use another person's soul until we already have ownership of it- and even then, it should take days.
>>353584
Sami Shaman does seem very good- however, having a bloodline like Hurskainen is bother for mental and physical speed. Also, we know it synergize with border, and it probably synergize with Sami Shaman too, if only to set up harder workings.

Border also seems to be the kind of Bloodline that can synergize with pretty much everything.

something to keep in mind is that, as we are quite a few players, it's better to have a lot of good tricks than just one very good stable trick- after all, this way we can take advantage of many different ideas.
>>
No. 43786 ID: d97a61

FOREWARNING TO EVERYONE:

If there is no majority to what three bloodlines are picked, and/or I get a wealth of unsupported ideas that only waste votes with very few being dedicated to supporting a specific idea collectively, rather than individually, I will pick for you. So I strongly suggest working out here, in Discussion, your favored four or five combinations. As this is still a ways off,there is no pressure to rush.
>>
No. 43788 ID: 991866

>>353584
I disagree here. The Sami was fast, but not that fast - the Hurkasian bloodline seems to produce a 150 fold speed increase to mental processing (2 seconds objective time = 5 mins subjective). That allows us to do things like make detailed surveys of a scene, spend half a subjective minute aiming each shot in the time it takes an automatic weapon to cycle, and, even better, actually be able to control ourselves when we're accelerated using other methods, if my impression that it boosts mental speed more than physical is correct.
>>
No. 43796 ID: af905a

Short version:

I vote Einher/Sami/Hurskainen

I want Einher/Sami to strenghen our soul and become a Spectral Einherjar.
I want Einher to survive a lucky hit.
I want Sami to soulbind animals. Especially a Lurk. Also magical perception.
I want Hurskainen because it would fit our skillset and improve most of our abilities.


I do not want Lurk-based bloodline because there are other ways to gain their ability.
I do not want a Troll bloodline because I want to increase our summer bloodline's healing instead.


Long version:

Einher + Sami

I think this is a very good combination in the long run. I am aware that increased strenght is pretty much useless for us because we are mainly a ranged fighter and both of our melee weapons (silja and the mere) wouldn't profit from additional force. Becoming a Sami-Shaman would not boost our ability to fight in any significant way.

The reason I suggest this combination nontheless is the goal we told Ogrimmir: immortality.

Right now we have a divine Soul and a body that is both ageless and able to regenerate from wounds mortal to most humans. Both are important first steps. We know that the Einherjar-bloodline prepares your soul for ascension. Considering our soul is already divine the results should impressive.
I want the Sami-bloodline for several reasons. First is that Ogrimmir hinted it would form something interesting with the Einher-Bloodline.
Someone said something about gaining the abilities of a Spectral Einher before dying.
I hope that with Divine Soul/Spirit Einher/Spirit Shaman we will make the right steps toward strengthening our soul and preparing it for centuries to come.

Becoming a Einher would also help relieve us of one of our biggest weaknesses, which is that we are a mushy human. Right now if one of our stronger foes manages to hit us a single time we would die. Sure our strategy is to evade everything able to kill us, however even we can be hit, no matter how good we are at evasion. The ability to ignore even a strong hit thanks to increased durability and temporary healing (scars) will come in handy sometimes.

Becoming a Spirit Shaman could yield various forms of profit depending of what we learn. The most usefull one would be the ability to bind the souls of animals to us. We already have someone to teach this to us. A Spirit Shaman should have some magical perception as well.




Lurk-based bloodline

This bloodline would greatly increase our stealth. Therefore combat abilities would be improved as well. It fits our skillset very well.
I vote against taking this bloodline because I believe there are other way to gain this power. One would be to soulbind a Lurk once we are a Spirit Shaman.




Troll bloodlines

Would increase our combat ability.
I vote against it because we already have a bloodline that focuses on regeneration. Before we gain a new bloodline to increase our healing I would like to improve our current bloodline. If you think our summer bloodline cannot handle both Einher and Hurskainen and regular healing at the same time remember that those bloodlines are ment for people of do not have increased healing at all.


Hurskainen

Very interesting bloodline. Would increase our stealth. Would greatly increase our combat abilities. Would greatly increase our Ambush Trait. Would slightly increase our talking abilities through increased mental speed. Effect seems to be limited by our ability to hold our breath. I am sure there are ways to breathe despite the vacuum bubble. Some simple diving gear might work. Magical solutions might be found as well.

I suggest this in combination with Einher and Sami.



Remember the Spirit Einher fighting the rage fragment? I think his body had the Hurskainen bloodline. Each time he used it his beard was sucked out of his helmet when he created the vacuum bubble. In this context I would also like to know how similar Einher and its reworked version are.
>>
No. 43799 ID: b1f0e2

>>353588
you raise a good point, things got out of hand in IRC discussion where we made assumptions far off compared to what einrik actually said.
He said we would beat a car, not be the flash. the 150x is ONLY for speed of thought not speed of body. And the whole thing is based off of einher.

Based on that, since the speed one is not nearly as great as we though, I am going to move away from it.
I think my current vote is going to be einher/sami/lurk

Einher is extremely accessible. The ability to identify magic items is of great use. And it is a fairly well rounded set of abilities. Even though I am not too keen on leaving our body and sake behind, even if we never use that trick the baseline einher abilities are just generally good.

lurk we have been regarding as "it makes our soul inherantly bland" but it actually doesn't. It gives us power to directly manipulate our own soul and others perception of it. We can use this manipulation to make it more bland, we can use it to do other things. for example perhaps we can hide being a cannibal. And this will directly synnergize with sami to give broader better soul manip overall.

Log from IRC:
>>353588
you raise a good point, things got out of hand in IRC discussion where we made assumptions far off compared to what einrik actually said.
He said we would beat a car, not be the flash. the 150x is ONLY for speed of thought not speed of body. And the whole thing is based off of einher.

Based on that, since the speed one is not nearly as great as we though, I am going to move away from it.
I think my current vote is going to be einher/sami/lurk
Einher is extremely accessible. The ability to identify magic items is of great use. And it is a fairly well rounded set of abilities. Even though I am not too keen on leaving our body and sake behind, even if we never use that trick the baseline einher abilities are just generally good.

Log from IRC:
<TheBeardiestBob> But really, Hurskainen is not as useful as it seems, because it doesn't stack with other mental-enhancing traits you could pick up down the road, because the way it makes you able to do the boost is passively altering brain physiology and chemistry.
<TheBeardiestBob> Really, Lurk is the more useful one than it by far.
<TheBeardiestBob> People get too hung up on 'oh superspeed yeah yeah get it!'
<MrTT> i do not understand what you are saying
<TheBeardiestBob> Hurskainen is the speed bloodline Einrik mentioned, and introduced as such.
<MrTT> wait, i think i got it
<MrTT> it speeds up thought... by passively altering brain physiology and chemisry?
<MrTT> people have been mentioning moving faster too
<MrTT> as in, 2 seconds of real time for us to move 5 minutes in
<TheBeardiestBob> nope
<MrTT> at that kind of speed we could dodge bullets like neo in the matrix. although, now that i think about it did einrik actually say that it gives such an obscene speed or did someone make it up on irc and we all went with it
<TheBeardiestBob> that's thinking rate
<MrTT> oh, that is a huge clarification
<TheBeardiestBob> while active, you actively process information at a rate about 150 times normal. You MOVE at a rate comparable to a car on an intercity thoroughfare.
<TheBeardiestBob> and still have to deal with inertia
<TheBeardiestBob> turning on a dime at 50+ kph is a great way to have your knees or ankles turn to paste
<MrTT> oh
<MrTT> not good than
<MrTT> then
<MrTT> i was thinking time compression deal where we can "walk" behind someone and stab him in the back while they stand perfectly still
<MrTT> but this isn't it at all
<TheBeardiestBob> I don't know where everyone read in all this bullshit 'superspeed will just be awesome' stuff, Einrik gave a speed example, and it clearly did not match the mind example, in terms of change between active and inactive state.
<TheBeardiestBob> NOOOOO
<TheBeardiestBob> superspeed like that is so magically demanding to sustain, or be under the effects of
<TheBeardiestBob> you can pretty much ONLY have to worry about it with the absolute uppertier
<TheBeardiestBob> the Flash could probably, as a human with just superspeed, kill 99.95% of all supernatural things with applications of being that goddamn fast and reactive
<TheBeardiestBob> that's how trolly speed is
<TheBeardiestBob> and that's why that's NOT what this bloodline is
<TheBeardiestBob> This is-'speed like a cheetah, thought like a supercomputer while holding breath'
<TheBeardiestBob> Handy? Absolutely.
<TheBeardiestBob> Superspeed? Not at all.
<MrTT> but not the flash
<TheBeardiestBob> Just enhanced speed
<MrTT> and yes, I think the flash could indeed kill 99.95% supernaturals in GFH... thats why we were all so impressed with the idea of being the flash for 30 seconds
<TheBeardiestBob> Which was in no way stated
<MrTT> broken phone syndrome
<TheBeardiestBob> it's pretty tiring to keep seeing people consistently read way more into what is written than what is actually there.
<TheBeardiestBob> Great rule of thumb: Only draw conclusions off of what is DIRECTLY stated, you will almost never be wrong barring falsehoods.
<TheBeardiestBob> I keep reminding people this
<TheBeardiestBob> they do not listen.
<MrTT> Are you familiar with false memory syndrome?
<TheBeardiestBob> I read about it... four, five years ago, vaguely recall it.
<TheBeardiestBob> The principle to me seemed self-obvious, and better summed up as: people believe what they wanna believe.
<MrTT> yes
<MrTT> although sometimes its what others manipulate them into believing...
<MrTT> oooh, I got a GREAT new direction for armas to take his M trait :P
<TheBeardiestBob> I WONDER what it could be.
<MrTT> anyways... the lurk:)
<MrTT> ugh, sorry
<MrTT> you mention that the lurk will synergize well, i can't see how though
<TheBeardiestBob> lurk is ultimately about manipulating your soul, and how it is perceived both in and of itself, and within it's host container (your body) by the senses of other souls and their host containers.
<TheBeardiestBob> So it's personal soul manipulation, to the external soul manipulation of Sami
<MrTT> ah
<MrTT> and here comes the synnergy. Sami will let us leave the body. Einher will make us powerful out of the body. And lurk will let us reenter the body?
<MrTT> so in effect lurk solves the issue we had with reentering the body when using sami
<TheBeardiestBob> looking at it wrong-it's about making your fundamental spirit manipulation ability innately more broad in capacity by putting all these spiritually based but differently focused bloodlines together.
<TheBeardiestBob> it's not that it gets you back in
<TheBeardiestBob> it makes your ability complex enough you never need to worry about getting back in in the first place.
<MrTT> sounds like armas could be a rather competent soul mage
<MrTT> then, wouldn't border ALSO synergize with them both to make armas even more competent in soul magic?
<TheBeardiestBob> why?
<MrTT> i remember there being mension of the border between life and death...
<TheBeardiestBob> that's more as a tangent-it's not... The best way to put it I can think of is that border to sami is like getting indirect synergy, while lurk sami is direct.
<MrTT> i see
>>
No. 43800 ID: 3fd4fb

There's a fair number of chat excerpts being tossed about here- could someone post a full log of relevant conversations, if possible?

Speaking of logs, I spent some time reading back through the thread and noticed a few things. Amongst them is the existence of a creature called a Hamingja, a protective spirit which is the personification of a person or clan's luck, particularly in battle- and the fact that we can buy luck or specific types of luck, from the goblins. My conclusion from this: We must get a Hamingja to add to our council of headvoices and proceed to get them tons of upgrades until they are ridiculously awesome.


>>353585
>something to keep in mind is that, as we are quite a few players, it's better to have a lot of good tricks than just one very good stable trick- after all, this way we can take advantage of many different ideas.
This is precisely why I think compound Sami Shamanism is a good idea. Hurksainen, Troll, and Lurk bloodlines are all sound like essentially one-trick abilities; Einher is more flexible as it grants improved healing, strength, spiritual perception, and the whole afterlife thing- but it's still extremely focused in purpose.

Shamanism apparently grants several tricks- but it's also like a swiss army knife of abilities since you can get spirit animals and add their powers to your own. The fact that there are so many different clans of Sami with their own specializations is a further indication of the flexibility of the powerset. We'll be able to build on it and keep building on it as time goes on, rather than having a single trick to work with. Sami Shaman abilities can grant supernatural speed, durability, strength, perception- people aren't thinking of it as a primary combat power, but it most definitely is. We have seen shamans using all these abilities; there is no question that it can get us them.

So that's pretty much my argument for Sami abilities being awesome. But is it worth forgoing a third bloodline for additional power? Compound bloodlines, as I understand it, not only make the bloodline ability stronger but also more flexible- which I'd expect would turn the multitool that properly used Sami powers seem to be into a full-on tooxbox. Perhaps we'd be able to bind stronger souls, or do so with less risk of fucking up due to lacking super-precise rituals with untold generations of design behind them. And, of course, we'd likely be able to throw more sheer power at anything we tried with our shamanism. I'd say that's worth it. Add in the fact that we could manage it immediately- einher/triple-Sami could be managed before the end of the day in-game- and I find it a compelling option. Hunting down a lurk or troll could potentially take a very long time, and will require another trip to Scandinavia.

Bob, please provide further details of how a compounded Sami bloodline would function as compared to a normal one, if you don't mind. All too much of this is based upon my own speculation. I would appreciate it if you would point out any glaring inaccuracies in my statements as well.

>>353597
All the above said, super-flexible soul manipulations as outlined here are quite tempting. It was not at all clear that Lurk was a soul-based ability which would interface in beneficial ways with einher or Sami abilities. How good that bloodline is has a lot to do with the details of how it works, I'm thinking. Hopefully when Bob gets around to answering some more posted questions we'll get a little more information.
>>
No. 43804 ID: b2ab53

I'm voting for Einher/Sami/Lurk
>>
No. 43805 ID: b7f789

Because of this post: >>353600 I am changing my vote from this: >>353567 to Einher, Sami Shaman, Hurskainen.
>>
No. 43807 ID: af905a

>>353599
If we were to go 3x Sami/ 1xEinher could we soulbind a Lurk to gain personal soul manipulation as well?
Should that be the case I change my vote from Einher/Sami/Hurskainen to 3xSami/1xEinher. Otherwise Sami/Einher/Lurk.


>>353600
>There's a fair number of chat excerpts being tossed about here- could someone post a full log of relevant conversations, if possible?
I would like that as well.
>>
No. 43809 ID: 81f32a

Bob, if we got our hands on a batch of Henrietta Lacks immortal cells and somehow applied it to us, would that help to improve our regeneration?

http://en.wikipedia.org/wiki/Henrietta_Lacks
>>
No. 43810 ID: b7f789

>>353609
You need take a look at the page for biological immortality and see where it said that it would make it impossible for the body to stop cancers from forming. Which, since Bob has said that cancer would be really bad for Armas due to his regen, would makeyour idea unfeasible. Might be a good idea for Bang or Keddic once Golem Quest gets going again, though.
>>
No. 43811 ID: b2ab53

>>353610
with Armas regeneration we could just rip of the cancerous flesh
>>
No. 43813 ID: 0c2309

>>353611
Which would then regrow, being a part of us. A harmful part of us, but a part nonetheless. And up until it's ripped out and after it regrows, it would advance at an accelerated rate that would get faster as our regen trait improves.
>>
No. 43816 ID: a83928

>>353600
Using the same bloodine a number of times isn't compounding the bloodline.
>>353607
If you mean Lurk as in the being and not the Bloodline whose bearer is a human (hence not possible for spirit animal), it should not give any soul magic manipulation in the same order.

So, as before, i really like the sami/einher/lurk and Border/Hurks/Sami.

It does seem that Sami/Einher/Lurk has better synergy between all three though, as Border/Sami is indirect while both Sami/einher and Sami/Lurk is direct.

OTOH, i really, really like Border.
>>
No. 43822 ID: 991866

Frankly, the boosted 150x mental speed is good enough, given our primary weapons are ranged. Consider just how well you can aim if you can spend 0.1 seconds every time you shoot to gain the effect of 15 seconds of aiming, and have plenty of time to come up with plans, process information more quickly, etc. The mental boost alone is sufficient - imagine using it for fractions of a second every time you need to make a quick decision, or between every phrase in a sentence to analyse expressions and what best to say next, or whilst performing soul manipulations to improve your control over what you're doing. The mental boost helps everything, significantly, stealth, combat, social skills, any other magical abilities we acquire.

More generally, imagine activating the ability for 0.02 of every second in stressful situations, costing 2 calories/second, and effectively accelerating our thought processes 4 fold. You could easily keep this up for a long time - suet (the fat around the kidneys), has around 8 calories in per gram, and you could very easily maintain a consumption rate of 15 grams a minute just by eating little cubes of the stuff.

If we do acquire other sources of boosted speed, such as we already possess when ShadowBro assists, or from chakra manipulation, or a spirit animal, the boosted mental speed will allow us to properly control it.

That's not to mention the possibility of engaging the bloodline and vacuum bubble to silence our weapons fire.

In contrast, einheir is still very poor for us, indeed I'd go as far to say it's a trap.

Very minor supernatural strength is mostly irrelevant to our fighting style, and we should be able to get it from chakra abilities anyway.

The accelerated scarring is irrelevant against meaningful supernatural opponents who can simply tear us to shreds if they land a hit anyway - and we know from SM that charms are available to turn bullets aside, not to mention Sake's ability to reflect bullets when we get him a body - and that was in a less magically potent body than the one we're getting him.

On the Spirit Einheir, ShadowBro and Sake are bound to our body, and would have to be left behind, as long with all our weapons, which represent the great bulk of our strength. I'd go as far as saying it's worse than useless, as it tempts us to, essentially, split the party whilst leaving all our gear behind. Everyone should realise what an awful idea that is.

On immortality, we know that the Sami bloodline can do that anyway, from what Stallon's shamans did.
>>
No. 43826 ID: 77c458

>>353609
Those "immortal" cells are just human cancer. There are countless such cell lines of animals but human lines are rare because of stupid "ethical reasons". The origin of the cells was only revealed on the death of the doctor who stole them from her tumor and her family was actually bothered by it when they found it (even though it helped advance biology by a lot).

>>353616
Yes, a wonderful analysis.

>>353622
But because it works by modifying the brain it will not stack with many mental abilities.
And since the trigger for activating it is holding your breath I do not think you could effectively "pulse" it in repeating fractions of a second like that.
>>
No. 43828 ID: 252e1b

>>353626

Those cell lines are fairly far removed from normal human conditions anyway. Remember, these are cells that mutated enough to be able to survive in vitro. If you go read the information in the (well written and sourced) wikipedia article about HeLa cells you can get a good idea of just how far from human normal they've diverged. They don't even have the right number of chromosomes now.
>>
No. 43829 ID: 77c458

>>353628
They are cancer cells in a petri dish. The extra chromosomes are duplicates of existing chromosomes not new and different DNA.. although they do contain HPV DNA as well; fairly standard thing called horizontal gene transfer.

The immortality part via Telomerase production is something ALL cancer cells ever have in common. By definition. Something cannot be cancer if it doesn't produce Telomerase, because without Telomerase it runs out of of telomers and snips away the genes at the ends of its DNA (which permanently disable its ability to replicate).

Wikipedia is focusing a lot on some kooks making ridiculous claims like "they are a new species" and even points out that nobody in the scientific community takes those claims seriously. And I am well aware of what HeLa cells are, my experience with them comes from biology textbooks and labwork (senior whose major is BS in molecular biology). I worked with them in the laboratory and I know how they compare to other lines, human and animal.
>>
No. 43875 ID: 6377e6

SO WAS IT REALLY LOKI THEN?

Bloody hell I should have said something.

I find it hard to believe that Anansi gave it to him anyway.
>>
No. 43879 ID: 0c2309

I was actually thinking Coyote. Obviously a trickster deity, but he's also very strongly linked to hunger. Lots of his myths are him just trying to get something to eat.
>>
No. 43913 ID: d97a61

>>353436
I'll just clarify these directly since it can be assumed Armas asked Einrik after hearing about the Lurk line.
>-Does it apply to all senses? That is, if a werewolf catches the scent of someone using the bloodline ability, will they think of it as unimportant just like if they saw the guy?
If it did not apply to all senses, it would have been stated which senses it did apply to, like how the Wyld Goblin training is known to only detect perception based on sight or hearing.
>-Does it apply to magical detection methods? It seems like most supernatural types- heck, even us- have at least a basic ability to feel around for other people/beings with magic, and it would be very good to not ping on it, or at least not do so meaningfully.
Not an issue for this magic-it's about creating blandness-it doesn't prevent detection directly, it affects those who could potentially detect the user before they start actively seeking out the user. And, because it's indirect, it means you are very unlikely to have those with magical senses even think to look for you-because they just aren't thinking about you. Please note this ability is not absolute-it can fail, just as sneaking can fail, shooting can fail, wordsmithing can fail.
>-Does he know of any significant holes in their stealth abilities?
One, actually: The ability is worth spit if used when someone is actively watching you and has a magical means of perceiving others, because, if one actively watches the transition to blandness on a magical level, it engenders a temporary resistance to the Lurk effects. This ability is best used by planning ahead-it can fall apart if you try to use it as a panic button in combat, especially in one on one fights. This does not mean it is not suited to sneaking up on a lone individual-just that you have to be tidy in your use of the skill.
>-Can it allow the concealment of people/things other than the user themselves and their immediate gear?
Normally, Lurk can't. With Sami to expand the magic to be external as well as internal, and Einher to provide external spiritual boosting, it could safely be used to hide two other individuals-for a total of three hidden entities.
>And if that's the only bloodline he would recommend for sneakery, well, it might be getting off topic slightly, but can he recommend any other methods we might pursue towards improved stealth? Our goblinic stealth, for example, is obviously an entirely learned skill; are there other paths he would recommend for improving our stealth abilities without relying upon a bloodline magic to do it?
I'll answer this one rather than making it 'ask Einrik' because it's a bit OOC: Einrik's interest in stealth is very minimal-in point of fact, his weakest skill of the Valkonen arts are the style's stealth arts. While Einirk can be quite the handy person to discuss many things with-magical stealth is not one of them. He only knows about Lurk because the magic is, to his perspective, quite interesting in terms of structure.
>I... want to ask now mostly so that we can get warned off of mind magic and then segue into a conversation with Einrik about why, if he dislikes mind magic, he is able to rearrange others' memories with deftness and precision. It was just an idea to us, since from my perspective at least it seems like supernatural types that are able to bat Armas' mind around like a soccer ball aren't exactly thin on the ground, so that kind of power would be a relatively common way to accomplish our goals. If he doesn't like it, it's not something that we need to pursue- but it definitely sounds like something worth being well-informed on even if it's outside the skillset we acquire.
An important enough question I'd recommend asking Einrik in-thread. Thought mind-magic is conventionally thought of as separate from memory magic: One manipulates what one believes to have occurred, while the other manipulates the very nature of one's thought process, in effect reshaping the person's psyche. Hopefully that's a workable enough distinction until you can ask the big guy.

>>353457
>Bob, how are Camella, Big Crazy and Labombard doing?
Armas has a phone. He has their numbers. Don't deprive him of legitimate social interaction by avoiding meeting the people in-quest to find this out.
>Has Camella gotten a new leg or does she need an artificial prosthetic? If the latter, could we buy regeneration service from SM and how much would it cost? Assuming we pay in Sami shaman body currency, what would we need to trade for Camealla to have her leg regrown?
She has a new leg-Go Ping insisted on it because not only did she show him up in the attack on Blackbeard, but she also kinda saved his life. It is a mundane Mongolian leg, sized to fit, courtesy of Lo Fang arranging for it from Wizard Khubiliai.
>Also, how is Amen doing?
You'll really need to be more spec-
>I mean, we did put him on several tasks but I get the image that he is sitting in Smets house and twiddling his thumbs all the time.
Well, seeing as he physically cannot leave the house, he can only do what he can without leaving the premise, or sending magic out of the premise-or anything, really, without your express permission. He is fighting a rather complicated but ultimately overly banal legal battle with a couple Vampire Lawyers per your request, slowly freeing up Smets funds for your own use.
>Has any more people tried to enter the house?
He's been dealing with intruders-and you haven't asked him about those dealings. If you want to know, you'll actually have to ask Amen in-thread to avoid meta.
>Has the police shown itself again?
No, the police HAVE not shown up again-though he would have a comment on the subject if you pressed him.
> How is his progress with transferring the house to our name?
Slow and tied up in red tape but still moving along.
>What kind of problems did he run into and will he be able to solve them legally but time-consuming or do we need to order him to be "less-than-legal"?
Are you REALLY asking me the specifics of the legal issues involved with the house ownership transfer? In general, Amen questions should really be in-thread, as you can literally talk to him any time you want, barring the Valkonen grounds. Just ASK him-he is required to answer, after all.
> How much funds does Smets have and will Amen be able to transfer them all to us if given time?
A bunch, and yes.
> Oh, and how has Adelat been doing? Does she still suspect us in something?
Would be a good idea to ask Amen. In thread. Einrik's the dude for parsing out questions on here, since you don't actually get to talk with him all the time.
> How is the Savoy hunt doing? Did the Mafia, Vampires or the Police have any success or did we just send bunch of EXP material for Savoy to level up?
Absolutely no way am I giving you an answer on this. World mechanics, side-points and all that are fine-but rivals, BBEGS? Find out on your own.
> What has Blackbeard been up to?
Plotting revenge.

>>353470
> I remember that a the time when we were booking the trip to Finland (that was after the encounter with the Russians and Grigori), me and Grail (I think) had a pretty big list of questions we wanted to ask Amen. Since we had almost a whole day and several hours of the trip before shit hit the fan, there was more than enough time to answer them. If I go, search for them and re-post them here, will you answer them as if Amen answered them to us at that time?
This would be an example of an acceptable way to talk to even a readily accessed character-establishing a time where the conversation could have happened, and phrasing it as a retroactive question. So, without further ado:

Amen, where did the blood in that flute I drank come from?
>[Amen]"From this one's prior master's reserves, oh master of mine."
How was it acquired?
>[Amen]"That particular batch was acquired legally from a local blood bank."
Did Smets have a store of blood somewhere?
>[Amen]"Yes, he most certainly did-several hundred barrel's worth, were one to equate it with wine, as he was wont to do."
If he did have a store of blood was it kept on the grounds?
>[Amen]"He did have his reserves kept on the premises, yes."
For instance a cellar where he kept some of the magically charged blood he was so fond of?
>[Amen]"This one is not certain the term cellar is most accurate-perhaps dungeon would be more appropriate?"
What was done with all the blood from the scuffle in the mansion?
>[Amen]"Devoted to powering a restoration of the house itself, keeping wood from rotting, pain from peeling, glass from warping."
If possible separate the blood by who it came from and have it safely preserved and stored (in the same manner Smets' stored it if still viable) secretly for examination and possible consumption.
>[Amen]"That will not be possible master-the blood can no longer be disassembled from the house composition and blood magic."
Now that Savoy has been reclassified he is no longer due the confidentiality he was given before, correct?
>[Amen]"To a degree-I am still bound by two oaths made appropriately under the authority of my prior master-until such time Savoy dies or breaks them, I cannot speak of... certain matters."
Where exactly did the arm he got in the deal come from?
>[Amen]"This, this this-this this one can answer. It came from a mid-level Devil I happen to know. per contract with him I cannot impart his name to you. This Devil has... very traditional views on who to associate with. Respectfully, this one does not think the Devil would deal with master."
What abilities did the arm have that we do not already know about, similarly what abilities did Savoy possess that were not demonstrated in the fight?
>[Amen]"He seemed to know more about knifeplay than the average mortal-though he's rather clearly used to thrown implements, over firearms. This one must also note Savoy on five seperate occassions inferenced a preference for missile launches, grenade launchers-and in general, wherever having to use firearms preferring to have as overwhelmingly an explosive weight behind his shots as possible-this seemed to be a new development, as he makes the transition out of being an assassin and into a free agent. As to his magical abilities-this one is afraid an answer cannot be given."
Will the demon blood that pumped through Savoy's veins effect him, and if so in what ways?
>[Amen]"In all likelihood it's bestowed him with some level of supernatural resilience to harm. Assuming he is restored to full function, this would make him harder to wound, even in an identical fashion to master's last encounter."
Did Savoy divulge any of his future plans to you?
>[Amen]" This one has confirmed that The Sicilian is getting private tutorage in his Contract abilities at the Facility Wizard Khubiliai runs."
Also Cornelius Zosimus gave me Smets' number, the number I used to reached you earlier, under the pretense that Smets was an assistant of his well versed in surveillance. Now if that was his job within the Zosimus Dynasty and he was good enough at it to collect information in such a manner that would allow us to call him up at any moment and receive intelligence regarding his current location he probably had an impressive network. In fact he probably had things in place within his own dynasty, from what we know of vampire politics that would almost be a given. Surely someone those kind of resources and skills kept a log of information or has equipment in place we could exploit and use. We would like to be informed of any such things if they exist. Any useful information should be collected and compiled for us in a stealthy manner, kept secret and hidden until we ask for it.
>[Amen]"...Were such records, contacts and connections to exist, and were my prior master to be that competent at his primary function with the Clan he served, he would have most likely bound me to reveal his network to no one without his express permission. On an entirely unrelated note to hypothetical musings, this one hears master, and obeys."
>>355471
When I was first informed of our mutual former acquaintance, Florent Smets, I was told he was a philanthropist. Now, that might just be an amusing way of saying "He's a vampire who drinks human blood", but if it's true in the conventional sense, what kind of philanthropy was he involved in, and where did he get the money for it?
>[Amen]"This one's prior master did indeed regularly contribute to public charities, blood drives, orphanages and churches. This one cannot discuss the nature of the funds origin. If this one may offer, finances and contacts were something of this one's prior master's specialties."

>>353475
Do we need to merely be near or touching the target for your possession? Does it help if it is unconscious? Can SB help?
>[Sake]"Alright first off stop asking me questions while you're asleep, you have no volume control-and you'd need to touch it while any active magical defenses it has are down. I don't-"
Also, tell us everything about Ramidreju. Do you know if they have any special resistances that would protect them from electricity such as a taser, or toxins like tear gas.
>[Sake]"'Us'? Your shadow's expressed no interest in the information, and I do not recall you being ins... aaah, you really are asleep. Right then-if you recall to ask me when you're awake, that'll be proof you genuinely want to ask the question, and this isn't yet more of your spiritual rambling when you sleep."

>>353554
> What were Olga Brandt's traits, if she had any?
She was actually largely built around infiltration and espionage, though no trait was over three, she had quite a few, including five combat traits. I... actually don't have the sheet I wrote them down on anymore. So I can't really give you the specifics.

>>353585
>something to keep in mind is that, as we are quite a few players, it's better to have a lot of good tricks than just one very good stable trick- after all, this way we can take advantage of many different ideas.
No, it's actually not-because then you waste all your time seeking out/upgrading that VAST library of abilities, rather than actually accomplishing anything-and as this is a sandbox setting, short of extensive time dilation abuse, which in the instance you mention would be prohibitively expensive, it is actually better to shoot for just a few abilities-but be discerning enough to pick out flexible abilities for those few.

>>353596
>Remember the Spirit Einher fighting the rage fragment? I think his body had the Hurskainen bloodline. Each time he used it his beard was sucked out of his helmet when he created the vacuum bubble.
This is actually correct, the Homunculus body Abloec used was host to Hurskainen blood to give it life-and through that, speed. Additionally, the tell you noted-the beard appearing when the ability was used-is a rather critical magical tell. When someone is possessed, and the possessor uses an ability of the host body the possessor themselves does not have, there is a delay between the effects of the magic on the host body-and the effects reaching the possessing soul. In this example, it manifested as hair being pulled free from tidy storage within the host body.

>>353600
> There's a fair number of chat excerpts being tossed about here- could someone post a full log of relevant conversations, if possible?
I do not keep logs of irc. If you have questions you want answered, you can either come on IRC and ask there, or you can ask here. I know some irc-goers do use irc log archiving services, maybe one of them can help you.
>Bob, please provide further details of how a compounded Sami bloodline would function as compared to a normal one, if you don't mind. All too much of this is based upon my own speculation. I would appreciate it if you would point out any glaring inaccuracies in my statements as well.
I can't, as the Sami hearts you got are FROM a compounded bloodline. The bloodline itself was originally rather weak, as it had exceptionally limited ability to directly affect the physical world. So at this point, most sami shaman bloodlines already qualify as Compounded.

>>353607
>If we were to go 3x Sami/ 1xEinher could we soulbind a Lurk to gain personal soul manipulation as well?
Not actually sure, as recursive compounding-as would happen if you consumed multiple compounded sami bloodlines that are nevertheless spiritually on the same scale as uncompounded bloodlines-is innately chaotic in the setting-think magical equivalent of mutations. I'd have to roll on the spot when you attempted it. It could work-or it could not.

>>353609
>Bob, if we got our hands on a batch of Henrietta Lacks immortal cells and somehow applied it to us, would that help to improve our regeneration?
For the reasons the later posters offered, this would not work.

>>353622
Al, there is this thing called 'cooldown'. The ability is based on holding one's breath. I am curious how you came to the conclusion that something that is triggered by transitioning to 'holding one's breath' to activate physiologically based cerebral augments would be rapid-fire pulsable. Even better, how you came to the conclusion that would be a safe way to use it-yes the method you propose would fit the 'time per day' constraints but there's the question of if the act of activating the ability has a cost-as is indeed the case. While that cost is minor and conventionally so negligible as to be ignorable, activating the ability hundreds, potentially thousands as many times in a day as 'normal' use would.... it would add up. This is not to say a split second use of the ability would harm-it's the act of doing so many of them, so frequently.
Also, you aren't thinking about this properly: This is about COMBINING bloodlines. That would suggest you end with just one composite at the end. The reason Einheric bloodlines are useful isn't for their innate ability so much as what they contribute when made a part of a larger magical construct.


OKAY.




Any more questions?
And please feel free to keep debating bloodline combo possibilities here
>>
No. 43917 ID: 3fd4fb

>>353713
>Any more questions?
Of course.

When our Paranoia trait was upgraded, one of the descriptive lines was:
>>This trait likewise influences Shadowbro, hewn from the same soul.
Does the fact that both of them apparently got a Paranoia levelup at the same time indicate that Armas and Shadowbro have minds still linked on some level, in spite of their separation?

Does the fact that their paranoia rose together imply that other traits are also likely to rise together? For example, are Shadowbro's Manipulator and Ambush traits leveling up in time with Armas'? Would it be possible for this synching of their development to occur even in the absence of experiences which would normally create such development on one of their parts?


>Normally, Lurk can't. With Sami to expand the magic to be external as well as internal, and Einher to provide external spiritual boosting, it could safely be used to hide two other individuals-for a total of three hidden entities.
Please confirm that both Shadowbro and Sake (assuming he'll have a body of some kind) would count as entities for our purposes here. That would mean that moving the three of us together would be the limit of our stealth capabilities.


>Sami bloodlines and compounding
How much variation is there between the different Sami bloodlines, in power and in what abilities are available to them?

Would Sometimes Merchant or Einrik be able to examine the bodies of the shamans which we have right now and determine which bloodline is strongest or any of their other differing attributes and thereby determine which would be most beneficial for us to consume as our own Sami bloodline?

Is there any practical way for us to use the fact that we have twelve Sami bodies available to strengthen a single Sami bloodline that we would get, rather than simply stacking several weak bloodlines into multiple slots for additional power and flexibility? That is, can we improve the Sami influence on our final composite bloodline by making 1xSami better rather than getting 3xSami?
>>
No. 43922 ID: b1f0e2

>[Amen]"To a degree-I am still bound by two oaths made appropriately under the authority of my prior master-until such time Savoy dies or breaks them, I cannot speak of... certain matters."

I am thinking we should order Amen to do the following:
1. "When I give an order, if you can think of superior orders to give you, please inform me"
2. "As soon as you are able to do so after any oath binding you to secrecy expires, inform me of the contents of the now expired oath"
3. "When an unlawful intruder attempts to enter the house. If they are more powerful then you then be polite and attempt to contact me if you can. Otherwise attempt to contact me to ask what to do with them. If they attempt to leave the premise, damage it beyond your ability to easily repair, or attack me or my guests then you should capture them, or if they cannot be captured without damaging you, me, the house or my guests then kill them. If you capture them hold them until I can decide what to do with them. If you behave well and they are unimportant I will probably still hand them off to you"
4. "When I face an opponent, provide me with your estimation of their powers, weaknesses, and tactical suggestions."

Also I want to ask Amen:
1. "I cannot help but notice that our direct method of communication is rather fast. Would it harm me to spend a significant amount of time each day talking to you in such a manner? Specifically for the purposes of learning things of either mundane or magical nature?"
2. "Can I learn blood magic without any bloodlines? Would the bloodlines I currently possess or am aiming at acquiring allow me to perform blood magic? Or perform it at a greater proficiency?"
3. "List, in broad terms, the things you could teach me which you would consider most useful for me to grow in strength and survive."
4. "Can you teach me anything about making charms, casting ritual magic, or making magical weapons?"
5. "Could you write books that instruct a person in magics of various kinds? If yes, please write such books on magics you know and store them securely in the mansion, they are only to be shown to your master or those your master specifically designates"
6. "Could you write a book that could instruct a soul mirror
7. "What would the result be if I ordered you to treat my soul mirror and/or my weasely soulbrother as if they were also your masters be"

Based on the answers to the above, I think we could order Amen to train us for some time every day in blood magic or some other useful magical discipline. As well as get us, SB, and people of our choice books on various magical fields (for example I think einrik would LOVE to be granted access to our private library). SB might get his knowledge of core mechanics of the dark that he has been trying to discover via reading the appropriate book as well.

Personally I really want to be a good blood mage. Blood magic + Chakra magic + Soul magic + Cannibalism = Win combination. Especially with a winter bloodline compounding Sami/Einher/Lurk and potential compounding of our summer bloodline.

Also, it occurs to me that einrik knows how to manipulate memories, and SB has been learning to manipulate memories. SB can probably learn more about that discipline from Einrik.

Are people ok with me giving him such a set of orders? And asking such questions?

BTW, remember when savoy was a potential master? Could he have been given some of smets blood for him to count as one? Do you think he might be attacked by amen via that blood connection?
>>
No. 43923 ID: b1f0e2

>>/quest/356510

> I don't see any worth speaking of. It's risk for no return.
The return is a dearth of knowledge about the hags, which we can then hunt.
And if we work with him the potential to learn more of his cuirass (see him get attacked at back), potentially an easier kill (direct hags to him), and even perhaps gain a friend in high places, an easier kill, and perhaps even convince him to divulge all the secrets of the cuirass after his death. Stating that we intend it as a gift for a worthy individual rather then use it ourselves.

>I would be wary of using this sort of logic. Hillevi is not a helpless girl; she is a serious combatant. Remember that one of Markku's primary concerns when we brought up the matter of her wardship was if we would be able to provide her with an adequate stream of highly dangerous people and things to fight, that she essentially defeated the Russian assassin team entirely on her own albeit with direction from us, and that we might not have survived the German assassin without her able assistance. It is not completely unreasonable to think that she might be able to take this guy 1v1,
I don't doubt her strength, and in many ways she is stronger than us. But if he kills us now it is likely because his god-made cuirass renders him so well protected that we cannot kill him, which means she will most likely fall to him based on my knowledge of her powers and ours.

Also her father did NOT want her going against things that are too likely to kill her, only things that provide just the RIGHT amount of challenge.

>I will go there, and i will kill those hags.
>While I definitely back communicating this sentiment, that is a very direct way of putting it. While that is our intent at the moment it might prove impractical or impossible to accomplish (we don't really know what we'll be getting into here) and then we'd be stuck breaking our word. A less binding statement would be much preferable, just to cover our bases.
I agree, which is why I already came up with proper wording "should I best you in combat I shall do what I can to ensure the threat is stopped". If they are too far or too strong then "do what I can" means "Inform the right people".
>>
No. 43924 ID: b1f0e2

>>353722
Based on IRC discussion of that post of mine.
Modify:
>1. "When I give an order, if you can think of superior orders to give you, please inform me"
To be:
1. "When I give an order our of combat, if you can think of superior orders to give you, please inform me of what you think I should be ordering you to do and why in no more than 300 words"
>>
No. 43925 ID: 3fd4fb

>>353723
>The return is a dearth of knowledge about the hags, which we can then hunt.
I... think you mean wealth, not dearth. The word dearth means scarcity or lack. Regardless, once we've killed him if we're offering to take care of the hags for him he will have sufficient incentive to tell us the information that we would need to succeed- otherwise we might lose and his last mission won't get carried out even by proxy. We don't need to hunt together with him in order to get briefed on them.

Besides, while I haven't brought it up in-thread because I don't want it in Armas' thought processes right now, the hags are magical cannibal types. Armas specifically has a social bonus with magical cannibal types due to his Whaitiri connection. Our approach to eliminating the threat of the hags alone can be very different from an all-out assault.

>Hillevi
If we can fight him 2v1 right now, it becomes way, way less likely that we'll lose, divine armor or not. I'm willing to gamble Hillevi's life on that improvement in our capabilities. If the gamble fails we'll be dead anyway.

>>353722
>1
This goes down the nasty, slippery slope of letting Amen influence his own orders and I am opposed to it. We can confer with the rest of our headvoices as to how to improve his orders when relevant. Amen has more than enough ability to act freely and manipulate us already.

>4
We tried this before with the thing on the ship, and instead of giving us useful advice Amen just spent a lot of time telling us how screwed and stupid we were. This applies even when he could almost certainly have given us useful information, like the fact that the blood which eventually got us was likely animate. Based upon that experience, he's not going to be as helpful as we'd like. Also, I believe it to be a bad plan to get into the habit of listening to him constantly and doing what he says.

>Learning things from Amen
We already have a lot of pending trainings; splitting our attention to add entire new fields instead of focusing on our existing strengths strikes me as a questionable decision.

If we get a ton of downtime at some point I'd be willing to try this, though it does strike me as dangerous. As long as we're taking that risk, it would probably be more practical to have him simply instill us with knowledge or power, which is well within his capabilities and we know can be done without harming us significantly (we learned Russian and Kas Pin that way, after all). We'd have to be ridiculously super-careful with our orders down that route, but the potential rewards would be substantial, and on a much more accommodating timeframe than learning through extensive telepathic conversation.
>>
No. 43927 ID: b1f0e2

>This goes down the nasty, slippery slope of letting Amen influence his own orders and I am opposed to it.
He is only going to advise, we don't have to take him up on it.

>We already have a lot of pending trainings; splitting our attention to add entire new fields instead of focusing on our existing strengths strikes me as a questionable decision.
An entire conversation with amen takes only 1 seconds, our conversations with him create a time dilation effect thing. Also we often travel and have nothing to do, it is the perfect time to get training to minimize downtime.

>We tried this before with the thing on the ship, and instead of giving us useful advice Amen just spent a lot of time telling us how screwed and stupid we were.
We got very useful advice we were too stupid to listen too. The fucking WIZARD said he would have problems with that thing and we just attacked it.

>but the potential rewards would be substantial, and on a much more accommodating timeframe than learning through extensive telepathic conversation.
Yea, but even though we let amen instill in us the knowledge of chakra manipulation people went paranoid and decided "never again". The use of conversation is because people were so vehemently against having amen instill any more knowledge in us.

>I... think you mean wealth, not dearth
ugh, you are right.
>>
No. 43934 ID: 19dfec

If we were to go 3x Sami/ 1xEinher could we soulbind a Lurk to gain personal soul manipulation as well?
>Not actually sure, as recursive compounding-as would happen if you consumed multiple compounded sami bloodlines that are nevertheless spiritually on the same scale as uncompounded bloodlines-is innately chaotic in the setting-think magical equivalent of mutations. I'd have to roll on the spot when you attempted it. It could work-or it could not.

I kind of want to risk this. Reasons:
-Our Bloodline would be 4x as powerful as the mortal maximum instead of 3x. 33% more power is a lot.
-If we are able to gain inner soul manipulation as well we would be even more powerful.
-Even if don't gain inner soul manipulation soulbinding a Lurk should at least enable us to make our soul bland.
-I kind of want to know what it would result in. Havin three times the mortal maximum of a soul manipulation bloodline should have some interesting perks.
-Maybe our cannibalistic soul in combination with outer soul manip would let us eat souls. Hillevi said something about our soul trying to eat hers when she healed us. Combine this with binding magical (animal) souls to us....
-We could have this bloodline before the day ends. Should make dealing with future Einher (or pretty much anything) way easier.
-I do not think we really need inner soul manipulation. 3x Sami would give us plenty of tricks to use anyway
-We do not have to go out and kill humans we know nothing about. Killing Einherjar is ok, they want to die in battle and have an afterlife to look forward to. Killing someone who is neither a warrior nor able to continue his existance after death because you think their abilities are neat is somewhat amoral.




Something somewhat related:

Our contract with Og seems to consider forcing mortal Einherjar to leave their body as killing them. Does this mean that if we gain the ability to leave our body and do so the first time we "die"? Or has our body to be damaged so much we cannot inhabit it anymore? If we want to "die" to regain our nevernever gates we should look into what counts as dying.
>>
No. 43935 ID: 991866

>>353734
If we're going that route, 3xSami/1xHurkasian would seem to be best, as the ability to accelerate your thoughts during delicate spiritual operations would seem very handy.
>>
No. 43939 ID: 0c2309

>>353734
Do you remember what happened last time we gambled on a bloodline? Wut rolled a 1. Also, our soul only started draining Hillevi after she started giving it energy. If we want our Soul able to eat others, I think the Lurk powers are the way to go. And let's not forget that we could likely have the Lurk heart before the day ends too. I'm sure the Goblins would be willing to get ahold of a good variety of things for us in trade of a Contract Artifact linked to a trickster deity. After we sell them information on it's functions first anyway.
>>
No. 43940 ID: 991866

>>353739
Wut's luck has changed though...
>>
No. 43941 ID: 0c2309

>>353740
My point is gambling on our abilities has not worked well for us. Our starting roll and the one for our bloodline ended badly. I'd rather go the safe route this time around, not hope that gambling will pay off eventually.
>>
No. 43942 ID: e33a83

>>353734
Another detail is, as far as we know, 3xsami isn't 3 times the power of a single Sami bloodline.

It increases the range of the Sami bloodline, which is really useful, but it's not a simple multiplicative operation.
>>
No. 43943 ID: 81f32a

>>353739
>trade of a Contract Artifact linked to a trickster deity

Hell no.
That curiass is a perfect armor which we can give to Camella.
Or, if we feel over-protective, to Hillevi.


And what? Have we come to desicion concerning what kind of bloodlines we are going to take?

I am going to stick to what we had before we started bombarding Einrik for questions: Einherjar/Sami/Border

I think those are the best choices by virtue that they have been recommended to us by very heavy players:

-When we first asked Einrik about Einherjar, he said that it was a very good choice for us and he saw no problem with it. Considering he knew of our abilities and the way we fight, I am inclined to go with his opinion.
-Ogrimmir noted that Sami bloodline is "intresting". Now that does not mean automatically good, but seeing how he is a damn top-tier being in this setting, I'd like to see how much 'intresting' it is
-When we asked Sake about winter bloodlines, out of the few noteworthy ones he told us about was Border manipulation.

Really, our stealth problems (the fact that we cannot evade magical detection) can be solved with clutches. We can just buy some magical equipment which will dampen the magical sensors or something like that.
>>
No. 43945 ID: e33a83

>>353743
Lurk has also been recommended by Einrik, and he likes it because he finds the system good.

It synergyses really well with both sami and einher, as with sami we can use its effect on other people somewhat, and with einher the control it affords over our own soul means we won't have any trouble getting back in our own body when we go spirit einher (something that would be a problem with only sami/einher).
>>
No. 43946 ID: 81f32a

>>353745
I know, I know

I meant one of the first things that got suggested before we started getting specific and bothering him for more options.

What's the plus of going spiritual Einher anyway? Wont our body be an empty husk with risk of being attacked?

Border is a good choice because when we get good at it, we could shoot from all directions, angles and range as long as we see it and when we get really good at it, I suspect we will be able to teleport.

Okay, as long as we get Einherjar and Sami I am content.
>>
No. 43948 ID: 991866

Personally I'd put Einheir down as practically worthless, and in combination with Sami as an active trap, for the temptations it poses to the posters to do stupid things like split the party and go off on our own without any equipment.

I'd prefer leaving a slot blank rather than take it, it's that bad.

Restating my vote for Hurkasian/Sami/Borders, or 3xSami/Hurkasian.
>>
No. 43949 ID: 0c2309

>>353743
Really, you want to give our allies an item that requires them to make a contract with a trickster deity?

Let's not forget that both of those two are players, so they should be advancing all on their own too, not relying on our hand-outs. not saying we should never give them gifts, but when it comes to this I say we're better off selling it. We still have the Gat-Mat that should go to Camella, and we don't know what Hillevi uses so we need to keep that in mind before we start handing her stuff.

And if we do give it away, we should find out if it's from Coyote. At which point it should go to Big, accompanied with another racist joke.
>>
No. 43950 ID: 991866

>>353749
Why would we want to give it away at all. This sounds like an incredibly valuable magic item - and we already have an auction for the sale of just such a thing, with ready made customers coming up.

Selling it in return for some kind of permanent upgrade for our body seems far more sensible - we had various plans of the various enhancements that could be applied, perhaps then would be the time to brush them off.

Of course, chances are that we won't be able to get the armour.

As a side note, this time we should take the entire body with us (armour attached, preferably), as I suspect that the goblins would pay well to be able to harvest his seed to sell onto someone who wants to bear the next generation of his bloodline.
>>
No. 43987 ID: 3fd4fb

No attempt to alter our intent while shooting... disappointing. After hearing that was what triggered the defensive capability of his armor, I was really hoping that we'd be able to mind game ourselves into shooting him. Did we not try because it was an untenable idea, because we need a more thorough description of the doublethink necessary to attempt it, or because it didn't get enough support?
>>
No. 43988 ID: 188144

Something else we should consider. We know that Einheir is not hereditary, so if we take that option, it and any benefits of compounding if with the other bloodlines will disappear. This would not seem to be of immediate concern, but at some point we may well want to make a marriage alliance, and our value on that market depends a lot on how much power we will pass onto our heirs. Without Einheir, the suggested option has little to recommend it.

Now, fortunately, only it and possibly Stoic Taoist (developed by an order of philosophers), seem acquired rather than inherited.

With this in mind, we should focus on incorporating hereditary bloodlines, making the Hurkassian/Sami/Borders combination seem rather optimal.

Something else we should consider. It is impossible to combine Summer and Winter Bloodlines, and so our Summer based cannibal regeneration and Winter based Einheir accelerated scarring cannot stack, and from what we were told of what happens when you try to combine them, are unlikely to play nicely, as Summer and Winter energies both attempt to do the same thing at the same time.
>>
No. 43995 ID: 0c2309

>>353788
That's a decent reason to forgo Einher, however keep in mind we won't be getting Einher itself, so it might not work like that. Did Bob say the powers granted from Einher as part of our new compounded Bloodline wouldn't pass over or just Einher wouldn't?

I would however say Lurk is still a good idea. It allows us to manipulate our Soul, which would probably make further Soul Shenanigans easier on us. Like entering Shadowbro's or our Eye's realm. We fuck our Soul up enough that easier manipulation of it sounds like a useful ability, especially in conjunction with Sami. Our Stealth becoming viable against Supernaturals as long as we plan for it is a nice added bonus too.
>>
No. 43996 ID: 3fd4fb

>>353788
>We know that Einheir is not hereditary, so if we take that option, it and any benefits of compounding if with the other bloodlines will disappear.
I don't think this is actually true. We're not becoming an Einher, we're creating a bloodline which uses Einherjar as part of its foundation. There's a rather important difference; we're explicitly creating a bloodline here, and bloodlines are heritable. What we have at the end will be something quite distinct from the sum of its parts, and might well be heritable in its entirety.

Interestingly, a full 40% of our bloodline will be explicitly designed to buffer and conjoin unrelated powers and meld them into a greater whole. I suspect that because of that, the greatest feature of the Laine bloodline at the end of this will be the ability to mix any Winter bloodline abilities belonging to the mother into our theoretical kids' powers with much greater odds of success than one would normally expect. That's obviously pure speculation on my part, but it seems to logically hold together to me.

>It is impossible to combine Summer and Winter Bloodlines, and so our Summer based cannibal regeneration and Winter based Einheir accelerated scarring cannot stack, and from what we were told of what happens when you try to combine them, are unlikely to play nicely, as Summer and Winter energies both attempt to do the same thing at the same time.
That would be bad, but I am not certain that this is correct. We've been told before that our Summer bloodline could gradually heal up the Einher scarring, which implies that there would be no problems to me. I'd like a post link or an IRC log showing that they would interfere with one another in a damaging fashion, if possible.

On a side note, between the heal scarring thing and the knowledge that we're moving towards an ageless immortal physical state, I suspect that our Summer bloodline isn't really healing us all in the usual sense. What it's doing seems closer to returning us to whatever it tracks as our body's proper form, bringing us back to factory spec as it were, and healing is just the apparent mechanism it uses. If true, this makes it vitally important for us to maintain the integrity of our template... and if we can somehow learn to manipulate what that template is, might also make it possible for us to use it to gradually change our form.
>>
No. 43997 ID: b1f0e2

>We know that Einheir is not hereditary
Being an einher, aka, being a servant of odin. Is not heraditary. But the powers themselves might be. After all there exist powers (hurks for example) based on einher bloodline. Also Einher normally don't reproduce.
If we aspect our bloodline to be einher-like it doesn't make us or our children einher, it merely gives einher-like powers.

>We've been told before that our Summer bloodline could gradually heal up the Einher scarring
Yes, bob said that einher will cause instant scarring and then summer healing will get to work converting it into useful tissue again.
>>
No. 43998 ID: 89777a

Late night thought hit me, a way further on effect of the summer bloodline and devouring of magical beasties is that Armas' form will become more fluid (EATDOONYEATDOONY) this combined with armas's mental shapeshifting, then Sami/Lurk for soul shapeshift and well...

Might be interesting...

Come to think of it we have a number of problems waiting for us in Istanbul... Perhaps we should make a second LIST!

A more flexible one dealing with what we do.
As far as I can see to begin with objectives are...

Re-establish contacts
Make some gesture of thanks to SM (this has worked in the past)
Kill Blackbeard
[and then in no particular order]
hunt/eat Doony
Masterfully manipulate the wolves and vamps to some end or another.
Auction?
Oh Durr, Savoy

Before all that, I'd like to get Sake's body BEFORE we return to Istanbul. I'm also hoping the eating of a few hags will boost the summer blood.
>>
No. 44007 ID: b1f0e2

On DECEMBER 21st, 2010
Armas agreed to serve Ogrimmir 1 week a season. (Which was the last solstice of 2010, as well as an eclipse)
It is currently
JANUARY 3rd, 2011
In quest time... so, about 10 days later. (that's it? damn it felt like longer)

Wiki-quote: The precise timing of the seasons as viewed by astronomers is determined by the exact times of transit of the sun over the tropics of Cancer and Capricorn for the solstices and the times of the sun's transit over the equator for the equinoxes.

For 2011 these times are:
EquinoxesSolstices
Mar 20 @2321 UTCJune 21 @1716 UTC
Sept 23 @0905 UTCDec 22 @0530 UTC

So, unless Ogrimmir is going to contact us, we need to budget a time for such service lest we breach the contract out of forgetfulness and die, we should ideally do it at the beginning of each season as procrastination would be catastrophic (even if we remember, we will have to abandon everything else for a week).

An exception should be made for this season, where we should leave it to the last minute so that we have time to gain actual real power first.
>>
No. 44010 ID: b1f0e2

>[Iron Trick]"Soul Scale eh? The only advice I really can give: Don't be uncertain, don't stall, and don't be afraid."
I am FAIRLY certain this means we should all answer the same thing. Else there is uncertainty
>>
No. 44011 ID: 3fd4fb

>>353810
Well, thus far we've got greed and hunger going. I'm reasonably certain that Armas' greed and hunger are all bound up with one another anyway; his hunger feeds his greed by granting him power, and his greed feeds his hunger by gaining him ever more exotic and powerful meals. While it would probably be better to uniformly choose one or the other, we're likely a hell of a lot better off with the vote split between those two than, say, throwing fear into the mix.

And we're hitting "don't stall" pretty well, what with having a pile of posts within minutes.
>>
No. 44012 ID: 715620

Bob would never expect us to answer in unison. It's easily the most unreasonable possible thing to ask a forum like us.
>>
No. 44015 ID: 7c6e84

>>353812
With how bob has been punishing us by making us choose the worst options lately when we are too divided, it wouldn't surprise me if that's exactly what he wants.

Some goddam purpose.
>>
No. 44018 ID: 81f32a

>>353810
You know, I think you are right.

Everyone should post one thing (which looks to be Greed) and any other suggestions must be deleted.
>>
No. 44019 ID: ac262f

I'd not choose greed mainly cause this isn't FMA, it is Gun For Hire, greed is different.

Besides, our worse moments have been when Armas has acted in greed.

Also,Armas' aspect is going to be weighed against Glebs so greed isn't what I'd choose as it is by far not the driving reason Armas has, refering back to the first post! Armas has bigger aspects than greed.

Also SUST is for stupid thoughts, not different ones. I don't think Greed is a stupid option, just I think that Armas' will is stronger.

That being said, it may be that gleb's will, hunger and greed are greater than Armas'
>>
No. 44020 ID: 47eac2

>>353819
Honestly, Greed is just going to fuck us over, but if everyone is posting for it, we should delete our post and post for it too later.

As for why it's stupid: Insetting, greed has always fucked us over, and the Greed Demon is someone we have already spurned.

Not looking to have him wanting to screw us over.

Hunger has whatiri for help, but Trickery and Will are definitely our best stats, and what really represent us.
>>
No. 44023 ID: 493389

yea, greed might not be the best option, though I think Armas has some strong greed (his super greed at being too greedy to take Marmons deal being the reason he got the deal in the first place) but we should really stick together on this since it seems to be the majority vote and if there are problems discuss it in the disc.

I am facepalming at those two contesting SUST's now, the only advice we were given cautioned us against being uncertain and stalling, and we still rush headlong into these internal arguments.
In thread.

Also that post with nothing but spoiler, a thing that has been proven in the past to add to negative traits.
>>
No. 44026 ID: b1f0e2

1. hunger = greed for food.
2. we want more than just eating.

So I am gonna just cast my vote on greed.
Of course, I would have gone with manipulative, what with being level 6 trait...
But we need to stand united... so greed it is.
>>
No. 44028 ID: 991866

A thought, now that Armas has used the soul damaging function of the buntline despite there being net negative votes to use at all, it's too dangerous to keep.

As soon as the battle is completed, almost certainly with the loss of all the potential profits, we need to simultaneously sell the gun and the memories of what it does to SM. As a contract artifact it should be worth a very substantial amount.

>>353823
No, we didn't take the deal because we thought it wasn't fair, not because we were too greedy. They're very different things.

>>353795
>>353796
>>353797
>>353798
When we asked if we'd have to kill our children if we took Einheir, Bob said it wouldn't because Einheir powers weren't hereditary. That's pretty clear cut that they won't inherit them.
>>
No. 44029 ID: 991866

A thought, now that Armas has used the soul damaging function of the buntline despite there being net negative votes to use at all, it's too dangerous to keep.

As soon as the battle is completed, almost certainly with the loss of all the potential profits, we need to simultaneously sell the gun and the memories of what it does to SM. As a contract artifact it should be worth a very substantial amount.

>>353823
No, we didn't take the deal because we thought it wasn't fair, not because we were too greedy. They're very different things.

>>353795
>>353796
>>353797
>>353798
When we asked if we'd have to kill our children if we took Einheir, Bob said it wouldn't because Einheir powers weren't hereditary. That's pretty clear cut that they won't inherit them.

>>353826
Greed is not hunger for food. Greed is desiring to have more than you should of anything.
>>
No. 44030 ID: 991866

A thought, now that Armas has used the soul damaging function of the buntline despite there being net negative votes to use at all, it's too dangerous to keep.

As soon as the battle is completed, almost certainly with the loss of all the potential profits, we need to simultaneously sell the gun and the memories of what it does to SM. As a contract artifact it should be worth a very substantial amount.

>>353823
No, we didn't take the deal because we thought it wasn't fair, not because we were too greedy. They're very different things.

>>353795
>>353796
>>353797
>>353798
When we asked if we'd have to kill our children if we took Einheir, Bob said it wouldn't because Einheir powers weren't hereditary. That's pretty clear cut that they won't inherit them.

>>353826
Hunger is not greed for food. Greed is desiring to have more than you should of anything. Hunger is needing food. In fact, greed and hunger are opposites, as you are greedy if you continue eating when you are no longer hungry.
>>
No. 44031 ID: 3fd4fb

>No, we didn't take the deal because we thought it wasn't fair, not because we were too greedy. They're very different things.
Maybe that's why you didn't take the deal. I didn't take it because I thought Mammon was being a goddamn cheapskate and trying to rip us off, not giving us nearly enough power to justify the power we'd give him, the enemies we'd make by aligning ourselves with him, and the damage that unleashing our inner greed constantly might do to our mind.

In fact, I think my suggested line for refusal was:
>"Sorry, but Mammon will need to offer a much sweeter deal than that if he wants what I've got."

I straight-up didn't take his deal because I was too greedy to take it. If he'd put enough on the table I might well have said yes.
>>
No. 44032 ID: 991866

>>353831
Then it would have been a fair deal. If we were greedy we'd have gone for the deal without a thought for long term consequences.

This latest set of events, with Armas doing a whole set of things that were explicitly voted against, followed up by a spectacularly bad choice being made, is why we can't go Einheir/Sami/X.

If we do, at some point, either against our will or because a bunch of people just don't think or jump on a meme, we'll end up using the spirit projection power and putting ourselves in a really bad spot.

For this reason, I think we have to take the speed bloodline, as our control mechanism is too imprecise to risk having traps like that waiting for us.
>>
No. 44034 ID: 3fd4fb

>>353832
>If we were greedy we'd have gone for the deal without a thought for long term consequences.
What kind of shitty greed would that be? Greed is not necessarily short-sighted. Greed is about wanting the most that you can possibly get; how you go about that pursuit is rather flexible. In that case, we had a commodity and Mammon wasn't giving us the best price for it; in my view of the situation, greed demanded that we seek greater profit rather than settle for less.

It has nothing to do with fairness, because we weren't at all concerned with ensuring that Mammon came out square- being concerned with fairness means that you're worried about screwing the other guy as well. Armas did not care about that, and still doesn't. All that matters is that his side of the table ends up with as much on it as possible- and he's smart enough to realize that sometimes maximizing gain takes time. If you look at his life through this lens, virtually all his actions can be somehow traced back to this root motivation; if he decides not to do something that appears to contradict his greed, it can almost inevitably be justified by adopting a more long-term stance on the matter of avarice, or broadening it to include greed for more than just stuff- he also wants power, knowledge, etc.

Even his desire to accumulate comrades and allies is arguably derived from his greed- because he wants more power, more influence, more people he can convince to work for him and bring him wealth and do as he wishes. Allies and reputation are another form of wealth that he does not hesitate to seek.

I can only think of a couple aspects of his personality that aren't essentially greed-driven.

>we'll end up using the spirit projection power and putting ourselves in a really bad spot.
If we have Lurk in our bloodline we'll be able to get back into our body afterward with no difficulty at all. Which isn't to say that it wouldn't still be dangerous, but it would be recoverable.

>>353819
>Armas has bigger aspects than greed.
I disagree; see above. Armas' will and his trickery are but tools that he uses to force his greed into being- they're not his essential driving force. Even if you work at it, you can't come up with explanations for nearly all his significant actions by starting with them.
>>
No. 44035 ID: 81f32a

Bob, wasn't 666 bonus supposed to give a small upgrade to the weapon it was used with?
Like the time when it happened with Matebas?
>>
No. 44037 ID: 991866

>>353834
>It has nothing to do with fairness, because we weren't at all concerned with ensuring that Mammon came out square- being concerned with fairness means that you're worried about screwing the other guy as well. Armas did not care about that, and still doesn't. All that matters is that his side of the table ends up with as much on it as possible- and he's smart enough to realize that sometimes maximizing gain takes time. If you look at his life through this lens, virtually all his actions can be somehow traced back to this root motivation; if he decides not to do something that appears to contradict his greed, it can almost inevitably be justified by adopting a more long-term stance on the matter of avarice, or broadening it to include greed for more than just stuff- he also wants power, knowledge, etc.

No. Greed is wanting more than your fair share. Armas would have been quite happy taking a fair deal. The problem was that what Mammon wanted wasn't fair.

>Even his desire to accumulate comrades and allies is arguably derived from his greed- because he wants more power, more influence, more people he can convince to work for him and bring him wealth and do as he wishes. Allies and reputation are another form of wealth that he does not hesitate to seek.

No. Greed is explicitly only about material wealth. Wanting friends, allies, to improve oneself, these are not greed.

>I can only think of a couple aspects of his personality that aren't essentially greed-driven.

Are you sure you're reading GfH, not some other quest?

Several times Armas has chosen not to go for material goods in favour of some other objective, such as training.

>If we have Lurk in our bloodline we'll be able to get back into our body afterward with no difficulty at all. Which isn't to say that it wouldn't still be dangerous, but it would be recoverable.

That's not the problem, the problem is that the overwhelming majority of our power is in the form of our weapons, which we can't take with us as a spirit, and both Sake and ShadowBro are bound to not go more than a certain distance form our physical body. Thus, using the Einheir+Sami ability means abandoning virtually all of our strength. As demonstrated by the debacle of the last couple of days, Armas and the posters can't be trusted with having that option available.
>>
No. 44038 ID: 252e1b

>>353629

Yeah, I said "conditions" not genetics. The HeLa line would have an impossible time surviving in Armas. Its home environment is petri dishes, not crazy mercenaries.

I specifically mentioned the chromosome count being wrong to underscore that it's not something compatible with normal humans. It's weird mutated human cell line that can do well in a petri dish.

If we're talking about looking at improving Armas through something like genetic engineering we'd probably do well to raid the Nazi research databases and make a few science-bro friends to interpret and implement all that for us.
>>
No. 44039 ID: 3fd4fb

>>353837
>Greed is wanting more than your fair share.
This is a true statement, but it is not the nature of greed. Greed can easily be defined in the absence of the concept of fairness, because ultimately greed has nothing to do with other people, while fairness does. Greed is the inability to be satisfied with what one has, resulting in a constant desire to gain more.

>Greed is explicitly only about material wealth.
This is inherently false. Greed applies to all aspects of existence which can be measured quantitatively.

>Several times Armas has chosen not to go for material goods in favour of some other objective, such as training.
Which is totally irrelevant to how greedy he is unless one believes, as you apparently do, that greed applies only to the accumulation of material wealth.
>>
No. 44045 ID: d97a61

>>353837
>No. Greed is explicitly only about material wealth. Wanting friends, allies, to improve oneself, these are not greed.
Except that's blatantly wrong. A cursory check of the word's definition would have revealed this, which I have to assume you didn't do.

FOR EXAMPLE:

http://www.thefreedictionary.com/greed
>An excessive desire to acquire or possess more than what one needs or deserves, especially with respect to material wealth: "Many . . . attach to competition the stigma of selfish greed" (Henry Fawcett).

http://www.thefreedictionary.com/greedy
>Excessively desirous of acquiring or possessing, especially wishing to possess more than what one needs or deserves.

http://www.access-jesus.com/definition-of-greed.html
>Bible Summary: The Bible provides us with a rich definition of greed. From a Christian perspective, the core definition of greed is that it is the obsession with accumulating material goods[b] Not wealth, which is a subset of material goods. A greedy person values material goods more than they value God. The Bible also tells us that greed is something that can never be satisfied. Greed and slothfulness have similarities in definition. The greedy and slothful both crave material goods as well as they have no desire to work for or to exchange anything of value for the object of their desires. The slothful will not work even for basic necessities much less add value to the world around them. [b]The greedy will use deception to acquire material goods. The greedy will lie and use false pretenses to acquire goods at the expense of others.

http://www.wordcentral.com/cgi-bin/student?book=Student&va=greed
>selfish desire for food, money, or possessions over and above one's needs


You probably saw something along the lines of:
http://www.learnersdictionary.com/search/greed
>a selfish desire to have more of something (especially money)

And didn't pay attention to the wording enough to note that while monetary gain is something of a fixture for Greed, it is by absolutely no means it's sole definition.

Would probably be a good idea to check your facts before you argue for something.

This just in, the Pot calls the Kettle black! More on that later tonight!
>>
No. 44048 ID: b1f0e2

>When we asked if we'd have to kill our children if we took Einheir, Bob said it wouldn't because Einheir powers weren't hereditary. That's pretty clear cut that they won't inherit them.
I am positive we asked whether being an einher is hereditary. Not whether the powers were hereditary. And IIRC I then pointed out some quotes saying that we wouldn't even become an einher, merely aspect our winter node to have einher like powers as a part of our compound bloodline and bob confirmed that. (it was in questdis too, not in IRC)

>>353829
I am positive the majority was for using it.
I am going to recount just for you.

For Shooting buntline:
Falcon
TMIoverload
04d1ff
Shifter55
MrTT

SUST:
Alratan (second post only)

Abstained:
Shot
Magus Black
Arkeus
3fd4fb
81f32a

Special:
Grail (sorta, said to try first without)

So there you have it. 5 people voted to accept the deal. You were the only one to downvote it. 1 person (grail) said to try other things first (which we did) and then accept (grail), and 5 people gave other plans or just yammered without any plans (for example, 2 just discussed his romanov status).
I should point out that the lot of us came up with about 5 seperate plans. And we attempted several of them before resorting to accepting the buntline deal which had an actual majority and the most positive votes by far.
>>
No. 44049 ID: 715620

>A greedy person values material goods more than they value God.

The interesting thing about the Seven Sins is that they are simply each about placing something before God. In other words, Idol-worshiping.
>>
No. 44050 ID: 47eac2

[05:09:35] <Arkeus> MongooseBob: ok, we have been talking in Disc about Einher/Sami/Lurk, and how it's possible that Einher won't be transferred to our kids
[05:09:51] <Arkeus> Will you tell us anything about that?
[05:11:22] <MongooseBob> I don't know how many times I need to say this
[05:11:36] <MongooseBob> You are planning to merge multiple bloodlines to create a WHOLLY NEW composite bloodline
[05:11:40] <MongooseBob> It will not be sami
[05:11:41] <MongooseBob> or lurk
[05:11:42] <Arkeus> ok
[05:11:43] <MongooseBob> or einher
[05:11:45] <Arkeus> Good to know
[05:11:48] <MongooseBob> It will be it's own thing.
[05:11:59] <LittleRedRidingWeasel> Hmm
[05:12:00] <Arkeus> That's what i thought, but wasn't sure
[05:12:04] <LittleRedRidingWeasel> Then it'll need a name
[05:12:26] <Arkeus> Also, pretty sure it will be emmminently attractive for marriage proposals
>>
No. 44051 ID: 493389

>emmminently attractive for marriage proposals
Hey babe, I've slaughtered millions and ate my best opponents and the doctors say that my wanton cannibalism is gonna guarantee me strong kids.
Marry me.


This is moderately funny to me.
>>
No. 44052 ID: b1f0e2

>>353849
So what happens when an atheist is greedy?
>>
No. 44054 ID: b6edd6

>>353852
Why yes, they did shape their definition of evil to automatically include anyone who does not believe in their god.
Charming, isn't it?
>>
No. 44055 ID: ac262f

Lastest Update
...
Soul Scale.
Greed Fail.

I told you about the Greed man, I told you.
[Ok, granted will turned out stupid and really If we had been thinking, Deceptive Truthfullness is kinda obvious. Armas never lies, or at least as close to never.

>>353852
>Excessively desirous of acquiring or possessing, especially wishing to possess more than what one needs or deserves.
>selfish desire for food, money, or possessions over and above one's needs
>An excessive desire to acquire or possess more than what one needs or deserves, especially with respect to material wealth: "Many . . . attach to competition the stigma of selfish greed" (Henry Fawcett).

Greed isn't a picnic by those definitions EITHER!

Now on a more important note, how are we going to phrase the question?
>>
No. 44056 ID: 715620

>>353852
The way my mother put is like this: To those who love God, the Deadly sins are such because it's putting something else before Him. To an athiest, it's putting it before whatever you should hold important, like family, friends, your career, etc.
>>
No. 44058 ID: b1f0e2

>>353856
>The way my mother put is like this: To those who love God, the Deadly sins are such because it's putting something else before Him. To an athiest, it's putting it before whatever you should hold important, like family, friends, your career, etc.
That is actually a very very good answer.
Since as an atheist I have been arguing that everyone wants things, its forgoing your morals to get them that make you greedy.

Abandoning your family in the quest for money isn't greed, its a stupid fixation on money to the point that you don't realize it isn't the only thing you could and should covet. (money, women, power, knowledge... there is so much to covet and so little time)
>>
No. 44065 ID: 3fd4fb

Basically all the Sins are things that most people feel. Lust, gluttony, greed, sloth, wrath, envy, pride... they're all parts of a typical personality. The point of making them Sins is warning against allowing them to influence you in excess, since it's all but certain that you'll be influenced by them somewhat regardless because they're so incredibly common. Even in the absence of any moral argument regarding their worth, allowing an excess of any of the Sins into your life tends to shift personality and behaviors away from something acceptable in normal society, so they make a good rule of thumb for things to avoid.

Defining the line of exactly where excess begins is then the tricky part, of course.

>>353855
>Greed Fail.
Greed didn't really fail- it was a massively weighty part of our personality and a great first choice. We just had to add in secondary and tertiary characteristics in order to finish our opponent off, since his own soul had some rather heavy facets as well.
>>
No. 44066 ID: 47eac2

>>353865
Word Of God was that GREED was our second best choice.
Word Of God Also was that focusing our choice like that was a good thing (though for now on we should also give a 2nd and 3rd choice).

OTOH, it's likely "DECEPTIVE TRUTHFULNESS" is our best choice.

Oh, and Word Of God is that different choices have more or less value against other choices (opponent).
>>
No. 44067 ID: 3fd4fb

>>353866
If there's an IRC log with all this in it, along with whatever other information was presumably being dispensed at the same time, that would be appreciated. It certainly wasn't posted here or in the main thread.
>>
No. 44068 ID: 47eac2

>>353867
12[04::1714] <Arkeus> heh
12[04::1914] <Arkeus> btw, bob
12[04::3114] <Arkeus> we are trying to be as uniform as possible in our anwser
12[04::3814] <Arkeus> would it actually make any difference?
12[04::4314] <Arkeus> not talking about *now*
12[04::4814] <Arkeus> talking in the general sense
[04::3515] <MongooseBob> For Soul Scale uniformity is a great idea
[04::4615] <MongooseBob> and Greed's your second best possible answer
[04::0216] <MongooseBob> Sadly, second best isn't enough against good old Gleb.
[04::0616] <MongooseBob> Well, you'll see.
[04::1016] <MongooseBob> You won't die... yet.
12[04::0520] <Arkeus> Yeah, Hunger is probably good too, given Whatiri
12[04::1920] <Arkeus> OTOH, beside Whatiri, i don't see Armas as a Hunger guy at all
12[04::4220] <Arkeus> Of course, saying Hunger wouldn't level up a Neg trait :-(
[04::4320] <MongooseBob> It is a fundamental part of his soul now
[04::4920] <TMIoverload> Since it's the second best answer and not winning, I suppose it's weighed against a trait he chooses, rather then weighed against his Greed
[04::0221] <MongooseBob> just because he's got himself enough food he never gets hungry enough for it to be a point doesn't mean hunger isn't a big thing to him.
12[04::1721] <Arkeus> not what i meant
03[04::2121] * pheleas_frog (cgiirc@Rizon-FEEBE4F2.socal.res.rr.com) has joined #Golemquest
02[04::2421] * Grail (cgiirc@Rizon-FEEBE4F2.socal.res.rr.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
03[04::3521] * pheleas_frog is now known as Grail
12[04::4021] <Arkeus> I meant that Hunger doesn't seem to be a important part on how Armas think/act
12[04::4821] <Arkeus> i completely agree it's a fundamental part of his soul
[04::5921] <TMIoverload> Ark, most deals Armas have made have been to give him food. We just don't see his hunger because it's always sated
[04::1222] <LittleRedRidingWeasel> Oh god. Paint, of all programs, crashed on me just now.
12[04::1522] <Arkeus> lol
[04::1622] <MongooseBob> It's called a SOUL scale Arkeus
[04::2222] <MongooseBob> I would think matters of the soul would matter
12[04::2522] <Arkeus> Very good point
[04::2722] <Grail> So it was Hunger?
[04::2722] <MongooseBob> matter matter
[04::3022] <MongooseBob> No
[04::3422] <Grail> Sorry
[04::3622] <MongooseBob> Did I say hunger was No. 1?
>>
No. 44069 ID: d3dfb8

[20:25:09] <MrTT> fuck the right laine
[20:25:20] <MrTT> it was a 4000 regular car bought becaue it was super generic
[20:25:20] <Grail> I don't think that's very sanitary
[20:25:24] <MrTT> the WRONG laine is what it is at

All in favour say AYE
>>
No. 44070 ID: 0c2309

AYE
>>
No. 44073 ID: 3fd4fb

>>353868
Thank you for posting that. I really wish we got to see more relevant IRC logs in this thread.

>>353869
Just for clarity's sake, you're proposing a mass-SUST of every post he makes in order to get back at him for holding an opinion that you find unconscionable?
>>
No. 44074 ID: b1f0e2

>>353869
This anon is wuten btw
And he missed a line:
<MrTT> which armas owned for a month

And TMIlover put me on /ignore for it.
LRRW is threatening to do so as well / support the petition but hasn't yet.

Everyone else is laughing, I think at them.
All I gotta say is that those guys are crazy. And not the cool type of crazy
>>
No. 44075 ID: 715620

>>353869
>Being a bitch at someone for having an opinion you don't like

oh wow
how incredibly mature
>>
No. 44076 ID: b1f0e2

>>/quest/357804
ID: d3dfb8
>>353869
ID: d3dfb8

Oh wow Wutenheimer, you actually did it, I just can't stop laughing... Except you went and actually did it in the fucking MAIN THREAD and now armas is gonna get another mental disorder.

Bob please don't give Armas another mental disorder for this kind of stuff. Lets just pretend it is a troll.
>>
No. 44078 ID: ac6c03

>>353869
Brothers.
Comrades.
Cease this frivolous fighting. Comrade Right would not want conflict amongst us over his death. He was always one to support the unification of all of the Armas Collective under the banner of Kyrpa Peikko. Comrade MrTT is not to be cast out, but shown the light that is LAINE.

>>
No. 44079 ID: 8a0f3f

>>353869
>>353869
>>353869
AYE! How could you say she's a generic van? We gave her some beautiful armor, we chose her because we knew she was special to us when we saw her! Oh, how she shined under the sun, how happy her engines sounded, she too, has waited for that day! Never left us, took us to wherever we wanted to go...until Blackbeard came! He murdered her, in such a violent way... We were at a loss when we heard what happened, but she still lives on! The Wrong Laine shall carry on the Right Laine's legacy! To carry a piece salvaged from her physical remains! Down with Blackbeard, he must pay for this crime! And down with MrTT for insulting such a beauty!

If...if only she were here right now, in her armored body, you would be roadkill by now!
>>
No. 44080 ID: 715620

>>353879
>>353878
>>353873
>>353869

And now I'm no longer even touching IRC. Fuck you. Fuck all of you. This shit is retarded beyond belief. You're sucking all the fun from this, taking it far too seriously and metagaming like huge faggots. I'm out.
>>
No. 44081 ID: b83c65

>>353878
Wait, wait. He?

Fuck you talking about, boy? She was a real woman.
>>
No. 44082 ID: 493389

Shot
Stop overreacting


Everyone else
This is bullshit
There is no problem with joking about this in IRC, not in disc because Armas needs a new ride, but in quest, this shit is stupid.
Stop


>>353878
>under the banner of Kyrpa Peikko
But wasn't it destroyed before that incident?
>>
No. 44083 ID: 0c2309

[22:22]TheBeardiestBobWitchit you can imbue inanimate objects WITH souls, but short of going to japan or a couple other places, there's no real way for you to get at someone capable of CREATING a soul in an inanimate object.

Saki did mention item imbuing bloodlines. So now my vote is for Sami/Lurk/Item Imbuing bloodline.
>>
No. 44084 ID: 3fd4fb

>PERVASIVE PARANOIA
>PROFOUNDLY PERVASIVE PARANOIA
You know, Armas' paranoia trait has now done up two levels in... what, six hours, in-game? That's a rather frightening statement on how close he is to sliding into total insanity. Assuming that Bob isn't just using that as a beat-stick to punish the posters for something that annoys him, Armas is essentially in imminent danger of totally losing it at any moment.
>>
No. 44085 ID: a492a8
File 131847934637.gif - (208.21KB , 250x219 , sardo applause.gif )
44085

Hahahahah, wow. I should look in here more often, there's quality entertainment to be had!
>>
No. 44092 ID: 715620

considerthefollowing.png

Most human peaks are at trait level 3. If it goes any higher, then he might hit the level where he simpy has to be committed. This seems pretty fair until you realize people who are placed into mental hospitals fall into one of three categories: They are a severe danger to themselves and others, They cannot function in the normal world and need assistance and treatment to survive or are growing to the point of either of the former.

Higher-level paranoia is GAME OVER.
>>
No. 44093 ID: ac262f

>>353892

Hence my rather stop-gap measure of trying to make his paranoia into crazy-preparedness.
However the poor write up I did is not nearly enough, we need to aggressivly combat this, not just try not to make posts that have no paranoia.

Another route is getting the paranoia tempered by RRR trait. But regardless It is a problem we need to deal with, and it was going to level up sooner or later.

Armas is as has been revealed bare to us, about truthful deception. So he needs to manipulate himself away from madness and use truth to decieve himself.

Lets try get something a bit better than the house of cards Armas' head is right now.
>>
No. 44095 ID: ccb4d4

>>353892
And past the human point it is also likely to lead to a slope slipperier than buckyball-greased glass, because madness traits are likely to result in/be the result of soul damage, or exposure to hazardous magic sources, creating/being a sign of a festering rot that even normal people may detect.
On top of this, Shadowbro displays symptoms, due to his half of our soul. This likely means that to escape from madness, we will not only have to convince oursleves of what we are doing, but him as well!
Think about it, two madmen connected at the hip by their soul may result in a positive feedback-loop of distrust and fear, and have our soul being torn in half even more, or having to fight each other for possession of their rightfully owned piece, is not something anybody would want.
>>
No. 44096 ID: 991866

>>353845
>Except that's blatantly wrong. A cursory check of the word's definition would have revealed this, which I have to assume you didn't do.

No, I did. Greed is about objects, that's the whole point. As your own quotes demonstrate, the sin of greed is wanting possessions. It's the desire to own things.
>>
No. 44097 ID: 3fd4fb

>>353893
It might be possible to halt Paranoia growth by acquiring an enchanted item which alters our thought processes to prevent us from going into paranoid tailspins mentally. I doubt we could remove the trait with anything short of severe mental surgery, but reducing its growth and effects is likely quite possible.

I'm not sure if something like that would be able to affect Shadowbro, but it's seemed thus far that Shadowbro's sanity is a function of ours for some reason so hopefully it'd stop both of us.
>>
No. 44099 ID: b1f0e2

>Paranoia Levelup
Great job guys

>>353884
>You know, Armas' paranoia trait has now done up two levels in... what, six hours, in-game? That's a rather frightening statement on how close he is to sliding into total insanity. Assuming that Bob isn't just using that as a beat-stick to punish the posters for something that annoys him
Why would you make such an assumption? Bob outright stated that he is using it to punish posters for doing things that annoy him (multiple meta posts)

>>353897
>Severe mental surgury

We have our next question for Og.
>>
No. 44101 ID: 89777a

To shed some light on why Shadowbro is also getting the paranoia.
1. We are numskulls
2.
It is the same as why we HAVE to trust Shadow bro. Shadowbro is a reflection of armas, If Armas mistrusts shadowbro, then Bro mistrusts Armas. It is resonance feedback. Shadow bro's paranoia will hopefully disappear when Armas does, actually...

So yeah what Shifter said too.

Shadowbro could be the key to beating it...
Seeing as he is divorced from flesh...

You know what would be awesome, if we could manifest Armas' paranoia and fight it to the death!
>>
No. 44104 ID: 991866

>>353901
No, there are no numbskulls, really. Bob is just being a hardarse, and railroading us towards his preferred bad end, despite us not having justified it at all. We've just hit the point where nothing we suggest matters, so we may as well sit back and "enjoy" the ride.
>>
No. 44105 ID: 0c2309

>>353896
Possess does not automatically equate to physical goods. My is a possessive word. My allies. My reputation. My skills. My talent. My power. My family.

>>353904
It's true he's being hard on posters doing things he specifically told them not to do or he'd be hard on them for it, but our suggestions do still matter. You may not feel like it, but that's because you keep getting downvoted. In which case your problem is more with posters. Probably the most annoying part of quests is the combination of a sense of agency and the fact that because of other posters, individually you really have very little. If that's getting to you, take a break from it and come back later.
>>
No. 44107 ID: 0c2309

>>353883
Okay, I was mostly joking about this as part of the Right Laine obsession, but I think we should actually do it.

For one, it sounds like a good way to carry a boatload of Spirit Animals, giving our items souls and then binding Spirit Animals to them. Second, it could change the type of Spirit "Animals" we could get. A bear spirit is nice and all, but how about giving a piece of Artillery a soul and then making that our Spirit Animal?
>>
No. 44108 ID: 715620

>>353905
paranoia traits decrease the amount Armas listens to us. And people have a lot of trouble avoiding paranoia inducing posts.
>>
No. 44109 ID: 8a0f3f

>>353907
I...never joked about it. We really can't leave our van like this, destroyed without doing anything other than cry, avenge her, and get another van...even if the new one will carry on her legacy. Yes, she must live, she must be able to exist once more, there are people in Japan who know how to /construct/ souls...for inanimate objects...we're asking Camella if she could save at least a screw from the Right Laine's remains. Oh, and we're getting another for the Wrong Laine too, she can't be left out!
>>
No. 44123 ID: 0c2309

>>353908
Armas listens plenty well, his reasons for doing what we recommend are just different. For the most part, Bob keeps Armas' thought process out of our control, we just control his actions. That's how it's always been. Paranoia hasn't really been bad until' this upgrade, and even then, the favor complex plans over simple ones isn't too big of a downside in comparison to making our mind harder to read and making negotiating with spirits easier. Greed is the trait that can potentially hurt us.

Oh, and on the subject of mortal limits for traits, three is the normal max for combat traits for a mortal. Mental and social can go to, I think it was eight, without needing to be aided by magic.
>>
No. 44124 ID: 0c2309

[02:50]TheBeardiestBobSami/Item Imbuing has a pretty damn strong synergy
[02:50]TheBeardiestBobas does Sami Romanov
>>
No. 44125 ID: 81f32a

So... should we give up a single bloodline slot and try to get the Romanov bloodline which will let us survive being dead once a day (and I guess it will be only once a day at least in the beginning)?

I think we should think this over before eating Gleb slurry.

If anyone has more relevant information given by Bob from IRC, please post it.
>>
No. 44126 ID: 0c2309

In relation to

Item-imbuing/Romanov/Sami
vs
Lurk/Romanov/Sami

[03:42]TheBeardiestBobit's a question of which way your skill focuses-external heavy soul manip, or internal heavy soul manip
[03:42]TheBeardiestBobromanov is internal, sami external-the last would be decider for primary focus
[03:42]TheBeardiestBobit could still DO the other
[03:42]TheBeardiestBobjust not as well
>>
No. 44128 ID: 3fd4fb

>>353925
As is likely apparent from my post, I'm inclined to hold off and try to maximize our gains here. Finding out what Amen's third option from Gleb's materials is seems worthwhile; it might be some kind of sinister plot on his part, or it could be a genuinely useful asset. I'm interested to at least hear about it.

We're unlikely to need or really use additional magical power between now and Istanbul, so there's no vitally important need to chow down as fast as possible. We can afford the one remaining objective before we get home and have immediate access to both Sometimes Merchant and Amen's abilities.

I was strongly learning towards Sami/Einher/Lurk, but Romanov is tempting as hell. Tempting enough to give up regeneration and super-strength as well as external soul power boosting and a killer spirit form, or better sneaking than we've got now and internal soul power boosting... I'm not sure.

>>353924
The information is appreciated; more complete IRC logs would be appreciated proportionately more.

An explanation of what exactly item imbuing does, and how it's different from simply learning to enchant miscellaneous items in the fashion that Bob said was best learned from someone like the Triads, would also be nice. Apparently it's heavily soul-related somehow, but how?
>>
No. 44129 ID: d97a61

>>353927
Can answer questions this weekend from discussion so if you have specific questions please phrase them, but in short Imbuing is at it's core taking a fragment of one's soul, and/or someone else' whole soul, to craft a new soul and invest it in an object, animate or otherwise.
>>
No. 44130 ID: 81f32a

>>353929
So let me get this straight.

We take a part of our soul and put it into something to make it magical? So we will be constrained by our own soul how much and how powerful stuff we can make, right?
But will our Soul be permanently decreased when we imbue things or will it gradually regenerate?

If it permanently lessens the soul, I do not think it is a good choice.

Or, we could take the souls of our enemies and use them to make equipment, right? But I can't but think that it will be a taboo in magical community and will make us downright Evil for most of them.
Am I right in my suspicions?
>>
No. 44131 ID: 47eac2

>>353926

I am honestly much more interested in Lurk/Romanov/Sami.

NOT because i think it's more powerful, but because i think Armas is more of a 'Deceptive Truthfulness' Guy that manipulates his own being to manipulate other things, than Manipulate external directly.
>>
No. 44132 ID: 0c2309

I'm probably the main guy who wants Item, so I'll go ahead and post my main argument in support of it.

Lurk almost certainly meshes better with who is now, but I see Item as better improving what he plans to become. A leader of family and friends. It would allow us to give our item's souls, and as such give them each Spirit Animals. Just having a pack of Spirit Animals for Armas himself seems somewhat comparable to Lurk in power. Being able to do so for our allies pushes it over in terms of power, but also leads more to meshing with who Armas is. He protects whats his, and makes allies of enemies.

More so, there's been talk about taking blood and other things from the Russians so we have a kill switch with Amen. Not only is that paranoid, but it's also risky in that it requires us to trust Amen. With item imbuing, based on Bob asking me if this plan was to ensure loyalty with our troops, it seems that items made this way can't be used against us. It allows us to protect ourselves from betrayal not by being paranoid, but by making ourselves a primary source of power for those who follow us. It assuages the fears of those who might cause our paranoia trait to level simply through aiding our allies.

Bob has confirmed Item can be used to give Items souls and turn them into Spirit Animals by the way, and that items we created souls for could be given Spirit Animals. He made mention that items made of Metal are very hard to do this with. It should be possible to magically reinforce items made of organic materials, such a bone, so they could function just as well as metal ones. This would greatly ease our ability to give them souls.

On a side note... If we gave the goblins schematics for an artillery piece, had them make it out of bone, imbued it with a soul, and then made it the Spirit Animal of a machine-gun made of bone, how deadly do you think shots from that would be?
>>
No. 44133 ID: 0c2309

I'm pretty confident Romanov protects us from Soul dying.

[2011-10-14 03:50:33] <TheBeardiestBob> the best he can do now is figure out how to abuse Shadowbro's teleport without dying himself.
[2011-10-14 03:50:38] <TheBeardiestBob> and HAY
[2011-10-14 03:50:39] <TheBeardiestBob> ROMANOV
>>
No. 44134 ID: 89777a

I was only really interested in Lurk for the hiding perposes.

Item/Romanov/Sami sounds very flexible, and moreover, Amen might be able to make the RomanovEinherjar be one thing.

Now on how we might get item bloodline flesh/whatever.

SM deals work like this.
We give Information, for things [BEST]
We give things for things [not so good]
We give Information for Information [not good]
We give things for Information [Worst, avoid at all costs]
>>
No. 44136 ID: 0c2309

Hey, question for Bob. Given that animals have souls, since that seems to be the entire basis of Spirit Animals, could we use Animal souls to make new souls for the Item imbuing bloodline? If animal souls are too weak, using Sami's expansion of Soul manipulation powers, could we use multiple animal souls to craft a new soul for item imbuing? If that's possible, could we use a bunch of animal souls to make the crafted soul much stronger?
>>
No. 44137 ID: b1f0e2

>>353932
How much of our soul would those hoard of spirit animals cost?
How intrinsically loyal are they?
The goblins agreed to an all at once training deal, armas can get charm making for that (5:1 ratio charm making knowledge) without using a slot and still equip people.
As to what I think we can do with lurk. Aside from the given to us info that we can use it to hide, I think it can also be used to hide cannibalism taint, as well as hide our powers and bloodlines from people. We don't want romanov to find out we stole his. And bob confirmed that a lurk/sami/item spirit maker will be able to hide the existance of spirit animals.

I am for romanov/lurk/sami, although honestly even romanov/sami/einher is ok... since romanov has been confirmed by bob to be internal spirit manipulation, balanced with sami's external, we can just leave it at that level of both and get something else. And einher is spirit manipulation in a form too, only einher comes with a laundry list of powers and abilities that are good.
The main benefit of lurk was that it expands our manipulations to a broader scope. Since sami is external and it is internal. But since romanov is also internal that is been taken care of. So sami/romanov/blood manipulation might be interesting... Although that sounds like a mess of a thing.

I think we should convince einrik to detouer to istanbul so can get our bloodline with amen's help as well as have amen get jadova/general with his blood magic with her blood in our pilot (einrik's friend) and our new troops, then go back for Ramdreju only, then go back to istanbul. The flight to instanbul is mere hours. The only reason we wouldn't be able to is because our agreement with einrik was to take the scenic route then seperate. If we convince him to take a detour, or to give us a lift to ramijadu after reaching there...

Also, it occured to me that we know of TWO royal bloodline, and we happen to have the blood from both. Armas has in him some of the blood from savoy (which is summer btw). I asked and armas COULD potentially wring a copy of savoys powers from that; since armas has a summer node. It will be a long process, require the aid of powerful beings, and having both it and our other current bloodlines will require soul growth in the order of hundreds of years of experiences outside the NN for the soul to be powerful enough to support both such bloodlines.

A quicker but not inheritable method would be to kill savoy, then get a wizard or a god to convert his fairly intact corpse into an artifact that grants the wearer savoys' powers.

It occurs to me there is no reason we can't aim for both. Kill savoy to make the artifact, and when our soul is powerful enough. Bam, savoy bloodline.

But, there is a substance, consuming which would allow armas to transcend his mortality. I will look for the relevant quotes from IRC to post.

I would also like to discuss bloodlines in general.
1. Bloodlines must be aligned to a specific season - said by bob
2. A person can have only two bloodlines, one from the mother and one from the father - said by bob.
3. Armas would pass his winter bloodline, his summer bloodline, or neither to each child. Never both; the mother might pass a bloodline if she has one or two - said by bob.
4. I believe that if the bloodlines are of the same season then they compound. A dual season bloodline is an exceptional thing. This is based on observing the various bloodlines and clans in the game thus far.
5. If armas married a spring/fall bloodline woman, his descendants will mostly end up having just one of four bloodlines rather then all having 4 bloodlines at once. We could research a way to violate these rules of magic and perhaps find them. But if we do not it might be better to consider compounding by getting similar bloodline.
>>
No. 44138 ID: 0c2309

>>353937
On the Savoy bloodline front, confirmed that using his blood we can make our current Summer Bloodline Royal, because his is Summer aspected. Would not be as big a hassle as grabbing his bloodline. Method probably involves a boon or aid from Whaitiri.
>>
No. 44139 ID: 47eac2

>>353937
A few interesting things about item imbuing.
+Enchantment and Item imbuing seems to stack.
+Item Imbuing can use other souls, especially with sami i guess.

So:
+ Item/Sami/Romanov for Heavy External, small internal, with high possibility for creating stuff for goon squad.
+Lurk/Sami/Romanov for small external, heavy internal. This is more of a lone wolf thing, but it also means you lose less time imbuing stuff and go right to increasing yourself.
>>
No. 44144 ID: b1f0e2

>>353722
>>353723
>>353724
>>353725
>>353727
This has been totally ignored and I do think we should discuss it further.

I brought it up in IRC and based on it, some changes.

Orders for Amen:
1. "As soon as you are able to do so, without triggering a fail-safe or otherwise harming me, after any oath binding you to secrecy expires, inform me of the contents of the now expired oath"

2. "When an unlawful intruder attempts to enter the house attempt to contact me, and continue doing so until you manage to contact me. Meanwhile observe their actions. If they merely wait for me to arrive then simply inform me. If the intruder attempts to intentionally damage the house beyond your ability to easily repair, or attack me or my guests then you should capture them. If they are too powerful to be captured without damaging you, me, the house or my guests then kill them instead with the focus on protecting me first, then my guests, then you, then the house. If the intruder tries to leave the house without taking any of the above actions, then capture them if they are weaker than a wizard or dragon, otherwise let them go. If you capture them hold them unharmed until I can decide what to do with them. If you behave well and they are unimportant I will probably still hand them off to you" - recall amen's current orders are to do whatever it wants with intruders, and there have been intruders. This gives us both a carrot and a stick to ensure he isn't subverting our orders elsewhere.

3. Tell me, have there been any intruders into the house since I gave you permission to do with them as you pleased? If yes, who were they and what have you done with them?

4. "You shall assemble and curate a library about magic and history in this mansion, to be accessible only to your master and those designated by your master. If you can make exact replicas of books written by authors other then yourself about these subjects, then you are to do so without changing those books except as I will soon explain. You should also write books on history and magical fields you are knowledgeable about. All books in the library, those you author, those you replicate, and those we acquire shall have no magical traps and shall carry warnings if merely learning their contents warps the mind or damages the reader in any way. Furthermore, those you author shall not attempt to manipulate the readers personality, mind, or decisions.

5. We are going to bring in the chopper pilot (friend of einrik, whats his name) and our squad for amen to remove the bonds jadova placed on them. In the process he will also acquire her blood from them and preserve it. We want him to analyze that blood and see if her blood manipulation ability comes from bloodline, if so what season and whether we can get it, whether it can be used to kill jadova, make her kill the general, or sell it to SM (preferably after she is dead).

Also I want to ask Amen:
1. "I cannot help but notice that our direct method of communication is rather fast. Would it harm me to spend a significant amount of time each day talking to you in such a manner? Specifically for the purposes of learning things of either mundane or magical nature?"

2. "Can I learn blood magic without any bloodlines? Would the bloodlines I currently possess or am aiming at acquiring allow me to perform blood magic? Or perform it at a greater proficiency?"

3. "List, in broad terms, your abilities and knowedlge"

4. "List, in broad terms, practitioner magics you could teach me which you think would be most useful"
(it is important to say you think is most useful for a meta reason. Bob adds content to the world over time and on occasion it is something that amen WOULD have knowledge of, but if he already gave us all of it then he either lied, or retconning is required. As a rule bob avoids such "give us a list of everything" questions. Especially because there were issues with whaitiri, Ogrimmir, and SM where they all made such "mistakes" that they shouldn't have when we did get to as an "all" type question)

5. "Can you teach me anything about making charms, casting ritual magic, or making magical weapons?"

6. "What would be the result if I ordered you to treat my soul mirror and/or my <insert sake's species> soulbrother as if they were also your masters" (does he know sake's name? If not I would rather we keep it to ourselves)

Based on the answers to the above, I think we could order Amen to train us for some time every day in blood magic or some other useful magical discipline. Fitting whole sentences in under a second via our mind-link should allow much more rapid learning. As well as get us, SB, and people of our choice books on various magical fields. Our friends and allies would love such a library, and strangers can pay for access (goblins can sell introductions to us for library access purchase. Preferably on a per book access rather then unlimited library access).

Personally I really want to be a good blood mage. Blood magic + Chakra magic + Soul magic + Cannibalism = Win combination. Especially with a winter bloodline compounding Sami/Romanov/? and potential compounding of our summer bloodline (with savoys blood and potentially more depending on the deal we get from whaitiri).

Also, it occurs to me that einrik knows how to manipulate memories, and SB has been learning to manipulate memories. SB can probably learn more about that discipline from Einrik so he should ask.

Are people ok with me giving amen the above orders and and asking such questions?

BTW, remember when savoy was a potential master? Could he have been given some of smets blood for him to count as one? Do you think we could have amen attack him via silthuro blood if he has some?
>>
No. 44145 ID: 47eac2

>>353944
1. Bad Wording, as it means he can tell us of any expired oath since he was made nonstop for days, driving us insane.

3. Bad wording, he MUST note on every books he authors MADE BY AMEN, and he MUST notes on every others REPLICA. He must alos NOT note on others MADE BY AMEN, nor on books made by him REPLICA.
>>
No. 44146 ID: 89777a

Have Amen write the books in english, rather than the loophole that allows him to write in a tongue that drives men mad.

No.5 needs failsafes to protect those he is taking Jadova's blood from.

Now the Questions
3. add without harming my mind or driving me insane (same to one and four)

5. Can you safely teach me, without ill effects on my self and relationships

Apart from that I see no problem other than the fact of Amen being Amen.
The libary idea makes me incredibly nervous though.
>>
No. 44150 ID: b1f0e2

>>353945
1. we can just interrupt him. I seriously doubt he would go on for days.
3. I think you meant 4. And the wording is excellent... you are being paranoid about explicitly stating that he must properly accredit himself as the author of the books he author. But fine, I see no reason why NOT to tell him that.

>>353946

>Have Amen write the books in english, rather than the loophole that allows him to write in a tongue that drives men mad.
3. It isn't a loophole, books which contain knowledge that is harmful require warning, and may not be harmful otherwise. Writing them in "insanity language" (if such even exists) violates the orders. But we could specify that he should author his books in english though.

5. Good idea
>>
No. 44152 ID: 81f32a

>>353713
>Armas has a phone. He has their numbers. Don't deprive him of legitimate social interaction by avoiding meeting the people in-quest to find this out.
>He's been dealing with intruders-and you haven't asked him about those dealings. If you want to know, you'll actually have to ask Amen in-thread to avoid meta.
>No, the police HAVE not shown up again-though he would have a comment on the subject if you pressed him.
>In general, Amen questions should really be in-thread, as you can literally talk to him any time you want,
>Would be a good idea to ask Amen. In thread.

Well, that's great and all but there is a good r-

> I remember that a the time when we were booking the trip to Finland (that was after the encounter with the Russians and Grigori), me and Grail (I think) had a pretty big list of questions we wanted to ask Amen. Since we had almost a whole day and several hours of the trip before shit hit the fan, there was more than enough time to answer them. If I go, search for them and re-post them here, will you answer them as if Amen answered them to us at that time?
>This would be an example of an acceptable way to talk to even a readily accessed character-establishing a time where the conversation could have happened, and phrasing it as a retroactive question. So, without further ado:

Heh, funny you should mention that since I was the one who brought that up (even though I hadn't actually come around digging out those questions).
Anyway.

The reason why I asked those you-could-just-call-them-you-know questions here is simple: these kind of things get completely ignored in the main thread.
And once an update has been written, you do not go back to untouched suggestions, you only take into the consideration the new suggestions.
Sometimes, when one gets a brilliant idea to suggest, we are in middle of something where simply cannot take that action (iirc, when I posted my questions we were right around the time when we were defending against Craftman or fighting the russian kill-team). The battles in GfH can take weeks real-time and by the end of it, the idea that a player had could be forgotten.
But even when there is a lull in action, sometimes those things get ignored. That question I gave you about the Questions to Amen? When I asked those questions in the Main thread Armas just arrived at the port and had to book a ship. In the game, he spent about 6 hours mucking about before their ship departed, then about 1-2 hours before Encantado attack and then couple of hours before the event with Kazadora. There was plenty of time to ask Amen, but he never did.

Now don't get me wrong, I am not complaining but it is obvious that you simply do not have time and energy to address all of the suggestions, so some things do not get touched upon.
Of course, one could copy-pasta the ignored suggestion again and again but you must understand that once it gets posted, a player gets dissuaded to repeat himself. Also, as the quest moves on and new events unfold, the player gets other things on his mind which are more important at that moment and/or simply forgets his suggestion (unless it was very important).
Besides that, one does not want to be annoying by re-posting the exact suggestion over and over again until it is used.


Then we have Discussion thread:
Look at the post you have replied and you own post. There is about a week time in between them. But you finally came around and answered them. This would not be case if it was in the Main Thread.
So, Disc thread is a convenient place to ask back-ground questions which are not urgent.
I know this is not a good thing to follow, because when a new-comer reads the Main Thread there is a high chance he will miss out on all the information from Disc thread. Even if he reads the Disc-thread, it will not be synchronized.

I would love to call our friends and ask those questions directly but with all the shit we do and all the suggestions (which amounts to a lot of text that you have to work through) I am afraid they never will be asked.
On other hand, questions in Disc thread get answered sooner or later.



Now to questions!

>What was done with all the blood from the scuffle in the mansion?
>[Amen]"Devoted to powering a restoration of the house itself, keeping wood from rotting, pain from peeling, glass from warping."
"Amen, do you use Blood as fuel to your power? If we run out of blood reserves, will you be unable to perform?"

>Now that Savoy has been reclassified he is no longer due the confidentiality he was given before, correct?
>[Amen]"To a degree-I am still bound by two oaths made appropriately under the authority of my prior master-until such time Savoy dies or breaks them, I cannot speak of... certain matters."
"Why do you need to follow the orders given by the previous masters? Especially when they are dead.... this seems highly counter-productive to me.
Is it possible to remove your obligation to abide the orders of previous masters?"

>"I cannot speak of... certain matters."
"Then tell me which matters concerning Savoy you can discuss. Tell me everything."

>"It came from a mid-level Devil I happen to know. per contract with him I cannot impart his name to you. This Devil has... very traditional views on who to associate with. Respectfully, this one does not think the Devil would deal with master."
"Do you now of any other devils? Less traditional ones who would deal with me? Oh, and I prefer the ones who wont try to swindle me..... to much"

"What did Savoy pay for the arm?"

>[Amen]" This one has confirmed that The Sicilian is getting private tutorage in his Contract abilities at the Facility Wizard Khubiliai runs."
"Do you have more information on that? What is the nature of this tutorage? What kind of Contract did he make and what did he pay for it? How did he get acquainted with the Wizard and would the Wizard deal with me? If so, what do I personally have that could interest the Wizard?"

"Do you know of the matron Witch of the Werewolves? If you do, give me all the information you can on her."

>[Amen]"...Were such records, contacts and connections to exist, and were my prior master to be that competent at his primary function with the Clan he served, he would have most likely bound me to reveal his network to no one without his express permission. On an entirely unrelated note to hypothetical musings, this one hears master, and obeys."
"Ah, it is good to know that that was not the case. On the unrelated note, if you had a master who was known for having extensive intelligence gathering ability, who would operate from a mansion, what are, by your opinion, the 3 most likely places where he would hold the documents concerning his intelligence activities?"


Alright, I found my old questions!
I'll just have to re-phrase them


"Amen, I have some questions concerning Chrakra manipulation:
now that I have opened all the chakra points and have directed them towards stealth, is there anything more that I can do to improve them? How far am I from reaching my maximum potential?
What exactly am I getting out of them right now? How does it help me with my stealth?"

"Is it possible for me to increase my attention-field? For example, encompassing a car that I am riding instead of just my own body?"

"Is it possible to tune the crown chakra so that I can contact Waitiri or Ogrimmir whenever I want to?"

"Is it possible to improve my regeneration powers using Chakra and how?
How does one reconfigure chakras?"

"What is the difference between Chi and Chakra? Could I also develop Chi control independently from Chakra? If so, how could I do it?"

"Amen, can you use memory grafting on me like Grigori did and implant new knowledge? For example other languages?"


eh, I guess I cannot ask him anything up-to-date, right? Now that I read those, I had some other questions too.



Bob, SM once said that he hasn't met a mortal so keen on deals and keeping his word in couple of generations. What generations did he mean? Human or Goblin?
And if it is Goblin, how many years would that be if converted to Earth (I know that NN time is weird).

Also, comparing to his current contacts, how useful is Armas to him? How much does he value him.
And if you take into the consideration only mortal/human contracts?

Do other Wyld Goblins know of Armas? Famous? Or does SM keep shut where and how sudden growth comes from (and the NN gates energy)?

We asked SM to introduce us to other Goblins but we haven't yet come around it. What kind of people are we going to be meeting? Are they different from SM? (to tell you the truth, I think all other goblins have the same characteristics as SM)

I remember good time ago, people expressed interest of being 'adopted' by Wyld Goblins as their own.
.... Is that even possible?
>>
No. 44153 ID: 052d86

>Get Imperial Romanov bloodline
>Get Einherjar bloodline
>Commit a suicide each day.
>Tehnically kill an Einher

Problem, Ogrimmir?
>>
No. 44154 ID: 47eac2

>>353952
>"Why do you need to follow the orders given by the previous masters? Especially when they are dead.... this seems highly counter-productive to me.
>Is it possible to remove your obligation to abide the orders of previous masters?"

Bad, Bad, Bad Idea. Thos restrictions are possibly the only thing that makes Amen not kill us.

>>353953
Ogrimmir isn't bound like we are. If we make such shienengans, he will say 'fuck you', and possibly even refuse to answer any future question when we kill einher- but we'd still have to.

Oh, and we don't quite become Einher anyway if we eat a Einher heart- we gain their powerset.
>>
No. 44164 ID: b57910

>(to tell you the truth, I think all other goblins have the same characteristics as SM)

We already know there's several breeds of Goblin, SM being one of the 'neutral' sorts among them.
>>
No. 44165 ID: b1f0e2

>>353964
we also know that SM and his tribe are wyld goblin. Very reclusive compared to the more... well... i don't know what non wyld goblins would be called. But the 3 tribes that deal with humans regularly
>>
No. 44167 ID: 47eac2

OK, BLOODLINE TALKS.

Three choices we know of that synergize:
Lurk
Item
Borders

For Borders:
<TheBeardiestBob> And Romanov has insane synergy with Borders but only if you have a viable intermediary spirit manipulation line-like Sami
<Guile> if romanov is extra lives, I assume it works like so: use Sami and Border together to speak to dead people. Use Romanov to resurrect them, Lazarus-style
<TheBeardiestBob> And Guile is basically right, the Border/Sami/Roman is basically like a self perpetuating classic necromancer with a horde-only they are all alive, and able to heal and think again.

All three are good, all three are viable.

Let's hammer it out, folks.
>>
No. 44169 ID: b57910

>>353967
The way I see it, there's a couple ways for Armas to go:

The Friendly (Yet creepy) General: Armas in a leader position. This would be using the Borders line. Our social skills are fairly good at making friends of those we aren't expected to, and the bloodline, as said, would allow us extra, expendable men in middle to middle-large scale ops. It's not that far of a cry to say it's entirely possible to become a merc company, at this point, hiring our group out to various groups. Unfortunately, this has the downside of losing out on utilizing Ambush Expert all that much, and Shadowbro might feel a little neglected. I like this one the most, actually. It plays heavily to out strengths.


The Sneaky Bastard:Armas going all-out solo assassin. His Ambush Expert trait for swift killing, his wide variety of instant information sources, his paranoia, his Goblin Training, and the Lurk bloodline all handily contribute to shanking, shooting, and otherwise catching people off-gaurd in the darkness. It wouldn't be hard to gain a reputation as a man who kills without the target knowing. Unfortunately, this line doesn't really allow us to use the benefits from our many allies to their fullest. However, this one feels pretty close to 'Armas' to me, in a sense.

The Fucking Batman (With a gun):Where does he get all those wonderful toys? Man, there's no end to the giggles and shits we couls have with Item. As I understand it, it means we have an enchantment shortcut, correct? With this, we can more easily hand-craft specialized weapons for specific targets, using our manipulation and our contacts to gain relevant info and sitting in our lair to build a perfect plan. This one appeals to me the least. It leaves the most of our options out to dry, and feels... the least Armas.
>>
No. 44170 ID: 47eac2

>>353969
>The Friendly (Yet creepy) General
Should also be mentioned how good Border is by itself, and maybe hos mercantile resurrection could be, in the right circumstances. I do think we could also increase our death-per-day with it.
Tentatively voting for this one.

>The Sneaky Bastard
The problem with this one is the lack of use of our social traits in favors of more of a ninja. Armas is a social beast, not just a ninja. Also, I am sure Sake doesn't want to be relegated to the role of distraction for when an enemy is close to pining us. However, it most likely will increase our deaths-per-day.

>The Fucking Batman (With a gun)
Zizany, trolling. This is definitely Armas. It also mesh well with being a leader. However i fear we'll waste too much time being Arkus, and not enough time actually doing stuff.

Also, this one is probably the one with least Deaths-per-day.


ALSO:

<TheBeardiestBob> So, for now be aware you could currently die twice and be okay-beyond that, wait for the bloodline to finish to get full mechanics.
>>
No. 44171 ID: 0c2309

>>353969
>The Friendly (Yet creepy) General
More or less, but a couple things I'd note. Armas is the type to be pretty hands on, treating them as expendable even if we can revive them is dangerous, and finding powerful beings that are dead and agreeing to revive them for their service once we can magically bind such deals would be something else we'd want to do.

>The Sneaky Bastard
Agreed on everything but most suited to who Armas is now. He's way more of a talker then anything else. I'd probably point out that just surprise, though Surprise can be a huge advantage, probably wouldn't be some insta-gib for high end supernatural creatures. Gleb for instance, and Einrik can be/is Deathless.

>As I understand it, it means we have an enchantment shortcut, correct?

Yes and no, from my understanding. Enchanting is something separate. If we learn to enchant, we can do both. That said, it would be a way to give magic like powers, because each item could have one or potentially more Spirit Animals, on top of whatever other abilities just having a soul might give it.

>The Fucking Batman (With a gun)
I'd also disagree with the use of it. I'd say we'd end up more similar to the way we'd use borders. There'd be more power behind our allies, but no resurrecting them. The danger here is we become Arkus.
>>
No. 44173 ID: b1f0e2

>>353971
I like this path of analysis.
I also would like to point out we shouldn't pigeon hole ourselves.

We could do the general and sneak assassin in either case. Its just that the exact quality of methodology changes.
With borders we could resurrect our own troops and find powerful but dead beings as arkeus said (aka, imagine had we resurrected simo haya? if he was interested of course, he wasn't).

With items we could do it as well.. no resurrections but we could equip them with magic items cheaper, and with magic items cannot turn on us (for the paranoid)

We could get charm making from goblins in exchange for all the training at once in NN though, that will allow us to equip them and ourselves with charms, but they probably cost more to make and can be used against us.

Even lurk benefits us since I am guessing we could hide our cannibal nature and other secrets. Which would help with some recruits.

And a general type leader can still take an occasional assassination mission regardless of which power set we choose.

I do not think we should ever relegate ourselves to sitting behind a desk and sending others to fight while we grow bored aside from the occasional assassin. It just isn't a direction where I want to see this quest going, nor anyone else if I don't miss my guess.

So I think our merc company SHOULD find itself as:
1. A source of revenue.
2. A place where we can place people we recruit (ex: the two sami shaman who might get exiled) and pay for those people (they need a wage)
3. A source of reputation.
4. People who can handle minor tasks.
5. The occasional support in combat (ex: vs doonie; set them up at strategic locations with gatling guns)

Armas himself still needs combat to grow
>>
No. 44174 ID: 3fd4fb

The lurk line is still highly attractive to me. You guys are talking like it doesn't synergize with our social traits- but I'd argue that it does, because with the strong levels of personal soul manipulation Romanov provides and even more soul fuckery from Sami, we would likely be able to do much more with our soul than simply make it bland- we could probably alter its appearance/others' perception of it in other ways as well.

This is important because it would likely let us:
- Hide our cannibal stain from those who might sense it and dislike us for it.
- Mask our crazy nonstandard soul structure, which if I read Sometimes Merchant's spiel correctly makes us look like a total freak to just about everyone.
- Conceal the nature and severity of our powers from mundane people; referencing Bob's explanation at >>351513, the knee-jerk distaste of humans for powerful supernaturals is rooted in soul perception so with improved Lurk soul perception fuckery we could probably make others spiritually perceive us as totally mundane even while using obvious supernatural powers. That is potentially a major social improvement when associating with mundanes.
- We might also be able to mask the orientations of our soul from those who can sense such things, so that we appear like less of the grasping sneaky fuck that we really are. That could make it much easier to deceive others, particularly those who generally rely upon their spiritual senses to tell them the truths of people.


All these are still ultimately secondary to the main Lurk power of being almost entirely impossible to perceive, which would make our life a hell of a lot easier on its own. For this reason Lurk remains my favorite choice.


That said, Borders does have some very neat potential tricks, and with the Romanov synergy we would get a skill which seems close to unique and would instantly put us into high demand- being able to resurrect people is something that others would pay tens of millions for, easily. Armas would instantly become a plot device in a thousand other stories, and could make bank like nobody's business because of it. I'm not opposed to that if we decide to take that route.


I like both of those options significantly better than item imbuing.
>>
No. 44176 ID: 47eac2

>>353974
What we mean by losing our social ability is that we won't be able to talk to our enemies anymore, as Lurk is only effective as long as they aren't aware we are there.

And we are *very* good at talking during fights.
>>
No. 44177 ID: 3fd4fb

>>353976
>Lurk is only effective as long as they aren't aware we are there.
The key limitation as I recall it is if someone watches us shift to stealth mode, which is far less limiting. We might be able to tweak the Lurk effects to allow our voice to not be bland even while the rest of us is; that would probably take some learning but could be possible. We could use a cutout to support our talking, like those speakers that Armin the Craftsman used; as long as there's a bit of separation between whatever's talking and our masked soul. Our Goblinic stealth techniques would make it far easier to toggle Lurk stealth on and off because we'd be able to sense when most others had successfully pinned their attention on us, which is directly related to when we can start up Lurk stealth successfully, so we could even fade in and out of perception during conversations.
>>
No. 44178 ID: 0c2309

>>353936
Bob has said animals having souls is rare. So Bob, do magic animals/beats have souls? or are sentients the only things with souls near 100% of the time?
>>
No. 44204 ID: 0c2309

(On making souls from item)
[2011-10-15 15:01:26] <TheBeardiestBob> The problem is the soul only gets defined once it's invested in a vessel
[2011-10-15 15:01:38] <TheBeardiestBob> it's pretty much a neutral blank slate beforehand.

Too tired to look through logs for this bit, but Bob confirmed if we took a robot with a black computer put in and gave it a soul, it'd write an AI. He also said Ais don't tend to play well with humans, lacking hormones and what note, being cold rational beings.

(I had been talking about making a soul and putting it into a Phoenix heart. Bob came back, saw some of the log and posted this)
[2011-10-15 18:54:45] <TheBeardiestBob> Okay did not at all read everything-BUT
[2011-10-15 18:55:52] <TheBeardiestBob> So, a Phoenix heart, or any magical heart, is magical for BOTH physical saturation of the meat by the magical animal's soul and if relevant magical meals, AND from the traces of said creature's soul.
[2011-10-15 18:56:25] <TheBeardiestBob> What is interesting for pheonix hearts, or any regenerator heart that stays beating and 'living' while worked with, is that these forces self-stabilize each-other.
[2011-10-15 18:57:08] <TheBeardiestBob> So, if you grafted a bit of your soul as a loyalty enforcing aid and used another soul to provide bulk, you'd have an excellent tether to tie the soul to living, regenerative flesh.


(My crazy plan that sound's possible. Would use Og question for it)
[19:27]TMIoverloadHey, Bob, if a soul is given willingly, is their a limit to how powerful a soul we can make a new soul?
[19:28]TMIoverloadAnd by that i mean how powerful a soul we can reforge/wipe
[19:28]TMIoverloadSOrry for poor phrasing

[19:30]TheBeardiestBobIf you had a spirit that WANTED to let you use it-you have no power limit. Otherwise, pretty fucking hard to mess with stuff more able than the sum of you and shadowbro's disparate soul-halves.
[19:30]TMIoverloadAmen, i order you to let us use your soul for this
[19:30]TMIoverloadWe wipe the soul clean
[19:31]TMIoverloadSorry, i order you to want you to let me do this


[19:31]TheBeardiestBobSo, for potential mates to your existent two bloodlines, I'd like to comment on a few briefly.
[19:31]TheBeardiestBobLurk is the least longterm power, between it, Item and Border
[19:32]TheBeardiestBobboth border and item will yield armas an investment based ability
[19:32]TheBeardiestBobwhere time, foresight and planning can be HUGE multipliers
>>
No. 44205 ID: 89777a

On other uses of Item bloodline

[00:52] <TheInsufferableMystic> If we A) cut off arm/whatever
[00:52] <TheInsufferableMystic> B)place blank soul in arm
[00:52] <TheInsufferableMystic> C)Graft/whatever it back on/in place of arm
[00:52] <TheInsufferableMystic> Do we get more Soul to do stuff with? Like another bloodline slot?
[00:52] <TheInsufferableMystic> Or do we only get Cancers
[00:54] <TheBeardiestBob> Mystic-that falls in to the 'irregular enough no reasonable source could tell you': So experiment!
[00:54] <TheBeardiestBob> If you dare

The extra soul would be separate from ours so it could get another bloodline/be reaspected, thus giving us borders aswell as everything else.

Of course we could TRY IT OUT ON SOMEBODY ELSE FIRST! then we'd know if it gives soul cancer or something.



This is more of an incomplete crazy wishlist for the russians than anything else.

Vlad: Volatile, warm, full of energy
Pref: Explosives
What magic power? 'Splosion? Ability to explode himself?
Equip: Armour, charms, Rapid-fire bazooka? I don't know, all those nice explody things we can't use due to our curse anyway.

Ivan: Attention, feels like an eye, piercing gaze.
Pref: Sniper rifle.
I want to get this guy eyebeams, also magic perceptions.
Equip: Stealth armour, charms, chameleon charm/Chameleon-like spirit, mean long distance gun.

Iosef Markovic: Fears dark, light and fire
Pref: Grenade launcher
Light fireball? Or something?
Equip: Fireball launcher/lightbeam gun, armour, charms

Boris: Soul of Chef
Err... make that man a Cook?
Equip: let him at Smet's kitchen

Igor: Clockman
Clocks are mechanical right? Also Time?
Equip: I have not a clue.

Andrei: Skittish, hyper-alert
Pref: Computer
Awareness, also we need a techy/hacker
Equip: computer setup.

Feodor: Soul wants to give to others, Empathy
Pref: MedBoy
Every group needs a healer.
Equip to get: This guy need to be a healtank, get him damage reflecting charms, and make his body able to cope with transferring the wounds of others to his own.

Lyubov: Vigilant, cry against he dark, will not be silent.
Pref: Mechanic
Mechanic... Mech...
Yesss...
Equip/training to get: Golemcraft, Cybernetics, Mechanic stuff.

Grisha: Playful strong willed grenade freak
Pref: Lobable packets of doom.
Telekinesis would be sweet, Hammerspace for loads of grenades would be the best though.
Equip to get: Armour, charms, station and training to make her own magic grenades

Matvey: I have no idea.
>>
No. 44206 ID: 374689

>>353981
>Vlad: Volatile, warm, full of energy
Suggested Magic: Human Torch
Way I read it, the man is ready to light up anyway.

>Ivan: Attention, feels like an eye, piercing gaze.
Suggested Magic: Ability to see infrared and magic workings (spell matrices yadda yadda)
He sounds like he could get a lot of help from Big Crazy's Dirt snake and Silja's Sniper memories.

>Iosef Markovic: Fears dark, light and fire
Soul like a light shining desperately
Suggested Magic: Ability to create light, both utility and combat oriented

Figure out why he fears the dark and try to get him over it. I figure the fear that is a part of him so represents the fog.
He strikes me as the type of guy you see in movies that takes up the biggest heaviest gun and when they catch one of the monsters he shoots/burns/ it over and over screaming stuff like "Take that you bastards" and "You like that huh!" in between bouts of hysterical laughter and then gets killed because he was too engrossed to notice one of it's freinds sneaking up behind him.


No ideas for the others have shown themselves to me yet.
>>
No. 44207 ID: 374689

>>354006
Probably should have put this in /quest/
In fact I think I will.
>>
No. 44208 ID: 0c2309

>>354004
Goddamn, everyone read this. Seriously, it's important to consider for Item
>>
No. 44214 ID: 9f9c42

if we get borders, could we revive some dinosaurs?
if yes, then we could make some deals with that dragon who misses their flesh
>>
No. 44225 ID: 991866

Some thoughts on learning Sami magics - give Amen one of the Sami bodies to dissect to reverse engineer what they can do, and do the same with SM, with the promise that he can keep his body and anything he learns afterwards of he tells us. Also, have Amen analyse what they're potentially capable of, safely, that they may not have even known themselves.

Use your magic item sense on the past Big gave you.

If we go for the border bloodline, we should keep enough of Donnegeas' body around and in the house to resurrect him, and give Amen orders for when he comes around to restrain and imprison him so he can be continually harvested for food. The same trick would work on any powerful opponents.
>>
No. 44227 ID: 3fd4fb

In an unusual state of affairs this evening, I was on IRC. Here are all chats related to the game where Bob was involved which I have.


[22:38]<TheBeardiestBob> Break from update writing, were there questions?

[22:40]<Ironybot> Questions? How about whether the speculations as to potential uses of the Lurk bloodline posted in >>353974 in the dis thread are things we could reasonably do with it?
[22:41]<TheBeardiestBob> Ironybot: Yes, Yes, Yes, Yes, but only while active and the power is now foolproof.

[22:40]<The_Falcon> What would happen if we were to use the item bloodline skills to put a blanked soulmass in Kelias? Would Silja eat it? would there be a contest? would there just be two souls in it now?
[22:44]<TheBeardiestBob> Oh yes
[22:44]<TheBeardiestBob> Falcon
[22:44]<TheBeardiestBob> Well first there is no Kelias
[22:45]<TheBeardiestBob> next Silja would most certainly know what it is.

[23:55]<Ironybot> I am still very attracted to the Lurk option. The Item bloodline seems all but destined to lead to our stupidly tearing our soul to bits in an item-making frenzy.
[23:56]<Ironybot> The Border bloodline would be... very cool, what with resurrecting people, but after some consideration I suspect that letting that power be known would instantly bring us a long list of enemies.
[23:56]<TheBeardiestBob> that is an accurate guess
[23:57]<Ironybot> Any number of powerful people almost certainly have people they want to stay dead, or would be concerned that we'd be seized by someone else and used as a kept mage, or simply have some kind of interest in keeping the wall between life and death firm.
[23:58]<Ironybot> I don't think that we have the power to stand up against that- and I don't think that we'll be able to resist flashing the abilities that we get. So while the Border power would be spectacular I also think it would ultimately get us killed.
[23:59]<Ironybot> Lurk, though? Lurk's not going to get us killed. It's going to let us stay low-profile. Not just as an assassin; the questions I asked in the disc were all centered around the fact that we're quickly evolving into a total freak, even as the supernatural goes. We will draw fire. Our skills are well suited to deceit- and the Lurk bloodline would let us hide that.
[00:00]<Ironybot> It's not a route to super unlimited power like the other two, but I think it would help our long-term survivability more than either.
[00:04]<TheBeardiestBob> And that's why you rank as a rational poster
[00:05]<TheBeardiestBob> Now, if only you can think of a pro-greed argument for that....
[00:05]<Ironybot> Somehow no one else seems to believe that angling for long-term sustainable growth is the most greedy path of all.
[00:06]<TheBeardiestBob> It is the Armas brand greed that will let him actually flourish
[00:06]<TheBeardiestBob> but eh

[00:13]<Grail> Goblins I believe
[00:14]<Grail> They are handling the auction
[00:14]<Guile> Speaking of, bob - are we doing a blind auction on that, or what?
[00:15]<Ironybot> Knowing who all the bidders are would be valuable information, which Sometimes Merchant may or may not feel we are owed given that he's facilitating.
[00:16]<Ironybot> I would have to look up the text of our agreement to determine if we have a decent argument that we should get full information about bidders and bids.
[00:18]<Guile> you'd think they'd want it handled anonymously - even knowing theyre in the market for Mammon's Device could be interesting
[00:21]<MrTT> I thought knowing who the bidders are was part of the deal, and SM learns about them too
[00:21]<MrTT> not only do we learn they are in the market, but what they are willing to offer
[00:21]<MrTT> SM is aranging this in return to learning both
[00:21]<Guile> even if not, knowing someone bid, say, vampire blood cocktail gives us a decent clue as to who was doing the bidding
[00:41]<TheBeardiestBob> Auction will be blind-each party participating (save blackbeard as he's going to crash the auction a bit to attend) through a proxy

[00:46]<Shifter55> Anybody got ideas for how the PMC should be organised?
[00:46]<Shot__> Squads
[00:46]<Guile> I have no idea how those things are organized
[00:46]<Shot__> You buy by the squad, with listed specialties and arrangements
[00:47]<Shifter55> Financially too, we can't just run it ad hoc.
[00:48]<Shot__> Yes, yes. Put Amen in charge of finances.
[00:48]<Guile>The private security thing might be the most lucrative at least to start
[00:48]<Guile> not overly dangerous, too
[00:49]<Shifter55> Say each "product" draws from a pool of money according to recent effectiveness and overall skill. Specialists in said PMC must also spend time training other "products" via drills, theory, and workshops?
[00:50]<Ralith> Shot__: but we don't trust amen :x
[00:51]<Shot__> We can trust him with asking for information where misinforming us would kill us - we can trust him with our money.
[00:51]<Shifter55> Shadowbro then, we trust him to make rational decisions don't we?
[00:51]<Ironybot> I have some concerns that there are established people in the supernatural PMC business who may take issue with our entering it. It would behoove us to investigate potential competitors. Not to mention that ultimately the various criminal groups who have been employing us thus far may judge us as becoming less of a hireling and more of a competitor, if we get into the wrong sort of jobs......
[00:51]<Ironybot> ...or just don't present ourselves well.
[00:51]<Guile> we apparently trusted him enough to conduct his affairs in private with SM as he wished
[00:51]<Shot__> And in fact have been doing so for some time, remember?
[00:51]<Ralith> does that mean we should continue to?
[00:51]<Shot__> Mistrusting people for no reason is paranoia.
[00:51]<TheBeardiestBob> Here's a question
[00:51]<Guile> of course, mistrusting an ancient demon-god of hate and rage might be good sense
[00:51]<Shot__> He has proven that he won't fuck us over when properly ordered.
[00:52]<Guile> ... so far as we know.
[00:52]<TheBeardiestBob> what's the difference between a magically savvy PMC that works for criminals sometimes and an actual criminal gang, legally?
[00:52]<Shot__> Ah...
[00:52]<TheBeardiestBob> NOTHING!
[00:52]<TheBeardiestBob> YAAAAY
[00:52]<Shot__> True.
[00:52]<Shot__> Hey, how good is Amen with construction?
[00:52]<Grail> Our guys wear fancy gas masks
[00:53]<Shot__> Rather, basements?
[00:53]<Guile> we call them our Stormtroopers
[00:53]<Ironybot> I would argue that the answer is "Very good lawyers and friends in the government" rather than "nothing", since ultimately legality is determined by those who write the laws.
[00:53]<TheBeardiestBob> and full body armor and KGB kevlar coats so people think they're ex-spooks
[00:53]<TheBeardiestBob> the 70lbs KGB thick as fuck kevlar trenchcoat
[00:53]<Shot__> >Build a bunker directly under the Manor >Run them out of that
[00:53]<TheBeardiestBob> over fullbody ballistic plate coverage
[00:54]<Guile> but we dont have those things
[00:54]<Ironybot> Which brings to mind the fact that we'd best make some friends in the Turkish government, ASAP.
[00:54]<Grail> And orange ties
[00:54]<Grail> Don't forget the orange ties
[00:54]<Grail> It's our signature
[00:54]<Guile> by which I mean lawyers
[00:54]<TheBeardiestBob> Oh, so there is a gas-mask-skull ghost floating around, actually
[00:54]<TheBeardiestBob> It's sapient... mostly
[00:54]<Ironybot> Amen is apparently acting as some kind of super-paralegal.
[00:55]<Guile> he hasnt actually gotten us the house or anything, we're basically a squatter
[00:55]<TheBeardiestBob> it's the aggregate of the radiation of, and people killed, directly and indirectly, by Chernobyl, a composite soul mass. Ghost of Soul Cancer Legion, basically.
[00:55]<Grail> He is evil
[00:55]<Grail> He makes the perfect lawyer really
[00:55]<Ironybot> He's stopped anyone else from getting it, which is more than one would expect.
[00:55]<TheBeardiestBob> It is not friendly
[00:55]<TheBeardiestBob> But thankfully stays inside THE BOX
[00:55]<TheBeardiestBob> mostly
[00:56]<TheBeardiestBob> Amen is constantly in communication with a human lawyer Smets had Amen get set up with to control as a puppet for remote legal action.
[00:56]<TheBeardiestBob> as in blood communication
[00:56]<Guile> yeaaaa.... good times. of course, this brings up the possibility of spiritual creatures being born from ANY sufficiently horrible massacre
[00:57]<TheBeardiestBob> Almost ALWAYS, actually
[00:57]<Grail> Let's not go to Pompeii
[00:57]<Grail> Just for future reference
[00:57]<TheBeardiestBob> but most get snapped up because that's a known event one can use for an AMAZING contained spirit-or are so fucking strong no one's gotten them
[00:58]<Guile> I NEVER want to meet whatever supernatural was spawned from the Rape of Nanking.
[00:58]<Grail> Hindenburg
[00:59]<Guile> I actually do hope we meet that one, and that it flies a zeppelin
[00:59]<Ironybot> One would have to wonder how many famous atrocities were spawned out of a desire to create just such spirits, in this setting.
[00:59]<Guile> good point
[01:03]<Shifter55> Oh god Germany.
[01:03]<Shifter55> And Japan.
[01:03]<Grail> Everywhere
[01:03]<Shifter55> SPECIFICALLY THOSE NATIONS.
[01:03]<Guile> Most of Africa, Russia...
[01:05]<Guile> hell, Europe too: the Black Death
[01:05]<Ironybot> The Americas, too. Pretty sure all the natives didn't die without some serious genocide.
[01:05]<Guile> So yeah, Grail's right. Everywhere.



