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File 146094315499.png - (182.01KB , 826x826 , QUEST STUFF.png )
99230 No. 99230 ID: b1ab1f

please fill with memes.

chronocide discussion thread to ask me questions and such, me to dump art, or anything else related!
Expand all images
>>
No. 99263 ID: 1cebc8

So are you the original author or is this yet another twisted bromantasy fanfiction?
>>
No. 99265 ID: 59a537

>>99263
It links to here from http://chronocideserial.tumblr.com/, so it is pretty clear this is the same author.
>>
No. 99267 ID: 59a537
File 146104272083.png - (2.53KB , 185x256 , ChronoCider.png )
99267

On an unrelated note, how about some ChronoCider?
>>
No. 99272 ID: b1ab1f
File 146106196553.jpg - (1.44MB , 2448x3264 , image.jpg )
99272

>>99230
>So are you the original author or is this yet another twisted bromantasy fanfiction?

Yes! EveryZig is corrext, Im the creator. Though I dont like to call myself the sole person to let this happen, a few good friends of mine helped me with it quite a bit.
Mercui.tumblr.com
hydrangeaisle.tumblr.com
enderquestral.tumblr.com
gamekxnd.tumblr.com

>on an unrelated noteC how about some ChronoCider?

Ohh my god That is amazing I might draw Val drinking it when i can haha

I didnt wanna keep this reply without a photo so theres.. A lazy Val notebook drawing
>>
No. 99460 ID: b1ab1f
File 146171119811.png - (30.12KB , 330x225 , val profile.png )
99460

>>99230
so.... already theres starting to be a big lack of suggestions, which sucks since ive been really motivated to move this story along recently. I worked hard on this plot and I dont want to see it quit, and suggestions help push it forward! SO, please I urge you to ask questions and all here in case youre unsure what to suggest. Also, heres a val.
>>
No. 99466 ID: 1cebc8

Do you plan to use a full story narrative or will you add RPG mechanics for humor and accessibility?
>>
No. 99467 ID: 59a537

Sometimes you just have times like that where you have very few updates; I have in the quest I write. I hear it can help to have a list of options at the end of each update, like
[Speak to Shadowy Figure]
[Sneak up to Shadowy Figure]
[Hide and Listen]
[Other]
>>
No. 99489 ID: b1ab1f
File 146180195330.png - (136.18KB , 931x686 , 5 - Copy.png )
99489

>>99230
>Do you plan to use a full story narrative or will you add RPG mechanics for humor and accessibility?

I'm trying my best to bring it to the RPG side! This is my first experience in making a quest and writing my own story, so it's hard to tell how I'm doing. It will probably be more prominent as I go, since its all so new.

> I hear it can help to have a list of options at the end of each update,

Ahh I've seen! I've considered it a ton since it would be in the format of a Choose Your Own Adventure, but there might be other ideas that others have that're better than my own. Most likely I'll do my best to put that in
>>
No. 99565 ID: b1ab1f
File 146211367317.png - (309.22KB , 1000x1000 , chronocider.png )
99565

A bit of a break but finally an update! Multiple choice this time, as awkward as it is.
Most likely from now on updates will come on weekends if at all, unless I have free time during the week.
>>
No. 99649 ID: b1ab1f
File 146267703853.png - (237.90KB , 595x615 , clockwork crown.png )
99649

Hey so the 8th happens to be a concept clockworks birthday so... heres a small snippet of him! He never made it into chronocide so I just wanted to drop him here

happy birthday raptor son
>>
No. 99768 ID: b1ab1f

Id like to say quickly that when it comes to battles and such, it mostly depends on 20 sided dice. (Un)fortunately, Val was successful in launching the poor child at Janice, and Janice got a low enough roll to be hit head-on. I cant believe.,
>>
No. 99772 ID: 3663d3

please don't take anything kome says seriously. he is........... special.
>>
No. 99773 ID: 595d54

>>99772
Kome is a living incarnation of God and should be treated with reverence and worship.
>>
No. 99784 ID: b1ab1f
File 146341714829.png - (36.46KB , 374x257 , ian profile.png )
99784

