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File 144033017287.png - (48.05KB , 800x600 , arh_questdis.png )
94347 No. 94347 ID: 8177e7

Thought it was about time I made a combined discussion thread for all my quests.
425 posts omitted. Last 100 shown. Expand all images
>>
No. 122510 ID: 074011

Mushroom+meditation might work. There are many different attitudes to meditation. I suspect that Moriko is more of a sensory-deprivation type, and mushroom farms tend to be pungent, but it woud be nice if it worked.
>>
No. 122585 ID: e56bf6

I kind of realised I should have done the room placements in Dungeoneer one at a time instead of trying to wrangle this huge unmanageable mess of different suggestions so oops.

Hopefully doing a bunch of quick small updates this week instead to straighten that out.
>>
No. 122670 ID: d8ce3a

Speaking of things were going to need to do, now that Deem and some of the Golems can use potions, we should probably start thinking of some potions we want to have on hand. Anyone have any ideas?
Personally, I was thinking of some kind of magical Muscle Milk, maybe with slime milk base? Slimes seem really good at gaining mass. So maybe it could be an alternative to a temporary strength potion, instead having one that makes it easier to bring up strength over time.
Also tea is kind of like a potion right? when we make the meditation chamber, maybe we could make some kind of meditation inducing tea?
>>
No. 122688 ID: 074011

I am confident that Deem giving her tea will calm Moriko!
>>
No. 123927 ID: 81d03b
File 153031769682.png - (21.09KB , 320x550 , dem_scribble.png )
123927

Chest Day (the second most important tgchan holiday) is only a few weeks away and I'd like to make sure I have some torsos ready to go.

Are there any particular upper bodies that people are eager to see?
>>
No. 123934 ID: 33cbe7

>>123927
There's only a couple new faces since last year (plus the constantly changing faces of some of the cast I guess), but more Alice and the warrior-brute would top that list.

shopkeep's upgrades when, you tease
>>
No. 123942 ID: a363ac

>>123927
do a voidsy please
>>
No. 123944 ID: 91ee5f

>>123927
Ladies of Questroid.
>>
No. 124027 ID: 094652

Every catgirl from every quest you've ever made (sketches)
>>
No. 124192 ID: 8063ab

A Fenrir from Bloom. Without its chassis.
>>
No. 124418 ID: 96457c

>>123934
>>123942
>>123944
>>124027
>>124192
A few of these are yet to turn up but while I've got special days on the mind, what are some things you might like to see in a Very Scary Dungeoneer in October? Mainly just so I do some forward planning to get things to line up and to give nyself a deadline in the hopes of more steady updates.

It would definitely be much smaller than the April Fools.
>>
No. 124419 ID: 96457c

>>124418
Oops posted without my name on. Also it's probably important to note that Deem isn't afraid of the same things as most people.
>>
No. 124423 ID: 33cbe7

>>124418
No Moriko, you are the demons! Basically I'd like to see more of these living curses we've heard about. Surely, nothing can go wrong with our curse-eating slime around.
Ooh, and ghosts. If it's as canon as the april fools' thread, we may end up recruiting some that way. This area seems pretty haunt-free though, we might have to put an ad in the newspaper for our audition.
Is Deem's greatest fear physical intimacy?
>>
No. 124430 ID: 5fd619

>>124423
Emotional, more likely. Remember all her posturing about not being Alkaline's mother and stopping herself from calling her employees "friends"?
>>
No. 124431 ID: b1b4f3

>>124430
When you can live far longer than most people, you tend to try to distance yourself from them so that their inevitable deaths will not hurt you as much.
>>
No. 124432 ID: 5fd619

>>124431
That's the point, that's her fear.
>>
No. 124434 ID: 1fbbcc

>>124431
I'm not sure how accurate that is. Humans live much longer than dogs, but the people who get the most attached to their dogs don't really give up on being dog owners after they've lost a couple.
>>
No. 124436 ID: 1a5c60

These are all very real fears but are they spooky enough for a very scary Halloween story?
>>
No. 124437 ID: 33cbe7

>>124436
What about trick or treaters? The thought that she might be pressured by societal norms into relinquishing her treasure must be a frightening aspect of this new world.
(What are trick or treaters doing out in the woods, you ask? Maybe she's back in town at the golemeters' guild for some reason.)
>>
No. 124438 ID: 91ee5f

>>124436
I was thinking her real fear would be getting sealed away again and/or her heart being broken even more.