Based largely on the above and the latest post in the quest thread, I believe that getting the Borders bloodline would result in our permanent death either during our own experimentation with the power or as soon as our possession of it becomes known to the powerful parties who would want us eliminated. In spite of the exceptional abilities it would grant, it is simply not worth the risk.

The Item Imbuing bloodline is extremely dangerous, as Einrik outlined in-thread, both for its own innate risks and because people apparently hunt those who possess it. Again, powerful but it would bring a great heaping helping of trouble down on our heads. If people want to hunt down those with just the item bloodline, think of how much more of a target we'd be! We aren't prepared to deal with that kind of shit.

Lurk doesn't have that kind of problems at all. Not only does it carry no known innate risks to use, it plays directly into our social abilities by letting us change the appearance of our soul to our benefit, letting us fly below the radar and mask our growing power from those whose attention we might catch. More sophisticated uses might allow us to appear like a specific sort of supernatural creature or otherwise use it for complicated deceptive tricks. It lets us not immediately draw the attention of anyone whose eye is caught by a unique-looking soul, and can help ensure that our enemies underestimate us completely. That all is in addition to the base power of near-unmatched stealth. Of the options we're strongly considering here, Lurk is the one that will help keep us alive- the others are more likely to get us killed.
>>
No. 44228 ID: 991866

>>354027
How would anyone learn about our resurrection ability if we were careful with using it?

For that matter, consider what Markku would give to thank someone who gave his wife back. He'd have to promise that she stayed hidden on the estate, but think of what he could offer. Also think what Ogrimmir would pay for having his other servants resurrected. Just as we become dangerous to some powerful beings, we become vastly more valuable to our allies, even to the likes of Ogrimmir. If we go this route we should ask him for training and a Contract to disguise our ability, as it is in his best interests to stay alive so he can use our ability during our times of service.
>>
No. 44231 ID: 47eac2

>>354027
The above laregely doesn't say anything about Borders.

It says Item Imbuing is a bloodline that people don't like, and explains why. We already knew that item imbuing people hid themselves, though.

It also says lurk is good for hiding who we are, and for pretending to be something we are not. We already knew that- and those things are probably things we can do with items or something.

Nothing really about Borders.

Borders is Dangerous mostly because it lends itself to crazy experiments, as the strength multiplier is HUGE when used well (same for item).

There isn't much about being hunted because of Borders though (except if we kill a Border guy to gain the bloodline, the family sure won't be happy).

The Resurrection trick is definitely not something ANYONE can anticipate, as it never happened before, the Sami/Romanov/Border merging.
>>
No. 44232 ID: 89777a

Lurk is the only choice that will mask our exotic bloodline.

On the other hand there is other ways to hide our bloodline, shadow could be of great us there. Charms too.

Anyway, regardless Lurk/rom/sami is still exotic. Also we are going to have ONE exotic bloodline made from all three, lots of people will hunt us just for that.

I'm not going to abandon Item just because the stakes are higher, also we can experiment with that without laying a finger on our own soul.

Also here is a thought, all those people bidding for the device, would impress their employers no? Afterall if you crash a party you are fair game, then we take what Beardy was offering, or just content ourselves with the sweet loot he'll have on his personage.
>>
No. 44244 ID: 47eac2

Now, on to other IMPORTANT stuff:

<Arkeus> Bob, The SM Deals <Arkeus> 'until the end of our natural life' <Arkeus> what does they mean, with romanov?
<TheBeardiestBob> Arkeus: You hit on a CRITICAL issue there-because coming back from being dead DEFINITELY means the end of your 'natural' life.

So, on our first death, we should lose all our meats per week- and SM should lose the strikes.

Now, the strikes ARE worth losing the meats, but we have to ensure that for all future deals, we find a wording that last beyond 'natural death'.

Also, We should think about going to SM, and politely asking about the issue, as well as giving him a chance to change all the past deals:

Make it that in exchange of giving him every OTHER strike after our first death (lasting longer than natural life from then on), we should have all the meats lasting longer than natural life.

We should also think about either Selling every EVEN strike to Whatiri (Regeneration bonus ahoy, in adition of what she pays), or else have SM 'storing' the EVEN strikes, and us being able to sell them to people individually.

EDIT:

<TheBeardiestBob> too bad the strikes aren't an infinite resource-and are derived from the mass edit on your soul way long ago to create a fixed period of hyper-sensitivity.

Now, this means the strikes will, one day, stop. However, we should still be able to farm them as long as they are here.
>>
No. 44245 ID: 9f9c42

we should see if we can clone a border and a item user, and use them for making a baby with the two bloodlines, then we make Amen do his trick and we have both bloodlines
>>
No. 44248 ID: b1f0e2

>>354044
every even strike should be captured by SM along with the odd ones. And then resold by us to a person of our choice. We can then sell whaitiri a few individual strikes to level up our regen. Sell some to Og for teaching us how to properly use borders or item (both of which come from families which will NOT give the power willingly, both are EXTREMELY dangerous to experiment in, fataly so). We can sell strikes to wizards for various things, and so on and so forth. I am SURE we will come up with something.

We could sell some of those extra strikes TO SM on an individual basis for things we want (ex: training in charm making).

It is vitally important to phrase it right. I am pretty sure the meats aren't worth a single strike, remember that what we got for the strikes was 25 years of tutelage in their secret stealth arts.

He does have most our secrets and knows our powers and weaknesses and as long as he gets strikes selling them to our enemies is very costly to him (they kill us and he loses the strikes). Plus he is a very profitable ally to have, so we absolute SHOULD keep dealing with him. Giving him generous terms, while avoiding looking stupid by explaining we have benefited so much working with them, that it is an offering for an actual alliance.

I suggest that what we do is such. We sell the FIRST strike our our death to SM to reinstate the meat deals to last as long as we are alive, naturally or not. Or if he becomes concerned about immortality then for 100 years.
Then we the second strike and every other strike to him for the cost of:
1. Capturing the odd strikes as well for us to sell to whomever we please. (which includes selling them the occasional strike)
2. A more formal alliance.
3. A fair amount of charm making training

Things we want to buy with our strikes:
1. Summer node expanding from whaitiri, and merging the savoy ability into our bloodline. (and expanding our regen automatically when she buys them)
2. Goblins: Training in using item or border, if they can (recall that experimentation is often FATAL for both of those; and might be in a way that romanov cannot save us from; or if not fatal, cause massive soul damage and loss of ability)
3. Og: Extensive training with our new bloodline (remember that killing an einher gives us only one question. So we could ask "how do we use it to resurrect someone" or "how do I teleport a bullet with borders" or some such... but we require extensive training to not kill ourselves.)
>>
No. 44249 ID: b1f0e2

BTW, not an example from bob himself... but the importance of using already learned knowledge and not experimenting on self when using those dangerous bloodlines should be obvious from the following example...

We were told item users CAN use their soul scar exclusively when using their own soul... Well, armas' soul scar is current forming the "soul bones" to stabilize his soul with the new compound bloodline... what happens if he takes that out and it collapses? lose the winter node? lose 2 of the 3 bloodlines? explode?

I think we should absolutely take einrik's advice and NOT learn by experimenting with whichever of those two bloodlines we choose. And btw, my vote is borders... since the choice is necromancer vs jesus. jesus wins.
>>
No. 44250 ID: b1f0e2

>>354045
so, assuming you instantly get the cloning going and break many laws by somehow raising them in secret until puberty and then breeding them like animals. You are looking at 9 months + ~12 years +9 months at least.

So, aside from how horribad evil this is, we are not waiting nearly 14 years to finish the bloodline.
>>
No. 44251 ID: 991866

>>354050
Amen should be able to create accelerated time zones, just as SM does, remember we spent 25 years in a day.

If we can do this, I'm all for it. I honestly don't care if it means raising people like animals.
>>
No. 44254 ID: b1f0e2

>>354051
1. Think of the children.
2. Cloning actually would be STUPID, we need a sperm sample and an egg sample and a surrogate mother.
3. The goblins 25 years were not accelerated time, they were in NN timeless space. And it had the pecularity of not growing tired, hungry, needing to pee, aging, etc.

Meaning you cannot raise a child to maturity there as they never age.
>>
No. 44256 ID: b1f0e2

actually, cloning is retarded...
Clone plan:
1. Steal blood
2. Use cloning to make male and female clone from blood (and hope magic transfers to clones like that).
3. Wait 9 months for clones to be gestate.
4. Raise them for 12 years.
5. Force them to breed
6. Wait 9 months for baby to gestate.
7. eat a fucking baby.

A more SENSIBLE plan is:
1. steal sperm from one (handjob another guy, don't squeamish)
2. Steal eggs from another (you will need a VERY shady doctor for that)
3. 9 months of a surrogate host.
4. eat a fucking baby.

Or avoid the risk of the surrogate messing it up.
1. steal sperm from one (handjob another guy, don't squeamish)
2. kidnap a woman and forcibly impregnate her with sperm from 1.
3. keep her in a dungeon for 9 months...
4. eat a fucking baby.

I am POSITIVE it will work and give us a borders/item blood, especially with amen merging them and having an entire living child to work with.

And while the second plan is significantly LESS evil and far far quicker (doable in 9 months flat; less with time acceleration if it is possible). It is still HITLER EVIL! Seriously, ALL our allies will want us dead except maybe the goblins. And honestly I would not vote for it (and I fucking doubt bob will write it even if it got a majority)
>>
No. 44257 ID: 991866

>>354056
There's no need to eat a baby.

Al we need now we've used Og's ritual is a harmless blood sample. Thus, we don't need to eat any babies.

Whilst MrTT's plan is easier if we can gather the raw materials, I think getting two blood samples is easier. I acknowledge the risk of the bloodlines not taking, but Amen should be able to advise.
>>
No. 44259 ID: b1f0e2

It isn't MY plan! You are the one who came up with cloning them from blood samples then crossbreeding the clones. I am just refining it to be less evil.

and you know what? my refinement was STILL pretty stupid... There is a totally NON evil way to do so.

We use M6 to form a MARRIAGE ALLIANCE between the borders and item clan. And we then steal some blood from the children this results in.
>>
No. 44260 ID: b1f0e2

I have been doing some more brainstorming trying to optimize the plans to be as LEAST evil as possible and ideally not evil at all...

Now, I actually came up with something that, to my surprise, is gaining a lot of positive support in IRC. (it did surprise me because I still felt it is creepy as fuck)

See, currently we are murdering people for a bloodline. If we murder an item and a borders individual amen might be able to combine their bloods, but it would work better if we harvest their FRESH corpse (it takes a while for all sperm and egg cells to die) for sperm and egg and have amen either be surrogate mother or create an artificial womb using blood magic (I am sure he can).
The resulting baby we do NOT eat, we take a blood sample from and raise it as an adopted kid and he can marry into the family once armas has some actual kids. Now, it occured that it still requires two murders. So we could kidnap them, harvest sperm and eggs (a doctor could do it, it is doable with current human technology. Or amen could), then have amen do the whole artificial womb thing.

Plan A:
1. Kill a member of borders and a members of item bloodlines. A male of one and female of another.
2. Bring corpses to a shady shady doctor or amen, have them harvest the still living sperm/eggs. Sell the rest of corpse to SM
3. Have a surrogate mother, Amen in female form as surrogate, or bloodmagic artificial womb be used to bring a child to term from the above. With amen teaking it to ensure perfect blending of the bloodline. Possibly in accelerated time pocket courtesy of amen.
4. Take a blood sample (without harming) from the baby to aspect armas' blood.
5. Raise the kid as an adopted child, eventually marrying it in to the family.

This requires murdering someone for their balls / uterous. But we already planned to murder them for their heart.

Plan B:
Same as above, only instead of killing we steal sperm and eggs (kidnap, harvest, release)...
No murder involved.

In fact, we don't even have to kidnap the guy. Hire a hooker to blow him. Immediately get her to amen to remove semen from her and erase her memory of the deal (she keeps the cash we paid her).

Plan B is CREEPY AS ALL FUCK! And I feel it is more wrong... yet logically thinking about it I can only find moral justificaitons for it over plan A and even over murdering anyone.

Of course... the ability to take blood instead of heart means that to get just ONE bloodline our plan is:
1. Kidnap someone.
2. Steal some blood.
3. Releease.
4. Drink blood.
>>
No. 44262 ID: 991866

>>354059
I'm not 9f9c42, I'm 991866
>>
No. 44277 ID: b1f0e2

>>354062
oh, oops sorry... who is that anon then?

I have done further refinement... current plan. We can get a borders/item bloodline as following:

1a. We need an egg from a borders or item bloodline woman. We use SM to locate one that has had her eggs taken and frozen for fertility treatment reasons (there are variety of reasons, see http://en.wikipedia.org/wiki/Oocyte_cryopreservation), and steal one of them.
1b. If in the entire world, from the multiple families, not a single one exists. We might have to a knockout one and steal an egg. There should be magic that can do that and there are shady doctors. Roofies and memory manipulation will work here.
1c. We might be able to buy that with the mammon device.

2a. Find a young stupid male from a family of the other type (not the same as the egg). Take him out to a party. We get him drunk and high until he passess out. Then a hooker can jerk him off into a cup and we store the sperm in a medical container built for storing sperm (they exist are are very good).
2b. If we CANNOT find anyone who would be willing to party till passing out. We knock him out instead. Some roofies will do the trick. Ideally we then manipulate his memory to not remember it but we might have to just leave it as is.

3a. We have amen mix the sperm and egg and gestate it using bloodmagic to ensure the union of the sperm and egg produces a proper bloodline mix. With time acceleration or just gestation acceleration if he can provide it safely for the child (we don't want the child harmed!). If he cannot accelerate it we wait 9 months.
3b. Or we get a surrogate mother and a doctor to do the procedure and just have amen ensure the bloodlines merged.

4. We take a small sample of blood from the new child to aspect our winter bloodline. Totally harmless, like giving blood for medical testing.

5. We raise the baby as our own adopted child, s/he would then marry into the clan or start a branch family (marry whomever they please, but have their children be potential suiter for armas' own).
>>
No. 44279 ID: 8a0f3f

>>354077
No, shit idea. They are extremely paranoid and protective of their fluids and cells, they'd rather die than let the doctor get a hold of an ovule.

Besides, the whole idea is just silly.
>>
No. 44280 ID: 9b1b0b

>>354077
i vote for this
>>
No. 44281 ID: b1f0e2

<DefinitelyNotBob> Guile: Amen, in terms of ability, is: Blood>>>>>Flesh>>Soul>Shadow>>>Space (as in dimensionality and distance manipulation)>Boundaries.
<DefinitelyNotBob> He knows other shit but that's all the things he can't be said to comperatively suck at, magically speaking.<DefinitelyNotBob> Ironybot: Amen was made to murder a God-Wizard, that is a slight bit of power.
<DefinitelyNotBob> Amen is only marginally more skilled at shadow than Cornelius-and they each know things the other does not.
<MrTT> so.... amen is Blood>>>>>Flesh>>Soul>Shadow>>>Space and yet STILL a little more skilled then Cornelius?
<MrTT> damn he is powerful fuck
<MrTT> @bob, could he take an egg and sperm taken from a borders and item user, merge them, gestate the child artificially in an accelerated manner without harming the child in any way from such acceleration, and ensure that the child perfectly merges both bloodlines?
<DefinitelyNotBob> @MrTT: Try it in quest and I'll make a character who's there ONLY to anally violate Armas.
<DefinitelyNotBob> I know your handjob and cloning plan
<DefinitelyNotBob> shit's a bit bonkers.
<MrTT> hey hey
<MrTT> it was a plan some anon posted and I REFINED to be less evil
<DefinitelyNotBob> This is not my first 'strange' group

<MrTT> so, is stealing sperm and eggs really worse then murdering someone to eat their heart?
<DefinitelyNotBob> Because I'll have to write it and Armas would be more inclined to murder someone and eat their heart than jack a guy off-yes.
<DefinitelyNotBob> Unless he's really drunk I suppose
<MrTT> he doesn't need to jack him off
<DefinitelyNotBob> but I don't think you want him getting drunk with orders of 'jack off that guy'
<MrTT> i wrote specifically get a pro to do it
<MrTT> get a hooker to do it into a cup and give us
<DefinitelyNotBob> Most magically active people are leery of losing ANY body material, is a problem here.
<MrTT> and there is always the option of just killing the person and bringin the entire corpse to amen immediately
<MrTT> to harvest
<MrTT> step 1. knock him out. step 2. hooker steals sperm. step 3. deliver to amen.
<MrTT> Or if we are squemish, step 1 murder him. step 2. bring corpse to amen
<MrTT> sperm is not gonna die with the body
<MrTT> it will last 3 days
>>
No. 44284 ID: b1f0e2

<MrTT> hey bob, actually would just getting two whole corpses to amen allow him to merge them into a chunk of flesh for armas to consume to merge the two bloodlines?
<DefinitelyNotBob> There is a difference between merging to disparate bloodlines and trying to harmonize two bloodlines a single individual already possessed.
>>
No. 44285 ID: 81f32a

>>354027
>[23:59]<Ironybot> Lurk, though? Lurk's not going to get us killed. It's going to let us stay low-profile. Not just as an assassin; the questions I asked in the disc were all centered around the fact that we're quickly evolving into a total freak, even as the supernatural goes. We will draw fire. Our skills are well suited to deceit- and the Lurk bloodline would let us hide that.
>[00:00]<Ironybot> It's not a route to super unlimited power like the other two, but I think it would help our long-term survivability more than either.
>[00:04]<TheBeardiestBob> And that's why you rank as a rational poster

Bhahahaha!
Rationality?
Safety first?

I like you, you're funny.

I don't think you understand Armas. Armas is not rational and he definitely has never thought about his safety and survivability. Armas is insane, and he has tendencies deep down in his sub-conscience.
Go back to the beginning of the first thread and read it. Armas has been introduced to the magical scene by having a terrible monster annihilate his comrades-in-arms. And his response to that? Blindly go in deeper to meat more exiting monsters.
He was a completely mundane human with little to no information and contacts in magical community and small purse. He basically went into death-pit blindfolded.

Armas hardly ever thinks of safety. During his very first mission he decided to go take the hardest option and assault his target at point-blank just because he wanted some phat loot.
He charged head-first into Doonongeas riding a giant beast.
Instead of waiting for poison to kill Brandt, he went mano-a-mano with him.
When a wizard, A WIZARD, told him that dealing with the treat on the boat is not advisable, he just ignored that and went anyway.
Armas makes powerful enemies just for the heck of it.
Etc.

Anyway, my point is don't take Armas as a rational being with a sense of self-preservation.
If he was, then would have put all his effort and dedication into something else that becoming Gun for Hire in magical world, something more safe like, for example, starting his own business and working hard to become multimillionaire

Also, with Romanov bloodline we can risk to use Border and Item even if some experimentation could be fatal.

And what kind of enemies would we make by having power to bring people back to life? Unless those would be Wizards, Dragons or gods, I think we can deal them. And I doubt that aforementioned parties would be that bothered. Even with such powerful ability, we are still just bug before them, I am sure all of them have similar powers.
Although, we shouldn't flaunt that ability just in case. People can't just look at us and say "alright, this guy can bring people back to life"



Anyway, I think the best choice is Border. Though Item is not bad either.
>>
No. 44295 ID: b1f0e2

>>354085
the other two ARE safe is we DO NOT EXPERIMENT.
That is key... we just have to control our urges and stick to learned techniques. We can use og questions to learn special secret ones (eg: resurrection)

>Also, with Romanov bloodline we can risk to use Border and Item even if some experimentation could be fatal.
The problem isn't FATALITY. What if armas gets the item one that lets you use soul scar for imbuing, uses some of his, and collapses his winter node due to loss of structural support?

What if armas messes with time borders and finds himself 1000 years in the future?

What if armas messes with the border between his bloodlines and causes the winter and summer node to collide and cause a soul rending explosion?

What if armas messes with the border of dimsions and calls an elder horror to eat his soul?
>>
No. 44297 ID: 458353

>>354095
>What if armas gets the item one that lets you use soul scar for imbuing, uses some of his, and collapses his winter node due to loss of structural support?

we don't use our soul

>What if armas messes with time borders and finds himself 1000 years in the future?

we find a way of going 1000 years in the past

>What if armas messes with the border between his bloodlines and causes the winter and summer node to collide and cause a soul rending explosion?

we test it in someone else first

>What if armas messes with the border of dimsions and calls an elder horror to eat his soul?

we have Amen fight it
>>
No. 44300 ID: 0d095c

>>354085
Yeah, I think with this guy I'm throwing in with Borders. We can just do what>>354097
said IF we are stupid enough to do any of that. And with borders we have the potential to do GREAT AND TERRIBLE THINGS. As long as we don't experiment...
>>
No. 44311 ID: 0c2309

>>354100
Item allows us to create a living, breathing, thinking Phoenix that is loyal to us. Multiple even. And the only Phoenix we know of is the Assistant of a ruling Dragon. And we can also do this with any Regenerator whose heart we get our hands on. If that isn't great power, I don't know what is. And then of course the Spirit Animal options that become available. Not having a limit on them and being able to make Items into Spirit Animals and all.
>>
No. 44313 ID: ba6280

>Chugainov trained his soldiers to constantly test their own perception.

[ohgoddon'tusethis]
All aboard the paranoia train, choo choo!
[/ohgoddon'tusethis]

Armas may want to see about some counseling for the soldiers and himself once things cool down. (ha ha fat chance) Maybe he can get a group discount?
>>
No. 44325 ID: d708f9

I think that all four bloodline choices are pretty amazing and unique. It is only a choice of preference and I'm fine no matter which one we get although I vote for borders.

Borders
Most of us argue as if resurrection were the only ability this would grant us. However our bloodline is designed to be very versatile. Borders might let us talk to the dead, might let us create some kind of barriers, increasing both defence and stealth, might let us enter the nevernever, might even let us teleport!
If we choose this I would like us to use resurrection only if there is really no other way like if one of the player characters or Hillevi dies. No one shall even know, that we are able to revive ourself and no one shall know that we are able to resurrect others.

Item
I think enough was said about this. We think of Armas as an improvisation expert und a very good talker, not an craftsman.

Lurk
Would give many immediate benefits, many of which we could get another way. (creating Items for it, buying items for it, using borders to create barriers etc)
One thing no one mentioned is, that with heavy Inner Soul Manipulation we might try to change our own soul structure, if we continue eating shapeshifters and maybe eat the medicine Big Crazy gave us.

Valkonen
I honestly don't know enough to vote for or against it. They used to rule so they might be a royal bloodline? I don't think there is much short of forming an alliance between our clan to be and the Valkonen. However this might be the most powerful choice, if they are indeed royal.


Somewhat related question: What does it mean, if a bloodline is "royal" or even "imperial"? I doubt it simply means that there were some rulers who used it.
>>
No. 44326 ID: 8e71fe

>>354125
>Borders
Border/Romanov is also interesting because we might potentially be able to draw power from being near death, or dying (border between life and death).

>Lurk
Romanov too is inner soul manipulation.
Also, we don't know yet what most of Romanov does:

<Arkeus> DefinitelyNotBob: what does einrik says?
<Arkeus> that it needs another power source to provide that immortality, or that it only uses part of its power for it?
<DefinitelyNotBob> Both, actually: That the Romanov power needs something beyond its internal power for resurrection (something from the bloodline bearer) as well as the bloodline not devoting all it's power to the resurrection process, leaving a slim majority of the power for some as of yet unidentified function.

>Valkonen

We have been flat out told that until Einrik is the head, we have no ways to get Valkonen.

>Somewhat related question: What does it mean, if a bloodline is "royal" or even "imperial"? I doubt it simply means that there were some rulers who used it.

It has to do with Belief. Royal and Imperial have a lot of BELIEF attached to their name, which empower their bloodlines to different levels.
>>
No. 44327 ID: b1f0e2

>>354111
This will be fucking awesome, and amazing, fucking awesomazing...
Still not as good as being jesus though.
If I had to make a bet, I would bet the last mortal to gain the ability to bring back the dead WAS jesus. It is that rare and valuable an ability.

Making loyal phoenixes is awesomesauce. And I would love to do so. And I am sure we could sell a living phoenix for a lot... But not even close to how desirable an ally bringing back the dead would make us. You can ally with almost everything...
To quote my cruder comments. "Being healer is best, everyone wants a suck of your cock of healing"... well, being able to bring back the dead is even better. It is mind mindbogglingly valuable tool for diplomacy.

And what if we accidently meet a family member who became einher? kill and resurrect...

The biggest problem with BOTH item AND border is that both of them are horribad when experimented on... same as the shamanism that BC practices. And I am not sure the posters are going to have the self control to not go around messing with thinhgs they shouldn't... instead of getting training from an expert, then supplementary techniques from Og or SM they will go about experimenting. Thinking the ability to come back to life will protect us. Item is slightly less dangerous in that aspect but still very dangerous... as we could lose our powers or destroy our soul via an incorrect procedure. Something romanov will not help with.

And this dragon fight? what if we were to sit it out in the camp and come back later to find einrik's corpse? with borders we could bring him back. With item we could compensate for our sadness by... making another phoenix slave?
>>
No. 44330 ID: 3fd4fb

There was a fair bit of useful information transmitted in chat yesterday. Unfortunately, it appears that my auto-logger failed me and I lost all my records of it, so I can't post it. Sorry, other people who mostly only read the dis. If someone else would be so kind as to post a complete log that would be much appreciated.

I do recall a few important points being made and bits of news being delivered by Bob in between the bickering about bloodlines. This is in addition to what's already been posted, of course.

Kazadora (the thing that cut off our arm on the ship) tasted our blood's mortal/divine blend and would be delighted to hunt us down for more of it. Markku has gone after it, but Kazadora was able to escape following their initial engagement and has relocated its operations. While I personally doubt that we're a particularly high priority on its to-do list, we are most definitely on it. Something to be wary of.

Our Bargains with Sometimes Merchant need watching, and their end conditions need to be carefully considered. In particular:
- He gets to keep taking the strikes even after we die, because he cleverly reworded our proposal and we agreed to it without noticing.
- He will likely try to say that we don't get our food deliveries anymore after our first death, but that is arguable. They are worded in several different ways- "till the end of your life", "to the end of your days", "for life", etc. and not all the wordings are specified. The "end of your days" wording might give us an in to say that our days haven't ended even after we die; a harder but potentially usable argument would be that "for life" is not the same as "until death"; as long as we have life we can demand that the Bargain be kept, regardless of whether we didn't have life at some point in between. Regardless, this will require a serious persuasive argument to ensure that we don't lose our deliveries, and a gift or deal that favors Sometimes Merchant immediately beforehand probably wouldn't hurt for getting him to accept our interpretation.
- The Bargain that he and his would not reference our identity, location, or presence (in retrospect I am astonished that he agreed to this) expires when we are no longer serving as a teacher, or perhaps when we are released from teaching services, regardless of whether we have hours left to redeem. That makes the recently proposed plan to teach his people all we've got left in one lump session rather dangerous to our long-term confidentiality with him; we will need to ensure that he is persuaded to keep us on the rolls as a teacher, as it were, in order to keep that Bargain up and running. This must be done promptly in order to ensure that he doesn't silently let the Bargain expire and immediately act on his ability to talk about us; if we EVER hear him or one of his people use the line "you are released from teaching services" or anything to that effect, we must IMMEDIATELY argue about it or establish a new confidentiality Bargain.
- Our Bargain that makes us Friend of the Goblinkin doesn't have any expiration date or condition on it at all. That said, the term itself likely has well-defined parameters that we should really ensure we discover sooner rather than later, because it's a rather valuable thing to us. The kind of attack that we launched on Smets will be all but impossible to use on us as long as we have the goblins keeping an eye on our perimeter.

Shadowbro would currently either be unable to survive our death or would at minimum have serious difficulty doing so; we have the Romanov line's powers but he most definitely does not. Hopefully there are ways he can learn to hold himself together when we bite it, but he doesn't know any of them right now.

The book on enchantment that Holland&Holland owns is like sixty-five thousand pages long, takes up an entire room, and is cursed like nobody's business. Apparently any sufficiently powerful magical item will eventually develop drawbacks and become cursed in some way, although the curses aren't always incredibly bad. The example given was Iron Trick, which tears off bits of the user's soul to power its best abilities and sticks a voice in their head that can't be suppressed. For someone other than Armas the latter would probably be a rather significant drawback, but he's already got plenty of headvoices so the new one fits right in.

Armas having sex would be incredibly awkward at the moment, because he'd have all his headvoices watching and talking to him during the act. Poor bastard.


Hopefully I have not forgotten anything of significance.
>>
No. 44332 ID: 3fd4fb

>>354131
>You mean that within a single post he reworded it and Armas agreed?
Yes.

>Did Bob actually say that?
As I said, I do not have access to any logs, so I have no primary source to quote here. I recall him saying something to the effect that my conclusion was seeking accuracy rather than advantage, but without exact wording I can't guarantee that his statement had no ambiguity.

>Even this wording is very iffy, as it says we have to 'offer them' or some such.
In context it's reasonably clear to me that he's referencing the Gates which we previously offered... although going by that interpretation we could use the fact that we offered only those gates which would hit us prior to our death. Considering the value of the item involved, however, I suspect that it would be virtually impossible to argue that successfully- though we could perhaps use the prospect of attempting to do so as leverage in another Bargain.
>>
No. 44333 ID: 0c2309

>>354127
With Item we could prevent his death in the first place. Border let's us Rez things, but I'm pretty confident we'd need a soul to Rez someone. If the power gets known, and it will eventually, then all our enemies will just start packing Soul Destroying techniques/weapons to counter it.

With item? You have to counter all Regenerators we get our hands on as well as all Spirit Animals we can make. Potentially all at once.
>>
No. 44336 ID: 8e71fe

>>354130
>He gets to keep taking the strikes even after we die, because he cleverly reworded our proposal and we agreed to it without noticing.

You mean that within a single post he reworded it and Armas agreed? Did Bob actually say that? that sounds really iffy of him, because there is no votes between the reword and us agreeing.

>>[SM]"....Very well. The Deal, then, is this: For the power calamitous to your present body, each impending Gate attempt from the Nevernever that you offer us, we offer in turn to train you in our physical arts tonight, within the Nevernever. We offer to tell you what is known of the one named Florent Smets, to name you a known business partner of the Goblins in the land now called Turkey, and to gift one of your implements with gifts most biting, the taste of ruin, of healing made useless. Do you accept this deal?"

Even this wording is very iffy, as it says we have to 'offer them' or some such.

In fact, this means that SM, on his deal, is forced to take us back in time to that night and train us in his physical art for each Strikes.

So we can learn archery, trap making, ventriloquism, spears, etc.

EDIT:

OOH!

If we take *that wording, it means we can get the Taste of ruin on a weapon for each gate. Cool.
>>
No. 44337 ID: 991866

>>354132
>>354134

Let's parse the deal:

>[SM]"....Very well. The Deal, then, is this: For the power calamitous to your present body, each impending Gate attempt from the Nevernever that you offer us, we offer in turn to train you in our physical arts tonight, within the Nevernever. We offer to tell you what is known of the one named Florent Smets, to name you a known business partner of the Goblins in the land now called Turkey, and to gift one of your implements with gifts most biting, the taste of ruin, of healing made useless. Do you accept this deal?"

So, taking it piece by piece:
>For the power calamitous to your present body,
He's only taking that part of the Gates' power that would be "calamitous" to our body (as it was when we made the deal). What's happening to that fraction which should be left to us?
>(For...) each impending Gate attempt from the Nevernever that you offer us, we offer in turn
The deal pays out what is being offered subsequently for each strike we offer them. We offered them all the strikes that occur in our natural life, so all the strikes that occur in that period repeatedly trigger the subsequent clause. Note the use of the word offer. Not they will train us, they will offer. We may explicitly need to take them up on it.
>to train you in our physical arts
They offered training in all their physical arts, without restriction to just their stealth arts. Thus, archery, stalking, any weapon or unarmed combat arts, what SM has developed to aid in our shooting based on our training and his archery skill, and any other physical skill should have been/be taught us.
>tonight, within the Nevernever
They will perform the training the night of the deal, in the NN. That's not a serious problem, given that time travel is possible in the depths of the NN. We can even offer the concession to SM that he doesn't have to adhere to the first part of this clause, if it would be easier for him.
>. etc
The full stop is important to us. Does it mean that the "For ... each" section of the deal stops here, or not. It's ambiguous, but as the first sentence contains what we're offering, it would seem not. Thus, the rest of the deal would seem to still apply, and we're due one upgraded weapon per strike. Probably best not to push the last one.

So, we have two tacks to take here. The first is to say that we're going to offer him a whole new set of strikes, those that will potentially occur after our natural death that we've not yet offered (note, they offer to go us the benefits when we offer strikes, note when they receive them), and we'd like to receive our training in all their physical arts from them, please.

The other is to note the use of the word offer, in the deal, and take them up on their kind offer of more training in all their other physical arts, which we've sadly neglected to make use of before now. We can smile at SM when we refer to the deal and tell him, "Well played, but at least I caught on in the end, eh."
>>
No. 44371 ID: b1f0e2

@Einrik:
You said your father is the second most powerful mortal you ever saw.
Who is the most powerful one and what is he or she like?

@Bob:
Did you have silja's backstory all written up when you gave us the choice of weapons at the start of the game? Did you write as detailed a backstory for the weapon we didn't choose? Mind sharing it (since you revealed that the one we didn't choose doesn't exist)
>>
No. 44375 ID: 53062b

15:02AlratanMobileDooney's regen is similar to ours IIRC, both are furled by what we've eaten
15:06TheBeardiestBobThat is actually correct
15:07TheBeardiestBobin fact one could draw several meaningful conclusions from the similarities between Doonongaes regen and Whaitiri's

Thought you guys might like this info.
>>
No. 44378 ID: d708f9

>It is Dragons, out of the big three forces in the magical community, that actually practice magic of the likes normal mortals think of-the guiding principles, the core mechanics, the overall structure-all of it is essentially the same.
>the core mechanics, the overall structure-all of it is essentially the same.

This is kind of far-fetched, I know, but what if we use a dragon heart for our third winter node? We would probably need to make a deal with Whaitiri to make it work and another so our winter node does not explode in the process or something, but having a draconic bloodline would be worth both in my opinion. (Of course we would need to obtain the heart first)

On another note I would like to preemptively hinder some suggestions. Right now a single post appealing to Armas greed and close enough to the next update no one can SUST can ruin everything. Therefore I would like to make a list of things which need additional votes to do. Examples would be:
Giving personal information/information that might harm Armas in the future
-includes information about our contracts
Trying to exploit a loophole in our contract with Og, because he can tell us to do anythingb when he calls upon each season, refusing would mean death by broken soul oath
Experimenting with our Soul if we get Borders or Item
Doing something which would harm our allies in any way
>>
No. 44379 ID: 0c2309

>>354178
>Experimenting with our Soul if we get Borders or Item

Most of items proposed experiments are with the souls of Nazis and other acceptable targets, not ours. But yeah, experimenting on our own soul is bad.
>>
No. 44382 ID: 135880

>>354178
On the dragon heart I very strongly doubt it would work, but let's think about how we'd try to do it.

It seems our winter bloodline acquisition ability does somehow depend on our Summer based cannibalism, so Whaitiri may be able to exercise some influence due to this. Moreover, we know that Amen can preprocess the bloodline we absorb using his massive command of blood (and flesh?) magic.

Perhaps he way to go here is a development of an earlier suggestion. Use a small amount of dragon blood for sheer power and magical potential in combination with the Sami shaman's bodies for the Winter aspect to essentially construct the seed of a new bloodline. It we want the Borders aspect then we may need Amen to add the smallest droplet of his own blood to carry his own faculty in that area.

The way I see it. It's best not to use the dragon blood directly, but as a component in a ritual to empower/extend the actual bloodline we receive.

We should also ask Amen what he knows of what the Imperial Romanov blood line does, in terms of what we can comprehend. He had the opportunity to very closely examine it when he produced the reconstructed heart, so probably knows a lot more than us.
>>
No. 44386 ID: b1f0e2

>>354178
>This is kind of far-fetched, I know, but what if we use a dragon heart for our third winter node? We would probably need to make a deal with Whaitiri to make it work and another so our winter node does not explode in the process or something, but having a draconic bloodline would be worth both in my opinion. (Of course we would need to obtain the heart first)

1. Whaitiri is summer, she can't affect our winter node.
2. We need blood, not a while heart, to aspect a node.
3. I am pretty sure dragon blood does not FIT inside our winter node; at this point even valkonen blood is too potent to fit in it... dragons probably have a balanced amalgam of all four seasons, if not something more.

>>354179
>Most of items proposed experiments are with the souls of Nazis and other acceptable targets, not ours. But yeah, experimenting on our own soul is bad.
The process, as has been pointed out, would be to take a captured soul (say, from some nazi), purify into blank soulstuff, put a pinch of our own soul in it to make it loyal to us, place that in an object, and then make it "natively" a soul of that object.

And einrik knows that one of the item clans can actually use their soul scars as the source of that pinch of own soul.

Only way you can leave our own soul alone is if you forgo making the items loyal to us.

However, that process SHOULD be safe if we learn it from someone else and NOT attempt to experiment... Also, I imagine we could destroy ourselves with experimenting with another's soul as well... such as accidentally using it to call an elder horror (like the one trapped in einrik's forhead) or turning it into a soul destroying explosion akin to the chaos/order explosions from golem question which will destroy our own soul.

>Perhaps he way to go here is a development of an earlier suggestion. Use a small amount of dragon blood for sheer power and magical potential in combination with the Sami shaman's bodies for the Winter aspect to essentially construct the seed of a new bloodline. It we want the Borders aspect then we may need Amen to add the smallest droplet of his own blood to carry his own faculty in that area.

Backlash would be off the fucking hook because we keep on NOT eating stuff that is just a little stronger to gain strength to eat bigger stuff.
Also, would that make us count AS a dragon? because I don't want to hide underground forever or be killed by wizards + other dragons.
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>>
No. 44389 ID: d708f9

>>354186
>1. Whaitiri is summer, she can't affect our winter node.
I said Whaitiri because I thought we use our divine hunger to consume something to gain power. I know she does not affect our winter node
>2. We need blood, not a while heart, to aspect a node.
I thought blood simply was a substitute for a heart, because Amen constructed a fake Romanov heart.
>3. I am pretty sure dragon blood does not FIT inside our winter node; at this point even valkonen blood is too potent to fit in it... dragons probably have a balanced amalgam of all four seasons, if not something more.
This is what I meant with "another so our winter node does not explode in the process or something" It would need to be a extremely weak draconic bloodline, but still very powerful for a human bloodline.
Being an amalgam of all four seasons could mean that any node would work or none, I don't know.

It will most likely not work, however it would be cool if it does. Lets ask Amen or Einrick before deciding if it would work or not.
>>
No. 44390 ID: 0c2309

>>354186
I hadn't really thought of cutting a small piece of our soul off as experimenting, but I'll concede the point. With Shadowbro and Iron Trick we've got some experience and someone who might be able to tell us more on that sort of thing though.
>>
No. 44392 ID: 991866

I've just been looking back and checking up on what ShadowBros theoretical capabilities are, when at full strength:

>SHADOW DELVING POWER OPTIONS-KEEP IN MIND THESE ARE ONLY END POWER SETS, NOT WHAT YOU START WITH:
These are the powers we get after ShadowBro has finished levelling up and learning, it doesn't get better than this.

>+Shadow, while still bound to Armas and unable to move about independently, can interact with objects, so long as it can access the shadow cast by said object or individual. This shadow has similar physical capabilities to Armas himself.
This is as expected, although it means that we should have considered physical bloodlines more, as SB would automatically inherit them, on top of his own capabilities.

>+While Armas is within another shadow, his own shadow can move about within the full range of that larger shadow-in effect gaining scaled mobility in direct relation to the size of the shadow in which Arkus lurks.
ShadowBro can't go off on his own unless it's night time or we're somewhere like the sewers, in which case someone with a torch or switching a light on could trap him away from us. What happens if he first gets cut off from us and then stuck in an area with no shadows as lights are switched on or the sun moves around.

>+While Armas' shadow is not in direct contact with any other shadow, Armas can use his shadow as a short-range shadow-portal, and link it to any nearby shadow not already under another being's control.
The first clause is a massively important restriction we've not bee taking account of. Essentially it means that in any circumstances in which ShadowBro can move away from us, he's unable to use his shadowporting. This means that Shadowporting at night or in wooded/built-up areas is pretty much impossible.

>-Anything sent through Armas' shadow for teleportation is subjected to intense amounts of Nevernever radiation-only beings of the Nevernever could survive the trip-excepting non-living items.
This we know about.

>-Armas' soul must become partly invested in his shadow to make this ability-this means that any being capable of harming shadows would be able to directly harm Armas' soul by attacking his shadow.
This is a greater concern, attacks on ShadowBro can apparently be transmitted directly back to us, giving us a major point of weakness. Depending on the mechanics of the Romanov power, it may allow enemies to kill us in a way that doesn't protect us from, by attacking our soul through our shadow rather than having to attack our body.
>>
No. 44394 ID: d97a61

>>353930
>We take a part of our soul and put it into something to make it magical?
With Item Imbuing you can, yes.
>So we will be constrained by our own soul how much and how powerful stuff we can make, right?
Nope. You're only constrained in that format if you CHOOSE to use a bit of your soul.
>But will our Soul be permanently decreased when we imbue things or will it gradually regenerate?
Have you seen anything in quest that causes a soul to permanently decrease? So far the worst you've seen is soulscarring, and that just meant it regenerated to a different format. But to answer your question, no, it's not permanent. If it was, Item Imbuers would have very brief, or very boring careers, and not be so coveted.
>Or, we could take the souls of our enemies and use them to make equipment, right?
That is why I said you can invest it in an object and left the category vague, yes.
>But I can't HELP but think that it will be a taboo in magical community and will make us downright Evil for most of them. Am I right in my suspicions?
For using willing souls? Naw.
For using your own soul? Nope.
For imbuing souls into things? A little.
For using unwilling souls? They will kill you and fuck the body. (no but really the percentage of magically inclined individuals okay with someone jacking souls to use for construction is in the single digits.)
>>353936
>Given that animals have souls, since that seems to be the entire basis of Spirit Animals, could we use Animal souls to make new souls for the Item imbuing bloodline?
Not all animals have souls-most, in point of fact, do not have souls at any point in time. Assuming that was just vague phrasing and not a mistaken initial assumption: Yeah, insofar as finding animals that have developed souls-which is considered by many a full time job, complete with professionals that follow the business.
>If animal souls are too weak, using Sami's expansion of Soul manipulation powers, could we use multiple animal souls to craft a new soul for item imbuing?
Assuming you meant 'too weak for the given magical function Armas is about to pursue in this hypothetical' and not 'too weak to ever be used for item imbuing' then you could use your soul scuplting ability-but one critical, CRITICAL thing about soul sculpting? YOU CANNOT CHANGE SOUL VOLUME. It's appearance, disposition, texture-even its soul weight is alterable, if one is diligent.
>If that's possible, could we use a bunch of animal souls to make the crafted soul much stronger?
That's the most basic way to improve soul volume?: shove a bunch of souls together and squeeze them into one. Incidentally, this ranks as worse than using unwilling souls, in the eyes of the magical community-but is very hard to detect after the fact, if the new fabricated soul has had time for its wounds to scar over. At that point, all most spiritually inclined to see would be a single, large, scarred spirit.
>>353937
>How much of our soul would those hoard of spirit animals cost?
Well I'm not sure what you mean. Do you mean one enchanted knife for each person? A gun? Knife and gun? Knife and charms? Knife gun and charms? And is that one of each thing for all eighteen people? If you want to be more specific, I'd be happy to answer.
>How intrinsically loyal are they?
They the spirits or they the ones that have items Armas imbued? If the former, I don't know if loyal is always the right word so much as 'dominated'. For the latter, it's directly proportional to the soul volume and soul weight of the spirit used.
>The goblins agreed to an all at once training deal, armas can get charm making for that (5:1 ratio charm making knowledge) without using a slot and still equip people.
Charm making / Enchantment / weaving spells into objects as a whole =/= Imbuing an object with a spirit, natural, repurposed or fabricated.
>>353944
>Questions for Amen:
Go ahead and ask him in thread whenever.
Though I'll preemptively remind you that magic requires a bloodline-and yours are full. ...Well, unless you wanted to try and get some sort of winter Blood manipulation bloodline going you could complete the composite with, but then you ruin the potential synergy of three different forms of spirit manipulation. And once your Winter Bloodline is full... that's it. You will have no more blank blood. You can't learn magic without somewhere to 'put' the information and ability. So the only kind of teaching he could offer (again, unless you're willing to give up the 'three of a kind' synergy bonus you can potentially net) would be theoretical. Also chakras are vents for the soul-people who use Chakra energy are, in effect, practicing indirect soul manipulation. This also means that in general, actual soul manipulation practitioners will have more developed and powerful chakras to channel their spiritual energy through. Last: The fact your Summer bloodline is both comprised of divine soul material and soul scars from the manner in which it was acquired, it cannot be rendered composite, nor can it be safely removed from your soul without also removing all magic from your soul completely. Final: Wow, you think Einrik knows more about memory manipulation than SM does. That's cute.
>>353952
>The reason why I asked those you-could-just-call-them-you-know questions here is simple: these kind of things get completely ignored in the main thread.
Frankly, frequently those call suggestions are made at wildly inappropriate times (In the middle of battle? And not a singular attempt, no less?). If you'll note, quite a few questions do go through-so long as Armas is either A:) not actively engaged in doing something or B:) getting ready to make a decision. So, you could time your questions differently, see if that helps-or you could look into getting enough supporters of the questions it's the majority decision, by which point it becomes automatic.
>Sometimes, when one gets a brilliant idea to suggest, we are in middle of something where simply cannot take that action (iirc, when I posted my questions we were right around the time when we were defending against Craftman or fighting the russian kill-team). The battles in GfH can take weeks real-time and by the end of it, the idea that a player had could be forgotten.
Not sure how to break this to you, but there's this thing called 'writing ideas down so you don't forget them' . I know, ludicrous that I of all people would be saying that, but just because an idea you really liked popped into your head doesn't mean you need to throw it out that very moment just so you don't forget it. You can write it, or type it, and keep it on hold until it is RELEVANT. Might help. And helps to circumvent the concern you raised.
>Now don't get me wrong, I am not complaining but it is obvious that you simply do not have time and energy to address all of the suggestions, so some things do not get touched upon.
Correctamundo, thank you for taking the moment to look at it from the other side.
>Of course, one could copy-pasta the ignored suggestion again and again but you must understand that once it gets posted, a player gets dissuaded to repeat himself.
Which is why I suggest writing it down so you can post it 'fresh' into the quest only when it becomes relevant.
>Also, as the quest moves on and new events unfold, the player gets other things on his mind which are more important at that moment and/or simply forgets his suggestion (unless it was very important).
Paper doesn't forget. Computers can, but not as much as people.
>Besides that, one does not want to be annoying by re-posting the exact suggestion over and over again until it is used.
And I appreciate that decision.
>So, Disc thread is a convenient place to ask back-ground questions which are not urgent.
That's my hope.

>Amen questions:
While I don't see it directly stated, it seems implied you want these questions asked at the time prior to the Encantado attack-which would be BEFORE the comments Amen made that you are responding TOO. That, or you didn't specify when you want this to take place. So again, I suggest asking him in-thread.
To clarify, each 'X' Manipulation magic is fueled by that which it manipulates. Fire magic is fueled by heat, soul magic by the spirit itself-same for Blood. There are no devils that don't try to swindle in deals-it's more of a part of them than haggling is of goblins. Chi is chakra, so far as the setting is concerned: It's all just using leaked energy vented from the soul. Lastly-I strongly suggest never, ever telling Amen to 'tell you everything.'
Hopefully between the spoilered commentary and the other answers, at least a good portion of your Amen questions got answered.
>Bob, SM once said that he hasn't met a mortal so keen on deals and keeping his word in couple of generations. What generations did he mean? Human or Goblin?
There aren't goblin generations so by process of default human. (I say they have no generations because they have no natural terminating point to their lifespan-they can still be KILLED, but that's a separate thing.)
>Also, comparing to his current contacts, how useful is Armas to him? How much does he value him.
See, if you knew that one, it'd fundamentally alter how you approach haggling with him as you know how hard to push/not push-so I can't really tell you that.
>And if you take into the consideration only mortal/human contracts?
I suppose it is safe to mention that Armas is most certainly in the upper twenty percent of 'useful mortals SM knows and does business with'
>Do other Wyld Goblins know of Armas?
Every single one in Turkey, yeah, and several outside of turkey. Other goblins: not nearly as much.
Famous?
I don't think the word would apply.
Or does SM keep shut where and how sudden growth comes from (and the NN gates energy)?
Oh this was an either/or question series? Well then.
>We asked SM to introduce us to other Goblins but we haven't yet come around it. What kind of people are we going to be meeting?
Depends on which group you choose to get the intro to, as several non-wyld goblin groups exist, even in Turkey.
Are they different from SM?
Most of them.
(to tell you the truth, I think all other goblins have the same characteristics as SM)
HAH, NOPE.
>I remember good time ago, people expressed interest of being 'adopted' by Wyld Goblins as their own. .... Is that even possible?
Yes.
>>353978
>So Bob, do magic animals/beats have souls? or are sentients the only things with souls near 100% of the time?
Yes and yes. Magic animals/beasts have souls more commonly than normal animals-but not all have souls, and several types (read: the non-overwhelmingly magical ones) still need to develop said soul.
>>354006
>He strikes me as the type of guy you see in movies that takes up the biggest heaviest gun and when they catch one of the monsters he shoots/burns/ it over and over screaming stuff like "Take that you bastards" and "You like that huh!" in between bouts of hysterical laughter and then gets killed because he was too engrossed to notice one of it's freinds sneaking up behind him.
More 'The guy who's fucking always doing extra laps in training with double-gear to weigh him down, all so he can stay about as mobile as his comrades while he carries far larger/more weapons than them, and is prone to the following thought chain: Is it dead? N? Shoot it. Is it dead? N? Burn it. Is it dead? N? Blow it up. Is it dead... repeat ad nauseum. The distinction being he's, in his own way, being rational about his misgivings.
>>354014
>If we get borders, could we revive some dinosaurs?
Technically yes.
>>354028
> How would anyone learn about our resurrection ability if we were careful with using it?
In theory this would allow the ability to remain hidden. If you choose this path, I wish your caution the best of luck.

>All these..... plans.
Well okay then. Thank you for reminding me this is the internet.

>>354085
> Armas is not rational and he definitely has never thought about his safety and survivability.
BZZT, wrong. His staggering arrogance can, in the heat of the moment, remove his survival instinct-but in planning and non-battle moments he is quite aware of the threat presented to him-the only reason he doesn't make a bigger deal about it is you guys have been leveling a trait that lets him ACT normal under pressure (DDDD).
> Armas is insane, and he has tendencies deep down in his sub-conscience.
Well yes he is insane and has inclinations that can make him SEEM to completely not care about survivabilty.
> He was a completely mundane human with little to no information and contacts in magical community and small purse. He basically went into death-pit blindfolded.
At the time, he thought it was comprised of nothing but things that, push come to shove, you could bullet to death one way or another. So he thought it was safe-ish. Again, it's not like your completely wrong-just a bit off-track.
> Armas hardly ever thinks of safety. During his very first mission he decided to go take the hardest option and assault his target at point-blank just because he wanted some phat loot.
Difference between 'emaciated hobos' and 'credible threat'
> He charged head-first into Doonongeas riding a giant beast.
He had already rationalized multiple times he was probably going to die on that boat and had reached the 'fuck it all' stage.
> Instead of waiting for poison to kill Brandt, he went mano-a-mano with him.
That one's dead on, plain old hubris.
> When a wizard, A WIZARD, told him that dealing with the treat on the boat is not advisable, he just ignored that and went anyway.
Arrogant curiosity can sum up the majority of Armas' 'suicidal' tendencies, I think.
> Armas makes powerful enemies just for the heck of it.
No that's because he's an asshole. Slightly different.
> Anyway, my point is don't take Armas as a rational being with a sense of self-preservation.
He is..... sometimes. When there's nothing going on and he isn't distracted by something he wants to claim by force, or eat, or something.

>>354171
You said your father is the second most powerful mortal you ever saw. Who is the most powerful one and what is he or she like?
>[EV][In English]"I'll tell you all I've learned of the man, in the hopes some day you might return the favor with knowledge of his Name. The man has no known clan or kin-no, I suppose that's not true, but I'll get back to it-and has fought-and bested-the last five Heads of the family in single combat-sparing them all without exception. Father himself has fought this man to a draw thrice-and from his demeanor when I've spoken to him about it, I feel confident he, at least, feels he either did not deserve to claim a draw, or that his foe purposefully held back to cause a draw. He lives in India, and speaks quite a bit of the area's languages. Beyond standard Hindi, he's versed in Nepali, Urdu, Telugu, Tamil, , Konkani, Assamese, Kannada, Malayalam, Punjabi, Garo, Bodo, Bengali and Sindhi-that I've been able to confirm through father and meeting other people that have met with the man. Fourteen languages-all largely insular to the nation he's based in-yet from the family records he previously was an incredible wanderer, encountered in Rome, South Africa, Egypt and Korea. In each and every instance of him being encountered-the oldest of which I personally believe accurate dating back three hundred eighty one years. Not a single magical entity I've encountered knows of, or knows anyone else that knows what his Name is. Currently, the man is a member of a three-generation old Indian Practitioner family that I am quite certain hold no actual relation to him. Prior to his joining the clan between twenty and thirty five years ago, it was a very new, poorly thought of school of internal flesh manipulation practitioners that eschewed the normal focus of personal regeneration-and subsequently had a rather large number of crippled members. He joined just as the first generation, the founding family of this clan was beginning to groom their successors, hoping to solve their problems within those amongst their children that inherited the magic."
>[EV][In English]"Now it goes into speculation. I have no direct proof, but I am reasonably sure the uncanny speed with which the family has climbed rungs in the magical community since his joining that he has been offering his tutelage. What makes this interesting is that they still practice the same form of internal, non-regenerative flesh manipulation-yet are now arguable the most well-known magical family spanning the whole of their continent. The fact they achieved it in just two generations-one of which is not yet even matured-is completely unheard of. The reason I claim this speculation and not obvious is that I am not the only one to take an interest in this individual-and yet during all the observation he underwent on the mundane, humble abode of the family-which has since moved-he was not once witnessed doing anything even remotely resembling tutelage-he was even observed by some intrigued dragons and wizards at separate times, physically and mentally-yet no matter who watched or how, he was never seen to do anything but meditate, tend the garden, cook food, repair the simple estate, and constantly sweep it to pristine cleanliness. In short, they've only ever seen him be the equivalent of a house husband, never being asked to do anything by the rest of the family, simply providing the assistance he does of his own, quiet initiative. Yet how else can the coinciding of his joining and their abrupt transition from 'teetering on the brink of collapse' to 'meteoric rise' be explained?"
>[EV][In English]"The family name is the Burabor Clan-a Summer bloodline, currently based in southern India-I don't give a specific location because their current premises functions similarly to the Valkonen, in that it only touches upon reality in certain places. Their bloodline is based around battle shifting-longer, more flexible limbs, an arm that grows stronger as it's thrown, bones that are woven with carbon tube supporting latticeworks-quite frankly despite how easily they die when actually injured, they are functionally equivalent to fighting a multiton monster on the battle field-one that far quicker and harder to hit than normal. While the obvious assumption would be to overwhelm them from the get-go, so far no challenger to the family has accomplished it. Individual members are known for being able to take on rather ludicrous challenges and walk out unharmed-does quite a bit for one's reputation. While I can tell you what magic the Burabor family members use... I can't tell you what magic the man uses. He's never been witnessed in a fight-and the only living individual that's fought him I know is my father-who rather staunchly refuses to speak of his magic-which I have to admit is out of character for him, but he's adamant enough I can't pursue the topic. The final bit of information I've deemed of note about this man, is that he's said an irregular phrase on multiple occasions. I'm not sure if anyone else has noticed-it took me compiling the words of scores of individuals that have met him to get this inkling, and I detected no undue Draconic or Wizardly influence about any I met-he consistently has referenced the city of Harappa as a town, and made inferences that no roads lead to it. Add to this that I found someone who asked for directions from him once that he placed the city a few miles away from it's actual location. What else-oh, of course. Since no one knows his name, no one can speak it. Lacking a name to be called, he has a title-two, actually-that he's earned. Dragonslayer. Or if that proves intimidating, you can call him Godslayer. He's done that too. ....Yes, I think that sums up what I know of the man I consider the strongest Mortal in the world-and yes, he has been verified by a great number of sources as even currently still being mortal."

> Did you have silja's backstory all written up when you gave us the choice of weapons at the start of the game? Did you write as detailed a backstory for the weapon we didn't choose? Mind sharing it (since you revealed that the one we didn't choose doesn't exist)
No, and because of that, no.




Well I'm pretty sure I missed some questions in there-but let's start with that.



Any other questions?
>>
No. 44397 ID: 3fd4fb

Regarding the current speculation on a dragon bloodline, I would remind you all of >>351444 in this very thread:

>It is possible to render from a creature wholly of the Nevernever a bloodline trait, if the base creature has sufficient innate magic-say a Dragon, an Akkorokamui, any other giant-sized Divine creatures, really. The problem is-and this is the part I swear half of quest is blind to even if you rub their noses in it-is that it is highly IMPROBABLE. You'd be likely looking at wasted time and effort for nothing. The odds of success are low-but if successful, would, admittedly, yield results immediately, and make it far easier to do the same again.


>Any other questions?
After thinking on your earlier answers regarding the capabilities of the Lurk bloodline, I have been increasingly coming to the conclusion that when combined with Soul Shaping (and possibly aided by some influence from Romanov that I don't understand yet), Lurk creates something along the lines of... spiritual shapeshifting, if that makes sense. That is, with practice and perhaps training we would be able to alter our soul's appearance to take on the seeming of desired characteristics, to emulate the souls of other types of creatures, and as our mastery grows even specific individuals. Is that accurate?

Because that would be staggeringly cool. We'd have to get physical shapeshifting abilities somewhere, and then we could be anyone- even to supernatural types who look as much at the soul as at the body.
>>
No. 44399 ID: 991866

A question:
>We should also ask Amen what he knows of what the Imperial Romanov blood line does, in terms we can comprehend that will take less than an hour of subjective explanation. He had the opportunity to very closely examine it when he produced the reconstructed heart, so probably knows a lot more than us.

A second question, we know now that our Summer Bloodline can't be composited with other, but can it be compounded with itself, if that's a different process?

>>354194
>There aren't goblin generations so by process of default human. (I say they have no generations because they have no natural terminating point to their lifespan-they can still be KILLED, but that's a separate thing.)
A generation isn't the average time between being born and dying, it's the average time between being born and having a child.[/pedant]
>>
No. 44400 ID: 3ecb91

>>354194
>If we get borders, could we revive some dinosaurs?
>Technically yes.

What does "Technically" mean?
>>
No. 44403 ID: 2035fc

>Incidentally, this ranks as worse than using unwilling souls, in the eyes of the magical community

Even if the soul is willing?

Does putting a Soul into an enchanted object make the enchantment function in a noticeably stronger way? If so, how much of an improvement would be noticeable for an average human soul(And by average I mean a Nazi mook in Istanbul, as that's become my chosen unit of measurement for souls)? The Taste of Ruin for example, as we know how many levels of Regen it knocks off.
>>
No. 44417 ID: b1f0e2

>Final: Wow, you think Einrik knows more about memory manipulation than SM does. That's cute.
I double checked and it says SB not SM.
I thought einrick could teach shadowbro to be a better memory manipulator. We know SB can do so since he has manipulated armas' memories on several times in the past.

>Even if the soul is willing?
He explicitly said nobody has problems with using willing souls.

Now here is the rub... can people detect whether a soul was willing or not...

And could a soul be wiped such that it would be impossible to determine if it came from an animal or a human?
>>
No. 44422 ID: 21a619
 

>>354194
>Lastly-I strongly suggest never, ever telling Amen to 'tell you everything.'
Amen. Tell me everything.
>>
No. 44438 ID: 8a0f3f

'Amen, I order you to tell me, all of your previous masters' orders regarding future deals/masters/orders, except those that were conditioned to kill, harm and/or manipulate events to be detrimental to me, my mind, soul, body, and/or those of my allies/those I designate/anyone associated with me, if I ever ordered you to tell me, and in a way that would not kill, harm, or be detrimental to me, my mind, soul, body, and/or those of my allies/those I designate/anyone associated with me, with having all the info mentioned to be never mentioned again, not even to future masters, only to me, my shadow and weasel soul brothers, to give the true name of everyone involved in the deal/order, how they're involved, Date, Location, and results.'

>>354222
Oh god man, I was having the same thought when I read that part...you log on to IRC? Fuck yes this is awesome
>>
No. 44468 ID: 374689

>At that point, all most spiritually inclined to see would be a single, large, scarred spirit.
>Armas scarred long before quest began
>Never Never strike magnet

Something
Something is here.

not sure if
>dual bloodlines from non awakened parents
makes a difference
>>
No. 44470 ID: b1f0e2

>>354268
oh wow, that is quite a conclusion... but could it be? Could someone have taken the souls of multiple humans and fused them with armas?

If you go meta, does that make us more then just stray thoughts in his head?
>>
No. 44472 ID: ab8af1

Bob, concerning Armas's missing memories, can Sake and SB tell where exactly those memories were situated during Armas's life, like perhaps, during his service in Afganistan?
>>
No. 44476 ID: b57910

>>354270
Someone tore us from the Golem Quest universe and put us in Armas.
>>
No. 44493 ID: b83c65

>>354276
Yeah, I really wish I was back in Mosmordre, myself. You know, we should ask Einrik about that.
>>
No. 44524 ID: 1bff94

Now would be a good time to bring the subject of Armas Laine and Armas Valkonen up again.

The Devil is missing a hand which is one of the more preferable situations, as if he had both hands then serious time messings would have been obvious. Not that we are safe from time snarls yet.

For one thing Laine could be one big memory gambit by Valkonen and Laine IS Armas Valk, who mananged to escape from the devil's contract by merging his soul and being reborn, but not before setting events up to lead Armas to the path of reviving Silja.

Or Armas Valkonen is alive and hiding somewhere, and it is still an elaborate plan by him (this option may lead to a very bad end).

With both of these I'd remind everyone that the letter read like something written by an Older Armas to his young idiot self. Or an Armas like person. It knew our name and there was a word limit (presumably one of many restrictions to make the spell possible).

Of course there may be a third party, the third being the same as a tricker being that messed armas up all that time ago. Unless Armas Valkonen was considered a trickster...

If only we could get Silja to look at us this would answer a few questions possibly. anyway more senarios than what I typed there, but I'm mostly just kicking it off.
>>
No. 44536 ID: b1f0e2

Important IRC snippet. I realized that if Armas dies and comes back from the dead via romanov Amen goes free!
This conversation is intermingled with another about stealing a sword from a chinese museum (mundane museum with unaware curators but has some magical patrons that placed tracers on it).
"AlwaysAboveTT" - is bob

<MrTT> i... wonder
<MrTT> what happens to amen if armas dies and comes back via romanov?
<The_Falcon> don't try
<AlwaysAboveTT> Dammit
<TMIoverload> Steal the province! Relocate it to sealand, no-one will think to look there
<The_MAD_Gambler> Hey, Hubei, I've heard my parents been there before.
<AlwaysAboveTT> I was hoping no one would realize THAT problem with dying.
<MrTT> haha... nice catch on my part
<The_Falcon> ...
<AlwaysAboveTT> MrTT, did you not see where I specifically said that the magic items it has are weaksauce old / degraded?
<MrTT> we better take care of that first
<The_Falcon> bob you bastard
<MrTT> @Bob: no i missed that part
<AlwaysAboveTT> If you had kept the blood in Keihas would not be an issue
<AlwaysAboveTT> but you just HAD to move the blood.
<MrTT> yes
<MrTT> i just realized that bit there
<The_Falcon> can't we move it back D:
<MrTT> we can't
<MrTT> ogrimmir can
<The_Falcon> D:
<Arkeus> dammit AlwaysAboveTT
<The_Falcon> oh
<MrTT> we would have to waste another question... AND soul bind silja
<MrTT> oh this is rich
<The_MAD_Gambler> No soul binding Silja.
<The_MAD_Gambler> Just...no.
<Arkeus> I am sure there are ways to take care of it
<MrTT> pussy
<PriceisMagic> Lurk will help here if we wish to replace it with a mundane copy
<Arkeus> SM probably could help us with that
<The_Falcon> the owner of the blood is the master yes?
<Arkeus> but dammit
<MrTT> i think so, we might be able to wrangle something
<MrTT> mmm...
<Arkeus> :-(
<The_Falcon> can't we just split it up?
* AlwaysAboveTT is now known as AmusedBob
<MrTT> do you think it is worth discussing this with zosmas?
<TMIoverload> Alternatively we can have Amen further bind himself so it doesn't fade unless his owner stays dead for more then a day
<Arkeus> ... possibly
<The_Falcon> like give some to some trusted people
<Arkeus> NO
<Arkeus> because it wuld need telling him about romanov
<PriceisMagic> ... steal it then destroy the museum?
<Arkeus> :-(
<MrTT> not give him
<The_Falcon> who don't actually know about Amen?
<Guile> back - and no offense taken Grail, any artist lineup with me in the no.1 spot is in a sorry state
<MrTT> can we actually bind amen to the whole "more than a day" thing?
<AmusedBob> Any guesses on WHICH museum it is based on the location I gave?
<MrTT> i guess it cannot hurt to give him the order
<The_Falcon> and bind amen not to cantact them blah blah no loopholes unless we die?
<Grail> You do know I'd have to use Google
<The_MAD_Gambler> You know what...I think it's time I had my parents tell me everything they know of China. Mythology, history, everything.
<MrTT> your parents?
<AmusedBob> Walk up to them
<AmusedBob> TELL ME EVERYTHING
<Grail> As my knowledge of museums located in China is surprisingly limited
<The_Falcon> Valkonens maybe
<MrTT> it started with the big bang
<The_MAD_Gambler> Yip. I'm Taiwanese, dunno if I had said this here before.
<The_Falcon> he can't contact em anyway
<MrTT> oho, we should TOTALLY discuss this with einrik
<The_Falcon> so he just really won't know ANYTHING
<The_Falcon> and be really freaked out
<Guile> also, Price - lurk is great, but I doubt it can defeat security cameras
<The_MAD_Gambler> errybody freaking out
<AmusedBob> It can't
<Grail> That's helpful
<PriceisMagic> 09:53 AlwaysAboveTT It's in Wuhan of the Hubei Province
<MrTT> and i am thinking... we get borders, and we get adoped by SM into the goblin clan and provide free resurrections to the goblin clan
<Arkeus> <MrTT> oho, we should TOTALLY discuss this with einrik <= yes we should
<AmusedBob> that's a problem with mundane shit
<Grail> So wait
<PriceisMagic> If you missed it
<Grail> Gambler is Taiwanese
<Arkeus> MrTT: YESSSSSSSSSSSSSSSS
<Grail> Price you're an aussie right?
<AmusedBob> Attention sensing, non-noticing magic-does SHIT for dealing with security cameras.
>>
No. 44539 ID: b1f0e2

Also, if armas dies shadowbro probably dies too. and doesn't come back with us. Not yet at least, we could arrange for him to survive us and reattach.
>>
No. 44549 ID: b1f0e2

in regards to the devil issue. >>/quest/359739

<AmusedBob> Jesus fuck here's a though:
<AmusedBob> Has Armas ever bickered over technicalities?
<AmusedBob> Potentially to his benefit?
<AmusedBob> Why yes he has.
<AmusedBob> USE THAT
<AmusedBob> If even that hint don't do it.
<AmusedBob> You're retarded, the lot of you.
<FalconicPhysics> I thought about it bob
<FalconicPhysics> just thought he wouldn't take any lip
<FalconicPhysics> but since talking seems to be a viable option, things are eaiser
<AmusedBob> Word choice is important-you need to make what you're saying clear from the get-go, and be as concise as possible.
<FalconicPhysics> easier\
<AmusedBob> Then write you beautiful jamaican son of a bitch
<AmusedBob> write like the wind
<FalconicPhysics> heh
<FalconicPhysics> but yea really what debt? you can't just trump up things like that we had no agreement
<Shot__> I wonder if Armas can talk like the ends of those medicine commercials
<FalconicPhysics> anyway, I need to think about this some more
<PriceisMagic> So how did Arkeus save us?
<AmusedBob> Ask Iron Trick first
<AmusedBob> actually find out calling Amen is BAD IDEA
<AmusedBob> don't FUCK UP in major way
<AmusedBob> just minor way
<AmusedBob> really, this is the most minor negative outcome to this scenario that was possible, barring perfect navigation.

<AmusedBob> Whaitiri gaining power also increases the power of the divine material in you in proportion to her relative gain

<AmusedBob> And she can directly invest you when she does a boon type thing

<MrTT> crap
<MrTT> blech rolls
<MrTT> awesome plan, blech rolls
<AmusedBob> why are you rolling?
<AmusedBob> must you find a violent solution?
<MrTT> violent?
<MrTT> we TRIED dealing and he immediately blasted us with lightening saying "life or soul!"
<mib_7s23i3> Actually, hopping on for one second
<MrTT> My plan was to do it entirely with words and it is looking grim
<AmusedBob> you are missing a frankly somewhat obvious way to talk out of this with data you've already got in-quest, not even from IRC
<Wutenheimer> everyone seems to be
<MrTT> an OBVIOUS way?
<mib_7s23i3> Someone should post what was said about using Armas' core abilities and working with the technicalities of a deal
<mib_7s23i3> You know
<mib_7s23i3> For the other people
<mib_7s23i3> Alright, night for real
<Wutenheimer> it's possible it crossed their minds and they dismissed it
<Wutenheimer> like i did
<Wutenheimer> but yeah, it's pretty fucking obvious
<MrTT> <AmusedBob> Potentially to his benefit?
<MrTT> <AmusedBob> Why yes he has.
<MrTT> <AmusedBob> USE THAT
<MrTT> Ah...
<Wutenheimer> for it to occur to me?
<MrTT> mmm
<MrTT> argue technicalities with the demon?
<AmusedBob> damn right
<MrTT> I didn't claim thine hand, an unkown assainlt did and then silja here ate it
<AmusedBob> just pick the RIGHT technicalities
<MrTT> mmm
<AmusedBob> Fuck I clutched my heart
<PriceisMagic> Would fan art help?
<AmusedBob> no, this is a bit of reasoning you have to do
<AmusedBob> you have the clues
<AmusedBob> and the only person I told prefers to not post in a productive, non-trollish manner, so the secret's safe.
<Shifter55> Right, let's offer him a soul.
<MrTT> bob
<MrTT> the reason I went with "violence" and that as wuten said we seem to all not be getting it... is that the devil interrupted our talking after half a sentance with a lightening bolt and "CHOOSE NOW"
<MrTT> arguing technicalities seem to be a one way ticket to suicideville
<MrTT> Since he APPEARS to have such a disposition as he would just lightening bolt us again, this time maybe directly
<MrTT> My distraction was VERY carefully crafted to be worded in such a way as to TEASE him into letting us finish the sentence by suggesting we honestly considering selling our soul
<AmusedBob> because you tried to pay off on a deal where he's only giving you two options-understandable
<MrTT> Since I figured that is the only thing we could start with that will NOT blast us
<AmusedBob> since he is not interested in alternatives
<AmusedBob> BUT
<AmusedBob> you are missing something
<AmusedBob> and that's all I can say without handing it to you
<MrTT> i am missing... that arguing technicalities is acceptable to him while trying to offer an alternative is not
<MrTT> because the two are different
<MrTT> to a creature of deals
<MrTT> trying to offer an alternative is akin to perhaps, asking to be "let go" of the deal... while arguing technicalities is arguing the exact wording of the deal and what it entitles each to...
<MrTT> thus i erred on my psychoanalysis of this devil
>>
No. 44551 ID: 81f32a

>[Finnish Devil] ]THOU ALONE CAN PAY THINE DEBT-DOST THOU OFFER THEIR LIFE, OR THEIR SOUL?

Who's life and soul is the demon referring to? He said "their" not "yours".
Unless it is a figure of speech of sorts, it is not claiming our life our soul.
>>
No. 44553 ID: 3a23e5

>>354351
The "their" refers to the master of flesh magic we offered to have heal his hand.

I'm tempted to say, "The master of flesh magics is bound to us, and if thy would make an acceptable substitute, you may seek to take his soul for yourself. Is this agreed?"

Without thinking of anything else about Amen. Then subsequently, when we're away from the dragons we can give Amen orders of how to treat this particular intruder.
>>
No. 44555 ID: b57910

>Send him to attack Amen

>Oh by the way Amen, someone will be by to kill you shortly. Please don't allow too much damage to the house, he enjoys lighting. A lot.
>>
No. 44556 ID: ab8af1

Wait a second guys, doesn't our soul technically belong to Ogrimmir? Well okay, we didn't exactly sell him our soul, but we're soulbound to him and considering what we've saw and the automatic consenquences of not following our contract with him, he may as well own our soul.
So really, not only did we never set a contract with the Devil, but our soul is not technically ours to sell. Techincally.
>>
No. 44558 ID: e921b3

>>354356
No, our soul doesn't belong to Og in the slightest.

Also, you can sell your souls to more than one person.
>>
No. 44559 ID: e921b3

>>354356
>>354358
OTOH, WHAITIRI shared some of her souls with us via the soul graft.
>>
No. 44565 ID: b1f0e2

>/quest/359755
>Downvoting them Amen contact + attack.
Nowhere have I suggested contacting amen, nor saying his name.

>This guy WAY WAY WAY outranks us on power! Getting in a fight with him is inadvisble.
>>/quest/359757
> lets not take a route that didn't work, and as for attacking the guy... ONLY DO THAT IF WE FAIL NEGOTITIONS.
And until bob gave us some hints it appeared that he was unwilling to talk and negotiations failed already.
But now we know the lightening was because of WHAT we said not because we tried to negotiate.

IM, You raise some good ideas and some not so good but haven't actually offered a single sentence, you need to write what to say.

>>/quest/359769
Very good, but I would say I, not we.

>"I'm the wrong Armas. From what I understand, it was Armas Valkonen who took your hand, correct? Einrik here can attest that I'm not a member of his family. As such, we have made no deal which means I have no debt to you.
For fucks sake don't NAME your allies. "I am not Armas Valkonen" works.

>>/quest/359779
>"Yes. If this Finnish Devil was summoned for a reason let that reason be made clear, or otherwise let this devil be dismissed," Look to the Dragons as you say that.
Dear fucking god no! Speaking while LOOKING at the dragons is speaking TO the dragons. Last time WE GOT FIREBALLED! Also the dragons are weary enough of that devil to let him walk all over them.

>>/quest/359789
You quoted my own post in questdis where I explain my discussion with bob AFTER making my attack plan as well as why it was wrong... then pointing at my attacking plan saying its wrong... Time travel doesn't exist IRL and again, it was my own critique of my own plan in my own words you are using as the basis of saying my plan was dumb.

>>/quest/359808
close, your critique of others is spot on but
>"Well, that would teach me to be 'nice' with a Devil, especially one whose statements are so deceptive. I owe you no debt. My soul is not wholly mortal. I am not this Armas person you are talking of: i know the Armas who sold his soul to you was a Valkonen, and i am no Valkonen, Branch or not."
This is way too long winded, especially the first part which is posturing yet serves nothing. We will get lightening bolted before we finish saying that.
Parsed down it comes to.
I am not the Armas who sold his soul to you. I owe you no debt. My soul is not wholly mortal.

>"I have not stolen or claimed your hand: It was gifted to me."
I approve

>"I repeat: I owe you no debt."
Completely pointless thing to say, we gotta watch every word.

Also, NOBODY bothered asking him WHY he thinks we owe him anything... "Clarify the exact wordings of deals and laws under which you seek to claim my life or soul"
>>
No. 44576 ID: f2510b

Re: bloodlines. We can use the blood of any winter bloodline practitioners for our third winter node right? What would happen if we took our own blood? Similar to compounding Sami with itself (random mutations)?
>>
No. 44580 ID: a0c945

>>354376
We don't have a bloodline yet, so i don't think it would work.

We *could* discuss it with Einrik later on, though, but i really like Border, and Item isn't half bad.

Lurk is cool, but you can get equivalents in other ways.
>>
No. 44591 ID: b1f0e2

>>354376
at BEST it will give us sami x2 / Romanov x2. More like 1.5x of each or nothing.
Which is probably much weaker than anything else we could get. I also am not sure it would even work considering that it is a 3 way balance.
>>
No. 44601 ID: b1f0e2

>Tā moko
Why is armas limiting himself to Tā moko just because it originated from the same country as one of his parent's ancestors?

If we want a magical tattoo it should be the bestest magical tattoo that ever was. This could be Tā moko, or maybe traditional tattoos from anywhere else in the world.

And honestly, we should be pursuing the most amount of magic in the least amount of cost. Cost being wealth, soul, pain, effort, time, etc. Are magical tattoos really that awesome-sauce that we should be spending our time and resources on acquiring them over something else?

If anything, we should look for recruiting a magic tattooist. One that can make magic tattoos that are not easily visible (we don't want obvious identification marks nor reveal our powers to enemies). Conceled tattoos with lots of powers which could be given not only to armas himself, but to his friends, allies, and employees.
>>
No. 44604 ID: 1e3433

>THE DEBT MUST BE PAID, BY ONE HAND OR ANOTHER
Chop off our hand and give it to him, lol.
>>
No. 44605 ID: 991866

>>354401
The Ta Moko are an important part of Maori traditions and religion, and denote the bearers social standing and genealogy. They are particularly significant for Armas as he inherited his jade mere from his mother, as these items, which literally take a lifetime for a craftsman to make, were the hereditary weapons of Maori chieftains, and may indicate that Armas is of royal blood on that side of the family. To fully that that position though, we'd need to have the appropriate ta moko.
>>
No. 44606 ID: 97837d

Considering that so far our argument has been that it is not our debt to repay, we should avoid, you know, offering him things as payment.

Unfortunately all I've come up with as an alternative is convincing the devil that it is ultimately responsible for failing to collect the debt owed from he who owed it and thus owes the debt itself. Pay the debt of its hand to itself with its other hand.

Obviously not going to work but maybe gives someone else an idea.
>>
No. 44610 ID: 991866

OH, and something to bring up now we've met a dragon:

[18:41] <Alratan> so there's an incentive to cross breed royalty with practitioner lines then, and if dragons can breed servitor creatures, explains their preference for princesses
[18:43] <TheBeardiestBob> YUP
[18:43] <TheBeardiestBob> too bad you didn't post that in-thread first, could have gotten a very tidy Rationalism exp boost.
[18:43] <TheBeardiestBob> You'll still get xp for it, but not as much as you verified it first on irc

If we can get our summer bloodline upgraded to royal status it may be an idea to petition Whaitiri then about granting us some small portion of the draconic power we had fed to her.

Edit: This may not be possible, I've found the original quote:

[05:49] <ABob> Benefit of being Whaitiri's Disciple? You can 'commission' her to let you absorb a physical trait from another animal you eat-magical /or mundane/
[05:50] <ABob> like say those radiation eating dudes over in africa
[05:50] <Arkeus> Lol, for a second i thought it wasn't bob, and i was going to respond 'i wish'
[05:50] <ABob> or our space-surviving water-eschewing tiny bear friends
[05:50] <ABob> course you will need to pay tribute to her to make this shingding work
[05:51] <Guile> what would Whaitiri's commission be? Feed her some extra magical beasties through the mere?
>>
No. 44614 ID: a0c945

<Alratan> Armas has a piece of small god stapled to his soul, can he learn to use generic divine powers if someone teaches him, such as Sake
<Alratan> as Whaitiri is a goddess of thunder, and Sake's a divine creature of wind, he may have some insight, after all"
<BeardedBob> Alratan's Q: Yes, the fact that Whaitiri, the god you got some soul stuff from, was both a cannibal AND a god of thunder, you can find a means to expand your Summer bloodline a bit, but Sake would be ill-equipped to teach you.
[22-10 | 20:19:37] <Arkeus> Laib olmai technique to bind spirit animals to weapons/etc- how many such spirit animals can they bind?
[22-10 | 20:19:37] <Arkeus> is there a hard limit?
[22-10 | 20:43:13] <BeardedBob> Arkeus' Q: The number of spirits a Laib Olmai Shaman can bind are hard limited in their lives, and temporally limited in that they have to wait quite a while before making another. But it's set to their life-you know, being alive.
[22-10 | 20:20:41] <Arkeus> How fucking hard would it be to find people to ressurect in the 'nevernever/spiritworld/beyonddeath/whatever', or to find magical beast?
[22-10 | 20:21:18] <Arkeus> Item- would it be possible to imbue an item a day, ten items a day, or a item a month?
<BeardedBob> Second Arkeus' Q: There are several spirits of people and/or monsters out there willing to be resurrected-the number of ones that aren't just semi-recent dead looking to come back are miniscule, even within this small group-and among them are some horrific things-I can't really speak to specific numbers as it fluctuates as some disperse, and new ones arise.
[22-10 | 20:45:49] <BeardedBob> Arkeus' Third Q: You would have an item imbuement based off the total value of your Composite bloodline. As 'setting' it with the final piece will incur a roll, I cannot answer as to what your potential item imbuement rate would be.

<Arkeus> Can i ask for a clarification of your answer about the 'hard limits'. We are talking Hard limits on NUMBERS of spirit animals in items, right? Do it means- only a certain number for the whole life, and only at a certain rate? Also, does that mean dying would mean we can do all of that hard limit again? Is there any way to keep the spirit animals of your past life?
[22-10 | 20:54:39] <BeardedBob> I do not know why you started with 'can I get a clarification' as if you were asking then asked all the questions at the same time. Anyway it's a hard limit on the number you can make, as well as the number you can simultaneously have bound to you (since they bind spirit animals to themselves)
[22-10 | 20:55:11] <BeardedBob> And yes dying will reset the lifespan total counter, but reseting the max simultaneous value is kind of pointless, as it doesn't diminish by being filled.
[22-10 | 20:55:44] <Arkeus> Wait- the hard limit to spirit animal we can make, and spirit animal bound to us, is different? Does that mean there isa hard limit on spirit animal if we use items bloodline?
[22-10 | 20:57:37] <BeardedBob> in the format I just presented yes.
[22-10 | 20:58:51] <Arkeus> Ah- so it's not a real hard limit, as we just need to die, and as with items they are not bound to us, they don't fill our max simultaneous value?
[22-10 | 20:59:34] <BeardedBob> That would seem to be a conclusion one can draw here.
[22-10 | 21:00:34] <Arkeus> Thanks for the ambiguousness, people will love it on Disc (i don't want item, so it's a real thanks)
<Arkeus> BeardedBob: another question. What do you consider semi-recent dead
<BeardedBob> Oldest for 'recent dead' would realistically be a season, barring souls with some major grudges
<Arkeus> Bob: is it possible to merge/combine two spirit animal together, to enhance their abilities?
<BeardedBob> With the sami part of your bloodline, yes. But that's into the 'not many like this' territory.

EDIT:
<Arkeus> BeardedBob. Using the analogy you used to describe the Devil and Dragon's power. What would be Sake's in the Ramidreju inhabiting the mountain we are in <BeardedBob> Arkeus: That would be a freshman in the 50th percentile. <BeardedBob> Baseline humans, on this scale, are actual babies.
>>
No. 44639 ID: 81f32a

Wait,

I think we forgot to take into consideration one important thing:
We need to pay a week of service to Ogrimmir when we get back to Istanbul.
We do not know what it actually means. Will he give us certain tasks or take over our body?
What if we need to do something as soon as we step out of the plane?

We should prepare for eventualities.


Also, I think we need to concentrate on a single task, namely, making sure that Amen does not go free when we die.

Although I think it is weird that he gets free. Our eye is a ball of iron, encased in eternal ice. Amen blood is sealed inside of it, in a special compartment that is impossible for him to observe. When we die, Amen has no way of knowing what happens to the blood (if it stays alive or dead), so logically the outcome should be same when the blood was in Keihas- he wound be bound to wait till someone claims ownership of our eye.
Am I right or not, Bob?
>>
No. 44649 ID: c0d5c1

Arkeus> Btw, ABeardedBob. Once you mentionned baseline humans with level 5+ social/mental traits were possible, but fuck rare
<Arkeus> still true?
<ABeardedBob> True
<ABeardedBob> amongst the Russians are three lvl 4 social traits. And that's WITH them being handpicked out of existing successful career military types
ABeardedBob> so 1 in 2-4000 for lvl 4
<ABeardedBob> then 1 in forty to ninety thousand for lvl 5
ABeardedBob: going by that, it would be around 1 to a million for level 6?
<ABeardedBob> that's about right Ark
>>
No. 44657 ID: f8aa66

>>354439
Maybe if someone were to pluck our eye out of our head while we're dead.

But that also seems... suboptimal.
>>
No. 44666 ID: 991866

[20:16] <ABeardedBob> Hummingbird spirits are the hardest to get speed boosting mundane spirit animals around-and the most potent
>>
No. 44680 ID: 991866

Can I place dibs on Gloom/Creep?
>>
No. 44690 ID: 81f32a

>>354480
what do you mean?
>>
No. 44703 ID: b1f0e2

Q&A Einrik / Sake / Amen (same question to each):
1. What are goblins and their general characteristics?
2. Same for werewolves?
3. Same for vampires?
4. Are dragons capable of lying?
>>
No. 44709 ID: 991866

Every time we meet someone, examine them under soul sight and magic item sight.See how their souls change as they are in different moods, and doing different things.

Camella; Say hi - you should have one Scaeungda heart to give her. Have SB teleport it into her hands. Follow up on you experiences with Big, and be humble enough to ask for her help. Your shooting should be better, so ask her to train you. In return, show her some of the years of Kas Pin based axe-work that was shoved into your skull. Spend a couple of hours a day on this.

Ito: Ring him up, an in as humble a manner as you can, thank him profusely for his teaching. You have opened your chakra, and what has grown from them has to be seen to be understood. Say that you are looking forward to exercising with him. When you visit, examine him using your spirtual senses whilst he spars with us. When there, ask him about Hojutsu, the Japanese martial art based around shooting. As a master of jukenjutsu, then it would make sense for him to have the skill to use his chosen weapon to full capacity, as a gun as well as a glaive. Also, spar with him using your subjective decades of experience with Kas Pin against his Jukenjutsu, and ask his advice on how to integrate the two arts.

Hillevi: Spar with her every day. Work hard to integrate Kas Pin with your current skills in using the goblin arts in direct combat, and you other weapon skills.

Russians: Spend a couple of hours teaching them goblin stealth every day, using your spirtual senses to the fullest. Introduce them to Ito for chakra training.

Lammobad: Ring on a secure line, and say you're back. Meet up and describe your adventures, and listen to his. Ask for an introduction back to Lo Fang.

Lo Fang: Meet up with him, and suggest that you have come into a possession of some information that might be of interest. Tell him what Armin the Craftsman said about Savoy. Also mention that you may have the means to enact appropriate vengeance on Savoy, if provided with some of his blood and flesh. See if he's interested in buying Sake's chakra knowledge. Our WeaselBro said that only a specialist mortal would be interested, but Lo Fang may have an academic interest, contacts to sell it on to, or a current/future student who can make use of it. If he seems amenable to future business, suggest that you're back on the market for work, and that you'd be interested in discussing what he would take in exchange for some chakra training. Only do this when you have learned all Ito can teach.

Arkvad: Ring him up and arrange a meting.

Sake: Ask him to explain what he knows us us about spirit manipulation/possession. He obviously knows something, as demonstrated by his possession of the Ramidjeru and consumption of its soul. Keep referring to him as him. Practice for as long as he can manage a day as working and fighting together - recall all that your drunken self could do, and see what abilities you can replicate. Do not use your penis as a wind scythe - Sake will not be amused. Also, see if you can see commune telepathically through your linked souls.

SM: Buy 5 hours of stalking training from him. Sell him the Tokarev pistol, the punt gun, the punt gun's magical ammo, any other magical ammo in the house, and the arrows you claimed from Gunnar. So you know what they do, first examine them with your item sense. In return, ask for first a bottomless drum magazine for the AA-12, and then a perfect flash and sound suppressor. For the later, some internet investigation of how that is possible (vacuum barrier, etc,) may be required. Offer to sell a decade+ training in modern small unit tactics, lead by us and the Russians to the goblins with the explicit proviso that as teaching is the best way of learning, you're going to be learning as well, in order to keep teaching them new things. Of course, this should pass in a single day from your perspective. Also spend a couple of hours training goblins.

Professor: Get in touch today. Invite him out to lunch tomorrow, somewhere nice, but discreet and not extravagant. Academics are paid crap, so it will show sensitivity.

In general, don't feed anyone but you and Hillevi the magical meats, as the backlash may be unfortunate. You're pushing yourself hard - given your schedule you may want to go back to four hours of sleep a night, and you need that meat to build back a pre-healing reserve and heal you through all the aches and pains. We shoudl also do a couple of hours independent meditation before going to bed.

So, time allocated:

2 hours shooting with Camella
2 hours chakra with Ito
1 hour Hojutsu with Ito if possible
2 hours general martial arts with Hillevi, integrating stealth and kas pin
2 hours training Russians
~2 hours practising with Sake
2 hours training goblins
>>
No. 44716 ID: c0d5c1

>[Amen]"This one is not sure why master asks that-master is in possession of a Spirit-manipulation magic based bloodline, making master's question the equivalent of 'how does one breathe?' "

This prompted me to ask bob a few questions about chakra. Turns out, it is redundant for us:

[24-10 | 01:45:11] <Arkeus> ABeardedBob: From what Amen said, it seems like Chakra is just a less efficient way of using soul magic? Or does going by the chakra actually helps even if you have internal soul magic?
[24-10 | 01:45:34] <CaptainButthead> Actually the question "How do I breathe" is a good one
[24-10 | 01:45:42] <CaptainButthead> Since it's more complex than just inhaling
[24-10 | 01:45:44] <Arkeus> Wait, helps even if you have internal and external soul magic
[24-10 | 01:45:55] <Arkeus> CaptainButthead: yes <_<
[24-10 | 01:46:23] <ABeardedBob> Chakra manipulation itself is largely redundant for a soul manipulator to pursue-I mean yes there are some minor details one could pick up by compulsively studying massive amounts of chakra theory, but that would yield small returns for large time investments.
[24-10 | 01:46:31] <Arkeus> From what he says, it could be chakra learning would be 'useless' to us, or only useful insofar as copying what they do, but more feficiently..
[24-10 | 01:46:57] <Grail> Would someone like Lo Fang be able to offer up much beyond the norm?
[24-10 | 01:47:17] <Arkeus> ABeardedBob: so going by the chakra is actually 'useless' for us, and we could just do everything by pur soul manipualtion?
[24-10 | 01:47:43] <Arkeus> Well, i think it's still important to learn *what* we can do, and how a soul looks when they do it.
[24-10 | 01:47:45] <CaptainButthead> So it's like learning how to ride a bike when you have a sedan
[24-10 | 01:48:01] <CaptainButthead> Almost everything you can do with a bike, for practical purposes, can be done with the car
[24-10 | 01:48:13] <PriceisMagic> S odnt bother trading the phoenix heart for chakra training?
[24-10 | 01:48:19] <PriceisMagic> So dont*
[24-10 | 01:48:39] <CaptainButthead> Trade it for cryobombs!
[24-10 | 01:48:43] <Arkeus> Well, the thing that interests me is knowing if we can 'copy' chakra abiltiies by watching them, bob
[24-10 | 01:50:48] <Guile> we're not much of a soul manipulator tho, even if we get Item
[24-10 | 01:50:57] <TMIoverloadaway> Bob, if we know about Chakras, could we use Sami to realign someone else's if they're willing?
[24-10 | 01:51:10] <CaptainButthead> Shadowbro should probably cash in on that training tonight.
[24-10 | 01:51:14] <MrTT> wow
[24-10 | 01:51:16] <MrTT> that is some link bob
[24-10 | 01:51:22] <MrTT> 12k years old
[24-10 | 01:51:23] <CaptainButthead> Training from Goblins and Ogrimir
[24-10 | 01:51:30] <TMIoverloadaway> What Guile? Sami is entirely soul manipulation
[24-10 | 01:51:32] <CaptainButthead> As far as I know he hasn't cashed in on either
[24-10 | 01:51:43] <CaptainButthead> Since we're just going to be partying tonight it seems ok to me
[24-10 | 01:51:57] <Arkeus> <Guile> we're not much of a soul manipulator tho, even if we get Item <= lol, we are definitely a soul manipulator
[24-10 | 01:52:00] <TMIoverloadaway> Shadowbro said he wanted to wait a month for Og
[24-10 | 01:52:03] <Arkeus> both sami and romanov are soul manipulation
[24-10 | 01:52:04] <ABeardedBob> TMI: yes you can
[24-10 | 01:52:20] <CaptainButthead> How long has it been though?
[24-10 | 01:52:32] <Guile> And can we use our shitty control over souls to do ANYTHING chakra lets us do?
[24-10 | 01:52:36] <TMIoverloadaway> So learning Chakras would be good for us so we could align our minions really
[24-10 | 01:52:45] <CaptainButthead> You mean so we could teach them?
[24-10 | 01:52:46] <Arkeus> Guile: apparently, we can do pretty much everything
[24-10 | 01:52:51] <Arkeus> but we don't have the skill yet
[24-10 | 01:52:52] <ABeardedBob> and you CAN copy chakra techniques by fully observing the soul and (at least now) eating some of said person-but they would be cantrips to your actual levelled magic. USEFUL but... limited.
[24-10 | 01:52:55] <TMIoverloadaway> No, with Sami we could align them for them
[24-10 | 01:53:04] * The_MAD_Gambler (cgiirc@5EB9B867.E2AA1DEA.C318AC60.IP) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[24-10 | 01:53:06] <Guile> I mean, empower body, empower senses, shadowbro...
[24-10 | 01:53:37] <Guile> also: I am never drawing or coloring camo pants, ever again
[24-10 | 01:53:40] <Arkeus> ABeardedBob: are there Soul manipulation equivalent to the chakra technique?
[24-10 | 01:53:46] <Arkeus> techniques
[24-10 | 01:53:55] <Arkeus> like Guile said
[24-10 | 01:54:06] <TheInsufferableMystic> If we can make Vlad surive exploding himself I'm happy
[24-10 | 01:54:07] <ABeardedBob> it's a small part of the larger whole of accessing one's own soul
[24-10 | 01:54:28] <Arkeus> ok, that changes a lot of stuff. Great

EDIT:

24-10 | 01:57:20] <ABeardedBob> Think... of chakras as very limited energy imbuing agents, that imbue bits of the person's soul, as opposed to spirit magic, which is manipulating souls directly.
[24-10 | 01:57:29] <ABeardedBob> The advantage is as stated, that chakra is something ANYONE can do
[24-10 | 01:57:37] <ABeardedBob> it's a byproduct of HAVING a soul
>>
No. 44717 ID: 81f32a

>>354516
So we could open chakras of our minions and align them without them having go through long and tedious training?
Sounds like a win to me!
>>
No. 44718 ID: c0d5c1

[24-10 | 02:29:18] <Arkeus> But, yeah, i find SB's possibilities of endlessly increasing his bloodline intriguing
[24-10 | 02:29:32] <Arkeus> He is like a winter-aspected Dragon, in a way
[24-10 | 02:29:50] <Arkeus> Hell, even his summer side could improve i guess
[24-10 | 02:30:17] <ABeardedBob> Not really-he gets hit WAY harder with diminishing returns than a dragon does
[24-10 | 02:30:55] <Arkeus> What do you mean?
[24-10 | 02:33:25] <Arkeus> Does it mean Armas' soul and Shadowbro's soul grow at half the rate Armas' would have?
[24-10 | 02:33:49] <ABeardedBob> Well, he's restricted pretty harshly by the size of the shadow cast by that which he is from-so you. So without you becoming physically bigger, he's going to hit a rather inflexible wall
[24-10 | 02:33:59] <ABeardedBob> in terms of raw power
[24-10 | 02:34:16] <Arkeus> How so? I wouldn't have thought so
[24-10 | 02:34:27] <Arkeus> You mean his soul can't get bigger or something?
[24-10 | 02:34:38] <ABeardedBob> the soul volume, rather than the weight
[24-10 | 02:34:47] <Arkeus> Yeah, what i meant to say
[24-10 | 02:34:56] <ABeardedBob> it can get bigger from NOW, but it will hit a hard limit at some coming point
[24-10 | 02:35:08] <Arkeus> Mmmh, and we couldn't, you know, use symopathetic magic to add a building to our 'shadow'
[24-10 | 02:35:19] <ABeardedBob> Nope
[24-10 | 02:35:34] <Arkeus> We actually have to become physically bigger?
[24-10 | 02:35:40] <Arkeus> Does that mean the same for us?
[24-10 | 02:35:46] <Arkeus> our soul is limited by our body?
[24-10 | 02:36:34] <Arkeus> That might very well explain why all dragons are flesh crafters
[24-10 | 02:36:38] <ABeardedBob> no, Shadowbro's is onl;y
[24-10 | 02:36:43] <ABeardedBob> it's a shadow thing
[24-10 | 02:36:46] <Arkeus> ok
[24-10 | 02:37:04] <Arkeus> Shadowbro couldn't possess a body to get past that hurdle?
[24-10 | 02:37:04] <ABeardedBob> pyhsical mass is involved in soul though-and is why many dragons choose to stay massive
[24-10 | 02:37:10] <Arkeus> Ok
[24-10 | 02:37:31] <ABeardedBob> Also, consider that the 'Strongest Mortal' has killed DOZENS of dragons.
[24-10 | 02:37:34] <ABeardedBob> Scores, even.
[24-10 | 02:37:43] <Arkeus> Yeah, you told us that
[24-10 | 02:37:49] <Arkeus> But he must be cheating
[24-10 | 02:37:56] <Arkeus> and you also told he was pretty much a dragon by now
[24-10 | 02:38:38] <ABeardedBob> Not so much cheating as some rather ludicrous experience and skill coupled with power that's comperable to a dragons even if it shares no functional simularities
[24-10 | 02:38:57] <Arkeus> So- Shadowbro can't possess a body? I guess *if* he does though, his soul would then have its bloodlines fixed
[24-10 | 02:38:59] <Arkeus> like anyone's
[24-10 | 02:39:11] <Arkeus> mmmh
[24-10 | 02:39:22] <Arkeus> Ou pal Keddic
[24-10 | 02:39:25] <Arkeus> our
[24-10 | 02:41:07] <ABeardedBob> His blood manipulation would be most useful here
[24-10 | 02:41:22] <ABeardedBob> especially yon blood/soul hybrid whiteblood
[24-10 | 02:41:28] <Arkeus> yon?
[24-10 | 02:42:25] <Arkeus> What would have more chance in killing SB- him "reuniting with us" or him "getting his own body"?
[24-10 | 02:44:00] <ABeardedBob> yon is an archaic english word, still viable
[24-10 | 02:44:09] <ABeardedBob> getting his own body
[24-10 | 02:44:27] <Arkeus> And him Reuniting with us has more chance to kill US?
[24-10 | 02:44:28] <Arkeus> :D
[24-10 | 02:44:34] <ABeardedBob> nope
[24-10 | 02:44:45] <Arkeus> Are both viable?
[24-10 | 02:45:11] <ABeardedBob> actually, you can learn with borders how to re-harmonize with your Shadow, and, via spiritual harmonic resonance, amplify one another, and enter a considerably elevated magical state
[24-10 | 02:45:20] <ABeardedBob> not long term sustainable
[24-10 | 02:45:25] <ABeardedBob> but a good panic button
>>
No. 44720 ID: b1f0e2

>SM: Buy 5 hours of stalking training from him. Sell him the Tokarev pistol, the punt gun, the punt gun's magical ammo, any other magical ammo in the house, and the arrows you claimed from Gunnar. So you know what they do, first examine them with your item sense. In return, ask for first a bottomless drum magazine for the AA-12, and then a perfect flash and sound suppressor. For the later, some internet investigation of how that is possible (vacuum barrier, etc,) may be required. Offer to sell a decade+ training in modern small unit tactics, lead by us and the Russians to the goblins with the explicit proviso that as teaching is the best way of learning, you're going to be learning as well, in order to keep teaching them new things. Of course, this should pass in a single day from your perspective. Also spend a couple of hours training goblins.

I have issues with several aspects of this deal. First. Aren't the tokarev and punt gun the guns we excluded from the smets collection explicitly because they wree not ours to trade? lose word of gold?
Second, I don't see what we are getting in return for that 10 years of training. Please elaborate there.
Third, we don't want to have others teach them modern arms any time soon.
>>
No. 44721 ID: 2035fc

Cleared this with Bob, so I'm claiming

Dmitrii: A good little minion who avoids confrontation with his allies and superiors like the plague, and can be counted on to act on his own initiative when left or sent out alone. He's a little too good at falling in line though, so don't expect him to speak up when someone's about to do something really stupid. Primarily used to urban combat, he's come to prefer dealing with enemies from the otherside of a wall, using thermal goggles to aim through it and bringing armor-piercing rounds with just in case the walls are thicker then expected, or he needs to shoot through more then one.

Carries a mundane Pfeifer Zeliska for single target destruction that cares nothing for walls in addition to the AN-94 all the Russians carry.

>>354520
Punt gun was excluded because we claimed it before we sold off Smets collection. The Tokarev was Olga's which big gave to us.
>>
No. 44724 ID: b1f0e2

I would like to adopt a Russian too. But with a twist. Please let me have the last unclaimed one.
>>
No. 44725 ID: b83c65

Regarding the Russians: Igor or Andrei would be good for me.
>>
No. 44726 ID: c6ce12

I call dibs on Matvey.
>>
No. 44727 ID: 252e1b

Alrighty, I want to play vigilant Lyubov.
>>
No. 44729 ID: 89777a

Cleared in IRC.

LEV; A rugged man who's instincts are better than his considerations, He is quite battle hungry, lurking beneath that, however, is a cowardice that lends it's self as a leash to his wild blood, Will most likely be restrained until he throws himself in. Primarily a close combat specialist, with a fondness for throwing knives and knives generally, has an old mundane but well cared Shashka too, no formal learning with it. Has limited skill with a pistol.
>>
No. 44731 ID: 81f32a

>>354529
>>354527
>>354526
>>354524
>>354480

Seriously, what the fuck are you guys talking about?
>>
No. 44732 ID: c0d5c1

<ABeardedBob> Detail about BordersABeardedBob> Borders would let you pseudo-reassimilate Shadowbro's soul half, and, via spiritual harmonic resonance, temporarily keep inflating your soul volume as you fight-with increasing risk of soul rupture but it's meant as a panic button
<ABeardedBob> because WOW
<ABeardedBob> that would give you a solid temporary power up
<The_MAD_Gambler> Wait...what happens when our soul...ruptures?
<ABeardedBob> Well, since you have romanov, you would actually survive in a way
<ABeardedBob> it would cost a bunch of energy to recover
<ABeardedBob> but you COULD do it
<ABeardedBob> SB could not
<ABeardedBob> This is a power gain roughly equivalent to the difference between orthodax Ja Koura Kas Pin and Einrik's version.
[24-10 | 03:42:47] <CaptainButthead> Power sufficient to challenge weakass dragons
[24-10 | 03:42:50] <CaptainButthead> That's really good
[24-10 | 03:43:00] <MrTT> but mess up and SB dies
<TheInsufferableMystic> too short term
<The_MAD_Gambler> SEE? WE CAN FIGHT DRAGONS NOW, SISSY ASS ITEMFAGS
<TMIoverloadaway> Power, not skill
<MrTT> then again. if a sissy dragon attacks us
<MrTT> SB would die anyways


<ABeardedBob> and you are assuming with the dying thing
<ABeardedBob> Let me finish reading backlog, I'll explain
[24-10 | 04:07:53] <ABeardedBob> Okay, so the bloodine, when YOU get it going in full, will be based on a WEEK timeframe for recharging-but will allow more max lives saved up than Romanov.
[24-10 | 04:08:05] <ABeardedBob> Right now, it's still incomplete
[24-10 | 04:08:15] <ABeardedBob> and equates to two lives per week, max saved of four.
[24-10 | 04:10:25] <ABeardedBob> Assuming you don't screw the spirit ability combo you've got going with a non-spirit manip based final blood, there's no reason you shouldn't cap out at seven lives, regenerating one a day over a week.
[24-10 | 04:10:39] <The_MAD_Gambler> We're a hard-to-keep-down motherfucker.
[24-10 | 04:10:49] <ABeardedBob> No, you simply can ignore death that many times
[24-10 | 04:10:55] <ABeardedBob> lethal damage to your body needs to be regenerated
[24-10 | 04:10:59] <ABeardedBob> which ALSO burns energy
[24-10 | 04:11:01] <CaptainButthead> We could sell "magic rings of lifesaving" to rubes
[24-10 | 04:11:03] <ABeardedBob> so gorey deaths cost more
[24-10 | 04:11:27] <The_MAD_Gambler> Hey Bob, currently with our pre-healing only, charged to the max, how much damage can it regen?
[24-10 | 04:11:40] <Grail> Our optimal build would have high mobility, a very strong set of armor, and regeneration plus the deaths
[24-10 | 04:11:45] <Grail> Either way,
[24-10 | 04:11:45] <ABeardedBob> You mean non-hybrid, regular 10x healing?
[24-10 | 04:11:48] <Grail> Hard to put down
[24-10 | 04:11:50] <The_MAD_Gambler> Yip yip
[24-10 | 04:12:20] <Guile> being middle of the road in every area can work out just as well as being kickass in one or two, I guess
[24-10 | 04:12:29] <Guile> layer rez, regen, armor, etc. etc.
[24-10 | 04:12:52] <ABeardedBob> Eh.... about two arms/one leg and maybe four good sized organs (not the brain). Unhybridized it suffers from biological functions ALSO pulling from this pool as your body slowly self augments to superhuman.
[24-10 | 04:13:18] <The_MAD_Gambler> Aw yeah, natural augmentation!
[24-10 | 04:13:37] <ABeardedBob> This is amazingly slow and energy demanding
[24-10 | 04:13:41] <ABeardedBob> but it does creep up slowly
[24-10 | 04:13:45] <The_MAD_Gambler> We're Ageless, Bob.
[24-10 | 04:13:48] <The_MAD_Gambler> Time is nothing to us.
[24-10 | 04:13:50] <ABeardedBob> percentile gains matter, as banks teach you

<The_MAD_Gambler> Border and Item both count as soul-manip bloodline, yip?
24-10 | 04:17:07] <ABeardedBob> it was specifically organs and (leg/2arm)
[24-10 | 04:17:19] <ABeardedBob> in case any thought it was both arms, or just the one leg and organs
[24-10 | 04:17:24] <ABeardedBob> the organs are in both options
[24-10 | 04:17:25] <ABeardedBob> yat
[24-10 | 04:17:26] <ABeardedBob> yay
[24-10 | 04:18:34] <TMIoverloadaway> Does Borders count as a spirit manipulation bloodline? It seems a bit more soteric then that
[24-10 | 04:18:51] <Guile> *Armas takes massive blow* *counts self in a panic* "3, 4... whew. Four crushed organs. Ah. Hah. Hah."
[24-10 | 04:19:15] <Samar> Could Armas rapid regen from a head if he has with full winter and summer energy?
[24-10 | 04:19:37] <ABeardedBob> it handily self-aspects to whatever is already present in the case of composites, because it's own of those handy-dandy conceptual-basis bloodlines, which lose in power only to imperial and (obviously) elder bloodlines/contracts but then the elder ones have... costs.
[24-10 | 04:19:50] <ABeardedBob> one, not own
[24-10 | 04:20:05] <ABeardedBob> power, in this case, includes flexibility.
>>
No. 44737 ID: 2035fc

>>354531
http://pastebin.com/zDPktAyQ
>>
No. 44738 ID: b1f0e2

http://www.bluerockheritage.com/tom_knapp_and_the_punt_gun.htm
This is a punt gun... smets the vampire used it against us and BC. It is called a punt gun because you mount it on a punt (a boat)...
Aka it is a CANON mounted on a boat...

Sell this thing, seriously don't use it ourselves.
>>
No. 44745 ID: 81f32a

Bob, can we get a floorplan for the mansion?

How many floors are there (including subterranean), how many rooms there are on each floor and stuff like that.

>>354537
Alright....

So how is it going to work then? Is Bob going to do it on IRC in real time or send messages, or what?
>>
No. 44748 ID: f8aa66

>>354538
It would be a nice gun for Big when he gets back. His whole style is to stand there, tank shots and fire back harder.

As for the Russians, he hasn't got approval from bob yet but here's an idea for one:
Titus Yakimov, a short bald bulldog of a man. Student of Sport Sambo before getting into the KGB and taking up Combat Sambo. He has been building his own version of Sambo, one focusing on joint-locks, submission holds and pressure points, that he believes will one day allow a normal man to fight evenly with the supernatural. Still wants to try entering the Sambo Championships one of these days.

A patriot; General Chugainov is a vicious and ruthless commander whose own men fear him, but if the rest of the squad hadn't decided to join up with Armas Titus would have returned to service. Quiet and somewhat reclusive, unless you get him started on all things Russian. Let him get into full-swing and he'll bend your ear for hours.

Sidearm is the SR-1; an expensive piece with excellent stopping power that fell out of use with the Russian army back in the 90's. A middling soldier in all other respects; solid aim, some training for night missions, can drive an ATV, but does not stand out in any one area.
>>
No. 44752 ID: 991866

So, provisional plan for Doony is to have Lammy disguised as us issue a challenge, and keep it focused on him with insults, whilst we sit at range and blow the shit out it.

For the disguise, we should investigate what Doonegeas' senses are like, then see if we can purchase an appropriate temporary glamour designed to only last a few hours.

We should also give Lammy the anti-venom, and then we can hold back and shoot at the Doonegeas whilst he keeps it busy in melee.
>>
No. 44754 ID: d5dbb5
File 131949733390.jpg - (146.78KB , 600x825 , DauRongThieng_21.jpg )
44754

doing something like this guy should be our objective if we chose item


for those that don't know, this is Flazzard from Dai no Daibōken, he was created by putting a piece of a soul into a heart that was made of 50% magic ice and 50% magic magma
>>
No. 44755 ID: b1f0e2

>>354554
we should probably first check if mixing winter and summer causes a soul annihilating explosion
>>
No. 44756 ID: 3fd4fb

For reference and the review of anyone who might be interested in IRC logs, I have thrown my logs of the weekend's public chat onto pastebin.

http://pastebin.com/U5iVSP64
http://pastebin.com/Stvh74vy
http://pastebin.com/Mzuu0Fjn
http://pastebin.com/rAD94GEM

There are a number of interesting discussions and a fair bit of information from Bob in there, some of which has already been posted in this thread in part. I would counsel anyone interested primarily or exclusively in Bob's comments to make heavy use of the find function as there is a great deal of chat in which he does not participate, only some of which is even remotely worthwhile.
>>
No. 44760 ID: 133c4c

Reserving a Ruskie here~

Will post name, personality, armaments, etc later.
>>
No. 44761 ID: ac6c03

Reserving Ivan, unless he is already taken in which case let me know and I will delete post.
>>
No. 44762 ID: c0d5c1

Taking Igor, leaving Andrei to the other guy.
>>
No. 44767 ID: 2c28e0

Calling Igor
>>
No. 44768 ID: 2c28e0

>>354562
Fuck, didn't see that. Feodor then.
>>
No. 44772 ID: b83c65

>>354562
Andrei it is.
>>
No. 44774 ID: 78d9ae
File 131951742572.jpg - (6.14KB , 229x218 , 104vol07.jpg )
44774

After visiting this thread for the first time I was gravely disappointed to find that what is oft referred to as the 'discthread' did not in fact contain any discs. Enclosed herein is a picture of a meniscus. When I was unable to ascertain the whereabouts of where disc related things, images, and whatsahoosits were stored I went with the closest rhyming word that came to mind. I hope this is satisfactory. In the event you cannot view said image of a meniscus I have also rendered an ascii image of a disc as is represented below:

O

I was going to go further into detail but I could not be bothered when there was a perfectly disc shaped letter available.
>>
No. 44782 ID: b57910

[23:50]Shot__Now that that has been cleared up.
[23:52]BeardedBobLoblawSo whachu want then?
[23:52]Shot__I was thinking a knife specialist who was excellent in close-quarters urban combat.
[23:52]Shot__Good with weapons that are light, easy to use.
[23:53]Shot__Pistols, knives, bayonets, etc
[23:53]BeardedBobLoblawyou do realize that to be 'excellent' at it he'd have to dip in skill with ranged weapons and the like to cover it
[23:53]BeardedBobLoblawthese aren't PCs
[23:53]BeardedBobLoblawthey're mooks
[23:53]Shot__Right
[23:53]Shot__He's shit at anything larger than a submachine gun
[23:53]BeardedBobLoblawbayonet is larger than an SMG
[23:53]Shot__unattatched
[23:54]Shot__Bayonets are more like stilletos than slashing blades.
[23:54]Shot__IIRC
[23:54]BeardedBobLoblawWhy a bayonet and not one of any dozens of more efficient weapons?
[23:54]BeardedBobLoblawI mean, there's the old battlefield mercygivers that are just spikes
[23:54]BeardedBobLoblawbest stabbers out there
[23:54]Shot__Because he's used to fighting indoors and - yeah those
[23:54]Shot__that's what I was thinking of
[23:54]BeardedBobLoblawthose are medieval shit
[23:55]BeardedBobLoblawyeah, that's fine though
[23:55]Shot__ye, but great at punching through armor
[23:55]Shot__His name, if this is right, is Rostislav.
[23:55]BeardedBobLoblawso, you want old, lower quality material but more likely to eventually enchant, or higher quality, modern make but less chance of ever hitting magic? (keep in mind this is an already low chance-think like you are playing slots, not a hand of cards)
[23:56]Shot__Hrm
[23:56]Shot__Let's say older.
[23:56]BeardedBobLoblawAnd is this guy BIG and DURABLE, or is he THIN and QUICK
[23:56]Shot__Big. Durable.
[23:56]Shot__He evokes a bear.
[23:56]BeardedBobLoblawbear with spikes then?
[23:56]BeardedBobLoblawhah
[23:56]Shot__Yep
[23:57]Shot__You could say he's got claws
[23:57]BeardedBobLoblawokay-so, you have the AN-94 rifle, and the paired old wrought-compressed iron spikes
[23:57]Shot__In terms of personality, he's archaic and formal to a point, but friendly once you get to know him.
[23:57]Shot__Awesome
[23:57]BeardedBobLoblawwhich, from having rusted and been restored, will give tetanus
[23:57]BeardedBobLoblawif someone survives a stabbing
[23:57]Shot__heheheheheheeh
[23:58]Shot__Awwwright
[23:58]BeardedBobLoblawBah, too many people going formal already-need more rowdy / informal types.
[23:58]Shot__Hrm
[23:58]Shot__Well, in combat? he's dirty as fuck.
[23:58]Shot__Anything to win.
[23:59]BeardedBobLoblawhow about instead of formal, he speaks-very militarily.
[23:59]Shot__Yes, excellent.
[23:59]Shot__Refers by rank or 'sir', etc
[00:00]Shot__Also somewhat superstitious from his time in that unit.
[00:00]Shot__http://en.wikipedia.org/wiki/Russian_traditions_and_superstitions
[00:00]Shot__And there we go.
>>
No. 44785 ID: 252e1b

Gloom - Alratan ID: 991866 Dmitrii* - TMIoverload ID: 2035fc Andrei - ManofTroy ID: b83c65 Matvey - Grail ID: c6ce12 Lyubov - BUTTZ ID: 252e1b Lev - InsufferableMystic ID: 89777a Titus** - Guile ID: f8aa66 Ivan - ac6c03 ID: ac6c03 Igor - Arkeus ID: c0d5c1 Feodor - Triad ID: 2c28e0 Rostislav*- Shot_ ID: b57910 Vlad - Unclaimed Iosef - Unclaimed Boris - Unclaimed Grisha - Unclaimed Zhenya - Unclaimed Nameless - DoubleU ID: 133c4c Nameless - Ironybot ID: ?????? Last One - MrTT ID: b1f0e2 Three left in the nameless pool, less Titus, Rostislav, Dmitrii, and Gloom *Approved by Bob from the "nameless" pool **Unapproved from the "nameless" pool
>>
No. 44789 ID: 81f32a

>Iosef
>More 'The guy who's fucking always doing extra laps in training with double-gear to weigh him down, all so he can stay about as mobile as his comrades while he carries far larger/more weapons than them, and is prone to the following thought chain: Is it dead? N? Shoot it. Is it dead? N? Burn it. Is it dead? N? Blow it up. Is it dead... repeat ad nauseum. The distinction being he's, in his own way, being rational about his misgivings.

Gonna claim this mothefucker right here. Seems like a guy who wont shy away from extra exercise and training.
Bet we could overcome his fear of darkness or at least make him cope with it better.

Not sure how all this one-russian-per-player will be realized , if it doesn't work out (ie. needing to be online IRC every day when Bob is on for example, which is not possible for me) then I'll drop the claim.
>>
No. 44790 ID: 8ed09e

>Grisha
>Grisha would love to get a setup for building custom size and yield grenades... though one could question the safety of it.

>Flashbangs, Poison, and Napalm Grenades for alll!

Some people on IRC have been pushing for an al/chemistry inclined Russian, and Grail had been thinking about suggesting me, so I'll try my best to see if I can turn Grisha towards producing grenades and other things useful in support applications with chemicals.

>>354588
As I can't be on IRC for most of the day due to Uni-stuff, and I'm not sure exactly what we are supposed to be doing, I'll also remove this application if times don't work out for other players or if something comes up that prevents me from participating.
Plus, I'm not very experienced regarding role-playing, and tend to be a bit inconstant in thought-patterns.
>>
No. 44791 ID: c0d5c1

Blackbeard has charms anti-bullets out of his ass, but:

[07:58] <Wutenphone> wait. shotguns.
[07:58] <Guile> nah, buckshot counts as 'one shot'
[07:58] <Guile> we asked already
[07:58] <Wutenphone> how many pellets can our AS-12 fire in a single shot?
[07:58] <Wutenphone> wat. but its not one shot
[07:59] <Wutenphone> that's the point, its a fuckton of shots!
[07:59] <Guile> the magic considers it 'one use'
[07:59] <Guile> or something
[07:59] <Wutenphone> I call bullshit.
[07:59] <TheBeardiestBob> It detects intent to harm-and the shooter defines that shotgun shell as being a single shot
[08:00] <TheBeardiestBob> you'd need someone who could perfectly keep in their mind the thought, down to their bones, that each individual pellet was a seperate attempt at agression, coincidentally triggered by the same event-basically, you would need some MIND OF STEEL bullshit to make this work
[08:02] <TheBeardiestBob> Well, if you think so, why not see if you can get Armas to conceptually approach the problem from the specific viewpoint needed for this to work? All you have to do is restructure how he conceives the definition of harm, by means of munitions.
[08:08] <TheBeardiestBob> yeah-so far no one has hit on the trick of using shotguns this way-or at least, since it is not known shotguns can do this, one would ASSUME it has not been discovered.

WE CAN DO THIS.

(old old convo).
>>
No. 44801 ID: 81f32a

>>354591
>WE CAN DO THIS.

I agree.

Now we have to put Armas in proper mind-set. The sooner we begin, the better. If anyone can write some convincing text, I suggest to do it now in the main thread.
>>
No. 44814 ID: 81f32a

>>/quest/361000
>we're at the peak human limit on stalking, hiding and moving silently.

Aw man, I completely forgot that our stealth skill is made out out of three disciplines.
Somehow I thought we didn't have stalking training and it always keeps slipping my mind, though the reason why I forgot might be because we never use Stalking skills. Or perhaps I do not understand them correctly. I kind of imagine stalking to be the same as tracking/searching for prey, am I wrong?

Anyway

>>/quest/361000
>>/quest/360999

>Also, asking for training from SM on stalking/sneaking/Moving silently is useless right now- we have peak human
>we're at the peak human limit on stalking

That's the entire fucking POINT!
We were at our personal peak when we finished our training. A lot of fucking time has passed since that time, we learned shit load of new things, new skills and upgrades, we had a lot of personal experience and we got Shadowbro and Sake. We are at completely different fucking level right now then we were before then.
But before you go "but Bob said that we will roll a die which will determine if we remember more stealth".... Yeah, he did... like 7 fucking years ago! And correct me if I am wrong, but I also remember him saying that we will roll that die the first time we use stealth. Now, I might be delusional here, but I am pretty damn sure we used stealth extensively after that.
Which leads me to believe that Bob has scrapped the whole thing and decided not leave the fate of our major skill on a random dice roll. Which I can only approve of. Never like it when outcomes are determined on a random factor.

And HOLY FUCKING SHIT are you people really that fucking greedy to use 1 hour, one freaking hour out of 40+ stored and plus God knows how many we can get from training all the goblins everything we know?
ONE HOUR to determine if we can improve one of our most useful skills ever? Somthing that can really be determinant in the outcome of this event? Was it really that much of a damn loss?
Things we have (on top of my head) which we didn't when we finished our comprehensive Stealth training: Soul-shadow (which can increase our speed by one level for short time, if you remember), Improved Ambush Expert, Improved Melee skills (Spear of the Ghost), Improved attention sense, Sami Powers (which we don't even know the extent of), Sake in a host body.
I have hard time believing that we didn't increase our stealth plateau. But if we really didn't, it still would have been great idea to get 1 hour tutelage from SM in case there are some mistakes he can see in our use and correct them.

Also, Arkeus, a solid fucking dick move downvoting the entire, 1000+ word worth suggestion without actually explaining the reason. It is as if someone said "Hey you, assbreathing moron! I didn't actually read what you said but choke on bag of dicks anyway and shut the hell up!". I mean, fuck, it might not seem like it sometimes but it does take some effort to think through and write all that shit.
It is one thing if it was a single long ass suggestion concentrated on one point or a single short post but damn, by downvoting entire post, you downvoted things like:
>Calling Lambombard
>Getting ready for the mission
>Taking our guns
>Taking Sake with us
>The actual suggestion to go to the destination
>etc
Which is funny since you basically downvoted almost everyone else ....including yourself. Basically telling Armas to sit on his ass and do nothing.

I am not saying the ideas were brilliant, but hell, try to argue next time or at least just downvote the things you don't like. If you are going to call someone a moron (since "SUST" is basically that) at least be considerate and explain why you think he is a moron.


I must ask though, what was so wrong about determining how long it takes to perform the blood rituals we had already learned? Training on Stalking, I can understand. Stealth... ehh, so-so. Traps, with focus on detection, would have been very useful (and I'd like to see the arguments against this). Not claiming Shadobro's tutelage as soon as fucking possible was stupid no matter how you see it (unless you are aware of some hidden factors that I am not).

The information on the duration of the rituals was asked with some specific idea in mind. We already know the rituals (and Armas should already know how long it will take, but hell), knowing how long they take should not be something to be so afraid and vary of. In this confrontation with BlackBeard which inevitably will leave entire city block raised to the ground and him escaping, we might actually be able to wound him and get samples of his blood and tissue. If we are lucky, we will be able to perform the rituals. Now, knowing how long the damn things take could help us catch up with BB. If a Torture ritual takes less than 5 minutes, then we can do it on site as soon as we get his blood, put him into intense agonizing agony which will leave him paralyzed (or at least hamper all of his abilities greatly) and an easy prey to catch up and finish of for us.
>>
No. 44816 ID: c0d5c1

>>354614
No, you don't get it.

We are at peak human, *and* we got lessons for magical stalking/moving silently/sneaking.

As i said in my post, it is by using them that, now that we have our bloodline, we'll "remember" those extra lessons we already got but couldn't understand.

This is why asking for even one hour is useless- we already got them.
>
I am not saying the ideas were brilliant, but hell, try to argue next time or at least just downvote the things you don't like. If you are going to call someone a moron (since "SUST" is basically that) at least be considerate and explain why you think he is a moron.

I explained my SUST was for CALLING labombard- i wanted to leave him a SMS, this way we don't explain to him anything we don't need to, and for *ASKING MORE RITUALS*.

It's right there in my post:
>>>360996
>SUSTING EVERYTHING.
>Especially asking Amen for more info on those rituals.
>Also, asking for training from SM on stalking/sneaking/Moving silently is useless right now- we have peak human, and we'll remember more as we use it with magic.

>None of those other trainings are useful right now, except for SB.
All the rest of your post was either repeating things others had already said, or putting twist on them i really, really didn't want:

+Like asking Amen for cars
+Like wanting to take Hillevi with us
+Like wanting to take Silja



Oh, and you know? We don't explain our SUST in details- don't you remember the bit about too long posts.

If you want to talk about it here, fine, but we shouldn't waste too much post with it.

It's annoying to read a post made 8/9thh of commentaries on other posts, and not seeing one single idea unless we re-read it a couple of times.

That's why i just SUSTED everything- because i read the first few pearagraphs, saw only things i didn't want along with GWoT, and decided 'Fuck it, am not going ot lose 10 minutes reading and responding to every detail of THAT'.



BE CONCISE.
>>
No. 44820 ID: 81f32a

>>354615
>I explained my SUST was for *ASKING MORE RITUALS*.
No you didn't. You just said shut up,
>Oh, and you know? We don't explain our SUST in details- don't you remember the bit about too long posts.

>All the rest of your post was either repeating things others had already said, or putting twist on them i really, really didn't want.
>'Fuck it, am not going ot lose 10 minutes reading and responding to every detail of THAT'.

Yeah, no, you're a-

Anyway, I actually read it again and:

No one seemed to remember that BB loves traps and prepare for them before I mentioned that
No one suggested to see if there are any vehicles stored in the mansion in a garage
No one suggested to ask if there is an armory with a combat gear where we might find grenades or flashbangs.
I pointed out that armor would be useless against BB (though Al reasoning for it wasn't protection against BB)
No one suggested to give Hillevi the information we have on BB. She is basically going blindly against who she (at best) perceives as a normal Human with a gun. Russians might know who he is but she definitely doesn't.
And yeah, no one suggested to claim SB tutelage either.


And you know what? I'm not the only one who makes huge as fuck posts. I'm not the only one who comments on other posts and tries to make a spin or amend some points.
And you're definitely not the only one who doesn't want to read shit-ton of suggestions. Sometimes I too, don't feel like reading them. But I do not have the gall to tell them to shut up even though I did not actually read what they wrote. Or, if I see something I do not like but do not read the whole thing, I just quote that part, give my take on it and ignore the rest.

And again, it seems you read half-assedly and spat your reply.

>and for *ASKING MORE RITUALS*.
No one asked for more rituals ffs. I asked to know how long the ones we already learned take time to perform. And what the shit is wrong asking that? What if we get the chance to use the ritual on site against Blackbeard? if the ritual takes half an hour, then "fuck that", if a minute or so then "hell yeah lets do it".

>We are at peak human, *and* we got lessons for magical stalking/moving silently/sneaking.
>As i said in my post, it is by using them that, now that we have our bloodline, we'll "remember" those extra lessons we already got but couldn't understand.
>This is why asking for even one hour is useless- we already got them.

I would love to get actual basis on this. Did Bob say this?
Yeah, I know what he said when we finished the training, I mean recently. I believe it does not apply anymore.
Do you have anything else besides that?
Are you really implying that SM taught us lessons involving all eventualities? Like, he taught us lessons how to apply every single bloodline which we can theoretically aquire. How to use all of possible magical equipment we can get our hands on with our stealth? He gave us extra lessons on the possibility that we might do shadowmagic, without knowing which kind of magic we will get thus he gave us lessons on ALL possible shadowmagic use? He gave us lessons, on all possible compound mixes we could get even though at the time neither he or we or anyone else for that matter would have ever thought that we could expand our bloodline let alone compound it?

I was asking for personal, customized lessons which take into consideration all of our powers, strengths and weaknesses, which (if possible) are focused on this particular foe. So that he can exploit them to the fullest in regards of stealth. So that Armas gets optimal lessons working through trial and error. So that he has actual results right now, at this fucking moment.
I am not hoping that some general, superficial shit that perhaps has been taught *MIGHT* get in handy in future.
I am asking this because we are going against a known, world-class, mass-murder who has has 18 fucking million bounty on his head. A person who is hunted by ENTIRE nations. A person who put entire Istanbul in the state of fucking emergency. I am asking direct, immediate results against someone who survived an ambush set up by a group of professionals and freaking Camella (who at the time could wipe the floor with us in direct combat). I am asking this be because we need every single FUCKING EDGE against this fucker. We cannot take any chances.

And the only thing, [b]the only fucking thing
we have to pay to get real, concrete results without any shadow of the doubt is one, ONE fucking hour of training. Either it will be useful or not but it will be definite answer and not based on something that has been said on IRC 4 months ago.
While you are risking the lives of Hillevi, Russians, Shadownbro and Armas relying that Armas in no definite point in future might remember some general lessons and that he could find a way to incorporate them somehow to work with his stealth and as far as I can see there is not a single evidence IN QUEST that it will happen.
Oh, and, if you what you say is true, we still need to make a dice roll which could be under 10 and we will recall pretty much nothing.

It is not like we never wasted Goblin training before.

Here, let me make it simple for you.
What would have been different if we took the lessons but I was wrong: 1 hour wasted. Nothing else
What would have been different if we took the lessons but I was right: Increased chances of success (no deaths, Hafaz&Co saved) and major success (the previous + BB dead)

What would have been different if we did not take the lessons and you are right: 1 hour saved. Nothing else and perhaps *A* possibility that Armas might recall his lessons and apply them in this situation
What would have been different if we did not take the lessons and you are wrong: same as before

Looking at risks and rewards I think taking an hour of re-evaluation would have been better unless you can provide an evidence that we will be able to learn how to use our current powers optimally for stealth during this event.

And there is not a single negative thing about taking trap detection lessons. At all.



Oh, and I don't want to be rude and this is directed to everyone but perhaps we should stop mining for [Palindromes]? Bob said that there is a limited quantity of them. And they don't actually do anything for us, do they? Except for making SM more pleased with this amazing deal he struck.
>>
No. 44821 ID: c0d5c1

>>354620
>No you didn't. You just said shut up,
Read the following lines after my SUST- they said why.

>No one seemed to remember that BB loves traps and prepare for them before I mentioned that

Except that all our posts already talked about the traps, or at least for having SB scounting (Alratan just talked about scouting, while others specified traps).


>No one suggested to see if there are any vehicles stored in the mansion in a garage

Because we don't want to use them.


No one suggested to ask if there is an armory with a combat gear where we might find grenades or flashbangs.

> Because we sold the Armory to SM a long time ago.

>I pointed out that armor would be useless against BB (though Al reasoning for it wasn't protection against BB)

And a lot of people are pissed at you for this- though i actually don't mind, i was so-so on both sides of armor and no armor.

>No one suggested to give Hillevi the information we have on BB. She is basically going blindly against who she (at best) perceives as a normal Human with a gun.

Because we all SUSTED having Hillevi come with us.

>And yeah, no one suggested to claim SB tutelage either.

Because Having SB claim tutelage in NeverNever zero time cannot be done. He is already getting tutelage when he can.

>I would love to get actual basis on this. Did Bob say this?

Read disc, it's been talked about quite a bit (especially, there is a very informative pastebin a few post above with lots of relevant quotes from bob).

>I was asking for personal, customized lessons which take into consideration all of our powers, strengths and weaknesses, which (if possible) are focused on this particular foe. So that he can exploit them to the fullest in regards of stealth. So that Armas gets optimal lessons working through trial and error. So that he has actual results right now, at this fucking moment.

Yes, and i SUSTED them because:

1°) Armas learns best by doing himself in danger
2°) I was susted myself when i wanted Armas to actively remember those lessons right now, as our bloodline isn't finished, and it might be best to wait until then (there will be a roll).
3°) Until this morning, we thought Sake couldn't be more than 20 meters away from us. However, the ramidreju body's suepr-healing permit him to break that limit. As Sake wants to attack SM, i didn't think it safe.

>What would have been different if we took the lessons but I was wrong: 1 hour wasted. Nothing else
>What would have been different if we took the lessons but I was right: Increased chances of success (no deaths, Hafaz&Co saved) and major success (the previous + BB dead)

>What would have been different if we did not take the lessons and you are right: 1 hour saved. Nothing else and perhaps *A* possibility that Armas might recall his lessons and apply them in this situation
>What would have been different if we did not take the lessons and you are wrong: same as before

>Looking at risks and rewards I think taking an hour of re-evaluation would have been better unless you can provide an evidence that we will be able to learn how to use our current powers optimally for stealth during this event.

You keep assuming stuff and not thinking things through.

We could have had Sake attacking SM and being kill.

