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292083 No. 292083 ID: 8c0848

So here we are. Out in the middle of nowhere, freezing our asses off.

:shera: "Where is that old fart? He was supposed to be here an hour ago."

:rynh: "He said he forgot something and would meet us out here. He'd better not have forgotten that too."

We could wait inside, but it might be trapped or collapsing or a haunted pit of demon hate, so we probably want to know about any surprises before going in.

:thodren: "Is that him? I hear a rider, but I also hear something else."

I can hear it, too. It's definitely a horse and some kind of weird cackling and whooping... Oh gods, damn it all.
457 posts omitted. Last 50 shown. Expand all images
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No. 365704 ID: 573166

>>365653
This guy seems like he might be a bit too powerful for you. Act cordial, and polite. If you piss him off, he could zombify the whole lot of you.
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No. 365705 ID: 573166

>>365704
Oh, and be sure to tell him that there is likely a massive gnoll abmush outside the tomb/ruin. Should win you some brownie points with mister lich here.
>>
No. 365710 ID: c64d14

>>365653
This thing could have all the answers to Mel's questions. Of course, at the same time it could probably kill the old man with a glance if it lost its patience with him.

But that couldn't happen, could it? Mel is the very epitome of calm, rational discussion.
>>
No. 365711 ID: b6edd6

>>365705
He probably wouldn't worry about some gnolls, though I guess we could still comment on them.
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No. 365714 ID: e79d6a

>>365704

Don't we have plot armor though?
>>
No. 365717 ID: b6edd6

>>365714
Even if he probably won;'t immediately kill us, he could still throw us through a wall and break some limbs.
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No. 365891 ID: 8c0848
File 132140410864.png - (79.94KB , 630x768 , 562.png )
365891

"As long as you don't plan on killing us on the way out, I don't see any reason to stop you."

"I have no such plans. There is nothing for me to gain from it at this time."

"Okay. Umm... Good? We'll just get out of your way then, whoever you are."

"I am... Ah, yes. I am Achbanon. It has been so long since I have thought about my name, it seems to have slipped my mind."

Okay, maybe I should be careful not to remind him of the wrong things. He's probably really fucking evil, but he's not really showing it. He's been locked down here for forever. He might be super crazy or something.
>>
No. 365894 ID: 453e62

yes, at the moment he cares more about getting out then fighting you because fighting you may slow him down enough that he loses his chance, and he doesn't want to risk it. regroup.
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No. 365937 ID: 1268e6

>>365891
Wait. What's that on his chest?

Don't you think something REALLY FAMILIAR could go on that socket?
>>
No. 365941 ID: 1854db

Retreat back to your group FAST, and ask your employer if he knows this guys name. In whispers. Before he catches up.
>>
No. 366121 ID: a43214

Inquire what was keeping him here, perhaps.
>>
No. 366281 ID: 26b51f

>>365937
Well, shit, looks like we may be paying a visit to mom again in the immediate future.
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No. 366362 ID: 14428f

>>366121

This. Converse without stopping him, but I'm not too keen on letting him out. Learn more.

If he does own that extremely dangerous gem, then he obviously wants it back, and may destroy or subjugate the world with it.

And the world is where you keep your bacon, Rynh.
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No. 366429 ID: bccf7b

>>366281
All of a sudden I'm worried just how many "children" she's had....
>>
No. 366468 ID: f61b94

God dammit that is not the right thing are you guys idiots or what

I mean seriously the original thing doesn't even look like that and it's not a socket god damn
>>
No. 366516 ID: d60822

>He doesn't remember life
>we have an opportunity to selectively reveal his memories thus coloring his future nature in the world above
Rynh, you need to have sex with him.
>>
No. 366571 ID: a23df5

>>365891
Letting him go is probably the best option at this point. Chances are you don't have the firepower to stop him anyway.