Because something/someone sealed her away and broke her heart, so now she’s got a lingering fear of that happening again.
>>
No. 124534 ID: 4e66f4
File 153272315545.png - (13.59KB , 755x106 , unprotected spore proliferation.png )
124534

I figured someone should bring forth the very valid concerns that were raised for Alkaline.
>>
No. 124538 ID: b5fb67

>>124534

Next time on Teen Mom...
>>
No. 124541 ID: 2007b6

>>/questarch/578008
>The smaller or more poorly formed a golem is, the lower the range it can move from its controller.
How far does this performance curve continue above human-scale? Could a sufficiently massive and meticulously crafted golem be sent out to besiege distant cities like an artificial kaiju?
>>
No. 124787 ID: 977456

Deem is a hole in the ground. What do holes fear?
Sunlight! It means that your roof has failed.
Unstable ground that is prone to collapse, typically finely-ground carbon or silicon particles.
Heavy mediums, typically fluids. They fill your internal spaces and make it difficult for iconic denizens to breath while limiting the range of visitors that you can challenge. There is also the "water dungeon" thing that makes everyone hate you.
Deem's worst nightmare? Sun! Sand! Surf! Beach episode!
>>
No. 124802 ID: 1a6fd4

>>124787
Never mind Deem, that's my worst nightmare.

Now in all seriousness, some kind of danger that diminishes the Earth Pulse instead of stirring it would be pretty scary for her.
>>
No. 124810 ID: b5fb67

So wait, Bloom is over? For really reals? Alice is... dead?

:C
>>
No. 124830 ID: 5fd619

>>124810
She never got to Mass total 0, she should be finealive
>>
No. 124832 ID: e2ea73

>>124810
The current chapter is over, yes. I would not presume Alice is dead until you've found the body and then incinerated it. Definitely a sticky situation though!

I am currently debating whether to focus on Dungeoneer for now or bring back Questroid or Nanogoo. Bloom will hopfully be resuming late September.
>>
No. 124935 ID: 977456

Is it likely that a slime lair would help stabilise the not-good slime?
Do monster lairs have an intrinsic monster type that should be specified, and would it be difficult to change?
Can heroes fight across multiple rooms? Could heroes take cover in a meditation chamber on the south end of it while shooting into the thaumatorium?
>>
No. 124948 ID: e2ea73

>>124541
The problem with a big golem is powering it. More advanced golems have more independence from their creators and generally something like that would be created with a high level of autonomy.

>>124787
Oooooh that's good.

>>124935
There's some work involved in retooling a room that's been set up as a lair but it's easier than making a new room. As for the worst slime it's barely even a slime. A lair wouldn't help all that much.

There are (very Zelda-esque) doors to section things up a bit but otherwise yes, it's possible to fight across rooms.
>>
No. 124973 ID: f64c93

I'm currently debating whether to bring back Questroid, Nanogoo or do a short quest featuring problem solving with various exotic ray guns. Do people have any strongly held opinions on what they'd like to see?
>>
No. 124974 ID: 5fd619

>>124973
I'd prefer Nanogoo.
>>
No. 124976 ID: 91ee5f

>>124973
Questroid please.
>>
No. 124978 ID: 4f1cbc

>>124973
Nanogoo
>>
No. 124981 ID: 1a6fd4

>>124973
Since the other ones haven't even started yet (no, character creation doesn't count), Nanogoo's the obvious answer here.
>>
No. 124985 ID: 7cf41b

>>124973
My vote's for Questroid.
>>
No. 124988 ID: 33cbe7

>>124973
Nanogoo too.
>>
No. 124989 ID: ad51b8

I'd like to see more Questroid personally.
>>
No. 124990 ID: 2007b6

As fun as the setup has been, I'd really like to see Questroid get to the point of going on actual adventures.
>>
No. 125060 ID: e2ea73
File 153520206265.png - (88.92KB , 1280x1040 , deem-alice-2.png )
125060