We could have had immediate gain, as you said, but borked our future Stealth as we did it before our bloodline was finished

We could have taken too much time talking to SM as well as tiring us out, making us less effective later on.

And you didn't want 1 hour, you wanted 5.

It could have made Armas quite tired by then.
>>
No. 44824 ID: 3fd4fb

>>354621
>However, the ramidreju body's suepr-healing permit him to break that limit.
Do we have actual confirmation that this is the reason? If so, is he continually being drained of energy while separated from us, in order to maintain that separation?


On other topics, I am quite disappointed that we didn't get goblin scouting through Sometimes Merchant. This whole "running into a dangerous situation basically blind" bit doesn't sit well with me; he could give us almost-unmatched intelligence and we could pass on the entire bill to someone else afterward- rarely does one get a situation so nice. Even if we couldn't go to the sewers to deal with him personally, we have his phone number.

I strongly feel that we're entering this situation with entirely the wrong selection of assets- we're using a poorly informed large force instead of going in solo and well-informed. Future events may prove me wrong, but I don't think they will; bringing in this many people seems destined to make this whole situation turn into a bloody and highly explosive clusterfuck.

Amongst other things, in the modern world where there is a crowd, there's someone filming events and putting them on the internet. We could have evaded that on our own- mostly, anyway; we'd show up on film but not be focused on by the person taking the images- but with a large force it'll be all but impossible to successfully both infiltrate an exfiltrate unseen.
>>
No. 44829 ID: c0d5c1

>>354624
<Arkeus> flabberBobber: i thought Sake couldn't leave Armas' body for mroe than 20 meters?
<flabberBobber> Fun thing about the Ramidreju body
<flabberBobber> it lets him tell that 20m range to piss off
<flabberBobber> what with mind-numbing healing

No other details i could garner.

>Oh, and I don't want to be rude and this is directed to everyone but perhaps we should stop mining for [Palindromes]? Bob said that there is a limited quantity of them. And they don't actually do anything for us, do they? Except for making SM more pleased with this amazing deal he struck.

Bob said they were limited in time, not numbers- however, i suspect that if 'he' gets a palindrome, or if he gets the number before/after a certain number of times, the Palindromes would be cancelled.

As for why get them?

1°) We are going to talk about Very Important Deals soon with SM, and we must garner as much good will as possible

2°) Palindrome also give us inquest bonus, like in last post of last thread, where we may not have gotten the Ramidreju without.
>>
No. 44830 ID: b1f0e2

I just realized...
We talked ogrimmir down from a "lifetime of service" to "13 years of service"... a lifetime would have ended the moment we first used romanov.
We managed to word every single deal to be to our disadvantage in case of romanov. To be fair, at the time we had the "unaging" trait but not "extra lives" so we did so on purpose...
but I find it amusing that every time we could have gotten a huge gain from it we ended up word smithing it into not giving us jack.
We lose the meats
SM does not lose the strikes
And we still serve ogrimmir for 13 years.

Oh well, from now on we must word deals with both abilities at mind (extra lives and unaging).
Speaking of, what was the wording of the 100 pounds a week of scrap meats deal? It just said we made such a deal but not whether we addressed our romanov ability there. And we made that deal after getting romanov.
>>
No. 44832 ID: b1f0e2

It occurs to me, amen's plots to kill armas (4 so far) are set in motion and then he erases his own memory of the plot. And they are triggered by us giving him lax orders... why are the orders the trigger?

Well it seems obvious. If he erases his memory of the plot then he runs into conflicts of recreating the same plot over and over without knowing causing a variety of issues for him. I posit that when we give an order his thought process is

1. New order was given, analyze for loopholes.
2a. No loophole found, perform task.
2b. Loophole found, set plot, erase the memory of setting it, perform task.
>>
No. 44835 ID: b1f0e2

PMC for hire (Private Military Contractor).
Below is outlined the PMC plan as taken out of IRC.
The idea is to form a PMC company with different tier, armas and the magic aware core handle supernatural threats.
We leverage that, if we score a government contract to handle a supernatural threat, we include that they must hire the lower tier of mundane ex military we hire with a cushy no bid contract to do some regular PMC stuff (think blackwater in iraq).
At the begining we will be small and limited of course, this is more of a long term goal here.

<Guile> we're gonna need to work out a contract for the russians after this
<Arkeus> at least this mission is pro bono
<Guile> Room and board provided, in exchange for a cut of their take... what is fair? Ill have to look it up
<Guile> plsu its us finding them jobs using our connections
<MrTT> don't make it a cut of their takes, its bad wording
<MrTT> we line up jobs
<MrTT> they work for us
<MrTT> we sell their labor
<Guile> So the money comes through us and we pay them?
<MrTT> we pay them salary + combat bonuses and organize the numbers that we still gain
<MrTT> yes, like every service industry in the world. including mercenaries
<Guile> need a sliding scale for different levels of hazard pay
<MrTT> yes, but basically, we form a private security company (aka mercs) and hire them as employees
<MrTT> a freelancer lines up his own jobs. aka, self employed
<MrTT> room and board should be a perk of employment. aka "benefits package"
<Guile> And then when we need backup, we already have the deal in place and it just comes out of our own pocket
<MrTT> including "medical services" (aka sake healing)
<Guile> no dental, though
<MrTT> basically yes, if we use them for our own missions, then we are hiring our own company
<MrTT> when other people hire Armas Private Security Firm they pay us and HR pays them
<MrTT> the idea is to have them earn enough to pay their own salaries and maybe some extra for armas
<Guile> Sake isnt going to stick himself in their mouths and rub their gums
<MrTT> and then if we recruit new minions. like the laib olmei, we just insert them into the organization
<MrTT> lol
<Guile> extra for Armas would be ideal
<MrTT> yes, i see no reason why we wouldn't make money off of it
<Guile> PMCs get paid bank
<MrTT> and if someone else pays us and armas participates then his company pays himself
<Guile> for mercs used to dealing with the supernatural, the high end of PMC payments (1500 a day, per member) should be justified
<MrTT> so he gets his own payment, then the profit the company makes off of every employee, himself included (he is am employee of the company he owns... this is STANDARD)
<Guile> hopefully after this job we can get Hafaz to sign up on at least a part-time basis
<MrTT> yes, and camella can also be hired, and ito
<Fargist_The_Fifth> ...
<MrTT> if we make enough money, bring in ito as an employee to train other employees
<Fargist_The_Fifth> Hiring Camella and Ito?
<Fargist_The_Fifth> You crazy.
<Guile> Ito, maybe - not sure as what, yet, but surely something tax deductible. Camella isnt really the type
<Fargist_The_Fifth> Oh, for training, yeah, that's good.
<MrTT> we basically establish the PMC as a mercanary arm of the laine clan
<Guile> the clan of one
<MrTT> for now, yes, but the clan is gonna inherit a PMC. and we aim to make it the bestest PMC ever
<Guile> speaking of, this reminds me: we need to call that cousin of ours
<MrTT> hire enough people and cater to mundanes too
<Guile> after 'today'
<Fargist_The_Fifth> THE BESTEST
<MrTT> recruit the best of the best from the mundane PMC to be inducted into the inner circle of PMCs aware of magic
<Guile> yeah, once we have groups we can pick and choose who does what jobs
<MrTT> we do NOT contact our cousin until we have the ability to resurrect people
<Fargist_The_Fifth> You know what? We need an insignia....
<MrTT> I want this PMC gorup to be as large as some of the famous ones, like blackwater
<Guile> ex-military but below the russians in capacity, the russians are suited for different jobs than Hafaz's men
<MrTT> have the US hire us for iraq or something :P
<Guile> though I see the 18 russians being about equal of Hafaz's group of 5
<Fargist_The_Fifth> Nononono
<Guile> not for Iraq- but bob hinted that we could indeed get Riker to hire us
<Fargist_The_Fifth> MrTT, we should have the US hire us to deal with SUPERNATURAL MONSTERS
<MrTT> BOTH
<Guile> we just dont take one on Lammy if he tries to hire us for that
<MrTT> as part of our deal to have our expert powerful supernatural core deal with supernaturals for them
<MrTT> they must also give us a cushy and high paying PMC mundane contract
<MrTT> from which we rack in massive profits :P
<Guile> that works nicely.
<Guile> Skim off the top, Armas! Take the US taxpayers money!
<Guile> US military spends more money and is larger than every other military on the planet combined
<MrTT> tier 1: Mundane hired for guards. 2. mundanes hired for governemnts to go to warzones. tier 3: Supernatural aware defense for the aware rich that have little real threat (hafaz like), tier 4: Supernatural threats we go offensive against (russians, us, camella, ito, etc)
<MrTT> Exactly guile :P, like very good military contractor
<MrTT> also don't forget that the US military always offers no bid contracts to those who donate to the right candidate
<Guile> yeah, I'm liking this setup more and more
<MrTT> and that they ALWAYS go over budget :P
<Guile> good ol US of A
<MrTT> because its jus the taxpayer money and the politicians don't give a shit :P
<MrTT> of both parties
<Guile> I dunno how good Hafaz's four are, but Hafaz himself ups their value significantly
<MrTT> yes
<Guile> only guy we have (including ourself) that can take on Camella. We'd have to cheat with magic bullshit
<MrTT> and that is basically what the above thing imitates... armas ups the value of the group... he handles the big threats
<MrTT> and the group itself gets a cushy contract
<Guile> aye
>>
No. 44840 ID: b1f0e2

If we really capture the devil, we should say the following to whaitiri: "Whaitiri, this humble disciple begs your guidance. I have captured a devil alive and would sacrifice him, body and soul to you. Yet I only know the means to sacrifice his body. I humbly beg your guidance in sacrificing both body and soul to your glory"

This works off of my theory is that she is either very snobby... or not powerful enough to be secure in her divinity... if the latter then she would feel she needs armas if he continues to feed her well. But will be insulted by an offer of trade as equals like a fat man would be insulted by a fat joke or a short man a short joke.

make a short joke with a tall man (ogrimmir hypothetically) and he will not be insulted; indeed he finds us amusing. I believe that her seeing the value in us will allow us to manipulate her with such corny behavior into letting us 'beg for boons"...

And even if she gives us nothing, she grows enough in power that our own graft grows too. boosting our regen, as well as our summer energy bar. And if she does prove stingy... well so can we.

We mustn't feed him to silja, I believe it would be enough to make her fully a flesh titan. A severe blow to her psyche, when she is just reeling from us convincing her we are "not her armas" to the point she is now sulking and refusing to talk to us. We can get her something good later on... I am also concerned about feeding her things that are too powerful without a proper curve. As she might suffer from backlash and other harms.
>>
No. 44844 ID: b1f0e2

Armas' Telepathy

http://tgchan.org/kusaba/questarch/res/316398.html#317045
...New plan: Forget trying to distance myself from emotion-this chakra's about unity, right? How can I tap something about unity if I'm trying to divorce myself from a facet of my existence-my emotions are part of me, right? Maybe the dispassionate approach can work-but it just doesn't hold water for me, and not believing in it... I assume that path to hold nothing for me. No matter how easy it is to distance myself from my emotions... I don't think that's the right way to approach this. I have to face myself-every part of myself-and pull it all together, if I want a claim at unity. I continue to breathe deeply, evenly-I catalogue my emotions, the sensation of heat on my scalp rising as my blood begins to tingle-
>[Amen]Oh-oh oh? This I did not expect-how is it you reach out to my mind?
The fuck? Why can I hear Amen in my mind?
>[Amen]Because you linked our minds-was this not your intent?
.
.
.
>[Amen]I will not be able to offer my advice lest you venture in.
"Oh come on, you're still there?"
>[Big]"What?"
>[Amen]You have maintained the connection between us-of course I'm still here.
"Nevermind."
So how do I get you out of my head?
>[Amen]Given I have considerably more experience than you with matters supernatural, and am in a unique position to already know about this scenario and thus be exempt from the oath you just swore-should you get me out of your head? That-that, that-why, it is the question of the hour.

As you can see from the above snippets. Armas was the one who initiated the telepathic contact. Not amen.
Armas now is more powerful, more experienced in manipulating his chakras, and has a sami bloodline that gives him much better control over it in the first place. As amen put it, chakra manip should be as easy as breathing.

Armas should repeat what he did last time, this time self introspectively try and form a telepathic link with sake via our soul bond. Later we will further explore this ability with ingested blood as well as getting lessons from einrik. Ideally we want to be able to disconnect from amen and form such communication as needed.
>>
No. 44846 ID: 3fd4fb

>>/quest/361350
>SUST, Especially the part where we sell our friends out to SM.
Where did you get "sell out" from my post? We are specifically purchasing help for saving them, and further are setting things up so that we are the one negotiating on their behalf when it comes time to provide payment, thereby putting ourselves in a position to stop Sometimes Merchant from taking their souls or their childhoods or whatever the fuck goblins want.

Yes, it will be expensive for them- but so what? That's not selling them out, it's taking them at their word that they were willing to pay anything to get out of this, and bringing the very best help at our disposal to attempt to guarantee success.

If you insist that I have some kind of sinister motive here, here's as bad as it gets: It might put us in a position later where we can claim that they have an excessively large debt to Sometimes Merchant, which we cover on their behalf after impressing upon them how scary he is and thereby put them greatly into debt to us, allowing us to strongly encourage them to join our PMC to pay it off. But even that will be completely optional and you'll be able to fight against it later- you know, after we've saved their lives using actual good intel so that none of our people get killed.


Selling our friends out to Sometimes Merchant would be more like inviting them over for dinner, drugging them, and then asking how much he pays for unconscious people. It's a very strong claim.
>>
No. 44885 ID: c0d5c1

>>354646
No, what you are saying means that SM may interpret it as "if i want to have their legs for dinner, i will".

It's really, really, really nasty.
>>
No. 44901 ID: 53f3f7

>>354591
Just going to point out:
a)that if the charm detects intent to harm as its trigger rather than define your shotgun blast as multiple attempts to harm.
Define your shot to not have an intent to harm at all.

b)Didn't Camella wreck most of BB's charms in their last fight. Granted he could of got more but he might not even have them out the ass anymore.
>>
No. 44912 ID: b1f0e2

>>354701
IIRC they are rechargeable charms. When he runs low on charges he escapes battle and lets them recharge back up before reengaging enemies.

>Where did you get "sell out" from my post?
From
>Telling Sometimes Merchant honestly that we were specifically told "I don't care what we end up owing you" by the parties we are here to rescue and would be glad to act as intermediary in seeing that they pay him in full (their memories of his existence get erased after, of course) or that we will extract payment from them and subsequently pay him.

You are explicitly saying that you want him to mindrip them. Not only that, they agreed to any price you want, and you are offering to sell him that blank check of theirs. You are asking him for expensive stuff too so he will have to wring them dry to extract payment back.
>>
No. 44917 ID: 916269

>>354621
>>354621
>Read the following lines after my SUST- they said why.

Not really. You just said shut up on getting info on rituals. Unless you think that no one else knows that asking to know how much time the rituals take is asking for additional information, you did not explain anything. Alright, you didn't have to explain anything in your SUST but you claimed you did so I pointed out that it was not true.

>Except that all our posts already talked about the traps, or at least for having SB scounting (Alratan just talked about scouting, while others specified traps).
I don't know how other do things when they suggest but here is how I do it most of the time: read the update, then read the suggestions and then post my idea. Sometimes, I do not post immediately, I read the update and suggestions go about my business after several hours, come back and then post. I assume that my suggestions are influenced by other suggesters whenever I quote them or not and I assume others do the same.
Anyway, I distinctly remember no one mentioning traps before I did.
So now, I went and actually read the suggestions again prior to mine, and guess what, not a single mention of traps before I did (I might be wrong though). Of course, I know people delete and amend their suggestions and repost them so it is possible that someone mentioned that, deleted, then reposted the new post. Unfortunately that cannot be determined so I'll stick with what I said.
So yeah, here you are wrong again.

>Because we don't want to use them.
So, you are telling me if we had one or several vehicles, especially ones that can transport everyone, we wouldn't use them? If Right Lane was still around, that we wouldn't have taken it?
Are you really telling me that during a situation where not just every minute but every second is important, we wouldn't have taken the faster option?
No one said they do not want vehicles. No one mentioned them because they thought we do not have any, so it was unnecessary to mention them anyway.
But who knows, if we asked perhaps we would know that we have cars and took them thereby getting to the destination in a minute or two?
I mean, 5 minutes could mean life or death of Hafaz' group (and perhaps more than few civvies) but Noooo someone had to come around not read a word and just downvote the suggestion, didn't he?

>Because we sold the Armory to SM a long time ago.

Jesus Chirst. You still haven't read the post, have you?
No really. Go and read it first.
We didn't sell Smets' armory, we sold Smets COLLECTION of GUNS. I asked for FUNCTIONAL ARMORY with gear intended FOR USE not to look pretty. Also, I asked specifically for grenades and flashbangs.
So flashbangs and grenades would not have been useful? Or any other gear? I am not sure if our Deal with SM only was to sell only the COLLECTION or ALL guns but if it is just the former then there would have been a chance for some modern guns as well.
But Noooo someone who cannot be bothered to read few lines showed up and downvoted the whole thing.

>And a lot of people are pissed at you for this- though i actually don't mind, i was so-so on both sides of armor and no armor.
Really? Why?
I mean, I played no part in this because I-am-too-great-to-read-your-shit showed up and basically put down my suggestion.
If you notice it was Armas' RRRR working, so Armas (ie Bob), rationalized that all by his own self. Bob usually links the used posts and mine was linked only later when Bob replied to my spoiled fake outrage and to tell the problems of safe telepathy.
So yeah, if gonna blame anyone, blame Armas.

>Because we all SUSTED having Hillevi come with us.
So that was a good enough reason to deprive her of life-saving information even on the off chance that she might come? Or that later suddenly new suggestions ask to take Hillevi along anyway meaning the majority leaning the other way?
And because EVERYTHING goes as we planned, am I right or am I right?
Oh wait a minute, no it doesn't.
Now we have to explain her on site, thanks.

>Because Having SB claim tutelage in NeverNever zero time cannot be done. He is already getting tutelage when he can.
Bob said that? As I don't see it mentioned on Disc or In Quest.
Direct quote would be nice.

Actually I am going to ask Bob:
Hey Bob, can Shadowbro get lessons in timeless NN pocket? If no, why? Dark is just one of the aspects of the multi-dimensional nature of NN, no? If he can exist there, why cannot he exist in a NN pocket specifically prepared for his training?

>You keep assuming stuff and not thinking things through.
So are you, so what's your freaking point?
No really, what is your point? I know I am only working by my own reasoning without definite evidence to back it, in fact I already said that so that line of yours is redundant (and what was that about writing long posts and repeating what has been said before? oh right)
Where is your evidence to back you argument, Did Bob say that recently? On you have anything- Oh right, this:
>Read disc, it's been talked about quite a bit (especially, there is a very informative pastebin a few post above with lots of relevant quotes from bob).
Oh alright this is fine and all but get this, I too, have some amazing irrefutable evidence that would show you how right I am and blow your freaking mind.
Wanna see it?
Alight, open the Disc-thread in full then search somewhere in the middle of it for a post which links to a chatlog, within that chatlog you will find it.
Got it? Now go on, I can wait.
...
...
done? Alright.
Oh no wait, that doesn't actually sound right, does it? Why the ever loving fuck should you go and search for the evidence that backs my claim? In a huge thread for a specific post, and search though the gi-nourmous chatlog just to find few snippets which may or may not be from directly from Bob or rather users who use his quotes and make speculations based on them?

But you know what? I actually did it. Haha, I actually went and read the precious chatlog-pasta for the SECOND time just to be sure that I didn't miss anything.
I have no fucking idea why I did it, even though I guessed that you mostly speak out of your ass, (now I am certain of it) I still went and searched through it.
Not a single fucking word from Bob in that log concerning the stealth training. Not a one damn thing. And I don't give a single damn what you and other players have discussed in IRC or DISC using information that may or may have been from Bob that may or may not have been misremembered and misinterpreted. That shit holds zero weight. I learned clear way to not make assumptions based on what Bob says.
And you know what, next time when you are arguing with someone and want to back your claim with a proof, please search for said proof yourself and present it instead of directing someone the general direction and telling them to search for it themselves. No matter how fucking right you feel, you are not using proper arguments (or at least non half-assed ones) and you refuse time and time again to give proper quote. ESPECIALLY SINCE BOB CHANGES HIS NAME EVERY 5 FUCKING MINUTES. DO YOU HAVE ANY IDEA HOW HARD IT IS TO SEARCH FOR HIS POSTS ? SERIOUSLY BOB, STOP DOING THAT.
>"Judge, I have irrefutable evidence that my client is innocent!"
>"Alright, present it"
>"I don't actually have it, it is a 30 second footage from thousands upon thousands of hours from Mall's security cameras. Go and search through it, you will definitely find it. And no, I am not giving you anything more specific than that. Alright, case closed guys"
Also, not a word if SB can or cannot get tutelage in one go in NN
What's next? You are going to direct tell me to read the entire quest from beginning to the end, the entire Disc thread and entire chatlog (80% which consists mostly of inane idle chatter between posters, 15% Of people discussing the quest based on their own interpretations and half-remembered content, maybe 5% BOB out of which only 2% has anything to do with the quest?)

>1°) Armas learns best by doing himself in danger
>2°) I was susted myself when i wanted Armas to actively remember those lessons right now, as our bloodline isn't finished, and it might be best to wait until then (there will be a roll).
>3°) . As Sake wants to attack SM, i didn't think it safe.

So I can't make assumptions but the great fucking Arkeus can? Wait, the great Arkeus and the Elite IRC circle-wank who discuss things among themselves can? (Although I used IRC to great extent myself so that make me also circle-wanker, but oh well)
Okay, the first point: Not true. No one ever said that Armas learns in danger the best. Armas learns the best by doing the HANDS-ON approach, ie. practicing what he does. Because from your ASSUMPTION, if Armas way ever to, lets say, learn painting, the only way to make significant progress would be for him to go in middle of a war-zone and paint during a massive fire-fight otherwise the best he can amount to is some scribble shit. Some people can memorize theory and apply it in practice, some can only learn through actually doing what they try to learn. Armas falls in latter category but in no way it implies he needs to be in danger to do it.
Admittedly, going trough dangerous experience is a great teacher. You know what also dangerous experience can be? Death and failure. So when we get a solid chance to learn something without needing to worry that we are going to die, lets take that.

The second point:
(Since you refuse to provide any substantial proof) Now this is load of bullshit. What does it matter what our bloodline is or not? Where does it say we can't apply the recalled lessons after the bloodline is finished?
And since when does our stealth depend on our bloodline?
Our stealth skills are mundane skills which can be learned by anyone, they are not magic, they do not depend on magic, they have nothing to do with magic. In fact, we learned them when did not have any magic besides passive healing (which doesn't do anything for stealth).
So where the hell does this come from?

Third one:
Now this takes the cake.
>We could have had Sake attacking SM and being kill.
Really? I mean- Do you actually-? Are you-?
Are you actually implying that Sake is such fucking moron, a complete fucking retard, and insufferable idiot to not actually see the benefit in taking part of the training which substantially can increase our survivability?
And I really don't have vocabulary to write how much of a moron Sake would be to attack SM. It is not like Sake isn't a divine being with at least 40 years (but probably more than 100) of experience, who we have consulted pretty much on every topic since we got him and he has consistently given us rational sound advice, right?
Do you really think Sake would attack SM? Shit, even in spontaneous fight where Sake sucker-punches SM, I will bet my money on SM. I bet Sake knows how much chance he has against SM.
Besides, do you think he would compromise his soul-brother's single best resource and infinite mine of trade materials just for some stupid revenge.
Sake is said he would be rude but in no way did he imply he would attack SM on sight. Where the hell are you getting this, master of assumptions?
Besides, even if he wanted to, he cannot attack SM because we made him take an oath to not harm our friends. And before you say "LOL you think SM is our friend? Idiot." yeah I do, in fact I KNOW it, because that was one of the rewards for NN Deal. We BOUGHT his fucking friendship. Admittedly, I do not know what that means, but the fact is, we are considered friend by all of goblins from SM's clan and I am pretty sure that includes SM too.


Alright, fine. Lets pretend Sake and SB for some inane reasons cannot be taken with us for the lessons. Great.
So what about my other points? Oh right, you don't actually have anything substantial against them so you are just pulling at straws and highlighting the errors which you think you can attack while ignoring sound questions and arguments.
Oh one thing I forgot to include to the list of shit we learned since we got stealth lessons: Chakra
Also, even if we cannot get Sake and SB into NN with us, we can still get lessons from SM on how to use them for stealth, albeit they will be inferior but we will still have some good knowledge on how to exploit there powers.

>We could have had immediate gain, as you said, but borked our future Stealth as we did it before our bloodline was finished
Not a single thing which points that this is so. From what we know from In Quest, nothing has been even hinted towards this. And neither you or anyone else have provided any direct quotes from Bob.

And really, what are you implying? That if we take lessons now, somehow that will make it impossible to take additional lessons after we get Borders (which hasn't even been agreed on yet, a healthy support for Item exists)?
Or do you think the stealth will become magical for some reason or another and infuse with our blood/soul making it impossible to improve it later?
Stealth is mundane skill. It is not a blood line, it is not a soulgraft, it is not a divine contract, it is not devil pact, it is not wizard practitioner pact. It is just a mundane skill which can be expanded later on.
Any powers we get can improve it but in no way can they somehow fundamentally change the nature of this skill.
Do you realize that our bloodline is going to be unique and any extra lessons that SM gave us should give us only meager rewards? We will have a bloodline that requires extensive use of trial and error, experimenting and learning on our own to make the use of. What makes you think those extra lessons *MIGHT* help us? We will have to get training now, get training later and more and more and more to constantly improve it.

Not taking the lessons now for the possibility that it might hamper our skill in other way is like refusing to learn riding a bike because that can somehow mess up future lessons on how to drive a car.
Makes no fucking sense, at least with the information we have NOW. If you have some super secret information from Bob, this would be the time to share it.

Otherwise you are assuming stuff with no sensible proof or explanation.

>We could have taken too much time talking to SM as well as tiring us out, making us less effective later on.
So, 25 years of non-stop training cannot tire us and leaves us functional but 1 hour training can? Really? What the shit?
... (Although) Unless we expend our magic reserves when training.... but again not a single evidence for or against that.
>We could have taken too much time talking to SM
How, in any way would we spend much time talking with SM? We already have the Deal, we are not trying to strike another one, we just need to claim our training.
And besides, we DID talk with SM and get this: we wasted 2 minutes waiting for Russians to assemble + 7 minutes of walking. Pretty damn sure we could have talked about everything during that. (The nature of NN training lets us claim it in middle of a walk and then jumps straight back into it with no problem)

>And you didn't want 1 hour, you wanted 5.
You actually still haven't read what I wrote and are largely just skipping through what I am saying, aren't you?
It is like talking with a wall. Why am I even trying.
I asked for 1 hour of re-assessment and depending on the result, possibly more.


So again, we're back here. We both don't have any significant proof to back our claims only our own observations and assumptions (although it seems I am going through great lengths to prove my point while you are just spewing general shit. Though I could be biased).
I offer to spend 1-5 + 10 hours to get a training against a OHGOD-tier enemy. Fucks sake, BB is no laughing matter, I honestly think he is more dangerous than Doonongeas, Smets and Savoy(last encounter level) combined.
You are being rather greedy not even willing to spend an hour on training.

Lets see have we ever spend resources to have better chances against specific enemies? Oh right, we have.
We bought info on Smets from SM (info which is the most expensive good that SM sells, on Smets, someone who went through so much fucking great lengths to remain hidden as possible. So we payed out of our ass for that one). We went trough 2-4 hours on Vampire knowledge after we learned of Smets nature.
We upgraded the Taste of Ruin with Doonongeas as specific enemy, we also went through ~2 hours of Doonongeas knowledge and we bought the Doonongeas poison antidote.
If we could, I bet you ass we would buy information and/or services to improve our chances against Savoy.... actually, now that I think about it we can... shit, I'm gonna suggest this idea I got when I get the chance... I should write this down or something.
And you are unwilling to spend one fucking hour on RE-ASSESSMENT!? This is not even a question of taking the full training this is a question of finding out if we can make the use of said training and what kind of results we will be expecting.
What substantial counter-argument do you have against this?



Also, I need to get back to something.
>Amras is at human peak stealth.

No he is not.
Einrik is human, Big Crazy is Human, Lo Fang is Human, Markku is human, The Strongest Mortal is Human, Savoy is fucking human (who would benefit the most out of Goblin training).
Are you willing to tell me that they all have the same plateau as Armas?
Okay, before you start typing, I know what you mean. But I feel like going Bob on here, focusing on what has been said and not what has been meant and then trolling the shit out of everyone.

Yes, you mean MUNDANE humans, great.
Here:
Camella is human, Ito is a human, a ballerina is human, a 13y child is human, a circus acrobat is human, a sumo-ist is human, Lo Fang is a human
You want to tell me they all have same plateau as Armas?
Armas is a tall, huge man (six four and one hundred four kilograms). That's directly from first post, I think he gained 10-20 kilograms after that.
Before the training we focused more on strength and power than speed and flexibility.

So take a 150cm short man with lean athletic body, who has trained for flexibility and speed (some kind of a circus artist, I guess) and Armas.
Besides those two things they are the same. They have had similar life experience and spend same amount of time and effort on self-improvement.
Put them both under 25y ears NN super stealth training.
Which one of them is going to be better at it? Who would you bet on if that was put to contest?
Yeah.

Armas is and never was at "human peak". He was at "Armas Peak" at the time when we took the training.
His personal peak has increased since then. You cannot deny that (if you can, I would love to see it)

Just something that bothered me when people downvoted my suggestion for stealth training. Keep this in mind next time.

Also, since Arkeus refuses to provide meaningful information from Bob, I ask anyone else who has something which concerns this to post it (except that bit when he first time told us we will make a roll for recalling more lessons. I was there at that time.)

>>354635
><MrTT> for now, yes, but the clan is gonna inherit a PMC. and we aim to make it the bestest PMC ever
>Entire discussion on this

You guys are forgetting the Titan Corporation (or was it names like that?). Incredibly powerful PMC group, a group that rejected BB's application. Group that often takes contracts from USA. A group where a single average member tore a second asshole to Labombard (he survived and won though, by sheer regeneration powers, overdosing on Chinese Battle Drug and sinking the boat).
I am not saying it is not possible.
Just that we should be careful where we tread. I doubt they will like competition.
>>
No. 44921 ID: b1f0e2

>You guys are forgetting the Titan Corporation (or was it names like that?). Incredibly powerful PMC group, a group that rejected BB's application. Group that often takes contracts from USA. A group where a single average member tore a second asshole to Labombard (he survived and won though, by sheer regeneration powers, overdosing on Chinese Battle Drug and sinking the boat).
>I am not saying it is not possible.
>Just that we should be careful where we tread. I doubt they will like competition.

Sounds like an EXCELLENT antagonist for us. I could see a long term struggle against them.
>>
No. 44927 ID: d126c1

<Conil> If he pushes his human limits later on
<Conil> Will the same deal cover teachings still, or would a seperate one have to be brokered?
<TheBeardiestBob> no... but note SM kept teaching you AFTER you plateaued, for a n indeterminate amount of time.
<TMIoverload> Cannibal versus Vampire, who will last longer
<TheBeardiestBob> depends how much you recollect at the time-which will be determined by a dice roll
<TMIoverload> Wut, you aren't allowed to roll that
Can we write stuffs down?
<Conil> To improve recollection?
<TheBeardiestBob> nope
<Conil> Dang.
<TheBeardiestBob> it will all be up to chance when it happens


Pretty sure i posted that a bit before, but here it is again.


'Peak human' is a term used by Bob to describe the best a human can do without magical aid.

Armas, in his stealth, is peak human. His whole body is becoming peak and beyond human because of his summer bloodline and magical eating, btw.

I am really sorry if you felt offended, but it has nothing to do with 'you' when i SUST a post- it is because i don't agree with it.

I don't only SUST your post at all, and lots of people SUST mine- and that's normal.

Oh, and about the car- look at what bob said in his own update: it would have slowed us down.

Sake Flat out stated he doesn't want to see SM when he got his new body.

And...what else. Oh, right. The bloodline thing was *bloodline*, not border.

Our winter bloodline is only 'partial' so far, and will greatly change, whatever we take.

Once again, this wasn't meant to offend you, but please do try to shorten what you write- i, at least, find it impossible to read such long posts and only skim them.

It only push my SUST button if i don't see one idea i agree with in the first ten lines.
>>
No. 44942 ID: 3fd4fb

>>354685
Why yes, he could interpret it that way. But as long as we make sure he doesn't actually end up doing so, his thinking that isn't in any way a problem.

>>354712
>You are explicitly saying that you want him to mindrip them. Not only that, they agreed to any price you want, and you are offering to sell him that blank check of theirs. You are asking him for expensive stuff too so he will have to wring them dry to extract payment back.
Not at all! I'm explicitly saying that we should imply he could mindrip them (or whatever, really), while ensuring that we would be in a position later to be the middleman between them and Sometimes Merchant- because we'd be the one with whom he has the actual deal, even if we're making it clear that we're acting on someone else's behalf. Nowhere did I offer to actually sell him their blank check, as that would be fantastically reckless; instead, we flash that we are holding their blank checks to catch and hold his attention, then pay either using something they can afford to lose or out of our own pocket with the expectation of getting them to pay us back later. Very important to watch the wording on these things.

It'd be pricey, but we can cover it- and I have more confidence in Armas' abilities at the negotiating table with Sometimes Merchant than I do in his abilities in a fight against Blackbeard. We need to leverage our assets in situations like this, use what we're best at to achieve success- and ultimately, Armas is a better talker than a warrior. When going into a dangerous situation, the ability to use his social accomplishments to arrange for the appropriate support is one of his greatest talents.

Now, I can see the reason in an argument that says we should be very be sure that he doesn't get justification to really gouge us (that was Guile's expressed concern, and it's sound). Likewise, I can see the reason in an objection that says we've already uselessly squandered enough time getting here and should not delay further. There is even a grain of sense in an argument that we can competently handle this ourselves and don't need to waste money on purchasing additional intelligence, although I personally would call that wildly overconfident. Objecting because you're thinking that it would end with our friends on a goblin dinner plate (literally or figuratively), however, is simply a gross misinterpretation of what's being proposed.


>>354717
>Titan Corporation
>Just that we should be careful where we tread. I doubt they will like competition.
They might not, but it's also possible that they won't mind. No corporation has infinite size, after all- even companies with the same specialty often subcontract one another out for jobs that are too large to handle or have portions that can be completed at lower cost by one of their competitors. It's entirely possible that we could have a supernaturally-oriented PMC with very good relations with Titan Corporation rather than being antagonistic at all.

They could definitely end up as deadly antagonists, of course, but Armas is pretty good at negotiation. With proper handling of the situation, we could easily end up with them deciding that there's more of a profit margin in working with us than in trying to squish us. It's not like they've got tons of assets in Istanbul, after all, so we're not exactly shouldering in on their turf. And it's not like there's much of a profit margin for us in taking them on.
>>
No. 44945 ID: 47bbba

Why are people discussing the name of a gun we don't even use anymore? Armas is going to end up staring off into space, wondering about a useless gun, while Blackbeard comes up and knocks his head off. Can't you guys keep that kind of stuff to this thread until it becomes appropriate to raise - like when we're not in the middle of a life or death rescue operation? You guys have no sense of timing.
>>
No. 44965 ID: d126c1

[28-10 | 04:48:35] <TheBeardiestBob> However, Lo Fang IS an even better Chakra manipulator than Einrik's contact-and frankly, Einrik's contact is the publically known 'most adept' chakra manipulator in Turkey.
[28-10 | 04:48:39] <TheBeardiestBob> sure
[28-10 | 04:48:44] <TheBeardiestBob> I've said it before
[28-10 | 04:49:15] <TheBeardiestBob> So learning chakra manipulation, while... technically unnecessary, is your easiest path to learning more about soul manipulation.
[28-10 | 04:49:16] <Arkeus> Yeah, i think Lo fang's awesome chakra manipulator
[28-10 | 04:49:25] <Arkeus> not sure- what?
[28-10 | 04:49:30] <Arkeus> it can lead to it?
[28-10 | 04:49:34] <Arkeus> i thought it couldn't?
[28-10 | 04:49:56] <Arkeus> That they were too aliens in practice and concept?
[28-10 | 04:51:09] <TheBeardiestBob> you haven't listened-all chakra manipulation is soul manipulation, but not all soul manipulation is chakra manipulation. Soul manipulation, barring chakra manipulation, requires a bloodline, usually making it very specific in function. Chakra manipulation requires no bloodline, and while much weaker has no real limits on flexibility
[28-10 | 04:51:18] <TheBeardiestBob> learning chakra DOES teach you soul
[28-10 | 04:51:27] <Arkeus> Oh cool
[28-10 | 04:51:31] <Arkeus> yeah, i was an idiot
[28-10 | 04:51:33] <Arkeus> thanks a lot
[28-10 | 04:51:34] <TheBeardiestBob> with a potentially unnecessary amout of depth in the one facet it covers
[28-10 | 04:51:43] <TheBeardiestBob> but it still teaches you an appreciable fraction
[28-10 | 04:52:08] <TheBeardiestBob> and is more practice with soul manipulation so when you start doing bloodline work you will be much more practiced with manipulating such an energy source
[28-10 | 04:52:20] <Arkeus> Thanks
[28-10 | 04:52:24] <Arkeus> so, yeah, it's useful
[28-10 | 04:52:26] <Arkeus> mmmh.
[28-10 | 04:52:51] <Arkeus> I was going to say we should first meet Einrik's contact for lessons to get the best of lo fang, but lo fang might not be there long
>>
No. 44983 ID: ac262f

As much as I'd love to kill blackbeard, this is not the time or place, we can talk our wayout, however, be wary, BB does not have Armas' honour, his words cannot be trusted and for all we know he could be cabable of breaking somemagic oaths. Make sure to have a backup plan, rabbit gun's shadow trick isn't working on him, remember that, that suggests things.

When we kill him, it has to be on our terms, and I'm not confident we could kill him and get Hafaz and Co. Out before the building blows.

Incidentally it is in our interests if the building is obliterated.
>>
No. 44985 ID: c587e0

>>/quest/361603

No names, no need to give him a way to get info on us easily.

I would recommend being more vague with the explanation, or using circular language to make it difficult to understand. If he figures out that this is a possession, he can come armed with things to disrupt it later on, removing one of our cards from play.
>>
No. 44986 ID: c587e0

>>354745
naming a gun is hardly a 'stare of into space' operation.
>>
No. 44987 ID: 8ed09e

>>354785
True, maybe I should have been a bit more obtuse... I'm not too good with circuitous statements.
Although I suppose I really shouldn't have emulated the style that we did our Goblinic deals either, but the basic terms are more important and hopefully Armas isn't that stupid as to use people's names.

>>354745
Then we make the gun more useful, there is plenty of metal on a Raging Judge Magnum that could be replaced with various magical materials like bone, wood, and minerals.
At least it'll be a unique weapon that is a reminder of our feats in combat if not a good thing to practice Item Imbuer or get Enchanted by the goblins.
Most of its problems is that it's cheap, mass-produced, and completely metal. Useless for awakening like the Matebas.
If we were to use say, Doonegeas bone or some other poison-based material it would likely synergise with Gunpowder's Super-APCR rounds, and who knows, maybe something unusual may come out of it.
>>
No. 44989 ID: d126c1

>>354785

I have no clue *why* we would want to give him info, personally.

The russians were never in the building in the first place, and if you are worried about Hafaz and co, well, you can just *send sake to save them*.

If Sake does go and save them, he could easily flow them to another building and come back.

We, ourself, won't have any trouble surviving the building exploding nor trouble escaping the police.

Same for Hillevi, who has awesome jumping from building to building power (or at least jumping :p).

Blackbeard attacked our Soul's brother, *and* is asking information from us for absolutely nothing?

Fuck him. With Hillevi in Melee as well as SB +US, we should be more than able to take care of him if we play this smart.

The only thing is to make sure he has time to collapse the place first :-)
>>
No. 45002 ID: 89777a

Just a few raving thoughts I had.

[16:53] <TheInsufferableMystic> ...there is a few things that bother me... going to check the last few updates
[16:54] <TheInsufferableMystic> for one thing...
[16:54] <TheInsufferableMystic> Hafaz may not be there
[16:54] <TheInsufferableMystic> And
[16:54] <TheInsufferableMystic> If he was
[16:54] <TheInsufferableMystic> What was the bait... gotta check the last updates
[16:55] <TheInsufferableMystic> ...Hmm SM wants that building gone...
[16:56] <TheInsufferableMystic> ...
[16:56] <TheInsufferableMystic> 6 flr, unknwn enmy #s, >5. BB hr stl
[16:56] <TheInsufferableMystic> Five unknown enemies
[16:57] <TheInsufferableMystic> BB still there...
[16:59] <TheInsufferableMystic> If that is true,they went into that stockade room shortly after we started upwards
[16:59] <TheInsufferableMystic> ...But we heard nothing
[17:00] <TheInsufferableMystic> So another problem
[17:00] <TheInsufferableMystic> What kind ofblockade can stand up to; a quick glance behindme shows that there's a hole in the stairwell wall that goes farther than I can see-
[17:00] <TheInsufferableMystic> That kind of shot?
[17:01] <TheInsufferableMystic> Also BB is in nohurry to move... and why change tack regardingour friends, why does he want to know about Sake?
[17:02] <TheInsufferableMystic> Those Ashfreaks... and BB ability to move under our bunty shots
[17:03] <TheInsufferableMystic> not enough traps
[17:04] <TheInsufferableMystic> ...
[17:05] <TheInsufferableMystic> Found what strikes me as most insane
[17:05] <TheInsufferableMystic> I'm slightlymore inclined to conserve resources than blithely kill you two
[17:05] <TheInsufferableMystic> BLACKBEARD IS SAYING THIS
[17:05] <TheInsufferableMystic> BB WANTING TO CONSERVE RESOURCES?
[17:05] <TheInsufferableMystic> WHAT IS HE GOING TO FIGHT?
[17:08] <TheInsufferableMystic> >[Labombard]"O ne can hope."
[17:08] <TheInsufferableMystic> That whole exchange with Labombard...
[17:13] <TheInsufferableMystic> ...
[17:13] <TheInsufferableMystic> Oh christ, I hope that file was right and he's home.
[17:13] <TheInsufferableMystic> That is one good file
[17:14] <TheInsufferableMystic> >[Hafaz]"Took ajob for some local company-just a front, it was a setup, Blackbeard-"
[17:14] <TheInsufferableMystic> Just a front for what?
[17:14] <TheInsufferableMystic> Not a front for blackbeard
[17:14] <TheInsufferableMystic> ...
[17:14] <TheInsufferableMystic> I really don't like this
[17:16] <TheInsufferableMystic> Something other than us is coming
[17:16] <TheInsufferableMystic> And BB is waiting for it
[17:16] <TheInsufferableMystic> Something other than the police
>>
No. 45008 ID: c587e0

>>354802
Well yes, I figured as much.
it's part of the reason why I want to to bug out as fast as possible and maybe drop a spike on this place from orbit.

Maybe two spikes.

Also we must be aware that BB has magical senses and is at least as knowledgeable about the magic world as us, if not more.

He recognized Sake on sight and could tell that a practitioner was coming up the stairs.

3 spikes.

Plus, getting HV killed like this would not help at all.

5 for good measure. Plus a drill spike with stabilizing fins.
Maybe an afterburner.
>>
No. 45009 ID: 252e1b

>>354802

I've got it, and I'm putting it right in the game thread because honestly, it's the only thing that makes sense.
>>
No. 45010 ID: d126c1

>>354808
Spike?
HV?

what?

I think the problem is that any meeting we have with Blackbeard will be a clusterfuck.

In fact, this one seems to be pretty mild. He doesn't have anyone we loves in a basement somewhere being tortured, he doesn't have a few hundreds children dangling above acide cauldrons...


Yeah, this is going wayyyyyyyyyy too well for Blackbeard not to have a BIG problem that's not us.

He has no reason not to shoot us, and there is nothing we can do to enforce a oath he make- we don't know how to make someone swear a soul oath, remember?
>>
No. 45012 ID: 89777a

Did some more thinking, I'm ready to start an in thread post.

Sequence of Events;
Hafaz and company take job with insurance company as soon as we arrive.
Our arrival is noted and recorded.

Later, morning.
>[Hafaz]"I hope you get this message soon-and I don't even care how smug you are about it. Armas-I, no, we need a favor, a big, big favor right now-or ah, you might not have any sparring partners. Oh christ, I hope that file was right and he's home. Look... I don't care what we end up owing you, anything's better than the alternative-just get here!"
>[Hafaz]"Took a job for some local company-just a front, it was a setup, Blackbeard-"

Clearly more than BB was the problem, Hafaz would not be that scared.
Also he and Co. were betrayed by the insurance com, it was a front for something... what? Where did Hafaz get that file?

Note: Hafaz's voice could be replicated, via magic or tech. No confirmation of this being Hafaz'snumber.
Doesn't seem like BB to use a trick like this.
Third party?

On walking.
Happy I programed it on the walk up, I speeddial Hafaz-
>[Automated Voice]"We are sorry, this call cannot be completed as-"
*click*
Well then.

Hafaz? Unable to reply, fighting? Or [X's phone, deliberate non-answer]


Arrive, building damaged.
Enter, dead bodies.
No traps, No explosives. I verify nothing hides in any of the nooks I myself identified as likely foxholes. To the mind of shadow and sneak alike, the room... is clear.

Going up stairs
>[Hafaz][Text]"6 flr, unknwn enmy #s, >5. BB hr stl"
Still first floor.

SM no want deal, BUT would like the building gone. Implies BB isn't going to obliterate it.
“... if by some stroke of luck that building would... cease to be.... you might find yourself cleared of owed favors. Think on it."

I briefly radio Matvey, and explain the friendlies are on the sixth floor. He mentions that he only has two guns that can see up there, and neither sees anything.

SAW NOTHING

What's strange about them is that I don't see any bullet holes in the people-a few massive holes that have to be from Blackbeard's gun in one of the support pillars certainly-but no one died by gunfire. Instead, Shadowbro noted that every last person had a fresh, oozing sore over their heart-every last one of them, without exception-while the first floor was trashed with the use of more mundane means, including a shell a third the size of a soda bottle that suggests it Blackbeard's work.

FOURTH/THIRD party: DID MOST OF THAT MASSACREING
KAZADORA?

where the hell are those hostiles Hafaz mentioned? And I haven't heard a single bit of gunfire-so where's Blackbeard? Better, where are his explosives? I know he's fond of traps that go boom-so why is this not adding up?

Lack of BB traps and bangs

Encounter with Ashfreaks
In the middle-almost the exact middle-of the wide office space, stand two black figures. Not a drop of light defines texture or form to these two-they look like shadow liquefied and made to mock gravity-

Dark based.

Again, the room is filled with bodies-again, none looking out of place, all sporting the heart-centered sore.

Blood magic? No bullet bodies.

Again, nothing in the stairs, save more blood and bullet holes without any corpses. The fourth floor holds no surprises-neither does the fifth. I'm breezing through this building, finding no traps-and no answers.

Kazadora? IS after our blood and did escape from Markku a while ago.

Approach.

>[Gruff Voice][In Turkish]"'Less you're the law or you're a beastie, I got no quarrel with you today-leave, Practitioner."
>"Interesting. Sounds like he only detected one person?"
>[Iron Trick]"Even more important he intimated that were you either of the others he WOULD have a quarrel-is that a hint as to what he's here for?"

Beastie... hmmm
BB is hunting a thing?

"Be happy to leave-with some acquaintances of mine."
>[Blackbeard][In Turkish]"Aaah, the Middle Easterners-you want them? Take them."

Middle Easterners is a very vague term.


The sight I see peaking over Hillevi's back is... memorable, to say the least. This floor is similarly strewn with corpses-but unlike past floors, the corpses are liberally intermixed with blocks of charcoal and sooty stains, more than a score such marks dirtying the carpets. There is... a man-made mountain before a supply cabinet, corpses piled to chest height-with a man sitting atop the grisly throne

Those Ashfreaks, possible they are Kazadora's but they might be automated defence systems or something to do with Hafaz's lot (unlikely from BB's reaction)

>[Blackbeard][In Turkish]"The Ashfreaks? Hah, no, they've got nothing to do with me-I kill them, that's it for our 'association'. Now do you want to still be hear when the real party starts, or do you actually plan to take me up on my offer? I'm slightly more inclined to conserve resources than blithely kill you two-so I'd recommend taking the offer."

The real party has, as BB has said not started yet.

The Shadow pinning fails. Not that surprising.

Idly plucking bullets from his shadow, Blackbeard keeps his eyes locked on the three of us, still seated atop the mass of bodies.

Why does he pick them out? Are his legs stuck?



Ok so...
Lets see what we have here.
We have a call we got, which is either REAL from HAFAZ
Or FAKE from BB, Kazedora or a third party

BB and Hafaz and Company where in a battle royal with some horrific thing/things
Or BB was fighting a Monster.

BB is waiting for something, has far fewer bombs and traps than usual.

There is a third party. Which is on its' way.

Hafaz and Company are behind that door... OR
Not

We can survive bombing as can Sake and Hillevi, Hafaz and company it is a bit uncertain.

We forced BB's hand into threatening us with his remaining Bombs. He is still really dangerous but he doesn't want to fight

Solution to our woes, weather Kazadora or whatever.
[21:44] <TheInsufferableMystic> We confirm Hafaz is behind that door
[21:44] <TheInsufferableMystic> If he isn't
[21:44] <TheInsufferableMystic> Then aggressive forward bail through BB and the wall behind him
[21:44] <TheInsufferableMystic> Actually if he is
[21:44] <Arkeus> makes sense
[21:45] <TheInsufferableMystic> We do the same but with hafaz and company
[21:48] <TheInsufferableMystic> We choose both plans
[21:48] <TheInsufferableMystic> Buy time to sense for Hafaz and company
[21:48] <TheInsufferableMystic> Then we chaos, and get them out
[21:48] <TheInsufferableMystic> Then through BB and the wall behind him.
[21:49] <TheInsufferableMystic> Have the Russians pull out/give covering fire once we break through.

:V
>>
No. 45013 ID: 399bda

Random speculation mode, GO!
- BB is intentionally trying to provoke whoever owns the building, maybe for profit, maybe for some deeper strategic goal/shits and giggles.
- The mysterious shadowy things are some sort of arcane security personnel/mechanism
- He's evidently expecting a much more serious response, very shortly. He wasn't even fazed by our appearance - whatever he's expecting is BAD news
- If #unknownfaction have seen fit to install crazy magical defenses, there's something very valuable lying about somewhere on site
>>
No. 45014 ID: 9839de

It seems the main reason why people do not want to fight here is the safety of Hafaz and co. There are others too but this one is the main.

I do not see what the problem is.
BB is not going to shift his focus and attack Hafaz in the other room while we are pounding his shit. He will not immediately use the bombs, because he has planted them for some other reason. When the bombs go off, it wil still take time for the building to actually collapse (a minute perhaps) during that time we can easily provide safety to the rescue group and Hafaz's company: Hillevi can make a thick ice box around everybody, Sake can make air barriers which will shove the falling rubble around us, SB can shadowport anything that goes through. Getting down from 6th floor before the building is down (ie. before bombs go off) would not be hard either: just tell Hillevi to make ice slide (yes, an ice slide) or ice shaft where we can slide down from (like those shafts that firemen use to quickly go to the first room). If the ice shaft/slide are to fast, Sake can use Wind Powers to soften the landing.

Civvie and Russians do not run into any risk from the falling building because we made sure they all stay away.
The only problem could arise from Gloom/Grisha/Iosef group. If we are to fight BB, we must immediatly in send them a message to evacuate the building (this could be done by radio or by ordering Amen to contact Matyev to relay the order).

And yeah, Armas, Hillevi and Sake are not going to die because a building falled on them. There is no need to worry about them.

ANOTHER IMPORTANT THING TO CONSIDER.
We revealed sevaral important thrump cards just by being there: Hillevi, Sake and I bet BB can sense magic in us.
And remember, while BB is a murderous maniac he is also and extreme PROFESSIONAL. He made sure to gather ALL the information possible on local Mercenaries, prepared and acted according to the information he has. Unlike Armas, he is not a retard who ignores all the preparation he can make to improve his chances and rushes into events half-blind.
He is going to make a new port-folio on Armas, he will deduce who Hillevi is and perhaps make an educated guess on Sake. Then he will make sure he can counter all this in future.
At this point we have so many shit that he probably never accounted for that we might be able to deafeat him through that sheer fact.

We left Istanbul pretty much as a babby and in a short month we growed up like no one could ever predict.

>>354802
>>354808

Yeah, but you are forgetting that whatever is coming, we do not have to fight it. This fight should take only 2 minutes at best before police arrives and after that we all will probably scramble.
>>
No. 45015 ID: 8a2eb2

>>354814
No, you misunderstood. We want to avoid fighting with BB, because we don't have to fight him. Because we don't have the time to fight, because we gain nothing from fighting him.

THIS FIGHT IS MEANINGLESS.

BB is a badass okay, but note that he actually hasn't really done anyting to harm us, before Sake busted in through the window, which is completely understandable. If we're in the same spot as him, we'd be jumpy too.

HE CLEARLY DOESN'T WANT TO FIGHT US.
WE DON'T WANT TO FIGHT HIM.

Thus, by not figthing him and talking our way out of this is the best possible solution.
>>
No. 45016 ID: 9839de

>>354812
>>354813

Oh, I didn't see these when posting the previous post.
Hmm... good points.
And Armas did get a NASTY FLASHBACK.

So, this trap was made specifically for us? Hmm... how would it know-
Ah, Amen, he did set forth plans to kill us, didn'the? He could have somehow relayed the information to it.

Who the hell gave Amen permission to do "anything he wants with the prisoners?", I want to beat their heads against a heater. And I half-remember someone noting that that order was stupid and that we must amend it as soon as it was given but nothing was done about it.
Now that I think of it, amen could have transformed those prisoners into blood-puppets or whatever and is using them as agents in he outside world.
>>
No. 45018 ID: 9839de

>>354815
>Because we don't have the time to fight, because we gain nothing from fighting him.

.... How about 13 million+ dollars? Is that not enough of a gain to make some risks?
Or his extremely expensive permanent charms?
His 4 magic swords?
And his ludiculous gun?
Or the fact that we can troll the ENTIRE Mercenary and criminal society of Turkey killing the most wanted person the second day we arrive to town by rubbing that into everyone's faces, especially Camella?

We have to gain SHIT TON if we kill him. We have to gain so FUCKING much.
The risks are great, they are enourmous, but hell man, the gains are increadible too.

>but note that he actually hasn't really done anyting to harm us
Eh...
He has ambushed Camella several times (note, Camella is a dimension-hopper, at the time when we left she was know to NO ONE in this world, that means that BB actually aimed to kill Armas and wound up with Camella instead)
He also burned down RIGHT LAINE.
And he is most definately going to try to kill us in future. No question about it. Will probably want to take our artifact weapons, the greedy asshole.
>>
No. 45019 ID: d126c1

>>354815
Of course we have reason to fight him- if we don't, he'll have time to prepare and get info on us.

This is us getting him flatfooted, folks. He won't get weaker than this unless you cut off his limbs or something.

We have all the advantages in the present situation, and not using them is ridiculous.

>>354816

I think we are used to divert BB from something. BB clearly is waiting for someone else, hence why he hasn't used his bombs yet, and so on.

He hasn't yet checked on who we were, he doesn't know Hillevi, and so on.

Next time, he'll know everything, have a few hundreds hostages in 20 different locations randomly in istanbul, etc.
>>
No. 45021 ID: 9839de

>>354819
I must agree with Arkeus here

Also
>HE CLEARLY DOESN'T WANT TO FIGHT US.
>He is clearly non-plussed about our appearence
>extremely confident
>etc

I must bring into other players consideration that Armas does not have the SOLE right on Manipulator and Dangerous traits. Armas is not the only one who can bluff and keep his surprise and fear to himself (I suspect the Dragons at the Spanish mountain percived us during the whole event just as we are perciving BB now).

Somehow, no one is thinking that BB is lying thorugh his teeth, bluffing and pretending. This is something at which Armas is very apt at that it happens naturally. BB, who's "career" has been longer and more dangerous than Armas' has probably learned how to disguise his emotions very well.
>>
No. 45022 ID: b57910

I don't often comment on this, but...

>I suspect the Dragons at the Spanish mountain percived us during the whole event just as we are perciving BB now

As a minor irritant easily quashed with some strange abilities?
>>
No. 45023 ID: c587e0

I do think BB is lying about the bombs, but there is no need to risk it.

All other things aside, we came here for one reason, to extract our friends.
If we wanted to kill BB now, then coming as we did without proper preparation would have been very stupid.

BB strikes me as a more violent Armas with much more greed, so you really want to prepare before taking him on.
Also he shrugged off multiple hits with the shadow paralyzing shots, indicating immunity or purchased defenses, I suggest we do some more research and surveillance before attempting to take him, something that should be easy for us with our skillset.

Finally
>[Gruff Voice][In Turkish]"'Less you're the law or you're a beastie, I got no quarrel with you today-leave, Practitioner."
>reaction to sake
This makes me feel like he has some sort of deal relating to magic beasts similar to the one we have with Ogrim about killing einher, but without the 'die of it leaves your presence' part (because really, stopping every magical beast you meet from leaving your presence would be mind numbingly difficult).

Of course this all depends on what he calls beasts, so yea, this part is just a hunch.
>>
No. 45024 ID: d126c1

>>354823
The problem with your plan is that BB is just better than Armas at preparing stuff.

He has billions to spend on research and purchasing just the right kind of charms to deal with an enemy.

He already attacked our old appartement and blew up the right laine. Destroyed Camella's leg.

We DON'T want to have more time, because he'll use it better than us.
>>
No. 45033 ID: b1f0e2

>>354824
exactly
He is also totally surprised at hilevi and sake. He has no idea armas would leave turkey a baby and come back a man with powerful friends. He has tons of resources, he plans better, he is our enemy...

Arguments against fighting him boil down to either
>We have nothing against him
He is enemy to all our allies, he attacked our home which resulted in him destroying our cur and taking camellas leg, he has a bounty that last we heard was 18 million dollars, we can rip from his fresh corpse his bank info and get BILLIONS, he has a TUB full of disposable charms and a lot of recharning ones and multiple magic weapons of great power.

>Ok, we want to kill him, but we are not prepared for a fight.
He is WORSE off. He is better at preparing with more resources. He didn't expect us to grow so much, his data is outdated and doesn't cover all our new powers AND powerful allies. He wants to conserve resources against whatever is coming next (if he isn'tlying)... seriously this is the best result... and if need be we disengage midway through and let whatever is coming next to take him...
Oh, and we WANT To blow up the building

>We can't fight him now becaue our friends are here
Hafaz and co our nice... but next time he will have children suspended over vats of acid and our family hostage all across town, that is his modus operandi. Not only that, if they are really here (which is unproven) sake can just fly them out which is not something he expected and will bypass any trap (if done correctly).
>>
No. 45077 ID: 2964e1
File 131991796775.jpg - (25.48KB , 800x600 , Rhomphaia 2.jpg )
45077

A thought, we're using Silja and other weapons, by adapting fighting styles that aren't really designed for what she is, which is about a four foot staff with the same length of blade on the end.

The closest melee weapon to her current form is probably the Ancient Greek rhomphaia. Happily, as a Greek weapon, SM may well know how to use it, and be capable of teaching us.
>>
No. 45078 ID: 832696

Alright
shorter version below

>>/quest/362015
>Oh man, this is almost the same idea that I had but also completely different. I will explain in Disc thread later, I do not have time now (already used too much to write this bloated post, OHGOD) so I will SUST this for now. Do not even MENTION the trick.

Sooo.... I dunno what you personally think and how much you think that info is worth but from you suggest it feels like Armas sees it like any other minor run-off-the mill information not any different from what he has sold SM in the past. Perhaps you personally do not think that but Bob takes what we suggest in the thread not what we actually think.

We have a good relation with SM and we are actually friends but I am pretty sure when he sees an incredibly one-sided deal (in his favor) he is going to take it happily.

This is an absolutely ground-breaking discovery.
Holy shit, I might be delirious be the ramifications of it are incredible (or absolutely horrible depending on who you ask).
First of all, it almost makes arrow charms completely irrelevant in the entire magical community. You know, an incredibly lucrative business strain that probably makes huge, huge amount of profit? The simplest, weakest, shittiest one-use arrow charm if converted into monetary worth would be somewhere about 70,000$. This is what SM told us. I do not even want to know how much permanent, rechargeable ones cost.... probably millions.
I do not know how the magical society works or what kind of civilizations and societies are there in NN but I'm sure that Wyld Goblins are not the only ones producing and selling shit. I imagine there are huge conglomerates that manufacture charms. If the info that we know this gets out people will send hitmen to kill us just so that we don't spread it.
Hell, SM will probably pay out of his ass to just make sure we don't share the knowledge with anyone.

Think of this like this: imagine that you have a knowledge that makes oil and gas completely irrelevant. Not just new energy source, it completely remove their necessity in modern world. Now, wouldn't it make sense that tycoons who deal with oil will do everything in their power to make sure you do not spread it?
It applies here too... more or less. I doubt that we will destroy economies of entire nations like with my theoretical scenario but you know what I mean.

The fact that the charms cost so much shows how huge demand they have, the fact that BB uses them so extensively shows how reliable they are. Think back at BB's utter shock and disbelief. Bob described it as a pillar that defined his world yanked from under him. But it is not just his brain that will be blown off, this is such a discovery that will fundamentally change the way think about how.... I dunno, magic work? World works? .. Anyway, this is huge.
Anyway, those facts show that no one (or at least only handful of people) know of this amazing ability. This is an unique information... [I know we know this, Bob himself told us the first time Wut mentioned the idea. I just want Armas to know this in-quest]

This shows that the simple intent of a human being can alter laws of reality in very small ways.
Perhaps this could be even applied to magic?

Also, it makes general protective charms (not just arrow/bullet) also very useless.


Anyway, I am babbling again.
Here is tl;dr
Basically what I am saying is that Armas should know the value of the information he is offering. I am not against selling, it is just that I feel it is one of the most valuable things that we sell. I think, all of the info that we ever sold combined is probably worth less than this. This is certainly
>something like “If this information if worthless, you not telling anyong about it cost
not worthless information!
No one seems to think this, and your suggestion gives the feeling that Armas doesn't really understand that too.

A better idea would be to postpone the deal and then open the negotiations later, under more comfortable conditions where time is not against us and we are not in a dangerous territory and where a psychopathic mass-murderer may or may not turn up and try to kill us.

We can sell the information on the trick but not how it is done. Huge deal by itself
We can then sell an oath that we will not spread/sell this knowledge to anyone expect those we view as our allies and we will make sure that they swear they wont spread it (I'd want our PMC to be able to abuse this)
Then we can make a Deal where we TEACH them the knowledge (just like with the guns training, they cannot spread it, so we have the monopoly). Since this will not be a lesson in Modern arms, we can negotiate completely different lessons rates (ie. 1 hour of Splitered Intent = 10 hours of credit). We might even be able to open new lessons that were unavailable to us before. Of course we don't have to ask training back, this is just an example.

I do not want this to be another NN-deal where we sell something so much below its actual value.


Do I sound convincing or plain delirious? I think I make sense with this....
>>
No. 45081 ID: 832696

>>354880
It doesn't feel from your suggestion that Armas actually understands the value of the thing he is about to sell.
I doubt the first thing in BB's mind would be to sell the secret to a trick that makes his own multi-billion worth of defenses largely useless. Jesus, sometimes you say most darnest things.

BB will never tell this to anyone. Why would he? He would be fucking nuts to even consider that.
In fact, BB would be the most interested person to make sure that this knowledge dies with us.

We are in no hurry to sell this information. Let us sit on it for a while before trying to sell it.
>>
No. 45083 ID: d126c1

>>354878
You didn't get what i am saying.

The 'if this is worthless' is because I WANT SM TO SWEAR TO HIDE WHO HE GOT IT FROM.

This IS incredibly valuable information.

It's also information that would lose value if BB escape and tell someoen it is 'possible', because in this case they'll just have to learn how to do it- hard, but it will be done.

However, if we sell it to SM first (right now) we could gain INCREDIBLE gains.

EDIT: CLEARED UP MY POST TO MAKE IT CLEARER

>BB will never tell this to anyone. Why would he? He would be fucking nuts to even consider that.
>In fact, BB would be the most interested person to make sure that this knowledge dies with us.

BB isn't the one who makes those charms. He has connection to the Summer Court.

As such, he may ask for 'Better charms', and describe what happened.

Then, it loses value.

BB might also know the importance of info, and he is GREEDY.
>>
No. 45086 ID: 832696

>BB isn't the one who makes those charms. He has connection to the Summer Court.
>As such, he may ask for 'Better charms', and describe what happened.
>Then, it loses value.

Hmm, Sounds plausible let me think about it...
...
Nah, it is still ridiculous to consider.
I am willing to bet that BlackBeard already has the best charms available so there isn't anything better on the market. To make anything better would mean developing entirely new charms, meaning experimentation. With magic. And you know how averse people are to experiment with magic.
The process would take probably centuries before people develop protective charms that can negate this trick.

Then you are implying he is going to walk up and tell his suppliers/producers that their goods have become useless. If they believe his claim, they will try to kill him, then to kill us. Because as I said before, charm trade seems to be extremely lucrative business and I doubt anyone would like a good portion of their goods becoming worthless overnight because of some punk.

So no, BB is not going to ask better price.
Besides, if what other poster said is true, this man has BILLIONS of dollars. Money is no problem to him. He is not going to risk his hide for to get a quick buck.
He is greedy... I do not know for what, but it is definitely not just pure monetary wealth that he wants, his greed lies much deeper than that.
>>
No. 45087 ID: d126c1

>>354886
It's not about BB askign better prices.

IT's about BB being paid for the informationg: "HEY, THAT MOFO ARMAS LAINE HAS FOUND A WAY TO BREAK YOUR CHARMS!".

Basically, he could gain a lot by selling the information (like we do with SM) and also put a Hit on our head.

However, if the thing is already known by then?

Well.... that changes stuff.
>>
No. 45089 ID: 832696

>>354887
Dunno man, it is still incredibly unlikely that after we basically shattered one of the sturdy pillars of his entire existence, he is going to go and sell that information to someone.
The man is probably in shock right now, suffering mild existential crisis. Selling the thing that put him though this is the last thing that could ever come into his mind right now. Maybe later, like a week or something. You know what the best way to deal with such mind-shattering discovery would be? Putting down the offender and never mentioning or thinking about it again.
Also, BB seems to be extremely rich, he is not going to get better charms.... so what exactly will he sell that info for? A hit on our head? Pretty sure he can do that himself and that he has means to hire hitmen without selling the existence of a trick that can tear through his own layers of defense like hot knife on butter.

Second, before he even considers selling this shit, he needs to get back to safety. If he even survived the ordeal he went through, he is going to be very wounded. He needs to get back to his base, and figure out what the fuck just happened.

If we do not decide to hunt him down and put him down like a dog he is, but go the retarded route of going on with our business, we will have time to get into safety and negotiate a good deal the same time it will take him to recover.
>>
No. 45090 ID: d126c1

>>354889
AAHAHAH, no.

BB is a PC, not a NPC. He is going to hunt his swords right now, or want to kill us.

Also, That kind of info would give him stuff that's better than Mammon's devices, and he wants to crash the auction.

Odds are, he could get to be a Wizard's contract with that, or maybe even Mammon's disciple and get more ability.

You are seriously under-estimating the fuck of a guy who has a lvl 7 greed trait.
>>
No. 45091 ID: 832696

>>354890
He is a PC!?

Man, you should have said that before. No rational rules apply to PC's.

Okay then, he could do pretty much anything as far as I am concerned now.


Well, Mammon's Device is "only" several millions of dollars worth so I am not surprised that our info is more valuable than that.
But you must keep in mind that he doesn't know what or how we did what we did, his info might be worth half-diddle for all we know. In fact I'm sure his info is worth nothing because he has no way of know that the Trick was not something magic and can be learned by any mundane person out there with a lot of self-discipline.

But again, PC... okay.

Okay, how about we try to sell this info AFTER we negotiate an immediate extraction from SM. Then we will be in more comfortable position to negotiate.
>>
No. 45095 ID: d126c1

>>354891
Ok, the current PC are Big Crazy, who is training and also currently playing Blackbeard (we had some funny quotes of blackbeard/big crazy player raging about what we just did), Hillevi, Camella.

Maybe some others too.

This is why we must stop ordering Hillevi to do stuff, too.
>>
No. 45096 ID: 832696

>>354895
>(we had some funny quotes of blackbeard/big crazy player raging about what we just did)
Ha! really? Share it!

>This is why we must stop ordering Hillevi to do stuff, too.
I still don't understand how we get away with ordering PC to follow us and listen to our orders: Camella, Big Crazy, Hillevi
Sometimes I don't believe they are PCs at all and that Bob is just messing with us.
>>
No. 45097 ID: d126c1

<TheBeardiestBob> Hold on, let me get some choice chatlog excerpts......
<Arkeus> :) :-)
<TheBeardiestBob> 'Okay This is Bullshit Armas could NOT do ANY OF THIS when we saw him last what the fuck Bob you crazy cuntmuncher.'
<TheBeardiestBob> That was a good one, I must say.
<TheBeardiestBob> ...Hm.
<The_Greedy_Bastard> lololo
<Arkeus> :-)
<TheInsufferableMystic> Heh
<Arkeus> BC: Our training Arc was more fun than yours
<The_Greedy_Bastard> It involved more women
<TheBeardiestBob> 'What the fuck-you told us, gave us a character sheet for someone with a shit-ton of charms-SO WHY THE FUCK IS THIS MARY SUE BITCH TAKING MULTIPLE CHARMS PER ATTACK? THIS IS FAVORITISM, FUCKER!'
<Arkeus> ;-)
<TheBeardiestBob> Oh, this one I liked most, from just before building hits him.
[29-10 | 18:24:51] <Alratan> Always work out how your charms work
<TheInsufferableMystic> Also during our training being hit on by women (technically true)
<TheBeardiestBob> 'You... he's going to hit us with the building we blew up. I don't know whether to strangle you through the internet, or murder my co-players. Where should my hate be directed?'
<Arkeus> ehhehe
* TheInsufferableMystic is highly amused
<TheBeardiestBob> So yeah, that look on BB's face? Based off posters going WHAT THE FLYING SPAGHETTI MONSTER TOPPED CHRIST CRACKER
>>
No. 45098 ID: 832696

>>354897
Wow, there are several players for BG/BB? I thought there was only one.
huh.

Anyway, that was funny read.

It is a sad day when Armas out of all the people gets called
>MARY SUE BITCH
>>
No. 45099 ID: 8a2eb2

>>354897
Man, they're going to be pissed when they find out about the 18 futur PCs that are going to work for Armas. Heheheheheh.
>>
No. 45102 ID: 4bdd79

>>354898
It's true though. Bob's quests suffer from some of the worst cases of power creep I have ever seen.
>>
No. 45181 ID: 31a645

>>/quest/362700

>Look at these two, their souls and incredible physical abilities they showed. They can absolutely tear us apart and we would not even have time to blink. Now recall their dialogue. They seem to be afraid of pretty much EVERYTHING in the Underworld. Either they have very low self-esteem or they are really so Low-tier in the Underworld as we are led to believe.


to clarify- they are afraid of DRAGONS.

Those two are Red Caps, and are solid middle tier- and high tier against Fae, given they have spiked iron boots.

However, when you want to live thousands of years, you must minimize Dragon random encounters :-)

Also, i do not want to see SM before we have our meeting with Camella for lunch- Depending on the deal we make, it may really tire us, and i prefer to have all the afternoon free for such a deal.

Also, it's "not fair" to go make the deal when most people have already posted, hence why i made a 'mental note' to do it later today.

>This reminds me. Does Voodoo need bloodline to perform? Or is it like Blood manipulation: some can be done with rituals but them best is only possible if you have bloodline.

It seems to me some part of Voodoo is about soul, so we might be able to.
>>
No. 45229 ID: 81f32a

>>/quest/362961
You're right.
It seems I misread. Sorry about that.
...But still, giving them an idea to use their immense speed to rapidly launch projectiles which would be as dangerous as real bullets might be unwise.
>>
No. 45230 ID: 31a645

>>355029
It's also stupid.

Thos Red Caps are century olds at least, and incredibly strong.

They steal Goblins for food without problems, which means they do fight against them.

They have incredibly potent Blood Magic which can detect Amen's.

This is a 'Water is Wet' scenario. We are looking down on them by giving this info.
>>
No. 45282 ID: 05ab31

>>[Amen]"As ordered, ordered, ordered. As this one found no Erinyes or Pheonix material, all remaining meats save the undead flesh were pooled for consumption."
Wait, did he condense all of the meat into couple of the sandwiches? Didn't we have over hundreds of pounds? So he used all of it?... Nah, if we had that much left over than even condensed those sandwiches would weight over hundred of pounds. Eitherway, this could prove useful, polling several pounds worth of raw meant into a size of a chocolate bar? sing me up! Sounds much better than meat jerky we used to make.
But... that means we don't have anything to offer to the Red Caps when they return, at least not from our personal reserves. Ask Amen how much fresh raw meat we have in the Mansion stock.... though, thankfully, we did not negotiate to reward them with Magical meat, I guess we could go and buy loads of mundane meat just in case. I suggest 300 pounds of it.

Also, does this mean we used the Scaeungda heart we planned to give Camella? Dammit!

>and the unbent Mateba
What? What happened to our other Mateba? I do not remember anywhere being mentioned that something happened to it!

>[WAYWARD WEDNESDAY STILL IN EFFECT]
And what the hell is Wayward Wednesday? And why has it been activated?
I was meaning to ask that but forgot.
>>
No. 45286 ID: 9f36c9

>>355082

>What? What happened to our other Mateba? I do not remember anywhere being mentioned that something happened to it!

Right after the building fell, one of our matebas felt warped and bent, somehow.
>>
No. 45289 ID: 3fd4fb

>>355082
>Wait, did he condense all of the meat into couple of the sandwiches? Didn't we have over hundreds of pounds? So he used all of it?
If he did, I'd call that a clever move on his part to try and deplete our stocks so that when the Redcaps arrive this evening we have nothing to give them and are accordingly in deep shit. We will need to get inventories of our available stocks well before this evening.

>thankfully, we did not negotiate to reward them with Magical meat, I guess we could go and buy loads of mundane meat just in case. I suggest 300 pounds of it.
We offered meat worth more than enough to make up the difference between devouring us and devouring Blackbeard. Seeing as Blackbeard's an experienced warrior type and we're basically marinated in magic, and we have no real basis for measuring the exact value of meat based upon relative soul weight and magical saturation, it would be dangerous to assume that even a huge quantity of mundane meat would make up the difference- all the more so if they don't manage to successfully catch Blackbeard, or it turns out that the blood we gave them was from someone other than him (which I am still worried about, as we haven't confirmed that it's his, he wasn't noted as actually being injured by our shots, and Ricky said that it smelled ordinary) then it's entirely possible that the value we are required to make up will be 100% of the value of devouring us. I would say that prudence demands that we have at least twice Armas' weight in magical meat present; being really careful would also require that we have other live humans on hand to offer but I don't think we're quite that morally unfettered.

On a related topic, we appear to have double-booked dinner with a mundane and a pair of man-eating monstrosities. We'll have to resolve that somehow.

>Also, does this mean we used the Scaeungda heart we planned to give Camella? Dammit!
I share your reaction to this, if true. We will need to check.

>What happened to our other Mateba?
In >>/quest/362157, it was noted that one of our Matebas feels slightly off following the fall through the building. We haven't really inspected it yet, but odds are it was damaged enough that firing it would be a bad idea.
>>
No. 45290 ID: 048990

yo everyone, follower of the quest here, mostly lurker though. Thought I should point out, next time Armas talks with Sometimes Merchant and there's opportunity/leeway to get some small things? Currently, Armas is only getting enough spices for three pounds of meat, as far as I can tell, since that was part of the earlier deals and was enough for that much meat. Now, we've probably saved up enough from that three pounds a week for a good bit, but given the amount of extra guests we've got/are going to have, it may behoove Armas to pick up some more spices.

Also, while Kelpie Crisps are good, we should look at the rest of the recipes and see if we can come up with something using the more exotic meats we've got on hand.
>>
No. 45291 ID: 05ab31

>>355089
You might be right about the meat not being magical could be hard to sell.
But, we didn't negotiate if we are going to sell the meat in one go or several times in smaller doses... although that would be dangerous thing to claim.
Eh, I guess we will just need to sell enough info to SM to have a single-purchase of 500 pounds of magical meat.

>blood we gave them was from someone other than him (which I am still worried about, as we haven't confirmed that it's his, he wasn't noted as actually being injured by our shots, and Ricky said that it smelled ordinary)
Same here and seeing how Bob just plain up ignored the suggestions to check up the blood with Amen, seeing how damn important that is, there is was no justification for Armas NOT to do it.
But BlackBeard is ordinary mundane mortal, he has no magic in his veins.

>On a related topic, we appear to have double-booked dinner with a mundane and a pair of man-eating monstrosities. We'll have to resolve that somehow.

Oh, we booked a dinner with Professor for the evening while the Red Caps are for the night. There should be no problem there.

>>355090
Yeah, and magical vegetables and fruit too.

>Also, while Kelpie Crisps are good, we should look at the rest of the recipes and see if we can come up with something using the more exotic meats we've got on hand.
That's why we are planning to meet professor today. And-
FUCK we don't have Kelpie flesh to make him Kelpie Crisps anymore either!
>>
No. 45293 ID: 048990

>That's why we are planning to meet professor today. And-
FUCK we don't have Kelpie flesh to make him Kelpie Crisps anymore either!
Eh. I wouldn't stress too much, dood. Talk to Amen once we've got a chance and get an inventory on what's left in the fridge, prioritizing the Kelpie meat and the Scea-whatever heart we'd planned on giving to Camella. It is feasible that the 'pooled for consumption' line simply means that the mega-sandwiches contain some of all types of the meats from the fridge; although I wouldn't put it past Amen to use blood/flesh magic Shenanigans to compress pounds and pounds of magical meat into a meatsingularity and put it into a sandwich for us.
>>
No. 45297 ID: 89777a

Considering there is a bit of disgruntlement about the last update, I did a write up.

INCOMING RANTILYISIS

Shot;
1: Yes explain
2:Tell all
3: Leave a message
4: Amen clean clothes
5: Taste, Mateba
6: No

Guile;
1: Yes, Guests cannot order
2: Don't mention files, talk info about building
3: Grab breakfast.
4: n/a
6: If there, Hillevi

ID: 1e3433 ;
1: n/a
2: Tell him the deal, the redcaps
3: Clean yourself up and grab a sandwich on your way out.
4: Washup, change suit
5: Don't leave home without them
6: nope

Alratan;
1: Yes, Expo
2: Ignored Writeup
3: Wait, debrief
4: Black suit, we were too distinctive
5: Only mere
6: Do not take hillevi, take Sake

Grail
1: Yes, Keep Amen from accting with the reds
2: BB's soul and BB fight, get charm
3: Wait as long as our cleaning etc takes
4: We'll need a shower, new suit, different
5: Mere, matebas in shadow
6: Take Hillevi

Abeo
3: Wait, wash grab meat
6:Bring Sake

81f32a /Dkay?
GIVE THEM A SNACK
1: Yes
2: Wait, if sell, sell everything
3: Wait for them
4: HIGHLY NOTICABLE EXPENSIVE SUIT (golden tie no less)
5: Take only Sake

ID: 78c379
We blew up the building, make sure SM knows

ID: 84b16f
A toast

ID: 1c56ea
We should put some of amen blood in the mere.

Insufferable Mystic
Upvoted: Alratan, Grail, Arkeus

1: Yes.
2: Make sure to get wrappings for Silja, perhaps something to make her look like a cane or some other mundane object, that or make it so that people don't wish to accept she is there.
3: You have a lot to do, washing, redressing, equiping etc... They'll come in time.
4: Different suit, get a hat, ditch the sunglasses, wear a different shade of orange tie.
5: Matebas, Old Lonesome, Mere.
6: Sake, Hillevi

Check up on Silja
Order Amen that he is forbidden unless we say otherwise from altering Silja in ANYWAY.
Have Amen check BB blood

If doing Amen blood on mere, Orders

Arkeus
1: Amen only take orders from master, don't talk to magicbeings
2: Solve the death issue, Sell trick
3: Wait
4: change, different from crime scene, get a hat
5: Loadout, take silja if we can, Apologize to Silja, too
6: Hillevi and Sake

Mere Amen Blood
Worried, no Sust, no downvote ask SB and Iron Trick about it

Upvoted a talk with Hillevi
Bring guitar case.

Guile again;
5: Bring out the old guitar case. Keep the mere on us (can Amen get a suit tailored to hide the small bulge?), then bring everything but Silja and Trick; if the worst comes and we have to abandon our weapons, best not to take the best of the lot.

Mere plan sounds dangerous, no sust, no downvote

don't explain about redcaps, no susting of explainers.
Doesn't mind refreshments offer.

ID: efc681
Upvote of mereplan, no suggestions.

ID: 3fd4fb/Wait, is this Dkay?
1: Accept as-is. Stop delaying them with random comments, superfluous advice, and general chatter.
2: hold back splintered intent trick, Do not talk about redcaps
3: Yes
4: Change, professional
5: Go armed.
6: Hillevi, Sake

Amen look at BB blood
Deal with Jidkova
Get obscure languages
Amen expo on Redcaps
Amen know of relation between Reds and SM?
Do the mereblood plan, with stipulations

ID: 252e1b
1:Accept, and issue the invitation for tonight.
2: Don't call yet
3: Vague, suggestion not stay?
4: Change. Don't wear an ostentatious suit, you don't need to look like you're wallowing in money. Wear normal civvies, you want to look forgettable in case there is trouble.
5: Matebas, mere, Irontrick nothing else
6: don't bring anyone

Summary:
1: OVERWHELMING YES,
Do not expo: 1
Expo: 2
Various other delays: Over 3
Amen no talky to Magic beings: 2+
dinner tonight: 1, unsusted

2: (NO SUSTS)
Sell everything: 7 (including a few to sell splintered trick)
Hold back SIT: 1+, unsusted(final suggestion however)
Don't talk about Redcaps: guile(no susting of explainers)

Buy later was approved.

3: Majority Stay: Only 2+ vote not stay

4:
Changing: Suit, We don't want to look like we did before: majority
Cleaning: Majority
Suit, LETS BE FANCY!: 1
Amen wash us: no suggestion, no votes

Eatings:
a sandwich
SIMPLE SANDWICH NOT ALL OUR MEAT
ONE SINGLE SUGGESTION JUST ONE!
IS THIS A REVERSE DEMOCRASY?
And one other vote for a snack... SNACK NOT OUR LARDER!

Take Hillevi and Sake: 5 for hillevi, One or two don't take her, lots for sake take, a number of which
Don't bring Hillevi: 4

Amen Blood to Mere; 4(Two are only that and nothing else)
That sounds dangerous but imma not going to downvote or sust: 2
Did not happen(time limitations)

Various Amen shenanigans: Did not happen, were voted for, THERE WAS TIME FOR THEM
Silja stuff: Was majority vote for not taking her, net positive for talking to her/Ordering Amen to keep his paws off.


Now I understand that it is a pain working through our chunky posts(If the quest was more forgiving rather than eating all our meat our posts might be smaller) and I understand that
Armas is not us or a gesalt of us, I also understand you like trolling Bob, but talking to Silja and giving a few orders to Amen was within our timereach.
>>
No. 45298 ID: 048990

Ah, let me see....what else. Now that we actually have a large bit of cash available, after we deal with the Labombard/Triads situation, I recommend we contact Johan Straus, the demonologist gunsmith guy again. He was quite professional and helpful, given the free holy oil that was of use against Smets.

Which is why I suggest getting the modifications the demonologist offered done on the AA-12. After all, while it looks like we're no longer using the Mammon Device or the other guns that much, adding the the extra Destruction trait to a gun that already inhibits regeneration (and that we have been consistently using) is probably a good idea. Plus, it's not terribly expensive, only $8k.

What else...honestly, we should really see about getting our other weapons besides Keihas stepped up as well. Perhaps also get the work done for the Matebas, a stealthy but powerful automatic weapon is likely to be highly useful for our combat style.
>>
No. 45299 ID: db02a7

>>355098
The problem is the bullets, man. They are extremely expansive and aside from that extremely limited. IIRC, he can produce only one MD round per month.

If he can make a passive upgrade on our weapon which does not require special bullets, then sure, lets do it.

>What else...
A magic armor, that is what we need more than upgrading our weapons.
>>
No. 45300 ID: b20d4a

>>355098
>Ah, let me see....what else. Now that we actually have a large bit of cash available

We have less cash than when we left.

didn't get anything from Blackbeard, and we keep throwing money away for suff.

Hell', i wouldn't be surprised if those suits will be shown to have costud everything we own by the end of the day.
>>
No. 45303 ID: 048990

>>355099

Mmm..yes. Well, looking at the bit in question, it does seem to need the MD bullets. Pity.

Well, either way, Straus would be a decent source of information that isn't Sometimes Merchant on other enchantments, weapons or otherwise, as he's obviously quite skilled given the power of the MD nitro express rounds.
Armor will be useful, yes, but given our track record we may it something that boosts our regeneration more useful.

As far as the armor/other magical items go, we really should start finding other contacts besides Sometimes Merchant for magical requests. While cultivating our business relationship is important, given the disjointed nature of our suggestions a secondary contact we can trust would be most useful. Mainly because, well, it seems we kinda annoyed SM last time given the whole 'Don't call unless you've something really interesting' thing.

Sadly, I'm unsure where to begin....apart from bargaining for the location of such contacts with Sometimes Merchant. Which would be rude.

Suggestions:

Plan A: ....meh, don't really have one, but I'll keep thinking

Plan B: Dwarves - unsure if dwarves in this setting are the Norse variant or not, I believe I recall a mention of dwergar/dvergar which if I recall correctly are not quite the same thing? Might be getting it mixed up with D&D Duergar. If we can get in contact with dwarves, it'll be difficult to bargain with them, but they can make amazing things. I'd call this Plan B for later because, well, Norse dwarves also tended to ask for ludicrous amounts/strange items/etc in exchange for their work.
>>
No. 45304 ID: 048990

>>355100
Yes, my mistake. Misread how much cash we had on hand, and I'd forgotten the limited amount of withdrawals from our savings account.
>>
No. 45305 ID: c759a6

>>355103
>Sadly, I'm unsure where to begin....apart from bargaining for the location of such contacts with Sometimes Merchant. Which would be rude.

We still need to claim that deal we made with SM to meet any important Goblins from Istanbul/turkey perhaps someone would be an enchanting master or armorsmith....

Also, we never acted on that invitation that the Werewolf Matron witch gave us.... though she asked we break the deal with Zoisimus, which I do not want to do.

We could ask Arkvad for help too, I guess.
>>
No. 45310 ID: c759a6

>Tonight's Dinner will probably include Labombard, Camella, Go Ping, Ito, Hillevi, Russains, Sake, Prof, Red Caps.

Wuh-what?
That dinner the day before was something special. We are not obliged to prepare meals for everyone every day.
We decided to meet the Prof in the evening at some cafe or something, we will prepare and bring the Kelpie Crisps there.
Not sure why we would invite Go Ping, Camella and Labombard either.

Also, the Red Caps will be served separately, away from anyone else. Jeez, man, Amras had some trouble keeping his fear in check, other people will just freak the ever-living fuck out in presence of RedCaps
>>
No. 45313 ID: b20d4a

>>355110
Oh, indeed, what you are saying is what we would want.

But we already have Hafaz and co at our place (forgot to count them).

By the end of the day, the only way to 'destress' will be to make a big party.

And, given how insane Armas has acted in this thread (consistently ignoring votes in order to party and dress in a certain way) we'll probably have that party whatever we do.

We just must prepare for the worse.
>>
No. 45337 ID: 2964e1

So, a spirit animal proposal.

We know that using our Sami bloodline (possibly aided by Border), we can hack together multiple souls/spirits to form one stronger one, possibly with some of the characteristics of both.

We know we can bind such a thing as a spirit animal.

We also know that people would hate us for doing this and want to put us down hard if they caught us.

The Lurk has a power that makes their souls supernaturally unremarkable.

As shown by our eyepatch, SM has access to a supply of Lurks.

Thus, my proposal is that we buy a live Lurk of slightly lower soul strength than our own, after discussing with SM that we want to investigate eating live prey. At the same time, if possible, buy another couple of supernatural creatures to actually do this with.

Then, bind the Lurk as a spirit animal, and subsequently make it into a frankenspirit, by grafting on the desirable pieces of other creature's souls. This will allow us to customise our own tailored spirit animal, have it grow in strength as our soul can support it being more powerful, and disguise what we're doing from others.

It also may give us the Lurk power ourselves.

Thoughts?
>>
No. 45345 ID: 2964e1

>>355142
>If we want to do frankenspirits as our spirit animals and hide it from others, I think it more sensible to do it by taking Lurk as our final composite bloodline component and using that to shield our spirit animals, as well as anything else we don't want to reveal, from observation.

How would being able to make our own soul unremarkable stop people seeing what we'd done with other souls that we'd glued to our own?

Also, I feel that we need Borders to properly merge various animal souls to form the compound spirit animal cleanly.

We should also note that Bob said detecting a Frankensoul was difficult anyway, so with the extra benefit that the modified soul is supernaturally unremarkable it should be safe enough.
>>
No. 45346 ID: 3fd4fb

>>355137
If we want to do frankenspirits as our spirit animals and hide it from others, I think it more sensible to do it by taking Lurk as our final composite bloodline component and using that to shield our spirit animals, as well as anything else we don't want to reveal, from observation. By my understanding of the situation a Lurk-based frankenspirit wouldn't be as reliable, powerful, or flexible as our synergy-boosted bloodline powers.

That said, I am generally wary of any plan which involves a "huge numbers of people will want to kill you if they discover this" clause. The benefits in terms of personal power simply don't compare to the downsides in terms of lost potential contacts and the demands for constant secrecy. Better to just stick with high-quality normal spirit animals, or come up with a method of improving spirit animals without committing heinous atrocities.


>>/quest/363435
>I strongly, strongly disagree. First, Being seen meditating by the triad before a Hardcore fight is NOT a bad thing. Second, what you want is basically “Don't talk to your soul brothers, force them to not have any freedom in how they fight (can't leave you), don't ask them what their capabilities are, don't change your plan depending on what they want to do, don't try to use synergy of your powers, and above all DON'T PREPARE”.
That is a ridiculous interpretation of what I said. First, the Triad cannot see us because we specifically moved to a less open area to speak mostly alone with Labombard. Second, how exactly do you think that we're going to force our soul brothers to do or not do anything? Both of them are more than capable of moving independently from us of their own volition, and will do so if they deem it appropriate without our direction. If they want to talk to us, think we need to know something about what they can do, or have a specific plan that they'd like to implement, they will initiate conversation with us without our pestering them. They are highly competent individuals who almost certainly have better ideas for making use of their own capabilities than we do, and have certainly put more thought into it.

And suggesting that I don't want to use synergy for our powers or prepare... there is a time for developing combined tactics, and it is not when a ridiculously dangerous fight might start at any moment. Now is the time when existing preparations pay off, not the time when we start making new preparations. I would be fully in support of spending some time working out and experimenting with useful combined-abilities tactics alongside our brothers next time we have some time for training, or chatting with them about ideas to use each others' powers to mutual advantage when we're not in a situation where we've got a lot of external stimulus to focus on. But now? That's like opening the textbook five minutes before the exam.

What I said was, trust that they know what the hell they're doing and focus on doing our own part of this competently so that we are worthy of similar trust from them.
>>
No. 45348 ID: b20d4a

>>355146
>That is a ridiculous interpretation of what I said. First, the Triad cannot see us because we specifically moved to a less open area to speak mostly alone with Labombard. Second, how exactly do you think that we're going to force our soul brothers to do or not do anything? Both of them are more than capable of moving independently from us of their own volition, and will do so if they deem it appropriate without our direction. If they want to talk to us, think we need to know something about what they can do, or have a specific plan that they'd like to implement, they will initiate conversation with us without our pestering them. They are highly competent individuals who almost certainly have better ideas for making use of their own capabilities than we do, and have certainly put more thought into it.


You flat out said you didn't want to be seen Talking to your brothers by the triad, so, no go.

You also flat out said 'they will stick with us', so you *do* want to 'order' them (SB can refuse an order, btu Sake can't, and bot hwill ahte you). Again, no go on saying you didn't say that.

>And suggesting that I don't want to use synergy for our powers or prepare... there is a time for developing combined tactics, and it is not when a ridiculously dangerous fight might start at any moment. Now is the time when existing preparations pay off, not the time when we start making new preparations. I would be fully in support of spending some time working out and experimenting with useful combined-abilities tactics alongside our brothers next time we have some time for training, or chatting with them about ideas to use each others' powers to mutual advantage when we're not in a situation where we've got a lot of external stimulus to focus on. But now? That's like opening the textbook five minutes before the exam.

there has been MULTIPLE try to get Sake and SB to talk about their abilities, but it's always drowned by asking Amen questions, or drinking with Russians, and so on.

The point is- we need to know what we can do FAST. As long as the fight's not begun, we have time to plan. NOT using that time is ridiculous. You should know perfectly well that Armas actually perform better under pressure too, so talking about what they want to do, how they want to think about that fight, is very important.

And, yes, you are are choosing not to try to synergize our power- remember how 'long' it took us to use Soul Sense with Attention-sense? Trying out different tricks with Sake/SB now, or at least TALKING about them means that we won't have posters talking about them DURING the fight.

This is the main problem, btw: not talking right now mean we will have things like 'have shadowbro reload our gun' or 'have sake..'

If we do talk about those things right now, however, we won't have to do any of those- they'll do their stuff, we'll do ours, and we'll *ll* know what to expect.
>>
No. 45349 ID: 3fd4fb

>>355145
>How would being able to make our own soul unremarkable stop people seeing what we'd done with other souls that we'd glued to our own?
It's part of what I was talking about with the Lurk bloodline's synergy bonuses making it a more powerful and flexible tool than the base blandness ability. Specifically, I'm looking at this line from >>353937:
>And bob confirmed that a lurk/sami/item spirit maker will be able to hide the existance of spirit animals.

Now, that's internal/external/external soul manipulation and at this point if we took Lurk we'd have internal/internal/external, so it's not an entirely safe assumption that the ability would still exist- either spirit animals count as internal manipulation in which case it would not only exist but probably be even better, or they count as external manipulation in which case it would probably be weaker or potentially even absent. But my guess is that the capability would exist and be usable to entirely hide whatever spirit animal monstrosities we come up with.

>Also, I feel that we need Borders to properly merge various animal souls to form the compound spirit animal cleanly.
My understanding is that anything experimental involving Borders is insanely dangerous. If we require Borders in order to pull off frankensoul tricks I think I'm inclined to class them as unnecessarily hazardous and scrap the idea unless we get spare Ogrimir questions falling into our lap at some point.
>>
No. 45350 ID: 3fd4fb

>>355148
>You flat out said you didn't want to be seen Talking to your brothers by the triad, so, no go.
A careful reading of my post will reveal that this statement is false.

>You also flat out said 'they will stick with us', so you *do* want to 'order' them
I stated a preference and gave reasoning for my preference; that is all. I don't consider any chatter whatsoever regarding their actions necessary at this point, which would necessarily preclude giving orders of any sort. I would hope that Sake and Shadowbro would independently share my logic, but if they're more interested in doing something else I'm willing to trust that they know their business. My apologies if that stance was not clear from my post.

>NOT using that time is ridiculous.
I agree. That's why I suggested using it to extend our soul-sense to detect incoming enemies, which I would consider much more likely to create productive results than precombat planning chatter.

>Trying out different tricks with Sake/SB now, or at least TALKING about them means that we won't have posters talking about them DURING the fight.
You are almost certainly well aware that the suggestions we get during combat will be riddled with such talk regardless. Whenever someone comes up with a new idea for their abilities relevant to the fight's immediate events it'll likely be suggested.

I believe I share a certain amount of frustration with you in that there have been many suggestions to get housekeeping-type things done- having certain talks, working on our abilities in various ways, ordering certain things done, finding out certain informations- which seem to be answered only sporadically, largely passed up in favor of keeping the game moving. This does make it rather difficult to effectively plan in advance properly. Unfortunately, I don't see slapdash last-minute planning as a usable substitute for true, proper training and practice.

Perhaps utilizing the function of this discussion thread where one states a person, possible time, and set of questions to have the discussion retroactively held as soon as Bob answers the questions (see >>353713) could be useful here? It might in fact allow us to have already held tactical discussions relevant to coordinated action with Sake and Shadowbro, so long as Bob answers our questions relatively quickly.
>>
No. 45351 ID: b20d4a

>>355150
> the human face of this collective we have better things to do than stare off into space while planning, chatting up entities no one else knows exists.

Have you talked about any of those 'Better things'? no, then you just said you didn't want to be seen meditating and trying to improve our senses.


>I stated a preference and gave reasoning for my preference; that is all. I don't consider any chatter whatsoever regarding their actions necessary at this point, which would necessarily preclude giving orders of any sort. I would hope that Sake and Shadowbro would independently share my logic, but if they're more interested in doing something else I'm willing to trust that they know their business. My apologies if that stance was not clear from my post.

Oh?
>Keep them with us. Sake's a sleeved ace for now and I would rather not run around with no shadow in front of anyone, even an employer that we're trying to impress.

You flat out said 'Keep them with us, don't talk to them'.

It's very clear, what you mean.

>
I agree. That's why I suggested using it to extend our soul-sense to detect incoming enemies, which I would consider much more likely to create productive results than precombat planning chatter.

Did you not notice that the 'Chatter' included... Try to test if we could detect enemies even farther out by melding our senses with Sake's.

>You are almost certainly well aware that the suggestions we get during combat will be riddled with such talk regardless. Whenever someone comes up with a new idea for their abilities relevant to the fight's immediate events it'll likely be suggested.

I managed to get Armas to believe preparing and planning his fights will help not being a control freak and alienating everyone.

MAYBE we should try it out instead of saying "we are going to alienate everyone anyway, so don't bother".

>I believe I share a certain amount of frustration with you in that there have been many suggestions to get housekeeping-type things done- having certain talks, working on our abilities in various ways, ordering certain things done, finding out certain informations- which seem to be answered only sporadically, largely passed up in favor of keeping the game moving. This does make it rather difficult to effectively plan in advance properly. Unfortunately, I don't see slapdash last-minute planning as a usable substitute for true, proper training and practice.

It's not a substiture, but it's better than nothing.
>>
No. 45355 ID: 3947e9

>Soul bind a lurk, make it into franken soul
I love it, it gives us lurk powers, grows with us, and hides what it is... heck we could shove it in a gun. Graft in something with eating powers so it grows as it feeds... the gun would also be unnoticeable and we could not leave it behind as it is soul bound to us.

Recall that binding a soul causes it to separate from the living body, which is rendered dead. We could then eat whatever bodies we used.

We could also eat the bodies we loot from this encounter... but we need to have them stored until we finish bloodline first to avoid accidental bloodline corruption. Actually we should be doing this first thing so we can start eating properly.

Also, we should get charms that hide our weapons from mortals. We keep leaving them behind which is stupid. And SB can hold a whole bunch of non magical bullets in the dark. (as well as a specific gun, I forgot which)
>>
No. 45358 ID: ba6280

Do the artifacts used by the Titancorp Reapers work as a bullet-time effect, rewind effect, or something else?
>>
No. 45363 ID: 0d095c

Other than the Time Manipulation Devices, are they in possession of other magical artifacts, or are they in mundane Power Armor with big guns?
>>
No. 45364 ID: 0d095c
 

>>355163
Also, all this music has got me thinking. Are there any Musical bloodline or mundane masters, like the Brothers in Kung Fu Hustle?
>>
No. 45365 ID: d292f2

Okay, I screwed up rolling dice, someone mind doing that for me if they don't think my idea is completely retarded? I gotta go to bed, too tired for figuring out how I fucked up just now.
>>
No. 45372 ID: db5063

>>355164
I love this. Definitely putting this in music quest.
>>
No. 45393 ID: 89fead

[05-11 | 03:54:13] <BUTTZ> You know what would be a GREAT way to get Adelat off our case?
[05-11 | 03:54:18] <Arkeus> BUTTZ:?
[05-11 | 03:54:20] <A_Mad_Oyster> Kill her?
[05-11 | 03:54:23] <mib_wv8jnx> No, do tell.
[05-11 | 03:54:26] <A_Mad_Oyster> Give her some well-deserved dickings?
[05-11 | 03:54:34] <Guile> put her in a crate, ship her to majorca
[05-11 | 03:54:59] <Guile> damn it, I'm going to have to buy a Wii. Skyward Sword sounds THAT good.
[05-11 | 03:56:33] <BUTTZ> Get some charms made that look like us
[05-11 | 03:56:44] <BUTTZ> and get them associated with crimes all over
[05-11 | 03:56:52] <BUTTZ> Make it look like someone trying to frame us
[05-11 | 03:57:12] <Guile> with magic charms? that, as far as we know, she has no idea exist?
[05-11 | 03:57:16] <BUTTZ> "How the hell did he commit three crimes at the same time!?"
[05-11 | 03:57:28] <BUTTZ> "He's at all three spots simultaniously"
[05-11 | 03:57:29] <BUTTZ> Right
[05-11 | 03:57:39] <BUTTZ> We feed her the evidence
[05-11 | 03:57:42] <mib_wv8jnx> The fact she has no idea they exist is what makes it work
[05-11 | 03:57:51] <mib_wv8jnx> Or makes it work as well as it would
[05-11 | 03:58:14] <Arkeus> <Guile> damn it, I'm going to have to buy a Wii. Skyward Sword sounds THAT good. <= emulator
[05-11 | 03:58:21] <BUTTZ> If we wanted to MASTERSTROKE it we could even use a "captured" charm as a way to introduce her to the world of magic
[05-11 | 03:58:50] <Arkeus> ... i like it
[05-11 | 03:58:56] <Guile> I dont actually like playing games on my computer much. My comp sucks too much
[05-11 | 03:58:56] <Arkeus> Risky enough that it's Armas' style
[05-11 | 03:59:04] <Arkeus> And it could work
[05-11 | 03:59:10] <Arkeus> Hell, it plays on our strength
[05-11 | 03:59:14] <BUTTZ> "Hey, I got something that might relate to why you're pursuing me, and don't deny that you were investagating me, I guessed that not long after we broke up."
[05-11 | 03:59:15] <Guile> circuitous enough for him, I admit
[05-11 | 03:59:19] <BUTTZ> "Here, put this on"
[05-11 | 03:59:23] <BUTTZ> "And now look in the mirror."
[05-11 | 03:59:56] <BUTTZ> "Hey, shit, calm down, it's just some magic charm. Someone's been passing these things out like candy."
[05-11 | 04:00:02] <Arkeus> Also, i think we'll first need to check up on what she has been doing because of our suspicions about her
[05-11 | 04:00:07] <Arkeus> then we put this plan into action
[05-11 | 04:00:09] <Arkeus> Yesss
[05-11 | 04:00:34] <Arkeus> But we need to, what? use those charms for things we want to do?
[05-11 | 04:00:41] <Arkeus> or make people/enemy use them?
[05-11 | 04:00:47] <BUTTZ> For things we want to do, and things not related at all to us
[05-11 | 04:00:51] <Arkeus> maybe have SM distribute those to enemies?
[05-11 | 04:00:52] <Arkeus> mmmh
[05-11 | 04:00:54] <Guile> Awesome. We'd need to buy in bulk from the goblins or learn to pump them out ourselves
[05-11 | 04:01:00] <Arkeus> BUTTZ: good point
[05-11 | 04:01:02] <BUTTZ> Make the charms common enough that no one know who the fuck the real Armas Laine is
[05-11 | 04:01:18] <Arkeus> Hell, it could REALLY help us with what happeend today
[05-11 | 04:01:26] <Arkeus> with all the charms beign 'slightly' different
[05-11 | 04:01:30] <Arkeus> and all having orange stuff
[05-11 | 04:01:32] <Arkeus> and shades
[05-11 | 04:01:40] <Guile> We wanted to make these Armas-face masks anyway; http://www.tecca.com/news/2011/10/11/japanese-company-face-replica/
[05-11 | 04:01:51] <Arkeus> Ooooohhh
[05-11 | 04:01:59] <Guile> Cue third Matrix movie, with Armas replacing Smith
[05-11 | 04:02:18] <Arkeus> But how would it help the ballistic evidence from police officer death?
[05-11 | 04:02:37] <BUTTZ> Someone who was close to Armas' height used one
[05-11 | 04:02:39] <BUTTZ> That's it
[05-11 | 04:03:04] <BUTTZ> The gun we used, the shotgun, was acquired through a black market dealer anyway
[05-11 | 04:03:25] <Arkeus> :-)
>>
No. 45394 ID: 89fead

So, we were talking about what to do with Adelat:

[05-11 | 03:54:13] <BUTTZ> You know what would be a GREAT way to get Adelat off our case?
[05-11 | 03:54:18] <Arkeus> BUTTZ:?
[05-11 | 03:54:20] <A_Mad_Oyster> Kill her?
[05-11 | 03:54:23] <mib_wv8jnx> No, do tell.
[05-11 | 03:54:26] <A_Mad_Oyster> Give her some well-deserved dickings?
[05-11 | 03:54:34] <Guile> put her in a crate, ship her to majorca
[05-11 | 03:54:59] <Guile> damn it, I'm going to have to buy a Wii. Skyward Sword sounds THAT good.
[05-11 | 03:56:33] <BUTTZ> Get some charms made that look like us
[05-11 | 03:56:44] <BUTTZ> and get them associated with crimes all over
[05-11 | 03:56:52] <BUTTZ> Make it look like someone trying to frame us
[05-11 | 03:57:12] <Guile> with magic charms? that, as far as we know, she has no idea exist?
[05-11 | 03:57:16] <BUTTZ> "How the hell did he commit three crimes at the same time!?"
[05-11 | 03:57:28] <BUTTZ> "He's at all three spots simultaniously"
[05-11 | 03:57:29] <BUTTZ> Right
[05-11 | 03:57:39] <BUTTZ> We feed her the evidence
[05-11 | 03:57:42] <mib_wv8jnx> The fact she has no idea they exist is what makes it work
[05-11 | 03:57:51] <mib_wv8jnx> Or makes it work as well as it would
[05-11 | 03:58:14] <Arkeus> <Guile> damn it, I'm going to have to buy a Wii. Skyward Sword sounds THAT good. <= emulator
[05-11 | 03:58:21] <BUTTZ> If we wanted to MASTERSTROKE it we could even use a "captured" charm as a way to introduce her to the world of magic
[05-11 | 03:58:50] <Arkeus> ... i like it
[05-11 | 03:58:56] <Guile> I dont actually like playing games on my computer much. My comp sucks too much
[05-11 | 03:58:56] <Arkeus> Risky enough that it's Armas' style
[05-11 | 03:59:04] <Arkeus> And it could work
[05-11 | 03:59:10] <Arkeus> Hell, it plays on our strength
[05-11 | 03:59:14] <BUTTZ> "Hey, I got something that might relate to why you're pursuing me, and don't deny that you were investagating me, I guessed that not long after we broke up."
[05-11 | 03:59:15] <Guile> circuitous enough for him, I admit
[05-11 | 03:59:19] <BUTTZ> "Here, put this on"
[05-11 | 03:59:23] <BUTTZ> "And now look in the mirror."
[05-11 | 03:59:56] <BUTTZ> "Hey, shit, calm down, it's just some magic charm. Someone's been passing these things out like candy."
[05-11 | 04:00:02] <Arkeus> Also, i think we'll first need to check up on what she has been doing because of our suspicions about her
[05-11 | 04:00:07] <Arkeus> then we put this plan into action
[05-11 | 04:00:09] <Arkeus> Yesss
[05-11 | 04:00:34] <Arkeus> But we need to, what? use those charms for things we want to do?
[05-11 | 04:00:41] <Arkeus> or make people/enemy use them?
[05-11 | 04:00:47] <BUTTZ> For things we want to do, and things not related at all to us
[05-11 | 04:00:51] <Arkeus> maybe have SM distribute those to enemies?
[05-11 | 04:00:52] <Arkeus> mmmh
[05-11 | 04:00:54] <Guile> Awesome. We'd need to buy in bulk from the goblins or learn to pump them out ourselves
[05-11 | 04:01:00] <Arkeus> BUTTZ: good point
[05-11 | 04:01:02] <BUTTZ> Make the charms common enough that no one know who the fuck the real Armas Laine is
[05-11 | 04:01:18] <Arkeus> Hell, it could REALLY help us with what happeend today
[05-11 | 04:01:26] <Arkeus> with all the charms beign 'slightly' different
[05-11 | 04:01:30] <Arkeus> and all having orange stuff
[05-11 | 04:01:32] <Arkeus> and shades
[05-11 | 04:01:40] <Guile> We wanted to make these Armas-face masks anyway; http://www.tecca.com/news/2011/10/11/japanese-company-face-replica/
[05-11 | 04:01:51] <Arkeus> Ooooohhh
[05-11 | 04:01:59] <Guile> Cue third Matrix movie, with Armas replacing Smith
[05-11 | 04:02:18] <Arkeus> But how would it help the ballistic evidence from police officer death?
[05-11 | 04:02:37] <BUTTZ> Someone who was close to Armas' height used one
[05-11 | 04:02:39] <BUTTZ> That's it
[05-11 | 04:03:04] <BUTTZ> The gun we used, the shotgun, was acquired through a black market dealer anyway
[05-11 | 04:03:25] <Arkeus> :-)
>>
No. 45404 ID: d9e951

Bob, is Armas' mothers side descended from patupaiarehe? They are said to be inventive, prefer the shadows and raw food, and mating with them apparently produces red-haired children. Sounds like Armas to me.
>>
No. 45405 ID: 478269

thas plan is fucking retarded
>>
No. 45409 ID: 89fead

>>355165
Just something: When you have not bad rolling at the beginning, the more added rolls, and the worse the rolls get on average.

For example, we had a 62% average until someone did 2 5, and then you added twelve rolls to that, which had its own percentage of 42%

Given that we need stealth, and that we WILL die if we are seen, shooting more is probably NOT going to help anything- in fact, it may well kill us.
>>
No. 45414 ID: d292f2

>>355209
I appreciate the sentiment but I am familiar with games of chance.

Besides, I couldn't very well provide a plan that involves shooting without rolling for any shots. Now that I know how to refer to specific plans I'll be a lot more precise though. Should cut down on unnecessary rolling for the future, if there are decent plans to build off of at least.

Don't worry, I'm not an asshole, I don't want Armas crazier than he already is.

And now I shut up.
>>
No. 45415 ID: a05b74

>>355205 Agreed. Does nobody think about the consequences? What happens when an enemy uses one to infiltrate and then kills all our allies? Why not just direct her towards someone better for her to catch, like Blackbeard or whoever is in charge of the Germans now?
>>
No. 45424 ID: 2964e1

>>/quest/363509

>>/quest/363510

>>/quest/363511

>>/quest/363512

>>/quest/363513

>>/quest/363514

>>/quest/363515
>>
No. 45425 ID: 89fead

Checking:

>>/quest/363504

>>/quest/363505

>>/quest/363506

>>/quest/363507

>>/quest/363508
>>
No. 45429 ID: 89fead

>"I'll be completely honest, your chances at returning to Il Nono are slim-and my chances at seeing you in a tutu are even slimmer.

Now, maybe it's suicidal, but Amen should be able to...change... Camella into a proper outfit next time she comes to visit us.
>>
No. 45431 ID: 252e1b

>>355215

The charms could be built to have limited duration. We only need them to last long enough to cause confusion, and we only need one or two examples of the charm to show Adelat. Maybe one working one, and several burnt-out ones we "captured."
>>
No. 45432 ID: ba6280

So, uh, turns out you shouldn't delete posts with decent rolls. My bad.
Thought that my plan was bad since I thought their artifacts were rewind instead of dilation.
>>
No. 45433 ID: 252e1b

>>355232

In general it's an unwritten rule for all quests that you don't delete posts with rolls. Bob's got a standing, though unwritten, policy of punishing the player character for that happening.
>>
No. 45434 ID: ba6280

>>355233
Good to know, hadn't participated in one before this.
>>
No. 45435 ID: 3947e9

rolled 58, 82, 42, 70, 45, 72, 78, 70, 84, 95, 19, 18, 37, 50, 98, 44, 83, 60, 58, 68, 27, 1, 35, 20, 50, 54, 79, 7, 69, 48, 79, 27, 29, 21, 97, 74, 92, 74, 43, 75, 69, 62, 92, 6, 12, 90, 49, 95, 49, 7, 62, 76, 7, 97, 95, 56, 50, 74, 63, 19, 21, 42, 46, 49, 62, 42, 22, 54, 16, 65, 29, 84, 26, 21, 90, 38, 10, 39, 32, 59, 45, 93, 34, 52, 90, 29, 8, 40, 2, 70, 58, 23, 12, 3, 71, 73, 45, 93, 27, 60 = 5137

testing some rollers
>>
No. 45436 ID: 2809c7

I thought I was helping Q_Q
>>
No. 45437 ID: f6106a

>>355236
...Really? You thought rolling, deleting your post, and reposting, was it three or four times, was helping. After Bob points out he penalizes people for that. And one of the times being a single roll saying penis TROLL powers activate? I'm not sure it's possible to disbelieve something as much as I do that.
>>
No. 45438 ID: db5063

Oh good lord.

This was already a sink or swim post, now we are all dead.

Who made that one unassigned roll? Really.
it's not even in the D100 scale so all i can assume is that this is a troll or some giant arsehole that knows nothing.

Or Bob, but that one is slim.
>>
No. 45443 ID: cf49fc

Well shit. Ah well. He had a good run. And hey, maybe now we'll find out if that Romanov bloodline works properly. If not...

SHADOW FOR HIRE QUEST
>>
No. 45444 ID: db5063

>>355243
AWWWWWWWWWWWWWWWWWWW YEAAAAAAAAAAAAAAA
>>
No. 45450 ID: 3947e9

>>355235
there goes the idea that the RNG is defective. 5137/10000 * 100% * 50/50.5 = 50.86%.
>>
No. 45454 ID: 3947e9

when we do our franken spirit animal, I would love to mix in some of this:
http://en.wikipedia.org/wiki/Lynx_(mythology)

Stealth + Secret knowing. Assuming they exist and have such powers in GFH of course...
Alternatively / in addition it would be great to some living Lynx indebted to us and have them as close allies / friends / traders / our soulbound slaves / whatever.
>>
No. 45459 ID: 89fead

Ok, apparently no rolls can be deleted in GfH thread from now on.

Good.
>>
No. 45460 ID: 3fd4fb

A brief attempt at summarizing options available to us for the improvement of our minion base. The purpose of this list is to present feasible ideas for consideration, regardless of whether they'd be good ideas. They are presented in a manner which I hope does not carry much bias and shows in brief the primary points for and downsides to each option to the best of my understanding.

It should be noted that these ideas are largely mutually compatible and can be simultaneously pursued as soon as we have mooks who have actually agreed to work for us (or even before in some cases). The difficulty of accomplishing most of them could change significantly as our relations with various groups change.


1. Amen mental
We've already begun down this path- Amen can install knowledge of languages, and potentially also things like knowledge of magical creatures, types of magic, or any of the myriad of other topics in which he is versed. He can probably also teach them rituals more useful and less macabre than the horrible torture rites he gave us, if we dig them out of him.
Pros: Immediate, free
Cons: Amen

2. Amen physical
As a master of both blood and flesh, it's all but certain that Amen could modify the human body to increase its capabilities, potentially drastically and without creating a conspicuous appearance or any discomfort for the altered person. Need to be very careful with the orders, obviously.
Pros: Immediate, free
Cons: Amen, possibly bad PR

3. Amen fleshcrafting
When we say "master" we don't quite convey how good Amen is at this shit. If we want sheer disposable mookpower, he could almost certainly warp animals or people into forms purpose-built for war or even create creatures for our out of whole cloth on demand, then slave them to the will of whomever we specify using blood magic; I would consider pairing each monster with a reliable handler to keep them under close control. He could also create symbiotes- living clothing, implants, whatever- which could aim for subtlety or power depending upon how he designs them. "Risky" doesn't quite cover the danger involved in trying to have him do this.
Pros: Fast, cheap, probably absurdly effective
Cons: Amen, bad PR

4. Chakras
It's been said that with proper training for our soul magic abilities and knowledge of chakras, which we can acquire easily by watching a chakra master and eating some of their blood/flesh if I recall correctly, we can pry open the chakras of other people and set them to use specific abilities, much like Amen did for us originally. Some training might be required for them afterward, but it would be a quick and effective method of creating discount chakra users.
Pros: Fast, inexpensive
Cons: If we fuck this up it would probably be bad

5. Spirit Animals
Big Crazy has demonstrated that you don't actually need any magic to get spirit animals, just the right drugs and the right ritual. Assuming that we can dig up appropriate animals somewhere, we can start attaching spirit animals to our mooks for easy magical empowerment. We might also be able to attach spirit animals to people with our soul powers; it's not certain yet.
Pros: Fairly fast since Big Crazy can help us manage it when he gets back
Cons: Expensive/difficult to find viable spirit animals, if we fuck this up it would probably be bad

6. Goblinic Training through Goblins
We did it, our mooks can do it too. This includes not only sneakery like we've got but also potentially charm manufacturing so that we can have our minions make us magical gear. The downside, of course, is that we'd have to pay for this somehow- which would be tricky.
Pros: Fast
Cons: Expensive as shit

7. Goblinic Training through Us
Of course, we could just teach them the sneakery that we know, plus any other tricks we pick up. It would take a while and we wouldn't end up with a product anywhere near as good as the goblins produce, but at least we wouldn't have to pay them again. But for the cost, why not?
Pros: Slow, only modestly effective
Cons: Free

8. Supernatural Critterification
There are a bunch of variations on this- werewolves, vampires, ghouls, whatever. Point is that we infect or transform our mooks and then they have more power.
Pros: Might be fast, inexpensive, or powerful depending upon the details
Cons: Requires access to/the favor of whatever supernatural critter we're using, bad PR

9. Specialist Gear
We saw how effective well-chosen but largely mundane gear can be when we made custom-designed bullets for the Smets battle. Similar things- custom bullets, knives, spears, grenades, or whatever specifically built to take advantage of known supernatural weaknesses could serve our minions very well.
Pros: Relatively inexpensive for the result, fairly quick
Cons: Mostly only useful against specific enemies

10. Magitech/Supertech Gear
The Guns for Hire universe is graced with ridiculous technology like mechs, war zeppelins, and absurd custom guns. Exactly how much magic is involved in these things varies, but I'd guess that they're all expensive as hell and about as dangerous as their price tag would indicate, regardless of whether there's magic involved in the operation of any particular device.
Pros: Powerful
Cons: Expensive as hell, would require imports from contacts we don't have/haven't used and thus is likely slow

11. Enchanted Gear
Everyone loves magical weapons. Give a mook a magical weapon and he's pretty much straight-up better in a fight than he was beforehand. Other forms of magical gear help out in other arenas just as well, and if we trade with the goblins or maybe H&H we can get them designed to suit our particular needs.
Pros: As fast as we can get funding, flexible if we get custom orders
Cons: Expensive as hell if we buy it, or slow if we do it ourselves somehow

12. Contract Out
Making Contracts- that is, getting favors from more powerful beings in exchange for services- is one of the most effective routes to power, and it's not necessarily just for important people. The principles upon which gods (or other beings like wizards, demons, etc.) grant power aren't entirely transparent, but there's probably at least one out there who would be interested in getting several squads of people actively doing their will instead of the usual lone superpowered agent.
Pros: Fairly quick, potentially very powerful, inexpensive in money/asset terms
Cons: Basically gives us a permanent boss depending upon how we negotiate it, possibly bad PR

13. Existing Abilities
It would be rather careless of us to go to all this trouble and not check our mooks for powers, possibly dormant bloodlines, interesting heritages, or the like which they don't know about. It's unlikely that any of them have any, but not impossible.
Pros: Probably fast, easy, and free once we figure out how.
Cons: Likely to produce no results at all.
>>
No. 45470 ID: db5063

>>355259
How did you come by this info?
>>
No. 45471 ID: 89fead

>>/quest/363923

Well, rolling a 1 on a 1d2. Confirmed troll.
>>
No. 45472 ID: 89fead

>>355270
<Dylan16807> oh look it is suddenly impossible to delete posts with rolls in thread 360354
>>
No. 45473 ID: db5063

>>355272
Oh.
Well that settles that then.
>>
No. 45477 ID: 2964e1

On SB's speed

>[03:38] <TheBeardiestBob> No, the more important question, Falcon
>[03:38] * Gunpowder_Symphony returns.
>[03:38] <TheBeardiestBob> is if Shadowbro HAS reflexes
>[03:38] <TheBeardiestBob> consider what reflexes are
>[03:38] <The_Falcon> indeed
>[03:38] <TheBeardiestBob> he lacks all the physical components necessary for them
>[03:38] <The_Falcon> I did think that time is more of a habit to him than anything else "
>[03:39] <TheBeardiestBob> Well, he's straddling to diametrically opposed realms with different ways of defining time itself.
>[03:39] <TheBeardiestBob> so yeah
>[03:39] <TheBeardiestBob> his sense of time is different from yours
>[03:54] <TheBeardiestBob> Falcon, how often do you think that will happen in a situation where you can call Shadowbro back in time? He's fast, but can't outrace a bullet unless he knows the EXACT path it's taking-and he can't get that from Armas' goblin training abilities.

Given that under some circumstances he can outrun a bullet, then he is moving about as much faster than the Reapers as they are moving than us. This means he should be able to properly speed blitz them, bouncing in between them and cutting their magical equipment, at least to pieces.

Based on what was said above, in optimal conditions, SB can outpace a bullet, so he can move at about 1500 m/s. if the Reapers are jogging at say 2.5 m/s subjectively, so 50 m/s to the outside world, SB is still capable of moving thirty times faster than them. He's faster relative to them than they are to us.
>>
No. 45481 ID: 2964e1

Ideas to get in good with Whaitiri:

Tell the Russians that she is the Maori god of thunder, and so, as any solider who's survived a gun battle can tell you, would make a fine patron for any man who wields a fire arm. She's not simply a cannibal after all.

Say grace before each meal that we serve the Russians that contains the meat of a sentient supernatural creatures, "Give us today our daily meat..."

Sacrifice the Finnish devil to her.

The fragments of Stallon's eyes that were left behind on and around the Sieidis should still be there. As part of what Liab Olmai's tribe owe us, we could ask for some pieces that we can then crush with the mere.

Arrange to purchase a living supernatural animal from SB every weak, and use the mere to ritually sacrifice it to her, before eating the remainder.
>>
No. 45506 ID: 3947e9

>Big Crazy has demonstrated that you don't actually need any magic to get spirit animals, just the right drugs and the right ritual.
I am positive the ritual he described mentioned binding the SOUL of the animal. And only an animal with a soul would have a soul. Thus it does require finding a souled animal.

>>355272
that only works for THIS thread. It has to be manually done for future threads too. Which I hope it is. Although there are other ways that troll can troll us. And that was surely a troll what with the rolling of 1d2 AFTER supposedly apologizing for "just trying to help" (not to mention s/he claimed to read the discussion thread to figure it out when 3 posts before bob outright said it is bad in quest thread)

>Given that under some circumstances he can outrun a bullet, then he is moving about as much faster than the Reapers as they are moving than us.
Reapers can dodge bullets all the time. So I don't see how SB is must faster then them.

>Tell the Russians that she is the Maori god of thunder, and so, as any solider who's survived a gun battle can tell you, would make a fine patron for any man who wields a fire arm. She's not simply a cannibal after all.
One google search will come up with the cannibalism. I would rather they not know of her.

>Say grace before each meal that we serve the Russians that contains the meat of a sentient supernatural creatures, "Give us today our daily meat..."
Why?

>Sacrifice the Finnish devil to her.
That would work, yes... Although it will require that we trick him into entering the mansion without precautions nor guestright.

>The fragments of Stallon's eyes that were left behind on and around the Sieidis should still be there. As part of what Liab Olmai's tribe owe us, we could ask for some pieces that we can then crush with the mere.
That is a good idea, but we have to find them laib to contact them, assuming they are the ones who took what was left behind and not someone else. And assuming they didn't use it. If we can find and contact them before it loses all magic then it might be a good idea.
Well, feeding whaitiri the eyes is a good idea. Demanding it from the laib isn't. By the agreement they only owe us training.

>Arrange to purchase a living supernatural animal from SB every weak, and use the mere to ritually sacrifice it to her, before eating the remainder.
This will be either too weak to be worth much, or too expensive. If we go with a weak and cheap supernatural then she MIGHT take it positively as a sign of respect. Or she might be insulted that we consider such a weak and cheap offering worhwhile. And I am not sure how to find out.
>>
No. 45515 ID: cbc251

For later:

WHAITIRI, SUMMER BLOODLINE, MERE:

>"Well, that should be plenty of shadow to munch on if I get hungry-free bonus."

Our summer bloodline is based on Cannibalism. We were able to obtain pretty easily the Romanov and Sami bloodlines just by eating some their body parts, but we are unable to simply gain Phoenix ability by eating a single Phoenix heart, or other non-human creatures. It seems to be a bloodline focused on Flesh with heavy restriction about Cannibalism and meats, or it is a Conceptual Bloodline about Eating, with a heavy flavor on Cannibalism. Remember, however, that only magical or human meat truly nourish us anymore: ones that most likely have soulbits in them. Remember, also, that the Redcaps were most interested in Blackbeard's soul. The 'meat' bit is at first thought because of 'Flesh', as we also can regenerate and our body is slowly improving, but upon further reflection it can also be because WE are made of meat- and as such meat fits the concept better. We just had our Shadow's soul talking about eating shadows for nourishment, after all. Also, remember that our mere can eat magic, or pretty much anything. A method of 'testing' this might be to later on try to have the mere eat Divine aspected rock as it IS a rock in order to see if it 'feeds' it better. Odds are, it might also gain much power. The Divine bit would be because of Whaitiri's nature, obviously. Divine aspected thunder might also work, but the mere isn't made of thunder. Maybe EATING thunder, especially divine one, should work better for Armas. However, that's kind of a dangerous experiment. For the mere experience, getting a hold of more Stallon emerald gems would be best, as the mere itself is Jade, and Stallon is fond of eating people.

>Well, feeding whaitiri the eyes is a good idea. Demanding it from the laib isn't. By the agreement they only owe us training.

Actually, they owe us training plus a single favor.

Also, we could buy some from SM- either he took some, or he can bring us some.
>>
No. 45518 ID: 3947e9

>Also, we could buy some from SM- either he took some, or he can bring us some.
That would be ridiculously expensive unless you mean to buy from him the service of CARRYING it over to us... and that requires that it be unclaimed. Which is unlikely. Someone must have found and taken it by now.

>but we are unable to simply gain Phoenix ability by eating a single Phoenix heart, or other non-human creatures.
We are able to. Bob explicitly told us that we could get the human bloodline of ice troll by eating a LOT of ice trolls and roll well, or by eating the heart (prior to blood being enough) of one member of the troll blooded family. And that it would be an identical bloodline regardless of which of the two we choose to use to get it.

Likewise for lurk. (the lurk bloodline came from generations of a human family eating lurks and cross-breeding with them)

For sirens we will have to eat a mountain of them to gain their power due to each being so weak individually (although the power is also pretty minor), but we could. For a dragon we would have to 50 (according to Arkeus' recollection) or hundreds (Accord to my recollection) to become a dragon (dragons being strong make is a lot faster to get).

The fact that prior humans have gained powers by eating supernaturals makes me think that what we have is merely an efficiency boost. We can gain power from eating monsters much better then a baseline human, we can get power from eating an empowered human even better than that. (we were outright told that the best thing for us to eat to get soul growth is humans with a magic bloodline)
>>
No. 45520 ID: 71668d

>>355318
>That would be ridiculously expensive unless you mean to buy from him the service of CARRYING it over to us... and that requires that it be unclaimed. Which is unlikely. Someone must have found and taken it by now.

If we can, have SM carry it to us, or have SM get it from Laib Olmai (they surely took some) as they owe us a Favor (Favor AND training). Check they are still potent, though.

If not, just buy them. Expensive, sure, but worth it.

>We are able to. Bob explicitly told us that we could get the human bloodline of ice troll by eating a LOT of ice trolls and roll well, or by eating the heart (prior to blood being enough) of one member of the troll blooded family. And that it would be an identical bloodline regardless of which of the two we choose to use to get it.

My point wasn't that we were unable to, my point was that it took more than a single heart.
>>
No. 45527 ID: 3fd4fb

People are suggesting that we have Amen talk to Sometimes Merchant to adjust Hillevi's destination. I'm pretty sure that we can just have Amen talk to Hillevi- he was able to communicate easily with the Russians earlier, and he has about an equal tie to each of them. In fact, I would bet that Amen could easily just wire us a direct telepathic link to Hillevi using himself as a relay. If she asks the goblins to tweak her destination I doubt that they would refuse; the Bargain is that they guide her through the sewers once, after all, so a minor tweak in where she ends up shouldn't matter.
>>
No. 45528 ID: 71668d

>>355327
If Amen can speak to Hillevi, do you really want him to? Hillevi isn't ignorant of blood magic, and may be aware of how fucking dangerous Amen being able to talk to her is.
>>
No. 45529 ID: 71668d

>>355327
If Amen can speak to Hillevi, do you really want him to? Hillevi isn't ignorant of blood magic, and may be aware of how fucking dangerous Amen being able to talk to her is.
>>
No. 45530 ID: 3fd4fb

>>355329
She presumably had the potential danger explained to her already during a certain inebriated party night, when she decided along with everyone else that it was a good idea to have Amen write some languages into their heads. So what's the problem? She's aware of the threat and the danger, but the danger won't be going away or getting lessened in any way by not having Amen talk. She's already walking on knives along with us, might as well get something out of it.
>>
No. 45531 ID: 3947e9

>>355330
this kind of recklessness is how we can really tell she is now a PC :P
>>
No. 45532 ID: 71668d

>>355330
The problem is that she might not be aware that Amen still has a contact to her mind.

What you propose is basically showing her that she is in the same mess as yourself, and she should man up and try to help. It's a valid strategy if we want to coerce Hillevi in subtle ways, but not only it isn't something i want to do, but it's also not a good idea to make us liked by Einrik OR Markku.
>>
No. 45551 ID: 2964e1

>>355315
>seems to be a bloodline focused on Flesh with heavy restriction about Cannibalism and meats, or it is a Conceptual Bloodline about Eating, with a heavy flavour on Cannibalism.

There is no need for there to be an or here. Bloodines can use multiple forms of magic, so we could have a Summer Bloodline that's Concept/Flesh/Soul, for example.

We also should bear in mind that we don't just have a human summer bloodline, part of it is a divine graft, so we may be able to do different things with the different components.

We know that Amen can detect what magic our bloodline can support, so we should ask, "In the same terms as you described your own capabilities, what magics that you can detect do my current bloodline support, and which do each of the bloodlines we have contemplated taking support.

On souls and spirit animals
><ABeardedBob> No, spirit is a soul-though usually spirit, when used in the same sense as ghost, references a soul that has stabilized to bodiless existence.

Thus,a spirit animal is the soul of an animal that has stabilised to have a bodiless existence, probably thanks to being anchored to a living soul with its own body.
>>
No. 45555 ID: 2964e1

A potentially useful reference on Whaitir:

http://www.nzetc.org/tm/scholarly/tei-BesAstro-t1-body-d1-d12.html

there may be some stuff in here we can use.
>>
No. 45591 ID: 3fd4fb

I find myself strongly suspecting that it's Savoy in the warehouse. Call me paranoid, but enemies that appear out of nowhere, plus use attacks that make blue-white light and apparently char their targets? Sounds like a teleporter with lightning powers to me.
>>
No. 45593 ID: 3947e9

>>355391
the reaper is using a taser at 20x speed.

Also, about armas' appearance.
<MrTT> Oh snap... bob, we wanted to ask you... what does armas LOOK like? Is his hair really red? so dark red that its nearbly black? what is his skin tone? what is his eye color?
<TheBeardiestBob> all of this was described in quest
<MrTT> @bob: We haven't found it yet and have been arguing in IRC on what he looks like
<TheBeardiestBob> To wit, light blue eyes, V. dark brown/red hair that almost looks black, he looks like an off-olive, from the complexion of NZ Islander and Fin.
<MrTT> thakn you
<TheBeardiestBob> I will now refuse to answer this question again and will merely mock people who misremember it.
<TheInsufferableMystic> Maori bone structure was it bob?
<TheBeardiestBob> In that he's heavier framed than the average fin? Yes.
>>
No. 45609 ID: 048990
File 132098403299.gif - (31.18KB , 510x367 , ninjas-cant-catch-you-if-youre-on-fire.gif )
45609

Reapers. They're not quite ninjas, but the thought is amusing. :)
>>
No. 45611 ID: 3fd4fb

I'm thinking of Armas telling this story to Camella in about two hours, saying "Oh, it hurt like hell to have all my skin burning off, but at the time all I could think of was that I might never have another opportunity quite that golden to make horrible fire-based puns."
>>
No. 45628 ID: f5155c

>Old/Immortal Armas spends long nights telling kids about his various escapades

Oh man

This would be the best story resolution
>>
No. 45647 ID: 3947e9

Alright, we know the reapers have 10 charms. I am not sure if that includes magic weapons like the gauntlet and gun, or not.