>please don't take anything kome says seriously. he is........... special.

in skype with my other quest friends we were laughing abt their suggestions, its hard to ignore such great suggestions. I mean, who could ignore a beautiful suggestion such as

>Sleep in the car
Sleep in the car
Sleep in the car
Sleep in the car
Get some Chinese fast food.

also i chose the suggestions randomly with a dice to help, i guess it couldnt ignore them lmao
>>
No. 99814 ID: 8013df
File 146349114477.jpg - (116.02KB , 400x400 , 48565165.jpg )
99814

>>99773
Why thank you.
>>
No. 100641 ID: e83a9a
File 146656885859.png - (181.21KB , 554x658 , whoops lmao my fukcing.png )
100641

well... ive been absent for quite a while. i, dont have much of an excuse (other than finishing this year of school and other projects) but i should have some free time soon! my top priority has recently shifted to chronocide's serial format, since a few of my writer friends are creating a website for young writers! i have the fortune of being in this group, so the stress of writing multiplied by..... a lot.

BUT since summer leaves me with more free time ill have more time to focus on other things! like this quest! this was meant to be a free-time sorta thing, but i really want to get back on this train.

so for now, i leave this sketch from page 6 of chronocideserial
>>
No. 100909 ID: e83a9a
File 146730485158.png - (242.22KB , 1200x1200 , 430am.png )
100909

an update after 84 years.......... cries
>>
No. 100922 ID: c6e626

Out of curiosity, how old are Val, Ian, Devin, and Janice? (Is that a spoilery thing to ask?)
>>
No. 100923 ID: e83a9a

>Out of curiosity, how old are Val, Ian, Devin, and Janice? (Is that a spoilery thing to ask?)

Nope! There isn't a set age but I have a range in mind
Val ~ 17
Ian ~ 19
Devin 7-9
Janice ~ 22 in appearance, but older than that.
>>
No. 100945 ID: b2d501

>>99773
Stay FAR away from me.

So how deep is the interaction between a cyborg and their augmentations? Can we uninstall modules and organs from a dead corpse like we would a dead computer, or are the nerves and flesh integrated into the hardware?
>>
No. 100954 ID: e83a9a
File 146739916384.png - (344.62KB , 880x883 , red riding val.png )
100954

>So how deep is the interaction between a cyborg and their augmentations? Can we uninstall modules and organs from a dead corpse like we would a dead computer, or are the nerves and flesh integrated into the hardware?

It's probably not best to answer anything story related while on painkillers, but I will do my best. Wisdom teeth arent fun mdudes. Forgive me if I don't answer this well.

The way clockworks are mainly a carved out humans with these machine parts in. The only organs that are really there are the lungs, heart, and brain. These obviously have modifications to them, and theyre all tied down and set in place inside the body. You can remove and exchange parts like any machine, but theres a few parts you cant really touch or else the clockwork "dies", such as the brain or a capsule inside the head. In the current page im working on for the serial, it describes there being support inside that could be removed, with Devin to demonstrate. For the most part, these components can be exchanged for new parts at any time.

I hope this explained it without revealing too much, im doing my best while trying to recover ;u;

(somewhat relevant drawing thrown here as well, whoops)
>>
No. 101807 ID: e83a9a
File 146908890147.png - (177.80KB , 500x500 , image.png )
101807

Rises from the grave with a colored janice (body horror/gore/whatever? Warning)
>>
No. 101821 ID: 398fe1

>>101807
>warning
Uhh... do you mean that gash on her arm? Or am I overlooking something?
>>
No. 101841 ID: e83a9a

>Uhh... do you mean that gash on her arm? Or am I overlooking something?

partly that, from my knowledge theres people that dont like the sight of clockworks,, better safe than sorry idk. i could be going overboard its not that bad to me
>>
No. 101842 ID: 595d54

>>101841
What clockworks?
>>
No. 101957 ID: c6e626

>>101842
"Clockworks" refers to the clockwork cyborgs in Chronocide in general. I think what rae was getting at is that they're basically messily put-together walking corpse bots and that makes some people uncomfortable
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