>>97536
It didn't have to be this way!
>>
No. 125062 ID: b5fb67

>>125060

holy shiiiiiiiiiiiiiiiit
>>
No. 125063 ID: 4f1cbc

>>125060
Deem-Alice is handling the situation a lot better than Alice-Alice, she's used to having terrible luck. Probably finds it novel to be the adventuring monster killing her way through the metal dungeon of potato people, too.
>>
No. 125066 ID: 99fe60

>>124973
Questroid
>>
No. 125068 ID: 8bc504

>>124973
As much fun as Nanogoo is I want to see our fire and electric monsters in action.
>>
No. 125108 ID: dd23f3

>>125066
>>125067
>>125068
so transparent
>>
No. 125109 ID: a62780

>>124832
Questroid for sure, I'd like to see the Projects in action.
(though curiosity demands I ask; how exotic a set of rayguns are we talking here?)
>>
No. 125111 ID: deec6e

>>124973

... how 'exotic' are these ray guns, precisely?
>>
No. 125121 ID: ab52c1
File 153544879581.png - (17.57KB , 800x550 , bloom_gun_shaped_objects.png )
125121

>>125109
>>125111
Here are some sample ray guns (picture unrelated):

Dehydration Ray: Shrinks things! You can rehydrate them.
Umberal Ray: Turns things browner!
Shred Ray: Tears up thin objects!
Float Ray: Low gravity!

I was debating a mechanic where people request what new ray gun they want at periodic intervals and I give them two to four (crappy) variants of that concept as options for the new gun.

I was think of 'Sweet Rays!' as a title as a play on Nice Save! and its puzzle based stuff. Since I was thinking I would like an Aperture Science-esque "We were trying to invent a better shower curtain" explanation for these exotic rays, I was debating playing off that name and making it a chocolate factory gone horribly wrong. Seemed like a nice mix of industrial and goofy hazards. That's where the idea for the umberal ray came from, it's to save on needing separate product lines for milk and dark chocolate.

The main conceit is the rays are more puzzle pieces than weapons so it's about trapping and evading enemies instead of fighting them. Each ray has a limited number of charges too. Recharging, upgrading and swapping out rays is still something under construction. I think I need to build a few sample puzzles to work it out.
>>
No. 125127 ID: 5b93d3

>>125121
Make each ray single-use? Encourages non tab-A-in-slot-B puzzle-solving, and the added humour of dragging about a big sack-o-rayguns.
>>
No. 125138 ID: 4f1cbc

>>125127
Single use means you don't get any experimenting with what they do, though.

That would be grenade quest, not ray gun quest.
>>
No. 125155 ID: 977456

What if Ray Guns have a chance of exploding? A Rainbow Ray Gun will explode into relatively harmless rainbows and you will have lost your ability to make rainbows. A Radiation Ray Gun will explode into deadly radiation, and there goes your ability to cook stuff through walls. It would incentivise saving up your dangerous or versatile Ray Guns until desperation sets in.
>>
No. 125200 ID: 1a6fd4

>>125155
Ugh, no. Random-fail puzzles are the worst.
>>
No. 125203 ID: 4f1cbc

>>125155
Deliberately being able to overload ray guns and turn them into bombs you set down (or throw) and run from could be interesting.

Nethack had a similar mechanic for magic wands. Zap a wand of fire for a ray of flames, or if you're desperate and surrounded, break it over your knee for a fireball centered on yourself.
>>
No. 125204 ID: 1a6fd4

>>12520
Okay, yeah, that one I like. As long as it's a player decision and not a die roll, it's all good.
>>
No. 125439 ID: a255bd
File 153691215540.png - (44.43KB , 750x501 , from thread 2.png )
125439

I'M A GENIUS!
i figured out a way to communicate about the cyan bullshit!
DEEM CAN'T READ! we get her to copy down a letter to merud from an image. she can't herself read it and therefore won't trigger the trap!