So, currently known equipment:
1. Charm of time dilation 20x
2. Quicksilver bullet deflector thing.
3. Charm of teleportation.
4. Gun of awesome damage.
5. Gauntlet of doing a ton of damage and electricity (broke mere but hitting its side)
6. A mechanism for detecting if he is alive and exploding all his equipment if not. (can be woven into all charms, or be 1 or 2 seperate charms)
>>
No. 45648 ID: f4fcbd

>>355446
I think that what you are trying to offer the man..errr goblin, is far too small.
not saying I support this plan, but if you do, you will probably have to give out that info about the weakness of arrow charms to balance the scales.

and maybe get more out of it.


and while we are on this topic, what secret will we be giving to the gobbos in exchange for guiding HV?
>>
No. 45649 ID: 3947e9

>>355447
Oh, they also have a visor. The visor might detect magic or pierce illusion or something of the sort. But that is not a known just a total stab in the dark
>>
No. 45654 ID: 2964e1

>>355448
The Splintered Intent Trick I mention is the arrow charm trick.

Armas' skill at whilsting or Einrik's hatred of puns is the secret
>>
No. 45670 ID: 6722e2

>>355446
Making a badass projectile weapon with the mere fragments is a great idea; as for selling some of our magical weapons to have it built, though? The easiest way to have the Russians punch above their weight is to give them all the magical guns we can lay our hands on.
>>
No. 45676 ID: 1b5499
File 132134720044.jpg - (17.34KB , 267x356 , Punt gun Knapp-6.jpg )
45676

>>355470
This is what a punt gun looks like. The Russians can't use it. They're designed to be mounted on boats.
>>
No. 45678 ID: f6106a

>>/quest/365765

That's not a suggestion, and telling her we called her in to fight people who are an exact description of the Reapers and that there are more where they came from, implying we'll have her fight some later is why I was downvoting the rest of that. A quote from the post I referenced.

>"Hey! You made it! I wish I had just brought you with me in the first place, but I wasn't expecting today to be so interesting. You missed the fun, the attackers had these charms that made them fight at 20 times their normal speed, and they had these insanely tricked-out guns. Oh well, there'll be more where those came from; these assholes were part of an entire mercenary company. Anyway, I secured permission to introduce you to some of my friends and associates."
>>
No. 45679 ID: 399bda

>>355476
. . . Ah. Fair enough then - the only other use for that monstrosity would be giving it to Hillevi, and she's not exactly short on firepower to start with.
>>
No. 45682 ID: 3fd4fb

>>355477
>we should also give the gauntlet and the soul of its previous user to the goblins.
I am rather more inclined to hold on to that soul. While we may be planning to betray a certain devil rather than give him a soul and a life as he demanded, it can't hurt to keep his payoff on hand just in case something goes wrong- and it's not every day that the soul of a capable enemy falls conveniently into our lap.
>>
No. 45684 ID: 2964e1

So, proposal for what to do with the pieces of Mere.

We should examine the rune-ed flechetts that Smets was using in the punt gun. Are they/were they magic.

Our AA-12, the Taste of Ruin, already has a motif of eating, lined as it is with teeth and fangs by the goblins when they enchanted it.

We know the Sieidis was used by Stallon to anchor his divine power to the physical world so he could manifiest there.

On top of on-demand mentorship, Liab Olmai's tribe owes us one favour, and they control the sieidis, so can get us a piece.

Whaitiri is a thunder goddess, and these days, not all thunder is caused by clouds - just like they can inspire gods, man can make its own thunder, although they often call it... gunfire. We should build on this association, of the thunder of guns, by making it clear that we consider it part of Whaitiri's rightful domain.

We also have a significant part of the mechanism of a Reaper's gun, as well as samples of its ammunition, which was both incredibly damaging and had massive RoF - without jamming anything like as much as a AA-12 seems to. We should use this to have the mechanism of Taste rebuilt.

We should then have the pieces of the mere and sieidis used as both decoration and a sharp edge along the bottom of the barrel, ahead of the forestock. we shoudl specify that the priority is to make sure that the weapons eats any damage dealt by it, and that it continues to be able to eat anything it strikes, including magic.

This would be a great opportunity to have the bottomless drum magasine enchanted as well, to keep up with the RoF the Reaper components will hopefully bring.

We should also ask for a lifetime supply of the Reaper ammunition, suitably modified to use components he can harvest from the NN if that makes it easier for him without degrading performance, enchanted with the runes on Smets' flechettes if appropriate.

We should also give the gauntlet and the soul and arm of its previous user to the goblins. They can interrogate him as they choose before using him as an ingredient, but we want the gauntlet reformed into a taser bayonet for the AA-12, so not only does it roar with thunder but it spits lightning.

The bayonet should be designed as a separate magic item, but one designed to function with the rest of the enchantments, as the Reapers charms worked together.

We should also give SM a top quality modern silencer fitted for the AA-12, and ask him to make it a standalone charm designed to function in conjunction with the others, based on the principles of his ventriloquism, that redirects the sound of firing into the sky, so that it sounds like thunder above us.

In return for this, we should offer SM:

any excess components from the Reaper gun and the magasines, knowledge of all the mechanism, anything else SB learned about them, or we've learned about the Reapers.

a copy of our memories of how to do the Splintered Intent trick to penetrate arrow charms, solely for the use of him and his clan.

The Punt Gun

The Punt Gun's Rune-ed ammo

The Tokarev

A piece of information that they may be able be to use to place Savoy in default of one of his deals, and could also be very valuable in its own right, that Savoy has sold his Firstborn, the inheritor of his bloodline, in return for the arm we took from him.

After then, we should use the Taste to sacrifice/feed the Finnish devil to her, and ask her to re-consecrate our new Thundermaker in her name.

As part of the deal we should ask for as much training in the Detection, Perception, Analysis and Manipulation of souls as they are prepared to offer to even the scales, naturally tailored to our capabilities.
>>
No. 45695 ID: 2964e1

>>355482
>While we may be planning to betray a certain devil rather than give him a soul and a life as he demanded, it can't hurt to keep his payoff on hand just in case something goes wrong- and it's not every day that the soul of a capable enemy falls conveniently into our lap.

I suspect it would be very, very bad for us if TitanCorp discovered we'd sold the soul of one of their men to a devil - and the devil would make sure they found out. If we want to do this, we can murder a criminal at knight and bind and steal his soul.
>>
No. 45739 ID: 81f32a

>[Sake]"I will note our brother's soul has gained quite a tidy bit. I shall see if he'll speak with me, at least, while he rests."
>my Soul Brother slumbering, having received the tutelage he was promised in what to me was a single instant

HA! I knew SB could have instant NN training.
I bet our bloodline also will not get tainted or messed up or whateverthefuck Arkeus thought would happen if we ever took additional lessons.
>>
No. 45740 ID: 75e42e

>>355539
I didn't say SB couldn't get his own instant training, i said SB doesn't have any right to training we can have without making another deal.
>>
No. 45741 ID: 3947e9

>>354585
>>/quest/366205

So, what is current russian claim status?
Just to clarify, I actually claimed "the last named russian" (aka, the last of Vlad, Iosef, Boris, Grisha, Zhenya) and someone else claimed "the last unnamed russian". (I can't remember who it was exactly).

The fact bob said this is the last unnamed russian indicates there have been some claims since post >>354585. Can we have an updated list?
>>
No. 45744 ID: 3947e9

I remember now, it was Ironybot who claimed the last nameless one.
Anyways, as far as I can tell this is current claim list.

Gloom - Alratan ID: 991866 Dmitrii* - TMIoverload ID: 2035fc Andrei - ManofTroy ID: b83c65 Matvey - Grail ID: c6ce12 Lyubov - BUTTZ ID: 252e1b Lev - InsufferableMystic ID: 89777a Titus** - Guile ID: f8aa66 Ivan - ac6c03 ID: ac6c03 Igor - Arkeus ID: c0d5c1 Feodor - Triad ID: 2c28e0 Rostislav*- Shot_ ID: b57910 Vlad - Unclaimed Iosef - <no name> ID: 81f32a Boris - Unclaimed Grisha - Shifter55 ID: 8ed09e Zhenya - Unclaimed Nameless - DoubleU ID: 133c4c Nameless - Ironybot ID: ??????

Special selection:
Last named russian to be claimed - MrTT ID: b1f0e2
(the leftover from amongst Vlad, Boris, and Zhenya when the other two are claimed)

*Approved by Bob from the "nameless" pool
**Unapproved from the "nameless" pool


So unless someone claimed one in private chat with bob, there are 2 more claims available between "Vlad, Boris, and Zhenya" for any who is willing to play a russian. And also DoubleU and Ironybot need to name their russians (the russian armas now encountered has to be one of theirs, since its one of the only two still unnamed)

PPS. would the anon that claimed Iosef identify her/himself with a name? it is kinda hard to identify someone by their random alphanumeric ID.
>>
No. 45745 ID: 3947e9

I was told on IRC that:
Dkay is 81f32a and Ironybot is 3fd4fb

Which makes the list:
Gloom - Alratan ID: 991866 Dmitrii - TMIoverload ID: 2035fc Andrei - ManofTroy ID: b83c65 Matvey - Grail ID: c6ce12 Lyubov - BUTTZ ID: 252e1b Lev - InsufferableMystic ID: 89777a Titus - Guile ID: f8aa66 Ivan - ac6c03 ID: ac6c03 Igor - Arkeus ID: c0d5c1 Feodor - Triad ID: 2c28e0 Rostislav - Shot_ ID: b57910 Vlad - Unclaimed Iosef - Dkay ID: 81f32a Boris - Unclaimed Grisha - Shifter55 ID: 8ed09e Zhenya - Unclaimed Nameless - DoubleU ID: 133c4c Nameless - Ironybot ID: 3fd4fb Special selection: Last named russian to be claimed - MrTT ID: b1f0e2 (the leftover from amongst Vlad, Boris, and Zhenya when the other two are claimed)
>>
No. 45746 ID: 200d2a

Russian's name is "Nikifor Kaveldun"

Yeah, Swedish surname.
>>
No. 45760 ID: a7b5b4

I'd had an unnamed one too, Maksim Volkov. Though I'm not really sure if it's valid or not at this point with the list being full up.
>>
No. 45771 ID: 3947e9

updating list.

Gloom - Alratan ID: 991866 Dmitrii - TMIoverload ID: 2035fc Andrei - ManofTroy ID: b83c65 Matvey - Grail ID: c6ce12 Lyubov - BUTTZ ID: 252e1b Lev - InsufferableMystic ID: 89777a Titus - Guile ID: f8aa66 Ivan - ac6c03 ID: ac6c03 Igor - Arkeus ID: c0d5c1 Feodor - Triad ID: 2c28e0 Rostislav - Shot_ ID: b57910 Vlad - Unclaimed Iosef - Dkay ID: 81f32a Boris - Unclaimed Grisha - Shifter55 ID: 8ed09e Zhenya - Unclaimed Nikifor Kaveldun - DoubleU ID: 133c4c Satai - Ironybot ID: 3fd4fb Special selection: Last named russian to be claimed - MrTT ID: b1f0e2 (the leftover from amongst Vlad, Boris, and Zhenya when the other two are claimed)

@Gunpowder Symphony: There are no more russians... You should probably claim one of the 3 named but unclaimed. only 2 slots remain.
>>
No. 45785 ID: 89630b

Bob, has it occurred to you that the reason my posts are so pithy is that I understand maybe half of what's going on? You have a bad habit of assuming everyone thinks the way you do, and if they don't, they clearly must be mentally handicapped. For instance, our discussion when Gleb came up you assumed I had knowledge I didn't called me stupid when I said so, etc.

The main reason I post the way I do is because I am not only posting at the quiest, I am counting on other posters to fill in my blanks. "Let's construct what we have to say" means "Don't assume what they know, outline topics to talk about and topics to avoid." THere are so many different plans in the works between posters and in IRC I am only aaware of about half, and I'm afraid to ask questions for fear of being insulted - as I have been, multiple times, either directly, or with sarcasm.

If you have an issue with my posts, ignore them. If you have something to say, bring it up when I come back to IRC. If you feel I'm missing something, or whatever, bring it up and link it in discussion.

Don't insult me in front of the whole board.
>>
No. 45789 ID: 3947e9

arbitrary calls for others to "fill in the blank" are extremely unlikely to be answered. Get on IRC and discuss this until you have something full and coherent to post.
>>
No. 45790 ID: 0c0177

>>/quest/366556

I had a sudden vision of us meeting a wizard and Camella going "Oh well, my friend here is a wizard too"

SUDDEN BATTLE TO THE DEATH (our death)
>>
No. 45796 ID: d97a61

>>355585
Go ahead and quote me the insult you're talking about. No, not paraphrase and read between lines, but actually quote it.

No really please do, I just re-read through the response to your post just to make sure, and the closest thing to an insult I could find was:
'To a degree a case can be made that 'As a rule of thumb, adversaries/issues overcome is safe, but not new abilities.' and 'Introduce Hillevi, etc.' somewhat addressed the coming meeting-but ultimately even this is lackluster, because all you said was 'don't say secrets, make small talk, don't reveal new abilities.'
I said it was lackluster, or lacked luster-as in did not have brilliance. Saying something you did was not amazing or genius is not an insult.

Oh, maybe you say an insult in:
Here's hoping it clicks, and your posts return to prior levels of productivity.
It'd be a bit of a stretch, but I suppose you could read in me somehow saying you were not productive now, and thereby seeing an insult. Or, you could see it as 'Better has been seen, and I'm still trying to help you get back to that.' Which is why this whole thing was spoilered and written politely.

You've brought up a concern about not understanding what's going on, and explained your issues. I don't deny them as being legitimate. I do not know if you recall, but among the things that I or other posters have suggested have been things like the obvious, 'ask questions on IRC' or the slightly less obvious 'PM questions to Bob'. Insofar as the time I have been on IRC, I have seen you do neither in quite some time. I would have more sympathy for your concerns if I had witnessed you attempting such work-arounds to your issue with anything more than half-hearted enthusiasm. Sure, sometimes people on IRC are lazy, and don't feel like helping (which does not behoove your preference to have people help you figure out where you left off when you stop reading for a while, rather than finding it yourself or having previously jotted down a post number or something to aid in finding it.) Certainly, sometimes you've asked questions on IRC of me that I never addressed-I have no doubt of it. I don't expect you to be on IRC all the time, but by the same token don't expect me to be. This is WHY the 'PM quest questions to bob' thing started, because I've been busy enough I hardly even have time to check /disc/ much right now, but hey, quest participants with questions need a way to address what crops up. You may or may not have noticed, but I've been doing such question sessions several times while your id's been on IRC, and have been encouraging other posters to PM questions so they don't get lost the same as you've been encouraged. Funnily enough, their questions (almost) always get answered this way. Perhaps now would be a good time to try it out?

Also I'm curious if you recall how many times you've made public posts into discussion or quest threads lashing out at other posters or (less often) railing on a given quest. I am in no way saying you do not have the right to do that, or intimating that such actions cast a negative light on you-but to me, it seems rather hypocritical to ask to not be publically insulted, when no explicit insult was offered, and you've repeatedly offered obscenities to others in public.

Last note, as I said in the spoilered text you responded to, I have said this to you before on IRC. Again, as noted in the spoilered text, I've brought that particular issue before you twice before-and here we are again. I'm running out of solutions to offer you. Maybe you can try picking one and actually trying it out for a while?





Hopefully I will have time next weekend to do a trawl of /disc/ and answer standing questions. If you have a pending question that's really buried in there, I would suggest linking it with a new post so it's harder for me to miss it.
>>
No. 45823 ID: 718478

>dem rolls
heck yea

>inb4 we lose anyway
>>
No. 45834 ID: 21a619

Amen: Go fuck yourself.
>>
No. 45836 ID: 252e1b

>>355634
He's not equipped for that.
>>
No. 45837 ID: 2964e1

Something I just realised. Amen is a master of blood and hence mind manipulation - and Silja has Simo Heya's memories of shooting implanted behind a protective barrier of Einrik's making to separate them from her mind.

As we've proved completely happy to have Amen implant languages into our brain, we should ask Amen if he can copy the memory partition from Silja and implant it into our own mind in the same way that Einrik implanted the memories of Kas Pin.

These memories are a nice, self contained bundle designed for implantation, and as they're segregated from the rest of Silja's mind to prevent contamination, it should be possible for Amen to access them if appropriately ordered separately to the rest of her.
>>
No. 45839 ID: fdacff

>>355637
that might very well work... however, we have been getting too many memory implants. They are known to be harmful, amen is not answering exactly how harmful. Or rather, amen is not telling us how harmful his is... We know the method Gregory used caused physical brain damage, which we repaired thanks to our healing. Einrik's method was the gentlest of them all and supposedly quite good. SM has better methods then einrik yet. SB has done some memory manip on us before which he invented naturally.

I propose we have SB be trained in memory manip by einrik and later round it up with SM's training. SB could than transfer a copy of that memory packet to us without causing subtle harm we cannot heal.

>>355623
I think you mean inb4 people keep on rolling and get a bunch of low rolls ruining the current awesomeness.

>>355634
>>355636
It is currently not equipped, but it can have multiple bodies at once within its domain and make one male and the other... well actually the way fucking works male/female pairings are far from the only valid ones...

That all being said, lets not do that.
>>
No. 45840 ID: fdacff

Question for bob:

So, we got paranoia and some other negative traits in quest. Paranoia was leveling up as punishment for posters misbehaving...

However it was mentioned to me by some posters in IRC that while the timing was determined by meta reasons, there is actually an in game valid reason why armas is a bit nutty. Seems like a stretch to me since it was clearly punishment for meta behavior...

Can you confirm one way or another? that meta reasons caused the timing but that the paranoia is a legitimate in quest issue? We have been having debate on what exactly caused it if that is the case.

So far the list of potential sources (probably a combination of several of these):
1. Many memory manipulations (Amen, Gregori, Einrik, SM, SB, unknown entity in past event)
2. NN time issue
3. Fast telepathy
4. Whatever soul/memory manip was done to us that resulted in false/missing memories during armas' time in the war. Around the time he remembers (probably fake memories to cover up whatever really happened) accidentally killing his friends with a rocket launcher. - counterpoint: Whatever did that to us is probably responsible for armas having two blank bloodlines, which indicates significant power level and investment, which would go to waste if we go insane... would something with such capability make such a mistake?
5. Passing 3 gates (we know there was residual damage, it degraded all our magic and gave us a weird ability)
6. having large portions of our soul eaten by whaitiri.
7. having a soul graft
8. the graft being from a thunder-girl cannibal (whaitiri-hine, translates to "Thunder Maiden")
9. Subtle things amen did to us that were not covered by our protections when giving him orders.
10. Tearing out half our soul and shoving it into a shadow
11. Soul mirror shadowfiend armas is linked to us, developing mental issues concurrently, potentially some of them could stem from him and transfer to armas rather then vice versa.. perhaps due to his interaction with the strange reality of the shadow or its others denizens.
12. Going through all the shit we go through and the things we do in our desperate bid for power is causing mundane psychological issues caused by reaction to supernatural world. (killing humans to eat them must have some psychological effect)
>>
No. 45841 ID: 2964e1

>>355639
We implanted ourselves with several languages. We simply need to order Amen to do the implantation such that it damages the same things as Einrik's method to the same or lesser degree, with the damage reduced as much as he can.

Also, SB will never be able to do this kind of memory manipulation, as mental magic is blood magic, and he doesn't have a blood magic bloodline any more than we do.
>>
No. 45844 ID: bbe107

>>355641
all proper magic is blood magic and SB is somehow able to have blood for the purpose of bloodlines.

He has his own chakras and he somehow has pseudo-blood... what he doesn't have (presumably?) is a body. (so not spirit animal)
>>
No. 45845 ID: 42e7cd

>>355640
>However it was mentioned to me by some posters in IRC that while the timing was determined by meta reasons, there is actually an in game valid reason why armas is a bit nutty. Seems like a stretch to me since it was clearly punishment for meta behavior...

Reason 1: Armas has been fucking around with his soul and his mind for AGES. One of his inherent traits is a heavily scarred soul. We don't know whether or not soul damage results in mental instability - but it's not much of a stretch, IMHO.

Reason 2: Mental unwellness is fairly common in the line of work Armas used to be in.

Reason 3: He's got us.
>>
No. 45876 ID: 2964e1
File 132200584620.jpg - (34.24KB , 650x275 , mzlo286-4.jpg )
45876

>>355644
1) We can ask SB if he can copy memories and implant them as well as Einrik, or expects to ever be able to do it, and if so, when if he expects to do it.

If he can't, or not imminently, then we should fall back on Amen.

So, another couple of plans to consider:

You know how we accessed shadow magic by binding our chakra to our memories of goblin stealth? I wonder if we can gain any benefits from binding out chakra to our Kas Pin training. When we get a copy of Simo Heya's memories, we might want to try the same thing.

>Then I ask that you finish opening my remaining chakras, and as with the prior three, grant me the necessary knowledge to direct their power towards my goblin training, likewise given under the restrictions of the prior arrangement.
>[Amen]....It is done.

In order to do this we need to remember the knowledge that Amen transferred to us about how this kind of binding chakra to memories works.

2) A thought on getting larger so we can use the Valkonen style (via SB's shadow puppeting) better:

The first step would be to get a graft of the Redcaps musculoskeletal system, so we can support our weight. The second is to learn Stallon's Sami's grow into a giant spirit when killed trick. Then use Romanov to recreate our body to match. It may be safest to die in a way that destroys all our body except our brain, and leaves a pool of still living blood behind, so our bloodline is preserved. SB can chill the blood to keep it alive until we resurrect.

3) We need to do move move than improving our technical shooting skill, we need to improve the rest of our technique. Now, we have an offer from the Goblins to teach us their Archery, and despite us not being an archer, I think we can learn a lot. A request like this at the start of training:

”I would not dare to say, to a master of the weapon such as yourself, that I am ready to put arrow or bolt to string and actually fire a missile in earnest. Instead I would ask that you teach me first when and where one should shoot, the subtle of art of knowing when the time, place, and target combine to make it the perfect moment to take a shot. Only when I can call myself at least competent in knowing when would I presume to consider asking to be taught how.”

should go down well, and should also be pretty immediately transferable to using the same principles a gun (particularly a silenced one). We were able to make similar requests to tailor the training to our particular preferences when we had our training in weapon enchantment.

4) We really should buy a modern high quality silencer and flash suppressor for the AA-12, and have him charm it to be both undamaged by firing, completely hide the flash and use the same principles as his ventriloquism to displace the sound of the gunfire into the sky above us, so it sounds like thunder. This would probably work well with 3.

5) We should investigate how much a lurk skin camouflage uniform would cost from SM.

6) When we have Border, we should consider using that to share our regeneration with our items, given how much they're breaking at the moment.

7) We should really look into getting Camella a modernised version of the weapons shown in the picture. Use something like a .454 Casull Mateba Grifone for the action, and then build the stock and forestock around the barrel from the bones of some supernatural creature.

68) Something else we really need to consider, is what happened in the Triad's warehouse, ie:

>Which is when I belatedly realized I started charging too. Well, time to put money where my mouth is-

now, that is concerning enough phrasing, as it basically states that we suddenly realised we were only a spectator to our own action. Worse, this came after the following posts:

b83c65: make pun, no vote to charge
91e8e8: put out fleshfire, fade into shadows and observe to find out more, be wary of friendly fire
71668d: talk to Go pin, delay and manouvere Hillevi to fight, upvote pun, downvote doing anything to avoid blue-on-blue accidents
3947e9: avoid combat, put out flesh fire
048990: upvote pun, upvote put out fire, upvote wait to find out more, downvote get Hillevi involved, downvote worry about friendly fire
f8aa66: First preference, sneak behind Go Ping and talk, second, sneak behind Reaper and give flaming hug
3fd4fb: watch for indications of accelerated time, incapacitate, try using Iron Trick, downvote putting outfire
f70e5e: upvote pun
81f32a: don't intefere in battle. Look for Reapers arm, upvote pun
f8aa66: Make best fire pun and leave battle alone, instead investigate what's happening to souls

That is six votes not to fight, two votes that are neutral, and two to get involved. That's a pretty conclusive majority that was somehow not followed.

Given how the Triads also somehow managed to keep fighting through losses that would break any army, let alone a criminal enterprise, something funky was going on. I suspect there was some form of area effect working to compel attacking the triads, that we got caught up in.
>>
No. 45878 ID: fdacff

355676
>We can ask SB if he can copy memories and implant them as well as Einrik, or expects to ever be able to do it, and if so, when if he expects to do it.
>If he can't, or not imminently, then we should fall back on Amen.

If he can't we still have einrik himself, as well as SM. probably other possibilities too.
SM would probably be very interested in buying himself a copy of these memories. As part of the payment he can implant a copy in armas, and to negotiate the price of that service down point out that we can have amen do it, its just that we would prefer he do it. We should still get a hefty payment in exchange for these memories. Especially if we finish training them in what we know of modern weapons first via NN like we offered. Actually I think we should aim at having him teach SB or armas himself memory manip. Then we use that to take those memories ourselves and give him a copy as payment for memory manip training. And of course leave silja her own original copy to draw from.

>I suspect there was some form of area effect working to compel people to attack the Reapers that we got caught up in.
We should ask amen if he had detected any mental manipulations on us during that timeframe. Also give him a standing order to inform us if anything tries to mentally manipulate us, and to block such attempts, if he can without cluing in the attacker that their attempt failed. Also without harming us and without harming them unless we tell him to.

We should also consult sake for methods of mind defense. Ito (he and camella had this odd smoothness to their souls, and presumably he teaches her chakra). And Einrik. In general we want as many layers of defense as we can stack on top of each other. And those should extend to mind defense too.
>>
No. 45917 ID: 42c08a

>>355637
>>355641
When did we get this information that mental manipulation is blood magic? And if it is, how the hell is it going to work on Silja, who doesn't have any blood?

It seems to me that Amen's work on Armas' mind is in fact flesh manipulation of the brain itself. I, personally, fail to see where the blood comes into it at all.
>>
No. 45918 ID: 3947e9

>I strongly recommend not calling mundane people muggles again or J.K. Rowling will find you and kill you through the interwebs

Actually, it has been added to the (oxford) dictionary as someone who is lacking skill/ability. As people have started using it in various contexts outside of magic, IRL.
>>
No. 45919 ID: 3947e9

>>355717
silja is technically alive, and has blood she took in.
And bob said that stuff in IRC.
>>
No. 45920 ID: 252e1b

>>/quest/367685
Because a barrel repair is a whole different ballgame from other sorts of gunsmithing work. It's the hardest thing you can do, and you need a specialist for it (especially for an exotic gun like a Mateba auto-revolver).

>>/quest/367682

Our mystery friend hasn't steered us wrong so far, has provided good advice, and is understanding of our fuck-ups. He's 3 for 3 here, and he's right that we want what's best for Silja.

He's also manipulating us into letting him talk to her by throwing out a statistic based on future actions. I don't like that, he's way keener and far more skilled in avoiding detection than I'd like. But his points stand. We should talk, seriously and honestly, with Silja about her other caller. That's for later though.
>>
No. 45921 ID: 7ba542

>>355719
But that blood is in the rifle, not in Silja, the soul contained by the rifle. Speaking of IRC, though, does anyone have any recent logs they can post?
>>
No. 45922 ID: 3947e9

well, if he is to be believed we fucked up, and one more fuckup and silja would be gone to madness and need to be put down.
Hiding from amen in the mansion, that is serious fucking power!

Anyways, I am rather paranoid but I say yes, we let him talk to her and mitigate the damage.

This also gives us an avenue for gaining info on her/him. As we could ask Silja...
>>
No. 45936 ID: d450ab

>>355721
Technically Humans are just souls in bodies of flesh with additions. Silja just has a different body.

Plus, she made that thing wiggle.
>>
No. 45976 ID: cb0cc3

>>355721
>Speaking of IRC, though, does anyone have any recent logs they can post?
Yes. My apologies for neglecting to post these closer to the dates of their creation; I had planned to put all #golemquest logs I got in here but somehow it slipped my mind. These are as complete as I have available; obviously, I'm only around a fraction of the time so it's not everything, but hopefully you'll find at least some of it useful.

Oct 29: http://pastebin.com/ypNJ5rjr
Oct 30: http://pastebin.com/F1euZRJy
Oct 31: http://pastebin.com/XHssmXMc
Nov 04: http://pastebin.com/RWb8DP08
Nov 05: http://pastebin.com/JEc7GRsh
Nov 06: http://pastebin.com/h8Mx8M0d
Nov 07: http://pastebin.com/LCHwACGf
Nov 11: http://pastebin.com/30gjatmG
Nov 12: http://pastebin.com/tFsRDK60
Nov 13: http://pastebin.com/Ts3S1fCM
Nov 18: http://pastebin.com/ftSWy6a0
Nov 19: http://pastebin.com/Ss6azTRp
Nov 20: http://pastebin.com/pMzZVibQ
Nov 21: http://pastebin.com/LDntJeuU
>>
No. 45988 ID: 303a65

Ok, going to throw out random ideas here to make Border 'safer' (not 'safe' though).

[14:53]<Arkeus> Most obvious one would be to use a Og question to find how how to do a Warded room where the wards initially take damage instead of our soul, so that we might know when we are messing up
[14:56]<Arkeus> Another obvious one, also with an Og question, would be to find a good restriction where the moment we use our bloodline to experiment in a way that will destroy/rupture our soul, We instead die, which should optimally not only save our soul but also maybe make the bloodline stronger via the restriction if it's worded well
[14:57]<Arkeus> Another one (also an Og question) would be asking a ritual while finalizing our bloodline that gives a 'safe buffer' to our soul (like the warded room, but without the room)
[14:57]<Arkeus> Of course, all of those should be worded 'without lessening the breadth or power of our bloodline'
>>
No. 46437 ID: 2964e1

>>355676
A modified version of 3.

”I'm sure you can tell, just by looking at me, that it would be a waste of your time and mine for you or your kin to teach me how to actually hold and shoot a bow, as I can learn the basics of that on my own. Instead, I ask that you teach me what I can do better justice to, when and where one should shoot, the subtler of art of knowing when the time, place, and target combine to make it the perfect moment to take a shot, and where to aim it so that it strikes where the target will be, not where they are.”

Another thought:

9) Also, we should consider asking Amen (out loud, at normal speed).

About normal human senses:

"As you know, I can detect the attention that people pay to me using senses inherent to my soul, and I have observed a mundane human use such senses to be able to determine someone's posture and actions without being able to physically see them. List all the various latent spiritual senses that mundane humans can detect."

About our bloodlines:

”In the same terms as you described your own abilities, tell me what you currently knows about which styles of magic my bloodlines currently support, and what each of the alternatives for the third aspect of our winter bloodline would enable me to support.”

On chakra and bloodlines:

“You mentioned earlier that soul manipulation abilities should make aligning chakra like breathing, but, as pearl divers demonstrate, there's breathing and breathing. Give the top advantages and disadvantages that you expect a Shaolin chakra master would consider my winter bloodline to give. I am also interested in any interactions between my summer bloodline and chakra use, so if you can describe any potential synergies, and their downsides you are aware of between them, or between the paired use of my bloodline and chakra, tell me now, unless the knowledge would harm me.”

On our divine graft:

”Tell me how does our divine soul graft from Whaitiri interacts with both chakra and our winter based soul manipulation to the best of your current knowledge, excluding anything that would harm me to know. We know that at least one divine animal uses chakra based techniques to channel their power, we suspect that Stallon's Sami Shaman had a special relationship with their god, and we know that the magic of gods differs substantially in nature, not just degree, to that of human bloodline users.“

10) At some point we should do all the experiments we considered when we first opened our chakra, such as meditating on each of them in turn whilst we eat magical meat, whilst we are observed, whilst we heal using just our summer bloodline and using our combined winter/summer technique, etc - to which we can add directly examining them with our spiritual senses as we do so.

11)We observed how Ito's energy was flowing from soul to chakra to blood to flesh. Perhaps it would be possible to close the loop by directing our summer bloodline to consume the excess power it represents in order to return it to our soul, whilst it's not being used for anything else.

12) We need souls to work with. We need to take some mundane jobs that involve killing mortal criminals shortly before dawn, so the fact that the souls they leave behind is less obvious.

We should strongly consider going to Lo Fang and proposing a set of joint operations against the Yakuza. Markku was very happy for Hillevi to fight them, and Lo Fang did expect imminent attack from them. We should start off by offering Lo Fang the information we learned from Armin, then anything we gained from the files. We should propose that we start off with apparently solo operations where we personally attempt to quietly kill as many low level yakuza members as we can. The idea would be that we use this to draw out their heavy hitters in response, and then Hillevi and the more potent Triads can counter-ambush them.

13) We should ask Lammy for more details on both the Orgre clan and the Golden Demon Gods, so we can prepare tactics to use against them.

14) We really, really need to get SB some chemical weapons and some powdered pure Capsaicin. We should ask the Russians if they have any one who knows how to make some. We could also ask for some from Lo Fang, as part of 12. This is by far the easiest way we have to kill most human opponents unless they have taken very special measures. Binary nerve agents that are absorbed through the skin that SB can teleport directly onto or fractionally away an opponent would work best, as truly tiny quantities are requires, and they are inert till they combine when already on the victim.

15) We need to offer Hillevi the chance to ring the her family on their land line (we know they have one – Armas used to to speak to his parents). Afterwards, we can try to speak to Big, and ask how he's doing. Has he had any luck with his project?

16) We need to perform an in-depth review of the days events. The first cut should be with Hillevi, asking her to review Camella and her bout, and then Camella and our bout. We should then go on to perform a more in depth review of both that and the rest of the day with out Bros. Particular attention should be paid to what Lo Fang was doing with souls in the warehouse, what choices we made, why we made them, and whether we could have made better ones during the entire Reaper battle, and what we can learn from Camella, both her physical Jukenjitsu style and from what she was doing with her soul. On the latter, SB may have some hints on how you can see the physical world without eyes.
>>
No. 46444 ID: 2964e1

[19:29] <TheBeardiestBob> So, I just realized that while a great, great deal of it is physiological, the Red Caps DO have very distinctive footwork.
[19:29] <TheBeardiestBob> Which Armas may in fact attempt to learn some bits of
[19:29] <TheBeardiestBob> for some rather brutal acceleration and strait charging techniques.
[19:31] <TheBeardiestBob> There... would be a good bit of foot and ankle breaking as you got used to making it work for you... but it's not like you can't heal that.
[19:31] <TheBeardiestBob> Just stay well fed, and don't practice too much all at once.
[19:31] <TheBeardiestBob> And blown out knee caps.
[19:31] <TheBeardiestBob> Can't forget those
[19:33] <TheBeardiestBob> The biggest gain of the Red Cap style is that you can reach maximum speed in the space of one step (or at least Armas could since he's not dealing with speed measured by the mach)-that's the foundation of the style.


[19:30] <Arkeus> So, Bob, what kind of magicuse redcaps?
[19:34] <TheBeardiestBob> Flesh and Blood


[19:31] <Alratan> Also Bob, can Whaitiri's physical ability graft give us the Red Caps musculoskeletature?
[19:32] <Alratan> Iron bones, and the ligaments to go with it
[19:32] <TheBeardiestBob> Well Alratan, yes and no.
[19:32] <TheBeardiestBob> Yes in that you COULD get it, but no in that: 1: you would need to actually eat living Red Caps for it, and the composition change would forcibly give you a tail and the supersized, clawed iron boot feet, and make it much, much harder to not be immediately detected as inhuman


[19:34] <Alratan> So in order to get a phsycial ability graft, you need to eat an entire living example of the creature?
[19:35] <Alratan> Bob, and that's for her boon?
[19:35] <Alratan> when she exerts her power to do the graft
[19:36] <Alratan> not just th enormal ability absoption
[19:37] <TheBeardiestBob> correct Alratan, this is a Boon feasting I speak of.
[19:37] <TheBeardiestBob> Only have to eat multiple in the case of really specific things you seek
[19:38] <TheBeardiestBob> like, for example, the prophetic eye of a blind seer, but applied to your sealed eye only-THAT would be futzy enough you'd need more than one
>>
No. 46452 ID: 3947e9

how to become a dragon

<MrTT>speaking of. Ark recalls you saying about 50 whole dragons to become a dragon. I distinctly recall you saying "well over 100". And now you said "a mountain"
<TheBeardiestBob>50 upper tier dragons, 100 mid tier, or a moutain of shit dragons. It's more about the total draconic magic energy consumed.
<TheBeardiestBob>In THEORY, eating eight or so ruling dragons could fix you up.
>>
No. 46477 ID: 784dcc

What is SUST? How did it come to [apparently] mean "downvote"? Is there anywhere you can actually look it up?
>>
No. 46480 ID: 3fd4fb

Chatlogs for the weekend. Somewhat shorter than usual due to my being online somewhat less than usual.
Nov. 25: http://pastebin.com/BgkzuBAi
Nov. 26: http://pastebin.com/hVuHgyba
Nov. 27: http://pastebin.com/szaMf5bM
Nov. 28: http://pastebin.com/tM7eAE2v

A mad plan for power devised by me was brought up and discussed this weekend, that being to forge a heart for our mercenary group; this is one of our better options as far as gaining crazy new powers for ourselves and our minions goes, in my opinion, so it's worth checking out if you have an interest in that. There was also some information on vampire politics, some stuff on the nature of humanity, a little bit about Armas' unarmed combat abilities and Maori martial arts, and some scattered other random crap.

>>356277
Way back in the mists of time, there was no such thing as a functioning downvote in this game; if someone suggested something Armas would go ahead and attempt to do it even if it was incredibly dumb and everyone except the original suggester knew it.

Eventually, this culminated in trying to repeatedly convince a Russian black operations general to pay us for doing something that he wanted to kill us for even knowing about. Armas gained a trait called SHUT UP STUPID THOUGHTS (>>/questarch/317045) after trying that particular bit of stupidity, which means that instead of trying everything even when it gets downvoted and then saying "wait, that was dumb", he simply doesn't try things that have at least as many invocations of his SUST trait as they do votes.

So that's the grand tale of how Armas learned to only be as stupid as we are unwilling to screen each other's posts for moronic ideas. That's the remaining problem, of course- more than once I've been tempted to start shotgunning SUST votes at every post not written by me on the grounds that I can't be bothered to read and understand the gigantic text walls since that would take hours, but I'm pretty sure that there's something idiotic in there that I really don't want to see happen.

As a final note on this topic, Armas' Paranoia trait increases when people start SUSTing SUSTs of SUSTs and generally bickering endlessly, mostly because it annoys Bob and he wants to express his hate for us by making our character suffer, so watch out for that.
>>
No. 46487 ID: a5fd37

>As a final note on this topic, Armas' Paranoia trait increases when people start SUSTing SUSTs of SUSTs and generally bickering endlessly, mostly because it annoys Bob and he wants to express his hate for us by making our character suffer, so watch out for that.

The correct way to "SUST a SUST" is to just upvote to original.
Person A posts a plan
Person B SUSTs
Person C should upvote A rather then SUST B.
>>
No. 46520 ID: a5fd37

We need to find the best phrasing for getting amen to teach us AND whaitiri flesh manip:

<TheBeardiestBob> In fairness, for once I do have to side with A_Mad)Oyster: Amen is probably the best teacher you could have for expending your Summer Bloodline's Flesh manipulation based skillset
<Arkeus> TheBeardiestBob: better than Whaitiri?
<TheBeardiestBob> While she is more related to the power's source, his technical skill with flesh manipulation markedly outstrips hers

<BUTTZ> We should get Amen to tutor her
<TheBeardiestBob> You do realize the per her actual mythology, you are going to run the risk of having a spiteful, cannibal god crushing on you.
<TheBeardiestBob> I'm not saying don't do this
<TheBeardiestBob> I'm just saying, be careful

Also, it was brought up afterwards that amen could craft a flesh seidis for whaitiri, with careful wording by us and her.
>>
No. 46521 ID: 8c18ca

other infos:

[00:59] <TheBeardiestBob> Alratan: If a practitioner's soul is consumed at the same time as their heart, insofar as filling the Winter bloodline goes, yes it would upgrade the bloodline he gets. It would also be distinctive on your soul.
[00:59] <TheBeardiestBob> Alratan: Armas' summer Bloodline is currently where it was pre-SB split, in terms of raw magical energy. This is independent of functionality.
[00:59] <TheBeardiestBob> Arkeus: Armas currently is restricted in soul consumption in the same manner as magical meat-more than thrice as much power as his own, and it becomes dangerous.
[00:59] <TheBeardiestBob> UU: Except the mirror box thing is a hoax without actual effort to give it a working scientific explanation. No, the mirror box does not do anything magical.

[01:03] <BUTTZ> Bob did the "hook the winter chakra to the summer side electrocute your own nuts" misadventure cost Armas heavily?
[01:04] <TheBeardiestBob> BUTTZ: actually yes it did, it temporarily short circuited both bloodline's ability to naturally recuperate, and your ability to take in energy from magical flesh-it is currently now all auto-shunted to Whaitiri.
[01:04] <TheBeardiestBob> And you can't really speed up the recovery much
[01:04] <TheBeardiestBob> have to wait that shit out
>>
No. 46523 ID: a5fd37

<MrTT_Traveling>oh and remember that ANYTHING capable of detecting soul eaters CAN also detect if: 1. it was a whole soul. 2. unwilling (if someone sells you their soul they are willing even if they don't want to)
<MrTT_Traveling>so its perfectly safe to eat souls we buy
<Arkeus>buy?
<Arkeus>what?
<MrTT_Traveling>like devils
<MrTT_Traveling>i bet you that is what makes a devil a devil
<MrTT_Traveling>they buy and eat souls
<TheBeardiestBob>that's not entirely true MrTT_Traveling
<TheBeardiestBob>souls that were sold to you by the soul itself, yes your statement is true
<MrTT_Traveling>ah, but not souls we bought second hand
<TheBeardiestBob>but a soul that you purchased from someone, wherein the soul did not want to be sold
<TheBeardiestBob>it's still as bad as normal

So there you have it. It is not illegal to eat souls you buy from the soul itself. (Illegal as in, ruling dragon will murder you). And any being capable of detecting that you ate souls can detect that whether it was "willing" or not.

No answer yet if what makes a devil a devil is the act of eating souls for power rather then merely belief like gods do. But it explains their insistence on buying souls.
>>
No. 46530 ID: a5fd37

Borders base train driveby... open two portals and drive a train full of troops through all firing at a target and then disappearing... or unloading behind enemy lines.

Here are relevant logs

<MrTT_Traveling> @Guile: I was just in downtown NY and vehicles do NOT work in a crowded city
<Grail> We never gave up the Havoc and Locke guns
<MrTT_Traveling> well... they do but only if you have dedicated drivers
<MrTT_Traveling> aka, taxies
<MrTT_Traveling> we need to get in with some taxies
<MrTT_Traveling> or get a few vans with dedicated getaway drivers
<Guile> Strike teams shouldnt have to walk or take the subway, TT
<Guile> the driver thing isnt bad at all. another expense, though
<MrTT_Traveling> mmm... well we would have to get 3 vans, each carrying a driver and 6 passengers
<Gun|AFK> oh god, could also use umpa lumpas from Willy Wonka
<Grail> I can imagine nearly two dozen heavily armed men riding the subway
<Grail> Just chilling
<MrTT_Traveling> the driver would then drive away since parking is impossible
<Grail> Taking up a whole compartment
<Guile> God help you if you smoke on Matvey's train. GOD HELP YOU.
<MrTT_Traveling> preferably we need to find expert drivers who are not fighters
<MrTT_Traveling> i bet the triads have some references for hiring
<Guile> We need B.A. Barracus
<MrTT_Traveling> although
<Grail> Armas has his own ghost train system running in the sewers
<MrTT_Traveling> no they would be spies for triads
<Guile> Oh man, Hafaz's group pulls the A-Team card. Every. Single. Time.
<MrTT_Traveling> oh shit, goblin drivers!
<Grail> We become the supernatural version of a model train fanatic
<MrTT_Traveling> Teach goblins to drive
<Grail> Only it's not really a model train
<MrTT_Traveling> have them act as our getaway drivers
<Guile> It is a model train that dispenses deathj
<Gun|AFK> Fuck getting drivers, get onboard vehicular AI navigation slaved to the controls.
<MrTT_Traveling> guile you forgot to delete your first post when you edited
<Shifter35> Oh god, Seelie taxi drivers.
<Grail> I wonder how many actual ghost trains exxist
<MrTT_Traveling> AI is dangerous
<Gun|AFK> Knight Rider squadron!
<Guile> yea, did that now
<MrTT_Traveling> but would be nice...
<MrTT_Traveling> ghost yes... bound to vehicle
<MrTT_Traveling> like the wrong laine
<MrTT_Traveling> but that takes time and effort and money
<MrTT_Traveling> eventually the wrong laine will live... a soul bound to it and operates it, living, vampiric, runs on blood instead of fuel
<MrTT_Traveling> grows stronger as it eats
<MrTT_Traveling> regenerates
<MrTT_Traveling> and is made from an ATV
<Guile> Attach our Reaper to the train. Magiracist as fuck train. Just like Kit from Knightrider
<MrTT_Traveling> but right now we don't have the resources for it
<MrTT_Traveling> kit was racist?
<MrTT_Traveling> the reaper is too valuable for other stuff right now
<MrTT_Traveling> we need to use him to disarm the protections on the reaper gear
<MrTT_Traveling> or at least bypass
<Guile> ride the subways until we find the craziest fucking hobo we can find...
<Guile> steal soul, install in our train
<TheBeardiestBob> CRAZY TRAIN
<TheBeardiestBob> AY AY AY
<MrTT_Traveling> haha
<MrTT_Traveling> i love that song
<TheBeardiestBob> Need to listen to that now
<MrTT_Traveling> gobo train
<MrTT_Traveling> ... HOBO
<MrTT_Traveling> that was a typo
<Guile> *Train jumps the tracks* "GUB'MINT'S IN M'TEEFS!" *screams and running*
<MrTT_Traveling> awesome typo
<MrTT_Traveling> if we are seriously getting a train we need to bind a borders manipulator to it
<Guile> I can dig it
<Guile> or at least a Border conductor
<TheBeardiestBob> http://www.youtube.com/watch?v=qs630Uq5tjU
<Classhole> TheBeardiestBob: Ozzy Osbourne - Crazy Train lyrics video HQ sound - length 4m 52s - rated 4.95/5.0 (333) - 55251 views - 666EvilMachine on 2011.06.23
<MrTT_Traveling> train rides on hidden tracks and opens two portals in a street... street suddenly has 20 meters of train out of 500 meters in it from which soldiers pour out then it drives out and disappears
<Guile> mmm, like me some Ozzy
<TheBeardiestBob> Or make yourself the train's pilot/conductor and use borders to get it around
<Guile> Bystander looks into the portal, loses his fucking mind
<MrTT_Traveling> that... that is a good idea bob :)
<MrTT_Traveling> WOO, go armas borders train conductor
<TheBeardiestBob> granted
<MrTT_Traveling> choochoo!
<Guile> It is insane enough for Armas, I approve
<TheBeardiestBob> that WILL mean draining yourself to move it
<TheBeardiestBob> I mean, giant magic train and passengers?
<TheBeardiestBob> That's GOT to take a chunk to move
<TheBeardiestBob> but still
<MrTT_Traveling> but so fucking awesome :)...
<TheBeardiestBob> being able to SURPRISE TRAIN MOTHERFUCKERS someone and dump a crap ton of troops...
<TheBeardiestBob> Or do a train drive by...
<TheBeardiestBob> Oh god
<MrTT_Traveling> oh yes
<TheBeardiestBob> train drive by
<MrTT_Traveling> traid driveby
<MrTT_Traveling> it never stops
<TheBeardiestBob> IT NEVER ENDS
<Guile> We might only get one or two uses out of it. But imagining a train appearing in an alley way, or appearing from behind a lightpost, and disgorging like a hundred of our guys...
<MrTT_Traveling> it just goes througfh and people shoot out the whole time
<TheBeardiestBob> It means exhausting your own personal magic just to GET to the fight
<TheBeardiestBob> BUT
<MrTT_Traveling> I am imaging guile! its awesome
<TheBeardiestBob> if used properly
<TheBeardiestBob> means that is a nonissue
<MrTT_Traveling> if we do a driveby that WOULD be the entire fight :P
<Guile> And it fits Armas pretty well, really. His skillset is moving away from straight-up fight to strategic maneuver
<MrTT_Traveling> could we get a consumable to power it...
<Guile> or I like to think so
<Shifter35> Polish train drivebys?
<Samar> MrTT, you mean SOULS?
<MrTT_Traveling> ... actually no
<Samar> aw,
<MrTT_Traveling> like a phoenix heart stuffed with a rare ice crystal or something... something expensive and rare
<MrTT_Traveling> and full of magic
<Gun|AFK> Why make it a consumable?
<TheBeardiestBob> You COULD restrict your Borders to only work in relation to the train, and spam train all day every day.
<Gun|AFK> Slave a living entity into the matrix as a power source.
<MrTT_Traveling> we will need way more then 18 troops for a proper driveby though... but oh god fuck using machine guns... they will be shooting bazookas
<MrTT_Traveling> and grenades
<Grail> I'm so glad I mentioned trains
<MrTT_Traveling> and rail guns
<Guile> http://www.youtube.com/watch?v=y9waX4HvjD8
<Classhole> Guile: The Routemaster bus returns to Earth - Doctor Who - BBC - length 4m 3s - rated 4.56/5.0 (36) - 17631 views - BBCWorldwide on 2010.03.27
<Grail> Here's an extension of that thought though
<MrTT_Traveling> and a vulcan cannon or 12
<Grail> There are numerous tales of ghost trains
<MrTT_Traveling> that can be our final attack on titancorp
<Grail> As a spirit manipulator
<Guile> Armas+Sake. Flying, teleporting bus.
<Grail> Could Armas move one of these into the sewer somehow with the permission of the goblins?
<MrTT_Traveling> If we restrict our borders that much we would lose a huge chunk of flexibility and power
<MrTT_Traveling> As awesome as all day train spam sounds i would like to do more than just one trick...
<MrTT_Traveling> but... if we soul bind a borders conductor
<MrTT_Traveling> restrict HIS border ability to only train
<MrTT_Traveling> yess.... we just need to slave a borders user
<Shifter35> It'ld have to be a GOOD train...
<MrTT_Traveling> maybe the one from which we steal the power
<Gun|AFK> ...Heh...talk about rail shooters. www.instantrimshot.com
<Guile> slave a borders user... and get his family after us
<Guile> good one, gun
<MrTT_Traveling> make sure its an exile
<MrTT_Traveling> one on the run...
<MrTT_Traveling> or ally with one family to take on an enemy family
<Guile> oh sure, I bet xenophobic bloodlines exile people while leaving them with their incredibly rare bloodline all the time
<MrTT_Traveling> obviously he would be on the run
<Grail> Of course
<MrTT_Traveling> and capable enough to evade them
<Grail> Bet it happens every other week
<MrTT_Traveling> which means a tough tough fight
<MrTT_Traveling> not every week but we know of a half dozen borders families already
<MrTT_Traveling> not to mention we can find a forgetten soul at a graveyard somewhere that stabalized
<MrTT_Traveling> bind it, resurrect when we get borders
<Guile> *now imagining Armas wandering graveyards with a Amen-made vacuum cleaner, sucking up souls*
<MrTT_Traveling> think, like simo haya
<MrTT_Traveling> but, i bet major graveyards are gaurded against exactly that sort of shit
<BUTTZ> The Laine Traine
<Guile> Thank you, buttz.
<BUTTZ> The e on the end is required
<Guile> Now we're gonna HAVE to get it
<Guile> raid the old train yard!
<MrTT_Traveling> I love it
<Grail> We can convince Camella Howarts is real
<Guile> http://1.bp.blogspot.com/_UeKpPmoedmk/TI4wrsiiZPI/AAAAAAAAAhk/yN5OJNHeW5w/s1600/Orange%2BHigh%2BSpeed%2BTrain%2BWp%2BTLG
.png or old-timey?
<Grail> And that we're on a train there
<MrTT_Traveling> we just need to be rich enough to buy a top of the line train...
<MrTT_Traveling> or we could find an EXISTING ghost train and commandeer it
<Guile> http://image.shutterstock.com/display_pic_with_logo/604906/604906,1284998264,1/stock-photo-closeup-of-red-orange-train-d
iesel-locomotive-on-bangkok-railway-station-platform-thailand-61352095.jpg
<Grail> Did no one hear me suggest that twice already?
<MrTT_Traveling> no
<MrTT_Traveling> bob, what if armas restricts his borders to just one vehicle type?
<MrTT_Traveling> where he can still use it for anything else... but no other vehicles
<Guile> not as much of a power-boost as full-restricted, thats for sure
<Guile> minor boost, maybe
<Guile> Hogwarts, or... whats that christmas-themed train that goes to see Santa?
<Guile> "You're a wizard, Camella! Well, you have a magic leg, that's kinda close. Get on the train."
<Shifter35> What about S'mia?y?
<Guile> are those... tentacles on that ghost-train? http://www.philipstraub.com/assets/illustrations/ghost_train_final.jpg
<TheBeardiestBob> I think a brick shaped train fits armas better than a sleeker one.
<Gun|AFK> ...Heh...
<Gun|AFK> RAPE TRAIN HAS NO BRAKES
<Gun|AFK> ...You know, we're overlooking a very fun point with this. Mount FLAMETHROWERS beneath the cars for use in the drivebys.
<Gun|AFK> SUDDENLY, TRAIN FULL OF GUNS RIDING ON RAILS OF FIRE OUT OF NOWHERE
<Guile> I wonder if we could get some kinda Ta Moko that only appears when we get emotional http://www.mangareader.net/kenka-shoubai/1/28
<Gun|AFK> ...................AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
<Gun|AFK> How could I forget.
<Gun|AFK> The fucking Shwerer Gustav.
<Gun|AFK> The original FUCK YOU supercannon DESIGNED for rail transport!
<Guile> pity border is so far away... and we might go for lurk instead
<Grail> Now we only need to sneak into Nazi land
<Grail> Steal the biggest goddamn gun around
<TheBeardiestBob> Convert it into a sawn off shotgun style cannon. Attach flame throwers on adhacent buses
<Gun|AFK> QUICK, WHO HAS THE NUMBER FOR CARMEN SANDIEGO
<TheBeardiestBob> kill absofuckinglutelyeverything
>>
No. 46536 ID: 3fd4fb

>>356330
Several points regarding this.

First, as was discussed in the chatlog all it really requires to pull off is that we recruit (or enslave) a Borders user and use them as a dedicated conductor. My guess is that we can finagle ourselves into an alliance with one or more Borders families once we're a bit more established, regardless of what bloodline we choose.

Second, the company heart plan can potentially provide us with rather incredible means of mobility which would make vehicles, though not unnecessary, far from a critical part of our operations. This is because as was discussed previously, hearts are about moving nutrients and life throughout the body; since this whole plan depends upon the heart serving as the conceptual heart of the mercenary company, one might argue that the mercenaries themselves are part of the company's nutrients/life, meaning that it could move them throughout the body. Basically the net result of that, if I've conceived of this correctly, would be that any of our forces would be able to teleport to any of our other forces- meaning that we'd only need to insert a single person into any given location, and the rest of our troops could use them as a teleport beacon. It could also allow us to rapidly retreat so long as we've got at least one member in a secured fallback position.

Note that using the heart in this way may necessitate that we rig it up with some elements of space magic as well as blood; Amen knows both and he's rather critical in the plan to forge the heart, but of course if he has to use space elements then it will be important to secure the assistance of someone familiar with those along with a blood master in order to vet the thing and ensure it's not designed to sadistically murder us all.

Third, trains are expensive as hell and we'd have to store it somewhere when we're not actively assaulting people. Where would we keep it? Have Amen whip up an insanityspace pocket under the mansion where it can drive in circles indefinitely while we're not using it to strike terror into the hearts of our enemies?
>>
No. 46539 ID: 82d848

the train plan is a very much "in the far future" plan... We start with 3 used non-descipt vans, each 4000$ like the right laine was... Maybe something nicer... and have some of the team serve as drivers, or hire dedicated drivers.

We upgrade to armored ATV convoys, magicked to look like plain vans and maybe self driving... and eventually get a train.

Or we could STEAL a train and have amen store it in the mansion... that would be boss too.
We don't have to have a conductor if we are willing to spend a good portion of our energy we could teleport it ourselves for a driveby and then back to the mansion... we do not even need to debark... just unleash hell on our enemies and go back home.
>>
No. 46542 ID: 2964e1

Come on guys, the train plan is silly and you know it.

We first need to recruit the Russians at all, and then work out how to pay them..
>>
No. 46544 ID: 3f0d2e

>>356336
The 'Teleport' bit you are talking about woul need t play on the concept of 'presence' quite a bit, and, while possible, still needs to put ONE of our guy there. also, it doesn't provide the ability to take lots of stuff with us (though obviously SB could do that).

Hell ,the 'teleport' bit may be done by SB alone.

HOWEVER, the train bit is awesome as it might provide us with a completely mobile base, and possibly an effective way to make HARD strike teams (as opposed to soft/precise ones via telports).
>>
No. 46573 ID: 3947e9

>>/quest/369100
>Looking back, why did Armas attempt to link his summer bloodline to his winter one? That was not suggested at all. What I proposed was this:
>Before then we need to meditate for an hour on our chakra, and consider what we know about it and our bloodlines. We observed how Ito's energy was flowing from soul to chakra to blood to flesh. Perhaps it would be possible to close the loop by directing our summer bloodline to consume the excess power it represents in order to return it to our soul, whilst it's not being used for anything else. In order to begin understanding things like this we should do all the experiments we considered when we first opened our chakra, such as meditating on each of them in turn whilst we eat magical meat, whilst we are observed, whilst we heal using just our summer bloodline and using our combined winter/summer technique, etc - to which we can add directly examining them with our spiritual senses as we do so.
>Nowhere in there does it say to do anything directly to our bloodlines we've not done before, just to consider what we know, speculate about what would be possible, and then perform a series of passive observations 'to begin understanding' how things that we can already safely do work. As I didn't see Armas perform any of the experiments that were specified as the first steps, I'm unclear as to why he jumped straight towards doing something that it was not suggested he do at all.

Its magic theory time!
We know humans leak magic, we know that Chakras is emanation of the soul. We assumed that Chakra emanation to be the leakage of magic from humans.
Whether that is true or not, we also assumed that a soul cannot be pulled out through those emanations... that once it is out of the chkra hole it is independent.
But is it true? What is Ito doing with the his Chakra? suffusing his body with his own soul to slow aging?

We were told that due to our heavy investment in winter node our Chakra itself is now winter aspected. The plan above was to capture that discard soul emanation that we believed to be Chakra and feed it into our summer bloodline rather then letting it go into the poor gods draw upon (assuming that the faith humans leak to form gods is in chakra form and not a seperate individual thing)

We made a fuckton of assumptions which at least some of which are wrong as proven by that experiment.

I posit that we DID do exactly what the experiment said to do... feed our chakra into the summer bloodline. Only our chakra is winter aligned and it started feeding on our bloodline (which is tightly interwoven with our soul, body, and chakra... tightly enough for our winter bloodline to modify our chakra into being winter aligned). Thus the result we got.
>>
No. 46574 ID: 3947e9

So... dragons have perfect regeneration.
Dragons were VERY interested in armas regeneration. It might be idle curiosity... or might be more.

Armas somehow regenerates by mixing summer and winter, summer and winter normally do not mix at all positively. More like explosively.
could armas be using something similar to draconic regen? not full dragon regen since he has only 2 isntead of 4 seasons... but some precursor to it.
>>
No. 46577 ID: 81adbb

>>356374
>inb4 part of Frankensoul is dragon and that's why Armas knew what to do
>>
No. 46582 ID: 2964e1

>>356373
The experiment didn't say to feed chakra energy to our Summer Bloodline. The experiments were to passively observe what happened to our chakras when we did certain things we know interact with our Summer Bloodline. The ultimate context the experiments were conducted in was to try to safely find a way to transfer energy in between, but it was massively premature to try that, hence why I did not suggest it. Indeed, the whole reason I suggested that we begin to understand how this worked with other experiments was because I assumed the direct route would fail.

I just can't understand how people can read the last sentence in my proposal laying out steps to do first, and some how assume I actually meant not to do any of them and skip to the end. Iff the middle sentence is taken completely out of context it doesn't actually say not to skip straight to trying it (it doesn't say to do it either), when looked at in context it's clear what Armas should do.
>>
No. 46599 ID: 3fd4fb

Attention to those with Russians:

<Ironybot>Are you planning to make the Russian jobs involve the input of the players who have claimed Russians?
<TheBeardiestBob>I certainly wouldn't mind doing so, but I'm not sure on how I'd implement it just yet.
<Ironybot>Well, if it's going to be implemented at all now would seem to be the time. I doubt we'll be getting jobs on a daily basis in-game.
<TheBeardiestBob>Hm
<TheBeardiestBob>Well, Posters with Russians OTHER than Matvey and Gloom need to figure out which job they'd prefer to do, and submit a ONE sentence blurb saying what they think it's most important for their dude(ette) to keep in mind on their job.
<TheBeardiestBob>So if that got posted into /disc/ I could work with that.

I believe the last posted list of Russians is at >>355571, and contains a couple still-unclaimed characters if someone wants in at the last minute.

Satai will go on the Triad job, bearing in mind that if the goods are lost or destroyed we lose pay, so better to err on the side of caution in setting up our defense.


As I have thus far failed to post my own Russian's description for others' review:
<Ironybot> Oh, should I put a Russian description somewhere? Is there a procedure for this? Are you clearing these?
<Ironybot> Way behind on doing this, but I have a name and some ideas for a personality.
<TheBeardiestBob> Run it by me here, then if solid into disc with it. I preface whatever you submit with the notice you cannot start with magic of any sort beyond some rudimentary knowledge of a specific field of magic more as practical application of theory to know how users of that skill mostly work, rather than 'this is how I use it'
<Ironybot> My idea includes zero magic.
<TheBeardiestBob> Okay, you get one free gun BESIDES the AN 94
<TheBeardiestBob> has to be smaller than the AN-94 but is otherwise unrestricted.
<Ironybot> Let's put out the idea first; there's probably some secondary item more appropriate than a gun.
<Ironybot> Basically, I'm thinking that Satai is of the opinion that this whole fighting things that can end him with a wave of their hand sucks, and all the more so when they are trying to eat his face. In fact, he doesn't even like fighting things that can shoot at him normally. His idea of how to kill someone right is to use a car bomb.
<TheBeardiestBob> Very viable, many of Chugainov's type were recruited BECAUSE they have that force neutralization mindset.
<Ironybot> Mines? Great. Grenades also good, grenades+tripwire traps are even better. Those flying drones that shoot missiles that the Americans pilot around like video games to kill hapless enemies while sitting back and drinking soda in countries they want to abuse? Where the hell can I get one?
<TheBeardiestBob> or several?
<Ironybot> Several would also be good, but probably beyond the scope of what he would consider reasonable to hope for.
<TheBeardiestBob> You could give him a hobby of RC plane or helicopter construction and flight to boost his eventual prowess with drones, at the cost of having less to work with for here and now skill.
<TheBeardiestBob> and hobbies always are nice to flesh out characters.

As outlined by the above, Satai is fond of traps, bombs, etc. and decidedly unfond of melee combat, so his skills reflect that. He's fond of model planes and such, and scratch-built devices and electronics in general. Average build leaning towards fast over strong. Usually quiet, but when he talks it's probably because he's got a joke to tell and as likely as not it's a dirty one.
>>
No. 46608 ID: ac6c03

Ivan will attend the Triad mission and focus on watching for approaching threats such as the Yakuza and attempt to take them out prior to reaching the ship.
>>
No. 46609 ID: f6106a

Dmitrii would go with on the Mafia job, given that it's the sort he's used to.

Stay behind cover, preferably walls, use thermal goggles to spot targets, and shoot through the walls/cover exclusively with the silenced Ann until/if things get noisy enough to justify bringing out Zelly.

Following IM's example of reposting his description.

>Dmitrii: A good little minion who avoids confrontation with his allies and superiors like the plague, and can be counted on to act on his own initiative when left or sent out alone. He's a little too good at falling in line though, so don't expect him to speak up when someone's about to do something really stupid. Primarily used to urban combat, he's come to prefer dealing with enemies from the otherside of a wall, using thermal goggles to aim through it and bringing armor-piercing rounds with just in case the walls are thicker then expected, or he needs to shoot through more then one.

>Carries a mundane Pfeifer Zeliska for single target destruction that cares nothing for walls in addition to the AN-94 all the Russians carry.

And if Bob's okay with it, I'd like to expand some on him to give him some flavor. He's a bit of a gun-nut, who's a bit disappointed with having to lose his modest collection. Type of guy who named each of his guns. Figure that fits with not only having but using such an unusual side-arm. And since he doesn't have a physical description yet, about 5'8", though a bit broad, with cropped dirty blonde hair and blue eyes. Smaller hands then you'd expect, but he wears shooting gloves and a wrist brace to make up for any trouble it'd cause him with a gun. Couple odd scars on his face, mostly minor burns and scratches from fucking up his first few attempts at hand-loading ammo.
>>
No. 46610 ID: 448d82

Lev would go for the Nazi Job.
Somethings for him to remember are;
Thowing knives first and for advancing and retreating, make sure to hit the eyes of those looking and the ears of those not looking, then sword for when you are ontop or they are, pistol is for when they least expect it, make sure to bail on a combat if the foe is better, also ambushes and throat-cuttings are your friends.

Reposting Lev description for everyone's benefit so as they don't have to look for it.

LEV; A rugged man who's instincts are better than his considerations, He is quite battle hungry, lurking beneath that, however, is a cowardice that lends it's self as a leash to his wild blood, Will most likely be restrained until he throws himself in. Primarily a close combat specialist, with a fondness for throwing knives and knives generally, has an old mundane but well cared Shashka too, no formal learning with it. Has limited skill with a pistol.

The Shashka is a heirloom.

As of yet unapproved elaboration;
Lev interest in knives actually has its' origin in woodwork and wittling, he was supposed to be a carpenter but clearly things happened. You'll often see him making lovely fantastical creatures(or horrific depending on the being)with wood and knife.

He also carves a figurine of whoever he kills. Madness or Penance? Both?

He has ash-blond hair, including a rugged beard and a veritable mane of hair. He is more wirey than bulky and is a bit on the short side. Green eyes and gnarled hands.
>>
No. 46629 ID: f8aa66

>>354548
Titus will do the guard job. His SR-1 is expensive as all hell to produce bullets for, so he'll husband his rounds unless something unexpected crops up. Sambo is good at joint locks and controlling an opponent non-lethally, and I don't think the Triad will want a lot of dead bodies linked to their docks, so that seems to line up well. And he has spartan tastes so he doesn't mind less money coming in.

Hobby is Russian literature (Pushkin, Tolstoy, Dostoyevsky) and a lesser interest in Japanese (Sambo descends from Jujitsu).
>>
No. 46630 ID: 3947e9

>>355571
would be nice if people claimed the last 2 out of 3 so I could get mine already.
Limited time offer people. its now or never, claim a Russian. Once in a lifetime opportunity.
>>
No. 46631 ID: 8cbced

Igor should go to the docks, as i feel he is a better at being watchful and being aware of the time that passes.

If there is difficult combat, he should keep in mind how long the reinforcement will take to arrive, and try to stall for time.
>>
No. 46632 ID: 916c63

>>356430
Any info given on the other Ruskies or is that all up to us?
>>
No. 46633 ID: f6106a

>>356432
Boris is the cook. Vlad likes explosives. No clue about Zhenya.
>>
No. 46634 ID: 81f32a

Well, since the Gatmalite is going to the Triad job and seeing how Iosef is the only one who can yield it the most effectively, I reckon he is going to do the Triad job.

When he gets to the position, the first thing he should do is to identify the best place to set up a fortified position. He should be able to overlook the entire area and be able to provide suppressive fire and assistance to everyone without moving too much. His position should be elevated so that he is above everyone else (perhaps standing on a sturdy crate?), that way he can more easily provide assistance.

Since Iosef is so freaking afraid of the dark and shadows, I suspect he will be able to immediately locate the darkest points around the protection zone. Those could be the places where the attack might pour out. He should keep his eyes on those places.


Also, this is more a suggestion for Armas since ioself has no way of knowing this:
Since Armas has no use of his Dragonskin Body armor and other protective gear like the ballistic mask, I'd like them to be lent to Iosef. Since Armas is a huge motherfucker and Iosef seems to be huge himself too, it is quiet likely that it will fit him (or, it can be fitted without too much problem.... at worst we could *gulp* ask Amen to fit it... altough, I'd rather we did it the hard way).
Iosef is to be the TANK of the group (at least for now), he is the guy who will take the blunt of the attack while the team-mates recovers or falls back. If the shit really goes down, he is the guy to stay behind and sacrifice himself to slow down the enemy hoards while the rest of the team runs away. Shooting endless hail of bullets, screaming on top of his lungs, triggering a grenade when he is overwhelmed.
>>
No. 46639 ID: 1e6a71

Feodor should go to the Mafia job. It is a assault on a enemy position so having a medic on hand is vital.

When the fighting starts, he should be cautious and not risk himself needlessly. Stay behind the main group, give cover fired and keep an eye out for danger so that he can warn the other.

Also, I pictured him as methodical soldier. He never does more than needed in a fight. Combining his knowledge of the human body, he will always strike in ways that will cripple or kill the enemy, in painless and quick ways hopefully.

Because of that, I picture him as a guy that will love to have a lot of sleeping gas on hand and us tranquilizer rounds, you know, the kind used on elephants.
>>
No. 46640 ID: b83c65

Andrei is gonna -try- to pull 'Staying at bass. Look how tired Boss is. He couldn't provided proper support.' However if he has to hit the field, like he will be strong armed into by Ivan and Igor, he will stick to the middle of the group and keep his eyes and ears open to any and all sound. He'll nervous talk about what he's missing from his computer, but will be perfect to identifying any intruders.

Regarding 'what do you want' Andrei will want as many technological bits as possible. Cray Computers - I'm sure boss can get me Seymour Cray last Cluster before he was killed, a nice big Beowulf cluster using Tesla Cards, a T3 connection - or at leas the best damn untraceable internet money can by - and...Andrei will keep thinking of beautiful technology to have.
>>
No. 46655 ID: 028cce

Grisha should be put on guard duty for the Triads. At least the materials they are shipping won't be nearly as sensitive to explosions as ammunition primer caps.
In terms of postioning, being relatively close to to Igor would be somewhat useful, or watching an area with cover that would be difficult to shoot into from a horizontal position would be good.
And since the materials are likely to be sealed for transport, CN-gas and Screening Smoke grenades would be quite useful for combating intruders, but a lack of gasmasks precludes that option, so standard Frags and Hi-explosive it is.
>>
No. 46656 ID: 81f32a

>>/quest/369564

Nah, the previous time we were just way too cocky.
I am just saying to find some middle ground.
>>
No. 46657 ID: d8b745

In that case, claiming Zhenya. Putting up her Bio in a bit.
>>
No. 46658 ID: 252e1b

Lyubov will be going with the ammo dump clearing group, and will be watching for signs of traps and ambushes.
>>
No. 46663 ID: d8b745

Zhenya is a short woman with a naturally calm, quiet demeanor. She enjoys reading and classical music and herself plays the violin quite well. A good problem solver and likes to think outside of the box when planning time comes. Dabbles in a wide variety of martial arts, though not reaching very far in any other than what she learned in the military. Is a pistol nut and would love to collect a representative of every pistol on the face of the earth. Can rattle of pistol specs without seeming to stop and think.

Special Possesions.
1 TT-33 + 3 Extended Mags(1 in gun, 2 stored)

------
Going with the Mafia group.
Primary focus on the mission is guarding the rear and right flank in case of enemy reinforcements or ambushes and generally staying alive.
>>
No. 46669 ID: bdb886

Gentlemen: How do we sell information that
a) we can get killed for knowing, and
b) we can get killed for selling?
>>
No. 46670 ID: 3fd4fb

>>356469
Reveal and subsequently sell it only to those who have a vested interest in seeing us not get killed.
>>
No. 46678 ID: 81f32a

>-Iosef... didn't actually do much[...]
The fuck?
What was Iosef doing on Mafia job? Why the hell did he go there?
He was supposed to go to the Triad job.... did I make a mistake? Confused the names maybe?...
>>/questdis/356434
>Well, since the Gatmalite is going to the Triad job and seeing how Iosef is the only one who can yield it the most effectively, I reckon he is going to do the Triad job.

No. Look, the first line says he is going to do the Triad job.
I mean, ffs, it makes sense to set up a heavy fortified, unmoving position during the mission where you are expected to PROTECT something for a period of time which will not move anywhere. It makes sense to take heavy, loud ordinance for the mission where suppressors and discretion are not required.
If the mission is to ASSAULT and RAID something then it is obvious that standing around outside is not going to accomplish jack shit.

And you yourself said that he is going to do the Triad mission, I have no idea why you sent him to raid the Germans.
[.... Okay, this is weird. I was going to directly quote you from the previous update where when making arrangements with Go Ping, it was said that Gatmalite will be used during the Triad job but it seems that your post has disappeared. It should have been between >>/quest/369500
and >>/quest/369220]

Alright, "taking Gatmalite" does not automatically mean that Iosef is going to be using it, it is possible that other members can wield it. But seeing that Iosef is the only one who has some kind of experience with that weapon and similar ones and that he has the necessary body-built, I would guess that the Russian team is smart enough to keep him using the weapon as he can get the most out of it.
But either way, I said he is to go to the Triad job.

And I am damn sure that the Russians are not supermen and members will not do two jobs one after another, meaning that this was pretty clear "this or that" situation. So you cannot say that Iosef will do the both jobs (if he can... well, alright... but that will mean that one member will be out of the job).

[In case I am not clear, I am saying to retcon Iosef out of the Mafia job because that was a glaring mistake. I would have given different suggestions if I thought he was going to do the Mafia job.
....I am not missing anything, right? I am sure there was no room for misinterpretation in my Disc post.]



>"Oh yes, and from now on, you must get explicit permission from me to make any deals with any parties from here on out."
>I feel... something, briefly radiate from Amen.
>[Amen]"This one hears and obeys."
This is interesting because this exact order was one of the very first things I suggested as soon as we got Amen, I even remember my reasoning for this (Amen has shown he can make deals with Savoy -> We are expecting to open a restaurant which will attract supernaturals -> Having supernaturals interact with Amen is probably not a good idea -> Better to order him to NEVER make deals with others without notifying us first)

I even re-suggested this when we learned that SM made deal/s with Amen.... although, iirc, some idiot downvoted that suggestion at that time... I don't remember who that was and I am not even going to try to understand the retarded reasoning that made it possible for Amen to continue make deals with other entities.

But I guess taking the suggestion now when all harm has been done already and we cannot revert it is okay.
>>
No. 46680 ID: d97a61

>>356478
Iosef was the only one mentioned for using the Gatmalite.
As you observed, thus far Iosef's the only one to use it amongst the Russians.
Andrei wished to stay at base.


This led to Andrei agreeing to let Ioseg take his 'spot' on the Mafia mission.

So Iosef gets to do both missions.

Now, you could keep whining how that's not what you explicitly requested, or whining about how your Russian didn't accomplish much this mission. Or you could focus on how this means the Russian you head up is getting paid double, meaning you have a greatly expanded petty cash pool for buying shit. As a followup to that, you can focus on how he essentially got more than a thousand dollars to sit on his ass for a couple hours, from his perspective at least.
>>
No. 46682 ID: 2964e1

>>356480
Oh, btw Bob, one of your posts has disappeared, from Friday.
>>
No. 46684 ID: bc8084

Dart666Bob, can we make the deal with the redcaps using the punt gun rather than the Doonongaes blood?


BobNotReallyHere yes you could.


Knowing this, we can get the footwork right now.
>>
No. 46687 ID: 81f32a

>>356480
Hey, I am not whining.
Jeez, I even left some benefit of a doubt that perhaps I am wrong somewhere.

How am I supposed to know that Andrei decided to give away his job? This was never mentioned anywhere.
The snippets of evaluation that were given in the update were clearly intended for the players to see how their suggestions played out. From Iosef's line it looks like it is telling that given orders were completely ineffective and perhaps next time to think them over better.
Impressions are important too aside from money and other stuff, we are trying to set up a high-quality business here.

>As a followup to that, you can focus on how he essentially got more than a thousand dollars to sit on his ass for a couple hours, from his perspective at least.
Yeah, free money is good and all but that also means no experience, right?

Besides, if I were just thinking about the money, even if there was no follow up mission, the Mafia job is more lucrative since there each member is paid 250$ more than the Triad job.

Anyway, I know I am being greedy but will Armas give his protective gear?
I mean he is not using it at all and it is pretty much useless to him right now. If not Iosef, he should at least give it to someone instead of letting it gather dust (not sure who would benefit the most of it though)
>>
No. 46688 ID: 81f32a

>>356484
Good idea, we should do that as soon as possible.

I was wondering what the fuck was up with the Donnongeas deal. Where the hell were we expected to gain 1000 barrels of its blood?
Sure, we could capture it alive and then bring it to our mansion to "milk" it for its blood but when have such elaborate plans worked perfectly for us?
Besides, our deal with Zosimus makes it clear that we have to kill it.
>>
No. 46711 ID: 0bf6b8

Ok, Zenya's current focus, if I am allowed to choose that at this time is to get some new clothes and a Violin if she happens to pass by a music store.

Uniform is nice and all but she could at least use a few more pairs to wear while those wash if nothing else.
A few outfits would be nice.

Also, approaching the magic Butler(Amen) to ask him if he can make her a magic way for her pistols to be available to her at all times with ease and what would be the best way in his opinion with the normal(since Armas told em the deal and she has questioned him about the language thing already I figure she gets the drift) safety guidelines.

And of course she tries to get any unique pistols she sees in the town.
>>
No. 46718 ID: f6106a

Well, if we can throw in what our Minions are doing in their offtime...

Dmitrii would probably head out into town around where the mafia are. Hit up foodstands and keep an eye out for any of the mafia members who went on the mission with him, specifically any who he helped out or seemed friendly to him. Then say hi and try and make friends. Basicly just try and get in good with people he's likely to be working with. And if they start talking shop, maybe some tips on firing through walls. It's gotta throw off aim a bit, though the AN-94 is good for putting two bullets in the same spot, so it's probably a bit easier with that.

And if he can, see if they know where he might be able to get a Vector SMG with a matching suppressor, which would be what he spends his money on. Higher caliber for going through walls, it's an SMG so it's good for firefights indoors, and it's also supposed to be able to put two bullets in the same spot, which means all around this is a good fit for him.
>>
No. 46720 ID: 3fd4fb

I thought I'd posted this here already, but apparently not- there is a Minions page at http://tgchan.org/wiki/Guns_for_Hire_Minions . Since keeping track of everything in the discussion thread is messy, we can use that to track our minions and their equipment, accomplishments, and activities in a central location.

We might end up writing up a different template than the "GfH Char" one that we're using now, since there's a slightly different emphasis on what we want to track for our minions, but please cram all information into the template for now.
>>
No. 46721 ID: 21a619

>>356330
http://www.youtube.com/watch?v=hHkKJfcBXcw
>>
No. 46722 ID: 2964e1

Devil plan:

So, my proposed first order is that Amen is not to allow anyone else to learn of the following orders or events associated with them, save the notification to us in the fourth order - outside the mansion we are to forget them as well, only remembering when we returned, although he is not to modify us in any other way. He is not permitted to forget these orders himself in any fashion.

Second order: if any being with significant lightning manipulation magic enters the mansion, excluding Whaitiri and my brothers, Amen is not to be capable of perceiving any evidence of, and is not to recognise, their identity or their precise species, nor is he allowed to communicate with them or perceive their communications.

Third Order: any such being is to be immediately disabled and rendered into such a state that SB can kill them with the mere without any of their power being removed or made in any way inaccessible, and without making that execution and subsequent feeding of Whaitiri damage SB, his mere copy, or the goddess in any way. They are to be kept in this state, alive but unable to act in any way, until either one of my brothers or myself kills them, or I command you to release them.

Fourth Order: If such a being is captured you, you are immediately to inform me, if I am in the mansion with the full details, or if I am out of the mansion, that there is something at the mansion requiring my urgent attention.

Sixth Order: Nothing in the above orders or process can damage Whaitiri, us, our brothers, any guest, any of the aforementioned's possession, or the TitanCorp Reaper's bound soul.

Fourth Order: All these orders are to remain in effect until I order you otherwise.
>>
No. 46723 ID: 81f32a

>>356511
>Also, approaching the magic Butler(Amen) to ask him if he can make her a magic way for her pistols to be available to her at all times with ease and what would be the best way in his opinion with the normal(since Armas told em the deal and she has questioned him about the language thing already I figure she gets the drift) safety guidelines.

I would advise against this.
Ultimately what you do with your char is your choice but giving such a vague order to Amen is only an invitation for Bob to fuck you and everyone over. Saying "yeah, she should know the safety guidelines and dangers involved" is just not going to cut it. And remember that when everyone dealt with Amen they were all drunk, Bob could gloss it over by saying that she has forgotten all that dangerous shit.

Besides, no one but Armas should interact with Amen anyway. They don't know how dangerous it is like Armas does and the safety features that were installed by Armas work mostly on Armas and I am certain that there are some safety features that were made by previous owners only work on actual "masters" and not people who were given permission.

I think the best way to do this, should be through Armas since he has had extensive experiences with Amen and he has ShadowBro, Sake and Iron Trick to stop him if he is to do some really dumb shit.


---

I was thinking of talking about this before, now that this topic has been breached I think this is a good time to bring something up:
Namely the fact that is seems we gave permission for everybody we invite to our mansion to order Amen around.
What the fuck were we thinking and why hasn't anyone brought this up yet?
Iirc, everyone with a "guest" status gets the permission meaning that any supernatural (and no supernatural that is even marginally aware of Amen is going to enter our Mansion without receiving that status first. That's just plain common sense) who we let into our house can command Amen. If we ever open the restaurant, this will prove to be disastrous.
And then there is the demon we are expecting which will exploit that shit like no tomorrow if it finds out.

Even if I am wrong about guests and visitors, I am pretty sure we gave permission for ALL the Russians and Hillevi to order Amen.
We cannot trust ourself with using Amen. How can we trust about 20 other people?

Armas and only Amras should be the person to give orders to Amen.... well him and his brothers.
Anyone else will have to do without.
We should rectify this mistake before anyone finds out what kind of power we have given them.

Does anyone agree?
>>
No. 46730 ID: 37f4c4

>>356526
Part of why Borders is extremely powerful is it's flexibility-just about ANYthing can count as having a border, not just physical ones, but concepts and metaphysical too. A Cube? Look again, it's a Pyramid now. About to die? Lengthen the border between Life and Death. Missed a shot? Well, if the bullet went through a window, you can have it switch places, allowing for a headshot from behind. It's only dangerous when we use it for soul manipulation or crazy concepts, but other than that, it's extremely useful. Taking away it's flexibility gives us an insane boost in power, but that just kills the reason we went after it in the first place.
>>
No. 46734 ID: 2964e1

Oh, and a proposal to make Borders safer:

So, my proposal would be that if we get Borders, we get Og to teach us those three Soul/Border techniques (Res, harmonisation with our soul brothers, merging two external souls) as a single question, and then Restrict our Borders-manipulation to that alone. We get the critical tricks that the synergy between the three bloodlines grant, we improve those tricks thanks to the Restrictions, and we don't have a dangling dangerous loose end.

Being restricted to three tricks may work well with having a three faceted bloodline, in a Rule of Three fashion, perhaps.

If we can tailor the benefits of the Restrictions, then I would make Resurrections cheaper, Harmonsiing safer for our brothers and us, and merging external souls harder to notice.

Another, perhaps more flexible Restriction is this:

"Only able to use techniques that include Border Manipulation that Ogrimmir or another entity who knows what he's doing has given us the information of how to perform safely."
>>
No. 46743 ID: 3fd4fb

Chatlogs for the weekend.
Dec. 02: http://pastebin.com/LrUy3pmw
Dec. 03: http://pastebin.com/9xAvFuVT
Dec. 04: http://pastebin.com/A7HVKS2C
Dec. 05: http://pastebin.com/8nAT9hWj

Discussions included refinement and improvements of the heart plan, Sake's continuing need for tiny weasel glasses, the Russians/our company and its planned future, the files we finally read and their implications, disguise options, Amen, our bloodline, and some Einrik questions. As always, much of the conversation was rambling, unfocused, incomplete, or useless, and the topic jumps about abruptly.

Perhaps the most useful and notable thing brought up on IRC this weekend was the possibility of getting a divinely-powered Darkening bloodline from Iron Trick. It was termed "super-lurk" and stated to give us draconic-tier soul stealth by Bob, and also to make our final bloodline vastly safer to use. Getting this bloodline will require talking with Iron Trick until we learn that it's a possibility and then either risking a 1/3 chance of bad end, using an Ogrimir question to avoid said chance, or coming up with some other way of figuring out how to control which of Iron Trick's special attacks we would hit with. In my opinion, Darkening is the best currently known option available for our bloodline, eclipsing Lurk (obviously) and Borders by a significant margin.

There was also a brief conversation with Big Crazy's player group, which exchanged banter but little of significance.
>>
No. 46746 ID: 110f6a

>>356543
To quote the relevants parts about Super-Lurk for saving time:

[04-12-2011 | 10:53:29] <TheBeardiestBob> Wuten, one of the three options of Iron Trick's special ability, if fired at Armas by Armas, would fill the final bloodline spot with a Court-neutral, soul-based Lurk-like bloodline-but it would be wholly divine in nature. It would also outperform lurk.
[04-12-2011 | 10:59:48] <Ironybot> So when this divine bloodline is described as "Lurk-like", how similar are we talking here? What makes it better?
[04-12-2011 | 11:01:22] <TheBeardiestBob> It can do everything Lurk can, but adds morphic properties to your soul's stealth. This would meld amazingly well with soul sculpting, to allow you to put your soul in an unidentifiable, constantly shifting state of flux, between different properties and obscurement. Kind of the 'master' tier from the start, for soul stealth.
[04-12-2011 | 11:01:38] <TheBeardiestBob> Honestly, it's functionality would be equivalent to Draconic soul stealth, even if the mechanism is different.
[04-12-2011 | 11:05:07] <TIMgottabelessstupid> Could we make abullet that would increase the chance of bloodline get from self-shooting?
[04-12-2011 | 11:06:51] <TheBeardiestBob> TMI an Ogrimir question, asked after getting the info of this option out of Trick, could let you find out about such a thing existing, and give you the info necessary to have Strauss craft it.
[05-12-2011 | 04:06:21] <Ironybot> So Bob, we've been discussing exactly what the implications of the "court neutral" bit that you cited for the Darkening bloodline would be. Could you expand upon that a bit?
[05-12-2011 | 04:12:24] <TheBeardiestBob> Ironybot: sure, though I'm in the mood for Einrik questions. Anyway, a court neutral bloodline technically doesn't exist-this only works because it's being added to an existing matrix made to collect and combine bloodlines. It... gets defined as a bloodline through that absorption. Wouldn't work short of very obscure circumstance.
[05-12-2011 | 04:13:18] <TheBeardiestBob> So the court neutrality persists, but only in the form of 'you don't register so severely as winter'. That's about the only appreciable impact of it being court neutral to your setup.
[05-12-2011 | 04:44:02] <Arkeus> So. Super-lurk (or shoul i call it Darkening?) is pure internal, or its origin as a range attack means it's internal/external?
[05-12-2011 | 04:49:46] <TheBeardiestBob> it's internal
[05-12-2011 | 04:54:46] <Arkeus> Dammit, i really like 'Darkening'. But i also REALLY like Borders. Borders has the advantage of crazy synergy plus equal internal/external ratio (or close to) as well as extremely powerful abilities but the disadvantege of crazy dangerous and /Quest Posters. Super-lurk might not be safer than borders, but it might be as powerful and it *might* be safer
[05-12-2011 | 04:55:11] <TheBeardiestBob> Super lurk is amazingly safer-AFTER acquiring it.
[05-12-2011 | 05:01:48] <Arkeus> TheBeardiestBob: would Super-lurk make it crazy hard to be a powerful/efficient Soulless?
[05-12-2011 | 05:03:19] <TheBeardiestBob> Arkeus: Depending on how you approach it, you could be permanently locked out of soulless immortality, or have a mainline path to it.
<= How we approach = how we ask the og question and make the bullet and finish the bloodline, or how we begin to use it?
[05-12-2011 | 05:13:11] <TheBeardiestBob> actually using the bloodline, not how it's activated
>>
No. 46756 ID: a7b5b4

For the record, I'm claiming Vlad since I've yet to see anyone else doing so, and with some Bob-approved modifications added in. Details will be thrown onto the wiki page later once I get everything compiled into a neat block.
>>
No. 46758 ID: 448d82

Lets give this Russian off time thing a go, hopefully I won't almost kill Lev this time.

I'mma going to have Lev spar with anyone willing, then He'd be best looking about for some sweet daggers/knives. Also searching for a swordmaster to learn from is vital, he couldn't do it before when he was in service but, look on the internet, ask Hafaz and co when they get back, Respectually ask Ito if he knows anyone, and keep an eye out while in the city.

One last thing, practice your blade throwing at small targets, do some blind folded practice too, make sure to do it in a safe location where you won't kill people though.

A gymnast would be a useful person to learn some movements from, try to find one. If there is a cirus on, sweet those things have two of your favourite things, thrown blades and lions.

Sorry for the length.
>>
No. 46762 ID: 110f6a

Discussion on Artifacts, lots of info:


[06-12 | 08:18:21] <AlratanMobile> A question on upgrading the AA-12
[06-12 | 08:20:12] <AlratanMobile> As the shotgun is designed to be dismantled, for cleaning, etc, can we get a seperate magical barrel, as we can a silencer, drum, etc, or if we want to do stuff like that would we need to get a barrel cooler or equivilent
[06-12 | 08:21:19] <Shot__> >Get a bunch of magically seperate magical parts >Get around Artifact limit
[06-12 | 08:21:29] <Shot__> >Armastrollface.png
[06-12 | 08:22:28] <Shot__> Barrel that increases bullet velocity to relativistic speeds, stock that makes the gun an immovable rod when the trigger is pulled, True sight Sight, and magical ammo
[06-12 | 08:22:53] <Shot__> Each seperate part is a magical item! And when combined, it's not technically an Artifact!
[06-12 | 08:22:56] <Shot__> AH HA HA HA
[06-12 | 08:24:31] <Shot__> ... that probably would not work, would it?
[06-12 | 08:26:06] <Grail> Presumably combining multiple artifact level pieces of equipment requires a vast amount of power and resources to do properly
[06-12 | 08:26:28] <AlratanMobile> Only I they're each artifact level
[06-12 | 08:26:36] <Shifter30> It might explode... I half-remember another conversation of this...
[06-12 | 08:26:46] <AlratanMobile> If you make each peice sun-artifact
[06-12 | 08:27:02] <AlratanMobile> It isn't a problem, IIRC
[06-12 | 08:27:33] <AlratanMobile> That's the whole reason for the AA-12 silencer and drum magasine being charms idea
[06-12 | 08:27:52] <AlratanMobile> As it allows bypassing the limits on magic weapon strength
[06-12 | 08:28:03] <TheBeardiestBob> Shot, multiple interlinking by function enchantments on a single item is how something can evolve into an artifact-or at least one way. A single, non-individually usable piece would not be able to sustain enchantments potent enough to be artifact on it's own.
[06-12 | 08:28:06] <AlratanMobile> As long as they're detachable
[06-12 | 08:28:13] <TheBeardiestBob> So that would just make it an artifact by one of the ways possible
[06-12 | 08:28:14] <TheBeardiestBob> and that's it
[06-12 | 08:28:17] <TheBeardiestBob> no SUPER GUN LOL
[06-12 | 08:28:43] <AlratanMobile> Bob, if you made it so the pieces actually were are are removable, like the silencer
[06-12 | 08:28:49] <AlratanMobile> Or a magasine
[06-12 | 08:28:59] <TheBeardiestBob> as it is, AA-12 has one enchant-the barrel alteration magic to render the rounds depleting to regenerative ability.
[06-12 | 08:29:09] <TheBeardiestBob> were are are?
[06-12 | 08:29:11] <TheBeardiestBob> What?
[06-12 | 08:29:32] <AlratanMobile> Sorry actually are removable
[06-12 | 08:29:51] <Shot__> >"Bottomless" (Connected to a Nevernever storage space) magazine >True silencer
[06-12 | 08:29:52] <AlratanMobile> And actually did use them in other weapons
[06-12 | 08:30:04] <Shot__> Both would be awesome
[06-12 | 08:30:09] <AlratanMobile> Shot, get both
[06-12 | 08:30:21] <TheBeardiestBob> you can add one or two (not three) more enchants to the rifle without Artifacting it unless you try to layer them over the existing enchantment.
[06-12 | 08:30:39] <TheBeardiestBob> so silencer could be a very big problem. Very hard to do without artifacting it.
[06-12 | 08:30:55] <TheBeardiestBob> since it has to attach to the already magical barrel
[06-12 | 08:31:10] <AlratanMobile> So we can no longer make the magasine and silencer seperate charms
[06-12 | 08:31:41] <AlratanMobile> Which just happen to be attached to the gun?
[06-12 | 08:32:17] <TheBeardiestBob> the magazine could work
[06-12 | 08:32:39] <BUTTZ> Why not use a conventional silencer?
[06-12 | 08:32:39] <TheBeardiestBob> but the silencer would have to mount in direct contact with the bone-encrusted barrel
[06-12 | 08:32:41] <Shot__> The only problem is the spring that pushes the boolets up into the gun.
[06-12 | 08:32:41] <TheBeardiestBob> which is different
[06-12 | 08:32:46] <BUTTZ> Oh
[06-12 | 08:32:54] <AlratanMobile> Not neccessarily
[06-12 | 08:33:03] <AlratanMobile> You could use a buffer
[06-12 | 08:33:35] <AlratanMobile> In fact, you'd have to, as the AA12 doesn't have a mounting
[06-12 | 08:33:46] <TheBeardiestBob> It would be possible, but would inevitably be more prone to breakage. And if you did let them touch, you might have to do maintenance to avoid it accidentally self-actuating into an artifact.
[06-12 | 08:34:06] <TheBeardiestBob> so you'd have to be careful when handling the silencer
[06-12 | 08:34:31] <AlratanMobile> Cover the silencer in unenchanted paint
[06-12 | 08:35:27] <AlratanMobile> Alternatively, use the ventriloquism design I suggested, so the charm doesn't have to be mounted touching the barrel
[06-12 | 08:35:53] <AlratanMobile> It just displaces all noise from the gun into the sky's
[06-12 | 08:36:15] <TheBeardiestBob> Al you have read the update I'm assuming.
[06-12 | 08:36:26] <AlratanMobile> Would an enchanted sight have the same issue?
[06-12 | 08:36:26] <AlratanMobile> No
[06-12 | 08:37:07] <TheBeardiestBob> A sight could be mounted, but really there's no point on a shotgun. Especially since you added no accuracy-and couldn't without artifact overlap now, with the sapping it has.
[06-12 | 08:37:47] <AlratanMobile> Bob, if you use FRAG-12 rounds, with their 300 m range
[06-12 | 08:37:55] <TheBeardiestBob> The most that could ever be usefull would be outright mounting a Hag, Cyclop, Prophet, Seer, Gypsy Evil Eye Bloodline, etc. on it.
[06-12 | 09:11:00] <MrTT> so, if we enchant some more AA components and then make the mere into a bayonete for it
[06-12 | 09:11:21] <MrTT> using it as a bayonete might be what pushes them both into the artifact level
[06-12 | 09:13:45] <TheBeardiestBob> Mere's going to be artifact once finished repairing to start with.
[06-12 | 09:13:50] <TheBeardiestBob> So can't really conjoin
[06-12 | 09:14:20] <Arkeus> bob: can a artifact be enhanced by further enchantments?
[06-12 | 09:14:29] <Arkeus> or is it "it"?
[06-12 | 09:14:32] <TheBeardiestBob> nope, once something artifacts, it stops
[06-12 | 09:14:42] <TheBeardiestBob> but there are more than one versions of Artifacts
[06-12 | 09:15:57] <TheBeardiestBob> Mortal, Contract (has Demonic, Angelic and Divine [Trick's Divine] within it's purview), Draconic (Standard and Elder [their version of Divine])
[06-12 | 09:16:37] <Arkeus> is Divine>Angelic> Demonic and Elder > Standard?
[06-12 | 09:16:53] <TheBeardiestBob> Mere's already slated to become an Elder Artifact since Grail stumbled unwittingly on a perfect combo to ply using star rock and sun-dust to reforge, then engrave with proper maori glyphs and chants
[06-12 | 09:17:50] <Arkeus> TheBeardiestBob: if we go super-lurk, would having a bloodline attuned to IT means we would be able to use It better?
[06-12 | 09:18:53] <TheBeardiestBob> Arkeus: having both bloodlines be Divinely tainted (note not used in a negative way) will synergize his attempts to use Divine Artifacts like Iron Trick quite a bit, yes.
06-12 | 09:21:02] <TheBeardiestBob> he used only maori knowledge Armas knows / has easy access to, and used info Armas could easily find in the course of looking for the Fukang thing, and each item used fits the same thought process that prompted the idea to begin with
[06-12 | 09:21:10] <TheBeardiestBob> and it's Elder, which is Draconically derived divine
[06-12 | 09:21:13] <TheBeardiestBob> so it's not Draconic
[06-12 | 09:21:18] <TheBeardiestBob> just like Divine isn't Mortal
[06-12 | 09:21:36] <TheBeardiestBob> it's just a second-or rather the original-Divine magic.
[06-12 | 09:21:51] <MrTT> did we actually in quest give them all the info to do what ark said to do?
[06-12 | 09:22:00] <TheBeardiestBob> Grail you mean?
[06-12 | 09:22:11] <TheBeardiestBob> Grail has not given them all the info yet
[06-12 | 09:22:18] <TheBeardiestBob> the sun dust is still pending
[06-12 | 09:22:19] <MrTT> i don't recall the sun dust part
[06-12 | 09:22:26] <MrTT> we need to do so post haste then
[06-12 | 09:22:37] <TheBeardiestBob> sun dust is diamonds
[06-12 | 09:22:41] <TheBeardiestBob> that's incidentally literal
[06-12 | 09:22:46] <TheBeardiestBob> in this case
[06-12 | 09:23:12] <TheBeardiestBob> diamonds, stained-glass esque gems and semicrystallized rock, and greenstone.
[06-12 | 09:23:15] <MrTT> ok so what WOULD happen if we mounted the artifact mere as a bayonete on something?
[06-12 | 09:23:18] <TheBeardiestBob> That's what the mere will be in the end
[06-12 | 09:24:23] <TheBeardiestBob> Well, you'd need some real time sensitive, finicky work as you'd have to forcibly induce the gun to Artifact as you joined it to the mere while it was in it's own transition-and in the forging process, the melding point where Artifacting occurs is over in a couple seconds, and is hard as shit to predict
[06-12 | 09:24:29] <TheBeardiestBob> Whereas the piecemeal rifle
[06-12 | 09:24:39] <TheBeardiestBob> will have a minute window, therabouts
[06-12 | 09:24:59] <TheBeardiestBob> but would need about ten seconds minimum (and that's with ideal cutdown and luck) to get it to that point
[06-12 | 09:25:04] <TheBeardiestBob> so yeah POSSIBLE
[06-12 | 09:25:07] <TheBeardiestBob> but real difficult
[06-12 | 09:25:28] <Arkeus> And what would it do?
[06-12 | 09:25:32] <TheBeardiestBob> and yeah, I suppose if successful, crazy artifact result, Mortal mixed with Elder
[06-12 | 09:26:06] <Arkeus> And if unsuccessful would it still make the mere as planned?
[06-12 | 09:26:07] <MrTT> if we can get an Og question for that one
[06-12 | 09:26:11] <TheBeardiestBob> I think the item would be less potent than the direct sum of each individual artifact, but then it would only take one artifact slot.
[06-12 | 09:26:15] <TheBeardiestBob> so, tradeoff.
[06-12 | 09:26:25] <Arkeus> Heh ok
[06-12 | 09:26:30] <Arkeus> So i prefer the mere as is
[06-12 | 09:26:39] <Arkeus> Mere + IT seems better to me
[06-12 | 09:26:42] <TheBeardiestBob> it'd make the mere but probably flunk the rifle's attempt to artifact, destroy a magic component or two on it.
>>
No. 46766 ID: 2964e1

OK, I've done a bit of looking for Maori unarmed martial arts, and all I can find are:

Mau Ringa
Pahi a Mau Mau
Tueiatanga

There are some details of Maori armed martial arts training here:
http://www.gisborneherald.co.nz/article/?id=4475

On combat training in general:
http://www.nzetc.org/tm/scholarly/tei-BesGame-t1-body-d2.html
>>
No. 46769 ID: 3947e9

Bidding is closed, all sales final, no refunds!

Gloom - Alratan ID: 991866 Dmitrii - TMIoverload ID: 2035fc Andrei - ManofTroy ID: b83c65 Matvey - Grail ID: c6ce12 Lyubov - BUTTZ ID: 252e1b Lev - InsufferableMystic ID: 89777a Titus - Guile ID: f8aa66 Ivan - ac6c03 ID: ac6c03 Igor - Arkeus ID: c0d5c1 Feodor - Triad ID: 2c28e0 Rostislav - Shot_ ID: b57910 Vlad - Gunpowder Symphony!5/hd9bcGk6 ID: a7b5b4 Iosef - Dkay ID: 81f32a Boris - MrTT ID: 3947e9 Grisha - Shifter55 ID: 8ed09e Zhenya - The_Falcon!Z/kS4uKGRU ID: 0bf6b8 Nikifor Kaveldun - DoubleU ID: 133c4c Satai - Ironybot ID: 3fd4fb
>>
No. 46772 ID: 2964e1

Proposal

Gloom

The Russian solider who recovered the Ramidjeru is a tall, whipcord thin man, notable for both his height (over six and a half foot), and the complete lack of hair on his head. By training, gloom is a scout and an infiltrator, deployed to assess the lay of the land ahead of his squad and provide battlefield intelligence. He has supplemented this with a ken eye for opportunistic interventions, knowing exactly when and where a sentry must be eliminated to avoid notice and allow the mission to proceed unmolested, or how to raise a series of false alarms to reduce a security details readiness.

Outside of combat, Gloom is both a dedicated outdoorsman and keen student of the city. Climbing, hiking, canoing are all pastimes he has turned his hand to in the country, whilst in urban areas he enjoys disappearing into the crowds and people watching. One of his odder habits, and favourite comic turns for his squad, is to adopt the mannerisms of passing strangers, and mimic them precisely as they go by.

Weapon: 9A-91 subsonic carbine assault rifle with sound suppressor, cheesewire garotte, night vision goggles
>>
No. 46787 ID: 81f32a

>>356543
>>356543

Hey man, thanks for all these chatlogs.
I really appreciate them.
>>
No. 46803 ID: 3fd4fb

>>356587
No problem. I know I'm frustrated when there's information flying around in IRC and I don't get to see it; while nominally everything you need to play is in the game and discussion threads, the fact is that a lot of planning and speculation goes on in IRC, and the viability of numerous long-range plans which we later pursue is confirmed by Bob there, so missing the chats really does impede one's ability to play at 100%.
>>
No. 46842 ID: 21a619

>>356587
You can always come on irc and ask if anyone has chatlogs if you want more. Half of the regulars just leave the computers connected for the logs.
Not that anyone reads them.
>>
No. 46848 ID: 1e3433

>In my opinion, Darkening is the best currently known option available for our bloodline, eclipsing Lurk (obviously) and Borders by a significant margin.
How is soul stealth anywhere close to as useful as borders?
plus
>could be permanently locked out of soulless immortality
When you're on the road to immortality picking something that could make you permanently mortal seems...
>>
No. 46849 ID: 110f6a

>>356648
>When you're on the road to immortality picking something that could make you permanently mortal seems...
<TheBeardiestBob> Arkeus: Depending on how you approach it, you could be permanently locked out of soulless immortality, or have a mainline path to it.
first, quote the whole sentence. Second, soulless imortality is one of the three achievable type, and the most rare because it has the most chance to kill the guy who tried to get it. Also, that doesn't make it stronger- just difficult to achieve.
>How is soul stealth anywhere close to as useful as borders?
Because it's not just soul stealth, it's morphic soul sclutping that is 'amazingly safe', which means Armas would be able to use his bloodline almost the moment he gets it, not 6 month later when we create a multi-billions warding scheme to let us do lesser experiments.

Not only that, but it would make our winter bloodline be divinly aspected, and divine enery has different, funky rules that let them do things Dragon/Humans can NOT do.

Bob basically flat out said it would give us Draconic Tier stealth from the start, and that's without counting the incredible other use it would give to our soul sculpting abilities.
>>
No. 46853 ID: 1cabc2

>>356649
its the most rare because it is the most difficult you mean.
It is by far the best of the three, but it has no safeties unlike the others. And it is the strongest.

BTW, speaking of borders. I wonder if we could resurrect Grigori's losty family.
>>
No. 46856 ID: a60f86

>>356649
Wouldn't that make our bloodline extremely internal?
>>
No. 46861 ID: 110f6a

>>356653
>It is by far the best of the three, but it has no safeties unlike the others. And it is the strongest.
No, it isn't the best or strongest, it is the msot rare because it has the highest chance to kill the one who tries for it, and there is no hard easy rule for it.
Also, super-lurk *does* give a mainline path to it if we develop it in a certain way.
>>356656
2xInternal/1external- it WOULD make it internal heavy, which means Armas could be much more gifted at personal enhancement/changes than external changes. I prefer a perfect ratio, but it's actually not bad to have too much external stuff for a stealth-type.
>>
No. 46877 ID: b818eb

Currently, we are not using the eye for much except storage of the blood. I have come up with an idea that would allow us to make good use of the demiplane.
We put in it, the world.
Not the physical world, but an image of it, real time. This will allow Armas to survey any part of the world he wants to as if he was actually there.
I asked Bob about it and after some discussion we came up with ways this could be done.
Rabbit- It is within his skillset but we would need to find a way to contact him
Ogrimir- This would be no problem for him at all
The Norse Pantheon – Most of these could handle this and we can try and go through Abolec to set it up. We should be on good terms with them for the most part, seeing all the ‘services’ we provide.
The Laib Olamai Shaman – Could handle this as well

Out of all these options I would go for Ogrimir since he has proven his strength and ability and is less likely to show diminishing returns in the future.

This ability could be a great asset to us in everything we undertake, so I present it here for your review.
>>
No. 46878 ID: 3fd4fb

>>356677
Clever. Very clever. Would it only show the world itself, or also objects and beings upon it? My initial guess would be that it wouldn't show anything with a soul or objects they're carrying, but that's tenuous logic- rests in the idea that it's a soul which differentiates beings from the world around them, which may or may not be true.

My greatest concern would be that if the eye has access to the world's image updated in real time, then the world that it's taking the image from would logically have access to the eye on some level, also in real time; after all, the eye must be taking in information in order to remain updated. That data channel is a potential weakness by which an enemy could notice our eye's scanning and potentially even use as a conduit to breach our eye's defenses, although depending upon how detectable and how accessible the connection is that may or may not generally be practical. The matter will need to be investigated, at any rate.

Of those options, I favor the Laib Olmai. We don't have a line to Rabbit and don't actually have much of a relationship with him; Ogrimir's questions are absurdly valuable and I don't see him giving us stuff without using one; the Norse Pantheon we are still antagonistic to at least a part of, for all that we've been trying to spin that differently. Given that we have theoretically secured Laib Olmai instruction already, claiming instruction on this matter can likely be done at no cost to us through them, which would be great.
>>
No. 46879 ID: b818eb

>>356678
You make some good points, and if we could get it for free from the shaman then hell yea. I actually forgot about the instruction thing.

About the counter spy thing. The image I had in my head was of a big blurry globe that only takes definition when Armas focuses on it, and only in the parts he wants to look at at that time. This limits the pressure on our mind for the processing of all that data, and would limit the opportunities for people noticing our spy, if they are that good in the first place.

For anyone good enough to sense the general change, I don't think they would be able to pick up Armas as the target, they might just attribute it to some new god taking a look in the world. And for those that notice, I would hope that we can learn how to 'turn off the transmission' so to lock them out, like when someone is tracing a signal.

Very good points though. Food for thought.
>>
No. 46893 ID: 3947e9

I don't have the logs just yet, but it turns out that SM memory manip techniques will not work for armas or SB... However, armas soul manip from sami DOES allow memory manip... Which is not what SM can teach us. Einrik maybe, probably not.
The Laib might very well be able to assist, as well as Og, and SOME gods and wizards. (for example ogg yes, rabbit yes, norse gods yes, whaitiri no)
>>
No. 46905 ID: 3947e9

>>/quest/370932
>Argh! Think of all the precious invaluable information they are transmitting to one another while we do not hear it. I wanted to not have Camella come over until after our nap so as to ensure that we heard everything they said to one another. Maybe Sake's eavesdropping for us. Or we can order Amen to quote their conversation for us so that we can remain well-informed and be certain we didn't miss anything. We could even have him do voices to catch their tones and such. Or hand puppets. Do not order him to do this while there is any risk of someone else hearing or seeing it because that would make us look creepy; people will stop talking about sensitive things in our mansion if they know that we can get playback of anything in here.

We need to have amen prepare a room as our study. Where all communication with amen will take place using words.

1. No being is allowed in there except the current masters, which is us and our soul brothers.
Guests are to be barred entery without harming or modifying them in any way, simply physically bar their entry and tell them entery is not allowed into that room.

2. Block all methods of perception from the outside into the room which include but are not limited to sight, sound, smells, and magical perception. Do so without modifying the persons who would perceive it. Without modifying the person inside. Without altering time, and manually cycling the air with the outside while removing toxins from it.

2b. Alternatively, just soundproof it and make it have no windows.


>>/quest/370934
>After this, once Einrik leaves, we should quiz Amen on what it knows of the Elder being in Einrik's head and, in broad terms, what dangers it presents to him specifically and us, unless its one of those things where knowing information invites damage or attention from things we'd rather not (sort of a King in Yellow phenomenon). Yes, it was probably Amen just trying to get his sticky fingers into Einrik's soul... but. Einrik is incredibly knowledgeable, but he does not know everything. Best
If we ask amen what it knows of einrik babythulu he might tell us its name... speaking its name aloud will awaken it and cause it to eat einrik's soul and puppet his body.
We need very very careful phrasing there.
>>
No. 46968 ID: 110f6a

About bloodline finition:

<TMIoverload> Bob, our bloodline will merge together after getting our last slot filled, right?
<TheBeardiestBob> TMI: That is correct
<Arkeus> TheBeardiestBob: will there be a roll?
<TheBeardiestBob> For synchronization? Yes
<TheBeardiestBob> just ONE roll for sync, then three seperate rolls for blood dominance
<TheBeardiestBob> Consider that, in Dominance rolls, Darkening would synergize with Sami, and so whichever got the highest roll would count for both, due to their similar structure. Borders, however, no matter the source, is completely differently focused than either of the other lines, power orientation synergy or no.
<TheBeardiestBob> So in a way, Darkening has inbuilt 'shit roll protection'
<TheBeardiestBob> That also includes Same
>>
No. 46970 ID: c6ce12

Matvey will attempt to coordinate his team to the best of his ability, surveying the area when they arrive and attempting to arrange their forces to optimally protect the shipment and be prepared to deal with the less expected threats. He will of course be keeping an ear to the ground for these threats himself, he's willing to accept falling behind in junkie kill count if it means being able to fend off magically superior forces while help arrives.
>>
No. 46971 ID: 81f32a

>>356770
Iosef will follow the leader's orders to the best of his abilities, if nothing specific is ordered then he'll >>356434
>>
No. 46974 ID: 3947e9

>>/quest/371196
Before we go around making deals for the darkening or borders, we need to have a vote and decide WHICH of those are we going after.

I vote borders
>>
No. 47003 ID: 200415

If we were to screw up Trick's trick for the darkening in that we end up having a soul-scale contest with our self, would shadowbro and sake be pulled in as well, or be excluded but suffer from our demise? I doubt we could fool a divine system such as this, but getting it to split the contest into shadobro vs armas prime instead of a mirrored scale might let us just throw the contest and pop back up a la Romanov.

Worth thinking about
>>
No. 47007 ID: 574751

TheBeardiestBobHey I got an idea MrTT would love: You could technically get another free bloodline with your current setup. Just get pretty good with Flesh manip-then implant an ingrown twin.
TheBeardiestBobHEY, I CAN PACK BLOODLINES IN THAT
>>
No. 47017 ID: 3947e9

>>356807
the reason he thinks i would love it is because i suggested having amen make us some twins to mindlink via bloodheart with and become a legion.
However that was shot down as "amen will fuck us up"...

Although, if we get good enough with flesh manip we could theoretically make our own clones of ourselves now that i think about it... and with sami soul sculpting perhaps link our soul to occupy multiple bodies...

An ingrown twin will work though for getting more bloodlines... and will also add more head voices so that's cool too. Eventually the twin could "bud" into a whole new armas.... yes actually thats the way. Make an ingrown twin, eventually it splits off into its own new body (starts off as a child, growns rapidly thanks to flesh manip). Keep on making them one at a time. link all together via bloodheart... its perfect!
>>
No. 47018 ID: 3947e9

>>/quest/371547
It has been fewer then 3 weeks since we contracted with Og. We made the deal on the solstice, the change of the seasons. We promised him one week a season.
So that means sometime in the next 9 and a half (approx) weeks we need to give him a week.
>>
No. 47023 ID: 3947e9

<AlratanMobile> Well, we may have reached the end of the line with our summer bloodline
<AlratanMobile> Might be time to Restrict it to purely feeding Whaitiri and making it easier for her to grant us boons
<AlratanMobile> as we have Sake, Romanov, Hillevi, and in future SB and the heart for healing.
<AlratanMobile> And in its current state it's blocking our ability to use chakra
<BUTTZ> Amazing. You experiment with barely any education in-character or out of it, right after being told that the bloodlines in their current state, won't allow physical reinforcement uses of the chakra techniques, and your conclusion is that one of Armas' bloodlines is "bad" instead of "maybe we should get some training before we fuck around with this shit"
<BUTTZ> Argh, idiot
<MrTT> Also, our summer bloodline gives us: 1. the ability to ascend to dragonhood. 2. the ability to grow in power via eating flesh or souls. 3. Is required for our dual courts healing. 4. makes us partially divine. 5. Is the only reason we CAN aspect our winter bloodline via eating. 6. Gives us flesh manipulation 7. will give us thunder manipulation
<snip>
one more thing
summer bloodline flesh manip allows us to tiny conjoined twin to allow us to get EVEN MORE bloodlines
<snip>
also i don't see why restricting it to feeding whaitiri and healing would somehow remove the issue that our flesh is summer aspected while our soul winter. our flesh will REMAIN summer aspected

Not from IRC but...
As I understand it armas winter node is external and internal soul manipulation. Armas summer node is flesh manipulation. I would hazard a guess that this is why his soul aspected to winter while his flesh aspects to summer.
Oh, and there is the dual court healing we invented that works awesome.
>>
No. 47024 ID: 3947e9

In regards to darkening being a "safe" bloodline... you know what else is "safe"? Chakra manip... yet look how much fucking damage we can do to ourselves with it... there is no such a thing as safe.
If you are using meta psychology here... armas has been experimenting incessantly and dangerously with what he was told was "relatively safe but still dangerous" and hasn't experimented at all in the areas he was told were really dangerous. While you might argue armas (aka the posters) cannot be trusted with borders, I will argue that if we go with darkening, its introduction of safeties against failed experimentation is sure to embolden posters to constantly experiment to deadly results rather then seek out tutelage.
>>
No. 47028 ID: 110f6a

>>356824
Chakra manipulation was never even hinted at being remotely safe. The last three updates, in particular, had people telling us left and right that our chakra were owned by winter and flesh by summer, and any experimentation was bad. I have no clue where you are coming with 'Chakra was supposed to be safe" Angle. The first time we opened our Chakra had bob telling us how unsafe it was, and it only continued that way. Darkening also isn't perfectly 'safe', it's just incredibly safer than something that can kill us just by looking at SB's soul. Well, not that looking at SB's soul currently may NOT kill us- we have been told that knowing Armas' soul currently will make us insane. Armas has a HORRIBLE track record for experimenting on things he is told is crazy dangerous. Spirit animal? Experimented. Chakra? Experimented. Amen? Experimenting. Soul Senses? Experimenting.

And those are just at the top of my head.

Also, remember that NO ONE can teach Armas his bloodline's specifications. He WILL have to experiment in order to learn the things that can only done with it- and while the things that can be done with it that are 'shared' by other bloodlines are teachable, they aren't with Borders, as it makes everything known previously have a “may kill Armas” attribute.
>>
No. 47029 ID: f6106a

>>356824
In addition to what Arkeus said there's also Spirit Animals which we experimented with via Sake. Soul ability in general is something that should have been assumed to be dangerous cause it's our soul. Amen we continually experiment with. While not experimenting, we did go towards the bridge when the Wizard was saying dangerous shit be up in there.

The idea that we avoid doing really dangerous things when told they're really dangerous is in fact so stupid that the only way I can think you actually came to such a conclusion is that you started with it.
>>
No. 47035 ID: 3947e9

>>356828
>Darkening also isn't perfectly 'safe'
Thats my POINT. Darkening isn't SAFE its safe-ER. It has safe-ties and people are going to take that as a license to experiment.

>Spirit animal? Experimented
When? when?

>In addition to what Arkeus said there's also Spirit Animals which we experimented with via Sake.
Uh, it isn't in addition to, he said as such.
And we didn't experiment with sake, we negotiated and then HE provided the binding process.

we could restrict borders to make it safer, stronger and still more actually useful than darkening.

>Our bloodline will be unique and therefor we will have to experiment.
More like, our bloodline will be unique and therefor experimentation is requires for the most advanced stuff.

We should be able to learn the basic stuff just fine from others. Mid level techniques like resurrection we could get by very expensive and specialized tutelage from those with sufficient knowledge to analyze what we have and come up with working solutions to advanced knowledge of magic theory (rabbit, og, etc).

The most esoteric of stuff will be beyond them to guess in such a manner and it would thus be unavailable unless we experiment. Which we can just live with not having for the safety it brings.

And the darkening providing some non-perfect safeties will encourage us to experiment a lot which could be our end. We have a healthy enough fear of experimenting with borders. And we could restrict it.
>>
No. 47038 ID: 3947e9

>We did not meet lo fang in person yet.
<MrTT> And we already MET lo fang with our current abilities
<Arkeus> Nah we didn't
<Arkeus> we talked on the phone only
<TheBeardiestBob> Arkeus is right, check you facts dude.

>We did experiment with spirit binding info we got from big crazy.
<Arkeus> Anyway mrTT, when we bound Sake we used half-assed spirit animal bindings
<MrTT> sake provided his own binding
<MrTT> we didn't bind him
<Arkeus> he helped
<MrTT> we bount TO HIUM
<Arkeus> we did it with info from dirt snake
<TheBeardiestBob> the Dirt Snake info was critical to making any form of binding at all there.
<MrTT> what? how
<TheBeardiestBob> Without it, you could not have harmonized with a divine animal based method of brotherhood.
<Arkeus> So, yes, we experimented with spirit animal binding
<TheBeardiestBob> As a human
<TheBeardiestBob> as human =/= magic weasel
<TheBeardiestBob> slight differences

>Darkening will improve our soul sculpting ability
<Arkeus> <MrTT> how is darkening actually useful <= Darkening make AWESOME soul sculpting
<Arkeus> and ridiculously good stealth
<Arkeus> AND harmonize increibly well with Sami
<Arkeus> so, yes. It's useful
<MrTT> Darkening CRIPPLES our ability to soul sculp OTHERS
<MrTT> since its internal and makes our bloodline 2 internal 1 external
<Arkeus> MrTT: where do you get that idea.
<MrTT> my understanding of the internal/external balance thing
<MrTT> which might be flawed
<Arkeus> TheBeardiestBob: does the fact that Sami and Darkening share a blood dominance "better roll" mean that Darkening actually helps Sami?
<MrTT> Bob: does the darkening being a second internal bloodline weaken our ability to manipulate external souls?
<TheBeardiestBob> MrTT: incorrect. It merely doesn't boost external soul sculpting. You may also consider what exactly Borders would contribute to soul sculpting, rather than border manipulation. Answer: about the same.
<MrTT> ok... so the darkening actually BOOSTS our ability to soul sculp
<MrTT> that is actually useful

>Fleshcrafting twins for gaining extra bloodlines is doable, and with elevating whaitiri we could seperate them from the main body entirely and accele grow them, just don't let them die or we go into coma from backlash of losing a bloodline.
<Arkeus> [04-12-2011 | 11:01:22] <TheBeardiestBob> It can do everything Lurk can, but adds morphic properties to your soul's stealth. This would meld amazingly well with soul sculpting, to allow you to put your soul in an unidentifiable, constantly shifting state of flux, between different properties and obscurement. Kind of the 'master' tier from the start, for soul stealth. <= it was on the definition, MrTT
<Arkeus> The stealth part of Darkening melds with soul sculpting
<MrTT> well. ok that is useful then
<MrTT> although
<MrTT> if we go for the conjoined twin thing
<Arkeus> Y_Y
<Arkeus> Evil, everywhere
<Arkeus> Y_Y
<MrTT> what? why is that evil?
<MrTT> Did you see my post about budding?
<Arkeus> Ok, how do you propose doing it?
<MrTT> use flesh crafting
<Arkeus> [12-12 | 18:40:03] <Dart666> i think that i found a way of getting super-lurk, borders and item <= please explain
<MrTT> to grow the important parts
<MrTT> and split off armas twins
<MrTT> to join via bloodheart
<MrTT> i imagine it will take a lot of time
<MrTT> but would be doable
<MrTT> for becoming a legion over time
<Arkeus> oh right, i needed to ask bob
<TheBeardiestBob> I hope you know if you split off flesh-crafted twins like that-which would, as you suspect, be hard to make-that if anyone does kill them, it will send a rather massive shock through your body as one of your artificially added bloodlines ruptures.
<TheBeardiestBob> And I don't mean a shock like 'oh my skin's on fire' I mean 'I am in a coma'
<MrTT> definitely avoid sending them into combat then
<TheBeardiestBob> So what-a bunch of mutant fetuses just chilling in your house?
<MrTT> yes
<MrTT> and not fetuses forever
<MrTT> use fleshcrrafting to accelerate growth to maturity
<MrTT> Could we make them not an external bloodline source but just a clone that is a seperate person bob?
<TheBeardiestBob> You'd need to elevate Whaitiri to an upper tier god and learn a shit ton more from her and Amen to actually pull that off-fleshcraft subservient demibody, implant bloodlines, command them while forcibly accelerating their growth
<MrTT> to avoid the rupture shock... make them brothers
<TheBeardiestBob> They already are brothers in this hypothetical
<MrTT> i mean make them less linked
<TheBeardiestBob> Then you can't use their bloodlines
<MrTT> such that they are NOT providing us with extra slots for bloodline
<MrTT> but allies
<TheBeardiestBob> you NEED that link, risk or no, or you can't use them personally
<MrTT> ok, i see
<MrTT> could armas in addition to that, just crow clones of himself
<MrTT> actually we could do mundane clones via mortal tech i guess
<TheBeardiestBob> Now, if you want to make allies-I honestly cannot think of a way it'd be more efficient to grow allies, than... go out and meet people/things.
<TheBeardiestBob> I mean wow
<MrTT> I meant more along the lines of "an army"
<TheBeardiestBob> That'd be an unnecessarily circuitous route to getting more goons
<TheBeardiestBob> Yeah, I got that.
<MrTT> 1000 clones via mortal tech
<TheBeardiestBob> Even then, way easier to find people
<MrTT> bloodheart bound at "birth"

>Dark666 has a plan
<Dart666> My plan would work like this
<Dart666> 1- finish our bloodline
<Dart666> 2- make a clone with said bloodline
<Dart666> 3- blank our bloodline
<Dart666> 4- do the Og ritual again
<Dart666> 5- eat the clone and the samples of the 2 other bloodlines
<MrTT> err... you could just eat a blood sample rather then the whole thing
<TheBeardiestBob> Dart666: that's crazier than MrTT's plan. Congratulations.
<TheBeardiestBob> Admittedly, not THAT much crazier.
<TheBeardiestBob> Dart666: do you acknowledge the roots of madness linger within your plan?
<TheBeardiestBob> And MrTT I can pretty much guarantee you will not get other posters to agree with such a restriction if you end up with borders

>Problem with restricting borders is that it will be a singular bloodline
<MrTT> my idea with border is to restrict anything but physical teleportation to require 5 seconds of concentration and outloud speaking
<Arkeus> Oh, MrTT, yeah. Limiting all of our bloodline to teleportation?
<MrTT> no
<Arkeus> when the blodline is about soul manip?
<Arkeus> wtf
<MrTT> limiting just the borders
<Arkeus> there is no 'just the border'
<MrTT> oh fuck they will be one bloodline
<Arkeus> it will be one bloodline
<MrTT> we cannot limit just hte borders
<TheBeardiestBob> That's right MrTT
<MrTT> ok there you convinced me
<Arkeus> yeah
<TheBeardiestBob> they merge into one
<MrTT> that was the big fail in my restriction plan that i did not consider
<MrTT> we cannot limit just the borders in such a way
<MrTT> as such the entire bloodline will become a bomb
<MrTT> fine, darkening it is
>>
No. 47040 ID: 3947e9

>Judas and teleporting vs shadowporting.
<MrTT> fuck being jesus
<MrTT> now excuse me while i cry
<MrTT> (not really)
<TheBeardiestBob> Oh yeah MrTT
<TheBeardiestBob> Judas is still kicking about
<Arkeus> And he won't like if someone else is playing jesus
<TheBeardiestBob> He quite likes killing those with the ability to resurrect others.
<TheBeardiestBob> Thinks it's not fair to the concept of death to make it matter so little as that.
<MrTT> lol
<MrTT> "not fair to death"
<TheBeardiestBob> yup
<MrTT> oh poor death he isn't powerful enough... somoene gotta protect him
<TheBeardiestBob> STOP PICKING ON DEATH
<TheBeardiestBob> YOU GUYS
<TheBeardiestBob> BE NICE
<Arkeus> lol
<MrTT> roflmao i am literally laughing outloud now
<TheBeardiestBob> No but really Judas is a hardcore 'THERE MUST BE TRULY NEUTRAL FAIRNESS IN LIFE'
<Arkeus> but, yeah, my first reaction when i learned about judas was "wait, what will he says if we go border?"
<TheBeardiestBob> This also applies when dragons get lazy and want to crush a human population just because they can
<TheBeardiestBob> 'Judas' will object.
<TheBeardiestBob> Rather vehemently.
<MrTT> interesting... so he is awesomely powerful then
<TheBeardiestBob> He's killed an example of everything except a Wizard
<TheBeardiestBob> at least once.
<TheBeardiestBob> most things more than once
<Arkeus> why no Wizard?
<TheBeardiestBob> Wizards treat him like he has measles and leave
<TheBeardiestBob> Their NOPE ability outclasses his 'I'M COMING TO GET YOU' ability.
<Arkeus> so they are faster than him, huh?
<TheBeardiestBob> Well, teleportation USUALLY trumps most forms of speed.
<TheBeardiestBob> Because, you know, instantaneous.
<MrTT> unless it requires charging
<MrTT> or is not instantanous
<MrTT> like... take half a second to resync during which you are visble and insubstantial
<TheBeardiestBob> That's not teleporting, that's shadowporting, technically. You can tell by the fact it needs to move you through a different plane than the physical to work (in this case, the dark-hence shadowporting) Teleporting would be on the same plane.
<TheBeardiestBob> And no, SB is not fully up to date on this detail of linguistics

>Chakra experimentation
<MrTT> Bob, early on ito told us to experiment with chakra, now its dangerous as fuck... my theories is that there are 3 issues. 1. we got amen to fully open our chakras giving us master level power without master experience, knowledge, and skill. 2. we go sami boosting our manipulation capacity further, without experimnce, knowledge, and skill. 3. we got a lot of raw power to begin with. 4. our soul aspected winter while our flesh summer
<MrTT> which is unusual and creates unique dangers
<TheBeardiestBob> And MrTT, why yes, the fact you have Master level open chakras and way more energy than you should have with chakras is why experimentation with it now is a problem.
<TheBeardiestBob> MrTT: you know how it's harder to be precise when purposefully using only a sliver of one's strength-say, trying to build a house of cards, rather than one of bricks? Same problem-you can lower output, but the precision will not magically appear.
<MrTT> well, practicing on a house of card sounds like a good way to build precision
>>
No. 47043 ID: 3947e9

<MrTT> we should ask einrik for what he saw when he watched us use the hybrid healing
<MrTT> because he did
<TheBeardiestBob> Hybrid healing is something strange enough you should really not know how it functions until you have some way of looking at your soul and seeing it in action.
<MrTT> he watched us use it with his awesome eye
<MrTT> And we can chop of bits and use it in front of einrik if he needs more observational data
<TheBeardiestBob> Einrik could indeed comment on it-even implant the recollection of it in your head.

We should ASK THAT!
>>
No. 47044 ID: e20337

ON CHAKRA


[12-12 | 22:39:27] <TheBeardiestBob> 1: Ito still knows more about chakra manipulation itself than Armas, even if that changes soon he still knows more about the basics of a very widely used method of chakra use than you, and likely will for quite some time if you don't just learn from him. Yes it means learning what is ultimately not that personally useful at this moment.
[12-12 | 22:39:34] <TheBeardiestBob> 2: Lo Fang, as well as his surviving disciples, Go Ping included, all know more about chakras than you, and most have different fields of study under Lo Fang, making the Disciples potentially excellent senior students to learn from. Again, not all of what you could learn would be immediately relevant with your bloodline situation in direct combat.
[12-12 | 22:39:41] <TheBeardiestBob> 3: Lo Fang specifically for frankly a cornocopia of Chakra techniques, some of which are based off bloodlines fusing with chakras that he managed to learn of while in the Shaolin Temples. This would obviously require quite a strong basis in chakras to learn-like what you could get from learning from the above.
[12-12 | 22:39:47] <TheBeardiestBob> 4: Einrik's girl is a chakra master with a heavy specialization-but a case of 'master of one, jack of all'. It's quite hard to learn-but if you've learned from the above, that shouldn't be a problem.
[12-12 | 22:39:53] <TheBeardiestBob> 5: Now you can learn from Einrik himself, who practices work-around Soul manipulation to supplement unorthodox Chakra manipulation in his personal style-and get some rather high level, combat-tested techniques. Again, all reliant on prerequisites that at this point Armas has, be it bloodline, chakra strength or skill.
[12-12 | 22:40:05] <TheBeardiestBob> So yes, initially you have to learn a bunch of stuff that's not really combat viable
[12-12 | 22:40:17] <TheBeardiestBob> but it's so you have a sufficient knowledge base to learn the things you CAN use.
>>
No. 47059 ID: 3fd4fb

I was not online a great deal this past weekend, but here are such logs as I have. Vast swathes of conversation are doubtless missing.
Dec. 10: http://pastebin.com/DkAUGmiA
Dec. 11: http://pastebin.com/kpxk2Ff2
Dec. 12: http://pastebin.com/1NYAYW4s

A couple mildly interesting conversations. The mechanics of how our cold resistance works, bits on what is happening in Camella's world, the fact that we can get Shadowbro more shadows very easily but if he takes mundanes' they'll die, a few other random things. Also a lot of worthless crap.
>>
No. 47066 ID: 3947e9

>>/quest/371882
>I'm SUSTing the rest of >>371644 because it's too long. It's stupid to have so much in here, when most of it belongs in discussion.
If you are referring to 1/3rd of the post being about chakra theory. Then no it shouldn't be in discussion since we get a bonus for figuring this stuff out in quest.
And bob confirmed part of my theory to be true in IRC.

Those SUSTS may very well have cost us that bonus.
>>
No. 47067 ID: 3947e9

Alright so... I want to prevent amen from erasing his memories of plots against us.

However it was pointed out a rule against ALTERING memories will prevent him from remembering new things / learning or some other unexpected stuff. I am not sure it would but on principle it might be best to get discussion on any order we give amen...

So how about:

"Amen, do not erase or falsify your memories without express permission. If an order requires you do to so, tell me "this order requires that I erase or falsify my own memories" and ask my permission to proceed."

This allows him to alter memories or form new ones. It just prevents falsification and outright erasing... hopefully, it might have a loophole. What do you guys think?
>>
No. 47072 ID: 3947e9

We have been discussing various ideas for avoiding the paper trail of car ownership. From magick license plates to crooked rental dealerships...

One plausible solution we came up with is to use taxis. For legal stuff we could drive around in an owned car (perhaps a magicked up ATV one day) but will have parking issues that are not there with a taxi. Of course with a dedicated driver we can be dropped off and then picked up later, the driver doesn't park they just circle the area.

For shady stuff we plan ahead and we get a taxi to a place 5-15 minutes away. Then get a different taxi to take us from there to our target.