Once he's gone, pillage with impunity.
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No. 366710 ID: 8c0848
File 132179894837.png - (80.61KB , 668x697 , 563.png )
366710

>Don't you think something REALLY FAMILIAR could go on that socket?

The only thing I can think of would be the gem that's in the socket right now.

>Regroup

This is probably a good idea. I don't want to say the wrong thing and set him off. I motion to Shera that we should back off and start back to find the others.

"HOLD. You were not thinking of returning to seal the entrance before I could take my leave, were you? Unacceptable! How dare you! I will destroy you all for your impudence!"

Like that. Shit...
>>
No. 366715 ID: a1d7ad

>>366710
Say you just wanted to make sure that others are aware of your coming and stay clear. Make sure to bow as you say it.

If it doesn't work, RUN!
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No. 366726 ID: c71597

>>366710
Quickly inform him that you had no such plans and just wanted to get your other accomplices to move out of his way so he has a clear path to the exit. He can even follow after you to make sure you're not going to try to seal the exit.
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No. 366727 ID: a23df5

>>366710
Jesus. Talk about going from zero to batshit-fucking-crazy in three seconds flat. Goddamn liches and their fucking paranoia...

Make one final attempt to reason with him and explain that you have no intention of stopping him - maybe even offering to wait behind while he leaves - then, if that doesn't work, HAUL ASS.
>>
No. 366728 ID: e3f578

"We were just going to regroup and stuff. Probably just find some cool trinket or big wall prophecy an old guy can look at. Seriously, we're just defending an archeology guy, we don't get paid to stop you. Fuck messing with some old lichy thing, no offense. Or are you just making excuses to kill everything you see? You have got to stop."

Rynh, stop being Rynh and be the lichy thingy.
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No. 366735 ID: dad164

>>366726
this
>>
No. 366741 ID: b6edd6

Say: "Seal you in? I doubt we even could seal you in if we wanted to!"
>>
No. 366764 ID: e79d6a

Got any Turn Undead spells on your person?
>>
No. 366782 ID: 4784be

emphasize that you do not plan on trying to stop him as you do not feel like dying anytime in the near future.
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No. 366811 ID: 4449cc

Do you remember the part where we collapsed the entrance? We've totally already sealed him in. In case you've forgotten.

I'm guessing you didn't trap yourselves in completely and can still get out by climbing down from that upstairs place that was at the entrance or something. If so, you can tell him that you have no intent to try and trap him and will even show him the way we where planning to get out even though the main entrance hall is collapsed.
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No. 366816 ID: 1854db

>>366710
Set him on fire before running.
>>
No. 366960 ID: 40cb26

Tell him you don't even know how to, you were just going to leave him be. In fact invite him to walk ahead of you. If you can get him as far as the others he'll end up surrounded.
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No. 367636 ID: 8c0848
File 132208720115.png - (134.92KB , 661x730 , 564.png )
367636

"No no! If you want to go first, go right ahead. Don't let us stop you. We have no interest in stopping you at all. I know I'm not stopping you."

"And I have no intention of letting you stop me. Stand aside."

"Rynh, let's get out of the nice dead guy's way before he fries us with horrible death magic. I am way to hot to die here and being a zombie with a hot ass is not going to do anyone any good!"

I'm just going to stand aside and let the freaky corpse go. He's probably a little out of my league to fight outright and everyone else is NOT HERE!

He walk/floats past us without incident. Creepy.
>>
No. 367637 ID: 453e62

follow him a distance away. when/if he sees the others then BLAST him. positive energy would work the best, the energy of life and such. undead are made of negative energy. put a powerful enough blast to push him would be enough, then yell for gustav to blast him too and thodren smash.
>>
No. 367638 ID: 1854db

Follow him. Be ready to unleash the hurt when he inevitably finds the rest of your party and a fight breaks out because you weren't able to go ahead to warn them or plan anything at all.