the message needs to include the banned topics, mention of the cyan shit and her injured wrist, and a cry for help. i'm thinking we should tell him about the voices and remind him that deem can't write.

the problem would be to get her to do it. how do we convince her to send a message from us to merud, without telling her why she's doing it?
also we have to do this before she learns to read.
>>
No. 125441 ID: 5e9198

>>125439
Say Alkaline having a birthday party would be a good morale raiser, and that we want to get her a present to, but we want it to be a surprise.
And no, it will not involve boobs, exploding allies, or similar.
Then think of a birthday present for Alkaline to include in the message the Merud can give her during the party.
>>
No. 125442 ID: a255bd

>>125441
Alkaline can't read either. there is no reason for anything written. also, she'll want to just tell merud what to write, not copy down stuff she can't read. there's no way she'll agree to that.
>>
No. 125445 ID: 5e9198

>>125442
No, I mean we want Merud to make or get something that is a present for Alkaline.
And we want it to be a secret, so we ask Deem to write it down so that only Merud and us know what the present is. The note isn’t the present, whatever we ask Merud to get in the note is.

Like a proper club to replace her branch or something.
>>
No. 125446 ID: a255bd

>>125445
i see. there is no way she'll accept a gift for Alkaline being something that should be kept a secret from her.
>>
No. 125447 ID: 5e9198

>>125446
I just meant secret until the actual party and gift giving.
But yeah, Deem is kind of paranoid.
>>
No. 125448 ID: 1a6fd4

>>125439
There's a pretty big problem with that: Deem can't read in her own world, but she can hear what we write just fine. I mean, all our communication with her so far was written from our point of view, how do you propose we show her what to write without her understanding it?
...and now that I'm thinking about it, I realize what we must do: Captcha.
>>
No. 125450 ID: a255bd

>>125448
oh simple, we attach an image with the writing upside down.
>>
No. 125451 ID: b1b4f3

>>125448
We don't have to post the text alongside the image.
>>
No. 125452 ID: 1a6fd4

>>125441
>>125442
>>125445
>>125446
>>125447
You're overthinking it. "Hey Deem, we found a workaround for you having to learn to read and write. Let's test it: this text says 'Deem is great', if Merud can read it and tell you that's what it says, it works"
On text: "Merud, we're Deem's 'helpers'. The Sky Power has compromised her and is preventing her from learning about it. Don't react to this, instead pretend this says 'Deem is great'."

>>125451
Sure, but the image would have text in it.

>>125450
That could work.
>>
No. 125453 ID: 86636a

>>125452
'helpers' sounds suspicious, better say we're her familiar spirits or something like that
>>
No. 125454 ID: a255bd

>>125452
yeah, that sounds good.
the message should also tell merud that sky power is also responsible for her injury in the first place, that it prevents her from fixing herself and what topics she can't think about without it interfering and deleting those memories, and that we can't talk to her about it and therefore need his help.
just telling him without asking for help is risky. merud is not a very proactive person.
>>
No. 125455 ID: 1a6fd4

>>125454
We risk Deem getting suspicious about the sheer amount of text, tho.
>>
No. 125456 ID: a255bd

>>125455
shit, you're right.

also, now is not the right time, she'll be suspicious no matter what we tell her right now.
>>
No. 125458 ID: 5fd619

>>125439
BRILLIANT

>>125456
We could go with a short message and maybe tell him to continue the "lesson" so we can give him a second one? Yeah, I dunno.
And yeah, now's not the time, but we don't want to delay too much, she's already agreed to be taught. It normally takes time to learn to read and write fluidly even with a dedicated teacher, but with Deem being some kind of language savant, I don't trust that.
>>
No. 125469 ID: 977456

Something like this might work? Five words for a five word message...
DoNotReactToThis SayDeemCanCheatWriting DoNotKnowWhatWeAre DeemCursedBySkyPower? NoFixHeartNoKnowCurseNoThinkForbidden
>>
No. 125476 ID: b1b4f3

Why not pick a longer "message" if we're worried about that kind of thing? Tell Deem it says
"If you can read this, I've found a way to circumvent the limitations of my own knowledge. I won't need to be taught to read and write after all."
or
"This is a test of my literacy circumvention magic, hopefully it worked and you can read this. The quick brown fox jumps over the lazy dog."