Pay everything with cash only to avoid a paper trail. It also means that there is an extremely high chance of the the taxi driver not reporting driving you if you pay cash to avoid getting a cut taken out of the profits by the taxi company and the government taxman.
>>
No. 47097 ID: 3fd4fb

>>356872
Taxis? Seriously? We need transport assets which we can rely on to be competent, loyal, and on hand when we need them. Taxis are none of those things. We cannot rely on legitimate third-party transport agencies to move around large numbers of heavily armed and potentially injured troops on short notice and into and out of danger zones.

We buy our own vehicles. If we're paranoid about them being tracked, we make our purchases through a disreputable source, a criminal organization, use a third-party cutout, or buy secondhand somewhere using cash. A van is an investment of only a few thousand dollars. If it comes down to it, we can scrap or sell them and buy new ones every so often. And we can fabricate license plates and swap them for different ones periodically; it won't help with the police, but then if we're running into police problems we'll probably have larger issues with things like assault rifles and grenades.

But overall I think this isn't worth stressing over. When our enemies find us, it's not going to be because they recognized our cars as long as we took the most basic of precautions.
>>
No. 47101 ID: 3947e9

>We cannot rely on legitimate third-party transport agencies to move around large numbers of heavily armed and potentially injured troops on short notice and into and out of danger zones.
Of course not... But that is NOT the only type of transportation we need.

We are usually discreetly armed such the weapons are not visible and going to a guard job where violence is not even necessary to occur.
And a car can be a horrible burden in a major city like new york or istanbul. There is literally nowhere to park in many areas. You can NOT extract people by walking 5 minutes to a parking garage, giving them your ticket, paying, and then waiting 15 minutes as they extract your car (because they save space by parking cars such that they block each other. Such that several cars have to be moved to access the one you want).

We could train dedicated drivers that never fight and have them drive some disposable vans. But they would have to somehow be vetted so they don't go blabbing to the police about obvious criminal behavior. Maybe introducing them to magic would work but we cannot introduce everyone...

We can have members of the team drive the active members to and from. That puts a limit on participants as some people will literally not be able to participate in an action.

If we intend to make fake license plates we will need to take into account that this is a crime and would be obvious if the car is pulled over... And if someone is watching the mansion with mundane means (cameras) which our info suggests that they DO.

We would also have to actually FIND someone who makes fake license plates.
>>
No. 47105 ID: a62200

>>356901
Why not magic cars/planes/boats?

We could use a simple imp or some other being for hire or even just a spell matrix keyed to a remote or linked to the current 'driver' of the dispatch. A car made completely out of magic energy that basically disappears when you don't want to use it, stored in a nice pocket sized plate that can be recharged when necessary works well too. Of course these will be expensive but we got cash.

Also, getting a simple glamour for the vehicle that can run through a few options (eg colour change, chassis change, darken windows, etc) would go a long way for saftey.
>>
No. 47108 ID: 3947e9

>Why not magic cars/planes/boats?
Why not magic teleportation gates?
Oh right, because we are not a wizard!

Although if we DID get borders and bloodheart we could synnergize to easily and cheaply teleport everywhere. Especially if we add a small living non human (like a cat). Teleport cat via borders, teleport everyone to cat via bloodheart.

>We could use a simple imp
Armas has never even heard of imps... Do imps even exist in GFH?

>or some other being for hire or even just a spell matrix keyed to a remote or linked to the current 'driver' of the dispatch. A car made completely out of magic energy that basically disappears when you don't want to use it, stored in a nice pocket sized plate that can be recharged when necessary works well too. Of course these will be expensive but we got cash.
We don't have that much cash YET... and if it was widely available BB would be driving one since he has billions. Rapid transportation is rare and expensive as fuck and those who have it are not sharing.

>Also, getting a simple glamour for the vehicle that can run through a few options (eg colour change, chassis change, darken windows, etc) would go a long way for saftey.
It would, but only if it can affect electronic surveillance which is not that easy to get. Amen for example can only make person deceiving glamours no tech deceiving ones.
>>
No. 47115 ID: 9eae5f

>>356908
>Armas has never even heard of imps... Do imps even exist in GFH?
that demon blood we purchased from the demonologist guy was imp blood
>>
No. 47116 ID: 3947e9

>>356915
Alright, armas HAS heard the name imp and knows nothing about them beyond the fact that their blood is cheap.
>>
No. 47117 ID: 3fd4fb

>>/quest/372132
>So we can SUST people for being windbags? I wish I'd known earlier.
Of course we can. In fact, we can SUST people for no reason whatsoever, with no justifying commentary of any kind. We just generally don't.
>>
No. 47118 ID: 1c2c42

>>356917
Well, susting someone when you have trouble reading what he is writing and he is giving IMPORTANT orders is more or less reasonable.
>>
No. 47175 ID: 3947e9

Amen GLOATED to us that if we order him to tell us what he lied to us about, he couldn't answer due to the rule about no general questions...
that COULD have been a lie meant to prevent us from ordering him to tell us

I want to order amen to never lie to to his master. He can still lie, just not to us.
>>
No. 47178 ID: 3fd4fb

The thread tonight is a massive delete/repost clusterfuck of often-contradictory orders. Makes me feel sorry for Bob, who has to wade through all that and get something coherent out of it.

>>356975
>Amen GLOATED to us that if we order him to tell us what he lied to us about, he couldn't answer due to the rule about no general questions...
When? Give me a quote on it if possible, please. The "any attempt to gain mass clarity would bring an order into direct conflict with past bindings" bit doesn't seem to block us here to me.

If nothing else, we can say "Honestly list all lies you told me on November 24, if any." "Honestly list all lies you told me on November 25, if any." "Honestly list all lies you told me on November 26, if any." Continue until we reach the present date. We can afford to spend the required half an hour or so being thorough.
>>
No. 47180 ID: 81f32a

>Just checking, but you do know what a business account is, right? Specifically, how money from such an account can't actually be used any which way you want, as ultimately how you use it is relevant to the business that earned it-specifically your goons. The personal account thought-have at it.

Well, I had only rudimentary understanding of it but I thought Armas can use loopholes and tricks to use it however he feels like. Does that mean we cannot use those funds as we see fit? Shame... but not much.
What is the advantage of business account instead of depositing the funds it our personal account and distributing them as we want?

Also, when I said 20K, I meant twenty thousand at all. But that doesn't matter, if we send twice the money that means Armas' parents will love him twice as much, right?
Actually, I wanted to suggest more but was vary that other posters would shoot down the idea because we would "waste" so much money
>>
No. 47200 ID: 3fd4fb

Sometimes Merchant trading decision/debate time.

We have a hell of a lot of shit that we can potentially sell to him, and several items which it would be very worthwhile to buy. What follows is a brainstorming list of things we have available to sell and things we wish to buy; its purpose here is to help us get a sense of what we can offer and acquire, not saying that we should necessarily do those things. I'd offer my own opinions on the matter but I'm exhausted. If I've missed anything significant, so please mention it.

Potential Salables:
-Magical weapons, including Tokarev, Punt gun (suboptimal; Dunters want it), season guns (they're crazy useful but are likely valued accordingly), hate gun (though Locke's heir remains a concern), wind gun (potentially useful with Sake), presumably magical arrows from Gunnar (I keep forgetting we even have those).
-Info on the terms of Savoy's deal
-Training dump (suboptimal; causes bloodline decay)
-Info that a Splintered Intent trick exists; the info of how it functions; teaching it to others; a copy of the memory of us using it.
-Info that three Titancorp Reapers attacked the Triads and when; that we were responsible for the deaths of two and Labombard for the death of one; the various defenses the Triads displayed during the attack; the number of the Triads' apparent losses.
-The loot which is known to have survived the Titancorp attack; the chance to examine the charms; the knowledge that we have the charms, and the blood/soul required for the ability to function; the charms, blood, and soul themselves.
-Info on the Mafia job against the Germans; the Germans' forces destroyed; the Mafia's forces fielded.
-Info on the Triad job playing guard. The Golden Death Gods' observed powers; Lo Fang's observed prowess.


Items highly desired:
-Absolute secrecy regarding any of the above, if we don't have that already.
-A charm to shield our mind from the damages of accelerated communication.
-Sufficient luck with guns for one shot to go exactly as we want it to.
-The use of a timeless nevernever pocket at some point in the near future, in which we and certain other individuals of our choosing can spend large amounts of subjective time.
-A review of the wording of our standing deals and the mutual agreement that, should we die and return to life, they will not expire.
>>
No. 47216 ID: a62200

>>357000
>sell splintered intent trick to SM

man you should put that shit on auction.
Think of the showboating.

>get a bunch of arrow charms
>"Now ladies and gentlemen let me demonstrate what I have to offer"
>Fire shotgun
>one charm is used
>"Expected result yes? Nothing up my sleeves, perfectly normal human firearm in my hands, now then. Lets try that again"
>Splintered intent
>flipton of charms drop off
"Now then ladies and gentlemen, lets start the bidding"
>>
No. 47217 ID: a62200

>>357000
Also adding to the 'desirable things' list: Something to shield us from mind control/reading.

This is important, because really, anybody that can get into our mind can frig us over big time and we have a big open door there.

So something that makes it harder if not outright impossible for beings to get into our mind without permission is good.
>>
No. 47220 ID: a733a6

Another desirable item is a new doonongeas poison immunity potion.
>>
No. 47223 ID: 48e332

>>357017
Anything that works against the enemies of Armas would probably be akin to the bullet charm: 'one use only'. It would also be incredibly expensive.

>>357020
Armas has proven he can't be counted on to keep those kind of things safe. It's much better to find a way to procure ourself temporary resistance via fleshcrafting or some such.

>>357000
>-The use of a timeless nevernever pocket at some point in the near future, in which we and certain other individuals of our choosing can spend large amounts of subjective time.
Iirc, nevernever pockets need to be defined to follow the rules the 'trainer' understand, so it might be iffy to setp up. Also, it could actually be much easier to make our eye into such a training ground later on.

Other thing i want to buy is a dimnishment of the price for learning item charming.
>>
No. 47229 ID: 3947e9

>>/quest/372403
>Order him to truthfully and explicitly specify what his past lies to us were and what he aimed to achieve through each of them. His substitution may be something/someone which will fuck us over somehow; get its Name and be shown it, well away from where anyone else might see what horrors we're considering.
>Didn't Amen tell us it will enter in conflict with previous orders to ask specific questions about the lies?
He did, which can be gloating... or it a lie or a truthful misdirection in order to prevent us from asking.
Discussing it in IRC, after I brought up the possibility, someone else suggested asking him "Answer truthfully, What lies did you tell me <Insert date>" and repeating for every date we had him..

I think we should order amen not to lie to us, sake, or SB. Do so before any further questions.

And I think we need to order him not to erase or falsify his own memories without permission to prevent him from erasing the knowledge of his past lies. Actually make that order first.
>>
No. 47231 ID: 3fd4fb

>>357023
>Also, it could actually be much easier to make our eye into such a training ground later on.
How? Our eye is a spiritual demiplane, not a physical one. While we might be able to muck around with its subjective temporal properties, I doubt we'll be able to make it a place where people can physically go- and certainly we personally won't be able to, as that would involve putting our eye inside itself. There are a number of things we'd want to do in a time pocket which would involve actually being there- we can't really expect to learn or teach much about anything involving physical arts in a place where everything is defined by mental and spiritual perception and will.

>>357029
>Didn't Amen tell us it will enter in conflict with previous orders to ask specific questions about the lies?
>He did, which can be gloating... or it a lie or a truthful misdirection in order to prevent us from asking.
As I said before, I do not remember him saying that and cannot find it. Give me a post link and exact quote, please, because a lot of Amen's statements are ambiguous and open to interpretation; it's entirely possible that we are reading the same line very different ways.
>>
No. 47232 ID: f6a43e

>Okay-another thing. Two things, actually: One, I order you to honestly tell me if you have lied to me.
>[Amen]"This one has. This one also notes it quite interesting this one's already bound to not divulge truthful information in the general, but only the individual and specific-that is, any attempt to gain mass clarity would bring an order into direct conflict with past bindings."

Basically, some master in the past has bound him from telling the truth all the time, so we can't order him to always tell us the truth. If you want the truth you have to ask for it.

Truthfully I'm a bit suspicious about it because he offered that information up himself meaning that he was not bound to truth when he said it. If we call his bluff we could either get mass truthtelling of some sort or death for going against bindings.

You know, I wonder if Amen has ever had some normal, well meaning master that just tried to treat him like a regular person...and if he used it for all it's worth to get the bindings he wanted from it.
>>
No. 47233 ID: d97a61

So, the computer virus I though I clear out earlier this week?

Still here.

Updates on hiatus until I can genuinely get this cleared up
>>
No. 47234 ID: 3fd4fb

>>357032
>[Amen]"This one has. This one also notes it quite interesting this one's already bound to not divulge truthful information in the general, but only the individual and specific-that is, any attempt to gain mass clarity would bring an order into direct conflict with past bindings."
That means that we can't order him to generally tell us the truth all the time, yes, but it certainly doesn't mean this:
>it will enter in conflict with previous orders to ask specific questions about the lies

It seems to me that asking specific questions about his past lies clearly falls under "the individual and specific". We should be able to ask probing questions and demand the truth of things all day. It'll be a pain in the ass, but we can do it. If all else fails, Shadowbro has a good enough memory that he can probably quote everything Amen has ever said to us and allow us to ask directly about every single line Amen has ever spoken to us, individually and specifically.
>>
No. 47237 ID: 1c2c42

>>357031
It's the same for the nevernever- the rules are defined by the creator of the pocket (or he cna use someone else to define them, maybe), so unless the creator KNOWS how the body works, you can't train in physical art there either. Or at least, there is some kind of such restriction. IT was a bit vague.

My point about the eye thing would be to change the rules so that we behave in it as if we had a body. Sure, it won't actually improve other people's physical traits (though it could improve Armas depending on how we go about it)but we could use it for teaching stuff.
>>
No. 47241 ID: 252e1b

>>/quest/372524

Look, I know you're all butthurt and too cowardly to use your normal IP, but that's no excuse for lying.

>The most important part though, is that the museum officials must recover a fake Lo Fang will provide, and end with the conclusion they stopped a failed heist attempt, rather than that the sword was actually taken.

There's nothing in that sentence that precludes setting up a patsy, as long as we can get him into the museum.

Depending on the level of warding, we may or may not be able to use SB and Sake inside but we can certainly use them outside in a support role.

Goblin stealth works just fine against things Armas can't detect, as long as he is aware of them (remember when he sneaked away from the spirit shaman? He used his training alone to get away, even though he couldn't pick up the spirit's attention).
>>
No. 47255 ID: 3fd4fb

Been thinking a bit more on the topic of Camella and dimensional travel. I am wondering if we can somehow boost up the strength of the heart plan so that our link to the heart can persist even across dimensions. If we make Camella a member and then follow this up with sending her home somehow- probably by getting a wizard to do it- then her connection to the heart should open up the possibility of both her coming back and the rest of us following her through the heart's transportation powers. As long as we keep at least one person in her dimension at all times, we'd essentially have a stable conduit between the two dimensions, allowing us to move back and forth at will.

There are obviously a myriad of ways we could massively exploit having a couple dozen magically empowered people each as unknown as Camella is to us operating in a world where magic has historically been all but absent, in sole control of an open link to a world with much more history of magic and associated power. Factor in that we have reason to believe Camella's dimension will be increasingly experiencing serious magical phenomena, such as the manifestation of numerous new gods due to the increased effectiveness of Belief as a power source, and our options and the associated potential to gain profit and power only expand.

On a more personal note, whoever stuck that soul bomb in us is unlikely to be able to effectively track or manipulate us if we're in a different dimension, even if they've got a staggering level of power; I've gotten the sense that even wizards don't play with dimensional walls casually. Admittedly it's not impossible that they could somehow hack our heart and follow us through that, but that doesn't seem terribly likely. There aren't a lot of other options that we have available for hiding from or operating outside the realm of this currently-unknown being.

>>357037
It sounds to me like we need more information on the mechanics of this before we make solid plans. We're working on a lot of assumptions here.

There's also the concern that Armas' soul suffered from temporal dislocation after his long stint in the nevernever the first time around, which I believe was described as a form of spiritual damage- which he can heal at an accelerated pace. We don't have any real knowledge of how much spiritual damage we could do to others by training them in time pockets, or how long it would take a normal person to heal- although if Armas gets good enough with his soul magic it's not impossible that he might learn how to heal others from temporal dislocation.
>>
No. 47257 ID: 1c2c42

>>357055
>It sounds to me like we need more information on the mechanics of this before we make solid plans. We're working on a lot of assumptions here.
Definitely, which is why i am talking about it here, like you are talking about different use of heart plan. I just don't want to buy nevernever time from the goblins until we need to USE it, as there may be other, cheaper ways, to get the same effect.
>>
No. 47258 ID: 3fd4fb

>>357057
>which is why i am talking about it here
Of course. My statement was meant to imply "that should be noted as something to ask Bob at the next convenient opportunity, since we've got different takes on the mechanics of this".

>I just don't want to buy nevernever time from the goblins until we need to USE it
Okay, you have a point that in general there isn't a huge benefit to buying things in advance here. I doubt Sometimes Merchant will be having more random absences anytime soon, after all.


On a random other topic, as we're going to complete our bloodline soon one way or another, we should probably be stockpiling fanarts for that moment. I can't think of a lot of rolls more important to boost than the ones outlined in >>356768, particularly the synchronization roll. Dumping twenty or thirty fanarts at the appropriate moment could drastically change our results- and since our bloodline has been decaying already, it wouldn't hurt to try and make up for whatever penalty that's been applying.
>>
No. 47265 ID: 1c2c42

>>357058
On a random other topic, as we're going to complete our bloodline soon one way or another, we should probably be stockpiling fanarts for that moment. I can't think of a lot of rolls more important to boost than the ones outlined in >>356768, particularly the synchronization roll. Dumping twenty or thirty fanarts at the appropriate moment could drastically change our results- and since our bloodline has been decaying already, it wouldn't hurt to try and make up for whatever penalty that's been applying.

Which is why i was thinking of "incredibly optimal luck to finalize a winter bloodline as optimally as possible for the next 30 seconds" could be better than "luck of a single bullet".
>>
No. 47267 ID: 3fd4fb

>>357065
Arguably the results of the bullet will be the finalization of our winter bloodline, meaning that making the results of that single shot as perfect as possible would result in not only making the shot be a Darkening bullet, but also in making the results of gaining the Darkening be as close to perfect for us as it could possibly be and thereby resulting in a boost to our final bloodline. Since we don't know how long our bloodline components will take to collapse together into a final composite- for all we know, we'll be unconscious for days as our soul reworks itself, though I don't consider it likely- any time-based option doesn't seem like an optimal choice to me.

It certainly can't hurt to try and stack the deck in our favor as much as possible, though. Our bloodline is going to be with us forever and is one of our two greatest assets in terms of sheer power (the other being our Summer bloodline). Anything we can do to help the final result is worth doing.
>>
No. 47269 ID: 3947e9

What if we tell him "I order you not to lie to me during the year 2011". Then repeat this every year.
>>
No. 47272 ID: 3fd4fb

>>357069
We could also say "I order you to speak in a voice three octaves higher than normal when lying to me, and never speak to me in that vocal range under other circumstances."

The phrasing- and exact command- might need refinement, but something along those lines would neatly avoid the risk inherent in ordering him to actually not lie, without leaving us in the position of potentially receiving false information and think it's true.
>>
No. 47274 ID: 1c2c42

[16-12 | 04:44:25] <Fargist_The_Fifth> Oh boy
[16-12 | 04:44:30] <Fargist_The_Fifth> Kyubey loves cheating gamblers
[16-12 | 04:44:40] <Fargist_The_Fifth> ohboiohboihohboi
[16-12 | 04:44:49] <NotSureIfVirusFreeBob> ONLY IF YOU WIN
[16-12 | 04:44:58] <NotSureIfVirusFreeBob> Rabbit HATES cheaters that lose
[16-12 | 04:45:09] <NotSureIfVirusFreeBob> Enough that you'd probably auto-lose trick if you did so.
[16-12 | 04:53:05] <Arkeus> Right then bob, question: I was wonderign earlier on about animals and souls. Are the tribes/People who establish a 'link' with an animal, so as they gain magic/xp it make the animal gain some too, until it gains a soul?
[16-12 | 04:53:22] <Arkeus> Or is it a utterly stupid idea?
[16-12 | 04:53:42] <Guile> turn an animal into a D&D style familiar?
[16-12 | 04:54:00] <NotSureIfVirusFreeBob> No that does happen-and in fact several Amerindian cultures have magics like that.
[16-12 | 04:54:12] <Arkeus> Heh, great.
[16-12 | 04:58:40] <Arkeus> Well, if we can find a good way to cheat right now, we might be able to get it before a week is done
[16-12 | 04:58:51] <Arkeus> that's my main problem with paying johan, btw
[16-12 | 04:58:57] <Arkeus> The week thing
[16-12 | 04:59:00] <Arkeus> i wonder
[16-12 | 04:59:28] <Arkeus> bob: would it be possible to arrange a nevernever pocket for johan to prepare the bullet? or is it one of thise things thatr can't be done there?
[16-12 | 05:01:30] <NotSureIfVirusFreeBob> No, that would work.
>>
No. 47292 ID: 8d359a

>fyi, my physical location is different. :V The attentive might note that I sometimes post late at night when visiting my mum. Don't assume.

>>357041
>Rather than the sword was actually taken.'

>rather than the sword was actually taken

Is the important part. We're not stealing it, handing the fake to some guy, and running off. We're replacing the sword with the fake and leaving. We set off alarms, they think they scared us off, etc.

We don't set up a patsy because then, gasp, they will think it was taken. And that means that it's possible they will investigate the recovered blade. As opposed to the 'one that never was touched'.

What sort of support do you mean? As Bob always tells us, be specific. I don't know what you meant in either the patsy case or this one - or even in the goblin stealth. I will admit that, hey, maybe these things have applications when considered one way - Maybe we hire a 'partner' and set him up during the heist (but that still brings up the issue of investigation of the recovered item vs them leaving the 'untouched' blade alone :V) and I have no real idea what Sake or SB could do. Here, let me show you my thought process for more informative discussion.

Case 1: They come in with us.
>Due to the warning, they can't really do much.

Case 2: They attempt to assist from outside.
>???
>I don't really know what they could do from here. Maybe remotely cut the power, or something? Either way, their powers, due to the warding, can't really help once we're in. At least, not directly. Clarify your intentions, please.

Finally, Goblin stealth. I get the feeling you misinterpreted what I said. There are aspects of it we can use - but we must remember we are an assassin and ambusher, not a jewel thief. There's overlap. It's not the same.
>>
No. 47293 ID: 8d359a

>>357016
It's got flair and style - I just hope SM won't, you know, analyze it.
>>
No. 47294 ID: f6a43e

I'm not sure if the lack of sleep has muddled my thoughts or made them clear.

I would need to get some more info on the museum before I really went at this idea with specifics... but we could always go the 'stupid American tourist route'

Walk in, be the stupid American tourist, be all touchy feely with their *ahem* priceless artifacts, but not so much that they throw you out immediately. When you get to the sword, be all "Hey will you look at that", walk right up and grab the sword off wherever it is (hopefully not in a glass case or somn), make a fuss, talk about it's beauty or how it resembles the blade your great great grandaddy from china used to have in his closet blah blah blah. Basically make a huge fuss and while it is going on switch the blades. A slight of hand kind of plan, draw attention to the right hand while the left hand has the coin. They make a fuss, put it back. If they kick you out leave without too much of a fuss, if they don't kick you out then peruse the other stuff a bit more and then leave. Would be good if you could have other people kick up a fuss in different parts of the museum at the same time, divide their attention.

If does occur to me now that this is the kind of plan that works for a Con where you do it and split, never to be seen again because the stiff usually puts two and two together later, but I'm sure you guys can come up with better 'in your face' cons.

People are always looking for sneaks so sometimes the best way to not be seen is to be easily visible. (like what Armas did back in the early days and dressed up as a hobo.)

One last thing, getting a fleshcrafting done on you beforehand would be good and then getting yourself changed back later. That way the craft sticks as mundane during the trip and people don't recognize you or whoever you decide to bring (maybe some Russians)

I had another plan involving a lot of ferrets but that feels like trouble. Too bad, Sake would like it
>>
No. 47295 ID: 1c2c42

CHAT INFO FROM YESTERDAY

>Gambling with Rabbit and cost
[16-12 | 04:44:25] <Fargist_The_Fifth> Oh boy 
[16-12 | 04:44:30] <Fargist_The_Fifth> Kyubey loves cheating gamblers 
[16-12 | 04:44:40] <Fargist_The_Fifth> ohboiohboihohboi 
[16-12 | 04:44:49] <NotSureIfVirusFreeBob> ONLY IF YOU WIN 
[16-12 | 04:44:58] <NotSureIfVirusFreeBob> Rabbit HATES cheaters that lose 
[16-12 | 04:45:09] <NotSureIfVirusFreeBob> Enough that you'd probably auto-lose trick if you did so. 

>Creating Souls
[16-12 | 04:53:05] <Arkeus> Right then bob, question: I was wonderign earlier on about animals and souls. Are the tribes/People who establish a 'link' with an animal, so as they gain magic/xp it make the animal gain some too, until it gains a soul? 
[16-12 | 04:53:22] <Arkeus> Or is it a utterly stupid idea? 
[16-12 | 04:53:42] <Guile> turn an animal into a D&D style familiar? 
[16-12 | 04:54:00] <NotSureIfVirusFreeBob> No that does happen-and in fact several Amerindian cultures have magics like that. 
[16-12 | 04:54:12] <Arkeus> Heh, great. 

>5Darkening
[16-12 | 05:02:16] <Arkeus> Oh right bob, for curiosity's sake: what could we have expected had we gone for 5Darkening?
[16-12 | 05:05:45] <NotSureIfVirusFreeBob> You'd probably end up something like Schrodinger from Hellsing-you could 'stealth' your way in and out of existing. This being, of course, if you DIDN'T fuck up learning the power, as it would be equally dangerous as Borders, with that much power.

>Chakra teacher not chinese
[16-12 | 05:20:56] <Ironybot> Also, I found it interesting that two of the disciples go by their second names while one goes by their first name. Kind of a random thing to notice and it probably doesn't matter, but eh.
[16-12 | 05:21:41] <NotSureIfVirusFreeBob> Ironybot: Good job noticing which one is not actually Chinese, and took on a new name when he became a Triad.

>Johan, bullet, bloodline and NN pocket Time
[16-12 | 04:58:40] <Arkeus> Well, if we can find a good way to cheat right now, we might be able to get it before a week is done 
[16-12 | 04:58:51] <Arkeus> that's my main problem with paying johan, btw 
[16-12 | 04:58:57] <Arkeus> The week thing 
[16-12 | 04:59:00] <Arkeus> i wonder 
[16-12 | 04:59:28] <Arkeus> bob: would it be possible to arrange a nevernever pocket for johan to prepare the bullet? or is it one of thise things thatr can't be done there? 
[16-12 | 05:01:30] <NotSureIfVirusFreeBob> No, that would work.
[16-12 | 05:35:46] <Ironybot> Ah, excellent! Thank you, Bob. Then: Can Sometimes Merchant sell us sufficient luck, in any form- restricted to guns, restricted to specific time of use, whatever makes it more powerful or less expensive- that we could achieve near-certainty of getting a Darkening result from the use of Iron Trick to try for a bloodline?
[16-12 | 05:36:47] <NotSureIfVirusFreeBob> Ironybot: Yes, he is able to offer sufficiently potent, sufficiently restricted luck as to nearly guarantee certainty-there would be a d20 roll, and only on a 1 would it fail. But there would still be an ELEMENT of chance-since that's what it's built around.
[16-12 | 05:36:35] <Arkeus> BOB: Would it be Cheaper to get a NN pocket for one week or such a amount of luck required as described in Ironybot's question?
[16-12 | 05:37:16] <NotSureIfVirusFreeBob> Arkeus: You should know by now that's reliant on what specific details are used for each option, and as such no blanket answer exists.
[16-12 | 05:37:34] <sluggo> To clarify on a one we would be required to actually roll a d3 and face the consequences?
[16-12 | 05:38:22] <NotSureIfVirusFreeBob> sluggo: that is correct.
[16-12 | 05:40:04] <NotSureIfVirusFreeBob> I'd love to see this:
[16-12 | 05:40:10] <NotSureIfVirusFreeBob> >use luck
[16-12 | 05:40:13] <NotSureIfVirusFreeBob> >1d20 roll
[16-12 | 05:40:17] <NotSureIfVirusFreeBob> >someone rolls a 1
[16-12 | 05:40:28] <NotSureIfVirusFreeBob> >on recovery roll-manage to snag Darkening again, all is not lost.
[16-12 | 05:40:43] <NotSureIfVirusFreeBob> >fail the synchro and dominance rolls so badly you get a stunted bloodline
[16-12 | 05:42:21] <Ironybot> Bob: If we did pay for very focused luck from Sometimes Merchant, could we have luck such that the acquisition of the bloodline would also be affected by our temporary good fortune, improving our overall odds of a good bloodline result, at at least part of those odds?
[16-12 | 05:44:16] <NotSureIfVirusFreeBob> Ironybot: Such multifaceted luck would put the cost well in excess of using Johan AND purchasing the services of a time bubble for him to work, even at the second least expensive place you could currently get it.
[16-12 | 05:44:29] <NotSureIfVirusFreeBob> But yes it is out there to be gotten.
[16-12 | 05:44:42] <NotSureIfVirusFreeBob> Seperate luck charms might be cheaper in this case.
[16-12 | 06:19:33] <Arkeus> bob: would johann demand more money for working with a NN bubble establlished by someone else?
[16-12 | 06:20:00] <NotSureIfVirusFreeBob> Johann would not charge you more so long as he got verification no one would attempt to replicate his technique from the event.



>Luck
[16-12 | 05:44:10] <TMIoverload> Bob, how much general luck could we get at the Auction?
16-12 | 05:45:28] <NotSureIfVirusFreeBob> TMI: You'd really need to define this 'general luck' for me to answer, as depending on how you mean that my answer is very different.
[16-12 | 05:46:55] <TMIoverload> Pure good luck. Not just pure luck of all facetsm good and bad
[16-12 | 05:49:10] <NotSureIfVirusFreeBob> TMI: There is no genuine, universal luck magic-it's something you either have, or you don't. The best you can do is directed luck.
[16-12 | 05:50:52] <Ironybot> Bob: If luck is something you either have or you don't, then can it be taken from the haves and given to the have-nots through some method? Can we sacrifice seven Irish seventh sons and become one of the haves?
[16-12 | 05:51:50] <NotSureIfVirusFreeBob> Ironybot: You'd need someone to willingly bequeath it to you as they died to get it. That hard to acquire.

>Bloodline general info
[16-12 | 05:46:03] <MrTT> bob, I distinctly recall the warning on not dawdling in completing the bloodline specifying seasons... that is, we are "fine" if we complete it within the season
[16-12 | 05:49:36] <NotSureIfVirusFreeBob> MrTT: A season until it's degraded badly enough you can't recover-NOT how long it takes to start decaying.
[16-12 | 05:51:00] <NotSureIfVirusFreeBob> In general, clans start to wane once the clan understanding and expertise with the bloodline eclipses the raw magical energy of the clan bloodline. This is not a hard rule, but a decent rule of thumb.
[16-12 | 05:52:21] <NotSureIfVirusFreeBob> Once that pioneering spark for mastering oneself is gone, the magic fully understood, it takes with it some of the ambition to grow.
[16-12 | 05:52:23] <MrTT> you would think knowledge would be useful
[16-12 | 05:52:29] <NotSureIfVirusFreeBob> Complacency much more commonly set in at this point
[16-12 | 05:52:32] <NotSureIfVirusFreeBob> as does arrogance
[16-12 | 05:56:24] <NotSureIfVirusFreeBob> Repeat saturation and heavy use of pretty much any form of magic will start to imprint it in the body. This will admittedly still slowly slide you away from 'human' as you gain more passive magical knacks-but it's a trick you know exists, and could be very useful if plied properly.
[16-12 | 05:57:40] <NotSureIfVirusFreeBob> Bloodline magic = / = magical trick. This is something like 'Doony's supervibration sense' a passive, highly specialized trait.

>Imbuing tricks
[16-12 | 05:57:40] <TMIoverload> Oh, Bob. If someone with item shoves a blank soul in someone with a soul already, what happens?
[16-12 | 05:58:08] <NotSureIfVirusFreeBob> a blank soul into what-the body the soul's already in, or the soul itself?
[16-12 | 05:58:27] <TMIoverload> Either, or both at once if possible
[16-12 | 05:58:44] <NotSureIfVirusFreeBob> both isn't possible, unless you did two item-gifted souls
[16-12 | 05:59:00] <TMIoverload> Either it is then
[16-12 | 05:59:04] <NotSureIfVirusFreeBob> in body, you'd divorve it's real soul, and make a GREAT vessel for the new, possessing soul from severing such ties.
[16-12 | 05:59:32] <NotSureIfVirusFreeBob> In soul, you'd create a Recursive Soul-which is something that is normally a byproduct of contracting with an Elder Being.
[16-12 | 05:59:42] <NotSureIfVirusFreeBob> In both, you'd accomplish both.
[16-12 | 05:59:52] <NotSureIfVirusFreeBob> But only if done at the same time
[16-12 | 06:00:13] <NotSureIfVirusFreeBob> if you did soul, then tried to do body, the new recursive soul would 'catch' the incoming soul, overwhelm it, and absorb it.
[16-12 | 06:01:19] <NotSureIfVirusFreeBob> You could probably create a genuinely monstrous, nightmarish, nigh-inconceivably profound soul with... maybe one hundred souls, along this path of constantly deeponing one soul.
[16-12 | 06:01:39] <NotSureIfVirusFreeBob> A thousand, and you might be able to make a specialized being to neutralize itself and Amen out of existence, and be free of that fuck.
[16-12 | 06:02:31] <NotSureIfVirusFreeBob> This all ONLY being possible with Item's skillset-Borders bloodlines, the Darkening-none can accomplish this particular trick.

>Armas the Godling
[16-12 | 06:09:46] <Ironybot> With double divine bloodlines and a partially divine soul, Armas is already some kind of godling.
[16-12 | 06:10:30] <Ironybot> Bob, your take on the meaning of the terms "godling", "demigod", and other such language in the setting would be much appreciated.
[16-12 | 06:14:42] <NotSureIfVirusFreeBob> Ironybot you motherfucker, you not only correctly identified an actual term (Godling) you also perfectly nailed its meaning: that being 'soul is partly divine' and 'magics employed are partly divine'
[16-12 | 06:15:07] <MrTT> ... armas is a godling
[16-12 | 06:15:11] <Arkeus> He will be
[16-12 | 06:15:14] <Arkeus> if he gets Darkening
[16-12 | 06:15:16] <Arkeus> not if he doesn't
[16-12 | 06:15:20] <MrTT> summer
[16-12 | 06:15:24] <MrTT> partially divine
[16-12 | 06:15:30] <Arkeus> yes, bu just one out of two
[16-12 | 06:15:31] <NotSureIfVirusFreeBob> has to be all magic
[16-12 | 06:15:33] <Arkeus> yep
[16-12 | 06:15:35] <NotSureIfVirusFreeBob> if two bloodlines, then both
[16-12 | 06:15:40] <NotSureIfVirusFreeBob> if one bloodline, just the one
[16-12 | 06:15:40] <MrTT> ah ok
[16-12 | 06:15:41] <Arkeus> same reason why trick will get better with darkening
[16-12 | 06:15:46] <Arkeus> isn't it?
[16-12 | 06:15:51] <NotSureIfVirusFreeBob> yep
[16-12 | 06:16:03] <NotSureIfVirusFreeBob> Godlings get bonuses on Divine Artifact use.
[16-12 | 06:16:14] <NotSureIfVirusFreeBob> And obviously get bonuses interacting with gods in general.

>Auction
[16-12 | 06:16:54] <NotSureIfVirusFreeBob> Ironybot, there is no reason for Armas to be present at the auction at all. SB could be there, and would be fully willing to real-time relay what happens.
[16-12 | 06:17:07] <NotSureIfVirusFreeBob> Or SM could be the middle man in all ways for the auction

>SB possessing armas
[16-12 | 06:17:15] <Arkeus> Bob: would it be possible for SB to posses our body while Armas stayi n the eye?
[16-12 | 06:17:44] <NotSureIfVirusFreeBob> Arkeus: not currently. You'd need to know how to use your soul manipulation to manually move souls to accomplish such
[16-12 | 06:17:50] <NotSureIfVirusFreeBob> you know no such thing currently.
[16-12 | 06:17:44] <TMIoverload> Bob, if SB is possesing our body, does he have both sets of bloodlines during that time, just his, or just ours?
[16-12 | 06:18:31] <NotSureIfVirusFreeBob> TMI: A very interesting question. The soul is the 'key' to bloodlines, but he's your soul's twin, your Soul Shadow
[16-12 | 06:18:42] <NotSureIfVirusFreeBob> so he actually could use your bloodlines.... BUT
[16-12 | 06:18:44] <NotSureIfVirusFreeBob> and this is important
[16-12 | 06:19:25] <NotSureIfVirusFreeBob> he'd only have access to his own magical power source-so yes he'd have both of your options, but no extra stamina at all-AND it would not include other shadows, in the case of him being legion, until you find a way for multiple shadows to possess a single body.
>>
No. 47297 ID: 3fd4fb

A somewhat more complete log of last night.

Dec. 15: http://pastebin.com/DnZurHkH
Dec. 16: http://pastebin.com/M1Upv83g

Obviously the Dec. 16 one will be updated at some later point, if I should be on IRC again this evening. Mostly the additions to what Arkeus posted are in the form of player-player chat, but that offers some reasoning for various decisions that you may be interested in.
>>
No. 47298 ID: 330636

A thought on the blood-engine and the Kameosa. Another thing that alcohol is commonly used for, on top of drinking, is as a fuel. We should very strongly consider feeding the hate engine weasel wine to directly convert the power there to energy without the risk of us being intoxicated. This would give us a way of stockpiling magical energy, by feeding the spirit animal excess our magical energy when we have a surplus, then extracting the weasel wine from the kameosa as it makes it. We can then store barrels full of the stuff for whenever we need a power boost, if we can set up some mechanism in our eye to auto-feed weasel wine to the hate engine when we have the need.

As the blood-engine has both a soul thanks to the Reaper and a body congealed from Amen and Sisithurous' mutated blood, then it may even be possible to bind the Kameosa to the blood engine rather than to Sake, which may be safer, given how he may want to upgrade to a male body at some point.
>>
No. 47300 ID: a733a6

Should we sell some/all of the rituals we learned from Amen to SM?

If we do this maybe we should first check if Amen was truthful when he told us about them.
>>
No. 47301 ID: 1c2c42

>>357100
I see no reason to think SM would appreciate such rituals.
>>
No. 47302 ID: a733a6

>>357101

Why? They look very useful to me, especially the first torture ritual and the family curse. Even if SM prefer to use a real blood mage for this kind of things, there will probably be other people that would be interested in buying the rituals from him.

Do anyone remember the conditions for activating the primary function of iron trick? I believe that you among other things have to shoot the targets shadow?
>>
No. 47304 ID: f6106a

>Do anyone remember the conditions for activating the primary function of iron trick? I believe that you among other things have to shoot the targets shadow?

Have to hit it with all it's other abilities. WHich are the Shadowpinning, the scale to target one(which should just require a normal hit) and the one that does additional damage based on bullets inside the target. So shoot them twice, make sure the first shot leaves a bullet in the target, then shoot their shadow.
>>
No. 47305 ID: 1c2c42

Bob answered questions about Godlings



[16-12 | 18:45:10] <Arkeus> Are there many Godling Dragons?
[16-12 | 18:49:29] <ProbablyVirusFreeBob> There are no godling dragons. There are some ELDER dragons. Godlings can lie so long as they are more 'mortal' in terms of spritual and magical state than divine.
[16-12 | 18:48:56] <TMIoverload> Are godlings able to lie? Do godlings have an easier time of becoming divine? If someone has one bloodline that's divine and a bloodline, that should make them a godling, right? What if they manage to get another bloodline somehow? Do they lose their godling status?
[16-12 | 18:49:55] <ProbablyVirusFreeBob> If a person who is a godling that has one bloodline gains a new bloodline that is not partly divine, they will stop being a godling.
[16-12 | 18:55:17] <ProbablyVirusFreeBob> Not all gods can lie, it's only the ones that have had a belief crash, and had to rebuild magical energy AFTER having reached enough followers their followers Belief was altering their minds. So Whaitiri, for one, qualifies.
[16-12 | 18:55:30] <ProbablyVirusFreeBob> Oddly, Yahweh and Allah do no qualify.
[16-12 | 18:55:36] <ProbablyVirusFreeBob> Too bad, mainstream gods
[16-12 | 18:55:46] <Alratan> Yahew and Allah are different entities?
[16-12 | 18:55:55] <Arkeus> And Jesus, yes
[16-12 | 18:56:01] <ProbablyVirusFreeBob> SB and Armas are seperate entities
[16-12 | 18:56:25] <ProbablyVirusFreeBob> and Jesus was a Divine-heavy Godling that was like the best vessel EVER to possess. He was every god with an agenda's slut.
[16-12 | 18:56:36] <ProbablyVirusFreeBob> Until the Judas entity killed him.
[16-12 | 18:57:05] <ProbablyVirusFreeBob> Granted, that's like saying 'until some dude just up and tore down the great wall by hand in a couple minutes.'
[16-12 | 18:57:28] <ProbablyVirusFreeBob> He started as Divine heavy godling. Remember that saturation with a magic alters you
[16-12 | 18:57:35] <ProbablyVirusFreeBob> he was repeatedly possessed by all manner of gods.
[16-12 | 18:59:14] <Arkeus> Bob, Does Rabbit like Godlings?
[16-12 | 18:59:58] <ProbablyVirusFreeBob> Rabbit has mixed feelings about godlings. It would be more accurate to say he thinks of them as higher stakes gamblers.
[16-12 | 18:59:06] <TMIoverload> Do god Wizards retain the ability to lie, what with being gods?
[16-12 | 19:00:53] <ProbablyVirusFreeBob> TMIOverload if you BECOME a god, then the lying rule only matters insofar as what you WERE, not what you became. So, a Wizard, a mundane or a Dragon could become a lying capable God right off the bat.
[16-12 | 19:00:55] <Alratan> I don't want to attract any of Rabbit's attention
[16-12 | 19:01:13] <ProbablyVirusFreeBob> The 'must wane to lie' only applies to 'pure' gods.
[16-12 | 19:01:41] <Alratan> Is that ability to lie refleting some form of malleability of nature when a god is that week?
[16-12 | 19:04:08] <ProbablyVirusFreeBob> Alratan: you already know how in cases like Armas' where soul has been shared change is relatively easily accomplished given the right stresses. So yes, the logic follows that a fallen/nigh-forgotten god is a pliable god.
[16-12 | 19:04:41] <ProbablyVirusFreeBob> Maybe this will explain it better:
[16-12 | 19:04:52] <ProbablyVirusFreeBob> Let's start with person A
[16-12 | 19:04:56] <ProbablyVirusFreeBob> normal mundane dude
[16-12 | 19:05:06] <ProbablyVirusFreeBob> pretty smart and driven, hey he manages to make a bloodline
[16-12 | 19:05:14] <ProbablyVirusFreeBob> stuff happens, his soul and bloodline both get divine tainted
[16-12 | 19:05:19] <ProbablyVirusFreeBob> hooray, godling!
[16-12 | 19:05:27] <ProbablyVirusFreeBob> Now, at this point he can still lie.
[16-12 | 19:05:46] <ProbablyVirusFreeBob> Still being a driven individual, he keeps trying to climb the ladder-and THIS is where it gets interesting
[16-12 | 19:05:46] * Dart666 (~chatzilla@E7A195C6.E09A7405.5622741C.IP) has joined #Golemquest
[16-12 | 19:07:15] <ProbablyVirusFreeBob> there is a gap between 'fully divine godling' and 'mundane-to-god' It's like how everything that uses Divine magic is a deity, but not all are gods. So while in this transitory state, you can't lie-the only way around that is to become so powerful before changing that the change would automatically put you in a full-on God's weight class.
[16-12 | 19:07:49] <ProbablyVirusFreeBob> So, there is a period where you can't lie-but it goes away.
[16-12 | 19:07:57] <ProbablyVirusFreeBob> Assuming you climb past it, at least.
>>
No. 47306 ID: 3947e9

>>/quest/372828
If anyone is curious why we are so unanimous, a bunch of us negotiated almost every aspect of ironybot's post in IRC before he made it so we could just upvote it

The scheduling modifier I posted is, I believe a harmless error in his phrasing of what we agreed on.
While the jidkova thing is someone we didn't reach a consensus on in IRC.
>>
No. 47307 ID: 3fd4fb

>>357106
>The scheduling modifier I posted is, I believe a harmless error in his phrasing of what we agreed on.
My instinct is to try and answer all the questions Bob puts at the end of his post, so I neglected to play it cautious. You're right in that not determining the date and time of the auction immediately would be more prudent, but hopefully it will make no difference- even if we do go into a coma for a week or something, Shadowbro is well-equipped to handle the auction on our behalf while we recover so the impact of the slight recklessness there should be minimal.

>a bunch of us negotiated almost every aspect of ironybot's post in IRC before he made it so we could just upvote it
It turns out that the player base of Guns for Hire can indeed agree on (most) things, as long as they spend six hours deliberately working through every bit of minutia involving them first. Who'd have suspected?

That said, my post is not complete. Before the update tonight we really need to have some very convincing points made to persuade Sometimes Merchant to keep our deals running through Romanov resurrections; that's been on our plate for a long time and this is an excellent opportunity to get it done. We know that the persuasion won't be easy, so we should not be relying on our M and D traits to automatically carry us through. What we have posted in-thread right now is a decent starting point but isn't terribly persuasive or well-crafted, not to mention not being dialogue. I know there's a ton of discussion on this topic, so if someone who is familiar with the arguments involved could put in the work to make a solid persuasive speech/set of points out of all of it in dialogue form for Armas to use in his haggle, that would be great. Hopefully we'll come out of that argument with a pile of new haggling experience, if we do it right.

Some dialogue has been suggested for other portions of the Sometimes Merchant trade; it uses a rather different approach to this exchange than I would recommend. There is no point in being evasive unless we're using a pay-as-you-go system, where we can extract payment from the other party again and again in exchange for each bit of info we dole out. Since we're not really in a position to do that- the items we need are mostly large and singular- it is more to our advantage to aim for Sometimes Merchant's goodwill by being efficient but thorough in our speech. His time is valuable, after all. Since he's bound to give us a fair trade, the main point of any large haggle with him is debating exactly what is fair- that is, the point of our persuasion should be to carefully emphasize the value of what we just told him without insulting his own analysis abilities, because the more valuable we can make our sales appear the more he is bound to give us in return. If someone wants to write up dialogue or attempt to add detail to the haggle in an attempt to make Bob's life easier or get additional trading XP, those would be the principles I would recommend keeping in mind.

In case it was not apparent, one general idea was that we should not being selling information on our employers, particularly valuable information, but that information on our enemies is open for sale as long as it wouldn't give away too much about our employers and allies from context. Thus the decision to not sell anything about the Mafia or Triad jobs for the Russians, and why the information on the Reaper attack focuses mostly on the basic and the readily visible, except as the Reapers themselves are concerned where of course we wanted to sell as much information as possible. On another note, by showing Sometimes Merchant the gun parts after telling him about the Reaper attack and minimizing our own performance against them it should be fairly simple to imply that the gun parts were our only pay for our performance. Hopefully that basic misdirection will cover us somewhat against discovery of the charms and associated blood/soul, which we basically have to sit on until we can figure out some way to handle it that involves only people we can trust implicitly enough that they'd risk breaking serious rules alongside us.

>>357100
>Should we sell some/all of the rituals we learned from Amen to SM?
I don't see any strong arguments against it, but those are something random enough that I'm inclined to save them for if we're low on saleables at some point. They're not going to go away and we're not particularly desperate for things to sell at the moment, so we might as well keep them in-pocket. We are well-off enough these days that we don't need to compulsively sell everything we get to the goblins for whatever they can give us anymore.
>>
No. 47312 ID: a733a6

Do we know that we still have Jidkovas blood and that Amen did not serve it to the redcaps or something? I can not find any orders that would prevent Amen from having done this.
>>
No. 47319 ID: 3fd4fb

>>357112
Unfortunately there are a myriad of carelessly worded orders we've given Amen that might be screwing us over in one way or another without our knowledge. I would have to do a thorough check over all his orders in order to answer that with confidence.

The possibility of something like that is why I included the "check that we have the required blood for this" line at the end of the Jidkova suggestion.
>>
No. 47320 ID: a733a6

>>357119
Ok I somehow missed the last sentence of your Jidkova suggestion.
I think that the orders we have given Amen have allowed (but not forced) him to serve Jidkovas blood to the redcaps, however from what I understand of Amen he should value the chance of doing horrible things with Jidkova above inconveniencing us.
>>
No. 47356 ID: 81f32a

>>/quest/373163

Dammit, Arkeus.
What is wrong with knowing if we have expensive paintings lying around? Are you really so dense as not see the value of KNOWING that there might be something that we could sell for 100,000$ if we are in a jam?
I didn't say to sell them RIGHT now, just to get the general information.
This is the same situation when I tried to ask if we have cars at our disposal. The fact that I asked at that time doesn't mean I want to use it at the same time. It is useful knowledge to have. We barely fucking know what resources we actually have on hand and every time I try to clarify someone shoots down the idea with "lol, we don't need that now". So what? We might need it in future.
Forget about the resources, we don't know how many ROOMS we have on the above-ground levels (let alone how many sub-levels we have).

What are the negative consequences of knowing the actual value of several expensive pieces that we (might) have? Because that is exactly what I asked to do, nothing more nothing less.
To clarify: I didn't suggest to sell them right now, just to know the value.

>Also, selling furniture takes a LOT of time, and we'll get money without that.
And you're the expert on that matter, right? Where the hell did you get the idea that selling furniture takes more time than selling any other expensive stuff?
Besides, you realize that if we need money fast (keyword being "fast"), we are not going to sell it at its actual price, but cheaper.
Sell them 20-40% cheaper, advertise it competently (or just find some company that buys furniture.... shit, we might even have antique furniture so we can also contact antique peddlers) and you have your sale in a week or two.
We are not living in the middle ages where the news had to get around by horse messengers. Just place the ad on internet or something and you have entire Turkey easily accessing your information. Hell, there are people who make LIVING on this kind of thing and scour these ads everyday.
We are living in a freaking Megapolis not a village in middle of nowhere. You can bet that there is always some interested party around, willing to buy something cheap and sell it for tidy profit later.

If you want to sell it for maximum profit, then yes, it will take a while.


God forbid we have some alternative revenues besides killing people.
>>
No. 47360 ID: 3fd4fb

>>357156
>God forbid we have some alternative revenues besides killing people.
We also make a tidy profit on the occasional bit of blackmail.
>>
No. 47361 ID: 3947e9

>There's Meng Yun, who is obsessed with precision of chakra manipulation. There's Li Zhou, who thinks the most important thing being efficient with the energy of one's chakras, and there's Jet Fang, who holds flexibility of chakra use as king. So the question is:

I am pretty sure I know what efficiency is.
But how do flexibility and finesse differ?

Could we get a longer then 1 word description?
>>
No. 47362 ID: 3947e9

<MrTT> Also, Why isn't einrik looking at us constantly as the bloodline settles?
<TheBeardiestBob> because he captured an encyclopedia's worth of data when you did it, at two points shortly after, and at five points over the night from a distance. He has the encyclopedia brittannica's worth of
<TheBeardiestBob> his sensory range is stupid

>>357161
<TheBeardiestBob> As to your questions, MrTT
<TheBeardiestBob> I will answer with examples
<TheBeardiestBob> Flexibility: A person has a chakra based attack trick, called 'X'. X is designed for use on a human sized, lightly armored, magically defended target. Flexibility is about making that technique more widely applicable-to foes that should be too big, or too durable, or too fast, etc.
<TheBeardiestBob> It's about broadening the scope of individual move application
<TheBeardiestBob> so perfection in minimalistic simplicity
<TheBeardiestBob> a trainer that focuses on just knowing a few moves, but well enough they can very minorly reinvent the moves to adjust them to the situation.
<Ironybot> I.... suspect that Armas has sufficient innate talent to be able to do that on the fly anyway, even without training on the topic.
<TheBeardiestBob> Precision: A person that has a chakra ability that lays it's affect over an area. Precision would be how you controlled the borders of that zone, if there are rules for who's targeted, who's exempted. It's about taking a swing at a guy with a hostage and not hitting the hostage too-but everything is chakra.
<TheBeardiestBob> Not so much talent, as he could easily Darkening-assisted Romanov-altered soul-sculpt himself to be naturally inclined to using the different form, as he would be to what was his norm a moment ago.
<TheBeardiestBob> Trolly fighting-constantly respecialize yourself to the exact moment you are fighting in, on a spiritual and physical level.
<MrTT> ... i love the idea of respeccing per opponent
<Arkeus> it's not per opponent
<Arkeus> it's per instant
<MrTT> mmm.... important distintion
<Arkeus> It's REALLY trolly
<TheBeardiestBob> Well, you couldn't really START as respeccing per instant-but it's possible, at least.

<MrTT> @bob: thanks for clarifying... and neither of those sounds like its more geared towards avoiding magical accidents like the eye blowing
<TheBeardiestBob> MrTT: that's gained with general experience, as you learn what warning signs of shit going wrong feel like
>>
No. 47364 ID: 1c2c42

Ok, each giid fanart gives +1 on sync.

Given we have 91, it's possible to get to 100. Let's DO IT.
>>
No. 47374 ID: 1c2c42

>>/quest/373298
That's great thanks. Now we just have to hope enough people do good fanarts.
>>
No. 47375 ID: 330636
File 132422322059.png - (151.32KB , 700x487 , Armas Soul v2.png )
47375

Armas soul Attempt 1
>>
No. 47376 ID: 330636
File 132422356888.png - (127.03KB , 700x487 , Armas Soul v3.png )
47376

ANother
>>
No. 47378 ID: 330636
File 132422456029.png - (161.61KB , 700x487 , Armas Soul v5.png )
47378

With more emphasis on the bones
>>
No. 47385 ID: 330636
File 132424154372.png - (85.79KB , 1100x680 , Iron Trick v1.png )
47385

Iron Trick causing evolution
>>
No. 47387 ID: 330636
File 132424481553.png - (128.71KB , 1200x697 , Iron Trick v2.png )
47387

A modifed version with a magical Armas (the glowing blue emerging from the smoke), and Rabbit in the background.
>>
No. 47405 ID: 3fd4fb

The remaining chatlogs for this weekend. The log for Dec. 16 in >>357097 has been updated as well.

Dec. 17: http://pastebin.com/zka1WjdH
Dec. 18: http://pastebin.com/fEswxdGp
Dec. 19: http://pastebin.com/PccqVAe8
>>
No. 47408 ID: 1c2c42

>>357205
Just after irony left:
<TheBeardiestBob> Final Q/A:
[19-12 | 11:51:41] <AlratanMobile> Is our Winter Bloodline Imperial?
[19-12 | 12:02:45] <TheBeardiestBob> Alratan, come on man. Romanov's imperial. Romanov's part of the bloodline. You know that adding a Divine Bloodline to the mix makes the whole thing divine. There's really no reason to ask that question-in fact, you'd be fully justified objecting if that somehow WEREN'T the case.
[19-12 | 11:51:59] <BUTTZ> Bob if people pray to Armas will he hear them?
[19-12 | 12:03:01] <TheBeardiestBob> BUTZZ: actually..... if they really meant it-yeah, he would.
[19-12 | 11:52:09] <Abeo> Would it be possible to use soul sculpting to optimize individual souls into working as "parts" to a larger soul collective with a single purpose?
[19-12 | 12:03:22] <TheBeardiestBob> Abeo: not without a SHIT TON of effort-since you are Internal-focused, largely
>>
No. 47420 ID: 09f3e4

Here are some thoughts about the new bloodline.
Did we get the fanart bonus to synchronization, or did we only get the "KNOWLEDGE BASE BOOST"?

">[ Winter Bloodline Innately understood mechanics, each classified as a tenent of his Winter Bloodline's core function(It is from this base that all he does will flow from.): ] "

My interpretation of this sentence is that the powers of the winter bloodline only include the 5 listed (and other powers derived from them).
This would appear to exclude some of the powers that were present before the merger of the bloodline.

Einherjar item sensing and magical threat detection.

The soul perception might be included in the "The Lordly Imposition" but according to my interpretation it only grants soul manipulation abilities (while this loss would explain why Armas couldn't see the soul of Meng Yu, I would like to think that we would get more of a hint than that if Armas suddenly lost his soul perception).
>>
No. 47434 ID: d97a61

>>357220
The Einherjar-derived Item Sensing and such are not actually part of the bloodline-think of them as soul quirks, in the same way as Camell'as soul observational skills.

And yes, the Fanarts boosted the roll to optimum.
>>
No. 47445 ID: 31f32d

So, Boris.
1. He would like to learn more of that magic cooking, probably ask armas to let him read more of the book of recipies which he intends to memorize.
2. When hearing about what the night class with ito was like, would be very interested and try to get signed up as a student hoping to learn about actual chakra use from ito.
>>
No. 47449 ID: 1c2c42

>Sparring with Lo Fang.

[20-12 | 03:38:12] <TheBeardiestBob> Oh, FYI, because Armas IS narcissistic enough he'd entertain the thought: if you can ever not get crushed by Lo Fang in a spar of chakra use where you are limited to the same maximal output and total pool as him, and even one of his Disciples Witnesses it, you could net yourself an invite to meet with the Triad Boss
[20-12 | 03:38:17] <TheBeardiestBob> THE Triad Boss
[20-12 | 03:38:34] <TheBeardiestBob> the onetime human, long-time converted crucible of ascencion champion
[20-12 | 03:39:17] <TheBeardiestBob> So, a bit of encouragement for Armas to really, REALLY get his chakra use down. And no, I fully expect this to never happen.
[20-12 | 03:39:23] <Ironybot> How generous is "not get crushed" in this context?
[20-12 | 03:40:41] <TheBeardiestBob> Ironybot: it would mean not being knocked down, paralyzed, knocked out, mind-locked, deprived of your senses, for a whoooooole three minutes.
[20-12 | 03:40:54] <Ironybot> That's a long three minutes.
[20-12 | 03:41:07] <TheBeardiestBob> yes it is
[20-12 | 03:41:08] <Arkeus> We'd have to cheat
[20-12 | 03:41:19] <Arkeus> and use stealth to hide our use of magic
[20-12 | 03:41:23] <Arkeus> or something
[20-12 | 03:41:35] <TheBeardiestBob> Remember, Lo Fang is a sensor type
[20-12 | 03:41:55] <Arkeus> TheBeardiestBob: So, Lo Fang is THAT respected by Triad Boss?
[20-12 | 03:43:01] <TheBeardiestBob> Lo Fang met him when a few times when he visited the shaolin temples. Still does periodically-her 'friend' amongst the dragons is one that lectures there.
>>
No. 47456 ID: 1c2c42

Auction

>>Quest/373436
These are all good. I was thinking of adding some magical beasts beside lurk, for either Armas to eat, for Armas to give to Whaitri for lessons, or for Armas to practice soul sculpting if he can give them souls.
>>
No. 47457 ID: 77c458

Didn't we intend to have soul sculpting training with focus on making engine from auction?
>>
No. 47458 ID: 1c2c42

>>357257
Soul Sculpting training, if not by a memory dumb, would still need Armas to practice a LOT before being able to make a soul engine or something like it (even if knows how).
>>
No. 47480 ID: e691e2

Q&A from bob last night:

[21-12 | 00:30:52] <Arkeus> I was thinking about the heart plan. Would the 'Heart' count as inner soul manipulation for Armas?
21-12 | 00:31:02] <TheBeardiestBob> why would it?
[21-12 | 00:31:04] <TheBeardiestBob> Is it his heart?
[21-12 | 00:31:10] <TheBeardiestBob> Is it in his body? Is it internal?
[21-12 | 00:31:44] <Arkeus> I thought it would make 'one big organism', and in that case it would count as internal
[21-12 | 00:32:38] <TheBeardiestBob> Arkeus-even if you made it one big organism, why would that make it internal for ARMAS?

[21-12 | 00:32:54] <Alratan> If possible, give the heart a soul and make it everyone's spirit animal
[21-12 | 00:33:02] <TheBeardiestBob> Nope
[21-12 | 00:33:17] <TheBeardiestBob> can't make a spirit animal have multiple owners
[21-12 | 00:33:19] <TheBeardiestBob> one to one only

[21-12 | 00:33:47] <Arkeus> TheBeardiestBob: does this mean we can't have the soul engine being co-owned by Armas, Sake, And SB?
[21-12 | 00:33:52] <Arkeus> or even by Armas and SB?
[21-12 | 00:34:28] <TheBeardiestBob> If you try to make it a spirit animal? not a chance
[21-12 | 00:34:29] <MrTT_Traveling> I thought the engine is not going to be a spirit animal
[21-12 | 00:34:36] <TheBeardiestBob> one owner per spirit animal
[21-12 | 00:34:37] <TheBeardiestBob> period

[21-12 | 00:35:50] <TMIoverloadaway> Bob, question unrelated to their madness. If you put a blank soul in a physical generator, say a crank operated one, could it run itself?
[21-12 | 00:36:59] <TheBeardiestBob> TMI, if I understand you right, you mean a mundane generator, correct? If it was crank operated, yeah sure. Electrical would need electrically inclined spirit, though.
[21-12 | 00:37:35] <TMIoverloadaway> Wouldn't a blank soul become electrical if put into an electrical engine?
[21-12 | 00:40:18] <TheBeardiestBob> TMI: Not unless you sculpted it into such an orientation
[21-12 | 00:40:42] <TMIoverloadaway> I thought the whole thing with item is that the blank soul auto adjusted to it's container?
[21-12 | 00:42:32] <TheBeardiestBob> TMI: With ITEM, sure it does that.
[21-12 | 00:42:36] <TheBeardiestBob> But you don't HAVE Item
[21-12 | 00:42:39] <TheBeardiestBob> nor know anyone with it.
[21-12 | 00:42:46] <TheBeardiestBob> or OF anyone with it.

[21-12 | 00:36:28] <Arkeus> TheBeardiestBob: would it be possible, with a OG question or in some other ways, to turn the soul thing in our eye that might become a engine into a Spirit of Learning and Teaching, in order to have it learn everything Armas is taught and teaching it 'optimally' to Armas again?
[21-12 | 00:38:10] <TheBeardiestBob> Arkeus: There is absolutely no safe way to link that pile of frankensoul with learning in any way that will not dangerously expose Armas to the source material-that being dead people and Amen, most pertinently. You could do it, but you'd be retarded to do it, and would probably get mad when UNEXPECTEDLY it led to severe problems.

[21-12 | 00:36:44] <MrTT_Traveling> Bob. did the blood thing in our eye gain a soul by virtue of being in a spiritual plane (our eye), could we repeat the process to create more souls
[21-12 | 00:38:39] <TheBeardiestBob> MrTT: Nope, completely misconstruing things, soul is not in the slightest a byproduct of the zone it is in.

[21-12 | 00:36:45] <Alratan> Another question on the blood engine - does it need fuel, and, if so, could it run on weasel wine, given that is the other major use of alcohol in the world, as well as drinking it
[21-12 | 00:39:53] <TheBeardiestBob> Alratan: can you name an engine that doesn't need fuel ever? Answer is yes, it needs fuel. No, weasel wine doesn't work-because it doesn't physically exist. A physical engine will need nourishment that is itself physical
[21-12 | 00:40:28] <Arkeus> So the soul engine would be physical? or is the soul engine and blood engine two separate things?
[21-12 | 00:42:03] <TheBeardiestBob> Arkeus, you keep switching terms here. Soul Engine, at least so far as I've used it, is for things like that fuck in your eye being made an engine-which is non-corporeal. Physical engines... well, they are, as it happens, physical.
[21-12 | 00:42:36] <Arkeus> TheBeardiestBob: because i think Alratan meant blood engine as the soul engine
[21-12 | 00:43:00] <Alratan> So, can the soul-engine in our eye be fueled by weasel wine?
[21-12 | 00:43:44] <TheBeardiestBob> Alratan: yes, weasel wine works
[21-12 | 00:44:11] <Arkeus> TheBeardiestBob: would using Weasel wine to fuel soul engine get back to Amen?
[21-12 | 00:44:25] <TheBeardiestBob> depends
[21-12 | 00:44:42] <TheBeardiestBob> are you planning to confine the engine's use exclusively to the eye demiplane?
[21-12 | 00:45:19] <Arkeus> TheBeardiestBob: so, fueling it with weasel wine is ok as long as it stay in demi-plane?
[21-12 | 00:51:14] <TheBeardiestBob> Arkeus: if you spoke in reference to the potential soul engine in your eye, that is correct.

[21-12 | 00:46:55] <Arkeus> TheBeardiestBob: do spirits of learning and teaching exists in GfH? if so, how rare are they, and how hard would they be to create for someone like Armas?
[21-12 | 00:52:16] <TheBeardiestBob> Arkeus: the types of learning / teaching spirits that exist almost exclusively are actual teachers-they do not download information into your mind, or make you a better student-they are just really good teachers.

[21-12 | 00:59:14] <TheBeardiestBob> Arkeus: only one owner for a spirit animal. If owner dies,soul goes kaput. Can bequeath it-but that doesn't mean the animal becomes better with time
[21-12 | 00:59:29] <TheBeardiestBob> Spirit animals 'lock' once made spirit animals. No new power, what have you.
[21-12 | 01:00:05] <MrTT_Traveling> bob, a teacher soul, could it learn new things?
[21-12 | 01:01:08] <TheBeardiestBob> MrTT sure: but it can't increase soul volume or weight, and experiences are what give it weight. Learn new things? Kiss some old knowledge goodby
[21-12 | 01:01:24] <TheBeardiestBob> This is assuming the teacher soul is bound to something
>>
No. 47496 ID: 08be1e

Questions about the auction:

Are the truth of what is offered in the biddings verified somehow?
Could for example the bidder offering the blood manipulator after winning the auction change its mind and not give us anything?
>>
No. 47497 ID: cf49fc

We should NOT give it to Blackbeard! This WILL fuck us over. He has not SAID what's in the chest, and we've already proven that his charms aren't that difficult to beat. Pick something else, like the Hilarious Lurk, or the Fire Prophet's Fragment.

Why did we want a Lurk again, anyway? Don't we already have Lurk powers?
>>
No. 47503 ID: e691e2

>>357297
It's also laregly useless to have Savoy blood or address. He is a goddam teleproter, and his arm has been sitting in lo fang's office for months.

So, yes, he has absolute protection there.
>>
No. 47504 ID: bdb886

>>357303
It should be noted we do have a face-change charm thing, right? So we could, theoretically, take his face, then mold our soul (If we knew what it looked like, fuck!) to... become him, at least as a great disguise, and just piss off EVERYONE. Maybe even frame him for soul malarky and set a dragon on his ass.

There's probably huge holes in this, however. Namely on whether the charm would work and that we don't know what his soul looks like.
>>
No. 47505 ID: 252e1b

I want that hummingbird. It's the best in the world after all.
>>
No. 47512 ID: 51d399

...You know...it would have been smart to kill an Einher and get an Og question before the auction. That way we would have known precisely what to ask for to get what we want.

ah well
>>
No. 47517 ID: 252e1b

>>/quest/374070

>"A marker for the services of a masterful blood mage for the duration of a single project to be specified later, the memory of which will be removed afterward."
>>[SM]"Ho... I suspect you will get multiple bids on this particular option."
>"Okay-THAT, is it."
>For a moment the goblin stands still, cocking his head at me.
>>[SM]"Interesting that you could make my curiosity as to why there are reports of Red Caps visiting your claimed abode so... arbitrary so easily. Though I suppose that is why you were named friend so easily-"
>The voice now comes from inside my own mind, the inside of my skull buzzing.
>[SM]"You are just full of surprises."

I got the impression that SM thinks Armas is getting ready to mess with the Red Caps somehow. It's a logical leap to make. You practically need a master-class blood magic practitioner or a wizard or something to be able to deal with a Red Cap's magic (since that's their entire focus), and the privacy-heavy restrictions on the deal would also point toward doing something that could make some heavy-hitting enemies if word got out.

I guess it's good he's got the wrong idea.
>>
No. 47531 ID: f6106a

I would like to point out two things. The humming bird, while the best hummingbird in the world, is still a normal animal. Non-magical. This would be why the best is being offered. Because normal animals can't compete with other stuff offered to us, because it's a normal fucking animal.

The fastest slug in the world is not comparable to a kinda crappy profesional sprinter. Keep this in mind before you cream yourself over the words best in the world, alright?
>>
No. 47551 ID: 19ebef

Would you guys drop the logs from past few days?
I'd like to see what Bob said and answered regarding the auction choices
>>
No. 47553 ID: 3fd4fb

>>357351
I've actually been online the last couple days, so logs. These should be complete. I've also updated the log from the 19th I posted earlier.

Dec. 20: http://pastebin.com/rs1pMNDq
Dec. 21: http://pastebin.com/QmJDYQkC
Dec. 22: http://pastebin.com/NUjhpyKe

>>/quest/374465
Because Armas is now an incredible bundle of soul-oriented hax, I am inclined to think that the usual rules on animal capacity and type may not apply here. There has been some chatter this evening on this topic, which is contained in the log above, along with a certain amount of dispensed information from Bob.
>>
No. 47564 ID: 19ebef

Thanks for the logs.

About the bird... well, I guess it's fine that we can have mundane and magical spirit animals alike. Do animal spirits level up like rage fragments do?

Also, no update today either?
>>
No. 47572 ID: 24b9e1

Thinking about what Bob said to us earlier about draconic derived practitioner (mathematical) magic having a completely different theoretical basis and approach to divine and elder magic, we may be have serious trouble learning how to use our Winter Bloodline. Practitioners such as the Sami may have nothing to teach us, as their magic simply works differently. This is most immediately relevant for spirit animals, but is a general concern. On the other hand, now we are a godling, Sake's knowledge may be much more applicable than previously.
>>
No. 47575 ID: f6106a

So, a few things. One, Bob said you can upgrade a normal spirit animal to mythic via some special thing. I would like to point at, one, you need it's permission. As we're going to murder it, I doubt that will be given. Two we don't know how to fucking do that and getting someone who could teach us would be difficult because our bloodline is pretty fucking unique.

Also, we're doing it again. We're putting more shit on our plate to get more power later rather then just grabbing something quick that upgrades with us passively as it functions. It's a very simple immediate upgrade.

Some people are worried about not being human. We're a godling now. As we gain power, we're going to be less human no matter what until' we hit god. We've crossed that bridge already and short of losing a bloodline or stop ourselves from advancing in power at all, we're going to be not human eventually.

I'm going to be pretty busy the next few days, maybe weeks, so I won't be checking this for a bit. But I really hope for once we can make the quick and easy power grab instead of piling shit onto our plate for later. We couldn't even do that with Abdul, but the quick an easy power grab was kinda part of why we did the auction, so hey, maybe there's a chance of that actually happening for once.
>>
No. 47576 ID: 8ebbb8

>>357375
What are you talking about? Both the fragments and hummingbird are quick power ups, though the fragments may give more power for a trade for controls.

But both are Immense IMMEDIATE power up, however fear fragment increases by itself over time while bird hummingbird would need permission in order to soul graft it (a seconf form of powering it up would be to turn it mythic, but that's ANOTHER matter).

So, basically both are immediate power up viable for long term, with fragments making Armas insane.
>>
No. 47582 ID: 3947e9

The charm we took from BB:
>>374672
>SM: "Yes, this is authenticated-Svartelf make, I believe. This should do well."
>Last charm is renewable but self contained: it's a charm with inbuilt instructions for ritual. With the user's blood, it can produce one 'charge' per six hours. The charm can hold twelve charges. Each charge offers 'instant recovery from non-instantly fatal harm' when expended. This charm counts as all charm types, for the purposes of upgrade-offering charms. There, what you wanted-an explanation in front of all those who bid."

<MrTT> Need to know: 1. does overcharging it damage it?
<MrTT> 2. How many charges it currently has
<Bobcat> How would you overcharge it?
<MrTT> 3. Does trying to do the ritual too early damage it
<MrTT> It holds 12 charges
<MrTT> charge it while it is full of 12 charges
<Bobcat> where would you put the thirteenth charge?
<MrTT> without grounding it could explode or something
<Bobcat> the rituals make blood-based physical objects that at the charge, held in the 'spokes' of the wheels.
<Bobcat> you can't put something in a slot that isn't open
<Bobcat> and the ritual to make them takes that long-so you can't really recharge faster-that's how long the crafting process takes.

Based on all of the above.
Svartelf's Blood-ritual Charm:
- Appearance: Something which contains wheel/s with spokes made out of gems of blood. 12 spokes in total corresponding to 12 charges. Spoke gems might appear missing if it is not fully charged.
- Holds 12 Charges, each charge is a physical gem made of the user's blood which appears in a slot in one of the spokes of the wheel/s that make up the charm.
- Offers "instant recovery from non-instantly fatal harm" per charge
- Counts as all charm types for the purpose of upgrade offering charms
- Has inbuilt instructions on how to recharge via ritual. Recharging a single charge is a 6 hour long process.

Q1: Did BB give us his own personal charm or a duplicate of it? if it is his own personal charm then it might hold a charge, since each charge is made of the user's blood we just scored BB's blood.
Q2: Can a blood gem be unslotted from the charm and kept separately. Perhaps by SB teleporting it into shadow and then teleporting it back into the charm? (such that effectively we can store much much more then just 12 charges)... Perhaps an individual item could be crafted to do such.
Q3: Are the gems made of blood tied to the person whose blood it is?
Q3a: That is, could armas use blood gems made by someone else to heal?
Q3b: If not 3a, does it require physical contact? Or could multiple people share the charm by each make a few gems and only one of them carrying it. (aka, armas goes on mission with 12 russians, each russian made 1 gem and if any one of them is hurt that specific gem is used up in the charm)
>>
No. 47584 ID: 3947e9

>>374705
Basically hummingbird spirit animal does the following based on what we discussed on IRC.

1. Concurrently accelerate your entire body simultaneously and equally in a direction of choice, either increasing speed or turning on a dime.

To compare, its like the difference between being accelerated by gravity (harmless) and being accelerated by impacting the ground (what kills you). Because you are accelerated concurrently everywhere in your body, no damage.

2. Increase our biological functions (heart, lungs, etc) to the hummingbird speed, increasing physical and mental speed. This is only possible by a regenerator who uses their regeneration to heals up the damage it causes the body.

3. The above both stack with red-cap footwork
>>
No. 47600 ID: 3947e9

<MrTT> Bob, since spirit animals can be passed around from person to person. Can it be done under duress? For example "I kidnapped your son, I tricked him into giving up his soul... I will trade you his soul and returning him unharmed for your spirit animal"
<Bobcat> it would take more effort to let it shift between the two-but it's doable
<MrTT> Alright, I suspected as such
<Bobcat> yeah, you can even be forced to bequeath it with torture
>>
No. 47618 ID: 1a4459

AlratanMobile: AlratanMobile: If you bind two of the same sort of spirit animal, can you legally merge them into one?
...
TheBeardiestBob: Okay-in that case, you could not merge them without having one of the following to go with 'the explicitly free-will-derived permission to do further soul manipulation beyond that covered by being your spirit animal' from one member. Then....
TheBeardiestBob: 1: the same from the other could do this
TheBeardiestBob: 2: some situation where in self defense you, as an untrained soul manipulator, destroyed/warped it's soul in self defense. This means outing your power set to draconian tribunal.
TheBeardiestBob: 3: purchasing preshredded soul bits (do not think of this as a conventional commodity-people who acquire legally okay soul shreds usually covet them.)
TheBeardiestBob: 4: use bits of your own soul (note that feeding your own soul to a spirit animal in this more permanent sense, rather than funneling spiritual energy, can greatly disturb the spirit animal bond and mutate it)
TheBeardiestBob: 5: have a god imbue it after getting the bird to agree to the specific thing you want to do
>>
No. 47652 ID: 3947e9

We had all this "we should aspect our soul winter and our flesh summer"
The inherent premise is flawed.

Our winter node comes from our bloodline, which is PHYSICAL and native to the body. It gives us the power to manipulate souls
Our summer node is also a bloodline but primarily comes from our divine soul graft, it is a SOUL thing not native to the body. It gives us the power to manipulate flesh
Very yin yang that our soul gives us flesh manip and our flesh gives us soul manip (with a focus on internal manip). Hard locking them into winter and summer is a path to exploding not to safety.

Inherently both are heavily intertwined in both body and soul. So far our flesh is saturated with summer... but that is does to our constant feeding of summer (magic food) and steeping the body in passive healing. When we learn to control it we should be able to remove the summer energy from the body and apply winter energy. (Or learn how to better mix them based on our hybrid healing technique).

Our chakra is primarily winter since its our dominant bloodline, much stronger. But we still have a summer soul graft there which we mustn't forget about. Our soul hasn't done a winter/summer explosion... yet.

Our eye exploding back when we did the experiment was probably (I am guessing here based on my intuition) due to tons of uncontrolled Chakra, not due to summer/winter interaction.

Since dragons mix all 4 seasons, I think we need to somehow get in a dragon's good graces and ask them for info on how to properly mix different seasons (and do so without revealing what we know of their magic, we are only asking cause dragons are awesome). A potential place to do that is the Chinese magic schools taught by dragons. We should totally score an admission to one one of these days

Taoism and yin-yang stuff might also help
>>
No. 47674 ID: 3947e9

ok, I have an idea for trapping the devil.
What we do is have a russian meet it at the door, disguised as Armas with amen's magics.
The russian then invites the devil inside. The devil enters thinking it has guestright but it doesn't since it was not invited legitimately. We nab him as soon as he enters.
>>
No. 47683 ID: 3947e9

Armas Speed Hax:
1. Purchased: Gobling Charm to prevent damage from the rapid communication/though. Gives Armas effective bullet time (only affects his though speed while body is still slow)
2. Purchased: Hummingbird spirit animal regular boost.
3. Purchased: Hummingbird spirit animal regenerator specific boost.
4. Planned: Redcaps fleshcrafting and leg movement technique.
5. Acquired: Amen fleshcraft training, switch to fast twitch muscles only.
6. Planned: Ask Meng Yun to teach us a chakra technique for boosting only speed. Preferably a multiplier rather then an additive boost.
7. Planned: Learn darkeneing technique to respec into speedster as needed.

Also, we need darkening training right? Well rabbit is a busy god and can't train us (unless we pay through the nose)... but he CAN perhaps be willing to (at reasonable pay / at us winning a bet) direct us at a previous disciple that has darkening that CAN train us.
>>
No. 47685 ID: d9ac01

>>/quest/375131

not inventing a new technique, I'm sure it exists.
The reason why I want to ask SB is to see if he can tell us weather such a concept will flood our body or simply remain soul.

We don't blow up when we decide to do stealth, so there is a good chance that it does not have to flood our body to make chakra changes.

The reason we blew up the eye is because we changed to 'sight' and the eye is the organ directly related. You could come with the argument that aim depends on a balance of forces in the body to ensure proper hand eye coordination, but I think the physical effect will be a negligable addition.

Again this is why I said ask first, in case I assume incorrectly. We also have Einrik for general knowledge, though I am loathe to ask him. If SB is unsure or we just can't get a proper answer, we would not do it at all.
>>
No. 47697 ID: bdfca5

>>357474
If the charm changes how ones soul appears it might work. Otherwise Armas could order Amen to dampen spiritual perception within his domain or similar. Also Shadowbro should move to the russian's shadow in case the devil is able to notice unusual shadows. And Armas himself should obviously be veiled so the devil can't easily see through our ruse.

If we ask someone to kill Einherjar instead of us it counts as us killing them. If we ask one of the russians to give the devil guestright, would it count as us giving it guestright?
>>
No. 47705 ID: 4eb115

Here is an idea on how to spend some of the time waiting for the devil.

I remember reading somewhere (probably in an IRC log) that Armas could upgrade GGG if he got to experience more forms of pain. One form of pain that I believe Armas has yet to experience is electric shocks. We might be able to borrow a taser from a Russian, or we can order one, then we can combine pain training with learning to maintain the precision of the chakra reinforcement while distracted.
The more forms of painful distractions we can use, the better. Pouring boiling water over yourself is very painful but the pain may be to similar to the fleshfire. Sake probably knows some painful wind manipulation techniques.

Do anyone have any ideas about other painful distractions that are different from what Armas has experienced before?
>>
No. 47734 ID: e691e2

>>/quest/375410
If you had read what i said, you'd see that i am AGAINST giving the devil either a life or a soul, i am AGAINT the devil entering in the house, and what i mostly want is make it go away without breaking our word that we will "sort it out". Breaking our word, in such a case, is giving him our soul. You might be fine with that, though.
>>
No. 47784 ID: 4eb115

>>/quest/375838
I agree that we should improve our capacity to learn before we spend a lot of goblin training, but we can afford to spend a few hours to test archery and trap making. This will allow us to plan better, for example archery could turn out to be useless or maybe trap making is extremely god and we therefore should hurry to increase our capability to learn trap making. Testing should also allow us to gain an idea about what is needed to learn the various subjects.
>>
No. 47788 ID: 1310c4

>>357584
I would agree with you, except that Bob is generally quite willing to answer questions about what various paths to power would give Armas in the IRC or discussion thread, so we can get that information OOC there and save ourselves the hours in-game.
>>
No. 47828 ID: 4a9ad8

hey, would some of the fine gentlemen drop more chat logs please?
>>
No. 47829 ID: 4a9ad8

hey, would some of the fine gentlemen drop more chat logs please?
>>
No. 47831 ID: 3947e9

>>/quest/376405
As of this post, we had 20 rolls.
Individual averages (divided by dice*100, even though a dice has no 0):
falcon 41%
guile 38.6%
TMI 55.6%
arkeus 34.75%
MrTT 56%
total average is 48.55%

crits (under 10 or over 90) go, we rolled a 2, a 4, a 98, and a 100
>>
No. 47835 ID: 252e1b

>>357631

In your face, my plan is 62.86% awesome, and has four critical successes.
>>
No. 47837 ID: 252e1b

Oh yeah before I forget:

(00:14:37)<Bob>A solid fanart of Armas plotting with Amen could have Armas have fit in 'download knowledge of German from Amen to thinking meats' prior to the mission

Might be useful in a mission against Germans. Just maybe.
>>
No. 47850 ID: 877dd2

Come on guys, someone drop the logs please!
>>
No. 47857 ID: 252e1b

>>357650
You want chat logs? Fine, here are some fucking logs. I edited them, but I did't take anything critical to the conversations out.

<BUTTZ>Does Armas have any actual explosives training?
<Ironybot>Yes.
<Grail>Presumably
<Grail>Probably more than most people on the field beyond Camella.
<AlratanMobile>Armas spent a decade in Iraq and Afghanistan
<AlratanMobile>He will have had training on explosives
<AlratanMobile>Given how much of a threat IEDs are
<Guile>he also somehow got through a war without being upgraded from private, Al
<Guile>including that time when his entire squad was killed and he should have gotten a battlefield promotion
<Guile>... I dont actually know if the military still does that
<Bob>A solid fanart of Armas plotting with Amen could have Armas have fit in 'download knowledge of German from Amen to thinking meats' prior to the mission
<Bob>It helped that he was such an asshole in the service people tried to look for excuses to NOT promote him-and he was as lazy as he was capable of being
<AlratanMobile>But they allowed him to re-enlist twice
<AlratanMobile>You have to be actively very good for them to allow that
<Guile>presumably to try and kill him off again
<BUTTZ>There was a stretch where they needed bodies Al. Stoploss orders, ect.
<AlratanMobile>There was
<AlratanMobile>That explains the first re-enlistment
<Bob>He had family in good spots to keep getting him back in. The Ranger Uncle (Maori) that's your mother's brother, for one.
<AlratanMobile>The second was after that had stopped
<Bob>And the second is explained by Ranger Uncle, and knowing Riker, the Ranger trainer
<Bob>just because he'd pissed off the marines didn't mean the Rangers hated him (yet)
<Bob>...and in fairness he didn't make EVERYONE hate him...
<Bob>just... most of the people that mattered...
<AlratanMobile>He must have been able to pass the tests though
<BUTTZ>Lord knows how much Ranger Uncle's stock dropped in Riker's opinion after Armas got to know him
<Bob>Cheating Alratan
<Bob>This shouldn't surprise you.
<Bob>Well Buttz, depending on how Thursday goes, Riker may have to call him and apologize
<AlratanMobile>There's cheating, and there's being able to blag through 61 days of intense training at Ranger School
<Grail>Armas takes his cheating seriously
<AlratanMobile>I'm not sure how you can cheat your way into special forces
<Guile>I do favor having Camella do demonstrations, and we're just the guy with the inhuman human resources dept
<AlratanMobile>Without being so good at cheating that you actually don't need to cheat
<Bob>The physical part wasn't bad in general-keep in mind that a byproduct of not being much of a thinker-is more time for MUSCLES. But yes, he did do piss-poor on certain parts-but again, connections and cheating saw him through.
<Guile>Armas approaches cheating like normal Rangers approach actually, you know, becoming competent

...

<Bob>So, OTHER than Vampires, any guesses as to what's up with Rocco's men?
<AlratanMobile>Single use charms that massively boost their physical abilities for a short time?
<AlratanMobile>As we can tell they're using charms
<Ironybot>This is a fairly wild guess, but I would hazard that there's some kind of archetypal effect going on here that allows them to mirror magical boosts throughout their men based upon some kind of uniformity schema that uses the typical "mafia" outfit as part of its tie-in. The chokers allow them to access the schema and draw power from adopting the role of "faceless mafia goon".
<TMIoverload>I'm thinking force amplification enchantments on the guns which are using explosive ammo, as well as magic suits
<Ironybot>If they had enchanted guns we would have picked up on that immediately, I'd think. Magic suits I think we'd have picked up as well, or at least Shadowbro would have and told us. Since we're not quite so sloppy as to utterly neglect a basic cursory check of our allies' equipment and abilities, the only magic items the mafia have are their chokers- or those chokers are effectively masking all...
<Ironybot>...other magic items they have so well that we&headvoices can't pick up on it.
<BUTTZ>What if they're all flesh golems?
<Bob>And today, BUTTZ fulfills Ironybot's role.
<BUTTZ>I'm gonna go whistle Deutschland über Alles
<AlratanMobile>Well, they do have a skilled fleshcrafter
<AlratanMobile>We should see if we can get lessons after we find a non-physical chakra alignment
<Ironybot>Hrm. I would have expected flesh golems to be extremely expensive- in the range of hundreds of thousands of dollars each, at least. Perhaps I'm off base, or perhaps Rocco is throwing even more resources at this than I expected.
<Grail>Flesh golems
<Grail>Flesh manipulator
<Grail>What a coincidence

...

<BUTTZ>I'm surprised the Russians didn't have anything to say about the uniforms
<Ironybot>They probably chalked it up to "Yeah, the boss is still crazy" and moved on. I was shocked at how much faith Matvey seemed to have in us.
<Grail>They might just be getting used to our eccentricities.
<Bob>Think of it this way
<Bob>You are actually an improvement over the last boss
<Bob>it's sad to think that's true-but it is
<Bob>crazy is sometimes better than sane-when the sane is a powerful pedophile
<BUTTZ>Armas' brand of crazy seems fairly harmless, if very weird
<BUTTZ>Just based on what they've seen so far anyway
<Shifter20>Half are just as crazy, the remainder just don't carre about craziness I imagine.

...

<BUTTZ>We should get a couple of bottles of baby oil for shadow bro
<Ralith>okay?
<BUTTZ>The possibilities are endless
<AlratanMobile>I would prefer a binary VX derivative, to be honest
<BUTTZ>Armas can't put that all over his body though

...

<Bob>>Item for external Flesh manipulation
<Bob>Wasn't someone looking for an unused, pristine Kapala....
<Bob>Ironybot, you know anything about that?
<BUTTZ>Oh so THAT'S what we wanted that for!
<BUTTZ>Well I guess we can make one from one of the German's heads
<BUTTZ>Maybe several

...

<Bob>So, finally finished rolling for what's in the warehouse.
<Bob>And Grail gets to know what that is
<Bob>isn't that nice for Grail?
<BUTTZ>Yo Grail, can we whistle it into submission?
<Grail>I'm going to say no
<BUTTZ>Fuck it's not little nazi rats
<Grail>Unless you get the seven gates/whistling thing going
<BUTTZ>Refresh my memory on the seven gates thing
<Bob>A way to gimmick Armas' whistle talents into allowing musical harmonic resonance with one's own chakras. A poor man's resonance-but you don't need anything to bounce it off.
<Bob>A handy power augmentation trick

...

<Bob>Time travel fight: Cortez versus Camella
<Bob>Two different worlds' prodigal warriors from different times. One on one.
<Grail>What period?
<Grail>Before or after he conquered all the shit?
<BUTTZ>Is it like a straight up bareknuckle brawl or what?
<Bob>Time period is THE GREEK OLYMPICS
<Bob>OH YES
<Bob>So of course they must compete naked
<Grail>Camella
<BUTTZ>Yeah
<Grail>Monkey grabs the peach
<Bob>That move is such a killer....

...

<Bob>You know, I actually don't remember off the top of my head. If a concrete number's been directly mentioned in quest, that's the answer. If not-30m, same as SB's shadow range
<A_Mad_Oyster>yay! 30 m!
<TheInsufferableMystic>Now that is one nice smile!
<Arkeus>Mmmh, that's a nice kill zone around us
<Bob>Assuming SB to be sticking with you-anything within thirty meters of you can be subjected to Bird and SB

...

<BUTTZ>I like Guile's modification to the Troll the Nazis plan
<BUTTZ>Too bad we didn't have the charm making parts in the first place
<BUTTZ>We could have had a Camella-Armas charm made and then worn an SS uniform too
<BUTTZ>We could have been twins!
<A_Greedy_Squid>There needs to be a facepalm counter for Armas
<A_Greedy_Squid>Every time someone facepalms at something Armas did, counter goes up by one
<guile>"Ze cloning process is, az you can zee, fully operational."
<BUTTZ>Oh hell we need to do that anyway, being Camella's twin in a mission will be trolly and awesome
<guile>we'd need a drop of her blood, first
<BUTTZ>We can talk her into it
<BUTTZ>She's reasonable
<BUTTZ>The plan has real applications
<guile>true, we're the paranoid one
>>
No. 47858 ID: f7f854

>>357657
<BUTTZ>We should get a couple of bottles of baby oil for shadow bro
<Ralith>okay?
<BUTTZ>The possibilities are endless

Most random thing I have ever heard planned.

>getting a drop of Camellas blood
>Mimic her even out of the field
>Seduce Hafaz
>Camella Kills us

This is the outcome I see
>>
No. 47864 ID: 7c31d2

That sounds like awesome! We should totally do it.
>>
No. 47876 ID: 3947e9

so, hummingbro is able to tap into our sami powers. Logically he should be tapping into all our bloodline powers. or at least all the winter

We should examine his soul for signs of darkening... most importantly. If he can tap into romanov then he could resurrect as his body burns out from our energy. Each romanov resurrection also fully heals the body.

In addition, sake could perhaps perform regular healing on him as well. And we should see about having him become mystic.
>>
No. 47878 ID: 3947e9

I am told birdshot is bad for a rifle that wasn't built for it. but we should be able to get some custom multi shot bullets for IT.
This would synergize nicely with splintered intent with the shadow pinning and the ability that each bullet causes all previous injuries to reinjure
>>
No. 47880 ID: 81f32a

>SUST to taking back the AA12 from Vlad midfight.

Wait, we aren't equipped with the AA-12? I thought it was pretty much one of the the default armaments for us by this time.
What ARE we equipped right now then?
>>
No. 47881 ID: 0ccc5b

>>357680
A Mateba, Silja, IT and Old Lonesome.

As for our guns being lent:
[31-12-2011 | 05:33:48] <Bob> 2Well, Iosef's on Gatmalite duty-and Vlad's shitting himself in glee that he has his shotgun AND the AA-12 right now. He hopes to complete this mission without using a single non-shotgun-fired round
[31-12-2011 | 05:34:10] <Bob> 2Zhenya, Matvey, Gloom and Ivan are on season pistol duty
>>
No. 47882 ID: 81f32a

>>357681
Oh, alright. Didn't know that.
since we can't delete posts with rolls just ignore my suggestion then.
>>
No. 47937 ID: d14d3e

>>357681
Please tell me something as important as this was actually stated inquest and not in IRC. Please.
>>
No. 47951 ID: f6106a

>>357737
Camella did say we needed to spread the magic guns around. And it was said in quest we agreed and did so. The specifics weren't said in quest, but that we weren't hogging all the magic guns to ourselves was.
>>
No. 47975 ID: 3947e9

rolled 91 = 91

test
>>
No. 47992 ID: d97a61

ANNOUNCEMENT:

As has been mentioned and linked, there's now the minion wiki page. FOR EVERYONE WITH A MINION: Since everyone participated in looting, you get to pick up to 100lbs worth of heavy weaponry-be it flame throwers, rocket launchers, grenade launchers, detpacks, what have you.

Post what you want them to claim and it's weight in discussion, I'll look at it to make sure the stuff was in the warehouse (it's pretty expansive but the more exotic stuff might not be there) then you can add it to your Minion's info on the minion page.


Also everyone is responsible for keeping track of their own minion, in terms of equipment and funds.
>>
No. 47995 ID: 81f32a

>>357792
I... I actually don't know shit about weapons to make a meaningful choice and Iosef seems to have all the heavy weaponry he could dream of. If he had some strength enchanting and body reinforcement charms, he could wield one of those miniguns standing.
Can I just say a "good flame-thrower" and leave the rest to you? Even if that could mean worse result.

In fact, can I make a request? After getting the M202 FLASH and a flamethrower, if Iosef could carry more, can you make it so that he looted as many defensive charms as he could? You know, on the account of being fucking scared of the monsters he would prefer some measure of personal magical protection.
If not, I'll leave the choice to you. Heck, just have him haul expensive looking grenades or other rare/expensive ammo if you don't want to bother.
>>
No. 48011 ID: b8123b

1 x Heckler and Koch USP 9mm (left) = 1.70lb
2 x Heckler and Koch USP 9mm (right handed) = 1.70 x 2 = 3.40lb
2 x Heckler and Koch USP Tactical 9mm = 1.6 x 2 = 3.2 lb
1 x Heckler and Koch USP Tactical .45 ACP = 2.05lb
4 x Heckler and Koch P2000 SK 9mm = 1.62 x 4 = 6.48lb
2 x Heckler and Koch P30L 9mm = 1.63 x 2 = 3.26lb
2 x Hecker and Koch 45 .45ACP = 1.94 x 2 = 3.88lb

1217 9mm rounds = 20lb approx
756 .45 acp rounds = 20lb approx

30 green laster sights approx 2lb

total = 66lb approx

Rest goes to helping others
>>
No. 48016 ID: a90bfc

A thought. We might want to engage in some ammo/weapon standardisation.

Thanks to Gun we now have a large amount of highly effective XM25 and FRAG-12 ammo, so we should build on this, and take the three other XM-25 launchers and as much ammo as we can carry, as standard support weapons. We should also consider taking any other semi-auto/auto combat shotguns such as the Saiga and the AA-12, as with the FRAG-12 rounds they are essentially small grenade launchers with a 200m range, so make a great replacement for conventional side arms when fighting supernaturals, as against superfast opponents we can use the HE-fragmentation option so we don't have to hit them, only nearby, and the HE-armour piercing against supertough opponents. The combat shotguns are also very good for urban warfare when loaded with normal rounds. If several Russians had been armed with these, they could have done much more damage to the Nazinauts.

Thanks to TMI, we have 7 anti-tank Javelin launchers, but so far we only have 9 out of a possible 16 missiles.
>>
No. 48017 ID: 81f32a

>>357816
Are there more Javelin launchers to loot or did TMI take all availible? And will the missiles be impossible to acquire later? They cost 80k each though (probably more for us since they obviously would be illegal)

Gotta agree on XM-25. I was just going to retract my suggestion to loot one of those. Should Iosef take all three of them?
That will leave him with 16.3 pounds.

I was going to take a H&K MP7A1 (4.19 pounds), H&K 45 .45ACP (1.94 pounds) and 20 XM25 25mm HE grenade rounds.
But if anyone has better advice on what to take, I'm all ears.
>>
No. 48018 ID: f6106a

>>357817
>>357816
TIM, not TMI. I am not grabbing launchers.
>>
No. 48030 ID: d14d3e

[12:53]Shot__You know what
[12:53]Shot__I don't give a shit about this weight thing anymore
[12:54]Shot__Have Rosti carry whatever you like. If Bob bugs you, then quote these lines
>>
No. 48059 ID: 81f32a

>Nikifor also wants a XM25 and is willing to trade Iosef a weapon of the same value for it.

Eh, I was under the impression that all of the loot will be going to common armory anyway, at least all the extra stuff (I mean Rotislaf is not going to hoard all the SMGs he took and try to use them at same time, would he?). So no need to trade and shit, we are all comrades here and it will pay to look out for each other and share stuff without asking anything in return.
If anyone wants to use XM25s, just ask.
>>
No. 48060 ID: a78f05

>>357859
Oh...sorry. Well then, ignore that little part, okay?
>>
No. 48068 ID: 3947e9

>Avery Bagoyle's Seven Thousand Seven Hundred Seventy Seven Indirect Chakra Orientations
If armas buys it and makes it available for the whole company as I suggested, then Boris will be looking through it for chakra enhanced cooking techniques and will bring those up with Ito; this will also make him much more excited about working with ito as it provides a foundation for him to learn this magical "Iron Chef" type stuff.
>>
No. 48070 ID: 3947e9

In regards to the 25% auto pay...

<SickBob> Iosef went on both jobs, I think maybe Gloom did too? Andrei, I think, was one of the ones that didn't go on a mission forget who the other is, and pay is to all those that participated, not to all card holders. Basically Armas sends Oyak a list of which cards to use each time there's a deposit

So basically, its not 25% of any deposit is split up between cards, but when we get a deposit we "automatically" manually send a list of payees for it, each specified payee gets an equal share of 25% split of that overall payment.
>>
No. 48073 ID: 81f32a

>>357870
Speaking of the pay. How much did each russian mook earn for this job?
>>
No. 48081 ID: 3fd4fb

>>357873
http://tgchan.org/wiki/Guns_for_Hire_Minions
Use this page. Seriously, use it. I've been putting way too much work into trying to make the wiki into a decent resource for the players to see it neglected.

While you're at it, http://tgchan.org/wiki/Guns_for_Hire_Armas is getting not so worthless these days, too.
>>
No. 48089 ID: 81f32a

>>357881
Oh wow, thank you. I did not know that it was being worked on.
>>
No. 48111 ID: 81f32a

>SUST to Italian, as no one knows that we can speak it and I see no reason to reveal that capability.

Actually, unless Bob made a mistake, Armas talked with Gianni in Italian. I do not know why Armas would do that since it was decided among the players to keep the knowledge secret as long as possible.
>>
No. 48112 ID: 3fd4fb

>>357911
Shit, you're right. I guess either Bob made a mistake, or Armas was careless and Gianni caught him with the most basic of "let's find out if this guy can speak X" tricks.
>>
No. 48115 ID: b8123b

>reccomend getting information on following topics
>SUSTED because we don't have information
...
>>
No. 48116 ID: 330636

Right, I've edited the armoury page to include details on what we took from the warehouse.

http://tgchan.org/wiki/Guns_for_Hire_Armory

Anything else we should add?

We really need to buy ammo of the five calibres we don't have. Whilst we picks up spare magasines for some of the weapons, which was a good idea, we raided a warehouse, and so they would have all been empty, as you don't generally store and transport ammunition loaded into them.
>>
No. 48122 ID: 3fd4fb

>>357916
Hey, nicely sorted.

I want to make the armory page into a series of charts with notes on who each item has currently been issued to/who they're issued to as standard, but I don't think the wiki actually supports charts.

The Russians each started with an AN-94, and I might just be missing it but I don't see those listed on the Armory page yet.

We should probably move notes on all our enchanted weapons except for the Artifacts from Armas' profile page to the Armory page, since they're now being treated as company assets that we have minions use.
>>
No. 48124 ID: 330636

>>357922
I don't think the Russians should have equipment permanently assigned to them - whoever needs a weapon from there should just take it after chekcing with Camella and Matvey.

I agree about transferring the weapons that Armas does not make much use of, such as the AVT and the Tokarev, but he should keep the AA-12, the Mere, Iron Trick, and Silja for himself.
>>
No. 48172 ID: 3947e9

So... we have been looking for a way to completely remove all winter chakra energy from our body so we can do flesh manip, summer based. We hypothesized we would explode otherwise...

Why the fuck would that happen?
We have two healing techniques:
1. Regeneration lvl2.5, a passive summer fleshcrafting ability. Always on and always working on our flesh despite it being full of winter chakra energy.
2. Hybrid healing, an active summer/winter technique.

#1 is the real proof here. if merely having both winter and summer affecting our flesh resulted in an explosion, we would have exploded already. Unless we are constantly having and healing tiny explosions and draining the winter chakra would boost us to massive massive regeneration speed. That is a possibility too I guess. But it seems most reasonable to me that summer winter interactions cocur not when both act on the same thing (flesh) but when they are made to act on each other (like that ill fated experiment where we tried to feed winter energy into summer bloodline)
>>
No. 48178 ID: 21a4e6

For consideration: an external flesh manipulator touches your bare flesh and you immediately start behaving very OOC and being exceedingly friendly to that very person, to the extent of giving some one you've met only twice for a very short period of time a pet name. What's more, his boss expresses no surprise at all at what is a quite bizarre and unlikely turn of events. What does that suggest?

Yes, odds are you've been compromised, and are under attack without realising it.
>>
No. 48181 ID: 3947e9

>>357978
1. IIRC gianni is an internal manipulator.
2. Armas behavior was exactly what we were coming up with in IRC
3. Amen has standing orders to notify us of any mind manipulation.
4. Rocco doesn't really know us so he doesn't know what is and isn't normal for us.
5. We give everyone a pet name.
>>
No. 48184 ID: 4fae16

>>357981
>>>357978
>1. IIRC gianni is an internal manipulator.
He can make flesh golems and wants to examine our prisoner, by implication using flesh magic. External.
>2. Armas behavior was exactly what we were coming up with in IRC
Why on earth would you do that? Isn't this a Quest, not an IRC game.
>3. Amen has standing orders to notify us of any mind manipulation.
If it's indirect manipulation by manipulating our flesh, he may choose not to.
>4. Rocco doesn't really know us so he doesn't know what is and isn't normal for us.
It's not normal behaviour for anyone visiting a mafia don on their own premises, being spectacularly inappropriate and rude.
>5. We give everyone a pet name.
What about Camella, Marku, Hillevi, Einrik, Lo Fang, Go Ping, Meng Yun, Savoy, Smets, Amen, Sake, Rocco, Riker, Johann, etc?
>>
No. 48185 ID: d292f2

>>357984
It is completely within Armas's character to act like a huge troll and get under people's skin. He wasn't going to let Gianni outdo him.
>>
No. 48194 ID: 3947e9

>>357984
1. We already figured out we can make golems ourselves using internal flesh manip by budding them out like conjoined twins and then finally separating... we haven't seen how he creates them so he might do the same.
2. If he was working under orders from rocco he would have erased that memory, instead we got rocco to pay us exactly everything we wanted him to (training from gianni) in exhance for keeping quiet.
3. It was fucking hilarious and harmless punning, which actually is pretty much in character for armas.
4. Fleshing out armas' personality into a coherant whole requires a lot more then just what we post in quest; it does build on it though...
5. I actually wasn't entirely for this sort of sexy banter with another guy but I wasn't actively opposed to it either, it was kinda funny so I stayed neutral.
6. Get on IRC already, its fucking FREE.
>>
No. 48220 ID: f6106a

>>357994
>We already figured out we can make golems ourselves using internal flesh manip by budding them out like conjoined twins and then finally separating... we haven't seen how he creates them so he might do the same.

Gianni was also mentioned as being the guy taking care of their healing, and I think he was actually outright said to be an external flesh manipulator, though I'm not so sure on that and don't feel like checking.

>>357984
>It's not normal behaviour for anyone visiting a mafia don on their own premises, being spectacularly inappropriate and rude.

We'd already been rude to him, though we were apologizing for it, and displayed peculiarities in front of him. We've also pressed him far harder then others might because he was playing up being a small fish for this pond, when he's more powerful then most people here realize.

Anyway, posters plan on IRC. Especially in a channel dedicated to a certain quest author. We also discuss the setting details and possible cool things our ability set might be capable of. There's also a good amount of trying to review each others plans and shoot down or point out flaws in particularly stupid stuff. Pretty much anything really smart or interesting Armas' has done has come out of someone on IRC's plan, which is usually built up and modified with the help of others, and pretty much every poster who's been here since the beginning is on IRC regularly. Being on IRC isn't necessary to be part of this quest, but given that those on there are discussing and planning rather then just throwing random ideas at the wall and seeing what sticks, well that's going to have an affect on the quest.
>>
No. 48242 ID: a7b5b4

Tidied up the armory page on the wiki a bit. Will fix it up more when I'm not about to leave for work.
>>
No. 48258 ID: 252e1b

>>357916

Silencers. Many of the weapons we picked up can accommodate silencers, so we should either order, or make, silencers for them.

The Walther PPS pistols are made to be concealable, so some sort of concealed carry rig should be worked out for them. Camella's good at hiding guns all over herself (probably some sort of trait) so we should ask her to deal with that.
>>
No. 48390 ID: 431fa8

>When I feel a little piece of me die as rough old wrinkled hands festooned with positively frigid rings is fondly wrapped about my testicles
I leave for one weekend and you do THIS? And dropped our soul guise repeatedly in front of important and competent people.

God dammit, guys.

>Since Camella was so upset over the letter, and made a public spectacle of it,
If there are IRC logs of this they need to be posted here.
>>
No. 48392 ID: 473c09

>>358190
<Arkeus> BusyDayBob: Camella found the letter yet?
<Arkeus> [15:14] <BusyDayBob> Camella has found the letter
<Arkeus> [15:14] <BusyDayBob> she found it at four AM when getting up for a piss
<Arkeus> [15:14] <Arkeus> lol
<Arkeus> [15:14] <LittleSister> LOL
<Arkeus> [15:14] <BusyDayBob> the rest of the house got up with her
<Arkeus> [15:14] <LittleSister> ...
<Arkeus> [15:14] <Arkeus> heheheeh
<Arkeus> [15:15] <BusyDayBob> on account of the shouting, yelling and such.
<Arkeus> <LittleSister> Did she scream "ARMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAS!!"
<Arkeus> [15:15] <Arkeus> I thought she wasn't sleeping at our house? she still has her own room though... mmh
<Arkeus> [15:15] <Arkeus> BusyDayBob: no giggling?
<Arkeus> [15:15] <BusyDayBob> She likes the swanky beads you have by the score
[<Arkeus> [15:15] <BusyDayBob> beds[
<BusyDayBob> Best curse Jessica had Camella say in response to the letter was probably: 'That Loose-assed, shit-gobbling cock-garbler's going to get his sack shoved through a cheese grater one day! YOU HEAR ME ARMAS, A CHEESE GRATER!'
>>
No. 48393 ID: 431fa8

>>358192
>'That Loose-assed, shit-gobbling cock-garbler's going to get his sack shoved through a cheese grater one day! YOU HEAR ME ARMAS, A CHEESE GRATER!'
...

...well, that's fine. We'll need to get rid of these and grow a new one to purge the feel of old man hands fondling us anyway, might as well make Camella happy at the same time. Although I suspect that she would be much more creeped out than enthusiastic if given an actual opportunity to use a cheese grater on Armas' balls and he genuinely had no objection.


Any other choice bits worth posting here?
>>
No. 48400 ID: 431fa8

So as I was asking for IRC logs, it occurred to me that I haven't posted any in a long, long while. Here is a slight correction to that. Logs end at the 13th as that's the latest I have.

Dec. 23: http://pastebin.com/bSJEhGED
Dec. 24: http://pastebin.com/hqPm3pVz
Dec. 25: http://pastebin.com/Evjv2c1Z
Dec. 26: http://pastebin.com/3haYRB1N
Dec. 27: http://pastebin.com/aUaW6UDM
Dec. 28: http://pastebin.com/JbH4K4Kr
Dec. 29: http://pastebin.com/Jn4ex1Ag
Dec. 30: http://pastebin.com/icwEDBwm
Dec. 31: http://pastebin.com/rqNxD8i8
Jan. 01: http://pastebin.com/DjX4amXJ
Jan. 02: http://pastebin.com/muwCrKEB
Jan. 03: http://pastebin.com/2ZYvE6GN
Jan. 04: http://pastebin.com/gsDCsKfX
Jan. 05: http://pastebin.com/r6S7AKvT
Jan. 06: http://pastebin.com/i8F3Z60b
Jan. 07: http://pastebin.com/RjbAFAhG
Jan. 08: http://pastebin.com/Gyj0kCLr
Jan. 09: http://pastebin.com/xXVHBhGd
Jan. 10: http://pastebin.com/8dksaRuB
Jan. 11: http://pastebin.com/hDG4ZkVp
Jan. 12: http://pastebin.com/yhGUaj1C
Jan. 13: http://pastebin.com/P4WkxPjA
>>
No. 48513 ID: d97a61

Just an FYI: work stuff is keeping me occupied this weekend. No updates till Monday, maaaaaybe Sunday if things go swimmingly.
>>
No. 48584 ID: 252e1b

Another short log. I edited out some stuff that had nothing/little to do with the main topic: The Duke's identity!

(21:14:55)<guile>Hypothesis: if the Protector of Justice is Song Jiang, that would almost certainly make the hard-drinking, crack-smoking Duke the hedonist badass Black Whirlwind
(21:16:14)<StillWorkingBob>And Grail is hereby released from his onus to stay silent on Duke's identity.
(21:16:28)<mib_bt105x>I'M FREE [ed: This is Grail's other IRC nick]
(21:16:31)<StillWorkingBob>Feel free to tap-dance with joy, Grail
(21:16:32)<Falconis>YES
(21:16:36)<Falconis>RELEASE THE INFO
(21:16:43)<mib_bt105x>I DON'T WANT TO
(21:17:39)<StillWorkingBob>But yes, one of the 109 heroes of the Water Margin, arguably Song Jiang's most loyal follower, has been in the Amazon since 1531, give or take.
(21:18:25)<Falconis>wow
(21:18:35)<Falconis>I would not have guessed that at all
(21:18:38)<Falconis>:I
(21:18:45)<Falconis>good thing I didn't try
(21:18:45)<guile>so the way Song Jiang forced Black Whirlwind not to reap the whirlwind at his death was to bind him to the Amazon
(21:18:58)<guile>wonder if Song Jiang was the one that made the Deal with Granny?
(21:20:02)<StillWorkingBob>Ding ding
(21:22:35)<guile>now I guess the question is, how do we use this info? Just mentioning it all casual-like would probably impress Duke, but he might not like people knowing his name, either
(21:22:43)<guile>we DO need to get drunk with him now, though
(21:22:47)<guile>like, all the time
(21:24:00)<StillWorkingBob>He can and will outdrink the entire Valkonen family and your entire mercurial force. All at once.
(21:24:05)<StillWorkingBob>Not even kidding there.
(21:24:20)<mib_bt105x>Even Tartalo?
(21:24:42)<StillWorkingBob>His liver is now an actual magical object, not unlike a mystical medicine.
(21:24:57)<StillWorkingBob>Honestly, ounce for ounce he's probably got the most valuable liver in the world.
(21:25:04)<StillWorkingBob>Out of anything
(21:25:06)<StillWorkingBob>ANYTHING
(21:25:14)<mib_bt105x>...Even Elder God liver?
(21:25:34)<StillWorkingBob>Even that. There's only one Iron Ox/Black Whirlwind/Li Kui/Duke
(21:25:58)<StillWorkingBob>There are at least a COUPLE Elder bits around. But only one 'best liver a human's ever had'
(21:26:21)<guile>Must make a bet with him. For his liver.
(21:26:24)<mib_bt105x>If it were Armas he'd get like a little plaqu
(21:26:30)<mib_bt105x>Or a trophy
(21:26:34)<mib_bt105x>To keep on his mantle.
(21:26:40)<mib_bt105x>Or maybe a coffee cup
(21:26:43)<mib_bt105x>World's Greatest Liver
(21:27:03)<StillWorkingBob>Li Kui actually had his liver tattooed by one of the Water Margin bandit heroes that stopped by about three hundred years ago.
(21:27:07)<StillWorkingBob>Yes, you heard me
(21:27:10)<StillWorkingBob>his liver is tatooed.
(21:27:37)<guile>'Property of Li Kui'?
(21:27:51)<guile>'Song Jiang: World's Best Boss'?
(21:27:58)<StillWorkingBob>In archaic chinese, it says 'Liver as Strong as a Mountain' and 'Invincible spirits-slayer'
(21:28:05)<StillWorkingBob>Depending on which side you look at.
(21:28:05)<guile>heh
(21:30:11)<guile>so did we not rate high enough for him to use his axes, and instead he used some kinda piercing blow thing?
(21:31:27)<guile>also: physically strongest/most durable fighter of 109 epic heroes, and now he has perfect Markku-type stealth. Yep, we lucked out.
(21:31:33)<StillWorkingBob>Let me put this in perspective for you. In his two 'hello you are not doing what you should' introductory love taps, he hit you hard enough you expended more energy blocking those two attacks than you did sustaining Kyrppa Peiko the entire time you were in that state before.
(21:31:53)<StillWorkingBob>In two hits, he outdid energy drain that before took hours of shenanigans and fighting both the Valkonen Head and heir.
(21:33:15)<StillWorkingBob>But yes, you have survived Li Kui axing you two very small questions.
(21:33:23)<guile>we are proud
(21:33:49)<StillWorkingBob>It took a non-naturally-repleneshible energy that was roughly triple what your normal energy cap is-but you did it.
(21:34:30)<guile>yes, lets not do that again until we get the kameosahahaha okay that wont happen
(21:34:40)<StillWorkingBob>Also: My 'crank the quest up past eleven, and twelve, and thirteen-in fact, crank it past every rational or real number' switch is 'go drinking with Li Kui and Grigori.
>>
No. 48598 ID: 252e1b

THE ULTRA-SHORT, TOO PRETTY TO DIE, IRC SUMMARY

<Bob>You would be well-adviced to not inform Karma of Li Kui [Duke]'s identity, should the two be in the same area. Karma would want to fight Black Whirlwind too much-and sadly is just a shittier copy of the guy himself, and would die in the process-which would get the vatican in an uproar.
<Bob>Li Kui is best combated with effective manipulation of a foe's force, skill, finesse, precision and agility. Armas has... ONE of those. Maybe.
<Bob>Camella has... all of those.
<Bob>And also axes questions
<Bob>which Li Kui is a fan of-and was what he 'love tapped' you with

If we throw enough resources and creative thinking at the problem, Armas can still get home in time to meet the spook himself. Bob implied it would be expensive.

If we decide to take it slow and acquire a boat to follow the river out of the Amazon, we'll get to spend enough time with Duke to start learning some tricks from him about how to get to be as awesome as he is.

Encantado are experts at fighting in water, that's obvious, but they're also more than good enough with tricks near the water to completely wreck a little boat like what we'd most likely use on the river. Even a subpar Encantado would be a real problem for Armas and his soul bros alone in the water. On the upside, Armas is completely equipped to maximally benefit from eating Encantado flesh (Summer cannibal line with enough divinity involved to deal with the Encantado's divine origins).

<Bob>Encantado count as: 'regenerator:mild', 'shapeshifter:moderate', 'Summer Court Energy:minor-to-moderate', 'Water/Blood manipulation:mid-to-high', if one can properly eat their flesh.

And finally, we talked a little about my favorite topic, stealing this: http://abbot.us/DD629/fletcher/#DD574

The Cuitláhuac (formerly the John Rodgers), a WW2 era Fletcher class destroyer that has been languishing in a civilian port ever since an attempt to make it into a museum ship floundered.

In previous conversations Bob said that a metal hull vessel like that would be sufficient to overcome the "can't be over running water" limitation vampires have. If we copied the sun protection wards from the mansion we would have a ship that could be crewed by vampires who wanted to get back out on the sea (apparently there are a large number of them who were sailors and miss it).

(23:19:34)<Arkeus>Huh, so being on a boat is kinda not good when you are against encantado
(23:19:48)<Arkeus>if the boat is flimsy, i mean
(23:19:57)<Bob>correct, flimsy boat is worthless.
(23:20:00)<BUTTZ>Unless it's a giant boat made of metal populated by vampires
(23:20:08)<BUTTZ>And armed with vintage WW2 weapons
(23:20:12)<BUTTZ>Stolen from Mexico
(23:20:16)<Bob>That would deter even the most determined encantado
(23:20:19)<Arkeus>no BUTTZ
(23:20:20)<Arkeus>just no
(23:20:23)<BUTTZ>Yes
(23:20:29)<Bob>speaking of which Li Kui would help you in a fucking heartbeat
(23:20:30)<BUTTZ>We're going to steal that thing and retrofit it
(23:20:43)<Bob>and would be willing to make a big scen in the cove getting crew to help
(23:21:08)<Arkeus>AORB probably wouldn't like it
(23:21:13)<Arkeus>But... So damn tempting
(23:21:19)<Ironybot>Why would AORB care?
(23:21:23)<BUTTZ>It's an old WW2 destroyer that's not being used at all
(23:21:27)<Arkeus>And the stupid rights to brag about to Camella
(23:21:39)<BUTTZ>It's scheduled to be turned into scrap, AORB won't give a shit as long as we don't bring it back
(23:21:44)<Bob>And just THINK how in character it is for Armas to do it.
(23:22:05)<Sunnyside>where the hell would we dock it though?
(23:22:09)<Abeo>Triad [docks]
(23:22:13)<BUTTZ>All bets are off if we start cruising around outside New York or something, but if we're outside [AORB] purview they won't care

And the final thought of the day:

<Bob>Armas should have the russians practice this on any beer he picks up http://www.youtube.com/watch?v=6wXf4Zo3nAw
>>
No. 48609 ID: 431fa8

So more logs now. The logs from Jan. 13-Jan. 17 were helpfully provided to me by another individual; thanks to him for his assistance. Note that he is in a wildly different timezone from me, which makes the timestamps do funny things... but I doubt anyone is reading these logs and really looking at the timestamps anyway, so no matter.

Jan. 13: http://pastebin.com/P4WkxPjA (updated)
Jan. 14: http://pastebin.com/bLPjKSJM
Jan. 15: http://pastebin.com/PEJfbaWa
Jan. 16: http://pastebin.com/bXswejaP
Jan. 17: http://pastebin.com/PZuX1VT2
Jan. 18: http://pastebin.com/037RyPy0
Jan. 19: http://pastebin.com/F4rJn7ea
Jan. 20: http://pastebin.com/HHgZgPpU
Jan. 21: http://pastebin.com/gFpBy8NK
Jan. 22: http://pastebin.com/F8YY3tdN
Jan. 23: http://pastebin.com/2ckYb0mm
>>
No. 48642 ID: 252e1b

:s0::s1::s2::s3::s4::s5::s6::s7::s8::s9:
>>
No. 48648 ID: 252e1b

And the sequence to use an image SUST in easy cut and paste format:

:s0::s1::s2::s3::s4::s5::s6::s7::s8::s9:
>>
No. 48649 ID: da450d

:s3::s4::s5:

Sorry, couldn't resist myself
>>
No. 48650 ID: 81f32a

>>358442
>>358444

JESUS CHRIST, MY EARDRUMS!
>>
No. 48710 ID: 3947e9

there are times I have been tempted to say
STFUST
>>
No. 48718 ID: 81f32a

>You may wish to not post if you feel a post needs amending-as presumably you are now missing that chance due to our different schedules.
Oh, it wasn't that bad. I just removed a paragraph and added stuff according to new update.

>Iosef is a normal dude that likes free time, and if he made this request he'd be obligated to give up considerable time
>Inssufficient perceived personal risk to justify additional effort-human apathy overrides urge to improve.

Well, actually, I was going from this statement you made, thinking that Iosef is used to going out of his way for more practice and training.
>>354194
>The guy who's fucking always doing extra laps in training with double-gear to weigh him down

>[Example of properly using petty motivations: Rivalry and pride]
Could his desire for training be raised by just having it slowly and naturally grow by doing extra training? Like for now he does +3 hours per day. Can he start adding to that after a week or so? Like 3.5h/day next week up to 8-10h training/practice per day. So in the end his normal day would be like this: 8h sleep, 8-10h of practice/training, 1h gun-tinkery with Vlad, 7-5h of leisure time .

Can desire for more power be a good motivation? Lets say he starts chakra training one day and after some time he can feel getting magical strength. For example: with reinforcement notices that it is a bit harder to cut his skin with a knife, or with strength he can lift more than he used to. He sees all that and thinks "Holy shit, this is awesome, I want more!"

>give up considerable time to practice with weapons he frequently doesn't use. For better results, please attempt more specific training orders.
How about this: he will practice with all the weapons till he gets used to them and they feel comfortable then he will only practice with weapons he uses (GatMalite, AN-94) and wants to use (Minigun, Ruger SR1911, MP7). We got a wide variety of new western weapons, I think it would do good for Russians to practice them a bit. I'm sure they feel different to Russian weaponry.


How much do bullets cost? I made a rudimentary search and found this:
-$839.96 for 2000 rounds of 7.62x51 [question: are their differences between 7.62x51 and 7.62x51 NATO?]
http://www.ammunitionstore.com/products/308-win-7-62x51-ammo-168gr-fmj-wolf-wpa-military-classic-500-rnd-case.html

If we can find that kind of deals in Turkey, then I want to buy 4,000 rounds of 7.62x51 for miniguns (as we have none of that ammo atm).

Also, why did you stop answering questions and providing background info/exposition in Discussion thread? I really liked them and you posting the info here is way better than reading the chatlogs.
>>
No. 48739 ID: d97a61

>>358518
Let's see.....

>Well, actually, I was going from this statement you made, thinking that Iosef is used to going out of his way for more practice and training.
He is-but only when he's confident that effort will change anything. Consider the area you want him to train in-gunplay. He's already been using some of the largest ordinance you have available for missions-and has his skill with weapons been the issue, or his ability to work with the squad to benefit? It's been him being in sub-optimal positioning/allies don't draw enemies into the killzone. The laps with weights? He learned early on that 'being quick on your feet' in combat is a vital skill-and having seen real proof that his extra efforts help (in the form of not being caught by a lobbed grenade because he booked it, things like that) he feels justified doing it. So, if you want him to be happy throwing a bunch of hours at self-improvement on a combat level-specifically, guns, you'll need to give him a reason to think it's worth it. So until you can give him an answer to 'how will my performance improve in a squad' to omni-weapon training, he will be aversive. However, a suggestion to practice with heavier weapons, the things he has been using relatively often, rather than all weapons, it'd be much easier to convince him. I hope that clarified things a bit. If not, please pop on IRC and I'd be happy to work through it with you.

>Could his desire for training be raised by just having it slowly and naturally grow by doing extra training?
To a degree, but it'd take quite a while to naturally grow on its own, without a solid base motivation.

>So in the end his normal day would be like this: 8h sleep, 8-10h of practice/training, 1h gun-tinkery with Vlad, 7-5h of leisure time .
Please keep in mind these are army grunts, not spec ops people. Chugainov HAS spec ops people for dealing with magic-but these dudes were sacrificial grunts. USUALLY, one can conclude those used as sacrificial grunts aren't... that good of soldiers, and that would include having the presence and force of will to devote the majority of their waking time to non-compulsory practice that costs them money to follow. Now, if, for example, something from the Dark seriously injured Iosef, and you played on his fear of the dark and human aversion to pain to get him to spend many hours learning more about all sorts of flame based weaponry, with an internal justification of 'if there's enough fire it can't sneak up on me' or SOMETHING like that, that works. Just always keep in mind these people are just that-people. Yes, they are soldiers-but they aren't stalwart superheroes or anything like that. They need a REASON to put in bunches of effort, to give up fun time, all that.

>Can desire for more power be a good motivation?
Nope. If the Russians were power hungry, they would... have done quite a few things differently. They aren't power hungry-they're safety-hungry, and self-worth-hungry, after Chugainov's use of them.
>For example: with reinforcement notices that it is a bit harder to cut his skin with a knife, or with strength he can lift more than he used to. He sees all that and thinks "Holy shit, this is awesome, I want more!"
THAT would only work if he somehow got to the point that chakra could notably ablate recieved gunfire, something he knows to be a risk in battles-OR he needs to be injured in melee enough he realistically thinks being resistant to stabbing is a phenomenal survival strategy. For example-take Satai. Fucker hates being on the front lines-it's in his bio, and manifested in all his plan participation so far. He used THAT as motivation with training, with the thought 'If I get better at this, I don't have to do that thing I hate (being even remotely close to foes) as much.'

>How about this: he will practice with all the weapons till he gets used to them and they feel comfortable
Please define comfortable. This IS a soldier we're talking about, and as such he's had training with more than a few types of weapons-it could be the basic skill level you're intimating here is already in his grasp. Or not-again, not sure where you see 'comfortable'. And yes-that includes western weapons-though admittedly, he's never operated a Javelin or minigun.

>If we can find that kind of deals in Turkey, then I want to buy 4,000 rounds of 7.62x51 for miniguns (as we have none of that ammo atm).
Sure-you can submit an order for Iosef to make this purchase in-quest.

>Also, why did you stop answering questions and providing background info/exposition in Discussion thread? I really liked them and you posting the info here is way better than reading the chatlogs.]
Because I haven't seen a question in here for a while that was actually directed at me, and sleuthing out unanswered questions buried in here takes more time than I have. If you have an unsanswered question, please resubmit it.
>>
No. 48744 ID: 81f32a

>>358539
Thank you for the clarification.

>To a degree, but it'd take quite a while to naturally grow on its own, without a solid base motivation.
I think, I'll stick with this till Iosef gets better incentive for more self-improvement or I can come up with better reasons for more training. How fast will it grow and where will it cap-off?

>This IS a soldier we're talking about, and as such he's had training with more than a few types of weapons-it could be the basic skill level you're intimating here is already in his grasp
This is what I was talking about. My concerns that he will not be able to optimally use other guns were unsounded it seems.
So I will have him practice with minigun, GatMalite and his back-up weapons, splitting the time in 80/20 (80 for main weapons, 20 for backups) is that okay? (Btw, I didn't accidentally claim someone's weapon, did I? These are which I chose from the armory: Ruger SR1911 and a MP7. I looked at the weapons we have the most of and chose from there)

>Because I haven't seen a question in here for a while that was actually directed at me, and sleuthing out unanswered questions buried in here takes more time than I have. If you have an unsanswered question, please resubmit it.
Alright. My guess is that people stopped asking stuff when the questions which were submitted soon after the last Q&A went unresolved.
I'll tell you that it is helluva lot 'neater' to get general quest information on Disc thread..... in my opinion at least, others might disagree.


also
>Punt gun AND 1000 gallons of blood, as you quoted. [...]
I made a mistake. I searched the update where we last interacted with Redcaps and realized that I had misremembered things. I thought they asked Doonongeas blood OR 1,000 barrels of low-grade blood. And after we learned that we can substitute Doony blood with the Punt Gun, I thought people wanted to do that because that was the fasted and easiest option available. Also, I thought that we don't have 1,000 barrels of low-grade blood we could offer Redcaps, but at the same time that we had OTHER blood which for one reason or another we don't want to give them. So, my idea was to dilute that blood so that it fits the Low-grade blood criteria. Sorry for the misconception.
Will the Hummingbird really die if we go through special Redcap footwork training? Iirc, Redcaps make a localized bubble where time is distorted if they have enough energy (blood). Can't the Hummingbird just move away and stay out of it while we train?
>>
No. 48745 ID: 21f557

Bob:
What kind of factors go into deciding how many spirit animals a person can bind? I remember seeing in one of the IRC logs that Armas could bind up to 7, because he's an Imperial dual-bloodlined godling, but why does that have so much of an effect?
>>
No. 48747 ID: d97a61

>>35844
>How fast will it grow and where will it cap-off?
Tell me everything Iosef will be exposed to in the future, and I'll tell you how he does. Oh wait, you can't. There is no answer dude-it's dependent on environmental influences far too much for an estimation to be worth shit.
>My concerns that he will not be able to optimally use other guns were unsounded it seems.
Depends. Concretely define 'optimally', since that can mean a whole mess of things depending on how you're using it here.
>So I will have him practice with minigun, GatMalite and his back-up weapons, splitting the time in 80/20 (80 for main weapons, 20 for backups) is that okay?
I dunno-how much time are you thinking of spending here? One hour? Ten? The way his time is split's all you-so if you want an 80/20 split whatever-just know that the gatmalite and miniguns chew through ammunition at ludicrous rates-look at their RoF, and do some rough calculations about how many bullets you'd run through from even half an hour of practice. Especially since there is no such thing as single fire for either weapon-and neither one is well suited to rapid burst fire, since both rely on cycling barrels, which you need to build up speed for.
>I didn't accidentally claim someone's weapon, did I?
That'd be an issue to take up with your fellow Russians-the only claims people have are informal.
>I'll tell you that it is helluva lot 'neater' to get general quest information on Disc thread..... in my opinion at least, others might disagree.
I'll tell you what's even neater-when people use the already fairly well put together wiki, actually put their Russians on it (hint hint) and in general use it like the amazing resource it is. Were it fully updated, you'd have: complete day-by-day breakdown of what's happened for easy reference, a compendium of all interactions with SM and Amen, respectably, as major characters Armas interacts with, a complete breakdown of Armas' abilities, a full armory, and a full list of characters with little blurbs. Don't get me wrong, disc is great for answering one-off or strange questions-but a whole mess of questions can be answered with data already in the quest-and the wiki is an increasingly well put together breakdown of that info.

Once again, props to the people that not only actually use the wiki, but actually put in effort to maintaining it. Really, as the things already at least partially implemented get caught up, the last thing I think the wiki could have added would be a world mechanics page.

Also people that claimed Russians but are not doing anything with them-be aware if you continue to abstain from action, the character could get reassigned to a more active poster. No current threat of this, but keep it in mind.


>Will the Hummingbird really die if we go through special Redcap footwork training?
If you paid attention to the smiling one, you'd have heard that comment about 'bird has a month to live'. This bird is tethered to your soul-and you know that souls are particularly important in NN time bubbles and planes. The bird technically should have auto-died when you ignored this caution and trained the goblins-spending multiple months in a time bubble-meaning it's soul had a mainline connection to your soul in that accelerated time bubble. The only reason it's still alive is because it is, as observed, the best hummingbird alive. So I suppose I'm saying you already fucked up horribly, and are half a step away from finishing the fuckup.
> Iirc, Redcaps make a localized bubble where time is distorted if they have enough energy (blood). Can't the Hummingbird just move away and stay out of it while we train?
The bird's attached to your soul, remember? Not your body or some item-like most spirit animal bindings-but your soul. If it was item bound or bound to your flesh-then no worries, you'd be in the clear. But anything tied to mind or soul will be subjected to whatever the mind or soul undergo-such as NN time dilation effects.

>>358545
>What kind of factors go into deciding how many spirit animals a person can bind?
There's a bit more to it than this, but it's about 90% soul volume.
> I remember seeing in one of the IRC logs that Armas could bind up to 7, because he's an Imperial dual-bloodlined godling, but why does that have so much of an effect?
Soul volume. He's got his split soul (yup, SB counts as part of Armas' soul for spirit animal storage, not so much for being a split off half of his soul, but for being that AND being rebound in brotherhood along with Sake), he's got the magic energy he's literally consumed, he's got the OG-boosted bloodline, he's a dual bloodline godling, and imperial. All those things you mentioned are power augmenting forces-pushing up his soul volume. As a result-more spirit animal potential.



Here's something that'd be really cool: If someone wanted to start the 'world mechanics' portion of the wiki, I'd be happy to answer shittons of questions/edit world mechanics info until it's accurate enough for reference-then there'd be even LESS reason to not use the wiki. 'Twould be cool, I think.
>>
No. 48767 ID: f6106a

Figured I'd share this bit of a conversation I had with Bob, as I think it's relevant to this and everyone of his quests.

TMIoverload: He apparantly has a habit of gathering the supplies for his plans and never telling the GM what the plan is, springing it on him at the last second so he can't pre-empt it
Bob: It is the best approach
Bob: I strongly recommend it to everyone.
>>
No. 48799 ID: 786cb9

Would it be possible to exploit the strange nature of time in the Nevernever to gain an extinct creature, such as a dinosaur, as a spirit animal? I was just thinking about Armas getting an ankylosaur and trolling Big Crazy by having durability SA that's better than Little Bear.
>>
No. 48800 ID: 786cb9

Speaking of spirit animals, for Camella's honey badger, Armas should follow Einrik's advice and go to Iraq, where there were stories of killer, man-eating badgers being released by British soldiers to terrorise the locals which turned just out to be a local population of honey badgers. That's got to be ferocious enough for Camella, plus Armas has to have a lot of experience in the area.
>>
No. 48801 ID: 9718f3

>>358599
Fairly certain you can only do time exploits within the span of time the NN pocket you are maintaining has been active. So, to get a dinosaur, you'd have to have a pocket that has been around for millions of years. If it even works that way.
>>
No. 48803 ID: 81f32a

>>358547
>Tell me everything Iosef will be exposed to in the future, and I'll tell you how he does. Oh wait, you can't. There is no answer dude-it's dependent on environmental influences far too much for an estimation to be worth shit.
Ah, okay. Thank you for clarifying that.