Someone you know is probably going to die tonight.
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No. 367655 ID: cdb8cb

>>366710

Oh shit the entrance is already sealed! Damn cave-ins. He'll probably totally blame you too, since it's totally your fault.
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No. 367661 ID: c71597

>>367636
Ask if he needs any help in getting past cave-ins? Just so that he's forewarned that it's there and that you're willing to help. Also, ask if he will be needing any stuff that he leaves here.

You're not getting paid to stop him and he's not really your problem if he doesn't try to kill you. Once outside someone might be willing to pay though, in which case we can go at him with proper preparations and get paid a shitload of cash for it.
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No. 367668 ID: 99f447

That's a lich. The thing hanging around his neck, probably a phylactery. If you want to kill a lich, you take and destroy his phylactery. Maybe you could get the kitty to steal it.
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No. 367674 ID: e3aff6

>>367668
Why would he wear his one weakness out in the open?

And if he was that easy to take out people wouldn't have gone through the trouble of locking him in here.
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No. 367695 ID: 73eb25

Keep up with him enough to see if Thorden is going to get angry and tell him to back down. Remind him we are mercs and are not being paid to do anything to this guy.
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No. 367738 ID: d6ae01

Check his undead backside for any obvious weak points! This could be important later!
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No. 367818 ID: 5a5d47

>>367674

Because he's confident in his ability to protect it. That's my guess, anyways. Personally I know I wouldn't leave something that important out of my sight, ever.

When you're as stupid powerful as liches tend to be, on your person is probably one of the safest places around.
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No. 368045 ID: 1444d5

Assuming he is one, you don't get to be a Lich by being stupid. The Big Obvious Gem is unlikely to be his Big Obvious Weakpoint.
>>
No. 368056 ID: 210977

>>367636

no. no no no no no, do not release that lich upon the rest of the land. you fry his rotting ass right now.
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No. 368364 ID: 784dcc

Nah. Like others said we aren't paid [enough] for that.
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No. 370528 ID: 8c0848
File 132331561564.png - (211.15KB , 1013x746 , 565.png )
370528

We return to the others and inform Mel about this.

"It's probably for the best. Liches are nasty customers. Usually unhelpful. Was he wearing anything distinctive? I'll get you to sketch out anything that stood out." He seems pretty calm about this. It must not be a big deal. Rushing out and trying to stab it in the back after deciding to let it go is probably suicide anyway.

The rest of the tomb is empty, except for a few straggler undead. Mel roots around in old pottery shards and broken statues for a few days, then we pack up and return to town. Not too bad, all in all.
>>
No. 370529 ID: 8c0848
File 132331565431.png - (154.65KB , 1024x768 , 566.png )
370529

Everything turned out just fine.
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No. 370533 ID: e79d6a

>>370529

Nothing could possibly go wrong now!
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No. 370534 ID: 723420

>>370529
And the best part is no long term ramifications!
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No. 370546 ID: 453e62

oh hey, at least the gnolls are gone.
>>
No. 370564 ID: b6edd6

>>370546
That is a good point. We should look for their corpses, both for loot and for some idea of what tricks our new 'friend' has up his sleeves.
>>
No. 370627 ID: c71597

>>370529
See, he was a cool guy after all. He probably just wants to sample the cultural life and chill, not every lich has to be all doom and gloom all of the time.
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No. 370653 ID: b07601

If a book is going to be written about this ask if you can be included under a pseudonym. As in not by name. If you or he can't think of anything better just suggest "Drala" as in dragon lady :P
If this turns out to be the mistake of the decade then it would be good to not have your name literally written all over it.

What are you going to do with the kobolds? You could give them some coins for being helpful. Then they can buy some food in town or something.

Also consider investing in holy water and stuff that helps kill the undead. There may be a market opening up for that kind of thing real soon... Ask Gustav if he wants to get in on that kind of plan.

Also it's been a while since you tried transforming into anything. Try to surprise Shera by turning into a catperson.
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