We can easily fit a cry for help inside either of those. Something like
"Stay calm just say it worked. Deem was damaged imprisoned cursed by sky magic which blocks her perception of it We are advisors inside her mind, unaffected by curse."
>>
No. 125477 ID: 863e33

..actually why are we even telling him to pretend? if we tell her it's not a prank and that she can have merud vouch for us, let him read the letter aloud, she forgets she even gave him a letter.
>>
No. 125479 ID: 2007b6

>>125455
This can be excused by claiming that writing is a very inefficient medium for expressing just how great she truly is.
>>
No. 125480 ID: 2202fb

Someone should write up the letter sooner than later so we dont miss our opportunity.
>>
No. 125530 ID: 573ebb

I only just now realized that if we're one of the forbidden topics, then we must be part of the Sky Power's tampering as well...
>>
No. 125531 ID: b1b4f3

>>125530
It could just mean we're something the Sky Power wants her to forget about. Something that would make her incredibly angry if she remembers, perhaps? Or something that would remind her of why she got sealed in the first place.
>>
No. 125532 ID: a255bd

>>125530
or a defense mechanism
>>
No. 125596 ID: b1b4f3

You know, all this clever planning is cool and all but nobody seems to want to DO anything with it.
Are we gonna do this, or just pussyfoot around being too scared of making Deem suspicious? What would she even be suspicious about, anyway?
>>
No. 125599 ID: 5fd619

>>125596
I'd have said the best moment to do this is when she's alone with Merud, but someone had to go and mention speaking with Merud about something we don't want her to know, so now if we suggest passing a message of any sort to him she'll be suspicious. We're gonna have to wait on this until she stops being on edge now.
Maybe you haven't noticed, but she does NOT like the idea of us communicating in any way with anyone but her, and would ban it if she gets the slightest clue that that's what we're trying to do.
>>
No. 125605 ID: 10c408

>>125596
I've voted no on this whole issue to prevent Deem-centered explosions or worse.

Besides, it's pretty dickish to try and force the author to reveal something they've been building on for awhile with such little information we have, no matter how clever the brute force method sounds.
>>
No. 125607 ID: 1a6fd4

>>125605
You do realize that this is quest, right? Player agency is kind of important. If our ideas don't matter, it might as well be a web serial or something like that instead.
>>
No. 125631 ID: 10c408

>>125607
Not all ideas are good ideas. Agency is important, but so is discretion. As of this moment, I do not believe we have enough information to justify getting to the bottom of Deem's explosion causing skypower issue. And since sky power is purely antithetical to her continued existence, we should stop poking it and focus on things that don't cause explosions.

(Now, if Deem's heart gets patched and stops leaking mana...)
>>
No. 125636 ID: 977456

But Deem reassembling herself caused a blue-magic explosion right at the beginning. Plugging her hole would make god sad, and thus presumably is on the explosion list. A sensor that detects mana leakage or levels is probably easier than one that detects structural integrity, but could potentially be tested? Teleport the mana away or expend it constantly as it leaks? Stick Deem into the focal point of a massive mana accumulation array?

It is reasonable to doubt that Deem's mana incontinence can be corrected without addressing her curse. Of course, if she actually attempts to deal with the problem, then she will explode again, so any witnesses will know that something is up. It is our job to make sure that there are witnesses, that their observations survive, and that Deem doesn't shut down any ensuing investigations.