>Depends. Concretely define 'optimally', since that can mean a whole mess of things depending on how you're using it here.
I think I chose the wrong word for it. I meant that he is able to use all the new small-arms at the same skill and proficiency as he is able to use the Russian weapons he has been trained with and frequently used in his military life (AN-94 for example).

>just know that the gatmalite and miniguns chew through ammunition at ludicrous rates-look at their RoF
Shit, you're right. I didn't even think about it. Those thousands of bullets will be gone in mere minutes on full-auto. ...This could be a problem.
Is it possible to collect casings and the used bullets then mix the propellant (after getting the appropriate chemicals, of course), melt new bullets, fix primer and compile them into new working bullets using the hand-loader and/or other gunsmithing equipment? I don't know much about the guns but it seems possible. It would be tedious to do but if that means saving a lot of money, I think Iosef would find that sufficient motivator to spend a day a week making new bullets.
Or could Amen make new bullets? ... He probably could, but would Iosef asking that be meta-knowledge? I don't think the Russians realize the sheer scope of the power that Amen wields and might not even think to ask something like that.
Also, would it be more effective to have the gun-range be more than just a still-target in a long hall? I mean, having Amen transform it into something more challenging. Like having the targets move, making the room look like an urban setting? Or, if we feel brave and trust Amen, turn it into a good simulation room where one can practice in many different terrains and combat situations? Like the holo-deck from Star Trek.

>I'll tell you what's even neater-when people use the already fairly well put together wiki and in general use it like the amazing resource it is.
You're right. I do use it sometimes when I forget something and know it can be found in the Wiki. Still, when you post background information and character thoughts/history/off-screen actions they feel much more "complete". On the other hand, it must be very time intensive for you to post the Updates AND stuff in Disc thread, some of your Disc posts were as big as your regular updates.

>actually put their Russians on it (hint hint)
Heh, I guess I'll have to finally learn how to edit wiki pages then. I was thinking about working on Iosef's page for a while now but I don't have any Description for him. I'm not good at making characters.

>The bird's attached to your soul, remember? Not your body or some item-like most spirit animal bindings-but your soul.
If it was attached to something else than our soul, it wouldn't be able to use Armas' huge power-reserves, right?


I've got a question concerning the Chakra use. Something that has been bothering me for a while.
At the time when we first started learning chakra and were discussing the possible orientations and possibilities on the IRC, I distinctly remember you saying that quickly changing Chalra orientations is something that we wont be able to do even if we become really good at Chakra manipulation. You said it takes a day to change them. But, of course, that was before we expanded our bloodline, made it a composite, heavily invested in internal soul-malipulation and interconnected our Chakras with it. So now Armas can change them at the drop of the hat like it's not a thing. My question is: have others noticed that? I mean, they should have. They asked Armas (a complete novice) to change his orientations without even thinking about it. I understand Armas not realizing that it is a big thing as he knows little about Chakra use to make notice of it. So what did Ito, Meng Yun and Lo Fang though about it? And why haven't they commented it?
Or am I misremembering again?
>>
No. 48815 ID: 3af16b

February 15th is judgement day in Turkey (actually it's tax day).

Now, while the Russians don't legally exist in Turkey yet, and their money is all hidden in an anonymous bank account anyway, Armas does exist officially in Turkey.

And what's more, Armas has had a fiscal presence in Turkey. He had a normal bank account for a time, he paid rent normally, and worst of all he had his name in the legal documents to acquire the mansion and other Smets Estate holdings.

The mansion alone would count as a significant chunk of change for capital gains. So Armas is going to have to pay taxes, at least as a private citizen, and perhaps as an actual company if he feels like incorporating his "security company" correctly.

My guess is that Adelat would love to nail Armas on something, even if it's just tax evasion. So let's plan for this problem too, ok?
>>
No. 48827 ID: d97a61

>>358599
>Would it be possible to exploit the strange nature of time in the Nevernever to gain an extinct creature, such as a dinosaur, as a spirit animal? I was just thinking about Armas getting an ankylosaur and trolling Big Crazy by having durability SA that's better than Little Bear.
I'd answer, but-
>>358601
-Abeo got it right, barring if you got a Wizard to oh-so-kindly level considerable effort moving you through time and space-knowing that on arrival, you'll need to convince another wizard (assuming you can find anywhere you end up) to send you back.
>>358603
>I meant that he is able to use all the new small-arms at the same skill and proficiency as he is able to use the Russian weapons he has been trained with and frequently used in his military life (AN-94 for example).
Hm. I'll answer with this: He knows how to operate each weapon, the only difference is how many times he's fired a given gun, gotten used to it's ranging, recoil, all that. Keep in mind that you DO need ammunition to practice with-and if it's not on the Armory page (now largely Ironybot/Satai's realm) then you don't have it, and can't practice with any guns that use the ammo.
>Is it possible to collect casings and the used bullets then mix the propellant (after getting the appropriate chemicals, of course), melt new bullets, fix primer and compile them into new working bullets using the hand-loader and/or other gunsmithing equipment?
I likewise don't know as much about guns as I could, but my understanding is that, short of having some full-on fabrication equipment, it's not at all cost effective to re-use slugs, since you have to remold them-particularly problematic with hollow points and any ammunition with non-basic slugs. The casings-absolutely. And Armas DOES still have that basic hand loading rig back at his apartment (which if he doesn't cancel the lease on it soon he'll have to pay for a whole month of no one using it, but that's beside the point) , and were this equipment moved to the mansion, I see no reason why you can't cut down costs reusing casings. Nothing really is going to solve the cost issue of 'bullet storm' weapons-that's how they work. You may wish to talk with Vlad (Gunpowder's character) as he's been gravitating towards gunsmithing and the like.
>Or could Amen make new bullets? ... He probably could, but would Iosef asking that be meta-knowledge?
Amen could, and it would be meta knowledge as of now-but consider that even residue left by Amen made bullets within weapons would forcibly evaporate on exiting the mansion-it wouldn't matter soon, but eventually repeatedly having buildup in the gun cease to be would damage structural integrity. A potential solution is to meticulously clean one's guns EVERY time after practice-but that'd be a considerable amount of extra time, depending on the weapon and its ease of disassembly and cleaning. I know, you're looking for the 'right' answer here-but so far I'm only seeing different forms of give and take.
>Also, would it be more effective to have the gun-range be more than just a still-target in a long hall?
Absolutely-but, keep in mind Amen's power is NOT infinite. Start using it to build, as you said, holo-deck like training scenarios will gobble up power-and eventually, you'll have to feed it to restore Amen's energy. I do not believe you will enjoy it.
>If it was attached to something else than our soul, it wouldn't be able to use Armas' huge power-reserves, right?
Not entirely. Were it attached to your body, where your Summer bloodline is anchored, AND the bird had Flesh Manipulation based magic, then it could draw upon that bloodline rather than winter. The principle is expressed best, I think, with this shitty little equation.
IF Spirit animal and host share the same category of magic (what kind of manipulation, as well as overlap on internal or external orientation)
AND Spirit Animal Owner's side of the above is anchored to the same place as the spirit animal itself.
THEN Spirit Animal can access Owner's shared Magic.
>At the time when we first started learning chakra and were discussing the possible orientations and possibilities on the IRC, I distinctly remember you saying that quickly changing Chalra orientations is something that we wont be able to do even if we become really good at Chakra manipulation. You said it takes a day to change them.
Yup. For an unbloodlined, non-talented, 'normal' person who'd only been learning Chakra for a few weeks, changing one's Orientation can take over a day to do. For someone who's been learning for say a month, it'd be something like sixteen to twenty hours-again, for someone that's completely normal.
>But, of course, that was before we expanded our bloodline, made it a composite, heavily invested in internal soul-malipulation and interconnected our Chakras with it. So now Armas can change them at the drop of the hat like it's not a thing.
That's not really the primary concern here. While indeed, the Winter Soul Manipulation bloodline vested in your soul, and through it your chakras is the second largest... accelerant to your chakra learning, the BIGGEST contributer-is the state of your chakras. Do recall how you had Amen forcibly open your Chakras? He wedged them open to a degree equivalent to an expert or master of Chakra-someone who's spent more than a decade or two seriously studying and practicing. This is the single greatest reason you can switch chakras so swiftly.
>My question is: have others noticed that?
Lo Fang, Hafaz, Einrik, Hillevi, Li Kui/Duke/Iron Ox/Black Whirlwind, Meng Yun, Go Ping and Ito have all had occasion to notice it, as both being aware and receptive to chakras, and being present when you switched chakras. I will not comment about unaligned individuals who may or may not have noticed.
>They asked Armas (a complete novice) to change his orientations without even thinking about it. I understand Armas not realizing that it is a big thing as he knows little about Chakra use to make notice of it.
Yup. Ito, after your return, and Meng Yun the whole time you've known him saw your ludicrously open chakras, completely disparate with your skill level, and ran with it.
So what did Ito, Meng Yun and Lo Fang though about it?
That you'd have to find out in quest.
And why haven't they commented it?
Probably because they are being polite, and are waiting for you to broach the subject. Some people do try to avoid aggravating others or otherwise ruffling feathers.

>>358615
>February 15th is judgement day in Turkey (actually it's tax day).
Indeed it is. Arguably this is a larger threat than Doonongaes.
>>
No. 48883 ID: 81f32a

...does it normally take so long for the wiki account to be confirmed?
>>
No. 48884 ID: 2096b0

>>358683
it can take a couple of days
>>
No. 48888 ID: 431fa8

>>358683
If it takes too long, there is a Wiki thread in the general forum where you can start complaining and hoping to be noticed. Presumably there are other channels to follow up in but I haven't really looked into them.
>>
No. 48957 ID: 2096b0

Wiki has been updated with a new "magical mechanic" page. Lots of information there.

http://tgchan.org/wiki/Guns_for_Hire_Magical_Mechanics
>>
No. 48982 ID: 3947e9

I looked through the quest a couple of times and I can't figure out which russian went on
Mafia v. Nazis I: Clean Sweep
and which on
Triads v. Yakuza: Golden Guard

>>/quest/369498
>Go ping ... 5k a head for ten Russians
Alright so, Guard mission had 10 russians.
>who will go on which mission-seems Gloom's going to be the leader of the assault team, while Matvey heads up the guard group. It takes five rather rowdy minutes, but they resolve who goes where, and turn back to me for further instructions.
>Rocco is amenable to providing silencers that fit the AN-94 for the team
Need to make note of that in equipment

>>/quest/369638
Gloom worked with: Lyubov, Dmitri, Iosef, Zhenya

>>/quest/371495
>[Matvey]: "Final report. Job's done early. Things got hairy for a bit. A group in gold, four in number, showed up. Identified by allies as Golden Death Gods. Matvey spotted them, knocked one prone but got trapped in a shadow. ...Not too happy that happened, bit rattled by it. Gloom and Nikifor were caught in some sort of wind manipulation-both have blood in their coughs, but their lungs seem intact now-no immediate risk, and they can ambulate well enough. Titus was actually spared any harm, still busy nonlethally incapacitating members of the last junkie raid. Grisha, Ivan, the rest and I all were still defending the truck-when another four of the invaders showed up at the same time as the Triad boss-Lo Fang. He... fought them off. Alone. Unarmed. I still don't know how he did it, and I was watching from twenty feet away.

So... Matvey somtimes speaks in third person. Also gloom went on both missions somehow.

>Guard Mission (6/10 russians, 7 with gloom but that must be an error)
Matvey
Gloom (most likely error)
Nikifor
Titus
Grisha
Ivan

>Assault Mission (5/8 Russians)
Gloom
Lyubov
Dmitri
Iosef
Zhenya

>Conclusion
Gloom being counted in both missions should be an error, needs correcting.
This leaves 4 unaccounted russians in the guard mission and 3 unaccounted ones in the assault mission.
It is worth noting we got the missions on 2011/12/03(Sat)00:36 >>/quest/369498 but some russians were unclaimed until 2011/12/06(Tue)14:55 >>356569

I think the simplest correction is that we just hand out bonuses to equalize the pay of the two missions (the guard mission did end up facing the golden gods).
However that will leave our wiki minion page with some inaccuracy as to which mission each minion attended. At that I suggest we just assign them.

I think boris would have preferred the guard duty. Also if since gloom was the assault team leader he couldn't have gotten his ass kicked by the wind manipulator along with Nikifor... therefore I propose that it would be boris and Nikifor.
>>
No. 48995 ID: 431fa8

rolled 94, 74 = 168

Rolling for relative success with haggling prices on black market arms purchases with the Korean (first roll) and the Mafia (second roll) as outlined in >>/quest/384657.
>>
No. 48999 ID: bef679

>>358782
You have to remember, of course, that some of the Russians (Gloom was one) went on both missions, and some (Andrei definitely, and I think Boris or Satai) didn't go on any. I think Bob said on IRC at some point a while ago who went on both.
>>
No. 49000 ID: e2a0c6

Feodor, Lev, and Vlad went on the first mafia mission. Iosef went on both the Triad and Mafia missions. Noone but Iosef and Gloom went on both. Satai and Igor went on the guard mission.

Andrei didn't go on either mission. That leaves Boris as the other Russian who didn't go on either mission. Yay for the process of elimination.
>>
No. 49027 ID: 252e1b

There was a discussion in IRC about fleshcrafting. Arkeus kept a log and picked out Bob's part of the conversation:

[06-02 19:59:27] <TheBeardiestBob> What rigorous debate! Though Arkeus, you may wish to be a bit less skeptical of Buttz's claims of how Armas could get 'into' research. His presented method, so long as you got regular lessons with Gianni where you could ASK about a checklist of things you learned after a few initial lessons, would in fact let him keep his interest in study
[06-02 20:01:29] <TheBeardiestBob> As to the nonsentient thing-you COULD let another spirit you truest commandeer it. Sake, if he was sans body. Abloec, if you're into that. Silja would work, I suppose. Basically-get something you don't MIND just sitting there, and boom, no longer easy possession target.
[06-02 20:01:46] <TheBeardiestBob> There are other solutions, but this one's the simplest and swiftest to implement.
[06-02 20:06:23] <TheBeardiestBob> Most Internal, martially orientated fleshcrafters go with some mixture of Nervous, and muscle or connective. Most don't really try for glandular funtimes the preference is usually to simply cave a skull in one hit and be done.
[06-02 20:26:32] <TheBeardiestBob> It was clearly a 'Oh let's be smart, we'll let them take the lead for a moment and then come back insurmountable in the time remaining. Brady's done it before-this'll TOTALLY work.'
[06-02 20:58:17] <TheBeardiestBob> Outside research needed for ONE of them? How exactly will you learn how to do more than basic reinforcement and enhanced repair with muscle/connective/nervous tissue without learning a great deal more about how it works?
[06-02 21:00:39] <TheBeardiestBob> And really cool stuff involving nervous system involves electrodynamics, knowledge of how to actually build circuitry and their fundamental principles, and other things.
[06-02 21:02:12] <TheBeardiestBob> I was talking about radical improvement to the base system, rather than 'normal' fleshcrafting improvement. Nervous system fundamental restructuring and such.
[06-02 21:07:11] <TheBeardiestBob> So's Adrenaline and other chemicals to streamline the thinking process-and that's just one thing glandular mastery can do. Yes, Nervous system control would lead to a larger increase in that field, but no matter how I look at it, epithelial tissue is the 'jack of all trades/troll' option
[06-02 21:10:10] <TheBeardiestBob> Nervous gets rather gimped glandular control compared to epithelial. You can just more easily manipulate the glands you have to do the things they already do.
[06-02 21:10:12] <TheBeardiestBob> Woopie.
[06-02 21:11:31] <TheBeardiestBob> Fleshcrafting epithelial focused students learn on day one how to reset drug tolerance, or otherwise moderate it. It's kind of a fundamental skill
[06-02 21:15:07] <TheBeardiestBob> Even for the brain, since fleshcrafting's gotten REALLY good at building filters in the sack around the brain and in the blood vessels leading to it. So-strictly no, not the brain, not as a beginning student. But all the paths something can take to REACH the brain, yes.
[06-02 21:15:17] <TheBeardiestBob> This does exempt glands already in the brain, obviously.
[06-02 21:16:31] <TheBeardiestBob> Except that Adrenaline and dopamine are BOTH incredibly popular-and have many variations of ways to render them less able to damage, tax, or induce tolerance within the brain.
[06-02 21:16:45] <TheBeardiestBob> So are several other natural chemicals the body can produce
[06-02 21:18:58] <TheBeardiestBob> Low tier neural fleshcrafting would be naturally inducing positive neural plasticity on command-with a goodly headach afterward from the bloodflow fun resulting from it's use. When I say this, I mean it would 'sharpen the mind' in a manner not unlike a strong cup of coffee and a slap in the face.
[06-02 21:19:19] <TheBeardiestBob> It wouldn't magically make you super-fast mental thinking man, or any other such thing-it'd just make you a bit sharper
[06-02 21:19:21] <TheBeardiestBob> that's all
[06-02 21:20:14] <TheBeardiestBob> Initial glandular control renders you with manual control of your glands, and knowledge of tolerance reset/cranial filtering methods. I'd say epithelial is the most inverse bell-curved of the group
[06-02 21:20:37] <TheBeardiestBob> you learn the most at the very beginning of them all, and the second most after you've really put time in it of them all.
[06-02 21:20:47] <TheBeardiestBob> But it's got the worst mid-range learning of the groupd.
[06-02 21:21:19] <TheBeardiestBob> Nervous system has the worst initial learning, the third worst mid learning, and the best long-term learning.
[06-02 21:22:44] <TheBeardiestBob> mid-range in your knowledge.
[06-02 21:23:01] <TheBeardiestBob> As in, you have the largest lull between 'I know a bit' and 'I know a goodly bit'
[06-02 21:23:11] <TheBeardiestBob> Actually know
[06-02 21:23:21] <TheBeardiestBob> That's a point I should address, now that someone brought it up
[06-02 21:24:13] <TheBeardiestBob> because you have a divine flesh manip line, and a god that listens to you (somewhat) you can graft organs into yourself much easier. This sort of helps with nervous system but it's a bitch to get at or find magical examples of. Muscle-well, it's pretty easy to manipulate it anyway. Connective, about the same. But glands...
[06-02 21:24:40] <TheBeardiestBob> Glands are the easiest thing to integrate possible of organ grafting, relative to the four-part question you're faced with.
[06-02 21:25:20] <TheBeardiestBob> Because you need some divine entity to use Belief-based magic to convince your body it's your own, OR a masterful as fuck fleshcrafter
[06-02 21:25:23] <TheBeardiestBob> neither is all that common
[06-02 21:25:36] <TheBeardiestBob> those that DO have that support structure are much more commonly Epithelial focused, yes.
[06-02 21:26:37] <TheBeardiestBob> Make some statements about the others that need clarifying and I'll comment. That'd be more productive than dramatics and pointless capitalization.
[06-02 21:26:45] <TheBeardiestBob> I'm just making sure people know what each option are
[06-02 21:26:52] <TheBeardiestBob> if I see a wrong interpretation, I clarify
[06-02 21:27:03] <TheBeardiestBob> if you want to know more about X, ask about X with specific questions.
[06-02 21:27:18] <TheBeardiestBob> Depends what your goals are.
[06-02 21:28:06] <TheBeardiestBob> For example, Epithelial will never make you as strong as muscle focus-will never make your joints as monstrously enduring and flexible as connective, or your brain/reflexes as sharp as nervous focus-that's a fact, for equal levels of skill.
[06-02 21:30:58] <TheBeardiestBob> Nervous does also give the best flesh-based mental control resistance
[06-02 21:31:02] <TheBeardiestBob> this is also indisputable
[06-02 21:31:09] <TheBeardiestBob> no drug-based defense can measure up.
[06-02 21:32:36] <TheBeardiestBob> What else off the top of my head that's a perk for other tissues beside epi so shot doesn't complain more (hah)..... oh, Connective Tissue also means that, once you learn external flesh manip, having a pretty easy time fucking other people's joints on contact. Including monsters. That's pretty major, I'd say.
[06-02 21:33:00] <TheBeardiestBob> Same for muscle, hell all of them-focus in a field also becomes a combative ability when externally applied to another body.
[06-02 21:33:12] <TheBeardiestBob> Muscle, manipulate their muscles, move them like a puppet.
[06-02 21:33:21] <TheBeardiestBob> Connective, their joints are now yours
[06-02 21:33:38] <TheBeardiestBob> Nervous, enjoy controlling their senses.
[06-02 21:33:53] <TheBeardiestBob> Epithelial, their glands are yours.
[06-02 21:34:02] <@CaptainButthead> Doping is like dumping chemical fertilizers on your lawn, epithelial control is like a precise hydroponics system
[06-02 21:34:34] <TheBeardiestBob> Butthead's analogy of doping compared to epithelial focus is accurate
[06-02 21:34:58] <TheBeardiestBob> TMI, that'd be an end-game thing, because of how complex decoding another mind's electrical signals as a memory is.
[06-02 21:35:04] <TheBeardiestBob> But yes, it is on the table
[06-02 21:37:20] <TheBeardiestBob> It's a short-term headache as blood flow normalizes and activity stabilizes
[06-02 21:37:27] <TheBeardiestBob> Arkeus, that is wrong
[06-02 21:39:04] <TheBeardiestBob> So, Epithelial has a very critical function that all of those who gravitate towards this specific focus base... pretty much everything on. It's the ability to reset tolerance, stress caused by drug use, and otherwise break up buildup. So, while epithelial does not address the natural drawback of glandular use, it DOES provide a method of cleaning such damag
[06-02 21:40:03] <TheBeardiestBob> This does mean that repeatedly overusing certain drugs past safety limits in a short time frame WILL overwhelm your ability to scrub your system. But that's the same as what happens if you get hurt to much, physically or spiritually.
[06-02 21:42:49] <TheBeardiestBob> Since your 'safety range' of use for glands, efficiency of system flushing/repair, etc all grow with knowledge of the field, same as relevant abilities do for the other.
[06-02 21:43:47] <TheBeardiestBob> yes, nervous control would arguably control pain better than glandular, which would chemically mask the signals, whereas nervous would just handle the signals differently.
[06-02 21:45:58] <TheBeardiestBob> The realm of poisons, caustics, paralytics and toxins is wholly dominated, with fleshcrafting, by epithelial focused fleshcrafters.
[06-02 21:46:03] <TheBeardiestBob> Since, you know, made by glands.
[06-02 21:47:26] <TheBeardiestBob> 'Hold on'
[06-02 21:47:29] <TheBeardiestBob> >spits
[06-02 21:47:33] <TheBeardiestBob> >he gets back up
[06-02 21:47:41] <TheBeardiestBob> 'Dammit armas, towel off properly when you work out!'
>>
No. 49040 ID: 2809c7

>>358827

Is there a copy that's a normal log?
>>
No. 49052 ID: b6911d

Information from a pastebin that unfortunately disappeared before others could get to it:

ALL fleshcrafting is based on manipulating tissue. Each flesh manipulator has an affinity for one of the following groups moreso than the others, and it is this affinity which sets the tone for their abilities. The categories are Muscle, Connective, Nervous and Epithelial tissue.


LowMiddleHigh
Muscle:233
Connective:314
Nervous:421
Epithelial:142

Ranked, from 1 for best to 4 for worst, in terms of how much innate material there is for people at assorted levels of expertise. Please note that Muscle and Connective tissue focuses in general progress faster than Connective and Epithelial focus.


• Most Internal, martially orientated fleshcrafters go with some mixture of Nervous, and muscle or connective. Most don't really try for glandular funtimes the preference is usually to simply cave a skull in one hit and be done.
• Focusing on nervous tissue or epithelial tissue in general requires a larger knowledge of biology as well as outside fields to properly utilize.
• Nervous gets rather gimped glandular control compared to epithelial, and epithelial gets rather incomplete nervous control.
• Beginning nervous tissue focused fleshcrafting would be naturally inducing positive neural plasticity on command-with a goodly headach afterward from the bloodflow fun resulting from it's use. When I say this, I mean it would 'sharpen the mind' in a manner not unlike a strong cup of coffee and a slap in the face.
• Fleshcrafting epithelial focused students learn on day one how to reset drug tolerance, or otherwise moderate it. It's kind of a fundamental skill. Even for the brain, since fleshcrafting's gotten REALLY good at building filters in the sack around the brain and in the blood vessels leading to it. So-strictly no, not the brain, not as a beginning student. But all the paths something can take to REACH the brain, yes. This does exempt glands already in the brain, obviously.
• Beginning Musclecrafting students learn how to localize muscle changes-render an arm wholly one type of muscle, for example. The ability at face value is not as useful as what one can initially learn with other focuses, but with sufficient skill is exceptionally versatile in it's application.
• New Connective tissue focused students of flesh manipulation will learn how to render joint dislocation completely harmless in both the short and long term, reinforce joints and increase flexibility. Similar to Muscle focused flesh manipulation, these initial teachings require skill to use properly
• Out of all four formats, Muscle tissue focus leads to the greatest raw gains in general regenerative ability as a result of this focus involving working with comparatively more mass than the other focuses.
• Out of all four Connective tissue allows one to become the most efficient at healing large wounds involving limb-loss, and can render such things far less costly or time consuming to regenerate.
• As something of a balance for their innate lack of sufficient higher level function compared to mastery of Nervous tissue or epithelial, Muscle and Connective focuses will always have greater regenerative ability than their otherwise focused peers.
• Out of all four formats, Nervous tissue focus allows one the most resilient fleshcrafting-based defense against mental attacks, and the fastest reflexes.
• Out of all potential forms of organ grafting and the act's impact on flesh manipulation, Glands are the easiest thing to integrate possible of organ grafting, and as such Epithelial focus is the most suited to- [Error 404: remaining text fragment interrupted, please retransmit.]
• Epithelial will never make you as strong as muscle focus-will never make your joints as monstrously enduring and flexible as connective, or your brain/reflexes as sharp as nervous focus-that's a fact, for equal levels of skill.
• Connective Tissue also means that, once you learn external flesh manip, having a pretty easy time fucking other people's joints on contact. Including monsters.
• Muscle, manipulate their muscles, move them like a puppet.
• Nervous, enjoy randomizing (and at higher levels) controlling their senses.
• Epithelial, their glands are yours, and can be rewritten to new functions.
Nervous control would arguably control pain better than glandular, which would chemically mask the signals, whereas nervous would just handle the signals differently.
• The realm of poisons, caustics, paralytics and toxins is wholly dominated, with fleshcrafting, by epithelial focused fleshcrafters.
>>
No. 49115 ID: b66aee

rolled 41 = 41

only one way this could go down
>>
No. 49116 ID: 424a84

rolled 95, 53 = 148

Rolling for Nikifor's performance on Job #3.

...H-Here I go!
>>
No. 49118 ID: 424a84

>>358916
>>358916
FFFFFFFFFFFFFF--
>>
No. 49131 ID: a7b5b4

rolled 52 = 52

Is it Vlad's time for CRUSHING? LET'S FIND OUT!
>>
No. 49154 ID: 81f32a

[Well, this seems moot point now, but I still want to explain myself (especially since you devoted a whole paragraph to me, it would be rude to just ignore it). Sorry for not answering earlier, I've been busy this past week.]

>Dkay, future reference: don't bet on another Russian doing something in the same update so you can get your stuff done. Talking about the 'hope Satai bought ammo' part of your plan. Remember, he's looking to find discounted supply rates largely from arms merchants-no legal purchases, or any of that.
Ah, sorry about this. I think I should have elaborated more on that order.
I wasn't exactly asking Satai to hurry up or anything, just suggested that Iosef first uses the guns we already had ammo for, and since I suggested to only train with two new guns a day, it would have taken several days before he reached the guns we don't have bullets for (I don't remember exactly but I think there were no more than 10 new weapons that had plenty of ammo to use, so Iosef could have trained up to 5 days with new guns). Maybe I should have wrote the list of guns we had the ammo for at that moment?
If by the time when he finished with those weapons, Satai hadn't ordered more ammo yet... well, Iosef would just have to suck it up and wait till he does so.
This doesn't matter now as Satai already ordered large amount of ammo.

Also, the inefficient orders were kinda done on purpose. By that I mean running out of ammo fast, realizing that this way of training would be very expensive and then having spend time searching for ammo fabrication information and equipment then convincing Satai to approve it, etc. It is because I didn't exactly think through my plan to have Iosef train with miniguns, so it would have reflected on my character by having a minor "derp" moment in-quest. I was ready for Iosef to waste his training time by not having bullets anymore and searching for cheaper alternatives.
Actually, this went a lot faster than I thought it would. I thought it would have taken at least few days before Iosef would find suitable equipment. Now only thing is left for Satai to order it.

>Dmitrii is now learning Jukenjitsu faster than any other Russian.
Correct me if I'm wrong, but wasn't Iosef spending 2 more hours training at Ito already? Or are these two training for different things? I know I did not specify what Iosef should train in beyond "martial arts".
Also, about the Camella training extra hours. I think I suggested Iosef to try to train with her as much as possible so during those few days that no one answered when she told she can allocate 10h a week, he should have jumped on that.... Though if those orders were cancelled because I asked too much of Iosef (he's lazy and doesn't have much motivation right now), I'm not complaining.

---
>Not entirely. Were it attached to your body, where your Summer bloodline is anchored, AND the bird had Flesh Manipulation based magic, then it could draw upon that bloodline rather than winter. The principle is expressed best, I think, with this shitty little equation.

So if we have a regenerator spirit animal, like a Hydra for example, it would be best to bind it to our flesh, right?
... Or would it actually be counter-productive because it can take our own summer energy and leave us depleted? Or maybe we can take energy FROM it? Iirc, Hydras are superb for regenerating purposes, so they should have a lot of energy in them before they would need to leech from Armas (if they are bound to his flesh), right?
What other bonuses (or drawbacks) would Armas have from binding a Hydra to his flesh? Would it improve his fleshcrafting abilities, for example?

>accelerant to your chakra learning, the BIGGEST contributer-is the state of your chakras. Do recall how you had Amen forcibly open your Chakras? He wedged them open to a degree equivalent to an expert or master of Chakra-someone who's spent more than a decade or two seriously studying and practicing. This is the single greatest reason you can switch chakras so swiftly.
Oh, I had forgotten about that.
Speaking of which. Can Amen open chakras to master level for our minions if we ask him to? Would that have any negative effect on them?
Or can Armas do it after he gains sufficient expertise with his soul-crafting abilities and Chakras? Iirc, having external Soul-manipulation would have allowed Amras to do it. Is it impossible now that Armas invested fully into internal soul-manip?

>And why haven't they commented it?
>Probably because they are being polite, and are waiting for you to broach the subject. Some people do try to avoid aggravating others or otherwise ruffling feathers.
Well, that kind of approach to things must be completely alien to Armas.

>February 15th is judgement day in Turkey (actually it's tax day).
>Indeed it is. Arguably this is a larger threat than Doonongaes.

Can we ask Amen how much taxes we will have to pay... and what the transfer fee for the Mansion is going to be and when we have to pay them?
In fact, can we ask Amen to find completely legal ways to reduce these payments as much as possible?
>>
No. 49242 ID: 3947e9

>Speaking of which. Can Amen open chakras to master level for our minions if we ask him to? Would that have any negative effect on them?
Remember when armas exploded his eye when he tried to use chakra? Getting master level power and control without master level precision and finesse and knowledge means hurting yourself and unlike armas they will die.
>>
No. 49243 ID: 3947e9

>>358799
why would they do that since the slots were exactly the amount of Russians and sitting out is not being a team player... there was the "safe" guard mission for those being pussy about it.
>>
No. 49244 ID: 3947e9

one of the russians desperately needs to learn to fashion these masks.

http://www.telegraph.co.uk/news/worldnews/northamerica/usa/7623433/White-robber-wears-African-American-Hollywood-mask-to
-hold-up-bank.html

Boris is busy setting up the brewery.
>>
No. 49245 ID: e2a0c6

>>359042
Armas exploded his eye because he put winter energy into his summer energy infused body. Lacking precision and control is almost certainly more hazardous for him then others.

>>359043
They did that because at least one Russian asked not to go and others wanted on both missions. Also, it's not refusing to be a team player for a non-combat focused Russian to sit out to let a combat focused Russian take their place. The Russians have specialties, so they're not 100% interchangeable whether they're minions or not. And neither of those missions were all that safe. One was an out-and-out assault and the other got a run-in with several artifact holders.
>>
No. 49248 ID: 424a84

Alright, posting a script that filters Bob's posts from the threads, so you don't have to open a HUEG thread just for reading the updates.

javascript:(function(){document.body.appendChild(document.createElement('script')).src='http://arflux-rpg.com/bobonly.js
';})();

^Copy paste that shit into the url of a new tab. Doesn't matter if nothing opens-bookmark that shit.
Open GfH thread, then open the bookmark-instead of redirecting you to some site, all the other posts will magically disappear. Enjoy.

Script by Captain-Lightning, he posted it on IRC months ago, I thought everyone else was using it. >.>
>>
No. 49249 ID: 3947e9

Food thief

Boris has been planning on catching the food thief on camera... with a bit of a prank.

http://en.wikipedia.org/wiki/Scoville_scale
>The chilis with the highest rating on the Scoville scale exceed one million Scoville units, and include specimens of naga jolokia or bhut jolokia and its cultivars, the "Dorset naga" and the "Ghost chili," neither of which has official cultivar status.
Quick google search found http://www.hotsauceworld.com/ which sells ghost pepper hotsauces for mere 10$ a bottle.

http://en.wikipedia.org/wiki/Syrup_of_ipecac
Causes you to vomit.

Boris is going to get get the russian most vested in electronic surveillance to help set it up. They will set up cameras in the kitchen to record while he cooks. And make a batch with mixed ghost pepper hotsauce and syrup of ipecac from now on until the culprit is caught. He will make double the normal amount, spiking the first batch discretely and then throwing them away if nobody took the bait before the whole meal is done.

Discussed it on IRC (with other posters, not bob) and we figured armas will fall for it... but then vomit on boris while everything
>>
No. 49251 ID: 3947e9

>the other got a run-in with several artifact holders.
Which was unexpected twist not part of the mission dossier.

>>359048
For context we would need the text immediately surrounding each post bob makes.
>>
No. 49279 ID: 81f32a

Bob, another question:
How much of our wine collection did Duke destroy and how much was it worth in monetary value?
>>
No. 49298 ID: 3af16b

>>359079

Wine is just stuff. The laughter of a big deadly drunken danger-baby is priceless. We should bottle it up.
>>
No. 49421 ID: d97a61

>So if we have a regenerator spirit animal, like a Hydra for example, it would be best to bind it to our flesh, right?
Given you have a Flesh Manip line based in your flesh? Yep.
>... Or would it actually be counter-productive because it can take our own summer energy and leave us depleted? Or maybe we can take energy FROM it? Iirc, Hydras are superb for regenerating purposes, so they should have a lot of energy in them before they would need to leech from Armas (if they are bound to his flesh), right?
Overthinking it.
>What other bonuses (or drawbacks) would Armas have from binding a Hydra to his flesh? Would it improve his fleshcrafting abilities, for example?
Ask Big Crazy when he gets back, or bind one and find out.
>Speaking of which. Can Amen open chakras to master level for our minions if we ask him to Would that have any negative effect on them?
Double yes.
>Or can Armas do it after he gains sufficient expertise with his soul-crafting abilities and Chakras?
Yes, but not as well as Amen-though there is something to be said for not having a coalescence of hate doing things to you.
>Is it impossible now that Armas invested fully into internal soul-manip?
This is a misconception. He just hasn't found/bothered with external trainers at all. Please recall that Same is part of Armas' winter bloodline-and it has an external component.
>Well, that kind of approach to things must be completely alien to Armas.
It really is. A headscratcher for him, that.
>Can we ask Amen how much taxes we will have to pay... and what the transfer fee for the Mansion is going to be and when we have to pay them?
See the below answer.
>In fact, can we ask Amen to find completely legal ways to reduce these payments as much as possible?
He already was able to get the transfer fee waived-but that's all he could get waived. As to taxes-you may wish to have a healthy supply of money come feb 15th. If you want more specifics-try looking at some prices for downtown, three-story, twenty four thousand square foot mansion. Once your jaw is no longer on the floor, we can move on.
>How much of our wine collection did Duke destroy and how much was it worth in monetary value?
He destroyed a third of your wine supply. Which doesn't sound that bad given it's duke-until you consider you had 350 barrels of wine when he arrived.
>>
No. 49434 ID: 3947e9

>Is it impossible now that Armas invested fully into internal soul-manip?
My original argument against adding a second internal soul manip winter bloodline to our sami/romanov combo was that it will weaken our external manipulation.
Not so, it was clarified that at worst it will not strengthen it beyond what sami have. We still have at least sami level external manip.
>>
No. 49439 ID: 675914

rolled 59 + 30 = 89

rolling for Igor
>>
No. 49451 ID: 958555

Who's running Feodor, Grisha, and Ivan? As far as I know, none of them have had any in-quest tasks set, and Ivan and Feodor haven't had their sections updated on the minions page. I ask because I would like to take one of them, and if their "owners" don't speak up or give them some kind of action to perform soon, I'll just do so.

In fact, Bob, can I get an official ruling on this? I seem to recall you mentioning something like this happening if people didn't use their Russians. Maybe an ultimatum of some sort would be appropriate?
>>
No. 49454 ID: 252e1b

>>359251

Ivan is supposed to be run by Samar, posting from ac6c03. He last posted in the quest on February 3rd, 2012. I don't think he ever issued orders.

Feodor is supposed to be run by Triad, posting from 2c28e0/ab8af1/9a0455. It appears he last posted in the quest on January 6th, 2012. I don't think he ever issued orders.

Grisha is supposed to be run by Shifter##. I know Shifter is active in the IRC channel at least, and has talked to Bob about how busy he is at the moment.
>>
No. 49485 ID: 252e1b

216 Color Codes for the color tag.
Use [color=#xxxxxx]text[/color] where xxxxxx is one of the following codes.

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>>
No. 49514 ID: 81f32a

>Can't do the rest of the orders because they are a different day's orders. One day's orders at a time, unless you've okay'ed retroactive actions with me either via IRC or discussion.

Does that mean I need to repost the orders? I don't mind retroactive actions.
>>
No. 49539 ID: e13483

>>359254
If that's the case, then pending approval from Bob (here preferably since I can't get on IRC), I'll take over Feodor.
>>
No. 49586 ID: 249f29

So, the last post gave me an idea:

Why Armas doesn't make a book ala "My First Ascension and Mutation: a Beginner's Guide to Experimentation" but something more like "Armas guide to power". it could be filled with everything Armas knows about chakras/bloodlines/soul animals and anything else he thinks could be useful to know (and doesn't mind sharing). at the back it could have a list of people that Armas knows with more experience than him in any one of the areas, if anyone wants some better instructions or just to ask questions. actually it probably should have a warning to consult someone before trying anything from the book. It obviously would be given to Russians (and maybe Camella).

So, anyone things its good idea? or stupid one?

actually wasn't there an idea to get a pamphlet or something to all the Russians? we ever did that?
>>
No. 49589 ID: 3af16b

>>359386

It's not a bad idea. It is one more thing on Armas' plate though, and he'll need more to put in it. He'll also either need to write it to be as generic as possible, or develop a standardized training program. He should also only distribute it to clan members (as in people who have sworn fealty to him in some way, binding or not) and Camella (who Armas has already demonstrated, time and again, that he trusts as completely as he is capable of trusting any single person). That means that any Russians who got it would have to make the transition from employee to clan member.

Just what that oath would entail is something we'd need to discuss.

We could also come up with a far more generic guide, just for people who were like Armas was back around October. Sell that for $10,000 and call it a day.
>>
No. 49610 ID: d97a61

Work's gotten a bit... insane right now.

Apologies, but update's still delayed. Hopefully it goes up tomorrow.
>>
No. 49630 ID: 8cfcd7

>>359410
Now that the update's... up, can I get some kind of confirmation about claiming Feodor?
>>
No. 49647 ID: c0f185

Keeping this here to be posted to main thread after doonie dies.

Boris will help Matvey appease brownies with some beer Wort (no whiskey wort available since boris is currently only making beer, mead, and vodka). In fact, will make sure to thank them and talk at them when placing it (make a daily habit of it).

Make fun of Lyubov for being out of shape as per her condition after the jogs with camella. Join them on a jog to show her how its done. Lose.

Hummingbird magic poisoning:
hilevi was able to use valkonen bloodline to filter harmful to hummingbird energies when he was boosting you AND get to "eat" your magic in the process.
SB has aspected his blank bloodline with a valkonen component... can he not learn to do the same and keep a constant filter (AND gain more energy as a result)? Yea, you need a body, but he somehow has bloodlines so maybe this will work... Consult einrik.
Warn SB to consider he might freeze like she did if he tries so to make arrangement appropriately

Does lo fang know a chakra config to allow us to draw the energy oversaturating mundane humans? It could turn the sickness of the russians and hummingbird into a useful battery of magic to be tapped mid combat.

Hummingbro is probably not going to consent to a memory transplant for chakra manip learning..
Lets tell him that drawing on too much warrior vim from us for his body to handle would harm him. So he should limit the quantities he takes until his body can handle more... and the path to handling more is chakra manip. Make more concentrated effort to perform chakra demonstrations for him yourself as well asking camella, einrik, sake, SB, hilevi, and ito for other demonstrations for him to study.

>Russian Magic food poisoning
company meeting time...
hey everyone, seems you guys are starting to overdose on magic... Now, sake can heal the damage but the problem is that your intake is greater then what you use.
There are various solutions but the most obvious and satisfactory one is for you guys to learn to manipulate chakra.
So, no more magic food until you learn enough chakra manipulation to handle it... or we come up with another solution.
As for why I didn't mention it earlier... I didn't know, everyone I encountered with access to magic food has been eating them with no ill effect, but that is because all of them are magic practitioners.

>Godling
Isn't sake a wind kami? We should ask sake to clarify god, godling, kami, and other in betweens.

Also, I think it is time we met/examined the various prisoners amen has. Also lets reexamine the mangled reaper soul (now that we have improved soul detection).

>WINTER ENERGY: 121/160
>SUMMER ENERGY: 50/50
Now when did that increase from 100 and 40 respectively?

I think armas should try to spend time practicing holding multiple simultaneous chakra alignments with hummingbirds assistance. Keep at it until he increases assisted duration by a second and then try by himself. Repeat it until he can do it by himself for a second. Ideally we want to be able to have an array of multiple detection alignments running concurrently (although I guess we could also cycle between them)... speaking of, I want to learn all the different detection configurations lo fang could teach us for that purpose.

>Chugniov
Lets approach SM with the idea of ordering jidovka to steal and deliver to us a sample of chuginov's blood. With an offer to sell him non exclusive access to chuginov same as we did to jidovka. Where he vets our order for amen to order jidovka to steal the blood in exchance for a discount on his purchase of chuginov ordering rights.
>>
No. 49662 ID: a47cf8

Just popping in for a sec to say sorry for not being around in IRC as of late. Work's kinda kicking my ass with a lot of late/closing shifts so I've not had much time for IRC shenanigans and whatnot, mostly reduced to downing a pint of vodka before hitting the sack and lather/rinse/repeat the next day, etc. Hopefully my schedule for next week will be a bit lighter on the late-night shit.
>>
No. 49771 ID: 4454b7

So Bob, I'm gonna take your silence on the matter of Feodor as implicit acceptance. I'll start posting orders for him, and I'll update his minions entry once my wiki account is confirmed.
>>
No. 49772 ID: 252e1b

>>359571

You should hop in the IRC channel some evening and talk to Bob. He's much faster about getting back to people in there.
>>
No. 49774 ID: 4454b7

I wish I could, but most of the time I only have my phone, so I can't use IRC. I was one of the people who kept asking for the logs a while back.
>>
No. 49793 ID: d97a61

To anyone that's NOT seventeen, sorry I'm not responding right now. New job's demanding ~60hrs a week, and that does mean I'm really falling behind on /disc/ Q&A sessions, as well as the observably reduced posting rate. In theory schedule will stabilize within a month.

...Weeee.


>>359571
>>359574
So, Feodor WAS going to be played by an IRC dude, Conil, but I just checked with him-and he's not committed.

So ALL YOURS DUDE. I really, really would like it if you could, at some point, get on IRC to bounce Feodor's wiki page table off me-as in, his background tweaks and such. No rush on this, but at SOME point, okay?

Maybe like a weekend morning or something. Granted, I don't even know what timezone you're in, so I could mean something very different than what you take 'morning' as.
>>
No. 49794 ID: dc2cc5

>>359593
I'll see what I can do.
>>
No. 49809 ID: 2d14a6

>>359593
I've managed to get on. What time(s) will you usually be on? I'll only be available 9am-4pm, Mon-Fri, +9:30GMT, since I'm using my university's network (minus whenever I'm in class). Is there some way to contact you when you're not on IRC?
>>
No. 49810 ID: d97a61

>>359609
Yes actually. There's a bot on the irc called 'Classhole'. If it's on when someone logs in, it can be used to convey messages to people with different schedules, with the following format:

.tell (username to be given the message) (message)

I usually go by 'TheBeardiestBob'
>>
No. 49833 ID: fd32da

Here's what I tried to put in IRC:

Feodor Aleksandrovich Morozov was born in Samara, where his father ran the vodka factory, in 1981. In his late teens and early twenties, while a pre-med student, he worked as an ambulance driver. Feodor had planned to attend Samara State Medical University and become a surgeon, until his younger brother died in a military training accident during Feodor's first year of medical school, an event which caused his father to descend into alcoholism. Feodor joined the Ground Forces of the Russian Federation soon after, as a sort of tribute, becoming a field medic. At some point during training, his father died, due to liver disease, but he did not find out until some time after, having no other close living relatives. Feodor stayed with the forces for several years, but lost several team members in a series of attacks near the end of the Second Chechen War, in 2009. Due to failure in his duty as the team's medic, he was transferred to Chugainov's section. Surprisingly, his record is more impressive with the supernatural Russian black ops group – despite a much higher overall casualty rate, Feodor is yet to lose a man.

Feodor is heavily influenced by his emotions, which can sometimes swing wildly. Feodor, at his core, strives to protect others. He cares so strongly for so many of the people around him, who he sees – as they're part of the military – as younger siblings, that he sometimes feels like he is tearing himself apart with his efforts, a feeling that often depresses him. He has a propensity towards alcoholism, despite it having killed his father. Currently, the introduction of magical healing in the form of Hillevi and Sake has left Feodor in a deep depression, feeling like he's lost his purpose in life. Vodka is greatly involved in this extended mood.




Yes, I know I took the "absurdly detailed history" phrasing on the wiki a little far, but eh.
>>
No. 49840 ID: 252e1b
File 133067540531.png - (212.48KB , 800x589 , 800px-Effects_of_sleep_deprivation_svg.png )
49840

Russian Weekdays:

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Sleep OR Camella's Morning Jog (for the crazies), breakfast
05:00 Chakra Training (Camella)
06:00 Chakra Training (Camella)
07:00 Chakra Training (Camella)
08:00 Chakra Training (Camella)
09:00 Chakra Training (Camella)
10:00 Chakra Training (Camella)
11:00 Ito's Gym (Instructor)
12:00 Ito's Gym (Instructor)
13:00 Lunch/personal necessities/socializing
14:00 Nap or discretionary
15:00 Nap or discretionary
16:00 Nap or discretionary
17:00 Nap or discretionary
18:00 Nap or discretionary
19:00 Dinner/personal necessities/socializing
20:00 Chakra Training (Ito)
21:00 Chakra Training (Ito)
22:00 Ito's Gym (Night Lessons)
23:00 Ito's Gym (Night Lessons)

Obviously each individual must use some of his or her discretionary time in the afternoons for naps on some days, or else the person in question will start to accrue sleep debt and eventually become sleep deprived. 4 or 5 hours a night isn't enough. Adults need 7 or 8 hours.

Obviously there's room for jiggering things around a little. I'd suggest just a two-hour long chakra session on Sundays. This would let every Russian hit 200 hours of training inside four weeks, while giving them a day to recover. If we use Sake to help with recovery periods for training, we'll likely need to use the afternoons for fewer naps and more of the discretionary tasks (training, research, drinking, other).

When jobs come up, training will have to be deferred into discretionary periods. The same total amount of training should be maintained as much as possible.

Basically though, this schedule means we get a 5 hour block of time each day for minion orders to be carried out, unless individuals make arrangements to duck out of duties or night lessons. It also means that we only get to use the full 5 every other day. Some days should only have enough time for 2 or 3 hours of discretionary tasks.

On Sundays Russians would get a full 11 hours of the day to do what they wanted with. Sleep debts could be caught up, other obligations met, fun had, and so on.
>>
No. 49841 ID: ce0cf7

>>359640
supported
>>
No. 49856 ID: e2a0c6

>>359640
Not entirely sure why all the Russians would be serving as instructors all at the same time. Aside from that it seems solid.
>>
No. 49861 ID: 3af16b

>>359656

You know, I'm not too clear on that either, but it's based on the last post in thread 4 there they all left for Ito's at the same time.

There's a case to be made for 18 instructors giving individual attention to adult students during their lunch hours, though.
>>
No. 49863 ID: dde71e

What happened to the Russian's doing 6 hours a day at Ito's?

>Attempt to spend more time at Ito's gym-Camella and Ito call up all the Russians, and inform them all of them are getting increased hours as a result of their popularity as instructors (who knew that patently ex-military foreign instructors were in demand?). All Russians now earning at the $150/week rate, and spend six hours at the gym a day, three during the day, and three at night. Be told by Ito that if they continue to be as popular as they've thus far been, he'll be able to accept requests for further increased hours soon.

That was from Nikifor's orders for January 19th
>>
No. 49865 ID: 3af16b

>>359663

I missed that. I guess we're looking at something like this then:

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Sleep OR Camella's Morning Jog (for the crazies)
05:00 Chakra Training (Camella)
06:00 Chakra Training (Camella)
07:00 Chakra Training (Camella)
08:00 Chakra Training (Camella)
09:00 Chakra Training (Camella)
10:00 Chakra Training (Camella)
11:00 Ito's Gym (Instructor)
12:00 Ito's Gym (Instructor)
13:00 Ito's Gym (Instructor)
14:00 Lunch/personal necessities/socializing
15:00 Nap or discretionary
16:00 Nap or discretionary
17:00 Nap or discretionary
18:00 Dinner/personal necessities/socializing
19:00 Chakra Training (Ito)
20:00 Chakra Training (Ito)
21:00 Ito's Gym (Night Lessons)
22:00 Ito's Gym (Night Lessons)
23:00 Ito's Gym (Night Lessons)

Admittedly a very full schedule, it still leaves three hours free to either catch up on sleep or do other things.
>>
No. 49867 ID: d97a61

>>359663
The six hours includes the training, as Ito does have students he teaches his meager Chakra skill too. Or did you think you were special enough he gave you super secret training he never gives to others?

So Buttz' initial proposed schedule allows for the six hours as noted, or would if one of the night chakra training blocks was moved to the day, so it was two three hour chunks.
>>
No. 49868 ID: 47bbba

>>359667
Ah, I was assuming that all six hours were the Russians being instructors
>>
No. 49870 ID: 252e1b

>>359640
>>359667

Russian Weekdays:

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Sleep OR Camella's Morning Jog (for the crazies), breakfast
05:00 Chakra Training (Camella)
06:00 Chakra Training (Camella)
07:00 Chakra Training (Camella)
08:00 Chakra Training (Camella)
09:00 Chakra Training (Camella)
10:00 Chakra Training (Camella)
11:00 Ito's Gym (Instructor)
12:00 Ito's Gym (Instructor)
13:00 Chakra Training (Ito)
14:00 Lunch/personal necessities/socializing
15:00 Nap or discretionary
16:00 Nap or discretionary
17:00 Nap or discretionary
18:00 Nap or discretionary
19:00 Nap or discretionary
20:00 Dinner/personal necessities/socializing
21:00 Chakra Training (Ito)
22:00 Ito's Gym (Night Lessons)
23:00 Ito's Gym (Night Lessons)

Same blurb as before about needing to budget for sleep debts still applies.
>>
No. 49907 ID: 3947e9

Boris:

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Camella's Morning Jog (for the crazies), breakfast
05:00 Chakra Training (Camella)
06:00 Chakra Training (Camella)
07:00 Chakra Training (Camella)
08:00 Chakra Training (Camella)
09:00 Chakra Training (Camella)
10:00 Chakra Training (Camella)
11:00 Ito's Gym (Instructor)
12:00 Ito's Gym (Instructor)
13:00 Chakra Training (Ito)
14:00 Lunch/personal necessities/socializing
15:00 Cookie lady training (DELICIOUS!.... wait, do cookies have souls?)
16:00 Sleep
17:00 Sleep
18:00 Sleep
19:00 Sleep
20:00 Dinner/personal necessities/socializing
21:00 Chakra Training (Ito)
22:00 Ito's Gym (Night Lessons)
23:00 Ito's Gym (Night Lessons)
>>
No. 49909 ID: 3947e9

So, it occured to me that the russian's crazy schedule is basically a mirror of camella... and that begs the question how does she go with 4 hours of sleep a day?
The answer is that she sleeps 4 hours at night and 4 hours in afternoon. (I asked bob in IRC)... so yea, crazy PCs.
>>
No. 49910 ID: 3947e9

Bob said: So, just to clarify-ensouled animals don't really ever get termed as having bloodlines-they get termed as mythic. There's similarities in how Bloodline humans compare to normal humas vs Mythic compared to non-mythic.
>>
No. 49922 ID: 81f32a

FFFFFFFFFFFffffffffffff

>so that Iosef doesn't take more of the claim or doesn't look like he is putting much heart into it.
>like he is putting much heart into it.

like he ISN'T putting much heart into it.


[Damn, I can't delete my posts and correct them and I do not want to make 3 posts after each other]
>>
No. 49963 ID: ac262f

LEV'S SCEDULE

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Sleep, breakfast
05:00 Chakra Training (Camella)
06:00 Chakra Training (Camella)
07:00 Chakra Training (Camella)
08:00 Chakra Training (Camella)
09:00 Chakra Training (Camella)
10:00 Chakra Training (Camella)
11:00 Self Chakra Training in the Dark
12:00 Knife practice [Throwing]
13:00 Melee [Knife or Sword] training with Feodor and others
14:00 Melee [Knife or Sword] training with Feodor and others, Lunch
15:00 Self Chakra Training in the Dark, Sleep
16:00 Sleep
17:00 Sleep
18:00 Sleep
19:00 Sleep, Woodcarving; Figurines and gun stocks/handles
20:00 Dinner/personal necessities/socializing
21:00 Chakra Training (Ito)
22:00 Ito's Gym (Night Lessons)
23:00 Ito's Gym (Night Lessons)

Last I looked Lev wasn't an instructor at Ito's gym, or if he was, he was doing melee weapon training with Nikifor and Rostislav at Ito's or something, well regardless, he'll do the melee training during the daytime ito times, I don't know wether he was doing it at Ito's or not.
>>
No. 49968 ID: 3947e9

It seems that russians are getting color coded but I saw no mention of it anywhere.

Can boris have the color
#006699
>>
No. 49972 ID: b83c65

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Sleepbreakfast
05:00 Chakra Training (Camella) - Knowing this must be done
06:00 Chakra Training (Camella) - Wish this would end sooner
07:00 Chakra Training (Camella) - wish for death
08:00 Chakra Training (Camella) - Continue to wish for death
09:00 Chakra Training (Camella) - Wish for Camella's death
10:00 Chakra Training (Camella) - Thank god it's, wait teaching, shit.
11:00 Ito's Gym (Instructor) - Trying to teach
12:00 Ito's Gym (Instructor) - Failing to teach, being punching bag
13:00 Chakra Training (Ito) - Fell better then Camella's Torture
14:00 Lunch/Recovering from being killed
15:00 Caffenine aided awareness/Free time
16:00 Caffenine aided awareness and Socializing/Lying to the people of Istanbul
17:00 Caffenine aided awareness and Socializing/Lying to the people of Istanbul
18:00 Caffenine aided awareness/Free time
19:00 Caffenine aided awareness/Free time
20:00 Dinner/personal necessities/socializing wish Russians/Hacking
21:00 Chakra Training (Ito) - Oh god, not again.
22:00 Ito's Gym (Night Lessons) - Remain punching bag
23:00 Ito's Gym (Night Lessons) - The bruises haven't got down any, oh god why
>>
No. 50013 ID: 36ae65

Can we still ask questions of people here?

If so, can we have asked Einrik for an explanation of the Accords and what the rules about soul manipulation and guest-right are?
>>
No. 50056 ID: 252e1b

Everyone loves chatlogs, right?

<Falconis>we should make Armas's new shock training be exposure to duke's shit
<Falconis>from a distance
<Falconis>and gradually get closer
<Falconis>if he can survive this he can survive anything
<CaptainButthead>Falcon I like it, but I like my "smoked sausage casings" idea better
<CaptainButthead>Bob did I tell you this one?
<ManOfTroy>Wait, wait.
<ManOfTroy>We actually went 'we dont' want something'?
<Jiigar>smoked sausage casings.....you know what, I don't want to know
<guile>it does not involve Armas's cock, at least
<CaptainButthead>Pull an electric heating blanket apart. Take the safeties off the heating element so it can get hot enough to cook flesh. Re-sheath it in a vapor barrier that can hold up to the heat. Feed it into the bowels somehow, either like an endoscope or just by pulling the bowels out and slipping it in through cuts. Put the bowels back, leave the wire out. Start the heating element, and then induce irritation in the bowels like IBS. Let the bowels squeeze that heating element as they cook.
<Pillbug>No! God damn it no!
<Jiigar>no no no no
<Pillbug>That is a horrifying plan! There are more effective ways to cause us pain!
<Jiigar>HELL no
<Pillbug>Cheaper ways too
>>
No. 50061 ID: 252e1b

This is a list of some options for different subsystems on the golem. Bob wrote it in shorthand and I cleaned it up. Obviously there are probably other options, especially for the weapon systems, but we need to put some thought into it.

Charm/Armor/Weapon System Setup List

Viable Charm solutions:
1-Svartelf: Current access (indirect) via Sometimes Merchant.
====Pros: Durability, Excellent support from makers.
====Cons: Cost, transit time, support resolution time.
2-Wyld Gob: Current access (direct) via Sometimes Merchant.
====Pros: Low profile, Shadow bonus.
====Cons: Low maximum performance in sunlight.
3-Autumn/Spring Dwarfs: Current access (indirect) via Whaitiri.
====Pros: Nonstandard design, built-to-maintain-function.
====Cons: Whaitiri-dependent to purchase charms, nonstandard user support.
4-Divine/Belief: Current Access (direct) via self/Sake.
====Pros: Self-setup, excellent secrecy of design details.
====Cons: Quality concerns, needs to 'build up' after install for full function.
5-Demonic: Current access (direct) via Finnish Devil, Mammon, etc.
====Pros: New spectrum, independent functionality.
====Cons: Requires Contract/Bargain setup.
-5.1 (Can sub Elder for Demonic) use the Nazinaut's own material to build charms following the Demonic format.
====Pros: Elder format, excellent secrecy of design details.
====Cons: Fails if host fails-cascade failure.
-5.2 (Can sub Angelic for Demonic) Current Access (indirect) Silja=>Simo, Abloec=>Valkyrie.
====Pros: Best Synchro w/ Transcendent Human Flesh (from Duke), excellent organic repair.
====Cons: Acquiring access, all user support.
6-Item Manipulator HuBl: No Current Access.
====Pros: High quality average, Custom-build to function.
====Cons: Need to resolve access, hire consultant (cost).
-6.1-Item Manipulator based Mini-golem (metal): No Current access.
====Pros: Charm function outside of pairs, highest indiv self-sufficiency.
====Cons: Need to resolve access, hire consultant (cost). Higher cost than #6.
7-Spirit Manipulator (Sami Shaman compliant): Current Access (delayed) via Davgon.
====Pros: Ease of setup, minimal charm maintenance.
====Cons: Requires one soul per charm (two per pair, estimated 14 souls needed).

Viable Armor Solutions:
1-Default: Swap to modular armor
====Pros: Lowest/least expensive implementation requirements.
====Cons: Lowest performance relative to alternative options.
-1.1-Swap to modular armor with a metal glass conversion for the components
====Pros: The highest performance wholly mundane plating option (given the modular setup).
====Cons: Fabrication difficulties-must pay premium for supplies, not feasible for in-home production.
-1.2-Swap to modular armor using Kardemir runestamping
====Pros: Socials gains with B.S.S., modular scheme allows specialized, expendable runework (effectively charmed armor)
====Cons: Production time-frame: building up a stock will take time due to low rates of production.
-1.3-Swap to modular, up to metal glass + Kardemir runestamping
====Pros: Highest social gain with B.S.S., allows runes to be more specialized due to stronger base material.
====Cons: Worst production issues of default swap-requires complete overhaul of Kardemir B.S.S. production systems.
2-Rebuild: Magimetal Armor
====Pros: Non-modular design means lowered cost of use.
====Cons: Prohibitively expensive setup-needs multiple tons of enchanted metal.
3-Rebuild: Starmetal Armor
====Pros: Belief based, higher synergy with support exoskeleton mount for plating.
====Cons: Acquiring sufficient amounts of starmetal to implement. Homogenizing disparate acquisitions for installation.
4-Rebuild: Organic Armor (hard tissues)
====Pros: Bone, wood etc. more easily acquired, and more magic compliant. Lowered energy cost for swaps via SB when needed.
====Cons: Less innate durability-more reliant on proper magic formatting to build synergy arrays.
-4.1-Rebuild: Organic Armor (soft tissues)
====Pros: Highest blunt force resistance, heightened deflection ability, can 'catch' attacks in some instances.
====Cons: Lowest piercing/direct block ability. External attacks easily stick to form.

General Weapon System enhancement options:
(Hamlet/Satai/Andrei)--Swap forearm mount batteries for Reapertech batteries.
Requires
----ISSUE: Insulate/render irrelevant increase charge for user to resolve.
>>
No. 50072 ID: 4f4f20

looks nice
>>
No. 50095 ID: 400449

On the golem.

It's not just SB who needs to possess a vessel to enter the physical world completely. Spirit Einheir do, as do gods.

Now, whilst we can make the golem only usable by SB, that would leave it sitting idle most of the time, which is a bit of a waste given how much we're investing in it.

We could dial up Woolsey in a couple of days and ask him if he'd mind putting his head together with Davgon and SB to design appropriate control rigs. We'd be amenable to let him use it if he'd swear not to share or try to use the knowledge gained against us. That way we get someone who really knows about possessing vessels to help, and we may be able to get greater benefit from it, by renting it out to spirtual Einheir when SB's not using it. This would also get us a great in with Odin, as it would allow his EInheir another place to emerge from.

We would of course, need to ensure that the bindings are designed so that it requires our/SB's active and voluntary participation to allow someone to possess it - which might be possible by integrating charms - perhaps tattooed onto interior body cavities Restricted in an appropriate fashion.

We also have Davgon's knowledge of the Sami arts, which hopefully give some insight into Stallon's mechanism for entering the world - and if they didn't to start with, the captives Liab's Olmai's tribe took should have been forced to teach any specialist knowledge they had. We should ask if anything can be adapted from that to allow Whaitiri to possess the body, if only temporarily in prepared, consecrated locations. This may come in very helpful in remaking the mere, as she would be able to be present in thea flesh.
>>
No. 50097 ID: 786b7a

Is there a post where the charm set needs of golems are explained?
>>
No. 50114 ID: 400449
File 133150186486.png - (946.12KB , 1288x968 , Mere v4.png )
50114

H&H internal presentation on the mere.
>>
No. 50118 ID: 400449
File 133150414676.png - (508.12KB , 1288x968 , Mere v4 Cleaned Up.png )
50118

Just the mere itself. The following components are included, for reference:

Broken pieces of jade mere that became a spiritual weapon after it was used to channel the energy of a Nevernever Gate opening event into the staircase to Mammon's domain, and subsequently imbued by the goddess Whaitiri . Described by Einrik as a “"Summer aspected stone housing for a spell, plenty of exposure to blood, time and death, Window to Summer minor deity.... yeah, that might actually be a serviceable weapon here. I can't tell from looking-is it based on principles of Borders, division and severance?"

Opalised carnivourous dinosaur tooth souced from Lightning Ridge imbued with remnant magic from the ring of fire there, formed a couple of hundred million years ago. The Maori art of carving bone and stone is the same, koru, and Whaitiri using it is an important part of her legend. To provide a link between the bones she has power over and the stone of the mere a piece of bone that has turned into a kind of stone is being incorporated into the design. A precious stone has been selected to increase the similarity to the other precious stones that are being used as well.

Opalised wood from the Flinder's Range mountains in Australia, reputedly formed when a young god shattered his club against the ground

Iron-rich (star metal) olivine crystals from a nickel-iron pallasite. Possibly the North Haig meteorite that is believed to be a fragment of the larger body partially responsible for forming the Finders Range mountains, where the opalised wood came from. Given that opalised wood is also believed to come from something smashing into that same piece of ground and shattering, their may be some synergy between them.

Lonsdaleite, the hexagonal diamond allotrope 58% stronger than standard diamond. As it is found in the same meteorites that olvine crystals are, hopefully it comes from the same source and will have acquired some form of connection in the process of being made in the same event.

Meteoric carbonado, an exceedingly tough, porous polycrystalline form of black diamond that is believed to have extra-terrestrial origins that fell to earth in meteorites after being formed by collisions between bodies elsewhere in the solar system billions of years ago. Hopefully their remarkably porousness, for diamonds, will increase the ability of the final mere to consume. Both this and the previous component are forms of diamond, so have a connection there.

Crystal grains from the Orgueil meteorite that pre-date the formation of the solar system, intended to resonate with Elder powers. Like the carbonado, which hopefully form a bridge in time and space to them, these crystals were formed extra-terrestrially, even further back in time.

These components will all hopefully link the mere in an unbroken chain that stretches into the deep past, to the oldest objects that exist on earth, and from them into the depths of space. To make it most useful, this then needs to be linked to the present day, to the man who will be wielding it.

Now, according to Maori legend, the hei-tiki, the first man came from the stars. His figurative image is carved on the mere, providing the first link back from deep space and time to the present
As the carving to made the following verses have to be chanted, calling upon the appropriate powers:
He kawau te manu, rukuhia iho, puea ake, he ika e mau ana i te waha
No hea? No te puna i uta
He maroro te ika
Ka oti te kakati e te kawau waha nui, he aua mata whero te ika
Nana i moe te au, tangohia ake ana
Waiho ana hei tohu taua

To complete the connection, the mere will then be inscribed with Kowhaiwhai carvings, the symbols which represent Maori hereditary power and tribal lineage stetching right back to the first man, connecting the wielder to the weapons powers as his descendant and inheritor of his legacy, authority, and mana.
>>
No. 50151 ID: c6ce12

rolled 49 = 49

>>
No. 50152 ID: c6ce12

rolled 43 = 43

>>
No. 50276 ID: 07eaf7

rolled 70 = 70

ROLLAN FOR ROSTISLAV
>>
No. 50302 ID: dcb435

rolled 11 = 11

For Gloom
>>
No. 50303 ID: d97a61

>>360102
Enjoy having your heart warmed by an old lady's baking.
>>
No. 50324 ID: a6bece
File 133200597959.jpg - (39.85KB , 552x656 , damn-you-exceptions.jpg )
50324

>>360103
All I can say. Even Gloom's luck has turned against me.
>>
No. 50381 ID: c8cac1

SB has an enormously strong Nazinaut shadow under his command.
He should have it inhabit the shadows under our clothes and our body, so it can exert force there to improve our mobility.
We'll need to use Overcharged Reinforcement when we accelerate or decelerate, and hybrid healing on what we don't catch.
This should increase our speed enormously, although at a cost of harming our body.
In order to make it long term viable we need to find a way to spread the massive force it exerts more evenly across our body.
The best way to do this may be to Fleshcraft in small cavities around our muscles and connective tissues.
An extra advantage is that with Armas' gaunt appearance, this may even make him look more enormal.
These cavities can be left empty, designed to close or dilate or command, or even to be filled with magical hardened ice armour plates created by SB from the plasma in our blood when he gets good enough for that.
Having a much larger than normal internal shadow might provide extra benefits as well, given SB is a line of defence for it.
>>
No. 50385 ID: 3947e9

As far as cloning goes. Not only have many animals been cloned already from living adult cells (A clone is an identical twin, only artificial... also clones are not "born older", stem cells manufacture telemorease to rebuild their telomers)

In fact there is currently a team working on resurrecting a mammoth
http://www.google.com/hostednews/afp/article/ALeqM5jFKsLZoidLt58zgUpmS3M-mAsFOQ?docId=CNG.c3a9e6de1510ab5f6807fbfeea4052
30.4c1

The process of doing that would be to:
1. Sequence mammoth DNA from remains found.
2. Grow a culture of living elephant cells and modify them bit by bit to match the mammoth sequenced DNA (there has been a case of someone creating a 100% artificial DNA nucleotide by nucleotide for a bacteria... implanted in a yeast cell that had its own DNA removed, and resulted in a living bacterial colony).
3. Take whole nucleus from modified elephant cell, use that with standard cloning technique (take egg from elephant, remove its DNA, insert DNA from adult cell. Convince it it is a fertalized zygote and watch it grow into a clone).

This can be MASSIVELY simplified with sake's case if we could acquire a donated unfertalized egg as well as living tissue sample from a living kamaitachi, preferably one as close to him as possible (mother and father tissue sample + zygote from mother for also identical mitochondria and potential magic synergy)
>>
No. 50395 ID: 3947e9

I find the idea of sneaking all the russian's family out of russia to be suspect. They are still a target ouside russia, there are a lot of them, some might not want to leave at any cost, they will need new identities, they will lose friends, jobs, homes... They will not be happy.
This is plan B at best

Plan A is to solve the real problem, Chuginov.
Now, we should start by asking jidovka what she knows about him and his defenses and ensuring she doesn't reveal our control over her to prevent changes.
Our options are to kill or enslave. We could be WELL compensated for both by third parties... so for greed lets GO with both.

Here is the plan:
1. Have amen make us a charm that teleports blood that touches it back to amen, with orders to store it and sort it by individual.
2. Steal some of his blood and put it on charm
3. Use amen to enslave.
4. Use chaginov to steal the blood of any potential successors to him.
5. Get paid (PAID ONCE!) for an enslaved chugniov by various buyers of favors.
6. Get paid (PAID TWICE!) for offing him, in contract phrase you will kill him on an exact time and date. Order him to commit suicide on that exact time and date (admit pedophilia in suicide note) for maximum ownage and bafflement on your amazing powers.
7. Get paid (PAID THRICE!) for having the successor of chuginov uphold those favors/changes we had him make for others.

BTW, for steps 5-7, we get paid multiple times for each by multiple parties. That is, we could hypothetically find 10 people who need a favor from chuginov, 50 who will each pay to have him killed, and then 3 of the original 10 would need their favor "maintained" for the third payment round... so its really not individual payments but whole rounds of cashing in.
>>
No. 50416 ID: 453adf

Idea to help HB by exploiting how power inheritance from their master works from spirit animals, where they can gain powers in the same sphere as the magic used to bind them if both they and their master has power of that type. We can perform a flesh based binding, and we have flesh based magic, but SB doesn't. Fortunately, that's easy to get around:
* Whaitiri forms a temporary contract with HB to grant him the minor flesh crafting required for the duration of the operation.
* We bind him to our flesh.
* He inherits our powers.
* He eats a phoenix heart.
* Whaitiri grants him a boon that allows him to absorb the phoenix's flesh manipulation ability.
* The contract ends, but the grafted flesh manipulation allows him to keep inheriting our powers.
>>
No. 50420 ID: 7f6367

Useful Bob quotes about why shadow cavity idea is great, plus, why Woosencraft would be useful to summon:

01[19:20] <Alratan> Hmm, if he places the Nazinaut's shadow inside out clothes
01[19:20] <Alratan> how fast can we move?
[19:22] <TheBeardiestBob> Alratan: that would be 'Million Dollar man, fuck you outrun sport cars' shit.
[19:22] <TheBeardiestBob> Like, a mission could go bad
[19:22] <TheBeardiestBob> and if just armas needs to run
[19:22] <TheBeardiestBob> he could outrun ANY type of mundane vehicular pursuit
[19:22] <TheBeardiestBob> on foot
[19:22] <TheBeardiestBob> because fuck you, that's why.
[19:25] <TheBeardiestBob> This is WHY Red Caps are usually so chipper even if they are horrible monsters
[19:25] <TheBeardiestBob> so what if something goes to shit: just... just leave.
[19:25] <TheBeardiestBob> What's going to catch you?
[19:34] <TheBeardiestBob> Alratan: SB can't do the 'effect every cell the same amount' he can grab all your surface area, the shadow in your mouth, stomach, lungs and guts-but not every iota of you'.
01[19:34] <Alratan> hmm, fleshcraft in millions of tiny cavities
01[19:34] <Alratan> around specially designed internal braces
01[19:36] <Alratan> So, tl-dr, investigate fleshcrafting to make us a three dimensional sail with appropriate rigging

01[19:50] <Alratan> the cavities we're talkign about would be microscopic
[19:50] <TheBeardiestBob> Being able to at-will massively improve your synnergy with Shadow Magic by means of making yourself so full of shadow you're more full of shadow than shit would actually be a pretty okay trick to have in your pack-not many would ever anticipate that.
[19:50] <TheBeardiestBob> The reverse, LOWERING synnergy at will, maybe
[19:51] <TheBeardiestBob> but EXPANDING it?
[19:53] <UBR> It does presumably need volume as well since SB could not move every cell
01[19:53] <Alratan> yeah, but Armas is already inhumanly skinny
01[19:53] <Alratan> well, inhumanly lacking fat
[19:54] <TheBeardiestBob> he is inhumanly lacking fat. He's a gaunt look that is irregular to see conjoined with his muscled frame.

01[20:03] <Alratan> would things like ice armour based on blood plasma implanted sub-dermally count as direct cribbing though?
[20:04] <TheBeardiestBob> SB considered this, and decided it'd be best, since he's got all the Dark politicking and your end of things, to go with Einrik's suggestion-particularly because the name he has that Einrik does not know forces him to learn-so if he makes no overt attempts towards it, he has a defensible point as claiming it coincidence if he's later found to have the ability
[20:04] <TheBeardiestBob> No one can go 'hey your name let you' because he's been ridiculously careful with his name's sharing and the oaths involved therein.
[20:06] <TheBeardiestBob> Alratan: that's not direct cribbing in the case that it's not formed of the magice stuff the Valks are known for.

01[20:05] <Alratan> so, apart from marrying Hillevi, what other ways can we see of gettign permission


[20:07] <TheBeardiestBob> Or by old bylaws, marry Silja, get into the Valkonen branch family with a bit of loophole exploitation, and, given magical capacity, then be adopted into the main family. Markku can hardly refuse, coming from a onetime branch family himself.
[20:08] <TheBeardiestBob> While she hadn't had her wedding day end, she HAD had the vows-and so was a Valkonen via this un-disprovable Valkonen, Armas. Then, he dies-Silja loses her body but her soul's fine so she's not considered to have 'died'. So, you marrying her CAN be you marrying a widow of the Valkonen Branch families.

[21:51] <WorkFromHomeBob> MrTT, while SB, himself, can't pull you so hard he rips you apart-that Nazinaut shadow of his CAN. So if you want him as able to move you with that shadow as he is himself, you'll either need to be far more durable, or give him a number of artificial shadows he can set up dispersion patterns over.
[21:52] <WorkFromHomeBob> Basically, give him snowshoes to stick on his nazinaut when it walks for you

[21:56] <Alratan> On Woosely and the golem, the reason I want him is because he has significant experience with both soul and flesh magic, and he has major controlling possessed bodies and their magic abilities. We can also, i think, get him to make enough guarantees to make it safe before showing him the golem. If you want more safeguards, I can add them
[21:58] <WorkFromHomeBob> Woosencraft would be an EXCELLENT test pilot for this body on the possession end of things.
[21:59] <WorkFromHomeBob> Could give excellent data to you for further tweaks
>>
No. 50426 ID: b83c65

24:00 Sleep
01:00 Sleep
02:00 Sleep
03:00 Sleep
04:00 Sleepbreakfast
05:00 Chakra Training (Camella) - Knowing this must be done
06:00 Chakra Training (Camella) - Wish this would end sooner
07:00 Chakra Training (Camella) - wish for death
08:00 Chakra Training (Camella) - Continue to wish for death
09:00 Chakra Training (Camella) - Wish for Camella's death
10:00 Chakra Training (Camella) - Thank god it's over. wait teaching. wait, no, more training. Hopefully this will be easier.
11:00 Chakra Training (Ito) - OH GOD IT'S NOT!
12:00 Chakra Training (Ito) - At least it's better than training.
13:00 Chakra Training (Ito) - Nope.jpg
14:00 Lunch/Recovering from being killed
15:00 Willpower aided awareness [Free time is an illusion.]
16:00 Willpower aided awareness
17:00 Willpower aided awareness
18:00 Willpower aided awareness
19:00 Willpower aided awareness
20:00 Dinner/personal necessities/socializing wish Russians
21:00 Chakra Training (Ito) - Oh god, not again
22:00 Chakra Training (Ito) - OH GOD, IT GOT WORSE!
23:00 Chakra Training (Ito) - at least I'm not a vampire's punch bag again. ow.
>>
No. 50453 ID: 252e1b

>>/quest/394435
>This is why thing like Lyubov donating 1,500$+ to church absolutely baffles me. For an average Russian that's shit-load of money. Considering that our Russians were in anti-magic division, I doubt that they came from rich backgrounds, most likely they all come from very poor families.

Lyubov did that at Camella's suggestion, to establish her reputation with the Church. It's part of the reason why Father Nikolai agreed to meet with her. Trust me, Lyubov would be donating much smaller amounts otherwise.
>>
No. 50461 ID: 8e8838

HB Fleshcrafting. Bonecrafting based charm manufacture sounds like it could be derivative of this, as does making magical tattoos. Imagine SB getting external Fleshcrafting focused on this area, allowing him to carve life size sculptures of himself from the bones of his defeated enemies to serve as charms, or tattooing people to grant them a pale shadow of his own glorious plumage. More generally, with his peak to serve as his carving knife, he would be ideally suited to all sorts of external Fleshcrafting. If he can learn the Red Caps technique, imagine him flying around people's bodies making adjustments from the inside out.
>>
No. 50475 ID: a40801

This quest is bad, this thread is bad, and its author is bad, and if you read this mess, you're probably bad too.
You should ALL feel bad.
>>
No. 50477 ID: 21a619
File 133233029494.jpg - (21.28KB , 500x332 , Huzzah!.jpg )
50477

>>360275
Pic related
>>
No. 50480 ID: 9718f3

>>360275
It's true. We are bad. Bad bad people. So bad, in fact, that we are unable to feel bad for our badness. Some of us may feel slightly bad for not managing to make the quest even more bad, but those are only the most extremely bad among us. Regardless, thank you for noticing. We try very hard.
>>
No. 50481 ID: 14c6ae

So, on Lamm I propose we
* Get briefing from Woosencraft on Rage Fragments so we don't go in totally ignorant.
* Speak to Witch about Lammy and Loup Garou in general.
* Talk to Whaitiri about the benefits of making a Contract with Loup Garou that permits her to nibble on their Rage Fragments and eat their power in return for keeping them small enough that the Loup Garou stays sane.
* Persuade Lammy to sign up.
* Get commission from Whaitiri.
>>
No. 50485 ID: b83c65

>>360280
I'm quite sure that this is a vote in support of the Smoked Sausage Plan.
>>
No. 50488 ID: 602cbb

>>360285
No dammit. Nobody supports this plan. Nobody ever will. >:|
>>
No. 50489 ID: 3947e9

There are abilities of romanov that we do not know about that got hybridized into armas' bloodline.

It occurs to me that amen hybridized romanov with einher for us at our order earlier. We should interrogate amen on his findinds on the exact abilities of romanov, einher, and gleb specifically based on the blood and flesh he handled.
>>
No. 50500 ID: 51a2ac

rolled 40 = 40

+Igor continue doing Armas' gauntlet job. (Requires 1d100 roll in discussion)
>>
No. 50514 ID: 81f32a

rolled 25 = 25

>I'll help you keep that promise to yourself by ignoring your massive post. Teamwork!

>Buttz suggestion (sans minion orders):
>~1500 words

>IronyBot's 2 suggestions (sans greentext and minion orders)
>~2500 words

>My suggestion (sans greentext and minion orders):
>~1400 words

Yeah Bob, sure.

The only difference is that I followed your wish and have been really reducing the amount of suggestions I make (very often not making suggestions at all, even if I wanted to) and drastically keeping their size down for the past 5 months or so. This was the first time I wrote so much (even though it wasn't much compared to average post of other regulars) and it was on the subjects I felt strongly about and you decide "herpderp, IGNORE YOU"
>>
No. 50521 ID: d2f3da

>>360314
You said yourself that you were trying to stop making such large posts. What better way to disincentivise that than to completely ignore large posts from you?

Also, in your entire post, you made one actual suggestion. Everything else you said was either making unsupported alterations to other people's orders or asking questions. And your one suggestion was to rescue Adelat which a) received no support from anyone else, as far as I can see, and b) couldn't be done, since she'd already left the sewers. So it's not really "herp derp IGNORE YOU", it's ignoring a huge post whose single suggestion was superceded by outside events.

Maybe next time, don't waste hundreds of words talking about other posts, and just say what you want Armas to do?
>>
No. 50524 ID: 3af16b

>>360314
I'll point out that my post was arranged in a list of things that could be done in a day. Most of them were little things that would take a half hour at most to set up.
>>
No. 50547 ID: dfc57c

>>360261
This post made me recall HB said he didn't know what the runes meant when he scratched them into his beak.

Ah, it was in >>382809.
>The markings in the book seemed... powerful to me, and as I added them to my beak and claws, certain their shape would be proud symbols of my vigor as a warrior-I gained the start of my path.
>Know that I still have no grasp of the scratchings you call language-I merely adopted the symbols I saw that seemed... befitting of a warrior, betwixt my many visits.

That says you don't need to understand the runes to notice which ones may work well with you. Perhaps you don't even need a compendium to find runes that are relevant to your nature. How about setting half an hour aside each evening to doodle on paper. To draw shapes and patterns without a particular end product in mind, maybe even with closed eyes. Afterwards look at them, do they say something to Armas? Appear they to have meaning or import?
I don't think powering them immediately will be good idea, but they will be something to research. It may help with self-discovery, finding hidden talents.
>>
No. 50616 ID: 252e1b

>>360347

There are unspoken conditions that Hummingbird met which Armas does not: He's the best Hummingbird in a generation! He's a prodigy at understanding himself! He's awesome in his ability to focus!

Armas is none of these things! He probably would not be able to recognize a useful rune without training.

Though it might be an interesting idea to bring up with Camella...
>>
No. 50727 ID: d97a61

Excerpts from the Army:
/////////////////////////////[Armas joins the Marines]///////////////////////////////////////
"So-"
[Saul]"Shut up, the Sargeant will hear you."
"So anyway-"
[Saul]"Shut up I’m not looking to get in trouble the first day."
"I was just curious-"
[Saul]"Do you never shut up?"
[Sarge]"MAGGOT, DID YOU NOT HEAR ME SAY TO KEEP YOUR MOUTH SHUT?"
[Saul]"But I-"
[Sarge]"I DIDN'T ASK FOR EXCUSES WORM!"
"SIR HE KEEPS TRYING TO TALK TO ME SIR!"
[Saul]”Oh you piece of-”
[Sarge]"TRYING TO GET YOUR FELLOW SOLDIERS IN TROUBLE HUH? ENJOY
BEING ON BARRACKS CLEANING DUTY PRIVATE SAUL!"
[Saul]"....I hate you so much."
"I know, it's great isn't it."


//////////////////////////////////[Armas at the shooting range]////////////////////////////////////////
[Saul]"You... are a terrible shot."
"I am aware of this, yes."
[Saul]"Who's dick did you suck to get in the Marines with shooting like that?"
"Your mom's obviously-she almost dislocated my jaw."
[Saul]"Haha, so-”
“How’d she even manage you, anyway? I mean I rooted around down
there, but even using both hands I couldn’t find anything under the
dangle, you know?”
[Saul]”Okay-”
“Did she deliver you like an oversized kidney stone?”
[Saul]”Look-”
“OH I know that ruined gaping mess of an ass is like a cloaca-she SHAT
you out, didn’t she?”
[Saul]”You looking for a friendly fire incident asshole?”
“Pretty sure even I could hit you from this distance Saul-you looking
to trade shots?”
[Saul]”I’d need to be at least ten feet closer for you to hit me.”
“I dunno, if I just grabbed Greg’s shotty I could probably wing you.”
[Greg]”Touch my shotgun and it goes up your ass.”
“Well I guess that’s not an option then. What were we talking about again?”
[Saul]”How terrible of a shot you are?”
“We were? Could have sworn we were talking about your huge dicked mom.”
[Saul]”That’s just the brain damage talking.”
“I’m so sorry to hear that-how’d it happen?”
[Saul]”What?”
“How’d you get the brain damage-was it a head injury, a tumor...”
[Saul]”Right then-you and me for the next sparring session-I’ll wipe
that smile off your face.”
“Well, you’re welcome to try.”


//////////////////////////////[Armas after Marine sparring practice]/////////////////////////////////////
[Saul]”You fight like....”
“Searching for a word, or’d your brain just overheat?”
[Saul]”Trying to think of a term that I won’t sully by using it on a
fuckface like you.”
“Need some help there?”
[Saul]”Naw I don’t need the mentally handicapped to assist me-A Clumsy
Bear, that’s it.”
“I don’t know that I feel properly insulted by that.”
[Saul]”You’re right-it’s an insult to clumsy bears everywhere. How
about a pile of drunken shit?”
“Is this a metaphorical or literal drunken shit?”
[Saul]”Well if you ever bothered to shower...”
“Literal-well, haven’t seen shit fight before, so I can’t really say
whether that’s accurate, buuuut....”
[Saul]”What now chucklefuck?”
“Here, I think you dropped this”
(Hands over smoke grenade with a pulled pin. Ducks return throw of
smoke grenade. Chaos insues as the instructor’s beaned)
[Rangemaster]”WHO THREW THAT?”
“That’d be Saul, Sir!”
[Rangemaster]”SAUL-GET YOUR SORRY ASS OVER HERE!”
[Saul]”So happy I crapped in your bed.”
“Oh that’s a GOOD one, I’ll have to remember it. Also enjoy the piss
in your other set of boots... and all over your Mariah poster.”
[Saul]”Some day fucker-some day.”


//////////////////////////////////[Armas going to Ranger training]//////////////////////////////////////
[Saul]”Asshead!”
“Yeah?”
[Saul]”I heard you’re trying to transfer to the Rangers? The fuck is that?”
“Well, the Rangers are deep-”
[Saul]”What makes you think you’ll be okayed for transfer? You’ve
managed to get so many notations for insubordination you’re still a
damned Private.”
“There is no direct, official REQUIREMENT for Rangers to have rank-”
[Saul]”You shoot like an epilectic grandmother.”
“I ALSO have managed to survive all the trouble my propensities have
got myself in-and you can’t really say I’m shitty at melee, right?”
[Saul]”Okay, your bayonet and knife fighting are okay, and I guess you
aren’t TERRIBLE with your hands, but we both know that’s largely due
to your size and strength, not skill.”
“I’ve also gotten ‘lost’ more than anyone else in these fucking
deserts-and yet I manage to find my way back before a rescue crew can
be sent nearly every time.”
[Saul]”Congratulations, you can do what a dog can do.”
“Thank you.”
[Saul]”You know that’s not at ALL enough to get you in the Rangers-so
spill, what’s your secret?”
“Would it still be a secret if I told you?”
[Saul]”Sure, now spill.”
“Uncle’s in the Rangers, knows some people.”
[Saul]”Nepotism? Seriously?”
“As serious as I get.”
[Saul]”Alright Private-you let me know how that works.”
“When I’ve gone through all this trouble to avoid learning anything
more about you than I absolutely must?”
[Saul]”Yeah what was I thinking, inviting you to talk to me.”
“It is quite out of character.”


////////////////////////////////////////[Armas meets Irishbro]///////////////////////////////////////////
[Collins]”So you're the one that teetotalier Saul wants to castrate,
is that right?"
"Hold on, hold on-he just wants to castrate me? I'd have thought he'd
want to set my bowels on fire."
[Collins]"Ah, he's a realist, that one, only making threats he can
follow up on and such."
"Doesn't he know the best part about threats is making wildly
innaccurate claims?"
[Collins]"Seems to me that'd be 'drunken' threats that'd be true for boyo."
"Always a challenge when working with him, the lack of liquid fun in
his system."
[Collins]"Always a shame when someone doesn't have fun, thought I hear
you've helped him get his jollies anyway, eh?"
"That's a way it can be put, yes."
[Collins]"Why don't I just check what I've heard against ya-wouldn't
do to claim a man did something he didn't, would it?"
"Can't argue with that. Shoot."
[Collins]"Flashbang in the toilet?"
"Lost count of how many times I've done that-or had it done."
[Collins]"'Twould hardly be fun if the bastard just sat there and took
it eh? Soaking his clothing in urine?"
"Just filled his boots with it-and covered his favorite poster in it
too, but you didn't really ask that."
[Collins]"See, now him laying a log in your sheets don't seem so
bad-you pissed on a man's wanking picture, that's not right!"
"Oh, so that's off limits to you huh?"
[Collins]"Don't fuck with someone's porking, self-directed or
otherwise, and don't fuck with someone's alcohol. Two simple rules I
live by. I think I'd have to call in that favor with Rory if a man
messed with my precious liquid relief of either form."
"Okay, I'm curious: what'd you have him do then?"
[Collins]"Remove the bugger's kneecaps and switch them after getting
them black out drunk."
"And if they aren't a fan of sweet sweet booze?"
[Collins]"Why the hell would I be going to the trouble of convoluted
plans when I could just kill the bastard-not like they have anything
to live for."
"An Irishman with a hardon for booze-I suppose I can respect that."
[Collins]"You'd damn well better if you don't want me to go IRA on your ass."
"Can you even say that?"
[Collins]"I'm Irish-far as I'm concerned that makes them MY terrorists
and as such, mine to make light of."
"So like black people and the word nigger."
[Collins]"Wow, I really have to hand it to Saul for not having
murdered you yet."
"Eh, I used to kit up at the range next to him so I could make sure
there weren't any 'friendly fire' incidents and he couldn't kick my
ass in spars. Mix all that with how... attentive to pranks I am, and
I'd not be surprised if he'd really tried for it."
[Collins]"You're just too good, is that it?"
"One of the few things I take pride in is my ability to participate
in, create and survive shenanigans."
[Collins]"Makes sense. On that note-want to help me smuggle some
whiskey into the camp?"
"You... you want me to help you sneak booze into a Ranger training academy?"
[Collins]"I can't be drunk enough I slurred that, so I'd say yeah, you
did hear that right."
"This is going to be the start of a wonderful friendship, I think...."


///////////////////////////[Armas gets the Magic Talk and doesn't really get it]////////////////////////////
[Collins]"You were drunk."
"Not a chance."
[Riker]"Got to side with the Irishman-you're full of shit."
"Totally saw a monster in Afghanistan, second deployment."
[Riker]"What makes you think it was a monster, rather than any of the
reasonable explanations?"
"How about the fact it was a bipedal fox-like monster."
[Collins]"You've been holding out if you have liquor that good..."
[Riker]"Last chance here before this goes to 'official': You aren't
shitting me, and are prepared to stand before a commitee, tell them
the same speil?"
"Hell yes sir."
[Riker]"...'Swhat I thought. Okay-keep this shit to yourself."
"...Sir?"
[Riker]"You're a big boy, so I'll skip the 'believable claims' bullshit-"
"Thank you sir."
[Riker]"And get on to a hypothetical. Let's SAY, for the sake of
argument, you're being accurate and you did indeed encounter a
monster, and it was what threw you through that shop's window and
subsequently through it's displays. You with me so far?"
"Pretty sure you just described my actual mindset there sir."
[Riker]"Now, SUPPOSE that that really was what it looked like to
you-and was a monster of some sort. Last I checked, monsters are
considered fairy tails."
"Yeah."
[Riker]"...'Yeah'? That's all you got to say?"
"Yeah SIR-"
[Riker]"Not that you fool-what does it TELL you, if both 'I saw a real
monster and it nearly killed me' and 'Monsters are fairy tails and
myths in the public eye' are true?"
"...Sarge, are you talking about some cheesy fantasy series plot with
a hidden world of supernatural shit?"
[Riker]"Well, based on the evidence, it looks like EITHER that's true,
or you're full of shit and the commitee will laugh your ass out of the
office. In fact, this coupled with all the notes on your record you'd
be lucky to not get a discharge. No, scratch that-even if that little
deal IS true, they could still decide your full of shit."
"So, what you're saying ISN'T that there's some giant effort to keep
shit secret-"
[Riker]"Nope."
"-but that no matter what, trying to make this official is a bad
fucking idea-is that right sir?"
[Riker]"Look at that-restraint, from Laine. Who'd have thought?"
[Collins]"You know, I can't help but note that hypothetical o' yours
sounded quite similar to me..."
[Riker]"Irish..."
[Collins]"Not near drunk enough to ignore that: shutting up now sir."
[Riker]"Now, since I do have an image to maintain-since you shits saw
fit to bug me with this and be seen doing so..... ten laps around the
base in full gear-barefoot."
"Sarge, come on-"
[Riker]"Fifteen laps."
[Collins]"What I'm sure my friend here's saying is 'Of course sarge,
we'd be HAPPY to go running in full gear around this oppressively hot
base."
[Riker]"You could learn a thing or two from Irish, Laine. Move out."


////////////////////////////////////////////[When the one person that knows about Armas killing fellow soldiers by accident with an RPG writes him]////////////////////////////////////////////////////////////
[Duty]"Hey, letter for you."
"I just GOT one from my parents, christ they send a-"
[Duty]"Internal."
"-notice that's out of line, I haven't done anything major recently
they can prove so-"
[Duty]"It's signed 'Saul'."
"Oh."
[Duty]"Just oh?"
"Well it's a bit underwhelming after that last option but forget that
I haven't heard from him in forever-give it over."
[Saul] I DIDN'T SAY ANYTHING
[Duty]"You alright there?"
"What? Yeah, yeah... just something in my eye...."
[Duty]"Kinda look like you're crying there mister tough guy private."
"...You know who I am and that I've managed to keep my ass at a
seemingly impossible rank-do you know HOW I managed that?"
[Duty]"I've read your file, yeah."
"And your mocking me in a percieved moment of weakness?"
[Duty]"Aaaand now I have you recorded as making an implicit threat
with leading commentary. Please, feel free to take your shot at me
when and wherever-I got what I need to automatically make you the
primary suspect."
"You are not new to this dance, are you."
[Duty]"I've been handling this shit for near on fifteen years-yeah, I
know how to work around... easily bored noncoms."
"So I guess you think that means you win this round?"
[Duty]"Given you're slated for a base transfer... tomorrow? Yeah, I do."
"...."
[Duty]"What's that look for?"
"I'm trying to will myself to have some magic powers to let me prank
you despite you expecting it in a twelve hour window without
incriminating myself."
[Duke]"Yeah? How's that working out for you?"
"Not too well, actually."
>>
No. 50738 ID: 622cca

Link to december/january/february logs available for those who asks me in irc.
>>
No. 50753 ID: cf49fc

>>360527
>"I'm trying to will myself to have some magic powers to let me prank
you despite you expecting it in a twelve hour window without
incriminating myself."

...So THAT'S what happened.
>>
No. 50841 ID: 6616f3
File 133323996668.jpg - (290.78KB , 1700x2318 , golemscribbles1.jpg )
50841

Hey, have some shitty scribbles about a Nazi monster.
>>
No. 50842 ID: 6616f3
File 133324003296.jpg - (279.17KB , 1700x2318 , golemscribbles21.jpg )
50842

There's a bunch of these.
>>
No. 50843 ID: 6616f3
File 133324006310.jpg - (293.08KB , 1700x2317 , golemscribbles3.jpg )
50843

Boredom at work is a terrible thing for all involved.
>>
No. 50865 ID: dbcf98
File 133331963530.png - (538.57KB , 800x636 , Six Armed Golem.png )
50865

Golem hack
>>
No. 50871 ID: 04d036

rolled 37 = 37

Rolling for Feodor, if I remember how to do it.
>>
No. 50874 ID: 252e1b

20:59 <Cereal_Flake>I hope you have a good day, Mistah Andrei!
21:00 <Andrei>QUITE VOICES! I AM TRYING TO VIDEO EDIT, TROLL, HACK, DEAL WITH THE GIANT, DEAL WITH IOSEF, FINDOUT WHO PRANKED ME, AND I DON'T EVEN LIKE CEREAL!
21:00 <Lyubov>Hey I saw Lev in his room. Someone duct taped him to the ceiling. I guess so he didn't wander off into the sewers again? I do not know, it is strange. He has been very strange ever since he heard about the families being targeted by Chugainov. Did I tell you he has 8 children? I was amazed. He is not that attractive, how did he accomplish that?
21:00 <TMIoverload>Rape
21:01 <Lyubov>That is not nice to say, I don't think he's a rapist.
21:01 <Lyubov>Or do you mean he was raped by women?
21:01 <Igor>He IS delicious manflesh
21:01 <TMIoverload>How would that make sense when his attractiveness is what makes it so odd he has kids
21:02 <TMIoverload>Well, lack of attractiveness
21:02 <Andrei>...Seriously, I set up a IRC chat for us and -already- it's filled with the horror's of the internet that I -didn't- summon up.
21:02 <Lyubov>I just do not see him being charming enough to seduce eight women.
21:02 <Lyubov>Maybe three.
21:02 <Lyubov>The children, they are all under five, and all by different mothers.
21:03 <TMIoverload>There are some shitty places in Russia. Places where just not being dirt poor would net you a harem
21:03 <Andrei>And we're using the IRC to discuss...who, Lev's lovelife?
21:03 <Lyubov>I do not want to get out of bed
21:03 <Andrei>And apparently with unsecure people. Seriously, who gave you this address?
21:03 <Lyubov>And is this not why you got the computers?
21:03 <Lyubov>I thought they were Armas, they all act like him.
21:04 <Lyubov>Or maybe they are that phone guy
21:04 <Andrei>Phone...right, More work for me to do.
21:04 <Andrei>At least they all can't be Armas.
21:04 <Andrei>Could be Shadowboss, and the Weasel.
21:05 <Lyubov>No Sake is here
21:05 <Lyubov>We were looking at internet comics in Japanese
21:05 <Lyubov>People scan them and you can look for free, no one seems to really care
21:06 <Andrei>Yes. Yes, that happens often.
21:06 <Armas>WHY HELLO ANDREI
21:06 <Armas>HOW ARE YOU
21:06 <Lyubov>He says the music you picked for his iPod is weird
21:06 <Lyubov>Hi Boss
21:06 <Armas>About that work you need to do.
21:06 <Armas>Oh, Lyubov, that extra package of KY arrived. You like blueberry right?
21:06 <Lyubov>No I liked the strawberry
21:06 <Andrei>...Son of bitch.
21:07 <Armas>Well good thing I got you cherry then, less off than blueberry
21:07 <Andrei>Well, this -is- why I set this up..
21:07 <Armas>In fact, same color, I'm going to say that's the same thing
21:07 <Andrei>More jobs, Boss?
21:07 <Armas>Yup, it's official Andrei: more work
21:07 <Andrei>...Wait. KY?
21:07 <Armas>Shush Andrei.
21:07 <Lyubov>It is a joke, you would not understand without a long explanation
21:07 <Armas>Back to work-that being figuring out what COULD be in that desolate island.
21:07 <Andrei>Yes, Boss. What work, boss?
21:08 <Andrei>Yes, i am very sure it is a long joke. Right, looking into island.
21:08 <Armas>As in, cave systems, subterranean wells, bunkers, ANYTHING.
21:08 <Lyubov>Long, and wiggly
21:08 <Armas>I guarantee you something's there, and I need to know what.
21:08 <Armas>Quite flexible even.
21:08 <Lyubov>Maybe you should rent an echomapper thing
21:08 <Lyubov>I saw a tv show where they mapped a cave by making a bomb go off
21:09 <Lyubov>And they listened to it echo
21:09 <Armas>Yeah Andrei, try that. Company budget's open to you. And I'm sure Vlad can help if you need bomb assistance.
21:09 <Lyubov>Or maybe it was in a book I read, I'm not sure
21:09 <Armas>Wait you read?
21:09 <Armas>I just learned something.
21:09 <Andrei>I am sure Vlad could help with bombing a random island.
21:09 <Lyubov>I read a lot
21:09 <Lyubov>I gave Einrik some books too
21:09 <Armas>I thought you just looked at the pictures and giggled, since that's what I see you do like all the time.
21:09 <Igor>Vlad love bombing random 'anything', i am sure
21:10 <Armas>Seriously, do you just speed read the words then spend most of your time making mental jokes at the pictures?
21:10 <Armas>Because that's what it looks like, have to say.
21:10 <Lyubov>What is wrong with that?
21:10 <Andrei>You choose her, boss.
21:10 <Armas>Nothing if the byproduct of looking somewhat neurotic doesn't bother you.
21:11 <Andrei>At least I think, did not think Lyubov was active like that.
21:11 <Armas>And really, compared to mister stairs-at-walls, you're probably fine.
21:11 <Lyubov>Armas you should know know that looking somewhat neurotic is nothing to worry about
21:11 <Armas>Well not to me though but it's my understanding some plebes do care about that for some reason.
21:11 <Armas>So in the interest of political interest I brought it up.
21:12 <Armas>This is a public channel, I have to represent the company appropriately.
21:12 <Armas>On that note, when's our next drink and drive?
21:12 <Armas>Oh wait that's every day.
21:12 <Lyubov>I don't know. Hey I found some motorcycles.
21:12 <Armas>Wait what? Define found.
21:12 <Lyubov>In the garage. They're off to one side of the tank now.
21:12 <Lyubov>I moved them.
21:12 <Armas>We have motorcycles?
21:12 <Lyubov>Yes, they look like fun to ride.
21:13 <Lyubov>Sake is insisting I take him out for a ride later. I cannot refuse, since I wanted to borrow one anyway.
21:13 <Armas>Hold on, I need to go have Duke fornicate Amen to teach him to not hold stuff back like that. This might take a while-back later.
21:13 <Igor>Lyubov: and you have not yet run around the house shouting YOOHOO?
21:13 <Igor>what's wrong with you?
21:13 <Lyubov>I had to move a tank
21:13 <Andrei>For the forication?
21:14 <Lyubov>For Armas and Ironhead
21:14 <Lyubov>That man shouts a lot.
21:14 <Andrei>Ironhead?
21:14 <Lyubov>I think he is in love with his own voice. If we had a death metal band I would invite him to do singing for it, he would be a natural at yelling lyrics and sounding growly.
21:14 <Andrei>Oh, right you mentioned at dinner.
21:15 <Andrei>Are you sure you don't mean Boss?
21:15 <Lyubov>Boss has a nice voice
21:15 <Lyubov>When we do folk rock he will be the whistling accompaniment to Sake and Zhenya
21:16 <Andrei>Sake plays music?
21:17 <Lyubov>Yes. He says he is a wind manipulator, and to remind you that you knew he could mimic voice so why is it a surprise he can mimic instruments.
21:17 <Lyubov>Any sound, any time.
21:17 <Pillbug>Raid sirens right when someone falls asleep?
21:18 <Lyubov>He is giggling. I am sure he will do this to someone later.
21:18 <Andrei>Damn you, strange bug.
21:19 <Pillbug>Hey, you're the ones talking business in a public channel
21:19 <Lyubov>This is business?
21:19 <Andrei>And Lyubov, that is not playing music. That is mimicing it. You had me believe the Sake plays a mini-flute.
21:19 <Andrei>This is a public channel?
21:19 <Andrei>Damnit boss.
21:19 <Pillbug>Business, pleasure, they're both the same to me
21:19 <Lyubov>You set up this channel Andrei, it is "damnit Andrei"
21:20 <Andrei>He is the one that I sent the information to. It is his company.
21:20 <Andrei>It is not the 'Andrei actually runs company' company
21:21 <Lyubov>You are the technical expert, he is the busy Bossman
21:21 <Andrei>Da.
21:21 <Lyubov>Why was Feodor just lurking?
21:22 <Pillbug>Nothing to say?
21:22 <Andrei>It was Feodor?
21:22 <Lyubov>Feodor, Sake says the bandages were fun. What bandages? Oh, he told me. That's funny.
21:22 <Igor>He was checking our pulses
21:22 <Andrei>Likely came on in between stiching up corpes.
21:24 <Lyubov>Hey Sake says that Hyougo is supposed to be a witch in Japan
21:24 <Lyubov>So maybe you have the wrong person. I do not know. I just asked him because I remembered we talked about her at dinner.
21:25 <Pillbug>Freaking witches, make one lewd comment and bam! you're a bug. Or dead.
21:25 <Lyubov>Her family raises foxes!
21:25 <Andrei>Witches have MySpace? With stupid comments that sound like American tween? If they are, they should be bugs.
21:26 <Lyubov>We are doing a search for her name in Japanese now
21:26 <Lyubov>I will let you and Boss know what we find.
21:26 <Pillbug>Witches can be teenagers too, them having MySpace is totally possible. Have fun with the annoying witch, try not to get killed
21:27 <Andrei>If she is actual witch, all I am doing is releasing /b/s from their bodies.
21:27 <Lyubov>I am not the one annoying her
21:27 <Andrei>No great loss.
21:28 <Lyubov>What is /b/ ?
21:28 <Pillbug>Oh god, you got them involved? Why the hell would you do that?!
21:28 <Lyubov>Or is it /b/s?
21:29 <Andrei>Boss told me to spy on tweeny girl. I got angry. Anyway, who the hell are you, anyway.
21:29 <Lyubov>Andrei I googled /b/ and got this: http://en.wikipedia.org/wiki/B_%28programming_language%29 that can't be right
21:30 <Pillbug>I'm a pillbug. Used to be human, maybe. Not sure, can't remember my name, or any details
21:30 <Andrei>it is ok, don't worry.
21:30 <Andrei>How are you using IRC!
21:30 <LightEcho>pillbug magic obviously
21:31 <Pillbug>I live with a spider, he has the ability to control webs, apparently the internet being called the world wide web makes him able to use the internet, he lets me on the internet for cleaning his terrarium
21:31 <Lyubov>Andrei what is /b/s?
21:31 <Andrei>Fuckit, it is Boss's fault.
21:32 <Lyubov>http://answers.yahoo.com/question/index?qid=20080201070238AAriDT4 <What is /b/?>
21:32 <Lyubov>Andrei is this right?
21:32 <Andrei>Da.
21:33 <Lyubov>Andrei this site is pornographic. It's full of pictures of men's penises.
21:34 <Lyubov>Maybe I just do not understand. You know what, I will not ask further what sites you like on the internet.
21:34 <Lyubov>I think it will be better that way, I do not want to know what you want to look at, really.
21:35 <Lyubov>So I think we should let Camella get Lev down
21:35 <Lyubov>It will be funny.
21:35 <Andrei>If by 'funny' you mean 'wake us all up with more screaming'.
21:35 <Lyubov>That was funny. When she read the letter was the best part, she was so mad.
21:36 <Pillbug>Sounds funny to me
21:36 <Andrei>Quite, little bug.
21:36 <Lyubov>Sake is making me describe it again, he missed it
21:36 <Igor>I really want to know what Camella thinks of young Ito
21:36 <Igor>It's a mission for Lyubov!
21:36 <Andrei>And what /b/ are you looking at? Most of b has pornogrphy of females on it.
21:37 <Andrei>And drug-bases suicide.
21:37 <Lyubov>This was the first thing I saw: http://boards.4chan.org/b/res/390535487 <Thread full of pictures of big stiff boners>
21:37 <Andrei>And psychedelic progressive bands.
21:37 <Lyubov>There is also this "how do i convince a girl to pee her pants for me? i will confess it is my biggest fantasy to watch a girl hold their bladder until they are about to burst and finally pee their jeans, leggings, or yoga pants (or on myslef) i know this is a hard thing to ask a girl to do, especially one who is not turned on by pissing. i know one of you must have a successful way of doing this or had it happen."
21:38 <Lyubov>I think that says everything that needs to be said about /b/s
21:38 <Andrei>Yes, this is true, Lyubov.
21:39 <Lyubov>Hey there is a 2chan
21:39 <Lyubov>It is in Japanese. Look at this: http://mar.2chan.net/dat/j/src/1333265117986.jpg <picture of a migrating hive of bees resting under a motorcycle saddlebag>
21:40 <Andrei>Yes. /B/s
21:40 <Andrei>Clever.
21:43 <Lyubov>I want to talk to Camella again soon anyway, maybe I will ask about Ito when I do. And I should get some catnip for Sir Fartypants too.
21:43 <Lyubov>He is her cat? Or she is her human? Sake says he smelled the cat but did not know it lived in the dojo.
21:44 <Andrei>I never thought the Devil Monster for a cat person.
21:44 <Lyubov>You should be nice, she is helping us
21:45 <Andrei>Help should not mean mental and physical abuse.
21:45 <Pillbug>You humans have weird ideas about help then
21:46 <Lyubov>If you did not learn the chakra your flesh would rot off your body and your joints would swell and you would die coughing up your lungs
21:46 <Lyubov>Sake says you should let them do the thing to your mouth too. What thing to your mouth?
21:47 <Pillbug>http://fatpita.net/?i=11993
21:47 <Lyubov>Andrei what did you put in your mouth!?
21:48 <Andrei>Oh, my lesion. I don't know, I have odd cut inside mouth.
21:49 <Lyubov>I want to see it later
21:49 <Andrei>OK?
21:49 <Lyubov>I will take pictures
21:50 <Lyubov>We will put them on 4chan
21:50 <Lyubov>You asked Sake if you could video him?
21:51 <Lyubov>Why would you do that, he is a magic creature, they have people who take that stuff off the internet and yell at you for it.
21:51 <Andrei>Da. I think he slapped me.
21:52 <Andrei>He is weasel covered in food coloring of green. With proper editing, no magic, just cute weasel that is green.
21:56 <Lyubov>You did not explain that to him Andrei, we are talking about what they can do with computers now
21:56 <Pillbug>http://fatpita.net/?i=11962 <Picture of smiling animals>
21:57 <Andrei>well, he slapped me. I did not get chance to explain.
21:58 <Lyubov>He says you deserved it
21:59 <Lyubov>http://fatpita.net/?i=8056 <Picture of various sweater vests> the one in the upper left would suit Boss
21:59 <Lyubov>If it were in that orange color he likes
22:02 <Andrei>Belted Sweater. Really?
22:03 <Lyubov>Sake agrees. It would be very good for the weather.
22:04 <Andrei>It would suit him
22:07 <Lyubov>Does Zhenya ever talk to you? She gave me a kaleidoscope yesterday. Or the day before that now, it is tomorrow already. Anyway she gave me one and it's neat.
22:07 <Lyubov>I had one when I was little, my grandmother gave it to me. I don't know what happened to it. I suppose it's gone now.
22:08 <Andrei>Neyt. You are mostly are the one that speaks to me.
22:10 <Lyubov>And you show me websites with penises
22:10 <Lyubov>I wonder why no one else talks to you
22:11 <Pillbug>The web is mostly porn, why are you surprised to find penis on the internet?
22:11 <Andrei>She does not know the internet well.
22:12 <Andrei>I suppose I must do seminar.
22:12 <Pillbug>Just let them figure it out on their own, its the easiest way
22:12 <Andrei>There is that.
22:14 <Lyubov>I liked to play guitar and look at cat pictures and go to clubs in Moscow before I enlisted
22:15 <Lyubov>I should not have enlisted, mother was right it was a bad idea.
22:15 <Andrei>At least you enlisted.
22:17 <Lyubov>You were a conscript?
22:18 <Andrei>is that what they call it when they come to your house?
22:19 <Lyubov>They still do that?
22:19 <Lyubov>What happened?
22:20 <Andrei>It is late. I should sleep.
22:21 <Lyubov>Hey Feodor is back
22:21 <Feodor>Hello.
22:21 <Lyubov>I'm going to be up all night again I bet
22:21 <Feodor>I don't know what is this.
22:21 <Lyubov>Andrei made it
22:22 <Lyubov>You talk to people on it and they type back and if they are Andrei they send you to sites with pictures of penises
22:22 <Feodor>Of course.
22:22 <Feodor>I am not surprised in the least.
22:23 <Feodor>He's always been strange, that boy.
22:23 <Lyubov>Hey do you know how to drive a motorcycle?
22:23 <Feodor>Well, for the few weeks I've known him, haha
22:23 - Andrei is now known as AndreiAsleep
22:24 <AndreiAsleep>Thank you, Feodor.
22:24 <Feodor>No, why?
22:24 <Lyubov>There are 14 motorcycles in the garage
22:24 <Lyubov>I want to check them over but they looked ok, and they look fun to ride, and Sake is reminding me again that I promised to take him on a ride later
22:25 <Feodor>Perhaps you can teach me, then I can make sure you don't go and get yourself killed like Lev
22:25 <Lyubov>They are next to the tank right now
22:25 <Feodor>almost did
22:25 <Feodor>Tank?
22:25 <Feodor>What tank?
22:25 <Lyubov>The tank Vlad and I picked up
22:26 <Feodor>You let Vlad drive a TANK?! Are you insane?
22:26 <Lyubov>It's a prototype, it has a diesel power plant and all sorts of toys and classified korean armor.
22:26 <Lyubov>He said he knew how to drive tracked vehicles. He just moved it onto the truck when we moved it.
22:26 <Lyubov>he seemed to do ok
22:26 <Feodor>Couldn't you have had someone who WASN'T drunk drive it?
22:26 <Lyubov>Do you know how to drive a tank?
22:26 <Lyubov>Do you know anyone else who knows how to drive a tank>
22:26 <Feodor>I'm sure I could figure it out...
22:27 <Lyubov>Sake wants to drive the tank but I am afraid of what would happen
22:27 <Lyubov>I don't know how to drive a tank, we need to have Vlad teach someone I think
22:27 <Feodor>I'm afraid of what will happen if Vlad gets to drive it again!
22:27 <Feodor>I don't even know how he is alive
22:27 <Lyubov>I was directing him, it was ok
22:28 <Lyubov>Also we need to figure out an art project that uses the tank as a prop ok?
22:28 <Feodor>I would be surprised if he were listening, with as much vodka in his as he has
22:29 <Feodor>I am afraid to ask, but why?
22:30 <Lyubov>Well because I have been telling people who ask what I do that I am helping an artist and that my Boss likes to use a color of orange as his "name" instead of his name because he is an artist
22:30 <Lyubov>And they had a driver for the truck and so I told him that the tank was a prop for an art project
22:31 <Lyubov>I said it is based on a tractor, and the guns are fakes
22:32 <Lyubov>Also I think we could build a fake prop that looks like it if we had time.
22:32 <Feodor>...
22:32 <AndreiAsleep>And i am the strange one?
22:32 <Feodor>Why couldn't you just say it was a replica?
22:32 <Feodor>I take it back, Andrei
22:33 <Feodor>And then I put it on her, because she is weird.
22:33 <Armas>So hey guys I just got word that there's maybe a Shen in the Bosphorus now
22:33 <Lyubov>Anyway if you want to learn how to ride a motorcycle I can show you, I learned from an old boyfriend who went to America to study in San Diego
22:33 <Armas>So keep an eye out for that.
22:33 <Lyubov>What is a Shen?
22:33 <Armas>Mind yourselves near the sea.
22:33 <AndreiAsleep>Shen?
22:33 <Armas>What, you don't know what a Shen is? What kind of magical education do you have, huh?
22:34 <Pillbug>Never heard of them. Not like it matters to me
22:34 <Armas>Where's your gumption, I ask-I bootstrapped my ass into this knowledge with belligerence, bullshit and rampant cheating.
22:34 <AndreiAsleep>'Shoot it. Then you die. Also, take care of the computers'.
22:34 <Lyubov>I will ask Sake
22:34 <AndreiAsleep>That is my magical education.
22:35 <Armas>Anyway aquatic offshoot of a dragon that's thankfully not REALLY sapient but is still Dragon-tier durable and capable with water magic so.... yeah.
22:35 <Armas>There's supposedly THAT in the strait now.
22:35 <AndreiAsleep>Have you pissed this one off too?
22:35 <Armas>Also, where's Satai, I need to thank him for subscribing to that clipping service, it's great.
22:35 <Armas>Not yet no, I just found out about it.
22:35 <Lyubov>Satai is not very fun. He won't spar with me. And Boss I have been telling people you are an artist.
22:36 <Lyubov>Except you don't use your name when you are doing art
22:36 <Feodor>Because we killed that doon...something thing? This thing has taken its place?
22:36 <Lyubov>You just use that color of orange you like
22:36 <Feodor>Hello Ivan, haven't seen around for a while
22:36 <Feodor>What have you been up to?
22:37 <Ivan>Just the usual, trying to not explode from all the delicious food and such.
22:37 <Lyubov>Because you are an artist. Like that guy that was a prince but decided to be a symbol, and then a prince again.
22:38 <Lyubov>Ivan when is your birthday? I have not asked you that have I?
22:38 <Armas>I AM an artist so that's okay.
22:38 <Armas>A performance artist, but that's still an artist
22:38 <Lyubov>Yes it is
22:38 <AndreiAsleep>An artist of Bullshit.
22:38 <Armas>I'm just a modern Dali.
22:38 <Armas>Let's head to Salvadore
22:38 <AndreiAsleep>Boss, you are not one yet.
22:38 <AndreiAsleep>You do not have Dali's 'stash.
22:38 <Armas>Get to editing!
22:38 <Armas>That'll make me a Dali faster
22:38 <AndreiAsleep>I am, I am!
22:39 <Lyubov>It is an honor to work with you, in a hundred years they will call you a genius innovator and they will have shows and art books where they unpeel your life in detail for people to read about
22:39 <Lyubov>And they will be unappreciative and make fun of you
22:39 <Lyubov>Because that's what I do with the art books I read
22:39 <Feodor>And then finally the truth will come out that you are an asshole
22:39 <AndreiAsleep>Brown nose.
22:39 <Lyubov>No I make fun of him with Sake
22:40 <Lyubov>Also Boss, Andrei has this website with penises in it
22:40 <Lyubov>I do not think you should look at it, it is strange
22:41 <Lyubov>This is it: http://boards.4chan.org/b/res/390535487
22:43 <AndreiAsleep>It is too late now. I am having only two hours of sleep if I keep this up, I will be dead tomorrow.
22:43 <Lyubov>Talk to Sake
22:43 <Lyubov>Sake says you should shower first though
22:43 <Lyubov>And you have to show him how to use that website
22:43 <Lyubov>He won't say which
22:50 <Lyubov>Igor how did you get on the internet?
22:51 <Lyubov>Is Duke typing for you?
22:51 <Igor>I am having someone else type
>>
No. 50896 ID: 448d82

rolled 81 = 81

Right, insanity, toning down...
I'll see what I can do;

FLAKEY LEV ROLL IS A GO!
>>
No. 50908 ID: 252e1b

A list of stuff to do that we talked out on IRC and put on Pastbin originally

Stuff:
[♦Dooney Corpse♦]
*Inventory parts suitable for magic item crafting.
*Determine price with H&H for a reasonable selection.
[♦Mere♦]
*Give some jade from Duke's poop to H&H.
[♦Reapertech♦]
*Check in with Hamlet Hamlin about magic Reaper bullets.
*Examine that power pack (radioactive).
[♦Exotic ingredients♦]
*Female winter-aligned bodyparts for Silja.
*Magical eyes (x18, various)
*Magic lungs (x3, catoblepas)
*Iridium
*Extra Nazinaut arms
*Magic flesh to turn into golem tail
*Magic flesh to turn into golem heads
[♦Amen's teleporting bag♦]
*Link to room in the house.
*Discuss practical limitations
*Find a satisfactory balance between utility and price in energy
[♦Dessicating knives♦]
*Get a bloodmage contact to check Amen's work
*Use Dunter principles (magic reverse osmotic pressure)?
*Use Dooney parts?
*Set to empty into a holding tank (portable truck, if distance is an issue).
[♦Tank♦]
*Decide to either sell or upgrade and use. If selling, find a client (winter court, possibly) or use as a negotiation tool to get a contact in the Turkish Army.
*If upgrading, determine useful upgrades (improved armor, sound dampening charms, etc).
*Source replacement parts for the tank (Have Lyubov compile a parts list).
*Set up a garage and tooling to maintain the tank (Lyubov).
*Arrange training in how to maintain the tank (Lyubov).
*Arrange training in how to drive the tank (Vlad).
[♦7,777 Uses of Chakra♦]
*Ask Amen about the household library.

People:
[♥Hummingbro♥]
*Convince him that a fleshcrafting ability is desirable (if nothing else, having the ability to change his plumage at will should be a big draw)
*Find a way to install a fleshcrafting ability in him (consult with SB, Gianni, Dávgon, Duke, and Amen)
*If other methods are not viable, beg a boon of Whaitiri on his behalf after getting her an appropriate amount of power
[♥Iron Trick♥]
*Engineer situations to perform bets with him.
*Research Rabbit further (the old stories say a lot about him).
*Determine how Iron Trick's memory is partially cleared when he changes owners.
*Look into ways to make Iron Trick a part of Armas, to prevent de-synching issues in the event of death.
[♥Silja♥]
*Continue to help her develop. Talk to her, feed her, grow her.
*Set up an Elder monitor to frustrate Note Writer.
*Start introducing Silja to people (either when she is able to speak and hear, or when Armas is capable of forming temporary soul links like what the Hummingbird did to talk to her).
*Arrange an English/Turkish language implant for her at some point in the future.
[♥Hillevi♥]
*Encourage her to continue improving her grasp of the mundane world
*Arrange tours of completely mundane factories (perhaps weapon or ammunition factories), to demonstrate modern mass production techniques in a way she'll understand. Mass production is one of the keystone technologies that allows modern mundane civilizations to plausibly challenge mid-level magic enemies.
*Arrange driving lessons for her under her fake identity. Pay for interested Russians to also attend such classes (Zhenya, possibly others).
*Arrange either Mandarin lessons or a Mandarin language implant for her and anyone else who is interested.
[♥Sake♥]
*Start on the path to Build a Better Weasel
*Once Gianni is solidly on our team, convince him to help with the 'budding Ramidreju' idea
*Modify the Ramidreju's personality such that she'll be inclined to be cooperative, helpful, and willing to remain with the company.
*Perform the budding operation and give Sake a new, wholly male, body.
*Go trolling more with him and Shadowbro
[♥Shaowbro♥]
*Get that gun shadow for him.
*Locate other powerful shadows he could tame and use
*Go trolling more with him and Sake
[♥Whaitiri♥]
*Determine what sort of relationship we want with her
[♥Dávgon♥]
*Encourage him to bond with the Russians and Camella and to form friendships (do this from both sides)
*Start educating him about the modern world
*Arrange for mentoring from him
[♥Gianni♥]
*Improve the company's standing in Istanbul
*Either impress the Mafia Dons directly (requires determining who they are and their personal tastes) or engineer the downfall of the Istanbul Mafia outright (requires prepwork and using the Germans/Yakuza/Triads as pawns)
*Learn more about him to secure his personal loyalty
[♥Camella♥]
*Buy a contract from the goblins for Armas to have legal permission to manipulate, move, operate on, and modify souls Camella has legal rights to (as she doesn't have those powers herself yet) at her behest, or independently so long as it is in her best interests and there is not time to confer about what must be done beforehand.
*Convince her we need to kill Lo Fang, and then trap his soul for our own use.
*Locate lucky mundane people and convince them to sell their luck. Lend it to Camella.
[♥Jung♥]
*Convince Lo Fang to increase the bounty on Jung to outrageous levels so that Jung's bounty on Lo Fang will be worth the trouble.
[♥Orphan Vampires♥]
*Ask the Russians about Gimpy Vampire.
*Do basic research on him (assign Shadowbro to follow him, assign a Russian to attempt to befriend him).
*Bring Gimpy home and bloodwine and dine him.
*Determine who his sire is by examining his soul's bonds, and decide on ways to move that bond around
*Figure out how to set up daylight protections in places besides the mansion
[♥Hyougo witch♥]
*Learn who she is (Andrei's task, would be facilitated by him knowing Japanese or by having Sake or Lyubov help)
*Determine why she made the edict
*Placate her, reason with her, bargain with her, or trick her
*Or find a smuggler willing to trade to the goblins once the kameosa is out of Japan
[♥Duke♥]
*Secure a boatload of magic booze (54,107,280 gallons) to keep Duke around. Estimated cost: $877 million, at $7500 a handle.
*Confer with him about phoenix filtered whiskey (low quality magic booze)
*Learn more of the tricks he uses which would be applicable to Armas and the minions.
[♥Lo Fang♥]
*Convince Lo Fang to increase the bounty on Jung to outrageous levels
*Determine more about his soul-capturing setup, and what defenses he has on his soul given the nature of the agreement he entered into with Camella.
[♥Sometimes Merchant♥]
*Find ways to weaken the Wyld Goblins without letting the Merchant know (better deals the worse the goblin's position is)
*Find ways to strengthen the Winter Court without the Wyld Goblins learning
[♥Tesla♥]
*Learn about Lyubov and Sake irritating him
*Placate him, arrange to sell services to him in exchange for help with interesting projects
*Buy security services for phone conversations, if possible

Short-term Plans:
[→New contacts←]
*Go to the bar that Sake likes and socialize with people
*Make contacts besides the Wyld Goblins for things
*Get Granny's phone number from Duke, so that you can deal with her and the Summer Goblins she knows
[→Cornelius meeting←]
*Determine what Cornelius will want to train Shadowbro
*Learn the clan requirements to name someone a sire (ask Erzsi of Habsburg Dynasty, AFTER Armas has gotten laid recently)
*Learn the price of buying the spy and information broker's services
[→Daywalker Club←]
*Ask Gianni about the vampires with fast footwork he mentioned
*Ask Redcaps about other fast supernaturals
[→Owner meeting←]
*Investigate the island by either chartered flight, by drone flight, or by weasel flight
[→Ghanem's contacts←]
*Should be safe to call now, so do so through a disposable phone, arrange neutral ground meetings with them.
[→Shadow pockets←]
*Talk to Gianni about the idea of creating internal cavities in the body which can be collapsed or opened as needed.
[→Teaching Competition←]
*Since the point of the wager is to make both Armas and Hillevi better instructors, Armas should make resources on teaching technique available (text books, instructional videos, etc) and should review them himself at least once (with Hummingbird helping him pay attention).
*Recommend to Hillevi that she use the resources too, but do not require it. Make it clear that it's her decision about how she teaches Satai.
*Have Hummingbird provide Armas with instruction on how to be a better teacher while instructing Lyubov.
*Because Armas wants to be a better teacher, he should be personally training Lyubov each week. There's nothing that says he cannot also allow Sake, Shadowbro, and Hummingbird to provide additional instruction, but he has to have a direct hand in the instruction to benefit from it personally.


Long-term Plans:
[►Golem◄]
*Armor design
*Repair charms of some sort (See http://tgchan.org/kusaba/questdis/res/347115.html#359861)
[►Blood Heart◄]
*Find a trustworthy and skilled blood manipulator who we can consult with and who can complete the work
[►Heart of Darkness◄]
[►Amenmonster Engine◄]
*Convert into a Prediction engine?
[►World Eye◄]
*Find a way to make it a world mirror (Og question)
*Check with SB periodically about what he needs to build the Prediction Engine
[►Islands◄]
*Look for islands close to home (http://en.wikipedia.org/wiki/Princes%27_Islands)
*Look for islands that can be purchased outright, including rights to be allowed to govern
*Have Amen construct an island on the opposite side of the world, in the Pacific ocean 2000 miles east of New Zealand. Link it to the mansion.
[►Vampire sirehood◄]
*Investigate Silja's vampric abilities, use them to convert a subject into a vampire
*Meet with Cornelius, petition to be named a sire based on technically meeting all requirements
[►Destroyer◄]
*Learn about the DD John Rodgers
*Steal it and bring it home to a private dock or island
*Retrofit it so that the orphan vampire Armas adopts can use it
[►Lost month◄]
*Leave records show the only plausible time for the event to have happened was before boot camp
*Visit mom and dad in person to inquire about that period of time
*Check bank records for use during that period
*Check cell phone records for phone location during that period
*Find a memory or mind manipulator skilled enough to look for traces of who made the fake memories
[►Maori holyman◄]
*Secure status with Whaitiri
*Perform research based on mundane sources of traditional customs relating to being a Maori holy man *Visit New Zealand and make contact with mother's tribe after the mere is completed
[►Upgrade Summer bloodline◄]
*Secure status with Whaitiri
*Get good source material (Imperial Summer bloodline or upgrade Savoy's line to Imperial)
[►Vacation (New Zealand)◄]
[►Vacation (Japan)◄]

Other stuff:
[=Lo Fang's sword job=]
*Perform research on museum security
*Use fake identities to enter and leave the country (Mafia? Lo Fang's contact in China? Lyubov?)
*Investigate viable methods of shielding the Sword of Goujian from detection
*Investigate ways to steal the Spear of Fuchai from the same museum for Armas, as a statement to Lo Fang
[=Lo Fang's training (Taoist charms)=]
*Broach the idea of learning Paper Charms
[=Triad training (chakra)=]
*Secure the required NeverNever time
*Negotiate the training with the disciples
[=Dávgon's training=]
*Secure Dávgon as a permanent employee
*Ask Dávgon to set up a lesson plan
*Explain what resources are available for training
[=Gianni's training=]
*Secure Gianni as a permanent employee or permanent attaché from the Mafia
*Commit to epithelial system focus
*Arrange a mundane biologist for extra training, so as to be able to ask intelligent questions of Gianni
[=Redcap's training=]
*Improve personal fleshcraft
*Determine what sort of charms would be optimal for them
[=Whaitiri's boons=]
*Find delicious enemies to feed to her
*Improve her status in her pantheon by improving her number of worshipers
*Improve her status by improving the stories commonly told about her
*Invent a prayer to her that consists of firing a gun (thunder)
>>
No. 50920 ID: 60eae6

>>360665
whatisthisidonteven
>>
No. 50953 ID: 04d036

rolled 62 = 62

DC 51 for Feodor
>>
No. 50954 ID: 04d036

rolled 15 = 15

DC 30 for Feodor
>>
No. 50955 ID: 04d036

rolled 86 = 86

DC 25/75 for Feodor
>>
No. 50956 ID: 04d036

rolled 89 = 89

DC 85 for Feodor
>>
No. 50961 ID: c6ce12

rolled 2 = 2

Roll to acquire Soul Quirk (determine if inner, middle, outer)
>>
No. 50962 ID: c6ce12

rolled 6 = 6

Roll for Soul Quirk scope
>>
No. 50963 ID: c6ce12

rolled 84 = 84

Roll to apply Dávgon's advice in Chakra training.
>>
No. 50964 ID: 199d28

>>360665
A question. How are the arms intended to be operated? Many of the intended possessors seem to be build to the human standard.

I'd prefer a setup with a pair of hands, one for left, one for right. Otherwise any attack that requires gripping will be impossible. That's a limitation I'd prefer to avoid.
>>
No. 50977 ID: 60eae6

>>360764
I really don't know what the actual fuck that image is, all I know is that that isn't the planned golem at all.

Three sets arms, with hands, with gauntlet weapons that can shoot out 'Duke Specials' and can wield a variety of weapons(but really doesn't need to most of the time because it will likely break them) is the deal.

Other than that there are a lot of inconsistencies with this image and the plan for the golem (the number of heads and eyes another thing).

It's an interesting image, but largely inaccurate and I would recommend you ignore it.
>>
No. 50984 ID: 934a9e

>>360777
That's because the "planned" golem is near impossible, it doesn't fit together, you can't make that number of arms and heads (and the eyes make it even more difficult) fit onto something resembling humanoid whilst being sealed in heavy armour.

If you don't like it, try drawing something that is anatomically possible.
>>
No. 50991 ID: 34faba

Can someone spell out the plan regarding head(s) and eyes for the golem, because I cannot find it.

For placing 3 pairs of arms, well we could make pseudo shoulders on the rip cage. That might require adding some more rips. Or maybe grow out two vertebra into hips on which we mount the arms. Both variants place the arms more or less in a vertical line.

For control a human is wired to control 12 three jointed limbs and 4 two jointed limbs with pretty good quality. Three jointed limbs are two arms(shoulder, elbow, wrist), two legs(hip, knee, ankle), eight fingers. Two jointed limbs are 2 thumbs and 2 big toes. Map the golem legs to the legs. Make the hands three fingered with thumb, pointer finger and a fused pad of the remaining fingers. Then mark one pair of golem arms as primary and map that to the arms and the hands on that arm to thumb, pointer finger and middle finger. The other two arms get mapped on the ring and little finger and the hands get closed and opened with the toes. The charm set should enable the user to mark whatever pair of arms he wants as current primaries.

That setup puts all extremities under direct control of the possessor with minimal reliance on magic to translate intended movement into executes movement. But it will require quite a bit of training to operate the golem that way.
>>
No. 51003 ID: 81f32a

rolled 54 = 54

DC 65 for Iosef [really was expecting much, much higher DC than this]
>>
No. 51006 ID: 34faba

An idea sparked from the latest post. Could we teach Silja flesh crafting or maybe weapon crafting while she is still a gun? Maybe by installing a seed like with HB. Maybe by finding runes to do the heavy lifting. Maybe by really teaching her.
>>
No. 51015 ID: 9718f3

>>360791
Current plan is for 3 heads, orientations not decided on yet. Each head has 3 pairs of eyes. Use the cranial cavity to store the necessary gasses to power chemical lasers with the eyes as lenses. Very low-powered lasers but then we use heat-displacement charm arrays to channel phoenix fire into the lasers right after they leave the eyeballs. High power, low wear on eyes.

Also a plan for blood sucking tentacle tongues tipped with Doonongaes fangs enchanted for piercing.
>>
No. 51036 ID: 252e1b

>>/quest/399230

The short of it is that such empty glands can be made to have a diameter of just a few cells if they're built correctly. Alratan described them as being like little cysts made of epithelial tissues, and he's right. They could be filled with fluid, or with nothing at all if we use smooth muscle tissue to support them. Since they're so small and diffused all over the body, the loss in overall strength will be miniscule, and there should be no loss at all in flexibility (since empty spaces can be collapsed to allow flexibility as good as what Armas enjoys now).

They don't need to be in bone tissues as long as we make sure the force applied to Armas is even. Concentrations of the shadowpockets around the bones would help make sure that the acceleration is smooth (pushing the bone as the flesh around it is pulled ahead). If sudden acceleration is still an issue, we can strengthen the tendons by laying down extra tendon fiber and linking them to existing fibers. Again, done correctly, that should not significantly impact his flexibility.
>>
No. 51042 ID: 2153a4

For reasons I'd prefer to keep to myself, I'm (again) opening Rostislav to open play. Message me on IRC if you're interested, but most of the stuff on the wiki should answer what you need answered.
>>
No. 51045 ID: 555274

This should be the results of our discussions and research on the mere:
* A graven narrative of the Great Chain of Being, starting from its Maori wielder, then stepping back through his family lineage as described by the Kowhaiwhai patterns all the way to the Hei Tiki that represents the First Man who came from the Stars is carved in relief on it.
*In the gaps between the Kowhaiwhai patterns the two following warrior chants needs to be carved, and then chanted whilst the mere is remade:
He kawau te manu, rukuhia iho, puea ake, he ika e mau ana i te waha
No hea? No te puna i uta
He maroro te ika
Ka oti te kakati e te kawau waha nui, he aua mata whero te ika
Nana i moe te au, tangohia ake ana
Waiho ana hei tohu taua

and:
Ka tuāumutia e au te mata o taku rakau-kaore e ora i a au.
Ahakoa he puhuki te mata o te rakau—kia pa ki te tinana o te tangata—mate tonu atu.

* Its fabric is formed from the broken pieces of an heirloom jade mere that became a spiritual weapon after it was used to channel the energy of a Nevernever Gate opening event into the staircase to Mammon's domain, and subsequently imbued by the goddess Whaitiri.
* The Maori art of carving bone and stone is the same, koru, and Whaitiri using it is an important part of her legend. To provide a link between the bones she has power over and the stone of the mere a piece of bone that has turned into a kind of stone is being incorporated into the design. Opalised carnivourous dinosaur tooth from Lightning Ridge imbued with remnant magic from the ring of fire there, formed a couple of hundred million years ago has been selected to increase the similarity to the other precious stones that are being used as well.
* To add further magic, and better link to the other stones, opalised wood from the Flinder's Range mountains in Australia, reputedly formed when a young god shattered his club against the ground has also been incorporated.
* Reaching for the stars, iron-rich (star metal) olivine crystals from a nickel-iron pallasite has been added. The North Haig meteorite that is believed to be a fragment of the larger body partially responsible for forming the Finders Range mountains would be be ideal given that the above opalised wood is believed to come from something smashing into that same piece of ground and shattering.
* Lonsdaleite, the hexagonal diamond allotrope 58% stronger than standard diamond is also often present in in the same meteorites that olvine crystals are, and is in the North Haig find.
* Meteoric carbonado, an exceedingly tough, porous polycrystalline form of black diamond that is believed to have extra-terrestrial origins that fell to earth in meteorites after being formed by collisions between bodies elsewhere in the solar system billions of years ago. Hopefully their remarkably porousness, for diamonds, will increase the ability of the final mere to consume. Both this and the previous component are forms of diamond, so have a connection there.
* Crystal grains from the Orgueil meteorite that pre-date the formation of the solar system, intended to resonate with Elder powers. Like the carbonado, which hopefully form a bridge in time and space to them, these crystals were formed extra-terrestrially, even further back in time.
>>
No. 51049 ID: 205ef9

rolled 61 = 61

Rolling for trying not to be noisy.
>>
No. 51050 ID: 252e1b

rolled 70 = 70

Rolling against DC 50 to internalize Gyaketsuote's principles.
>>
No. 51051 ID: 7472ad

rolled 99 = 99

Was supposed to be prompted for a roll, so rolling. Dice for the dice gods!
>>
No. 51060 ID: 6845a6

rolled 53 = 53

DC 68 for Feodor
>>
No. 51066 ID: c2d7ec

>>360836
IIRC the shadow pockets idea came up because SB said that he can't speed up Armas movement because he cannot grab all of Armas. Any part not grabbed would at most be passively accelerated and Armas would come apart at the borders between grabbed flesh and not grabbed flesh.

It really depends on how far SB can extend his reach around a shadow pocket and what the limiters are. The indication is a normal liquid filled hollow doesn't do it well enough or SB could use blood vessels. The only place without blood vessels is the brain which rests in a fluid filled cavity.

A problem with the cysts as described is those muscles to open them. Active muscle movement is always contraction. Expansion is always passive, as in another muscle contracts and the force in transfered to expand the first muscle. If you want to expand the cyst by muscle the muscles need to be mounted somewhere. You could use contraction to pump a cyst up, but then you need a storage container to compress. Either you attach a small container to each cyst or you create an additional circulation system to connect a big storage to all cysts.
With the first you effectively push the filling between two similar container and you don't shut down the shadow pockets at all. With the second your internals get really complicated and different than others and attacking the vessels or storage container can shut down the entire system.

Another is the movement. Expanding and collapsing them creates pressure waves. Opening and especially closing them in a short time creates a very complicated pattern of colliding pressure waves in his body. He can mediate it by relatively slow speed of the single cyst and by staggering the opening of all cysts. If Armas needs one of them in his brain he can injure himself by just expanding or collapsing that one too fast.

Vesicles for shadow pockets would be harder to learn, but learning about them should help with epidermal focus in flesh crafting. Vesicles are where the cells store anything they want to excrete, like hormones.
There are also special variants for digesting material and dealing with invaders in the cells. Other types can exist in the intercellular space for a limited time. Some plankton organism have vesicles filled with gas, normally air.
Producing extra vesicles in cells only costs a little more energy intake and doesn't interfere with normal operation at all. Somebody else finding vesicle based shadow pockets is much more unlikely than finding the cysts, too.
>>
No. 51068 ID: 88d4cb

A reference for adapting Whaitiri's portfolio to include guns ( http://tinyurl.com/cweq5p8 ), showing that the Maori described Europeans a those who held sway over thunder and lightning, meaning gunpowder and gunfire.

Another interesting reference ( http://tinyurl.com/cyzzy62 , the section on the Flames of Earth and Sky) showing that Whaitiri was actually considered part of a triune goddess incorporating lightning and volcano aspects.

This means all the aspects of firing a gun can be included in the combined goddess' portfolio, the bullet representing the lightning, the volcano the fire of the explosion and the propulsive force, and the thunder the sound.
>>
No. 51111 ID: 81f32a

rolled 3 = 3

>>
No. 51112 ID: 205ef9

>>360866
Are you someone new in GfH? If so, you might want to go and visit us in the chat, there are quite a few important discussions going on there. (it's on rizon, #golemquest)
>>
No. 51113 ID: 81f32a

rolled 7 = 7

>>360911
>>
No. 51143 ID: 3947e9

-Lyubov is pursuing armas and will get emotional if refused.
-We don't want to have a romance between armas and a minion we (or rather, one of us) controls.
-Posters are coming up with rather harsh ideas like turning her down via text message (Alratan)

How about we M7 up that problem...
I suggest we find Lyubov a compatible romantic target other then Armas and then manipulate them to hook up.
>>
No. 51156 ID: 205ef9

>>360911
>>360913
Minion rolls are so great. Have fun with your exceedingly good soul quirk.
>>
No. 51170 ID: 81f32a

>>360956
Thanks.
I wonder what it will be.
>>
No. 51212 ID: ca5118

Rollan for Niki performance at beating Feodor in the Morning Jog (DC 60)
>>
No. 51213 ID: ca5118

rolled 70 = 70

>>361012
Whoops!
>>
No. 51214 ID: cca58e

>>360943
>I suggest we find Lyubov a compatible romantic target other then Armas and then manipulate them to hook up.

That's Sake...
>>
No. 51219 ID: fc5329

rolled 92 = 92

>>361013
So if I roll really bad, does that mean you suck only slightly less? I guess we'll see.

DC80/99 for Feodor
>>
No. 51220 ID: b09357

>>361019
so close
>>
No. 51236 ID: 205ef9

On War Walkers:

<TakinANapIn20Bob> So, if one takes the score the average of all Skin Walkers would get in each relative category as 100%, and then went on to rate the Nazi rejected Mark 2 design still in limited use the War Walkers on this percentile system as a means of comparison....
<TakinANapIn20Bob> The War Walker has 75% Shapeshift capacity
<TakinANapIn20Bob> But 90% Regeneration capacity
<TakinANapIn20Bob> it has only 85% Soul Coherance
<TakinANapIn20Bob> But 100% Soul Capacitance
<TakinANapIn20Bob> It has directly comperable, 100% General Mobility
<TakinANapIn20Bob> it's got 105% Mundane Sensory Capacity
<TakinANapIn20Bob> but only 60% Magical Sensory Capacity
<TakinANapIn20Bob> It's got 115% General durability
<TakinANapIn20Bob> back to soul, it's got just 50% the Possession Resiliance and general resistance.
<TakinANapIn20Bob> but a whopping 165% Possession Rejection
>>
No. 51259 ID: d97a61

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
Gleb Romanov => Astrid/Armin connection bio

(15 years prior to quest start)

Gleb, then just a talented 'mortal' Einher, was tasked (along with two other Einher) with slaying a group of Frost Giants in Germany. Unbeknownst to him, said Frost Giant group was lead by a Skinwalker that had slain and impersonated their leader-and as such, they were considerably harder to track. By the time Gleb caught up to them, they were no longer a roving band of would-be raiders: they were sacking and murdering their way through a Germanic clan's holdings. Gleb and the other two Einher were able to slay the offending frost giants, however only Gleb survived repelling the disguised Skin Walker leading the group. Of the two Einher with him, one was so spiritually wounded it's soul ruptured before it could transition, post-death, into a Spirit Einher. By the time that the threat had been neutralized, it was found that the clan had been nearly wiped out-the only survivors Gleb was able to find other than himself were two children, a brother and sister: Astrid the older sister and Armin the younger brother.

Given his soft spot for orphans (being one himself), Gleb took the children in until he could find a place that could care for them. While they were under his watch, he learned some of the now-destroyed clan they came from. The clan, which had never adopted a surname, or publically acknowledged they were a bloodline-bearing clan, was the sole Item (conceptual) Manipulator bloodline in Germany. The girl inherited this line: her younger brother did not. After six months of travel, during which he performed two more tasks for Odin (the first solo, the second with a [Berserker], two Spirit Einher (one of them Abloec) and four other mortal Einher. The first task was to slay a Fire Giant and Frost Giant that were colluding about something presumably nefarious. This task was witnessed by the children, as they followed him after being told to wait at the camp. The second task was to slay a Giant that Odin forsaw allying with the Frost Giants. Only Astrid saw this second job, and witnessed the Berserker and three of the four mortal einher fall during the battle. Upon seeing how wounded Gleb became, Astrid insisted on trying to help him, and bound a part of Gleb's soul to his Artifact armor before finally being placed with the Dainslek Clan of Denmark (External Air Manipulation Bloodline).

Gleb's Artifact Armor, a Contractual Artifact from Loki, was altered to become a phylactery for the 'mortal' einher, providing him a safe way to survive spiritual erasure or consumption, so long as his Artifact was intact. After placing Astrid and Armin in their new home, Gleb, having his soul further warded against harm, went on to rise in notoriety as an Einher, becoming the best-known living Einher of modern times, and gained the title 'The Immortal'. Since the children were placed, there has been no contact between the three, Gleb trying to both protect them from his enemies and keep their existence secret from those that would want to finish the German clan's destruction.

Should Gleb see Astrid or Armin under threat of imminent harm he will move to aid them if able, and vice versa. Anyone that kills one of these three individuals will have the surviving two quite willing to go to extremes to see them avenged. The link between the Einher and the surviving German Clanmembers is known only to: Odin, the German and Danish Ruling Dragons, the Scandinavian Wizard Hjolfskir Haljmir, and the six Dainslek Clan Elders that govern the clan in lieu of a Head. (ten total individuals know, thirteen if counting Gleb, Astrid and Armin).

Currently, Gleb has been tasked with a mission that's been on hold for several years: Slay one of the two Nazi War Walkers, as the two have separated for some offensive the group is undertaking. Gleb is currently consuming a blink dog to move him to the War Walker's location.


/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
Savoy's actions since Armas encounter in Smets' Mansion.

1---Teleported to Finnigans-paid $130,000 to get several transfusions and patched up enough to stabilize, and for Finnigan to be willing to have memories of the service erased from his mind.
2---Paid $45,000 to Johann to arrange for a Devil to wipe the memories from Finnigan's mind.
3---Teleported self around Mafia Safehouses for two days, killing a total of eleven Mafia members as he pillaged for restorative supplies.
4---Spent ten days utilizing pilfered restorative elixers and charms to regain limited mundane mobility.
5---Fled from friend in Fingers of the Mafia, a Cosa Nostro Templar. Eluded capture.
6---Hooked up with Skorzeny's remnants in South America, proposed alliance with the Neo Nazi group. Alliance accepted.
7---Assisted Nazis in securing temporary alliance with Yakuza for joint effort to expand into Istanbul.
8---Lost massive amounts of face and trust due to Armas' attempts to stick shit on Savoy bearing fruit.
9---Unable to get less extreme solutions with reduced trust, accepted offer to have demonic grafts and transplants used to resolve current crippled state.
10---Egyptian devil's patellas and knee-connective tissue implanted in both legs. Russian demon of lust's genitals grafted. Canadian devil's blood transfused into system. Brazilian demon of wrath's arm grafted. Azerbaijan demon of pride's spinal fluid transfused into system. Overhears Nazis undertaking the operation commenting on his unusual level of acceptance of Demonic grafts.
11---Learns that his Bloodline's Kingly status has been copied and is being disseminated by the Istanbul Wyld Goblins to the highest bidders. Becomes enraged at this realization.
12---While acclimatizing to newly warped, demi-demonic form, attempts to find Armas again: Finds mannequin in apartment. Expresses displeasure with Armas by placing a knife in the mannequin's head.
13---Finds his own name on a list of potential donors for the War Walker department after repeat setbacks retard Nazi/Yakuza attempts to claim Istanbul.
14---Finds that the implants in him allow him to be tracked by the nazis, with no knowledge of a way to rectify the situation. Realizes he is 'stuck' with the Nazis.
15---Is continually rejected when offering to assist in raids on existant Istanbul-based gangs.
16---Finishes acclimatizing to new demi-demonic status.
17---Goes on mission to eradicate heart of Istanbul-based Mafia branch on February 7th.


/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
Big Crazy's shenanigans post-Armas split:

0---Decides he's had enough of being a lazy asshole that hasn't really done anything to push the envelope with his magic. Notes he's in the home of one the strongest Bloodline Clans in Finland, one that is rather keen on having interesting creatures on their estate.
1---Hits upon idea of using the Hydra the Valkonens have after it's budded and they have more than one. Secures permission from Markku to peruse Einrik's notes in his absence so long as he's being monitored by Helmi.
2---Finds time to fill the Riihivuori children's minds with fanciful tales of things Armas has not actually ever done. Decides this is funny.
3---Learns that Hydras, as Mythic Animals, usually can only be bound by someone with a spirit-animal-compliant Bloodline, which he does not have. Learns that people can take spirit animals above their limits by binding them more powerfully than normal. Begins researching options along this train of thought.
4---Learns that of all options, body-binding a Hydra is the most likely to work, given the hydra's natural fleshcrafting capacity in the field of prolific regeneration. Verifies that attempting to bind a Mythic Spirit will automatically unbind his existing two spirits.
5---Deciding he likes both Dirt Snake and Little Bear quite a bit, puts Hydra project on hold until he can rebind his existing spirit animals to external charms. Acquires necklace with a bear and snake totem on it.
6---Resumes study of how to 'safely' bind Hydra-reaches out to Sami Shaman to discuss ways to make a Body Bind stronger and less likely to fail. After learning of several systems, decides his best bet is to bind the Hydra to his stomach by using a piece of the Spirit's corpse to anchor the binding. Binds the Hydra Spirit to his body as strongly as is possible.
7---Begins to mildly regret decision as he becomes cursed with perpetual indigestion. Is okay with it given current format lets him combine the effects of one of his charm-housed original spirits with his new body-bound mythic spirit.
8---Begins working on an offensive trick plying Little Bear with the Hydra, and a sensory trick plying Dirt Snake with the Hydra. Begins practicing using just the Hydra to grant himself regenerative abilities.
9---Decides he's gotten the hang of his new spirit setup after he knocks Markku down in a spar with a single attack.
10---Returns to Istanbul on February 7th to meet up with Armas-is informed by Dirt Snake Armas is involved in some sort of magic fight. Decides to move with all haste to assist.


INTRUDERS TO MAFIA/NAZI/ARMAS FIGHT:
Gleb Romanov
Gallileo Savoy
Big Crazy
>>
No. 51480 ID: 3af16b

INTRUDERS TO MAFIA/NAZI/ARMAS FIGHT:
Gleb Romanov
Gallileo Savoy
Big Crazy

The Darkening Ability:
While the other two powers that are part of Iron Trick's "1 of 3 Special" are strong (the Black Hole and the Soul Scales), they pale in comparison to the last ability, The Darkening. Rabbit, the deity that built Iron Trick in the first place, created a power which performs limited reality editing, extensive memory redaction, and which is largely fueled by the power inherent in all the physical artifacts associated with the individual who was shot.

In short, Galileo Savoy is no longer a part of reality. He's been banished to the Elder realm, and exists as a pure magic construct, Artifact dagger, clothes, demon parts, and shattered psyche all. Bob said in IRC that, "He physically ceased to exist about three, four days ago. Mentally he never existed, and people won't want to notice the details that could point to him. Rabbit fueled [the memory redaction] with all items imbued with the magical signature [i.e. the memetic pattern] of the individual darkened (in other words pictures of them, treasured keepsakes, etc)."
>>
No. 51520 ID: 3734f6

Amen can do so much to someone with their blood... but couldn't he also do so much to them with HIS blood?

get one of these http://daninjectdartguns.com/ & have it enchanted.
Load it up with amen's blood. Shoot enemy. Enjoy new slave
>>
No. 51523 ID: 3734f6

>>/quest/390602
armas talked to his parents...
>Seems that house three doors down that's been vacant since forever's finally got a resident-some guy called Grime-more or something
I bet this grime-more is magical
>>
No. 51549 ID: cf49fc

Grimoire? Sounds fun. If we meet him, we must make all the book puns possible.
>>
No. 51550 ID: 3734f6

>>361349
Well, armas got a bit of a rep by now.
He could be there to spy on our family specifically. Or am I being paranoid?
>>
No. 51579 ID: 3734f6

>“One last thing: I’m still thinking of that missing month, and what Einrik told us about the NeverNever strikes. And here’s what I got so far: First off, for our entire childhood we were accountable to mom. She would not have let us disappear for a month without raising hell.
Unless mother had her memories tampered with.
>Not long after we graduated high school we were in boot camp. Again, no good opportunity to disappear for two weeks to a month during boot.
Unless a superior officer/s had us specially assigned somewhere and covered up the paperwork.
>>
No. 51607 ID: c0b3f5

An idea for the Golem, but I don't know if it is workable.

We could use a spider of the species Anansia astaroth, of the family Tetrablemmidae. They are called armored spiders and we may be able to the staories associated with Anansi, especially the one about how Anansi got his stories, to bind a python for the tail, a leopard for the legs, hornetts for the eyebeems.

The only question is how Anansi the spirit/minor god/divine in this setting will react.
>>
No. 51632 ID: 3734f6

In the fight with savoy, he never actually used his lightening power
Also, he fought like a fucking moron!

Armas was going all out, savoy? He saw armas doing some super healing and self mutilation to overcoming the infection he gave him (without missing a beat so obviously he isn't bothered by pain).
Then he got the drop on Armas. Did he proceed to tear armas' head off? Snip his spine? Repeatedly hit him?
No he tore out armas kidney and dismissively threw it at armas' face

He was posturing rather then trying to kill armas with all he had

>guile: thats the problem with concentrating all power in Armas- he can still only use 1-2 powers at a time
This is why I am against resyncing with shadowbro.
RPGs have taught me how invaluable it is to win the action economy... the more brothers armas has, the better his action economy
Also, they teach you to specialize, there are dozens of ways to kill the enemy, but doing shit damage with a dozen abilities is pointless, focus on one and make it do as much damage as possible
"I can burn a fire elemental to death with my magic fire" is pretty damn common in RPGs with well build characters
>>
No. 51637 ID: 421737

>>361379
How to do the scan of brain for memory changes?
>>
No. 51659 ID: f70e5e

I just had a random thought about the golem, we have allot of heavy weapons, including something like two dozen mini-guns. would it be possible to mount some of them on the golem? yes it would be purely mundane damage, but an array of 4 or 5 miniguns can do allot of mundane damage.
>>
No. 51661 ID: 3734f6

Boris things to do (posting here for people to qualify if stupid or not):

1. Ask for were and vamp options from armas, SB, gia, davgon, duke, hilevi, and sake. (what baselines exist, what their drawbacks/benefits are; wereboar, werebear, werewolf, wererat, etc. Vamps too. And how good can those baselines become if the transformation to them is controlled and boosted by gia and davgon, armas too I guess once he gets the hang of it; doesn't trust amen).
Personally boris is more inclined for were (and only if it doesn't come with some horrible unacceptable drawback... like being dead for vamps). But wants to see both options to offer a complete catalog to the various other russians.

2. >BONUS: EACH MINION GETS ONE LARGELY BULLETPROOF TRENCHCOAT, GREATCOAT OR FULL SUIT.
>This is later discussed in terms of cost.
So which is it, a bonus or just an available to purchase option?
>[Titus has been queued to do the following:]
>Start polling the russians on coat preferences. AWAITING INPUT FROM ALL MINION OWNERS ON PREFERENCE OF SUIT VS COAT, AND TRENCHCOAT VS GREATCOAT
Google shows those look remarkably similar...
Boris would go with the boring choice of Full Suit since it blends in better in modern society.

3. @Lev: Stage an intervention about his "fear of sun" bullshit... "listen dumbass, you are a living human, the sun is good for you! The sun is only bad if you are a vamp or a ghost, aka an UNDEAD. And even then the older more powerful ones can handle it"

4. Ask sake for japanese download.

5. Boris: Talk to EVERY single russian to ask how their training is going and any tips. If get actually inform by any of the secretive bastards about nifty tricks like sake rubs, near death experience, and unique learning quirks (aka, bossman can look at you and deduce weather being distracted or the like could make you learn better).
make sure to go and tell every russian on all that he finds out. (why wouldn't any of you share the info? We can't do the same techniques without being told unless we metagame, which is bad!)

Armas things to do:

1. We need to visit zosimos already

2. Armas should take a contract to kill abdul himself, that we he doesn't violate the terms of his blackmail.

3. >While jauntily whistling, I fire off the complete report to Arkvad, complete with the initial shape analysis Hamlet did just today since lunch-and get an email back within an hour saying the Mere project's been approved and funded, and that some of the H&H executives would like to meet with me when they have the mere ready for me.
Please don't forget SB needs to be there at reforging.

Genral stuff

A. >*G* Try Camella's advice on mirror practice.
>Upon initially putting on the blindfold, feel nothing different other than the lack of sight. After half an hour of trying to 'feel' his own blinded gaze, pores quiver as if non-existent hair was trying to stand on end, and feel as if a massive crowd is watching him. While attempting to analyze this shift in sensation, feels rapidly building sense of impending doom. Rips off blindfold-doom-feeling vanishes, and nothing looks out of order. …What was that?
There are common legends about there being horrible things beyond this world that come out when you have mirrors facing each other... then again, the safest place for this to happen is in the mansion where amen can stop them... unless they are elder powered.

>>361459
It will either be too weak, or so big as to slow it down too much... however it can carry our heavy armaments for us.
For example, don't we have a helicopter gatling gan? It can carry it, set it, or even use it while carrying it.
And if speed is needed drop it and move quicklike.
>>
No. 51667 ID: 38c9a2

> Fucking attractive minions is part of being rich and powerful, we're now rich and powerful, this is how the good life is supposed to work.
Somebody's a sociopath!
>>
No. 51687 ID: 25757c

>>361467
Agreed. Also said minion is a girl played by a boy who is part of the voting group that plays Armas which is all kinds of creepy.

>Andrei
So, we all assumed lev would be the first minion to die, but it turns out that Andrei took it upon himself to troll the fuck out of a young japanese witch. Getting her very very emotionally upset for lulz.
So, we kinda need to deal with it.

Now, some on IRC are saying "darkening him"... He gets erased from memory and banished to elder space where he gets a horrible worse then death end in the hands of eldar abominations.

Thing is, I am loathe to lose our IT, loathe to do it to a friend even if he fucked up.
There is also the big issue of "does darkening work on wizards?". We can't test it without revealing rabbit's secrets to a wizard, and there aren't many we could ask. We know for a fact it doesn't work on shadow fiends.

Alternative plans do come to mind. Andrei could try to goad her into coming after him while in amen. If she is careless amen will capture her.
But she could most likely detect him before coming in, or just cast a spell to kill andrei from afar and have it be blocked by amen revealing him, or just be smart enough to do research. So, a lot of things can go wrong.

Alternatively we could try to pacify her, get a facebook admin to send her an email saying they investigated the harassment, perma banned all the users that bothered her, and are "sad to see her go and hope she returns". She could very well be satisfied with this (she is a very young wizard who hasn't been a wizard long, probably still thinks like a modern human and likely has some qualms about murder just cause someone pissed her off... then again he was being an internet troll and those are just one step above telemarketers on people's "murder if I could get away with it" list)
>>
No. 51691 ID: 252e1b

>>361487
>We know for a fact it doesn't work on shadow fiends.

Minor quibble. It doesn't work on ensouled shadows, since they count as being part of the person they share a soul with. Anything that has a split soul would be the same, so long as both parts of the split soul still seemed like the same person to the spell.
>>
No. 51693 ID: 5d3670
File 133528715041.png - (59.64KB , 380x170 , SiteLogo.png )
51693

I found your game and read the last 2 threasd not bad not bad but we were using the name first lol

http://www.gunsforhireclan.co.uk
>>
No. 51697 ID: 431fa8

>>361493
>we were using the name first lol
Eh? Your main page clearly says "GFH was created August 12th 2011", and the first Guns for Hire thread is equally clearly dated April 17th 2011.

Have fun with your clan, though, and we'll have fun with our game.
>>
No. 51698 ID: f2c010

http://www.thefreedictionary.com/gun+for+hire
https://www.google.co.uk/search?q="guns+for+hire"

because "guns for hire" is such a unique and isolated name
>>
No. 51705 ID: 25757c

>>/quest/404331
>Be told by Amen he has 'Triggered the Smets Protocol' and that no more tomes are available for perusal of any sort.' Be unable to get Amen to explain what this protocol is.
there goes the library... in flames and ashes
>>
No. 51790 ID: 25757c

>Extracting families
Extraction is fucktarded!
1. He could send assassins after them
2. It does not solve the problem and he could very well assassinate YOUR PARENTS next or get something big and nasty after you that will cause casualties.
3. We are not getting paid every time we resolve an assassination attempt by him on us.
4. The families are hundreds of people. There is inlaws, and cousins, and what have you.
5. How many will be unwilling to leave Russia?
6. They will be unhappy to lose their jobs, friends, work, school, etc etc.
7. It will be costly as fuck to integrate them in new countries.
8. Ironybot insists we could use them for bloodheart... this is ridiculous, they are just a bunch of muggles who don't even know how to fight mundanely and blame us (justly) for ruining their lives and getting some of their relatives killed (since we cannot remove them all)
9. It is walking into a trap (this is obviously there to lure us)

>So how do we solve chuginov issue?
What we need to do is a trip into russia to get Chuginov himself.
1. Have amen provide make for us a special magicked up mind control blood
2. Locate chuginov (say, via savoy, in exchange for a favor for the goblins, or buying the info from an info merchant, etc)
3. Armas and heavy hitters sneak up on the base. Armas tries to sneak up on him alone and "get" him. Heavy hitters ready to attack at moment notice if required.
4. The moment blood enters chuginov start to "negotiate" (asking to stop combat to negotiate if combat is ongoing) using amen to relay fast thought commands into now controlled chuginov (or any other targets of opportunity you mind control) so that he agrees to end hostilities in exchange for services you provide (order him to make the next job YOU choose to do be those services). Have him take off the pressure from families and be your puppet.

Alternatively, we could just assassinate him after getting the goblins to fish around for contracts on his death discreetly in exchange for a cut of the take.

>Amen Magick Mind Control blood
Have amen craft for us this custom blood from regular blood that isn't ours and without modifying Armas or anyone other then the target in any way.
(if he can't make it from normal blood, use his own as a base).

The magicked up blood should be minimally magical but will allow him to alter a target into which it is absorbed such that that:
A. Bind them to obey the orders of Armas Laine
B. Conceal its own presence and the precense of the binding.
C. Remain in the body to monitor the binding and prevent its tampering.
D. Is trackable by amen at all times.
E. Allows Amen to telepathically relay our orders to the victim.
F. When it enters a target, amen is to ask us if we want to implement or exit. Implement requires that we name the target (to prevent accidentally getting some on ourselves or an ally) and that the target cannot be us or an ally (if it enters us, a relative, our brothers, or any designated guest it is to perform the exit procedure).
Exit procedure is for it to cause a non magical hole in the skin the size of 1 mm in diameter remove itself from the body via that hole. It is not to cause any harm or modification if we choose exit.

Delivery methods:
1. Ideally we want it to be a paintball that seems through via the skin of the target.
2. A tranq dart alsoworks.
3. A more gelatenous paintball that can be mashed against the target directly without being shot from a paintball gun.
4. A liquid we inject via syringe.
>>
No. 51801 ID: 25757c

>How to solve Labombard's problem
>>/quest/398783
>the mortal bloodline that bestows the Loup Garou traits upon it's bearers, know this: it is built to grow. It is a thing of rage and violence that feeds on its own anger indefinitely.
So, being a werewolf is a mortal bloodline? That is an important thing to know.

>Whatever personality they may effect, it is nothing more than a temporary shell around the mindless destruction that slowly grows within.
>For this state of perpetual growth also encourages growth in the difficulty of commanding the bloodline-and no matter how fierce a learner one is, they will inevitably fall behind their bloodline.
>history has shown that no Loup Garou can truly last
>Under Lo Fang's employ he'd taken to using a… stimulant the Triads manufacture. It markedly improved his ability to heal, making him effectively immortal. It also agressively accelerated the maturation of his bloodline while also overtaxing his flesh's ability to handle so much regeneration. I keep him safe to provide him a chance to recover from the pit he's dug himself into.

I believe I have an idea on how to solve their issue. This is a bloodline, I am guessing summer? Add a second bloodline of opposite court (or whatever court is appropriate. This second bloodline should be anchored to the soul like armas' winter bloodline is. That second bloodline should be a thing of serenity, willpower, and self control. It should provide soul growth via feeding on the summer bloodline (with, being a werewolf strain, is flesh anchored). Perhaps with a focus on the ability to stop growth as needed (freeze it) and have the second bloodline grow as well by feeding on the loup bloodline (in a controlled manner, we don't want it to grow out of control or it to collapse the loup bloodline). Oh, and it should be inheritable like the loup bloodline

Oggmum should be able to craft such a specialized bloodline (or at least assist in creating a "close enough and it works" bloodline). It can then be copied among the various loup garrou members. We could perhaps assist with the crafting by providing the technique ogg taught us for compounding 3 bloodlines. Or perhaps by acquiring specific creatures/bloodlined individuals for oggmum to study and use as a base for such a bloodline.

>Why does oggmum care?
Oggmum is a witch and is matron of werewolves, we wondered why. When we talked to her we learned she is married. I bet her husband is a werewolf. It is possible she has werewolf children too.
>>
No. 51815 ID: 3af16b

>>361590

I think the basic idea of getting Chigainov to be inclined to cooperate or be under Armas' thumb is a good one, but I do not believe that using Amen is an ideal solution. I think it's actually a pretty risky and dangerous gamble. I'd take extraction, with all its difficulties and issues, over using Amen.

I think we should seriously look into investigating the child abuse angle. With the world eye, and a way to feed pictures and video out of it, Armas would have a method of getting blackmail material on Chugainov. That would probably be enough to make him do what we want ("If you continue to threaten the families, if you don't rescind the KIA and traitor status on my agents and give them normal dismissals from the army, these videos are going to be shown to your superiors and to every civilian government official in position to scream for your blood.")


>>361601

Finding a long-term solution for the Loupe Garou will net Armas the gratitude of an entire community of powerful weres. It's a worthwhile pursuit, and it directly helps a friend. I'd want a plan and examples to present to Oggmum before we bring up the idea. Given that weres are compatible with Divine energies we should seriously consider basing the idea on the soulseed example of the einherjar powerset.
>>
No. 51835 ID: 25757c

>>361615
> I'd take extraction, with all its difficulties and issues, over using Amen.
1. Extract does not work. It does not deal with the problem, it is a huge fail that attempts to deal with a symptom and only causes more problems. (assassins come after us, our family, russians families, etc).
2. If you don't think amen is a viable choice here (which we disagree on), then note that I included an alternative in the "kill him".

To expand upon the "just murder him already" plan
1. Get contracts on his head (multiple; offer goblins a cut of the take for every contract they score.)
2. Go to russia
3. Kill him (try to do it ninja style, have heavy hitters ready as backup if you fail to have all out brawl instead)
4. Deliver a message to his successor explaining we had no choice and he brought it on himself, we can be great friends or terrifying enemies and we suggest he choose friend. Perhaps even offer a carrot too (a freebie of some sort).
>>
No. 51848 ID: 252e1b

This is based on a little discussion Troy (Andrei's player) and I had in IRC. I worked it into an entertaining little scene.

The Computer Room, Laine Estate

Lyubov settled down in a chair after shooing Iosef off to calm down, and watched Adnrei for a moment. Whatever anger he'd felt in the heat of the moment had drained away, and he was back to work already, pistol back in his waistband. She decided she wouldn't even mention the outburst. Not yet.

She instead said, "There is so much more footage coming in every few days, I do not see how you can think you will catch up. All it will take is Boss deciding we are going to go fight Germans or go to Egypt or something and you will have more footage than you can hope to finish working with in a reasonable time. And I think that it is good you are being so dedicated, but you are worrying me now because you never seem to have any time off, you put all the free time into working, and you don't even sleep properly at all. So what if I talk to Boss and get him to get someone to help you, and you modify your schedule a little. Just an hour or two less of work?"

Andrei did not look at her. He was doing something to the footage of Hillevi to make it look like she appeared in a shower of blue sparkles. He said with a shrug, "It is why he hired me."

Lyubov shot him a disapproving look, and he half-turned to look at her. He sighed, "It is six hours. It is how long we should be working. It is the Chakra that stops me from having the same amount of free time you have."

She tapped her fingers on the desk absently, and countered, "I am still doing other work though too, but it is understood that the chakra training takes precedence, and that we still have some time to do things like rest. Even just a nap here or there and then Sake helping is much better than constantly being awake and working all the time. And if you will not nap, then take an hour to do something fun. Just a little time."

He turned back to the computer. "If I get the current editing finish, if I get the materials sorted...maybe."

Lyubov persisted, and asked, "What materials? What is left to this project?"

Andrei dithered. "Eh, the disc, the workstations."

This is not working, she thought, and abruptly changed tack. She said, "I will bring Dávgon, and he will look at your mouth, and if he does not know the issue, we will put it on the computer, the website with the penises and the cut up people that you told me about. 4chan. Sake thinks the thing in your mouth is a problem. I think he is right to be worried, since it is a wound that appeared when you had a heart attack. A heart attack because you were drinking too much of those horrible energy drinks, and working too hard."

He didn't respond verbally; he just stared at the screen, his jaw tighter than normal. At least he'd heard her. She'd seen him like this before, and so she pressed the issue. "Will you please not kill yourself again? Will you please take your health seriously?"

"Da, da."

"So what will you do?"

His hand strayed toward his waistband. "I will find why I had a gun, and I will have my mouth looked at by 4chan and a strange person."

This is bad she thought. She affected a surprised stutter, and then kept going. "You. You did not realize you were carrying a gun? Andrei your memory is failing! You need to rest!"

He said in a tone that did not invite further discussion, "I do not carry guns into computer rooms."

Lyubov tried to reason with him. "Well you did for some reason, you forgot you had it or something, I do not know. But you should not have forgotten, and if you say you do not usually carry a gun into here, then you should not have had it at all. If you are forgetting about guns, what else are you forgetting? You could have made mistakes and forgotten about them."

He didn't respond to her. He opened up a command line window on the computer and entered some command, did something with a bat file. Lyubov wasn't really sure. She continued, "If you are forgetting things, then you are just making more work for yourself. It is counter productive, you would be better off spending four hours taking a nap than four hours hunting down mistakes you made because you were tired."

Andrei spliced a scene together in silence. Lyubov leaned in a little closer and said, "Andrei please do not be weird about this, look at the others. Lev has gone crazy, and Nikifor got drunk and tried to duel Iskander, and I do not know why Gloom is always so strange but he is, and Titus was behaving strangely last night, and Zhenya the other day, and I do not know why it is, but Iosef said you are talking to food? I am worried. I know most of us have bad dreams but please do not go crazy from overworking yourself and from not sleeping! This is no way to behave, and for some reason everyone is in a race to be crazy. If it is bad dreams, maybe there are ways to stop them."

He looked at her again. Their eyes met, and he said, "Da, da. How can I do this training, do my actual job, and rest?" He shrugged. "The kale spoke to me. I have seen less weird things."

Lyubov's voice took on a speculative tone. "The kale? Andrei, such things are not supposed to speak!"

Andrei tried to sound nochalant about it. "Nor are weasels. Or shadows. Kale is not that strange to speak.”

"You think it is magic kale? You should not eat it, if it is."

"Well, I have eaten it."

Dead end, again, she thought. She asked, "Why did you want to keep the cut in your mouth? Sake could fix the wound if it is removed."

He stopped what he was doing for a moment, and softly replied, "To remember not to die."

She thought about it, and then said, "That is a strange thing to stay wounded for."

He didn't respond. She decided she'd bothered him enough, and declared, "Anyway, I am getting Dávgon, and my camera."

"Da, da."
>>
No. 51864 ID: dfc57c

Since we are doing the Kodoku jar thing with poisonous bugs, how about a similar thing with non-poisonous bugs meat eating bugs.
We collect or buy them from the insect merchant Abdul Ghanem introduced Armas to. Then put them and some magical flesh inside a jar. Some will eat the magical meat and either explode or develop quirks during the fighting in the jar. At the end Armas will have heavy soul bugs.

Arams could use adding magical meat to the Kodoku jars to enhance their results with heavy souls, too.
>>
No. 51887 ID: aa3bac

>>361601
Lammy already has a winter soul based possession bloodline, so can't get another one.
>>
No. 51902 ID: 3734f6

>>361687
he can blank his possession bloodline and replace it with one stabilizing his summer one and preventing it from eating his soul.
>>
No. 51905 ID: 431fa8

rolled 67 = 67

Rolling for rolling purposes.
>>
No. 51921 ID: 6845a6

rolled 53 = 53

Rolling for Feodor, DC 25/65
>>
No. 51939 ID: 81f32a

When I said to report, I meant report everything, starting from the beginning. The thing with the gun was so below the list of priority to Iosef that he might not have even mentioned it to Armas.
Jesus Christ, what the hell do you want me to do, Bob? Do I have to write an essay worth of orders like Lyubov does? Explaining every single move and thought process? Because I can, and you know I can. But I don't. You know why? Because you asked us to! You told us to keep our orders preferably to 6 points and short. So I keep them condensed as possible and give as little points per orders as possible. Because I understand how bothersome for you it must be. That's is also one of the reasons why I practically stopped giving main suggestions unless I really, really feel the need to. I'd have up to five times more orders and they would be each much longer if I didn't constantly ask myself "does this really have to be done?" and tried to keep them as short as I can. Probably the reason why my character is "boring".
Why do you keep punishing the players who adhere to your wishes, by taking the worst possible actions if they leave even slightest room to misinterpretation? I know there are some players who consistently shit all over your rules. Should I follow their example? Should I really flood the quest by throwing a laundry list of orders every update? No. I wont. Because that's annoying not only to you but to the players too.


Here, let me tell you my thought process for the actions I ordered since there seems to be disconnect:

>WAH WAH WAH. COMPLAINING. STOP BEING BUTTHURT IOSEF
First of all, Iosef is not complaining. He is giving up on trying to have Andrei come to his senses so that he can fix his fuckup and finally giving the report. He did not go to Armas first because he still wanted to have this resolved between them, the Russians, because going to him would be going to The AUTHORITY. Why in God's name Matvey, of all people, told him to fuck off when he told him how a very simple task was fucked up so thoroughly (this including how Andrei thought it was great idea to impersonate Armas, his high-ranking personnel and important guests to troll a mysterious target was a good idea) and when a man who lost his marbles pulled a gun on his comrade and seriously was a nick away from murder is beyond him, no matter what justification he had. At least that's what I wanted him to report on and not run crying over the pulled gun because:
-Andrei's threat did not scare him because he knows he cannot hurt him in this mansion
-He is not intimidated by Andrei because Andrei is not physically intimidating or scary guy like Gloom (for example). Any muscle and posture that he might have had before, he has utterly destroyed by self-destructive behavior in the past few weeks (working 24h a day, not eating, taking in too much caffeine, etc).
-He knows that Andrei is not in his right mind now so it is hard to keep being too angry at him.
Simply, he is not pissed of about the gun to the neck, he is angry about different thing.
>SO WHY SO BIASED?
What do you mean biased? He told in detail what happened and said what he thought about it. The fact that a mentally unstable person who pulls guns over such insignificant reasons and also decides to piss off the target that his boss asked to get info on, should be treated or it will bring trouble to the team is still true, no matter what you say.

>OH SHUT UP. YOU TRIED TO MAKE ANDREI TO DO THINGS FOR YOU.
Actually, Iosef was not trying to make Andrei to fix the fuckup because he thinks that he is going to have to answer for that. Or trying to make Andrei do things instead of him. He knows that he is not to blame for the fuckup. He tried to fix the thing together with Anrei because, get this, he thought that he was his friend. In fact he thought that all of the Russians friends with each other. Not just friends either, GOOD friends. Was that stupid of me to expect that to be as something completely natural? Something as a given and that does not have to be elaborated? Are these not the people who have survived several years under the terror of Chuiganov? Are these not the people who have been sent together to an obvious suicide mission? Are these not the same people who have unanimously decided to betray their motherland and turn coats (because no matter how awful their commander was, that is what technically happened). Are these not the same people who are stuck together in an unfamiliar land, away from their friends and families? Is it so far-fetched to believe that this would be a tight-knit group who would take care and look after each other? ....Apparently it is, because I just realized that these people resemble more a cast of Jersey Shore than anything.
Listen, do you believe I had Iosef waste his precious free time assisting Andrei and doing things he has never done before, which he does not even enjoy doing, because he thought that he had to follow Andrei's orders for some reason? Or because his lessons were so valuable to him that he forgo the more effective and entertaining method of meeting new people at bars or fighting clubs? Or because he is afraid of Andrei? Fuck no. He did all of this because he cared about his friend, he sat through mind-bogglingly boring tasks that Andrei gave him, he forced himself to learn to edit videos and do whatever other menial tasks that Andrei gave him because he saw how much work Andrei had, because he saw Andrei almost die due to how overworked he is. He was trying to lessen his burden, something that seems to have gone over everyone's heads. He didn't question the trolling task at first before thinking about it and going "wait, this is stupid."

>WHY NOT REPORT IMMEDIATELY
Like, I said, I presumed him to be a friend and going immediately to report seemed like ratting him out, especially when it still seemed that there is a chance of fixing the problem.

>WHY DID YOU MAKE THREATS
First of all, it was not a threat that I would have actually stood by. Like I said before, I thought Andrei to be a friend and saying such drastic things to friends in serious matter is something that friends are knows to do. Also, keep in mind, it was a VERBAL threat. He did not hold the computer over a meatgrinder while telling it. I did not elaborate because I did not think that was something that needed elaboration and since I've been trying to shave off as much as text as possible and keep the posts short, I did not even consider adding that. I guess that bit me in the ass.
I had Iosef actually approach Andrei to have him explain why he did what he did. You know, giving him benefit of the doubt. Andrei did not even bother to answer, feeling self-righteous enough that he felt no need for explanation. That's when Iosef realized that he's behaving like a spoiled child and incidentally the time when he decided to take much harsher actions since simply talking did jack shit. While Iosef knew there was something wrong with Andrei, he wrote off his eccentricity due to the lack of sleep, he did not realize that he already lost his mind. I mean, damn, this is a guy who he must have known for a while now, he wanted to think better of him.

>COMPANY PROPERTY
Now here I must take a stand. Do you think we are morons? Does anyone honestly believe that Andrei did not buy that computer for himself and just put it on company expenses because he knew he could get away with that? Do you think anybody would miss it or something? Or that is something anybody actually cares about? Does the ridiculously expensive, silver stool that Satai bought get the same treatment? Is it also a vital aspect of the company that keeps the company alive and is worth killing over (certainly not the best comparison but still)? Or is it just something that he bought so that he can get personal favours from Sake? To this point Andrei hasn't done anything significant enough besides editing some footage to deserve that treatment.
Okay, lets pretend for a moment that our company's entire existence depends on that rig. Care to elaborate why every single person seems to be okay that a crazy nutcase took the job of a Prosecutor, Judge, Jury and Executioner, especially Armas who went "oh he tried to murder you? SEEMS LEGIT."? That's seems rather shitty thing to do. Let the players decide what Armas does. The playerbase was definitely NOT okay with Andrei's shenanigans to the point that they considered using Darkening on him (that was even before my initial orders, I dropped in IRC to look around, get a feel and see how they would respond. The response to my orders were generally favorable and no one gave a single fuck about the computer being threatened). If something threatens the company from inside, shouldn't Armas (more importantly, the players) be the one to decide how to deal with it and how to punish the culprit and not a low-level mook?
And why is everyone taking Andrei's side on this (as in, the characters in the game, not the players.)? YOU were the one to go ahead and suddenly turn Iosef into a mentally retarded person (the amount of social incompetence you gave him is fucking astounding) without giving a slightest hint beforehand. Apparently no one though "well, Iosef is really bad at people interaction, he could have meant well, so we could cut him some slack". Not that I support. I took offense at suddenly turning my character into a social reject, that's why I bothered to have him improve social skills in the first place.
And it seems weird to me that 10/10 people would approve murder (or, at least serious threat of it) because a verbal threat to a cheap (every russian at this point could afford up to five of these) thing, a thing that he even didn't own. Even if you write a book worth of explanation, I still wouldn't buy it. Must be a clash of cultures thing. Is it a product of capitalistic and materialistic society that you would think it is okay to murder people over insignificant products? Not saying that things like that don't happen all over the world but they are exceptions rather than the rule.


Anyway, you don't have to reply if you don't want to, just reading is okay. Wanted to explain in more detail the reasons for the choices which perhaps might have had you react differently. Certainly didn't do me good to have my orders always condensed and minimal in the past.
Almost posted this in the main thread before thinking it better, wanted to have these thoughts ingrained into the quest and into the character but that's no place for this wall of text.
>>
No. 51955 ID: 3734f6

>>361739
Basically word for word what I was thinking. Well, except for a PORTION of the time I was not posting I was unavailable due to being busy as fuck... but there was a good chunk before and after where it was just adhering to bobs demands of keeping it short.
There is also the issue that russian orders are taking up an obscene amount of words per update and are mostly boring user provided text punctuated by the occasional hilarious bob inserted joke result.

As it stands russians orders are obscene in amount, specifically some players. You reward such "character development" and its bogging the quest down.

I think we should enforce the following on the russians:
1. Two actions per day per Russian maximum, in bullet points. (excepting special situations where we are asked for input.. aka "which Russians volunteer for mission X, what loot does each russian take, etc")
2. Actions should not include exact wording and reasoning, just what they want.
3. If you need clarification ask the player, if you can't find them put the order on hold.
4. Don't interpret each one in the worst possible way to avoid punishing people for keeping things concise.
5. Russians should be demi-NPCs... where bob has minor actions be taken by them automatically. Players should influence major choices but for most minor shit it should be automatic like an NPC.
>>
No. 51957 ID: 3734f6

To some (but not all) the players who have a russian (not to bob, to the players!)... stop being so fucking secretive! We are a TEAM!
Half of you developed or found methods of accelerating chakra learning that we need to not die and not a single one of you shared it with the others. When explicitly asked you have been shifty...
Nobody bothered telling armas that families were being targetted for a while
Nobody told armas that andrei has been bullying a 15 year old witch.
Nobody tells armas or their fellow russians important life or death shit.
>>
No. 51959 ID: 21a619

>>361755
LET IT BE KNOWN AMONGST THE INTERNET THAT WUTENHEIMER SUPPORTS THIS ACTION
>>
No. 51962 ID: ee7196

>>361739
Upvotes all around. I agree with this.

Also, nightmares of banging Gianni. Why has this not taken place already?
>>
No. 51963 ID: 252e1b

>>361755
Respectfully I disagree with you. Bob is entirely in control of what he does with the minion orders. He can, and has, disregarded orders that did not jive.

As to the issue of the orders bogging down the quest, are you going to complain about B.C.'s player group bogging down the game? Or about Camella and Hillevi's players slowing things down? And what about Labombard's players? And what about when Bob has guest players run other NPCs (like Adelat)? Each of them are issuing orders to Bob through other media, and they're far more detailed and time consuming than the minion orders are en toto.

>There is also the issue that russian orders are taking up an obscene amount of words per update and are mostly boring user provided text punctuated by the occasional hilarious bob inserted joke result.
How much time do you think it takes Bob to finish off an order like that?

Since you're complaining about the pace of the game so far, remember that Bob does this as a hobby. When his professional and personal life make demands on him (as has been the case of late) the hobby has to take a back seat. We've been getting updates that are content dense every couple of days.
>>
No. 51966 ID: fa7834

>>361755
Well, this is probably whining to take it here, but as the subject is raised, minion orders are definitely taking too much out of the quest, so upvoting. I like Grail's suggestion that they be switched to weekly orders better myself, as this way we could do bigass posts about what we think our minion's temperament are and how they should try to develop this week, instead of restricting ourself to a handful of lines or abusing the system.

>Since you're complaining about the pace of the game so far, remember that Bob does this as a hobby. When his professional and personal life make demands on him (as has been the case of late) the hobby has to take a back seat. We've been getting updates that are content dense every couple of days.
Bob making it as a hobby means we shouldn't add -more- to it, especially as the overwhelming majority of people think the minion orders are cluttering or at least should be toned down. Also, since they were introduced the update rate is actually more one every four days.
>>
No. 52000 ID: 43c651

Generally, I think that the minion order system could do with some clarification and refinement, or at least a common set of expectations being defined.

Grail's idea from IRC, of weekly general orders paired with specific orders in response to events, seems a good one.
>>
No. 52078 ID: 3af16b

This is based on a conversation Ironybot (Satai's player) and I had in IRC.

Satai's Room, Laine Estate

Lyubov smoothed her clothes out. Satai had retired to his room after dinner, and she figured, hopefully, that he would be more amicable after eating. They had largely avoided each other since her last challenge to him to spar.

She knocked on the door, and he said, "It's open."

He was sitting at a desk, reading a sheaf of papers. He looked up at Lyubov, a sour expression on his face when he realized it was her.

She spoke quickly, before he could kick her out, and said, "Hey, so, I was thinking maybe we could play chess next time you have a free hour?"

He stared at her, his mouth working slightly as he mentally tried different responses. He was silent long enough that Lyubov decided to press the advantage, and said, "I am not really very good at chess. I learned to play a long time ago, and I never got very good. But it is something fun to do, even if you completely beat me at it."

He finally picked a response that was not offensive, and said, "I am not much for chess."

Lyubov smiled hopefully and asked, "Cards then? I heard Boss was teaching Hillevi poker."

Satai stared at her, a perfect Siberian Silence on his lips.

Lyubov frowned at him, irritation leaking through. She said, "Oh come on, don't be like that. We are working together, and we are fighting together, and we could end up having to put our lives in each others' hands. I am not an idiot, I know you do not like me. But I want to be able to know you and you to know me, and for us to be able to trust each other. So, can we play something? Or talk about something? Maybe you could teach me something I do not know. Or I could show you gyaketsuote? I think I could show you what I learned of it."

Satai took a tone one would take with a particularly slow child, a dry tone that slowly turned into audible exasperation, and said "I do not think you are going to shoot me in the back, and I am not going to give you a rocket that will explode while you hold it. See? Look at that, we trust each other already. Let's skip the cards."

Lyubov's fingers twitched. She reached for her pocket, and then stopped when she remembered she didn't have any cigarettes left. She'd gone through the last of them when she had been mad at Armas. She curtly said, "Fine. We will skip the cards. If you want to learn gyaketsuote from someone who is not me, Hafaz likes brandy."

It did not seem right to leave on such a sour note though, so she took a deep breath, exhaled, and asked, "How are your lessons with Hillevi? Did she kill you yet?"

Satai evenly said, "I am learning a great deal. And you?"

This is a safe topic, she decided, and said, "Armas is extremely unorthodox, but he taught me that I am at my best when I am distracted, or causing distractions. So, yes, I am learning a lot. Mostly he finds ways to distract me while he gives the lesson."

Satai eyed her, and then said, "Good for you. I trust you are enjoying his brand of distraction." He pointedly went back to what he was reading.

Lyubov was not going to let him get rid of her without some sort of breakthrough. She asked, "What book is it?"

He sighed in annoyance and, with affected weariness, said, "It is not a book." He held up the packet of paper and pointed to the upper right of the first page- a date, April 07, 2010. He said, "Back issues of the paper."

Lyubov tried to be positive. Maybe she could help him with this, somehow. She asked, "Do you need them put into a binder or anything?"

"No."

"What about put into a computer file? Would that be ok?"

He glanced back down at the papers and said, "I was strongly counseled against making digital copies."

Lyubov had no issue asking questions that were potentially stupid if it meant being sure. She said, "But photocopy is ok?"

"Yes," he said, his voice taking on that hint of impatience, "as you could probably tell, from what I am holding."

Lyubov defensively said, "Well I do not know if it is magic paper or not, it could have been built to blow up if it is photocopied. Or if some magic paper person gets irritated. That happened to Sake. Well, it wasn't paper though, it was the Phone Guy. At least it was not the expensive phones."

Satai looked at her for a moment, and blinked. He asked, "The Phone Guy?"

Lyubov waved a hand in the air for emphasis and said, "That is what Duke called him, and he did not give me his name. I don't like calling him "Phone Guy" but that is what it is. We talked, and I apologized for Sake being annoying on the phones. He seemed to accept the apology, so there is that at least. He lectured me for letting him make hours and hours of prank calls."

Satai's attention was fully on Lyubov now, and he asked, "Where did you meet him?"

Lyubov shrugged and said, "Meet him? He talks through the phone. Sake said he was using targeted magic to make sure only I could hear him at first. I think he decided I would be easier to talk to than Sake, since he talked to Sake when I was away and Sake back-talked him and called him an asshole. Then he blew up the phone."

Satai favored her with another Siberian Silence, cold and desolate, and a pained look on his face. It was as if this conversation was physically hurting his head. He stared at her.

She folded her arms over her chest, a little uncomfortable, and flatly asked, "Why are you looking at me like that? I gave the disposable phones to Sake, and he went through 60 hours of phone cards. I thought it would take him a month, he did it in a week."

"I am not surprised at that pace. Have you met anyone else interesting recently?"

Lyubov considered, and said, "Um. Oh, you didn't meet the Cookie Lady, right? You haven't been in the dojo lately."

Satai maintained a careful silence, and then said, "...the Cookie Lady? Please tell me there is not a woman who lives inside cookies and speaks through them."

Lyubov smiled. She couldn't really help it, Satai's confusion was delicious. She said, "No, she makes cookies. They are the best, ever. She used to be Armas' neighbor, before he got this mansion. She's a nice old woman. I met her in church, actually. I took her out to lunch the other day, and she made cookies for Gloom," and then she said, sotto voice, "And Gloom smiled. I was speechless, she made him smile."

Satai had an intrigued look on his face, and let a thoughtful silence lead. Finally he said, "...really. What is her name?"

Lyubov again shrugged. "Well, I got it from her, and I even wrote it down, but then I was splashed by a puddle and the note ruined, and for some reason I cannot remember the name. And usually I am very good at that. I think she may be magic, and have some sort of protection on her name. But maybe I am just unlucky. But anyway, everyone in the Dojo calls her Cookie Lady. So does Armas, and Sake."

"She didn't introduce herself at the dojo when she was there?"

"She did, but everyone just called her Cookie Lady. Or печенье леди [Pechenei Ledi], but that is the same. It is why I think she might be magic, somehow. That, and her cookies. They are divine. She makes them for specific people, or groups."

Satai opened a desk drawer and fished out a pen. "I see. Do you know where she lives, if she was Armas' neighbor?"

"Yes, I drove her home and helped her move her couch and some other things. She is very old. Boris knows her too, he is taking lessons from her."

Satai handed Lyubov a packet of post-its and the pen. He matter-of-factly said, "Write it down, please."

She started scribbling on the post-it. "Ok. But maybe you should just go with Boris and get introduced? Or maybe come to the dojo and meet her there?" As she handed the note back to him, her mind jumped to a new thought. "Oh, I guess here is that magic bar Sake likes, too."

Satai filed the note away after making sure it was legible, and said, "Thank you for the suggestion. A magic bar?"

"Yes, it is this magic bar in a hole in the wall. I didn't really meet anyone there, I was a little awed by so many different magic people at once. The door is hidden, and you have to know the way in. I went with Armas, Camella, the Valkonens, and Sake. There was a minotaur, a hobgoblin, and a leprechaun running it, and lots of other customers the night I went. They're all magic, Camella and I were the only normal people there."

"A minotaur? One moment, please." He grabbed another file and started flipping through it.

Lyubov ignored his request and kept talking. "Oh, if you go, you should dress up flashy, everyone wears bright clothes and lights and things like that. Boss looked like he fit right in."

After a few seconds, he pulled out a sheet of paper covered in neatly written notes. He scanned it, and asked "Was the minotaur acting as the bartender?"

"Yes that was him. The leprechaun was talking to people and acting important."

He scribbled something in the file. "Hmm. Thank you. Do you have the bar's address?"

Lyubov was at a bit of a loss. "Um. I can tell you what alley it is in. You'll need to find the door though."

"Right. That'll have to be enough."

Lyubov suggested, cheerily, "Just go with Sake, he will show you the way and introduce you. He likes drinking, he'll be happy to go with you. Um, be careful what you drink though, most of it is magic drinks. I know we're getting better, but still."

Satai closed the file and put it back on his desk. "I would be more concerned about side effects from the drinks themselves than saturation at this point. Did you have any problems?"

Lyubov shook her head. "No, I just got drunk and went home with the others. I slept well that night, actually. Sake was suggesting stuff to drink, so I think he was being sure to not give me or Camella anything that was poison."

Satai frowned. "It sounds impractical to go to this bar without a guide. I'll ask Sake, or we might end up being social after all."

Lyubov smiled, and said, "If you want to go with me and Sake, I will get some fiber optic cloth so that you will look impressive. I was planning on getting a dress of it, for fun. They sell it in strips, we could make it part of a suit for you."

The look on Satai's face said it all. Such garish clothes were not to his taste. He tried to deflect, and said, "I'll think about it."

Lybov abruptly, almost interrupting, said, "You are friends with Andrei right?"

Satai responded without much hesitation, "Friendly enough. We've both been rather busy, though."

She asked, "Can you make more time to just check up on Andrei once in awhile? I found him skipping meals last week, and then Iosef told me he was talking to food, and Sake said Andrei had a lesion in his mouth from when he had the heart attack. I got Dávgon to look at it, and he said it's a wound in his soul that is corporeal and should be removed. Andrei has agreed to that yesterday, but didn't want to do it right then. We're going to do it in the morning, but just to be on the safe side I told Armas about it and got permission to force him on it, if he keeps being weird about it."

Satai looked disconcerted by the news, both the content and amount. He said, "That is... what time? I can probably be there, and I need to talk to Andrei anyway."

Lyubov said, "Sake and I are going to do it in the morning, before lessons. That way he will get his healing before sunup. I talked to Armas about it, too, and got permission to force it on him if he changes his mind for some reason. I don't think he will, but the little lesion is making him mad and we do not want him going crazy. We have too many crazy people as it is."

Satai was completely serious again, and said, "I will talk to him. He will not change his mind, I am sure. Who has gone crazy?"

Lyubov was a little bewildered, and asked, "You did not notice Lev? Did you not hear about his genitals?"

Satai’s voice betrayed vague surprise. He said, "His what?"

Lyubov teased, "See this is why you should be friendlier, you miss out on stories about people's penises."

He waved at the papers on his desk and said, "No, I just get different ones."

Lyubov nodded, and then started explaining Lev's situation. "He has not been well. He has been, um. Fondling himself in lessons. His stomach, really. And last week I found him crying on the floor about his bastard children, and dragged him to his room. I notified Matvey, and left it at that. But then he came on a jog with us, or I thought he was. He left my sight for a moment, into the alley by the house. I thought he needed to fondle himself again, so I didn't think about it. When we got home, he was in the house and Sake had given him a rub, and he had uh. Well he uh, went into the sewer and thought he could jog along with us down there. In the dark."

Satai stared at her, in shocked silence. She shuffled her feet and continued, "Something bit him when Nikifor was rescuing him, and it ate his penis. So yeah. After that Boss said someone had to be with him all the time, and Matvey made him spend more time at the dojo. And the others are not all that well either, really. But I think Lev was the worst. Going into the sewers without a gun, or armor, or a light."

Finally Satai said, "Please tell me you are exaggerating this."

"I wish I were. Anyway for some reason they come to me instead of the officers. So I get them calmed down when they are upset, and then I go get an officer, whichever is the better one for them."

Satai tisked in annoyance. "It is not wise to leave the sewers accessible. They are not safe even if you know what is down there and wish to meet it."

Lyubov weakly protested, "Dmitrii did ok. I mean, he traded, uh, parts of himself. But he did ok."

Satai stared silently, clearly not of the opinion that trading parts of oneself is okay.

Lyubov understood at a glance, nodded, and said, "I wouldn't do it either. I like being me, and all my memories, and experiences, and everything is part of me. But at least he did not lose his penis. And he learned chakra, and he can drive anything now, and teach, and make charms."

Satai tapped his desk, and glanced down at his crotch. "I... would not have expected to say this, but there are worse things to lose than your dick. That we can grow back like this," Satai snapped his fingers, "but what Dmitrii lost we cannot."

Lyubov said "Yes, I know what you mean,” in a tone of voice that suggested she only sort of understood the importance men place on such things. She said, ”Oh. Oh that reminds me, do not ask Amen to show you what he does when he makes clothes."

Satai nodded. "I already talked to Titus and heard. I am looking into apartments, but it will take time to find them and there are more important things right now."

Lyubov mused, "I am not sure I would leave the mansion. It is weird, and Amen is creepy, and that thing down the street is horrible, but if we are careful about the dangers in the house, then we will be safe from the things outside the house. Like that skinwalker thing down the street."

"There are practical considerations, but I do not particularly wish to sleep on a bed with sheets woven out of people while they scream."

Lyubov blanched a little and said, "I buy all my clothes. And I took Hillevi to a tailor."

Satai maintained his analytical air. He had a serious tone to his voice as he said, "Did you buy all the tables, the furniture? Those are made of wood, which, if I recall a certain video and imagine a few likely things, Amen can make as easily as cloth. Do you think that Armas pays for all those garish outfits? Most of our plates and cups seem like ceramic, but are you sure they are not some form of bone? Do you really want to live in a house where you don't know?" He smiled grimly, and said, "I have not slept in quite some time, which Dàvgon assures me I am handling with no ill effects, and never have I been so glad to not risk nightmares."

Lyubov's eyes wandered as she tried hard to not dwell on any of the ugly details Satai was so frankly laying out. She said, "I do not think Armas actually realizes how Amen might be making some things."

Satai was unflappable. "I think he just doesn't care."

Lyubov looked him in the eye and said, "If he does not care, how will you get him to agree to outside apartments?

"I think he wouldn't care, again."

None of this bears thinking about. It is all horrible, and Satai is probably just trying to get a rise out of me, she thought. Probably. She abruptly said, "Can you help me make sure Andrei gets a shower? It has been part of his regimen of self abused and neglect. He has not been bathing, and it is obvious. And odorous."

Satai rolled with the subject change. "I would like to speak with him before I help you shove him around. If you are right and this lesion is making him crazy, perhaps he will not need to be shoved around once it is gone."

Lyubov nodded, and said, "I hope so. And I am not talking about bullying, just, convincing him he needs one. It was hard enough to convince him to listen to Dávgon. He is very stubborn about finishing the stupid videos."

Satai was starting to sound a little tired. "I am not surprised. He wants to stop fighting and play with computers all day."

Lyubov commented, "And you want to play with the supply lines all day. And I am not sure what I want. Sometimes I want to be like Camella. But when I talk to her, and I learn what she has been through, it is not so appealing. And Armas, Armas did crazy things to go from being like we are, to being what he is now. And Hillevi never knew anything different. And Duke's life is one long crazy drunken adventure, with moments of fucking everything that seems sort of interested."

Satai indulged in an exasperated silence, before asking, "...where are you going with this?"

He was staring at Lyubov again. She didn't like it one bit. She folded her arms over her breasts, and asked, "Why are you looking at me like that?"

"Natural response."

She shook her head, and said, "Anyway, did you find the tools I listed? For that tank?"

He said, "No," and managed to put in that one word all the exasperation and frustration he felt over the matter.

Lyubov looked at him for a moment and then declared, "You think it is stupid. You have the same look you have when I try to get you to spar with me."

An annoyed expression flashed over his face, and he admitted, "Yes, I think it is stupid."

Lyubov shrugged and said, "Well, Armas never mentioned what he wanted me to do to it anyway, just that he wanted it taken care of. If he uses it though, I will need the tools to keep it running. If you think it is not a good investment though, maybe you should tell him? He listens, even if it is not what he would like to hear."

"Quality of investment has yet to strike me as one of Armas' priorities."

Lyubov decided that she was not prepared to argue the quality of that particular investment, and instead said, "Oh, I almost forgot, I need some chemicals. Or some way to make headstones seem less interesting to people who are not related to the dead person, but Einrik said that would be very expensive."

There was a pregnant pause and then Satai said, "I have some C-4."

Lyubov frowned and said, "That would make Vlad and Grisha happy, but that would make the news. I am thinking that using chemicals to wear them away and make it look like natural wear would be safest. Feodor gave me some names-"

Satai interrupted before she could take over the conversation again. "No, I meant use it in very small amounts, just to make the names unreadable. Not every explosion must be large, you know. Or, as we are now absurdly strong, we could remove the headstones and install new ones when no one is looking."

Lyubov brightened up at that. "Oh, I like that idea. I have pictures of them all, still. Once they are ready, I could ask Sake to help, and we would be done in a night," she broke into a giggly fit, and managed to say, "He could ride it- like- like a little surfboard"

Satai gaves one measured chuckle. A small one. He said, "Bring a camera. In any case, you can handle that, yes? I do not really want to spend time hunting down someone to make headstones for us and then ensuring their silence on the matter, nor making them personally. I do not know anything about that industry, but if we want to avoid suspicion it would probably be best to have them made somewhere out of the country and then drive them in, to avoid problems with records."

Lyubov considered the extra work that would involve, and said, "Hm. But chemicals would be simple with Sake to help, too. Well, I will make up my mind later." Her arms were still crossed over her chest, but she smiled and said, "You know this is the longest we have ever talked?"

"Yes, I am aware."

"Usually you tell me to shut up, or you walk off, or I start crying, or something."

Satai's tone became strained with an exasperated tone again, and he said, "I am making efforts to be more polite, this is my room and I am not going to walk out of it to avoid annoying visitors, and you seem disinclined to cry at the moment." Then he tried a little dry humor, and said, "I can speak on more upsetting topics if that would help."

Lyubov looked a bit hurt, but decided to shrug it off. She thought to herself. He is just being himself, unfortunately. She said, "Ah. Hey, did you know Armas can see through clothes?"

Satai was silent as he tried to track the sudden change in topic. Finally, he said, "...I did not, but I find it entirely unsurprising. It sounds like just the sort of ability that he would seek out. Not because he wishes to actually see through clothes, but just to see the look on others' faces when he tells them he can."

Lyubov decided to try teasing, and innocently said, "I had wondered why he was spending so much time watching us exercise, earlier. Remember? When Ironhead came?"

Satai gruffly responded, "Not really. Look, I have a lot of reading still to do, so if you don't mind?" He pointed to the door behind her.

Lyubov nodded and said, "Ah, ok. Oh, but, I wanted to ask, do you know anyone who does work with making shadows? Not like Shadowboss, just, cosmetic shadows. Like for a shadow-puppet show. They move along with the person using them, but they're not smart or anything? If you find someone like that, I would like to talk to them about something. Not for shadow-puppets, but something sort of like it."

His voice took on a surprised lilt briefly. "For entertainment? No. I haven't been spending much time looking into anything impractical," his mouth twisted a little, and he said, "which is too bad, because I do not actually want to spend my life playing with supply lines. I will remember. Leave, please."

Lyubov stuck out her hand, an offer to shake, and said, "I will talk to you another time."

Satai rolled his eyes and went back to his news packet. Lyubov lowered her hand, and then left, miffed he didn't shake. And that he called her annoying. To her face.
>>
No. 52079 ID: 3734f6

>>/quest/405859
Boris clarification because

>>361755
>3. If you need clarification ask the player, if you can't find them put the order on hold.
>4. Don't interpret each one in the worst possible way to avoid punishing people for keeping things concise.

Bob don't punish me for being concise instead of writing a 3 page paragraph if you actually mean it when you say you don't want a 3 page paragraph.
>>
No. 52110 ID: fa7834

During our way to Cornelius:
>>/quest/405096

I do a quick assessment of my magical state.
WINTER ENERGY: 71/160
SUMMER ENERGY: 50/50

Beginning of last update:

WEDNESDAY, FEBRUARY 9TH, 2011
PERSONAL FUNDS: $1,180,085.04
BUSINESS FUNDS: $2,699,347.00
CASH: $6,320.00
SHADOW PATIENCE: 60%
WINTER ENERGY: 49/160
SUMMER ENERGY: 50/50

Is there a mistake, or are you putting in an easter egg here?
>>
No. 52123 ID: 21a619

[20:22:53] <+Juroko> Everything seems to be going into space these days
[20:23:00] <guile> except NASA.
[20:23:07] <@Wutenheimer> oh snap
[20:23:08] <+Juroko> Oooooohhh!
[20:23:14] <PriceisMagic> BURN
[20:23:18] <@Pillbug> good one guile

The things you miss out on by not being on irc.
>>
No. 52142 ID: fa7834

>>361910
So apparently our winter energy was hijacked in order to power a defense against Amen intrusion. This is interesting for 2 reasons: The first is, obviously, that it seems this was done without Armas/SB/HB/Sake noticing, and so is something we need to have defenses against (having our own power hijacked). The second, obviously, is that SB should still have memories of what happened. While he certainly can't analyze what was done (though given he could at least sorta see Gleb's artifact, he should at least sorta see what's going on there), it could be possible for him to analyze what was done on our end.

Now, this depends whether our power was simply leeched and then used by the mansion, or whether we were made to use our power to block Amen ourself. If the latter, it means that extensive review of what happened could provide us a short secrecy against Amen defense.
>>
No. 52174 ID: 431fa8

rolled 16, 12, 3, 13, 2, 10, 9, 11, 4, 16, 1, 4, 1, 17, 8, 6, 5, 17, 6, 18 = 179

Rolling for madness.
>>
No. 52183 ID: 3734f6

>Lyubov wants to use eye to see her mom
Seriously why does everything need to be done via magic? It would be one way only (her mom couldn't see her) and will be difficult to set up...
It is far more practical to use the fact you have her ADDRESS to get a local computer shop to mail her a laptop (purchased online) and a letter from lyubov explaining its a gift from lyubov and explain to her over the phone how to use skype (lyubov can call her and do that)
>>
No. 52193 ID: 3af16b

>>361983
Maybe you missed the sequence of events there, but Lyubov still thought that the "no overt contact with your family" order was relevant, given that she did not know that Chugainov had already been dealt with.

Since Armas told her otherwise, she'll be making contact through mundane means as soon as she gets a chance.
>>
No. 52204 ID: 8a777b

rolled 7 = 7

just rolling
>>
No. 52226 ID: 3734f6

So, armas is on ruote to becoming a were-hummingbird and people are planning to also make him a vamp sire.
He has winter/summer nodes...

He is acquiring abilities that shouldn't mix, yet making it work.
I think for rule of 3 we should go for one more opposite.
That is, mix divinity (godling to eventual god) with devilry.
>>
No. 52227 ID: 3734f6

Since our eye can hold countless mortal souls, we should start acquiring some.
Bound to us as their god. We could get some via the devil's shop... or maybe find recently deceased who are atheists, explain to them how much things suck, and convince them to let us take them in.

We can set them all up in the eye, set up a hierarchy. Have them work as data collectors (anyone in the eye can use it).
>>
No. 52228 ID: ef4551

rolled 13 = 13

Rolling for Feodor, DC 45
>>
No. 52229 ID: 431fa8

For the benefit of those who were not in IRC, a slightly edited log. Witness the formation of what may well be our best plan ever, Amen's Birthday Present.

[2012-05-04 23:55:19] <Ironybot> If I am reading Note Writer correctly, Armas can become both a Vampire Sire AND a Were Clan Founder, while simultaneously being a god.
[2012-05-04 23:55:43] <Ironybot> Presumably this would make him explode.
[2012-05-04 23:55:49] <TheBeardiestBob> it would
[2012-05-04 23:55:52] <TheBeardiestBob> amen level explode
[2012-05-04 23:55:58] <TheBeardiestBob> it would be most impressive
[2012-05-04 23:56:04] <TheBeardiestBob> you would go down in history books
[2012-05-04 23:56:21] <Captain-Lightning> Bob
[2012-05-04 23:56:23] <Captain-Lightning> Make this happen
[2012-05-04 23:56:27] <Shifter10> LET'S DO ITTTTTTT
[2012-05-04 23:56:37] <guile> they might name the 'Crater that was Formerly Turkey' after us
[2012-05-04 23:56:50] <guile> on account of the CTFT is too long to say in casual conversation
[2012-05-04 23:56:51] <Ironybot> What, "Dumbass Pit"?
[2012-05-04 23:57:01] <Shifter10> yEAH.
[2012-05-04 23:57:01] <Captain-Lightning> I quite like the idea of Armas turning a small country into a modern day atlantis.
[2012-05-04 23:57:07] <Captain-Lightning> On accident.
[2012-05-04 23:58:34] <Ironybot> I have to admit that I, too, am oddly tempted to make Armas explode.
[2012-05-04 23:58:53] <Shifter10> Why don't we also fuse with Amen?
[2012-05-04 23:58:53] <guile> It would be the pinnacle of flash
[2012-05-04 23:58:54] <Captain-Lightning> Nothing odd about it.
[2012-05-04 23:58:57] <Captain-Lightning> Exploding is a damn good idea.
[2012-05-04 23:58:58] <guile> Armas himself would approve
[2012-05-04 23:59:01] <Captain-Lightning> When all else fails, explode.
[2012-05-04 23:59:05] <Captain-Lightning> Story of my life.
[2012-05-04 23:59:20] <guile> Is this one of those 'soul asplode' explosions we wouldn't come back from?
[2012-05-04 23:59:24] <Ironybot> Yes.
[2012-05-04 23:59:29] <Captain-Lightning> Probably.
[2012-05-04 23:59:50] <Shifter10> Yeah, where else would you get the power?
[2012-05-04 23:59:53] <Captain-Lightning> He could always pull an Superboy-Prime and punch his way through time back into reality.
[2012-05-04 23:59:59] <Captain-Lightning> *a
[2012-05-05 00:00:39] <Shifter10> Dragons ban you from existence, again.
[2012-05-05 00:01:20] <Captain-Lightning> I'm only 30% sure any of you will know what I'm talking about, so: http://en.wikipedia.org/wiki/Continuity_changes_during_Infinite_Crisis#Superboy-Prime.27s_changes
[2012-05-05 00:01:30] <Captain-Lightning> Also
[2012-05-05 00:01:39] <Captain-Lightning> If you have reached the level where you can explode and take a country with you
[2012-05-05 00:01:43] <Captain-Lightning> Dragons aren't shit
[2012-05-05 00:01:53] <Shifter10> ALLL the dragons.
[2012-05-05 00:02:03] <Shifter10> All of them.
[2012-05-05 00:02:24] <Captain-Lightning> Get the Hardened perk
[2012-05-05 00:02:41] <Ironybot> I wonder... if we told Amen about our plan to explode, would Amen be tempted enough by his hatred for the world that he would be willing to work with us to explode at the same time, synergizing our explosions to take out as much of the world as possible?
[2012-05-05 00:03:04] <Shifter10> Likely.
[2012-05-05 00:03:09] <TheBeardiestBob> Amen would
[2012-05-05 00:03:22] <TheBeardiestBob> it would be the one and only time it genuinely helped a non Sisuthrosan master
[2012-05-05 00:03:27] <TheBeardiestBob> really, genuinely helped
[2012-05-05 00:03:29] <TheBeardiestBob> because it wanted to
[2012-05-05 00:03:32] <TheBeardiestBob> not because it had to
[2012-05-05 00:03:36] <guile> his hate particles would ride the shockwave of our explosion, being thrown even higher into the air, to properly rain down over all the world
[2012-05-05 00:03:58] <Captain-Lightning> What exactly is a sisuthrosan?
[2012-05-05 00:04:06] <Captain-Lightning> Communist sportscar?
[2012-05-05 00:04:08] <guile> bringing his special gift to all the world's children
[2012-05-05 00:04:08] <Shifter10> We should ask Amen for his thoughts on this plan.
[2012-05-05 00:04:29] <TheBeardiestBob> ...Actually, this would be, quite possibly, the single way one could not only unbind Amen, but get the psyche that's developed in it to assert itself over the hate it's powered by-by giving Amen such a cathartic order, you could... purify it.
[2012-05-05 00:04:35] <TheBeardiestBob> And kill it, yourself, and most of europe
[2012-05-05 00:04:43] <TheBeardiestBob> there are details in need of tweaking
[2012-05-05 00:04:43] <Shifter10> >InB4 Amen humps our leg.
[2012-05-05 00:04:49] <Captain-Lightning> haha what
[2012-05-05 00:05:02] <TheBeardiestBob> 'Amen, help me kill EVERYTHING'
[2012-05-05 00:05:11] <TheBeardiestBob> '....What, master? This one must have misheard you.'
[2012-05-05 00:05:17] <TheBeardiestBob> 'I WANT TO MURDER EVERYTHING.'
[2012-05-05 00:05:25] <Captain-Lightning> 'Yes you heard me, we're going to make some cupcakes.'
[2012-05-05 00:05:58] <Captain-Lightning> I'm pretty sure trolling Amen like that would end pretty badly
[2012-05-05 00:06:34] <Juroko> And then Amen would be tsun-dere death butler
[2012-05-05 00:06:39] <Ironybot> I bet that with a little bit of work, we could incorporate at least one more massive explosion into this plan.
[2012-05-05 00:06:40] <guile> so, something to keep in mind if the company ends up gutted and we survive/rez a surgical strike that leaves our friends dead
[2012-05-05 00:06:44] <Burrowed_Lurker> is the double-amen explosion special enough of a magical death to trigger newgame+?
[2012-05-05 00:07:02] <Shifter10> Hm...
[2012-05-05 00:07:10] <guile> given our soul would be ripped apart and doused in hate, I dont think it'll come back in time to NewGame+
[2012-05-05 00:07:20] <Shifter10> Let's release that thing under Alice Springs.
[2012-05-05 00:07:20] <Burrowed_Lurker> darn
[2012-05-05 00:07:22] <guile> or if it did, Armas would be... damaged, to put it mildly
[2012-05-05 00:07:24] <Ironybot> Amen has enough power, and we're a potent enough agent capable of moving around, that if we were working together we could probably acquire whatever conditions or rare components would be needed to amplify things with yet another boost.
[2012-05-05 00:07:37] <Captain-Lightning> Given taking out Europe is a pretty significant fucking thing
[2012-05-05 00:07:40] <Ironybot> Perhaps... Silja's situation would take an Item user to make, right?
[2012-05-05 00:07:46] <Captain-Lightning> The newgame+ would be you running from every god ever created
[2012-05-05 00:07:48] <guile> True, you'd think we could find enough Hateful-related paraphenalia to amplify things
[2012-05-05 00:08:15] <guile> Kill Santa, steal his two mini-Amens Krampus and... the other one
[2012-05-05 00:08:44] <Ironybot> We could potentially get an Item user to come to Amen, then use their abilities to create more Silja-types. Have those be raised by two other carefully chosen people in order to make them also technical vampire sires.
[2012-05-05 00:08:55] <Ironybot> Then get them awesome spirit animals and also triple-bind.
[2012-05-05 00:09:01] <TheBeardiestBob> If you can break spacetime with the boom you get a newgame+ even if you soul rupture
[2012-05-05 00:09:08] <Ironybot> Rule of Three the explosions, which we could orchestrate to happen simultaneously.
[2012-05-05 00:09:15] <guile> Be a shame to share that final flash, but needs must
[2012-05-05 00:09:17] <Ironybot> Amen facilitates.
[2012-05-05 00:09:18] <TheBeardiestBob> your mind would take over a different universe's Armas, riding the transdimensional shockwave
[2012-05-05 00:09:28] <guile> plus the two mini-Amens and Amen, there's another Rule of Three
[2012-05-05 00:09:38] <Ironybot> Where would we get the mini0Amens?
[2012-05-05 00:09:39] <Shifter10> And what about Amen's?
[2012-05-05 00:09:47] <guile> Santa has two. We kill him and take his.
[2012-05-05 00:09:58] <Ironybot> I don't think we can take Santa unless... actually..
[2012-05-05 00:10:04] <Burrowed_Lurker> If he's bound to not replicate, we just found out we can change bindings.
[2012-05-05 00:10:11] <guile> Which logically means we must accomplish this plan on Christmas Eve
[2012-05-05 00:10:22] <Abeo> I find it interesting that it would make us explode
[2012-05-05 00:10:25] <Ironybot> If we got Amen on our side with this, we could get a maximized bloodheart that enslaves all the Russians and massively amplifies them into Amen-bloodlined murder machines.
[2012-05-05 00:10:37] <Ironybot> Every single one of them.
[2012-05-05 00:10:38] <Abeo> I had been under the impression that Vampire Sire would be purely a political title for us
[2012-05-05 00:10:54] <Shifter10> Oh god damn it this is going to happen.
[2012-05-05 00:10:57] <guile> if Armas is crazy enough to do all this, I kinda imagine the russians and everybody are already dead. He'd need to enslave new people into the bloodheart
[2012-05-05 00:10:58] <Abeo> Since we already hae a divine nature that would reject any sort of vampiric-compatable energies being invested into us by the title
[2012-05-05 00:11:16] <guile> Abeo: there's two ways, one is vamp sire in name only, one is an actual vampire
[2012-05-05 00:11:22] <Ironybot> No, we don't kill the Russians or Camella or anyone, we trick them into the Bloodheart after secretly arranging things with Amen.
[2012-05-05 00:11:36] <Abeo> We still ahve the option of actual vampire?
[2012-05-05 00:11:50] <Abeo> Vampire + divine = aslpode as far as I was aware
[2012-05-05 00:11:56] <Abeo> *asplode
[2012-05-05 00:11:57] <Shifter10> And things can come to the present from other futures, right Bob?
[2012-05-05 00:12:01] <guile> right, but why would we be nuts enough to do all this if everyone is alive and well, we live in a palatial mansion in the middle of istanbul, et cetera
[2012-05-05 00:12:13] =-= CaptainButthead has changed the topic to ``We talk about the games Golemquest and Guns for Hire here. || GfH Thread: http://goo.gl/ccrIx || GfH Disc: http://goo.gl/BtrIA || GfH Wiki: http://goo.gl/MgqN7 || Golemquest Status: On Hiatus || IRC Logs: http://goo.gl/ZwjeP || Amen: Tsundere for weresplosions or just a slut?''
[2012-05-05 00:12:16] <Ironybot> Because we woke up one day and it was fucking awesome.
[2012-05-05 00:12:22] <Ironybot> Some men just want to watch the world burn.
[2012-05-05 00:12:46] <guile> okay then, thought experiment it is
[2012-05-05 00:12:47] <MrTT> So, I had an idea on how to get administrator rights without being "superior" to others. Every member of the heart is equal. but adding new members can only be done using the physical anchor and flesh manip. Armas is the only one with flesh manip at the moment, and the physical anchor would be his own heart
[2012-05-05 00:13:07] <guile> for the explosion plan, we'd probably be better off becoming their lord and master
[2012-05-05 00:13:23] <Ironybot> Haven't you ever wanted to really, truly make your mark? The more time we spend in the magic world, the more we seem like small fry. Like a little fish in an excessively large pond.
[2012-05-05 00:13:47] <Shifter10> Now if they can, there is a future-Armas and Amen out there, riding the shockwaves of destroyed realities to live on in others.
[2012-05-05 00:14:23] <Ironybot> But we don't have to be stuck that way. We can show them. We can show them ALL. Fuck the dragons, the wizards, the gods; we'll top them all in one glorious, apocalyptic moment.
[2012-05-05 00:14:56] <BUTTZ> Majority vote
[2012-05-05 00:15:03] <Ironybot> I am getting the sense that you guys aren't with me on this.
[2012-05-05 00:15:04] <guile> ... nice. your hateful, self-aggrandizing rhetoric sways me
[2012-05-05 00:15:39] <guile> I think Armas should at least plot it all out, how to best accomplish it
[2012-05-05 00:15:49] <guile> everybody needs a fallback plan
[2012-05-05 00:16:18] <Ironybot> All right, I'd be willing to go with that. At least get a very special whiteboard where we write out everything that destroying the world requires.
[2012-05-05 00:16:19] <guile> we'd probably need to become a full god to get the most bang for our buck, yes?
[2012-05-05 00:16:35] <Ironybot> Keep it in a room that no one else can access, where Amen can read it.
[2012-05-05 00:16:56] <guile> so we'd need quite a lot of blood-heart slaves to worship us
[2012-05-05 00:17:03] <MrTT> slaves?
[2012-05-05 00:17:11] <guile> to pull us into full god
[2012-05-05 00:17:14] <Ironybot> When everything seems to be going wrong, retire to that room and discuss with him what the next step is, and how we can best make it happen.
[2012-05-05 00:17:21] <Abeo> So just so I'm clear, we could do the were-god thing
[2012-05-05 00:17:27] <Ironybot> Edge ever closer to complete destruction.
[2012-05-05 00:18:19] <Shifter10> So I see that this will be titled Amen's Birthday Present?
[2012-05-05 00:18:30] <MrTT> what will shifter10?
[2012-05-05 00:18:42] <BUTTZ> Ironybot's "burn everything" plan
[2012-05-05 00:19:01] <Ironybot> Sure. Let's call it that.
[2012-05-05 00:19:07] <BUTTZ> Amen: Tsundere for weresplosions or just a slut?
[2012-05-05 00:19:12] <Ironybot> TheBeardiestBob, when is Amen's birthday?
[2012-05-05 00:20:42] <Abeo> Is having even the title of vampire sire incompatable with being a god?
[2012-05-05 00:21:01] <Abeo> Because that is the only way I can think of that combination of things making us explode
[2012-05-05 00:28:37] <Ironybot> So I've realized a critical flaw in the "blow up everything" plan; there are prophets and seers out there. Probably dragons with fate-oriented bloodlines, too.
[2012-05-05 00:29:04] <Ironybot> In order to successfully blow up the planet we will need to somehow account for their abilities and manage to evade or defeat them.
[2012-05-05 00:29:16] <guile> Darkening should help with that
[2012-05-05 00:29:25] <Ironybot> Sadly, that's not in Amen's areas of expertise- or hey, good one.
[2012-05-05 00:29:46] <guile> failing that, we must splinter our mind so that we are constantly thinking and not-thinking about Plan Boom
[2012-05-05 00:30:03] <Ironybot> No, messing with our mind alone won't do it.
[2012-05-05 00:30:35] <guile> so... hunt down and kill all of them?
[2012-05-05 00:30:38] <Ironybot> That would only defeat those focused on us, instead of those who look ahead three days and see "we're all gonna die", then try to track and stop the cause.
[2012-05-05 00:30:44] <Ironybot> That's wildly impractical.
[2012-05-05 00:30:53] <guile> I bet SM already thinks we have some terrifying world-ending plan we need the prophets dead for
[2012-05-05 00:31:15] <Ironybot> You can't hunt down and kill even one seer easily, since they could see us coming.
[2012-05-05 00:31:26] <Ironybot> Getting all of them would be all but impossible.
[2012-05-05 00:32:24] <TheBeardiestBob> you could write the plans while truly, genuinely decieving yourself into believing you will not act on them, and also having SB claim your memories of making the plans after completed-stolen, decieved memories. That's a layer of protection that would keep all but the most insane of prophetic abilities from doing shit
[2012-05-05 00:32:39] <TheBeardiestBob> and the ones in that power range are busy with world destroying events, not nation-destroying
[2012-05-05 00:33:01] <MrTT> but what is the BENEFIT of destroying the world?
[2012-05-05 00:33:03] <Ironybot> But Amen would have to know, and he would certainly intend to act on them.
[2012-05-05 00:33:06] <Burrowed_Lurker> Plus if we write them as a prank, Armas will be more focused on it
[2012-05-05 00:33:18] <guile> the benefit is : "Fuck everything, we win!"
[2012-05-05 00:33:28] <Ironybot> Although I suppose it's not as though he's reluctant to mindfuck himself, so never mind.
[2012-05-05 00:33:32] <guile> Amen is probably constantly having thoughts like that
[2012-05-05 00:33:48] <Ironybot> Sure, but are his thoughts going to constantly actually work?
[2012-05-05 00:33:52] <guile> how would you pick that one plan out of all the others in the morass of his mind? Prophets would go mad
[2012-05-05 00:34:44] <Ironybot> You know, if we actually made an explosion big enough to take out most of Europe and presumably the Middle East, I bet it would tear open at least one hole for all the Elders to rush into.
[2012-05-05 00:35:00] <MrTT> I don't think we even need to plan anything... if we unbind amen he becomes mindless and is killed while rampaging... But if we simply give amen free reign... it takes one sentence to tell him we allow him to take whatever action he desires as long as long as he leaves the current people in the mansion untouched... any action he desires to destroy the world
[2012-05-05 00:35:03] <guile> the real problem is that the god-vampire-werewolf thing is completely unknown to Armas
[2012-05-05 00:35:05] <BUTTZ> We could attract Savoy's attention
[2012-05-05 00:35:06] <Ironybot> With the world in chaos and occupied with damage control, they almost certainly wouldn't be able to mobilize to keep them out.
[2012-05-05 00:35:11] <BUTTZ> Get him to teleport in on us
[2012-05-05 00:35:16] <BUTTZ> He'd leave a path for them to follow
[2012-05-05 00:35:22] <BUTTZ> We trigger it just as he arrives
[2012-05-05 00:35:33] <BUTTZ> They arrive in the aftermath
[2012-05-05 00:35:40] <guile> TT, we've been over this. Amen will destroy a good chunk, and then salt the world with particles of himself. He won't destroy the world.
[2012-05-05 00:35:57] <Ironybot> Yeah, I don't think Amen would even take out all of Istanbul, would he?
[2012-05-05 00:35:58] <MrTT> huh... interesting
[2012-05-05 00:36:17] <MrTT> >god-vampire-werewolf ... I was saying how a god or a wizard should be able to combine vamp and werewolf and bob said no, that they are inherantly incompatible
[2012-05-05 00:36:24] <MrTT> so what is this i am now hearing about a vamp-were god?
[2012-05-05 00:36:32] <Ironybot> It would take Amen+werevampgodArmas to take out all of Turkey, and we're have to amp that up even further to take out a continent.
[2012-05-05 00:36:42] <guile> Dunno, I think he'd at least destroy istanbul. Maybe a good chunk of Turkey.
[2012-05-05 00:37:01] <BUTTZ> MrTT Armas is on a path to become a were-hummingbird if he mindbinds with Hummingbird
[2012-05-05 00:37:14] <BUTTZ> He could also become a vampire sire if he pursues his contacts there
[2012-05-05 00:37:18] <Burrowed_Lurker> I thought he was referring to the crater, and that the explosion would actually ruin everything in a bigger area.
[2012-05-05 00:37:21] <BUTTZ> And since he's a godling he could become a god
[2012-05-05 00:37:27] <BUTTZ> But the thing is, if he's all three at once
[2012-05-05 00:37:30] <BUTTZ> he just blows up
[2012-05-05 00:37:43] <BUTTZ> Ironybot thinks this is great
[2012-05-05 00:37:45] <MrTT> werehummingbird... glorious
[2012-05-05 00:37:53] <Abeo> Wouldn't just Godling + Vampire blow up though?
[2012-05-05 00:37:55] <MrTT> oh shit, and he could then turn the russians into thralls
[2012-05-05 00:37:57] <BUTTZ> So now we're planning on how to get Amen to help us blow up
[2012-05-05 00:38:07] <BUTTZ> So that Armas and Amen can have a suicide pact
[2012-05-05 00:38:24] <BUTTZ> They blow up most of Europe in a glorius FUCK YOU moment
[2012-05-05 00:38:35] <Abeo> I don't know that Armas can really even pursue this
[2012-05-05 00:38:37] <MrTT> If you want to destroy the world you need the right power source... a lobotomized wizard or ruling dragon would do and are within amen's power level
[2012-05-05 00:38:45] <MrTT> here is how... we pretend to disarm amen by giving away all blood
[2012-05-05 00:38:53] <Abeo> I mean, vamp and were oppose eachother, so one or the other owuld have to be the last piece to trigger the explosion
[2012-05-05 00:38:54] <MrTT> except we secretely perpare more blood
[2012-05-05 00:39:00] <Abeo> but we'd also be a god
[2012-05-05 00:39:10] <Abeo> turning a god into a vamp or a were seems really tough
[2012-05-05 00:39:19] <MrTT> Then when a wizard or dragon or whatever comes to claim it amen breaks open the seal and clkaims the blood and captures the wizard/dragon
[2012-05-05 00:39:26] <MrTT> And then uses that as a power source for whatever
[2012-05-05 00:39:35] <Ironybot> Wait. Wait... wizard. We can actually get a wizard!
[2012-05-05 00:39:38] <MrTT> actually we can do that even if we do not destroy the world... i prefer we dont destroy the wizard
[2012-05-05 00:39:45] <guile> Hougo?
[2012-05-05 00:39:45] <BUTTZ> We could get two Ironybot
[2012-05-05 00:39:46] <Ironybot> We know where there's a newbie wizard- the Japanese chick.
[2012-05-05 00:39:48] <MrTT> Amen killed a god-wizard
[2012-05-05 00:39:51] <MrTT> so yes, we can get a wizard
[2012-05-05 00:39:59] <BUTTZ> Get Grigori in on it with the promise of awesome booze
[2012-05-05 00:40:02] <Abeo> Amen killed a god-wizard while unbound
[2012-05-05 00:40:05] <MrTT> I would feel REALLY bad lobotomizing a 15 year old innocent girl
[2012-05-05 00:40:14] <guile> Grigori and Duke, drinking spirit wine while the world burns.
[2012-05-05 00:40:14] <Ironybot> And I bet she's enough of a newbie that she might be susceptible to the summoning pad.
[2012-05-05 00:40:16] <Abeo> She likes Gackt, she obviously has no soul
[2012-05-05 00:40:23] <guile> not lobotomizing, just tricking into helping us
[2012-05-05 00:40:33] <MrTT> wait... helping us do what?
[2012-05-05 00:40:40] <Ironybot> So even if she was wary of Amen, like any intelligent person, we could call her right into Amen and he pins her down before she can react.
[2012-05-05 00:40:41] <guile> destroy the world. keep up, TT.
[2012-05-05 00:40:42] <Abeo> explode, duh
[2012-05-05 00:41:04] <Ironybot> After that, pet wizard- and any other wizards that come to rescue her would have to beat Amen to do it.
[2012-05-05 00:41:13] <Ironybot> Amen with a wizard-puppet.
[2012-05-05 00:41:28] <guile> If they knew she was here against her will, they could just stand outside Amen's range and burn the mansion down
[2012-05-05 00:42:03] <Ironybot> But with Amen puppeting the wizard, girl, he could mind control her into defending the mansion against anyone trying to remotely attack it.
[2012-05-05 00:42:44] <MrTT> that is an interesting possibility
[2012-05-05 00:43:27] <MrTT> IF amen puppets a wizard, he might be able to break free or fuck us over
[2012-05-05 00:43:56] <Burrowed_Lurker> If he's down for the explosion plan he might not mind working with us, binding or no binding
[2012-05-05 00:44:02] <Shifter10> I... don't think that will happen with the present plan.
[2012-05-05 00:44:17] <MrTT> Ok... i got an idea... fractal armas... rather then resyncing with SB, armas splits off again, this time into a different plane. He has a shadow brother... but what about a computer brother? One whose soul is an AI?
[2012-05-05 00:44:23] <MrTT> err, the soul of an AI
[2012-05-05 00:44:26] <guile> obviously Amen wouldnt in that case though, TT - he WANTS to destroy as much of the world as possible
[2012-05-05 00:44:46] <MrTT> Did you miss the part about how there are all those people we care about in the world?
[2012-05-05 00:44:54] <MrTT> relatives, friends, relatives of friends, allies, etc
[2012-05-05 00:45:03] <Abeo> Obviously we would be exploding them
[2012-05-05 00:45:09] <Abeo> Then they aren't a problem
[2012-05-05 00:45:09] <Burrowed_Lurker> How would AI soulbrother work? star-trek people run a simulation of armas' brain?
[2012-05-05 00:45:10] <guile> Wonder if we could use our evil Nazi AI to set off nukes simultaneously and such
[2012-05-05 00:45:25] <guile> We eat them all first, so they live forever within us
[2012-05-05 00:45:52] <MrTT> @Burrowed lurker... we steal some of the cutting edge AI stuff... and infuse it with half of our soul?
[2012-05-05 00:46:08] <Burrowed_Lurker> The planning phase can be done as "wouldn't it be funny to convince people I'm a megalomaniac planning to blow up earth"
[2012-05-05 00:46:21] <MrTT> Or some such, it will need more work... but the reason it is fractal is because we would heal and repeat and create more soul brothers in more planes of existance
[2012-05-05 00:46:46] <Burrowed_Lurker> I wonder if AI has gotten any further in GFH than reality, because there isn't much in the way of cutting edge AI stuff
[2012-05-05 00:47:06] <MrTT> there are AI, and bob warned us... basically they are the mass effect type of "kill all humans"
[2012-05-05 00:47:13] <Burrowed_Lurker> aww
[2012-05-05 00:47:13] <CaptainButthead> They're crazytown
[2012-05-05 00:47:15] <CaptainButthead> ALl of them
[2012-05-05 00:47:15] <MrTT> they are "perfectly logical" and "without emotions"
[2012-05-05 00:47:26] <Abeo> But nooooo, Placid has an entirely rational fear of Amen
[2012-05-05 00:47:30] <MrTT> and he insist that means no loyalty or respect for organic life
[2012-05-05 00:47:40] <guile> we eat them, like so: http://www.forthewicked.net/archive/03-60.html
[2012-05-05 00:47:49] <Burrowed_Lurker> cmon perfectly logical =/= must go to war with everything everywhere forever
[2012-05-05 00:47:51] <MrTT> well placid did say amen is a superior opponent and he will not enter his reach
[2012-05-05 00:48:28] <Shifter10> Perfect logic without rationalitiy.
[2012-05-05 00:48:28] <guile> well, humans arent a very logical species. kill them all, turn them into puppeted bodies that work forever to build your glorious robotic regime. much more logical.
[2012-05-05 00:48:56] <Burrowed_Lurker> Easier to do that with political power than force though, we're suckers.
[2012-05-05 00:49:09] <guile> politics is also not logical
[2012-05-05 00:49:23] <Burrowed_Lurker> damn you got me there
[2012-05-05 00:52:20] <MrTT> Also we should really look at the dozens and dozens of prisoners he is holding per our orders
[2012-05-05 01:04:32] <MrTT> Does nobody else care that it is possible that amen has captured someone important or useful amongst the intruders?
[2012-05-05 01:06:43] <Shifter10> Yeah, but that birthday plan is causing me to not care right now...
[2012-05-05 01:07:03] <Shifter10> In general, Jesus FUCK.
[2012-05-05 01:08:11] <MrTT> so, armas is gonna be a were-hummingbird/vamp sire. He has winter/summer nodes... he seems to be entertaining dualities... opposit energies that don't mix.
[2012-05-05 01:08:34] <MrTT> And there is power in that i think... we could get some devil power to be the opposit of the god powers too
[2012-05-05 01:08:46] <MrTT> and that will bring us to rule of 3 of dualities
>>
No. 52237 ID: cf49fc

>>362027
This is the best plan in the history of ever. Let's do everything in our power to make it happen.

Say, whatever happened to that Blade guy?
>>
No. 52307 ID: 48a203

Thinking about optimising Restrictions from bindings, can I propose the following experiments:

Restrict our soul sensing to only apply to our own chakra, and then run through the full gamut of our chakra techniques. We can look for minor imperfections and inefficiencies we'd otherwise be incapable of spotting.

Restrict our soul senses purely to analysing Camella's soul quirk(s), and then spar with her. When her soul eyes open try to puzzle out how they work. Imagine the trolling potential in spare if we gain a full understanding of them.

Restrict our soul senses to only work on our soul, engage our soul sensing orientation, and closely examine our own soul. At the least we should try to catalogue any soul quirks we have, and possibly learn more about the structure of our soul, divine graft and all. We can then move on to analysing our own soul manipulation techniques, once again looking for flaws and imperfections. If Dávgon is willing, we could Restrict his soul sensing to only apply to examining our soul crafting for the duration of the experiment, so he can give his expertise. Finally, we should then try some hybrid healing and closely examine how that functions.

For all of these sensory experiments, it's best to keep the binding active for the minimum length of time, so it is not in force when analysing the results. SB may be able to help by taking a copy of the sensory input for a fraction of a second, which can then be analysed at leisure.
>>
No. 52308 ID: 4117e0

Some pretty nice info from last night:

[05-05 18:58:47] <Arkeus> Bob, would us helping Camella develop soul quriks forbid her from the transcendant path because she is helped or some such?
[05-05 18:59:27] <gamakichi> NORMALLY, you could help her, but because you are a godling, it classifies as divine intervention
[05-05 18:59:37] <gamakichi> And as such, help would prevent her from doing Transcendant
[05-05 19:00:12] <gamakichi> Davgon could help her if he had any idea how her existing soul quirk works
[05-05 19:00:47] <gamakichi> he's weirded out by the 'eyes that are not eyes, but are also not soulstuff, that can see things soul sense can, things eyes can, but also miss things one or the other should see'
[05-05 19:00:52] <gamakichi> that's fucking WEIRD to him.
[05-05 19:01:06] <InsufferableMystic> Hmmm do we get around it if we look at Camella's soul, figuire it out, tell Davy and get him to do it?
05[05-05 19:01:07] <Arkeus> Do we have a better idea of it than Dávgon? my plan initially was to sell to her that as we know her quite a bit, and soul usually has to do with, you know, manipulating one's soul, we could help her develop soul quirk better than most people.
05[05-05 19:01:16] <Arkeus> But apparently we can't because godling.
[05-05 19:01:45] <InsufferableMystic> I suppose proxy would still be divine intervention
[05-05 19:01:48] <gamakichi> You would only be able to help her, in spite of godling, if you did the normal armas thing and ignored the potential risks, which you, as players, are wont to do.
[05-05 19:02:05] <gamakichi> I would disrecommend it, but since when have you listened to that.
[05-05 19:09:00] <InsufferableMystic> Would the minions benefit more from a soul quirk given by Armas or would there be more benefit to a Davy applied one?
[05-05 19:10:05] <gamakichi> Davgon has less raw skill, but more patience and pride in his work.
[05-05 19:10:29] <gamakichi> his tendencies towards consistent, meticulous work make up for a great deal, compared to Armas' haphazard, if focused, approach.

05-05 19:23:37] <AlratanMobile> So, Bob, a question inspired by the last update. Would becoming a were-creature based on a mythic creature mean that the "mythic-ness" is transmitted to other people the were-ness is passed on to?
[05-05 19:23:46] <gamakichi> NOPE
[05-05 19:23:49] <gamakichi> doesn't work that way
[05-05 19:24:00] <gamakichi> it's just a totemic, animal-base form
[05-05 19:24:07] <gamakichi> it's not the actual magical creature they become
05[05-05 19:24:09] <Arkeus> Would becoming werehummingbird after hummingbird gets mythic means that our boost would have a higher beginning?
[05-05 19:24:13] <gamakichi> that's why most weres are non-magical beings
[05-05 19:24:18] <gamakichi> non-magical animals, that is.
[05-05 19:24:37] <gamakichi> Also, don't you want to have Lev caution other russians HE's getting worried about THEM to fuck with their heads?
[05-05 19:24:46] <gamakichi> I mean, if LEV says he's worried for your mental health.....
[05-05 19:24:55] <AlratanMobile> So BC becoming a were-hydra wouldn't mean that he could make other people werehydra?
[05-05 19:25:27] <guile> CAN we make BC into a hybrid three-part totem?
[05-05 19:25:29] <gamakichi> his children would be that, but that's it
[05-05 19:25:38] <gamakichi> not with the setup he has, no

05[05-05 19:28:24] <Arkeus> So, bob, you didn't answer irony yesterday- when IS Amen's birthday?
[05-05 19:31:11] <gamakichi> It's birthday is a day that no longer exists on any sort of calendar.

[05-05 21:39:10] <guile> hey bob, can I make Boris gain this soul quirk with the right art? http://i384.photobucket.com/albums/oo289/dyslexicfaser/SoullessArmy.jpg
[05-05 21:39:15] <guile> eh, like a couple years ago now
[05-05 21:39:47] <guile> I can never decide how to draw Boris - so I have one of him bald as an egg, and now this one where he looks like Toshi from Gintama
[05-05 21:40:42] <gamakichi> I would say a soul quirk with the restriction to only activate when he bakes gingerbread man would be doable, but a restricted soul quirk's pretty esoteric, by 'normal' spirit shaman standards.
[05-05 21:40:58] <gamakichi> you now know plenty about encouraging natural soul quirks, healing souls and binding/editting bindings.

05[05-05 21:43:09] <Arkeus> Bob, does Armas now has a lot of bindings he put on himself that he can't remove?
[05-05 21:43:13] <Grail> I can see it happening.
[05-05 21:44:04] <guile> no, because he hasnt been layering them, just changing the one binding
[05-05 21:44:04] <gamakichi> nope
[05-05 21:44:21] <gamakichi> he has one binding on himself that right now says and imposes nothing upon him
05[05-05 21:44:28] <Arkeus> ahah
[05-05 21:44:28] <gamakichi> same as SB and HB and Davghon
[05-05 21:44:32] <gamakichi> it's a non-binding, binding.
[05-05 21:44:37] <gamakichi> handy, in several ways
05[05-05 21:44:50] <Arkeus> Can he switch them anytime he wants?
[05-05 21:44:57] <gamakichi> just edit it into being a binding of your choosing and it can predate any spiritual attack you are creating the binding in response to
05[05-05 21:45:00] <Arkeus> vgon?
05[05-05 21:45:17] <Arkeus> Oooh, age is important for spiritual stuff?
[05-05 21:45:24] <gamakichi> he has to be there to spiritually percieve the soul on which the binding he wants to edit is placed.
05[05-05 21:45:27] <Arkeus> And argh, what happened.
[05-05 21:45:28] <AlratanMobile> I apologise if this has already been asked, but what rank is Armas now AT&T soul biding and sculpting?
[05-05 21:45:45] <AlratanMobile> *at
05[05-05 21:46:01] <Arkeus> I wanted to say "isn't it scary for Dávgon?"
[05-05 21:46:01] <guile> ... typing on an iphone, Al?
[05-05 21:46:09] <Grail> Armas is now a service provider.
[05-05 21:46:19] <Grail> Interesting.
[05-05 21:46:23] <gamakichi> he'd probably be considered a decent Adept, but it's doubtful any would classify him as an expert.
[05-05 21:46:28] <AlratanMobile> guile: indeed, you are correct
05[05-05 21:46:41] <Arkeus> Wow, that's quite a bit more impressive than i though.
05[05-05 21:46:56] <Arkeus> Thought.
[05-05 21:47:06] <guile> I rather imagine if Davgon were the type, he would be gnashing his teeth in jealousy at Armas
[05-05 21:47:12] <guile> being such a lucky asshole
[05-05 21:47:47] <gamakichi> he is a bit pissed this guy's effectively got a car to his bicycle
[05-05 21:48:00] <gamakichi> but he grasps that's not really something he should be pissed AT armas for
05[05-05 21:48:06] <Arkeus> gamakichi: does this mean Armas can use the World Eye to adjust Dávgon's binding from afar, or is "has to be there" portion make it impossible?
[05-05 21:48:07] <gamakichi> so he's just vaguely irritated by it.
[05-05 21:48:23] <gamakichi> can you percieve souls through the Allview Arkeus?
[05-05 21:48:28] <AlratanMobile> When Dávgon was a lad, there was none of this accelerated NN bubble malarkey. You learnt through hard graft or not at all
05[05-05 21:48:29] <Arkeus> I am sure Armas will gleefuly try to make Dávgon stronger
05[05-05 21:48:39] <Arkeus> gamakichi: as far as i know, yes?
[05-05 21:48:54] <gamakichi> then stop asking rhetorical questions

05[05-05 21:57:28] <Arkeus> You know, i wonder if it would be possible to have Armas restrict himself to only recover Winter energies on monday, and then edit the binding for tuesday, and then...
05[05-05 21:57:37] <Arkeus> So he recover so much faster
[05-05 21:58:04] <AlratanMobile> Nice
05[05-05 21:58:27] <Arkeus> It's probably too "deep" a binding for current Armas to edit though
05[05-05 21:58:33] <Arkeus> But it would be interesting
[05-05 21:59:07] <gamakichi> Arkeus, you just had an Ironybot idea.
[05-05 21:59:14] <gamakichi> Congratulations
[05-05 21:59:23] <Grail> I'm so proud
05-05 22:02:10] <gamakichi> Point is, Armas went from recovering 12-17 energy a day to (84-119)-5(for binding) energy
05[05-05 22:02:34] <Arkeus> Heh, that's nice :D
[05-05 22:02:35] <Sunnyside> That is hilariously cheap.
[05-05 22:04:18] <AlratanMobile> Can we Restrict our Summer Bloodline to only gain energy and graft traits from specific foods just before eating that food?
[05-05 22:05:04] <guile> spend winter energy on the binding to gain more summer energy, I guess
[05-05 22:05:29] <Sunnyside> Probably only worth it for high-tier stuff
[05-05 22:06:01] <AlratanMobile> The enhancement of the ability graft function of the bloodline seems most important
[05-05 22:06:44] <gamakichi> it's pretty hard to restrict your summer line with winter soul energy
[05-05 22:06:45] <gamakichi> just saying
[05-05 22:06:56] <AlratanMobile> Fair enough
[05-05 22:07:03] <AlratanMobile> More practice required then
[05-05 22:07:13] <AlratanMobile> Can we similarly restrict HB and SB?
05[05-05 22:07:47] <Arkeus> And edited
[05-05 22:08:03] <gamakichi> also, if you want to make a 'dawn/noon/dusk/midnight' binding to exploit like the 'every day of the week' binding, you'd need a second binding to layer that on-but more than that, that's stacking self-boosting, self-editted bindings, which is not only an advanced skill, but relies on your ability to edit bindings which is new ground for you and your mentors.
[05-05 22:08:30] <gamakichi> I really wouldn't recommend doing more than EITHER the weekly edit OR the 'fourtimesaday' edit until you'd really gotten a handle on this trick
[05-05 22:08:46] <gamakichi> Also, a final thing I must point out now, just so you don't cry foul later
[05-05 22:08:55] <gamakichi> the more bindings on a soul, the slower the soul will gain capacitance
[05-05 22:09:05] <gamakichi> or, in common parlance, gain size/volume

[05-05 22:22:58] <gamakichi> Are you asking if Armas can edit a binding he placed on himself? Because the answer is always yes
[05-05 22:23:10] <gamakichi> the 'percieve the soul' thing is a requisite for external binding editing, not internal
[05-05 22:23:51] <gamakichi> you see now why Davgon thought this was a big fucking deal.
[05-05 22:24:18] <gamakichi> dragons use shit like this all the time
[05-05 22:24:29] <gamakichi> it's one of their 'we are so awesome' bread and butter things
[05-05 22:24:31] <gamakichi> one of
[05-05 22:24:34] <gamakichi> not the
>>
No. 52314 ID: 252e1b

Since it's been a point of some contention in IRC, I went ahead and set up a poll for who Armas should pursue romantically, for a long-term relationship.

http://www.opavote.org/vote/308005

It's a simple ranked instant runoff vote. Just put everyone into the order of most preferable to least, and you're done. Candidates are arranged randomly.
>>
No. 52338 ID: ed4797

>>362114
What is wrong with you?
>>
No. 52346 ID: 421737

It is vote. It is Democratic.
>>
No. 52365 ID: 746e5c

I voted this
Lyubov Khorobrova
Camella 'Cammy' Savoy
Helmi Valkonen
Witch Hyougo Hanmaki
Camella Larosa (Slider)
Silja Valkonen
Hillevi Valkonen
Camella Larosa (Ballerina)
Adelat
Cookie Lady
Whaitiri
Matron Witch Oggmum
Laetissi of the Elves
Erzsi of the Hapsburgs
Big Crazy
Gianni Giammari
Duke Li Kui (Black Whirlwind)
Paul-Jacques 'Lammy' Labombard
Einrik Valkonen
Amen the Bloodfiend
>>
No. 52428 ID: 057cd0

Has anyone else noticed the parallels between Placid and Amen? During the Mafia job the war walker was a kind of hive mind golem fully involved in the fighting. Then Armas used Lordly Imposition and placed a binding on it. Afterwards what Armas named Placid Savant makes it first appearance.
Compare that with Amen, who started as a golem of blood and hate, which then IIRC got bound and developed the Amen personality Armas deals with through and from the bindings.
I think there is a real chance the binding Placid wants to get rid of is the result of Armas Lordly Imposition and what created Placid in the first place.

Another thing, the chatlog says Armas cannot be vampire sire and were clan founder without exploding. Would it still count as Armas being a were clan founder if we made HB the founder of a hummingbirdwere were clan? As in giving hummingbirds an alternate form of human. There would likely be much less candidates since few hummingbirds fulfill the preconditions to be a were, but it might be worth it for Armas. Being a were brings benefits to the natural form too and they'd be much more his than humans that turn into hummingbirds. HB might go for it simply to be able to get his energy drinks on his own and I think its the kind of twisting the world Armas likes.
>>
No. 52466 ID: 4117e0

So, we need to make a mental defense. Digging up log quotes for people to be aware of what our mind is supposed to be like:

<Bob-Omb> Armas' mind is.......hm, phrasing.
<Bob-Omb> Armas' mind LOOKS trapped to hell and back, a thing so deceptive no measure of trust could be given to anything perceived during it's invasion. It would NOT, however, make them anticipate the fact the mind at any moment may simply real up and psychically brainbutt them.
<Bob-Omb> Once within the mind, they'd find a mind that would simply not be mapable-as by redefining thoughts as believed or not, there would be no long term conformity. Granted, this would merely slow lower-level mental invadors to a standstill-a sufficiently fast mental invader would supersede this trick.
<Bob-Omb> Beyond that... it's normal.
<Sunnyside> Sounds like a promising addition to our ambush trait
<Bob-Omb> So, notably harder to invade than a normal human mind.
<Bob-Omb> Your ambush trait it benefiting it tangentially with the AAE
>>
No. 52473 ID: 3734f6

Deceptive maze details plan:

A conceptual maze (not just walls but items... like, eat the mushroom is an actual PATH rather then just navigating 3d space), full of puzzles heavy on the conceptual side of things. The puzzles are not mini fortresses but deceptions, solving them correctly (which could sometimes be smashing the puzzle, or eating it, or doing what it says, etc) leads to the right path; if someone just ignores them they will miss the paths that require smashing, if they just smash them and goes down the path that is revealed when smashed tthey will be lost going down the wrong path (since sometimes the hidden path through smashing is a deception).

The puzzles all carry a verbal component (not entirely verbal puzzles, but every puzzle has riddles and words given with it) and those verbal components are focused on agreements. Non verbal component being similar to Alice in Wonderland.

The words are always truthful but only deceitful sometimes and only in deeper layers (want them to keep on reading and agreeing). Puzzles involve willingly accepting and then releasing a light binding... in theory, eventually tricking them to binding that is not released, but before that just having them get stuck with bindings due to failing a puzzle. (bonus points for puzzles that are unsolvable but look like they have a solution.

Ideally we want the invader to not realize what is happening until it is too late and they are bound too tightly and we own their ass.

Example, a puzzle involving many doors with 3 guides, each door leads to more puzzles, but only one is true and doesn't require backtracking after much effort (it will still require more puzzles though).
One guide tells truth only, one tells lies, and one tells a riddle with a hint... but the kicker is to throw in a chromatic aspect to it with Red, Green and Blue. You are allowed 3 potions, one of each color and there is a secondary riddle of the colors. Drinking each changes you into its color and changes which guide is the lier, riddler, or truther.
The hidden trap is that the wording on the potions is separate then the wording on the riddle (different plaque) and constitutes an consenting agreement to what the potion does. And what it does is place a light binding on you, a simple one like "be green in this riddle". But if any error is done on the color riddle you end up leaving with the binding still on, still in that color... and that binding can later on be leveraged by us as we eventually trap them in an agreement letting us modify any binding we already placed on them as we see fit...

Example2, a puzzle which involve no bindings at all but requires accepting the premise of agreeing to something via action (if you agree with 1 turn lever A, if you agree with 2 turn lever B)... By the end they end up leaving having accidentally and unwittingly agreed to something that lends us power over them without having any magical binding placed to enforce... but allowing us to place one later on without it being "unwilling" modification of a soul.

Finally, the maze should extend through the eye demiplane... we have a massive advantage over anyone else there (not enough to cage a wizard, but still massive) and we have a ton of space. Remember that it was made a part of our very soul as part of the creation of allview as well as encompassed to be as big as the world and being able to contain others. We thus get:
1. Massive advantage over intruders.
2. A world sized maze.
3. Ability to have allies in the eye pitted against them (will be important once we populate it with our heavenly choir)

Basically the idea is that at the end we own their ass... or they are trapped forever due to binding preventing them getting out or further in. Or we become aware of them invading the eye and use our massive advantage to fight and bind them there.

EDIT: To clarify concerns raised by alratan, the puzzles are not mini fortresses. You could go by them and just continue on with the maze (although we can then hide the correct path in the puzzle area... as well as a FAKE path for smashers to find). The reward of solving a puzzle is being told what is the correct path from here. The idea is that with each puzzle they become more bound and more ours. And those who refuse to ever play just get more lost as the puzzle structures themselves hide paths (some of which correct where going the right way necessitates solving OR smashing it; some of which false where someone who smashes it just gets led on a false path).
>>
No. 52476 ID: 4117e0

Ok, so those are the old files about endman:

-Walt Endman is a German smuggler, one who's been in Istanbul for a while. He deals in arms, and is listed as once having been a member of the Paladin Group. That, coupled with the notice that several presumed German gangsters have begun staying at some of his residences suggests he is indeed related to Savoy's German friends.
-There's no evidence of Walt being magically capable-but it does note he rather compulsively carries two magical items. One is a charm that artificially makes his soul identical to that of a bloodline user's-the second is a derringer wrought of metal reclaimed from an as of yet unidentified Artifact. The Derringer has thus far killed everything it has been fired at with one bullet.
The File also notes him to have a gambling habit, and that he gambles nearly every day, listing two casinos in the area he is fond of visiting.

This is what bob said a couple of nights ago:
http://pastebin.com/n06jXarB

The discrepancy between the two is notable enough, especially given how thorough our own files was, that it's obvious Endman's file was doctored. He possibly had links with the people who owned that building, or else they are very bribable. We might want to look into it.
>>
No. 52477 ID: 01cf26

>>362273
I like this and will upvote this.

But would like to add that there be sections of the maze that force the intruder to forgo physical corporalizations.

EXP: A section where, in order to enter one must accept the binding to be sculpted into a bodiless entity comprised entirely of words. A endless void white nothing-ness that can only be filled with the intruder's thoughts, and as he thinks every syllable that passes through his mind becomes the only "tangible" thing in the place. The foremost thoughts being bigger and idle ones being small. The words and sentences form and become pathways but they are misleading as no 2 minds are alike so too does the maze become like the intruder's mind his own mental failings being the traps. And all paths save one are wrong, as the only true "path" through the maze is to concede with every ounce of the mind that "ARMAS IS BETTER THAN YOU" (or something that is simple and horribly Deming to the intruder)

If a hint must be given for the sake of things, label the door to the section "ARMAS IS BETTER THAN YOU"

The fun (and profitable) part of this is that with every little thought that goes the his head SOMETHING useful will slip through (who is he working for, why he is here, lessons about mental invasion trying to be used, past experiences, ecetera) witch can be looked through later for bits of profit using said info. Also getting them to hole-mindedly "say" that is just so egotistically satisfying.
>>
No. 52479 ID: dfc57c

>>362273
We could add things like solving the puzzle correctly changes the way behind the intruder while every path in front of him is still a dud.

And don't forget to populate the maze. Something inspired by Ouroboros and the Wyrm that goes around eating parts of the maze to recreate them slightly different behind itself, while consuming/binding/hurting anything not of the maze.

And a few false targets are necessary too. Things that look like Armas's self and can resist for a time.
>>
No. 52480 ID: 4117e0

>>362279
The riddle parts can only really work if there is incentive for the intruder to solve those riddles. If there is none, he can just find our mind by himself. The point was, i think to play with truthful deceptiveness so that as long as the intruder doesn't solve the riddles our mind gets bonus for hiding- but that solving the riddles doesn't really give the story either. It must follow a fine balance.
>>
No. 52484 ID: 222f09

>>362273
But what if they ignore the puzzles and just smash all the paths?
>>
No. 52488 ID: 01cf26

Would be at all possible to use the EYE as a battery?

on that note can SB transport items into the EYE?
>>
No. 52489 ID: 4117e0

>>362287
I am pretty sure it's a better idea to begin with the 'lesser' binding, and then up if we can: begin with "using soul senses only on saturday" and make all your rounds about all the stuff we want to see, and only after this begin with "restrict soul sense to only 'target x'", so that we don't begin by overstressing our soul too much.
>>
No. 52494 ID: 3734f6

>>362284
This is has been thoroughly addressed at that very post.

>>362277
Cool ideas. The more individual sections we can imagine and describe, the better.
>>
No. 52496 ID: 3734f6

We should start tracking endman on allview. Find a single member of the endman collective, track it and find other endmans through it (as he smuggles things to himself).

I doubt we would find his main soul (although it might have to transition to the bodies performing the ritual to create a new endman)

But even if we don't we collect a fuckton of intelligence. (and as an enemy of the goblins we could even sell that intelligence to them). We should leverage my plan to have our divine hirarchy in our eye and recruit a bunch of dead muggles into it whose job is to collect and collate data while their souls exist entire in allview.

Anyways, the key features we would get are:
1. Observe when he uses the ceremony magic to create more endman. Maybe replicate it one day.
2. Observe when he teaches advanced chakra to a student (he gets paid to teach chakra to all kinds of creatures)
3. Find the location of his goods and steal them on occasion.
4. Find who does business with him (more info to sell)
5. Potentially become disruptive enough to his operation for him to cut a deal with you where you never bother him again... but he teaches you everything you want... starting with the hive mind thing. (yay, better chakra teacher then lo fang!)
6. If we do catch his soul, eat his chakra gates for om nom nom chakra knowledge theft.
>>
No. 52502 ID: 9718f3

>>362288
Maybe on the first, definite no on the second. The eye is a spiritual plane, it has no physical properties. It is a realm of concepts, spiritual energy and thought.
>>
No. 52571 ID: 3734f6

>Homosexuality meter
<MrTT> armas orders include "penis"... nothing more, just "penis". Also it got upvoted
<MrTT> what do you think bob will do with such an order?
<Arkeus> Have sex with Gianni
<Arkeus> Or ask Gianni what he thinks of his penis
<Ironybot> I am confident that I can make a post which will cleverly hijack the tower of penis upvotes to my own benefit. He'll do that.
<Pillbug> I upvoted penis because I really want to know what would happen if a one word suggestion gets through
<Ironybot> I just have to ensure that my post contains sufficient penis.
<MrTT> @Ark: I think you might be right
<MrTT> armas is about to experiment with gia
<Juroko> ..I am ok with this

<MrTT> ">Penis" - armas has penis on his thoughts the whole day. -1 concentration for activities today. +5 to homosexuality
<guile> He gains a Homosexuality meter right under Shadow Patience
<Pillbug> Bicurious trait
<guile> when it reaches 100, he beelines for Gianni or Duke, whichever's closest
<Juroko> Well, Lyubov won't be on his mind now
<guile> oh yes, because Armas trolling for male subordinate ass is better
<Ironybot> You know, guys, I can't help but think that the whole "Lyubov is like fucking your secretary" thing is not something that would dissuade Armas at all.
<Pillbug> Maybe develops a penis fetish.
<MrTT> @Pillbug, you become bicurious when homosexuality is 1/4th the hetrosexuality meter. When they are both above 50% you are bisexual
<Ironybot> At this point in his life, Armas is likely to say "Yes. Yes it is. You know who doesn't like it when people screw their secretaries? People who aren't awesome enough to have willing, fuckable secretaries lying around."

>Harem is the only answer
<guile> "Lying around, literally. Jesus Lyubov, move or something. It's like doing it with a pillow."
<Ironybot> That is because she went unconscious after the first two hours.
<MrTT> if the girl passes out on you, that her saying "please get a harem"
<MrTT> whoop, girl 1 is unconscious... next!
<AquaticFlake> ...
<Ironybot> Post THAT in-thread, MrTT. I'll upvote it.
<Pillbug> I like that idea
<Wutenheimer> i'd upvote that
>>
No. 52580 ID: aa8dbe

Rollan rollan rollan.
>>
No. 52581 ID: aa8dbe

rolled 18 = 18

Rollin' rollin' rollin'
>>
No. 52590 ID: 431fa8

rolled 78 = 78

Rolling for roll.
>>
No. 52591 ID: 431fa8

rolled 6, 15, 19, 3 = 43

Rolling for rolls.
>>
No. 54487 ID: cf49fc

>>362371
>Armas
>Harem

Somehow, SOMEHOW Amen would be in there. I am reminded of the Wizard in Oglaf.

"Come on, at least look like you're enjoying it."

Either that or Amen would explode.
>>
No. 54489 ID: 3734f6

>>364287
>Amen would explode all over Armas' face.
Fixed it for you.
>>
No. 54516 ID: cf49fc
File 133683888077.gif - (2.68MB , 240x169 , Oh god why.gif )
54516

>>364289
>>
No. 54566 ID: 4c3429

rolled 77 = 77

...Rollan for Zhenya training
>>
No. 54567 ID: 4c3429

rolled 3, 78 = 81

...next two days...
>>
No. 54571 ID: 252e1b

>>364367
SHAKE IT OFF! BE A MAN! GET UP, YOU CAN WALK IT OFF!
>>
No. 54599 ID: 3734f6

Endman plan:
We shouldn't be killing endman, we should recruit him. He is the greatest chakra master around and is far safer as a teacher then lo fang.

The plan is simple:
1. Make it very costly for him to be your enemy.
2. Benefit from the fight against him directly.
3. Offer carrot (will antagonize his enemies the same way) and stick (threat to continue antagonizing him) to get him to teach you ALL he knows from now and into the future.

Step 1: NEVER KILL AN ENDMAN AGAIN! Tag them and follow them and find info. Find other endman from those you tagged (follow their mail, follow their meetings), Tag magic items they handle (to steal later), tag their magical contacts (sell transaction info, bad rep), tag their magical clients (sell transaction info, bad rep), tag their rich mundane clients (sell transaction info, bad rep), tag the locations they store goods in (steal goods or sell info). Heck, look behind his shoulder when he logs into his bank account and steal it (many at once).
Step 2: Observe via allview when they give paid lessons in chakra (free lessons!), observe via allview when they perform the process to create new endman (end goal is to learn it... if only non bloodlined humans can do it... well, we have allies). Sell location of goods or steal them, sell info on transactions and clients.
Step 3: Offer to return what you stole, to stop hampering him, to do unto his enemies... just have him join you. A grandmaster chakra teacher in all fields. Capable of teaching all hirelings simultanously, perhaps even capable of teaching armas to become a legion like endman was.
>>
No. 54601 ID: d97a61

>>364399
>greatest chakra master around
>better than Lo Fang

Nope. He's got a wider range of knowledge, but less depth of knowledge, than Lo Fang. That does not equate to 'better than Lo Fang', nor does that equate to 'greatest chakra master around'.

He does, however, qualify as an excellent potential teacher of Chakra-but that's it.
>>
No. 54606 ID: 3734f6

>>364401
Alright, thanks for clarification.

>Endman plan continued
How to actually execute the plan:
Contact him via letter appearing in the house of the endman unit we found. Explaining we are the one behind the recent attacks and that we want to talk, include a phone number.
That you were asked to kill him, that his survival led you to investigate him, that what you found... well he has worth and you want him more then the reward for killing him.

Give him our terms; the stick (threat of what we will do to him if he refuses) and the carrot (offer to do unto his enemies; as well as to ignore the price on his head... luckily we did not actually make a contract to kill him, merely an agreement that IF we kill him we get rewarded).

He will likely not believe our capability, say you expected him to require proof. say you will demonstrate your ability for him to reconsider. Offer as a courtesy to at first NOT make public his transactions, client lists, or harming his clients; Rather just name them and specific occurrances to show that you CAN. Also, verify that targets are neither family nor close friends before striking (by telling him the target and asking).
>>
No. 54609 ID: 3734f6

>>364401
found relevant quotes

2012-05-07 00:59:48 <TheBeardiestBob>Endman could probably do respectably against a serious Lo Fang in item-less chakratic skill.
2012-05-07 01:00:19 <TheBeardiestBob>he'd get womped on martial skill, but total skill with Chaka, Endman's dickery with bodies has made him ludicrously good at his one innate magic method.
2012-05-07 01:01:38 <TheBeardiestBob>I mean in a 'this is a chakra comparison competition' not an actual fight.
2012-05-07 01:09:20 <TheBeardiestBob>No but seriously, vampires, chakra experts, even some fae actually consult endmans-he's even more lo fang than lo fang. He has not a single grandmaster area of chakra-but he has got every single orientation in the book you're getting, for ONE thing. he's got other things.
>>
No. 54681 ID: b58801

Experiment Ideas. In general, if we find ourself getting a headache whilst experimenting, immediately reset the binding to null and take a break. After perform the experimental session, reset your soul binding to null, and the same with HB and anyone else's if his has been set. Check all Restrictions with SB first to make sure we don't accidentally Restrict ourself to be unable to edit our own soul bind.

HB: Say to HB that we recall how his Focus was problematic to lend us, and suggest we have a method that may either ease the cost or make his sacrifice more worthwhile. With his permission, alter his binding so that all he may share with us through his link (to our soul if SB thinks that's a good idea) is his Focus. Then try it out. If it's useful, try to interest HB in the results of your other experiments so he's willing to lend us his focus whilst we perform each one.

Soul Senses: For all of these sensory experiments, it's best to keep the binding active for the minimum length of time, so it is not in force when analysing the results. SB may be able to help by taking a copy of the sensory input for a fraction of a second, which can then be analysed at leisure. Offer to apply the same restrictions to SB's magical senses as we're applying to ourselves. Start by Restricting our soul senses to first only working in winter, then in February, and then on Saturdays, and run all the below experiments with those restrictions first before applying the final set of specific restrictions described in each section.