It should be as easy as getting Deem to try to reassemble herself with one or more of Stargazer, Moriko, and Merud watching. Shard goes into hole, Dungeon Core explodes, Mana-senser sees the whole thing and investigates...
>>
No. 125653 ID: a255bd

I went through the archives, looking for the forbidden topics.
The obvious ones are:
· Source of and events leading to damage to heart,
· Trying to repair the heart and
· Source of voices.
The less obvious one is that she can't talk about it, not just can't think about it (https://tgchan.org/kusaba/questarch/res/780479.html#807623). We can't tell her about the plans.
Also sky power is NOT a forbidden topic (though its aura is, for some reason)

That injured left wrist, that's from the Mahou Shoujo episode (https://tgchan.org/kusaba/questarch/res/568343.html#711173)

Now then, about the plan. I've noticed that Merud cannot stop talking with people about stuff. I don't think he'll keep the secret. Would that be a problem? I'm not sure we should care.
In any case, I think maybe we should give the letter to Moriko, she already knows about us and has seen Deem tearing off one of the manacles. I'll write a letter if I get some agreements.

(btw, I completely forgot about the mushroom potion options.)
>>
No. 125655 ID: a255bd

>>125605
>>125631
well, knowing arhra, if he wanted me to drop it he'd have told me to drop it, either here or on irc (btw come say hi in #tgchan - the server is irc.rizon.net. most people are usually nice.) worst case, if it's not supposed to work yet then it'll fail hilariously, which is fine. things failing hilariously is like 20% of the quest.
>>
No. 125657 ID: b1b4f3

>>125653
>hurt wrist is from the april fool's thread
Interesting! Odd though, it didn't seem to weaken the seal. Must be some redundancy in its structure.
Initially, seeing the image where she breaks the chain, I got worried, but... her behavior is not that different afterwards. She's not going berserk or anything.
>>
No. 125664 ID: a255bd

>>125657
no, if anything i wish we got her to break the other one too.
>>
No. 126254 ID: d18b05

Hmm this has been a busy month and November's looking worse. First half is actually a holiday for me, but that's meant more work on either side! Afraid updates are going to be sparse for a bit.
>>
No. 127084 ID: 10c408

Good job everyone, we pissed off Deem with incessant blathering and ended up making everything worse. We didn't even talk to Moriko.
>>
No. 127091 ID: 055cbc

Worse? or better? That's the first thing we've done that's had any effect on the seal other than derailing a train of thought.
>>
No. 127092 ID: 080aaf

>>127091
Worse. The seal is a mystery for another time, we had a chance to talk with Moriko about her block and ended up ignoring her the whole walk instead.
>>
No. 127131 ID: 824c43

>>127092
You win some, you lose some. Cracking the seal might be better for us in the long run.
>>
No. 127163 ID: 977456

I just wish we had sources other than "none of your business" Deem, "go to sleep forever" Seal, and a bunch of denizens that might figure something out/research but don't know what is going on and we can't talk to. Breaking the seal seems like a good idea because everything it says is subtly horrifying, but how do we know it won't heal Deem's heart and destroy her golem, or release some evil god to rampage across the world, or summon Ubergloom to be the new protagonist... there are all manner of ways that jumping on the seal could be A Bad Thing. Then again, it is a thing, and we can poke it... inevitability is inevitable.
>>
No. 127227 ID: 685d2b

So confession time: I was originally going to do a beach festival during the next town visit for a Very Spooky Halloween event in Dungeoneer but underestimated how buried in work I was going to be.

Now updates are back on track I'm a little on the fence whether to still go ahead with it or not as it is time taken away from actual dungeon stuff.
>>
No. 127228 ID: 824c43

>>127227
Sometimes plans just fall through. Don't feel pressured to follow up on plans once they no longer fit just because you planned them. Maybe its time will come next year.
>>
No. 127229 ID: 9caba2

>>127227
Well, if it's summer and the city normally has a beach festival, I wouldn't complain. We'd also get a better understanding of local geography then.
I guess someone from the town could conveniently drop by and inform people of the festival?

Speaking of seasons, how much time has passed in-quest so far?
>>
No. 127235 ID: 46f08c

>>127227
whichever would make a better story yo, the story comes first!
>>
No. 127236 ID: 40df11

>>127229
About five weeks!
>>
No. 127238 ID: 080aaf

>>127227
I'm rather curious how an adventurer would react if they met our minions in town after having been blasted back to the fountain by one of them. We have to visit town soon one way or the other so... go for it!
>>
No. 127288 ID: afdebc

>>127227
Content is content, and I think we'll have fun whichever way you decide to go.
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