Restrict our soul sensing to only apply to our own chakra, and then run through the full gamut of our chakra techniques. We can look for minor imperfections and inefficiencies we'd otherwise be incapable of spotting. Lo Fang mentioned that learning multi-orientations changed the chakra in some way, so it might be worth while looking for that, and perhaps watching it happening whilst we have a dual orientation active.

Restrict our soul senses to only work on our soul, engage our soul sensing orientation, and closely examine our own soul. At the least we should try to catalogue any soul quirks we have, and possibly learn more about the structure of our soul, divine graft and all, and look for any spiritual wounds that need healing or soul bindings in place. Can we see the signs of our soul oath we made with Ogrimmir and the results of the Contract we made such as the ability to sense Einheir. We can then move on to analysing our own soul manipulation techniques, once again looking for flaws and imperfections. If Dávgon is willing, we could Restrict his soul sensing to only apply to examining our soul crafting for the duration of the experiment, so he can give his expertise. Finally, we should then try some hybrid healing and closely examine how that functions.

Restrict our soul senses purely to analysing Camella's soul quirk(s), and then spar with her. When her soul eyes open try to puzzle out how they work. Imagine the trolling potential if we gain a full understanding of them and their weaknesses.

Restrict our's and Dávgon's soul senses to examining the golem, and look for improvements that can be made. Then restrict both of our external soul manipulation to only effecting the golem, and fix some things you've found. Compare the effectiveness to how it was before.

Restrict our soul sense to only being able to see SB's soul, and then let him examine a copy.

Restrict our soul sense to Hillevi and look at her whilst she's using her magic. Einrik said that their style is based on freezing their souls to allow them to draw extra power from it. Can we see that happening, or nay evidence of her Rule of Three enhancement.

Item Senses: Same basic principles as soul sensing. We should being trying to detect strength, the nature of the maker, any weaknesses or strengths, hints as to the construction method, the nature of the magic used, and anything about the precise details of the spells. SB may be able to combine this information with the spell matrices he can detect. The items we should look at are:
* AA-12
* Doom and Destruction .600 Round
* .45 Doom Round
* Mind Shielding Charm
* Reaper Charms, all together, then individually, then all together again.
* Accelerated Thought Protection Charm
* Wyld Goblin Cloak
* Kinetic Shield Charm
* Runfast Boots
* Leader Charm
* Arrow Charm
* Sword Charm
* The regeneration charm we gave to Camella
* Camella's charm from the Nazi warehouse.

Silja: Restrict our Winter Bloodline based senses to only apply to Silja, and simultaneously examine her with soul and item senses.

Energy Regeneration: Restrict our natural energy regeneration over time to the season of winter (1/4), Saturdays (1/7), February (1/12), and the seventh week of the year (1/52), being very careful to check for stressing our soul.

Orientations: Check all these with SB, Sake, and HB for potential problems or interactions with our summer owned body (or HB in the first case). SB should carefully monitor this, we should have Sake on hand in case immediate healing is required, and we should be ready to abort at the first sign something is wrong. SB should collate a memory package of what ever we're using and stripped of extraneous details, and whilst we're under the effects of HB's focus we should use Amen's technique to reify them into a chakra orientation. We should also ask SB if he can use this technique to produce chakra orientations, even if he can't use the results, as it might be better, as his chakra isn't Winter aligned so won't conflict with his presumably Summer owned body. Use:
* HB's Focus (if using his Restricted Focus is better, just use those memories)
* the six months training we performed with Dávgon in the NN
* the sensation of detecting the nature of magic items

Soul Guises: Restrict our soul guise to only being able to hide features of our nature, and then ask Amen if that makes it harder for him to detect our true nature.
>>
No. 54718 ID: 3760e5

Boris has been apprenticing under the cookie lady.

<VicodenBob> Boris learned how to craft masterful handpies of any sort of fruity filling, handpies of such caliber that you could cause someone to auto-dessicate purely by how much they slaver. Hand pies the likes of which wars could be fought over....
<VicodenBob> ...If only he could put the same amount of love and care in them the Cookie Lady does.
<VicodenBob> Which he cannot.
<VicodenBob> Because his heart is not as large, warm and caring as hers.
>>
No. 54727 ID: eee660

>heart is not as large
Obviously it needs to be replaced with a troll heart!
>>
No. 54776 ID: 252e1b

<HobbleBackBob>If people want to go all 'I didn't know there was a cutoff and had I known I would have SUST'd this' in discussion, I'll take that into account when I post

>>/quest/411204
SUST not drinking, you don't go to bars to not drink. You go to bars to have a fun time. Just don't get drunk. Use fleshcrafting and reinforcement to keep at an acceptable buzz at most.

>>/quest/411724
>The questions for Davgon are 'Are there ways to split parts of from a soul?', 'What would the repercussions of such a split be for a being without and a being with divine parts?', 'Are there ways for an external force to separate a soul bound being from the one it's bound to?', 'What are they?'.

SUST asking the first three questions since we know the answers (from personal experience even). The answers are, by the way 1) Yes, 2) Without the split being performed cleanly the soul would fall apart 3) Yes

The last question is the question we should be asking in depth, and we should include Sake when we ask it. From the tone of the post it looks like you're fishing for ways to create Divine Servitors. Sake would probably know more about that than Davgon but I bet both have ideas.

>>/quest/411736

SUST trying to ham-handedly manipulate the Yuki-Onna. We don't know them at all, we don't have a good read on them, and most importantly we don't even have them yet. We can't manipulate them unless we understand them a little.

SUST dealing with Note Writer. We already know what he's going to say ("Shit yeah son that'll help")

SUST Asking Einrik about Silja's status as a Valkonen without a solid plan to actually get in contact with him in a secure way. We don't know where he is or what he's doing. Maybe if we talked with Hillevi more we'd know.

SUST to giving the redcaps Armas blood or parts, that's insane. SUST to putting redcap parts into the golem. We don't need to give it metal bones, we need to give it the other arms it needs, and its counter-balance tail.
>>
No. 54779 ID: cf49fc

>Hit by a car

Holy fuck, Bob, are you okay?
>>
No. 54800 ID: 059c85

As I didn't get chance to do a final repost, here's what I would have added/SUST-ed;

>>/quest/411736
Clarifying the Yuki-Onna plan. We should have them delivered through the sewers so no one else is aware of them, order Amen to let them enter and not effect them until we say otherwise, and not to spread knowledge of their presence. Unless they agree to our proposal, no one else should ever meet them or be told or shown evidence of their presence. In case of rejection, we should have Amen lock them in stasis, and then decide what to do. Probably repeatedly harvest and heal them until Silja is better with them in stasis in between.

>>/quest/411243
SUST:
* tagging SM and searching the sewers. We son't know if observing someone in the world eye triggers their Attention sense. It may well be worth seeing if you can get someone taught the very basics of it before risking being caught spying on the Wyld Goblins.
* the soul plan. We need more information on whether anyone else is already active in this space.

>>/quest/411495
SUST looking at Placid's soul. Observing Duke's soul hurt, and we should find out why first.

>>/quest/411724
SUST;
* going back to the Smiling One's website so soon and the tail work.
* adding the blood, we need a decent, trustworthy external blood manipulator on hand before we try anything like this.
* making trollishness part of our mindscape. We probably want to find out if there's feedback between the mindscape design and our mind.
* developing a new orientation from scratch. Unless we use Amen's memory reification technique we know it takes ages
* even contemplating soul breaking ourself

>>/quest/412163
SUST making our mindscape orange until we've had chance to discover if there's feedback.
>>
No. 54802 ID: dd9039

>>364600
>tagging SM and searching the sewers. We son't know if observing someone in the world eye triggers their Attention sense. It may well be worth seeing if you can get someone taught the very basics of it before risking being caught spying on the Wyld Goblins.
We were told by wizard nobody can see us, also tagging him and spying on him are different things.

>the soul plan. We need more information on whether anyone else is already active in this space.
What? you can't buy souls from a devil shop until you find out if anyone else is already active in that area?
Or do you mean only the CONVINCING newly departed to join us? so what if others are active here. first come first serve... and besides, if someone does have "dibs" they will be there and we will meet them and we could then negotiate with them and have a new source for buying.

>>/quest/411736
>Yuki-Onna
If we were sincere about making them allies, we would need to rescue the other captives which harms our rep with the smiling one since her site used to connect us to a buyer..
Although.... if we have them discreetly inform their own allies of the oni's location and cargo they might take him out themselves... if its not traced back to us...

>Trade our own blood away
Fuck no!

>Put tail on golem
We are building it as a possession rental, this might get in the way.

>Spar golem
Armas only has weapons of mass destruction, he cannot properly spar it, only dodge and annihilate it.
>>
No. 54806 ID: ea9fbf

>>364600
>* developing a new orientation from scratch. Unless we use Amen's memory reification technique we know it takes ages

Neither triple chakra orientation nor dual dual chakra orientation would start from scratch. Triple is just taking a dual orientation and do with it what Armas did under Lo Fangs guidance when he added a second orientation to his single orientation. Dual dual orientation has more new content, but Armas knows how to run a dual orientation. He needs to realize a dual orientation is itself a single orientation, too, and run two dual orientations.

>* even contemplating soul breaking ourself
You know Arams already did something quite similar? When empowering his Shadow to create SB, he invested a bit of his soul into his shadow. That's a bit not under his control anymore, if still loosely connected.
>>
No. 54807 ID: e874c5

>>364606
The new orientation I'm SUSTing is the "this is me" one. The other things aren't covered by that, as, as you say, they aren't new orientations.

It is partially the example of SB that shows why we shouldn't do this. We lost half of our soul, including half our Summer Bloodline and potential size for our Winter one. With SB the benefits match the costs, but if we further split our soul we will dilute our existing power with no known way to replace the piece of our Winter bloodline we lose to create a new NPC.
>>
No. 54814 ID: d97a61

>>364579
More than most people hit by cars. I got out of it with just a whole bunch of bone bruising to the spine and pelvis. Which sucks, but not nearly as bad as major breaks and such.

The Vicodin is nice.
>>
No. 54827 ID: 3734f6

>>54814
Is it "Ged well soon" or "well wishes" in english? Well, whichever is appropriate.
>>
No. 54834 ID: 21a619

>>54827
Get. It's Get well soon.
>>54814
i'm an anon!!! i'm an ANOOOON! suck my diiiiick!! I'M AN ANOOON!!
>>
No. 54912 ID: dfc57c

>>54776
>From the tone of the post it looks like you're fishing for ways to create Divine Servitors. Sake would probably know more about that than Davgon but I bet both have ideas.

I don't think I am. What I want is a little more than a divine servitor as far as I understand. Christian equivalent of a divine servitor is an angel, while what I aim for is more in the league of the holy spirit. An avatar without flesh would be another approximation.

I am pretty sure a divine servitor doesn't get to keep any parts of its divine creator's soul. I suspect they are made in a process similar to crystallization. The creator takes a soulless piece and oversaturates it with his power. For example by running his power through it and letting spillage accumulate. Once the piece is close to bursting from unorganized power, structure is imposed/offered and the entire piece falls into the new organization to relieve the pressure. Perhaps by a touching with soul to leave something like fingerprints to serve as seeds, perhaps by a binding.

>>54814
Let me add to the well wishes with another, Get well soon.
>>
No. 54913 ID: 01cf26

>>54814
get well soon and best wishes
>>
No. 55015 ID: 252e1b

Testing a thing
>>
No. 55189 ID: 3734f6

I want to talk to dorjpalam or oggmum ... or both on behalf of camella. The signature of her own universe is dwindling fast. Transporting her there will be EXPENSIVE... but he could simply locate it so she can take her time finding a way back (to both place AND time... she can return to the moment she left)... if that is still too expensive, merely make a record of her current signature that a wizard could later on use to locate her home.

This allows her to take 20 years to get back... she just gets a weasel rubdown before going back to the time and place she left.

So basically, from most to least expensive (I am guessing here):
1. Transport her home
2. Locate the exact location of her home based on her signature
3. Make a snapshot of her signature for use in location/transporting later on.

We should aim at at least 3. And start offering her services to the wizard or witch in question towards working up a transport fee.

We should FIRST bring this plan to her before executing it of course.
>>
No. 55294 ID: 3734f6

>>/quest/15744
>Let me be explicitly clear then. I am against the idea because it is selling Armas's flesh.
>it being dangerous to Armas's sanity
Says who? Are all organ donors insane?

>because it would mark Armas as being indebted or enslaved
Giving it does, getting something in exchange does not.
>because it means there will be a bunch of gear out outside of Armas's control with his magic signature
Plausible deniability about leaving evidence somewhere (it could have been my enemies!), he is already gonna harvest us for it anyways, if we deal with him we could control who gets said gear, We could potentially obfuscate the signature before selling him the flesh, etc etc.

>because it makes it much easier for enemies to acquire examples of Armas's magic signature or analyze and dismantle for weaknesses
No, NOT making a deal makes it easier since he harvests us and has no reason to not sell it to our enemies.
Making a deal allows us to control who gets it.

>and because it might give the dragon the hints he needs to figure out Armas's soul guise.
HE CAN ALREADY take our flesh for analysis. In fact he already DID.

>SUST with point by point deconstruction
Wow... did you even read my post?
1. No, Armas CANNOT upgrade it on his own and I DID NOT suggest we claim otherwise... What I suggested is telling him we have an arrangement with a god who can upgrade it (and suggesting said god would not if we are prisoners). No harm there and it is actually justification for him to let us go.
2. Doesn't matter, dragons will be snatching us up daily until we do something to make them stop. Getting a deal with one dragon to stop others works. If he is lying about his strength then he broke his side and we make the same deal with the stronger dragon who snatched us up.
3. I suggested neither being co-researcher nor research assistant; I suggested he tell us what he finds out about armas' flesh specifically. And I suggested an alternative where he simply teaches us stuff not related to his research. And this was only something to shoot for loftily, if he doesn't want to then we settle for just protection.
>>
No. 55489 ID: 252e1b
File 133835798617.png - (133.95KB , 1000x1000 , Paperdoll 2.png )
55489

I added the first proposed outfit, and a pair of shorts to the paper doll.
>>
No. 55532 ID: 852640

rolled 95, 60, 28, 80, 58 = 321

HOW DID ZHENYAS TRAINING GO
DC 50
Rolling for the 16th-20th(inclusive)
inb4 all 1 and Zhenya dies
>>
No. 55533 ID: 852640

rolled 84, 92, 61, 70, 43 = 350

ok, now rolling for 22(tues)-26(sat)
not rolling for sunday because we are on the other side of the world

if I need to do otherwise, gimme a heads up bobbo
>>
No. 55563 ID: 252e1b
File 133844062571.png - (164.14KB , 1000x1000 , Paperdoll 3.png )
55563

Some new stuff. Wifebeater, heart pattern boxer shorts, hummingbird, and eye patch. I also adjusted his face and wiener.
>>
No. 55597 ID: 252e1b
File 133851616141.png - (186.32KB , 1200x1000 , Paperdoll 5.png )
55597

More stuff! Extra clothes, underwear, and signature items: Lurk-skin eyepatch, Hummingbird, and Iron Trick
>>
No. 55829 ID: 252e1b
File 133892855156.png - (68.41KB , 375x1000 , Zhenya-Paperdoll 1.png )
55829

Zhenya's paperdoll with undergarments and a USP 9 pistol.
>>
No. 56004 ID: 40fb55

So, quick FYI so we're all on the same page:

My 'hit by car' shit's done with.
My 'hooray you got crazy sick' is also done.

What's now taken their place is 'enjoy 12 hour work days and on-call nights'.

I know, shitty as readers to see this, but realistically the earliest I'll be able to update, barring a shining ray of luck, is this weekend.
>>
No. 56168 ID: cdc0e8

rolled 8, 3, 3, 4, 2, 2, 6, 3, 7, 5 = 43

(rolling for Bagga's lessons with Gianni)
Well then, quest returns and all that. Shall we look at possibly setting a to-do plan for the week?
After all, we have stuff we can sell to SM, Mammon's Bazaar, seeing if the Savoys have any jobs for us, and other important things... also paper dolls.
>>
No. 56941 ID: c6ce12

rolled 28 = 28

>>
No. 56942 ID: c6ce12

rolled 2 = 2

>>
No. 56944 ID: c6ce12

rolled 34 = 34

>>
No. 56946 ID: 252e1b

>>56942
Nooooo, Matvey, noo!
>>
No. 56947 ID: c6ce12

rolled 58 = 58

>>
No. 56948 ID: c6ce12

rolled 45 = 45

>>
No. 56951 ID: c6ce12

rolled 22 = 22

>>
No. 56952 ID: c6ce12

rolled 22, 52, 87, 83, 51 = 295

>>
No. 56954 ID: c6ce12

rolled 12, 89, 49, 61, 44 = 255

>>
No. 56956 ID: c6ce12

rolled 74 = 74

>>
No. 56958 ID: c6ce12

rolled 47 = 47

>>
No. 56959 ID: c6ce12

rolled 20 = 20

>>
No. 56961 ID: c6ce12

rolled 51, 4, 4, 42, 87, 83 = 271

>>
No. 56962 ID: c6ce12

rolled 97, 26, 13, 19, 58, 37, 6, 59, 91, 96 = 502

>>
No. 56963 ID: c6ce12

rolled 13 = 13

>>
No. 56965 ID: c6ce12

rolled 26 = 26

>>
No. 56966 ID: c6ce12

rolled 38 = 38

>>
No. 56967 ID: c6ce12

rolled 8 = 8

>>
No. 56968 ID: c6ce12

rolled 61 = 61

>>
No. 56983 ID: 600434

the hell are you rolling for?
>>
No. 56984 ID: 600434

the hell are you rolling for?
>>
No. 57169 ID: 252e1b

>>56984
He was rolling for Matvey's solo adventure, to give his transcendent soul a workout. It's where he got the sword and divinetech armor.

There's a story there, but it's Grail's to share.
>>
No. 57216 ID: ff9aac

well, thanks for the answer. It only took, like, five days to get it.
>>
No. 57277 ID: 252e1b

>>57216

Better Nate than Lever?
>>
No. 57315 ID: 57ce89

rolled 65 = 65

rolling for rosti
>>
No. 57316 ID: 57ce89

rolled 48 = 48

Rosti
>>
No. 57471 ID: 3734f6

Einrik told armas he could learn some things about efficiency by running near empty.
We didn't finish learning them we just stopped running near empty when we solved the hummingbird issue!
When we get the chance, run on empty again.
>>
No. 57518 ID: 13b720

rolled 53 = 53

Feodor
>>
No. 57519 ID: 13b720

rolled 50 = 50

Feodor
>>
No. 57632 ID: 722415

>>/quest/435709
I was more talking about fixing things like the bullet holes, which make them more conspicuous.

If those were already fixed and I didn't see then ok.
>>
No. 57641 ID: 252e1b

>>57632
Yeah the bullet holes were fixed and the vans re-painted in an orange color scheme by Amen.

Our list of qualified personnel for dealing with vehicles isn't too bad. Lyubov had actual training as a mechanic, Vlad's an armored vehicle enthusiast (including maintenance), Igor can do metalwork (and thus, body panel repairs as well as armoring the vans), Grisha has some machinist training, and Camella apparently had some training as well. Armas knew how to armor the Right Laine, something he might have learned in his Iraq campaign.
>>
No. 57865 ID: 431fa8

rolled 32 = 32

Rolling for seeing things.
>>
No. 57866 ID: 431fa8

rolled 47 = 47

Rolling for horrible unforeseen side effect(s)?
>>
No. 57868 ID: 431fa8

rolled 80 = 80

One day, I will roll well.
>>
No. 57874 ID: 3734f6

Ok, so here is an idea. Hybrid healing is not efficient. Armas can use his summer energy for flesh-crafting to feed silja. But that awesome 160 winter energy is just going to waste.

What if Armas exited his body (same as when he entered the golem earlier), then use romanov to create a new body. Then leave the new body and return to original body.
This now leave armas with a spanking new spare whole body crafted using his sizable winter energies.

This inert soulless body can then have a variety of uses:
1. Gender swap it and then obfuscate it so its no longer registering as "armas flesh" and then feed it to silja (we don't want her to start eating armas himself)
2. Whaitiri eats magic flesh.
3a. Perhaps it can be linked directly via bloodheart to allow armas' soul to occupy multiple bodies simultaneously.
3b. If SB rides one into combat, could it grow its own soul and join armas in the bloodheart?
3c. Could armas make it a soul seed same way the golem's seed was made and then link to it? (perhaps first aspecting it with a bit of soulstuff taken from armas)
4. Can be used to craft things. (either with obfuscation to no longer register as armas, or without to ensure we control it... say if we make war golems out of them). Could have amen set to intercept attempted attacks on us via anyone who claims some of our flesh (and besides all that, don't LET people claim our flesh... having a dozen golems will help with that).
5. Practice using/controlling romanov is a good idea, we never used it before.
6. Since leaving our body doesn't count as it dying, can we place it on life support (mundane) and then go out in a copy body, such that if the copy dies we do not break our goblin contracts. (if leaving body and inhabiting another breaks the contracts we already did with the golem, if it requires a certain time investment... well we can just return and reuse it)
>>
No. 57875 ID: 3734f6

>>57874
Here is the IRC log about the discussion of the above ideas, including some potential issues with it.

<MrTT> Armas exits body, then he uses romanov to create a new body using winter energy. Then he exits that body and returns to original
<MrTT> there is now a spare body created via romanov (presumably only with a winter node)
<MrTT> and no soul
<MrTT> Gender swap it, obfusicate it a bit, and feed it to silja
<CaptainButthead> That's an interesting idea, but we know Armas's bloodline is tied closely to his soul in both cases
<MrTT> obfusicate so as it doesn't feel like armas, as we got her to identify and NOT eat armas
<CaptainButthead> Other bloodliners have all their power in their blood, Armas has his in his soul
<MrTT> his summer is strongly in his flesh too
<MrTT> Also, removing the summer node from the empty body is an option for obfusicating it... and heck, do we even need to? we fed silja summer aligned creatures before did we not?
<MrTT> Feeding her on a diet of armii might actually get her some of his powerful qualities
<Seventeen> Please don't misuse Latin plurals.
<MrTT> but its so much fun :)
<CaptainButthead> Why does Armas have to use Romanov to make his new body though? He's got a perfectly good fleshcrafting bloodline
<MrTT> And cool... unlike spelling things with a Z, or X which is stupid
<Seventeen> Unless you actually do mean the plural of armius, in which case go ahead.
<MrTT> Because romanov works off of winter energy and armas has 50 summer energy and 160 winter energy
<MrTT> And hybrid healing is super inefficient
<MrTT> So I want to fully use ALL of armas' energy for this
<MrTT> oh man, I wonder if this fake armas flesh qualifies for feeding whaitiri too
<MrTT> AND we get to practice using romanov AND we technically don't die so don't break goblin treaty... holy fuck... if the clone bodies are as good as original we could leave the original in mansion and go out in a clone... if the clone dies and returns with romanov we didn't break the contract
<CaptainButthead> You want to leave Armas's body unattended for long periods of time, in Amen's care?
<MrTT> the original is still alive ... vegetable but alive... and heck we might be able to even trigger souls in them to make them viable for bloodheart if SB puppets one in battle
<MrTT> Order amen to not interact it with in any way
<MrTT> use mundane care
<MrTT> Same care you use on a person who is a vegetable.
<CaptainButthead> We could put it in stasis
<MrTT> That works too.. and just order amen to not interact with it in any way, nor allow anyone to enter the room in which it is contained, nor move said room... except armas himself that is...
<CaptainButthead> I think SM would argue though that if there's no activity in the brain, and there's no soul in the body, then it would qualify for being braindead
<CaptainButthead> And you know he's worked on Armas's mind before
<MrTT> SM or amen?
<CaptainButthead> SM, though Amen has too
<MrTT> If SM argues that then it already happened when armas was out of the body to deal with the implanting of the soul fragment in the golemn
<MrTT> we just negotiate a specific duration and return to original body every now and then...
<Seventeen> His brain wasn't dead, just inactive.
<MrTT> mmm... of course the problem there is that new memories would have formed in the spare and NOT the original
<MrTT> so we have a mismatch between brain and soul and that, we were warned, does really bad things
<CaptainButthead> We'd need a good way to mesh memories
<MrTT> or was it... njo wait that was using brain chemical control to alter personality not memories
<MrTT> Hybrid healing on the brain as soon as we repossess the body?
<CaptainButthead> We don't even know how hybrid healing works
<MrTT> so? we know it heals amazingly well
<MrTT> it would heal the "mismatch"
<CaptainButthead> You don't know that it would
<MrTT> true... and we would be missing out on body upgrade via combat
>>
No. 57876 ID: 3734f6

TODO:
1. Look up prices (at goblins and smiling one) for ascensions (we got one russian who purchase that from the goblins)
2. Ask gia, hilevi, davgon, duke, and BC if there is anything armas should be on the lookout for. Spirit animals, magic items, etc... things they wish to get to improve self.
3. Talk to Yakuza about getting paid to fight nazies, and then fight nazies.
4. Get souls for allview to have some serious spy network set up! Then get in contact with more info merchants who you could start selling to as a major source of income!
>>
No. 57964 ID: 54c7e5

The transportation of nearly a half-ton of incredibly components? I'm mildly surprised no one has offered any opinions about handling this yet.

First off, according to Celikaya, being inconspicuous is a goal here. We have the two vans, no bullet holes but painted bright orange. Renting a black van is probably the route to go here, might as well make it an armored one in case of an attack. Might want to bring along some guards as well. Placid could come, if only to provide a deterrent and let him see some more of the city.

Also, timing. I'm thinking we show up about 1130, so we miss the lunch traffic, then load the van while the city is on their break. Hopefully this will lead to missing both sets of lunch-hour traffic, and minimal time in transit before the equipment is safely inside of our monster.

And then our golem, after we get Geovani over.

Anyone have any ideas, modifications, criticisms?
>>
No. 57973 ID: 3734f6

>>/quest/438292
Forget moral issues, we need large amounts of her flesh for silja. Armas eating it up serves no purpose and is stupid.

>>57964
Black is a very memorable color, and why and where would we rent armored vans?
Also we HAVE armored vans already.
The only problem with our vans is that we painted them orange (after going to the effort of getting the most inconspicuous van in turkey)
I can't find the numbers for turkey but it seems like white would be the best color http://most-popular.net/car-color

We should stop the back and forth and just get two sets of cars. Codenamed Ninja and Plumage.
>>
No. 58050 ID: 54c7e5

>>57973
Just thought it would be funny to celebrate the acquisition of a sustainable source of Siren meat and an actual official announcement to the Russians that they are no longer in danger of exploding due to excess magical energy with a magically delicious meal for everyone in the company. (yes I should have written this out when I made the post, but I'm still figuring out how to delete posts I make at 3AM, what with not wanting to double post)

You did bring up a good point, I forgot that we already fed all the siren meat in the fridge to Silija, and I'm unsure of our Russian's stomach for eating meat that talks. Well, at least meat that talks to them.

Repainting the vans we have to not be stupid noticeable works quite well, particularly since we've got the 'plumage' set being ordered right now. Is there a way to find some sort of quick-paint place, like the ones from every Grand theft Auto game?
>>
No. 58057 ID: 3734f6

>>58050
Some of the Russians have auto working experience and we have a fully furnished auto shop set up inside amen already. They can repaint it.
>>
No. 58059 ID: 9718f3

>>58050
Keep in mind that we currently have no plans to harvest Stacey's flesh beyond what we need to restore Silja. And that our deals with SM mean that we are supplied with a vast quantity of magical meat already.

It would also be wise to remain mindful that Stacey is a thinking being. One who we can expect to profit from owning indefinitely. However, depending on her willingness to cooperate, that profit is modified. It's true that we can order her to do, potentially even to think or feel, anything we want but at a certain point bindings are going to limit her effectiveness. The more she likes us, the more usefull she is and the less effort we have to use to deal with her. Using her as a food source is almost certainly going to cause her to like us less.

If you can think up a better reason than "it's funny", of course, that is a different matter.
>>
No. 58065 ID: 54c7e5

>>58059

I was actually thinking of that pile of magical meat from the SM in the first place; only reason I thought of it was because of Vlad's comment, and remembering we've never let the Russians have any of those delicious meals since we found out they were going to explode.

Reasons for eating Siren instead of harpy or other kind of magic food for the feast? Honestly, trolling is the only possible reason. However, this is a much less tacky/rapey troll than the last couple, and at least MrTT was a bit uncomfortable with that. Although it isn't brought up much anymore, Armas is mind-linked to a trickster god. He's going to be doing stupid trolls regardless, and directing him to ones that are less harmless for the amount of funny minimizes repercussions on the business as a whole. And realistically, even if having a meal of Siren for the company uses all the meat harvested from Stacey (a worst case scenario), all that means to the company is one extra day to Silja being resurrected. After however many years waiting, it's not like this is going to upset the Note-Writer any, nor Silja.

Compare to what we said to Satai, which at worst in the regular world could result in sexual harassment claims, investigations from the Turkish authorities, discontent amongst the employees, an angry girlfriend who happens to be a devine channel, and the eventual loss of all allies.
>>
No. 58076 ID: 9718f3

>>58065
It isn't a question of one or the other. Neither are necessary. We have been fully capable of accomplishing tasks without trolling in the past, even the recent past. It is our actions that determine Armas's character and doing this sort of thing makes the problem worse, not better.

Besides, there are vast ranges of "trollish" behaviour that would not alienate our allies and Stacey as much as feeding her to the company would. If you bother to put some thought into it, there are even options that could endear them to us. When you get down to it, all we need to do is subvert the expectations of others. Act or create a situation that is beyond their expectations, put them outside their comfort zone. That can mean many things.
>>
No. 58142 ID: 3734f6

Also, NN bubble harvesting of magic meats is not uncommon and the price is relatively low, we can be magic meats using cash... which I think we should start doing
>>
No. 58195 ID: 9718f3

>>58142
Satai is already doing so in limited quantities, I believe.
>>
No. 58197 ID: 3734f6

I had a fucking awesome idea that we should smack ourselves on the head for not having earlier!

We need to buy from a 3rd party an item that will let us truth sense amen, order amen not to tamper with the device too... actually make sure its elder so he can't
If the item is explicitly bound to only function against amen it will make it cheaper, probably

>>58195
Great...
>>
No. 58713 ID: 3734f6

Boris has been doing some research on vamps and were's for himself and other Russians.

Results thus far are here http://pastebin.com/rnea2YdU
>>
No. 58719 ID: 3734f6

There has been a long drawn out discussion about why people do not want to take on some of SM's offered missions.
First, it has been noted that the shadowwell is too risky, as its power without knowledge and SB will harm himself, perhaps permanently. It is worth noting we can renegotiate to include such tutelage (potentially from another source, say the zosimus clan) as is necessary to prevent that from happening, likely at additional cost to us.

However there is a deeper issue. People are saying that we are helping him too much, upsetting balance of power and degrading our own opportunity to make money on jobs by making someone a clear victor, while getting paid dis-proportionally small amounts compared to what SM gets.

His latest jobs are basically:
1. Assassinate dwarf general.
2. Trick TWO enemies into fighting each other.
3. Slaughter a bugbear fort or city. (taking the blame while they get the territory)
4. Recover the shadow of a god for him.

Those are massive boosts for him, SM is older then Jesus yet from his trades with armas thus far he has expanded his territory by over 10x what it was before.

People were against the missions that paid us the best, but taking the others, for example the bugbear one, still gets him a massive boost for a smaller payment. That is like selling a patent to toyata that makes it become a monopoly for a one time sum of 1 million dollars. Sounds like a lot to someone ignorant but isn't. Keep in mind that goblins also price things based on what they are worth to the buyer rather then their general value and should armas not do the same when dealing with them? The question is what are those services worth to them, not to armas.

So, should we really stop working for them? Work for their enemies some? Should we really give him such power on a silver platter? Not to mention making enemies (ex: Bugbears, dwarves, etc)?

I would like to posit armas went for mercenary work for criminals because it paid the best. We are not bound to forever continue in such a way. Already our relationships have implications (ex: owner is interested in us but more likely to catch us doing something bad).

I posit that when we identify such an empowering deal, what we should do is start coming up with deals where the payment to us grows based on the power growth of our partners. If we are giving out the equivalent of a monopoly over the competitors, why take a single payment and leave? We should become partners in the company so to speak. I posit that we need to get more deals whose usefulness grows as the power of our partners does. For example, the whaitiri graft is a perfect example of a payment to armas that grows with the power of its grantor.
Our interactions with the valkonens are a more subtle example, while we do not earn any money from them, we are making our families allied. The stronger they are, the more protected our family is due to said alliance. The goblins do not provide such a direct benefit though since our lack of understanding of their culture has prevented us from forming such relationships with them (and quite possibly we might not want it and prefer a more professional businesslike relationship).

1. We absolutely MUST find out much more about the politics of the undercity.
2. We must familiarize ourselves with the players and see what others we can negotiate with, even if we still stick with the goblins (what with our existing deals) the fact we are familiar with their competitors gives us a leg up.
3. Organizations we prop up should either be done so temporarily before being crushed, or have us secure a position of power such that we benefit from their growth.

Lacking info about their culture as I do, as well as their political situation, I am having trouble coming up with a full plan.
However, a consolation prize plan comes to mind where rather then benefit from their overall growth we benefit from that one specific job we perform for them in the long term.
For example, could we not renegotiate the 2 faction job where SM keeps his dragon tooth... and we set them on each other, then take the remaining enemies together or alone (changes loot from combat), and we assist SM in repelling invasion of said territories in the future. As long as our combined forces retain that control of said territory we get a share (negotiable percentage) of the benefits they intend to harvest from that territory. (Another thing to find out). Some more wordsmithing is in order as I don't want them weaseling out of it with the clause about helping to protect the territory. This is not full membership of the organization though, it only deals with the direct rewards of a single job rather then rewards for their enterprise as a whole.

It should be noted, that while armas got them a huge advantage, they can probably press said advantage for significant gains yet on their own or with the assistance of other contractors; so we mustn't get overly greedy.
>>
No. 58729 ID: 3734f6

>>58719
To clarify, I am not saying we MUST ally strongly with the goblins, but that we MUST get a better handle of the sewer politics and of goblin culture.

Then we can decide if we ally with them, maintain status quo, ally with dwarves, redcaps, etc etc.
Ideally we would want to seek alliances that benefit us the most... where an act on our part for a side in a dire situation ensures us ongoing income of power or wealth.
>>
No. 58862 ID: 733ae0

>>58719
Your objections can be applied to the Mob and the Triad, they can be applied to any job where Armas doesn't doesn't get some kinda contract with whoever he works for.
This isn't SM's fault this is something that is inherent in mercenary work.
>>
No. 58974 ID: 3734f6

>>58862
Those aren't my objections, those are the majority objections and my attempt to find a way to still work with/for him despite that.

The majority currently flat out refuses to do the 2 best paying jobs from SM because it "makes him too powerful" and thus destabilizes the local market for our mercenary services.

I am, however, accepting that we could possibly charge a lot more for certain jobs. And that goes for all the organizations.
And also, my suggestions to earn things that grow more valuable with our allies's success stands for all the organizations we do not intend to bring down eventually.
Which means that criminal organizations are actually poor candidates for it. While the Valkonen, AORB, owner, wizards, and some gods are excellent candidate for it.

The prime examples I give is our budding alliance with the valkonen, the more powerful they are the more such an alliance is worth to us and our descendants.
As well as the soul graft from Whaitiri, the more powerful she is the more power it confers on armas.
>>
No. 60428 ID: fba85a

Some things that, while I originally planned for them to happen this minion week, turned out to have happened last week.

Rostislav
*Get fed up with Igor not giving an answer, and decide to go to the bazaar looking for a knifesmith. Bumble through asking every knifesmith for a custom magic knife to work with a chakra orientation until reaching one who actually does work with magic. Applaud self for great plan. Ask how much it would cost, and be asked in return what material it would be made of – turns out the iron from one's own blood would make the best knife, with others' blood iron only giving 85% the effect. Thank the smith and tell him “I'll be back once I have the material.” Spend the walk home thinking about how to get the blood iron. Amen could probably do it – in a lethal manner. Hit upon the idea of having Feodor take some blood and filter the iron out, or something. That ought to be nice and quick! Fail to notice idiocy due to scientific ignorance. Wonder how to get Feodor on board.
*Look up wolverines on the internet and find a page about M3 – realise that it must be the world's best wolverine. Print the page, take it to Davgon and say to him “I want this as a spirit animal.” Get the brush off from Davgon. Take the same page to Ito's, and after Night Lessons, say the same thing to Big Crazy. Be told that Big is willing to hire on to help, for fifty thousand dollars. Remember last time the bank account was checked, and it only being at forty thousand. Exclaim. Matvey interjects with an offer to bet on him when he enters a local magical arena, and thus be able to make the necessary money. Exclaim with fewer expletives.
*Get to the fight club late due to drinking with Matvey, Big Crazy, and Ito, and decide to stay later than normal. Notice different people to normal, including one little guy with a harelip. Feel like beating the cunt down and challenge him to a match. Throughout the course of the match, break three of his fingers and his eyesocket. In return, have the floating ribs on the left side pulped, crack every other rib there, as well as getting a broken upper arm and collarbone. Feel like he broke the ribs by grabbing them – not the clothes, or the flesh; the bones themselves – and throwing. While recovering on the sidelines, see one guy die – arms, legs, and head stomped into paste, strangely without even damaging the floor – and another guy who blistered his foe so heavily that his muscles stopped working within ten seconds; that guy won. Feel exceedingly lucky to have gotten off so easy. Stumble home in the early hours of the morning and interrupt Satai and Feodor, saying to the medic, “Fix me.” Manage to gasp out an explanation to Feodor's concerned questioning about what happened and wait for Sake to arrive for healing. Fail to retort to Satai's somewhat amused lecturing, incapacitated with pain. After being healed by Sake, secure assurances from the other two that they won't tell anyone what happened.

Feodor
*Get an introduction to Johan Straus from Satai. Ask a bunch of questions on a number of topics: demons and devils, summoning rituals, and what Johan sells. End up learning quite a bit and buying a litre each of low-level Wrath demon and devil blood [-$2300]. Drink them both, back at the mansion.
*With Satai's permission, get a photocopy of the Mystical Ascetic Palm pages from the chakra book and continue to work on cross-referencing the techniques against the medical textbooks. Get thoroughly annoyed with how long it's taking, and ask Satai to look into a charm or item for increasing reading speed.
*Head down into the sewers and make a deal with the Sometimes Merchant: info on Finnigan's patients in return for a crystal skull full of angel blood.. Tell Satai about it, and collectively decide [read: get told] it was a bad deal, given all the blood and meat in the mansion. Drink the blood and console self with cool crystal skull souvenir.
*Get an update on proximity to readiness from Davgon, with regards to the spirit animal. Find out he could do it next week. Ask Satai if he knows anyone selling live squids, and be reminded by him of the magic pet shop in the bazaar. Head there and get a price for an average-size vampire squid and a pressurised capsule suitable for transporting such a squid – be a little surprised when it's only $14,000.
*Ask Matvey if he'd ever heard of someone named Alexei Morozov in the Black Army. Feel disheartened when Matvey says no, and continues by saying that anyone who was taken into the Black Army ten years ago is either dead or high enough in the hierarchy that they don't go near the fighting. Later, receive a list of names of those Matvey knew.
*Hang out with Satai at night (Mon-Wed):
-Let slip something about your cannibalism, and enjoy Satai's blasé reaction. Promise, in accordance with his joke, not to eat him.
-Be asked to help show Satai's sister Verusha around, and agree.
-Be interrupted by Rostislav, and get Sake to heal him

Ivan
*Get bored with the routine, proving even phenomenal patience has it's limits. Get Gianni and Armas to install Gianni's “Eye” mod.
>>
No. 60433 ID: 3734f6

When we go to our meeting with oggmum. (I forgot we had one set-up. so I edited this out of my post and posting this here)

Respectfully point out our understanding is that a witch can do anything, and she seems interested in helping lammy; and he is our friend and we would like him to get better so... so we are curious what prevented her from performing a more permanent solution such as reworking his and all the loup garou's bloodline to be safer to use. such as by limiting the rage fragment's power to never exceed his ability to control it, for example.
Is it a limit of power? Protection while so occupied? Politics? Lack of knowledge? Is there anything that can be acquired to help?
Would having additional witches or witch derivatives (saint, were, elder) on board with such a plan aid in bypassing whatever the limitation is?
If political, maybe we can find a loophole for just lammy. Hopefully with better understanding we could help lammy, we could also learn from oggmum herself more about the nature and limits of witch/wizard's powers.
>>
No. 60560 ID: 3734f6

we should give hummingbird a phoenix heart to study...
>>
No. 60753 ID: 522afb

We should get every minion to post updates in the Wiki.
Some things that should REALLY be posted somewhere include:
-What they're actually capable of
-What kind of magical items they have
-What contacts they have
-What their actual end goals are

That way we can actually get some kind of an idea what they're capable of, and what the fuck the things they keep referencing to actually are. The minion orders are a clusterfuck.
>>
No. 60766 ID: 252e1b

>>60753
Matvey's report in the new thread was pretty accurate, although it leaves out large amounts of information that would be known by at least a few people at the time of the report (or which will be known shortly). Presumably Matvey left the information out for good reasons (like not being personally aware, even though other people were).

The four type of data you want are things Armas can learn in-game by asking people, either individually or by asking for a full report from one of the well connected minions (Camella, Matvey, Satai, Lyubov...)

I do agree that the weekly update for minions isn't be good enough alone to keep everyone who doesn't lurk in the IRC channels all the time up to speed on what the minions can do, but part of that is because the minions have hit a solid growth period. Most of the minion profiles on the wiki are only a week or so game-time out of date.
>>
No. 60792 ID: 522afb

>>60766
That doesn't change the fact that they're referencing things we have no clue about. Such as:

Vlad:
-Who's Tidus Atmor? What is he working on?
Zhenya:
-Where did she get the magic pistol and other gear? What do they do?
Ivan:
-What's Hawk the Rifle? What does it do?
Feodor:
-What's M.A.P. crossreferencing?
Rostislav:
-What are these blood production and blood iron charms?
Lyubov:
-What ARE the Mk I and Mk II Plasma Wings?
-What is this thing about a video recording?
-Who's Kuvey?
-What's the Punning Issue?
-What does Matvey's Bracer do?
Matvey:
-Who's Ohotnik?
-What's a hound of the Erking? Who's the Erking?
-What's Shuhadaku Zayin? What does it do?
Iosef:
-Where did you find new muscles?
Igor:
-What is this hammer? What does it do?
Satai:
-Who is this certain gargoyle? Why does it need killing?
-Who's Verusha?
Grisha:
-Who is Anguisher? What does he do? Why is he inside the company grounds?

All of these could have been explained in a sentence and less. And regardless of this, we NEED a coherent list of the contacts, abilities and items our minions have, so that we can have some actual idea as to what is going on! Everyone with a minion should update the Wiki as it relates to them so that we can make some proper decisions around here, because most of the information we need is simply not there for us to access easily, or in some cases for us to access at all.

Having all this information in a clear, codified, easy to access form would cut back on all the thread backtracking, make making decisions MUCH easier, and give us a clearer view of what exactly we have in our disposal.
>>
No. 60794 ID: c31f72

>>60792
Sadly, its actually hard to get information on certain minions.

Anyways, Ohotnik is a giant puppy made by something called the meat circus. He'll eventually be the size of a horse.

The anguisher is a guy with a ton of curses who enjoys hurting pretty much everything, he's at the mansion because Grisha convinced him to teach her how to hurt things. Kuvey is shadowbro's nickname, its short for the name Armas gave him.
The certain gargoyle tried to kill Satai and the siren while they were on a mission.
The hammer is the one Armas got for killing those devils, it lets metals forged with it affect shadows and souls.
The punning issue is that Sake likes puns. They make him laugh. Laughing while holding a very strong magic attack is not a good thing. Sake almost died again from that. Or will almost die again from that. The minion's players aren't that good at deciding what time the events they're playing are actually happening, so its hard to know what's actually happened and what will happen.
I'm assuming Shuhadaku Zayin is SZ, Matvey's conceptual sword. I can't remember what he does, sorry.
I think the video recording is from when they actually got Duke drunk, I wasn't there when it happened so I don't actually know what happened, sorry.
Tidus Atmor is a gunsmith. He doesn't talk. Vlad is his apprentice/assistant.
Iosef is helping Johan the demonologist test rituals, one of them gave him his newfound muscles.

I don't know the answers to the rest of the things you asked. It honestly surprises me I know this much, it always seems like no one actually knows everything that's going on in the quest or with the minions, not even the guy whos running the quest.
>>
No. 60796 ID: 919417

>>60792
I kind of agree with this guy. Given that I use irc I don't have quite that much of a problem with this. Nevertheless it would be quite impossible for me to keep up with every minion which led me to request a similar list some time ago. I had been told to wait for Matvey's summary instead. Now that the summary tells me nothing new and I still don't know what some of the minions even are capable of I would like to second this request of yours.

To counter the argument someone raised that we should have Armas talk to the minions if we want to know about them:
1) Most of the players know (some) this stuff and will most likely not want to waste update-space with it (which means there won't be a majority for this kind of action)
2) There is no need for Bob to write this stuff and Armas most likely knows some of it already. It would suffice if every player could write a few lines about his minions on the wiki.


What I want is something like this:

Matvey
-Found ancient conceptual sword (Shuhadaku Zayin = SZ)
-Made money fighting and betting in arena under Istanbul
-Bought magic Bioarmor and extremely powerful doglike construct (Ohotnik) from Meat Circus
-Found divinitech bracer (broken) currently in Lyubov's care

Current abilities
-whatever he wants to share/maybe an estimate of his prowess. Stuff like "8 times as strong as basline human", "learns conceptual magic", "bulletproof" or "Subtle influencing mind-magic" would go here.
>>
No. 60800 ID: c31f72

>>60792
A few questions on IRC and I can answer a few more!

Hawk the rifle is likely Ivan's familial rifle.
Rosti's blood production and blood iron charms are there to increase his blood production and extract the iron from his blood, I believe he's going to make a knife out of his blood iron for curse work later.
The plasma wing projects are something that Lyubov is making for Sake, Lyubov's player wasn't on when I asked and no one else volunteered/knew what they were, sorry.
Zhenya bought her gear at the meat circus.
Verusha is Satai's sister. Satai is keeping her a secret from everyone though.
That M.A.P crossreferencing thing is apparently Feodor learning, or trying to learn or trying to learn how to better use (I'm not sure which) the chakra orientation that Armas had used on him after the first doonongeas fight.
The Erlking is a mythological creature, he's known for keeping dogs
Zhenya's gun shoots seasonal air blasts depending on which chamber is loaded, Fire blasts for summer, decaying blasts for autumn, cold blasts for winter and blasts that cause cancerous growths for spring.
Zhenya's belt boosts her strength and boosts her durability enough that she wouldn't take damage from said strength boost. It's also rather durable itself, so its hard to tear/cut it off of Zhenya.
>>
No. 60803 ID: 76c597

>>60800
More specifically, the Erlking - sometimes called Alderking - here runs the Wyld Hunt, and is one of the great Fae powers not affiliated with any of the four courts (Winter, Summer, Autumn, Spring). At a guess, I'd put him below Ogrimmir but above Mahuika's Disciple.

He's another one of those things that can probably kick Armas's ass.
>>
No. 60815 ID: 522afb

>>60800
Okay, so clearly the guys running these minions know what these things are. So why not put all of this information, all of this information we need to use them to the best of our ability, somewhere where we can find it easily?

Things right now are way too messy. We should strive for clarity and communication. We should actually KNOW what the hell is going on. We should consolidate on what everyone knows, and what everyone is doing and HAS done with their lives.

And what we do know about them, and especially that which we absolutely NEED to know, which is their abilities, their contacts, and their equipment, should go in the Minions page in the wiki. Because the clearer our image is, the better we can utilize them.

Personally, I feel that if Armas doesn't know it, then it shouldn't be posted on minion orders anyway. There's no need for it. We have minimal control over the minions, they clearly lead their own lives.

What we should, REALLY SHOULD see in the minion orders is how they are growing as it relates to the company and their personal skills and what kind of equipment they have so that we can better allocate them to specific duties who they're dealing with because that can affect company reputation and give us new contacts, and what they're actually doing on missions.


Because as it is now we're basically running blind. Which is a real gorram pity and shame because they're supposed to be working for us. They're supposed to be accountable for us. And yet we know almost nothing. How is this supposed to work? If we really can't have some kind of minion overwatch and accountability, then what are they here for? If we're not supposed to be able to decide on what to do with the minions, why post any kinds of minion orders on the thread at all?



Either drop the minions to non-controllable NPC level in the thread, or make them step up and actually tell us what they can do, what they're packing, and who they know.




>>60796
Yeah, this is basically exactly what I want, except I want it added to the wiki minions page, and I want it to be more detailed. Like adding these to the minion options.

Abilities:
Items:
Contacts:
>>
No. 60857 ID: 3734f6

>>60792
>-Who's Kuvey?
Shorthand nickname of shadowbro's real full name.
>-Who is Anguisher?
A pure evil guy that has the most concurrent curses in the world. Lyubov brought him home because he is "interesting" and she wants to remove a SINGLE curse (the one the mad drunk gave him unjustly on a whim) while leaving all the rest even though he deserves every single other curse and that many of which are more severe then the one she wishes to remove. Like the one he got from an angel of odin for torturing a valkyrie until her mind broke and she started handing out corrupt einher seeds (the curse was forcing into him a corrupt einher seed). The mad drunk curse makes him senile.

He currently is teaching... zhenya I think (the one getting torture lessons from amen at her own request) how to be evil (at her request). Also he has some crazy vicious parasite stomach worms (another curse) which we will be using in some koduko jars and that sake says are tasty.
>>
No. 60860 ID: 252e1b

>>60857
Get your facts straight MrTT.

GRISHA brought Anguisher home for lessons in the chakra orientations he uses to impose pain on other people. Lyubov talked to him and decided that while he was detestable, pitiable, and deserved the curses he had, he could be an effective asset if he were able to keep track of what he's recently done and if he were able to follow directions (both abilities taken from him by a wizard curse). Since he's useless as an independent asset until those issues are resolved, Lyubov only really cares about his very interesting divine curse.

She figured out a potential work-around to the parts of the wizard curse that make him unable to follow directions or keep track of time in a useful fashion. She doesn't like him well enough or think he's valuable enough to actively seek out the solution though. She will keep an eye out for the required item in the future, and when she finds it will likely use it as a bargaining chip to get things she wants.
>>
No. 60864 ID: 252e1b

>>60803
A lot of this most recent minion development happened due to events that took place as roleplay in IRC. Matvey's adventure in the sewers happened on August 11th real-time, and mostly on Friday and Saturday in quest time. We didn't get to Sunday in quest time until September 2nd real-time.

By that point some irc roleplay had gone as far forward as Wednesday and Thursday in-game. From Armas's perspective that's well in the future.

Another complicating factor is that the minions who have been doing the most interesting things in these irc roleplay sessions (Mavey, Satai, Zhenya) don't particularly like Armas. They'll report things directly related to the company, but they're not going to be the same fonts of random information Lyubov is. Others (Rosti, Vlad, Iosef, to some extent Lev) are too used to the mindset of not reporting anything that isn't an obvious and immediate threat.

Some stuff is reported to the officers (Matvey or Camella) or to ShadowBro and left up to them to decide to pass along or not. Shadowbro will often decide to not report things that would distract Armas, as will Camella. Matvey seems to be more forthcoming, even if he doesn't report every little detail.

>>60796
The minion page on the wiki is already getting fairly long, and as I understand it, represents out of character knowledge.

>>60792
Almost all your questions about what the minions were up to had little to do with things Armas would know. The Anguisher question was legit, the rest were details that Armas would either need to be paying a lot more personal attention to the minions to know about, or which were already answered in prior posts from Armas's point of view.

For example, looking at your questions about Lyubov's orders...

-What ARE the Mk I and Mk II Plasma Wings? [Lyubov told Armas about this in the thread 6 opening post]
-What is this thing about a video recording? [Hasn't happened yet from Armas's perspective]
-Who's Kuvey? [That's Shadowbro, Armas would know this since Sake called him that a couple of times, including in the eye meeting that Lyubov was invited to]
-What's the Punning Issue? [Hasn't happened yet]
-What does Matvey's Bracer do? [Mentioned in the post where Matvey came home with it and his magic sword, it is supposed to be able to generate a shield but the divine magic in it is badly corroded]
>>
No. 60866 ID: 053c39

>>60792
Everything on that list fits into one of three categories: Things Armas knows about already (and you just haven't seen), Things Armas couldn't know about (because he's not everybody's lover), and Things that haven't happened yet.

Stop trying to force Armas into everything and get over the fact that you don't get to have all the OOC information ever.
>>
No. 60873 ID: 3b5e9e

>>60866
I agree that a lot if not most of what the minions know does not have to be known to everyone. However some of it needs to be known by Armas (although not immediatly) and would benefit from a structured presentation like what I suggested above.

My reasoning is this: Armas employs the minions as mercenaries for hire. If he wants to send them on missions he wants them succeed, survive and be used to their full potential if possible. For this he needs to know what they can do, how they fight, if they have any huge weaknesses etc. If they want to keep some of this a secret that's fine. He does not need to know everything and it is always wise to have a hidden ace up one's sleeve. If he does not know everything immediatly that is fine as well. However he - and as an extension all interested readers - should strive to know approximately what they can and cannot do.

Point in case: The last set of missions was talked about in irc. Players could say which mission(s) their minions would be able and inclined to do. This was obvious out of character knowledge for Armas given that he did not know about a lot of their abilities. From his perspective it was a gamble on whether their growth was sufficient to take the mission. If they really had had the abilities he last knew (not counting random tidbits he might have noticed) many of them would have died. At least this is the impression the whole thing has left me with.
>>
No. 60878 ID: 252e1b

>>60873
I largely was not part of that, but I think you're right. There should have been a little more effort to keep to just Armas's IC knowledge when making assignments.
>>
No. 60896 ID: 252e1b

>>/quest/454374

Seventeen, dude! You are playing Feodor, you should be well aware that he doesn't have any Elder-sending ability yet, and he's not getting his spirit animal for a couple more days in-game. It amounts to a nice gesture on our part to have Feodor interact with Silja, but a useless one. He's not one of the people we decided would care for her in the event Armas isn't available, he doesn't have the senses to detect Note Writer, and as nice as he is he's still a Russian (a black mark in Silja's book) and he doesn't have mitigating factors in his favor.

Right now the only people in the house with any Elder-sensing ability to speak of are Bagga (who gets it as part of his general danger sense about divine things, and as such gets very little detail beyond Elder things being present) and Lyubov (who gets it as part of her witch saint package, and as such can be expected to be pretty good at it). Neither Lyubov nor Armas have really 'discovered' that she has high quality Elder sensing ability in-character yet, though it could be guessed given that Tesla specifically worked on her mind so she could view that stuff, and that Elder is a form of divinity.

Asking Lyubov to assess the mere would probably clue her into the fact that she's got Elder sensing ability. It's an Elder artifact, after all.

Bagga would probably not fuck it up, but he's got inferior sensing ability and limited ability to react to Note Writer on his own, and as far as we know has no innate defenses against Elder things. He is not Russian, a bonus in Silja's book, but is a vampire (likely a definite negative).

Lyubov is one of the two people Armas decided would be a good caretaker for Silja if he is not available (the other being Zhenya), a good Elder detector, has protections against her mind being damaged by viewing incomprehensible things, and is a Witch Saint (and thus less likely to be innately distressing to Silja). We know Lyubov's generally nice, and that Armas trusts her. Finally, while she's a Russian, she's also one of the people who contributed in large part to Armas's rescue (a mitigating factor that ought to help Silja see past her nationality).
>>
No. 60920 ID: 5582a4

>>60896
I didn't intend to have Silja and Feodor interact at all, nor did I intend for him to start today. Armas knows sensor-type cephalopod spirit animals provide Elder sensing and he knows Feodor is getting one soon (tomorrow, in fact, but Armas can't know that). Given that information - and the lack of knowledge about Lyubov and Bagga's abilities - Feodor would be an ideal monitor (not conversational partner).

Despite that, though, you do make some pertinent points, and I agree (once Armas has the knowledge of Lyubov's Elder sensing) that she would be the number one candidate.
>>
No. 60932 ID: 3734f6

I was thinking about how dragons come about... I think there has to be some method via which they ascended to dragonhood in the first place. Thinking about how skinwalkers come about I hit on something. A person with a bloodline, just one, cannot be given a second bloodline. This makes them immune to being infected by werewolves as Were-ism is a bloodline.

You can be born with two bloodlines, even of opposing nodes if one of each of your parents had one. (that does raise an interesting possibility with fleshcrafting a species that has 4 parents....)

Now, interestingly the elder focused note writer told armas triple binding HB will turn him into a were creature. But armas is already double bloodlined.
I am thinking it will be unable to add a third bloodline, although if it could it would have to be to one of the existing nodes (summer and winter); rather I think it will modify an existing bloodline (we know bloodlines CAN be modified in place by an effect such as vampiric corruption).

However, what happens if you triple bind a mythic animal? an animal with a bloodline equivalent? We know the skinwalkers are out trying to add those to their mix.
I am guessing that you can get something really interesting by having a dual node creature triple bind a dual node creature. I am guessing this will be unstable as all hell and tend to be a bad end in most configuratrions, especially if one creature has a node opposing the other (eg winter-spring and the other fall-summer for example make boom)...

but if one was summer-winter and the other spring-fall (two balanced & stable opposing nodes which are each complementary to both the nodes of the other creature.
I am guessing if tha thappens you get a dragon. A final clue lies in that a were is inherently a better fleshcrafter then anyone with a fleshcrafting bloodline. And dragons are the best fleshcrafters of them all.

I think this is something we can perhaps test with the bugs...
>>
No. 60983 ID: 3734f6

I am putting Boris is up for adoption by another player.
>>
No. 61039 ID: 8907e2

>>60983
I would like to try playing Boris. If you could send me your notes on him that would be great (I prefer irc but I could give you a mail adress if you want). Most important information right now would be how much money and what kind of cooking books, utensils etc he has, I think.
>>
No. 61197 ID: 02db61

>>61039
I don't think you're going to get any information from MrTT. He wasn't all that actively involved with Boris anyway - if anything, he just used him to get information that he could metagame with. I don't recall any mention of him buying anything other than a book on brewing beer.
>>
No. 61273 ID: 3734f6

Or I might have been busy with work so I didn't respond. I didn't develop him as much because I was not told about the Undersewer's channel as there was never an official announcement about it. (pro tip, only way to make your char stronger is to go have roleplay sessions with bob in Rizon#Undersewers)
Not buying body alterations shouldn't have to be explained; waiting on the mods from gia and davgon was due to them explaining in that it works better the more magical you are so he was waiting to at least be out of the "risk of explosion" thing. And I never metagame.

Most of Boris' info is on the wiki. Boris only purchases were 10$ bottle of ghost pepper sauce and 100$ set of books about brewing booze (which he started working on jan 17th). Should have taken a week under normal circumstances but there was the whole chakra thing delaying him.
During the chakra training he slept normally, unlike most. So he didn't get much else done.
He got a near death experience from armas at his request. He also helped Ito with his bullet training by shooting at ito and then trying to use reinforcement to mitigate the retaliation. He has been training with cookie lady and learned to make some really good cookies (not quite as good as hers).

He has been researching becoming a vamp/were, both for himself and his peers. Was leaning towards were (of course you can change that) at the moment but not too hot on either at the moment due to the findings. You should be up to another Q&A with bob soon-ish.
http://pastebin.com/rnea2YdU

He had planned on getting a blink dog familiar, when he returns from mafia town mission to learn a chakra orientation from 7777 book for replacing /reducing need for sleep (even if it takes as long or longer then sleeping it means chakra practice instead of sleep), and ask Camella about that whole "ascendance" thing. He didn't get to any of those 3 and you are free to change them as you see fit.

lev and boris in mafia town mission, agreed to go exploring together (fully armed). Which you can of course back out of, just tell lev first.
>>
No. 61301 ID: 252e1b

>>61273
Besides Lev, whose else was Boris friendly with? I know that the entire company, more or less, loves his cooking but that's not quite the same as knowing who he hangs out with when he has free time.

I know Lyubov liked to visit him in the kitchen during breakfasts sometimes and just gossip and shoot the shit with him.
>>
No. 61325 ID: 13a788

>>61273
Thank you for the info. I agree that given the choice between vampire and were becoming were would be better though I will look for something that doesn't make Boris explode as easily first.
>>
No. 61430 ID: 3734f6

with the chakra training to not explode and actually sleeping normally he didn't really get much free time. Also they have only been together for under a month now.

He did have that thing with armas stealing food (this was in main thread) where the ghostpepper sauce came into play. He hasn't had a new idea on that front yet.

The lev thing is new, just now in the mafia town. Lyubov initiated some hanging out and chatting before (which we chatted out on IRC). Initiating the exploring for fun things (TM) with lev (which was only a few sentences thus far) is amongst his first actions now that he has time again.

He has been chatting up the more "magical" of the company (every single one of them), that's where he got his info about weres and vamps but not anything more specific or detailed than that. And he has been spending his precious few spare hours with cookie lady. Or ito with the shooting thing. There just really wasn't time to do more before (I actually wrote up a stringent schedule which I posted here in questdis rather then bringing up thing after thing and hope bob never notices I am doing things 30 hours a day)

BTW, the blink dog familiar thing was to hopefully to get teleportation. With the option of becoming were-blinkdog (or some other teleporting animal). Although strongly undecided about that yet, leaning towards keeping the it as just a familiar familiar and focusing elsewhere to get power. and as I said, since he is yours now you can freely change it.
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No. 63575 ID: 98378e
File 135287720936.png - (24.12KB , 801x481 , 1v2jlsbazlhcs8k040w.png )
63575

PRICEISMAGIC complained about the lack of modre.

So I made a crappy modre
>>
No. 63577 ID: cbbdb8

>>63575

Actually I found a draw thread on /tg/ that had a description of him but no drawing and I was disappointed.
>>
No. 63596 ID: 6747de
File 135291773835.png - (121.59KB , 805x484 , golem.png )
63596

I wonder what would happen if we made space inside the golem for hummingbirds to use in lieu of a breath attack. Thoughts?
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No. 63961 ID: 6b2488

I decided to DuckDuckGo my name (First + Surname) and found it in here
http://www1.tgchan.org/wiki/Guns_for_Hire

It's a rare name of a rare language, so I'm just going to ask; are the names just fiction?
>>
No. 63987 ID: 34d817

>>63961
There's someone out there actually named Abloec Woosencraft Hysbryd-Gwarcheidwad? Good lord.

To the best of my knowledge the names are made up, stolen from various media, or pulled off lists of names for the appropriate ethnicity online. You have probably not been stalked and turned into a fictitious magical alternate version of yourself.
>>
No. 63989 ID: 5d98c3

>>63987
What if he IS an undead ghost viking? WHAT THEN?
>>
No. 64152 ID: 252e1b

Abeo, PriceisMagic, and I had a little fun with a conversation between Lyubov, Adib, Igor, and Igor's fiancee Patere and a short appearance by Svetlana(Abeo played Igor, Svetlana, and Patere!).

Lyubov sends a text: [Hey Igor Armas says you got engaged? Is she cute?]

Igor's phone makes that beeping noise it does when it gets a text. He never figured out how to turn that off, or make it a vibration, or anything. Igor pulls out the phone and presses the "do stuff" button. It works! A few minutes later Lyubov gets a message. It's in... kantonese. What. She makes a face at the phone.

Lyubov texts: [Change your language setting back, enter the settings menu, push 3, 4, 2, and then 2 again.]

A few minutes later she gets a text in all special characters. Lyubov enters the kitchen and sits down on one of the stools. She looks up and notices a certain Roman-vintage golem finishing a sandwich.

[Lyubov] "Oh, hello Adib. How're you?"
[Adib] "Hm? Oh, I'm good. What are you doing?"
[Lyubov] "I'm trying to send messages to Igor. He messed up his phone's settings again. Also he got engaged to a dwarf girl."
[Adib] "Oh ok th- What? How did he manage that?"
[Lyubov] "He was drunk and she proposed. And somehow he navigated the entire ritual without her clan or any of our guys stopping either of them. Then he claimed he made a mistake and now her father is royally pissed and is talking to Armas about it."
[Adib] "Well he would be, Dwarves are big on the whole 'honour' thing. He's fucked up."

As Adib rummages through the fridge for something else to eat, Igor sends a completely empty text followed by one that only has Igor's phone's number in it.
Lyubov texts: [Try sending something else.]

Igor somehow manages to forward Lyubov's own message back to her, in Russian.

[Lyubov]"Any ideas on how he'll be able to get out of it alive and with their honor intact?"
Adib just makes a "Hmm," sound as he thinks on the Witch Saint's request.

Lyubov texts: [What are you even doing to the phone Igor? Get someone over there to help you.]

[Adib] "Well, he could let the father kill him. Or suck it up and stöp being such a bitch and marry the girl."
[Lyubov] "So, your advice is that they just go through with it? How about fixing the insult by claiming he didn't understand? Do you have any ideas on that?"
[Adib] "Not really, my expertise is making insults, not fixing the damage they cause."

Lyubov glances at the phone. Apparently Igor's taking his time.

[Lyubov] "So, what's your take on life in the Laine Estate so far?"
[Adib] "It has been... statisfactory. A bit routine though. Fighting Rostislav and 'working' with Gianni are becoming old fast."
[Lyubov] "Adib, you know I wouldn't mind if you wanted to hang out in my workshop and help me out. I could show you how to operate the 3D printer."

The ancient golem-man briefly considers the pros and cons of assisting a Witch Saint.
[Adib] "...sure."
Anything to help aliviate the boredom

[Lyubov] "Anyway the 3D printer isn't too hard to use. I'll train you on it, and you'll be able to do small production runs for me. I'll pay you a stipend for it too. Like you're an intern or, uh, whatever."
[Adib] "Okay."

Igor texts: [Okay, my fiance took my phone from me and is typing for me. She's excited to use a phone.]
Lyubov texts: [Hello! I am Igor's friend. How are you?]

Adib stops hunting through the fridge and looks over Lyubov's shoulder, at the texts. She helpfully angles the phone so he has a decent view.

[Lyubov] "Hey Adib what's your take on modern life? Sending text messages instantly and all the cultural changes and everything?"
[Adib] "The technology's pretty amazing. The cultural changes are a bit jarring to adjust to."
[Lyubov] "Adjust to? Have you been out of things?"
[Adib] "I've been in prison a lot of the time I've been alive"
[Lyubov] "Ah. Magic prisons, I guess? Owned by... who? Dragons?"
[Adib] "Probably."
[Lyubov] "Did they have time dialation or anything, or was it just like old school dungeons operated by constructs and owned by whoever?"
[Adib] "Sometimes the former, sometimes the latter."

Finally, there's a reply to Lyubov's message.
Igor's Fiancee, Patere, texts: [My father is lecturing me sooo much and he wont let me go anywhere until the insult is sorted out. I don't really want Igor to be killed because of what I did but those are the rules. I hope the Lane can fix things.]

[Adib] "...how old is she?"
[Lyubov] "Uh. Good question. I'll ask."

Lyubov texts: [How old are you? Do you know how old Igor is?]
Patere texts: [I'm old enough. Igor says he's thirty-two.]
Lyubov texts: [Oh, you're dodging the question. Are you ashamed of it for some reason? I don't need to know exactly, just an idea would be nice.]

[Adib] "She sounds young, though that might be wrong."
[Lyubov] "Do you think she's an old maid? Maybe she proposed to Igor because she didn't think she could get a dwarf man."

Patere texts: [I am of age and that is all that matters.]
[Lyubov] "It's either young and silly or old and desperate."
[Adib] "Betting young"

Lyubov texts: [Do you watch TV?]

[Adib] "Last time I watched TV there was a fat midget dancing in a pink dress."
[Lyubov] "Don't watch whatever Iosef likes, he has no taste at all. And, uh. Honey Boo Boo Child is so weird. You would, um. Probably like watching some of the stuff about the Romans though. The History channel usually has documentaries about them, I bet you'd get a good laugh at the stuff they got wrong."
[Adib] "It was a child? Explains a lot."
[Lyubov] "Yeah, some crazy American television show. I don't have much time to watch TV now, but five minutes was enough to say that it is something best enjoyed drunk."

Patere texts: [Only what I've seen in bars. The clan doesn't have any I'm allowed to use.]
Lyubov texts: [Your clan are stoneworkers right? What's your favorite stone to work in?]
Patere texts: [Well some people don't like working with it because it's so common, but personally I find granite has a simple charm to it that is hard to find in other stone. I liek working with gabbro when I can, too.]

[Adib] "Ask her how long shes been working stone, see if you cant trick her into revealing her age."

Lyubov texts: [How long have you been working with granite and gabbro? And what's the most difficult stone you've worked with?]
Patere texts: [Since before I can remember. I don't like working with sedimentary rocks in general.]

Lyubov shrugs at that.
[Adib] "Damn."
[Lyubov] "I've got another one to ask her."

Lyubov texts: [Do you know much about grown quartz crystals?]
Patere texts: [I know there are rituals to do it, if you don't have native earth magic.]
Lyubov texts: [There are mundane methods for growing quartz crystals, some of which are probably older than you. Probably.]
Lyubov texts: [I didn't know mundanes had stoneworking knowledge like that. Igor didn't either. It sounds intersting.]

[Lyubov] "If she didn't know about growing quartz this will blow her mind."

Lyubov texts: [There are mundane techniques for growing rubies, diamonds, other gemstones too. Perfect gems, quite large.]
Patere texts: [It sounds like mundane methods are just as good as magic ones. ...Don't tell anyone I said that.]
Lyubov texts: [It looks like Igor said it anyway from my end. You have plausible deniability.]
Patere texts: [Good. Oh Igor wants to ask how everyone is.]

[Adib] "Better than he is, I'm betting."
Lyubov grins at Adib.
[Lyubov] "We could tease him a bit."
[Adib] "How so?"
[Lyubov] "By lying to him about it."
[Adib] "Heh."

Lyubov texts: [Tell him he missed the giant orgy, the magic ice cream, and the talking clock.]
Patere texts: [Was it an orgy that was large, or an orgy of giants?]
Lyubov texts: [Yes]
Patere texts: [Okay, he wants to know if the clock is still around.]
Lyubov texts: [It had a problem during the orgy and accidentally ground some gears on someone's sensitive parts and there was a fight and anyway I don't think it'll be back]

[Lyubov] "Come on Adib, help me think of more funny lies."
[Adib] "Tell him we had to sell his forge. And that hammer."
[Lyubov] "He wouldn't believe we sold 'em."

Lyubov texts: [Also we sort of had a fire with your forge but it was only a little fire. Really small. And we can't find the hammer but I bet it'll turn up somewhere. Maybe.]

[Lyubov] "But a fire, and misplacing? I think he'll buy it."

Patere texts: [He wants to know if his ritual papers are okay. He seems really worried 'Boss'(Is that Lord Lane?) and 'Shadow Boss' are going to be dissapointed.]
Lyubov texts: [They smell like burned bagels but are OK. Also someone ate ALL the food. ALL of it.]
Patere texts: [He says he's worried about not being with you guys, in case something happens.]
Lyubov texts: [Don't worry, everything's ok. The orgy was part of a wedding ceremony.]
Patere texts: [Who got married?]
Lyubov texts: [One of my bandmates and someone you've known awhile now.]
Patere texts: [Zhenya and Matvey?]
Lyubov texts: [No, the other bandmate]

She's giggling like a little girl as she looks up from the phone at Adib.
[Lyubov] "Just for reference, Zhenya, Sake, and I play music together sometimes."

Patere texts: [He wants to know who Sake married.]
Lyubov texts: [It wasn't a Russian, but it's someone you've known some time now.]
Patere texts: [He says all he can think of is Hillevi.]
Lyubov texts: [I cannot say!]
Patere texts: [He says he'll ask someone else in the company then. He has to show me how to do that now, bye!]

[Adib] "Clever. That was fun."
[Lyubov] "That should keep him entertained anyway. I can't imagine it's much fun being held prisoner."

Lyubov gets another message. It is five pages of asterisks. She laughs.

Lyubov texts: [What?]

In response she gets a video message that appears to be six seconds of someone's palm.

[Lyubov] "Hm. I, kinda forgot that he's got issues with technology. Um. Well, maybe he'll learn how to use the phone now?"
[Adib] "Yeah... I dont suppose you could talk to Lord Laine about if there are any jobs for me to take?"
[Lyubov] "I'll ask him. We tend to get jobs in cycles, sorta."
[Adib] "Ah, ok then. Do you know of any Arenas?"
[Lyubov] "I've heard of two, but haven't visited them myself. There's a hobgoblin run arena that had some problems recently with a wyrm eating most of it, but they're rebuilt and are trying to conduct business as usual. There's also a Dragon-run one in the depths that Matvey frequents. Sugarskull the candy golem is the manager, and they have Meat Circus to do crafting and stuff."
[Adib] "I see, thank you for the information."

Lyubov gets yet another message. This one is three photos, somehow of different corners of what is probably the same room. Probably.

Lyubov texts: [FYI I was joking about everything after 'plausible deniability' also take a picture of your fiancee's face ok?]
Patere texts: [He gave me the phone again. He says he's glad the hammer isn't lost, but seems disappointed there wasn't a talking clock.]

[Lyubov] "Oh, actually. I've heard of three. There's Owner's arena. But you need Conceptual magic to get there."
[Adib] "I just need to see about getting to one of them."
[Lyubov] "Talk to Matvey about arranging guides to the Dragon-run arena. And I think you can just pay a goblin to show you the way to the hobgoblin one. Bring someone else with you, ok?"
[Adib] "I will, I know how an audience can get."

A minute later Lyubov gets a photo message. It is a slightly too-dark, slightly blurry picture of a slightly out of frame face. It is a young woman with broad face and rounded nose, recognizeably dwarven, sporting a mustache.

Lyubov shows the picture to Adib.

[Lyubov] "Um. Here, a picture of her. How old do you reckon her to be?"
[Adib] "She looks pretty young, probably only seventeen or eighteen."
[Lyubov] "Hm. Well, young and silly isn't so bad."
[Adib] "Considering she's likely her father's favorite, I think things might be a bit worse."
[Lyubov] "Oh. Yeah. I didn't think about that. But, you know, Igor's not a bad guy. He's just not a dwarf guy."
[Adib] "Does the dad know that?"
[Lyubov] "He wrote a letter to Armas about all this. So I'm sure he knows what's what."
[Adib] "Better hope so."
[Lyubov] "The tone of the letter seemed positive about it. He wanted a meeting to talk out their options."
[Adib] "Igor's still an idiot for getting into this mess."

Lyubov texts: [Hey I'm going to give Igor a phone call.]

She dials his number. Igor picks up right away.

[Igor] "Lyubov?"
[Lyubov] (in Russian) "Is your fiancee there with you still? And what languages does it seem she knows?"

Adib raises an eyebrow at the use of the language.

[Igor] (in Russian) "Yeah she's still here. She knows Turkish too, and something I don't recognize. Doesn't know Russian, I think."
[Lyubov] (in Russian) "Ok. I have a question for you then. How do you feel about all this? And does she still seem like she wants to marry you? She isn't ignoring you, from the sound of things."
[Igor] (in Russian) "Hmm, not sure. Didn't mean to, uh, engage her, I guess. But she seems nice. Very apologetic about her dad almost killing me. I, uh, don't think she wants to marry me but... she doesn't hate me either. Brings me meals and things, and showed me how to make my legs better."
[Lyubov] (in Turkish) "Your legs? What?"
[Igor] (in Turkish) "I, uh, broke the old ones. It was a missunderstanding. But the Dimirken Head showed me how to make new ones. I... did a bad job, but she helped me make them better."
[Lyubov] "Old legs? Your legs, or what? Igor, what do you mean?"
[Igor] "Oh, uh, for the chair I broke. Sorry I wasn't clear."
[Lyubov] "Chair legs. Well, I am glad she helped with that. It sounds like they are treating you well.
[Igor] (in Russian) "They're feeding me and things. I, uh, don't know if her dad is still going to kill me if I pass the coin. He said he'd talk to Boss but I don't know if it's a 'whatever comes first' situation."
[Lyubov] (in Russian) "Armas is going to be talking to her father about you soon. Marrying her is probably one way out of your problem. I don't know what the others are, but would you be able to live with marrying her if it turned out to be the 'best' solution?"
[Igor] "Well, uh, me dying is the other way so... yeah?"
[Lyubov] "Maybe there is some way to pay out of it, or some honor absolving technique? I do not know. But there must be some way. Probably pretty expensive to prevent misunderstandings. So what I am saying is, if the other ways out are very expensive or dangerous would you prefer a wedding?"
[Lyubov] (in Turkish) "Take your time to think it over, ok? Can you put your fiancee on now, please?"
[Igor] (in Turkish) "I will Lyubov, thanks."

[Patere] "Hello? Can you hear me?"
[Lyubov] "I can, Miss Dimirkan. That's right, isn't it?"
[Patere] "Almost, it's Dimirken. I'm Patere Dimirken."
[Lyubov] "Oh. Patere. Ok! My name is Lyubov Khorobrova."
[Patere] "Hello Lyubov, I'm honored to meet you. Does this count as meeting someone?"
[Lyubov] "Um. Sort of. It's not as good as a face to face, but it's better than just texting. Phone conversations have been the basis for many friendships. So. Yeah."
[Patere] "I have never spoken on a phone before!"
[Lyubov] "Well, it is something that is a lot of fun. Or. Uh. It can be. And I am honored to speak to you, too."

Adib was off to the side, listening in.
[Adib] "Definitely young"

[Patere] "Igor said you wished to speak with me."
[Lyubov] "Yes. You see, um. Well. I am not very knowledgeable about Dwarven Code. I've sort of, um. Not interacted much with Dwarves before, but part of that is because I am pretty young myself. So I was wondering if you could, uh, explain a little about how Igor can come home alive, and you and your clan can still have your honor intact?"
[Patere] "Hmm. Well, the problem is that Igor publicly insulted clan Dimirken when he rejected me after the engagement ritual. Out of ignorance, but still a rejection, and insult..."
[Lyubov] "There must be ways to redress an insult. Accidental or not."
[Patere] "The simplest way to restore honor is to kill him. If he was part of another clan, and I suppose Laine is claiming him? There could be negotiations. Depending on relations, some sort of token of concession or sacrifice could be made as reperation. Honoring the engagement could be helpful too, maybe. I didn't /mean/ to get him in trouble."

At that Adib chides her.
[Adib] "No you just proposed to him in public without finding anything about him"

Lyubov frowns at the ancient, no-fuck-giving, golem-man. Adib shrugs.
[Adib] "It's true."

[Lyubov] "I think Laine is claiming him, yeah. He's certainly a, uh. Retainer, anyway. And I'd be just a /little/ mad at Armas if he doesn't deal with this properly..."
[Patere] "I didn't think he'd go through with it. But he didn't even know what it was so... I know I made a mistake."
[Lyubov] "So... if you thought he wouldn't go through with it, why did you propose in the first place?"
[Patere] "Father has been pushing me to marry but I want to choose who I do and a fake proposal would delay things. It wasn't a very good plan, looking back."
[Lyubov] "I see. Yeah. I can kinda relate, my mother keeps teasing me about when she's going to have grand kids. So, uh. Is dwarves marrying humans a thing that happens very often?"
[Patere] "It's pretty rare. Is your mother trying to marry you off?"
[Lyubov] "Uh. Well, sort of. It's- my situation with my mother is- um. Look, she's mostly just, you know. Teasing. But I know she'd like to see me settle down. Do you know anything about human relationships? Like, how the courtship phase usually goes?"

[Adib] "It involves copious amounts of alcohol."
[Lyubov] "Well. That /can/ be true. But that's not how it /usually/ is."

Adib starts to lose interest in listening to the conversation. Witch Saint or not, this is two women talking about domestic problems. He looks around for something to read. However, being in the kitchen, he only finds a book on cheeses. A book in French. He can't even read French.
[Adib] "...fuck it."

[Patere] "I don't know anything about human courtship except that it's different from dwarven practices."
[Lyubov] "It's... I'll run through the bare basics. Outside of clans, there is a courtship phase where a couple meets and becomes boyfriend and girlfriend. If things go well, then after a suitable amount of time, often months to a year or two, one proposes to the other and they become engaged, or bethrothed. The engagement will last a few days to a year or so, depending on how long it takes them to get ready to be married. Then they marry, and hopefully stay married. So, that's where Igor's coming from."
[Patere] "Of course they stay married."
[Lyubov] "If... if things happen, if certain sorts of lies are told, or by mutual agreement, humans can cancel a marriage. At least in most places, anyway. There are lots of reasons why it can happen, but it's a possibility in human marriages."
[Patere] "Wow, that would probably start a war if dwarves did it."
[Lyubov] "Yeah. It's been known to cause little feuds and lots of grief for everyone around the divorcing couple."

Lacking anything better to do, Adib listens in anyway. Women talking about domestic issues was better than looking at pictures of cheese.

[Lyubov] "But that's why I said "hopefully." Anyway does that help make some of Igor's behavior make more sense?"
[Patere] "It does, I understand why he was so confused now."
[Lyubov] "How do you, personally, feel about all this? About him, about the accidental insult, about the engagement being one of the better ways to make things easier to fix?"
[Patere] "Well... he's a good listener and didn't really mean the insult. I'm not upset over it anymore, though I was at first because him accepting was so surprising and then saying he didn't understand was jarring. The engagement was... my fault and if that's what it takes to set things right, I have no regrets."
[Lyubov] "Do you think you could be happy with a human husband? Wouldn't that mean no kids? Or am I misunderstanding about how compatible humans and dwarves are?"
[Patere] "I'm not actually sure. There should be rituals and charms though. Or fleshcrafters."
[Lyubov] "I suppose it's a problem that people have had before. But putting aside the matter of children, there's still the cultural gap. Could you live with that? You'd be living with us, right?"
[Patere] "From time to time. I'd still have clan duties, depending on how the marriage was negotiated. I could see him less than once a week."

Adib decides to gamble with the television again, and turns on the small one Boris keeps in the kitchen.

[Lyubov] "Well. Alright, I guess that's- turn that down please. Sorry, Adib just turned on the tv."

Adib complies, turning the television down a bit.
[Adib] "The fat little kid is on again... is this a comedy or a tragedy?"
[Lyubov] "It's more like a freak show, Adib."
[Adib] "I see."

[Lyubov] (into the phone) "I don't even know why we have a television in the kitchen, we have a proper TV room. Anyway Patere, is there anything you'd like to ask, ah, Laine to do? I can get a message to him before he negotiates anything with your father."
[Patere] "I'd like it if Igor comes out unharmed. Laine is doing that already, right?"
[Lyubov] "Yes, we all like Igor."

Adib flips through the channels listlessly. There's a show about some guys running a pawn shop. A man is trying to sell them a helicopter. There's a show about some people mining gold. There's a Turkish soap opera. Ah, the History Channel has a show about... some ass with stupid hair rambling about ancient aliens.
[Adib] "...the fuck. Is this a clown?"

[Patere] "I'd prefer he not try to buy me either. It would... technically clear my shame from th insult from the clan."
[Lyubov] "Try to buy you? I didn't realize that was an option."
[Patere] "I wouldn't be cheap! Especially in the circumstances. And some clan heads just wouldn't do it unless faced with destruction of the clan or something similar. So, it's mostly advice on how to not upset my father."
[Lyubov] "Ah, I understand. That's very helpful. What else do you suggest?"
[Patere] "Well, Laine could offer up his own life, as Igor's clan head."
[Lyubov] "Uh. A life is pretty expensive."
[Patere] "It isn't an option exercised often."
[Lyubov] "What other ideas do you have?"
[Patere] "Forming a clan alliance would be highly unusual, but it would effectively erase the insult. Umm, offering his heir for a marriage with clan Dimirken would work too."
[Lyubov] "And if he doesn't have an heir?"
[Patere] "Then his clan would probably be seen as weaker and his bargaining position wouldn't be as strong."
[Lyubov] "I see. Which of these options would leave your clan looking as good as it could?"
[Patere] "Honestly, Laine sacrificing himself. It would make clan Dimirken seem politically important enough for an heirless- he doesn't have an heir, right?- clan head to sacrifice himself instead of one of his underlings. The implications would be that he feared not making as powerful as reparations as he was able, and that Dimirken was a clan that deserves that level of deference."

Adib flicks back to the guy running the pawn shop, only to realize it's a second version of the history channel. It seems that the history channel...doesn't show much history.
[Adib] "The fuck is this?"
He sighs and shuts the TV off.
[Adib] "I'm going to go see what Gianni is up to."
Lyubov waves to him.

[Lyubov] "And which option's the worst for your clan, if you don't mind saying so?"
[Patere] "A formal apology and token of reparation, like a trade deal favouring Dimirken heavily, or something else of value. Unless completely extravagant it would make Laine appear to be in a superior position ."
[Lyubov] "What would the equal position solution be? I mean, would that be the alliance option? Or the, uh. Purchase. Option? Or what?"
[Patere] "Completing the marriage and an apology and gift would be fairly equitable. The marriage would have to favour clan Dimirken though."
[Lyubov] "Can you explain how that would work, the marriage favoring clan Dimirken, I mean."
[Patere] "Uh, well the children would go to Dimirken. And Igor would have new clan duties, instead of the other way around. Maybe a small tax on his craft goods he sells."
[Lyubov] "What about a marriage that's equitable, what sort of gift and apology would it take to make that possible?"
[Patere] "Favourable trade deals or comissions, an artifact or collection of greater magical goods, clan secrets, or a marriage alliance could do the job."
[Lyubov] "An /artifact/? That's the price range we're talking? Huh."
[Patere] "Uh, well an artifact would do it for sure. It has to be a meaningful gift, so things you can make easily wouldn't count."
[Lyubov] "Oh, it's the personal value as much or more than the monetary value?"
[Patere] "It is to make up for an insult to mine and my clan's honor, so it has to be a meaningful to be a real reparation."
[Lyubov] "Ok, I get it. So. Um. How about a marriage alliance? What's that?"
[Patere] "A marriage alliance is a form of clan alliance, restricted to agreeing to marry children back and forth between the clans. It isn't as formal as a full clan alliance. But I think it's usually only between Dwarven clans. I've never heard of a Dwarven clan having one with a human clan."
[Lyubov] "I see. And the outcome you personally want is one of the solutions that involves marriage, right?"
[Patere] "It would let me make up for my mistake, a little. If it isn't necessary in the end, that is fine with me. My father will probably marry me off as soon as he can so I don't try anything like this again, though."
[Lyubov] "Alright. Well Patere, it's been a really interesting and enlightening conversation, and no matter how things turn out I'd like to meet you in person sometime."
[Patere] "I'd like that, you sound really fun. Hopefully my father will let me leave the clan house again before I'm married."
[Lyubov] "I'm sure he will eventually. And if he doesn't I could come visit you. Could you please put Igor back on the phone?"
[Patere] "Okay, goodbye Lyubov and let your chisel be swift and sure."

[Igor] "Hey?"
[Lyubov] (in Russian) "Hi. You heard everything on her end. What do you think?"
[Igor] (in Russian) "I don't really get all the clan stuff."
[Lyubov] "What. Seriously. This is your life we're talking about, you have to have a stance. I'm going to make a recommendation to Armas based on what I learned here, and on what you and Patere want. Do you get that?"
[Igor] "Uh, yeah. Okay."
[Lyubov] "So what do you want?"
[Igor] "Well... I want to keep doing work for Boss. ANd I don't want anyone to die, or be slaves."
[Lyubov] "And how do you feel about marriages?"
[Igor] "I don't know... never really saw myself getting married. Don't know what it's like."
[Lyubov] "I will go find my mother, you can talk to her about married life."
[Igor] "Uh. Okay."

Lyubov tracks down Svetlana and hands the phone off to her after briefly explaining the situation ("Igor accidentally got engaged, he's not sure about married life, can you tell him about it a bit please?").

[Svetlana] "Igor? You got engaged and aren't sure if you want to back out, right?"
[Igor] "Uh, yeah."

Svetlana sighs one of those deeply dissapointed sighs Lyubov knew very well from her childhood. The sort of sigh for major property damage, or misadventures that could have ended in death or maiming.
[Svetlana] "How do you feel about this girl? Is she someone you can see yourself enjoying a life together with?"
[Igor] "Uh... maybe? I met her in a bar."

Svetlana again sighs. This time it's the resigned sort of sigh, for when there's no helping circumstance.
[Svetlana] "Of course. Well, Igor, being married can be... immensley fulfilling if it is with the right person. The sense of mutual belonging inspires happiness and confidence. If it's a happy marriage. Just spending time with someone you can trust is rewarding. However, there's no guarante that the person you marry will be someone you can trust. I can't comfortably give you more advice than 'Follow your heart' as cliched as it is. Do you understand?"
[Igor] "Uh, yeah I think. It's good unless it isn't. Right?"
[Svetlana] "That is essentially right. I'm sorry I can't help more than that."
[Igor] "No, it's helpful, uh, thanks."

Svetlana gives the phone back.
[Lyubov] "Thanks mom."

[Lyubov] (into the phone) "Hello, Igor?"
[Igor] "Yeah."
[Lyubov]"What do you want me to tell Armas?"
[Igor] "Uh. I guess marriage wouldn't be bad? Probably. You're better at social stuff than I am."
[Lyubov] "I'll tell him that, then. Get to know Patere, ok? Talk to her some more."
[Igor] "Uh, okay, sure."
[Lyubov] "Goodbye, Igor. I've got to go find Armas."
[Igor] "Bye Lyubov. Thank you."
>>
No. 64962 ID: 27cbbb

Here's something for even people who aren't in the quest!

Uses for a bottle that generates whatever fluid is poured in, go!
>>
No. 64963 ID: fb9917

>>64962
Use it to manufacture drugs.
>>
No. 64964 ID: ec6d4c

>>64962
>people who aren't in the quest
heyo!

>Uses for a bottle that generates whatever fluid is poured in, go!

*perpetual motion machine
*bottomless fuel tank
*drop it in a body of water and wait for flooding.
*pacifist conduct vampires (manufacturing a blood supply).
*destabilizing an economy by flooding the market with normally rare and pricey fluids
*pharmaceuticals ad/or magic potions manufacture.
*heat sink / refrigeration- pour in a small amount of liquid nitrogen or something else very cold, and it will produce more and reduce the local temperature.
*cloning / repopulation mad-science
>>
No. 65019 ID: fb9917

>>64964
if you poured really powerful rocket fuel in you could probably get around a whole lot of problems with space travel.
>>
No. 65052 ID: cbb448

>>64962
Flamethrower (just fill with Fluorine Trichloride or other auto-igniting high pressure gas and stopper with an aluminium valve).
>>
No. 65440 ID: 8b355f

>>64962
According to 4chan's /tg/, rockets to outer space.
>>
No. 65789 ID: 252e1b

A fun story about Einrik and Markku from IRC

<BUTTZ>Heh heh, I bet Einrik had fun telling him the news about Lyubov
<BeardedBob>Would you like to see a blurb of that exchange?
<BUTTZ>I would!
<Juroko>yes
<BeardedBob>I don't care if you don't I... FINE, LIKE IT IF YOU MUST
<BeardedBob>Seated at the massive wooden ring table about their ancient fire-pit that is the center of the dining room, Markku works on a five gallon mug of their home-brew ale, a cleaned set of Ika-Turso ribs before him, as he stonily watches Einrik stepping out of the fireplace, turning back to wave at a hand wrought of the flames themselves before said limb winks out. Dusting a bit of ash off his clothes-which are currently
<BeardedBob> NOT the iconic white feathery tunic and trouser combo, but instead a flashy set of neon orange robes that even Markku can recognize as Shaolin make.
<BeardedBob>[E]"Good evening, father. I hope you are well."
<BeardedBob>[M]"...Exactly when did I give you permission to join yet another group?"
<BeardedBob>[E]"Somewhere around the time you, and I quote you here, 'gave up' on my return from a trip sans-eyes and newly-sporting an eye made out of a fetus. And as fascinating as our impending... discussion no doubt could be, I believe you are, as always, more interested in what happens concerning the youngest of your progeny, rather than the oldest."
<BeardedBob>Mr. no-fun Markku looks even more grim at that. [M]"What has Armas done?"
<BeardedBob>[E]"Why must it be Armas that did something, for it to be noteworthy? Ah, perhaps I shall let him know you consider him of such import nothing of substance could happen near him without his influence."
<BeardedBob>[M]"Einrik..."
<BeardedBob>[E]"Yes, yes. So, you can proudly state that your daughter is bosom buddies with a Witch Saint: Does this not make you proud?"
<BeardedBob>Einrik and Tartalo, and no others, are the exclusive witnesses to Markku performing a two-gallon spittake that douses the fire that Einrik stepped out of. With a froth-filled set of facial hair working soundlessly as a preamble, Markku eventually finds his voice.
<BeardedBob>[M]"....What?"
<BeardedBob>[E]"Oh yes. Good friends-and it's a NEW witch saint, isn't that exciting? No centuries old conflicts and relations to work around-not even from the god themselves!"
<BeardedBob>[M]"...Explain, boy."
<BeardedBob>[E]"Let me see, succinctly put: Armas' lover is a Witch Saint of a post-God Wars God, who is the first of the 'new crop' to develop a Witch Saint. To be frank she's an abysmal fit for the god-"
<BeardedBob>[M]"Which god?"
<BeardedBob>[E]"Tesla-an atrocious fit on paper, but, when accounting for how rare the circumstances that can CREATE a witch saint are... well, she's not so ill-suited, then."
<BeardedBob>Markku rubs his face, surreptitiously removing the foam festooning his features.
<BeardedBob>[M]"...And neither Armas nor my own daughter saw fit to notify me."
<BeardedBob>[E]"It would seem that way, wouldn't it? Surely both are quite busy, and simply didn't think of it-yes, I find that rather likely, rather than malicious intent."
<BeardedBob>Einrik proceeds to skedaddle, while Markku's occupied with THAT, so he doesn't get chewed out for dabbling with yet ANOTHER supposedly lifetime-membership club.
<BeardedBob>And that's about how it went.
>>
No. 65898 ID: e0470d

So there was some discussion the other day on IRC about how suggestions have slowed down.

So I ask participants who aren't in IRC - or even ones who were - why do you, specifically, take so long to post? What would incentivise you to post faster?

Personally, I am afraid to have my post fall flat, so I wait and refine other posts. It's terrible, I know, but it's why.
>>
No. 65910 ID: 6de77b

>>65898
Simple. I straight up don't post.
>>
No. 67578 ID: 328fa0
File 136106895729.png - (39.47KB , 750x723 , Squiddy.png )
67578

Behold! I have produced fan art of a certain angry vampire squid familiar belonging to Feodor, a russian minion in the quest.
>>
No. 67587 ID: 252e1b

All the text related to the book about the Green Knight in one place.

MONDAY, MARCH 14th, 2011

That aged, mysterious book that the Ghanem Heir had been so invested in acquiring is finally comprehensible to me. Oddly, it does not seem, at all, to be a book of curses: Instead, it's an age-worn epic about a night of Europe of times past, a monstrously powerful warrior clad in green scaled armor that fought not for honor, glory, king or country, but instead sought battle solely for his own entertainment. A tale of an unfathomably powerful warrior that sought to alleviate boredom titanic enough to swallow the world by engaging in contests wherever he could. I was just getting into the fourth such challenge, where he engaged not in a contest of arms, but a contest of song against a town's beloved minstrel, when there is a polite knock at the door that I recognize as being Svetlana's doing...

THURSDAY, MARCH 17th, 2011

Once again, I find myself with the book plucked out of a Ghanem's hands open before me as I take in more of that fascinating scaled knight's tale. I've come to realize, after my initial perusal, that the entire piece seems to old that… lonely, hollow feeling that Gilgamesh began to evoke after reaching his zenith in his own myth, as no matter how desperately the green warrior searches, he doesn't seem to find anything to truly push him, to make him struggle. Oh, he can cut in twain as many seas as he wants, he can heft and hurl as many mountains as he wishes-and to be sure, his obscene might is great enough both acts seem trivial to him-but rather than take pride in his capacity, he laments it, he mourns his dearth of weakness in a world meant for smaller, less profound beings than he. And he can find no solace in those that likewise are so mighty that the commonfolk are as ants before them-for even they get to see pinnacles yet before them… such as the green knight. They cannot fathom his boredom as he sits at the top for ages beyond count, a standard which countless lesser great beings try and fail to surpass. He loses hope that he'll see a challenger that can give him the deadly yet thrilling surprise he wishes to experience again, and he feels depression as not one of the rare and precious few close enough to his pinnacle desire to test the gap remaining-or indeed, interact with him at all. His very boredom and lack of interest in what's left of Creation around him has made him decidedly unpopular amongst those rare few most likely of all to understand him-and for all his world-sculpting might, he lacks the power, the means to get what he wants. Civilizations rise and fall as the knight continues to agonize… before something new happens. One of the many types of chattel he and his people raise begins to become self aware-and while ants even to the civilians he wishes weren't so beneath him, something of wondrous value to the green knight transpires: some of those ants-of-ants... gain a power without limit or logic, something that surpasses his might along with everyone elses.

For a time, all is as the Green Knight wanted: his power is found wanting, his best, let alone his previous paltry efforts, cannot keep up. Even as his civilization is rocked to its core, even as his world begins to shrink and be diminished by the animals that have just gained self-awareness… he delights, and revels. But eventually... the first, the original, the greatest of these gifted animals, the most monumental challenge he ever set for himself... is slain. The crucible overcome... and with it, a profound sense of loss, as the techniques he had to invent to combat that true monster now make those that gains such power thereafter... entirely manageable. In his glee, he did not pace himself, aimed too high, too fast... and left himself in the place he'd just escaped.

And so the green knight, paragon and hero of his people and the one they understood least of their mighty warriors… erased himself. He set aside his power, his love of combat-he abandoned his passions so as not to be left with such bitter hollowness on the summit, alone, and chose to become a social creature. It was a pale, pale imitation of the joys in life he once held… but it was better than that purgatory in which he'd once langoured for so long-and only just now returned to. And so the green knight's tail ends not in defeat, but with the unsurpassed warrior... losing interest upon realizing he'd run out of road on the path of the warrior to walk down. It is a sad, ephemeral ending… and I find myself enjoying the tome about the unnamed warrior a great deal.

SATURDAY, MARCH 19th, 2011

I sit down to read the finale of the tome on the green warrior. The days of peace are pale and lacking the vibrancy he craves, but are bereft of the hollowness that he despaired over. In a sense, his change of life focus has been, if not good to him, then nondamaging, which he seems content enough with. But ever is he watchful for those moments where he could take up arms in earnest again, always eager to face a new crisis that might test his mettle... and none ever seem to measure up, each burst of hope quenched by the comparative drabness of reality. Eventually, so much time has passed that the last time he truly believed he could be challenged was beyond millenia ago-so long, in fact, that the animals that gained sapience have started to properly develop a culture, primitive as each rendition is. They are contentious and still utterly pathetic on the whole... but they continue to demonstrate remarkable divergence, occasionally producing gems... though none so great as that first. And so the scaled knight, the one time warrior and now long time bored keeper of culture and a dying hope clung to his last spark, hoping that some day, this meager race would produce a gem as wondrous as the first, and give his life the dazzling passion he craved with a hunger as old as time.

...The final galvanizing paragraph reads thusly:

And so the scaled knight, he without peer, he cursed with loneliness and apathy by his incredible might, the originator of the myths of three famed beasts of incomparable power lived. So Tiamat Bahmat Ryujin's beginnings were, he who now is famed to own humanities future.
>>
No. 68158 ID: 944788

Something's been bothering me since this whole Lo Fang business. When and why did Armas suddenly get such an hardon for Lo Fang's downfall? Sure, we had meta-knowledge for a long time that he tried to fuck us up but Armas didn't know about that. To be clear, I'm asking when in the thread proper did Armas find out something that made him hate his guts forever? I might have missed it somehow or maybe it wasn't in the updates?
>>
No. 68195 ID: c6319f

>>68158
Lo Fang directly expressed a desire to have Armas as an opponent some day, he's been a known violator of the Accords since way way back when we saw the soul harvesting, he trapped Camella in a $5mil contract with her soul on the line when a fleshcrafter could have repaired her leg for a few tens of thousands at the most, we know Go Ping was up to something shady re: Camella and that it was almost certainly at Lo Fang's behest, we know that our buddy Labombard ended up severely drug addicted and had to run away from Lo Fang's employ, and then we learned that something seriously weird was up with May Lee and that was the final nail in the coffin.
>>
No. 68196 ID: c6319f

And Armas doesn't really hate Lo Fang. It's just that Lo Fang is dangerous, up to no good, and Armas can profit from his downfall.
>>
No. 68241 ID: 47a120

There has been stuff in quest to suggest armas has broken the accords (but not caught)...
1. How? as far I noticed he hasn't done anything yet (although he certainly has the magics to potentially do so)
2. What are the actual specifics of the accords? A treaty agreed to by AORB, dragons, devils, and gods seems like it would hardly be secret.
>>
No. 68265 ID: c6319f

>>68241
1. When Armas bound the Reaper's soul it was technically a violation of the Accords. A defensible one, surely. It was, after all, self-defense and against an, at that time, purely spiritual being. That's something you're allowed to do. But by taking the soul and sticking it in his eye, he went beyond what is generally considered, in mundane law at least, reasonable force for the protection of self. The further chain of horrible events involving the soul and fragments of it are likewise defensible, mostly, but also highly suspicious.

There's also the questionable soul binding we placed on Lev.

2) The specific of the Accords are many and varied. The biggest thing not to do, as relevant to us, is perform unwilling soul manipulation on most ensouled beings. Some ensouled beings have fewer rights than others. Ensouled beings who are not typically ensouled, like mundane animals, golems, and certain magical creatures classified as "beasts" are categories of being that have fewer protections under the Accords. Largely because they are not intelligent enough or homogeneous enough to have rallied for those rights in any fashion the greater powers would find relevant.

The Accords also establish how the world is run to a degree. How the different major powers can and cannot interact. For example, we know that dragons may not interfere with the business of demons or devils on Contract business in the material world.

Armas could learn more about the Accords, we've just been too lazy to look it up. it doesn't help that the true, full, Accords fill libraries. Blame the fae.
>>
No. 68292 ID: 47a120

Thank you
If the accords as a whole are too long, what about the cliff notes? do the accords lay out punishment? because a focus on just the major transgressions would do as well.

Can you refresh my memory about lev?

As for the Reaper, as you said it's defensible.
It was perfectly within armas' right to defend himself against a spirit attacking him after its body died.

The thing is, even sucking into the eye is defensible. It was still self defense because the binding was the amaturish first attempt and as a result only stopped it from attacking armas in ONE specific way. Restraining it until it could be released safely was to stop it from attacking in other ways, and that failed, it still attacked armas by gutting itself.

Aside from there ancillary arguments could be made. It protected it from lo-fang. as well giving armas an opportunity to undo the damage wrought in self defense by asking the spirit if it wants the bindings removed and if so do it and then allow it to properly pass on. And hey, if anyone argues armas didn't know about lo-fang at the time... well he didn't know about the accords either and besides which the spirit was surrounded by vengeful triads.
>>
No. 68297 ID: 6de77b

>>68292
We slapped some silly 'don't be stupid' binding on him or something. It was really vague and ended up doing something silly I don't know I don't pay attention to the minions.

So far as I'm aware we've never been given a full rundown of the accords. Maybe in irc at some point but if so, I wasn't there.
>>
No. 68306 ID: c6319f

>>68292
The point is that we don't want to bring scrutiny to Armas' actions because of exactly the type of thing we're seeing happen right now in the quest. Defending yourself in court is a sucker's game, better to avoid it.

As for the Accords, the impression I've got so far is that it doesn't specify punishments, those are up to the judicating body on a case by case basis. Death seems to be a common punishment.
>>
No. 68325 ID: 47a120

>>68297
I remember him agreeing to the don't be stupid binding. Only unwilling binding is an issue.

>>68306
Certainly one wants to not be accused in the first place. I was just curious as to why the implication that armas is guilty. Also, going around believing you are guilty is a pretty serious issue in a world with truth sensing. Its a good way to end up in court to begin with
>>
No. 68329 ID: 944788

>>68195
>>68196

So it was cumulation of different things that made Armas act before Lo Fang does? A preemptive strike? A preventative war? How American.

How about mete-knowledge that Armas doesn't know? I remember that Lo Fang gave Camella a drug that would turn her into a mind slave of sort but her will was too strong. Any other dickery Lo Fang did or tried to do to us?
>>
No. 68332 ID: c6319f

>>68325
Lev went to Armas asking for help. Armas responded by slapping him in the face and placing a binding on him at the same time. At no point was the type of help discussed, consent was not given.

The reason for the implication Armas is guilty is that he is depending on who ends up judging the case. Because the guys in charge are dicks. And also he really is guilty enough that we would have to argue in ernest for our innocence even in front of a neutral party. And it would suck because Allview would almost certainly get pulled into the investigation and that's a secret we don't want out further than it is.

>>68329
Essentially. Personally, I consider his Contract with Camella to be both a declaration of hostilities, and an invitation for them.

I also remember another thing he did; he bugged Ito's dojo.

Ooc stuff, we know that he has some form of mind-control chakra. Loyalty enhancer, basically. I think there were a few other things as well but I can't remember them at the moment. The vast majority of the motivation for taking him out exists in the thread proper.
>>
No. 68492 ID: f164bf

Here are some questions regarding what is allowed by the Accords. Perhaps Armas already knows this himself. If not he should be able to get the answers by asking Dávgon.

Under what conditions is it legally permissible to destroy an unwilling soul? In particular is it permissible to do it using a soul binding?

Is there some class of creatures that are exempt from the ban of enslaving using soul binding (except for spirit animals)?
>>
No. 68570 ID: b061dc

Why did Camella get Lo Fang's soul?
>>
No. 68583 ID: 83dc73

>>68570
Camella got Lo Fang's soul because of the deal Lo Fang and Camella had regarding her leg. In an altercation with Blackbeard, Camella lost the use of one of her legs. Lo Fang arranged for the Wizard Dorjpalam to replace it for $5,000,000. Camella didn't have that kind of money, so Lo Fang paid it, but they came to a binding agreement where she would pay him back. But part of the agreement was that if either of them die before she repays him, the other one gets the soul of the dead.

So to answer your question plainly: Lo Fang and Camella had a magically binding Contract that said if either of them were to die before the debt was settled, the other would get their soul.
>>
No. 68584 ID: 5d98c3

>>68583
What happens if BOTH die simultaneously?

Also, I bet if we offer Camella enough dosh and weedle enough we can get that soul for the ultimate lamp!
>>
No. 68594 ID: 83dc73

>>68584
Look, we could ask her nicely and probably get it. Hell, she might just give it to us. Not much she can do with a soul without outside help anyway.

A lamp is stupid.

And if htey die simultaneously the same thing happens is if one of them died a minute after the other: neither of them are in the position to own anything.
>>
No. 68612 ID: 5d98c3

>>68594
Oh? And what SHOULD we do with the soul of some guy we hated? DIGNIFY it with torture, or use it to power some artifact that could backfire on us? Armas' method of torment is humiliation and trolling. I can't think of any way to strip Lo Fang's soul of dignity than to use it to power something mundane, like a lamp, or an electric blanket, or an electric birdfeeder.
>>
No. 68618 ID: 83dc73

>>68612
Armas didn't hate Lo Fang. Savoy maybe, but not Lo Fang. Lo Fang was just a threat it was highly profitable to do away with.

As for uses, the simple information contained in his soul is worth millions of dollars. His chakra, ritual, and curse knowledge is extensive, in that order. He also knows how to make those neat paper charms. He is a master martial artist. And he probably possesses knowledge in a myriad of other fields.
>>
No. 68619 ID: 0447cb

>>68583
Oh thanks, seems Lo Fang screwed himself here, bet he was absolutely certain she would die soon.

Another question, can someone remind me who Elwen is (the person which Armas mentioned and May Lee's clone went ape-shit after hearing it)?

Also, remember that Korean (right?) arms dealer who offered us half a mil to kill Lo Fang? Can we still claim it? Either way, we should call him and tell him that Lo Fang is gone. Having another friendly contact in town is never bad.
>>
No. 68627 ID: 47a120

>>68619
>remember that Korean (right?) arms dealer who offered us half a mil to kill Lo Fang?
IIRC that was an open contract, so no reason you can't claim it.
>>
No. 68717 ID: 47a120

>Buy lo fang's soul from camella, turn into lamp
Is everyone forgetting that Camella is a highly moral human who suspects armas of being secretly evil and part of her working for him is so she is around to kill him if it becomes necessary?
Also, that she would likely let armas learn whatever he wants from lo-fang's soul for free?
>>
No. 68720 ID: c6319f

>>68717
You mean the highly moral human who's been sleeping with a man she knows to be a dragon and whose first act that she witnessed was incinerating a man for bumping into his table? That highly moral human?

Her perspective has shifted since the days she was outraged by Armas even suggesting he might deal with demons.

And there is real value in having constant access to Lo Fang's soul whenever we want. We're not going to get everything we want from it in one sitting without ripping it apart, which we can't do if it belongs to Camella, and which I don't want to do anyway.
>>
No. 68721 ID: 47a120

the suggestion was make it into a lamp for the lulz not rip it apart for the knowledge.
>>
No. 69110 ID: 47a120

So, bagga has been complaining that he misses human food (makes vampires vomit and they cannot taste it).

Ideas were thrown to modify him to not want it anymore, or to modify him to be able to eat human food...
Well why not make blood based foods for vamps which give flavors and textures.

For my first project, lets look at Sourhttp://en.wikipedia.org/wiki/Sour_patch_kids
Those delicious candies are really easy to make.

Ingredients: SUGAR, INVERT SUGAR, CORN SYRUP, MODIFIED CORN STARCH, TARTARIC ACID, CITRIC ACID, NATURAL AND ARTIFICIAL FLAVORING, YELLOW 6, RED 40, YELLOW 5 AND BLUE 1.

so... lets translate... sugar, invert sugar, corn syrup... all of those are sugar
blood contains sugar... for diabetics it contains too much.
Fleshcraft an animal whose native state is very high blood sugar. Then reduce the water in the blood to produce... high fructose blood syrup!

Next on the list... MODIFIED CORN STARCH... well now. starch is a bit of the problem, starch + sugar is what makes those gummy and eventually solid. Starch is mutliple sugar molecules bound together and animals do have it but AFAIK you don't have starches in your blood, only sugars.
This bit needs work, although its possible that perhaps one could fleshcraft a magic strain of corn (most prolific source of starch) that produces starches especially designed to not trigger a vampire gag reflex.

"TARTARIC ACID, CITRIC ACID" - Some recipes of sour-patch have 3 acids... anyways, the acid makes it sour and blood can be acidified in several ways. Most CO2 being delivered to the lungs is dissolved in the water of the blood which makes it acidic. This suggests that vampires should have no problem with carbonic acid (natural blood acid). Dissolved CO2 is what makes all rain acidic, its also what makes sourpatch kids sour and gives the "tangy" taste to carbonated drinks.

Alternatively, if a mammal is subjected to atkins their liver is forced to manufacture ketones as an alternative foodsource for the brain which subsists almost entirely on glucose.
One of which is acetone (nail polish remover), having those in your blood makes it more acidic.

Blood is typically red, however crustacians have copper based blood which is blue and some people have a mutation that causes their blood to be orange.

AFAIK "natural flavoring" means MSG

Not sure what the artificial flavoring is in that... but there you have it, a way to make sourpatch kids for vampires out of all natural blood ingredients.
I am most proud of my design for High Fructose Blood Syrup.
>>
No. 69130 ID: 370c40

>>69110
you don't put MSG in candy

that's not what MSG is for
>>
No. 69145 ID: 47a120

>>/quest/500109
>>/quest/500113
>>/quest/500118
>Go visit your damn wards, right the fuck now! Seriously. Gawd, if you don't do it this time, I forward the motion that he's been geased.

I asked bob in IRC why he has been ignoring this suggestion the last few updates
<TheBeardedBob> And exactly what will he do, hm? I just see 'spend time' votes. So I can just have Armas do anything with his wards, then?
<MrTT> so the issue is that the check on and spend time with wards posts in the last few updates were not specific enough?
<TheBeardedBob> It's like saying 'go read a book!' Well okay... what book? What are you looking to get out of this?

So, yea... if we want armas to visit his wards we need to be more specific and actually explain what he should do with them.
>>
No. 69147 ID: 47a120

<MrTT> has armas eaten any of the vampire hearts the goblins brung him since he has become a godling? And if so, has it exploded?
<TheBeardedBob> not after the first exploded, no
<MrTT> thank you
<MrTT> since the mere is a gate to whaitiri, what would happen if armas stabbed a vampire with it?
<TheBeardedBob> explosions
<MrTT> ah, something to avoid then
<MrTT> how come there was no explosion when he stabbed a devil with it in the heart though?
<TheBeardedBob> why would it?
<TheBeardedBob> vampiric magic was MADE by devils, doesn't mean that infernal magic is correlative in form to vampiric.
<TheBeardedBob> Same with elder and dragon-things that have bad reactions to elder rarely react so to dragons, and vice versa
<MrTT> Ah... so vampire and divine react explosively but divine and infernal are fine to mix?
<MrTT> that make sense, there are demon-gods
>>
No. 69325 ID: 47a120

>>/quest/501893
>While I'm walking, I find my thoughts returning to a comment made by Promethian Lucifer, just before we parted ways. He said 'Best of luck on the rest of the experiment' just before leaving. …But why would he say that? Even assuming he can see every active project I'm working on, what exactly could he be referencing? The War Golem? The Laine Company as a whole? My personal experimentation?

Armas IS the experiment
Remember someone remade him, messed with memories/personality, gave him dual blank bloodlines, made him a trouble magnet, and an NN strike magnet for a while...

The goblins found out what caused the NN strike magnet, but they haven't shared. When we finish with silja notewriter promised to tell WHO it was, but not what.
>>
No. 69336 ID: c6319f

Still just an assumption and Lucifer could still have been referring to any number of things.
>>
No. 69382 ID: 7dbd6b

>>502205
Addressing concern in Disc:
The wording wouldn't be exactly that. Just a description of the basic idea, there. The final favor-wording would probably be more like "Make available to me the circumstances and memories of any and all gaps in my recollection between YEAR and YEAR, without harm to any person favorably associated with me, without any knowledge of mine remaining in your mind at the end of the favor." I figure that the combined might of the board and all of it's wordy-things with all of the Ms can make up a decent favor wording.
>>
No. 69404 ID: c6319f

>>69382
While putting Owner on the case would definitely get us everything there is to know about our past, it could be seen as a waste of a boon when we do have other investigative paths open to us that we're in the process of pursuing.
>>
No. 69405 ID: 7dbd6b

>>69404
It's better than asking him to find out what Promethian Lucifer meant about the experiment at least.

Any ideas? That's just the biggest mystery I can remember in this quest, since it probably relates to the two blank bloodlines, Mr. Grim-noir, and most of the 'weird' things that powerful beings keep commenting on.
>>
No. 69409 ID: 7dbd6b

>>69404
Wait, which paths are we actually pursuing? I remember a few leads, but I don't think they were ever followed up on, or at least haven't come up with any results yet.
>>
No. 69421 ID: c6319f

>>69409
We made a deal with Note Writer, that once Silja's recovery were complete he'd investigate our past for us.
We're also going to go through our childhood photos and yearbooks and things with Lyubov to check for inconsistencies in our childhood memories. Remember, Lyubov's single living Gate of Self 'sister' is in a relationship with that world's Armas and she therefore has some childhood Armas stories to compare against. Obviously to be taken with a grain of salt given it's another world, but valuable nonetheless.

>>69405
It almost certainly relates to the two blank bloodlines and the NN strikes as well. There's also the possibility that the majority of Armas' remembered past is fabrication. That it never happened, or happened in a radically different fashion. We just don't know.

'Mr. Grim-moire' is most likely an AORB operative, in my opinion. Though he could obviously be something else.
>>
No. 69433 ID: 47a120

>>69421
look up mr grimm in the AORB databse we have access to
>>
No. 69434 ID: c6319f

>>69433
No u.

More seriously, we don't even have a proper name. If he is an AORB operative, he wouldn't be in the database, or else he'd be classified. Checking the database would be a decent way of narrowing the possibilities but not necessarily conclusive. Something to keep in mind in any case.
>>
No. 69437 ID: 47a120

>>69434
if he is an AORB spy on armas' parents, something I find unlikely.
If he is a third party then they likely will have a file on him.
>>
No. 69530 ID: b1b5d1

>>69437
I agree with this. He a magical operative of some kind working within America itself. If there's not something in the database on him, that is reason to be very suspicious.
>>
No. 69651 ID: dd1db5

>>69404
A horrible waste, he offered a wish that he is soulbound to NOT resent armas for.
It could be something like "teach me all you know" or "provide me with X of your flesh" (for consumption) or what have you.

Heck, the goblins BOUGHT knowledge about armas from some info traders and armas is a millionere now and commands significant power and has contacts. We should use those to track down info brokers who know and pay them in money or labor or both for the knowledge.

Also we could use some og questions here. Remember we are on good terms with him thus far and he has been going above and beyond the LETTER of the agreement, and he respected our desire for knowledge. Asking for knowledge about such an issue (which does not deal with raw power) would probably further earn his respect and as such be answered with good will and beyond the mere letter of the contract.
>>
No. 69675 ID: c6319f

>>69651
I definitely agree that it would be a waste. But we should keep in mind that just because he's bound not to resent Armas, doesn't mean that he wont slap our shit if we overstep ourselves.
>>
No. 69677 ID: 47a120

>>69675
True, there could also be others who would do so on his behalf.
But would asking for tutoring justify shit slapping?
>>
No. 69710 ID: c6319f

>>69677
Tutoring is fine. "Teach me all you know" isn't. I know I'm quibbling and you were speaking in broad terms and giving an example rather than make a specific suggestion in ernest. But I think it's important to keep in mind that there are requests that will end badly for us.

Owner could effectively lobotomize Armas with sheer weight of knowledge, for instance. Or he manages to teach Armas everything. And now Armas possesses knowledge that in his hands causes him to be an impedement to a more favored plot of Owner's; Owner kills Armas, not out of resentment, but practical concern.

That kind of thing.
>>
No. 69727 ID: 47a120

>>69710
I was thinking the best requests would be respectful and not trying to exploit him on the letter of the agreement.
Like... "take me on as a student, where the time you spend teaching, the pace of the teaching, and the specifics of the knowledge imparted are what you deem reasonable and fair"... how is that?
>>
No. 69729 ID: c6319f

>>69727
Generally I'd say that hanging terms off of his values is risky. His perception of what is reasonable and fair in terms of the tutelage he offers a being like Armas could be incredibly unfaivorable.

But no matter what we ask for, there is going to be a paranoid interpretation so, eh.
>>
No. 69747 ID: 47a120

>>69729
The idea of hanging the values off of his own interpretation is to prevent him from being a monkey paw like amen and interpreting our wishes literally in a way that fucks us over.

I think we should forgo the soulbind entirely and explain to him why. It is a gesture of goodwill. Even if he is bound to not resent it others could and would if we dishonor dragons in general... but most importantly we know better, we have experience with the bloodfiend and how one's wishes can be interpreted via a strict adherence to the letter of the request while being something you wouldn't like. So we forgo the bind, but instead let us discuss things with him in a more candid manner where he informs us what is appropriate to ask for and what isn't
>>
No. 69758 ID: c6319f

>>69747
I'd rather demand he get bound by a humorous individual. Either wildly inappropriate or difficult to attain the services of or something. Make him work for it. He'd appreciate it, I'm sure.

And he wont let us NOT have him bound, because it's part of the game for him. It'll give him jollies. We can't deny the man his jollies. Seriously, it's dangerous.
>>
No. 69793 ID: 333c1d

>>69677
There ARE others who would. Tiamat has a whole host of dragon groupies, hangers-on, fans, and adorers.
>>
No. 69938 ID: e64ce4

Testing. 1, 2, 3.
>>
No. 69954 ID: 333c1d

Keep in mind dudes, our Deal with Ogrimir (which Einrik just pointed out is basically a Curse) requires us to kill living einherjar. In case you're not hip with the times (it's cool, I had to go back and check out thread three to remember this myself):

1) Living Einherjar are Einherjar in mortal bodies which were not built for them. Young einherjar like Osto, or veterans who never died like Gunnar, or people with tricks to fully take over mortal bodies like Aska and Gleb (NOT using the 'die and posess your own corpse' trick, as far as I can tell, but instead actually enjoying some sort of Ressurection that reuses their body or hijacks another mortal's body) all count as Living Einherjar.

2) Spirit Einherjar are Einherjar who have died and gone to Valhalla, and then come back as ghosts for some reason. These ping as Einherjar, but don't count. We can talk to them freely and Ogrimir won't care.

3) Spirit Einherjar who are ensouled in a golem body also don't seem to count. Abolec was one, and when we destroyed his golem body we didn't get to ask a question. On the other hand, we apparently didn't need to destroy it either.

So, since Einrik was kind enough to tell us that almost all the Einherjar in Japan right now are Spirit Einherjar who are ensouled in golem bodies, we know we probably won't get anything from killing them.
>>
No. 69990 ID: 47a120

>>69954
You seem to be correct. But to be fair, posters aren't pulling it out of their butt. Rather it looked like word of bob was saying otherwise in his latest post in thread.
>>
No. 70007 ID: c6319f

>>69990
I'm guessing it was word of Bob but that he'd forgotten earlier established rules of our deal with Ogrimir. Or it was a Test that Buttz successfully navigated. Yay Buttz.
>>
No. 70123 ID: d1ad30

>>69954
>3) Spirit Einherjar who are ensouled in a golem body also don't seem to count. Abolec was one, and when we destroyed his golem body we didn't get to ask a question. On the other hand, we apparently didn't need to destroy it either.

Word of Bob, at the time and also back in thread 4 and 5, was that we did need to destroy it, just that we wouldn't have a question from it, because Ogrimmir.
>>
No. 70149 ID: 47a120

>>70123
>3) Spirit Einherjar who are ensouled in a golem body also don't seem to count. Abolec was one, and when we destroyed his golem body we didn't get to ask a question. On the other hand, we apparently didn't need to destroy it either.
>Word of Bob, at the time and also back in thread 4 and 5, was that we did need to destroy it, just that we wouldn't have a question from it, because Ogrimmir.
So what happens when Abolec test pilots our golem?
>>
No. 70156 ID: d1ad30

>>70149
>So what happens when Abolec test pilots our golem?
Remember, we needed to kill Gleb only once (Gleb sure didn't die by our hand when he ate his own head). So, well, this should apply to Abloec too.
>>
No. 70158 ID: 47a120

>>70156
If that is that case, we now have a way to deal with spirit einher who are friendly.
Craft a disposable golem body for them. Have them possess it. "kill" it.
They are now safe from us.
>>
No. 70477 ID: ff0c36

Son of a bitch. Old fan here, haven't been to tgchan in some time. Last I was here, Bob was still on Golem Quest. Well, I reread Ant Quest, was feeling pretty good, figured I'd try and catch up with this thing.

And holy shit. This thing is huge. I'm still in the first thread and it feels like I've been reading for a loooooong time. Don't get me wrong, I've enjoyed myself thoroughly. It's just now I'm at some junction where the characters are in some kind of extraplanar/illusory stairwell that never ends hunted by phantasmal killers, and the segment likewise never seems to end.

I just thought I'd share my suffering with you folks. Give me time, I'll catch up eventually.
>>
No. 70478 ID: 933f92

>>70477
Please update us on your thoughts when Minions become available, and the whole Lyubov shitstorm (you'll know it when you see it.)
>>
No. 70479 ID: 83dc73

>>70478
Knock it off. It's done, grow up.
>>
No. 70491 ID: ad580f

>>70478
You are literally the only person still upset over that. You're an adult, so grow up.
>>
No. 70493 ID: 933f92

>>70491
Aight, it's more fair to ask for once-a-thread thoughts anyway.
>>
No. 70528 ID: 3805e4

>>70478
> and the whole Lyubov shitstorm (you'll know it when you see it.)

Elaborate.
>>
No. 70535 ID: 933f92

>>70528
Trust me. You'll know it when you see it.

One of the minions slept with the main character. That's really all there is to it. There's the separate issue of us telling her about ALLVIEW, but really? >>70491 >>70479 They're right. There's nothing whining about it now will solve.
>>
No. 70539 ID: 888df6

>>70528
>>70535
You make it sound like the minion raped Armas or something. This was not a sudden thing, it developed over time and occurred due to player action all round. The only meaningful contention was between the players who had different ideas of how Armas should have behaved.

And stop doing that spoiler tag thing.
>>
No. 70540 ID: 933f92

Dude, it's an actual fucking spoiler. As in, a plot development later on. It's how they're meant to be used.
>>
No. 70541 ID: 888df6

If you didn't want to spoil anything you wouldn't have brought up a specific instance of contention among the player base that was "an actual fucking spoiler".

They asked for elaboration and you gave them a non-answer and some spoiled text. Are they going to not read it? No, they are going to read it because it presumably contains what they actually asked for. That being an actual explanation.

You using the spoiler tag does not disavow you of the responsibility for the spoilers. You can't argue that they're making a choice when you brought up the subject and continue to string them along in as non-satisfying a manner as possible.
>>
No. 70571 ID: 8746f9

>>70535
I'm not the same guy who said he's just started to read this. I was just curious what you are referring to.

And no, you're not the only one bothered by the lyubov's mary sue, dm cock-sucking favoritism bullshit that has been going on.
>>
No. 70572 ID: 7030e7

>>70541
>You make it sound like the minion raped Armas or something
That's one hell of a way to interpret what was written. I never would have even remotely come to that conclusion.
>>70540
Because they are no longer commonly used like that one usually writes something like "actual spoilers" before using them the old-fashioned way.
>>70541
>string them along in as non-satisfying a manner as possible.
That is how you are supposed to tell someone what you are talking about if you don't want to influence their judgement. There was an issue about a minion who slept with Armas. No more information should be given because anything more is unnecessary for ff0c36 to know which issue Dollmaster is interested in. Anything more like
> This was not a sudden thing, it developed over time and occurred due to player action all round. The only meaningful contention was between the players who had different ideas of how Armas should have behaved.
is potentially clouding the judgement in a minor way. You are already saying it was ok which is something the reader should judge for himself. Other than that you are intentionally harming Dollmaster's position by saying he is the only one who still cares about it. You don't even seem to want independent opinions to form. Quite contrary to Dollmaster who explicitly wanted the opinion of someone unaffiliated with your group.
>>
No. 70574 ID: 47a120

>>70572
As far as I know the shitstorm was not on armas having sex with her.
But because her powers and build give her massive bonuses against divine creatures should she turn hostile. Some people freaked out into full paranoia mode and decided she intends to mind control armas and usurp him as the main character. It was a completely unfounded fear.
>>
No. 70579 ID: 5bf8f1

>>70574
Way to spoiler stuff for someone who has yet to read that. Good going there MrTT just after there was discussion about not spoiling the story for the new reader you decide that trying to be perfectly accurate (and yet again reducing a more complicated issue to a single aspect you personally think important) is more important than just letting the guy read it for himself.
>>
No. 70600 ID: 47a120

>>70579
Nothing was spoiled, it was a vague line that revealed nothing about the plot.
>>
No. 70604 ID: d708f9

>powers and build give her massive bonuses against divine creatures
Spoiler
>Some people freaked out into full paranoia mode and decided she intends to mind control armas and usurp him as the main character
Unnecessary OOC information that shapes how the quest will be perceived. Someone who reads it after this will look out for how someone might think she manipulates people.
>It was a completely unfounded fear.
Just let the guy read it for himself! Don't judge for other people whether stuff within the quest can serve as a foundation for theories. Sure, she didn't become the main character and her player apparently never intended for her to become a MC. This doesn't mean there had never been any reason to fear it.

If there has really never been any reason to think bad about Lyubov regarding taking over or any of the other stuff her player has be accused of (because that has not been the only thing despite what you imply) then there is no reason to explicitly state again and again that there is nothing. If there is really nothing one can reasonably object to just let everyone see for themself. You don't have to convince someone who has not even read said thread that there is nothing there. And it is probably quite futile to attempt convincing someone many month later that there is nothing to be angry about. Quite frankly your attempts to discredit an opinion of someone who isn't even trying to propagate said opinion in front of someone who had been asked to serve as a neutral third-party as ludicrous. I don't think I will reply to further posts on this matter as I have made my point clear.

tl;dr: Don't try to force your opinions on the new reader. Just let him read for himself.
>>
No. 70611 ID: 47a120

>powers and build give her massive bonuses against divine creatures
>Spoiler
Irrelevant little tidbit that reveals practically nothing. Especially in the context of having already been told there are 20-some minions.

>Some people freaked out into full paranoia mode and decided she intends to mind control armas and usurp him as the main character
>Unnecessary OOC information that shapes how the quest will be perceived.
Bull

>It was a completely unfounded fear.
>Don't try to force your opinions on the new reader.
Do you not understand what the word opinion mean?
It is not an opinion. She didn't turn her powers on Armas, some predicted she would, they were proven wrong.

Also, telling someone MY OPINION is not FORCING my opinion on them.
>>
No. 70616 ID: 888df6

The fact that she doesn't, hasn't, and/or wont doesn't make the fear unfounded, especially relative the time frame in question where her capabilities were a very new thing. At that juncture it was decidedly in the realm of opinion rather than fact and events since then do nothing to dispel the conditions the opinion was formed in.

Also, irrelevant tidbits? Hardly. Simultaneous revelation of her having exceptional powers and Armas being divine. Both of which were plot points of relatively great importance and narrative impact and also a lot more specific than "hey, later we get dudes working for us".
>>
No. 70617 ID: 47a120

>The fact that she doesn't, hasn't, and/or wont doesn't make the fear unfounded
That is the very definition of unfounded fear.

>Exceptional powers & divine
I didn't say her powers were exceptional, only that they gave her an advantage vs a specific type of being.
Divine is hardly a big reveal as it:
1. Is all over this thread
2. Is all over the wiki
3. Occurs pretty early in the quest whaitiri soul graft
4. Its not inherently superior to other types of power, its just A power type. It was like saying "Aang from avatar is an air-bender".
>>
No. 70623 ID: 888df6

>>70617
>That is the very definition of unfounded fear.
Not relative that timeframe at which point most of the data that would make the fear unfounded was simply not available. You can't look back and say that because an event did not occur, that concerns over it possibly happening were unfounded.

As to point (3) of your list, no that's wrong. Magical mechanics reveals are such that that's not a relevant metric as it happens, from the perspective of the reader.
>>
No. 70667 ID: ac8a26

>>70617
1. I for one didn't read much of the discussion until I had catched up to the quest for this very reason.
2. Nor of the wiki. I don't really see any reason to read either before having read the quest.
4. Massive boni against any magical group count as exceptional power in my opinion.

>unfounded fear
To give an example: You are jumping from a cliff. You have reason to fear for your life. You somehow survive. Does this retroactively make the fear you had before unfounded?

I really shouldn't answer you. You are not good at arguing nor at seeing reason, I fear.
>>
No. 70727 ID: 47a120

>>/quest/511426
>Summon Bonzi and invoke his item storage deal to get to KJB without having to leave the line.
We can't summon Bonzi, we can only use his power to store items... not sure he has enough power to do so from the moon. He is bound to attempt so it might kill him to try (remember SB would have to have sacrificed half his shade in the attempt)
>Summon Grigori for drunk Wizard shenanigans.
>Summon Dorjpalam for trying to get a shenanigan-less Wizard drunk.
>Summon Oggmum for no reason at all.
>Summon Hyougo because now you're just trying to collect them all.
How?
>Ask Iron Trick whether it'd be possible to Darkening the moon. Threaten Lunastaroth with removing the moon from existence.
>Threaten Lunastaroth
No
>Ask Iron Trick whether Rabbit would like to speak through him to Lunastaroth, assuming you get in there.
As if rabbit needs our help... and who said he wants to talk to him?
>Mix drinks for everyone and surreptitiously try to put your blood in it to make people (if they're human) cannibals.
Willingly giving out your blood to people who hate you is fucking retarded
>>
No. 70728 ID: 933f92

>>70727
>As if rabbit needs our help... and who said he wants to talk to him?

Consider: The moon is VERY FAR from earth, and is distant from the NeverNever. It might be that Rabbit might need the help, yes - and rabbits have at least one cultural connection with the moon (Japanese).
>>
No. 70729 ID: 62ad09

>>70727
Perhaps if you don't like the ideas, you could post something yourself? It's rather annoying to have ideas shot down (even stupid ones like this) with no alternative presented.
>>
No. 70731 ID: 47a120

>>70729
I did, it was dissected point by point as being stupid and then I deleted it.

Also, I am the first guy who came up with the idea of summoning grigori. You heard it being discussed on IRC most likely? Thing is, you just said "summon X" without saying HOW to do so
>>
No. 72241 ID: a048c8

Armas knows somebody that almost certainly knows what to say to scare the shit out of everybody here, has enough schadenfreude to do so, and can communicate mentally with him.

Unfortunately, it's Amen.
>>
No. 74811 ID: 58cca1

What happened to this quest? Has it fully transitioned into an irc-game, died, gone on hiatus, turned invisible? Are there any more interesting irc-logs?
>>
No. 74825 ID: 888df6

>>74811
Indefinite hiatus. So yeah, it's dead.
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